Time Nick Message 00:06 ShadowNinja Peacock: xban Admin False nickname -- Or use on_prejoinplayer like me, VE, kaez, and kizeren use. 00:06 ShadowNinja Er, maybe not kizeren, I'll have to check. 00:06 Peacock i know how to ban the nicks im just wondering why so many people use it :P 00:07 Peacock they get so many questions and are asked to do things they can't do like grant privs 00:08 Peacock unless its the same person connecting through different proxies or spoofing IPs or something, they all have low pings even in faraway places 00:08 ShadowNinja IDK, I also have a issue where 1/10 of the players on my server flood the chat with the text of signs near spawn repeatedly. 00:09 Peacock thats weird (as well) 00:09 Peacock must be those weird android builds going around 00:32 zat What when minetest looks like this?: http://uppix.com/f-screenshot1352c9f99500150b95.png 00:34 Peacock thats the theatre mode feature XD 00:35 ShadowNinja zat: Looks like you linked to OGLES. Update to latest git. 00:42 zat lol wat 00:42 zat lets see 00:42 zat lol, its the one in repos on Archlinux ShadowNinja. 00:42 zat lol 00:46 ShadowNinja zat: Yep, that one's broken because of linking to OGLES. See 'ldd $(which minetest)' 00:47 zat libGLESv2.so.2 => /usr/lib/libGLESv2.so.2 (0x00007fd1f4eff000) 00:51 ShadowNinja Latest git has a ENABLE_GLES option, disabled by default. Try yaourt -S minetest-git (Or manual compilation) 00:52 zat I made it manual lol thx 00:53 MinetestBot GIT: celeron55 commited to minetest/minetest: Fix main menu error message dialog: Now multi-line messages aren't cut at half of second line 86c616a545 2014-01-05T16:37:36-08:00 http://git.io/s8si5Q 00:59 Expo kaeza 01:00 kaeza ? 01:00 Expo im new to the irc how do u do? 01:00 kaeza fine I guess 01:01 Expo ok am i talking to u only? 01:01 * VanessaE peeks in 01:02 Expo hi VanessaE i finally figured out the irc 01:03 Expo is hunter here? 01:03 ShadowNinja Expo: You may be interested in #minetest@irc.inchra.net too. :-) 01:03 ShadowNinja That's where the servers are. 01:03 Expo ok ill look for it 01:09 kaeza bbiab 01:21 Expo__ what kaeza "bbiab"? 01:23 VanessaE "be back in a bit" 01:24 zat He must rest for he has an ache in the kaeza. 01:24 VanessaE heh 01:25 zat http://www.myinstants.com/instant/cuek/ 01:34 EvergreenTree large blizzard outside 01:34 EvergreenTree I hope the power doesn't go out 01:39 zat When I add a mod that introduces a new kind of mineral, can I expect it to appear in unexplores zones? 01:39 zat unexplored** 01:54 ShadowNinja zat: Yes, but not in ones that have already beed generated. 01:56 zat ShadowNinja: once I walk over a new block, are all the minerals underground generated as well? 01:56 zat a new zone I mean 01:57 ShadowNinja zat: Yes, when a block is generated all ores are added. 01:58 zat well sure that is not an issue if I install a mod that adds a rare ore 02:11 proller woow! 49 players on one MT server 02:11 proller but you cant move ;_ 02:15 Peacock spam https://forum.minetest.net/viewtopic.php?id=8215 02:16 ShadowNinja kaeza: ^ 02:16 ShadowNinja Er, VanessaE maybe. 02:17 zat i see post spam of minetest in the forums of the minetest software sign up participate 02:17 ShadowNinja s/\./?/ 02:18 VanessaE killed 02:28 zat Anybody knows a player called nolan? 02:32 ShadowNinja Yes, he is/was a moderator of ray's server. 02:32 Peacock i dont get how dead players can keep moving around lol 02:32 Peacock footstep sounds included 02:34 Expo__ hey 02:35 Peacock howdy 02:56 Peacock 100% packet loss (ping) = bad connection? 02:58 zat = !connection 02:59 Peacock well the users connect to my server, but ping is full packet loss, should i kick? 02:59 Peacock (i checked on 3rd party websites, same result) 02:59 ShadowNinja Wait, you're pinging users as they connect? 03:00 Peacock onjoin yeah 03:00 ShadowNinja Some routers/conputers don't respont to ICMP ping. 03:03 Peacock sucks, theres alot of users who sign in and stand there with the avatar blacked out for hours 03:05 kaeza poll position/controls every few seconds, and kick (ban+unban) if not moving/doing anything for some time like 5 mins or so 03:06 Peacock that could work, was hoping to avoid the ban/unban thing by using ping and prejoin but i guess thats not possible 03:11 ShadowNinja Using prejoin like that will lock up the server during pinging. 03:13 Peacock forgot about that one thread to rule them all bit lol 03:25 zat Is there a way to enable leveldb for the creation of a world? It is always created with sqlite. 03:31 ShadowNinja zat: Nope, it's hardcoded in initializeWorld() -- patches welcome. ;-) 03:34 Miner_48er I'ld like to make a bucket priv but I haven't seen any simple way to do that any suggestions? 03:35 zat lol ShadowNinja 03:36 zat ShadowNinja: how has the new rollback gone? I mean, did you get the improvements you asked me about the other day? 03:36 ShadowNinja Miner_48er: Decorate minetest.registered_items["bucket:bucket_empty"].on_place 03:37 Miner_48er thx 03:37 ShadowNinja zat: What improvements? 03:37 ShadowNinja (same for water and lava variants) 03:39 zat ShadowNinja: You asked me about field types after you experienced some performance loss 03:41 ShadowNinja zat: Yes, that was a while ago though. Anyway the docs sat that NUMERIS is identical to INTEGER except when performing casts. 03:41 ShadowNinja said* NUMERIC* 03:42 zat But did you manage to improve? 03:44 ShadowNinja No, I haven't worked on it since then. 03:44 zat Damn, I was expecting it to be as performant as I left it. 03:46 zat uhm, in the code I see all is INTEGER. 