Minetest logo

IRC log for #minetest, 2013-11-07

| Channels | #minetest index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:05 iqualfragile_ joined #minetest
00:10 us^0gb joined #minetest
00:11 EvergreenTree joined #minetest
00:36 OldCoder Did Sapier come today?
00:36 VanessaE you missed him by about 40 mins.
00:40 NekoGloop joined #minetest
00:45 Menche joined #minetest
00:46 stormchaser3000 joined #minetest
00:50 stormchaser3000 hi
00:52 OldCoder VanessaE, Did anybody pass on the Animals issue? I assume not
00:52 OldCoder Perhaps another time
00:53 VanessaE I did not see anything about it
00:54 Megaf joined #minetest
00:58 stormchaser3000 how do i get on gameboom server
00:58 Menche it still on mt1.gameboom.net?
00:59 Menche !up mt1.gameboom.net
00:59 MinetestBot mt1.gameboom.net:30000 is up (326ms)
00:59 Menche yep
01:02 VanessaE I thought gameboom was dead?
01:02 VanessaE what the hell do I know? :)
01:03 Menche they had a map reset
01:03 Menche it was catastrophically griefed before
01:04 * Menche joins
01:04 paramat joined #minetest
01:04 stormchaser3000 i know
01:04 stormchaser3000 um ok
01:04 stormchaser3000 i want to go to that server
01:04 * NekoGloop parts
01:04 NekoGloop left #minetest
01:04 stormchaser3000 and it gave me a lot of error before
01:05 NekoGloop joined #minetest
01:05 Menche someone said it runs an older version of minetest
01:05 stormchaser3000 i know i runs 0.4.6
01:05 Menche wooops, crashed
01:06 Menche shouldn't have to redownload the media... why...
01:06 Menche i'm getting an error that the client can't create an image from the data of any of the textures
01:07 Menche any texture. it seems to be happening for all of them.
01:07 paramat hi, not many euro devs here but does anyone know whether in 0.4.8 stable i will be able to make "air" nodes drownable, for space games, if not perhaps it should be possible?
01:07 Menche maybe the data files are corrupt
01:07 Peacock you can already redefine air
01:07 Peacock look in builtin, i think the def's there
01:08 Peacock easy to override mod-side
01:10 OldCoder Will somebody save Gameboom World using the new capture facility?
01:10 OldCoder This keeps happening to them
01:11 Menche i asked ghostshell about the old map, hasn't responded yet
01:11 OldCoder NekoGloop, do you have a gloopores with the missing Technic Dust Textures?
01:11 OldCoder NekoGloop, It is for a new and large world
01:11 OldCoder Does kahrl come here in a few hours (assuming he is in Europe) ?
01:11 NekoGloop technic support is in technic
01:12 NekoGloop also use glooptest
01:13 stormchaser3000 !up mt1.gameboom.net
01:13 MinetestBot mt1.gameboom.net:30000 is up (256ms)
01:13 stormchaser3000 weird
01:13 stormchaser3000 i can't connect to it
01:13 stormchaser3000 well i can
01:13 stormchaser3000 but it will not load media
01:14 Menche does it crash after downloading the media?
01:14 stormchaser3000 yep
01:14 stormchaser3000 it get's about half way then crash
01:14 Menche i think the media files may be corrupt
01:14 stormchaser3000 yeah
01:14 paramat thanks P
01:14 stormchaser3000 pm ghostshell about it
01:14 stormchaser3000 or should i do that
01:14 Menche it says that it can't build the texture from any of the pngs, and it crashes when it comes across a .x model
01:14 stormchaser3000 weird
01:15 stormchaser3000 he may need a new minetest_game
01:15 stormchaser3000 or just redownload his client
01:15 stormchaser3000 oh wait
01:15 * Menche is building 0.4.6 to see if that will work
01:16 OldCoder Menche, if you must use 0.4.6 does that mean the world can't be captured
01:17 OldCoder Hmm
01:17 OldCoder Newer client should work
01:17 Menche the server uses 0.4.6
01:18 OldCoder I thought newer client was backwards compatible
01:18 OldCoder Though newer server is not
01:18 OldCoder Oh
01:18 Menche nope, still get the same error with 0.4.6
01:18 OldCoder Does the capture code require 0.4.8 server as well as client?
01:19 Menche the 0.4.6 menu title looks better than the 0.4.8 one :(
01:20 Menche it seems the data files are corrupt then
01:21 Menche texture problems cause warnings but mesh problems crash it.
01:21 stormchaser3000 :(
01:21 stormchaser3000 i should try to build minetest 0.4.6 i love that version of minetest
01:22 Renoki joined #minetest
01:36 Peacock watching the original robocop, damn, future detroit looks better than present detroit does lol
01:37 Peacock which craft guide mod works fully?
01:41 EvergreenTree stormchaser3000, when I play on redcrab's server I use 0.4.5
01:47 stormchaser3000 yeah 0.4.5 works good
01:47 stormchaser3000 but i use 0.4.7 for that
01:48 stormchaser3000 and i can't get interact on that server the email system glitched up 2 times
01:54 paramat found a satanic asteroid http://i.imgur.com/fQCfZTn.png
01:59 Peacock lol so far tried 3 craft guides that don't work, wish someone would clean up releases
01:59 stormchaser3000 lol ikr
02:00 Peacock fuck it i'll write my own, be faster lol
02:04 bas080 how is the minetest node model format coming along?
02:04 paramat thats the spirit P!
02:09 MinetestBot GIT: VanessaE commited to minetest/minetest: Add 6d facedir rotation prediction routine d886f34003 2013-11-06T18:08:36-08:00 http://git.io/ZpQDjg
02:09 VanessaE \o/
02:09 * VanessaE hops around joyously
02:09 EvergreenTree YES
02:10 EvergreenTree I have another idea for a pull request on minetest_game
02:10 EvergreenTree rotating logs anyone?
02:10 VanessaE well that ^^^ code certainly makes that possible, trivially.
02:13 Peacock thats not gonna override my upside-down placement is it?
02:15 EvergreenTree How do you rebase a fork again?
02:15 Peacock judging from the pull it looks totally voluntary
02:19 NakedFury joined #minetest
02:19 VanessaE I don't know how to do it *properly*, I usually just end up doing a lot of, git reset --hard foo; cp this that; git add .; git commit
02:20 VanessaE e.g. if I have to rebase, I make a new clone + branch, apply changes to it manually, then push the result to my fork
02:21 EvergreenTree Bleh, I'm just gonna delete my fork (since my changes were already merged) and make a new one
02:24 us{0gb joined #minetest
02:24 EvergreenTree Hey us{0gb
02:24 us{0gb Hello, EvergreenTree!
02:25 EvergreenTree sfan5 threw a cat at me today
02:25 EvergreenTree You have to see th irc log for today, we had a hilarious conversation earlier today
02:25 us{0gb What? That's not cool. Are you and the cat okay?
02:25 EvergreenTree Yes, Jordach got the kitten out of my leaves
02:26 us{0gb I hear he can fly. That probably helped.
02:26 EvergreenTree Here:  http://irc.minetest.ru/minetest/2013-11-06
02:30 Peacock "SUIT SAYS ANAL PROBES ORDERED AFTER TRAFFIC STOP" ... i can just hear in the background "and im proud to be an american, because at least i know im freeee" lol
02:31 Peacock and apparently the swiss found that arafat was in fact poisoned, thats gonna go down well in the M.E. lol
02:32 EvergreenTree Workspaces in linux = best thing ever
02:32 EvergreenTree If I used windows I couldn't live without them
02:33 us{0gb That log is too long, and I have no way of knowing what part of the conversation you mean, EvergreenTree. I tried looking through it, but that's impossible while having five conversations.
02:33 EvergreenTree ctrl + f"bark"
02:34 EvergreenTree That should take you to it
02:34 us{0gb I didn't use workspaces when first using GNU/Linux, but I tried them in Xubuntu and I loved them. I had to install the option for that after going Trisquel because I didn't want to give them up.
02:35 EvergreenTree ^ I use xfce, so I know what you mean
02:35 EvergreenTree The amount of customization is off the wall compare to "unity"
02:35 EvergreenTree *compared
02:35 Peacock i dont get the point of workspaces on linux, not when you can have multi-monitor setups
02:35 EvergreenTree Because you don't have to buy 3 monitors.  :P
02:35 EvergreenTree It's much easier to set up
02:36 Peacock much easier to forget/leave a bunch of apps running in the background too lol
02:37 EvergreenTree Meh, I use them so much, I never forget if I have anything running
02:37 us{0gb Workspaces are good for organization, even on one monitor. But I don't expect them to be useful for everyone.
02:37 Peacock i mean, how can you multitask if you can't even fit it all on one screen?
02:37 EvergreenTree ^ True us{0gb
02:37 Peacock in any case monitors are cheap enough where im from
02:37 EvergreenTree I have the workspace switcher in the bottom left corner and I can use the scroll whell to navigate them
02:37 EvergreenTree *wheel
02:40 us{0gb I don't have a wheel, I'm on a laptop.
02:41 us{0gb "* MinetestBot meows silently" What is that even supposed to mean?
02:43 EvergreenTree VanessaE, error with rotating:  http://pastie.org/8461510
02:44 VanessaE cy1: *poke*wha?
02:44 VanessaE oops
02:44 VanessaE wha?
02:44 EvergreenTree Code:  http://pastie.org/8461512
02:44 cy1 ?
02:44 VanessaE cy1: sec.
02:44 EvergreenTree I probably used wrong syntax
02:44 VanessaE EvergreenTree: oh, you forgot to pass the table to it.
02:44 VanessaE minetest.rotate_and_place(itemstack, placer, pointed_thing, infinitestacks, orient_flags)
02:45 EvergreenTree I did do orient_flags, but it didn't work
02:45 VanessaE lemme check
02:46 EvergreenTree force_facedir is correct (according to luap_api.txt)
02:46 EvergreenTree I have to go soon
02:46 VanessaE AH
02:46 Peacock lol crack-smoking TO mayor still wont quit, changes name Marion Barry XD
02:46 VanessaE you didn't pass a tble
02:47 VanessaE you passed a variable.
02:47 VanessaE however, that does expose a bug, of a sort.
02:47 VanessaE minetest.rotate_and_place(itemstack, placer, pointed_thing, infinitestacks, {force_facedir = true})
02:47 VanessaE that's how you use it.
02:47 EvergreenTree Ah, I see
02:48 EvergreenTree Well, thanks
02:48 VanessaE https://github.com/minetest/minetes​t/blob/master/doc/lua_api.txt#L1546
02:49 dafull97 joined #minetest
02:52 VanessaE cy1: ShadowNinja's backtrace code works, I'm gonna attempt to get item_drop to crash
02:52 dafull97 Hello VanessaE, havnt spoken in a while
02:52 VanessaE hi
02:53 Miner_48er VanessaE could you find a griefer on Realtest?
02:53 cy1 Oh good. Thanks for finishing it ShadowNinja.
02:53 cy1 Miner_48er: Yeah the one who designed it. :p
02:53 VanessaE Miner_48er: not right now
02:53 VanessaE gimme a while
02:54 Miner_48er ok
02:54 cy1 I love poking fun at Realtest <3
02:54 cy1 And the hellspawn minecraft mod it emulates.
02:54 Peacock poking fun at everything is fun :P
02:55 Peacock it reveals pomposity so quickly :P
02:55 cy1 Pomposity, now there's a word. <3
02:55 Peacock !g definition pomposity
02:55 MinetestBot Peacock: http://www.thefreedictionary.com/pomposity
02:58 MrSparkle_ joined #minetest
03:00 VanessaE cy1: ok, got the backtrace:
03:00 cy1 pastebin it.
03:00 VanessaE http://pastebin.ubuntu.com/6374152/
03:00 VanessaE figured I'd give you the whole chain of events
03:01 cy1 OK I can look at that!
03:04 cy1 Ah, there's the bug.
03:13 Peacock "Microsoft Donates Windows 8.1 To Nonprofit Organizations" i wonder if the fsf will sign up :P
03:13 VanessaE ha!
