Time Nick Message 00:36 OldCoder Did Sapier come today? 00:36 VanessaE you missed him by about 40 mins. 00:50 stormchaser3000 hi 00:52 OldCoder VanessaE, Did anybody pass on the Animals issue? I assume not 00:52 OldCoder Perhaps another time 00:53 VanessaE I did not see anything about it 00:58 stormchaser3000 how do i get on gameboom server 00:58 Menche it still on mt1.gameboom.net? 00:59 Menche !up mt1.gameboom.net 00:59 MinetestBot mt1.gameboom.net:30000 is up (326ms) 00:59 Menche yep 01:02 VanessaE I thought gameboom was dead? 01:02 VanessaE what the hell do I know? :) 01:03 Menche they had a map reset 01:03 Menche it was catastrophically griefed before 01:04 * Menche joins 01:04 stormchaser3000 i know 01:04 stormchaser3000 um ok 01:04 stormchaser3000 i want to go to that server 01:04 * NekoGloop parts 01:04 stormchaser3000 and it gave me a lot of error before 01:05 Menche someone said it runs an older version of minetest 01:05 stormchaser3000 i know i runs 0.4.6 01:05 Menche wooops, crashed 01:06 Menche shouldn't have to redownload the media... why... 01:06 Menche i'm getting an error that the client can't create an image from the data of any of the textures 01:07 Menche any texture. it seems to be happening for all of them. 01:07 paramat hi, not many euro devs here but does anyone know whether in 0.4.8 stable i will be able to make "air" nodes drownable, for space games, if not perhaps it should be possible? 01:07 Menche maybe the data files are corrupt 01:07 Peacock you can already redefine air 01:07 Peacock look in builtin, i think the def's there 01:08 Peacock easy to override mod-side 01:10 OldCoder Will somebody save Gameboom World using the new capture facility? 01:10 OldCoder This keeps happening to them 01:11 Menche i asked ghostshell about the old map, hasn't responded yet 01:11 OldCoder NekoGloop, do you have a gloopores with the missing Technic Dust Textures? 01:11 OldCoder NekoGloop, It is for a new and large world 01:11 OldCoder Does kahrl come here in a few hours (assuming he is in Europe) ? 01:11 NekoGloop technic support is in technic 01:12 NekoGloop also use glooptest 01:13 stormchaser3000 !up mt1.gameboom.net 01:13 MinetestBot mt1.gameboom.net:30000 is up (256ms) 01:13 stormchaser3000 weird 01:13 stormchaser3000 i can't connect to it 01:13 stormchaser3000 well i can 01:13 stormchaser3000 but it will not load media 01:14 Menche does it crash after downloading the media? 01:14 stormchaser3000 yep 01:14 stormchaser3000 it get's about half way then crash 01:14 Menche i think the media files may be corrupt 01:14 stormchaser3000 yeah 01:14 paramat thanks P 01:14 stormchaser3000 pm ghostshell about it 01:14 stormchaser3000 or should i do that 01:14 Menche it says that it can't build the texture from any of the pngs, and it crashes when it comes across a .x model 01:14 stormchaser3000 weird 01:15 stormchaser3000 he may need a new minetest_game 01:15 stormchaser3000 or just redownload his client 01:15 stormchaser3000 oh wait 01:15 * Menche is building 0.4.6 to see if that will work 01:16 OldCoder Menche, if you must use 0.4.6 does that mean the world can't be captured 01:17 OldCoder Hmm 01:17 OldCoder Newer client should work 01:17 Menche the server uses 0.4.6 01:18 OldCoder I thought newer client was backwards compatible 01:18 OldCoder Though newer server is not 01:18 OldCoder Oh 01:18 Menche nope, still get the same error with 0.4.6 01:18 OldCoder Does the capture code require 0.4.8 server as well as client? 01:19 Menche the 0.4.6 menu title looks better than the 0.4.8 one :( 01:20 Menche it seems the data files are corrupt then 01:21 Menche texture problems cause warnings but mesh problems crash it. 01:21 stormchaser3000 :( 01:21 stormchaser3000 i should try to build minetest 0.4.6 i love that version of minetest 01:36 Peacock watching the original robocop, damn, future detroit looks better than present detroit does lol 01:37 Peacock which craft guide mod works fully? 01:41 EvergreenTree stormchaser3000, when I play on redcrab's server I use 0.4.5 01:47 stormchaser3000 yeah 0.4.5 works good 01:47 stormchaser3000 but i use 0.4.7 for that 01:48 stormchaser3000 and i can't get interact on that server the email system glitched up 2 times 01:54 paramat found a satanic asteroid http://i.imgur.com/fQCfZTn.png 01:59 Peacock lol so far tried 3 craft guides that don't work, wish someone would clean up releases 01:59 stormchaser3000 lol ikr 02:00 Peacock fuck it i'll write my own, be faster lol 02:04 bas080 how is the minetest node model format coming along? 02:04 paramat thats the spirit P! 02:09 MinetestBot GIT: VanessaE commited to minetest/minetest: Add 6d facedir rotation prediction routine d886f34003 2013-11-06T18:08:36-08:00 http://git.io/ZpQDjg 02:09 VanessaE \o/ 02:09 * VanessaE hops around joyously 02:09 EvergreenTree YES 02:10 EvergreenTree I have another idea for a pull request on minetest_game 02:10 EvergreenTree rotating logs anyone? 02:10 VanessaE well that ^^^ code certainly makes that possible, trivially. 02:13 Peacock thats not gonna override my upside-down placement is it? 02:15 EvergreenTree How do you rebase a fork again? 02:15 Peacock judging from the pull it looks totally voluntary 02:19 VanessaE I don't know how to do it *properly*, I usually just end up doing a lot of, git reset --hard foo; cp this that; git add .; git commit 02:20 VanessaE e.g. if I have to rebase, I make a new clone + branch, apply changes to it manually, then push the result to my fork 02:21 EvergreenTree Bleh, I'm just gonna delete my fork (since my changes were already merged) and make a new one 02:24 EvergreenTree Hey us{0gb 02:24 us{0gb Hello, EvergreenTree! 02:25 EvergreenTree sfan5 threw a cat at me today 02:25 EvergreenTree You have to see th irc log for today, we had a hilarious conversation earlier today 02:25 us{0gb What? That's not cool. Are you and the cat okay? 02:25 EvergreenTree Yes, Jordach got the kitten out of my leaves 02:26 us{0gb I hear he can fly. That probably helped. 02:26 EvergreenTree Here: http://irc.minetest.ru/minetest/2013-11-06 02:30 Peacock "SUIT SAYS ANAL PROBES ORDERED AFTER TRAFFIC STOP" ... i can just hear in the background "and im proud to be an american, because at least i know im freeee" lol 02:31 Peacock and apparently the swiss found that arafat was in fact poisoned, thats gonna go down well in the M.E. lol 02:32 EvergreenTree Workspaces in linux = best thing ever 02:32 EvergreenTree If I used windows I couldn't live without them 02:33 us{0gb That log is too long, and I have no way of knowing what part of the conversation you mean, EvergreenTree. I tried looking through it, but that's impossible while having five conversations. 02:33 EvergreenTree ctrl + f"bark" 02:34 EvergreenTree That should take you to it 02:34 us{0gb I didn't use workspaces when first using GNU/Linux, but I tried them in Xubuntu and I loved them. I had to install the option for that after going Trisquel because I didn't want to give them up. 02:35 EvergreenTree ^ I use xfce, so I know what you mean 02:35 EvergreenTree The amount of customization is off the wall compare to "unity" 02:35 EvergreenTree *compared 02:35 Peacock i dont get the point of workspaces on linux, not when you can have multi-monitor setups 02:35 EvergreenTree Because you don't have to buy 3 monitors. :P 02:35 EvergreenTree It's much easier to set up 02:36 Peacock much easier to forget/leave a bunch of apps running in the background too lol 02:37 EvergreenTree Meh, I use them so much, I never forget if I have anything running 02:37 us{0gb Workspaces are good for organization, even on one monitor. But I don't expect them to be useful for everyone. 02:37 Peacock i mean, how can you multitask if you can't even fit it all on one screen? 02:37 EvergreenTree ^ True us{0gb 02:37 Peacock in any case monitors are cheap enough where im from 02:37 EvergreenTree I have the workspace switcher in the bottom left corner and I can use the scroll whell to navigate them 02:37 EvergreenTree *wheel 02:40 us{0gb I don't have a wheel, I'm on a laptop. 02:41 us{0gb "* MinetestBot meows silently" What is that even supposed to mean? 02:43 EvergreenTree VanessaE, error with rotating: http://pastie.org/8461510 02:44 VanessaE cy1: *poke*wha? 02:44 VanessaE oops 02:44 VanessaE wha? 02:44 EvergreenTree Code: http://pastie.org/8461512 02:44 cy1 ? 02:44 VanessaE cy1: sec. 02:44 EvergreenTree I probably used wrong syntax 02:44 VanessaE EvergreenTree: oh, you forgot to pass the table to it. 02:44 VanessaE minetest.rotate_and_place(itemstack, placer, pointed_thing, infinitestacks, orient_flags) 02:45 EvergreenTree I did do orient_flags, but it didn't work 02:45 VanessaE lemme check 02:46 EvergreenTree force_facedir is correct (according to luap_api.txt) 02:46 EvergreenTree I have to go soon 02:46 VanessaE AH 02:46 Peacock lol crack-smoking TO mayor still wont quit, changes name Marion Barry XD 02:46 VanessaE you didn't pass a tble 02:47 VanessaE you passed a variable. 02:47 VanessaE however, that does expose a bug, of a sort. 02:47 VanessaE minetest.rotate_and_place(itemstack, placer, pointed_thing, infinitestacks, {force_facedir = true}) 02:47 VanessaE that's how you use it. 02:47 EvergreenTree Ah, I see 02:48 EvergreenTree Well, thanks 02:48 VanessaE https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L1546 02:52 VanessaE cy1: ShadowNinja's backtrace code works, I'm gonna attempt to get item_drop to crash 02:52 dafull97 Hello VanessaE, havnt spoken in a while 02:52 VanessaE hi 02:53 Miner_48er VanessaE could you find a griefer on Realtest? 02:53 cy1 Oh good. Thanks for finishing it ShadowNinja. 02:53 cy1 Miner_48er: Yeah the one who designed it. :p 02:53 VanessaE Miner_48er: not right now 02:53 VanessaE gimme a while 02:54 Miner_48er ok 02:54 cy1 I love poking fun at Realtest <3 02:54 cy1 And the hellspawn minecraft mod it emulates. 