03:53 Robby is anyone using Mob Framework (mobf) on multiplayer? I read that it does not ork well on multiplayer servers yet, is that still accurate? and if so, any other mob mod that does work? 03:54 Robby browing the mods pages it looks like its the only mob mod 03:54 kaeza there's also simple mobs 03:55 kaeza https://forum.minetest.net/viewtopic.php?id=3063 03:56 Robby ah, great, thank you 03:57 kaeza it's not as demanding as MOBF, but then, the mobs aren't as smart ;) 03:57 zat kaeza: which one you think that is less cpu intensive? 03:58 kaeza zat, see above :P 03:58 ShadowNinja zat: One is TIMESTAMP, which is a NUMERIC type to SQLite. 04:00 zat lol kaeza 04:00 Peacock well you dont want mobs that are smarter than the players :/ 04:01 zat ok I am changing it for my build then ShadowNinja rofl 04:01 Peacock in MC, players build shit and defend against mobs, in MT, the game builds shit and defends against players :P 04:02 * kaeza 's "healer" mob alone is more demanding than an army of vombies 04:02 kaeza (unreleased [yet]) 04:02 zat I would like to be able to enable mobs and be sure that it wont kill my server 04:05 ShadowNinja Maybe after the network rework. 04:14 Peacock fark, freezing rain :( 04:18 blaise I really like the fireplace and chimney mod 04:18 blaise a lot. 04:19 blaise I need to set my server to have normal time dilation, and set it to the local time the server is on 04:21 zat I remember once seeing a nice snow scenery with slow falling flakes. Someone knows the name of this mod if it is one? 04:23 Peacock isn't that freeminer's weather? 04:25 NakedFury tomorrow is gonna be a nice day. 04:53 blaise snow has free falling snow 04:53 blaise it's very nice 04:56 zat Peacock, blaise. I think snow does not have those big slow falling flakes. Only a bunch of small ones that also slow down the cpu. 04:57 blaise does the weather mod have snow accumulation on the ground? 04:57 blaise I'm going to test it out 05:08 blaise is it possible to load and unload mods from a server while it's in operation? 05:08 blaise or do I have to shut it down? 05:08 blaise yey or neh for hotswapping mods ? 05:09 blaise weather mod's snow doesn't accumulate on the ground 05:09 blaise but it's nice 05:14 blaise yay firestone mod 05:23 blaise lol 05:24 blaise weather mod crashes the server when going from one weather type directly to another 05:24 blaise so, remember to set it to none before going from snow to rain or vice versa 05:24 blaise lmao 05:24 Peacock you sure it didn't add one ontop of the other? 05:27 blaise yeah 05:27 paramat zat1, snowdrift mod https://forum.minetest.net/viewtopic.php?id=6854 05:27 blaise what mod is this? http://www.youtube.com/watch?v=7foJg52ZFA0 05:29 kaeza blaise, it says 0.4-dev :| 05:29 kaeza (BTW, the link to the repo is in the video description) 05:32 blaise lmao 05:32 blaise it's pretty awesome looking, no? 05:33 Peacock so's the sky 05:33 Peacock so that tweak taoki made, we used to have it? lol 05:35 blaise I did add the bomb mod 05:35 blaise it's pretty interesting 05:36 kaeza griefers find it pretty interesting too! 05:36 Peacock lol 05:37 Peacock griefas gonna grief 05:38 blaise https://forum.minetest.net/viewtopic.php?id=2290 05:38 blaise I like the fact that I can build a slegh, and it works.. :) 05:38 Peacock i think you meant sled or sleigh :P 05:42 VanessaE well so much for the water reflow code being fixed! 05:43 * VanessaE just managed to lag her server all to hell by creating a large lake of flowing water for the sake of some rapid landscaping. nope.avi! 05:45 blaise anyone have any experience with firestone mod ? 05:45 blaise VanessaE: yeah... I have a bunch of people trying to turn all buildings into fountains... 05:46 blaise what was that movie with Kevin Costner? 05:46 blaise Water World? 05:46 blaise my whole map.. 05:46 blaise or, it was.. 05:47 blaise I'm on a snow covered island in the middle of nowhere trying to hide from the madness 05:47 blaise but I feel like the map just isn't very large... 05:53 blaise for some reason on my server, the firestone mod doesn't show the fire.. I see where the fire would be, but it's all greyed out 05:54 blaise if I run it via singe player on the same machine I run the client on to connect to the server.. I can see it fine 05:58 Peacock wtf is up with quick quote, i try highlighting a portion of text, i get redirected to a reply page with the full message lol 06:00 kaeza ^ happens sometimes 06:00 Peacock i've entered bizarro world :/ 06:01 Peacock i suspected when the temperature had gone from -45c and snow to -5c and rain that i'd slipped through some inter-dimensional portal 06:06 blaise Peacock: you must live near me.. it's like that here.. 06:07 Peacock i hope youre not in the midwest, i hear its even colder there 06:10 hmmmm crazy 06:10 hmmmm the high tomorrow for me is going to be 1 06:10 hmmmm low of 12 06:11 hmmmm -12 that is... 'dangerous wind chills approaching -35F' 06:11 hmmmm :D great 06:12 * paramat is busy with paragen LVM http://i.imgur.com/N0goB8q.png 06:12 hmmmm yeow nice 06:12 hmmmm how are you doing your rivers there 06:13 paramat code is pushed to github :) 06:13 blaise I'm in the mid-east 06:13 Peacock does shadow or minetestbot do F to C conversions? 06:14 paramat http://i.imgur.com/lq1Lgqu.png HD image river crossing fissure 06:15 hmmmm i assume it's just a band of perlin noise with a lot of octaves? 