Time Nick Message 00:00 Jordach so if they have find bound to ctrl+b; does that mean then they dont understand 00:00 Jordach lua-api.txt 00:00 PilzAdam yes 00:00 Jordach paramat, save it for 0.4.8 with voxelmanip 00:00 Jordach because then it works 00:01 paramat Yeah 00:01 PilzAdam I wonder if I should release Pilztest in its current state 00:01 Jordach Fun fact: the first ban was by VanessaE :) 00:02 sokomine hope hmmm can find time soon to implement a replacement list for place_schematic. that's all what's missing for my mod to move to place_schematic (ok, and i have to change the code a bit - most will then be obsolete :-)) 00:02 Yepoleb what are the advantages of pilztest? 00:02 Jordach the schematic format should have been using the worldedit format 00:02 PilzAdam its a billion times better and 100% less bloated than minetest_game 00:02 xiong Okay, *now* it's perfect. Would anybody be kind enough to try it out? If you run a sever then I can join it and we'll see if the shop remains locked to all but the owner. 00:02 Jordach > bloated > 2013 00:03 Jordach yeah right 00:03 Jordach i'm turning into calinou, aren't i 00:03 RealBadAngel it means it consists of one folder and empty init.lua? ;) 00:03 Jordach ? 00:03 Jordach -? 00:03 PilzAdam Jordach, also your English gets better an better 00:03 Yepoleb that's very accurate 00:03 Jordach and* 00:03 xiong Who, me?? 00:03 xiong No, check it out; I fixed the shops. 00:03 PilzAdam RealBadAngel, nah, 2 folders 00:04 * Jordach hugs MinetestBot 00:04 paramat " paramat, i saw your lua mgv6" hm? you mean the desert with multilayered rocks and curvy cliffs? 00:04 RealBadAngel hehe 00:04 Jordach paramat, oh yes! 00:07 Jordach earlier today i was considering a post to state i'm a mod 00:07 Jordach but i became lazy, (as usual) and didn't bother 00:07 PilzAdam I think I will never go to the forums again since Jordach is a moderator now :-p 00:08 Jordach and then i have no contender for the 4,xxx mark 00:08 Jordach PilzAdam, fun fact: i can cover 17 hours a day on the forums 00:08 PilzAdam hah, give jojoa 10 minutes 00:08 Jordach banned for spamming 00:08 Jordach :P 00:08 Jordach 00:08 PilzAdam Jordach, 2 posts leg 00:08 PilzAdam *left 00:09 Jordach what black magic gave 2 posts a leg 00:09 Jordach put 'em together and they can run 00:09 Jordach ...to the bin 00:10 Jordach fun fact: there is a section called trash on the forums, i was right about the hall of shame 00:14 Peacock building http://www.skyscrapernews.com/images/pics/2631BeirutTowerPromisesModernHangingGardens_pic1.jpg 00:14 Peacock PITA lol 00:15 paramat Hi Peacock im a fan of your architecture, your megablock especially. I'm thinking of 'generative massive architecture' 00:16 Peacock thx, i love skyscrapers :D 00:16 Peacock especially the modern/brutalist type architecture 00:16 paramat yes 00:16 Jordach PilzAdam, doesnt Panzer mean tank (war machine, not james rhodey from marvel's iron man) 00:16 PilzAdam yes 00:17 Jordach also@ http://i.imgur.com/fwnMFKR.png 00:17 PilzAdam 1040 posts oO 00:17 Peacock panzer was a german tank 00:17 Jordach PilzAdam, did i always say there should be a hall of shame 00:18 Peacock thought most of my building is done with a (custom) world editor 00:18 PilzAdam well, its not exactly a "hall" if only moderators can see it 00:18 Peacock cuz one node at a time would take forever lol 00:18 Yepoleb !seen Calinou 00:18 MinetestBot Yepoleb: calinou was last seen at 2013-07-27 21:24:17 UTC on #minetest 00:18 xiong Really would appreciate a hand.- 00:18 Jordach PilzAdam, xiong wants you 00:19 PilzAdam OO 00:19 Jordach he wants a hand 00:19 * Jordach wants +c to bugger off 00:19 xiong I think almost anybody can do this. 00:19 paramat Peacock, Archigram? 00:19 PilzAdam thank you, now I have bad dreams tonight 00:19 * Jordach evilly laughs 00:19 Peacock naw using multinode 00:19 Peacock though the last version i posted online is woefully out of date 00:20 Jordach ow; static got me again 00:20 xiong I've patched the mod; I'd just like to see that shops remain locked to a non-owner. 00:20 Jordach xiong, read the code for the locked chests 00:20 svuorela if I add a mod to a existing game that affects the block generation (like new blocks), how far do I have to move to see the new blocks 00:20 Jordach svuorela, you have to go to a un-generated section 00:21 PilzAdam /teleport 10000,10,0 should be enough 00:21 xiong Jordach, I'm sorry; I'm not being clear. I've done the patch. I just want to see that somebody else sees it as expected. 00:21 svuorela how large sections get sgenerated? 00:21 svuorela 500 blocks? 1000 blocks? 5000 blocks= 00:21 Jordach PilzAdam, /teleport xiong PilzAdam :> 00:22 PilzAdam Jordach, you applied rule 34 to code patches 00:22 Jordach svuorela, any where that hasnt been generated by the mapgenerator 00:22 Jordach eg, explore outwards and new stuff will appear. 