03:14 NakedFury Capitalism Microsoft doenst allow for that
03:15 Peacock http://tech.slashdot.org/story/13/1​1/06/2325250/microsoft-donates-wind​ows-81-to-nonprofit-organizations
03:15 Peacock nothing wrong with capitalism, unless you'd rather live in Cuba
03:15 Peacock and drive a 1950's vehicle lol
03:15 NakedFury holy shit I thought you were kidding
03:15 Peacock no lol
03:16 Peacock heck even bill gates gives shittons of money of charity
03:16 NakedFury yeah
03:16 NakedFury thats a hobby
03:16 NakedFury for them
03:16 NakedFury or like a sport
03:17 Peacock what would you call linux? lol
03:17 NakedFury microsoft could die tomorrow and he would still die a filthy billionaire
03:18 Peacock "I'm doing a (free) operating system (just a hobby, won't be big and professional like gnu)" Torvalds lol
03:18 cy1 lol tax evasion
03:19 Peacock lol so capitalists evade taxes, while leftists embezzle from the state, evens out in the end :P
03:19 NakedFury "Capitalism, God's way of determining who is smart, and who is poor."
03:19 NakedFury Ron Fucking Swanson
03:20 NakedFury Parks and Recreation tv series
03:21 Peacock well if you had a big successful company, im sure you wouldn't want to be subsidizing all the layabouts in every country you operate in :P
03:21 RealBadAngel joined #minetest
03:22 RealBadAngel hi
03:22 Peacock howdies
03:22 VanessaE hey RBA
03:22 RealBadAngel i have pushed latest changes to shaders
03:23 * VanessaE grabs...
03:23 RealBadAngel https://github.com/RealBadAngel/minetest_GLSLshade​rs/commit/6b5f23003b359a600ec4dd66c4a3934b7a63244f
03:24 VanessaE RealBadAngel: nope.avi
03:24 MinetestBot GIT: VanessaE commited to minetest/minetest: Fix orient_flags to be optional. 8ad052881c 2013-11-06T19:23:00-08:00 http://git.io/n7X_Zg
03:24 VanessaE thanks, hmmmm
03:24 RealBadAngel nope bout what?
03:25 VanessaE I just compiled your latest, no change from the last.
03:25 RealBadAngel that wasnt changes to liquids shader
03:25 VanessaE oh ok
03:25 VanessaE parallax?
03:25 RealBadAngel i just finished tweaking oclussion
03:26 RealBadAngel and im sure i do have tangent space calculated properly
03:26 VanessaE well I can still see textures slide across the cube faces
03:27 VanessaE seems to be affected only by view pitch, not yaw
03:27 RealBadAngel if they have no alpha channel they will surely behave so
03:27 VanessaE this is HavenTP pulled yesterday or day bfore, looking at grass.
03:27 VanessaE before*
03:28 VanessaE actually,
03:28 RealBadAngel also "sliding" of the texture comes from how parallax is working at all
03:28 VanessaE tops of blocks are affected by your view pitch, sides are affected by both view pitch and yaw.
03:29 RealBadAngel to prevent it from sliding you have to prepare texture with alpha channel set to max
03:29 RealBadAngel so always one height = 1.0
03:29 VanessaE it should not slide at all
03:30 VanessaE if it does, your geometry is wrong
03:30 VanessaE and I mean the whole texture seems to shift, I don't just mean lighting changes et al.
03:30 RealBadAngel nope.avi
03:30 RealBadAngel this is how parallax works
03:30 RealBadAngel thx to it displaced textures tile at all
03:31 VanessaE I see
03:31 VanessaE well it looks weird along block edges
03:31 RealBadAngel yes but it is its very nature, not an error
03:31 cy1 VanessaE: https://github.com/minetest/minetest/pull/987
03:32 cy1 I love simple fixes.
03:32 RealBadAngel set height to 1 to prevent texture or its elements from "sliding"
03:33 cy1 NakedFury: I'm sure you realize the vast majority of smart people are poor.
03:33 NakedFury yes
03:33 cy1 OK just checking
03:33 VanessaE RealBadAngel: well anyways, it reveals a weird bug.  look at the side of dirt with grass where it meets the top
03:34 VanessaE notice how the dirt gets exposed between the two parts of the grass when you look around slowly?
03:34 VanessaE it's subtle but if you look for it, it suddenly becomes glaring :)
03:35 RealBadAngel texture is prepared wrong way
03:35 RealBadAngel not all of the textures are ready for the effect
03:36 VanessaE I don't think this could have been avoided though - this looks like a tiling issue
03:36 RealBadAngel especially overlayed ones
03:36 VanessaE yes, and that's where the effect falls down :(
03:36 RealBadAngel no
03:36 RealBadAngel that is where tp makers job starts
03:37 Peacock speaking of TP, i found a squashed bug in mine :(
03:37 RealBadAngel dont expect just downloaded jpeg to work with it
03:38 RealBadAngel creating proper heightmap is rather hard for some surfaces
03:39 VanessaE RealBadAngel: I think the problem is that the texture is "pushed down" behind the cube's surface normal and then raised up, rather than placed AT the surface normal and then pushed IN
03:39 VanessaE do you get what I mean?
03:40 cy1 oh great now what did I do
03:40 VanessaE ?
03:40 RealBadAngel VanessaE, i will try to find another solution
03:41 cy1 VanessaE: Hold on it might be coincidence.
03:41 VanessaE what did you bwoke? :)
03:41 cy1 The mining laser crashes the server x_x
03:42 VanessaE yes.
03:42 VanessaE it does
03:42 VanessaE and I was not able to trace it.
03:42 VanessaE lemme check in singleplayer
03:42 Peacock dr. evil's mining "laser"?
03:42 cy1 bluh...
03:43 VanessaE which one were you using?
03:44 cy1 There are more than one? o.O
03:44 VanessaE sure - mk1, 2, and 3
03:44 cy1 h-huh. Was that a recent addition?
03:44 VanessaE nope
03:45 VanessaE been there for a while
03:45 VanessaE so, which one?
03:45 VanessaE red, green, or blue tip?
03:45 cy1 I've had my mining laser forever, so it was probably the original.
03:45 cy1 red
03:45 VanessaE MK1.
03:46 * VanessaE charges one up.
03:46 cy1 Well that would make sense for the original.
03:47 VanessaE http://pastebin.ubuntu.com/6374285/
03:47 VanessaE vector lib AGAIN.  why.  am.  I.  not.  surprised.
03:47 cy1 VanessaE: Mining laser versions have only been around since the 27th of last month.
03:47 VanessaE at least I got the backtrace this time, thanks to ShadowNinja
03:47 VanessaE um.  no.  Mining lasers have been in technic for some months now.
03:47 VanessaE but I guess mk2/3 are new
03:47 VanessaE wtf do I know :)
03:49 cy1 VanessaE: You did apply the changes in my pull request?
03:49 cy1 Yeah there was only the one mining laser before.
03:50 VanessaE I have not applied any changes yet
03:51 VanessaE I'm checking to see if the other lasers are affected.
03:51 cy1 Well, that bug in vector.lua will screw up just about any mod that uses vector.multiply or divide
03:51 VanessaE oh?
03:51 VanessaE well I pointed hmmmm to it
03:51 cy1 Yes, totally.
03:52 cy1 Usually you multiply a vector by a scalar. Adding a vector to a scalar doesn't happen as often.
03:55 Exio4 night
03:56 VanessaE night Exio4
03:58 * VanessaE tries it...
04:01 cy1 VanessaE: did you notice the "trees are making no leaves" bug?
04:01 VanessaE yes, that's already been fixed upstream
04:02 VanessaE cy1: your patch makes the mining lasers work perfectlty.
04:02 cy1 Sweet.
04:02 cy1 It should fix chainsaws also.
04:02 cy1 They used the code that was buggy.
04:04 VanessaE ok, suddenly I see the reason people like mining lasers :D
04:04 cy1 heh heh
04:04 VanessaE lemme check the chainsaw
04:06 cy1 It's impossible to craft anything but mining laser "mk1" I think.
04:06 VanessaE ok this tool duplication in singleplayer creative mode with Unified Inventory is really getting annoying.
04:09 VanessaE cy1: confirmed.  the chainsaw works fine now.
04:09 Peacock and the hockey mask?
04:10 VanessaE oh the chainsaw works on MORETREES.
04:10 VanessaE I like.
04:10 VanessaE :)
04:11 VanessaE checking the survival map where nuke reactor and quarry don't work right
04:11 Peacock must be a north korean model :P
04:11 VanessaE heh
04:12 cy1 VanessaE: That's what makes moretrees fun :D
04:12 VanessaE well by now the map should have crashes.
04:12 VanessaE crashed*
04:12 VanessaE your patch seems to have fixed everything all at once.
04:13 VanessaE I'm deploying this to the servers.
04:13 cy1 Well a bug in builtin is going to crop up everywhere...
04:13 VanessaE let's see if ...nope.
04:13 VanessaE found one that doesn't work. :)
04:14 VanessaE wield3d is still busted, but that one's probably a legit big.
04:14 VanessaE bug*
04:14 cy1 Yeah, eh.
04:14 cy1 Wonder if it's anything to do with how the weilded tool is embedded in the area you spawn in when connecting, and switches tools while floating there.
04:15 VanessaE https://forum.minetest.net/vie​wtopic.php?pid=117301#p117301
04:15 VanessaE that one doesn't get caught by your fix, so it's probably a real bug.
04:16 cy1 Yeah that's a bug in wield3d
04:16 cy1 It's asking if {x=3,y=4,z=5} is equal to 46 :p
04:17 hmmmm hey
04:17 hmmmm git fetch <url> is working now
04:17 hmmmm WTF
04:17 VanessaE cy1: deployed.
04:17 cy1 sweet
04:17 MinetestBot GIT: whatever commited to minetest/minetest: Don't assert scalars must be vectors. 3d63492f50 2013-11-06T20:16:49-08:00 http://git.io/JE2gIA
04:17 cy1 thanks hmmmm!
04:17 hmmmm whatever.
04:17 VanessaE ha!
04:18 VanessaE I don't even get to test it in a live, crash-prone environment?  where's the fun in that? :D
04:19 hmmmm did anybody try out https://github.com/minetest/minetest/pull/954
04:19 * Menche wonders why minetest's logo on github looks like a weird purple eye
04:20 us}0gb joined #minetest
04:20 us}0gb joined #minetest
04:20 hmmmm that's generated based on a hash of the username
04:21 hmmmm I think the concept of https://github.com/minetest/minetest/pull/958 is nice, but its implementation sucks
04:21 hmmmm no offense to sfan
04:21 hmmmm look at how miserable that box is
04:21 hmmmm I am really tired of minetest's UI looking so unpolished
04:22 Coltenellis joined #minetest
04:22 cy1 A fancier UI might obscure the view.
04:22 NakedFury everyone is even if they dont admit it
04:23 NakedFury what?
04:23 hmmmm I want a larger font, a black alpha blended background instead of white (with white text.. seriously...?)
04:24 hmmmm and perhaps a title at the top that says "THIS IS THE LIST OF CURRENTLY CONNECTED PLAYERS"
04:24 Peacock light font on dark glass background
04:24 hmmmm maybe more info would be nice too like how long they've been connected for, or their current status, or latency, so on
04:24 Coltenellis left #minetest
04:24 NakedFury with dots: *Vanessa enter... *Cy2, etc
04:24 VanessaE another thing we need is a larger font for the damn player name.
04:25 hmmmm agreed
04:25 VanessaE (the one that moves with the player model I mean)
04:25 NakedFury we dont want another hard to read /mods type list
04:25 hmmmm so instead of talking about it, why don't we do it?
04:25 VanessaE kahrl had a patch for that a long time ago, no clue what it was now
04:25 VanessaE hmmmm: merge my "bigger, sharper font" while you're at it ;)
04:25 hmmmm we ought to bug him to dig it up for us so we can see what has to be done
04:25 hmmmm vanessae, I don't want that to be the default, it has kerning issues
04:25 VanessaE (but not for the player names, it's too large a size for that)
04:26 hmmmm the fonts seriously needs to be better though
04:26 VanessaE yeah I know, but I don't think it's the font as such, but the way it's being displkayed
04:26 VanessaE displayed*
04:26 NakedFury have player names disappear if too far away from you
04:26 VanessaE NakedFury: sometimes they disappear behind nearby water also
04:26 hmmmm font support rather
04:26 cy1 Have player names disappear if out of sight ._.
04:26 NakedFury that gets my vote
04:26 hmmmm cy1, that's a bit more difficult...
04:27 Peacock or just dont show the player names until your cursor is on them, like infotext
04:27 cy1 hmmmm: hehe I know. Not necessary really.
04:27 Menche what about having the names as an entity attached to the top of a player?
04:27 hmmmm I am only suggesting fixes that would be trivial to implement
04:27 VanessaE no way, that makes it damned hard to find a player when they ask you to follow them
04:27 NakedFury ohh Peacock's version is better
04:27 VanessaE (or come to them)
04:27 Peacock whats wrong with /teleport <playername>
04:27 VanessaE Peacock: not all servers allow teleport.