06:15 hmmmm or is there more of an algorithm to it 06:15 hmmmm i had an idea of carving rivers based on random spline curves 06:16 Peacock you could almost move all the mapgen stuff to lua with all the crazy stuff paramat comes up with lol 06:17 paramat the river / canyon channels are defined by a small noise range in 3D noise, math.abs(noise) < 0.1 06:17 paramat ... creates long winding connective structures 06:18 Peacock did that dirt ridge thing get fixed? its still popping up all over my islands 06:18 paramat hmmmm any ideas? https://github.com/minetest/minetest/issues/1077 06:18 paramat good timing :) 06:19 Peacock ninja'd lol 06:19 paramat i assumed that was an old well known unfixable bug 06:20 Peacock id have to try your island mod on an older version MT 06:20 paramat i've seen that since 0.4.3 06:20 hmmmm it has to do with mud flowing 06:20 paramat oh of course ... :/ 06:20 hmmmm at least that's what I'd assume if I didn't see grass in the middle of the ocean 06:21 Peacock an older version default then lol 06:21 Peacock tho, flowing mud? who came up with that 06:21 paramat the dirt ridges / trenches dont appear in desert ... 06:22 Peacock christ, kaeza, VanssaE : spam https://forum.minetest.net/viewtopic.php?id=8218 06:22 Peacock *VanessaE ^ 06:22 paramat dirt flowing into previously generated neighbouring chunks? oh bye hehe 06:23 Peacock weird that it should be in straight lines though 06:23 Peacock forming perfect squares lol 06:23 paramat ... large caves does that too 06:23 blaise what clown logs in to a server that doesn't own it as "Admin" 06:23 blaise lol 06:23 paramat those are chunk boundaries 06:23 VanessaE killed. 06:23 Peacock thanks, 2nd time tonight with that bitcoin shit lol 06:24 Peacock p if the chunk boundaries are being raised then its either ongen (mapgen) or vmanip, what else could cause it? 06:24 Peacock blaise I get those idiots too :P 06:25 VanessaE paramat: that old bug? I thought they fixed that 06:26 paramat the dirt of default v6 mapgen flows over chunk boundaries into previously generated chunks, griefing lua mapgen 06:26 VanessaE Peacock: it would be straight lines if seen from above 06:26 Peacock must be a really old bug i don't recall it 06:27 paramat exactly the same bug as large caves putting slab shaped holes in everything =P 06:28 Peacock though in another strange instance, i get small circle cutouts of my vmanip generated shield bubbles, this is new as of 048 06:28 paramat though now you can do 'is_ground_content = false' to avoid that 06:28 paramat oh yeah i saw your screenshot 06:29 Peacock yeah its really weird and cant figure out what it is, it doesn't happen in my oct9 git minetest version 06:30 Peacock you'd almost think it was related if it weren't for the fact in one case it draws circles and the other squares lol 06:31 Peacock though the only two nodes defined for my vmanip is air and shield, and i get cutouts (air), in the mapgen mod, i get dirt ridges, which is defined in the islands' vmanip 07:52 Selat Can I try to implement fast circuit simulator in core of minetest that works in O(number of logic gates)? 07:53 Hirato you can probably do one that works in O(number of circuit pieces) :P 07:54 kahrl you can even do O(1) 07:54 Hirato the easiest thing to do is probably to track the "power source" for any circuit pieces 07:54 Hirato might get a bit heavy with lots of pieces 07:54 Selat I mean that speed of simulation doesn't depend on length or amount of wire (if nothing is added or destroyed). 07:55 Hirato just as is? yeah, that can be quite quick 08:09 Peacock thats what i did with pipes :P track the source 08:11 VanessaE sorry Jeija, server crashed 08:11 VanessaE (not a mod error, a bug in sapier's build) 08:17 Selat Does each block has something like onDestroy()? Or destructor is used for this purpose? 08:17 VanessaE tes 08:17 VanessaE yes 08:18 VanessaE on_destruct or after_dig_node 08:18 VanessaE https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2196 08:18 VanessaE on_destruct is above that 08:38 VanessaE bbl 08:41 Selat So on_destruct can be defined only in Lua? 08:43 sfan5 hi everyone 08:43 sfan5 stupid fucking gvfs, it crashes gimp now I have to do everything again 08:45 sfan5 crashed* 10:02 benni hi. is there a way to install 0.49 on ubuntu 12.04 without compiling from source? the official package ist only daily or 0.48 and the debian package has unmet dependencies. any hints? 10:26 sfan5 benni: why would you not want to compile? 10:36 Robby VanessaE: did you ever get that bug fixed that you mentioned in this thread? https://forum.minetest.net/viewtopic.php?id=741 11:01 Exio4 [03:22:00] almost everyone has to deal with cold weather :P 11:02 Exio4 VanessaE: i didn't have <15C in some months 11:07 benni sfan5: because it looks a bit complicated in the readme. i will do it if it is not possible otherwise. 11:13 sfan5 benni: take a look at this: https://forum.minetest.net/viewtopic.php?id=3837 11:15 MegafAtWork VanessaE: http://paste.debian.net/74513/ 11:15 MegafAtWork 01:37:02: ERROR[main]: ERROR: An unhandled exception occurred: ...e/megaf/minetest/bin/../mods/homedecor/signs_lib.lua:329: bad argument #1 to 'ipairs' (table expected, got nil) 11:21 * VanessaE looks 11:21 VanessaE also, good morning 11:21 VanessaE (couldn't sleep anymore( 11:21 VanessaE hi john 11:24 VanessaE MegafAtWork: try that. 11:24 VanessaE can you reproduce the crash with that little change I just pushed? 11:27 MinetestBot GIT: celeron55 commited to minetest/minetest: Create new instance of mesh every time it's required (Solves #703) d76957ee22 2014-01-06T03:24:31-08:00 http://git.io/72J7Xw 11:29 MegafAtWork VanessaE: I can´t test that again, it happen when I was asleep 11:29 MegafAtWork And now I'm at my work place 11:30 MegafAtWork VanessaE: I backing up my server now, when the Backup is complete I will update homedecor and restart the server 11:30 VanessaE ok 11:44 benni sfan5: thanks, i will give it a try. 11:44 sfan5 !title 11:44 sfan5 MinetestBot! 11:44 MinetestBot sfan5! 11:44 MinetestBot sfan5: RickRoll'D - YouTube 11:45 sfan5 john_minetest: heh 11:48 benni sfan5: this script will download the latest version? what should i change to downlaod the latest stable? i need a version which can connect with a 0.49. server. 