00:22 paramat oh sorry Pea i meant do you know of the architecture studio Archigram? If not i recommend an image search. 00:22 xiong I'm sorry; have I violated some unwritten rule? 00:22 svuorela Jordach: I was hoping for a ballpark figure 00:22 PilzAdam svuorela, up to 300 nodes arround the players 00:23 PilzAdam xiong, nono, its Jordach's fault 00:23 Jordach btw, you can install flolands at anytime and then explore the sky; the flolands wil be untouched yet the ground is touched by Sam (pilzadam, not that kind of touching) 00:24 Jordach I usually post ~ 40 times over the weekend 00:25 PilzAdam Jordach, I am evil, right? 00:25 xiong Okay, well... to be clear... I believe I've successfully patched 'money' (with you guys' help) and I think it works right now. I'm asking for a test, mostly for the locking feature. I want to see if the shop remains locked to the non-owner. Two minutes on a scratch monkey. 00:25 PilzAdam then lets make an evil deal: I will merge the new player skin if you, from now on, will call it "Fiola" 00:26 Jordach PilzAdam, nowhere as near as that guy 70 years ago 00:26 PilzAdam (instead of sam) 00:26 Jordach cant remember his name though 00:28 * Jordach looks back at the 54 page wonder of a first chapter 00:28 Jordach i should stop with the HD detail 00:31 hdastwb xiong: I would usually test that via opening separate clients on a local server; what exactly do you need someone else to help with? 00:31 PilzAdam http://mg.viewskew.com/u/pilzadam/m/jungle-in-the-pilztest-game/ 00:32 Jordach welcome to the jungle, we got mods and games 00:32 VanessaE hi all. 00:33 Jordach we got everything you want.... 00:33 Jordach i should stop singing 00:33 Jordach hey VanessaE 00:33 PilzAdam hey V 00:34 xiong hdastwb, no experience running a minetest server. Besides, a second pair of eyes is always worth two second looks. 00:35 xiong I've tried opening a second client also. I suspect I have firewall issues... maybe not. 00:35 hdastwb hmm 00:35 hdastwb are you running Windows? 00:35 xiong The thing works as expected in single; and it's a small change so should at least not blow up. 00:36 xiong Nope. Linux. 00:36 Jordach hdastwb, assume windows unless told 00:36 svuorela VanessaE: oh. I found a bug in pipeworks. it makes 'manual' furnaces hard to work with 00:36 xiong Well, I'm not going to start an intramural fight. 00:36 VanessaE how so? 00:37 svuorela I can't remove items from the furnace while it is running if pipeworks is enabled. (I haven't done any pipeworks work) 00:38 VanessaE hm, I see what you mean 00:38 VanessaE no 00:38 VanessaE it works fine for me 00:38 hdastwb come to think of it, you don't even really need to have two players on at the same time to test locking 00:39 hdastwb you can probably just open the world multiple times under Advanced with different usernames 00:39 svuorela VanessaE: if i add e.g. 50 ore and a stack of coal, then I can't remove any ingots until either ore or coal runs out. 00:39 VanessaE svuorela: I just tried it, seems to work fine for me. maybe your copy is out of date? 00:39 svuorela my copy is like 1-2h old 00:40 hdastwb at least, I think that would be less hassle than having to start up a full-blown server every time that you want to test 00:40 xiong hdastwb, that's a good idea and I'll try it. 00:40 VanessaE svuorela: what about your copy of minetest_game? 00:40 xiong I do think that kind of idea points up why your eyeballs are more valuable here than mine. 00:40 svuorela VanessaE: stable 00:40 VanessaE don't use stable, it's old and out of date. 00:45 svuorela if I were to build miinetest myselv all the time, I wouldn't have time for playing it 00:45 VanessaE it only takes a few minutes to build 00:45 svuorela what's the purpose of releases btw ? 00:46 Jordach svuorela, pull every 2 weeks, you stay in date and get new features 00:47 hdastwb …and the new not-quite-done menu 00:47 PilzAdam the menu is finished now 00:47 Jordach new song get; http://mg.viewskew.com/u/jordach/m/ac-ww-1am/ 00:47 Jordach (it's 1am here atm( 00:48 hdastwb I still am not getting anything on the second or third pages of the mod downloader; is that a new bug? 00:50 svuorela I'll stay with release and maybe be careful with some mods. 00:51 VanessaE release is outdated. 