02:54 Peacock poking fun at everything is fun :P 02:55 Peacock it reveals pomposity so quickly :P 02:55 cy1 Pomposity, now there's a word. <3 02:55 Peacock !g definition pomposity 02:55 MinetestBot Peacock: http://www.thefreedictionary.com/pomposity 03:00 VanessaE cy1: ok, got the backtrace: 03:00 cy1 pastebin it. 03:00 VanessaE http://pastebin.ubuntu.com/6374152/ 03:00 VanessaE figured I'd give you the whole chain of events 03:01 cy1 OK I can look at that! 03:04 cy1 Ah, there's the bug. 03:13 Peacock "Microsoft Donates Windows 8.1 To Nonprofit Organizations" i wonder if the fsf will sign up :P 03:13 VanessaE ha! 03:14 NakedFury Capitalism Microsoft doenst allow for that 03:15 Peacock http://tech.slashdot.org/story/13/11/06/2325250/microsoft-donates-windows-81-to-nonprofit-organizations 03:15 Peacock nothing wrong with capitalism, unless you'd rather live in Cuba 03:15 Peacock and drive a 1950's vehicle lol 03:15 NakedFury holy shit I thought you were kidding 03:15 Peacock no lol 03:16 Peacock heck even bill gates gives shittons of money of charity 03:16 NakedFury yeah 03:16 NakedFury thats a hobby 03:16 NakedFury for them 03:16 NakedFury or like a sport 03:17 Peacock what would you call linux? lol 03:17 NakedFury microsoft could die tomorrow and he would still die a filthy billionaire 03:18 Peacock "I'm doing a (free) operating system (just a hobby, won't be big and professional like gnu)" Torvalds lol 03:18 cy1 lol tax evasion 03:19 Peacock lol so capitalists evade taxes, while leftists embezzle from the state, evens out in the end :P 03:19 NakedFury "Capitalism, God's way of determining who is smart, and who is poor." 03:19 NakedFury Ron Fucking Swanson 03:20 NakedFury Parks and Recreation tv series 03:21 Peacock well if you had a big successful company, im sure you wouldn't want to be subsidizing all the layabouts in every country you operate in :P 03:22 RealBadAngel hi 03:22 Peacock howdies 03:22 VanessaE hey RBA 03:22 RealBadAngel i have pushed latest changes to shaders 03:23 * VanessaE grabs... 03:23 RealBadAngel https://github.com/RealBadAngel/minetest_GLSLshaders/commit/6b5f23003b359a600ec4dd66c4a3934b7a63244f 03:24 VanessaE RealBadAngel: nope.avi 03:24 MinetestBot GIT: VanessaE commited to minetest/minetest: Fix orient_flags to be optional. 8ad052881c 2013-11-06T19:23:00-08:00 http://git.io/n7X_Zg 03:24 VanessaE thanks, hmmmm 03:24 RealBadAngel nope bout what? 03:25 VanessaE I just compiled your latest, no change from the last. 03:25 RealBadAngel that wasnt changes to liquids shader 03:25 VanessaE oh ok 03:25 VanessaE parallax? 03:25 RealBadAngel i just finished tweaking oclussion 03:26 RealBadAngel and im sure i do have tangent space calculated properly 03:26 VanessaE well I can still see textures slide across the cube faces 03:27 VanessaE seems to be affected only by view pitch, not yaw 03:27 RealBadAngel if they have no alpha channel they will surely behave so 03:27 VanessaE this is HavenTP pulled yesterday or day bfore, looking at grass. 03:27 VanessaE before* 03:28 VanessaE actually, 03:28 RealBadAngel also "sliding" of the texture comes from how parallax is working at all 03:28 VanessaE tops of blocks are affected by your view pitch, sides are affected by both view pitch and yaw. 03:29 RealBadAngel to prevent it from sliding you have to prepare texture with alpha channel set to max 03:29 RealBadAngel so always one height = 1.0 03:29 VanessaE it should not slide at all 03:30 VanessaE if it does, your geometry is wrong 03:30 VanessaE and I mean the whole texture seems to shift, I don't just mean lighting changes et al. 03:30 RealBadAngel nope.avi 03:30 RealBadAngel this is how parallax works 03:30 RealBadAngel thx to it displaced textures tile at all 03:31 VanessaE I see 03:31 VanessaE well it looks weird along block edges 03:31 RealBadAngel yes but it is its very nature, not an error 03:31 cy1 VanessaE: https://github.com/minetest/minetest/pull/987 03:32 cy1 I love simple fixes. 03:32 RealBadAngel set height to 1 to prevent texture or its elements from "sliding" 03:33 cy1 NakedFury: I'm sure you realize the vast majority of smart people are poor. 03:33 NakedFury yes 03:33 cy1 OK just checking 03:33 VanessaE RealBadAngel: well anyways, it reveals a weird bug. look at the side of dirt with grass where it meets the top 03:34 VanessaE notice how the dirt gets exposed between the two parts of the grass when you look around slowly? 03:34 VanessaE it's subtle but if you look for it, it suddenly becomes glaring :) 03:35 RealBadAngel texture is prepared wrong way 03:35 RealBadAngel not all of the textures are ready for the effect 03:36 VanessaE I don't think this could have been avoided though - this looks like a tiling issue 03:36 RealBadAngel especially overlayed ones 03:36 VanessaE yes, and that's where the effect falls down :( 03:36 RealBadAngel no 03:36 RealBadAngel that is where tp makers job starts 03:37 Peacock speaking of TP, i found a squashed bug in mine :( 03:37 RealBadAngel dont expect just downloaded jpeg to work with it 03:38 RealBadAngel creating proper heightmap is rather hard for some surfaces 03:39 VanessaE RealBadAngel: I think the problem is that the texture is "pushed down" behind the cube's surface normal and then raised up, rather than placed AT the surface normal and then pushed IN 03:39 VanessaE do you get what I mean? 03:40 cy1 oh great now what did I do 03:40 VanessaE ? 03:40 RealBadAngel VanessaE, i will try to find another solution 03:41 cy1 VanessaE: Hold on it might be coincidence. 03:41 VanessaE what did you bwoke? :) 03:41 cy1 The mining laser crashes the server x_x 03:42 VanessaE yes. 03:42 VanessaE it does 03:42 VanessaE and I was not able to trace it. 03:42 VanessaE lemme check in singleplayer 03:42 Peacock dr. evil's mining "laser"? 03:42 cy1 bluh... 03:43 VanessaE which one were you using? 03:44 cy1 There are more than one? o.O 03:44 VanessaE sure - mk1, 2, and 3 03:44 cy1 h-huh. Was that a recent addition? 03:44 VanessaE nope 03:45 VanessaE been there for a while 03:45 VanessaE so, which one? 03:45 VanessaE red, green, or blue tip? 03:45 cy1 I've had my mining laser forever, so it was probably the original. 03:45 cy1 red 03:45 VanessaE MK1. 03:46 * VanessaE charges one up. 03:46 cy1 Well that would make sense for the original. 03:47 VanessaE http://pastebin.ubuntu.com/6374285/ 03:47 VanessaE vector lib AGAIN. why. am. I. not. surprised. 03:47 cy1 VanessaE: Mining laser versions have only been around since the 27th of last month. 03:47 VanessaE at least I got the backtrace this time, thanks to ShadowNinja 03:47 VanessaE um. no. Mining lasers have been in technic for some months now. 03:47 VanessaE but I guess mk2/3 are new 03:47 VanessaE wtf do I know :) 03:49 cy1 VanessaE: You did apply the changes in my pull request? 03:49 cy1 Yeah there was only the one mining laser before. 03:50 VanessaE I have not applied any changes yet 03:51 VanessaE I'm checking to see if the other lasers are affected. 03:51 cy1 Well, that bug in vector.lua will screw up just about any mod that uses vector.multiply or divide 03:51 VanessaE oh? 03:51 VanessaE well I pointed hmmmm to it 03:51 cy1 Yes, totally. 03:52 cy1 Usually you multiply a vector by a scalar. Adding a vector to a scalar doesn't happen as often. 03:55 Exio4 night 03:56 VanessaE night Exio4 03:58 * VanessaE tries it... 04:01 cy1 VanessaE: did you notice the "trees are making no leaves" bug? 04:01 VanessaE yes, that's already been fixed upstream 04:02 VanessaE cy1: your patch makes the mining lasers work perfectlty. 04:02 cy1 Sweet. 04:02 cy1 It should fix chainsaws also. 04:02 cy1 They used the code that was buggy. 04:04 VanessaE ok, suddenly I see the reason people like mining lasers :D 04:04 cy1 heh heh 04:04 VanessaE lemme check the chainsaw 04:06 cy1 It's impossible to craft anything but mining laser "mk1" I think. 04:06 VanessaE ok this tool duplication in singleplayer creative mode with Unified Inventory is really getting annoying. 04:09 VanessaE cy1: confirmed. the chainsaw works fine now. 04:09 Peacock and the hockey mask? 04:10 VanessaE oh the chainsaw works on MORETREES. 04:10 VanessaE I like. 04:10 VanessaE :) 04:11 VanessaE checking the survival map where nuke reactor and quarry don't work right 04:11 Peacock must be a north korean model :P 04:11 VanessaE heh 04:12 cy1 VanessaE: That's what makes moretrees fun :D 04:12 VanessaE well by now the map should have crashes. 04:12 VanessaE crashed* 04:12 VanessaE your patch seems to have fixed everything all at once. 04:13 VanessaE I'm deploying this to the servers. 04:13 cy1 Well a bug in builtin is going to crop up everywhere... 04:13 VanessaE let's see if ...nope. 04:13 VanessaE found one that doesn't work. :) 04:14 VanessaE wield3d is still busted, but that one's probably a legit big. 04:14 VanessaE bug* 04:14 cy1 Yeah, eh. 04:14 cy1 Wonder if it's anything to do with how the weilded tool is embedded in the area you spawn in when connecting, and switches tools while floating there. 04:15 VanessaE https://forum.minetest.net/viewtopic.php?pid=117301#p117301 04:15 VanessaE that one doesn't get caught by your fix, so it's probably a real bug. 04:16 cy1 Yeah that's a bug in wield3d 04:16 cy1 It's asking if {x=3,y=4,z=5} is equal to 46 :p 04:17 hmmmm hey 04:17 hmmmm git fetch is working now 04:17 hmmmm WTF 04:17 VanessaE cy1: deployed. 04:17 cy1 sweet 04:17 MinetestBot GIT: whatever commited to minetest/minetest: Don't assert scalars must be vectors. 3d63492f50 2013-11-06T20:16:49-08:00 http://git.io/JE2gIA 04:17 cy1 thanks hmmmm! 04:17 hmmmm whatever. 04:17 VanessaE ha! 04:18 VanessaE I don't even get to test it in a live, crash-prone environment? where's the fun in that? :D 04:19 hmmmm did anybody try out https://github.com/minetest/minetest/pull/954 04:19 * Menche wonders why minetest's logo on github looks like a weird purple eye 04:20 hmmmm that's generated based on a hash of the username 04:21 hmmmm I think the concept of https://github.com/minetest/minetest/pull/958 is nice, but its implementation sucks 04:21 hmmmm no offense to sfan 04:21 hmmmm look at how miserable that box is 04:21 hmmmm I am really tired of minetest's UI looking so unpolished 04:22 cy1 A fancier UI might obscure the view. 04:22 NakedFury everyone is even if they dont admit it 04:23 NakedFury what? 04:23 hmmmm I want a larger font, a black alpha blended background instead of white (with white text.. seriously...?) 04:24 hmmmm and perhaps a title at the top that says "THIS IS THE LIST OF CURRENTLY CONNECTED PLAYERS" 04:24 Peacock light font on dark glass background 04:24 hmmmm maybe more info would be nice too like how long they've been connected for, or their current status, or latency, so on 04:24 NakedFury with dots: *Vanessa enter... *Cy2, etc 04:24 VanessaE another thing we need is a larger font for the damn player name. 04:25 hmmmm agreed 04:25 VanessaE (the one that moves with the player model I mean) 04:25 NakedFury we dont want another hard to read /mods type list 04:25 hmmmm so instead of talking about it, why don't we do it? 04:25 VanessaE kahrl had a patch for that a long time ago, no clue what it was now 04:25 VanessaE hmmmm: merge my "bigger, sharper font" while you're at it ;) 04:25 hmmmm we ought to bug him to dig it up for us so we can see what has to be done 04:25 hmmmm vanessae, I don't want that to be the default, it has kerning issues 04:25 VanessaE (but not for the player names, it's too large a size for that) 04:26 hmmmm the fonts seriously needs to be better though 04:26 VanessaE yeah I know, but I don't think it's the font as such, but the way it's being displkayed 04:26 VanessaE displayed* 04:26 NakedFury have player names disappear if too far away from you 04:26 VanessaE NakedFury: sometimes they disappear behind nearby water also 04:26 hmmmm font support rather 04:26 cy1 Have player names disappear if out of sight ._. 