11:49 sfan5 you can use 0.4.9 to connect to any 0.4.x server 11:50 sfan5 (latest git too) 12:02 MegafAtWork 12:01:22: ACTION[ServerThread]: Server: Admin supplied wrong password 12:01:23: ACTION[ServerThread]: Server: Admin supplied wrong password 12:02 MegafAtWork kik 12:02 MegafAtWork I mean 12:02 MegafAtWork lol 12:03 MegafAtWork MinetestBot:! 12:03 MegafAtWork MinetestBot! 12:03 MinetestBot MegafAtWork! 12:03 MegafAtWork sfan5! 12:03 sfan5 hm? 12:03 MegafAtWork oh, didnt work 12:03 MegafAtWork nevermind 12:04 MegafAtWork benni: Hi, what are you trying to do? 12:12 MegafAtWork sfan5: What script is benni talking about? 12:54 sfan5 MegafAtWork: https://forum.minetest.net/viewtopic.php?id=3837 13:03 benni sfan5: thanks, the script works! 13:03 benni MegafAtWork: this one https://forum.minetest.net/viewtopic.php?id=3837 13:54 sfan5 !title 13:54 MinetestBot sfan5: Dubstep Light Show - This is Halloween - YouTube 14:09 Hirato !help 14:09 MinetestBot https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md 14:10 Hirato !c pi / pi 14:10 MinetestBot IndexError: list index out of range (file "/home/user/mtbot/modules/calc.py", line 46, in c) 14:10 Hirato lol? 14:10 Exio4 !c 1+1 14:10 MinetestBot IndexError: list index out of range (file "/home/user/mtbot/modules/calc.py", line 46, in c) 14:28 MinetestBot GIT: Sapier at GMX dot net commited to minetest/minetest: Add function to deregister a profiler from profiler list 6833e04bc5 2014-01-06T06:26:24-08:00 http://git.io/Hq_uNQ 15:09 jin_xi hello minetest, whats up? 15:10 * jin_xi *fsjal* 15:10 * sfan5 puts a kitten on jin_xi's head 15:12 jin_xi i already have a cat on my lap 15:12 jin_xi I'll get you next time, Gadget! Muahahaha 15:12 Hirato would you say they're fe-lying on you ;3c 15:31 meldrian hello my dear minetesters 15:34 zat How good you think that a Dual-Core AMD Opteron(tm) Processor 2212 @ 2ghz with 1gb of ram is for a Minetest server? 15:35 sfan5 zat: good enough 15:36 zat it sux 15:36 zat It is unplayable, zero mods enabled. 15:36 sfan5 what os? 15:36 playzooki hi guys 15:37 zat sfan5: centos. 15:37 sfan5 try linux 15:37 zat Centos uses linux. 15:38 sfan5 oh.. 15:38 sfan5 did you compile yourself? 15:38 zat yes 15:40 Hirato my netbook isn't much weaker than that, and it pushes like 15 frames with almost zero visibility 15:41 Hirato but eh, intel GPUs, what you gonna do? :P 15:44 MinetestBot GIT: celeron55 commited to minetest/minetest: Actually pause singleplayer game in pause menu and use lower maximum FPS in it 92aa38bdfc 2014-01-06T07:39:44-08:00 http://git.io/9Odhew 15:46 zat I dont really get it.... four months ago minetest worked perfectly in my server. 15:46 zat now it it unplayable, no matter what I do. 16:02 pitriss zat: how many users do you have online? Our server is running fine on Pentium 3 Xeon @ 1GHz, 2.5GB RAM and three players are not much problem? (our mtserver version is some 0.4.7-dev) 16:09 zat pitriss: one player 16:10 fmcd hey guys.. is there are more direct ways hackers could find IPs of a private server apart from web crawling? 16:11 fmcd brute force crawling IPs i mean 16:11 zat that is the most direct I can think of 16:11 pitriss zat: weird... because we have a lot of mods.. 16:12 harrison "The Yellow Network", by IP Freeley 16:12 fmcd i'm wondering are IPs leaking from mods like when they connect to the skin db or something 16:14 Hirato maybe they got the IP from a prior registration to the masterserver? 16:14 fmcd hmm. pretty sure this server has never had registration turned on 16:15 kaeza greetings 16:15 zat pitriss: what version of minetest? 16:15 zat hi kaeza 16:19 pitriss zat: 0.4.7-MSVC-329-g382357d-dirty 16:19 pitriss -dirty probably because we changed nodes limit to not suffer by 4k limit 16:22 zat :S 16:25 pitriss And what i can see on munin graphs.. Minetest CPU usage was max 75% and max 400MB RAM 16:26 zat How you see that? 16:26 pitriss zat: are you sure that some other process isn't killing your servers performance? 16:27 zat nothing else is running 16:27 zat it is dedicated to minetest 16:28 Ritchie zat: can you look into htop? 16:29 zat Ritchie: top? Everything is 0.1% of ram and 0% of cpu. 16:33 Ritchie zat: this looks that nothing runs or minetestserver maybe is idle 16:33 Ritchie zat: what load do you have on server? uptime shows it 16:37 zat 13:37:36 up 24 days, 16:22, 3 users, load average: 1.09, 0.95, 0.52 16:47 iqualfragile 92aa38bdfc36fd759 no freaking way that has finaly made it into minetest 16:49 zat What is it iqualfragile? 16:49 VanessaE yup 16:49 iqualfragile the original pull request is like 2 years old… 16:50 zat What is it iqualfragile? 16:50 Ritchie zat: load 1 at one minute and five minute average is quite high, something had to run on your server 16:50 iqualfragile zat: use computer skills on 92aa38bdfc36fd75 16:50 zat Ritchie: I was yum updating the system :) 16:51 zat iqualfragile: I have no browser or git at hand now 16:51 Ritchie oki 16:51 zat Ritchie: now it says 13:51:44 up 24 days, 16:36, 3 users, load average: 0.99, 1.27, 1.04 16:52 iqualfragile zat: not even links? 16:52 iqualfragile its a change lowering the fps in when you open the escape-menue 16:52 iqualfragile and pausing the game 16:53 zat ah yes, I read that earlied today, it was MinetestBot. 17:05 Jordach https://forum.minetest.net/viewtopic.php?pid=124749#p124749 17:10 PilzAdam Hello everyone! 17:11 zat Hi Pilz 17:11 zat Jordach: you made that? 17:11 zat I mean, ingame? 17:11 Jordach zat, #blender is your friend 17:12 zat But you think that it would look like in blender? 17:12 zat well I dont see why not anyway. 