Time Nick Message 00:09 SegFault22 Send player damage to all clients? What's he trying to do?... 00:14 Pavitra Are furnaces indestructible? 00:15 PilzAdam Pavitra, no, but you cant break them if they have items in them 00:16 VanessaE hi all. 00:16 NekoGloop SegFault22, maybe health bars on enemy players? 00:17 NekoGloop Or, at least, the ability to have that. 00:18 SegFault22 hmm... 00:18 SegFault22 that may be useful 00:21 aldobr hi all 00:21 SegFault22 hi 00:22 SegFault22 er,... Hello 00:23 aldobr oh slow night 00:23 Pavitra When I try to break a chest, I get the cracking animation and particles flying and a bumping noise, and the chest disappears. If the chest had things in it, it immediately reappears with its contents intact. But when I try to break a furnace, regardless of whether it has anything in it, I don't get the animation or particles or sound or disappearing, even though my hand/tool is swinging at it. 00:24 PilzAdam Pavitra, you need at least a stone pickaxe IIRC 00:24 Pavitra That's probably it. 00:27 Pavitra Yes, that was it. Some clearer feedback about that would be nice; I'd assumed it was a bug. 00:45 VanessaE someone remind me again why linux gets so brain-dead-stupid when a drive starts flaking out? 00:46 VanessaE a non-boot/non-system drive, yet 00:46 NekoGloop because linux 00:47 VanessaE that about sums it up 00:47 NekoGloop yep 00:47 PilzAdam VanessaE, I see you like your new ssd? :-p 00:48 VanessaE PilzAdam: actually, in this case I'm dealing with a failing spinning rust drive. fortunately the replacement arrived today, so now I'm just copying my data off before the drive totally shits itself 00:48 VanessaE (and yes, I have backups too) 00:49 Pavitra I don't see any difference when toggling f4. What do "camera updates" do? 00:49 PilzAdam Pavitra, basically updating what mapblocks are visible 00:49 Pavitra ah 00:50 PilzAdam so, if you disable it and turn arround 180° then you will see lots of not loaded blocks 00:55 Peacock vanessae you had two drive fail? 00:55 VanessaE Peacock: yeah 00:55 Peacock jesus 00:55 VanessaE first the spinning rust started to crap out but I didn't discover that failure until the SSD died 00:56 VanessaE both have been replaced already, just moving the files over 00:56 Peacock makes ya wonder what causes these failures, especially the SSD wasn't that old 00:57 VanessaE oh who the hell knows 00:57 VanessaE wrong end of the bathtub curve 00:57 NekoGloop Maybe a cat got in the computer 00:58 Peacock ext4, post-procesing, who knows lol but i know errors are cropping up on my other drives too 00:58 PilzAdam maybe a cat got out of the computer 00:59 Peacock heck maybe even watching too much YT as all that crap gets written to disk lol 00:59 NekoGloop Also WHERE ARE MY KITTENS?! :< 00:59 VanessaE fortunately, the drive being copied over is a fairly idle drive most of the time anyway so it's not like anything's likely to be corrupted anyway 00:59 VanessaE NekoGloop: OldCoder still has some in his pile 00:59 NekoGloop VanessaE, read the topic~ :3 00:59 PilzAdam the day is already over 00:59 VanessaE *looks* 00:59 VanessaE haha 00:59 Peacock either way when the last one died i decided id use externals for long-term storage 00:59 * VanessaE throws kittens at NekoGloop 00:59 OldCoder Hi 00:59 PilzAdam !op 01:00 OldCoder Wait 01:00 PilzAdam !deop 01:00 * OldCoder is entitled to give away kittens? 01:00 NekoGloop ack 01:00 VanessaE oh, oops 01:00 Peacock and cheap small drives for / 01:00 OldCoder Change it back 01:00 * VanessaE throws ponies at NekoGloop 01:00 * PilzAdam throws Derpy Hooves at NekoGloop 01:00 * OldCoder will give away the kittens 01:00 * NekoGloop shoots it with a railgun 01:00 * Peacock throws a mercedes and sauna at NekoGloop 01:00 OldCoder That does not look like a pony 01:00 Peacock to go with the ponie 01:01 Peacock can any say if The Silence (2013) is any good? 01:01 Peacock *anyone 01:01 VanessaE Peacock: now it's that Mushkin Chronos Enhanced for / and an Hitachi for /status 01:01 Vazon ok the server is up but haveing problems with the unified inventory 01:02 Peacock may just end up watching Primer again, 3 times and i still havent figured out the whole timeline lol 01:02 VanessaE Vazon: what kind of problem? 01:02 Vazon It just doesnt show 01:02 VanessaE er for /storage I mean 01:03 VanessaE 120GB and 750GB, respectively. 01:03 VanessaE a reasonable amount of storage, a bit tiny compared to some folks these days though :) 01:03 SegFault22 Is it socially accepted to tell that I am going to make a server, but need to buy better hardware for it to run, and set up donations system, then buy the hardware with the donation money? 01:03 SegFault22 For the server? 01:03 VanessaE SegFault22: why not? if people like your server enough to donate a bit of cash, so beit 01:03 VanessaE be it* 01:04 SegFault22 Well, the problem is, there isn't a server yet, and I need better hardware to get a server to work. 01:04 VanessaE what kind of hardware do you have? 01:04 VanessaE it really doesn't take that much to run a serve 01:04 VanessaE server* 01:05 SegFault22 Dell dimension C521, 2 GB RAM, AMD Athlon X2 processor, etc etc etc... 01:05 VanessaE 20GB of storage (your OS, a full suite of apps, plus minetest), 2-3 GHz dual core, integrated graphics should be sufficient 01:05 VanessaE what you have is fine for a server. 01:06 VanessaE less if you don't use any really heavy mods like moretrees or nether 01:08 SegFault22 10 mbps Download speed, 0.60 (???) Upload speed -.- 01:08 VanessaE it's the client that really needs the higher-end hardware, particularly if you use high resolution textures or some of the various graphic enhancements 01:08 VanessaE that's fine 01:08 SegFault22 I see. 01:08 VanessaE I'm on 30/3 Mbps here, you don't need a whole gob of upstream, especially if you have a remote_media server. 01:09 SegFault22 Well, another issue is security - I use Windows... 01:09 VanessaE (if you want, btw, you can point to http://digitalaudioconcepts.com/vanessa/hobbies/minetest/media_for_curl_server/ ) 01:09 VanessaE (I don't mind if others reference my server for their media, since I have a large quantity of it stored there) 01:10 SegFault22 Cool. 01:10 VanessaE Well Windows is its own issue to deal with of course 01:11 PilzAdam format C: && apt-get install ubuntu-server 01:11 SegFault22 Well, if anything were to ''happen'' to the server, I would no longer be able to be connected any more - it is currently the only computer I have/can use 01:11 VanessaE well same here 01:11 VanessaE I run my server from my home PC 01:12 SegFault22 Would it be okay to, say, run the server on a PC with an old graphics card? 01:12 VanessaE sure 01:12 VanessaE graphics don't matter to a server 01:12 SegFault22 Cool! I'll see what I can do. 01:12 VanessaE you could run that thing off an old Trident if you wanted :) 01:13 VanessaE just don't expect to run the client on it :D 01:13 SegFault22 Well, thank you for the information. 01:13 SegFault22 This is very helpful 01:14 VanessaE just make sure you have a reasonably fast disk and plenty of free space 01:15 * NekoGloop curls up in OldCoder's lap 01:15 VanessaE awww 01:15 OldCoder Awww 01:15 * OldCoder gingerly pats the kitty 01:15 * NekoGloop purrs~ 01:16 * PilzAdam throws a fishy at NekoGloop 01:16 * NekoGloop noms the fishy~ :3 01:16 * PilzAdam throws Rainbow Dash at NekoGloop 01:16 Peacock VanessaE> you could run that thing off an old Trident if you wanted :) 01:16 Peacock missiles or? 01:16 * NekoGloop eats the horse 01:16 PilzAdam *pony 01:17 Peacock the only trident i know is the ones they kept mentioning on yes minster lol 01:17 NekoGloop *horse 01:17 PilzAdam *PONY 01:17 SegFault22 Is there a way for the Console logs to be output to a file regularly? I want to have record of everything that happens when I am offline. 01:17 NekoGloop *HORSE 01:18 VanessaE Peacock: as in this: http://en.wikipedia.org/wiki/Trident_Microsystems 01:18 PilzAdam SegFault22, its written to debug.txt 01:18 PilzAdam NekoGloop, ************************POOOOOOOONYYYYYYY************** 01:18 Peacock hm, so it's a gum, a missile and a hard drive lol versatile name 01:18 NekoGloop *derp 01:18 VanessaE Peacock: those and "Savage S3" cards are generally seen as about the lowest-end worst piece of shit you can go with and still get at least SVGA resolutions :) 01:19 SegFault22 That's good. 01:19 Peacock NekoGloop if you want horsemeat just buy dutch beef burgers in the UK XD 01:19 Peacock oh its a graphics card 01:20 VanessaE yeah 01:20 Peacock yeah i think i once fixed a system that had one of those 01:20 Peacock i knew the name rang a bell but i couldn't remember from where lol 01:25 Vazon so i tryed the technic mod so now none of my mods work thank you so much technic mod i love you so much 01:25 VanessaE Vazon: you obviously did something wrong, so let's see the output of your debug.txt 01:25 VanessaE via pastebin 01:25 Vazon ok 01:25 * VanessaE runs technic without any problems. 01:26 * PilzAdam grumbles something about technich sucks 01:26 PilzAdam *technic 01:26 VanessaE why? 01:27 PilzAdam it violates the voxel idea and doesnt fit the style of Minetest 01:27 VanessaE how so? 01:27 VanessaE I can't think of anything in technic that's not boxy 01:27 PilzAdam voxel != boxy 01:27 Peacock voxels always cry rape 01:27 VanessaE well then complain to c55 for adding nodeboxes :P 01:27 Vazon omg my debug is so big 01:28 VanessaE Vazon: you only need to pastebin the last 50-100 lines 01:28 PilzAdam the default minetest_game is settled in a somewhat midle-age-ish scenario 01:28 VanessaE (depending on how much excess spew is in your log after the error) 01:28 Peacock minetest classic doesn't have nodeboxes 01:28 VanessaE PilzAdam: not really. I talked with c55 about that 01:28 Vazon ok 01:28 VanessaE it's more like early 1900's or thereabouts 01:29 PilzAdam its definitely before the industrial revolution 01:29 kahrl rails before the industrial revolution? 01:29 PilzAdam also what qualifies c55 to say how I see minetest? 01:29 VanessaE screwdrivers before the industrial rev? 01:29 Vazon http://pastebin.com/NpizE8hP 01:29 PilzAdam VanessaE, yea, screwdrivers suck, lets remove them 01:30 Vazon there 01:30 VanessaE mmmmh 01:30 Vazon I took them out of my server 01:30 VanessaE Vazon: ok that's easy to fix 01:30 kahrl minetest_game is set at a time when rails were invented but trains were not 01:30 Vazon Wait you already no whats wrong? 01:30 VanessaE follow the path down to the lowest member that's missing, which looks like pipeworks. 01:30 PilzAdam VanessaE, btw, we had exactly this discussion about merging screwdrivers, and people said they exist since the ~1500 ;-) 01:30 VanessaE Vazon: know* 01:31 Vazon Ok then how do i fix it and still have the technic mod on? 01:31 Peacock whats the point of crafting if the game isn't supposed to evolve over time? 01:31 VanessaE Vazon: install the mods it is complaining about. 01:31 VanessaE in this case, pipeworks, moreblocks, and moretrees (which needs plants_lib) 01:32 Vazon i did i have the mesecons more trees and pipeworks 01:32 VanessaE you didn't enable them 01:32 VanessaE (the errors at line 24 of your paste are unrelated, by the way) 01:32 SegFault22 What mods make cacti/papyrus grow? 01:32 VanessaE (you need to rename that mod to lrfurn, not livingroom) 01:32 PilzAdam SegFault22, default 01:32 Vazon O ok 01:33 Vazon Idk what to name mods 01:33 VanessaE Vazon: also, if you have aaa_recipeshook, you've got an old version of technic 01:33 VanessaE it hasn't needed that submodule in forever 01:33 PilzAdam Vazon, https://forum.minetest.net/viewtopic.php?id=6450 01:34 VanessaE Vazon: each of the mods' authors will usually tell you in the first post of the forum thread for the mod in question. 01:34 Vazon Ok thanks Pils 01:34 NekoGloop Pills 01:35 * PilzAdam throws a pony at NekoGloop 01:35 kahrl Skål! 01:35 PilzAdam (Im out of names) 01:35 Vazon Hay can i have a pony? 01:35 * NekoGloop shoots it with a railgun 01:35 Vazon Xd 01:35 * MinetestBot revives it 01:35 SegFault22 Oh, okay 01:35 NekoGloop YOUR BOT POWERS ARE NOT WELCOME HERE! 01:36 Peacock love the railgun in wofenstein lol 01:36 SegFault22 Thank you for the information. WHen did they change it? 01:36 PilzAdam SegFault22, "they"? 01:36 Peacock http://t.qkme.me/3svyaf.jpg 01:36 SegFault22 they, being the lead developers 01:36 VanessaE Vazon: the proper way to handle mods is to install them and enable them one at a time. Look at your debug.txt and see if there's a complaint about unsatisfied dependencies, like you have in that paste ^^^^. Satisfy those by installing those mods next. work your way back up to the mod that complained until all dependencies have been satisfied. 