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IRC log for #minetest, 2013-12-30

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All times shown according to UTC.

Time Nick Message
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00:23 OWNSyouAll anyone know who owns setun.net?
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00:29 specing OWNSyouAll: proller does
00:29 PilzAdam is it "duged" or "dugged" or something else?
00:33 specing oxford advanced learner's dictionary includes neither
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00:40 thexyz it
00:40 thexyz it's dug
00:41 thexyz english is hard
00:41 PilzAdam its digged, apparently
00:41 zash dugginated
00:41 EvergreenTree PilzAdam, it depends on the usage
00:41 thexyz oh well
00:41 EvergreenTree it's either dug or digged
00:41 thexyz arguing with a guy who writes "Ive" and "dont"
00:42 EvergreenTree And honestly, I can rarely tell the difference
00:42 EvergreenTree and I'm american
00:43 Peacock i'm the last of the Mohicans
00:43 thexyz wiktionary says "digged" is arhaic
00:44 EvergreenTree I believe it's just "dug"
00:44 EvergreenTree digged doesn't sound quite right
00:44 PilzAdam I want to say: "The player has **** 15 nodes"
00:44 Peacock dug
00:45 EvergreenTree ^
00:45 thexyz I love dugginated; I think we should use it
00:45 Peacock diggedy </flanders>
00:45 EvergreenTree it's stupid, but it's hilarious
00:46 PilzAdam but "Digged nodes: #" sounds better than "Dug nodes: #"
00:47 zash Dug.
00:47 zash "mined" might work too
00:47 thexyz shouldn't it be "nodes dug" though
00:47 EvergreenTree zash, perfect
00:48 PilzAdam I go with mined now
00:48 PilzAdam +""
00:48 Peacock http://en.bab.la/conjugation/english/dig
00:48 thexyz no dugginated here, must be invalid
00:49 thexyz google only finds one result, must be broken
00:49 zash thexyz: let me just edit wiktionary then ... ;)
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01:27 VanessaE sapier: *poke*
01:36 PilzAdam VanessaE, *poke*
01:36 PilzAdam https://forum.minetest.net/viewtopic.php?pid=123484#p123484
01:36 VanessaE needs moved?
01:37 PilzAdam yes
01:37 VanessaE missing version number :)
01:37 PilzAdam also needs to be added to your server
01:37 PilzAdam eh, its on github
01:38 VanessaE moved.
01:38 VanessaE remind me later about adding it to the servers.  sounds useful.  kinda preoccupied at the moment
01:39 specing PilzAdam: excavated ;P
01:40 specing btw, I made it a mission to completey and sistematically extract all the ore from one floating island
01:40 specing the one i found 11 MESE BLOCKS! ON
01:40 specing found over 30 mese crystals so far
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01:45 AngJinhang Hi everyone. Do anyone here have an idea on how much bandwidth I need to play minetest smootthly?
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01:48 specing ALL ZE BANDWIDTH
01:48 PilzAdam AngJinhang, nothing if you play singleplayer
01:48 specing AngJinhang: move into a datacenter at the earliest opportunity
01:48 PilzAdam for a client, it usually doesnt go higher than 20 KiB/s, but for downloading media (at first connect to a server only), you may want more
01:49 AngJinhang Yeah, but why I get many lags on map loading in game?
01:49 PilzAdam in singleplayer?
01:49 AngJinhang Mine can go up to 64 kb/s
01:49 AngJinhang Multiplayer
01:50 AngJinhang Or this is a server side problem?
01:50 PilzAdam maybe the server connection is not good
01:51 AngJinhang Maybe. I tried different servers and the results seem to vary
01:51 AngJinhang And strangely some servers doesn't give me the interact priv
01:52 PilzAdam many servers do that to prevent griefing
01:53 AngJinhang But without that priv I can't do a thing. Or the priv vary from place to place?
01:54 PilzAdam you have to ask for the priv first
01:54 AngJinhang Any server commands or I have to PM the admin or moderator?
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02:49 PilzAdam bye
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08:34 reactor EHLO
08:35 reactor What kind of gameplay is vanilla MT most ready for?
08:35 reactor I get it, there aren't any crafting recipes shipped by default&
08:35 reactor s/&$/?/
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08:50 crissc Hi there !
08:55 pitriss crissc: hi
08:56 crissc I have a question about mese block, I can do nothing with !
08:56 crissc can someone help ?
08:57 crissc playing minetest-c55 0.4.3
08:57 pitriss crissc: In which game?
08:57 VanessaE 0.4.3 is badly outdated
08:58 VanessaE please update to 0.4.8
08:58 pitriss heh i started when 0.4.7 came out, so I can't answer..:D
09:01 crissc looking to update
09:01 crissc but till now, the latest version in my package manager is that one !
09:06 VanessaE crissc: don't use the one in your package manager.
09:06 VanessaE build it from sources instead, or use the daily-builds or stable releases PPA
09:06 Hirato_ but I do, though I kind of built the packages I've installed myself <_<
09:07 VanessaE Hirato_: well..that's kinda different :P
09:07 crissc I'd like to, but where to find an update rpm package for minetest ?
09:07 VanessaE crissc: erm.  good question.  better you should grab the sources and build it.
09:07 VanessaE https://github.com/minetest/minetest
09:07 crissc and the sources ?
09:08 crissc ah ok :)
09:08 crissc thanks, I'll try it right now
09:08 VanessaE good uck
09:08 VanessaE luck*
09:08 VanessaE (I've not done any building on an a redhat-based system in a loooooooooong time)
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09:57 sfan5 hi everyone
09:58 LazyJ Howdy
09:59 VanessaE hey sfan
10:00 VanessaE sfan5: any chance I could get you or Uberi or someone to add a "fix all owners" command to worldedit? :)
10:00 sfan5 VanessaE: do you have a pull ready?
10:00 VanessaE nope :P
10:01 VanessaE I don't know how locked objects work :-/
10:01 LazyJ What would "fix all owners" do?