04:27 paramat joined #minetest
04:27 NakedFury then hunt them
04:28 NakedFury drop bait
04:28 Peacock well seeing the name of a player who's 20K away won't make it easier lol
04:28 NakedFury place a mese somewhere and wait for your prey
04:29 Peacock in any case some sort of map overlay would be better for showing player names/locations
04:33 paramat multilayered asteroid with (non-flowing) lava core visible through fissure http://i.imgur.com/Zov1mJY.png
04:34 VanessaE very nice, paramat
04:35 Leoneof joined #minetest
04:36 cy1 paramat: no permanent night sky?
04:38 OldCoder joined #minetest
04:39 OldCoder kahrl, hello
04:41 paramat cy1, this is just testing, i can see stuff better in daylight
04:41 OldCoder does anybody present know much about Technic or Animals?
04:42 us_0gb joined #minetest
04:42 us_0gb joined #minetest
04:42 us_0gb My computer actually FUNCTIONS now. YAY!
04:42 paramat i know my technic LEGO :)
04:47 cy1 oh, right of course.
04:52 paramat cool ... managed to make zero-g liquid, you can swim through it but it doesn't flow, using this: 'liquid_alternative_flowing = "air",'
04:53 us_0gb I thought about doing that.
04:53 us_0gb THere's also liquid_range = 0.
04:55 us_0gb If you set liquid_alternate_source of the source (not of the flowing) to something besides the source, it will occasionally transform. Set it to air, and the water will recede over time.
04:55 paramat oh cool
04:56 paramat 'liquid range' is 0.4.7dev :/ is use stable
04:56 paramat 'i use'
04:58 us_0gb Oh, right. My apologies. I usually try to keep talk at the latest stable version, but I'm running on four hours of sleep, so I slipped.
04:58 paramat heh no problem :)
04:59 us_0gb The receding water trick still works though. And making the water change into lava, et cetera.
05:00 us_0gb I'm not sure if it's a bug or what ...
05:06 OldCoder Oh well
05:23 Ritchie joined #minetest
05:38 khor joined #minetest
05:48 reactor joined #minetest
05:55 us_0gb So from what I gather, stable clients are able to connect to latest unstable servers provided the server does not go beyond the old nod limit, including unknown nodes?
05:59 OldCoder Not sure sounds reasonable
06:00 us_0gb I know that hasn't been true in the past, but I think Vanessa said it was true this time.
06:01 VanessaE in theory, yes, but in practice that seems to not always be the case.
06:01 VanessaE newer clients can connect to old servers without much problem though
06:01 us_0gb I was considering an early upgrade, but I have to keep compatible. I'll wait then.
06:01 us_0gb Thanks!
06:02 VanessaE (though one node on the old server is guaranteed to become "unknown" from the clients' standpoint - I forget which index)
06:02 us_0gb Why is that?
06:02 VanessaE I don't remember the details but it is some indexing mixup i guess
06:03 VanessaE 0.4.8 will be out Real Soon Now™ so everyone should just upgrade and be done with it :)
06:04 us_0gb Hmm. Well, I better hold of. Until it's official, I should do my best not to break compatibility.
06:04 us_0gb Hopefully it won't be TOO soon, I still need to finish up a couple plugins.
06:05 VanessaE well we've been tossing around the idea of an imminent feature freeze
06:05 VanessaE if that tells you anything :)
06:05 us_0gb I forgot about the feature freeze. THat period might be enough time.
06:06 darkrose joined #minetest
06:07 reactor darkrose: bad Russian ISP, huh?
06:07 VanessaE au?  that's Oz.
06:09 reactor VanessaE: you said yesterday Irrlicht is deprecated. How so?
06:09 VanessaE when did I say that?
06:09 reactor a sec.
06:12 reactor Yesterday:
06:12 reactor 23:09 < VanessaE> better to make it go direct to OpenGL and ditch support for DX and irrlicht anyway
06:12 reactor When talking about bump-mapping./
06:12 reactor s/\//
06:12 VanessaE that wasn't to suggest that irrlicht is deprecated.
06:13 VanessaE that was to suggest that if one were to rewrite minetest to use a different graphic engine, that one should basically cut out the middleman (irrlicht) and go right to OpenGL directly.
06:13 reactor Oh.
06:13 VanessaE any machine that runs DX can run OpenGL, so there's no real reason to support the former anyway
06:13 reactor Does irrlicht slow it down?
06:14 VanessaE it surely must - it's one more layer of software between you and the video driver.
06:14 reactor Is this gonna be done anytime soon?
06:14 VanessaE unless the laws of physics have changed recently, every instruction you execute is one more instruction between you and changing that one polygon from blue to yellow.
06:15 VanessaE it's probably not gonna be done ever,
06:15 VanessaE there is not, to my knowledge, any serious effort to shift minetest away from irrlicht.
06:15 VanessaE some folks have mentioned wanting to switch to Ogre, others to Unity3D
06:16 reactor Ooh. I suppose it was john_minetest who suggested Unity3D.
06:18 VanessaE I don't remember now
06:22 us_0gb I'm told that on platforms that support DirectX, OpenGL is faster than it.
06:34 reactor Oh. Also.
06:34 reactor Happy October Revolution Day!
06:38 OldCoder Is it?
06:39 OldCoder reactor, world is transferred
06:39 OldCoder I will convert tomorrow
06:39 reactor It is. If not for the Revolution, I wouldn't be talking to you.
06:39 OldCoder We can figure out mods
06:39 reactor I wouldn't even know what computer is.
06:39 OldCoder Hm?
06:39 OldCoder Very well
06:39 OldCoder But... it is November
06:39 reactor Ha.
06:40 reactor Well, this is a long story.
06:40 * OldCoder listens to bedtime story as he is falling asleep
06:40 reactor Russian calendar had some sort of offset.
06:40 reactor Communists brought it so sync with the rest of the world.
06:41 reactor But as the Revolution happened in October, when the old calendar was active, it was named October Revolution.
06:41 VanessaE I/O error reading /dev/brain:  device not ready
06:42 * VanessaE is tiiiiiired
06:42 reactor About the world: good. No hurry, I'll probably only have time next week to figure mods.
06:42 reactor I think I would leave nether and guns on, the rest we need to decide.
06:43 OldCoder VanessaE, very
06:43 OldCoder myself
06:44 reactor OldCoder: why don't you go to bed?
06:44 OldCoder reactor, nether mod is out; for nether blocks just tell me what to do
06:44 OldCoder reactor, I must shortly
06:44 reactor You would get up earlier tomorrow.
06:44 OldCoder But I have not accomplished much
06:44 OldCoder reactor, I will wake up
06:44 reactor out?
06:44 OldCoder around 4am regardless
06:44 OldCoder out?
06:44 reactor I don't know what I'm supposed to do with nether blocks.
06:44 OldCoder Oh
06:44 OldCoder Ditto
06:44 OldCoder I will add them
06:44 OldCoder Need to find them
06:45 reactor I only used nether blocks because of lack of blocks in Minecraft.
06:45 OldCoder Was told that there are multiple nether mods per se
06:45 OldCoder Yes
06:45 reactor I would be glad to deprecate Nether.
06:45 OldCoder Can we add the Nether mod
06:45 OldCoder using just the textures?
06:45 reactor We can.
06:45 OldCoder Will that give you what you need?
06:45 reactor That would be good.
06:45 OldCoder We shall proceed, then
06:45 OldCoder Thank you again for your effort
06:45 reactor Also, Nether tree = spruce.
06:45 reactor No problem.
06:45 OldCoder It shall be a fine effort
06:46 OldCoder If Nether tree is in mod that is fine
06:46 reactor I've probably depleted my time limit for this week's gaming heh :)
06:46 OldCoder regarding mods
06:46 OldCoder Ditto
06:46 OldCoder regarding mods remember that people like trees and flowers
06:46 OldCoder and maybe fish etc.
06:46 reactor I'm not sure if mobs are CPU-easy.
06:46 OldCoder Mods are good
06:46 OldCoder Heh
06:46 OldCoder Mods
06:46 OldCoder Not Mobs
06:46 OldCoder But my CPU can handle mobs
06:46 OldCoder Problem is
06:46 reactor Shit. My eyes are tricking me.
06:46 OldCoder Mobs are broken
06:47 reactor I heard they are.
06:47 OldCoder So no mobs until I can find Sapier
06:47 OldCoder Allow plants and flowers though
06:47 OldCoder Home Decor is nice
06:47 OldCoder Lots of mods are considered useful
06:47 OldCoder
06:48 reactor I would like to add vines.
06:48 reactor Oh, also, we need to plant some wild trees in the city centre.
06:48 reactor I menan, the central square. And age it a little.
06:49 reactor To match the modern look.
06:49 OldCoder Age is sage
06:49 OldCoder Study the world and the state of the mods
06:49 reactor It's just that when I modeled it, I removed all the plants, to prevent confusion.
06:49 OldCoder Broken and unmaintained mods are bad
06:49 OldCoder We have plants now
06:49 OldCoder VanessaE stuff is good
06:49 reactor mk
06:49 reactor So we need to process the map to convert deprecated blocks into modern ones.
06:50 OldCoder Indicate what to do
06:50 OldCoder And we shall see
06:50 OldCoder One step at a time
06:50 reactor The buildings I haven't remodeled are not critical.
06:50 VanessaE ok, I'm out.  night all
06:50 reactor Night.
06:50 OldCoder c u
06:50 reactor Because they'll be remodeled later.
06:50 OldCoder Yep
06:50 OldCoder Perhaps worldedit or some version of clean
06:51 OldCoder can be used as you propose
06:51 OldCoder If not we can write a script of some sort
06:51 reactor worldedit is fine
06:54 OldCoder vw
06:54 * OldCoder cannot stay awake
06:54 OldCoder night
07:13 Hunterz joined #minetest
07:17 reactor Does Minetest support SMP?
07:19 troller only 1.1 core
07:19 troller 110-150% cpu use
07:28 reactor oh
07:28 reactor mk
07:40 TheLastProject joined #minetest
07:42 Ritchie joined #minetest
07:50 reactor VanessaE: I've updated the lcient, but I still see the slabs flipped.
07:51 reactor s/lc/cl/
07:52 mrtux joined #minetest
08:23 Leoneof joined #minetest
08:23 monkeycoder joined #minetest
08:26 Leoneof joined #minetest
08:49 arsdragonfly joined #minetest
08:52 pitriss https://forum.minetest.net/vie​wtopic.php?pid=117346#p117346 //is this ad of site??
08:55 darkrose joined #minetest
09:09 arsdragonfly_ joined #minetest
09:39 arsdragonfly joined #minetest
09:49 arsdragonfly_ joined #minetest
10:02 Leoneof joined #minetest
10:03 JamesTait Good morning all; and though I hesitate to say it, happy Men Make Dinner Day! :-D
10:08 smoke_fumus joined #minetest
10:16 andrew3 joined #minetest
10:19 arsdragonfly joined #minetest
10:37 kaeza mornings
10:59 john_minetest joined #minetest
10:59 john_minetest Hello everypony
11:13 arsdragonfly joined #minetest
11:16 Ritchie- joined #minetest
11:18 TheLastProject joined #minetest
11:22 proller joined #minetest
11:43 arsdragonfly_ joined #minetest
11:45 AspireMint joined #minetest
12:02 monkeycoder joined #minetest
12:05 monkeycoder joined #minetest
12:12 Taoki joined #minetest
12:14 ]DMackey[ joined #minetest
12:14 q66_ joined #minetest
12:14 Ritchie joined #minetest
12:15 harrison_ joined #minetest
12:15 V0id__ joined #minetest
12:16 ydooW_ joined #minetest
12:18 TheLastProject joined #minetest
12:19 sfan5 hi everyone
12:19 kaeza evenings sfan
12:22 arsdragonfly joined #minetest
12:22 monkeycoder joined #minetest
12:27 Peacock joined #minetest
12:27 Peacock joined #minetest
12:27 bas080 joined #minetest
12:27 OldCoder joined #minetest
12:44 arsdragonfly_ joined #minetest
12:44 Megaf joined #minetest
12:44 Megaf joined #minetest
12:51 iqualfragile joined #minetest
12:57 dafull97 joined #minetest
13:00 EvergreenTree joined #minetest
13:00 dafull97 Hey  guys
13:06 EvergreenTree VanessaE, I still have a problem with your facedir prediction library:  http://pastie.org/private/16atgmh3kbhgmhx9z9d3a
13:07 EvergreenTree Code:  http://pastie.org/private/pr3dlh8ebzc0cwu1nslg
13:08 EvergreenTree Bleh, one thing I hate about really popular forums is that any topic you post there will be a duplicate of
13:08 EvergreenTree another topic
13:12 john_minetest http://imgur.com/gallery/Y8hwiSQ
13:13 kaeza EvergreenTree, moved to old mods
13:13 ImQ009 joined #minetest
13:14 arsdragonfly joined #minetest
13:32 iqualfragile joined #minetest
13:33 hmmmm joined #minetest
13:43 john_minetest http://asset-a.soup.io/ass​et/6044/3766_a046_500.jpeg
13:44 arsdragonfly_ joined #minetest
14:00 OldCoder joined #minetest
14:01 reactor joined #minetest
14:02 iqualfragile joined #minetest
14:02 NakedFury joined #minetest
14:08 Jousway joined #minetest
14:08 OldCoder NakedFury, iqualfragile, reactor Hi
14:09 iqualfragile hello OldCoder
14:09 OldCoder reactor, do you have a link to the version of Nether that you used? I will extract the textures
14:09 reactor Hmm.