01:36 Peacock "they" the reverse vampires, obviously 01:36 Vazon ok 01:36 Peacock in conjunction with secret government agents working for the UFOs 01:36 PilzAdam kahrl, http://de.wikipedia.org/wiki/Sk%C3%A5l_International ? 01:38 kahrl PilzAdam, nope just toasting because I thought we were having Pils 01:38 PilzAdam SegFault22, its there since 0.4.6 01:38 Peacock Pilsbury? 01:38 SegFault22 Who added it? 01:38 PilzAdam /me 01:38 SegFault22 Cool. 01:39 Vazon Ok VanessaE i when back but the UI still doent work so what is the newer version 01:40 VanessaE one thing at a time 01:40 VanessaE get the other stuff working properly first. 01:40 Vazon Ok 01:40 VanessaE rip unified inventory and technic out of these completely. 01:40 PilzAdam kahrl, why not: http://de.wikipedia.org/wiki/Trinkspruch#Der_lyrische_Trinkspruch ? ;-) 01:40 VanessaE delete the copies you have 01:40 Vazon ok 01:41 Peacock dispose of the witnesses 01:41 Vazon There done 01:41 Peacock gooood 01:41 kahrl PilzAdam, dunno if MinetestBot would approve of that ;) 01:42 PilzAdam ShadowBot kicks for flood 01:42 Vazon Ok what next VanessaE 01:45 Peacock then you throw a pony 01:45 VanessaE re-download only technic 01:45 VanessaE and make sure you have *the latest* one 01:45 Vazon Ok hold on 01:45 VanessaE get it from the technic github repository 01:46 Vazon ok 01:47 PilzAdam bye 01:48 VanessaE Vazon: did you verify that all of your other mods are actually loading and running properly? 01:48 Vazon Yes 01:48 VanessaE ok 01:49 Vazon ok im installing the technic mod now 01:49 VanessaE ok 01:49 VanessaE next: 01:49 Vazon there done 01:49 VanessaE stop Minetest. Delete your debug.txt. Start minetest and try to start a game. 01:49 VanessaE e.g. do whatever you did earlier when the error happened. 01:49 Vazon how do i delete the debug? 01:49 VanessaE just...delete it. 01:50 VanessaE with a file manager or whatever 01:50 Peacock lol 01:50 Vazon or just delete the debug file altogether? 01:50 VanessaE same way to delete any file 01:50 Vazon ok 01:50 VanessaE you* 01:50 Peacock physically remove the drive, obviously :P 01:50 VanessaE Peacock: hush, don't confuse him 01:50 Peacock lol sorry :p 01:51 * Peacock puts on a pot of coffee 01:51 Vazon Ok dont 01:51 Vazon done 01:51 VanessaE ok 01:51 VanessaE start Minetest and go into a world. try to make the errors happen again 01:51 VanessaE if it errors, pastebin the resulting debug.txt 01:52 Vazon wait should i turn on the technic mod? 01:52 VanessaE yes 01:52 Vazon well should i put he mesecons pipelines and more trees back on then? 01:53 Vazon other wise i cant turn on the technic mod 01:53 VanessaE mesecons, pipeworks, moretrees, plants_lib (part of the plantlife modpack) 01:53 Vazon Omg hold on i dont have that i have to delete the other files 01:53 VanessaE https://github.com/Jeija/minetest-mod-mesecons --- https://github.com/VanessaE/pipeworks --- https://github.com/VanessaE/moretrees --- https://github.com/VanessaE/plantlife 01:54 VanessaE those are the git repos for each of those mods 01:54 Vazon I have them all but the plantlife 01:54 VanessaE get plantlife, that's what supplies plants_lib (needed by moretrees) 01:54 Tesseract moretrees should be removed from the dependencies, it slows down mapgen a LOT. 01:55 VanessaE Tesseract: moretrees depends on plants_lib, but not vice-versa. 01:55 VanessaE or you mean for technic? 01:55 VanessaE just configure moretrees to only generate rubber trees, afaik that's all technic needs it for 01:55 Tesseract technic. 01:56 Peacock tessaract naw, just add a spawn-on-place option like i did 01:56 VanessaE (moretrees_settings.txt in your world folder) 01:56 Vazon XD it falled agian in configuring XD samething happens everytime with techic mod cuase it doesnt work haha 01:56 VanessaE Vazon: it DOES work 01:56 VanessaE pastebin the errors 01:56 Vazon ok 01:57 Tesseract It should only spawn rubber trees if moretrees is available, and not otherwise. It will remove one or two dependencies, and make it a lot faster. 01:57 VanessaE Tesseract: RBA kinda balked at the idea, said technic was all but useless without a source of rubber 01:57 Tesseract VanessaE: Can you speed it up with a VM? 01:57 VanessaE nope. 01:58 VanessaE it's the engine's lighting code that's the slow part. 01:58 Vazon http://pastebin.com/f3fMz8AD 01:58 Peacock on_gen just generally is slow 01:58 VanessaE Peacock: it's not on_gen that's slow 01:58 Peacock hence, voxmynips 01:58 Vazon That is what happened 01:58 VanessaE it's the lighting code. 01:58 Vazon The what? 01:58 VanessaE Vazon: uh...? 01:58 VanessaE that's not the error we needed 01:59 Tesseract I added real mapgen to PilzAdam's nether mod. Glowstone-surounded-giant-lava-lakes FTW. ;-) 01:59 Vazon that is what happened when i tryied to turn on the technicmod and plantlife 01:59 Peacock lighting/shadows and nodeboxes yeah lol 01:59 VanessaE Vazon: turn on plantlife first. 01:59 VanessaE see if that behaves 01:59 VanessaE that focus change thing is a program bug, not a mod bug 02:00 kahrl why bug? 02:00 Peacock focus change? 02:00 VanessaE kahrl: because it apparently is stopping him from configuring his mods I guess 02:00 VanessaE Vazon: pastebin the rest of the debug.txt 02:00 VanessaE the whole thing 02:01 Peacock we should probably organize a fundraiser for pastebin lol 02:02 VanessaE haha 02:02 Vazon Ok it worked 02:02 VanessaE Vazon: what worked? 02:04 Vazon The techic mod but the mesecons and moretrees and the pipeworks are not on for some reason 02:04 Peacock missing deps? 02:04 VanessaE Vazon: ok,pastebin your whole debug.txt 02:04 VanessaE let's find out why 02:04 VanessaE (it may not be an error at this point) 02:04 Vazon O wait i found out why i forgot to add them hold on 02:05 VanessaE add them one at a time 02:05 VanessaE technic last 02:05 VanessaE test that you can run the game properly after each added 02:05 VanessaE mod 02:05 Vazon but the technis is already on 02:05 VanessaE technic won't actually run, even if it's "on", if the other mods don't load. 02:06 VanessaE btw, are you running 0.4.7-release or a git dev build? 02:06 Vazon 4.7 02:07 VanessaE impossible 02:07 VanessaE 4.7 doesn't exist. 02:07 Vazon what? 02:07 VanessaE you mean 0.4.7 02:07 Vazon Yes sorry 02:07 Peacock now you're confusing him :p 02:07 VanessaE anyways 02:07 SegFault22 Is sdzen's building blocks mod up-to-date? 02:07 VanessaE is it the "stable" release from minetest.net? 02:07 VanessaE SegFault22: yes 02:08 SegFault22 Cool. 02:08 Vazon Yes 02:09 Vazon ok here i haveto give you the debug cuase the mescones refuses to activater 02:10 VanessaE ok 02:10 Vazon http://pastebin.com/gDM9fFk7 02:12 VanessaE delete your debug.txt and try again 02:12 VanessaE pastebin the output 02:12 VanessaE (too many instances there to tell what's what) 02:13 Vazon At the bottom 02:13 Vazon O ok 02:13 kahrl line 53? 02:14 Tesseract See the two images: http://imgur.com/omzC7Jv,cNgAJZV 02:14 Tesseract With a little tweaking of the MG params this could be ready for the main mod. 02:14 VanessaE brb. that drive copy is finished, time to reboot and rip that dying drive out 02:15 Vazon Hmm XD i really should think before i do i forgot to restart the server its there now 02:15 Tesseract I am surprised how easy it was. Implementing mapgen completely in Lua would be pretty simple. 02:17 kaeza Tesseract, what about performance? 02:18 Tesseract kaeza: I can't go faster than it flying. 02:18 Tesseract terminate called after throwing an instance of 'LuaError' what(): LuaError: error: attempt to index a nil value 02:18 SegFault22 What are some reccomended mods for a server? other than moreores/blocks, farming, homedecor, worldedit and jail 02:18 Tesseract ^ Seems exceptions aren't properly caught there. 02:21 Vazon Ok thanks VanessaE everything is working im sorry for everything this is my first server 02:21 VanessaE oh god 02:21 Vazon What? 02:21 VanessaE oh good* 02:22 Vazon O ok 02:24 VanessaE Vazon: so, let's see the last debug.txt, make sure everything's loading okay 02:24 Vazon Ok 02:24 VanessaE be sure you delete it and re-start minetest so we get a clean log 02:25 Vazon http://pastebin.com/svBLvyv1 02:26 VanessaE looks good to me 02:26 VanessaE brb 02:26 Vazon Ok good i was just rushing things 02:26 * VanessaE wanders off to fight with her speaker wire 02:26 SegFault22 Where can I get the ''flowers'' mod? I want it for my server. 02:27 Vazon Plant life 02:27 SegFault22 Thank you 02:27 kahrl https://github.com/minetest/minetest_game/ 02:27 VanessaE plantlife only supplies the flowers_plus mod 02:27 Vazon Welcome 02:28 VanessaE the rest is part of ...what kahrl said 02:28 Vazon VanessaE where do i go to edit the spawn rate of ores 02:28 VanessaE not sure 02:29 VanessaE normally you don't want to do that 02:29 Vazon cuase i had some one go minering and they found 7 diamonds and 3 mese at -150 02:29 kahrl you could change the ore parameters in mapgen.lua in the default mod 02:29 Vazon ok 02:39 VanessaE oh G*d, just opened up the failed HDD. contaminated with dust. bad. 02:39 VanessaE I'm surprised this thing even ran 02:39 Tesseract Or you could write your own mapgen, like I did. :-) 02:39 Tesseract Does anyone want to test my modified nether mod? 02:40 Tesseract I also gave the nether a bottom, which allows for other realms below it. 02:42 Peacock oh noes, its salsa night at the downstairs pub lol 02:42 * Peacock shoots self with railgun 02:42 kahrl is every night salsa night? 02:42 kahrl seems like it 02:42 Peacock naw just fridays 02:43 Peacock loud music fridays-saturdays, other nights closes earlier 02:43 Tesseract If you want to test it: http://ix.io/7ll Apply that over the PilzAdam's nether mod, volelmanip branch. 02:43 Tesseract voxelmanip* 02:43 Peacock wouldn't be as annoying if they didn't play the same 4-5 beats XD 02:44 Peacock though they once had a french rap night 02:44 Peacock to no one's shock that didn't take 02:46 Peacock though DJs are pretty irrelevant with sites like hypem.com 02:50 twoelk hi 02:50 Peacock hpwdies 02:51 Peacock *howdies 02:51 twoelk VanessaE, seems your server fell of the public list 02:51 twoelk can't connect after a freeze 02:51 Peacock i think she's busy feather-dusting her dead drive :/ 02:51 twoelk hopefully not the one I tunneled on 02:52 Peacock naw i know she said she copied everything 02:52 twoelk would have thought so 02:53 Peacock unlike me who just wipes partitions lol 02:54 twoelk btw drowning is an issue again on waterworld? so no more easy island building for me :-( 02:55 Peacock it depends if people need to work underwater :/ need either boats or diving suits 02:55 twoelk diving suits? 02:55 Peacock also had a bunch of *tards placing torches all over the ocean floor 02:55 Peacock well theres a spacesuit mod i think, wouldn't be much trouble to adapt 02:56 kahrl just enchant a helmet with aqua affinity and respiration 02:56 kahrl oh wait that's a different game :P 02:56 twoelk well the under water idea was one thing that attracted me 02:57 twoelk can't remember how often I drowned building my first underwater hut 02:58 Peacock enchant, well there is a potions mod :p 02:58 twoelk until I found out how usefull papyrus can be 02:58 Peacock well, either boats or dive suits, 02:58 Peacock im worried about people having easy access to grief your stuff tho :/ 02:59 twoelk let them drown 02:59 twoelk not much to grief yet 02:59 Peacock people still try lol 02:59 Peacock despite the fact my flame is clearly described as "Deco Flame" people still try to torch more trees with it lol 03:00 Peacock passed the 300 autobans mark this afternoon btw lol 03:01 twoelk watched some come and go, it seems the rules are not easy to understand 03:02 Peacock well at spawn there are four signs, two point the way to freebuild (with lights) hehe 03:02 twoelk and not all speak enough english 03:02 Peacock yeah i need at least spanish and german versions of the rules 03:03 sokomine if you're bored, you might test my villages mod. it's far from beeing complete and does still need its own flat world...but the villages are quite far already 03:03 Peacock first i need to enlarge spawn and make room for all the signs ill need 03:03 twoelk one was on that seemed not to understand "freebuild" was aphisical place to go to 03:03 twoelk *a physical 03:03 Peacock i could probably edit signs mod to include arrows? 