Time Nick Message 00:23 OWNSyouAll anyone know who owns setun.net? 00:29 specing OWNSyouAll: proller does 00:29 PilzAdam is it "duged" or "dugged" or something else? 00:33 specing oxford advanced learner's dictionary includes neither 00:40 thexyz it 00:40 thexyz it's dug 00:41 thexyz english is hard 00:41 PilzAdam its digged, apparently 00:41 zash dugginated 00:41 EvergreenTree PilzAdam, it depends on the usage 00:41 thexyz oh well 00:41 EvergreenTree it's either dug or digged 00:41 thexyz arguing with a guy who writes "Ive" and "dont" 00:42 EvergreenTree And honestly, I can rarely tell the difference 00:42 EvergreenTree and I'm american 00:43 Peacock i'm the last of the Mohicans 00:43 thexyz wiktionary says "digged" is arhaic 00:44 EvergreenTree I believe it's just "dug" 00:44 EvergreenTree digged doesn't sound quite right 00:44 PilzAdam I want to say: "The player has **** 15 nodes" 00:44 Peacock dug 00:45 EvergreenTree ^ 00:45 thexyz I love dugginated; I think we should use it 00:45 Peacock diggedy 00:45 EvergreenTree it's stupid, but it's hilarious 00:46 PilzAdam but "Digged nodes: #" sounds better than "Dug nodes: #" 00:47 zash Dug. 00:47 zash "mined" might work too 00:47 thexyz shouldn't it be "nodes dug" though 00:47 EvergreenTree zash, perfect 00:48 PilzAdam I go with mined now 00:48 PilzAdam +"" 00:48 Peacock http://en.bab.la/conjugation/english/dig 00:48 thexyz no dugginated here, must be invalid 00:49 thexyz google only finds one result, must be broken 00:49 zash thexyz: let me just edit wiktionary then ... ;) 01:27 VanessaE sapier: *poke* 01:36 PilzAdam VanessaE, *poke* 01:36 PilzAdam https://forum.minetest.net/viewtopic.php?pid=123484#p123484 01:36 VanessaE needs moved? 01:37 PilzAdam yes 01:37 VanessaE missing version number :) 01:37 PilzAdam also needs to be added to your server 01:37 PilzAdam eh, its on github 01:38 VanessaE moved. 01:38 VanessaE remind me later about adding it to the servers. sounds useful. kinda preoccupied at the moment 01:39 specing PilzAdam: excavated ;P 01:40 specing btw, I made it a mission to completey and sistematically extract all the ore from one floating island 01:40 specing the one i found 11 MESE BLOCKS! ON 01:40 specing found over 30 mese crystals so far 01:45 AngJinhang Hi everyone. Do anyone here have an idea on how much bandwidth I need to play minetest smootthly? 01:48 specing ALL ZE BANDWIDTH 01:48 PilzAdam AngJinhang, nothing if you play singleplayer 01:48 specing AngJinhang: move into a datacenter at the earliest opportunity 01:48 PilzAdam for a client, it usually doesnt go higher than 20 KiB/s, but for downloading media (at first connect to a server only), you may want more 01:49 AngJinhang Yeah, but why I get many lags on map loading in game? 01:49 PilzAdam in singleplayer? 01:49 AngJinhang Mine can go up to 64 kb/s 01:49 AngJinhang Multiplayer 01:50 AngJinhang Or this is a server side problem? 01:50 PilzAdam maybe the server connection is not good 01:51 AngJinhang Maybe. I tried different servers and the results seem to vary 01:51 AngJinhang And strangely some servers doesn't give me the interact priv 01:52 PilzAdam many servers do that to prevent griefing 01:53 AngJinhang But without that priv I can't do a thing. Or the priv vary from place to place? 01:54 PilzAdam you have to ask for the priv first 01:54 AngJinhang Any server commands or I have to PM the admin or moderator? 02:49 PilzAdam bye 08:34 reactor EHLO 08:35 reactor What kind of gameplay is vanilla MT most ready for? 08:35 reactor I get it, there aren't any crafting recipes shipped by default& 08:35 reactor s/&$/?/ 08:50 crissc Hi there ! 08:55 pitriss crissc: hi 08:56 crissc I have a question about mese block, I can do nothing with ! 08:56 crissc can someone help ? 08:57 crissc playing minetest-c55 0.4.3 08:57 pitriss crissc: In which game? 08:57 VanessaE 0.4.3 is badly outdated 08:58 VanessaE please update to 0.4.8 08:58 pitriss heh i started when 0.4.7 came out, so I can't answer..:D 09:01 crissc looking to update 09:01 crissc but till now, the latest version in my package manager is that one ! 09:06 VanessaE crissc: don't use the one in your package manager. 09:06 VanessaE build it from sources instead, or use the daily-builds or stable releases PPA 09:06 Hirato_ but I do, though I kind of built the packages I've installed myself <_< 09:07 VanessaE Hirato_: well..that's kinda different :P 09:07 crissc I'd like to, but where to find an update rpm package for minetest ? 09:07 VanessaE crissc: erm. good question. better you should grab the sources and build it. 09:07 VanessaE https://github.com/minetest/minetest 09:07 crissc and the sources ? 09:08 crissc ah ok :) 09:08 crissc thanks, I'll try it right now 09:08 VanessaE good uck 09:08 VanessaE luck* 09:08 VanessaE (I've not done any building on an a redhat-based system in a loooooooooong time) 09:57 sfan5 hi everyone 09:58 LazyJ Howdy 09:59 VanessaE hey sfan 10:00 VanessaE sfan5: any chance I could get you or Uberi or someone to add a "fix all owners" command to worldedit? :) 10:00 sfan5 VanessaE: do you have a pull ready? 