14:09 OldCoder There are multiple versions
14:09 reactor I don't. But we could search together.
14:10 OldCoder Actually I will convert the world now
14:10 OldCoder Take a look and see what you find
14:10 reactor mk
14:10 OldCoder kahrl, you around?
14:18 arsdragonfly joined #minetest
14:21 iqualfragile joined #minetest
14:28 john_minetest hi OldCoder
14:28 OldCoder john_minetest, Hi
14:28 OldCoder john_minetest, we converted Zegaton days ago
14:28 OldCoder and there is a new and large world
14:28 OldCoder I wish to talk of Zegaton again soon
14:29 OldCoder Down ATM for an update; returning shortlly
14:29 OldCoder * shortly
14:41 twoelk joined #minetest
14:48 arsdragonfly_ joined #minetest
14:53 OldCoder reactor, I found nether tree but no nether blocks. You will need to give me the link.
14:55 reactor PlizAdam's nether, I think.
14:55 reactor https://github.com/PilzAdam/nether
14:55 OldCoder R
14:55 NekoGloop joined #minetest
14:55 OldCoder https://github.com/PilzAdam/​nether/tree/master/textures
14:56 OldCoder reactor, do you see what you need there?
14:56 reactor I don't know.
14:56 reactor I've depleted my gaming time for this week.
14:56 OldCoder reactor, k. NekoGloop, your latest glooptest has akalin dust but the name starts with gloopores
14:56 reactor I can look in a half an hour, though.
14:56 OldCoder Technic references the dust but the name starts with technic
14:56 OldCoder reactor, k
14:57 OldCoder NekoGloop, able to say whether glooptest needs changes or technic?
14:57 NekoGloop it's technic's support module, not mine
14:57 twoelk hi Pripyat team
14:58 OldCoder twoelk, Hi
14:58 OldCoder NekoGloop, not following; RBA says talk to you
14:58 OldCoder Who or what should I deal with to fix errors?
14:58 reactor hi twoelk
14:58 reactor OldCoder: may I ask you to publish the map?
14:58 NekoGloop deal with the more actively maintained mod? 8)
14:58 OldCoder reactor, Yes you may
14:58 twoelk reactor, I see you have got a lot further with your mc map conversion than I have
14:58 OldCoder NekoGloop, I do not know what that means
14:59 NekoGloop aka not glooptest
14:59 OldCoder Pripyat is restarted
14:59 reactor All I'm askig you in that case, OldCoder, is mentioning me as your co-author.
14:59 OldCoder reactor, I am not the author
14:59 reactor twoelk: ?
14:59 OldCoder I am your humble servant
14:59 reactor I have.
14:59 twoelk I toured thru Pripyat last night
14:59 reactor oh.
14:59 reactor twoelk: are you interested in contributing?
14:59 twoelk quite impressive
14:59 OldCoder Pripyat and Zegaton are restarted
14:59 reactor I need more help with realistic buildings.
14:59 OldCoder I must nap now
14:59 reactor Good night, OldCoder, and thank you a lot for help.
15:00 OldCoder
15:00 Vargos joined #minetest
15:00 reactor I will look at nether.
15:00 reactor twoelk: got coordinates of places of interest?
15:00 twoelk some ladders and doors might need tweaking
15:01 OldCoder Request: SOmebody talk to kahrl and Sapier. From kahrl I need to know... should I be applying a patch for httpfetch to server? From Sapier... (a) Is the one-line patch to core he gave me still relevant (b) What do I do about serialize.lua sdata nil error in mobf?
15:01 OldCoder Zzz
15:01 reactor twoelk: don't look at the non-modded buildings, man.
15:01 reactor They're shit and need to be rebuilt from scratch.
15:01 reactor The author is an asshole.
15:01 twoelk ?
15:02 reactor the author of what I ported
15:02 reactor He didn't bother to study the buildings.
15:02 twoelk I saw several mc versions, will you link to your source?
15:02 reactor what source?
15:02 reactor the map doesn't have any sources
15:02 reactor it's a map eh
15:03 twoelk I mean some ladder blocks are horizontal
15:03 reactor Oh, the original map?
15:03 Tux[Qyou] joined #minetest
15:03 reactor They are, because of the convertor.
15:03 twoelk and some doors are on the wrong side of the block
15:03 reactor In the buildings I made, they've been corrected.
15:03 twoelk thats what I thought
15:03 reactor Other buildings don't need attention, they will be replaced by better models anyway.
15:03 twoelk sounds even more interesting
15:04 reactor I just need more help with that, for this is tedious work.
15:04 twoelk will you open a thread on the forum for that?
15:04 reactor Photos are scarce, and most are taken from the same damn angles!
15:04 reactor I don't think so. I don't like web interfaces.
15:04 reactor If there was a mailing list, I would.
15:05 reactor If you can open it yourself, thank you in advance.
15:05 twoelk so I#d have to link screenshots in irc?
15:05 reactor Eh?
15:05 reactor Screens of what?
15:05 reactor I'm aware of the problem with ladders/
15:06 reactor But tell me, are slabs drawn properly?
15:06 reactor Last time I logged in, they were misplaced.
15:06 twoelk as far as I explored it seemed so
15:06 reactor As in, wrong orientation.
15:06 reactor Have you looked at DK Energetik?
15:06 twoelk duno what that is
15:06 reactor It will be much distorted if slabs are misplaced.
15:06 reactor Uh.
15:07 reactor The large building right in front of you as you get off the bus.
15:07 twoelk cant remember anything wrong
15:07 reactor It should have tall columns that used to hold glass.
15:08 reactor If they're not looking like columns, slabs are misplaced.
15:08 reactor Or... can you look at the bus itself? Is it distorted?
15:09 reactor VanessaE: I've updated the client to latest git, slabs are still distorted.
15:10 twoelk the building with the pink top?
15:10 reactor ?
15:10 reactor Pink?
15:10 reactor No.
15:10 reactor To the north of you.
15:10 reactor Or.
15:10 reactor Wait a sec. let me get the coords for you.
15:11 reactor ftp://mike402.mo-ip.biz:65421/pub/Pripyat/remarks twoelk
15:17 zat joined #minetest
15:18 arsdragonfly joined #minetest
15:24 twoelk here is a screenshot of the bus http://www.woelknet.de/pages2/minetest/sc​reenshots/Pripyat/screenshot_27754341.jpg
15:25 twoelk the region behind the bus never loaded for me
15:26 twoelk I explored the white building and the large place surrounded by buildimgs on the other side
15:33 NakedFury pripyat just reminds me of the Stalker game
15:35 reactor Woah.
15:35 reactor The textures are _so_ wrong!
15:35 bas080 joined #minetest
15:35 reactor And yes, all the slabs are misplaced.
15:35 reactor Look at the bus, for example.
15:35 reactor The bottom slabs are flipped.
15:36 reactor This is strange, didn't OldCoder add my textures?
15:36 cisoun joined #minetest
15:37 TheLastProject joined #minetest
15:48 arsdragonfly_ joined #minetest
15:50 Tux[Qyou] joined #minetest
15:54 EvergreenTree joined #minetest
15:55 twoelk see if this page loads, might take a while though http://www.woelknet.de/pages2/minetest/screen​shots/Pripyat/Pripyat%20Voxel-MapProject.html
15:55 Jordach joined #minetest
15:56 EvergreenTree Hey Jordach
15:56 Jordach morning wood
15:57 Jordach GMT-7 ftw :D
15:58 reactor o/
15:58 reactor It loads, twoelk.
15:58 reactor The textures are so wrong when default ones are used!
15:58 EvergreenTree VanessaE, more problems with your 6d facedir prediction routine (probably my fault though): http://pastie.org/private/16atgmh3kbhgmhx9z9d3a
15:59 EvergreenTree Code: http://pastie.org/private/pr3dlh8ebzc0cwu1nslg
15:59 reactor twoelk: the right textures are here: /pub/Pripyat/textures-131104.tar.bz2
16:00 twoelk maybe Pripyat should be designed with a game, might be easier to control the look.
16:00 reactor Maybe.
16:00 reactor But I don't have time, and I would like to make it playable with Minetest itself.
16:01 twoelk I mean like Vanessa has a game to her servers
16:01 reactor I've fixed the lammposts.
16:01 reactor These you photographed are the old ones.
16:01 reactor They're crap.
16:01 twoelk or the one based on realtest
16:02 reactor Realtest... meh.
16:02 reactor Voxel version of Pripyat Project? Is there non-voxel one?
16:03 twoelk I just wrote that in a hurry
16:03 NakedFury http://www.moddb.com/mods/call-of-pripyat-complete
16:04 reactor STALKER is wrong.
16:04 reactor Their Pripyat is unrealistic.
16:05 twoelk and I used "voxel" as the map is based on another voxel typ map ;-)
16:05 reactor They promised to make real Pripyat in Call of Pripyat, yet they failed.
16:05 reactor twoelk: I would rather call that "Pripyat"
16:05 reactor or "Minetest Pripyat"
16:05 reactor We need to do something about these flipped slabs.
16:06 reactor By the way, I can start a server with proper setup, while OldCoder is away,if you want.
16:07 twoelk so be it, reload the page
16:08 reactor or
16:09 reactor Pripyat/MINETEST
16:09 twoelk might have more time in some hours, should do some proper work at the moment, or at least look like I am doing so...
16:10 reactor Anyway, here's the server with map working properly. mike402.mo-ip.biz:50000
16:10 PilzAdam joined #minetest
16:10 reactor And, success with that work, mate!
16:11 Jordach 50000
16:11 Jordach fucking standards my ass
16:11 reactor Jordach: yes.
16:11 us_0gb What standards are being broken this time?
16:12 PilzAdam Hello everyone!
16:12 reactor Jordach: 30000 does not meet IANA standards.
16:12 us_0gb Hello, PilzAdam!
16:12 reactor Hello PilzAdam.
16:12 reactor I hope I got your nick right this time.
16:12 Sokomine any blender experts present?
16:13 * Sokomine grabs jordach and hands him to aspiremint
16:13 Jordach wut wut
16:13 Sokomine some animals need some help to get rotated right :-)
16:14 reactor Jordach: btw, I forget... have I showed you the map?
16:14 VanessaE hi all
16:14 reactor I remember having technical problems the evening we talked.
16:15 VanessaE reactor: distorted slabs... screenshot?
16:15 reactor VanessaE:
16:15 reactor http://www.woelknet.de/pages2/minetest/screen​shots/Pripyat/Pripyat%20Voxel-MapProject.html
16:15 reactor Look at the bus.
16:15 reactor It wasn't supposed to look like this.
16:15 reactor VanessaE: here everything is correct: mike402.mo-ip.biz:50000
16:15 Jordach <reactor> Let's come to look at my map then?
16:15 Jordach ..
16:15 Jordach <reactor> mike402.no-ip.biz:50000
16:15 reactor I'm running olvder server though
16:15 VanessaE ah
16:15 reactor Jordach: oh. Aighty then.
16:15 reactor older*
16:16 VanessaE I didn't notice anything wrong with it when I ws there.
16:16 * VanessaE goes and looks again
16:16 reactor The bus is not the only place with that bug.
16:16 reactor Look at both servers, you'll see the diff.
16:17 VanessaE waiting for media.
16:18 reactor mk
16:18 reactor Also, he got textures wrong, if at all.
16:18 reactor Probably haven't made the mod yet.
