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IRC log for #minetest, 2013-12-17

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All times shown according to UTC.

Time Nick Message
00:00 Taoki diemartin: http://pastebin.com/raw.php?i=qByKuj5v ---- Code that works |||| http://pastebin.com/raw.php?i=KiBxN5ZJ ---- Code that doesn't work
00:01 diemartin Taoki, show_formspec does not call a node's on_receive_fields
00:01 Taoki Ah
00:02 diemartin you must use minetest.register_on_player_receive_fields() for that
00:02 Taoki ok. If quit works too that's fine
00:03 kahrl Megaf: so it's related to sqlite rollback, unfortunately I don't know enough about that to be of much help
00:04 Megaf kaeza, I know that default behavior is to get the old rollback file and ask to convert it
00:04 Megaf kahrl, *
00:05 Taoki diemartin: Any way to have an on_rightclick event too on a node that has a formspec string? The two don't seem to work together...
00:05 Megaf Not minetetest server can no longer find that file, so it will crash
00:05 Megaf kahrl, So I think an "if" should be put to just follow the server creation if no old rollback file is found
00:08 diemartin Taoki, I don't think that's possible
00:08 Taoki ok
00:09 diemartin Taoki, http://pastebin.com/JB4z1mLP
00:10 Taoki Thanks
00:11 Megaf kahrl, perhaps something here? https://github.com/minetest/minetest/blob/ff252183​74bd1bfc65433543ceee336924a06925/src/rollback.cpp
00:14 Taoki diemartin: Perect, works fine. Thanks :)
00:14 diemartin anytime :)
00:15 Taoki One more question: If you have two inventories (of different sizes). How do you move everything from one inventory to another? In case there's no more room, delete stuff in the inventory you were moving from
00:15 MinetestBot GIT: BlockMen commited to minetest/minetest: Fix formspec field labels 38d112033b 2013-12-16T16:13:16-08:00 http://git.io/kkRMuQ
00:15 kahrl Megaf: something in that file yes, but I don't know my way around that code so I can't really say what
00:16 Megaf Ok, I will just wait till someone fix that
00:16 kahrl open an issue on github if you can
00:17 Taoki Any hints about my other question too?
00:18 kahrl Megaf: btw, which of the files rollback.txt/rollback.sqlite exist in your world directory?
00:19 diemartin Taoki, simply copy the items from one to another in a loop
00:19 Megaf kahrl, There is no world directory
00:19 Megaf because is crashes before it saves I believe
00:19 Taoki diemartin: Any examples of such a loop anywhere? Never worked with inventory items before in modding
00:19 diemartin and set the original one to an empty list afterwards
00:19 diemartin give me a second
00:20 kahrl Megaf: oh so you're trying to create a new world?
00:20 Megaf Thats it
00:20 kahrl well at least that scenario should be easily reproducible
00:22 kahrl ah, got the same error
00:22 diemartin Taoki, http://pastebin.com/CDKaNhZP (untested)
00:22 Megaf proller, Freeminer has the very same bug, shame on you
00:22 Taoki Thanks again. No worries, I'll test
00:22 diemartin of course, it's up to you how to get inv1 and inv2
00:23 diemartin they may be detached invs, or the same inv, or whatever you need
00:23 Taoki sure
00:23 Megaf proller, http://paste.debian.net/71290/
00:25 Taoki diemartin: Will that move items according stacks and empty spaces? Or will it overwrite any items in the destination inventory?
00:25 Taoki It mustn't overwrite
00:26 * Megaf thinks that proller should work together with Minetest team instead of doing its own fork
00:26 * Taoki agrees. Working on the main project when a fork isn't needed helps keep everything together
00:28 kahrl Taoki: you can iterate through inv1 and add_item everything to inv2
00:28 kahrl that's not great (quadratic running time) but maybe good enough
00:28 Taoki Ok. I'd need the cheapest and safest way to do that yeah
00:30 VanessaE Taoki: btw, I love the colored fog
00:30 Taoki Working on adding a workbench, but this time I'm doing it properly. It's going to use the player's inventory, meaning it will be lag and fail free
00:30 VanessaE I've gotten used to it, it looks nice
00:30 Taoki I need to put the player's items back in his inventory in any circumstance
00:30 Taoki VanessaE: Thanks, glad you like ^^
00:30 diemartin Taoki, this should work: http://pastebin.com/CDKaNhZP
00:30 Taoki diemartin: Thanks again! Will try
00:31 diemartin eh that's f'ed up
00:32 Taoki What is?
00:33 diemartin see paste again
00:34 diemartin ...
00:34 diemartin replace all (x < y) with (x <= y)
00:35 diemartin there, better
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00:38 Taoki Doesn't seem to work still
00:38 Taoki diemartin: http://pastebin.com/raw.php?i=JbPnYxzR
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00:39 diemartin Taoki, see the paste again
00:39 Taoki Which paste? What did I chance wrong in my adaptation?
00:40 Taoki Ah, the last one you posted
00:42 Taoki Still doesn't seem to work...
00:42 Taoki http://pastebin.com/raw.php?i=22Una6gq
00:51 diemartin Taoki, http://pastebin.com/CDKaNhZP
00:51 diemartin that seems to work here, except that the wielded item is not removed for some reason
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00:52 diemartin (and is duplicated in the "craft" inv)
00:54 kahrl diemartin: that's because on_use is supposed to return the new wielded item
00:54 diemartin oh right
00:54 kahrl add "return user:get_wielded_item()"
00:55 diemartin so I guess the move_items function is correct
00:55 Taoki diemartin: Works great. It's used in that quit formspec event BTW
00:56 kahrl is it right that it doesn't handle adding stacks of the same type of item to each other?
00:56 diemartin it's a feature!
00:57 Taoki kahrl: Probably harder to do
01:00 diemartin Taoki, not that hard actually, if you need that for this case
01:00 Taoki diemartin: It would be preferred yes
01:01 Taoki To also stack them if possible
01:01 Taoki Don't wanna ask for more than I should though. You already spend time making two useful scripts for me :)
01:02 Taoki It's for something aimed to be added to Minetest though. So if the devs accept it, the code will go in
01:03 diemartin so, let's see, what is the goal of this?
01:03 Taoki diemartin: I'm adding a workbench to minetest_game (meant to be included into it). Because crafting is very slow when workbenches use their own inventory, I simply make them show a formspec using only the player's inventory fields
01:04 Taoki Now: The size of the crafting grid must change. So, if items are previously in one compared to the other, they can no longer exist
01:04 Taoki Otherwise, if the crafting grid is filled with items when it's 3 x 3, what will happen to them when I exit the workbench and it goes back to 2 x 2?
01:05 Taoki So, I'm removing all items from the crafting inventory and placing them back into the main inventory, both before and after the workbench is accessed. In case the player forgets them there without grabbing the craft result
01:05 diemartin ah so you want to get back all the workbench items into the player's inv?
01:05 diemartin gotcha
01:05 Taoki Yes. But they aren't workbench items, since the inventory fields are the player's
01:05 Taoki The workbench only triggers a different formspec, and also changes the size of the crafting grid
01:05 Taoki Or well, it will once this is ready
01:06 Taoki For now, whenever the workbench is accessed, all items in the player's "craft" inventory must go to the "main" inventory.
01:06 Taoki The function as you made it is good though (allowing input parameters). Later it can be used for other things too :)
01:06 Taoki IMO it should be added to builtin, as a way to move inventory items. But that's a different story
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01:07 YourDearKing hello
01:08 YourDearKing anyone here?
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01:11 VanessaE is it safe to say that 0.4.7 is end-of-life?
01:12 Megaf do you want a VPS hosted on my computer?
01:12 VanessaE no.
01:12 Megaf not you only, you all
01:13 Megaf I'm expecting a no actually :)
01:13 diemartin Taoki, http://pastebin.com/dGfnsemU
01:13 diemartin note that the source inventory may have leftover stacks
01:13 diemartin (if the target is full)
01:14 diemartin it's up to the caller how to handle those (e.g. by dropping them in the ground)
01:15 Taoki diemartin: Awesome, works well! Thanks
01:16 Taoki What would be the line to simply delete anything left over?
01:16 diemartin welcome
01:18 diemartin Taoki, line 11
01:18 diemartin s_inv:set_stack(s_listname, s_index, leftover) -> s_inv:set_stack(s_listname, s_index, nil)
01:19 Taoki Ah, it does it already sorry
01:19 diemartin no probs
01:26 Megaf I'm going to sleep, good night all
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01:34 Taoki diemartin: Ahh... it seems that items which don't already belong to a stack in the target inventory are deleted, no longer moved over
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01:46 Taoki Strangely, it only happens sometimes. Or maybe I've seen wrong
01:57 diemartin hmm, I cannot reproduce that here
01:58 * VanessaE pokes ka...diemartin with a /nick command
01:58 diemartin kaeza is here <.<
02:00 VanessaE OH I SWEAR TO G*D
02:01 VanessaE I wanna smack some people upside the head!!
02:01 kaeza huh?
02:01 VanessaE "Hey i'm useing the recent os [Linux Mint] [...]" .... "How do i unzip [homedecor mod]?"
02:01 VanessaE um.... wut?
02:02 kaeza STFW
02:02 kaeza ;)
02:02 VanessaE if you can figure out how to download Linux, you can figure out how to UNZIP A FILE.
02:03 kaeza oh he posted again
02:04 VanessaE oh?
02:05 kaeza nvm
02:06 kaeza yay history lessons https://forum.minetest.net/vie​wtopic.php?pid=122235#p122235
02:06 kaeza :|
02:08 VanessaE ..
02:08 VanessaE ...
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02:36 Taoki https://github.com/minetest/minetest_game/pull/232
02:36 Taoki Please test and post there if you find any bugs, if anyone wants
02:36 Taoki Night
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02:36 iqualfragile hmm…
02:36 iqualfragile no, bad idea
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03:00 iqualfragile night
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05:08 topcyde I installed the animals modpack, how do I get animals in the mobf mod to spawn? I've read the whole forum page and the documentation on github, but I've got animals and no errors?  Did I miss a step?
05:08 topcyde I've got no animals, and no errors.
05:08 Hirato_ did you enable the mod?
05:08 topcyde yep
05:09 topcyde I'm running minetest 0.4.8 and MOBF 2.3.3
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05:10 topcyde I can pull it up in the chat window and it shows me all teh mobs available and they're all green
05:11 topcyde when I go to tools it shows 0 Active mobs and 0 Jobque
05:11 topcyde 0 mobs spawned by mapgen
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05:13 topcyde how do I force it to start spawning?
05:14 topcyde is there a generation time setting in a conf file for this?
05:18 topcyde perhaps something in the spawn algorithms files?
05:19 VanessaE if I understand it right, animals only spawn at mapgen time
05:20 VanessaE you have to explicitly configure it to spawn them after the fact
05:20 Hirato_ worknig for me
05:20 VanessaE there's some kind of command you can run that accesses the setup I think?
05:20 Hirato_ a tonne of "too long processign time" in the console
05:20 VanessaE (this is why I haven't added it to my servers yet, despite repeated requests from my users to do so)
05:21 Hirato_ 13:20:33: ERROR[ServerThread]: MOBF: function job_processing took too long: 233.32400000008 ms LOLOLOLOLOL
05:21 VanessaE heh
05:21 topcyde I ran /mobf and that braught up a menu but didn't see anything about creating spawn point/time
05:21 VanessaE heh
05:21 VanessaE oops
05:21 VanessaE you have to turn on the realtime/abm mode
05:21 VanessaE whatever it calls it
05:22 Hirato_ ServerEnvironment::deactivateFarObjects(): id=1377 m_static_exists=true but static data doesn't actually exist in (75,-2,37) <-- also a lot of that
05:22 VanessaE lots of people get that
05:23 Hirato_ I wasn't gettign anything of the sort until I enabled mobf :P
05:23 Hirato_ so what's this realtime ABM thing?
05:23 topcyde I don't see anything about ABM, nor on the instruction page   https://github.com/sapier/​animals_modpack/wiki/Menu
05:24 VanessaE Hirato_: mobf has two modes for spawning mobs - realtime and mapgen.  by default, it only spawns them at mapgen time.  it has to be explicitly told to spawn mobs at other times, e.g. realtime (by abms I suppose)
05:25 topcyde oh thats the "ENable secondary spaning" checkbox
05:25 Hirato_ heh
05:25 Hirato_ Hmm.. where does that dialogue come from?
05:25 VanessaE that's the one
05:25 VanessaE secondary spawning
05:25 topcyde poor typiong skills?
05:26 topcyde type  /mobf in the chat and it pops up a tool window
05:26 Hirato_ oh... /mobf
05:26 topcyde under the settings tab
05:26 Hirato_ I can't click any of the tabs
05:27 topcyde oh crap! theres a cow floating in the air!!!
05:27 Hirato_ oh... I see..