00:51 VanessaE don't use it. 00:51 VanessaE many mod devs, myself included, don't target stable but rather git 00:53 * Jordach is already rendering 2am 00:54 PilzAdam Jordach, I will use that song in my main menu now 00:55 Jordach reminder: it has NC 00:56 paramat im a mod dev who provides the alternative, most of my mods work back to 0.4.3 00:58 Jordach PilzAdam, http://mg.viewskew.com/u/jordach/m/ac-ww-2am/ 01:01 PilzAdam ummmmm 01:02 PilzAdam apparently sapier has deleted the main menu music 01:02 Jordach D: 01:02 Jordach i found a bug indirectly 01:02 Jordach :> 01:03 PilzAdam you triggered me finding a bug ;-) 01:03 Jordach heh 01:04 PilzAdam now I have main_menu.1.ogg and main_menu.2.ogg 01:04 Jordach 80% for 3am 01:04 Jordach http://mg.viewskew.com/u/jordach/m/ac-ww-3am/ 01:05 Jordach PilzAdam, you should make an ambiance mod 01:06 PilzAdam I already made one 01:06 PilzAdam I have written 90% of the ambience mod 01:06 PilzAdam though, I havent used it since then 01:12 PilzAdam https://gist.github.com/PilzAdam/6096947 01:14 PilzAdam hm.. the same sound is repeated if you dont close the menu 01:16 PilzAdam bye 01:19 Yepoleb how can i get wool? 01:20 VanessaE collect cotton plants for the string, and flowers for the colors, craft those into wool and then into colored wool 01:22 Yepoleb where are the recipes? 01:24 VanessaE don't know off the top of my head 01:25 VanessaE but I think it's four string in a square -> wool 01:25 VanessaE flowers I think is just one flower -> 4 of that color dye 01:25 bas080 so now we also have to make an crevis game? 01:25 VanessaE not sure how much wool you get for the string though. 01:28 bas080 mesecons are bluestone :P 01:28 Yepoleb where do the cotton plants grow? 01:29 kaeza farming 01:30 Yepoleb how? 01:30 bas080 You have too plant cotton seeds in plowed dirt 01:30 bas080 when plowing dirt you sometimes get seeds 01:30 bas080 sometimes not. So plow enough dirt to get seeds 01:32 Yepoleb i plowed a lot of dirt, but haven't got any seeds 01:33 Jordach Yepoleb, you need to dig junglegrass for cotton 01:33 Jordach the varying grass for wheat 01:38 Yepoleb are jungle biomes very rare? 01:38 Menche you have to enable them 01:42 Yepoleb why aren't they generated any more? 01:45 bas080 Yepoleb, i think you should look at mods if you want more extensive features. Or make your life easier and download games. https://forum.minetest.net/viewtopic.php?pid=101411#p101411 01:45 bas080 is the one i'm working on 01:45 bas080 you can find more here https://forum.minetest.net/viewforum.php?id=15 01:47 Yepoleb thanks, but i just want to get wool 01:47 bas080 what version are you running? 01:48 Yepoleb daily 01:48 bas080 then you most likely have wool and farming mods in the default minetest_game 01:48 bas080 if not you should update your minetest game 01:48 Yepoleb ik, but i'm too stupid to understand the lua files 01:48 bas080 games can be found in the minetest folder /games 01:49 bas080 You don't have to understand them just make sure you update your game 01:49 bas080 you can download here https://github.com/minetest/minetest_game/archive/master.zip 01:49 bas080 and put it in the games folder 01:49 Yepoleb it is updated ._. 01:50 bas080 then you should get wool seeds that can be used to grow cotton plants which drop cotton string 01:50 bas080 and you can use that string to craft wool 01:51 Yepoleb where does junglegrass grow? 01:51 bas080 "Menche: you have to enable them" 01:51 Yepoleb how? 01:52 bas080 You can enable them by... 01:52 bas080 give me a sec 01:52 Menche mg_flags = trees, caves,v6_jungles 01:53 Menche "trees, caves, flat, v6_biome_blend, v6_jungles, dungeons, nolight" are all the flags you can choose from 01:53 bas080 Menche, where should that be typed? 01:53 Menche minetest.conf 01:53 bas080 where is that file? 01:53 Menche on linux, it's in ~/.minetest/minetest.conf 01:54 bas080 Yepoleb, do you run linux or windows? 01:54 Menche in a run-in-place build, it's in the top of the minetest folder 01:54 Yepoleb i already found it 01:55 Menche alternatively, you can type "/set mg_flags [whatever]" in-game to set it (you'll need to make a new world for it to take affect) 01:55 Yepoleb why does the minetest.conf get overwritten when quitting the game? 01:56 bas080 Yepoleb, good! If you want to know how to install mods it can be found on the forums and if you really can't get it to work you can always ask here. 01:56 bas080 Yepoleb, that has to do with the core. 01:56 bas080 so first make changes to the file and then start minetest 01:57 Yepoleb i always forget to quit before i make changes 01:57 Jordach oh fuuuuu--- 01:57 Jordach i just opened a midi file with 16 channels 01:58 Jordach :( 01:58 * Jordach runs for it 01:59 bas080 Yepoleb, it may seem illogical sometimes but there is always a reason why things are the way they are. If you really want things changed you can always try to do it yourself. If you want it bad enough you will succeed 02:00 Yepoleb That's why i asked for the reason 02:00 Yepoleb but i didn't get an accurate answer 02:01 hdastwb the minetest menu is considered the GUI for updating minetest.conf 02:01 bas080 i think you should delve into the code if you really want an answer to that question. I'm sorry but i'm a creative modder and not a core programmer. 02:01 bas080 So are you going to find your answer Yepoleb? 