10:02 thexyz fix all owners, obviously
10:02 * LazyJ tries WorldEdit on his cat. Ooops... she's already been "fixed".
10:02 VanessaE LazyJ: reset the ownership of all locked objects in the selected area to the username implied by the supplied parameter. Something like  //fixowners <userid>
10:03 LazyJ Are you having issues with co-owners getting mixed-up over time?
10:04 VanessaE LazyJ: no, think more like if a user wants to change their username (or it has to change, e.g. account cleanups on a server).
10:04 thexyz why are there two slashes, by the way?
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10:04 VanessaE there's no way to reset the ownership of e.g. a steel door or locked chest.
10:05 LazyJ thexyz: 2 slashes out of habit of typing them.
10:05 LazyJ At least for those of us who use WE a lot.
10:06 LazyJ VanessaE, mHmm.... we have a few situations like that on our server too.
10:06 Issa2013 hello
10:06 Issa2013 VanessaE, hello
10:06 VanessaE hi Issa
10:06 LazyJ Howdy
10:07 Issa2013 please game me a last release of u game for minetest
10:07 VanessaE sure,
10:07 LazyJ I've noticed the //clearobjects of WE doesn't always work.
10:07 VanessaE http://minetest.digitalaudioconcepts.com/VanessaE_Game.tar.bz2
10:07 VanessaE one of these days I need to properly "publish" that game.
10:08 VanessaE LazyJ: I've only used it a couple of times but I haven't had trouble with that command yet.  glad it exists, in fact
10:08 LazyJ We had a bout of dropped glowlights. WE's clearobjects would clean up few, then leave the rest.
10:08 VanessaE that one was sorely needed
10:08 LazyJ ^^
10:08 VanessaE weird
10:09 LazyJ Kitchen-testing from the front-lines. ;)
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10:38 Issa2013 VanessaE, thanks
10:38 Issa2013 why u don't use github ?
10:39 Hirato_ because the insulted the spinach farmers!
10:39 Hirato_ or something :P
10:39 VanessaE for the game?
10:39 VanessaE I just never thought to
10:39 VanessaE at some point maybe I will
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10:46 Hirato_ VanessaE: which mapgen do you suggest for your game?
10:48 VanessaE I use mgv6, but it should work with any
10:49 Hirato_ great
10:49 Hirato_ cute, little rock models :o
10:50 Hirato_ but why do I need a pick to pick up a pebble :P
10:50 VanessaE ?
10:50 Hirato_ it wouldn't let me pick up the pebble until I grabbed a wooden pick from a nearby chest
10:52 VanessaE in my game?
10:53 VanessaE interesting
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10:53 Hirato_ yeah
10:53 VanessaE maybe because they're still stone
10:53 VanessaE have to bug Mossmannikin about that then
10:53 VanessaE I forget if they drop cobblestone or what they become
10:53 Hirato_ it adds a "pebble" into my inventory
10:54 Hirato_ am I supposed to get things like YoungTree2Bottom from punchign certain trees?
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10:59 Hirato_ "Forest Soil 4", weird
11:01 VanessaE yes, those are all parts of the undergrowth modpack
11:02 VanessaE it's still a work in progress :)
11:02 Hirato_ I'd expect them to turn into wood, and sticks, and dirt :P
11:02 VanessaE lemme post an excerpt from this chat to the appropriate topic.
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11:04 Hirato_ ahaha, floating moss, thanks to infinite liquid
11:04 Hirato_ er.. finite
11:04 VanessaE haha
11:04 VanessaE can't do anything about that I guess
11:04 reactor Well, pwned.
11:05 Hirato_ found a cave, it's mostly devoid of plants, except there are bushes growing on the ores, only the ores :o
11:05 reactor Cave who? Johnson?
11:06 Hirato_ https://dl.dropboxusercontent.com/u/23891252/screenshot_1127135654.jpg
11:07 Hirato y'see?
11:08 VanessaE Hirato:  https://forum.minetest.net/viewtopic.php?pid=123545#p123545
11:09 Hirato <3
11:11 Hirato might want to show him the above screenshot too
11:11 Hirato assuming that's his fault :P
11:11 VanessaE too dark to see :P
11:12 Hirato what's there to see, there's no plants, except directly above the ores :p
11:12 Hirato they stand out enough
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11:13 Hirato minegeld? lol
11:13 VanessaE a form of currency, from Dan Duncombe's currency and shops mod
11:13 Hirato sounds like a mix of english and dutch
11:14 VanessaE actually it's Germanic
11:14 VanessaE so yeah
11:14 Hirato MEINE GELD
11:14 VanessaE we kinda hemmed and hawed over it for a bit.  wanted something that evoked "money" but sounded suitably foreign
11:15 VanessaE Hirato: as for those plants, actually they're supposed to grow near ores.
11:16 VanessaE but they're not supposed to be *just* near ores...
11:16 Hirato but on them?
11:16 VanessaE in fact they grow all over the damn place on my maps :)  but only on dirt/grass
11:16 VanessaE I don't recall seeing them on stone/iron before
11:18 Hirato I certainly don't object to finding resources under trees
11:18 Hirato just not like that, haha
11:18 VanessaE heh
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11:20 Hirato lol, I somehow reached 0 hearts, but i'm still alive!
11:20 Hirato oh.. it was just laggy, nevermind
11:20 Hirato whoa, cool, I can climb vines like they're ladders :o
11:21 reactor So, what set of mods is essential for survival gameplay?
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11:23 reactor Hello everybrony.
11:23 VanessaE hey john
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11:23 proller Hirato, https://github.com/minetest/minetest/issues/922
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11:23 Hirato proller: I saw you committed a patch to freeminer :)
11:23 proller no
11:23 Hirato oh no, not my issue :(
11:24 Hirato darm :(
11:24 proller its hard to fix
11:25 proller need something like ignore user movements in second after die
11:25 Hirato looking at the bug, that's not what I was observing; it simply took very long to register me as dead :p
11:25 proller very long - already fixed in fm
11:25 proller 0.5s max now
11:26 Hirato I played around in that enet branch fora while, it would abort when I died, complaining about me accessing things I Shouldn't be able to :p
11:27 proller its bad client-server protocol
11:27 proller enet is only transport improvement
11:28 Issa2013 VanessaE, where is TNT ? and monsters to fight them wiht armur ?