04:26 NakedFury that gets my vote 04:26 hmmmm cy1, that's a bit more difficult... 04:27 Peacock or just dont show the player names until your cursor is on them, like infotext 04:27 cy1 hmmmm: hehe I know. Not necessary really. 04:27 Menche what about having the names as an entity attached to the top of a player? 04:27 hmmmm I am only suggesting fixes that would be trivial to implement 04:27 VanessaE no way, that makes it damned hard to find a player when they ask you to follow them 04:27 NakedFury ohh Peacock's version is better 04:27 VanessaE (or come to them) 04:27 Peacock whats wrong with /teleport 04:27 VanessaE Peacock: not all servers allow teleport. 04:27 NakedFury then hunt them 04:28 NakedFury drop bait 04:28 Peacock well seeing the name of a player who's 20K away won't make it easier lol 04:28 NakedFury place a mese somewhere and wait for your prey 04:29 Peacock in any case some sort of map overlay would be better for showing player names/locations 04:33 paramat multilayered asteroid with (non-flowing) lava core visible through fissure http://i.imgur.com/Zov1mJY.png 04:34 VanessaE very nice, paramat 04:36 cy1 paramat: no permanent night sky? 04:39 OldCoder kahrl, hello 04:41 paramat cy1, this is just testing, i can see stuff better in daylight 04:41 OldCoder does anybody present know much about Technic or Animals? 04:42 us_0gb My computer actually FUNCTIONS now. YAY! 04:42 paramat i know my technic LEGO :) 04:47 cy1 oh, right of course. 04:52 paramat cool ... managed to make zero-g liquid, you can swim through it but it doesn't flow, using this: 'liquid_alternative_flowing = "air",' 04:53 us_0gb I thought about doing that. 04:53 us_0gb THere's also liquid_range = 0. 04:55 us_0gb If you set liquid_alternate_source of the source (not of the flowing) to something besides the source, it will occasionally transform. Set it to air, and the water will recede over time. 04:55 paramat oh cool 04:56 paramat 'liquid range' is 0.4.7dev :/ is use stable 04:56 paramat 'i use' 04:58 us_0gb Oh, right. My apologies. I usually try to keep talk at the latest stable version, but I'm running on four hours of sleep, so I slipped. 04:58 paramat heh no problem :) 04:59 us_0gb The receding water trick still works though. And making the water change into lava, et cetera. 05:00 us_0gb I'm not sure if it's a bug or what ... 05:06 OldCoder Oh well 05:55 us_0gb So from what I gather, stable clients are able to connect to latest unstable servers provided the server does not go beyond the old nod limit, including unknown nodes? 05:59 OldCoder Not sure sounds reasonable 06:00 us_0gb I know that hasn't been true in the past, but I think Vanessa said it was true this time. 06:01 VanessaE in theory, yes, but in practice that seems to not always be the case. 06:01 VanessaE newer clients can connect to old servers without much problem though 06:01 us_0gb I was considering an early upgrade, but I have to keep compatible. I'll wait then. 06:01 us_0gb Thanks! 06:02 VanessaE (though one node on the old server is guaranteed to become "unknown" from the clients' standpoint - I forget which index) 06:02 us_0gb Why is that? 06:02 VanessaE I don't remember the details but it is some indexing mixup i guess 06:03 VanessaE 0.4.8 will be out Real Soon Now™ so everyone should just upgrade and be done with it :) 06:04 us_0gb Hmm. Well, I better hold of. Until it's official, I should do my best not to break compatibility. 06:04 us_0gb Hopefully it won't be TOO soon, I still need to finish up a couple plugins. 06:05 VanessaE well we've been tossing around the idea of an imminent feature freeze 06:05 VanessaE if that tells you anything :) 06:05 us_0gb I forgot about the feature freeze. THat period might be enough time. 06:07 reactor darkrose: bad Russian ISP, huh? 06:07 VanessaE au? that's Oz. 06:09 reactor VanessaE: you said yesterday Irrlicht is deprecated. How so? 06:09 VanessaE when did I say that? 06:09 reactor a sec. 06:12 reactor Yesterday: 06:12 reactor 23:09 < VanessaE> better to make it go direct to OpenGL and ditch support for DX and irrlicht anyway 06:12 reactor When talking about bump-mapping./ 06:12 reactor s/\// 06:12 VanessaE that wasn't to suggest that irrlicht is deprecated. 06:13 VanessaE that was to suggest that if one were to rewrite minetest to use a different graphic engine, that one should basically cut out the middleman (irrlicht) and go right to OpenGL directly. 06:13 reactor Oh. 06:13 VanessaE any machine that runs DX can run OpenGL, so there's no real reason to support the former anyway 06:13 reactor Does irrlicht slow it down? 06:14 VanessaE it surely must - it's one more layer of software between you and the video driver. 06:14 reactor Is this gonna be done anytime soon? 06:14 VanessaE unless the laws of physics have changed recently, every instruction you execute is one more instruction between you and changing that one polygon from blue to yellow. 06:15 VanessaE it's probably not gonna be done ever, 06:15 VanessaE there is not, to my knowledge, any serious effort to shift minetest away from irrlicht. 06:15 VanessaE some folks have mentioned wanting to switch to Ogre, others to Unity3D 06:16 reactor Ooh. I suppose it was john_minetest who suggested Unity3D. 06:18 VanessaE I don't remember now 06:22 us_0gb I'm told that on platforms that support DirectX, OpenGL is faster than it. 06:34 reactor Oh. Also. 06:34 reactor Happy October Revolution Day! 06:38 OldCoder Is it? 06:39 OldCoder reactor, world is transferred 06:39 OldCoder I will convert tomorrow 06:39 reactor It is. If not for the Revolution, I wouldn't be talking to you. 06:39 OldCoder We can figure out mods 06:39 reactor I wouldn't even know what computer is. 06:39 OldCoder Hm? 06:39 OldCoder Very well 06:39 OldCoder But... it is November 06:39 reactor Ha. 06:40 reactor Well, this is a long story. 06:40 * OldCoder listens to bedtime story as he is falling asleep 06:40 reactor Russian calendar had some sort of offset. 06:40 reactor Communists brought it so sync with the rest of the world. 06:41 reactor But as the Revolution happened in October, when the old calendar was active, it was named October Revolution. 06:41 VanessaE I/O error reading /dev/brain: device not ready 06:42 * VanessaE is tiiiiiired 06:42 reactor About the world: good. No hurry, I'll probably only have time next week to figure mods. 06:42 reactor I think I would leave nether and guns on, the rest we need to decide. 06:43 OldCoder VanessaE, very 06:43 OldCoder myself 06:44 reactor OldCoder: why don't you go to bed? 06:44 OldCoder reactor, nether mod is out; for nether blocks just tell me what to do 06:44 OldCoder reactor, I must shortly 06:44 reactor You would get up earlier tomorrow. 06:44 OldCoder But I have not accomplished much 06:44 OldCoder reactor, I will wake up 06:44 reactor out? 06:44 OldCoder around 4am regardless 06:44 OldCoder out? 06:44 reactor I don't know what I'm supposed to do with nether blocks. 06:44 OldCoder Oh 06:44 OldCoder Ditto 06:44 OldCoder I will add them 06:44 OldCoder Need to find them 06:45 reactor I only used nether blocks because of lack of blocks in Minecraft. 06:45 OldCoder Was told that there are multiple nether mods per se 06:45 OldCoder Yes 06:45 reactor I would be glad to deprecate Nether. 06:45 OldCoder Can we add the Nether mod 06:45 OldCoder using just the textures? 06:45 reactor We can. 06:45 OldCoder Will that give you what you need? 06:45 reactor That would be good. 06:45 OldCoder We shall proceed, then 06:45 OldCoder Thank you again for your effort 06:45 reactor Also, Nether tree = spruce. 06:45 reactor No problem. 06:45 OldCoder It shall be a fine effort 06:46 OldCoder If Nether tree is in mod that is fine 06:46 reactor I've probably depleted my time limit for this week's gaming heh :) 06:46 OldCoder regarding mods 06:46 OldCoder Ditto 06:46 OldCoder regarding mods remember that people like trees and flowers 06:46 OldCoder and maybe fish etc. 06:46 reactor I'm not sure if mobs are CPU-easy. 06:46 OldCoder Mods are good 06:46 OldCoder Heh 06:46 OldCoder Mods 06:46 OldCoder Not Mobs 06:46 OldCoder But my CPU can handle mobs 06:46 OldCoder Problem is 06:46 reactor Shit. My eyes are tricking me. 06:46 OldCoder Mobs are broken 06:47 reactor I heard they are. 06:47 OldCoder So no mobs until I can find Sapier 06:47 OldCoder Allow plants and flowers though 06:47 OldCoder Home Decor is nice 06:47 OldCoder Lots of mods are considered useful 06:47 OldCoder 06:48 reactor I would like to add vines. 06:48 reactor Oh, also, we need to plant some wild trees in the city centre. 06:48 reactor I menan, the central square. And age it a little. 06:49 reactor To match the modern look. 06:49 OldCoder Age is sage 06:49 OldCoder Study the world and the state of the mods 06:49 reactor It's just that when I modeled it, I removed all the plants, to prevent confusion. 06:49 OldCoder Broken and unmaintained mods are bad 06:49 OldCoder We have plants now 06:49 OldCoder VanessaE stuff is good 06:49 reactor mk 06:49 reactor So we need to process the map to convert deprecated blocks into modern ones. 06:50 OldCoder Indicate what to do 06:50 OldCoder And we shall see 06:50 OldCoder One step at a time 06:50 reactor The buildings I haven't remodeled are not critical. 06:50 VanessaE ok, I'm out. night all 06:50 reactor Night. 06:50 OldCoder c u 06:50 reactor Because they'll be remodeled later. 06:50 OldCoder Yep 06:50 OldCoder Perhaps worldedit or some version of clean 06:51 OldCoder can be used as you propose 06:51 OldCoder If not we can write a script of some sort 06:51 reactor worldedit is fine 06:54 OldCoder vw 06:54 * OldCoder cannot stay awake 06:54 OldCoder night 07:17 reactor Does Minetest support SMP? 07:19 troller only 1.1 core 07:19 troller 110-150% cpu use 07:28 reactor oh 07:28 reactor mk 07:50 reactor VanessaE: I've updated the lcient, but I still see the slabs flipped. 07:51 reactor s/lc/cl/ 08:52 pitriss https://forum.minetest.net/viewtopic.php?pid=117346#p117346 //is this ad of site?? 10:03 JamesTait Good morning all; and though I hesitate to say it, happy Men Make Dinner Day! :-D 10:37 kaeza mornings 12:19 sfan5 hi everyone 12:19 kaeza evenings sfan 13:00 dafull97 Hey guys 13:06 EvergreenTree VanessaE, I still have a problem with your facedir prediction library: http://pastie.org/private/16atgmh3kbhgmhx9z9d3a 13:07 EvergreenTree Code: http://pastie.org/private/pr3dlh8ebzc0cwu1nslg 13:08 EvergreenTree Bleh, one thing I hate about really popular forums is that any topic you post there will be a duplicate of 13:08 EvergreenTree another topic 13:13 kaeza EvergreenTree, moved to old mods 14:08 OldCoder NakedFury, iqualfragile, reactor Hi 14:09 iqualfragile hello OldCoder 14:09 OldCoder reactor, do you have a link to the version of Nether that you used? I will extract the textures 14:09 reactor Hmm. 14:09 OldCoder There are multiple versions 14:09 reactor I don't. But we could search together. 