03:03 Peacock not sure if it would help :/ 03:04 Peacock but adding characters is easy enough 03:04 sokomine there are variants that have signs with arrows 03:04 Peacock the brown arrow signs? saw those but they still use infotext 03:04 Peacock i have to squint to read those 03:05 sokomine yes, irrc they use infotext and not floating letters 03:05 Peacock i could either add arrow characters to the current signs, or add 3 more and use different arrow backgrounds on each 03:06 Peacock theyre already designed to look like highway signs (where im from anyways) 03:06 Peacock in quebec theyve gone from white on brown, to white on blue, to white on green lol 03:06 twoelk you have green highway signs ? 03:07 Peacock these days, god knows what theyll do in the next decade lol 03:07 Peacock probably make em digital and throw in ads for state lottery XD 03:08 kaeza Peacock, IP:port ? 03:08 Peacock this is reall nice though" http://i.livescience.com/images/i/000/035/309/i02/smart-highway.jpg?1357681026 03:09 Peacock kaeza public list -> waterworld 03:09 twoelk we have white letters on blue signs on highways in germany, used that color to paint a bus once ... it was super reflective 03:09 Peacock (up now) 03:10 Peacock yeah i think theyre going for max visibility since switching from mercury to sodium lighting 03:10 kaeza Peacock, no cURL here so no public server list 03:10 Peacock oh shit lemme find out what my ip is then lol 03:13 twoelk was 66.187.95.163 the last ? 03:14 Tesseract http://imgur.com/Dt9j0ed.png 03:20 kaeza <-- off to bed 03:20 kaeza night all 03:22 twoelk guess I should do the same, after an hours drive that is, sigh 03:22 twoelk bye 03:23 Pavitra Is there a deliberate stylistic choice to make e.g. torches be flat rather than volume-y? 03:24 Tesseract Pavitra: Nope, You can't rotate nodeboxes. 03:26 Pavitra I don't know what a nodebox is, but I understood "it's a technical limitation". 03:29 VanessaE sooner or later, we'll have node meshes (e.g. proper models) 03:29 VanessaE at that point, 3d torches can look "right" (without resorting to entities anyway) 03:30 Tesseract Or bajilions of nodeboxes. 03:30 VanessaE yeah 03:33 Peacock not voxely enough XD 03:33 * Peacock readies the flamethrower 03:34 VanessaE pilz ain't here :P 03:35 Peacock well eventually he'll have something to say about that pull :p 03:35 VanessaE heh 03:35 Peacock if we couldn't get angles and curves for nodeboxes, im not sure how meshes will come to pass :/ 03:36 Peacock personally i just loathe having to rely on blender lol 03:36 VanessaE at least you know how to use it 03:37 Peacock im alot better at visualizing and writing down the numbers than blendering lol 03:37 * Tesseract finds blender easier than complicated nodeboxes. 03:38 Peacock depends, how much data is in a mesh compared to a couple of tables with vertices? 03:38 VanessaE initially I would guess a mesh would be larger, until you get into the more complicated shapes 03:39 Peacock i could more easily picture using meshes for animated things like plants fluttering 03:39 VanessaE then a mesh will surely pull ahead of nodeboxes 03:39 VanessaE er, pull ahead = become smaller 03:39 Tesseract Peacock: More, but it is much easier to make. At least until we get a good nodebox editor. 03:39 VanessaE Tesseract: we have one. 03:40 VanessaE the one rubenwardy did 03:40 Peacock im one of the rare people who hates using visual tools for that sort of thing lol 03:40 VanessaE it's glitchy but it works 03:40 * Tesseract looks 03:40 Peacock especially one with blender's interface lol 03:40 VanessaE Peacock: you're just weird ;) 03:41 Peacock though im worried anyone with a not-powerful-enough computer wont be able to make meshes :/ 03:41 Peacock i can smoke a whole cig waiting for blender to load on p4 03:42 Peacock dualcore blender (and gimp) is almost instant loading 03:42 Tesseract make: *** [all] Error 2 03:51 Pavitra What if the shapes were not fully general meshes, but cuboids or parallelepipeds or something? 03:51 Peacock well i would have thought curves and angles (using vertices or w/e) would be halfway between voxel and fullblown mesh 03:52 Pavitra maybe 03:52 Peacock people will end up making those things in blender anyhow 03:52 Pavitra I was looking for something between nonrotating billboard and fullblown mesh, hopefully with a voxelly style 03:52 Peacock i just hope the meshes can be made light enough 03:53 Peacock you can use nodeboxes for entities, thats how i made my sentries/turrets rotate 03:53 Tesseract Fixed it: http://ix.io/7lt 03:54 Tesseract Er, ignore Makefile *adds to .gitignore* 04:00 Tesseract Pretty good, although it is a bit verbose in the console. 04:23 VanessaE bbl 05:09 Tiktalik hello 05:09 Miner_48er hi 05:09 Tiktalik is minetest good 05:09 Miner_48er yes 05:09 Tiktalik does it work well 05:09 Miner_48er yes 05:09 Tiktalik and how close is it to minecraft, is it a clone or a half-brother, or a cousin 05:10 Miner_48er http://minetest.net/ 05:12 Tiktalik Miner_48er: it looks like a clone, but it could be different :V 05:13 Miner_48er have you tried it? 05:14 Miner_48er it's free 05:16 Tesseract Tiktalik: It is different. The default game, minetest_game is similar to MC, but it can be turned into something very different from MC. 05:16 Tiktalik Miner_48er: my laptop can't run it, but I'll try it soon 05:16 Tiktalik Tesseract: how sane is the modding api? how much can be changed? 05:17 Tiktalik could you add over four billion dimensions? 05:17 Miner_48er everything can be changed it's open source 05:17 Tiktalik oh yeah... 05:18 Tesseract Tiktalik: Um, no. Minetest is limited to 3D. But you can do a lot with the modding API. 05:18 Tiktalik Tesseract: er, I meant dimensions not as in direction dimensions, I meant as in alternate world dimensions 05:19 Tiktalik like the nether/aether/mystcraft/twilight forest 05:19 Tiktalik or the end 05:19 Tiktalik but the end is crappy :( 05:19 Tesseract Tiktalik: Dimensions are just stacked on top of each other, so it depends how thick you make each layer. 05:20 Tiktalik Tesseract: ...so they're not kept in their own world files? 05:20 Tiktalik ...lovely 05:20 Tesseract I was just working on giving "real" mapgen to the nether mod in fact... 05:21 Tiktalik Tesseract: pls do something more creative than the nether! like, uh, journey to the center of the earth type stuff! 05:21 Tesseract http://i.imgur.com/Dt9j0ed.png 05:21 Tiktalik anyway, things like that being under the world is good 05:21 Tiktalik but sometimes you want parallel things 05:21 Tesseract Tiktalik: I was just improving an existing mod. 05:22 Tiktalik oh, ok 05:23 Tiktalik but yeah, it'd be nice to have parallel dimensions instead of them being under/over, because while that's good for things like cavern/sky island, it's not good for other things 05:23 Tesseract Well G'night. :-) 05:24 Tiktalik or better yet, have both :V 05:24 Tiktalik night :) 05:25 Tesseract Tiktalik: If you want you can code it. But many people decided not to because it will take a LOT of work for something that isn't all that important. 05:25 Tiktalik yeah, but it is actually important for future things, if you want more worlds 05:25 Tiktalik future planning and all that 05:26 Tesseract And while you're at it add 32/64 bit positions :-) 05:28 Tiktalik Tesseract: are positions floats? 05:28 Tiktalik also, how tall can worlds go? 05:28 Tiktalik ...I should let you go to bed. :I 05:28 Tesseract Tiktalik: Depends, for entities yes, for nodes no. 05:29 Tesseract about -30900 tp 30900 05:29 Tesseract to* 05:29 Tiktalik hmmm 05:29 Tiktalik so about 61800 blocks tall 05:29 Tiktalik not bad, but what about skies 05:30 Tiktalik wouldn't having worlds above/below be bad for having a sky? :P 05:30 Tesseract Yep, 16 bit signed integer. Clouds are at +100. 05:30 Tiktalik hrnggg 05:30 Tiktalik night 05:31 * Tesseract hits "Dosconnect" Bye! :-) 05:31 Tiktalik dosconnect? 05:31 Tesseract Disconnect* 06:45 sfan5 good mornin' everyone 06:53 sfan5 wat 06:54 sfan5 someone reported in the "Minetest on Xbox 360/PS3" topic for They are not putting it on xbox 06:54 sfan5 s/reported in/reported my post in/ 07:19 Calinou https://forum.minetest.net/viewtopic.php?pid=105868#p105868 :D 10:40 PenguinDad hi PilzAdam 10:41 PilzAdam Hello everyone! 11:02 thexyz https://forum.minetest.net/viewtopic.php?pid=105953#p105953 11:11 DanDuncombe I have put the source code of my 'MT_Mapper' on pastebin, will that be an alright place to have it? 11:13 PenguinDad 666 is not evil it's -rw-rw-rw 11:15 DanDuncombe VanessaE, at some point can you please update the camo mod on your server? Thanks. 11:15 PenguinDad but 000 is evil too 11:17 Peacock sudo chown om nom nom 11:19 PenguinDad om is now the owner of nom 11:19 Peacock since switching to #! i dont have to use terminal as much (for some reason, #! has 3 different terminal emulators lol) 11:19 Peacock yet alt F2 'terminal' yields nothing XD 11:20 Peacock lol 11:21 DanDuncombe Which mod on VanessaE's server is it that makes all the red blobby ores? 11:23 PenguinDad DanDuncombe: you mean kalite? 11:24 DanDuncombe Yes 11:24 PenguinDad glooptest 11:25 DanDuncombe Okay, thanks. What else does glooptest add? 11:26 PenguinDad More tools and in newer versions tables 11:26 PenguinDad and treasure chests 11:27 DanDuncombe Cool. Will add to my survival world then... 11:31 nore hi 11:32 DanDuncombe Hi 11:34 nore I need textures for my mod... Could anyone here do them? 11:35 DanDuncombe What mod is it? 11:35 DanDuncombe I am not the best, but I will try 11:38 DanDuncombe What is the best thing to do with 8 mese crystals? Genuine question, I have moreblocks and mesecons mods installed. 11:39 DanDuncombe See what I just said 11:39 DanDuncombe Just, what should I make with them? 11:39 nore Install pipeworks, and make a factory 11:40 nore using autocrafters, mese tubes, etc 11:40 DanDuncombe Cool idea nore. Automated cactus farm? 11:40 nore for example, or automated tree farm 11:41 nore you will need a mese lamp+solar panel to detect when tree has grown 11:41 nore + mese sand tube to collect saplings 11:41 DanDuncombe Okay 11:41 nore and you need to shield it from sunlight 11:41 DanDuncombe I will make a cactus farm 11:41 nore you can make that with node breakers too 11:42 DanDuncombe Node breakers was my original plan 11:42 nore the advantage is that they can go directly in tubes 11:46 DanDuncombe Do they work on a conductor tube signal? 11:46 nore yes 11:47 DanDuncombe Great 11:50 DanDuncombe Do you think mese fragments should be craftable back into crystals? 12:03 DanDuncombe nore, If a mese sorting tube is 'off' does that mean anything but the items in the slots can go through? 12:03 nore nope, that means nothing will get there 12:03 DanDuncombe Okay 12:04 DanDuncombe How can I make it so everything but one kind of item can go through a particular colour? 12:04 Calinou Do you think mese fragments should be craftable back into crystals? <= no, and it's a feature 12:05 DanDuncombe Nore, if a colour is set for one kind of item, will the item travel down the other tubes too, or be forced to always go down that direction? 12:07 nore items will first try to go where their colour are, then in an empty colour 12:08 DanDuncombe Because,I had it set for coal to go down one colour, but it went down another. Help? 12:09 nore that is strange... could you post a bug report with an image of your setup on github? 12:09 nore bbl 12:10 DanDuncombe Woops. I had coal in the wrong colour slot. Sorry. [/sheepish face] 12:12 Jordach fuck 12:12 Jordach FUCK 12:12 Jordach blender viewport runs at 70fps 12:12 Jordach anim player decides to run at 14 12:13 Jordach and when im matching keyframes to music it doesnt help :( 12:15 DanDuncombe Would it be possible to add a furnace fuel level thing to pipeworks that sends out mesecon when the furnace has no fuel left? To auto restock it. 12:17 DanDuncombe How many items can coal burn? 12:20 PenguinDad 13 ½ IIRC 12:20 DanDuncombe So basically 13? 12:43 PenguinDad Jordach goes kaeza comes :) 12:43 kaeza mornings 12:46 PenguinDad hi kaeza and in germany it's 02:50 PM 12:47 kaeza PenguinDad, Uruguay, 09:47 :) 12:48 kaeza also, effing 10ºC 12:48 kaeza winter sucks 12:50 * Semilevel is away: 500 Away 13:02 Rancon hi? 13:02 PenguinDad hi!? 13:02 Rancon Umm.... Kind of shy.. anyone know how to code furnace like machines? 13:03 Calinou like machines? 