10:00 VanessaE nope :P 10:01 VanessaE I don't know how locked objects work :-/ 10:01 LazyJ What would "fix all owners" do? 10:02 thexyz fix all owners, obviously 10:02 * LazyJ tries WorldEdit on his cat. Ooops... she's already been "fixed". 10:02 VanessaE LazyJ: reset the ownership of all locked objects in the selected area to the username implied by the supplied parameter. Something like //fixowners 10:03 LazyJ Are you having issues with co-owners getting mixed-up over time? 10:04 VanessaE LazyJ: no, think more like if a user wants to change their username (or it has to change, e.g. account cleanups on a server). 10:04 thexyz why are there two slashes, by the way? 10:04 VanessaE there's no way to reset the ownership of e.g. a steel door or locked chest. 10:05 LazyJ thexyz: 2 slashes out of habit of typing them. 10:05 LazyJ At least for those of us who use WE a lot. 10:06 LazyJ VanessaE, mHmm.... we have a few situations like that on our server too. 10:06 Issa2013 hello 10:06 Issa2013 VanessaE, hello 10:06 VanessaE hi Issa 10:06 LazyJ Howdy 10:07 Issa2013 please game me a last release of u game for minetest 10:07 VanessaE sure, 10:07 LazyJ I've noticed the //clearobjects of WE doesn't always work. 10:07 VanessaE http://minetest.digitalaudioconcepts.com/VanessaE_Game.tar.bz2 10:07 VanessaE one of these days I need to properly "publish" that game. 10:08 VanessaE LazyJ: I've only used it a couple of times but I haven't had trouble with that command yet. glad it exists, in fact 10:08 LazyJ We had a bout of dropped glowlights. WE's clearobjects would clean up few, then leave the rest. 10:08 VanessaE that one was sorely needed 10:08 LazyJ ^^ 10:08 VanessaE weird 10:09 LazyJ Kitchen-testing from the front-lines. ;) 10:38 Issa2013 VanessaE, thanks 10:38 Issa2013 why u don't use github ? 10:39 Hirato_ because the insulted the spinach farmers! 10:39 Hirato_ or something :P 10:39 VanessaE for the game? 10:39 VanessaE I just never thought to 10:39 VanessaE at some point maybe I will 10:46 Hirato_ VanessaE: which mapgen do you suggest for your game? 10:48 VanessaE I use mgv6, but it should work with any 10:49 Hirato_ great 10:49 Hirato_ cute, little rock models :o 10:50 Hirato_ but why do I need a pick to pick up a pebble :P 10:50 VanessaE ? 10:50 Hirato_ it wouldn't let me pick up the pebble until I grabbed a wooden pick from a nearby chest 10:52 VanessaE in my game? 10:53 VanessaE interesting 10:53 Hirato_ yeah 10:53 VanessaE maybe because they're still stone 10:53 VanessaE have to bug Mossmannikin about that then 10:53 VanessaE I forget if they drop cobblestone or what they become 10:53 Hirato_ it adds a "pebble" into my inventory 10:54 Hirato_ am I supposed to get things like YoungTree2Bottom from punchign certain trees? 10:59 Hirato_ "Forest Soil 4", weird 11:01 VanessaE yes, those are all parts of the undergrowth modpack 11:02 VanessaE it's still a work in progress :) 11:02 Hirato_ I'd expect them to turn into wood, and sticks, and dirt :P 11:02 VanessaE lemme post an excerpt from this chat to the appropriate topic. 11:04 Hirato_ ahaha, floating moss, thanks to infinite liquid 11:04 Hirato_ er.. finite 11:04 VanessaE haha 11:04 VanessaE can't do anything about that I guess 11:04 reactor Well, pwned. 11:05 Hirato_ found a cave, it's mostly devoid of plants, except there are bushes growing on the ores, only the ores :o 11:05 reactor Cave who? Johnson? 11:06 Hirato_ https://dl.dropboxusercontent.com/u/23891252/screenshot_1127135654.jpg 11:07 Hirato y'see? 11:08 VanessaE Hirato: https://forum.minetest.net/viewtopic.php?pid=123545#p123545 11:09 Hirato <3 11:11 Hirato might want to show him the above screenshot too 11:11 Hirato assuming that's his fault :P 11:11 VanessaE too dark to see :P 11:12 Hirato what's there to see, there's no plants, except directly above the ores :p 11:12 Hirato they stand out enough 11:13 Hirato minegeld? lol 11:13 VanessaE a form of currency, from Dan Duncombe's currency and shops mod 11:13 Hirato sounds like a mix of english and dutch 11:14 VanessaE actually it's Germanic 11:14 VanessaE so yeah 11:14 Hirato MEINE GELD 11:14 VanessaE we kinda hemmed and hawed over it for a bit. wanted something that evoked "money" but sounded suitably foreign 11:15 VanessaE Hirato: as for those plants, actually they're supposed to grow near ores. 11:16 VanessaE but they're not supposed to be *just* near ores... 11:16 Hirato but on them? 11:16 VanessaE in fact they grow all over the damn place on my maps :) but only on dirt/grass 11:16 VanessaE I don't recall seeing them on stone/iron before 11:18 Hirato I certainly don't object to finding resources under trees 11:18 Hirato just not like that, haha 11:18 VanessaE heh 11:20 Hirato lol, I somehow reached 0 hearts, but i'm still alive! 11:20 Hirato oh.. it was just laggy, nevermind 11:20 Hirato whoa, cool, I can climb vines like they're ladders :o 11:21 reactor So, what set of mods is essential for survival gameplay? 11:23 reactor Hello everybrony. 