02:03 hdastwb therefore, the menu must write its changes to minetest.conf when it is exited 02:04 hdastwb thus, destroying whatever changes were made beforehand 02:05 Yepoleb imo, it should only be saved after changes are made 02:05 bas080 Yepoleb, are you here to game or are you interested in programming and modding? 02:06 Yepoleb in irc? 02:06 bas080 Are you always this literal? 02:08 Yepoleb i didn't know if you mean it literally 02:08 Yepoleb please don't hurt me D: 02:09 bas080 Yepoleb, I do not understand you 02:10 hdastwb hmm; I'm not sure what the drawbacks of having the file re-write with every change are as opposed to saving all of the changes and writing them at once at intervals 02:12 Yepoleb they could be saved after the config tab gets closed 02:12 hdastwb you might want to try to ring up #minetest-dev about this 02:13 Jordach uhoh 02:13 Jordach laptop fan broke 02:13 VanessaE I thought current git reduced that to only saving on exit if the file would be changed? 02:13 Yepoleb Jordach: #firstworldproblems 02:24 Mallot1 hello 02:25 Yepoleb hi 02:25 Mallot1 how do u unban? 02:25 Mallot1 i banned my bro 02:25 Mallot1 but were on the same router 02:25 Mallot1 so i was banned also 02:25 Mallot1 andim an admin 02:25 * BrandonReese chuckles 02:25 Menche you could edit the ipban.txt 02:25 Yepoleb xD 02:25 Mallot1 B) 02:25 BrandonReese I think you have to shut off the server and edit the ipban.txt 02:25 Mallot1 but its not my sere 02:25 Mallot1 ts pentium44's 02:25 Menche contact the owner and ask nicely ;) 02:26 BrandonReese or reset your router repeatedly until your ISP gives you a new IP address 02:26 Mallot1 lol thats what i get for tryin to be funny and banning my bro :3 02:27 Mallot1 :3 lol ill see what i can do 02:29 Mallot1 where s ipban.txt located? 02:29 Menche the world folder 02:30 Mallot1 im on minetest-classic 02:30 Mallot1 0.3.1 02:30 Menche should still be in the world folder 02:30 Mallot1 ok 02:31 Mallot1 awww 02:31 Mallot1 its empty 02:31 Mallot1 well, if u see pentium44 could u tell him i need talk to him? 02:32 VanessaE that's what email is for :P 02:32 Exio4 hi! 02:32 Mallot1 i dont know his email :p 02:32 Exio4 driving ftw 02:32 Exio4 :D 02:32 Mallot1 hi Exio4! 02:32 Mallot1 :D 02:34 WowWowWubzy wubzy wubzy wow wow! 02:35 hdastwb RealBadAngel and Shadowninja: I'm thinking of merging https://github.com/RealBadAngel/technic/pull/68 with some spelling modifications to the commit message 02:35 WowWowWubzy he kaeza 02:35 WowWowWubzy hi 02:35 hdastwb *ShadowNinja 02:36 WowWowWubzy im 4 and looking for a programming buddy 02:36 WowWowWubzy my mommy says im good 02:36 RealBadAngel hdastwb, wait with 68 and 69, ShadowNinja is rebasing rewrite of wires 02:36 WowWowWubzy willt u hellpuh me kaeza? 02:36 RealBadAngel such small patches can be pushed later 02:37 hdastwb alright 02:37 hdastwb while you're here, are the mv machines supposed to operate faster than the lv ones? 02:37 WowWowWubzy hi my my names Wubzy 02:38 RealBadAngel they cant work faster since abm is 1s already 02:38 RealBadAngel but they can use tubes 02:38 WowWowWubzy im blue 02:38 Menche even if i didn't see you change your name, your whois info still gives you away, lol 02:38 WowWowWubzy da bo di da bo di da bo deee da bo di da bo di da bo di 02:38 RealBadAngel i wanted HV machines to go a bit further 02:38 WowWowWubzy lol the jug is up :D 02:39 RealBadAngel with double input slots, thus twice as fast 02:39 Mallot1 lol 02:39 RealBadAngel but mv grinder can be made faster than lv 02:40 RealBadAngel because lv one grinding time was >1s 02:42 hdastwb I notice that both lv and mv regular furnace counters increment by 3, while only the mv alloy furnace one does 02:47 RealBadAngel so mv furnace shall be speeded up 02:48 RealBadAngel mv shall operate on max speed 02:48 RealBadAngel next step (hv) will be able to cook two items at the same time 02:49 RealBadAngel but not two from single stack, but from two separate input slots 02:52 hdastwb hmm; I think I was wrong about the mv alloy furnace cooking faster 02:52 hdastwb I had assumed that the smelt_item function was called when item smelting was needed… 03:15 Mallot1 hello 03:18 marktraceur Mallot1: Hiyo 03:18 bas080 May i request two topic moves. https://forum.minetest.net/viewtopic.php?id=6636 and https://forum.minetest.net/viewtopic.php?id=6690 03:18 marktraceur Zombie kaeza is here for your brains. 03:19 blaaaaargh blaaaaargh 03:19 blaaaaargh :P 03:19 * Exio4 bites blaaaaargh 03:19 blaaaaargh sup marktraceur 03:21 marktraceur Oh 03:21 marktraceur Hating computers 03:21 marktraceur Killing all humans 03:21 marktraceur The us' 03:38 bas080 Bye! 04:04 VanessaE https://forum.minetest.net/viewtopic.php?pid=102490#p102490 04:04 VanessaE yay. 04:08 Mallot1 hey hey hey it FAAATTTT ALLLLBERTTT!!! 