05:27 Hirato_ all the debug crap is was spammnig was blocking my clicks
05:27 * Hirato_ is not amused
05:28 VanessaE hide the chat
05:28 VanessaE this happens to lots of people using Unified Inventory too
05:28 VanessaE topcyde: don't stand under it or "oh crap!" is exactly what you'll get!! :D
05:28 topcyde HAHA!
05:29 topcyde it's actyally a deer now that I waled over to it. and it landed
05:29 topcyde walked
05:30 Hirato_ so how do I turn off the mod's bitching?
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05:31 topcyde uncheg the mobf warnings?
05:32 Hirato_ they are unchecked?
05:32 Hirato_ hah cute, NPc traders
05:33 topcyde is it just spamming you with errors?
05:33 Hirato_ kind of
05:33 Hirato_ they all say error, so I guess that's exactly it
05:35 Hirato_ mobs spawned by mapgen this session: 2109, calling BS :o
05:35 topcyde I think thats just minetest not liking something in the mod. what V are you using?
05:35 Hirato_ current master
05:35 Hirato_ also usign the current master of mobf
05:35 Hirato_ assumnig it's sapier's mdo and he's still maintaining it
05:35 topcyde that's what I'm running too.
05:36 topcyde well I haven't pulled for minetest for a few weeks
05:37 topcyde well my mob spawn count says 0 but I'm looking at a herd of deer and several sheep hanging out
05:39 Hirato_ minetest says my version is 0.4.8-71-g38d1120-dirty
05:40 topcyde mine just shows 0.4.8
05:40 Hirato_ yeah wlel, thi sis a git revision :P
05:40 topcyde actually now that I think of it I backported mine from the Debian repository for Unstable back into stable
05:41 topcyde but the mod I just pulled from git about 2hours ago
05:42 Hirato_ can't help but wonder if thre's to omany active blocks or something, haha
05:44 topcyde what errors are you getting
05:45 Hirato_ al lof it whines about processign taking too long
05:46 topcyde hhmm... I seem to think there was a time variable in on of the files in the spawn_algorithms folder
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09:14 JamesTait Good morning all; happy Maple Syrup Day! :-D
09:15 VanessaE hi
09:17 JamesTait Hi VanessaE! :)
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10:19 Exio4 I don't like the idea of a 3x3 workbench and a 2x2 in-inventory
10:19 VanessaE me neither.
10:19 Exio4 but 4x4 or 5x5 are good (imo)
10:19 VanessaE yes
10:20 VanessaE better to have 4x4/5x5 and have the 2x2/3x3 divide come with them as a side effect than to not have them at all, if that's how it has to be
10:20 VanessaE though better to have an in-built 3x3, with separate 4x4/5x5 tables.
10:21 Exio4 yeah
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10:22 Exio4 - which leads to dependency hell, which I am sure we all have not-so-fond memories of.
10:23 Exio4 we need to port apt-get to minetest!
10:23 Exio4 or even better, emerge!
10:23 Hirato apt-get mod
10:23 Hirato pacman's the shit, mate!
10:23 VanessaE Exio4: yep.
10:23 Hirato wakka wakka makepkg minetest-git
10:23 VanessaE which is what I believe I said on -dev rather clearly, and alluded to in the github issue
10:25 Hirato I agree that the inventory should stay 3x3 and larger recipes be on tables
10:26 VanessaE please both of you, write your opinions in the github issue.  (sorry Taoki :)  )
10:26 Hirato issue no?
10:26 VanessaE um
10:26 VanessaE you would ask
10:26 Hirato no as in humber
10:26 VanessaE https://github.com/minetest/minetest_game/pull/232
10:27 Exio4 nhttps://forum.minetest.net/vie​wtopic.php?pid=122250#p122250 what the fuck is this
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10:29 Exio4 I've just been lucky enough to avoid the need for a workbench in my mods, but I fear my own luck will run out soon in this regard.
10:29 Exio4 don't you make your own items?
10:29 Exio4 btw, have any one of you used FTB in minecraft?
10:29 Hirato FTB?
10:30 VanessaE I don't have or play minecraft.
10:30 VanessaE make my own items?  eh?
10:30 VanessaE you mean as in modding?
10:30 Exio4 for making an low-voltage array cell you need to craft 16 chips, and then craft other shit with them, and etc
10:30 Exio4 register_item/node :P
10:30 VanessaE oh yeah
10:30 VanessaE indeed so
10:30 VanessaE what I meant by that line is I've been very careful with my recipes
10:31 VanessaE I've managed to avoid any unresolvable collisions
10:31 VanessaE but sooner or later I'm gonna end up making some nonsensical or ridiculously complex crafting chain because of the 3x3 limit
10:32 VanessaE there's only so many ways you can arrange a 3x3 grid full of cobble, wood, etc and get different items from it, and have those arrangements actually MEAN something.
10:32 Exio4 obviously
10:32 VanessaE imagine this:
10:32 Exio4 but if you do it in the 'complex-mod ways' you first craft a cobble with some-block-from-your-mod and so on
10:32 VanessaE three marble blocks across the top of the grid, and two sticks down the center.
10:32 VanessaE What did I just craft?
10:33 blubblubb VanessaE: just construct meanings for them
10:33 Exio4 pickaxe? :D
10:33 VanessaE right.
10:33 blubblubb lazy way = combine words from dictionary
10:33 VanessaE but what if I wanted to craft a center stud marble-topped table with a wooden stand? :)
10:34 VanessaE I'd have to construct the table top first, then construct the stand/legs, then combine the two
10:34 VanessaE three steps instead of one
10:34 Exio4 yeah, that is what i trying to say :P
10:34 Hirato I think I prefer terraria crafting :P
10:34 VanessaE ok, that's a badly contrived example
10:34 Hirato insert items, receive bacon^W pickaxe
10:34 Exio4 how is it Hirato?
10:35 VanessaE a better one is one I ran into a while back...
10:35 Exio4 lol
10:35 VanessaE four wooden blocks in a square makes what?
10:35 Exio4 multiple crafting results
10:35 Exio4 VanessaE: woodblock
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10:36 VanessaE exactly my point.
10:36 VanessaE it makes several things because it's such a simplistic recipe
10:36 VanessaE but the thing it makes needs very little
10:36 Exio4 can anyone explain https://forum.minetest.net/vie​wtopic.php?pid=122250#p122250 btw
10:36 VanessaE Exio4: butthurt.
10:37 VanessaE :)
10:37 VanessaE nuff said? :)
10:37 Exio4 haha
10:38 Exio4 SOOO, if anyone wants to preach upgrades to me, and they don't have to use a dictionary or go read 35 years of history in order to know what I'm talking about, by all means do, I'm all ears.
10:38 Exio4 that is like "I'm your new god, bitch, and deal with it!"
10:38 Hirato "There's a job waiting for you at Microsoft." - I lol'd
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10:39 Exio4 we're fucking volunteers, that are here because we think minetest is awesome
10:39 Exio4 also, 0.4.7 was released with fixes and shit
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10:43 Exio4 Minetech
10:43 Exio4 sounds like a good name for a futurist game
10:43 berome left #minetest
10:43 Exio4 btw, tried the zombie-game for android
10:43 Exio4 it is fucking slow :)
10:47 VanessaE blame Dan
10:47 VanessaE if you can find him
10:48 VanessaE Dan "I'm too much of a hothead and can't be bothered to fix a copy&paste error so I'll pull a jordan4ibanez" Duncombe
10:48 VanessaE he did that game, borrowed the mobs models from simple mobs
10:49 Exio4 a jordan4ibanez = 100 blank posts?
10:49 VanessaE yep
10:50 VanessaE dan tried to do that but got banned before succeeding.
10:51 VanessaE tried to delete his projects but we saved them, also.
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10:52 Exio4 aww
10:52 Exio4 i'm still new member
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10:53 Exio4 VanessaE: how do you become a "member"? :P
10:54 VanessaE beats me.  time?
10:54 Exio4 Registered: 2012-12-23
10:54 VanessaE number of posts?
10:54 Exio4 that probably
10:54 Exio4 wait, nearly a year?
10:54 diemartin Exio4, 10 posts
10:54 Exio4 wooo
10:55 Exio4 i need still need more postz then :P
10:55 Exio4 brb making 15 SLOC mods and releasing them
10:56 Hirato lol, "and this same army of self-important new blood that knew so little they didn't even know what they didn't know,"
10:56 Hirato You don't even know what you don't know
10:57 Exio4 Hey, you know everything don't you?
10:57 Hirato nescio quid etiam nescio
10:58 Hirato I wonder where he hangs out
10:59 Hirato .... nah... he's far too thin skinned for any of the place I know where "You don't even know what you don't know" became a meme
11:00 Hirato he did get the error code c0000005, so you know it's a driver issue
11:07 xyz|imaginary minetest-classic is being rewritten into C
11:07 Hirato lol
11:08 xyz|imaginary from scratch
11:08 Hirato hah, then it might be worth keeping an eye on
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11:17 Exio4 homemade pizza ftw
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11:32 Exio4 i crashed when playing MT-classic :(
11:32 Exio4 and also everything is weird
11:42 Hirato I kind of do wish they'd build on minetest_game a bit more
11:44 VanessaE They don't want to
11:44 VanessaE the idea is to keep mt_game fairly basic and simple.
11:45 Hirato isn't that the idea behind the testign game?
11:45 Hirato if that's the case, why even have the distinction?
11:45 VanessaE minimal is for engine development purposes only
11:45 VanessaE literally for testing stuff not related to actually playing Minetest
11:48 Exio4 i wonder why games do this to me
11:48 Exio4 >runs w/ release build, crashes EVERY time i press the "Respawn" button
11:48 Exio4 >runs w/ debug build, doesn't crash
11:49 VanessaE haha
11:50 zash best kind of bug
11:51 Exio4 i've died 25 times so far, didn't crash
11:53 VanessaE I wonder if the old double-trampoline client crasher bug still exists ;)
11:54 Exio4 it shouldn't?
11:55 VanessaE ideally :)
11:56 Exio4 imo other 'fix' that we should have is limit the coords of objects to the 'inside map'
11:56 VanessaE a long while ago, it used to be that if you put two trampolines about 3m apart, one above the other, set both to their maximum power, and them got between them and jumped, the resulting velocity would crash your client and perhaps catapult you off into neverland (+/- inf coordinates)
11:56 Exio4 do you remember who added the speed cap for that?
11:56 VanessaE sapier did I think
11:56 VanessaE he or kahrl... I don't recall for sure
11:57 thexyz some people just want our fun to be gone
11:57 VanessaE so, there was The Client Crasher Booth on my old Creative server before the map reset that exploited that bug :D
11:57 VanessaE thexyz: eh?
11:57 Exio4 VanessaE: https://github.com/minetest/minetest/commi​t/6b8435cf8c92b0d6e2988a7c5034148bd74d387b ?
11:58 VanessaE ah, heh that might have been it hahaha
11:58 VanessaE told you before my memory is shit :D
11:59 VanessaE guess I forgot :)
11:59 thexyz well moving with inf speed is fun isn't it?
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12:00 Exio4 VanessaE: do you want to know where i got a nice crash in mt-classic right now?
12:00 VanessaE Exio4: but, that's why I said "I wonder if"... as in "I don't remember if that ever got fixed"
12:00 thexyz at least limit it to C if you're too lazy to implement proper physics
12:00 Exio4 #8  collisionMoveSimple (map=map@entry=0x23a7610, pos_max_d=pos_max_d@entry=1, box_0=..., stepheight=2, dtime=dtime@entry=0.00291219447, pos_f=..., speed_f=..., accel_f=...) at
12:00 Exio4 (minetest-classic)
12:00 VanessaE *looks at thexyz* ...  the sarcasm is strong with this one
12:01 thexyz Hirato: no one knows what to do with mt game
12:01 VanessaE Exio4: heh..  lemme guess, the same basic code? :)
12:01 Exio4 i never looked at mt-classic code
12:01 thexyz and if someone suggests something then pa says "its shit" or "I dont like it"
12:02 VanessaE thexyz: you forgot "not voxely enough"
12:02 blubblubb I kinda want minetest to look more dungeon keeper-y
12:06 iqualfragile VanessaE: nah, i think he created pilztest for that reason
12:06 VanessaE yup
12:06 iqualfragile blubblubb: your best bet would be to create a dungeon_keeper_game
12:07 blubblubb I'm thinking more using a vertex shader to perturb the edges of blocks slightly
12:07 blubblubb so they look all scraggly
12:07 iqualfragile i think that would be possible
12:07 blubblubb ye
12:07 iqualfragile but i am not sure if mods can acomplish that
12:08 blubblubb I'll have to fork the client then
12:09 thexyz that's ok make sure to send the patch then
12:09 iqualfragile not realy, first check if its really impossible to add shaders from within mods
12:09 blubblubb either way it requires time
12:09 iqualfragile and if it is you can still create the shader and send it to the devs to merge into the default branch
12:09 blubblubb I should play some more before deciding to put *effort* into this
12:10 Exio4 the main developers rarely play
12:10 iqualfragile well, thats up to you, i just tell you what the most logical steps would be
12:10 iqualfragile Exio4: yep, looks like it
12:11 iqualfragile is there some way to ban Guest*
12:11 thexyz yes there's a mod
12:11 iqualfragile or maybe it would be smarter to add a "yo, stupid, yo did'nt choose a nickname yet"
12:11 iqualfragile dialog to minetet
12:11 iqualfragile s/tet/test
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12:17 Megaf #define PERIODOFDAY=MORNING/AFTERNOON/EVENING
12:17 Megaf Good $PERIODOFDAY all
12:18 VanessaE hi
12:18 * Exio4 rewrites Megaf in Pascal
12:19 * iqualfragile kills Exio4 for using antique languages
12:20 Exio4 antique?