14:10 OldCoder Actually I will convert the world now 14:10 OldCoder Take a look and see what you find 14:10 reactor mk 14:10 OldCoder kahrl, you around? 14:28 OldCoder john_minetest, Hi 14:28 OldCoder john_minetest, we converted Zegaton days ago 14:28 OldCoder and there is a new and large world 14:28 OldCoder I wish to talk of Zegaton again soon 14:29 OldCoder Down ATM for an update; returning shortlly 14:29 OldCoder * shortly 14:53 OldCoder reactor, I found nether tree but no nether blocks. You will need to give me the link. 14:55 reactor PlizAdam's nether, I think. 14:55 reactor https://github.com/PilzAdam/nether 14:55 OldCoder R 14:55 OldCoder https://github.com/PilzAdam/nether/tree/master/textures 14:56 OldCoder reactor, do you see what you need there? 14:56 reactor I don't know. 14:56 reactor I've depleted my gaming time for this week. 14:56 OldCoder reactor, k. NekoGloop, your latest glooptest has akalin dust but the name starts with gloopores 14:56 reactor I can look in a half an hour, though. 14:56 OldCoder Technic references the dust but the name starts with technic 14:56 OldCoder reactor, k 14:57 OldCoder NekoGloop, able to say whether glooptest needs changes or technic? 14:57 NekoGloop it's technic's support module, not mine 14:57 twoelk hi Pripyat team 14:58 OldCoder twoelk, Hi 14:58 OldCoder NekoGloop, not following; RBA says talk to you 14:58 OldCoder Who or what should I deal with to fix errors? 14:58 reactor hi twoelk 14:58 reactor OldCoder: may I ask you to publish the map? 14:58 NekoGloop deal with the more actively maintained mod? 8) 14:58 OldCoder reactor, Yes you may 14:58 twoelk reactor, I see you have got a lot further with your mc map conversion than I have 14:58 OldCoder NekoGloop, I do not know what that means 14:59 NekoGloop aka not glooptest 14:59 OldCoder Pripyat is restarted 14:59 reactor All I'm askig you in that case, OldCoder, is mentioning me as your co-author. 14:59 OldCoder reactor, I am not the author 14:59 reactor twoelk: ? 14:59 OldCoder I am your humble servant 14:59 reactor I have. 14:59 twoelk I toured thru Pripyat last night 14:59 reactor oh. 14:59 reactor twoelk: are you interested in contributing? 14:59 twoelk quite impressive 14:59 OldCoder Pripyat and Zegaton are restarted 14:59 reactor I need more help with realistic buildings. 14:59 OldCoder I must nap now 14:59 reactor Good night, OldCoder, and thank you a lot for help. 15:00 OldCoder 15:00 reactor I will look at nether. 15:00 reactor twoelk: got coordinates of places of interest? 15:00 twoelk some ladders and doors might need tweaking 15:01 OldCoder Request: SOmebody talk to kahrl and Sapier. From kahrl I need to know... should I be applying a patch for httpfetch to server? From Sapier... (a) Is the one-line patch to core he gave me still relevant (b) What do I do about serialize.lua sdata nil error in mobf? 15:01 OldCoder Zzz 15:01 reactor twoelk: don't look at the non-modded buildings, man. 15:01 reactor They're shit and need to be rebuilt from scratch. 15:01 reactor The author is an asshole. 15:01 twoelk ? 15:02 reactor the author of what I ported 15:02 reactor He didn't bother to study the buildings. 15:02 twoelk I saw several mc versions, will you link to your source? 15:02 reactor what source? 15:02 reactor the map doesn't have any sources 15:02 reactor it's a map eh 15:03 twoelk I mean some ladder blocks are horizontal 15:03 reactor Oh, the original map? 15:03 reactor They are, because of the convertor. 15:03 twoelk and some doors are on the wrong side of the block 15:03 reactor In the buildings I made, they've been corrected. 15:03 twoelk thats what I thought 15:03 reactor Other buildings don't need attention, they will be replaced by better models anyway. 15:03 twoelk sounds even more interesting 15:04 reactor I just need more help with that, for this is tedious work. 15:04 twoelk will you open a thread on the forum for that? 15:04 reactor Photos are scarce, and most are taken from the same damn angles! 15:04 reactor I don't think so. I don't like web interfaces. 15:04 reactor If there was a mailing list, I would. 15:05 reactor If you can open it yourself, thank you in advance. 15:05 twoelk so I#d have to link screenshots in irc? 15:05 reactor Eh? 15:05 reactor Screens of what? 15:05 reactor I'm aware of the problem with ladders/ 15:06 reactor But tell me, are slabs drawn properly? 15:06 reactor Last time I logged in, they were misplaced. 15:06 twoelk as far as I explored it seemed so 15:06 reactor As in, wrong orientation. 15:06 reactor Have you looked at DK Energetik? 15:06 twoelk duno what that is 15:06 reactor It will be much distorted if slabs are misplaced. 15:06 reactor Uh. 15:07 reactor The large building right in front of you as you get off the bus. 15:07 twoelk cant remember anything wrong 15:07 reactor It should have tall columns that used to hold glass. 15:08 reactor If they're not looking like columns, slabs are misplaced. 15:08 reactor Or... can you look at the bus itself? Is it distorted? 15:09 reactor VanessaE: I've updated the client to latest git, slabs are still distorted. 15:10 twoelk the building with the pink top? 15:10 reactor ? 15:10 reactor Pink? 15:10 reactor No. 15:10 reactor To the north of you. 15:10 reactor Or. 15:10 reactor Wait a sec. let me get the coords for you. 15:11 reactor ftp://mike402.mo-ip.biz:65421/pub/Pripyat/remarks twoelk 15:24 twoelk here is a screenshot of the bus http://www.woelknet.de/pages2/minetest/screenshots/Pripyat/screenshot_27754341.jpg 15:25 twoelk the region behind the bus never loaded for me 15:26 twoelk I explored the white building and the large place surrounded by buildimgs on the other side 15:33 NakedFury pripyat just reminds me of the Stalker game 15:35 reactor Woah. 15:35 reactor The textures are _so_ wrong! 15:35 reactor And yes, all the slabs are misplaced. 15:35 reactor Look at the bus, for example. 15:35 reactor The bottom slabs are flipped. 15:36 reactor This is strange, didn't OldCoder add my textures? 15:55 twoelk see if this page loads, might take a while though http://www.woelknet.de/pages2/minetest/screenshots/Pripyat/Pripyat%20Voxel-MapProject.html 15:56 EvergreenTree Hey Jordach 15:56 Jordach morning wood 15:57 Jordach GMT-7 ftw :D 15:58 reactor o/ 15:58 reactor It loads, twoelk. 15:58 reactor The textures are so wrong when default ones are used! 15:58 EvergreenTree VanessaE, more problems with your 6d facedir prediction routine (probably my fault though): http://pastie.org/private/16atgmh3kbhgmhx9z9d3a 15:59 EvergreenTree Code: http://pastie.org/private/pr3dlh8ebzc0cwu1nslg 15:59 reactor twoelk: the right textures are here: /pub/Pripyat/textures-131104.tar.bz2 16:00 twoelk maybe Pripyat should be designed with a game, might be easier to control the look. 16:00 reactor Maybe. 16:00 reactor But I don't have time, and I would like to make it playable with Minetest itself. 16:01 twoelk I mean like Vanessa has a game to her servers 16:01 reactor I've fixed the lammposts. 16:01 reactor These you photographed are the old ones. 16:01 reactor They're crap. 16:01 twoelk or the one based on realtest 16:02 reactor Realtest... meh. 16:02 reactor Voxel version of Pripyat Project? Is there non-voxel one? 16:03 twoelk I just wrote that in a hurry 16:03 NakedFury http://www.moddb.com/mods/call-of-pripyat-complete 16:04 reactor STALKER is wrong. 16:04 reactor Their Pripyat is unrealistic. 16:05 twoelk and I used "voxel" as the map is based on another voxel typ map ;-) 16:05 reactor They promised to make real Pripyat in Call of Pripyat, yet they failed. 16:05 reactor twoelk: I would rather call that "Pripyat" 16:05 reactor or "Minetest Pripyat" 16:05 reactor We need to do something about these flipped slabs. 16:06 reactor By the way, I can start a server with proper setup, while OldCoder is away,if you want. 16:07 twoelk so be it, reload the page 16:08 reactor or 16:09 reactor Pripyat/MINETEST 16:09 twoelk might have more time in some hours, should do some proper work at the moment, or at least look like I am doing so... 16:10 reactor Anyway, here's the server with map working properly. mike402.mo-ip.biz:50000 16:10 reactor And, success with that work, mate! 16:11 Jordach 50000 16:11 Jordach fucking standards my ass 16:11 reactor Jordach: yes. 16:11 us_0gb What standards are being broken this time? 16:12 PilzAdam Hello everyone! 16:12 reactor Jordach: 30000 does not meet IANA standards. 16:12 us_0gb Hello, PilzAdam! 16:12 reactor Hello PilzAdam. 16:12 reactor I hope I got your nick right this time. 16:12 Sokomine any blender experts present? 16:13 * Sokomine grabs jordach and hands him to aspiremint 16:13 Jordach wut wut 16:13 Sokomine some animals need some help to get rotated right :-) 16:14 reactor Jordach: btw, I forget... have I showed you the map? 16:14 VanessaE hi all 16:14 reactor I remember having technical problems the evening we talked. 16:15 VanessaE reactor: distorted slabs... screenshot? 16:15 reactor VanessaE: 16:15 reactor http://www.woelknet.de/pages2/minetest/screenshots/Pripyat/Pripyat%20Voxel-MapProject.html 16:15 reactor Look at the bus. 16:15 reactor It wasn't supposed to look like this. 16:15 reactor VanessaE: here everything is correct: mike402.mo-ip.biz:50000 16:15 Jordach Let's come to look at my map then? 16:15 Jordach .. 16:15 Jordach mike402.no-ip.biz:50000 16:15 reactor I'm running olvder server though 16:15 VanessaE ah 16:15 reactor Jordach: oh. Aighty then. 16:15 reactor older* 16:16 VanessaE I didn't notice anything wrong with it when I ws there. 16:16 * VanessaE goes and looks again 16:16 reactor The bus is not the only place with that bug. 16:16 reactor Look at both servers, you'll see the diff. 16:17 VanessaE waiting for media. 16:18 reactor mk 16:18 reactor Also, he got textures wrong, if at all. 16:18 reactor Probably haven't made the mod yet. 16:20 VanessaE oh yeah, I see what you mean now 16:20 VanessaE I didn't notice this before. 16:21 reactor Yep. 16:21 VanessaE this happened on my servers briefly also, but was fixed when I updated everything to the same version 16:21 VanessaE are you sure there isn't some kind of conversion code in place here? 16:22 reactor No. 16:22 reactor Not conversion, but plain version incompatibility. 16:22 reactor It works well with older servers. 16:23 VanessaE are these default slabs or moreblocks? 16:23 reactor default 16:23 VanessaE that's why, I don't think default slabs are 6d compliant. 16:24 reactor What should I do? 16:24 VanessaE install moreblocks and write an abm that'll convert the slabs. 