11:23 VanessaE hey john 11:23 proller Hirato, https://github.com/minetest/minetest/issues/922 11:23 Hirato proller: I saw you committed a patch to freeminer :) 11:23 proller no 11:23 Hirato oh no, not my issue :( 11:24 Hirato darm :( 11:24 proller its hard to fix 11:25 proller need something like ignore user movements in second after die 11:25 Hirato looking at the bug, that's not what I was observing; it simply took very long to register me as dead :p 11:25 proller very long - already fixed in fm 11:25 proller 0.5s max now 11:26 Hirato I played around in that enet branch fora while, it would abort when I died, complaining about me accessing things I Shouldn't be able to :p 11:27 proller its bad client-server protocol 11:27 proller enet is only transport improvement 11:28 Issa2013 VanessaE, where is TNT ? and monsters to fight them wiht armur ? 11:28 Issa2013 dragon ? 11:28 VanessaE Issa2013: removed from that game. TNT is laggy and too destructive. that's the sort of thing that belongs in a server's/world's worldmods folder. 11:29 VanessaE ditto for monsters/mobs 11:29 VanessaE and armor, well, never saw a need for it. 11:29 VanessaE the game was originally built for my creative server 11:30 Hirato proller: how does the protocol redesign? 11:30 FreeFull Should I try freeminer out? Are there any servers for it? 11:30 proller http://servers.freeminer.org/ 8) 11:31 proller all servers with -free in version 11:31 VanessaE I've added and removed a few things here and there over the past months to make it work for both creative and survival modes, and supplemented via worldmods as needed on each of my servers to tailor it to those servers' individual requirements 11:31 VanessaE for example, 11:31 VanessaE http://minetest.digitalaudioconcepts.com/worldmods.tar.bz2 11:31 Issa2013 VanessaE, so what the goal if u have no monsters to fight ? 11:31 VanessaE VE-Survival's worldmods ^^^^^^ minus the IRC mods. 11:32 VanessaE Issa2013: monsters/mobs are laggy as hell. 11:32 Issa2013 Im trying to convert a minecraft player 11:32 proller Hirato, need to make dead messages with confirmation from client 11:32 Issa2013 ok 11:32 VanessaE you can always add them to your local game by just dropping them in your mods folder. 11:32 Hirato Issa2013: obviously to build the most awesome pimp mobile ever made 11:32 proller S:you dead C: okay C: reapawn 11:32 proller if server recieve respawn without okay - send one more dead 11:33 proller now bul look like: C:pos C:pos C:pos C:pos S: dead C:pos C:pos C:respawn 11:34 proller server gets last pos before respawn 11:34 Issa2013 texture missing --> http://www.enlightenment.org/ss/display.php?image=e-52c159f6a0f632.62642384.jpg 11:34 VanessaE Issa2013: nope.avi 11:34 VanessaE your texture pack doesn't support that mod 11:34 VanessaE (looks like Sphax or Minetoon?) 11:36 Hirato lol 11:38 Issa2013 VanessaE, dbcraft 11:38 Issa2013 i like it but missing many texture :/ 11:38 Hirato why would resolution mismatches do that 11:39 VanessaE Issa2013: Yeah. Everyone calls BDCraft "Sphax". 11:42 proller FreeFull, now 2 top servers on freeminer ;) 11:42 proller also somewhere on Sky you have house 11:42 FreeFull I have a house at sea level, yeah 11:43 FreeFull It got raided long ago 11:43 FreeFull I even built a very long staircase through a mountain 11:43 FreeFull And a tree farm 11:44 Issa2013 well so what complete texture pack i can use for a better look 11:44 Issa2013 because the defaut text pack really bad 11:44 Issa2013 please$ 11:44 markveidemanis Hi 11:47 VanessaE Issa2013: HDX is more complete than pretty much any other, and I have a set of textures that are just waiting here for me to add them, for support for the undergrowth modpack also 11:47 VanessaE (partial support anyway) 11:49 VanessaE but I guess some people don't like the photorealistic style 11:49 Hirato by the wya, have you guys considered rendering far away blocks at a lower framerate? 11:49 VanessaE your next best bet is probably calinou's port of Misa's pack 11:49 VanessaE it's pretty good 11:53 Issa2013 VanessaE, screen crafting problem --> http://www.enlightenment.org/ss/display.php?image=e-52c15e91309f72.54824113.jpg 11:55 VanessaE Issa2013: the imagery sphax bdcraft uses for unified inventory is outdated 11:55 VanessaE just delete the ui_* imaged in your texture pack 11:55 VanessaE they're broken. 11:55 VargaD I made some improvements to my (currently) not that useful script, at least it is a nice graph: http://althea.no-ip.info/minetest_recipes.png 11:56 VanessaE the format/layout has changed and BDcraft hasn't been updated to accommodate those changes. 11:56 VanessaE I think the pattern is ui_* anyway 11:56 VanessaE yep, it is. 11:57 VanessaE Issa2013: or at least: 11:59 VanessaE http://pastebin.ubuntu.com/6662278/ 11:59 VanessaE get rid of those 12:00 VanessaE and the inventory will at least line up, even if the style does not match 12:00 VanessaE to make the style match, you'll need to contact the author of the texture pack 12:07 markveidemanis ~lastseen Rhy5 12:09 VanessaE markveidemanis: a week or so ago on my server. 12:09 markveidemanis Any more recent? 