12:20 * Megaf waits for PASCAL version
12:20 * Exio4 takes his COBOL Bazooka
12:21 Hirato thexyz: throw loverslab at it, that'll fix it
12:22 VanessaE period = .byte "Morning",0,"Afternoon",0,"Evening",0 :  LDX #0: loop1 LDA period,X: PHA: JSR $FFD2: PLA: BEQ loop1: RTS
12:22 VanessaE there, there's your antique language :)
12:22 VanessaE (adjust the initial LDX to set the correct period :) )
12:23 thexyz well not like pascal is bad
12:23 blubblubb ooh, 6502
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12:23 iqualfragile thexyz: pascal _is_bad
12:23 thexyz it's only bad if you use it for anything other than teaching to program
12:23 VanessaE blubblubb: yup :)
12:23 thexyz but that's not pascal's fault
12:23 iqualfragile even for that its kind of wrong because it does not have a clear concept
12:24 thexyz what concept do you need
12:24 iqualfragile object orientation was just kind of thrown in, because every other language has it
12:24 thexyz you want to make kids interested in that shit
12:24 iqualfragile thexyz: then use python, thats a lot better for this purpose
12:25 Exio4 python is shit
12:25 Exio4 THAT language is shit
12:25 iqualfragile Exio4: stfu
12:25 thexyz writeln('hello world'); and their rad ide is the best thing ever for this
12:25 VanessaE aw shit, that shoulda been a BNE at the end.  I need to brush up on my dead languages a bit :)
12:25 Exio4 also, OOP for learning?
12:25 iqualfragile Exio4: in germany that how its done
12:25 thexyz you just throw some buttons on a form and that's it
12:25 Exio4 are you trying to make the guys commit suicide?
12:25 VanessaE (and lose the = sign).   damn it's been too long.
12:25 iqualfragile Exio4: we do not commit suicide around here that often
12:26 VanessaE iqualfragile: "that often" ?  hah
12:26 iqualfragile thexyz: yes, that is indeed true, i guess
12:26 thexyz you won't get kids attention by explaining how printf handles its arguments
12:26 VanessaE who was the last, and when? :)
12:26 thexyz and python is too high level i think
12:26 iqualfragile VanessaE: iirc the suicide rates in germany are not _that_ high
12:26 Exio4 python is too high level and uses OOP
12:26 thexyz although i know someplace where they have switched to it
12:26 Exio4 OOP for learning basic shit?
12:26 thexyz (they teach algorithms there)
12:26 iqualfragile Exio4: yes, it uses it, but just just optionally
12:26 VanessaE oh you meant real ones.  thought you were kidding e.g. MT suicides or something
12:27 thexyz python doesn't use oop a programmer does
12:27 sfan5 meow
12:27 sfan5 hi everyone
12:27 VanessaE hi
12:27 Exio4 true, python doesn't even support private methods ;)
12:27 thexyz shot's so hard to understand
12:27 iqualfragile thexyz: no, java uses oop, no matter what
12:27 thexyz sfan5: have you rewritten minetest yet?
12:27 iqualfragile Exio4: yes, and their reasoning supporting that is great
12:27 Exio4 java is good, i've used it to torture people
12:27 thexyz iqualfragile: we were talking about python lol
12:28 Exio4 what is python, i thought we were talking about C++!!!\
12:28 Megaf I like weechat, lol http://en.zimagez.com/zimage/weechatscreenshot.php
12:28 iqualfragile thexyz: you can just fire up python and enter your programm line by line and instantly see the results
12:28 sfan5 thexyz: no, I had to do homework yesterday
12:28 Exio4 same with lua
12:28 thexyz and?
12:28 Exio4 and with lisp
12:28 Exio4 and any REPL
12:28 iqualfragile thexyz: they do teach some algorythms here, too, but oop usually comes first
12:29 Exio4 OOP is the new goto
12:29 thexyz iqualfragile: what kind of algorithms?
12:29 Exio4 because it is fucking abused and makes shitty code
12:29 Exio4 i guess i can't explain it better
12:29 thexyz lol
12:29 iqualfragile sorting, searching, that finding paths in graphs
12:29 sfan5 since 03:00 there was no game on the hunger games server, but it's cpu usage is about 95% all the time
12:29 anunakki joined #minetest
12:30 sfan5 game -> finished round of HG
12:30 Megaf ShadowNinja: I'd like to help fixing the world crating problem, how can I help you minetest people to fix that?
12:30 Exio4 it can make good code though, like goto too!
12:30 iqualfragile Exio4: yes, indee, i am not a huge fan of oop myself because its overused
12:30 thexyz oop is bad then?
12:30 thexyz iqualfragile: ah right similar here
12:30 iqualfragile no, its not
12:30 Megaf !define oop
12:30 Exio4 object oriented programming
12:30 Exio4 i'm a good bot :D
12:30 Megaf like C++?
12:30 iqualfragile but its overused, you do not need oop for your crappy hello world or whatever
12:31 Megaf iqualfragile: indeed
12:31 iqualfragile thats why i like python, you can just add oo when you think you need to
12:31 Exio4 take this course! https://www.coursera.org/course/proglang
12:31 Exio4 after it you will like racket and SML!
12:31 Megaf I'm supposed to be good at C++
12:32 Exio4 noone can be good at C++
12:32 thexyz data structures (treap, segment trees), sorting (qsort, merge sort, heapsort), graphs (dijkstra, bfs, dfs) are basic things
12:32 Megaf sinse I took some Computer Engineering course
12:32 thexyz well maybe no treap
12:32 iqualfragile lets think back
12:33 iqualfragile he had all the basic data structures obviously, lists queues, stacks, priority queues, rings and all that shit
12:34 iqualfragile then trees, binary trees, avl-trees ( i am not sure if thats translated correctly, those trees you allways keep balanced)
12:34 iqualfragile and (optionaly directed and weighted) graphs
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12:35 iqualfragile then for algorythms we had all the basic sort algos like insertion selection and bublesort
12:35 Hirato Exio4: I'd argue OOP producing shitty code is more the result of Java and design patterns :p
12:35 ImQ009 joined #minetest
12:35 Hirato the ultimate meta anti-pattern
12:35 sfan5 wow what a nice screenshot https://forum.minetest.net/vie​wtopic.php?pid=122273#p122273
12:36 Exio4 those are nice examples of OOP code
12:36 iqualfragile and quicksort and mergesort and radixsort, we did not learn about heapsort iirc
12:36 Exio4 Design Patterns...
12:36 iqualfragile on graphs whe had some algos to find a minimal spanning tree and dijkstra obviously
12:37 Hirato Exio4: design patterns aren't bad by themselves, programmers just kind of try to apply as many of them as possible
12:38 Hirato should make a tool to render an isometric map of a minetest world
12:38 iqualfragile and we also learned about languages and statemachines
12:38 iqualfragile yeah, that kinda summarizes it
12:38 iqualfragile oh, forgot databases
12:39 iqualfragile database design and sql
12:39 iqualfragile yep
12:39 sfan5 Hirato: it shouldn't be too hard to modify the minetest client to do that
12:39 Hirato sfan5: lol @ your massive screenshot
12:40 sfan5 8K FTW
12:40 Hirato sfan5: I bet you didn't even use anti-aliasing :o
12:40 sfan5 I did IIRC
12:41 thexyz iqualfragile: that cool but there's more cool magic in algorithms and computer science
12:41 sfan5 anyway.. heres the code that renders the world: https://github.com/sfan5/minetest/commit/f​d1adb9040947cbe7006caee2b83febd02ca2047#di​ff-18513665750ef5adf42b5ec29e14162eR1992
12:41 sfan5 just change the camera angle before
12:41 sfan5 then remove some things and add command line options
12:41 iqualfragile thexyz: i know, i am stuidiing computer sience atm
12:41 thexyz good
12:42 thexyz Hirato: i started something like this but quickly got bored, it's called onomatopeia
12:43 thexyz onomatopoeia
12:43 thexyz shit
12:43 thexyz such hard name
12:43 Exio4 good name eh
12:44 iqualfragile thexyz: yeah, it would be great if that development would be continued
12:44 thexyz should rewrite it one more time
12:44 thexyz didn't know much python back then
12:45 iqualfragile it would be great if you could target pypy but that might be impossible as pypy does not support all modules
12:47 iqualfragile it would be great if you could kind of get tiles to match with mapblocks
12:47 iqualfragile that way one could ultimately have a mod which notifies the renderer of mapchanges and cause it to rerender that tile
12:47 q66 joined #minetest
12:48 iqualfragile (and rebuild all the lower resolution tiles its contained in)
12:48 iqualfragile gtg
12:50 bas080 joined #minetest
12:50 thexyz yes well that's not that hard
12:50 thexyz just apply some math
12:51 whirm joined #minetest
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12:52 Hirato actually, that's not a bad idea
12:52 Hirato render far away blocks at a lower framerate
12:53 Hirato that can be throttled at the current performance
13:00 thexyz also I dropped coding it because there was some tool which used minetest engine to draw maps
13:00 thexyz which I think is way more cool
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13:15 arsdragonfly1 hey folks
13:15 VanessaE hi
13:16 VanessaE joinflood much, ars? :)
13:17 arsdragonfly1 not if I could disable the auto-connect feature of my client
13:17 VanessaE ah
13:17 arsdragonfly1 this mobile network is getting on my nerves
13:18 Hirato half of those were you quitting your client :P
13:18 arsdragonfly1 about that workbench pull request: has anyone come up with the idea of a fully scalable workbench?
13:19 arsdragonfly1 e.g. detect if all the adjacent workbenches are placed in a rectangular pattern, then show the corresponding formspec
13:21 arsdragonfly1 sorry about the join flood; i'll consider changing the client :-(
13:25 VanessaE bbl
13:25 Hirato I'll compromise, if he adds 3x3, 4x4, 5x5, etc, benches
13:31 MRX joined #minetest
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13:38 Megaf sfan5: thexyz: ShadowNinja: Well, I found a work around for the minestestserver not creating a new world
13:38 Megaf enter the minetest directory, create a folder worlds and subfolder world, like mkdir -p worlds/world
13:39 Megaf create an empty rollback.txt file there, like touch world/worlds/rollback.txt
13:39 Megaf then it will work
13:39 Megaf VanessaE: Are you there?
13:40 VanessaE yes
13:40 Exio4 she is always here
13:40 Exio4 maybe just stalking us
13:40 VanessaE rollback.txt????
13:40 VanessaE but that's....er
13:40 VanessaE we don't use that anymore
13:40 VanessaE server uses sqlite for rollback now
13:41 arsdragonfly1 joined #minetest
13:46 VanessaE bbl
13:46 zat joined #minetest
13:47 thexyz yes we don't
13:47 thexyz and apparently someone derped in migration code?
13:52 arsdragonfly joined #minetest
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13:55 Taoki Hi. How do you clear an inventory of items in Lua API?
13:55 Exio4 set the inventory to {}
13:56 Taoki What's the exact function for that?
13:57 * Exio4 doesn't know :P
14:05 q66 joined #minetest
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14:17 kaeza Taoki, inv:set_list("foo", {})
14:17 Taoki Thanks
14:19 * kaeza should test #232
14:22 Megaf joined #minetest
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14:26 zsoltisawesome joined #minetest
14:27 zsoltisawesome Hello!
14:30 diemartin joined #minetest
14:35 zsoltisawesome joined #minetest
14:35 zsoltisawesome hi all
14:57 arsdragonfly joined #minetest
14:57 zsoltisawesome hi
14:59 Leoneof joined #minetest
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15:14 Taoki kaeza: Oh... you're diemartin? There seems to be a small problem with the inventory movement code from yesterday... I found out what
15:14 Taoki Apparently, item stacks aren't moved if a stack of that type of item doesn't exist in the target inventory
15:14 Taoki I'm not sure why, as this doesn't seem to always happen but rather randomly
15:15 Taoki If anyone wants to test what I'm using it for (workbench for minetest_game), https://github.com/minetest/minetest_game/pull/232
15:15 MRX left #minetest
15:16 Exio4 ohshit
15:21 zsoltisawesome what
15:22 zsoltisawesome well then
15:25 z3ld4k joined #minetest
15:25 z3ld4k Man...