16:20 VanessaE oh yeah, I see what you mean now
16:20 VanessaE I didn't notice this before.
16:21 arsdragonfly joined #minetest
16:21 reactor Yep.
16:21 VanessaE this happened on my servers briefly also, but was fixed when I updated everything to the same version
16:21 VanessaE are you sure there isn't some kind of conversion code in place here?
16:22 reactor No.
16:22 reactor Not conversion, but plain version incompatibility.
16:22 reactor It works well with older servers.
16:23 VanessaE are these default slabs or moreblocks?
16:23 JackGruff joined #minetest
16:23 reactor default
16:23 VanessaE that's why, I don't think default slabs are 6d compliant.
16:24 reactor What should I do?
16:24 VanessaE install moreblocks and write an abm that'll convert the slabs.
16:24 reactor How come?
16:24 VanessaE the screwdriver is not able to rotate them.  these are not facedir-compliant.
16:25 twoelk sounds like a Pripyat "sub"game
16:25 reactor How come such change is made, I mean?
16:26 VanessaE I don't know what kinds of changes were made to the slabs, but it's possible you had some other, similar mod that provided the 6d-compliant ones and that mod is missing now.
16:26 reactor As user, I would expect default blocks to work with whatever new standard is used in the first place!
16:26 VanessaE I would hazard a guess it was moreblocks
16:27 VanessaE I'm pretty sure default slabs have never been facedir-compliant.
16:27 PilzAdam proller, I added code tags in your comment for better readabilty: https://github.com/minetest/minete​st/pull/862#issuecomment-27977984
16:27 VanessaE I need to get a look at the stairs mod that is in place on this server.  can you paste it somewhere?
16:28 proller PilzAdam, thank you
16:28 CraigyDavi joined #minetest
16:28 CraigyDavi hello
16:30 kaeza hey CraigyDavi
16:30 EvergreenTree Hi CraigyDavi
16:32 EvergreenTree Huh, the squares in formspecs now highlight when hovered over.   Me likey
16:32 CraigyDavi Wondering if anyone would be able to help me with problems in my world. Firstly I have some glitched out gravel and hands which dont seem to be removable even with worldedit: http://img19.imageshack.us/img19/4562/yu7b.png
16:32 CraigyDavi Also there are lighting issued caused by lava being removed.
16:38 MrSparkle_ joined #minetest
16:42 proller its falling gravel
16:42 proller here is fix https://github.com/proller/​minetest/compare/collision
16:43 * Jordach smells an epic fail
16:43 Jordach http://minetest.fensta.bplaced.net/#!page:1,filtertype:Id,filter:30
16:43 Jordach you tried.
16:44 Jordach when do we get fucking shift click support
16:45 Jordach CraigyDavi, gravel and sand that fall into unloaded chunks need to be /clearobjected
16:45 reactor twoelk: in case you have a second to look, this is how it's supposed to be: ftp://mike402.mo-ip.biz:65421/pub/P​ripyat/scr/screenshot_863078614.png
16:45 Jordach just use /clearobjects to do so
16:45 proller Jordach, its collision bug, not unloaded
16:47 VanessaE reactor:  I can only guess that the issue is maybe those slabs need,  paramtype2 = "facedir",   added to their node defs.
16:47 VanessaE hm
16:47 VanessaE they already have it.
16:48 VanessaE I can only guess, then, that the stairs mod that OldCoder has in place is not from the latest minetest_game
16:48 VanessaE like I said I need to see the code that's currently in place to have some idea of what's going on
16:48 reactor mk
16:48 CraigyDavi Ok il, try /clearobjects then. Although I find it takes a very long time
16:49 reactor Also, I still don't quite get it.
16:49 reactor What happens if something falls indefinitely?
16:49 reactor I mean, like, sand falling into a bottomless pit?
16:49 CraigyDavi What about the lighing issuses how could i resolve that?
16:50 reactor CraigyDavi: worldedit /updatelight
16:50 reactor //*
16:50 reactor oops.
16:50 reactor //fixlight
16:50 CraigyDavi i used that but it didnt work
16:50 CraigyDavi it said nodes updated but i didnt see a difference
16:51 VanessaE get up higher.
16:52 CraigyDavi Thanks its working now
16:56 twoelk reactor, sorry all of your ftp links timeout for me, wether in browser, editing the link or with ftp client. And mo-ip.biz says the domain is for sale
16:57 reactor Shit.
16:57 reactor ftp://mike402.no-ip.biz:65421/pub/scr/
16:57 reactor no-ip, not mo-ip
16:57 reactor My body is betraying me.
16:58 twoelk right that worked :-)
16:59 john_minetest and he jerked
16:59 john_minetest to the left and to the right
16:59 john_minetest right into the gloomy night.
17:00 reactor o/ john_minetest
17:00 reactor How's the science?
17:00 john_minetest For science. You monster.
17:00 john_minetest _P
17:01 john_minetest :P
17:01 reactor I am NOT GLaDOS!
17:01 john_minetest Yes, you are.
17:01 Hunterz joined #minetest
17:01 reactor No, I am not.
17:01 Calinou joined #minetest
17:02 reactor Calinou: o/
17:02 john_minetest Lol... just opened my browser, searched through your folder and found: ftp://mike402.no-ip.biz:65​421/pub/scr/111120-17.png
17:02 Calinou (\
17:03 reactor Curiosity killed a cat.
17:03 markveidemanis joined #minetest
17:04 reactor And yes, screenshots from the time I still relied on mouse. :)
17:04 reactor o/ markveidemanis
17:04 markveidemanis Hi!
17:04 reactor s/a/the/
17:04 markveidemanis I am going to test mtremote
17:04 reactor As in, remote command interface to MT?
17:06 markveidemanis sorta
17:06 markveidemanis local actually
17:06 markveidemanis The server has to be on the local machine
17:06 markveidemanis But you can access it remotely and add/delete mods
17:06 reactor mk
17:15 OldCoder reactor, your textures should be there
17:15 OldCoder VanessaE, say what to do about stairs and/or stairs plus
17:15 OldCoder kahrl and Sapier are not here I assume
17:15 OldCoder And have not come
17:16 OldCoder reactor, also indicate about the nether textures we discussed
17:17 reactor OldCoder: ?
17:17 reactor OldCoder: the mod I used is probably PilzAdam's nether.
17:17 reactor OldCoder: the slabs are still flipped.
17:18 OldCoder reactor, didn't you discuss this with VanessaE ?
17:18 OldCoder And where did you get nether tree from?
17:18 reactor OldCoder: -- Nether Mod (based on Nyanland by Jeija, Catapult by XYZ, and Livehouse by neko259)
17:18 reactor I did.
17:18 reactor Nether tree?
17:18 OldCoder I have added it from the other nether?
17:18 reactor Idk. the mod.
17:18 OldCoder You mentioned nether tree too
17:18 reactor Yes.
17:18 reactor That mod.
17:18 OldCoder So I will merge two mods
17:18 reactor I don't know.
17:19 OldCoder Not followingt
17:19 reactor Look for the mod I've just messaged you.
17:19 VanessaE OldCoder: just check that your copy of the stairs mod is in fact the one from current minetest_game
17:19 OldCoder Link, please
17:19 reactor It's old, and we only need its blocks.
17:19 reactor I don't remember the link and I'm not able to spawn a browser now.
17:19 OldCoder VanessaE, why not just drop stairs then and use _game ?
17:19 reactor -_-
17:19 OldCoder reactor, it is fine
17:19 VanessaE OldCoder: I cannot rotate slabs with the screwdriver, which means they are not facedir-compliant, which implies they are not current.
17:19 reactor Sorry.
17:19 VanessaE well you could do that too :)
17:20 OldCoder reactor, slow down. Are you saying to use textures from old mod and Pilz one
17:20 OldCoder Both?
17:20 reactor No.
17:20 reactor From the old one.
17:20 reactor I know for sure now.
17:20 anunakki joined #minetest
17:20 OldCoder I do not see blocks there
17:20 reactor Not textures, but block definitions.
17:20 reactor I have textures.
17:20 OldCoder I will need you to edit the mod then
17:20 OldCoder As people say not to use nether per se
17:20 OldCoder Hang on
17:20 OldCoder I will give you the mod
17:21 OldCoder VanessaE, I will drop external stairs
17:21 PilzAdam reactor, you want to add nether trees to my mod?
17:21 reactor I would like to use the old one, I think.
17:21 PilzAdam the old one is very slow, or doesnt even work
17:21 reactor Porting it to another one would be too much of a hassle.
17:21 reactor I don't have enough time to do it.
17:21 reactor We don't need nether.
17:21 reactor We only need its blocks.
17:21 OldCoder PilzAdam, he just needs...
17:22 OldCoder the blocks and textures
17:22 OldCoder without nether
17:22 Jordach then make a mod for that
17:22 reactor I think we'll get rid of nether in later releases.
17:22 OldCoder I do not know how
17:22 reactor And use moreblocks, and port my textures to moreblocks.
17:22 reactor Or other mod that adds block types.
17:22 OldCoder http://minetest.org/nether.zip
17:22 OldCoder reactor, if you need block definitions modify that
17:22 PilzAdam do you want to run that mod on a creative server?
17:23 OldCoder Role of server is to be defined
17:23 OldCoder Presently we are just trying to set it up
17:23 OldCoder No nether, just textures and blocks
17:23 reactor PilzAdam: deathmatch, more likely.
17:23 PilzAdam what? how can you decided what goes in if you dont even know what server you want?
17:23 OldCoder PilzAdam, He made a world
17:23 OldCoder It is quite large
17:23 OldCoder Nether blocks were used
17:23 reactor The world is still in early development.
17:24 reactor I've just ported it. It definitely needs new buildings.
17:24 OldCoder PilzAdam, feel free to visit
17:24 OldCoder I will restart it shortly
17:24 OldCoder Then head to work
17:24 reactor No need to.
17:24 OldCoder Hm?
17:24 reactor I'm hosting the working one now.
17:24 OldCoder I need to drop stairs
17:24 OldCoder Good
17:24 OldCoder But I wish a copy
17:24 OldCoder I will restart mine shortly then
17:24 PilzAdam OldCoder, do you still run a server with my nick as name?
17:24 reactor The problem seems to be with your server, OldCoder.
17:25 OldCoder PilzAdam, sort of yes... most worlds are down for this upgrade
17:25 reactor Mine runs the map without distorting the slabs (I have an older version).
17:25 OldCoder PilzAdam, I have switched to current upstream
17:25 OldCoder reactor, good for you :P
17:25 reactor yep
17:25 OldCoder I am committed to git current now
17:25 reactor I'm careful about updates.
17:25 OldCoder Indeed
17:25 OldCoder I waited 11 months
17:25 reactor Using Debian taught me to be :)
17:25 OldCoder Due to IRL events
17:25 PilzAdam I would like if you wouldnt use my nick for that world anymore
17:25 OldCoder PilzAdam, I turned the world off months ago
17:26 OldCoder As you were not interested
17:26 OldCoder It is simply there
17:26 EvergreenTree Can someone on -dev have a look at #214 on minetest_game?   I don't want to spam the chat there, so I though I'd ask here
17:26 OldCoder reactor, if you can talk somebody into trimming the nether mod let me know
17:26 reactor I probably will do that.
17:26 reactor But not today.
17:26 OldCoder And I need to speak with kahrl and Sapier if they come sometime
17:27 dafull97 joined #minetest
17:27 PilzAdam OldCoder, in case you are interested in running a server with a different kind of subgame then you could try https://github.com/PilzAdam/pilztest
17:27 OldCoder What is it?
17:27 dafull97 Hey guys
17:27 reactor o/
17:28 OldCoder VanessaE, this is interesting. I do not have external stairs.
17:28 * EvergreenTree waves
17:28 OldCoder VanessaE, I have only stairsplus
17:28 VanessaE stairsplus is outdated.
17:28 OldCoder The _game is from last weekend
17:28 VanessaE delete it and replace with moreblocks.
17:28 OldCoder Yes but if I remove it
17:28 OldCoder Will things break?
17:28 VanessaE no.
17:28 OldCoder I will try now
17:28 VanessaE moreblocks supersedes it.
17:29 OldCoder Backwards compatible?
17:29 Jordach stairsplus is PART OF moreblocks
17:29 OldCoder k
17:29 twoelk OldCoder, you might want to flesh out your favorite.txt file more. Maybe like this www.woelknet.de/pages2/minetest/scre​enshots/Pripyat/favoriteservers.txt
17:29 OldCoder What is favorite.txt
17:29 * OldCoder is editing world.mtr
17:29 * OldCoder is editing world.mt *
17:30 * dafull97 is Bored
17:30 OldCoder You are theoretically at school dafull97 If that is so, learn
17:30 twoelk er favoriteservers.txt sorry
17:30 * EvergreenTree isn't
17:30 * Jordach neither
17:30 * OldCoder still does not know what the file is
17:30 * kaeza .