11:28 Issa2013 dragon ?
11:28 VanessaE Issa2013: removed from that game.  TNT is laggy and too destructive.  that's the sort of thing that belongs in a server's/world's worldmods folder.
11:29 VanessaE ditto for monsters/mobs
11:29 VanessaE and armor, well, never saw a need for it.
11:29 VanessaE the game was originally built for my creative server
11:30 Hirato proller: how does the protocol redesign?
11:30 FreeFull Should I try freeminer out? Are there any servers for it?
11:30 proller http://servers.freeminer.org/ 8)
11:31 proller all servers with -free in version
11:31 VanessaE I've added and removed a few things here and there over the past months to make it work for both creative and survival modes, and supplemented via worldmods as needed on each of my servers to tailor it to those servers' individual requirements
11:31 VanessaE for example,
11:31 VanessaE http://minetest.digitalaudioconcepts.com/worldmods.tar.bz2
11:31 Issa2013 VanessaE, so what the goal if u have no monsters to fight ?
11:31 VanessaE VE-Survival's worldmods ^^^^^^ minus the IRC mods.
11:32 VanessaE Issa2013: monsters/mobs are laggy as hell.
11:32 Issa2013 Im trying to convert a minecraft player
11:32 proller Hirato, need to make dead messages with confirmation from client
11:32 Issa2013 ok
11:32 VanessaE you can always add them to your local game by just dropping them in your mods folder.
11:32 Hirato Issa2013: obviously to build the most awesome pimp mobile ever made
11:32 proller S:you dead   C: okay C: reapawn
11:32 proller if server recieve respawn without okay - send one more dead
11:33 proller now bul look like:   C:pos C:pos C:pos C:pos S: dead C:pos C:pos C:respawn
11:34 proller server gets last pos before respawn
11:34 Issa2013 texture missing --> http://www.enlightenment.org/ss/display.php?image=e-52c159f6a0f632.62642384.jpg
11:34 VanessaE Issa2013: nope.avi
11:34 VanessaE your texture pack doesn't support that mod
11:34 VanessaE (looks like Sphax or Minetoon?)
11:36 Hirato lol
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11:38 Issa2013 VanessaE, dbcraft
11:38 Issa2013 i like it but missing many texture :/
11:38 Hirato why would resolution mismatches do that
11:39 VanessaE Issa2013: Yeah.  Everyone calls BDCraft "Sphax".
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11:42 proller FreeFull, now 2 top servers on freeminer ;)
11:42 proller also somewhere on Sky you have house
11:42 FreeFull I have a house at sea level, yeah
11:43 FreeFull It got raided long ago
11:43 FreeFull I even built a very long staircase through a mountain
11:43 FreeFull And a tree farm
11:44 Issa2013 well so what complete texture pack i can use for a better look
11:44 Issa2013 because the defaut text pack really bad
11:44 Issa2013 please$
11:44 markveidemanis Hi
11:47 VanessaE Issa2013: HDX is more complete than pretty much any other, and I have a set of textures that are just waiting here for me to add them, for support for the undergrowth modpack also
11:47 VanessaE (partial support anyway)
11:49 VanessaE but I guess some people don't like the photorealistic style
11:49 Hirato by the wya, have you guys considered rendering far away blocks at a lower framerate?
11:49 VanessaE your next best bet is probably calinou's port of Misa's pack
11:49 VanessaE it's pretty good
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11:53 Issa2013 VanessaE, screen crafting problem --> http://www.enlightenment.org/ss/display.php?image=e-52c15e91309f72.54824113.jpg
11:55 VanessaE Issa2013: the imagery sphax bdcraft uses for unified inventory is outdated
11:55 VanessaE just delete the ui_* imaged in your texture pack
11:55 VanessaE they're broken.
11:55 VargaD I made some improvements to my (currently) not that useful script, at least it is a nice graph: http://althea.no-ip.info/minetest_recipes.png
11:56 VanessaE the format/layout has changed and BDcraft hasn't been updated to accommodate those changes.
11:56 VanessaE I think the pattern is ui_* anyway
11:56 VanessaE yep, it is.
11:57 VanessaE Issa2013: or at least:
11:59 VanessaE http://pastebin.ubuntu.com/6662278/
11:59 VanessaE get rid of those
12:00 VanessaE and the inventory will at least line up, even if the style does not match
12:00 VanessaE to make the style match, you'll need to contact the author of the texture pack
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12:07 markveidemanis ~lastseen Rhy5
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12:09 VanessaE markveidemanis: a week or so ago on my server.
12:09 markveidemanis Any more recent?
12:09 phantombeta joined #minetest
12:09 markveidemanis i sentt him a PM in the forums...
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12:10 VanessaE not that I recall seeing
12:10 VanessaE he's been kinda scarce lately.
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12:26 Issa2013 VanessaE, if i use u HDX texture pack will resolved the problem ?
12:27 VanessaE for the unified inventory?
12:32 Issa2013 oui
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12:32 VanessaE yeah
12:33 reactor ?!
12:33 reactor VanessaE: o/
12:33 VanessaE it has basic background imagery and such, but I didn't do anything for the icons and the like, didn't think they needed done
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12:40 Hirato !seen Rhy5
12:40 MinetestBot Hirato: rhy5 was last seen at 2013-12-25 19:35:01 UTC on #minetest
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12:53 MinetestBot john_minetest: zeg9 was last seen at 2013-11-07 20:50:14 UTC on #minetest
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13:55 Issa2013 hello VanessaE i m using u texture pack http://www.enlightenment.org/ss/e-52c17b05d0af88.24584864.jpg
13:55 VanessaE you like? :)
13:55 Hirato looks pretty cosmic
13:56 reactor Why can't I access creative inventory?