15:25 z3ld4k If someone had told me about minetest before...
15:26 Exio4 what could have happened?
15:26 * Exio4 gives z3ld4k a release build of minetest
15:27 z3ld4k Exio4, I would have quit Minecraft instantanly
15:27 * zsoltisawesome thinks that z3ld4k it totally right
15:27 zsoltisawesome *is
15:28 z3ld4k Exio4, 20 minutes ago I thought minecraft was the first of it's type
15:28 z3ld4k I was so wrong...
15:28 Exio4 it somewhat was the first game that made a million with a voxel world wasn't it
15:28 Exio4 million USD*
15:29 z3ld4k Exio4, it seems it was the first that spend some money on marketing
15:29 z3ld4k error when compiling... ok it's normal, let's seee
15:29 Exio4 what error?
15:29 z3ld4k Exio4, "cannot find -lGLESv2" I'm on gentoo
15:30 Exio4 ehm
15:31 Exio4 i guess you can comment the CMake line for that, it seems that is.. bugged
15:31 z3ld4k Exio4, it seems this is a library that's missing
15:31 Exio4 https://github.com/minetest/minetest/issues/1051
15:31 Exio4 if you mix gles + gl you will get that ^^
15:31 z3ld4k Exio4, thanks man
15:31 kaeza yay moar globals
15:33 kaeza Taoki, in `mods/default/functions.lua', `craft_resize' and `move_items' are global; they should be put into `default' table, or moved to builtin and put in `minetest' table
15:33 zsoltisawesome anyone have compiled 0.4.8 for Ubuntu 64?
15:33 z3ld4k Exio4, I'm lucky because I enabled ccahe, so now It goes very fast...
15:34 z3ld4k at the same point...
15:34 kaeza <-- working on getting move_items to actually work :P
15:34 Exio4 zsoltisawesome: i've it compiled here for debian sid (64b) :D
15:34 Exio4 z3ld4k: distcc and setup your compile farm
15:35 * Exio4 will setup a six-cpu-small-compiling-farm with celerons and semprons soonish :P
15:36 z3ld4k Exio4, maybe I get some rasp's to do the jobs, but they're arm so...
15:37 Exio4 what cpu do you haz right now?
15:37 Exio4 i have gentoo in my TODO list since i got this pc
15:37 Exio4 i've used it before on my netbook
15:38 Exio4 wow many email notification! email very never show on site, hush hush pass details naughty puppies
15:38 z3ld4k Exio4, i5 second generation
15:38 Exio4 very freeplay, much one-click register
15:38 Exio4 many profit, wow
15:38 Exio4 hahaha dogecoin is funny
15:38 Exio4 z3ld4k: i5 2xxx? :P what is the xxx?
15:38 * Exio4 is using an x6 6100
15:39 z3ld4k Exio4, worked, let's see if it run
15:39 zsoltisawesome Exio4: do you think it would work on Ubuntu 64?
15:39 z3ld4k Exio4, 24xx I don't remember well
15:39 Exio4 zsoltisawesome: you could compile it by yourself :P
15:39 Exio4 z3ld4k: grep processor /proc/cpuinfo :P
15:40 z3ld4k Exio4, not root ;'(
15:40 z3ld4k Exio4, have to re-login, what I second
15:40 zsoltisawesome i suck at commpiling
15:40 Exio4 you don't need root to look at that...
15:40 Exio4 zsoltisawesome: hm, use calinou's oneliner?
15:41 kaeza Taoki, http://pastebin.com/SgA2fbvg
15:41 zsoltisawesome where?
15:42 arsdragonfly1 joined #minetest
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15:44 ShadowNinja Megaf: Ah, I guess the worlds directory isn't created, only the world one, or the rollback manager is created too soon.
15:44 zeldak joined #minetest
15:44 zsoltisawesome nvm, im just gonna use the debs from launchpad
15:44 zeldak 0.0
15:44 zeldak Man this is so fucking fast
15:44 zeldak Exio4, 0.0
15:44 zeldak Exio4, man, this is mounstrouly fast
15:44 Exio4 wut?
15:45 Exio4 what is so fast?
15:45 zeldak Exio4, minetest
15:45 Hirato lolwut?
15:45 Hirato impossibru
15:45 Exio4 yeah
15:45 Exio4 are you sure you aren't high?
15:45 Exio4 ehm
15:45 Hirato what custom patches adn witchraft are you using
15:46 zeldak joined #minetest
15:46 zeldak I'm impressed, really, good job
15:47 Exio4 [12:45:55] <Exio4> are you sure you aren't high?
15:47 Hirato what custom patches and witchcraft are you using!?
15:47 Exio4 minetest being fast?
15:47 zeldak Exio4, yes, fast fast fast
15:47 zeldak compared to minecraft
15:47 zeldak sure, minecraft is more advanced in some ways but
15:47 zeldak is this C++?
15:48 Exio4 yes
15:48 zeldak Well mistery solved... uhehuehuheueh
15:48 Exio4 C++ and Lua
15:48 zeldak Exio4, if it was C it'll be more fast, but also impossible to devel
15:48 Exio4 the code isn't that polished anyway
15:48 Exio4 it uses a lot of shit that could be improved a hell lot
15:48 kaeza >impossible to devel
15:48 kaeza lol
15:48 leo_rockway joined #minetest
15:48 Exio4 and you haven't used 0.3.x
15:48 Exio4 yes, because OOP is the way to go
15:49 Exio4 C++ is used as a subset of C anyway, that is a good thing
15:49 Exio4 because no overused OOP :D
15:49 zeldak Exio4, anyway it's easier with Java but man, I'm really impressed
15:49 zeldak Exio4, you're developer?
15:49 Hirato I see we've similar ideas to ideal C++ usage, haha
15:49 Exio4 i don't actually develop anything on minetest
15:50 Exio4 i'm more like a troll that is half-of-the-time here and the other half, sleeping ;P
15:50 kaeza Exio4, yeah, because you suck
15:50 * kaeza flies away
15:50 Exio4 yes, i suck your mum's
15:50 Exio4 <unfinished phrase>
15:50 kaeza :<
15:50 zeldak Exio4, minecraft user 100% of my cpu, minetest just use about 34%
15:50 * Exio4 gives kaeza a hug and then backstabs him
15:51 Exio4 that is a bad thing anyway
15:51 * kaeza puts a Dungeon Master on Exio4's head
15:51 zeldak good work...
15:51 * Exio4 puts kaeza inside the Oracle JVM
15:51 kaeza http://nooooooooooooooo.com/
15:52 * Exio4 rewrites kaeza in java
15:52 Exio4 IT CAN'T BE WORSE
15:52 Exio4 \o/
15:52 kaeza actually, ♥ Java
15:53 zeldak Exio4, yes, it could, "write" in delphi
15:54 zeldak use delphi IDE and write in pascal
15:54 zeldak could be worse
15:55 zeldak Exio4, sounds, it needs a little more action sounds...
15:55 Exio4 ok kaeza
15:55 * sfan5 puts a kitten on Exio4's head
15:55 * Exio4 puts a sfan5 on kitten's head
15:55 Exio4 :D
15:56 Exio4 zeldak: yep
15:56 zeldak it's a thing not really hard I think
15:56 * sfan5 throws a kitten at Exio4
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16:01 zsoltisawesome !rainbow WHAT'S UP Y'ALL?!
16:01 MinetestBot W4HA7T'7S5 6UP7 Y'2A5LL?!
16:02 * sfan5 puts Derpy Hooves on zsoltisawesome's head
16:02 zeldak Is color's allowed here?
16:02 * zsoltisawesome cuddles Derpy Hooves
16:02 zeldak Are*
16:02 zsoltisawesome yes
16:02 zeldak man...
16:03 Exio4 just don't abuse them
16:03 zsoltisawesome ya...
16:03 zeldak Exio4 wel...
16:03 zeldak hehehe
16:03 Exio4 ,02e,12l,12p,10m,08a,13x,09e ,02-,13< ,07d,13e,11w,09o,06l,12l,04a ,06t,13',02n,03s,04i ,13s,11i,02h,07t
16:03 zsoltisawesome example
16:03 zsoltisawesome LOL
16:04 zsoltisawesome #nojustno
16:04 kaeza ˙ƃuoɹʍ ʇı ƃuıop ǝɹɐ noʎ :oıxƎ
16:04 rubenwardy joined #minetest
16:04 zsoltisawesome ooooooh
16:04 Exio4 lol kaeza
16:04 Exio4 /prism -reb this isn't allowed <- example
16:04 zsoltisawesome whats that do
16:05 rubenwardy I worked out an algorithm to make realistic sound (dampens through walls, refracts, etc) but then I realized that minetest does not support per person sounds :(
16:05 zsoltisawesome they should impliment that
16:06 kaeza rubenwardy, huh?
16:06 kaeza I thought it did
16:06 rubenwardy realistic sound, or per person sound, zsoltisawesome?
16:06 rubenwardy Does it? where?
16:06 zeldak rubenwardy, algorithm
16:06 zeldak ?
16:06 rubenwardy It does
16:06 rubenwardy !
16:07 rubenwardy https://github.com/minetest/minetes​t/blob/master/doc/lua_api.txt#L219
16:07 kaeza minetest.play_sound({..., object=xxx)
16:07 Megaf Hi all
16:07 kaeza +}
16:07 zeldak Lua...
16:07 rubenwardy Per person as in only one person can here it
16:07 kaeza or to_player :P
16:07 rubenwardy hear
16:07 professorfish joined #minetest
16:07 rubenwardy zeldak: !g algorithm
16:07 rubenwardy !g algorithm
16:07 MinetestBot rubenwardy: http://en.wikipedia.org/wiki/Algorithm
16:07 professorfish how do I connect to a server?
16:08 rubenwardy can Minetestbot to lmgtfu?
16:08 Megaf !g Megaf
16:08 MinetestBot Megaf: http://megaf.di.univaq.it/
16:08 rubenwardy can Minetestbot to lmgtfy?
16:08 Megaf not me
16:08 rubenwardy *do
16:08 harrison joined #minetest
16:08 zeldak rubenwardy, I know what it's but, never heard about algorithm for sounds
16:08 rubenwardy For programming
16:08 rubenwardy it is a code idea
16:08 rubenwardy bye all
16:08 professorfish left #minetest
16:08 rubenwardy will check log
16:08 rubenwardy !lmgtfy hi
16:09 rubenwardy ]meh
16:12 troller joined #minetest
16:12 arsdragonfly joined #minetest
16:13 harrison joined #minetest
16:15 proller joined #minetest
16:23 Megaf !up megaf.no-ip.info 30001
16:23 MinetestBot megaf.no-ip.info:30001 is up (859ms)
16:24 Megaf This server must be a total mess
16:24 proller joined #minetest
16:24 Megaf can anyone join there and take a screenshot for me?
16:24 zsoltisawesome joined #minetest
16:26 zsoltisawesome lol
16:27 MegafAtWork PS. I just hit ctrl C accidentally there
16:27 MegafAtWork but its up again
16:27 MegafAtWork zsoltisawesome: lol what?
16:27 MegafAtWork Hi proller
16:28 proller moo
16:29 zsoltisawesome MOOO
16:29 zsoltisawesome lol at MegafAtWork
16:35 Renoki joined #minetest
16:38 MegafAtWork !up minetest.megaf.info 30003
16:38 MinetestBot minetest.megaf.info:30003 seems to be down
16:39 MegafAtWork I cant believe this shit crashed again
16:39 MegafAtWork "Segmentation fault"
16:39 MegafAtWork worst type of crash
16:43 arsdragonfly1 joined #minetest
16:49 PilzAdam joined #minetest
16:49 PilzAdam Hello everyone!
16:49 MegafAtWork Hi PilzAdam
16:50 zsoltisawesome ...
16:50 MegafAtWork PilzAdam: I found a work around that problem of minetest server not creating a new world
16:50 PilzAdam you basically have to comment out one line
16:50 PilzAdam didnt I tell you about this?
16:51 MegafAtWork noÂpe
16:51 MegafAtWork nope*
16:51 zsoltisawesome no ape XD
16:51 MegafAtWork my work around consists of creating directory worlds/world and placing there an empty rollback.txt file
16:52 Jordach joined #minetest
16:52 * zsoltisawesome taps Jordach
16:52 Jordach fuck off.
16:52 * zsoltisawesome taps Jordach again
16:52 Jordach fuck off.
16:52 MegafAtWork me gets a rat trap and place it nearby zsoltisawesome condoms
16:53 * MegafAtWork gets a rat trap and place it nearby zsoltisawesome condoms
16:53 zsoltisawesome so me bodys not in a good mood today..
16:53 MegafAtWork zsoltisawesome: you are pretty annoying today
16:53 MegafAtWork Hi Jordach
16:53 * zsoltisawesome makes MegafAtWork take that back
16:54 PilzAdam wow
16:54 * PilzAdam taps Jordach
16:54 Jordach fuck off. fuck off. fuck off. fuck off. fuck off.