04:09 blaaaaargh OMG wool stairs :D 04:10 VanessaE yep. 04:11 blaaaaargh gotta update everything 04:12 blaaaaargh I'm behind by about 2 weeks ;_; 04:13 Kacey im thinking... no i couldnt coe that 04:13 Kacey code* 04:13 blaaaaargh wut 04:14 blaaaaargh in the meantime, I lost my time with two other silly mods 04:15 blaaaaargh first one allows loading a 24 bit BMP file, and load it into Minetest using a "palette" of nodes 04:15 Mallot1 g'night :) 04:15 VanessaE nice idea 04:15 Mallot1 thanks B) 04:16 blaaaaargh the other one takes two worldedit positions, and converts the entire block into a *single* node, nodeboxes and all 04:17 blaaaaargh it's fun seeing my house reduced to 1x1x1 :P 04:18 blaaaaargh as I said, useless ideas :P 04:18 VanessaE actually that bmp idea isn't too far-fetched 04:18 blaaaaargh the BMP reader takes about 10 secs to read a 320x240 image 04:19 blaaaaargh 10 more to blast it into the world 04:19 blaaaaargh (using the VoxelManip) 04:20 blaaaaargh it's quite a sight 04:20 blaaaaargh I wonder if that would kill MT by loading my 1024x768 wallpaper into it :P 04:21 VanessaE heh 04:21 VanessaE what do you do to establish elevation? 04:22 blaaaaargh nothing 04:23 blaaaaargh atm, it only loads the image as a 2D plane 04:23 VanessaE ah. 04:23 VanessaE make it load a png image, using alpha for elevation :P 04:23 blaaaaargh hehe yeah right :P 04:23 blaaaaargh help me porting libpng to pure Lua and you got it :P 04:24 blaaaaargh (I ported Allegro's BMP reader to pure Lua) 04:24 blaaaaargh if interested: https://dl.dropboxusercontent.com/u/100008207/minetest/mods/imageloader.zip 04:25 blaaaaargh do not use in existing worlds; it has a bad tendency of fucking up stuff 04:25 blaaaaargh I recommend using in a new flat world 04:36 blaaaaargh https://dl.dropboxusercontent.com/u/100008207/minetest/screenshot_596598374.jpg 04:36 blaaaaargh the colors get borked sometimes 04:37 VanessaE neat 04:47 blaaaaargh ugh 04:48 blaaaaargh seems like I messed up the coordinates 04:49 blaaaaargh https://dl.dropboxusercontent.com/u/100008207/minetest/screenshot_597169817.jpg 04:49 VanessaE that's....a bit wrong. ;) 04:49 blaaaaargh source image: https://dl.dropboxusercontent.com/u/100008207/minetest/test2.jpg 04:50 VanessaE remember BMP is interlaced, from the bottom upwards if memory serves 04:50 blaaaaargh nono 04:50 blaaaaargh the reader is good 04:50 VanessaE oh ok 04:50 blaaaaargh the problem is in 2D you use X/Y coords 04:50 blaaaaargh but to make an horizontal plane in 3D, you use X/Z 04:51 blaaaaargh or... rather, the BMP reader is borked, yes : 04:51 blaaaaargh :P * 04:51 VanessaE I wondered why the image looked almost like tv raster lines :D 04:52 blaaaaargh the weird thing is it loads a 16x16 mese pickaxe image just fine 04:53 blaaaaargh https://dl.dropboxusercontent.com/u/100008207/minetest/screenshot_597616600.jpg 04:54 * VanessaE shrugs 04:54 VanessaE who knows :) 04:54 VanessaE you'll figure it out I'm sure. 04:55 blaaaaargh the schematic creator is decoupled from the image loader, so using images as heightmaps should be easy actually 04:56 blaaaaargh (perhaps using a channel, say, blue to store height, and another, say, red, to store the nodes) 04:57 VanessaE I'd say use all three channels for nodes, and alpha for height. 04:57 blaaaaargh O.o 04:58 blaaaaargh what is alpha? 04:58 VanessaE er right 04:58 VanessaE um. 04:58 VanessaE :D 04:58 blaaaaargh :P 04:58 VanessaE ok, red and green for nodes, blue for height. 04:58 blaaaaargh that should be possible with PNGs though 05:25 khonkhortisan alpha only makes sense when layers are involved, or with z-depth 05:26 VanessaE make it read from an XCF then :P 05:27 kaeza hah 05:27 VanessaE or animated gif :) 05:27 VanessaE all three channels for nodes in the first frame, green channel only for height in the second frame 05:28 kaeza pfft 05:28 kaeza I should make an SVG rasterizer while at it 05:28 Peacock this effer took a while lol http://s17.postimg.org/q9a6wwtkv/copy_of_screenshot_579092985.jpg 05:29 VanessaE heh 05:29 VanessaE Peacock: niiiiice 05:29 Peacock thanks 05:29 Peacock my mouse arm is killing me lol 05:29 Peacock i think ill have to do the staircase tomorrow 05:29 kaeza cool 05:30 Peacock i couldn't do it to spec like the image i had (limited space) 05:30 Peacock http://www.skyscrapernews.com/images/pics/2631BeirutTowerPromisesModernHangingGardens_pic1.jpg 05:31 Peacock i think there's some sort of stone in my wrist lol 05:32 Peacock ten years ago it was a cyst in my left wrist, now its the other side lol 05:32 Peacock carpathian tunnel i think its called? 05:32 VanessaE carpal tunnel. 05:32 Peacock thats it 05:33 VanessaE but that's something different. 05:33 Peacock well you know doctors, see 2 of them get 3 diagnoses lol 05:33 VanessaE (CT is persistent, painful inflammation in the muscles or nerves in the wrist-palm area) 05:34 Peacock whatever i have the doc wanted to stick a needle in and drain it :/ 05:34 Peacock hate needles 05:34 VanessaE that was a cyst. 05:34 VanessaE draining it is called "lancing", usually. 