16:24 reactor How come? 16:24 VanessaE the screwdriver is not able to rotate them. these are not facedir-compliant. 16:25 twoelk sounds like a Pripyat "sub"game 16:25 reactor How come such change is made, I mean? 16:26 VanessaE I don't know what kinds of changes were made to the slabs, but it's possible you had some other, similar mod that provided the 6d-compliant ones and that mod is missing now. 16:26 reactor As user, I would expect default blocks to work with whatever new standard is used in the first place! 16:26 VanessaE I would hazard a guess it was moreblocks 16:27 VanessaE I'm pretty sure default slabs have never been facedir-compliant. 16:27 PilzAdam proller, I added code tags in your comment for better readabilty: https://github.com/minetest/minetest/pull/862#issuecomment-27977984 16:27 VanessaE I need to get a look at the stairs mod that is in place on this server. can you paste it somewhere? 16:28 proller PilzAdam, thank you 16:28 CraigyDavi hello 16:30 kaeza hey CraigyDavi 16:30 EvergreenTree Hi CraigyDavi 16:32 EvergreenTree Huh, the squares in formspecs now highlight when hovered over. Me likey 16:32 CraigyDavi Wondering if anyone would be able to help me with problems in my world. Firstly I have some glitched out gravel and hands which dont seem to be removable even with worldedit: http://img19.imageshack.us/img19/4562/yu7b.png 16:32 CraigyDavi Also there are lighting issued caused by lava being removed. 16:42 proller its falling gravel 16:42 proller here is fix https://github.com/proller/minetest/compare/collision 16:43 * Jordach smells an epic fail 16:43 Jordach http://minetest.fensta.bplaced.net/#!page:1,filtertype:Id,filter:30 16:43 Jordach you tried. 16:44 Jordach when do we get fucking shift click support 16:45 Jordach CraigyDavi, gravel and sand that fall into unloaded chunks need to be /clearobjected 16:45 reactor twoelk: in case you have a second to look, this is how it's supposed to be: ftp://mike402.mo-ip.biz:65421/pub/Pripyat/scr/screenshot_863078614.png 16:45 Jordach just use /clearobjects to do so 16:45 proller Jordach, its collision bug, not unloaded 16:47 VanessaE reactor: I can only guess that the issue is maybe those slabs need, paramtype2 = "facedir", added to their node defs. 16:47 VanessaE hm 16:47 VanessaE they already have it. 16:48 VanessaE I can only guess, then, that the stairs mod that OldCoder has in place is not from the latest minetest_game 16:48 VanessaE like I said I need to see the code that's currently in place to have some idea of what's going on 16:48 reactor mk 16:48 CraigyDavi Ok il, try /clearobjects then. Although I find it takes a very long time 16:49 reactor Also, I still don't quite get it. 16:49 reactor What happens if something falls indefinitely? 16:49 reactor I mean, like, sand falling into a bottomless pit? 16:49 CraigyDavi What about the lighing issuses how could i resolve that? 16:50 reactor CraigyDavi: worldedit /updatelight 16:50 reactor //* 16:50 reactor oops. 16:50 reactor //fixlight 16:50 CraigyDavi i used that but it didnt work 16:50 CraigyDavi it said nodes updated but i didnt see a difference 16:51 VanessaE get up higher. 16:52 CraigyDavi Thanks its working now 16:56 twoelk reactor, sorry all of your ftp links timeout for me, wether in browser, editing the link or with ftp client. And mo-ip.biz says the domain is for sale 16:57 reactor Shit. 16:57 reactor ftp://mike402.no-ip.biz:65421/pub/scr/ 16:57 reactor no-ip, not mo-ip 16:57 reactor My body is betraying me. 16:58 twoelk right that worked :-) 17:00 reactor o/ john_minetest 17:00 reactor How's the science? 17:01 reactor I am NOT GLaDOS! 17:01 reactor No, I am not. 17:02 reactor Calinou: o/ 17:02 Calinou (\ 17:03 reactor Curiosity killed a cat. 17:04 reactor And yes, screenshots from the time I still relied on mouse. :) 17:04 reactor o/ markveidemanis 17:04 markveidemanis Hi! 17:04 reactor s/a/the/ 17:04 markveidemanis I am going to test mtremote 17:04 reactor As in, remote command interface to MT? 17:06 markveidemanis sorta 17:06 markveidemanis local actually 17:06 markveidemanis The server has to be on the local machine 17:06 markveidemanis But you can access it remotely and add/delete mods 17:06 reactor mk 17:15 OldCoder reactor, your textures should be there 17:15 OldCoder VanessaE, say what to do about stairs and/or stairs plus 17:15 OldCoder kahrl and Sapier are not here I assume 17:15 OldCoder And have not come 17:16 OldCoder reactor, also indicate about the nether textures we discussed 17:17 reactor OldCoder: ? 17:17 reactor OldCoder: the mod I used is probably PilzAdam's nether. 17:17 reactor OldCoder: the slabs are still flipped. 17:18 OldCoder reactor, didn't you discuss this with VanessaE ? 17:18 OldCoder And where did you get nether tree from? 17:18 reactor OldCoder: -- Nether Mod (based on Nyanland by Jeija, Catapult by XYZ, and Livehouse by neko259) 17:18 reactor I did. 17:18 reactor Nether tree? 17:18 OldCoder I have added it from the other nether? 17:18 reactor Idk. the mod. 17:18 OldCoder You mentioned nether tree too 17:18 reactor Yes. 17:18 reactor That mod. 17:18 OldCoder So I will merge two mods 17:18 reactor I don't know. 17:19 OldCoder Not followingt 17:19 reactor Look for the mod I've just messaged you. 17:19 VanessaE OldCoder: just check that your copy of the stairs mod is in fact the one from current minetest_game 17:19 OldCoder Link, please 17:19 reactor It's old, and we only need its blocks. 17:19 reactor I don't remember the link and I'm not able to spawn a browser now. 17:19 OldCoder VanessaE, why not just drop stairs then and use _game ? 17:19 reactor -_- 17:19 OldCoder reactor, it is fine 17:19 VanessaE OldCoder: I cannot rotate slabs with the screwdriver, which means they are not facedir-compliant, which implies they are not current. 17:19 reactor Sorry. 17:19 VanessaE well you could do that too :) 17:20 OldCoder reactor, slow down. Are you saying to use textures from old mod and Pilz one 17:20 OldCoder Both? 17:20 reactor No. 17:20 reactor From the old one. 17:20 reactor I know for sure now. 17:20 OldCoder I do not see blocks there 17:20 reactor Not textures, but block definitions. 17:20 reactor I have textures. 17:20 OldCoder I will need you to edit the mod then 17:20 OldCoder As people say not to use nether per se 17:20 OldCoder Hang on 17:20 OldCoder I will give you the mod 17:21 OldCoder VanessaE, I will drop external stairs 17:21 PilzAdam reactor, you want to add nether trees to my mod? 17:21 reactor I would like to use the old one, I think. 17:21 PilzAdam the old one is very slow, or doesnt even work 17:21 reactor Porting it to another one would be too much of a hassle. 17:21 reactor I don't have enough time to do it. 17:21 reactor We don't need nether. 17:21 reactor We only need its blocks. 17:21 OldCoder PilzAdam, he just needs... 17:22 OldCoder the blocks and textures 17:22 OldCoder without nether 17:22 Jordach then make a mod for that 17:22 reactor I think we'll get rid of nether in later releases. 17:22 OldCoder I do not know how 17:22 reactor And use moreblocks, and port my textures to moreblocks. 17:22 reactor Or other mod that adds block types. 17:22 OldCoder http://minetest.org/nether.zip 17:22 OldCoder reactor, if you need block definitions modify that 17:22 PilzAdam do you want to run that mod on a creative server? 17:23 OldCoder Role of server is to be defined 17:23 OldCoder Presently we are just trying to set it up 17:23 OldCoder No nether, just textures and blocks 17:23 reactor PilzAdam: deathmatch, more likely. 17:23 PilzAdam what? how can you decided what goes in if you dont even know what server you want? 17:23 OldCoder PilzAdam, He made a world 17:23 OldCoder It is quite large 17:23 OldCoder Nether blocks were used 17:23 reactor The world is still in early development. 17:24 reactor I've just ported it. It definitely needs new buildings. 17:24 OldCoder PilzAdam, feel free to visit 17:24 OldCoder I will restart it shortly 17:24 OldCoder Then head to work 17:24 reactor No need to. 17:24 OldCoder Hm? 17:24 reactor I'm hosting the working one now. 17:24 OldCoder I need to drop stairs 17:24 OldCoder Good 17:24 OldCoder But I wish a copy 17:24 OldCoder I will restart mine shortly then 17:24 PilzAdam OldCoder, do you still run a server with my nick as name? 17:24 reactor The problem seems to be with your server, OldCoder. 17:25 OldCoder PilzAdam, sort of yes... most worlds are down for this upgrade 17:25 reactor Mine runs the map without distorting the slabs (I have an older version). 17:25 OldCoder PilzAdam, I have switched to current upstream 17:25 OldCoder reactor, good for you :P 17:25 reactor yep 17:25 OldCoder I am committed to git current now 17:25 reactor I'm careful about updates. 17:25 OldCoder Indeed 17:25 OldCoder I waited 11 months 17:25 reactor Using Debian taught me to be :) 17:25 OldCoder Due to IRL events 17:25 PilzAdam I would like if you wouldnt use my nick for that world anymore 17:25 OldCoder PilzAdam, I turned the world off months ago 17:26 OldCoder As you were not interested 17:26 OldCoder It is simply there 17:26 EvergreenTree Can someone on -dev have a look at #214 on minetest_game? I don't want to spam the chat there, so I though I'd ask here 17:26 OldCoder reactor, if you can talk somebody into trimming the nether mod let me know 17:26 reactor I probably will do that. 17:26 reactor But not today. 17:26 OldCoder And I need to speak with kahrl and Sapier if they come sometime 17:27 PilzAdam OldCoder, in case you are interested in running a server with a different kind of subgame then you could try https://github.com/PilzAdam/pilztest 17:27 OldCoder What is it? 17:27 dafull97 Hey guys 17:27 reactor o/ 17:28 OldCoder VanessaE, this is interesting. I do not have external stairs. 17:28 * EvergreenTree waves 17:28 OldCoder VanessaE, I have only stairsplus 17:28 VanessaE stairsplus is outdated. 17:28 OldCoder The _game is from last weekend 17:28 VanessaE delete it and replace with moreblocks. 17:28 OldCoder Yes but if I remove it 17:28 OldCoder Will things break? 17:28 VanessaE no. 17:28 OldCoder I will try now 17:28 VanessaE moreblocks supersedes it. 17:29 OldCoder Backwards compatible? 17:29 Jordach stairsplus is PART OF moreblocks 17:29 OldCoder k 17:29 twoelk OldCoder, you might want to flesh out your favorite.txt file more. Maybe like this www.woelknet.de/pages2/minetest/screenshots/Pripyat/favoriteservers.txt 17:29 OldCoder What is favorite.txt 17:29 * OldCoder is editing world.mtr 17:29 * OldCoder is editing world.mt * 17:30 * dafull97 is Bored 17:30 OldCoder You are theoretically at school dafull97 If that is so, learn 17:30 twoelk er favoriteservers.txt sorry 17:30 * EvergreenTree isn't 17:30 * Jordach neither 17:30 * OldCoder still does not know what the file is 17:30 * kaeza . 