13:56 VanessaE you're probably in survival mode :P
13:56 Hirato is it just my imagination, or is unified inventory significantly slower/laggier than the vanilla one?
13:57 reactor VanessaE: hmm.
13:57 reactor But how.
13:57 reactor The server is creative.
13:57 Hirato that stuff on the right IS the creative inventory in creative mode :p
13:57 VanessaE Hirato: laggier, but only because it renders more items per page
13:57 proller Hirato, slower an buggyer
13:58 VanessaE Hirato: it renders I think 80 per page versus about ...what, 24 in the default one?
13:58 Hirato I mean like displaying the crafting window and what I'm crafting
13:58 VanessaE proller: buggier how?
13:58 proller it strange
13:59 VanessaE define "strange"
13:59 VanessaE once you get used to it, you begin to wonder how the hell you ever got by with the default inventory :)
14:00 proller default useless..
14:00 proller but fast
14:00 VanessaE true on both counts
14:00 VanessaE and irritating as all fuck
14:01 reactor Maybe you should display block names instead of pictures?
14:01 reactor That'll be useful and fast.
14:01 reactor By the way, I can't wait till block name completion is implemented in the console.
14:01 VanessaE UI lets you search by partial block name
14:02 reactor but you can't search it when you type //set
14:02 reactor or something
14:02 VanessaE //set I think can use a block's description also
14:02 VanessaE that was changed recently to allow multiple ways to specify a nod
14:02 VanessaE node*
14:03 reactor hmm
14:03 reactor last time I tried, it would only do the first match, not always right
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14:32 thexyz > yfw top3 servers all run fm
14:33 Wuzzy joined #minetest
14:33 Jordach s/yfm/mfw
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14:48 markveidemanis netsplit...
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15:19 * Jordach is loading a monster 111mb .obj file containing Minetest World Data
15:20 Jordach some python magic
15:20 Jordach no
15:20 Jordach it's buggy as fuck
15:21 Jordach and i'm unsure if blender stableises
15:22 thexyz do people actually watch ponies? or is that just a funny meme?
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15:23 Jordach blender died
15:27 Jordach HOLY SHIT
15:27 Jordach 1,000,000 TRIANGLES.
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15:34 kaeza afternoons
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15:36 Jordach it managed to take my irc too :)
15:37 thexyz is there a mod to automatically remove items after some time?
15:37 specing thexyz: yes
15:37 specing thexyz: builtin_item does it
15:39 thexyz shit but it redefines __builtin:item
15:40 ShadowNinja cy's fork of item_drop. ,,(github cyisfor/item_drop)
15:40 ShadowBot https://github.com/cyisfor/item_drop
15:41 thexyz but there's so much bloat
15:41 Jordach and yet you add shit into freeminer
15:42 thexyz this shit makes yo game lighting fast
15:42 thexyz s/lighting/lightning/
15:42 Jordach i call blender with a million verts fast
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15:43 thexyz i don't care
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15:47 Peacock i have some shit somewhere that restores autopickup from before
15:51 thexyz shit's got to 4000 objects
15:51 thexyz the day before
15:51 thexyz so it was impossible to play
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15:53 Jordach http://i.imgur.com/v9eesmJ.png
15:53 Jordach fucking monster :D
15:53 Hirato so will you be texturing it?
15:53 Jordach yes
15:54 Jordach except it isn't like my own method
15:54 Hirato and do a high quality render with shadows and ambient lighting? :o
15:54 Jordach oh yes
15:54 Hirato :D
15:54 * Hirato wonders if the faces are merged
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15:57 markveidemanis Jordach: Could i have the blend file?
15:57 Jordach no
15:57 Jordach UV is HORRIBLY BORKED
15:59 Jordach http://i.imgur.com/ZbWsgQf.jpg
15:59 Jordach GG
15:59 Jordach (evergreen built my house as mine often suck!)
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16:00 Jordach (it only looks like shit as UV garbled.)
16:01 Jordach nope - fuck this
16:01 Jordach re-exporting time
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16:04 PilzAdam Hello everyone!
16:04 markveidemanis http://s28.postimg.org/k6shnfr59/xcfh.png
16:05 PilzAdam why wont anyone halp me?! https://forum.minetest.net/viewtopic.php?id=8108
16:07 * Jordach halps PilzAdam with an Ammo Box
16:07 specing PilzAdam: ...why?
16:08 specing hows it much different from the default game?
16:08 specing I don't see the point of it
16:09 markveidemanis Wheres a decent blender tutorial?
16:09 markveidemanis Not gimp
16:09 markveidemanis lol i wish i could do that in gimp
16:09 PilzAdam specing, the point of what?
16:09 thexyz because you don't use apostrophes
16:09 PilzAdam I just ask for help with textures
16:09 thexyz that's why people don't help you
16:09 PilzAdam its not about the game at all
16:10 specing PilzAdam: your mod
16:10 PilzAdam what?
16:10 thexyz I leave for a moment and there're >60 players online
16:10 thexyz it's popular, you all should be happy right now
16:12 markveidemanis gimp...
16:12 thexyz crazy skills
16:12 markveidemanis I wanna know how that cup doesnt fall
16:13 thexyz sfan5: playerlist doesn't fit full hd screen now plz fix
16:14 thexyz only happens when over 50 players or so
16:14 EvergreenTree joined #minetest
16:14 EvergreenTree joined #minetest
16:15 Jordach fail :)
16:16 EvergreenTree joined #minetest
16:17 Jordach EvergreenTree, o/
16:17 thexyz http://i.imgur.com/6RexjfR.png
16:17 EvergreenTree o/
16:18 Hirato clearly boys
16:19 Hirato **bots
16:19 Hirato also: DEM BONES
16:21 thexyz KEEP BELIEVING WHATEVER YOU WANT
16:21 thexyz john_minetest: it doesn't lag
16:24 thexyz it doesn't lag as bad as other servers do
16:25 Peacock lol hirato... boys XD
16:26 * kaeza puts a mese nuke on john_minetest's head
16:26 thexyz john_minetest: indeed
16:26 * ShadowNinja sets the range to 128. >:-)
16:26 thexyz but as PilzAdam told me no lag is impossible
16:27 Hirato I can't help but think that server background processing is a bigger bottleneck than the netcode :P
16:29 thexyz it is
16:29 thexyz the quality of the community has decreased since we've got an android port, alot
16:29 thexyz stupid bot didn't even try
16:30 thexyz Hirato: well it's (almost) single threaded and any lua action locks the connection thread, what could go wrong
16:31 thexyz mapgen locks everything too
16:31 thexyz and well basically anything locks everything
16:31 thexyz this is called The Envlock
16:32 Calinou joined #minetest
16:32 Peacock http://fr.topic-topos.com/image-bd/france/56/ecluses-neulliac.jpg
16:34 Peacock wow those waving leaves reminds me magic mushrooms, that takes me back lol
16:34 Peacock *me of
16:36 Peacock deer lord, there are still weird shadows in 048 http://s13.postimg.org/3lqe5yfk7/screenshot_1146877058.png
16:36 ShadowNinja thexyz: Not when MTB's around.