16:54 MegafAtWork lol
16:54 * PilzAdam taps Jordach
16:54 Jordach stfu
16:55 * zsoltisawesome taps PilzAdam
16:55 PilzAdam !tell Jordach  /me taps Jordach
16:55 MinetestBot PilzAdam: I'll pass that on when Jordach is around
16:55 PilzAdam >:-)
16:55 MegafAtWork Jordach: it will make me happy if you banned zsoltisawesome
16:55 Jordach__ nice try
16:55 PilzAdam !tell Jordach*  /me taps Jordach
16:55 MinetestBot PilzAdam: I'll pass that on when Jordach* is around
16:55 PilzAdam does this work? sfan5?
16:55 MegafAtWork !tell PilzAdam Test
16:55 MinetestBot MegafAtWork: I'll pass that on when PilzAdam is around
16:56 zsoltisawesome !tell zsoltisawesome HI!
16:56 sfan5 PilzAdam: no
16:56 MinetestBot zsoltisawesome: I'll pass that on when zsoltisawesome is around
16:56 zsoltisawesome lol
16:56 MegafAtWork !g plan grow in simulated microgravity
16:56 MinetestBot MegafAtWork: http://www.livescience.com/278​68-plant-sex-zero-gravity.html
16:56 sfan5 PilzAdam: you could try \x01ACTION\x01 taps Jord*ch
16:56 MegafAtWork !g plant grow in simulated microgravity
16:56 MinetestBot MegafAtWork: http://www.ncbi.nlm.nih.gov/pubmed/11540339
16:56 sfan5 >http://www.livescience.com/278​68-plant-sex-zero-gravity.html
16:56 sfan5 lol
16:57 MegafAtWork That one could do
16:57 * Jordach__ has had tea and is not grumpy
16:58 * zsoltisawesome insists that Jordach__ must take a nap
16:58 * sfan5 slaps MegafAtWork
16:58 sfan5 oop
16:58 sfan5 s
16:58 sfan5 sorry
16:58 * sfan5 taps zsoltisawesome
16:59 zsoltisawesome Exio4: do you have the page for the oneliner?
17:01 MegafAtWork It seems like I made a Guest* honeypot http://servers.minetest.net/
17:01 Jordach__ zsoltisawesome, i usually have ~3 sugars
17:01 MegafAtWork You can thank me later for freeing your server of Guests
17:01 MegafAtWork your servers*
17:02 Jordach__ MegafAtWork, it's like the SSH honeypot ;)
17:02 leo_rockway joined #minetest
17:02 * Jordach__ must fix template model...
17:03 * sfan5 taps MinetestBot
17:03 MegafAtWork !tell MinetestBot 1-0/0=3*7/0,5+1*2^9/2*(4+5)
17:03 MinetestBot MegafAtWork: I'll pass that on when MinetestBot is around
17:04 sfan5 MegafAtWork: what is that supposed to do?
17:05 SylvieLorxu joined #minetest
17:05 PilzAdam 0/0 :-(
17:06 MegafAtWork sfan5: End the world
17:06 zsoltisawesome lol
17:06 sfan5 !tell sfan5
17:06 MinetestBot sfan5: ...and text
17:06 sfan5 !tell sfan5 test
17:06 MinetestBot sfan5: I'll pass that on when sfan5 is around
17:06 sfan5 ok
17:06 sfan5 it should tell me now
17:06 sfan5 hm :-/
17:07 MegafAtWork see? luckly your bot is not working, so the world will not end
17:07 PilzAdam sfan5, she will tell you if she feels up to it? k?
17:07 PilzAdam s/?/,/
17:07 Jordach__ sfan5, i found out why my model has issues with bending the left arm
17:07 Jordach__ s/left/right
17:09 markveidemanis joined #minetest
17:09 markveidemanis joined #minetest
17:10 sfan5 test
17:10 MinetestBot sfan5: <sfan5> test
17:10 sfan5 hm
17:11 Exio4 zsoltisawesome: forum :P
17:11 FreeFull joined #minetest
17:13 zsoltisawesome WHERE
17:13 MinetestBot zsoltisawesome: <zsoltisawesome> HI!
17:13 zsoltisawesome lol
17:13 zsoltisawesome oh crap
17:18 MegafAtWork Can someplease PLEASE FIX THE BLOODY FUCKING DOOR???
17:18 MegafAtWork http://paste.debian.net/71430/
17:18 MegafAtWork 17:14:02: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: ...table/bin/../games/minetest​_game/mods/doors/init.lua:116: attempt to call field 'swap_node' (a nil value)
17:18 MegafAtWork thats on the 0.4 branch
17:19 Exio4 are you using the latest minetest-git
17:19 Exio4 +latest _game-git?
17:19 PilzAdam MegafAtWork, nope
17:19 MinetestBot PilzAdam: <MegafAtWork> Test
17:19 PilzAdam https://github.com/minetest/minetest_game​/blob/stable-0.4/mods/doors/init.lua#L116
17:20 PilzAdam its not the 0.4 branch
17:20 PilzAdam you use master
17:20 Jordach__ MegafAtWork, stop updating minetest_game
17:21 Jordach__ only use the stable with the stable
17:21 Jordach__ minetest_game should not be considered like a normal mod; where it needs to be updated
17:29 ShadowNinja PilzAdam: Regexs work with ShadowBot, but I doubt MinetestBot implements them.
17:29 ShadowNinja (And they're probably Python regexs)
17:31 zsoltisawesome who made MinetestBot?
17:33 ShadowNinja zsoltisawesome: sbp. sfan added custom modules.
17:33 zsoltisawesome cool
17:38 PilzAdam https://forum.minetest.net/vie​wtopic.php?pid=122312#p122312 "The Minetest"
17:38 Jordach__ lol
17:39 Jordach__ kiwiirc
17:42 Leoneof joined #minetest
17:51 zsoltisawesome joined #minetest
17:54 * Jordach__ nearly figured out a walking animation
17:55 Jousway joined #minetest
17:59 MegafAtWork Exio4: minetest game stable
18:00 MegafAtWork PilzAdam: its stable-0.4, the master wasnt having any issue
18:00 MegafAtWork well, I fixed it myself
18:00 MegafAtWork minetest@li677-246:~/Minetest/Megaf171213-Stable/bin$ mkdir ../games/minetest_game/disabled_mods
18:00 MegafAtWork minetest@li677-246:~/Minetest/Megaf171213-Stable/bin$ mv ../games/minetest_game/mods/doors ../games/minetest_game/disabled_mods/
18:00 PilzAdam MegafAtWork, your minetest_game is not stable-0.4
18:00 Exio4 fixed
18:00 Exio4 ok
18:00 PilzAdam you try to run minetest_game master on a minetest engine stable
18:01 MegafAtWork oh dear
18:01 MegafAtWork why does it have to be so hard? Cant it just work?
18:01 MegafAtWork I spend more time fixing and working around stuff than improving my server
18:02 ShadowNinja cd ~/Minetest/Megaf171213-Stable/games/minetest_game && git checkout stable-0.4
18:03 Calinou joined #minetest
18:05 MegafAtWork PilzAdam: I know whay I did, I got from stable branch
18:05 MegafAtWork ShadowNinja: PilzAdam: heres how I get the source and compile this
18:05 MegafAtWork http://paste.debian.net/71436/
18:06 MegafAtWork This one is better http://paste.debian.net/71438/
18:07 MegafAtWork feel free to make a new version of it
18:07 Leoneof joined #minetest
18:07 PilzAdam well you obviously dont have the stable 0.4 branch of minetest_game
18:07 PilzAdam https://github.com/minetest/minetest_game​/blob/stable-0.4/mods/doors/init.lua#L116
18:07 PilzAdam the error message you posted doesnt fit it
18:10 Warr1024 joined #minetest
18:10 MegafAtWork so, what branch should I use?
18:10 PilzAdam stable-0.4
18:10 MegafAtWork PilzAdam: and for server?
18:10 PilzAdam what?
18:12 ShadowNinja MegafAtWork: Same branch name.
18:12 MegafAtWork oh dear, I need to implement a new build system here
18:13 MegafAtWork Location: https://codeload.github.com/minetest/m​inetest_game/legacy.tar.gz/stable-0.4 [following]
18:13 MegafAtWork --2013-12-17 18:11:34--  https://codeload.github.com/minetest/m​inetest_game/legacy.tar.gz/stable-0.4
18:13 MegafAtWork thats stable
18:13 MegafAtWork Getting it right now
18:14 zsoltisawesome anyone have a oneliner for compiling MT 0.4.8 stable?
18:15 ShadowNinja zsoltisawesome: For Linux, yes.
18:15 Warr1024 it depends on your platform, but minimal is probably something like cmake . && make
18:16 ShadowNinja Warr1024: That doesn't include downloading and dependencies.
18:18 Warr1024 oh, in that case, sudo apt-get install minetest :-)
18:19 Warr1024 (maybe some kind soul will setup a PPA or something that keeps up-to-date with latest branches)
18:19 OldCoder joined #minetest
18:20 Mark_ joined #minetest
18:21 Taoki kaeza: Same issue
18:22 kaeza Taoki, how do you reproduce it?
18:22 Leoneof joined #minetest
18:24 Taoki kaeza: In my workbench patch. My test is: I add an item to the craft receipe in the inventory window (2 x 2 now), which is no longer present in the main inventory. I close the inventory window, then right-click a workbench. The item is then deleted instead of being moved
18:26 MegafAtWork did you noticed that non of the severs have a good uptime? http://servers.minetest.net/
18:26 MegafAtWork all of them crashes often
18:27 MegafAtWork My suggestion is, stop implementing new features
18:27 MegafAtWork no need to add more things
18:27 MegafAtWork focus in making it actually work...
18:28 Taoki MegafAtWork: I don't think servers having a bad uptime is due to new features. Though bug fixing is important too I agree
18:28 Taoki New features are also important IMO
18:28 Jordach__ Taoki, tell that to #blendercoders
18:28 MegafAtWork Yes they are, but it seems like devs are puting more time in features than bug fixing
18:29 Warr1024 not everyone leaves their servers up 24/7.
18:29 * Jordach__ considers building again
18:29 Warr1024 for instance, mine (not publicly listed) shuts down for about 20 seconds at 5:00AM UTC-0500 each day.
18:29 Jordach__ but blender be rendering :P
18:30 Warr1024 it's the cheapest way to ensure that the database is closed and not being modified, for taking a backup snapshot.
18:30 * Jordach__ had a good script for this a while back
18:30 markveidemanis joined #minetest
18:30 zsoltisawesome ShadowNinja: can i haz it?
18:30 Jordach__ it created a overview map, backed up the map, and deleted the old one, did some cleaning
18:31 Jordach__ (if the server OOM'ed, then it would run)
18:34 Leoneof joined #minetest
18:36 zsoltisawesome i have been reminded how much i hate mediafire
18:37 Jordach__ there's nothing wrong with it for me
18:37 zsoltisawesome too many ads
18:37 Jordach__ i happen to have 50GB space ;)
18:37 Jordach__ and ADBLOCK+
18:37 PilzAdam the links are not wget-able
18:38 Jordach__ fuck wget
18:38 Jordach__ mods should be on github
18:38 zsoltisawesome fuck YOU
18:38 PilzAdam fuck underscores
18:38 zsoltisawesome lol
18:38 Jordach__ and?
18:39 Warr1024 github and/or gitorious.
18:40 MegafAtWork 50 min to go home
18:40 MegafAtWork =)
18:43 Jordach__ http://mg.viewskew.com/u/jordach​/m/prototype-walking-animation/
18:43 Jordach__ Taoki, ^
18:43 Taoki Jordach__: Nice :)
18:43 kaeza Taoki, umm...
18:44 kaeza minetest.show_formspec() is subject to lag
18:44 PilzAdam Jordach__, I like how you dont try to be realistic with that animation :-p
18:44 Taoki kaeza: The command to move inventory is triggered separately. Although showing the formspec might be delayed at times
18:44 Jordach__ PilzAdam, i'm learning animation, (i do happen to be a perfectionist when it comes to fluid motion)
18:44 Taoki kaeza: I can't set a formspec on the workbench item itself because I can't have an on_rightclick event
18:45 Jordach__ and that's not even fluid yet
18:46 Leoneof hello, why i'm here?
18:47 Jordach__ because you joined the channel :P
18:47 Leoneof :D
18:47 Leoneof specing: why you are here?