05:34 Peacock didn't sound like fun by his description lol 05:35 Peacock carpathian... ghostbuster omg lol 05:35 Peacock is it too late to erase the logs? 05:35 VanessaE yup 05:35 Peacock lol 05:36 Peacock dont see much of bill murray these days 05:36 Peacock dan akroyd wants to do a ghostbusters 3 i think 05:37 VanessaE yup 05:37 VanessaE and bill is the hold-up there. 05:37 Peacock though i think weve all seen enough geezers talking to ghosts in our lifetime :p 05:37 Peacock well yeah bill wants the focus to be on younger actors 05:37 Peacock and have the old timers look/act more like consultants 05:39 Peacock in any case im sure JJ abrams would be willing to do it between star wars 7 and star trek 3 lol 05:43 xiong VanessaE, you seem to know as much as anyone and more than all but a few. Would you be kind enough to check out my patch to the 'money' mod? 05:44 VanessaE xiong: I don't know anything about that mod but I suppose I could look at it 05:44 xiong It runs in single and when I create a local server, logging in with multiple names. 05:44 xiong I'd really appreciate it. I'm not out of my depth but these are unfamiliar waters. 05:44 VanessaE link? 05:45 xiong https://github.com/Xiong/minetest-mod-money/tree/feature-retune 05:45 VanessaE which commit is of interest? 05:45 xiong I haven't touched any file except init.lua... I trust. 05:46 xiong Um, HEAD on that branch. 05:46 VanessaE er 05:46 xiong 'feature-retune' 05:46 VanessaE translation, the last 9 commits ;-) 05:47 VanessaE you should probably rebase and squash those together into one 05:47 xiong Right. The most recent, HEAD. Yes, I'll squash... when I'm certain I'm ready to request pull. 05:47 xiong I realize others don't like to see everything. 05:48 VanessaE it's very hard to read a patch that's split across multiple commits :-) 05:48 xiong Personally I never squash anything in my own projects. 05:48 VanessaE lesse..where was that compare feature 05:48 xiong You're trying to read the code *as* a patch? 05:48 VanessaE there it is. 05:49 xiong I just thought you'd run it on a scratch monkey and see if it bites. 05:50 VanessaE oof.. . lots of changes here 05:50 VanessaE tl;dr 05:50 xiong I appreciate your willingness to look at the code itself. 05:50 xiong I didn't expect it. 05:50 VanessaE you made lots of formatting changes is why 05:50 xiong Not so many changes. It will be worse when I extend the patch to cover the barter shops, too. 05:51 xiong Ah. Yes, I can't be sure but I suspect the author indented with tabs. (!) 05:51 VanessaE spacing/tabs that is 05:51 VanessaE everyone uses tabs to indent 05:51 xiong Do... luanatics... do that?? 05:51 kaeza lol 05:51 VanessaE most coders use tabs. loonies use spaces. :) 05:52 kaeza nope 05:52 xiong Sorry. Maybe it's the East Coast in me. Where I come from, 'Four spaces per indent' is a religion. 05:52 kaeza lunatics use 3 space indentation 05:52 Peacock loonies = dollars lol 05:52 VanessaE xiong: four spaces = 1 tab is what that means. same as the minetest engine code base 05:52 kaeza or even worse... GNU coding standards ;_; 05:52 xiong I can... uck, tabify... before issuing the pull request. It's not my thing. 05:53 xiong Please, I'm not trying to start a jihad! I'm in a foreign country. Back home, yes, really, four spaces; hard tabs are banned from code. 05:53 Peacock banned? 05:54 VanessaE banned!? 05:54 Peacock bureaucrats have that much time on their hands? lol 05:54 xiong Banned. You do not do it under any circumstances. Penalty: Burning at the water cooler. 05:54 VanessaE no shit? 05:54 VanessaE that's crazy, I've never heard of that 05:54 VanessaE burn the heretic!!!! 05:54 VanessaE ;) 05:55 Peacock what is back home? with your name i'd guess either korea, japan or china 05:55 VanessaE I assumed china 05:55 xiong Two or three spaces per indent, you may just be the kewl kid and as soon as your commit hits the server, somebody tidies it. Eight spaces per indent, public stoning. Hard tabs, auto-da-fe. 05:56 * nalkri guesses NY 05:56 Peacock we had another user a few weeks ago say there was no localization for chinese 05:56 VanessaE heh, indeed 05:56 xiong Actually I'm in SF now. 05:56 Peacock san fran, hometown of the zodiac lol 05:57 xiong Oh yes. 05:58 xiong Had a new film about Zodiac a few years ago -- not Dirty Harry, a fairly accurate telling. 05:58 Peacock i think The Zodiac 05:58 Peacock read a few books on it too lol 05:59 xiong Well, didn't have Clint. Had Joaquin Phoenix and, as the targeted newspaperman, Downey. 05:59 xiong Zodiac was small time. Nothing beats Helter Skelter. 