12:09 markveidemanis i sentt him a PM in the forums... 12:10 VanessaE not that I recall seeing 12:10 VanessaE he's been kinda scarce lately. 12:26 Issa2013 VanessaE, if i use u HDX texture pack will resolved the problem ? 12:27 VanessaE for the unified inventory? 12:32 Issa2013 oui 12:32 VanessaE yeah 12:33 reactor ?! 12:33 reactor VanessaE: o/ 12:33 VanessaE it has basic background imagery and such, but I didn't do anything for the icons and the like, didn't think they needed done 12:40 Hirato !seen Rhy5 12:40 MinetestBot Hirato: rhy5 was last seen at 2013-12-25 19:35:01 UTC on #minetest 12:53 MinetestBot john_minetest: zeg9 was last seen at 2013-11-07 20:50:14 UTC on #minetest 13:55 Issa2013 hello VanessaE i m using u texture pack http://www.enlightenment.org/ss/e-52c17b05d0af88.24584864.jpg 13:55 VanessaE you like? :) 13:55 Hirato looks pretty cosmic 13:56 reactor Why can't I access creative inventory? 13:56 VanessaE you're probably in survival mode :P 13:56 Hirato is it just my imagination, or is unified inventory significantly slower/laggier than the vanilla one? 13:57 reactor VanessaE: hmm. 13:57 reactor But how. 13:57 reactor The server is creative. 13:57 Hirato that stuff on the right IS the creative inventory in creative mode :p 13:57 VanessaE Hirato: laggier, but only because it renders more items per page 13:57 proller Hirato, slower an buggyer 13:58 VanessaE Hirato: it renders I think 80 per page versus about ...what, 24 in the default one? 13:58 Hirato I mean like displaying the crafting window and what I'm crafting 13:58 VanessaE proller: buggier how? 13:58 proller it strange 13:59 VanessaE define "strange" 13:59 VanessaE once you get used to it, you begin to wonder how the hell you ever got by with the default inventory :) 14:00 proller default useless.. 14:00 proller but fast 14:00 VanessaE true on both counts 14:00 VanessaE and irritating as all fuck 14:01 reactor Maybe you should display block names instead of pictures? 14:01 reactor That'll be useful and fast. 14:01 reactor By the way, I can't wait till block name completion is implemented in the console. 14:01 VanessaE UI lets you search by partial block name 14:02 reactor but you can't search it when you type //set 14:02 reactor or something 14:02 VanessaE //set I think can use a block's description also 14:02 VanessaE that was changed recently to allow multiple ways to specify a nod 14:02 VanessaE node* 14:03 reactor hmm 14:03 reactor last time I tried, it would only do the first match, not always right 14:32 thexyz > yfw top3 servers all run fm 14:33 Jordach s/yfm/mfw 14:48 markveidemanis netsplit... 15:19 * Jordach is loading a monster 111mb .obj file containing Minetest World Data 15:20 Jordach some python magic 15:20 Jordach no 15:20 Jordach it's buggy as fuck 15:21 Jordach and i'm unsure if blender stableises 15:22 thexyz do people actually watch ponies? or is that just a funny meme? 15:23 Jordach blender died 15:27 Jordach HOLY SHIT 15:27 Jordach 1,000,000 TRIANGLES. 15:34 kaeza afternoons 15:36 Jordach it managed to take my irc too :) 15:37 thexyz is there a mod to automatically remove items after some time? 15:37 specing thexyz: yes 15:37 specing thexyz: builtin_item does it 15:39 thexyz shit but it redefines __builtin:item 15:40 ShadowNinja cy's fork of item_drop. ,,(github cyisfor/item_drop) 15:40 ShadowBot https://github.com/cyisfor/item_drop 15:41 thexyz but there's so much bloat 15:41 Jordach and yet you add shit into freeminer 15:42 thexyz this shit makes yo game lighting fast 15:42 thexyz s/lighting/lightning/ 15:42 Jordach i call blender with a million verts fast 15:43 thexyz i don't care 15:47 Peacock i have some shit somewhere that restores autopickup from before 15:51 thexyz shit's got to 4000 objects 15:51 thexyz the day before 15:51 thexyz so it was impossible to play 15:53 Jordach http://i.imgur.com/v9eesmJ.png 15:53 Jordach fucking monster :D 15:53 Hirato so will you be texturing it? 15:53 Jordach yes 15:54 Jordach except it isn't like my own method 15:54 Hirato and do a high quality render with shadows and ambient lighting? :o 15:54 Jordach oh yes 15:54 Hirato :D 15:54 * Hirato wonders if the faces are merged 15:57 markveidemanis Jordach: Could i have the blend file? 15:57 Jordach no 15:57 Jordach UV is HORRIBLY BORKED 15:59 Jordach http://i.imgur.com/ZbWsgQf.jpg 15:59 Jordach GG 15:59 Jordach (evergreen built my house as mine often suck!) 16:00 Jordach (it only looks like shit as UV garbled.) 16:01 Jordach nope - fuck this 16:01 Jordach re-exporting time 16:04 PilzAdam Hello everyone! 16:04 markveidemanis http://s28.postimg.org/k6shnfr59/xcfh.png 16:05 PilzAdam why wont anyone halp me?! https://forum.minetest.net/viewtopic.php?id=8108 16:07 * Jordach halps PilzAdam with an Ammo Box 16:07 specing PilzAdam: ...why? 16:08 specing hows it much different from the default game? 16:08 specing I don't see the point of it 16:09 markveidemanis Wheres a decent blender tutorial? 