18:48 twoelk joined #minetest
18:48 NekoGloop joined #minetest
18:48 * sfan5 puts a kitten on NekoGloop's head
18:50 * NekoGloop throws the kitten at sfan5
18:51 khor joined #minetest
18:51 * sfan5 taps NekoGloop
18:52 NekoGloop left #minetest
18:53 sfan5 D-:
18:54 * MegafAtWork throws PilzAdam at sfan5
18:54 MegafAtWork lol
18:54 * sfan5 throws a kitten at MegafAtWork
18:54 PilzAdam MegafAtWork, you are doing it wrong
18:54 * sfan5 puts a pony on PilzAdam's head
18:55 PilzAdam PilzAdam.setTarget("sfan5"); PilzAdam.setMode("deadly"); PilzAdam.throw();
18:55 * MegafAtWork catches the kitten and places behind a rat newarby a sheep
18:55 * sfan5 catches PilzAdam and puts him into the freezer
18:55 MegafAtWork oh dear
18:56 * MegafAtWork hands PilzAdam a coat
18:56 * sfan5 unplugs the freezer
18:57 Leoneof joined #minetest
18:57 MegafAtWork PilzAdam: your move
18:58 * sfan5 moves PilzAdam
18:59 * Jordach__ moves sfan5
18:59 * sfan5 puts Rainbow Dash on Jordach__'s head
19:03 leo_rockway joined #minetest
19:04 anunakki joined #minetest
19:04 Leoneof joined #minetest
19:11 Jordach__ and i'm sitting here waiting for minetest to rebuild
19:11 Jordach__ fun
19:12 Exio4 wait a minute
19:12 Exio4 and profit
19:12 Jordach__ yes argie
19:14 Hirato protip, ccache
19:16 Leoneof joined #minetest
19:18 * zsoltisawesome takes Rainbow Dash from Jordach__
19:18 Jordach__ meh
19:19 OldCoder joined #minetest
19:19 * zsoltisawesome throws a pebble covered in slime at Jordach__
19:19 Jordach__ meh
19:19 * zsoltisawesome makes Jordach__'s build fail
19:19 Jordach__ build succeeded
19:19 zsoltisawesome :(
19:20 * zsoltisawesome is heart-broken
19:20 * zsoltisawesome throws a freezer at PilzAdam
19:20 * MegafAtWork throws a new heart at zsoltisawesome
19:20 Jordach__ don't give PilzAdam the cold shoulder
19:21 zsoltisawesome lol
19:21 * zsoltisawesome catches it
19:21 MegafAtWork how would you throw a freeze at PilzAdam if he is actually inside it?
19:21 * zsoltisawesome starts to hum loudly
19:21 proller joined #minetest
19:21 Jordach__ >inception
19:21 Jordach__ perhaps FrezAdam was inside the freezer :P
19:22 zsoltisawesome answer: you would be in a bigger frezzer and throw a smaler freezer
19:22 MegafAtWork gtgh
19:22 MegafAtWork Got To Go Home
19:22 MegafAtWork cya
19:22 zsoltisawesome when will you be back
19:22 Jordach__ in some time, usually
19:22 zsoltisawesome lol
19:23 * zsoltisawesome slaps Jordach__ for being Captain Obvious
19:25 Jordach__ nearly done replicating my minetest instance...
19:26 zsoltisawesome really
19:26 Jordach__ i have several local worlds that get cloned 4 times
19:26 zsoltisawesome Jordach__:clone()
19:26 zsoltisawesome done
19:26 Jordach__ zsoltisawesome, it's a longass bash script
19:27 * zsoltisawesome slaps someone
19:28 zsoltisawesome lol, K12, is so isecure
19:28 zsoltisawesome *insecure
19:29 zsoltisawesome it allows you to set you password to "a"
19:29 zsoltisawesome XD
19:29 john_minetest joined #minetest
19:29 john_minetest Hello everychristmasunicorn!
19:30 john_minetest http://www.youtube.com/watch?v=N_cPQn6vOdo
19:30 john_minetest gtg, cya later.
19:32 exoplanet joined #minetest
19:36 Amaz joined #minetest
19:37 Warr1024 letting you set your password to something short isn't that insecure.
19:37 Warr1024 not letting you set your password to something long is.
19:37 MegafAtWork Hi all, I'm back
19:38 Megaf at home =)
19:38 harrison http://www.youtube.com/watch?v=o​-oVhu2fu20&amp;feature=youtu.be
19:38 Warr1024 I use a couple of sites for important stuff that actually have shitty short (10 or 12 character) password limits.
19:39 Warr1024 Just as bad are the annoying crappy security features, like "2-factor," that you can't disable and have to work around.
19:45 harrison joined #minetest
19:50 zsoltisawesome ya
19:50 * zsoltisawesome pets harrison
19:53 * zsoltisawesome takes PilzAdam out of the freezer
19:54 PilzAdam f-f-f-f-f-f-f-f-f-finally
19:54 * PilzAdam heads to the heater
19:54 Warr1024 zsoltisawesome: put that back where you found it.  do you want it to go bad?
19:54 zsoltisawesome lol
19:54 * zsoltisawesome puts Warr1024 in the freezer
19:56 * zsoltisawesome puts Warr1024's freezer in a bigger freezer
19:57 * zsoltisawesome bakes a pie for PilzAdam
19:57 PilzAdam nom
19:57 * zsoltisawesome gives an ant a bigger pie
19:59 * zsoltisawesome becomes PilzAdam's father-in-law
19:59 thexyz Warr1024: we have a mandatory 2-factor auth in some system
19:59 thexyz that I coded; people seem to *love* it <3
20:00 thexyz well I'm far away from those people so I can say I'm safe
20:00 zsoltisawesome he's in a freezer inside of a freezer
20:00 zsoltisawesome he cant hear you
20:01 * zsoltisawesome officially hates the new MC launcher
20:02 zsoltisawesome all its doing is shitting errors
20:02 Warr1024 the thing I hate about mandatory 2-factor is when I go to log into a website and they make me choose between them sending me an email and phoning me to give me the login confirmation code.
20:03 zsoltisawesome youtube does that
20:03 zsoltisawesome its really a pain
20:03 Warr1024 either way it's slow as hell and clutters up my inbox or call logs with useless shit, delays my access to what I want, and is completely useless in light of my 95-bit password.
20:03 FreeFull I never had youtube do that for me
20:03 zsoltisawesome cause you didn't ask for more than 15 minutes
20:04 zsoltisawesome they ask you to verify your account
20:04 Warr1024 I have this subtle suspicion that they're trying to punish people who don't persist cookies across sessions.
20:04 Warr1024 "Want to have any privacy?  Sorry, you'll have to put up with useless security measures then."
20:04 sfan5 PilzAdam: I unplugged the freezer..
20:04 PilzAdam sfan5, thats why I didnt die
20:05 zsoltisawesome still, he would be in a freezer full of cold water
20:05 zsoltisawesome well crap
20:06 zsoltisawesome its 13:00
20:06 Warr1024 zsoltisawesome: your longitude is showing :-)
20:06 zsoltisawesome lol
20:06 zsoltisawesome whats my laddertude?
20:07 zsoltisawesome XD
20:07 zsoltisawesome Công cha như núi Thái Sơn, nghĩa mẹ như nước trong nguồn chẩy gia.
20:07 zsoltisawesome ^ dont ask
20:16 Miner_48er joined #minetest
20:18 Jousway joined #minetest
20:27 Calinou joined #minetest
20:30 specing sfan5: did your hunger games server just explode?
20:33 sfan5 specing: no
20:34 LazyJ joined #minetest
20:34 cisoun joined #minetest
20:38 PilzAdam bye
20:40 specing sfan5: Im out again
20:40 specing I get frozen ~30s after the grace period is over
20:43 sfan5 hm
20:44 sfan5 maybe that is because it is flooded by guest peopel
20:44 sfan5 people*
20:44 zsoltisawesome lol
20:44 specing -.-
20:45 zsoltisawesome does anyone know about  Agreement Problems with Pronouns
20:46 Warr1024 specifically?
20:46 zsoltisawesome hmm?
20:46 Calinou sfan5, use a anti guest mod
20:46 Calinou kaeza made one
20:47 sfan5 I don't have a 0.48 build that supports this..
20:47 sfan5 s/48/4.8/
20:47 sfan5 I'll make one
20:47 Warr1024 is there a way to completely disable new registrations?
20:47 zsoltisawesome s/make/steal
20:48 EnglishMaster joined #minetest
20:49 * zsoltisawesome slaps his brother
20:49 EnglishMaster what now...
20:49 * EnglishMaster slaps his English book
20:50 zsoltisawesome now, be nice
20:50 kaeza Warr1024, http://pastebin.com/RviYFzHB
20:50 * sfan5 taps EnglishMaster
20:50 * EnglishMaster taps sfan5's mom
20:51 zsoltisawesome :/
20:51 sfan5 wat
20:51 * sfan5 slaps EnglishMaster
20:51 * EnglishMaster Falcon punches sfan5
20:51 zsoltisawesome FALCON PAUNCH
20:52 * sfan5 throws a kitten at EnglishMaster
20:52 EnglishMaster :D
20:52 EnglishMaster AHHH GET IT OFFFF, IM ALLERGIC TO CUTENESS
20:52 * EnglishMaster dies
20:53 zsoltisawesome nicely done
20:53 Warr1024 kaeza: thanks, nice and succinct.
20:53 zsoltisawesome kaeza: s/tp/to
20:53 Warr1024 all you'd need then would be a /invite command :-D
20:53 kaeza zsoltisawesome, wut
20:54 kaeza Warr1024, I'll leave that up to you ;)
20:54 zsoltisawesome kaeza: "This server is closed --->tp<--- new registrations."
20:54 kaeza O.o
20:54 zsoltisawesome lol
20:55 zsoltisawesome What the hell: http://pastebin.com/9vzdqJCk
20:55 zeldak joined #minetest
20:56 kaeza zsoltisawesome, it's valid Lua code
20:56 zsoltisawesome i know
20:56 zsoltisawesome what does it do
20:56 zsoltisawesome like wikipedia in MT?
20:56 kaeza yep
20:56 zsoltisawesome thats cool!
20:56 kaeza https://github.com/kaeza/minetest-wiki
20:57 Gethiox joined #minetest
20:58 zsoltisawesome is there an acually use for this mod?
20:58 kaeza uh?
20:59 kaeza all kind of things
20:59 kaeza like rule boards, in-game documentation, grief reporting, quests, etc
20:59 zsoltisawesome hmm
21:00 zsoltisawesome can Lua send HTTP requests?
21:01 zsoltisawesome wait, stupid question
21:01 specing sfan5: wow very guest many lags
21:02 Jordach__ LuaSocket is about :P
21:02 sfan5 specing: much*
21:02 kaeza very lag
21:02 kaeza much wow
21:04 specing wow server many down
21:04 zsoltisawesome !up harpnet.tk
21:04 MinetestBot harpnet.tk:30000 seems to be down
21:04 Warr1024 left #minetest
21:04 zsoltisawesome drat
21:04 specing very errors, much compiles
21:05 zsoltisawesome Calinou: would you mind telling me your oneliner for compiling MT?
21:06 specing sfan5: antiguest is NOT working
21:06 sfan5 specing: I did not add it yet
21:07 zsoltisawesome spaghetti!
21:09 zsoltisawesome http://www.youtube.com/watch?v=74cM-tF8-kY
21:10 Calinou https://forum.minetest.net/viewtopic.php?id=3837
21:10 Calinou zsoltisawesome, ^
21:10 zsoltisawesome thx
21:10 Calinou tell me if you get an error
21:11 zsoltisawesome i got a big one
21:12 zsoltisawesome http://pastebin.com/MWDa7LfZ
21:13 zsoltisawesome and also, i gtg in 15
21:14 Issa2013 joined #minetest
21:14 Calinou I edited the script to detect the number of CPU threads
21:15 zsoltisawesome and?
21:15 Calinou zsoltisawesome, personally, I would suggest not using the script
21:15 Calinou download the source using git, then try compiling it, when it complains about missing deps, install them
21:15 Calinou then do it until it works
21:15 Calinou that's how I do
21:16 Calinou at least, install these: build-essential git cmake
21:16 Calinou then you'll be able to do the dependency searching stuff :P
21:16 Calinou zsoltisawesome, https://github.com/minetest/​minetest/archive/master.zip
21:17 Calinou extract, open it, open a terminal inside it, then type "cmake ."
21:17 sfan5 specing: guest names are now disallowed, also if you set a password it is saved
21:17 zsoltisawesome Reading package lists... Done
21:17 zsoltisawesome Building dependency tree
21:17 zsoltisawesome Reading state information... Done
21:17 zsoltisawesome E: Unable to locate package git-core
21:17 zsoltisawesome was kicked by ShadowBot: Paste flood detected. Use a pastebin like pastebin.ubuntu.com or gist.github.com.
21:17 sfan5 haha
21:17 zsoltisawesome joined #minetest
21:17 thexyz !рудз еудд
21:17 thexyz !help tell
21:17 MinetestBot https://github.com/sfan5/minetestb​ot-modules/blob/master/COMMANDS.md
21:17 thexyz oh shit docs so helpful
21:17 ShadowNinja ~help tell
21:17 ShadowBot ShadowNinja: (tell <nick> <text>) -- Tells <nick> <text> the next time <nick> is seen. <nick> can contain wildcard characters, and the first matching nick will be given the note.