13:03 Rancon machines similar to furnaces 13:04 Rancon and throw ponies at nekogloop? ummm.. what does that mean? I'm new.. 13:04 Calinou it's something for fun :P 13:04 Rancon XD 13:05 Rancon so.. would I start by registering two nodes for on and off and give one a light value and an abm? 13:06 * Rancon is noob :/ 13:10 Rancon Oh well... I'll attempt it again :) I'll beback in like 4 hours 13:34 VanessaE hi all 13:35 kaeza hey V 13:40 VanessaE if dan comes back on while I'm out, can someone let him know the server's copy of camo has been updated? (though as usual, parts of it are not enabled) 13:40 VanessaE (though I'll be here most of the day probably) 13:41 aldobr hi all 13:42 aldobr http://pastebin.com/ExmQTQC1 13:43 aldobr thats the gcode in pascal 13:43 aldobr i need to translate this to lua 13:43 VanessaE so learn lua and pascal and transcode it then 13:43 VanessaE :) 13:43 VanessaE or see if someone's already implemented it in lua 13:43 aldobr i wrote that code in pascal 13:44 aldobr i know lua 13:44 aldobr there are some constructions that i dont know how to do in lua 13:44 aldobr and if i do a 1:1 translation, lua will be slow 13:44 aldobr like the character scanning 13:48 kaeza the good thing is that Pascal is easily translatable to Lua :) 13:48 kaeza which parts are you having problem with? 13:49 aldobr GetAlpha and GetNumber 13:49 aldobr its a linear scan 13:49 aldobr lua will bog down 13:49 aldobr it consumes character per character 13:49 aldobr deleting chars from the string 13:49 aldobr i beleve theres some better way to do this in lua 13:50 kaeza why not regex match and tonumber()? 13:50 aldobr well how to do this ? 13:51 aldobr :P 13:51 kaeza hmm... if the input data follows a pattern, you may be able to parse everything in one go 13:51 jin_xi hi all! 13:52 aldobr X1234567890 13:52 aldobr where x is any letter 13:52 aldobr thats basically all that you will find inside a gcode file 13:52 kaeza hi jin_xi 13:52 aldobr (there are commends that start at ; and ends with line ending) 13:52 aldobr *comments 13:52 kaeza aldobr, can you pastebin an example gcode file 13:52 kaeza +? 13:52 aldobr yes 13:54 * VanessaE pokes nore 13:54 aldobr http://pastebin.com/kJ85iWUe 13:54 aldobr thats a gcode file 13:54 aldobr this code was generated to be consumed by a reprap machine 13:55 nore yes? 13:55 VanessaE hi. :) 13:55 nore hi 13:55 jin_xi hmm, idk what to do with this turtle thing i did... the answer to everything always seems to involve even more code :( 13:55 aldobr there are some things that can be ignored 13:55 aldobr you can basically ignore everything but the lines starting with G1 13:56 nore jin_xi: try to generate villages, using turtle for L-system streets 13:56 kaeza aldobr, ah I see 13:56 nore or L-system rivers 13:56 aldobr x,y,z and the coordinates 13:56 aldobr they are cumulative 13:56 aldobr ie : if the command doesnt specify X, Y or Z, use the coord from the previous command 13:57 aldobr i wrote a bresenham line drawing algorithmn to simulate head moves 13:57 aldobr but it only draws if the line is across the same Z 13:57 jin_xi nore: i have a nice bit of code that abuses pathfinding and schematics to make roads 13:57 aldobr to emulate reprap behaviour 13:57 nore pathfinding??? 13:57 nore but that looks a good idea 13:58 nore you should use voxel manip, though 13:58 kaeza aldobr, so you basically search for "([A-Z])([0-9.-]+)", the first group is the 'command' in this case 'G', and the second group the 'argument' 13:58 aldobr yes 13:58 kaeza so: local cmd, param = line:match("([A-Z])([0-9.-]+)") 13:59 aldobr ?? 13:59 aldobr that this will do ? 13:59 kaeza then 'param = tonumber(param)', and you check you got the right command and use the param accordingly 13:59 aldobr cmd will get the ([A-Z]) 14:00 kaeza yep 14:00 aldobr and param will get the ([0-9]+) 14:00 kaeza exactly 14:00 aldobr but there are more than one instance of ([A-Z])([0-9.-]+) in a single line 14:00 aldobr G1 X0.000 Y-0.635 E2.26083 ; perimeter 14:01 kaeza so 'for cmd, param in line:gmatch("...") do' 14:01 aldobr gmatch ? 14:01 kaeza then iterates through all cmd-param pairs 14:02 * aldobr didnt understand 14:02 aldobr for cmd, param in line:gmatch("([A-Z])([0-9.-]+)") do 14:02 kaeza http://www.lua.org/manual/5.1/manual.html#pdf-string.gmatch 14:02 aldobr each iteration will get the next ? 14:02 kaeza yep 14:03 MinetestBot GIT: Sapier at GMX dot net commited to minetest/minetest: Add translation for main menu 09a50d0458 2013-08-17T07:01:43-07:00 http://git.io/QTEwKw 14:03 kaeza do that for every line in the file 14:03 aldobr what happens if the line is just empty or only a comment line ? 14:03 kaeza of course, ignore the lines that are not needed 14:03 aldobr ok 14:04 aldobr another question 14:04 aldobr how to slice the file in lines like TStringList does ? 14:04 kaeza for example, 'if line:sub(1,1) ~= ";" then' will ignore comments 14:04 kaeza ah 14:04 kaeza local f = io.open(filename); for line in f:lines() do ... 14:04 aldobr ok 14:04 aldobr thanks :D 14:05 kaeza np :) 14:08 kaeza aldobr, something like this: http://pastebin.com/e7hK1Hee 14:09 kaeza woops, forgot a 'then' :P 14:09 aldobr yes 14:10 aldobr im translating the line drawing algorithmn 14:10 aldobr you give two coords 14:10 aldobr and it draws a "line" of nodes between them 14:17 jin_xi aldobr: i got a function ready for this if you like 14:18 aldobr well, i like 14:18 aldobr less work :P 14:19 jin_xi http://paste.dy.fi/sO1 14:21 jin_xi well, it gives a list of positions of the nodes in the line 14:32 * PenguinDad throws Pinkie Pie at NekoGloop 14:41 * NekoGloop blasts the horse with a rocket launcher 14:44 Evergreen Ohai everyone 14:44 Evergreen :P 14:45 aldobr i will try to 3D print a toilet latrine into minetest 14:46 aldobr err a big white flush toilet 14:54 Peacock ive had people try to hook up toilets to pipeworks XD 14:54 NekoGloop xD 14:55 Evergreen For my thousand post special on the forums, I will release an insect pack! All the other insect mods + a bunch of new ones I will make just for this pack 14:55 Peacock but to make toilets useful, id have to make some loathesome changes to HUD (adding this https://cdn1.iconfinder.com/data/icons/pidginsmilies/poop.png) 14:56 PenguinDad xD 14:56 Peacock certainly wouldn't help when MC fanboys say minetest is shit lol 15:00 Peacock wow, in the short time it took to drink breakfast, ive had 3 people AB'ed for griefing lol 15:08 NekoGloop drink breakfast...? 15:10 * PilzAdam throws a pony that drinks her breakfast currently at NekoGloop 15:11 NekoGloop Let's see... /ignore PilzAdam 15:11 * MinetestBot throws an unignoreable pony at NekoGloop 15:11 NekoGloop Oh, right, and MinetestBot too 15:12 aldobr make the player have urges 15:13 aldobr if unsatisfied, the player loses health 15:13 aldobr ah and add diseases too 15:13 aldobr so if the player just shits on the walkway, disease spreading rate increases 15:13 aldobr err.. 15:13 aldobr ok, scrap that whole idea 15:15 PenguinDad Is pastebin.com under a DDoS attack? 15:22 kaeza aldobr, soon: SimsTest :P 15:27 Peacock drink breakfast...? 15:27 Peacock coffee :p 15:27 Peacock and a cigarette (but you dont drink those) 15:29 thexyz you also shouldn't smoke those ;p 15:29 Peacock with so many things that can kill us, i dont worry too much about cigs ;p 15:30 aldobr i smoke 15:30 aldobr and my country minister of medicine decided to force people to stop smoking 15:30 PilzAdam there are better things that can kill you and they are for free 15:30 aldobr so they increased the taxes 15:30 Peacock heck ive already been hit by a car once, had a garage door come falling down on me, nearly hit by cars two more times lol 15:31 Calinou this isn't reddit, you don't win karma when you nearly die 15:31 aldobr its like US$5 per cigar pack 15:31 Calinou that's cheap compared to france (sadly) 15:31 Calinou in france it's ~6 euros 15:31 Peacock that's all? its 8$ for a pack of 20 here 15:31 aldobr our per capita gdp is smaller than france 15:31 Peacock though i roll my own since i dont smoke as much that way 15:32 Peacock (when you have to get off your ass and roll it each time, you smoke less than if theyre all just there and ready) 15:32 Peacock though some people try that and end up rolling 30 of them in the morning lol (fail) 15:33 aldobr i like mine with filters 15:33 Peacock i got tubes with filters 15:33 aldobr i can only smoke a single brand 15:33 aldobr if i smoke any other brand i get headaches 15:33 Calinou and if you don't smoke you get the inverse of headaches 15:33 Calinou :P 15:33 Peacock and a german rolling machine, the chinese ones kept breaking after two weeks XD 15:34 aldobr hollywood 15:34 aldobr do you know this brand ? 15:34 Peacock nope 15:34 Peacock we got uhm, camel i think 15:34 Peacock a few other american brands but its not even the same tobacco they use in the US 15:34 aldobr camel is too dry 15:35 thexyz i think there cigs cost about 1 euro average per pack 15:35 aldobr well, we are one of the major tabaco producers so i believe its the same 15:48 Calinou no stupidloggingbot! :p 15:48 thexyz it broke 15:49 PilzAdam aldobr, why have you started to smoke? 15:49 aldobr dont remmember 15:49 Peacock dunno, im of the opinion that services need to be paid for by it's bigger users, someone on welfare who can't afford a car shouldn't have to pay for roads 15:49 aldobr i was drunk 15:49 aldobr :P 15:49 Calinou same thing for alcohol 15:49 PilzAdam thats why smoking should be illegal, so people dont start so easily 15:50 Peacock PilzAdam by the gov't's logic it should be, but its also a cashcow 15:50 Calinou the more people paying the taxes, the less expensive the taxes 15:50 kaeza Calinou, lol 15:50 Calinou it's like fans: better have a lot of slow fans than a few fast fans 15:50 Peacock thats what also makes them hypocrites, they say its bad for you, but they don't mind collecting the proceeds of it 15:51 kaeza maybe in France; not here 15:51 aldobr offtopic : any minetest server with hunger, food, fish and animals to hunt ? 15:51 Peacock we're (smokers) basically paying more to be harassed more 15:52 Peacock well they don't mind sending young men to die on battlefields do they? 15:52 PilzAdam Peacock, see how stupid it is to smoke? 15:52 Peacock and for what exactly, oil? 15:53 Peacock i just can't stand nanny states lol 15:53 kaeza john_minetest, by the same logic, you shouldn't pay for something you won't use because you are dead :) 15:53 rubenwardy Hi all 15:53 Peacock to be fair though, i see myself living in the Yukon at some point 15:54 kaeza hey ruben 15:55 Peacock no oil = no suburbs, cities would be alot nicer than they are now 15:55 aldobr lets all move to principality of sealan 15:55 aldobr *sealand 15:55 Peacock you wouldn't have places as desolate and destitute as Detroit 15:55 aldobr http://en.wikipedia.org/wiki/Principality_of_Sealand 15:55 Peacock too small, im claustrophobic, hence, Yukon lol 15:56 Peacock no oil = fewer wars 15:56 PilzAdam Peacock, thats not true like this, the world is not (yet) ready to move away from oil 15:56 Peacock well, tesla supposedly invented electric cars before oil became the standard 15:57 * NekoGloop eats Calinou 15:57 Peacock Quebec runs on hydro and exports a bigger chunk of it than we consume 15:57 * john_minetest puts a kitten on NekoGloop's head. 15:58 PilzAdam Peacock, so what? should the whole world move to quebec? 15:58 Peacock well there's plenty of room :P 15:59 Peacock but theres not just hydro 15:59 Peacock solar, wind, even offshore windfarms 15:59 PilzAdam but all these things need to be build first 15:59 Peacock why is that such a challenge now with everything else we've built? 16:00 aldobr there is a small production of plastics from organic materials like sugar cane 16:00 rubenwardy https://forum.minetest.net/viewtopic.php?id=6947 ! 16:00 aldobr it can be bumped up 16:00 rubenwardy !title 16:00 MinetestBot rubenwardy: [Game] Capture the Flag [0.1][capturetheflag] (Page 1) — Modding General — Minetest Forums 16:00 Peacock nuclear energy yes, if not done on the cheap, could be very beneficial 16:01 aldobr plastics can be replaced if trully needed 16:01 aldobr but that would be pretty costly 16:01 Peacock three mile island and chernobyl pretty much ended that era 16:01 aldobr you can replace a lot of current plastic use with metals but that would be much costlier 16:01 PilzAdam aldobr, it also cant be done in one minute, like Peacock says 16:02 aldobr john_minetest: use rocks, cement and wood 16:02 Peacock PilzAdam with unemployment being what it is right now...whats really missing is the willpower 16:02 aldobr you can replace bottles with glass 16:02 aldobr pet bottles 16:03 Peacock container homes :p 16:03 aldobr oh 16:03 aldobr well i dont want to like in a container 16:03 aldobr last semester i studied "production process" 16:03 PenguinDad Composter Homes :D 16:03 Peacock well ithink the point of those is there so much more we could do with our "stuff" other than bury or burn it :p 16:04 aldobr the solution to pollution will be turning all production to robots 16:04 rubenwardy I am might be a bit OCD, but this annoys me: https://forum.minetest.net/viewtopic.php?id=5639 16:04 aldobr and building thousands of solar panels 16:04 Peacock aldobr then you have to solve unemployment 16:04 aldobr billions of solar panels 16:04 rubenwardy Can a mod rename it to [Game] Minetest Black ? 