17:30 OldCoder Can somebody talk to kahrl and Sapier for me?
17:30 OldCoder It would help
17:30 EvergreenTree minetest/client/serverlist/favoriteservers.txt
17:31 OldCoder What does it do?
17:31 OldCoder Ah!
17:31 OldCoder That is for the client
17:31 dafull97 yes, but i have finished all my work, OldCoder
17:31 OldCoder EvergreenTree, If you are trying my Windows client that is highly preliminary
17:31 OldCoder dafull97, very well
17:31 OldCoder But cannot run MT ?
17:31 OldCoder Write code, then
17:32 EvergreenTree ?
17:32 OldCoder Code writing is something one can do anywhere
17:32 OldCoder EvergreenTree, re: ? what are you referring to?
17:32 OldCoder What copy of the text file?
17:32 OldCoder dafull97, code or write a story
17:32 EvergreenTree What do you mean I am trying your windows client?
17:32 OldCoder dafull97, will you add to the Doge story?
17:32 dafull97 yes, but which should i choose?
17:32 OldCoder EvergreenTree, what text file are you referring to?
17:32 dafull97 and Doge story?
17:33 OldCoder dafull97, I will explain another time...
17:33 OldCoder There is a Doge who will visit the Doge Star
17:33 VanessaE bbl
17:33 EvergreenTree You were wondering where favoriteservers.txt was, I told you
17:33 OldCoder "Much hot! So large!"
17:33 OldCoder :P
17:33 OldCoder EvergreenTree, No
17:33 OldCoder EvergreenTree, I mean... you told me to flesh out a copy. What copy were you talking about?
17:33 EvergreenTree Never mind, I am clearly confused
17:33 OldCoder Where did you see the copy you were commenting on?
17:33 * Jordach rings the oh shit alarm
17:34 OldCoder Yes
17:34 OldCoder Jordach, ?
17:34 Jordach OldCoder, you're getting mixed up
17:34 OldCoder Jordach, continue that is true
17:34 OldCoder And late to work
17:34 OldCoder I need to restart worlds and leave
17:34 EvergreenTree Can someone look at https://github.com/minetes​t/minetest_game/pull/214?
17:34 EvergreenTree !title
17:34 reactor Jordach: they make alarms of shit?
17:34 MinetestBot EvergreenTree: Added 6d facedir to logs by 4Evergreen4 · Pull Request #214 · minetest/minetest_game · GitHub
17:35 EvergreenTree I don't think sh*t alarms would work very well
17:35 * OldCoder waits
17:35 PilzAdam EvergreenTree, I dont like it, but thats just personal preference
17:35 reactor Me, too.
17:35 Jordach twoelk,  AND EvergreenTree are telling you to modify the file within: client/serverlist/favoriteservers.txt
17:35 dafull97 What programming language should i choose to work on?
17:35 reactor dafull97: depends.
17:35 OldCoder dafull97, what ones do you know
17:35 reactor dafull97: if you're going to do science, you need C and FORTRAN.
17:35 OldCoder and what are coding interests
17:35 OldCoder Those can wait
17:35 OldCoder Can do something today
17:35 Zeg9 joined #minetest
17:35 EvergreenTree Hey Zeg9
17:35 OldCoder Zeg9, I need to discuss Zegaton soon
17:36 dafull97 i am into networking and would love to be a network admin out of college or network engineer
17:36 Zeg9 Hi everyone
17:36 arsdragonfly_ joined #minetest
17:36 reactor dafull97: sysadmin is a bad job
17:36 OldCoder Jordach, I *know* what they are telling me to modify
17:36 OldCoder Jordach, what I am confused about...
17:36 OldCoder Is where they saw the copy they are talking about
17:36 dafull97 reactor why is that?
17:36 OldCoder as I have released no new clients save the windows one
17:36 reactor dafull97: you'll grow a big stomach, a beard, and will grow old quickly.
17:36 reactor I wouldn't go for it.
17:37 dafull97 reactor why?
17:37 OldCoder dafull97, Many languages will be good
17:37 reactor dafull97: that's how most sysadmins look and do.
17:37 OldCoder dafull97, for today, dabble in any of these: Perl Python PHP5 if you wish
17:37 OldCoder Heh
17:37 OldCoder reactor, I work with Sita the Magician
17:37 OldCoder She is a slight Indian woman
17:37 reactor ?
17:38 OldCoder She does not resemble the 1980s stereotype
17:38 OldCoder That you have described
17:38 dafull97 i have been learning python for some time, is javascript good?
17:38 OldCoder dafull97, JS is not "good" but it is needed
17:38 dafull97 i need a programming language good for server side
17:38 reactor OldCoder: there are exceptions.
17:38 reactor OldCoder: rare.
17:38 OldCoder dafull97, Perl Python
17:38 OldCoder Heh
17:38 dafull97 ok, thanks
17:38 reactor OldCoder: most sysadmins are bearded, fat and unhealthy as hell.
17:38 OldCoder I have done IT along with everything else. Despite the song about me I am no longer like Santa.
17:38 dafull97 i will continue my journey into python
17:39 OldCoder Not bearded, weight is down. The third part may be true,
17:39 * Jordach has a beard
17:39 OldCoder It is a fine beard
17:39 reactor I don't like beards. Ugh.
17:39 * OldCoder remains confused about where they saw the file
17:39 reactor Facial hair, in general.
17:39 dafull97 So what is so wrong with being a system admin?
17:39 OldCoder I am going to restart the worlds
17:39 OldCoder dafull97, Nothing
17:39 FreeFull joined #minetest
17:39 OldCoder dafull97, There is one problem
17:39 dafull97 what is that?
17:39 reactor dafull97: my personal opinion is, do not do that.
17:40 OldCoder dafull97, People always remember the days when the network was down. They never seem to remember the ways when it was up.
17:40 OldCoder :-)
17:40 OldCoder I sent email to Sita the Magician
17:40 reactor dafull97: try and do computer science, or computational math.
17:40 dafull97 True, very truw
17:40 OldCoder on weekends. I reported this problem:
17:40 OldCoder "Sita the network is UP! What shall we do about this??"
17:40 OldCoder
17:40 dafull97 nah more into programming and networking
17:40 reactor dafull97: exposure to Windows is minimal in that areas.
17:40 LazyJ joined #minetest
17:40 reactor those*
17:41 OldCoder Will anybody try to speak to kahrl and Sapier for me?
17:41 dafull97 that is fine, i run linux at my house
17:41 OldCoder That my worlds may rise again?
17:41 reactor dafull97: I mean, exposure is minimal in computer science and computational math.
17:41 reactor the*
17:41 LazyJ joined #minetest
17:41 reactor You'll use any OS you wish for these.
17:42 dafull97 reactor, im interested in networks and making them better
17:42 issa2013_ joined #minetest
17:42 reactor How about becoming a networking theoretician?
17:43 reactor Someone needs to make all the blueprints.
17:43 dafull97 never looked it up, and job count?
17:43 reactor I don't know how the job is called, though.
17:43 reactor I mean, you probably should study networking at uni.
17:45 reactor And go for more theoretical things.
17:46 reactor Imho, practical work is too unhealthy.
17:47 twoelk sorry was afk. OldCoder that file I linked to would make the menu look thus: www.woelknet.de/pages2/minetest​/screenshots/Pripyat/menu-2.jpg
17:48 reactor http://
17:48 reactor http://www.woelknet.de/pages2/minet​est/screenshots/Pripyat/menu-2.jpg
17:48 CraigyDavi dafull what are you doing here?
17:48 reactor The city is called "Pripyat", not "Pripyat World" Eh.
17:48 twoelk but reactor might have better ideas for the text regarding Pripyat
17:49 reactor Hey, my English is far from perfect, too.
17:49 twoelk see ^
17:49 reactor You probably need to find a British person.
17:49 OldCoder twoelk, I know
17:49 OldCoder twoelk, But where did you see my copy?
17:50 OldCoder Well, time to go to work
17:50 twoelk in your version of the minetest build
17:50 OldCoder Will somebody at least tell kahrl and Sapier that I need to speak with them?
17:50 OldCoder twoelk, Server or client?
17:50 thexyz this is stupid, bots should be able to do that; sfan5
17:50 twoelk there was no server included
17:51 reactor OldCoder: why speak to them?
17:51 reactor OldCoder: I will edit the mod to only include blocks.
17:51 reactor OldCoder: but not today.
17:51 reactor Not this week.
17:51 OldCoder reactor, I have posted it again and again... worlds will not work properly until then. Regarding nether you already said this. But thanks and have fun.
17:52 * Jordach is british
17:52 OldCoder Next steps require kahrl and Sapier
17:52 reactor Dude. What's the point if even default slabs are not drawn properly?
17:52 OldCoder I can't update the servers until I ask something about httpfetch
17:52 OldCoder That is kahrl
17:52 Megaf joined #minetest
17:52 OldCoder reactor, If I am "Dude" build consensus about what to do
17:52 OldCoder And I will do it
17:52 OldCoder And there is an error in serialize.lua about mobf; I need Sapier for that
17:53 reactor I don't know. We should probably start from updating minetest_game to the same version as minetest itself.
17:53 reactor That'd (again, probably) fix the problem with slabs.
17:53 reactor If not... I think we'll have to tangle with autoconversion.
17:53 Jordach OldCoder, i think creating your own stuff had major consequences when updating mods and games
17:53 reactor Jordach: cool.
17:54 OldCoder Jordach, what stuff? Right now everything in the server is upstream
17:54 OldCoder Except for a patch by kahrl
17:54 OldCoder And I never "created" my own Animals
17:55 OldCoder reactor, I *did* update minetest_game
17:55 OldCoder There are no changes to it
17:55 OldCoder I am using minetest server and minetest game from last weekend
17:55 reactor hmm
17:55 OldCoder With only a patch by kahrl and I think that is only in my Windows client
17:55 OldCoder I need to ask him what we did; I was pretty tired
17:55 reactor We're probably going to have to replace all slabs by default.
17:55 * OldCoder waits for retractions :P
17:55 OldCoder Jordach, ^
17:55 reactor s/default/hand/
17:56 reactor My hands and eyes start to hurt when I only think of it.
17:56 OldCoder reactor, can probably script it
17:56 reactor Not sure if I have enough time for that.
17:57 OldCoder You may have help
17:57 OldCoder
17:57 OldCoder Meanwhile, I need help with httpfetch kahrl question and Sapier Animal question
17:57 reactor Thank you in advance.
17:57 OldCoder Somebody please talk to them
17:57 OldCoder reactor, see you
17:57 reactor Are they on IRC?
17:57 OldCoder They supposedly come here every day
17:57 OldCoder And I talked to kahrl a few days ago
17:57 OldCoder That is how I got the patch
17:57 reactor See you.
17:58 reactor Good.
17:58 OldCoder But Vanessa has confused me a little
17:58 OldCoder About what to do next
17:58 VanessaE what?
17:58 OldCoder VanessaE, you said kahrl code included upstream...
17:58 OldCoder I mean server, excuse me
17:58 VanessaE when did I say that?
17:58 OldCoder But I only remember patching client
17:58 OldCoder The other night
17:58 VanessaE oh that
17:58 OldCoder So I need to ask him what we did
17:59 VanessaE oh wait, you're right
17:59 OldCoder And I repeat that I wish cows, so I need to talk to Sapier
17:59 VanessaE I guess it only patches the client.
17:59 VanessaE duh
17:59 OldCoder Hmm
17:59 OldCoder But most people will not have the patch
17:59 issa2013_ i have compile the version today but  how add the real "water"
17:59 VanessaE because the server wouldn't be minetest at that point, it would be a webserver :)
17:59 issa2013_ like the screenshoot from this wweeks
17:59 VanessaE those who lack the patch will download slower and likely will be missing a few textures or models
17:59 OldCoder VanessaE, I suppose I must disable media remote after all... encourage kahrl to merge
17:59 OldCoder Yes
17:59 OldCoder See above
18:00 OldCoder That leaves Sapier... I would like to find out about the serialize.lua error
18:00 OldCoder Oh one more thing
18:00 OldCoder
18:00 OldCoder RBA says to talk to NekoGloop about missing Technic dust textures
18:00 reactor Also.