21:18 Calinou zsoltisawesome, I changed the script to tell it to install git and not git-core
21:18 Calinou what distro do you use exactly?
21:18 Calinou (version)
21:18 thexyz !tell Hirato does enet support ipv6?
21:18 MinetestBot thexyz: I'll pass that on when Hirato is around
21:18 zsoltisawesome i use ubuntu 12.04
21:19 ShadowNinja thexyz: ShadowBot's version won't work while MinetestBot is arround. (To prevent conflicts) But MinetestBot's version should work. (Although it will send it in-channel and doesn't support Regexs)
21:19 thexyz yes i want to send in-channel
21:19 specing sfan5: your server is now stuck on 'Media'
21:20 zsoltisawesome !c 0/0
21:20 MinetestBot IndexError: list index out of range (file "/home/user/mtbot/modules/calc.py", line 46, in c)
21:20 zsoltisawesome lol
21:21 Megaf I absolutely hate minetest
21:21 zsoltisawesome what
21:21 Megaf 19:57:09: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: ...-2/bin/../games/minetest_ga​me/mods/default/nodes.lua:969: attempt to call field 'swap_node' (a nil value)
21:21 Megaf this shit is fucking bugged
21:22 zsoltisawesome STOP USING GIT MINETEST GAME
21:22 Megaf The stable is much more bugged than the master
21:22 Megaf zsoltisawesome: good idea
21:22 zsoltisawesome lol
21:22 Megaf im writing a new blog post right now on my servers website
21:22 zsoltisawesome !up harpnet.tk 80
21:22 MinetestBot harpnet.tk:80 seems to be down
21:22 Issa2013 u know u are the second game i like played
21:22 zsoltisawesome !up harpnet.tk 8080
21:22 MinetestBot harpnet.tk:8080 seems to be down
21:22 Issa2013 the first is colobot and u are in second place
21:23 sfan5 Megaf: you use a git minetest game with a non-git minetest engine
21:23 sfan5 !ignore zsoltisawesome
21:23 MinetestBot sfan5: 'zsoltisawesome' added to ignore list.
21:23 Megaf sfan5: man
21:23 Megaf sfan5: Its not git
21:23 Calinou zsoltisawesome, instead of using "!up" like that, use "ping" in a terminal...
21:24 Calinou zsoltisawesome, that's weird, there is definitely a git-core package
21:24 zsoltisawesome indeed weird
21:24 sfan5 Megaf: that is not what I mean.. a mt_game that utilises swap node only workds with the engine after the commit where swap_node was added
21:24 Calinou maybe you fuffed up your sources.list?
21:24 Calinou zsoltisawesome, pastebin your /etc/apt/sources.list somewhere?
21:24 Megaf sfan5: can you please tell me what the fuck is this? Is it master or stable? https://github.com/minetest/m​inetest_game/tree/stable-0.4
21:24 Megaf thats the engine I het
21:24 Calinou or maybe ask in #ubuntu why you can't install the packages "git", "cmake" and "build-essential"
21:25 sfan5 Megaf: minetest_game@stable-0.4 works perfectly with minetest@stable-0.4
21:26 zsoltisawesome Zsolt is now away
21:26 zsoltisawesome Zsolt is no longer away
21:27 sfan5 Megaf: but you used minetest_game after commit 47a49eccf4 (added usage of swap_node) with minetest before commit d879a539cd (addition of the swap_node function)
21:27 zsoltisawesome Calinou: I tried ping
21:27 Megaf sfan5: first I was using stable only
21:27 zsoltisawesome it didnt work
21:27 Megaf minetest stable and game stabl
21:27 Megaf then it crashed a lot
21:28 VanessaE Megaf: long story short:  never use minetest from a distro's repository, it's almost never up-to-date or complete :)
21:28 zsoltisawesome maybe its your computer?
21:28 Megaf and everytime I asked for help you would say that was an old and anciet build
21:28 Megaf VanessaE: I never used the distros version
21:28 sfan5 Megaf: either you use git with git or stable-0.4 with stable-0.4
21:28 sfan5 don't mix them
21:28 Megaf then I upgrade to the master branch
21:29 Megaf sfan5: I never used git or distros version
21:29 Megaf git command I mean
21:29 Megaf I always wget the latest zip from https://github.com/minetest
21:30 Calinou zsoltisawesome, don't use away messages by the way :P
21:30 sfan5 Megaf: the fact that your minetest crashes with that error indicated that you use a minetest_game which uses an engine function that is not in 0.4.8
21:30 Megaf Just like its written in THE FUCKING README https://github.com/minetest/mi​netest/blob/master/README.txt
21:30 sfan5 the readme just links to the repo
21:30 Megaf This game is not finished
21:30 Megaf --------------------------
21:30 Megaf - Don't expect it to work as well as a finished game will.
21:30 Megaf - Please report any bugs. When doing that, debug.txt is useful.
21:30 Megaf ok, I didnt read that
21:31 sfan5 you aren't listening are you?
21:31 Megaf sfan5: you are not listening, you keep saying Im using a thing that Im not using
21:31 Megaf you can just change how the world is stored
21:31 sfan5 no
21:31 sfan5 no
21:31 sfan5 no
21:32 sfan5 swap_node is an engine function that was added after 0.4.8, it crashes because it can not find that
21:32 sfan5 that means some part of your minetest installation must be too new
21:32 Megaf ok
21:32 shepelenko joined #minetest
21:32 VanessaE or some mod is too new
21:32 Megaf that was pretty clear
21:32 Megaf thanks sfan5
21:32 VanessaE anything that uses furnace-like nodes is suspect
21:32 VanessaE what else.. um
21:32 sfan5 >...-2/bin/../games/minetest_g​ame/mods/default/nodes.lua:969
21:32 sfan5 not a mod
21:32 VanessaE oh, didn't see that
21:33 Megaf my head hurts
21:33 VanessaE wel technically it IS a mod :P
21:33 zsoltisawesome exactly what i was gonna say XD
21:33 sfan5 Megaf: just downgrade your minetest_game to stable-0.4 or upgrade minetest (the engine part) to git
21:33 VanessaE Megaf: just update your copy of the Minetest engine itself to something newer than you have now, or downgrade the game to something older.
21:33 sfan5 VanessaE: I was faster :D
21:33 zsoltisawesome Megaf: or just use Windows
21:33 VanessaE ninja'd :P
21:34 VanessaE /kick zsoltisawesome blasphemer
21:34 Megaf zsoltisawesome: you are a good reason to give up minetest
21:34 VanessaE the OS has no effect on this, zsoltisawesome,
21:34 Megaf however, sfan5 PilzAdam ShadowNinja VanessaE kaeza are good reasons to stay and help
21:34 VanessaE this is purely a glitch in how he installed Minetest vs. minetest_game, nothing more
21:34 zsoltisawesome its easier to install MT on windoze
21:35 VanessaE zsoltisawesome: not really.
21:35 ShadowNinja Megaf: Please don't mass-hilight.
21:35 VanessaE it takes three commands to update and install Minetest on a Linux box.
21:35 VanessaE git pull; make; sudo make install
21:35 VanessaE and that's if you don't use run-in-placre.
21:35 VanessaE -r
21:35 sfan5 you forgot cmake
21:35 zsoltisawesome lol
21:35 zsoltisawesome git pull what?
21:35 zsoltisawesome XD
21:36 VanessaE sfan5: ok fine, four commands, but usually you don't have to repeat the cmake step
21:36 VanessaE zsoltisawesome: nothing.
21:36 VanessaE just git pull
21:36 Megaf VanessaE: I have no idea how to use git,
21:36 sfan5 zsoltisawesome: could you please not act like a 13-year old
21:36 Megaf VanessaE: its not writen anywhere on the documentation
21:36 Megaf its writtn how to use wget
21:36 zsoltisawesome sfan5: ...
21:37 ShadowNinja proller: Looks like you forgot to revert this: https://github.com/freeminer/freeminer/comm​it/327b3a2785f07e4b74dee4f19531122b5cb207f1
21:37 VanessaE Megaf: then learn.  It's easy enough to get the basics down.  git clone <the url> ; cd minetest ; cmake . -DRUN_IN_PLACE=1 -DSOME_OTHER_OPTIONS_HERE ; make
21:37 zsoltisawesome how does on not act like a 13-year old if said individual is a 13-year old? Hmm?
21:37 zsoltisawesome *one
21:38 Calinou some people behave more mature than their age, sfan5, it's not a good thing to say
21:38 VanessaE zsoltisawesome: by attempting to analyze your behavior, decide which actions are or are not appropriate relative to the adults around you, and correct yoursef accordingly.
21:38 thexyz ShadowNinja: no he didn't
21:39 zsoltisawesome VanessaE: sage advice :D
21:39 sfan5 Calinou: I did not imply he is 13-years old
21:39 smoke_fumus|2 joined #minetest
21:39 Calinou I think zsoltisawesome is close to 13 in age, though
21:39 Calinou maybe he said it somewhere
21:39 proller ShadowNinja, no, it was removed after fix
21:39 Calinou I don't remember :P
21:39 VanessaE there's an 11 year old in inchra, whom I haven't seen in a month or so, who acts more like he's in his 20's.  Meanwhile, there's a 16 (?) year old who just ragequit recently, who acts like he's about 7 or 8.
21:39 zsoltisawesome acually i did a long time ago
21:40 zsoltisawesome VanessaE: you sure know some interesting people
21:40 zsoltisawesome i really gtg
21:41 zsoltisawesome see y'all in a couple of weeks, i'm taking a vacation from IRC
21:41 ShadowNinja proller: Right, you removed it in "small". What a helpfull commit message.
21:41 matflex joined #minetest
21:43 Calinou inchra?
21:43 zsoltisawesome ya
21:43 zsoltisawesome lol
21:43 sfan5 I heard that somewhere
21:43 sfan5 !g inchra
21:43 MinetestBot sfan5: http://www.amazon.com/Hosa-CPE-118-​18-Inch-Guitar-Patch/dp/B001JYP984
21:43 Calinou bye zsoltisawesome
21:43 Calinou have a good break :p
21:43 zsoltisawesome thanks
21:43 zsoltisawesome i'll miss you guys
21:44 zsoltisawesome oh, somepony tell lordcirth to work on the project while im away
21:44 sfan5 zsoltisawesome: use !tell
21:44 sfan5 !unignore zsoltisawesome
21:44 MinetestBot sfan5: 'zsoltisawesome' removed from ignore list.
21:44 sfan5 !tell <username> <message>
21:45 zsoltisawesome !tell lordcirth Hey, just wanted to let you know i'm taking a break from IRC, so please work on the project while i'm gone
21:45 MinetestBot zsoltisawesome: I'll pass that on when lordcirth is around
21:45 zsoltisawesome any last words anybody?
21:46 zsoltisawesome i guess not
21:46 zsoltisawesome BYE
21:47 zsoltisawesome !tell PilzAdam Have fun being out of the freezer
21:47 MinetestBot zsoltisawesome: I'll pass that on when PilzAdam is around
21:52 Megaf VanessaE: sfan5: Thanks, I will try using git from now on
21:53 sfan5 Megaf: do you mean the software or the current git of minetest?
21:53 Megaf sfan5: git software
21:53 Megaf I think i will help to keep everything updated
21:53 sfan5 ah
21:54 john_minetest joined #minetest
21:54 john_minetest Hello again
21:54 Megaf brb
21:55 thexyz and here goes my idea of a distro which always uses packages from latest git/svn/other repos
21:55 rambomedic joined #minetest
21:57 whirm joined #minetest
21:59 xiong joined #minetest
21:59 xiong Do any mods concern player signups, usernames, and so forth?
22:00 john_minetest thexyz: Why does it go?
22:00 xiong I'm not even sure how to search for that.
22:00 john_minetest xiong: What exactly are you looking for?
22:01 xiong Um, well, I figure to write a script that gets invoked when a player attempts to join the server. I'll probably check the name against a regex. I'd like to see what's been done in that direction before I start from scratch, you know.
22:02 sfan5 xiong: https://forum.minetest.net​/viewtopic.php?pid=121980
22:03 sfan5 only works with a really recent (not stable) version of minetest
22:03 xiong sfan5, yes, that's the ticket.
22:03 xiong Does not work with 0.4.8?
22:04 xiong Ah, now I remember; there's an 'antiguest' mod I should look at.
22:05 VanessaE https://forum.minetest.net/vie​wtopic.php?pid=122069#p122069
22:05 VanessaE you wasnt my modified version, to be specidic.
22:05 VanessaE specific*
22:05 VanessaE all server owners everywhere want it.
22:05 thexyz and I thought this was doable with auth handlers
22:05 VanessaE and if they don't, they do anyway :)
22:06 john_minetest thexyz: A distro using only git packages could be doable. Although quite unstable...