16:36 thexyz ah
16:36 thexyz that's stupid
16:37 thexyz you should do something about it
16:37 Calinou hi
16:37 PilzAdam I should add the deer lord to simple mobs
16:37 Peacock http://static.fjcdn.com/pictures/Our+Deer+Lord.+Source+Imgur_47be85_4743419.jpg
16:38 Peacock or http://thumbitt.com/gallery/579/1579/9af54747dd336ba7f32861c035622a38.jpg   ?
16:39 sfan5 thexyz: I'm pretty sure you can scroll it using your mouse
16:46 mikolalysenko joined #minetest
16:49 Issa2013 VanessaE, http://www.enlightenment.org/ss/e-52c1a4222687e3.29342706.jpg
16:49 Issa2013 do u think is missing tecture :??
16:50 VanessaE unsupported.
16:50 PilzAdam VanessaE, do you have the stats mod installed?
16:50 VanessaE HDX doesn't have *everything* out there after all :)
16:50 VanessaE PilzAdam: not yet.
16:51 Calinou yay for Freeminer having colored text!
16:53 VanessaE Issa2013: I think that's funcus grass or something like that?
16:59 hmmmm joined #minetest
17:06 Issa2013 VanessaE, I M using uyour game and your texture dh pack
17:06 Issa2013 ?
17:07 VanessaE Issa2013: HDX supports most of my game, but not all of it
17:07 VanessaE work in progress, etc.
17:09 thexyz sfan5: nope doesn't work
17:18 markveidemanis joined #minetest
17:18 markveidemanis http://pastie.org/pastes/3075 ?
17:18 markveidemanis html code..
17:31 Hirato_ joined #minetest
17:35 NekoGloop joined #minetest
17:36 markveidemanis joined #minetest
17:36 markveidemanis joined #minetest
17:36 artur99 joined #minetest
17:38 artur99 !seen oldcoder
17:38 MinetestBot artur99: oldcoder was last seen at 2013-12-30 04:06:19 UTC on ##minetestbot
17:40 werwerwer joined #minetest
17:41 ShadowNinja ~seen OldCoder
17:41 ShadowBot ShadowNinja: I saw OldCoder 2 days, 2 hours, 33 minutes, and 56 seconds ago saying "reactor, thanks for the inquiry. I am in the process of moving IRL.".
17:41 ShadowNinja Maybe I should remove the channel restriction.
17:42 robmyers__ joined #minetest
17:44 VargaD !seen sapier
17:44 MinetestBot VargaD: sapier was last seen at 2013-12-30 02:03:48 UTC on #minetest
17:44 VargaD nice bot :)
17:48 Evolykane joined #minetest
17:49 Evolykane john_minetest: afk?
17:54 markveidemanis ShadowNinja, Has the bot blocked me?
17:55 markveidemanis And what happened to Random Blender Renders
17:56 ShadowNinja markveidemanis: No, it ignores everyone but me when MTB is around.
17:56 markveidemanis cool
17:56 markveidemanis MinetestBotOwner, Has the bot blocked me?
17:57 MinetestBot GIT: Novatux commited to minetest/minetest: Revert "Fix minetest.facedir_to_dir when param2 is 5 or 7." 8e1d78e9de 2013-12-30T09:45:34-08:00 http://git.io/rfDYJg
17:57 ShadowNinja markveidemanis: Yes, MinetestBot ignores you.
17:57 markveidemanis WHy?
17:57 ShadowNinja I guess you abused it.
17:59 markveidemanis I did not
17:59 thexyz well then it hates you
18:00 markveidemanis MinetestBot: FUCKING HI!
18:00 markveidemanis ...
18:00 markveidemanis *Waits for kick*
18:01 markveidemanis *Increased chances*
18:02 Jordach ding dong
18:02 rubenwardy joined #minetest
18:02 Jordach nah, just fucking with ya
18:02 * markveidemanis is relieved
18:03 markveidemanis Why do i always get the red nameplate in hexchat?
18:03 Jordach but you will if you keep talking
18:04 rubenwardy Hi all
18:04 khor joined #minetest
18:04 rubenwardy Red nameplate is "me"
18:05 proller 81 player!
18:05 rubenwardy Your name is gold to me, if that is what you mean
18:05 markveidemanis There is no Nameplate color transmission, just a paranoid rant
18:05 markveidemanis 81 player?
18:05 PilzAdam 81 player¡
18:05 markveidemanis *82
18:06 proller on  one freeminer sever
18:06 rubenwardy Wow
18:06 proller also 4/5 top servers is on fm
18:06 markveidemanis I feel so special...
18:07 PilzAdam proller, I heard FM plans to get a incompatible protocol rewrite
18:07 PilzAdam will you still announce the servers to the Minetest serverlist then?
18:07 markveidemanis 29 guests
18:07 VanessaE bbl
18:07 thexyz no, we don't have plans to tease you guys
18:08 thexyz also it won't work anyway
18:08 proller PilzAdam, because NOW it fully compatible?