18:00 OldCoder NekoGloop says to talk to RBA
18:00 reactor I loaded up the world in today's Minetest.
18:00 OldCoder My assumption is that I must drop glooptest
18:00 OldCoder And patch it out of Technic
18:00 OldCoder Is this correct?
18:00 OldCoder
18:00 reactor Slabs are drawn perfectly fine there, VanessaE.
18:00 reactor I mean, in today's Minetest.
18:01 reactor At least in singleplayer.
18:01 john_minetest http://xkcd.com/812/
18:01 OldCoder john_minetest, will R later out of time
18:02 OldCoder john_minetest I wish to talk to you and Zeg9 further about the worlds
18:02 OldCoder They are coming along
18:02 VanessaE reactor: then it must be OldCoder's copy of stairsplus that was doing it.
18:02 issa2013_ hé how i get the good textrure with lac
18:03 OldCoder VanessaE, try now
18:03 reactor Oh.
18:03 OldCoder I restarted without stairsplus
18:03 OldCoder As directed
18:03 OldCoder reactor, ^ I meant
18:03 reactor ?
18:04 OldCoder Read the above
18:04 OldCoder It is pretty clear and I am out of the time. The problem should be fixed.
18:04 reactor Oh. I see.
18:05 VanessaE OldCoder: did you install moreblocks?
18:05 OldCoder Jordach, my server (the process) and _game are entirely generic at this point. I have also updated as many mods as possible.7
18:05 OldCoder VanessaE, latest version
18:05 VanessaE ok
18:05 * OldCoder is preparing for work will stop by one more time in a few minutes
18:06 arsdragonfly joined #minetest
18:08 issa2013_ so please how i can add Minetest in full HD texture
18:08 reactor Yes, it's working correctly now.
18:09 reactor OldCoder: on nether. I have to make amends. MOST dependencies have been resolved in the porting process.
18:10 reactor Because Minetest default has other kinds of blocks, I used them instead.
18:10 reactor So going on w/o nether is probably fine.
18:10 sfan5 thexyz: do what? tell people something?
18:10 reactor But we need to decide on what to use for spruce trees then.
18:10 reactor sfan5: what?
18:11 reactor sfan5: I'm pretty sure whatever IRC client you're using has scrollback.
18:11 thexyz sfan5: yes, a command like "remind" or "tell"
18:11 reactor Oh. Not me.
18:11 reactor Pardon.
18:12 sfan5 thexyz: well I could just make a tell module
18:12 VanessaE waiting for media on 30017...
18:12 sfan5 ..
18:12 thexyz sfan5: so when the bot sees message recipient saying something it bombs her with flood
18:12 sfan5 I'll do that tomorrow
18:12 VanessaE reactor: ok, the bus looks fine mow.
18:12 VanessaE now*
18:12 reactor Everything does.
18:12 thexyz sfan5: thanks
18:13 reactor I'm so glad it wasn't the problem with the map.
18:13 reactor It would take ages to convert.
18:13 werwerwer_ joined #minetest
18:14 VanessaE reactor, over here.   this now looks a little weird.
18:15 reactor ?
18:15 OldCoder Heh
18:15 OldCoder Have fun
18:16 OldCoder VanessaE, I still have remote media turned on... if you lack kahrl patch textures may be missing. we will address this
18:16 OldCoder c u
18:16 thexyz anyone using this? https://github.com/minetest/minetest/pull/895
18:17 thexyz proller: are there any downsides?
18:17 proller i use on sky server
18:18 proller for me - no
18:18 proller if cpu usage less 90-100% - no changes
18:18 VanessaE wow, lotta commits there.
18:19 VanessaE lotta merge commits anyway
18:19 proller if near ~100 - everything gets slower (abm, env steps, mapgen, ....), but player actions not laggy
18:20 VanessaE proller, does a server patched with #895 work with unpatched/vanilla clients?
18:21 proller all my patches work with  unpatched/vanilla clients
18:21 proller 895 - only server stuff
18:21 proller (or singleplayer server too)
18:22 reactor R TBON CЛYГA R TBON PAБOTHNK
18:24 bas080 joined #minetest
18:24 thexyz what a weirdo
18:26 thexyz proller: since they'll ask you to rebase anyway can you do this now?
18:28 reactor thexyй: that's a quote.
18:28 reactor What a prick.
18:30 thexyz reactor: that's just my general opinion, not a reply to your message
18:30 EvergreenTree joined #minetest
18:30 proller rebased
18:30 thexyz nice to know that's a quote
18:30 thexyz proller: thanks
18:31 reactor Well, thexyz, that was an opinion. too.
18:31 reactor s/n./n,/
18:31 markveidemanis I need help building minetest for Centos
18:31 markveidemanis Not on centos
18:32 markveidemanis Im on windows and i have cmake
18:32 thexyz and why do you want to do this?
18:32 reactor cross-building is hard everywhere.
18:32 markveidemanis Because my shared hosting does not have cmake
18:33 markveidemanis but has an 8 core 3.1GHz machine
18:33 thexyz if that's a shared hosting you probably won't be able to run minetest
18:33 john_minetest http://xkcd.com/895/
18:34 reactor Heh.
18:34 Zeg9 joined #minetest
18:35 reactor john_minetest: I like this one best of all: http://xkcd.com/730/
18:36 reactor Reminds me of some people's way of drawing circuit diagrams.
18:37 arsdragonfly_ joined #minetest
18:37 rubenwardy joined #minetest
18:39 rubenwardy Hi all!
18:39 reactor Hello rubber ward.
18:41 Ritchie joined #minetest
18:41 Jordach joined #minetest
18:42 ImQ009 joined #minetest
18:43 Menche joined #minetest
18:43 rubenwardy rubber?
18:43 rubenwardy :P
18:43 rubenwardy Can anyone spot my mistake? https://github.com/rubenwardy/awards/issues/3
18:44 john_minetest reactor: I like that one most: http://xkcd.com/341/
18:45 thexyz rubenwardy: why can't people add ``` to the top and bottom
18:46 thexyz rubenwardy: can you please edit this issue to make it readable?
18:46 rubenwardy ``` does not do anything
18:46 markveidemanis Cound someone help me compile minetest for CentOS, i gave it a go but messed up
18:46 rubenwardy nm
18:46 rubenwardy works
18:47 thexyz alright, let's see how well will that patch perform
18:47 rubenwardy done
18:47 thexyz need more players
18:48 proller address
18:49 thexyz anon.minetest.net:12345
18:49 thexyz It's a "special" server
18:49 reactor onan
18:49 thexyz you'll see
18:49 proller ready?
18:49 thexyz sure
18:49 Jordach !up anon.minetest.net 12345
18:49 MinetestBot anon.minetest.net:12345 is up (271ms)
18:51 rubenwardy ambience mod?
18:51 thexyz meh
18:51 thexyz I forgot about /me
18:52 proller +30
18:52 thexyz rubenwardy: NeuromancerGame
18:52 Menche i see my own name when i chat. do i look like "Anonymous" to everyone else?
18:53 thexyz yes
18:54 thexyz Menche: I can't do anything about it because that's client-side
18:55 thexyz let me record this
18:55 proller +10
18:55 proller +20
18:56 proller fuck, screen can only 40 windows
18:57 proller 277.69% [idle]  - 40 bots
18:57 thexyz it lags but I wonder what could've happened to "normal" server
18:57 cisoun left #minetest
18:58 rubenwardy What are specs of server?
18:58 proller but blocks loaded much faster than on every top server
18:58 proller and.. FUUUU old liquids!
18:59 thexyz Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz, 16 gb of ram
18:59 Calinou 2600 :D
18:59 PilzAdam is the server current upstream or is it patched?
19:00 proller upstream cant handle more than 15
19:00 thexyz yeah, there are two patches
19:00 proller lets start party!
19:01 thexyz proller's and the one which anonymizes players
19:01 reactor onanymizes
19:01 PilzAdam nice craftguide mod
19:01 proller reactor, завали ебало, мудило
19:02 reactor proller: проблемы, офицер?
19:02 zat joined #minetest
19:02 thexyz party indeed
19:02 Jordach proller, reactor: #minetest-ru
19:02 proller thexyz, preparing invasion
19:02 PilzAdam its not funny to run run through the crowd of punching bots when you have 1/2 heart
19:03 thexyz while I can't control it please be civil in this channel, you both
19:03 reactor proller: вы xотитe погoворить об этoм?
19:03 thexyz proller: consider using /ignore
19:04 thexyz I obviously can't ask reactor to do the same
19:04 Jordach because irpissi
19:04 reactor Thanks, thexyz.
19:05 thexyz ?
19:06 thexyz Jordach: explain yourself already
19:06 arsdragonfly joined #minetest
19:06 john_minetest_ joined #minetest
19:06 thexyz proller: do you have some script which launches a lot of minetest clients?
19:07 Jordach thexyz, anyone who uses irissi happens to be a picky prick about something
19:07 proller yes
19:07 thexyz and maybe you could share it
19:07 thexyz Jordach: I'm not following, sorry
19:07 proller you need another patch
19:07 thexyz eh
19:07 proller or -next branch with all
19:07 thexyz that's not a problem though
19:07 thexyz wait, no, I think it already is slow enough
19:08 proller my problem is low fps
19:08 proller too many player objects
19:09 thexyz oh
19:09 proller mesh making: 3
19:11 Leoneof joined #minetest
19:11 darkrose joined #minetest
19:11 thexyz proller: please pastebin your script
19:11 proller input        (Total)           output
19:11 proller packets  errs idrops      bytes    packets  errs      bytes colls
19:11 proller 2090     0     0     765733       1046     0      61669     0
19:11 proller 2193     0     0     782109       1077     0      63343     0
19:11 proller 1856     0     0     750683        813     0      49946     0
19:13 kaeza ^ that too
19:13 proller http://paste.org.ru/?gkvjao
19:13 proller http://paste.org.ru/?zgduz3
19:14 proller ./run.pl 100 dummy
19:14 zat joined #minetest
19:14 Jordach hurr durr perl
19:14 proller 86/500
19:14 proller Jordach, dont die!
19:14 Jordach im not even playing proller
19:15 thexyz serverlist looks hilarious
19:15 Jordach i actually got chased by a botr
19:15 proller @{[$_++]}
19:15 Jordach -r
19:15 Menche so many bones...
19:15 * Jordach thinks rubenwardy has a bone :D
19:16 * Jordach also thinks inviting people to play PilzTest with Jordach
19:16 rubenwardy Was that worth a highlight?
19:16 Jordach yup
19:16 PilzAdam did I hear pilztest?
19:16 thexyz proller: aaand how do I run it?
19:17 proller ./run.pl 100 dummy
19:17 proller daemon is freebsd tool
19:17 proller maybe you need in  sy "nice ./minetest --config minetest-nohead.conf --go --address $address $p --name $n &";
19:17 thexyz it's < 50% cpu
19:18 proller more..
19:19 Jordach PilzAdam, yes
19:19 Jordach pilztest pilztest
19:19 proller somebody, please optimize meshes
19:21 q66_ joined #minetest
19:22 thexyz 132 now?
19:22 proller 157 objects
19:22 thexyz http://i.imgur.com/yus2klV.jpg
19:23 theTroy joined #minetest
19:23 thexyz I guess it's finished now?
19:23 proller 192
19:24 proller load averages: 30.81, 14.33,  7.83
19:24 thexyz it's up to 100
19:24 thexyz 168.3
19:24 thexyz so I guess there's no much point in continuing it
19:25 proller but its not limit ;)
19:25 thexyz ha
19:26 thexyz what you consider the limit then? 500/500?
19:26 dafull97 thexyz, what is happening in that pic?
19:26 proller blocks still loading better than on other servers
19:26 * Menche 's crashed a few times
19:26 thexyz that's for sure
19:26 Menche /status takes a while
19:27 thexyz hmm
19:27 thexyz I guess I'll shut down my bots
19:29 proller 1g traffic
19:30 dafull97 Guys, question about irc... how do i create logs/
19:31 dafull97 so i can see all the logs that were created
19:31 dafull97 or anything that was said
19:31 proller usuall players will eat much less cpu
19:31 Menche makes the logs
19:31 mrtux joined #minetest
19:31 thexyz why?
19:31 dafull97 how do i use that?
19:31 Menche it saves them to irc.minetest.ru/minetest
19:31 proller bots make input non stop all time
19:31 Menche http://irc.minetest.ru/minetest/today  <-- today's logs
19:32 proller and too many bots in one place, eat more net
19:32 dafull97 yes, i need to know for my own channel in irc
19:32 dafull97 how would i activate it?