05:59 Peacock never saw that one 06:00 xiong VanessaE, although I understand tabs rule in Minetest; it's a side issue. I won't be converted from my religion but I'll reformat before I squash and request pull. First I want to see if the gimmick works and if so, I'll duplicate onto the other types of shop. 06:01 VanessaE "converted from my religion" hah 06:01 VanessaE anywho 06:01 xiong Would you tell me if the damn thing runs, runs as expected, or starts eating your lighting fixtures? 06:01 VanessaE better you should revert that last commit and undo any other spacing changes 06:02 Peacock it is easier to tab/untab when its tabs 06:02 Peacock spaces are a pain to get rid of 06:02 xiong The tab conversion is the *first* commit. 06:02 xiong Please, I'm not selling! 06:02 kaeza Peacock, not really 06:03 kaeza with clever use of regexps 06:03 VanessaE kahrl: unexpand is your friend (tm) 06:03 xiong Thank you, kaeza, for the needed can of gasoline to douse the flames. 06:03 VanessaE er, kaeza ^ 06:03 Peacock kahrl? 06:03 Peacock lol 06:03 kaeza (or failing that, use the...what VanessaE said 06:03 kaeza ) 06:04 VanessaE tab complete, on the other hand, is not your friend sometimes :P 06:04 kaeza hah 06:06 VanessaE xiong: well, it runs anyway 06:06 xiong Excellent. Does it run sensibly? 06:07 VanessaE dunno yet, MT is very crashy for me these days, when pulling up the inventory 06:07 xiong The goal, I hope, is plain: To be able to adjust shops without emptying them, digging them up, replacing them, and refilling them. 06:07 Peacock which inventory mod? 06:08 kaeza https://forum.minetest.net/viewtopic.php?pid=102499#p102499 --> http://nooooooooooooooo.com/ 06:08 xiong Since it's always okay for a shop to contain "other" things, I don't see how this can blow up. 06:08 VanessaE Peacock: unified inventory, but the problem is in the engine. https://github.com/minetest/minetest/issues/831 06:08 Peacock im having issues with my fork of it too, but only on the older rigs 06:08 Peacock never gotten a SIGBART before tho :/ 06:08 xiong I notice a lot of guys use shops as locked chests, or to store, say, raw mese when selling mese picks. 06:09 Peacock xiong probably offloading their extra supplies 06:09 xiong Yah. 06:09 kaeza SIGBART? did you mean SIGHOMER? 06:09 xiong What I've done to limit buys is to fill half the slots with blocks of dirt. So only half the slots can be filled with buys. 06:10 Peacock "Program received signal SIGABRT, Aborted." 06:10 Peacock must be lysdexic lol 06:10 kaeza :P 06:10 VanessaE xiong: trying to configure an "admin shop" doesn't result in anything useful, and it's impossible to remove it after configuring. 06:10 Peacock thats when the engine says "Error! Cowabunga" 06:10 Peacock lol 06:10 xiong Okay, I'm not going to flog this beast longer. Thanks, VanessaE, for taking a look. I'll copy the fix to the other shops, retest, turn my face to Mecca for you guys, squash, and request pull. 06:11 VanessaE in fact it's impossible to remove an unconfigured one also 06:11 kaeza http://xkcd.com/371/ 06:11 xiong Well, the function of an admin shop is so very different, too. 06:11 kaeza ^ related 06:11 xiong I shouldn't even bother to fiddle with those. 06:11 VanessaE kaeza: hahaha 06:12 Peacock nothing beats falling asleep on mass transit and ending up where you left from lol 06:12 xiong I guess an admin shop can't be dug because it can never be emptied. But if you're admin then you can worldedit it away. 06:12 VanessaE haha 06:13 xiong Thanks, I'd better go back to work. 06:13 VanessaE xiong: well one would hope it can be removed :-) 06:13 kaeza though to be picky, I think "segmentation fault" is not an error 06:13 kaeza (or so I read) 06:14 Peacock well the most frequent bug im having ain't segfault but being randomly dragged off hundreds of thousands of nodes away lol 06:14 kaeza the correct term I think is segmentation voilation (SIGSEGV) 06:14 kaeza voilation? wat 06:14 Peacock and always *right* when someone logs in 06:15 kaeza that is bad 06:15 VanessaE bbl, time to see if sleep is an option 06:15 Peacock i never noticed it until i ran a server publicly 06:15 kaeza good night V 06:15 Peacock nite 06:15 VanessaE night.. I hope 06:16 Peacock if not see you in han hour :p 06:16 kaeza Peacock, do you have any log about the crash (e.g. debug.txt or stack traceback) 06:17 Peacock it doesn't actually crash 06:17 Peacock but i have to shutdown for it to stop 06:17 Peacock then teleport back when i log back in 06:17 YoYoBuddy hey everyone! whats going on in this thread? 06:17 Peacock PA asked me for a "backtrace" i think it was, and if arch wasn't crap i could install what's needed to do it 06:18 kaeza talking about SDL, FreeImage and anything not related to Minetest 06:18 kaeza as always :P 06:19 Peacock yeah no im just not in the mood to install CB yet, had to do the other rig a month ago lol 06:19 kaeza now that's strange 06:19 Peacock not enjoying distro install? lol 06:20 kaeza apart from that :P 06:20 Peacock lol 06:20 YoYoBuddy HELLO! THIS IS THE PIZZA MAN 06:20 kaeza hai yoyo 06:20 Peacock HELLO, YOU HAVE CAPS ON 06:21 PenguinDad Pizza!!! 