17:30 OldCoder Can somebody talk to kahrl and Sapier for me? 17:30 OldCoder It would help 17:30 EvergreenTree minetest/client/serverlist/favoriteservers.txt 17:31 OldCoder What does it do? 17:31 OldCoder Ah! 17:31 OldCoder That is for the client 17:31 dafull97 yes, but i have finished all my work, OldCoder 17:31 OldCoder EvergreenTree, If you are trying my Windows client that is highly preliminary 17:31 OldCoder dafull97, very well 17:31 OldCoder But cannot run MT ? 17:31 OldCoder Write code, then 17:32 EvergreenTree ? 17:32 OldCoder Code writing is something one can do anywhere 17:32 OldCoder EvergreenTree, re: ? what are you referring to? 17:32 OldCoder What copy of the text file? 17:32 OldCoder dafull97, code or write a story 17:32 EvergreenTree What do you mean I am trying your windows client? 17:32 OldCoder dafull97, will you add to the Doge story? 17:32 dafull97 yes, but which should i choose? 17:32 OldCoder EvergreenTree, what text file are you referring to? 17:32 dafull97 and Doge story? 17:33 OldCoder dafull97, I will explain another time... 17:33 OldCoder There is a Doge who will visit the Doge Star 17:33 VanessaE bbl 17:33 EvergreenTree You were wondering where favoriteservers.txt was, I told you 17:33 OldCoder "Much hot! So large!" 17:33 OldCoder :P 17:33 OldCoder EvergreenTree, No 17:33 OldCoder EvergreenTree, I mean... you told me to flesh out a copy. What copy were you talking about? 17:33 EvergreenTree Never mind, I am clearly confused 17:33 OldCoder Where did you see the copy you were commenting on? 17:33 * Jordach rings the oh shit alarm 17:34 OldCoder Yes 17:34 OldCoder Jordach, ? 17:34 Jordach OldCoder, you're getting mixed up 17:34 OldCoder Jordach, continue that is true 17:34 OldCoder And late to work 17:34 OldCoder I need to restart worlds and leave 17:34 EvergreenTree Can someone look at https://github.com/minetest/minetest_game/pull/214? 17:34 EvergreenTree !title 17:34 reactor Jordach: they make alarms of shit? 17:34 MinetestBot EvergreenTree: Added 6d facedir to logs by 4Evergreen4 · Pull Request #214 · minetest/minetest_game · GitHub 17:35 EvergreenTree I don't think sh*t alarms would work very well 17:35 * OldCoder waits 17:35 PilzAdam EvergreenTree, I dont like it, but thats just personal preference 17:35 reactor Me, too. 17:35 Jordach twoelk, AND EvergreenTree are telling you to modify the file within: client/serverlist/favoriteservers.txt 17:35 dafull97 What programming language should i choose to work on? 17:35 reactor dafull97: depends. 17:35 OldCoder dafull97, what ones do you know 17:35 reactor dafull97: if you're going to do science, you need C and FORTRAN. 17:35 OldCoder and what are coding interests 17:35 OldCoder Those can wait 17:35 OldCoder Can do something today 17:35 EvergreenTree Hey Zeg9 17:35 OldCoder Zeg9, I need to discuss Zegaton soon 17:36 dafull97 i am into networking and would love to be a network admin out of college or network engineer 17:36 Zeg9 Hi everyone 17:36 reactor dafull97: sysadmin is a bad job 17:36 OldCoder Jordach, I *know* what they are telling me to modify 17:36 OldCoder Jordach, what I am confused about... 17:36 OldCoder Is where they saw the copy they are talking about 17:36 dafull97 reactor why is that? 17:36 OldCoder as I have released no new clients save the windows one 17:36 reactor dafull97: you'll grow a big stomach, a beard, and will grow old quickly. 17:36 reactor I wouldn't go for it. 17:37 dafull97 reactor why? 17:37 OldCoder dafull97, Many languages will be good 17:37 reactor dafull97: that's how most sysadmins look and do. 17:37 OldCoder dafull97, for today, dabble in any of these: Perl Python PHP5 if you wish 17:37 OldCoder Heh 17:37 OldCoder reactor, I work with Sita the Magician 17:37 OldCoder She is a slight Indian woman 17:37 reactor ? 17:38 OldCoder She does not resemble the 1980s stereotype 17:38 OldCoder That you have described 17:38 dafull97 i have been learning python for some time, is javascript good? 17:38 OldCoder dafull97, JS is not "good" but it is needed 17:38 dafull97 i need a programming language good for server side 17:38 reactor OldCoder: there are exceptions. 17:38 reactor OldCoder: rare. 17:38 OldCoder dafull97, Perl Python 17:38 OldCoder Heh 17:38 dafull97 ok, thanks 17:38 reactor OldCoder: most sysadmins are bearded, fat and unhealthy as hell. 17:38 OldCoder I have done IT along with everything else. Despite the song about me I am no longer like Santa. 17:38 dafull97 i will continue my journey into python 17:39 OldCoder Not bearded, weight is down. The third part may be true, 17:39 * Jordach has a beard 17:39 OldCoder It is a fine beard 17:39 reactor I don't like beards. Ugh. 17:39 * OldCoder remains confused about where they saw the file 17:39 reactor Facial hair, in general. 17:39 dafull97 So what is so wrong with being a system admin? 17:39 OldCoder I am going to restart the worlds 17:39 OldCoder dafull97, Nothing 17:39 OldCoder dafull97, There is one problem 17:39 dafull97 what is that? 17:39 reactor dafull97: my personal opinion is, do not do that. 17:40 OldCoder dafull97, People always remember the days when the network was down. They never seem to remember the ways when it was up. 17:40 OldCoder :-) 17:40 OldCoder I sent email to Sita the Magician 17:40 reactor dafull97: try and do computer science, or computational math. 17:40 dafull97 True, very truw 17:40 OldCoder on weekends. I reported this problem: 17:40 OldCoder "Sita the network is UP! What shall we do about this??" 17:40 OldCoder 17:40 dafull97 nah more into programming and networking 17:40 reactor dafull97: exposure to Windows is minimal in that areas. 17:40 reactor those* 17:41 OldCoder Will anybody try to speak to kahrl and Sapier for me? 17:41 dafull97 that is fine, i run linux at my house 17:41 OldCoder That my worlds may rise again? 17:41 reactor dafull97: I mean, exposure is minimal in computer science and computational math. 17:41 reactor the* 17:41 reactor You'll use any OS you wish for these. 17:42 dafull97 reactor, im interested in networks and making them better 17:42 reactor How about becoming a networking theoretician? 17:43 reactor Someone needs to make all the blueprints. 17:43 dafull97 never looked it up, and job count? 17:43 reactor I don't know how the job is called, though. 17:43 reactor I mean, you probably should study networking at uni. 17:45 reactor And go for more theoretical things. 17:46 reactor Imho, practical work is too unhealthy. 17:47 twoelk sorry was afk. OldCoder that file I linked to would make the menu look thus: www.woelknet.de/pages2/minetest/screenshots/Pripyat/menu-2.jpg 17:48 reactor http:// 17:48 reactor http://www.woelknet.de/pages2/minetest/screenshots/Pripyat/menu-2.jpg 17:48 CraigyDavi dafull what are you doing here? 17:48 reactor The city is called "Pripyat", not "Pripyat World" Eh. 17:48 twoelk but reactor might have better ideas for the text regarding Pripyat 17:49 reactor Hey, my English is far from perfect, too. 17:49 twoelk see ^ 17:49 reactor You probably need to find a British person. 17:49 OldCoder twoelk, I know 17:49 OldCoder twoelk, But where did you see my copy? 17:50 OldCoder Well, time to go to work 17:50 twoelk in your version of the minetest build 17:50 OldCoder Will somebody at least tell kahrl and Sapier that I need to speak with them? 17:50 OldCoder twoelk, Server or client? 17:50 thexyz this is stupid, bots should be able to do that; sfan5 17:50 twoelk there was no server included 17:51 reactor OldCoder: why speak to them? 17:51 reactor OldCoder: I will edit the mod to only include blocks. 17:51 reactor OldCoder: but not today. 17:51 reactor Not this week. 17:51 OldCoder reactor, I have posted it again and again... worlds will not work properly until then. Regarding nether you already said this. But thanks and have fun. 17:52 * Jordach is british 17:52 OldCoder Next steps require kahrl and Sapier 17:52 reactor Dude. What's the point if even default slabs are not drawn properly? 17:52 OldCoder I can't update the servers until I ask something about httpfetch 17:52 OldCoder That is kahrl 17:52 OldCoder reactor, If I am "Dude" build consensus about what to do 17:52 OldCoder And I will do it 17:52 OldCoder And there is an error in serialize.lua about mobf; I need Sapier for that 17:53 reactor I don't know. We should probably start from updating minetest_game to the same version as minetest itself. 17:53 reactor That'd (again, probably) fix the problem with slabs. 17:53 reactor If not... I think we'll have to tangle with autoconversion. 17:53 Jordach OldCoder, i think creating your own stuff had major consequences when updating mods and games 17:53 reactor Jordach: cool. 17:54 OldCoder Jordach, what stuff? Right now everything in the server is upstream 17:54 OldCoder Except for a patch by kahrl 17:54 OldCoder And I never "created" my own Animals 17:55 OldCoder reactor, I *did* update minetest_game 17:55 OldCoder There are no changes to it 17:55 OldCoder I am using minetest server and minetest game from last weekend 17:55 reactor hmm 17:55 OldCoder With only a patch by kahrl and I think that is only in my Windows client 17:55 OldCoder I need to ask him what we did; I was pretty tired 17:55 reactor We're probably going to have to replace all slabs by default. 17:55 * OldCoder waits for retractions :P 17:55 OldCoder Jordach, ^ 17:55 reactor s/default/hand/ 17:56 reactor My hands and eyes start to hurt when I only think of it. 17:56 OldCoder reactor, can probably script it 17:56 reactor Not sure if I have enough time for that. 17:57 OldCoder You may have help 17:57 OldCoder 17:57 OldCoder Meanwhile, I need help with httpfetch kahrl question and Sapier Animal question 17:57 reactor Thank you in advance. 17:57 OldCoder Somebody please talk to them 17:57 OldCoder reactor, see you 17:57 reactor Are they on IRC? 17:57 OldCoder They supposedly come here every day 17:57 OldCoder And I talked to kahrl a few days ago 17:57 OldCoder That is how I got the patch 17:57 reactor See you. 17:58 reactor Good. 17:58 OldCoder But Vanessa has confused me a little 17:58 OldCoder About what to do next 17:58 VanessaE what? 17:58 OldCoder VanessaE, you said kahrl code included upstream... 17:58 OldCoder I mean server, excuse me 17:58 VanessaE when did I say that? 17:58 OldCoder But I only remember patching client 17:58 OldCoder The other night 17:58 VanessaE oh that 17:58 OldCoder So I need to ask him what we did 17:59 VanessaE oh wait, you're right 17:59 OldCoder And I repeat that I wish cows, so I need to talk to Sapier 17:59 VanessaE I guess it only patches the client. 