18:09 proller 242 players total - new record
18:09 ImQ009 joined #minetest
18:10 IceCraft joined #minetest
18:10 IceCraft joined #minetest
18:10 markveidemanis Whats the specs?
18:11 thexyz much specs
18:11 thexyz very wow
18:11 proller http://minetest.setun.net/map.road/map-road.png who can reach END? ;)
18:12 markveidemanis WHats that mapper?
18:12 proller 4/4 top on FM ;)
18:13 Peacock what about on the AM band?
18:13 markveidemanis 79 players
18:13 markveidemanis thats 7.9MB/sec required
18:14 thexyz how did you calculate it?
18:14 Peacock 79/10
18:15 Peacock or 79 * 0.1 :P
18:16 Evolykane joined #minetest
18:16 markveidemanis 100kb/sec per player
18:17 markveidemanis saw somewhere
18:17 thexyz I don't think it's 100 kb/s per player
18:17 markveidemanis idk, saw it some time ago
18:17 markveidemanis active player
18:17 thexyz anyway this server has a 1 gbps connection
18:17 EvergreenTree joined #minetest
18:18 markveidemanis What's your FPS with all shaders enabled?
18:18 markveidemanis ...
18:18 markveidemanis I got 3
18:18 markveidemanis MBps
18:19 proller 1-10 kbps per player
18:19 markveidemanis Colourful sky
18:21 katyusha joined #minetest
18:27 wladron joined #minetest
18:28 diemartin joined #minetest
18:34 Issa_ joined #minetest
18:35 Issa_ hello
18:36 Issa_ joined #minetest
18:38 Issa_ hello
18:38 Issa_ do u know my laaaaag
18:38 Issa_ it"s horrible
18:38 Peacock yes, this is laaaag
18:38 Issa_ how i can found what is wrong ?
18:39 Issa_ can have command to show fps ?
18:41 Issa_ i show this and it's really laaaag   -> http://www.enlightenment.org/ss/e-52c1be5b361f57.13393209.jpg
18:45 ShadowNinja Issa_: The FPS is in one of the F6 panes.
18:46 Issa_ ShadowNinja, ok i have 17 fps :/
18:46 PilzAdam ShadowNinja, its also in F5
18:46 ShadowNinja PilzAdam: Noted.
18:46 proller lag != fps
18:46 PilzAdam everyone tells people to use f6, but its way better to use f5
18:47 ShadowNinja Issa_: Minetest needs some optimization, particularly in mesh generation.
18:47 PilzAdam Issa_, turn off fancy_leaves
18:47 proller Minetest needs HUGE optimization
18:47 Issa_ ShadowNinja, optimisation ? evrything is a cube ?
18:47 Issa_ he need a complete rexriting
18:48 VargaD proller: minetest still much faster then minecraft :)
18:48 ShadowNinja Issa_: Yes, the cubes have to be combined into 16x16x16 meshes before they are sent to the GPU.
18:59 Issa_ ok
18:59 Issa_ VanessaE, miss two mod on the pack
19:25 Evolykane joined #minetest
19:27 reactor joined #minetest
19:27 john_minetest left #minetest
19:27 xming joined #minetest
19:28 xming finally I have a working osx binary
19:30 proller can you make pull with all neded to it&
19:30 proller ?
19:31 proller or show branch
19:31 xming I will eventually
19:31 xming it's still not perfect
19:31 FreeFull freeminer takes a while to build
19:32 xming still not a roper bundle
19:32 xming proper*
19:33 xming and it segfaults at exit
19:33 xming and can crash when it's unable to connecto to a server
19:34 markveidemanis http://s22.postimg.org/snczhspmp/screenshot_168727986.png
19:34 proller now its main minetest problem under all OS except linux
19:34 proller freebsd crases everywhere too
19:35 PilzAdam what about windows?
19:35 proller but nobody wants to fix it
19:37 Evolykane !seen John_minetest
19:37 ShadowBot Evolykane: I saw John_minetest in #minetest 9 minutes and 49 seconds ago saying "bbl".
19:45 Miner_48er joined #minetest
19:48 FreeFull Jeez
19:48 FreeFull I have to reconfigure it now
19:49 FreeFull Because I don't have the mandelbulber source
19:51 xming proller: so it's not OSX specific?
19:52 xming been playing an hour with the OSX client, no crashes
19:52 proller no, its ~month MT bug
19:53 phantombeta| joined #minetest
19:53 PilzAdam Jordach, you smelled wrong: https://forum.minetest.net/viewtopic.php?pid=123590#p123590
19:53 xming okay so I won't worry mocuh about it for the moment
19:54 Jousway joined #minetest
19:55 proller xming, can you try make mac package ( .dmg or...)
19:55 proller and make building or packaging maximum automatic
19:55 xming yeah that's the goal
19:56 xming it's fully cmake + make now, no need for xcode
19:56 khonkhortisan joined #minetest
20:01 VanessaE Issa_: what mods are wrong?
20:02 Issa_ VanessaE, well i don'"t know the name, the mod when u dead u are a squelete
20:02 Issa_ and the mod
20:02 Issa_ take automatli the little cub of things
20:03 VanessaE eh?
20:03 VanessaE oh, you mean bones?>
20:03 VanessaE that's deliberately removed.  I don't like that mod at all.
20:06 Renoki joined #minetest
20:07 babyface1031 joined #minetest
20:09 Issa_ VanessaE, ok
20:09 Issa_ and for the mod who the little cube of things (i don't know the name in english)
20:09 Issa_ take automatly to u
20:09 Issa_ .
20:09 Issa_ he is very cool
20:10 Issa_ now u need to mine little cube to get it
20:10 mikolalysenko joined #minetest
20:12 VanessaE Issa_: you mean item drop
20:12 Issa_ yes
20:12 VanessaE that mod is probably among the server's world mods
20:12 VanessaE you need to configure it in your minetest.conf
20:12 xming how do I breed sheep with mobf? I created big barn (it's just one block) and then?