16:09 markveidemanis Not gimp 16:09 markveidemanis lol i wish i could do that in gimp 16:09 PilzAdam specing, the point of what? 16:09 thexyz because you don't use apostrophes 16:09 PilzAdam I just ask for help with textures 16:09 thexyz that's why people don't help you 16:09 PilzAdam its not about the game at all 16:10 specing PilzAdam: your mod 16:10 PilzAdam what? 16:10 thexyz I leave for a moment and there're >60 players online 16:10 thexyz it's popular, you all should be happy right now 16:12 markveidemanis gimp... 16:12 thexyz crazy skills 16:12 markveidemanis I wanna know how that cup doesnt fall 16:13 thexyz sfan5: playerlist doesn't fit full hd screen now plz fix 16:14 thexyz only happens when over 50 players or so 16:15 Jordach fail :) 16:17 Jordach EvergreenTree, o/ 16:17 thexyz http://i.imgur.com/6RexjfR.png 16:17 EvergreenTree o/ 16:18 Hirato clearly boys 16:19 Hirato **bots 16:19 Hirato also: DEM BONES 16:21 thexyz KEEP BELIEVING WHATEVER YOU WANT 16:21 thexyz john_minetest: it doesn't lag 16:24 thexyz it doesn't lag as bad as other servers do 16:25 Peacock lol hirato... boys XD 16:26 * kaeza puts a mese nuke on john_minetest's head 16:26 thexyz john_minetest: indeed 16:26 * ShadowNinja sets the range to 128. >:-) 16:26 thexyz but as PilzAdam told me no lag is impossible 16:27 Hirato I can't help but think that server background processing is a bigger bottleneck than the netcode :P 16:29 thexyz it is 16:29 thexyz the quality of the community has decreased since we've got an android port, alot 16:29 thexyz stupid bot didn't even try 16:30 thexyz Hirato: well it's (almost) single threaded and any lua action locks the connection thread, what could go wrong 16:31 thexyz mapgen locks everything too 16:31 thexyz and well basically anything locks everything 16:31 thexyz this is called The Envlock 16:32 Peacock http://fr.topic-topos.com/image-bd/france/56/ecluses-neulliac.jpg 16:34 Peacock wow those waving leaves reminds me magic mushrooms, that takes me back lol 16:34 Peacock *me of 16:36 Peacock deer lord, there are still weird shadows in 048 http://s13.postimg.org/3lqe5yfk7/screenshot_1146877058.png 16:36 ShadowNinja thexyz: Not when MTB's around. 16:36 thexyz ah 16:36 thexyz that's stupid 16:37 thexyz you should do something about it 16:37 Calinou hi 16:37 PilzAdam I should add the deer lord to simple mobs 16:37 Peacock http://static.fjcdn.com/pictures/Our+Deer+Lord.+Source+Imgur_47be85_4743419.jpg 16:38 Peacock or http://thumbitt.com/gallery/579/1579/9af54747dd336ba7f32861c035622a38.jpg ? 16:39 sfan5 thexyz: I'm pretty sure you can scroll it using your mouse 16:49 Issa2013 VanessaE, http://www.enlightenment.org/ss/e-52c1a4222687e3.29342706.jpg 16:49 Issa2013 do u think is missing tecture :?? 16:50 VanessaE unsupported. 16:50 PilzAdam VanessaE, do you have the stats mod installed? 16:50 VanessaE HDX doesn't have *everything* out there after all :) 16:50 VanessaE PilzAdam: not yet. 16:51 Calinou yay for Freeminer having colored text! 16:53 VanessaE Issa2013: I think that's funcus grass or something like that? 17:06 Issa2013 VanessaE, I M using uyour game and your texture dh pack 17:06 Issa2013 ? 17:07 VanessaE Issa2013: HDX supports most of my game, but not all of it 17:07 VanessaE work in progress, etc. 17:09 thexyz sfan5: nope doesn't work 17:18 markveidemanis http://pastie.org/pastes/3075 ? 17:18 markveidemanis html code.. 17:38 artur99 !seen oldcoder 17:38 MinetestBot artur99: oldcoder was last seen at 2013-12-30 04:06:19 UTC on ##minetestbot 17:41 ShadowNinja ~seen OldCoder 17:41 ShadowBot ShadowNinja: I saw OldCoder 2 days, 2 hours, 33 minutes, and 56 seconds ago saying "reactor, thanks for the inquiry. I am in the process of moving IRL.". 17:41 ShadowNinja Maybe I should remove the channel restriction. 17:44 VargaD !seen sapier 17:44 MinetestBot VargaD: sapier was last seen at 2013-12-30 02:03:48 UTC on #minetest 17:44 VargaD nice bot :) 17:49 Evolykane john_minetest: afk? 17:54 markveidemanis ShadowNinja, Has the bot blocked me? 17:55 markveidemanis And what happened to Random Blender Renders 17:56 ShadowNinja markveidemanis: No, it ignores everyone but me when MTB is around. 17:56 markveidemanis cool 17:56 markveidemanis MinetestBotOwner, Has the bot blocked me? 17:57 MinetestBot GIT: Novatux commited to minetest/minetest: Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7." 8e1d78e9de 2013-12-30T09:45:34-08:00 http://git.io/rfDYJg 17:57 ShadowNinja markveidemanis: Yes, MinetestBot ignores you. 17:57 markveidemanis WHy? 17:57 ShadowNinja I guess you abused it. 17:59 markveidemanis I did not 17:59 thexyz well then it hates you 18:00 markveidemanis MinetestBot: FUCKING HI! 18:00 markveidemanis ... 18:00 markveidemanis *Waits for kick* 18:01 markveidemanis *Increased chances* 18:02 Jordach ding dong 18:02 Jordach nah, just fucking with ya 18:02 * markveidemanis is relieved 18:03 markveidemanis Why do i always get the red nameplate in hexchat? 18:03 Jordach but you will if you keep talking 18:04 rubenwardy Hi all 18:04 rubenwardy Red nameplate is "me" 18:05 proller 81 player! 18:05 rubenwardy Your name is gold to me, if that is what you mean 18:05 markveidemanis There is no Nameplate color transmission, just a paranoid rant 18:05 markveidemanis 81 player? 