17:59 VanessaE duh 17:59 OldCoder Hmm 17:59 OldCoder But most people will not have the patch 17:59 issa2013_ i have compile the version today but how add the real "water" 17:59 VanessaE because the server wouldn't be minetest at that point, it would be a webserver :) 17:59 issa2013_ like the screenshoot from this wweeks 17:59 VanessaE those who lack the patch will download slower and likely will be missing a few textures or models 17:59 OldCoder VanessaE, I suppose I must disable media remote after all... encourage kahrl to merge 17:59 OldCoder Yes 17:59 OldCoder See above 18:00 OldCoder That leaves Sapier... I would like to find out about the serialize.lua error 18:00 OldCoder Oh one more thing 18:00 OldCoder 18:00 OldCoder RBA says to talk to NekoGloop about missing Technic dust textures 18:00 reactor Also. 18:00 OldCoder NekoGloop says to talk to RBA 18:00 reactor I loaded up the world in today's Minetest. 18:00 OldCoder My assumption is that I must drop glooptest 18:00 OldCoder And patch it out of Technic 18:00 OldCoder Is this correct? 18:00 OldCoder 18:00 reactor Slabs are drawn perfectly fine there, VanessaE. 18:00 reactor I mean, in today's Minetest. 18:01 reactor At least in singleplayer. 18:01 OldCoder john_minetest, will R later out of time 18:02 OldCoder john_minetest I wish to talk to you and Zeg9 further about the worlds 18:02 OldCoder They are coming along 18:02 VanessaE reactor: then it must be OldCoder's copy of stairsplus that was doing it. 18:02 issa2013_ hé how i get the good textrure with lac 18:03 OldCoder VanessaE, try now 18:03 reactor Oh. 18:03 OldCoder I restarted without stairsplus 18:03 OldCoder As directed 18:03 OldCoder reactor, ^ I meant 18:03 reactor ? 18:04 OldCoder Read the above 18:04 OldCoder It is pretty clear and I am out of the time. The problem should be fixed. 18:04 reactor Oh. I see. 18:05 VanessaE OldCoder: did you install moreblocks? 18:05 OldCoder Jordach, my server (the process) and _game are entirely generic at this point. I have also updated as many mods as possible.7 18:05 OldCoder VanessaE, latest version 18:05 VanessaE ok 18:05 * OldCoder is preparing for work will stop by one more time in a few minutes 18:08 issa2013_ so please how i can add Minetest in full HD texture 18:08 reactor Yes, it's working correctly now. 18:09 reactor OldCoder: on nether. I have to make amends. MOST dependencies have been resolved in the porting process. 18:10 reactor Because Minetest default has other kinds of blocks, I used them instead. 18:10 reactor So going on w/o nether is probably fine. 18:10 sfan5 thexyz: do what? tell people something? 18:10 reactor But we need to decide on what to use for spruce trees then. 18:10 reactor sfan5: what? 18:11 reactor sfan5: I'm pretty sure whatever IRC client you're using has scrollback. 18:11 thexyz sfan5: yes, a command like "remind" or "tell" 18:11 reactor Oh. Not me. 18:11 reactor Pardon. 18:12 sfan5 thexyz: well I could just make a tell module 18:12 VanessaE waiting for media on 30017... 18:12 sfan5 .. 18:12 thexyz sfan5: so when the bot sees message recipient saying something it bombs her with flood 18:12 sfan5 I'll do that tomorrow 18:12 VanessaE reactor: ok, the bus looks fine mow. 18:12 VanessaE now* 18:12 reactor Everything does. 18:12 thexyz sfan5: thanks 18:13 reactor I'm so glad it wasn't the problem with the map. 18:13 reactor It would take ages to convert. 18:14 VanessaE reactor, over here. this now looks a little weird. 18:15 reactor ? 18:15 OldCoder Heh 18:15 OldCoder Have fun 18:16 OldCoder VanessaE, I still have remote media turned on... if you lack kahrl patch textures may be missing. we will address this 18:16 OldCoder c u 18:16 thexyz anyone using this? https://github.com/minetest/minetest/pull/895 18:17 thexyz proller: are there any downsides? 18:17 proller i use on sky server 18:18 proller for me - no 18:18 proller if cpu usage less 90-100% - no changes 18:18 VanessaE wow, lotta commits there. 18:19 VanessaE lotta merge commits anyway 18:19 proller if near ~100 - everything gets slower (abm, env steps, mapgen, ....), but player actions not laggy 18:20 VanessaE proller, does a server patched with #895 work with unpatched/vanilla clients? 18:21 proller all my patches work with unpatched/vanilla clients 18:21 proller 895 - only server stuff 18:21 proller (or singleplayer server too) 18:22 reactor R TBON CЛYГA R TBON PAБOTHNK 18:24 thexyz what a weirdo 18:26 thexyz proller: since they'll ask you to rebase anyway can you do this now? 18:28 reactor thexyй: that's a quote. 18:28 reactor What a prick. 18:30 thexyz reactor: that's just my general opinion, not a reply to your message 18:30 proller rebased 18:30 thexyz nice to know that's a quote 18:30 thexyz proller: thanks 18:31 reactor Well, thexyz, that was an opinion. too. 18:31 reactor s/n./n,/ 18:31 markveidemanis I need help building minetest for Centos 18:31 markveidemanis Not on centos 18:32 markveidemanis Im on windows and i have cmake 18:32 thexyz and why do you want to do this? 18:32 reactor cross-building is hard everywhere. 18:32 markveidemanis Because my shared hosting does not have cmake 18:33 markveidemanis but has an 8 core 3.1GHz machine 18:33 thexyz if that's a shared hosting you probably won't be able to run minetest 18:34 reactor Heh. 18:35 reactor john_minetest: I like this one best of all: http://xkcd.com/730/ 18:36 reactor Reminds me of some people's way of drawing circuit diagrams. 18:39 rubenwardy Hi all! 18:39 reactor Hello rubber ward. 18:43 rubenwardy rubber? 18:43 rubenwardy :P 18:43 rubenwardy Can anyone spot my mistake? https://github.com/rubenwardy/awards/issues/3 18:45 thexyz rubenwardy: why can't people add ``` to the top and bottom 18:46 thexyz rubenwardy: can you please edit this issue to make it readable? 18:46 rubenwardy ``` does not do anything 18:46 markveidemanis Cound someone help me compile minetest for CentOS, i gave it a go but messed up 18:46 rubenwardy nm 18:46 rubenwardy works 18:47 thexyz alright, let's see how well will that patch perform 18:47 rubenwardy done 18:47 thexyz need more players 18:48 proller address 18:49 thexyz anon.minetest.net:12345 18:49 thexyz It's a "special" server 18:49 reactor onan 18:49 thexyz you'll see 18:49 proller ready? 18:49 thexyz sure 18:49 Jordach !up anon.minetest.net 12345 18:49 MinetestBot anon.minetest.net:12345 is up (271ms) 18:51 rubenwardy ambience mod? 18:51 thexyz meh 18:51 thexyz I forgot about /me 18:52 proller +30 18:52 thexyz rubenwardy: NeuromancerGame 18:52 Menche i see my own name when i chat. do i look like "Anonymous" to everyone else? 18:53 thexyz yes 18:54 thexyz Menche: I can't do anything about it because that's client-side 18:55 thexyz let me record this 18:55 proller +10 18:55 proller +20 18:56 proller fuck, screen can only 40 windows 18:57 proller 277.69% [idle] - 40 bots 18:57 thexyz it lags but I wonder what could've happened to "normal" server 18:58 rubenwardy What are specs of server? 18:58 proller but blocks loaded much faster than on every top server 18:58 proller and.. FUUUU old liquids! 18:59 thexyz Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz, 16 gb of ram 18:59 Calinou 2600 :D 18:59 PilzAdam is the server current upstream or is it patched? 19:00 proller upstream cant handle more than 15 19:00 thexyz yeah, there are two patches 19:00 proller lets start party! 19:01 thexyz proller's and the one which anonymizes players 19:01 reactor onanymizes 19:01 PilzAdam nice craftguide mod 19:01 proller reactor, завали ебало, мудило 19:02 reactor proller: проблемы, офицер? 19:02 thexyz party indeed 19:02 Jordach proller, reactor: #minetest-ru 19:02 proller thexyz, preparing invasion 19:02 PilzAdam its not funny to run run through the crowd of punching bots when you have 1/2 heart 19:03 thexyz while I can't control it please be civil in this channel, you both 19:03 reactor proller: вы xотитe погoворить об этoм? 19:03 thexyz proller: consider using /ignore 19:04 thexyz I obviously can't ask reactor to do the same 19:04 Jordach because irpissi 19:04 reactor Thanks, thexyz. 19:05 thexyz ? 19:06 thexyz Jordach: explain yourself already 19:06 thexyz proller: do you have some script which launches a lot of minetest clients? 19:07 Jordach thexyz, anyone who uses irissi happens to be a picky prick about something 19:07 proller yes 19:07 thexyz and maybe you could share it 19:07 thexyz Jordach: I'm not following, sorry 19:07 proller you need another patch 19:07 thexyz eh 19:07 proller or -next branch with all 19:07 thexyz that's not a problem though 19:07 thexyz wait, no, I think it already is slow enough 19:08 proller my problem is low fps 19:08 proller too many player objects 19:09 thexyz oh 19:09 proller mesh making: 3 19:11 thexyz proller: please pastebin your script 19:11 proller input (Total) output 19:11 proller packets errs idrops bytes packets errs bytes colls 19:11 proller 2090 0 0 765733 1046 0 61669 0 19:11 proller 2193 0 0 782109 1077 0 63343 0 19:11 proller 1856 0 0 750683 813 0 49946 0 19:13 kaeza ^ that too 19:13 proller http://paste.org.ru/?gkvjao 19:13 proller http://paste.org.ru/?zgduz3 19:14 proller ./run.pl 100 dummy 19:14 Jordach hurr durr perl 19:14 proller 86/500 19:14 proller Jordach, dont die! 19:14 Jordach im not even playing proller 19:15 thexyz serverlist looks hilarious 19:15 Jordach i actually got chased by a botr 19:15 proller @{[$_++]} 19:15 Jordach -r 19:15 Menche so many bones... 19:15 * Jordach thinks rubenwardy has a bone :D 19:16 * Jordach also thinks inviting people to play PilzTest with Jordach 19:16 rubenwardy Was that worth a highlight? 19:16 Jordach yup 19:16 PilzAdam did I hear pilztest? 19:16 thexyz proller: aaand how do I run it? 19:17 proller ./run.pl 100 dummy 19:17 proller daemon is freebsd tool 19:17 proller maybe you need in sy "nice ./minetest --config minetest-nohead.conf --go --address $address $p --name $n &"; 19:17 thexyz it's < 50% cpu 19:18 proller more.. 19:19 Jordach PilzAdam, yes 19:19 Jordach pilztest pilztest 19:19 proller somebody, please optimize meshes 19:22 thexyz 132 now? 19:22 proller 157 objects 19:22 thexyz http://i.imgur.com/yus2klV.jpg 19:23 thexyz I guess it's finished now? 19:23 proller 192 19:24 proller load averages: 30.81, 14.33, 7.83 19:24 thexyz it's up to 100 19:24 thexyz 168.3 19:24 thexyz so I guess there's no much point in continuing it 19:25 proller but its not limit ;) 19:25 thexyz ha 19:26 thexyz what you consider the limit then? 500/500? 