19:32 dafull97 =)
19:36 thexyz I see
19:38 dafull97 yes, how would i do this?
19:39 thexyz how would you do what?
19:39 Menche he wants a logging bot
19:39 Rhy5 joined #minetest
19:40 Rhy5 Hello there guys!
19:40 thexyz well then
19:40 thexyz that request's already got the answer in it
19:41 Menche dafull97, https://code.google.com/p/pyirclogs/
19:41 Menche one of the first results of a web search
19:41 CraigyDavi joined #minetest
19:43 Menche https://lmddgtfy.net/?q=irc%20logging%20bot
19:44 CraigyDavi Hi dafull97 are you there?
19:45 dafull97 yes i am, how are you?
19:46 CraigyDavi just wondering if you liked ma server?
19:46 CraigyDavi you dont seem to be on there much
19:47 CraigyDavi Like to see you back :)
19:49 CraigyDavi I miss you dafull. Your house was really cool! :)
19:53 proller goal: 1000 online players on all servers
19:53 ShadowNinja lol, that's a big goal.
19:54 ShadowNinja The hardest part will be getting that meny players.
19:54 proller current was ~85 before today flooding
19:54 proller minecraft sells 6000+ times per day
19:55 EvergreenTree proller, I don't even think there are that many active people in minetest as is
19:55 EvergreenTree Even if there were, it would be near impossible
19:55 proller ~6000 player files on my server
19:55 proller nono, we need invite new players
19:59 Menche once i had a mod on my server that made 5 files for each player
19:59 Matsetes joined #minetest
20:00 * Menche doesn't want 5000 files cluttering up the world dir
20:00 Matsetes Hi guys
20:00 Matsetes Is there someone who knows Mob framework'
20:00 Matsetes ?
20:04 rubenwardy [Screenshot] The game I am working on: http://ubuntuone.com/3QdqhG1NtMRL0DjnJoyr4t
20:04 rubenwardy Cardboard boxes are dynamic objects: they move
20:04 rubenwardy uses box2d
20:07 arsdragonfly_ joined #minetest
20:13 RealBadAngel joined #minetest
20:19 Gethiox-mobile joined #minetest
20:27 ShadowNinja Matsetes: Yes, sapier. ,,(invite sapier)
20:27 ShadowBot ShadowNinja: The operation succeeded.
20:30 Matsetes ShadowNinja, Who is sapier?
20:30 ShadowNinja Matsetes: The developer of mobf.
20:31 Matsetes ShadowNinja, Lol =)
20:31 Matsetes But he's not here...
20:31 ShadowNinja Matsetes: Not in this channel, but he is on IRC.
20:33 Matsetes Ok
20:38 proller joined #minetest
20:38 Jordach holy shit
20:38 Jordach > Jordach 2 years ago Add wool to my mods.
20:38 Jordach wow.
20:39 Jordach https://github.com/Jordach/Minetest-Mods
20:42 dafull97 joined #minetest
20:42 dafull97 CraigyDavi here?
20:43 sapier joined #minetest
20:45 dafull97 Hello guys, when is the last time CraigDavi was here?
20:45 Jordach !seen CraigyDavi
20:45 MinetestBot Jordach: craigydavi was last seen at 2013-11-07 19:49:30 UTC on #minetest
20:45 Jordach ^ dafull97
20:45 Jordach wait what
20:45 Jordach PilzAdam has UNI
20:45 Jordach \o/
20:46 Jordach that's fucking early (at 17?!)
20:46 PilzAdam who says that Im 17?
20:46 PilzAdam +(still)
20:46 Jordach PilzAdam, just guessin
20:46 Jordach PilzAdam, gimme 1 hour, i'll be snoozing too
20:47 OldCoder joined #minetest
20:50 Zeg9 joined #minetest
20:50 PilzAdam bye
20:52 roboman2444 joined #minetest
20:55 [tech]loggbot joined #minetest
20:55 anunakki joined #minetest
20:58 dafull97 joined #minetest
20:58 OldCoder joined #minetest
20:58 dafull97 Hello all
21:00 Leoneof joined #minetest
21:08 LazyJ joined #minetest
21:12 dafull97 CraigyDavi here?
21:16 Jordach dafull97, no
21:17 Jordach oh shit
21:18 Jordach sapier has 666 posts
21:18 dafull97 ohh, ok... do you know where he went? or when he will be back?
21:18 sapier lol
21:18 sapier you should be carefull
21:18 darkrose joined #minetest
21:19 Ritchie- joined #minetest
21:20 Jordach the signiture is worse http://i.imgur.com/eQ1Smew.png
21:21 Jordach wat http://archiv.roumen.cz/a/I_hate_when_te​xtures_are_badly_mapped_in_real_life.jpg
21:21 sapier I just want ppl stop from copying MY writing errors ;-) those are mine and only mine ;-)
21:21 Jordach sapier, perhaps learn better engrish
21:22 sapier :-) then noone will recognize that was me
21:26 dafull97 yea, i have offically got my Logs running on my channel =)
21:27 sapier jordach you should be a little bit more carefull with screenshots ip's are usually hidden for good reason ;-)
21:27 IceCraft joined #minetest
21:27 * Jordach ctrl + shift +t's back to imgur
21:28 Jordach and nope
21:28 Jordach can't bin it
21:28 Jordach request deletion it is
21:36 khor joined #minetest
21:44 darkrose joined #minetest
21:45 meldrian joined #minetest
21:50 Gethiox-mobile joined #minetest
21:52 Miner_48er joined #minetest
22:24 Gethiox-mobile joined #minetest
22:30 harrison joined #minetest
22:31 harrison joined #minetest
22:44 dhbiker joined #minetest
22:50 sapier left #minetest
23:04 ganoo joined #minetest
23:06 Peacock joined #minetest
23:08 Peacock good morning (somewhere in the world)
23:09 RealBadAngel morning Peacock
23:10 Peacock actually pretty out of whack lol woke up and it's dark out (damn DST)
23:10 RealBadAngel actually its midnight here ;)
23:10 Peacock 6pm lol
23:11 RealBadAngel 6am 6pm, dark here too
23:11 Peacock i hope this place gets more action during the day, its always quiet in the evening here lol
23:11 RealBadAngel winter time
23:12 Peacock well still fall here but the temperature's being weird, was warm all throughout last night but today it got cold
23:12 RealBadAngel where do you live?
23:12 Peacock central or south-central Quebec
23:13 RealBadAngel ah, canada
23:13 RealBadAngel pretty close in climatic terms to poland
23:13 Peacock well i knew Poland borders Russia so we probably all get the same wicked winters lol
23:14 RealBadAngel when you kick your unwanted cold winter it goes to russia and hit us
23:14 RealBadAngel and we kick it back to you :P
23:14 Peacock west coast of Cdn. and UK get the same winters: damp, drizzle, fog, rain lol
23:15 Peacock either way when it gets to fall/winter and it's constantly grey out during the day i switch to nighttime mode lol
23:16 Peacock street-lighting reminds me more of the sun than what the daytime looks like lol
23:17 RealBadAngel me too
23:17 RealBadAngel as a bonus you get silence
23:17 RealBadAngel and that helps greatly when coding anything
23:18 Peacock i wonder, do you also lose appetite/weight/sleep like i do?
23:18 Peacock silence is nice for concentration
23:18 RealBadAngel idk, winter time i do eat more, weight less and sleep less too
23:19 RealBadAngel 3-4 hrs winter time is enough for sleeping as for me
23:19 RealBadAngel but i do need more fuel ;)
23:20 Peacock most of my friends gain weight in the winter, i lose it lol
23:21 Peacock i do need more fuel for lack of sleep, but with a lack of appetite that translates to industrial quantities of coffee lol
23:21 RealBadAngel for me winter is more comfortable temperatures
23:21 RealBadAngel not causin laziness
23:21 RealBadAngel and thus more productivity
23:22 Peacock well i usually love the outdoors, part of hte reason i moved to the country, so i love summers but hate winters lol
23:22 Peacock not a big fan of winter sports lol
23:22 RealBadAngel im in the middle of it
23:22 RealBadAngel im a fan of pickin mushrooms
23:23 Peacock i like the beaches and walking through the woods
23:23 Peacock though the last time i got shot at, so i have to be more careful lol
23:24 RealBadAngel btw
23:24 RealBadAngel i have read today very interesting (imho) forums post
23:24 RealBadAngel about "moving nodes"
23:24 Peacock whats the thread title? i didn't spot it
23:24 Menche the one about making mobs from nodes?
23:25 Peacock thats like alchemists' worker nodes
23:25 RealBadAngel yes
23:25 * Menche had an idea to have a signlike node that is animated so the picture of an animal moves across it
23:25 RealBadAngel but my thought was very different
23:25 Menche and move the node as the animation moves
23:25 RealBadAngel take a look:
23:25 Peacock before falling asleep this morning i had thought of making mining drones with a node
23:26 xente joined #minetest
23:26 RealBadAngel let client have nodes that can have positions not absolute
23:27 RealBadAngel and report the server just the point when it reaches different point
23:27 Peacock well to make moving ships we'd need nodes with velocity, but almost as importantly, we'd have to be able to designate a grouping of nodes so you can apply that velocity once to all of them
23:27 RealBadAngel this way we could have massive parts of nodes moved by frames for example
23:27 RealBadAngel flying castles
23:28 Peacock though when you think about theoretical warp, its a bubble around the ship and the space is moving around it, not the ship :/
23:28 RealBadAngel force that move it is up to mods
23:28 Peacock technically translated i'd guess that mean micro-maps within the base map
23:28 RealBadAngel i mean the solution
23:29 paramat joined #minetest
23:29 RealBadAngel non integer are allowed for client (and let client handle it)
23:29 Peacock the big problem is being able to move inside a ship/structure while that structure is moving (hence the moving micromap)
23:29 RealBadAngel server takes care only about integers
23:29 RealBadAngel mc handled it
23:30 RealBadAngel ive built many moving machines
23:30 Peacock well i saw moving ships in MC, and i'll bet theyre not entities, so it must be possible
23:30 RealBadAngel it is
23:30 * paramat is in the UK and woke up 2 hours ago in darkness
23:31 RealBadAngel ive made machines that were able to dig, swim and were fully controlable by levers
23:31 Peacock my turrets (latest incarnation) were special though, they were entities that had the texture defined as a nodebox node
23:31 Peacock that way i had a rotating nodebox
23:31 RealBadAngel lemme find you a vid that shows similar thingy
23:31 Peacock paramat, and i thought i was bad :P it's even later over there :P
23:33 RealBadAngel http://www.youtube.com/watch?v=opWRGhI3804
23:33 RealBadAngel he actually made an alternate version of the original
23:34 paramat heh indeed :)
23:34 dafull97 joined #minetest
23:36 Peacock looks like a complicated setup in the video lol
23:40 Peacock lol linking books
23:41 Peacock and they have golden pylons vs mt's silver/alum. ones lol
23:46 * VanessaE pokes ShadowNinja
23:49 Peacock maybe he's on standby mode :P
23:51 ShadowNinja VanessaE: Hmmm>
23:51 ShadowNinja s/>/?/
23:51 VanessaE ShadowNinja: --> inchra
23:52 paramat Peacock, 3 asteroid mod screenshots ... asteroid with dust-gravel-cobble-stone-lava layers cut by a fissure http://i.imgur.com/HSHrvxo.png
23:53 Peacock im not crazy about using liquids atm, ive discontinued my waterworld server because they're borked
23:53 Peacock (not content with slow finite liquids, someone had to go and fuck up normal liquids lol)
23:54 paramat removed 1 octave of noise for smoother forms http://i.imgur.com/08gLVJi.png
23:54 Peacock they do look closer together
23:55 paramat comets are now dirty snowballs, blended with asteroid structure but without lava core http://i.imgur.com/LVi09tn.png
23:56 Peacock well im not quite sure what i did to my version lol but my asteroids tend to just have icy cores, i cant find many 100% asteroids or comets
23:56 paramat yeah this lava is non-flowing, therefore no floods and bugs
23:56 Peacock well even if you set it to flowing it wouldn't before a fortnight had elapsed lol
23:57 paramat so this zero-g lava, you can swim through it but it doesnt flow anywhere, its amazing
23:58 Peacock though is there really supposed to be lava in asteroids, IRL terms?
23:58 paramat umm possibly :}
23:59 paramat i did some research, seems a few can still have small molten cores
23:59 paramat but hey who knows its mostly guesswork at the mo

| Channels | #minetest index | Today | | Google Search | Plaintext