16:04 aldobr unemployment is only a problem in capitalism 16:05 aldobr but you cant have capitalism with total robotic prodution, you must find something else 16:05 PilzAdam rubenwardy, +1 16:05 aldobr its impressive what a CNC can do 16:05 Peacock aldobr for some reason, i can't picture a star-trek'ey future happening anytime soon, as much as id like 16:06 aldobr john minetest do you know about just in time production ? 16:06 aldobr you dont produce anything until someone asks for it 16:06 Peacock thats the thing with watching star trek as a kid, it sets you up for so much disapointment later on :p 16:07 aldobr nope 16:08 Peacock john 3d-printing will probably eliminate swathes of industry in the next 20 years 16:08 Peacock as the 3d printers get better at what they do 16:08 aldobr you can 3d print screws 16:08 Peacock if you can design your own deco or know someone who can, why would you go to Pier 1 16:08 aldobr using selective laser sintering 16:09 Peacock much like torrents today, youll be able to download RL blueprints for stuff to print at home 16:09 aldobr yeah 16:09 aldobr i want to work on a printed circuit board printer 16:10 aldobr for the course conclusion 16:10 Peacock unemployment and energy will probably be the biggest issues of this century 16:10 aldobr unemployment doesnt make sense outside capitalism 16:10 Peacock aldobr what else can realistically happen 16:10 aldobr you can only have unemployment under capitalism, theres no such thing in feudalism or comunism or whatever other model 16:10 Peacock ? 16:11 Peacock feudalism? 16:11 aldobr Peacock: a return to primal comunism 16:11 aldobr a moneky gets his food from nature 16:11 Peacock problem with communism is no one who tried it actually read the manual :/ 16:11 aldobr he climbs a tree and gets a banana 16:11 aldobr think of industries as trees 16:11 aldobr and we as monkeys :P 16:11 aldobr we simply go there and grab what we need 16:12 Peacock and communism doesn't solve the problems of cronyism and corruption, which is common to many political/economic systems 16:12 aldobr the production is so automatic that it can even auto-repair 16:12 aldobr Peacock: economy = lack of 16:12 aldobr theres a lack of cars 16:12 aldobr so someone has a car, someone else doesnt 16:12 Peacock well hopefully in the future we won't each need our own car 16:12 aldobr what happens if the production is so automatic that there are more cars than people ? 16:12 aldobr who will care about cars ? 16:13 Peacock overproduction? that was the problem before WW2 16:13 aldobr no overproduction 16:13 aldobr but more capacity than people to feed 16:13 aldobr what happens if robots can build other robots ? 16:13 Peacock like i said, that was the problem before WW2 16:14 aldobr it is a problem under current capitalism 16:14 Peacock when the entire world is producing, there arent enough consumers to consume everything, that leads to trade barriers and eventually wars 16:14 aldobr because overproduction means deflation 16:14 aldobr robots that make robots 16:14 aldobr and can make cars etc 16:14 aldobr your limit will be energy 16:14 aldobr not oveproduction 16:14 aldobr *overproduction 16:15 aldobr the robots have no owners 16:15 aldobr they simply serve humans as kings 16:15 rubenwardy Kaeza: me and my brother tried your firearms mod the over day 16:15 rubenwardy it is amazing 16:15 Peacock the current robots do have owners 16:15 Peacock so will warbots 16:15 rubenwardy s/over/other 16:16 rubenwardy The buzzaca crashes the server when it explodes, though 16:17 rubenwardy Could use more guns, though! 16:19 aldobr could make a zombie mod with teh guns 16:19 aldobr left4minetest 16:21 rubenwardy lol 16:22 aldobr i have a lot of mod ideas but no time to write them 16:22 aldobr did you ever see a endothermic bomb ? 16:22 PilzAdam https://forum.minetest.net/viewtopic.php?pid=105993#p105993 "Today 18:00:02" so close... 16:22 PenguinDad !title 16:22 MinetestBot PenguinDad: [Game] Capture the Flag [0.1][capturetheflag] (Page 1) — Modding General — Minetest Forums 16:23 aldobr drop an endothermic bomb into lava to turn it into rocks instantly 16:23 aldobr use an exothermic bomb and rocks turns to lava 16:24 kaeza rubenwardy, glad you like it 16:24 kaeza I've seen you included it in CTF 16:24 aldobr http://voltzwiki.com/wiki/Endothermic_Explosive <- wtf 16:25 rubenwardy gtg soon 16:28 aldobr we need gun turrets in minetest 16:29 kaeza aldobr, there are quite a few mods that provide those 16:29 kaeza CTF does BTW 16:30 kaeza rubenwardy, can you pastebin the error from the explosion? 16:30 NekoGloop BTW? 16:31 NekoGloop oh, wait, nvm 16:35 aldobr kaeza: did you see starmade ? 16:36 kaeza ? 16:36 aldobr starmade 16:36 aldobr the game 16:37 aldobr its a blocky space simulator 16:37 aldobr like if minecraft had sex with wing commander and starmade is the child 16:38 kaeza lol java 16:40 aldobr wtf ubuntu lts does not come with java preinstalled :/ 16:41 kaeza if you want something epic try UQM 16:41 aldobr whats UQM stand for ? 16:41 kaeza The Ur-Quan Masters 16:42 aldobr ok 16:42 aldobr old school 16:42 aldobr i prefer starmade 16:42 Calinou AFAIK, openjdk 6 is preinstalled 16:42 aldobr its nice to build your own ships 16:42 Calinou it's not like it's hard to install anyway 16:42 kaeza it's a port of StarControl 2 for modern computers 16:44 aldobr kaeza: did you play freespace 2 ? 16:44 kaeza nope :P 16:44 aldobr its THE space simulator 16:46 nore thexyz: I have a suggestion for minetest-stress 16:46 VanessaE you wanna stress minetest? run my game ;) 16:47 nore haha 16:48 * NekoGloop pokes VanessaE 16:49 * VanessaE claws at NekoGloop 16:49 NekoGloop :< 16:49 NekoGloop What did I do :< 16:49 VanessaE RAWR!!!! 16:49 VanessaE :) 16:49 NekoGloop well, whatever 16:49 VanessaE just kidding :) 16:49 NekoGloop I'm working on tableses. 16:50 NekoGloop Making them useful 16:50 VanessaE cool 16:50 nore kaeza: could you help me to texture my computer mod? 16:50 NekoGloop Glooptest tables are like blank slates, which you apply "cores" containing the function to. 16:50 VanessaE just use his models and textures ;) 16:50 nore https://github.com/Novatux/forth_computer 16:50 NekoGloop For example, the encrusting code. 16:50 NekoGloop core. 16:51 kaeza nore, just grab one of mine 16:51 NekoGloop It allows you to encrust tools with gems 16:51 nore the problem is that I need a screen+keyboard, which you have, but also a CPU 16:52 kaeza nore, or do you have another style in mind? 16:52 kaeza ah 16:52 nore and it should not be too recent (that computer has only 65k memory) 16:52 VanessaE 64k * 16:53 nore 65ko, 64kio 16:53 kaeza bah kids these days 16:53 VanessaE 64 kB. 16:53 VanessaE don't give me none of that *i* shit :) 16:53 kaeza we used to have only 16K of memory and we made awesome stuff 16:53 nore yes, o is "octet" in French, which means "byte" 16:53 nore I always get confused 16:53 VanessaE nore: in computer memory terms, a k always equals 1024 16:54 aldobr actually 1024 is a Ki 16:54 VanessaE aldobr: no. 16:54 aldobr 1 KiByte 16:54 VanessaE k. 16:54 VanessaE lower case. 16:54 VanessaE 1024. 16:54 VanessaE no exceptions. 16:55 nore I guess we will stop fighting over that 16:55 aldobr http://en.wikipedia.org/wiki/Binary_prefix 16:55 kaeza say you have 65535B and everyone happy :P 16:56 nore no, I have 65536B 16:56 kaeza derp 16:56 VanessaE aldobr: JEDEC. 16:56 PilzAdam VanessaE, 1024 is Ki 16:56 VanessaE computer memory is not metric. 16:56 aldobr Inst JEDEC a japanese thing ? 16:57 nore kaeza, I can use every little byte of memory 16:57 VanessaE dunno 16:57 VanessaE but when it comes to RAM, you NEVER measure in metric terms, you measure in powers-of-two terms. 16:57 nore if you count registers, it has 65550B memory 16:57 aldobr usually, but not correctly 16:58 aldobr scientifically, 1kbyte = 1000bytes 16:58 PilzAdam why do americans always have to use illogical units? 16:58 VanessaE aldobr: it has been that way since nearly the beginning of computers 16:58 kaeza PilzAdam, +1 16:58 VanessaE don't confuse things by trying to use metric where it's not supposed to be used 16:58 NekoGloop Why do europeans alwas have to use illogical languages? 16:59 aldobr VanessaE: it IS supposed to be used. If 1 million person write something wrong, the wrong doesnt become right 16:59 PilzAdam NekoGloop, german pronouncation is way more logical than english one 16:59 NekoGloop Perspective, dear. 16:59 PilzAdam errr, -typo 16:59 VanessaE aldobr: only disk manufacturers use metric. RAM and ROM have been measured by powers of 2 for many decades now. 17:00 kaeza VanessaE, *marketing bullshit 17:00 PilzAdam NekoGloop, no, I just measure the number of exceptions 17:00 VanessaE kaeza: yep. 17:00 VanessaE they use metric just so they can use larger numbers in their marketing materials 17:01 kaeza that's why your 1TB disk is not 1TB in size :P 17:01 aldobr kilo mega etc existed long before computers 17:01 VanessaE but that 64k computer really has 64k in it. 2^16, 65536 bytes. 17:01 aldobr and they meant 1000 and 100000 17:02 aldobr 1000000 etc 17:02 VanessaE aldobr: only in metric. 17:02 VanessaE and this ain't metric. 17:02 aldobr this IS metric 17:02 aldobr ok 17:02 aldobr i rest my case 17:02 NekoGloop 1000 bytes is 8*1000 17:02 VanessaE aldobr: no. just no. 17:03 aldobr VanessaE: conventions cannot be discussed 17:03 VanessaE you are wrong and any compuer scientist worth his/her salt will say the same thing. 17:03 aldobr but i hate when negligence stabilishes a convention 17:03 nore ok, let's say this discussion is over. Can anyone help me to texture this 64k computer and 8k floppy? 17:03 aldobr VanessaE: computer scientists have nothing to say about conventions 17:03 kaeza nore I'm on it 17:03 PilzAdam VanessaE, this is an international channel, thus we use SI 17:03 nore with the screen, disk drive and floppy programmator too 17:03 aldobr conventions are just conventions 17:03 nore kaeza, thanks 17:03 aldobr they cant be agued 17:03 aldobr *argued 17:03 VanessaE computer scientists redefined those terms when dealing with RAM and they will stay re-defined for that field. 17:03 nore FYI, some textures aren't even in the repo yet 17:04 NekoGloop I say we must now count in kittens 17:04 aldobr but 1024 kilobyte is a convention stablished by used not by tougth 17:04 PilzAdam VanessaE, {{cn}} 17:04 aldobr so there are no computer scientists involved 17:04 kaeza nore, some specs first: 16px? 17:04 nore yes 17:04 VanessaE if the people who set the metric stanadard can redefine the kilogram, then what's the issue? 17:04 aldobr the correct name is 1024 kibyte 17:04 VanessaE (and yeah, they have at least a couple of times) 17:04 aldobr this is the IEC name 17:04 aldobr international 17:04 aldobr JEDEC is japanese 17:04 NekoGloop You aren't counting in kittens!!!11!111one1111!! 17:05 VanessaE so being a japanese standard automatically makes it invalid? 17:05 aldobr why does RAM comes in JEDEC format ? because they are mostly made in japan or japans area of influence 17:05 nore hey, I have a question about licenses: is CC-BY a good license for software? 17:05 PilzAdam internationla > japanese 17:05 NekoGloop u r stoopid u rn't contin in kittens like i said u shold lol 17:05 VanessaE tell that to everyone who has ever programmed a GAL, PAL, etc chip. 17:05 NekoGloop (that's the summary of this conversation) 17:05 VanessaE nore: sure. 17:05 nore because CC licenses are mainly for art, no? 17:06 VanessaE RAM is measured in powers of two because that's how the addressing HAS to work 17:06 thexyz nore: yes? 17:06 nore but it is ok 17:06 nore thanks! 17:06 VanessaE you have X number of addressing lines, each one doubles the range over the previous count. 17:06 aldobr VanessaE: why dont use Ki Mi Gi ? 17:06 VanessaE it's just that simple. 17:06 aldobr no its not 17:06 Calinou you can use CC on code fine 17:07 VanessaE WHAT!! 17:07 aldobr because there are standard IEC prefixes for exactly that case 17:07 VanessaE have you ever done hardware design?: 17:07 Calinou nore: I'd suggest zlib license personally 17:07 aldobr 1 KiByte ram 17:07 NekoGloop I think Wheatley came into the chat here 17:07 nore thexyz: some call for show_formspec, with handler=function() that will be called on formspec receive fields 17:07 aldobr VanessaE: a little in school 17:07 NekoGloop Utter moron. 17:07 Calinou aldobr secretely works for intel, I bet, he dislikes you because you use an AMD CPU. 17:07 Calinou 17:07 PilzAdam VanessaE, you do realiste that you argue against yourself? 