17:20 * Jordach test renders cloth + object attachments 17:30 rubenwardy Hi all! 17:34 Ritchie zat: what load do you have on server now? if there nothing runs or aplications are idle, load should be 0.1 17:35 zat Ritchie: 14:35:20 up 24 days, 17:20, 3 users, load average: 0.00, 0.00, 0.17 17:37 Ritchie zat: this looks fine, your minetestserver is still unplayable? 17:37 Jordach john_minetest, i'm pissing about with physics 17:39 zat Ritchie: it was... not maybe not, my admin added 1gb more of ram so I will try. 17:40 * rubenwardy is updating his minetest copy 17:40 rubenwardy sf@n's build, sorry PilzAd@m 17:40 Ritchie zat: ram usage of our minetestserver is about 200 MB, i didn't see it over 400 MB in history, we have ~ 1 GB world 17:41 zat Then maybe it wont help much 17:43 Ritchie zat: if you can, try do backup copy of your compiling folder of minetest and try to recompile 17:43 rubenwardy lol 17:43 PilzAdam rubenwardy, dat non-ping 17:43 rubenwardy In capture the flag, you can create a team with a name of "" 17:43 rubenwardy :P 17:44 Jordach oh MY GAWD 17:44 rubenwardy lol 17:45 rubenwardy And if you do /team when there is a team called "", i thinks you are doing /team , so the GUI doesn't open 17:45 rubenwardy Who wrote this code? Its cr@p! 17:46 rubenwardy fixed 17:52 rubenwardy is 'You are not allowed to switch teams, traitor!' a good message for people who try to change teams in capture the flag / city combat? 17:56 zat Ritchie: I am suspecting the issue is that minetest is too cpu intensive. 17:58 * Jordach wonders what PilzAdam's wallpaper is 17:59 rubenwardy would /cmd hi return "hi" or " hi" as param 18:00 MinetestBot GIT: PilzAdam commited to minetest/minetest: Escape error messages in error dialog 3e728e722a 2014-01-06T09:59:14-08:00 http://git.io/hC4i1g 18:01 Jordach http://mg.viewskew.com/u/jordach/m/cloth-test-1/ 18:02 rubenwardy Nice 18:02 VanessaE Jordach: you did this? 18:02 Jordach mhm 18:02 VanessaE VERY impressive! 18:02 Jordach i let blender do the thinking 18:02 Jordach protip, a certain player model might get the cloth upgrade, but what it is will be a true secret 18:03 PilzAdam Jordach, there is a screenshot somewhere on the forums 18:03 VanessaE cape? 18:03 VanessaE :) 18:03 Jordach nope.avi 18:03 VanessaE realtest loincloth then. 18:03 Jordach lol 18:04 zat lol Jordach I always wanted to do that 18:04 zat last time I tried was 8 years ago though 18:06 MegafAtWork [16:01] http://mg.viewskew.com/u/jordach/m/cloth-test-1/ 18:06 MegafAtWork That's very good Jordach 18:07 MegafAtWork Blender is brilliant 18:09 VanessaE is anyone here good with configuring bind? :) 18:10 whirm VanessaE: I'm too lazy, I just use dnsmasq 18:10 VanessaE heh 18:11 PilzAdam VanessaE, "configuring bind"? 18:11 whirm VanessaE: if you just need host resolution with no views or complicated stuff, use dnsmasq 18:11 VanessaE PilzAdam: yeah, bind9, named, whatever you wanna call it. 18:11 VanessaE well, it's just that it's been well over 10 years since I touched it.. I just wanna know if this looks right: 18:11 VanessaE http://pastebin.ubuntu.com/6704513/ --> http://pastebin.ubuntu.com/6704514/ 18:11 PilzAdam btw, stats mod logs crafted items now 18:12 VanessaE given how long it takes DNS to propagate, configuring stuff like this is damned hard when you don't know wtf you're doing :) 18:13 rubenwardy What is the regex for a player name> 18:13 rubenwardy ? 18:13 whirm VanessaE: Try it on a local bind first 18:13 PilzAdam rubenwardy, A-Za-z0-9_ AFAIK 18:14 VanessaE whirm: I assume it worked: http://pastebin.ubuntu.com/6704530/ 18:14 rubenwardy so string.match(param,"player (A-Za-z0-9_-)") 18:14 VanessaE it's just that the propagation delay is... killing me :) 18:14 rubenwardy or string.match(param,"player (A-Za-z0-9_+)") 18:14 rubenwardy no 18:14 rubenwardy string.match(param,"player ([A-Za-z0-9_]-)") 18:15 Ritchie zat: I don't think minetest is too much cpu hungry 18:15 xyz VanessaE: what the hell do you need it for? 18:15 Ritchie zat: maybe you have something bad in your sw setup 18:16 VanessaE xyz: I run a dedicated server and there seems to be no simple way to tell my host's nameservers to point my domain to it 18:16 VanessaE they recommend bind 18:16 VanessaE so I'm calling forth my old, rusty, dusty, disused skills :) 18:16 xyz w-wat, oh well, forget it 18:17 * Jordach sprays VanessaE with WD40 18:17 * VanessaE is wet. 18:18 zat Ritchie: I have finite liquid turned on but with only 100 loop_max and 0.2 liquid_update. What you think of that? 18:18 Jordach that rust should wipe off ;) 18:18 Jordach > finite liquid turned on 18:18 Jordach there's yer problem 18:18 xyz I'd just use some free dns 18:18 Ritchie zat: turn it off 18:19 VanessaE free dns? um, I'm using my own domain that I've had for a few years now. 18:19 xyz do you know what DNS is? D: 18:19 VanessaE of course I do. 18:19 xyz so you want to set up your own? what's the point? 18:19 VanessaE but that does not mean I know how to set one up from scratch 18:19 VanessaE did you miss the part where I said I haven't touched this part of server admin stuff in over 10 years? 18:20 xyz so you want to set up your own? what's the point? 18:20 VanessaE I *don't* want to set up my own, but it seems like I'm going to have to if I want my domain to resolve to the IP of my server. there does not appear to be another option. 18:21 xyz lel 18:21 xyz anyway! 18:21 xyz since I'm so nice! 18:21 proller zat, екн акууьштук 18:21 proller try freeminer 18:21 VanessaE Character conversion failed! 