20:12 VanessaE enable_item_drops = false
20:12 VanessaE enable_item_pickup = true
20:13 xming I tried to drop a cow on it then the cow dissapeared
20:13 VanessaE Issa_: excuse me - I guess it's in the Game, but anyway, put those ^^^^^^ two lines in your minetest.conf and it should work as you want it to.
20:16 VanessaE +
20:16 VanessaE oops.
20:16 Evolykane joined #minetest
20:19 reactor ...the room where all the robots scream at you
20:19 xming ah got how to do it
20:19 xming proller: how many people are working on osx package? So many scattered efforts
20:20 proller 3+ tried, but bobody make pull
20:20 proller https://github.com/freeminer/freeminer/issues/11
20:21 FreeFull Finally, freeminer is built
20:21 Issa_ what difference between freeminer eand minetest ??
20:22 reactor There is pkgsrc / ports for OSX?
20:22 Issa_ android port ?
20:22 proller Issa_, some features + faster server
20:22 reactor If there is, they should try adapting MT by means of the pkgsrc / ports framework, first.
20:22 Calinou joined #minetest
20:22 xming proller: euh that's freeminer, not minetest
20:23 reactor Should start from what is done for FBSD.
20:23 proller xming, all links to minetest branches
20:23 xming how compatible are the 2 ?
20:24 FreeFull Does freeminer only have the minimal game?
20:25 Issa_ VanessaE, u right with tnt
20:26 Issa_ an idiot on my server using tnt on forest
20:26 Issa_ so i can't stop the fire :'(
20:26 VanessaE Issa_: yep, which is why I disable the fire mod on my servers:  disable_fire = true  in minetest.conf
20:26 VanessaE TNT is too laggy and too destructive.
20:27 xming OSX is totally different than *bsd/*nix, Darwin is like *nix
20:27 VanessaE shadowninja's tnt might be the least laggy, but all of them are destructive anyway
20:27 VanessaE Issa_: shut the server down, put disable_fire = true  in minetest.conf, restart the server.
20:27 VanessaE the fire will put itself out.
20:29 Issa_ ok i try
20:29 Issa_ but the server to start is really long :/
20:30 thexyz freeminer! much fast! very better!
20:31 thexyz serverlist tells the truth
20:31 VanessaE and incompatible with minetest clients...
20:33 thexyz this woman lies
20:33 xming how many have jumped the boat?
20:33 VanessaE did you not switch over to enet?
20:33 zash So where's libreminer? :)
20:34 thexyz not yet
20:34 VanessaE ok, s/and in/and soon to be in/
20:34 thexyz maybe
20:34 VanessaE :P
20:35 ShadowNinja If you want 256x256x256 holes in under a minute and good entity damage and pushing physics use my nuke mod. :-)
20:36 ShadowNinja I also added fancy particles recently.
20:38 xming V
20:38 Renoki joined #minetest
20:40 VanessaE ShadowNinja: speaking of particles, are you aware that they're being drawn with some amount of alpha?
20:40 VanessaE digging particles, that is
20:40 VanessaE and thus, they stack weird around some other objects like water or frosted glass
20:40 ShadowNinja VanessaE: Yes, it's intentional.
20:40 VanessaE ok
20:40 ShadowNinja (I think...)
20:41 Wuzzy joined #minetest
20:46 crissc hello, back again
20:47 crissc I tried to compile minetest, but till now, I didn't manage it
20:47 VanessaE ShadowNinja: I don't think it is - the particles flicker.  I mean like an old TV flickers.  this doesn't seem intentional.
20:47 VanessaE I haven't noticed it with the default particle setting, but I haven't payed that much attention either, so it's probably not your more-break-particles patch doing it.  just a point of note, is all.
21:02 djdduty joined #minetest
21:05 pitriss hi please server_map_save_interval is meant to be in seconds?
21:06 VanessaE it is indeed seconds; I have mine configured to be equivalent to every 10 minutes.
21:06 VanessaE by default it's every few seconds or some such
21:06 pitriss yep.. 5.3 is in example file..
21:08 pitriss and what doing server_unload_unused_data_timeout ? It is clearing from memory unised mapblock every X seconds?
21:08 VanessaE don't remember offhand, but I think so
21:08 pitriss okay.. thank you:)
21:15 Gethiox joined #minetest
21:17 Miner_48er ShadowNinja in areas why use a set xy&z number insted of volume in https://github.com/ShadowNinja/areas/blob/7df1bbc190a62968d750e876d7064c3e97f91f40/internal.lua#L121
21:20 Issa_ video of freemind ?
21:21 testman42 joined #minetest
21:24 testman42 Hello. Can anyone try to log into Clip Public Server? Does it work?
21:25 kaeza what's the address?
21:26 person22 joined #minetest
21:27 person22 hello
21:27 person22 left #minetest
21:28 person22 joined #minetest
21:28 person22 hello
21:28 kaeza hi
21:28 person22 I'm getting the following error when running ./minetest:
21:28 person22 Could not load font because the file does not exist: /../fonts/fontlucida.png
21:28 sfan5 hi everyone
21:29 sfan5 wow.. I didn't know 'ls' could fuck up so bad
21:29 * kaeza puts a kitten on sfan5's head
21:29 * sfan5 gives kaeza a beer
21:29 kaeza :D
21:29 kaeza aren't you a bit young to be drinking?
21:29 PilzAdam thats why he gave you th beer
21:30 PilzAdam person22, yes, whats the problem?
21:30 kaeza heh
21:30 person22 I'm getting "Could not load font because the file does not exist: /../fonts/fontlucida.png"
21:30 PilzAdam do you have a run_in_place build?
21:30 person22 yes
21:31 PilzAdam have you moved the executable somewhere else?
21:31 person22 no
21:31 person22 it's still in bin
21:31 PilzAdam does the font file exist?
21:32 person22 yes
21:32 person22 notice the '/' in front
21:32 sfan5 kaeza: I'm too young to be drinking?
21:32 VanessaE bbl
21:32 Darkangel joined #minetest
21:33 person22 also, do you know how to glob only files (not directories) in zsh?