17:07 nore Calinou: what are the differences with zlib? 17:07 VanessaE aldobr: computer hardware that is? as in memory devices? 17:07 Calinou nore: zlib is pretty much like WTFPL 17:07 PilzAdam VanessaE, your point is, 10 as a base makes no sense in RAW 17:07 PilzAdam *M 17:07 VanessaE anything with an addressing scheme? 17:08 aldobr VanessaE: anyone who study computer science has to touch computer archtecture 17:08 PilzAdam thats why k and m as prefix make no sense, since they are defined to use 10 as base 17:08 VanessaE PilzAdam: kilo is defined as 10. 'k' is not. 17:08 nore is there a difference zlib/MIT? 17:08 NekoGloop k is defined as a letter of the alphbet 17:08 NekoGloop problem solved 17:08 aldobr VanessaE: why invent another prefix when there are already standard ones ? 17:09 PilzAdam VanessaE, k is shorthand for kilo 17:09 aldobr why create the 'k' which can be confused for kilo, when there is kibi ? 17:09 VanessaE argue with the people who started using those prefixes, not the rest of us WHO HAVE BEEN USING THEM ALL OUR LIVES. 17:09 nore VanessaE: since pipeworks has become quite big, should we change license? 17:09 VanessaE jesus christ people. 17:09 aldobr VanessaE: they started using k because they couldnt care less 17:09 thexyz nore: the problem is that now formspec just renders to a string and knows nothing about its holder 17:09 VanessaE nore: at present, it's wtfpl I think. I don't see a lot of reason to change but perhaps 17:09 PilzAdam VanessaE, http://en.wikipedia.org/wiki/Kilo- 17:10 nore with formname 17:10 VanessaE oh screw it, I give up 17:10 nore the function creates an unique formname, and detects it and then calls the handler function 17:10 VanessaE I feel like I'm arguing with 10 year olds. 17:11 aldobr in network code we use kibi just to avoid confusion 17:11 aldobr kibi, mibi, gibi etc 17:11 NekoGloop VanessaE, you are. 17:11 aldobr and octets instead of bytes 17:11 PilzAdam VanessaE, "A second definition has been in common use in some fields of computer science and information technology, which is, however, inconsistent with the SI" 17:12 PilzAdam since we are in a internationl channel we use SI, so definitions that conflict with it should be avoided 17:12 aldobr to avoid confusion 17:12 thexyz nore: why do you want the callback to be defined in the same place as formspec is? 17:13 PilzAdam ""Faced with this reality, the IEEE Standards Board decided that IEEE standards will use the conventional, internationally adopted, definitions of the SI prefixes." 17:13 nore I thought to something like: 17:13 nore callback = function(player, fields)...end 17:13 PilzAdam VanessaE, so as a conclusion: your definition is not wrong, but it isnt standard 17:14 PilzAdam and to avoid confusion, people should use standards 17:14 nore show_formspec(player, formspec, handle=callback) 17:15 thexyz nore: also, I feel dump, but there seems to be no formname for node 17:15 thexyz dumb* 17:15 nore and even the possibility to pass additional information 17:15 webdesigner97 hi 17:15 thexyz nore: check on_receive_fields 17:15 thexyz oh, you're talking about players 17:15 nore thexyz: yes, I know that, the objective is to do something easier 17:16 thexyz yeah, then I agree that we need to do something about players' formspecs 17:16 nore using minetest.serialize, you could set formname = randomname..minetest.serialize(info) 17:17 nore and then, a handle that checks formname.sub(1, 10)==randomname 17:17 nore if so, that calls callback with minetest.desirialize(formname:sub(11, -1)) as one of its arguments 17:17 nore so you can pass information to callbacks 17:19 thexyz what do you mean by "additional information"? 17:21 nore things like that: https://github.com/Novatux/forth_computer/blob/master/init.lua#L604 17:21 nore until line 609 17:21 aldobr forth ?! 17:22 nore s/609/607 17:22 nore yes, it makes a computer, that can boot, along with a builtin forth boot disk 17:22 nore that I programmed myself 17:24 thexyz how about something like `local x = formspec(…):on("input", function(e) e.args.arg1, e.args.arg2 … … end)`, then `player:formspec(x, arg1=1, arg2=2…)`; and when assigned to node it just appends itself to node's on_receive_fields 17:25 nore storing itself in meta? good idea 17:25 nore s/itself/the info 17:25 nore except that you might need to add a player argument 17:26 kaeza nore, so separate keyboard/monitor, a CPU, and a floppy drive? 17:26 nore kaeza: yes, + floppy and floppy programmator (which is a device that puts builtin programs in floppys) 17:27 nore thexyz: perhaps on("update" or something like that 17:27 thexyz yeah, the problem is that now I was only working with nodes 17:27 thexyz okay 17:27 nore but you could hack formname to send information 17:28 nore so for node, info is in nodemeta, for other formspecs, in formname 17:28 thexyz I think I'll just use a global table to store arguments (`global_args["formspec_123"]`), then set name to `stress_formspec_123`, parse it and get args back 17:29 nore that could be done too, but I would nevertheless copy the arguments 17:29 nore s/copy/deepcopy 17:29 nore because they can be modified 17:30 thexyz the problem is that it's way too insecure 17:30 thexyz client can forge a formname 17:31 nore does client know formname? 17:31 nore and is it him that sends it again? 17:31 thexyz I'm quite sure it does 17:31 nore ok, so best would be global table, + minetest.deserialize(minetest.serialize(arg)) 17:32 nore i.e., deepcopy arg before putting it in global table 17:32 thexyz check client.cpp, line 1983 17:32 nore I guess you're right... 17:32 thexyz also, it seems to apply only for player because there's no need to pass args to node's formspec, is there? 17:33 thexyz you don't explicitly ask node's formspec to show 17:33 thexyz so you cannot provide any additional dynamic arguments 17:34 nore you're right 17:34 thexyz okay, so we only have to decide what to do with players 17:34 nore but that could be done too 17:35 thexyz but there's no need, is there? 17:35 nore because one might want to show a node's formspec, and then is shall be handled by node 17:35 nore and that can be done without too much code 17:35 nore just keeping a parameter if it is a node's formspec or a formspec 17:36 thexyz I still don't understand why do you want to store static arguments in formspec 17:36 thexyz you can as well store them in node 17:36 thexyz and then access with e.node.arg (to be done) 17:37 nore no, I don't want to store static arguments in formspec for nodes 17:37 nore but to be able to show the formspec of a specific node 17:38 nore and then it shall be handled by the node itself 17:38 nore as if the player had right-clicked on the node 17:38 nore but I guess I can do that 17:38 nore and send a pull request 17:39 thexyz I'm not sure if that's the right thing to do 17:40 Tesseract PilzAdam: added real mapgen to your nether mod: http://ix.io/7m5 17:40 nore why? 17:40 PilzAdam Tesseract, screenshots? 17:40 Tesseract http://imgur.com/cNgAJZV,Dt9j0ed 17:40 Tesseract PilzAdam: The second one is more recent. 17:41 PilzAdam do you have some benchmarking? 17:42 Tesseract There are some imense caves if you look around. I can't outrun the mapgen with fast and fly on. 17:42 thexyz nore: well, maybe I don't get it; I have plans to include some sort of :fire method, in that case it would look like _({1, 2, 3}):fire("update", {field_a=1, field_b=2…}) -- ("update" is not good enough) 17:44 nore thexyz: I want to add a node:show_formspec(player) method, that will do the same as if a player had right-clicked 17:44 nore + what you said earlize 17:44 nore s/erlize/earlier 17:45 thexyz hm.. 17:46 nore so the global table would hold infos like {args=.., is_node=true/false} 17:46 nore and if is_node==true, args=nodepos 17:47 nore and we need to replace context/current_name with nodemeta 17:49 thexyz you want to force open node's formspec to player? or what? 17:49 nore yes, it is exactly that 17:49 thexyz can you provide use case example? 17:49 nore yes, my computer mod 17:50 nore currently, I need show_formspec and such because I can't force_show the formspec 17:50 nore but with that, no need for it 17:51 Vazon Does anyone now the jail commands? 17:52 thexyz nore: in what cases do you need it? still not clear 17:52 nore I want to update the formspec when something happens on the screen 17:53 nore so I need to re-show it 17:53 nore but I can't do that if I use node's formspec 17:54 thexyz why do you need node's formspec in the first place? 17:54 nore because it is easier to handle than using show_formspec 17:54 nore and it produces nicer code 17:55 nore that's what minetest-stress is about, simple code, no? 17:57 thexyz yes it is, but for me it seems like you're too used to minetest's formspecs; instead of thinking how to do it the other way you're trying to "hack" it somehow to make it work how you're used to it 17:58 nore perhaps I am, but it can nevertheless be needed for easy mod creation 17:58 nore I will do it nevertheless, feel free to merge it or not 18:00 thexyz feel free to, but I'm not going to merge anything until it's designed properly 18:01 thexyz minetest's formspecs are way too odd 18:05 thexyz maybe it will be better to not define any extra data (callbacks) inside formspec 18:06 thexyz because in node, for example, how do we know what callback to call? 18:06 thexyz we should store some name somewhere (meta) 18:06 thexyz who will manage those names? 18:06 kaeza nore, https://dl.dropboxusercontent.com/u/100008207/screenshot_2373222413.jpg 18:06 thexyz what to do when formspec is changed 18:07 nore kaeza: is the thing on the left a CPU? 18:07 kaeza the monitor 18:07 kaeza or well, a misture of both :P 18:07 kaeza mix* 18:08 nore because in fact "screen" is screen+keyboard, and CPU is a "thing" that I do not know what it should look like ;) 18:10 aldobr most of the time computers only make sense if they control some process 18:16 Tesseract Planned downtime for ShadowBot soon. 18:18 nore thexyz: http://pastebin.com/EwDS8sMF 18:28 thexyz nore: I'm not sure 18:29 thexyz I'm not sure about what to do with security either 18:53 nore thexyz: that one has no security problems 18:54 thexyz well that one won't work 18:54 thexyz but that's ok, this is a draft, I see 18:54 thexyz I'm sure it has security problems 18:54 thexyz heavily depends on its usage but still 18:56 thexyz imagine a situation 18:56 nore what won't work? 18:57 nore and hacked clients shouldn't be such a problem, no? 18:58 nore and why that one won't work? 18:59 kaeza ok, so I started radomly drawing stuff: https://dl.dropboxusercontent.com/u/100008207/cpu.jpg 18:59 kaeza still need to add some shading 18:59 nore kaeza, good! 19:00 nore If you saw my other textures, those are 2-colour ones 19:00 thexyz hm, yeah, when storing handler in the same table with args it should work, I think 19:01 thexyz nore: it won't because: self.name() 19:01 thexyz and maybe there's other stuff but I'm not going to look for it 19:02 nore yes, you're right, I need to change to self:name() 19:03 nore done 19:03 thexyz still, it's a draft, isn't it? 19:03 nore more or less 19:03 thexyz I mean, you didn't try to actually run it 19:03 nore nope 19:04 nore but the question is, is it good? 19:04 nore should it be merged? 19:05 nore I mean, the idea itself 19:09 thexyz maybe, I don't see anything terribly wrong with the idea 19:09 nore I will test it, then send a pull if you are ok 19:10 thexyz how are you going to process fields like ${text}? 19:11 thexyz which use node meta 19:12 thexyz I'd also recommend to not spend time sending a pull 19:13 thexyz because that method should belong to player class 19:15 YuGiOhJCJ hello, sometimes I got a segmentation fault while I am playing at minetest 0.4.7 on Linux, have you an idea on the reason of this ? 19:15 Menche what were you doing before the fault? 19:16 YuGiOhJCJ hmm it's difficult to say I am playing and it happened at any time 19:16 YuGiOhJCJ while I am constructing or just when I am walking 19:17 PenguinDad System Specs 19:17 PenguinDad please 19:17 YuGiOhJCJ Linux 32 bits, Slackware 14.0 19:18 YuGiOhJCJ irrlicht-1.7 19:18 Calinou >2013 >32 bits 19:18 Calinou YuGiOhJCJ: a paste of the console would help 19:18 Calinou http://paste.ubuntu.com 19:18 Calinou which mods do you use? 19:18 YuGiOhJCJ no mods 19:18 YuGiOhJCJ only the default game 19:19 thexyz it shouldn't segfault in any case 19:19 thexyz YuGiOhJCJ: do you perhaps have a gdb output? 19:19 YuGiOhJCJ the problem is if I run gdb it can take a lot of time before the problem happened 19:20 YuGiOhJCJ sometimes I can play during 15 min with no problem 19:20 thexyz oh 19:21 YuGiOhJCJ Calinou, what do you want I paste ? the result when the seg fault happened ? 