18:21 VanessaE :P 18:22 zat Ritchie: same result, minetest still at 85 or 99 CPU 18:22 xyz I'll tell you to just use cloudflare DNS if your domain registrar doesn't provide it (which is rare but could happen sometimes) 18:23 * Jordach wants to ban freeminer ads from #minetest 18:23 xyz as a bonus, you can use, well, cloudflare, for some subdomains 18:23 MegafAtWork [16:22] Ritchie: same result, minetest still at 85 or 99 CPU 18:24 MegafAtWork That's normal 18:24 xyz and save traffic and protect yourself from DDoS and get better latency 18:24 MegafAtWork when running minetest 18:24 VanessaE indeed, my registrar does not provide DNS services (at least, not if you aren't also hosting with them) 18:24 zat Well, I keep hitting the boundaries and it takes around 30 minutes to load more map 18:24 zat seconds******** 18:25 proller Jordach, okay, minetest users must suffer with minute lag 18:25 xyz but they won't suffer from Freeminer ads! 18:25 xyz which is what Jordach wants! 18:25 Jordach proller, count the users who actually give a fuck 18:25 xyz less visibility, no one should know about it 18:26 xyz now you're acting like a government 18:26 xyz a bit too butthurt government, if you ask me 18:26 proller Jordach, every who have server with 5+ players? 18:26 VanessaE maybe because freeminer != minetest ? 18:26 proller freeminer = 100% minetest + 1% patches 18:27 xyz VanessaE: but it is 18:27 xyz it's compatible 18:28 proller btw in server list top servers again on freeminer and without lag ;) 18:28 Jordach lag != gameplay 18:28 Jordach stutters* 18:28 rubenwardy 18 players on a server! 18:28 Jordach lag refers to slow old networking, whereas both systems have large sections where Lua is the bottleneck 18:28 rubenwardy lag = 1/gameplay 18:29 xyz lol 18:29 xyz i bet you' 18:29 rubenwardy gameplay = 1/lag 18:29 xyz i bet you're feeling smart now 18:29 xyz but playing with words won't get you anywhere, Jordach 18:29 rubenwardy lag/0 = inf 18:29 Jordach xyz, you have someone who wants stupidly slow finite liquids as default 18:30 xyz Jordach: keep telling yourself that 18:30 proller Jordach, no. networking - only ~5% of lag 18:30 Jordach you're still using lag as an umbrella term for all your speed issues 18:31 xyz oh teach me what should I use "lag" for 18:32 * MegafAtWork understand lag as the network latency, the time to it takes for a request to arrive on the server and get back to the user 18:33 proller ^^ == ping 18:33 proller lag = ping + server process time 18:34 zat + pong? 18:34 Hirato_ a machine that goes PING! 18:35 xyz "hey guys we've fixed lag, see" "fuck you let's complain about the word usage" 18:35 Hirato_ dongs 18:35 * rubenwardy gaps at http://servers.minetest.net/ 18:35 rubenwardy gapes? 18:35 Hirato_ now let's complain about Hirato_ using inappropriate words in #minetest 18:35 Jordach xyz, then you're clearly false advertising about fixing "lag" 18:36 xyz what? 18:36 rubenwardy You guys are getting sour 18:36 Jordach you've fixed one of the problems plaging the codebase 18:36 xyz Jordach: I think you're just too butthurt 18:36 Jordach xyz, take your 4chan shit elsewhere 18:36 Jordach i'm tired of it 18:36 zat rubenwardy: sourmath! 18:37 xyz Jordach: alright 18:37 xyz Jordach: I think you're just too upset 18:37 Hirato_ rain drops are falling on my head 18:37 xyz over those simple things 18:37 MegafAtWork I win, My server has the less lag http://servers.minetest.net/ 18:37 Jordach xyz, just remember, i WILL completely flee minetest forever; I BOUGHT MC 18:37 MegafAtWork Megat Till It Ends ping = 58 18:38 rubenwardy local player = string.match(param,"^player ([%a%d_]-)") 18:38 rubenwardy :( 18:38 xyz no need to be upset 18:38 xyz Jordach: have a nice pic http://i.imgur.com/sgRJkcy.jpg 18:38 MegafAtWork Jordach: I have Minecraft too, but I do prefer Minetest 18:38 Hirato_ jimmies being rustles in here 18:39 proller ping is only network udp ping, you can have 10ms ping ang unplayable 30 seconds lag 18:39 rubenwardy local player = string.match(param,"^player ([%a%d_]-)") no worky. Any suggestions, PilzAdam? 18:39 proller minetest must report average dtime 18:39 rubenwardy It correctly identifies it the command is /team player , but player is = "" 18:39 PilzAdam gah! regex! 18:39 * PilzAdam runs 18:40 rubenwardy Patterns, actually 18:40 MegafAtWork I should leave my job to play minetest for more time 18:40 proller MegafAtWork, your server have low ping because locatrd in one country wuth masterserver 18:41 Hirato_ I blame the weather mod 18:41 MegafAtWork proller: nope, it's because sapier's udp fix 18:41 MegafAtWork my ping used to be much higher 18:41 Hirato_ join the enet side of the force! 18:42 * Jordach just realised something so stupid... 18:42 Hirato_ you're not wearing pants!? 18:43 MegafAtWork http://d24w6bsrhbeh9d.cloudfront.net/photo/aRQ4BGB_460s.jpg 18:43 MegafAtWork oops 18:43 MegafAtWork http://d24w6bsrhbeh9d.cloudfront.net/photo/aRQ4BGB_460sa.gif 18:43 MegafAtWork there you go 18:44 rubenwardy local player = string.match(param,"^player ([%a%d_]*)") works. Notice change from - to * 18:44 Jordach Hirato_, blender's being douch-y about armature 18:44 rubenwardy actually, local player = string.match(param,"^player ([%a%d_]+)") 18:44 Hirato_ I can't really into blender 18:45 Hirato_ I find anything more complex than texturing a cube daunting :p 18:47 zat Hirato_: get used to the hotkeys. 18:47 proller MegafAtWork, try --gameid default in fm if you cant start it 18:47 Hirato_ It's more than I can't find what I'm looking for, and if I do find it, I can't figure out how it works :p 18:48 Hirato_ and if I look for tutorials, they're for versions with a completely different UI 18:49 rubenwardy same for me, Hirato_. 