18:05 PilzAdam 81 player¡ 18:05 markveidemanis *82 18:06 proller on one freeminer sever 18:06 rubenwardy Wow 18:06 proller also 4/5 top servers is on fm 18:06 markveidemanis I feel so special... 18:07 PilzAdam proller, I heard FM plans to get a incompatible protocol rewrite 18:07 PilzAdam will you still announce the servers to the Minetest serverlist then? 18:07 markveidemanis 29 guests 18:07 VanessaE bbl 18:07 thexyz no, we don't have plans to tease you guys 18:08 thexyz also it won't work anyway 18:08 proller PilzAdam, because NOW it fully compatible? 18:09 proller 242 players total - new record 18:10 markveidemanis Whats the specs? 18:11 thexyz much specs 18:11 thexyz very wow 18:11 proller http://minetest.setun.net/map.road/map-road.png who can reach END? ;) 18:12 markveidemanis WHats that mapper? 18:12 proller 4/4 top on FM ;) 18:13 Peacock what about on the AM band? 18:13 markveidemanis 79 players 18:13 markveidemanis thats 7.9MB/sec required 18:14 thexyz how did you calculate it? 18:14 Peacock 79/10 18:15 Peacock or 79 * 0.1 :P 18:16 markveidemanis 100kb/sec per player 18:17 markveidemanis saw somewhere 18:17 thexyz I don't think it's 100 kb/s per player 18:17 markveidemanis idk, saw it some time ago 18:17 markveidemanis active player 18:17 thexyz anyway this server has a 1 gbps connection 18:18 markveidemanis What's your FPS with all shaders enabled? 18:18 markveidemanis ... 18:18 markveidemanis I got 3 18:18 markveidemanis MBps 18:19 proller 1-10 kbps per player 18:19 markveidemanis Colourful sky 18:35 Issa_ hello 18:38 Issa_ hello 18:38 Issa_ do u know my laaaaag 18:38 Issa_ it"s horrible 18:38 Peacock yes, this is laaaag 18:38 Issa_ how i can found what is wrong ? 18:39 Issa_ can have command to show fps ? 18:41 Issa_ i show this and it's really laaaag -> http://www.enlightenment.org/ss/e-52c1be5b361f57.13393209.jpg 18:45 ShadowNinja Issa_: The FPS is in one of the F6 panes. 18:46 Issa_ ShadowNinja, ok i have 17 fps :/ 18:46 PilzAdam ShadowNinja, its also in F5 18:46 ShadowNinja PilzAdam: Noted. 18:46 proller lag != fps 18:46 PilzAdam everyone tells people to use f6, but its way better to use f5 18:47 ShadowNinja Issa_: Minetest needs some optimization, particularly in mesh generation. 18:47 PilzAdam Issa_, turn off fancy_leaves 18:47 proller Minetest needs HUGE optimization 18:47 Issa_ ShadowNinja, optimisation ? evrything is a cube ? 18:47 Issa_ he need a complete rexriting 18:48 VargaD proller: minetest still much faster then minecraft :) 18:48 ShadowNinja Issa_: Yes, the cubes have to be combined into 16x16x16 meshes before they are sent to the GPU. 18:59 Issa_ ok 18:59 Issa_ VanessaE, miss two mod on the pack 19:28 xming finally I have a working osx binary 19:30 proller can you make pull with all neded to it& 19:30 proller ? 19:31 proller or show branch 19:31 xming I will eventually 19:31 xming it's still not perfect 19:31 FreeFull freeminer takes a while to build 19:32 xming still not a roper bundle 19:32 xming proper* 19:33 xming and it segfaults at exit 19:33 xming and can crash when it's unable to connecto to a server 19:34 markveidemanis http://s22.postimg.org/snczhspmp/screenshot_168727986.png 19:34 proller now its main minetest problem under all OS except linux 19:34 proller freebsd crases everywhere too 19:35 PilzAdam what about windows? 19:35 proller but nobody wants to fix it 19:37 Evolykane !seen John_minetest 19:37 ShadowBot Evolykane: I saw John_minetest in #minetest 9 minutes and 49 seconds ago saying "bbl". 19:48 FreeFull Jeez 19:48 FreeFull I have to reconfigure it now 19:49 FreeFull Because I don't have the mandelbulber source 19:51 xming proller: so it's not OSX specific? 19:52 xming been playing an hour with the OSX client, no crashes 19:52 proller no, its ~month MT bug 19:53 PilzAdam Jordach, you smelled wrong: https://forum.minetest.net/viewtopic.php?pid=123590#p123590 19:53 xming okay so I won't worry mocuh about it for the moment 19:55 proller xming, can you try make mac package ( .dmg or...) 19:55 proller and make building or packaging maximum automatic 19:55 xming yeah that's the goal 19:56 xming it's fully cmake + make now, no need for xcode 20:01 VanessaE Issa_: what mods are wrong? 20:02 Issa_ VanessaE, well i don'"t know the name, the mod when u dead u are a squelete 20:02 Issa_ and the mod 20:02 Issa_ take automatli the little cub of things 20:03 VanessaE eh? 20:03 VanessaE oh, you mean bones?> 20:03 VanessaE that's deliberately removed. I don't like that mod at all. 20:09 Issa_ VanessaE, ok 20:09 Issa_ and for the mod who the little cube of things (i don't know the name in english) 20:09 Issa_ take automatly to u 20:09 Issa_ . 