19:21 Calinou all the log, from starting the game to the segfault 19:23 YuGiOhJCJ oh yeah I found a file : .minetest/debug.txt 19:23 aldobr is linux mint ok ? 19:24 Calinou for what? 19:24 nore thexyz: I hadn't thought to those 19:25 aldobr for playing minetest 19:25 Calinou any distro should work 19:25 Calinou it's easier to get it working on debian-based distros, though 19:25 aldobr i was unable to play with mageia and opensuse 19:25 Calinou you didn't install the dependencies, that's why 19:26 aldobr they provide no dependencies 19:26 Menche linux mint is basically an enhanced ubuntu 19:26 aldobr ie.: i cent install 19:26 YuGiOhJCJ ok if the problem persist I will past the log from this file 19:26 aldobr *cant 19:26 aldobr i will try mint then 19:27 Calinou Menche: or not 19:27 aldobr but bodhi linux looks so cute with enlightment desktop 19:27 Calinou aldobr: they do provide dependencies, but don't have the same name 19:27 Menche Calinou: hmm? 19:27 Calinou mint is worse than buntus in some aspects too 19:27 Calinou oh hey Wuzzy :) 19:28 Wuzzy hi 19:28 kaeza nore, https://dl.dropboxusercontent.com/u/100008207/cpu2.jpg 19:29 YuGiOhJCJ Seg fault : the log is short :) 19:29 kaeza something's not right there... 19:29 nore kaeza, I like it 19:29 YuGiOhJCJ http://paste.ubuntu.com/5997167/ 19:30 Menche YuGiOhJCJ, there's nothing out of the ordinary there 19:30 Menche is that the whole debug.txt? 19:30 YuGiOhJCJ yes I have removed it just before run a new instance of minetest to be sure to don't have useless things 19:32 Calinou . . . . . 19:32 Calinou I don't see a line talking about segfault 19:32 Calinou so you're definitely missing stuff :P 19:32 YuGiOhJCJ maybe the content of this file is not the things which are displayed in my console 19:32 Menche what OS do you use? 19:32 YuGiOhJCJ Linux 32 bits, Slackware 14.0 19:33 Menche could run it from the terminal with minetest >> output.txt 19:34 Menche oh, and what is debug_log_level set to? set it to 4 to enable all debug messages. 19:35 YuGiOhJCJ http://paste.ubuntu.com/5997192/ 19:35 YuGiOhJCJ this is what I see in my console 19:35 YuGiOhJCJ as you can see the seg fault is here 19:37 Calinou what graphics card/driver? 19:37 Calinou lspci | grep VGA 19:37 Calinou (it's rarely related, but could still be) 19:37 YuGiOhJCJ 01:00.0 VGA compatible controller: nVidia Corporation GT218 [GeForce 210] (rev a2) 19:37 PilzAdam Calinou, I bet you have a shotrcut for lspci | grep VGA :-p 19:38 YuGiOhJCJ and the driver is "nouveau" 19:38 Calinou nouveau, well... 19:38 Calinou try using nvidia and see :P 19:38 YuGiOhJCJ yes it could be a good idea 19:38 YuGiOhJCJ I will try 19:38 aldobr no matter what, dont use nv 19:38 Calinou haters gonna hate, aldobr 19:39 Calinou YuGiOhJCJ: the more recent, the better 19:40 YuGiOhJCJ yes, the gdb backtrace tells me that it is a problem of the "nouveau" driver 19:41 YuGiOhJCJ http://paste.ubuntu.com/5997209/ 19:43 kaeza nore, https://dl.dropboxusercontent.com/u/100008207/cpu_textures.zip 19:43 kaeza both versions, shaded and unsfaded 19:43 kaeza -f+h 19:43 YuGiOhJCJ anyway it should be good to be compatible with the "nouveau" driver 19:44 kaeza released under CC-BY-NA-NB-NC-ND-NE 19:44 kaeza :P 19:44 sokomine what kind of liscence is that? 19:44 aldobr CC-BY-WTF 19:44 PilzAdam +DN (Dont Use) 19:44 nore seriously, what license? 19:44 kaeza J/K, CC-BY-SA 19:44 nore ok 19:44 nore I must add a README, then... 19:45 Calinou YuGiOhJCJ: it is, but nouveau frequently has regressions. NVIDIA does not want an open source driver. 19:45 * NekoGloop pokes kaeza 19:46 Calinou if you want an open source driver you better use AMD cards 19:46 * kaeza puts a pon^Wkitten on NekoGloop's head 19:46 YuGiOhJCJ anyway I am not using the last version of "nouveau" driver (as I am on an old 3.2.29 kernel so maybe the last works better) 19:46 NekoGloop a what? 19:47 Calinou recent kernels have much better drivers 19:48 sokomine i'm quite satisfied with the integrated gpu of the celeron g1610. that does very well for playing minetest. only issue: mine*craft* does cause problems - it does turn the second screen off when terminated 19:49 sokomine people with better graphics card may be able to look further...so it's probably worth trying to get the graphics driver to cooperate well 19:49 Calinou a celeron G1610 uses an "HD graphics", which is a feature-limited HD 2500 (much slower than an HD 4000 already) 19:49 nore kaeza: what orders are the textures in the list? I can't get it right... 19:50 kaeza ah 19:50 Calinou sokomine: recent IGPs do better than low end cards, that is true 19:50 kaeza nore, http://pastebin.com/hJLUuFbF 19:51 Calinou but even a 80 euro graphics card is out of range of the best IGP (HD 5200) 19:52 YuGiOhJCJ yes the Intel embedded graphics card have good results I have tested one previously 19:52 nore thanks 20:02 NekoGloop So... what's the item limit? 20:03 VanessaE 4095 unless you tweak mapnode.h 20:03 VanessaE then you can up it to somewhere north of 60000 or so if you want (recommended is 32767 = 0x7fff) 20:04 NekoGloop Please tell me that's going to become standard. 20:04 VanessaE I wish someone would just do it already 20:04 * VanessaE pokes kahrl 20:04 NekoGloop oh, but, right, getting things done. 20:04 VanessaE actually stuff is getting done. I'm just not sure what's the holdup with that one 20:07 NekoGloop why not 0xffff? 20:07 VanessaE because there needs to be a bit of room leftover for undefined nodes 20:07 NekoGloop then 0xff00 20:08 VanessaE 0x7fff was what the devs settled on 20:08 nore because 0x7fff isn't enough? 20:08 VanessaE though imho arounx 0xf000 should be more than sufficient 20:08 VanessaE around* 20:10 NekoGloop http://www.youtube.com/watch?v=bA8YMIv_Qdg ~ 20:11 VanessaE !title 20:11 MinetestBot VanessaE: U.N.オーエンは彼女なのか?を-FeArFuL uNluCkY GiRL - YouTube 20:11 NekoGloop "yeah, um, pass" 20:12 VanessaE I'm already in the middle of a video 20:12 VanessaE :) 20:12 Calinou doesn't increasing node limit require more RAM? 20:12 Calinou IIRC, that is why it isn't done 20:12 VanessaE yeah, a minimal amount I guess 20:12 Calinou 32767 would be a good default 20:12 VanessaE 0xf000 is better 20:13 VanessaE but 0x7fff is enough I suppose 20:13 NekoGloop Like... at most... 50 bytes? :P 20:13 VanessaE NekoGloop: something like 60 megs I guess 20:13 NekoGloop I forget; how do I turn a number into a string? 20:14 PilzAdam tostring()? 20:14 NekoGloop mmm, ok 20:28 Pavitra It feels like a stone axe breaks trees no faster than my bare hands. 20:29 NekoGloop that's because it doesn't 20:34 Pavitra Is that a bug? Do wood and stone axes have any purpose at all? 21:08 PenguinDad New font (Times New Roman) wut? 21:09 VanessaE huh? 21:10 PenguinDad http://www.crevis.net/news.html and they claim the texture pack selection 21:12 VanessaE oh 21:12 VanessaE megh 21:12 VanessaE meh 21:12 VanessaE ripoff project 21:13 PilzAdam lol, "Our names in the credit" 21:13 PilzAdam first thing to do when you fork Minetest: change the credits tab 21:14 PenguinDad and kahrl's name is wrong after all :/ 21:15 PilzAdam "You may redistribute it under the rules of the GNU license." WTF? 21:16 PenguinDad which GNU license? 21:17 PenguinDad and they don't provide the source code at all :( 21:19 PenguinDad why not :> 21:23 * VanessaE looks at her server... Y U PEOPLE NO PLAY ON IT? :( 21:24 LazyJ Vanessa, did you replace the other hard drive with a SSD? 21:24 VanessaE I have one SSD and one spinning rust now 21:24 VanessaE both brand new 21:25 LazyJ Any perceptible bottle necks using both? 21:25 Exio4 for a server i would use a raid 1 with two harddisks :P 21:25 VanessaE (getting 750GB worth of SSD would be....expensive) 21:25 Exio4 > SSD 21:25 Exio4 getting 64gb with SSDs is already expensive 21:26 VanessaE LazyJ: not really, no 21:26 LazyJ I'm entertaining the idea of switching to SSD but the cost and lifespan are still staying my upgrade. 21:27 VanessaE LazyJ: http://www.youtube.com/watch?v=dc4TXCZGgXY 21:27 VanessaE SSD's fit into that model quite well. hot = fast. crazy = glitchy. 21:27 VanessaE they're worth it. 21:28 VanessaE I get about 215MB/sec out of the one I'm using (it can do twice that, but I'm only on SATA2) 21:28 sokomine finally...posted something about my villages-mod: https://forum.minetest.net/viewtopic.php?pid=106040 (/advertisement) :-) 21:28 VanessaE sokomine: cool 21:29 sokomine it's still far from beeing finished. but it does create villages on flat worlds :-) 21:29 LazyJ Looks fantastic, Sokomine! :) 21:30 sokomine thanks :-) 21:31 LazyJ SSD = Hot and crazy. Hmm... To wild for the lazy-one. :)- 21:31 VanessaE LazyJ: the short version: get a known, good brand and treat it like any ordinary hard drive (except don't put swap on it) and it'll probably work fine for you 21:32 LazyJ Is 2yrs the average life span of an SSD? 21:32 sokomine ssds are fine 21:32 VanessaE the one I'm using is good so far (it was the best one recommended by Tom's Hardware for my budget) 21:33 VanessaE LazyJ: more than that if it's a good brand 21:33 sokomine nobody knows yet. tests of a renowned computer magazine showed that they last quite a while 21:33 VanessaE they tend to have 3 to 5 year warranties anyway 21:33 sokomine and, further advantage: they do not have to be treated like raw eggs. they're like flash storage 21:33 PenguinDad my SSD is from some french brand 21:33 VanessaE in theory, they should be able to outlast a comparably-sized spinning rust as long as you don't try to overuse the SSD's write capacity 21:34 VanessaE mine's a Mushkin Chronos Enhanced. 21:34 LazyJ I'm running Linux, so I don't use defragmenters like I used to. That should cut down on the writes. 21:35 LazyJ Any tech that indicates the SSD's remaining writes? Some sort of early warning? 21:35 sokomine not really. linux does need some preparations in order to not overuse the ssd. usually, the file system would record every access to a file 21:39 VanessaE LazyJ: sadly, they usually just die.. they seem to have a write capacity of 3000 to 10000 writes per cell 21:39 NekoGloop http://orteil.dashnet.org/experiments/cookie/ 21:40 VanessaE sokomine: don't use swap, mount with noatime as one of the options. 21:40 VanessaE done. 21:40 LazyJ Ok, thanks for the real-life user experience info. (so much better than the sales pitch). :) 21:40 VanessaE LazyJ: so get an SSD but keep backups on a regular schedule to an offline HDD. 21:41 * sokomine nods to vanessa 21:41 LazyJ I've been spoiled with a 2tb hard drive. 21:41 VanessaE I read somewhere that there's enough write cycles in a typical SSD to last you like 20 or so years of heavy usage, if the electronics don't die first. 21:42 PenguinDad Join Spam :D 21:42 LazyJ I'm a notorious packrat so the move to a smaller SSD will require some... adjustment. :0) 21:42 sokomine for a linux machine running nonstop, the gain an ssd gives is limited. there's no boot time to shorten (machine runs 24/7), no time to save when loading programs (they're running in the background anyway). those two points are more important for windows users 21:42 VanessaE LazyJ: easy solution - use a SSD for / and /home, and spinning rust for mass storage 21:43 sokomine i bought an ssd because my old drive was close to failure, consumed more power than the ssd, produced more noise 21:43 VanessaE sokomine: an SSD makes minetest start way faster :P 21:43 LazyJ I just bought a new computer a few months ago (big upgrade from what I had). 21:44 LazyJ So the thought of spending more money on it so soon is part of my trepidation. 21:44 sokomine preload_item_visuals = 0 is a much greater time-saver :-) 21:44 sokomine guess they both work together :-) 21:44 VanessaE yup 21:44 sokomine a new computer without ssd? strange 21:44 VanessaE LazyJ: $100-ish iwll get you 120GB now 21:44 VanessaE will* 21:45 VanessaE so the price is starting to approach sanity finally :) 21:45 LazyJ Aye. 21:45 LazyJ These days, 100gb isn't as big as it used to be. 21:46 LazyJ I remember loading entire programs from a single, 1.45mb disk. 21:46 VanessaE yep, I remember too 21:46 VanessaE or installing a distro from two + net connection 21:46 LazyJ Then 1gb hard drives where the monster sized HDs 21:46 LazyJ Now I carry 16 times more than that in a little usb thumb drive. 21:46 VanessaE yep, nuts isn't it? 21:47 VanessaE my husband just bought a little microSD card with one of those regular-SD-sized adapters. 32GB, and the damn thing's the size of my thumbnail. 21:47 VanessaE and that's not even the leading edge anymore, not even close 21:47 VanessaE "I'm afraid I'm gonna break this thing!" 