21:33 person22 grep output is too long :P
21:34 PilzAdam what Minetest version do you use?
21:34 PilzAdam when I run it with a non-existing font-file I get "22:33:36: ERROR[main]: WARNING: Font file was not found. Using default font."
21:34 person22 I downloaded the source tarball today
21:34 person22 and yes that happens
21:34 person22 but then there's a lua error
21:34 PilzAdam what Lua error?
21:35 person22 15:34:56: ERROR[AsyncWorkerThread_0]: ==== ERROR FROM LUA WHILE INITIALIZING ASYNC ENVIRONMENT ===== 15:34:56: ERROR[AsyncWorkerThread_0]: Failed to load and run script from 15:34:56: ERROR[AsyncWorkerThread_0]: /../builtin/async_env.lua: 15:34:56: ERROR[AsyncWorkerThread_0]: cannot open /../builtin/async_env.lua: No such file or directory 15:34:56: ERROR[AsyncWorkerThread_0]: =================== END OF ERROR FROM LUA ===========
21:35 person22 oop sorry
21:35 person22 http://pastebin.com/Cj1nTadg
21:35 PilzAdam have you compiled with cmake . -DRUN_IN_PLACE=1 ?
21:35 person22 cmake .. -DRUN_IN_PLACE=1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_OSX_ARCHITECTURES=x86_64
21:35 person22 yes
21:35 ShadowNinja person22: The file exists and is readable?
21:36 kaeza >OSX
21:36 PilzAdam ShadowNinja, .. doesnt exist in the root directory
21:36 ShadowNinja Oh, I thought it was stripping the path to bin/.
21:37 PilzAdam thats the problem :-)
21:37 PilzAdam person22, rm CMakeCache.txt and recompile, maybe you have a strange fixed sharedir or something like that in it
21:37 person22 ok before I do that
21:38 person22 here's --trace output that seems relevant
21:38 person22 15:37:29: INFO[main]: path_share = �#Q�/.. 15:37:29: INFO[main]: path_user  = �#Q�/..
21:38 PilzAdam that doesnt look good
21:39 person22 also the errors now have the characters in the path
21:39 trauerlicht joined #minetest
21:41 person22 ok running with verbose gets rid of the weird characters
21:42 person22 lol
21:42 person22 porting.cpp line 341
21:42 person22 //TODO: Test this code
21:43 PilzAdam oh!
21:43 PilzAdam you are on OSC
21:43 PilzAdam *X
21:43 person22 got it
21:43 PilzAdam why dont you say that....
21:43 person22 sorry
21:43 person22 I got it
21:43 person22 they put logic in an assert
21:43 person22 which is not run in release builds
21:44 PilzAdam no, we override assert() to always run
21:44 person22 ok
21:44 PilzAdam I guess you can just return; there, since the paths are set to run in place by default
21:44 Miner_48er joined #minetest
21:45 PilzAdam or find a proper fix and hand it to #minetest-dev :-)
21:46 person22 I think assert is not being called
21:47 person22 because the --trace output has weird characters
21:47 PilzAdam well, move it out of the assert and try
21:47 person22 ok rebuilding
21:47 specing 8 MESE \o/
21:47 Peacock Banco de HueHue http://youtu.be/z1CrmlK5zMM :P
21:48 sfan5 !title
21:48 ShadowBot sfan5: title [--no-filter] <url>
21:48 person22 works
21:48 Peacock weird, vid has a title
21:48 Peacock "Golpe de Caixa Eletrônico Falso"
21:49 kaeza do*
21:49 PilzAdam !help title
21:49 ShadowBot PilzAdam: (title [--no-filter] <url>) -- Returns the HTML <title>...</title> of a URL. If --no-filter is given, the bot won't strip special chars (action, DCC, ...).
21:49 Peacock maybe its the funny o with the little hat that tripped up shadowbot
21:49 MinetestBot joined #minetest
21:49 person22 PilzAdam: moving it out of the assert works
21:50 PilzAdam great
21:50 person22 ok
21:50 person22 bye
21:50 person22 left #minetest
21:50 Evolykane joined #minetest
21:51 Evolykane !seen John_minetest
21:51 MinetestBot Evolykane: john_minetest was last seen at 2013-12-30 16:25:28 UTC on #minetest
21:54 ShadowNinja ~title <url last>
21:54 ShadowBot ShadowNinja: Error: 'An error has occurred and has been logged. Check the logs for more informations.' is not a valid http url.
21:55 ShadowNinja Grrr...
21:55 krofek__ joined #minetest
21:58 trauerlicht grml. i dont find the modfolder. im using linuxmint and even cant find it with find / ._. any idea? or do i only have to "make" a directory?
21:58 PilzAdam trauerlicht, run in place build or system wide installed?
21:59 trauerlicht PilzAdam: no idea ... got it with "apt-get install minetest" ... there were no build-information
21:59 PilzAdam then its system-wide
22:00 PilzAdam the mod folder needs to be created in ~/.minetest/
22:00 trauerlicht PilzAdam: ok, this was the tip i needed; "needs to be created" :) ill try that out
22:01 trauerlicht PilzAdam: really, really thank you :) this is not mentioned in the wiki :)
22:05 PilzAdam trauerlicht, hm? "If one of the below mentioned directories does not exist, create it. " – http://wiki.minetest.net/Installing_Mods
22:07 PilzAdam I know its written there because I wrote it ;-)
22:07 Miner_48er joined #minetest
22:08 trauerlicht PilzAdam: mh, ok, then its no obvious :)
22:15 trauerlicht PilzAdam: ok, youre right. its obvious :)
22:46 testman42 trtfeature request: chat bubbles over person who is speaking
22:46 testman42 *feature
22:47 testman42 so that chat between two persons does not get lost among other chats on global channel
22:47 NakedFury joined #minetest
22:58 iqualfragile_ joined #minetest
23:10 xming OSX is just weird
23:21 mikolalysenko joined #minetest
23:49 john_minetest joined #minetest
23:51 PilzAdam hi
23:59 SirDigby joined #minetest

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