20:09 Issa_ he is very cool 20:10 Issa_ now u need to mine little cube to get it 20:12 VanessaE Issa_: you mean item drop 20:12 Issa_ yes 20:12 VanessaE that mod is probably among the server's world mods 20:12 VanessaE you need to configure it in your minetest.conf 20:12 xming how do I breed sheep with mobf? I created big barn (it's just one block) and then? 20:12 VanessaE enable_item_drops = false 20:12 VanessaE enable_item_pickup = true 20:13 xming I tried to drop a cow on it then the cow dissapeared 20:13 VanessaE Issa_: excuse me - I guess it's in the Game, but anyway, put those ^^^^^^ two lines in your minetest.conf and it should work as you want it to. 20:16 VanessaE + 20:16 VanessaE oops. 20:19 reactor ...the room where all the robots scream at you 20:19 xming ah got how to do it 20:19 xming proller: how many people are working on osx package? So many scattered efforts 20:20 proller 3+ tried, but bobody make pull 20:20 proller https://github.com/freeminer/freeminer/issues/11 20:21 FreeFull Finally, freeminer is built 20:21 Issa_ what difference between freeminer eand minetest ?? 20:22 reactor There is pkgsrc / ports for OSX? 20:22 Issa_ android port ? 20:22 proller Issa_, some features + faster server 20:22 reactor If there is, they should try adapting MT by means of the pkgsrc / ports framework, first. 20:22 xming proller: euh that's freeminer, not minetest 20:23 reactor Should start from what is done for FBSD. 20:23 proller xming, all links to minetest branches 20:23 xming how compatible are the 2 ? 20:24 FreeFull Does freeminer only have the minimal game? 20:25 Issa_ VanessaE, u right with tnt 20:26 Issa_ an idiot on my server using tnt on forest 20:26 Issa_ so i can't stop the fire :'( 20:26 VanessaE Issa_: yep, which is why I disable the fire mod on my servers: disable_fire = true in minetest.conf 20:26 VanessaE TNT is too laggy and too destructive. 20:27 xming OSX is totally different than *bsd/*nix, Darwin is like *nix 20:27 VanessaE shadowninja's tnt might be the least laggy, but all of them are destructive anyway 20:27 VanessaE Issa_: shut the server down, put disable_fire = true in minetest.conf, restart the server. 20:27 VanessaE the fire will put itself out. 20:29 Issa_ ok i try 20:29 Issa_ but the server to start is really long :/ 20:30 thexyz freeminer! much fast! very better! 20:31 thexyz serverlist tells the truth 20:31 VanessaE and incompatible with minetest clients... 20:33 thexyz this woman lies 20:33 xming how many have jumped the boat? 20:33 VanessaE did you not switch over to enet? 20:33 zash So where's libreminer? :) 20:34 thexyz not yet 20:34 VanessaE ok, s/and in/and soon to be in/ 20:34 thexyz maybe 20:34 VanessaE :P 20:35 ShadowNinja If you want 256x256x256 holes in under a minute and good entity damage and pushing physics use my nuke mod. :-) 20:36 ShadowNinja I also added fancy particles recently. 20:38 xming V 20:40 VanessaE ShadowNinja: speaking of particles, are you aware that they're being drawn with some amount of alpha? 20:40 VanessaE digging particles, that is 20:40 VanessaE and thus, they stack weird around some other objects like water or frosted glass 20:40 ShadowNinja VanessaE: Yes, it's intentional. 20:40 VanessaE ok 20:40 ShadowNinja (I think...) 20:46 crissc hello, back again 20:47 crissc I tried to compile minetest, but till now, I didn't manage it 20:47 VanessaE ShadowNinja: I don't think it is - the particles flicker. I mean like an old TV flickers. this doesn't seem intentional. 20:47 VanessaE I haven't noticed it with the default particle setting, but I haven't payed that much attention either, so it's probably not your more-break-particles patch doing it. just a point of note, is all. 21:05 pitriss hi please server_map_save_interval is meant to be in seconds? 21:06 VanessaE it is indeed seconds; I have mine configured to be equivalent to every 10 minutes. 21:06 VanessaE by default it's every few seconds or some such 21:06 pitriss yep.. 5.3 is in example file.. 21:08 pitriss and what doing server_unload_unused_data_timeout ? It is clearing from memory unised mapblock every X seconds? 21:08 VanessaE don't remember offhand, but I think so 21:08 pitriss okay.. thank you:) 21:17 Miner_48er ShadowNinja in areas why use a set xy&z number insted of volume in https://github.com/ShadowNinja/areas/blob/7df1bbc190a62968d750e876d7064c3e97f91f40/internal.lua#L121 21:20 Issa_ video of freemind ? 21:24 testman42 Hello. Can anyone try to log into Clip Public Server? Does it work? 21:25 kaeza what's the address? 21:27 person22 hello 21:28 person22 hello 21:28 kaeza hi 21:28 person22 I'm getting the following error when running ./minetest: 21:28 person22 Could not load font because the file does not exist: /../fonts/fontlucida.png 21:28 sfan5 hi everyone 21:29 sfan5 wow.. I didn't know 'ls' could fuck up so bad 21:29 * kaeza puts a kitten on sfan5's head 21:29 * sfan5 gives kaeza a beer 21:29 kaeza :D 21:29 kaeza aren't you a bit young to be drinking? 21:29 PilzAdam thats why he gave you th beer 21:30 PilzAdam person22, yes, whats the problem? 21:30 kaeza heh 21:30 person22 I'm getting "Could not load font because the file does not exist: /../fonts/fontlucida.png" 21:30 PilzAdam do you have a run_in_place build? 21:30 person22 yes 21:31 PilzAdam have you moved the executable somewhere else? 21:31 person22 no 21:31 person22 it's still in bin 21:31 PilzAdam does the font file exist? 