18:49 Hirato_ for example, animation groups 18:49 Hirato_ I understand the idea, and it's easy enough to browse a model that has one set up 18:49 Hirato_ but how the fuck do you add one!? 18:50 Jordach Hirato_, create pose(s), add them in sequences 18:50 Hirato_ see, no one fucking tells me that 18:50 kaeza blender is the emacs of 3d modelling software :P 18:50 * kaeza hides 18:51 Jordach i'll call 50/50 on that 18:51 Hirato_ then what's the vim? 18:52 zat kaeza: I disagree, I think that blender is good. 18:52 kaeza I did not say it's bad, did I? 18:52 zat oops 18:52 * zat hides 18:53 * Jordach grumbles about blender having deficiencies that are fixable, but hacky 18:53 kaeza related: http://24.media.tumblr.com/UReOpNBYEaboydkrJsWJpyMp_400.jpg 18:54 zat kik 18:54 Jordach uhm 18:54 Jordach notepad should be in negatives 18:55 zat somebody remember my space fight video!!? 18:55 zat :D 18:55 Hirato_ visual studio's should be more like vim's 18:55 Hirato_ just a ltitle bit 18:56 xyz nice try 18:56 xyz visual studio isn't even an editor 18:56 zat john_minetest: yes, you watched it? 18:58 zat I had, I deleted my youtube account... I would have to reupload it somewhere else. I deleted all my Google accounts. 19:04 Jordach ohai PenguinDad 19:04 PenguinDad Hi Jordach 19:04 EvergreenTree Penguin! 19:05 * EvergreenTree throws a fish at PenguinDad and NekoGloop 19:05 * PenguinDad eats the Fish 19:09 * sfan5 puts a kitten on EvergreenTree's head 19:09 * EvergreenTree sets MinetestBot on NekoGloop's head 19:10 MinetestBot meow 19:12 EvergreenTree rowr 19:12 EvergreenTree bark 19:13 EvergreenTree Hey there you Peacock 19:13 PenguinDad squawk 19:13 Peacock howdy Mr. Tree 19:13 PenguinDad hi Peacock 19:14 Peacock Howdy Mr. Penguin 19:14 Peacock must be a slow news day here, i never get this kind of reception, it's usually more along the lines of "oh no!" :p 19:18 Ritchie zat: what is actual status? still is cpu hungry? 19:25 NekoGloop meow 19:25 * Jordach rofls 19:25 * Peacock tosses cat treats 19:25 Jordach my family are taking the piss on video omegle 19:26 Peacock why would you want to record visits to the bathroom? 19:31 PilzAdam the 0.4.9 milestone is 58% finished 19:33 playzooki hi guys 19:33 playzooki how do i add a file to a girhub repo using the windows application? 19:34 xyz https://forum.minetest.net/viewtopic.php?pid=124776#p124776 19:35 Jordach http://sandbox.ltmnet.com/images/mt/rooflike_drawtype.png 19:36 rubenwardy nice, Jordach 19:36 rubenwardy your mod? 19:36 Jordach tell darkrose that :) 19:36 Jordach the rooflike drawtype in -classic 19:36 Peacock wow, real smooth diagonal surfaces 19:37 * Peacock shits a default:brick 19:37 Jordach john_minetest, you will /shit default:brick 99 19:37 Peacock is it being forward ported? (or whatever the correct terminology is) 19:37 Jordach Peacock, nope 19:37 Peacock figured lol 19:38 Jordach classic is darkrose's own fork :P 19:38 Peacock i know that 19:38 Peacock tried it months ago 19:38 zat Ritchie: Yes, I did not have luck with minetest so I am going to try freeminer now. 19:38 Peacock you can fake it though with current minetest and the flowingliquid drawtype 19:39 * Jordach has a live wallpaper of a digital equaliser in droid 19:40 Peacock thats not new :P 19:40 Peacock my 3 year old froyo has that :P 19:40 Jordach Peacock, they removed it from 4.x 19:40 Peacock howcome? 19:40 Jordach they just did 19:40 Jordach my tablet is stockier than stock 19:41 Peacock in any case, the novelty of android wore off after about a year lol 19:41 * playzooki would like to know how to add a new file to a github repo from the windows application 19:41 Jordach playzooki, //Documents/GitHub// sqlite? 20:03 xyz Peacock: because windows 20:04 xyz (I guess) 20:04 Peacock ah yes, im guessing on linux you have to compile with some flag to get leveldb? 20:04 Ritchie Peacock: he has version 0.4.6, he has minetest downloaded from website (some linux system), he didn't have compiled minetest because of poor CPU (amd athlon xp 1800+) 20:04 Ritchie *had 20:05 xyz and some people always whine "what if it's broken sqlite so good never break but leveldb no good" 20:05 Ritchie it happened before summer holidays 20:06 Hirato_ they should've gotten all the serious bugs with 0.4.9 20:06 Peacock been happening since 046 me too all the way up to 048 20:07 Peacock i kinda wish minetest had a preinstall script like some distros have a post-install script, "would you like X or Y db support?" etc. 20:08 Ritchie Peacock: what version do you have? the one from website or distribution package or do you have compiled minetest? 20:08 Peacock always compile, repo versions are always old 20:09 Hirato_ even Arch at present >_> 20:09 Ritchie Peacock: db backend can be set by compile flags I think 20:09 Hirato_ nah, at best you can enable leveldb 20:10 Ritchie my settings from ccmake: ENABLE_LEVELDB OFF 20:10 Hirato_ use "1" or "ON" 20:10 Peacock looking at the minetest.conf example it seems theres no easy on off switch there 20:11 xyz https://forum.minetest.net/viewtopic.php?id=8183 20:11 Ritchie what are advantages of use leveldb? 20:12 xyz it's faster 20:12 xyz and according to some people it doesn't break in some weird circumstances 20:12 Peacock "when its eaten, replenishes all lives." 20:12 pitriss Ritchie: and mapper won't work with leveldb:) 20:14 xyz moonscript definitely seems interesting 20:14 xyz i should try writing some mods in it to piss people off 20:14 Ritchie wow, some little advantages and one major problem :) 20:14 xyz well you could make it work 20:14 Ritchie :D 20:14 Hirato_ it also makes you toast in bed 20:15 Peacock toast would be nice 20:15 xyz by converting your map to sqlite every time you want to redraw the map 20:16 xyz but still, no one has written a proper isometric mapper 20:16 xyz why's that? :( 20:16 Peacock well you did? 20:17 xyz it's not proper 20:17 xyz can't draw shit, very slow 20:18 Peacock FIFE's written in cpp 20:18 xyz who knows, maybe porting minecraft overviewer is a better idea 20:18 rubenwardy https://forum.minetest.net/viewtopic.php?id=6947 20:18 rubenwardy !title 20:18 MinetestBot rubenwardy: [Game] Capture the Flag and City VS City combat [0.2][capturetheflag] (Page 1) — Minetest Games â€[...] 