22:06 xiong But does not work with a stable release.
22:06 VanessaE thexyz: this catches the sign-on before even so much as a player file or auth.txt entry is created, let alone the player being shown as having joined the game, to other players.
22:06 VanessaE xiong: stable has already had a couple of bug fixes.  don't use it.
22:06 xiong We've had this convo before, you know.
22:07 sfan5 0.4.9 is going to be released christmas anyway
22:07 xiong Oh, good.
22:07 thexyz sfan5: really?
22:07 xiong What about 1.0.0?
22:08 sfan5 thexyz: hmmmm said he wanted to have it released christmas
22:08 thexyz ah well
22:09 xiong Actually I prefer the antiguest strategy. This gives the server an opportunity to interact with the "guest" before throwing him out.
22:09 john_minetest thexyz: Y U ignore me? :D
22:10 thexyz VanessaE: i think that's what auth handler does
22:10 Megaf joined #minetest
22:10 thexyz it handles this stuff even before checking player's password because, well, that's what auth handler does
22:11 thexyz john_minetest: what do you want from me?
22:11 john_minetest thexyz: Ah, I thought you /ignore d me. I asked you why a distro with git/svn only shouldn't work.
22:12 john_minetest Backlogs gave no proper answer to my question :)
22:12 VanessaE thexyz: maybe the on-preconnect hooks into the auth handler then.  idk how it works exactly, I just did a bit of copypasta to extend what kaeza did
22:12 thexyz john_minetest: dunno, that was just a fun idea
22:12 thexyz I don't think it's going to work
22:14 ShadowNinja thexyz: Auth handlers can't give you a informative error message.
22:15 thexyz really? okay then
22:15 thexyz although I'd just modify them to be able to
22:15 Megaf VanessaE, Ok, how do I clone?
22:15 Megaf I know its git clone git://
22:16 Megaf I dont know the other part
22:18 Megaf O got it http://dev.minetest.net/Git
22:22 Megaf oh dear, my UPS can barely handle my PC at full load
22:22 VanessaE bbiab.
22:22 Megaf It's beeping
22:22 VanessaE Megaf:   git clone https://the git URL here that's at the right side of the screen
22:23 VanessaE git clone https://github.com/minetest/minetest.git
22:23 VanessaE bbl
22:23 rambomedic the strangest thing, minetest.net is not blocked, nor are any of its subdomains, but wiki.minetest.net is blocked in my school's wifi
22:30 Leoneof joined #minetest
22:34 phantombeta joined #minetest
22:42 kaeza Calinou, #minetest @ irc.inchra.net
22:43 smoke_fumus joined #minetest
22:44 Megaf joined #minetest
22:44 Megaf joined #minetest
22:45 Megaf I almost broke my UPS to pieces when it shut down because it could not hold my PC on
22:47 rsiska joined #minetest
22:52 kororaa joined #minetest
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22:55 anunakki joined #minetest
22:55 Megaf sfan5, one thing I would love if you remove bones
22:55 Megaf useless thing
22:55 sfan5 k
22:56 * sfan5 is currently developing an algorithm for judging whether names make sense
22:56 kaeza :D
22:57 kaeza too many cats on the keyboard? :P
22:58 sfan5 kaeza: some resutls
22:58 sfan5 results*
22:58 sfan5 http://pastie.org/private/ypcoezjbuhpwdp76fevq
22:59 kaeza nice!
22:59 sfan5 it's damn hard to add all cases where things without vowels stilly make sense
22:59 VanessaE joined #minetest
23:00 kaeza hmm... one false positive
23:00 kaeza >'Split19': no
23:00 sfan5 three
23:00 Megaf VanessaE, any idea why does it takes so long to get media and item textures?
23:00 sfan5 >'Tyler19': no
23:00 Megaf My server can send 1 MB/s per client with no problem
23:00 sfan5 and
23:00 sfan5 >'hkjzuouikhjkzuo': yes
23:00 Megaf and still takes forever to download stuff
23:01 Megaf thats one annoying thing with minetest
23:01 VanessaE there, new power supply and wireless card installed.  I think my machine's good now.
23:01 VanessaE use remote_media with a web server, megaf.
23:02 Megaf u -hs Minetest/Megaf171213-Dev/games/minetest_game/mods/
23:02 Megaf 19MMinetest/Megaf171213-Dev​/games/minetest_game/mods/
23:02 Megaf the whole mods folder is only 19 MB
23:02 Megaf so it should take only 19 seconds to download that shit
23:02 VanessaE build a server and client with cURL support, add and configure nginx to your system, put a bunch of media files where a web browser could find them, like this:  http://minetest.digitalaudioconce​pts.com/creative-survival-media/
23:02 VanessaE then configure your server to tell clients to go there
23:03 VanessaE there == whatever server you set up,.
23:03 Megaf Why the hell that's not the default thing???
23:03 VanessaE (don't use my URL except for testing)
23:03 john_minetest cya
23:03 VanessaE Megaf: because server bloat.
23:03 VanessaE trust me, I went round and round with core devs about this
23:04 Megaf core devs are **********
23:04 Megaf I mean
23:04 Megaf not the devs
23:04 Megaf the head
23:04 Megaf minetest need a new head
23:04 Megaf a chairman like person
23:04 Megaf to decide what's best
23:04 Megaf to have some quality control
23:04 Megaf and speed
23:04 sfan5 Megaf: this is not in default because it doesn't make any sense to include a webserver with minetest
23:04 VanessaE go look at the channel logs for #minetest-dev for the last 24 hours or so, especially the last 2-3 hours or so
23:05 VanessaE you will see just such a discussion
23:05 Megaf sfan5, so do include something that works
23:05 Megaf and it's fast
23:05 Megaf it makes no sense such a lightweight and cool game be so slow
23:05 sfan5 but it makes no sense to include a webserver
23:06 Megaf So do no include! But DO INCLUDE SOMETHING THAT IS FAST
23:06 Megaf the math is simple
23:06 Calinou <Megaf> so it should take only 19 seconds to download that shit
23:06 kaeza the code is not
23:06 Calinou depends on client connection
23:06 Calinou a fairly fast connection would be able to do that, but some won't
23:07 Megaf 19 MB is everything the my server have, and it takes 10 minutes to download everything in a 100 mbps speed
23:07 Megaf <Calinou> <Megaf> so it should take only 19 seconds to download that shit
23:07 sfan5 we can make it faster.. it is mostly hindered by the (more or less) ancient procotol we use
23:07 Megaf thats the problem
23:07 sfan5 who has an 100mbps home connection?
23:08 sfan5 good night now
23:08 Megaf FUCK!!!!!!!!!!!!!!!!!!!!!!!​!!!!!!!!!!!!!!!!!!!!!!!!!!!
23:08 Calinou sfan5, some people with optic fiber
23:08 Megaf Segmentation fault
23:08 Megaf Segmentation fault
23:08 Megaf Segmentation fault
23:08 Megaf was kicked by ShadowBot: Message repetition flood detected.
23:08 * sfan5 goes to sleep and puts a kitten on VanessaE's head
23:08 Megaf joined #minetest
23:08 Calinou I'll have optic fiber soon
23:08 Calinou :>
23:09 sfan5 wow, calm down
23:09 Calinou currently I have 3.4/0.3
23:09 sfan5 Calinou: D-:
23:09 Megaf This bloody client is crashing again when sending long chat message
23:09 sfan5 I wish we had google fiber in germany
23:09 sfan5 Megaf: you could help use resolve the bug by posting a detailed bug report
23:09 sfan5 good night no
23:09 sfan5 w
23:09 Megaf I got the code with git clone git://github.com/minetest/minetest.git
23:09 Megaf I give me
23:09 Megaf I give upb
23:09 Megaf bye
23:10 Megaf enough of bugs
23:10 Megaf left #minetest
23:10 sfan5 eh
23:10 sfan5 very detailed bug report
23:10 Matrixiumn joined #minetest
23:11 Calinou sfan5, Orange announced they have put optic fiber in my city recently, and it'll be open to use by other ISPs
23:11 VanessaE there, the PC has its new power supply and wireless card, and now it has go-faster stripes! (translation, I cleaned up the outside of the case real nice ;) )
23:11 Calinou (my current one is SFR)
23:11 Calinou VanessaE, I have wifi on my motherboard, but I never used it
23:13 VanessaE I mostly just use it for the tablet and to get the occasional firmware update for my blu-ray player
23:13 Renoki joined #minetest
23:13 VanessaE plus my neighbor sometimes uses it
23:13 VanessaE interesting thing:  it came up as wlan1, but there's no wlan0.  why?
23:14 Calinou I used to have eth1 and not eth0, now I have eth0
23:15 Calinou <28VanessaE> plus my neighbor sometimes uses it
23:15 Calinou you let your neighbor use your wifi? O_o
23:15 VanessaE I trust him.
23:19 iqualfragile VanessaE: wow, bold move
23:20 iqualfragile … well, depends actually. if you would live in germany it would be
23:20 deltib joined #minetest
23:20 iqualfragile because we have the so-called störerhaftung here, wihch states that the owner of the internet connection is liable for everything that happens on it
23:21 VanessaE well there are similar "standing rules" here
23:21 VanessaE but I don't know that this has actually been successfully tested in court and found to be true
23:21 VanessaE though one knows not to run a TOR exit node :P
23:21 iqualfragile in germany it definitly has, its even a law
23:23 iqualfragile whis is totaly stupid and stops free wifi communities from developing (freifunk)
23:23 Exio4 that is what you get for living in germany
23:23 Exio4 people from argentina doesn't have those problems
23:23 Exio4 \:D/
23:23 Exio4 i need a new trollface for irc
23:42 VanessaE you know, it just occurred to my husband -- my new wireless card is PCIe...the old one was just plain old PCI.  could that be why it came up as wlan1 instead of 0?
23:42 Exio4 i want more PCI slots :(
23:43 Exio4 for adding more old things to my new pc! :P
23:46 iqualfragile Exio4: well, at least we have money here
23:47 Exio4 how much is 1kg of <insert any food-item here>
23:47 Exio4 or a rent
23:47 Exio4 i'm pretty sure it is about two to four times what it is here :P
23:47 Exio4 but well, you have better health care and shit
23:47 Exio4 anyway, if you are bored, mine dogecoin for me!
23:48 iqualfragile and we basicly get our colege education educated by the state
23:48 iqualfragile Exio4: that realy depends on the food item
23:48 iqualfragile and if its bio or not
23:48 Exio4 i'm going to a public university too
23:48 Exio4 the public education here is somewhat awesome versus the paid one
23:49 Exio4 and it is most of the time; better
23:49 iqualfragile we do not realy have private universities here
23:49 iqualfragile well, there are some
23:49 Exio4 we have very few
23:49 iqualfragile but not _that_ many
23:49 Exio4 same :P
23:50 iqualfragile and everybody knows that they basicly give you your master for paying them money so its not really respectable
23:50 Exio4 for being a country in latin america our shitty part is the "economics stability"
23:50 Exio4 iqualfragile: same here!
23:50 Exio4 there are exceptions tho
23:50 Exio4 but most of the private unis are like that
23:51 Exio4 even though there aren't that many :P
23:51 iqualfragile well… on the other hand our democracy sucks
23:51 Exio4 i can feel that too
23:52 Exio4 we've had the same at the gob for 10 years
23:52 iqualfragile not as hard as the british monarchy with democratic parts and not as hard as the american "democracy"
23:52 iqualfragile but still sucks
23:52 iqualfragile wut?
23:52 Exio4 first it was the spouse, then first time of her, and then the second (and last)
23:52 iqualfragile we have the so called 5%-hürde which prevents parties with less then 5% to go to the parlament
23:53 iqualfragile which is really annoying
23:53 Exio4 the actual president got 54% at the last elections
23:53 Exio4 and even the ones that voted her (in my family) said they shouldn't have done that
23:54 iqualfragile it was put in place to prevent the "weimarer verhältnisse" (in the weimarer republick there were fucktons of small parties in the parlament which slowed down decision making a lot, and we all know what that lead to -.-)
23:54 iqualfragile but in my opinion it would be better to limit the number of parties allowed in the parlament
23:55 iqualfragile right now its practicaly limited to 20 (as 100/5=20) but a limit of ~8-10 seems more apropriate
23:55 iqualfragile Exio4: its realy uncommon for single parties to get more then 50%
23:55 iqualfragile they are usualy forced to form coalitions
23:55 Exio4 of course
23:56 Exio4 noone gets 50% from nonwhere ;)
23:57 iqualfragile is that 54% the percentage in the parliament, the percentage of casted votes or the percentage of people beeing allowed to vote who actually voted for them?
23:57 iqualfragile bc in germany about 34% of people are not represented in the parliament atm, which seems to be a new low
23:57 Exio4 the last
23:57 iqualfragile Exio4: oh, wow, then its really a strong party
23:58 Exio4 https://en.wikipedia.org/wiki/Peronism

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