21:32 person22 yes 21:32 person22 notice the '/' in front 21:32 sfan5 kaeza: I'm too young to be drinking? 21:32 VanessaE bbl 21:33 person22 also, do you know how to glob only files (not directories) in zsh? 21:33 person22 grep output is too long :P 21:34 PilzAdam what Minetest version do you use? 21:34 PilzAdam when I run it with a non-existing font-file I get "22:33:36: ERROR[main]: WARNING: Font file was not found. Using default font." 21:34 person22 I downloaded the source tarball today 21:34 person22 and yes that happens 21:34 person22 but then there's a lua error 21:34 PilzAdam what Lua error? 21:35 person22 15:34:56: ERROR[AsyncWorkerThread_0]: ==== ERROR FROM LUA WHILE INITIALIZING ASYNC ENVIRONMENT ===== 15:34:56: ERROR[AsyncWorkerThread_0]: Failed to load and run script from 15:34:56: ERROR[AsyncWorkerThread_0]: /../builtin/async_env.lua: 15:34:56: ERROR[AsyncWorkerThread_0]: cannot open /../builtin/async_env.lua: No such file or directory 15:34:56: ERROR[AsyncWorkerThread_0]: =================== END OF ERROR FROM LUA =========== 21:35 person22 oop sorry 21:35 person22 http://pastebin.com/Cj1nTadg 21:35 PilzAdam have you compiled with cmake . -DRUN_IN_PLACE=1 ? 21:35 person22 cmake .. -DRUN_IN_PLACE=1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_OSX_ARCHITECTURES=x86_64 21:35 person22 yes 21:35 ShadowNinja person22: The file exists and is readable? 21:36 kaeza >OSX 21:36 PilzAdam ShadowNinja, .. doesnt exist in the root directory 21:36 ShadowNinja Oh, I thought it was stripping the path to bin/. 21:37 PilzAdam thats the problem :-) 21:37 PilzAdam person22, rm CMakeCache.txt and recompile, maybe you have a strange fixed sharedir or something like that in it 21:37 person22 ok before I do that 21:38 person22 here's --trace output that seems relevant 21:38 person22 15:37:29: INFO[main]: path_share = �#Q�/.. 15:37:29: INFO[main]: path_user = �#Q�/.. 21:38 PilzAdam that doesnt look good 21:39 person22 also the errors now have the characters in the path 21:41 person22 ok running with verbose gets rid of the weird characters 21:42 person22 lol 21:42 person22 porting.cpp line 341 21:42 person22 //TODO: Test this code 21:43 PilzAdam oh! 21:43 PilzAdam you are on OSC 21:43 PilzAdam *X 21:43 person22 got it 21:43 PilzAdam why dont you say that.... 21:43 person22 sorry 21:43 person22 I got it 21:43 person22 they put logic in an assert 21:43 person22 which is not run in release builds 21:44 PilzAdam no, we override assert() to always run 21:44 person22 ok 21:44 PilzAdam I guess you can just return; there, since the paths are set to run in place by default 21:45 PilzAdam or find a proper fix and hand it to #minetest-dev :-) 21:46 person22 I think assert is not being called 21:47 person22 because the --trace output has weird characters 21:47 PilzAdam well, move it out of the assert and try 21:47 person22 ok rebuilding 21:47 specing 8 MESE \o/ 21:47 Peacock Banco de HueHue http://youtu.be/z1CrmlK5zMM :P 21:48 sfan5 !title 21:48 ShadowBot sfan5: title [--no-filter] 21:48 person22 works 21:48 Peacock weird, vid has a title 21:48 Peacock "Golpe de Caixa Eletrônico Falso" 21:49 kaeza do* 21:49 PilzAdam !help title 21:49 ShadowBot PilzAdam: (title [--no-filter] ) -- Returns the HTML ... of a URL. If --no-filter is given, the bot won't strip special chars (action, DCC, ...). 21:49 Peacock maybe its the funny o with the little hat that tripped up shadowbot 21:49 person22 PilzAdam: moving it out of the assert works 21:50 PilzAdam great 21:50 person22 ok 21:50 person22 bye 21:51 Evolykane !seen John_minetest 21:51 MinetestBot Evolykane: john_minetest was last seen at 2013-12-30 16:25:28 UTC on #minetest 21:54 ShadowNinja ~title 21:54 ShadowBot ShadowNinja: Error: 'An error has occurred and has been logged. Check the logs for more informations.' is not a valid http url. 21:55 ShadowNinja Grrr... 21:58 trauerlicht grml. i dont find the modfolder. im using linuxmint and even cant find it with find / ._. any idea? or do i only have to "make" a directory? 21:58 PilzAdam trauerlicht, run in place build or system wide installed? 21:59 trauerlicht PilzAdam: no idea ... got it with "apt-get install minetest" ... there were no build-information 21:59 PilzAdam then its system-wide 22:00 PilzAdam the mod folder needs to be created in ~/.minetest/ 22:00 trauerlicht PilzAdam: ok, this was the tip i needed; "needs to be created" :) ill try that out 22:01 trauerlicht PilzAdam: really, really thank you :) this is not mentioned in the wiki :) 22:05 PilzAdam trauerlicht, hm? "If one of the below mentioned directories does not exist, create it. " – http://wiki.minetest.net/Installing_Mods 22:07 PilzAdam I know its written there because I wrote it ;-) 22:08 trauerlicht PilzAdam: mh, ok, then its no obvious :) 22:15 trauerlicht PilzAdam: ok, youre right. its obvious :) 22:46 testman42 trtfeature request: chat bubbles over person who is speaking 22:46 testman42 *feature 22:47 testman42 so that chat between two persons does not get lost among other chats on global channel 23:10 xming OSX is just weird 23:51 PilzAdam hi