20:18 xyz Peacock: wtf is that? 20:18 Peacock http://en.wikipedia.org/wiki/Flexible_Isometric_Free_Engine 20:18 Peacock isometric engine 20:18 Hirato_ fallout inspired isometric engine 20:18 Peacock maybe overkill for what we need lol 20:19 Calinou xyz, overviewer is very heavy and slow to use, it's not made for putting stuff over the web or such 20:19 xyz it's not? 20:19 Calinou it focuses on looks, not on speed 20:19 xyz what is it made for then? 20:19 Calinou local views 20:19 Peacock fife's even lgpl and renders in opengl, not bad 20:20 xyz Calinou: well are there any other mappers? 20:20 xyz those that maybe could provide some generic interface which we can just replace 20:22 rubenwardy1 I will need someone to test ctf sometime. (i dont have access to port forwarding, so someone else will have to host it) 20:23 Calinou my connection can only handle 3-4 players 20:25 Peacock :/ ACTION[ServerThread]: CHAT: Character conversion failed! 20:25 proller rubenwardy, i can try to host it on Fm 20:26 xyz Peacock: -DENABLE_GETTEXT=1 20:27 xyz Calinou: so any suggestions? 20:28 Calinou I don't know anything faster that isn't a CraftBukkit plugin, though 20:28 Calinou so you can try playing around with Overviewer :) 20:28 xyz just browsing around http://minecraft.gamepedia.com/Programs_and_editors/Mapping sorted by date 20:28 xyz https://github.com/m0r13/mapcrafter looks interesting 20:30 xyz well great! 20:30 xyz keep using it! 20:30 xyz but I have some problems with it 20:31 xyz 0) it doesn't work 20:31 xyz 1) it requires me to manually browse map, manually make sure blocks get loaded, manually take screenshots 20:31 xyz not sure about this point since it doesn't work 20:31 rubenwardy That would be awesome, proller. I need about five players minimum to test the ui, and for bugs. Wednesday/Thursday is ideal, 6pm gmt (2.5 earlier than the current time noow.) i dont mind really. 20:33 proller better send me ready-to use config, i can start 24/7 server 20:35 rubenwardy thanks :P I still need to do some alpha testing, before going to beta. 20:38 Miner_48er VanessaE does the snow mod conflict with plantlife? 20:38 xyz john_minetest: what do you mean? 20:39 xyz I don't use any ATM 20:41 xyz yeah 20:42 xyz indeed 20:49 Peacock lol someone posing as jojoa..."location: Ukraine" 20:53 VanessaE Miner_48er: no but snow mod has a tendency to cause other mapgen hooks not to work right for some reason 20:56 Miner_48er VanessaE so It's compatible with plantlife or could it cause problems? 20:56 VanessaE it's compatible 20:57 VanessaE the only problem you could expect to see is fewer plants 20:57 Miner_48er could that also effect moretrees? 20:58 VanessaE yes 20:58 VanessaE but I don't recall seeing any such problems last time I tried it 21:15 zat Am I the only one able to see underground caves through ice blocks? 21:18 xiong Is $ minetestserver --config a repeatable option or can it accept multiple values? 21:54 Calinou proprietarywear is faster 22:14 kaeza Taoki, https://github.com/kaeza/minetest/tree/player_set_fov 22:14 Taoki kaeza: Nice 22:15 Taoki kaeza: I later plan to make a function that can also set the player camera's location and rotation, as offsetting it could be helpful. I was thinking FOV could be added to that 22:15 Taoki something like player.set_camera(position, rotatin, fov, transition_speed) 22:15 kaeza that FOV transition idea is cool 22:18 xyz I'm afraid network lag will make this unusable 22:18 xyz we really will need client-side Lua for stuff like this 22:18 kaeza yeah, that's an issue :/ 22:22 xyz there's a pull 22:23 xyz and this feature is already in freeminer, lol 22:25 xyz because we no merge, we rebase 22:28 aldobr hi all 22:32 GeekRadicalism hi 22:55 MinetestBot GIT: proller commited to minetest/minetest: Send long announce as POST, show OS in useragent c62bab010f 2014-01-06T14:50:45-08:00 http://git.io/20v4TA 22:56 PilzAdam bye 23:14 MinetestBot GIT: proller commited to minetest/minetest: Fix wrong named masterserver announce variable 78f7f9eca8 2014-01-06T15:11:18-08:00 http://git.io/PIRDjA 23:24 proller real lag meter commited and works! 23:26 fwilson ooh, neat! 23:27 proller http://servers.minetest.net/ -- Ping, Lag column 23:28 proller reaction time near ping+lag (ms) 23:47 Peacock isn't ping sortof arbitrary though? there's the distance between the serverlist (presumably in russia) and the servers, and then there's the distance between the clients and the servers (if i understand correctly) 23:49 Peacock though i'd be interested if you could implement your ping for servers so server admins could know how bad a user's connection is 23:50 xyz germany, not russia 23:50 proller serverlist located in DE 23:51 Peacock my bad 23:51 Peacock though the ping is relative to the distance between the two points? 23:52 proller ping less than 200 is useless, it mean connection ok 23:52 proller ping more than 500 mean connection or server's connection thread is bad 23:53 Peacock well i was just wondering if it wouldn't be more practical for clients to ping servers themselves to get a more accurate reading 23:53 proller lag is moore intresting 23:53 proller yes, and openttd does server ping from client 23:53 proller also recieve fres server info 23:53 proller fresh 23:54 Peacock by openttd i assume you're not talking about the transport tycoon clone? 23:55 proller its not clone 23:55 Peacock (thats all im getting in google :P) 23:55 Peacock ok so you are talking about the game 23:55 proller yes 23:56 Peacock woah, reminds me of simcity 2k 23:56 kaeza OpenTTD ♥