21:47 LazyJ I just don't want to throw 100 hard earned dollars at something that will be 10x bigger and cheaper next year. 21:48 VanessaE it won't be. 21:48 NakedFury that will always happen 21:48 VanessaE SSD increases happen slower than spinning rust 21:48 LazyJ There are spurts and then periods of less growth in tech. 21:49 LazyJ Like Vanessa said, SSD's price is approaching sanity. 21:50 sfan5 !g ssd price 21:50 MinetestBot sfan5: http://www.newegg.com/Internal-SSD/SubCategory/ID-636 21:50 LazyJ My cpu isn't a production machine so the speed gains aren't affecting any of my profit margins. 21:50 sfan5 $209 :O 21:50 LazyJ Heh! If I had a profit margin then I could afford an SSD! :) 21:50 VanessaE 209? looks like 109 to me :D 21:51 PenguinDad has anybody tried to find R’lyeh? 21:51 VanessaE ask cthulhu :) 21:51 proller maybe .serialize later make via json? 21:52 PenguinDad He is there so i can't ask him :( 21:52 sfan5 !seen Jeija 21:52 MinetestBot sfan5: Sorry, I haven't seen jeija around. 21:52 proller now its near json, but in wtf format ["pos"] = { ["y"] = 257, ["x"] = 27659, ["z"] = 29274 }, 21:52 VanessaE that looks like node_ownership's table format 21:52 VanessaE (same difference I guess) 21:53 Ritchie VanessaE: moretrees - default_settings.txt - why is beech disabled? 21:53 VanessaE Ritchie: because they're intended to replace the default trees 21:53 VanessaE but when that mod was written, one could not change mapgen settings from within a mod 21:53 VanessaE so I left it disabled. 21:54 VanessaE you have to change your map_meta.txt (I think?) to disable default trees, and then enable beeches in the moretrees settings file. 21:57 Ritchie VanessaE: ok, thank you 21:58 VanessaE note that this won't actually make default trees disappear from your map if they already exist 21:58 VanessaE it only affects newly-generated land 21:58 VanessaE Weedy: sit still already 21:59 Tesseract sfan5: !seen shows the nick in lowercase in the response. 21:59 Menche set mg_flags to something that does not include trees and new worlds won't have them 21:59 Tesseract Bug? 21:59 sfan5 Tesseract: no 21:59 sfan5 Feature! 21:59 Tesseract Hmmm... 22:00 Ritchie VanessaE: are conductive tubes still in pipeworks mod? 22:00 MinetestBot john_minetest: Sorry, I haven't seen zeg9 around. 22:00 Tiktalik i need a exipiraianced coder 22:00 Tiktalik to tell me if minetest is coded sanely 22:00 Ritchie VanessaE: that note is understandable 22:01 Ritchie about generated map and default trees 22:01 LazyJ Hmm... found an old mod in a backed-up world that's not on the forums anymore: "berrybush" 22:01 Tiktalik or if the code is equal to notchcode in quality 22:01 pitriss VanessaE: Hi. I have two questions about pipeworks mod.. First one: What is difference between sand tube and mese sand tube.. and second one. Did conductive tubes still exists? 22:02 PenguinDad mese sand tubes have a configurable range 22:03 pitriss PenguinDad: ahh ty..:) 22:03 Ritchie that sounds good 22:05 VanessaE oh sorry 22:05 VanessaE I kinda spaced out :) 22:05 VanessaE Ritchie: yes, as far as I know it still has conductive tubes 22:05 VanessaE brb 22:07 kaeza mouse acted on his own and closed my client ;_; 22:07 VanessaE pitriss: same for you btw :) conductive tubes are still there, you probably just need to re-enable them (or grab the latest pipeworks, I fixed a bug in the config reading code) 22:08 pitriss VanessaE: ahh okay.. thank you.. 22:08 VanessaE sand tubes versus mese sand tubes, one sucks up immediately adjacent items only, the other has a configurable radius for the suck zone :) 22:08 Ritchie VanessaE: thank you too :) 22:08 PenguinDad my mouse sometimes make a doubleclick instead of a singleclick D: 22:08 VanessaE anyways, be sure you get the latest from pipeworks git (that applies whether you use it by itself or as part of technic) to make sure you get that bugfix. 22:10 kaeza PenguinDad, the wire on this one seems to be in very bad shape 22:10 LazyJ VanessaE, could the plantlife mod be configured to create bushes, perhaps short versions of existing moretrees? 22:10 kaeza it sometimes starts warping around the screen clicking everywhere 22:11 kaeza it's...weird 22:11 VanessaE sure, easily. 22:11 Ritchie PenguinDad: bad microswitch under the button 22:11 Ritchie i expeirenced this too 22:11 VanessaE the old nature modpack had a bushes mod that supplied strawberries 22:11 VanessaE that should be very easy to adapt to plants_lib, as it used the old flowers API 22:11 VanessaE which afaik still works 22:11 VanessaE you could make that into anything you wanted. 22:11 Ritchie my friend bought some microswitches and resoldered them 22:12 VanessaE ditto for the old irontrees mod 22:12 LazyJ Yeah, I just stumbled across a "berrybush" mod in one of my backups. 22:12 kaeza lol old nature pack 22:12 kaeza https://dl.dropboxusercontent.com/u/100008207/Captura%20de%20pantalla%20de%202012-10-25%2019%3A20%3A26.png 22:12 LazyJ That's where the bush idea came from. 22:12 VanessaE those two, if modified appropriately, should suit your purposes 22:13 VanessaE you may also find the junglegrass mod in plantlife useful since it demonstrates the growing code. 22:13 LazyJ Ah, there is a key component - growth. 22:14 VanessaE there is one bug in plants_lib I keep meaning to fix - the grow node setting (controls what material the item will grow on) is ignored,. 22:14 VanessaE anyone feel like fixing that and also converting plants_lib to use vmanip where possible? :) 22:14 Niften *no reply* 22:14 VanessaE what reply? 22:15 LazyJ Beyond my savvy, atm. :( 22:16 Vazon VanessaE cna you help me? 22:16 Vazon can 22:16 VanessaE maybe :) 22:17 Vazon well im switching everything over to the newest minetest build and i have run into the problem, i moved my server world and all of the mods over but im trying to resetup the server shortcut but it fails 22:18 Vazon here i will give you the debug one sec 22:18 VanessaE er 22:18 VanessaE ok 22:18 LazyJ Vazon, use pastebin for posting large code. 22:18 Vazon Yes i do 22:19 LazyJ :) 22:20 * LazyJ feels the caffeine wearing off... it sorta feels like forehead smashing into keyboard 22:21 Vazon http://pastebin.com/p7iYwmUd 22:21 Vazon there you go 22:21 PilzAdam you cant run 2 servers with the same port on one computer 22:21 Ritchie LazyJ: time to sleep :D 22:21 Ritchie PilzAdam: +1 22:22 Vazon Oops ok let me try that 22:22 * VanessaE hands LazyJ a pot of coffee 22:22 VanessaE strong. with lots of creamer and sweetener :) 22:22 LazyJ ty, ty. 22:36 jordan4ibanez Why is there no recent dailybuild for windows? 22:36 VanessaE ask the guys who make them? 22:37 PilzAdam how recent do you want it? 22:38 LazyJ Aren't sfan5's builds done automatically with a script and posted on his site? 22:38 VanessaE don't forget blockmen's and fess's builds too 22:38 VanessaE and I forget who else makes them 22:39 jordan4ibanez Today 22:40 PilzAdam for some reason dropbox decided to be a bitch and uploading my builds just fails... 22:40 VanessaE PilzAdam: why not use that one filedrop that ....aw who was it you was providing it? 22:40 VanessaE s/you/who/ 22:41 PilzAdam sfan5? 22:41 VanessaE wasn't it rubenwardy who made one? 22:41 VanessaE maybe it was. heh, that would be fitting :) 22:41 PilzAdam jordan4ibanez, so you want the translation framework for the mainmenu? 22:42 jordan4ibanez And the player brightening to other players. 22:42 PilzAdam that was yesterday 22:42 SegFault22 Well, so much for setting up a server... my other computer seems to not be able to find the hard drive -.- 22:43 VanessaE that ain't good 22:43 VanessaE already lost two here. hope you have backups 22:44 VanessaE PilzAdam: what's the effect of this player brightening thing anyway? 22:44 SegFault22 It does not store any data that I need. 22:44 PilzAdam do you know the flash when hitting someone? 22:44 VanessaE oh yes 22:44 PilzAdam that know appears when players get damage from e.g. falling or lava 22:45 SegFault22 Well, I;m going to fool with some stuffs insite it and hopefully it'll throw a more solveable error -.- 22:45 SegFault22 inside* 22:45 PilzAdam also the HP displayed when you look at the player in F5-mode is correct 22:46 VanessaE sounds good 22:52 jordan4ibanez Has the server evolved to the point where we can type in commands into the terminal without logging into the server with a client? 22:52 VanessaE not yet. 22:52 VanessaE but there is at least one mod that allows something like that 22:52 PilzAdam there is a mod for that, you can control your server over IRC 22:57 VanessaE PilzAdam: I saw a mod somewhere that can read commands (chat?) from a file also 22:57 jordan4ibanez Can Minetest read outside of it's directory into different folders? 23:00 VanessaE not sure 23:01 VanessaE I don't know that there's any restriction on doing so 23:01 VanessaE but I've never tried. 23:04 LinuxGuy2020 Hello I am running Debian Linux 7.1 and installed this game from the repos, but it seems to be old and has no crafting abilities among other things or maybe Im just a newb at it. Its version 0.3.1. Ive tried a few tutorials on how to compile from source but it didnt seem to work on this version of Debian. How can I get the newer version on here? 23:05 VanessaE don't use the copy in the repo 23:05 LinuxGuy2020 Ok 23:05 VanessaE get it from github or use the nightly build 23:05 * VanessaE runs debian as well 23:05 LinuxGuy2020 Ok Will I need to compile it myself? 23:05 VanessaE if you use the nightly build, no, but it's very easy to do so 23:06 kaeza sokomine, 666 posts O_O 23:06 PilzAdam rw-rw-rw 23:06 VanessaE you evil bitch! :) 23:07 LinuxGuy2020 VanessaE: If Im on the home page where do I need to go to find good directions? Download, source? 23:07 VanessaE https://github.com/minetest/minetest/blob/master/README.txt#L83 23:08 VanessaE basically it's like four commands to build it 23:08 LinuxGuy2020 VanessaE: Are you on squeeze or wheezy? 23:08 VanessaE debian 7 here, but I can never remember the damn code name :) 23:08 VanessaE sid I think. 23:08 LinuxGuy2020 Yeah thats what I am on too. good 23:08 VanessaE (testing/unstable) 23:08 PilzAdam VanessaE, why do you recommend the unstable dev version? 23:09 PilzAdam (of Minetest) 23:09 VanessaE PilzAdam: because stable/release is badly out of date already? 23:09 VanessaE PilzAdam: f.ex you can't connect to my server with -stable 23:11 Tesseract sfan5: I checked the cactus farm on the logo skyblock server. Over on stack per plant. 23:11 LinuxGuy2020 VanessaE: Wait a sec. Your on sid? Maybe thats why it worked for you and not me. 23:12 VanessaE yep 23:12 LinuxGuy2020 I get The following packages have unmet dependencies: libgl1-mesa-dev : Depends: libgl1-mesa-glx (= 8.0.5-4+deb7u1) but 8.0.5-4+deb7u2 is to be installed 23:12 VanessaE but it should work on other branches also 23:12 VanessaE try using aptitude to install it 23:13 VanessaE it'll offer multiple options 23:13 LinuxGuy2020 Ok 23:15 LinuxGuy2020 VanessaE: Seems to be working so far installing packages. Thank you. 23:15 jordan4ibanez So should I not use the stable release? 23:15 VanessaE LinuxGuy2020: no prob. good luck :-) 23:16 VanessaE jordan4ibanez: you can if you want but it's getting a bit long in the tooth already :) 23:16 jordan4ibanez Okay. And, oops, I melted the solder of my speakers when I was stress testing them. 23:17 VanessaE oops 23:18 VanessaE heh 23:19 jordan4ibanez Nice 23:20 youlysses So, I'm attempting to make a local-server for me and my roommates, but when I launch the binary it throws out a "ERROR[main]: Subgame [] could not be found." -- ideas, solutions, etc? 23:20 jordan4ibanez Apparently this melted the track that the cone rides on too, the copper's peeled back. 23:21 PilzAdam youlysses, do you try to run a dedicated server? what OS? 23:22 youlysses PilzAdam: Fedora 19, and I it's on my home-server computer -- which has little to nothing besides sshfs connections on-it. 23:22 PilzAdam what command do you use to start the server? 23:23 thexyz youlysses: you should specify game name 23:23 thexyz youlysses: use `./bin/minetestserver --gameid list` to list all installed games 23:24 youlysses thexyz: minetest, minimal 23:24 youlysses Oh, I'll be damned. 23:34 youlysses Should the last-thing in my term's log be "creative inventory size: 111"? 23:37 youlysses It's not very obvious-if the server has started successfully.. when I type the ip in the address on one of the clients, it seems to try and connect, but it just stays at the "connecting to server" screen. 23:39 youlysses Maybe it's because I seem to be missing a server config-file...? 23:42 PilzAdam if it says something like "01:42:19: ACTION[main]: Server for gameid="minimal" listening on port 30000." then it runs