19:26 dafull97 thexyz, what is happening in that pic? 19:26 proller blocks still loading better than on other servers 19:26 * Menche 's crashed a few times 19:26 thexyz that's for sure 19:26 Menche /status takes a while 19:27 thexyz hmm 19:27 thexyz I guess I'll shut down my bots 19:29 proller 1g traffic 19:30 dafull97 Guys, question about irc... how do i create logs/ 19:31 dafull97 so i can see all the logs that were created 19:31 dafull97 or anything that was said 19:31 proller usuall players will eat much less cpu 19:31 Menche makes the logs 19:31 thexyz why? 19:31 dafull97 how do i use that? 19:31 Menche it saves them to irc.minetest.ru/minetest 19:31 proller bots make input non stop all time 19:31 Menche http://irc.minetest.ru/minetest/today <-- today's logs 19:32 proller and too many bots in one place, eat more net 19:32 dafull97 yes, i need to know for my own channel in irc 19:32 dafull97 how would i activate it? 19:32 dafull97 =) 19:36 thexyz I see 19:38 dafull97 yes, how would i do this? 19:39 thexyz how would you do what? 19:39 Menche he wants a logging bot 19:40 Rhy5 Hello there guys! 19:40 thexyz well then 19:40 thexyz that request's already got the answer in it 19:41 Menche dafull97, https://code.google.com/p/pyirclogs/ 19:41 Menche one of the first results of a web search 19:43 Menche https://lmddgtfy.net/?q=irc%20logging%20bot 19:44 CraigyDavi Hi dafull97 are you there? 19:45 dafull97 yes i am, how are you? 19:46 CraigyDavi just wondering if you liked ma server? 19:46 CraigyDavi you dont seem to be on there much 19:47 CraigyDavi Like to see you back :) 19:49 CraigyDavi I miss you dafull. Your house was really cool! :) 19:53 proller goal: 1000 online players on all servers 19:53 ShadowNinja lol, that's a big goal. 19:54 ShadowNinja The hardest part will be getting that meny players. 19:54 proller current was ~85 before today flooding 19:54 proller minecraft sells 6000+ times per day 19:55 EvergreenTree proller, I don't even think there are that many active people in minetest as is 19:55 EvergreenTree Even if there were, it would be near impossible 19:55 proller ~6000 player files on my server 19:55 proller nono, we need invite new players 19:59 Menche once i had a mod on my server that made 5 files for each player 20:00 * Menche doesn't want 5000 files cluttering up the world dir 20:00 Matsetes Hi guys 20:00 Matsetes Is there someone who knows Mob framework' 20:00 Matsetes ? 20:04 rubenwardy [Screenshot] The game I am working on: http://ubuntuone.com/3QdqhG1NtMRL0DjnJoyr4t 20:04 rubenwardy Cardboard boxes are dynamic objects: they move 20:04 rubenwardy uses box2d 20:27 ShadowNinja Matsetes: Yes, sapier. ,,(invite sapier) 20:27 ShadowBot ShadowNinja: The operation succeeded. 20:30 Matsetes ShadowNinja, Who is sapier? 20:30 ShadowNinja Matsetes: The developer of mobf. 20:31 Matsetes ShadowNinja, Lol =) 20:31 Matsetes But he's not here... 20:31 ShadowNinja Matsetes: Not in this channel, but he is on IRC. 20:33 Matsetes Ok 20:38 Jordach holy shit 20:38 Jordach > Jordach 2 years ago Add wool to my mods. 20:38 Jordach wow. 20:39 Jordach https://github.com/Jordach/Minetest-Mods 20:42 dafull97 CraigyDavi here? 20:45 dafull97 Hello guys, when is the last time CraigDavi was here? 20:45 Jordach !seen CraigyDavi 20:45 MinetestBot Jordach: craigydavi was last seen at 2013-11-07 19:49:30 UTC on #minetest 20:45 Jordach ^ dafull97 20:45 Jordach wait what 20:45 Jordach PilzAdam has UNI 20:45 Jordach \o/ 20:46 Jordach that's fucking early (at 17?!) 20:46 PilzAdam who says that Im 17? 20:46 PilzAdam +(still) 20:46 Jordach PilzAdam, just guessin 20:46 Jordach PilzAdam, gimme 1 hour, i'll be snoozing too 20:50 PilzAdam bye 20:58 dafull97 Hello all 21:12 dafull97 CraigyDavi here? 21:16 Jordach dafull97, no 21:17 Jordach oh shit 21:18 Jordach sapier has 666 posts 21:18 dafull97 ohh, ok... do you know where he went? or when he will be back? 21:18 sapier lol 21:18 sapier you should be carefull 21:20 Jordach the signiture is worse http://i.imgur.com/eQ1Smew.png 21:21 Jordach wat http://archiv.roumen.cz/a/I_hate_when_textures_are_badly_mapped_in_real_life.jpg 21:21 sapier I just want ppl stop from copying MY writing errors ;-) those are mine and only mine ;-) 21:21 Jordach sapier, perhaps learn better engrish 21:22 sapier :-) then noone will recognize that was me 21:26 dafull97 yea, i have offically got my Logs running on my channel =) 21:27 sapier jordach you should be a little bit more carefull with screenshots ip's are usually hidden for good reason ;-) 21:27 * Jordach ctrl + shift +t's back to imgur 21:28 Jordach and nope 21:28 Jordach can't bin it 21:28 Jordach request deletion it is 23:08 Peacock good morning (somewhere in the world) 23:09 RealBadAngel morning Peacock 23:10 Peacock actually pretty out of whack lol woke up and it's dark out (damn DST) 23:10 RealBadAngel actually its midnight here ;) 23:10 Peacock 6pm lol 23:11 RealBadAngel 6am 6pm, dark here too 23:11 Peacock i hope this place gets more action during the day, its always quiet in the evening here lol 23:11 RealBadAngel winter time 23:12 Peacock well still fall here but the temperature's being weird, was warm all throughout last night but today it got cold 23:12 RealBadAngel where do you live? 23:12 Peacock central or south-central Quebec 23:13 RealBadAngel ah, canada 23:13 RealBadAngel pretty close in climatic terms to poland 23:13 Peacock well i knew Poland borders Russia so we probably all get the same wicked winters lol 23:14 RealBadAngel when you kick your unwanted cold winter it goes to russia and hit us 23:14 RealBadAngel and we kick it back to you :P 23:14 Peacock west coast of Cdn. and UK get the same winters: damp, drizzle, fog, rain lol 23:15 Peacock either way when it gets to fall/winter and it's constantly grey out during the day i switch to nighttime mode lol 23:16 Peacock street-lighting reminds me more of the sun than what the daytime looks like lol 23:17 RealBadAngel me too 23:17 RealBadAngel as a bonus you get silence 23:17 RealBadAngel and that helps greatly when coding anything 23:18 Peacock i wonder, do you also lose appetite/weight/sleep like i do? 23:18 Peacock silence is nice for concentration 23:18 RealBadAngel idk, winter time i do eat more, weight less and sleep less too 23:19 RealBadAngel 3-4 hrs winter time is enough for sleeping as for me 23:19 RealBadAngel but i do need more fuel ;) 23:20 Peacock most of my friends gain weight in the winter, i lose it lol 23:21 Peacock i do need more fuel for lack of sleep, but with a lack of appetite that translates to industrial quantities of coffee lol 23:21 RealBadAngel for me winter is more comfortable temperatures 23:21 RealBadAngel not causin laziness 23:21 RealBadAngel and thus more productivity 23:22 Peacock well i usually love the outdoors, part of hte reason i moved to the country, so i love summers but hate winters lol 23:22 Peacock not a big fan of winter sports lol 23:22 RealBadAngel im in the middle of it 23:22 RealBadAngel im a fan of pickin mushrooms 23:23 Peacock i like the beaches and walking through the woods 23:23 Peacock though the last time i got shot at, so i have to be more careful lol 23:24 RealBadAngel btw 23:24 RealBadAngel i have read today very interesting (imho) forums post 23:24 RealBadAngel about "moving nodes" 23:24 Peacock whats the thread title? i didn't spot it 23:24 Menche the one about making mobs from nodes? 23:25 Peacock thats like alchemists' worker nodes 23:25 RealBadAngel yes 23:25 * Menche had an idea to have a signlike node that is animated so the picture of an animal moves across it 23:25 RealBadAngel but my thought was very different 23:25 Menche and move the node as the animation moves 23:25 RealBadAngel take a look: 23:25 Peacock before falling asleep this morning i had thought of making mining drones with a node 23:26 RealBadAngel let client have nodes that can have positions not absolute 23:27 RealBadAngel and report the server just the point when it reaches different point 23:27 Peacock well to make moving ships we'd need nodes with velocity, but almost as importantly, we'd have to be able to designate a grouping of nodes so you can apply that velocity once to all of them 23:27 RealBadAngel this way we could have massive parts of nodes moved by frames for example 23:27 RealBadAngel flying castles 23:28 Peacock though when you think about theoretical warp, its a bubble around the ship and the space is moving around it, not the ship :/ 23:28 RealBadAngel force that move it is up to mods 23:28 Peacock technically translated i'd guess that mean micro-maps within the base map 23:28 RealBadAngel i mean the solution 23:29 RealBadAngel non integer are allowed for client (and let client handle it) 23:29 Peacock the big problem is being able to move inside a ship/structure while that structure is moving (hence the moving micromap) 23:29 RealBadAngel server takes care only about integers 23:29 RealBadAngel mc handled it 23:30 RealBadAngel ive built many moving machines 23:30 Peacock well i saw moving ships in MC, and i'll bet theyre not entities, so it must be possible 23:30 RealBadAngel it is 23:30 * paramat is in the UK and woke up 2 hours ago in darkness 23:31 RealBadAngel ive made machines that were able to dig, swim and were fully controlable by levers 23:31 Peacock my turrets (latest incarnation) were special though, they were entities that had the texture defined as a nodebox node 23:31 Peacock that way i had a rotating nodebox 23:31 RealBadAngel lemme find you a vid that shows similar thingy 23:31 Peacock paramat, and i thought i was bad :P it's even later over there :P 23:33 RealBadAngel http://www.youtube.com/watch?v=opWRGhI3804 23:33 RealBadAngel he actually made an alternate version of the original 23:34 paramat heh indeed :) 23:36 Peacock looks like a complicated setup in the video lol 23:40 Peacock lol linking books 23:41 Peacock and they have golden pylons vs mt's silver/alum. ones lol 23:46 * VanessaE pokes ShadowNinja 23:49 Peacock maybe he's on standby mode :P 23:51 ShadowNinja VanessaE: Hmmm> 23:51 ShadowNinja s/>/?/ 23:51 VanessaE ShadowNinja: --> inchra 23:52 paramat Peacock, 3 asteroid mod screenshots ... asteroid with dust-gravel-cobble-stone-lava layers cut by a fissure http://i.imgur.com/HSHrvxo.png 23:53 Peacock im not crazy about using liquids atm, ive discontinued my waterworld server because they're borked 23:53 Peacock (not content with slow finite liquids, someone had to go and fuck up normal liquids lol) 23:54 paramat removed 1 octave of noise for smoother forms http://i.imgur.com/08gLVJi.png 23:54 Peacock they do look closer together 23:55 paramat comets are now dirty snowballs, blended with asteroid structure but without lava core http://i.imgur.com/LVi09tn.png 23:56 Peacock well im not quite sure what i did to my version lol but my asteroids tend to just have icy cores, i cant find many 100% asteroids or comets 23:56 paramat yeah this lava is non-flowing, therefore no floods and bugs 23:56 Peacock well even if you set it to flowing it wouldn't before a fortnight had elapsed lol 23:57 paramat so this zero-g lava, you can swim through it but it doesnt flow anywhere, its amazing 23:58 Peacock though is there really supposed to be lava in asteroids, IRL terms? 23:58 paramat umm possibly :} 23:59 paramat i did some research, seems a few can still have small molten cores 23:59 paramat but hey who knows its mostly guesswork at the mo