06:21 Peacock :p 06:21 kaeza CAPSLOCK IS CRUISE CONTROL FOR COOL 06:22 YoYoBuddy no i dont, peacock, i had all caps so id be like, DIS IZ TEH PIZZA!!!!!!! not, this is the pizza. 06:22 kaeza inb4 ban 06:23 Peacock no active mods left at this hour :p 06:23 YoYoBuddy reading homestuck right now, all i can think is, "What the hell am i doing with my life?" 06:26 kaeza overuse of memes, overuse of memes everywhere 06:26 Peacock well i dont think anyone's got calinou beat for meme use :p 06:27 kaeza nah at least Calinou is a decent troll 06:28 Peacock yeah no weve seen much worse here lol 06:43 xiong Ha. My editor is more faithful than I. It lets me replace spaces by tabs; but when I save the file, converts them back to spaces. 06:44 nalkri Which editor? 06:44 Peacock i must look really stupid rolling a can between my back and the chair, but it feels soo good (http://youtu.be/YWSevt_i51w) 06:48 Peacock i wish i had those bead things cab drivers have lol 06:49 nalkri They're pretty cheap 06:50 Peacock i wonder if they really help tho 06:50 nalkri I know a few people who swear by them, but I've not seen any research 06:50 nalkri And they annoy the hell out of me personally 06:51 Peacock i wouldnt be thinking about it if i didn't have constant knots lol 06:51 xiong That's fine; I used another text editor. 06:52 xiong And... ha! The author used spaces to indent *some* lines. So Meld still shows numerous changes that really aren't. I'm not going to fix this. 06:53 kaeza http://www.seebs.net/faqs/c-iaq.html 06:54 Peacock wow, looks like that page was made in the 90s along with the yahoo homepage of the time :p 06:56 xiong If anybody wants it: https://github.com/Xiong/minetest-mod-money/tree/pull-retune 07:13 xiong https://github.com/Kotolegokot/minetest-mod-money/issues/1 08:05 sfan5 hi everyone 08:12 Calinou hi 08:19 kaeza hi 08:30 * VanessaE is back 08:30 VanessaE (sleep, as usual, proved elusive) 08:33 pitriss VanessaE: Hi, I want to thank you for that idea with bigger fonts in MT..:) 08:33 VanessaE you're quite welcome :) 08:44 Calinou isn't font size already adjustable? 08:45 VanessaE Calinou: he means bitmapped fonts. 08:45 Calinou meh 08:45 Calinou is there any use for them now that we got TTF? 08:47 VanessaE yeah, ttf can't do drop shadowing. 08:47 VanessaE which means bitmap fonts are easier to read if rendered properly. 08:48 Calinou can't these have outlines? 08:48 VanessaE not afaik. 08:49 Calinou it is theorically possible 08:49 VanessaE perhaps 08:53 MasterBot Hi 09:34 Yepoleb hallo 10:49 Calinou the next commit, minetest will have 3000 commits 11:12 VanessaE bbl 11:16 svuorela do anyone by chance have a copy of the 'laywer' mod (mobs for pilzadam's nether) 11:17 bulldog98 my minetest made my computer hang :'( 11:18 Calinou bulldog98: OS/graphics card/driver? 11:18 Calinou if using nvidia 304.17: use a newer driver 11:19 bulldog98 Calinou: I'm using nouveau :) 11:20 PenguinDad bulldog98, you play minetest with nouveau? O_o 11:20 Calinou lol nouveau 11:20 Calinou 20 FPS for me 11:20 Calinou lel 11:21 bulldog98 PenguinDad: jep it works 11:21 Calinou don't complain then 11:21 bulldog98 Calinou: 50 for me with my internal graphics card 11:21 Calinou nouveau has frequent regressions 11:21 Calinou oh, lol, internal 11:22 bulldog98 but that freezing stuff also happens with my intel graphic card 11:22 bulldog98 em sorry processor :) 11:22 Calinou regardless of driver? 11:23 bulldog98 on intel I can react somehow (but it’s slow as hell) on nouveau I had to reboot 11:23 bulldog98 forcefully 11:25 * bulldog98 will get some meal (I'll be back in 30min - 1h) 11:50 PenguinDad hi jemadux 11:50 jemadux hi PenguinDad 12:28 Zeg9 Hello! 12:28 Calinou hi 12:43 Megaf folks, the node_ownership mod is quite buggy here 12:43 Megaf I can only use /add_owner soon after I /set_owner 12:43 Megaf after I relog it says I dont have permission 12:49 bulldog98 RealBadAngel: could you have look at https://github.com/RealBadAngel/technic/pull/73 13:15 MinetestBot GIT: proller@github.com commited to minetest/minetest: Better snow fall, finite liquid transform, leveled nodes api 037e84d377 2013-07-28T06:14:31-07:00 http://git.io/-4AeZg 13:22 MinetestBot GIT: proller@github.com commited to minetest/minetest_game: Snow default level up eb71e01887 2013-07-28T06:21:18-07:00 http://git.io/Yr9f5w 13:27 PilzAdam Hello everyone! 14:48 proller VanessaE, api for liquid levels in master 15:24 thexyz https://forum.minetest.net/viewtopic.php?id=6725 15:37 Jordach PilzAdam, if you need a moderator to speak for you; now's the time to hire one 15:37 Jordach ;) 15:38 Exio4 https://d24w6bsrhbeh9d.cloudfront.net/photo/aBKro1N_460sa.gif 15:39 Exio4 hahaha 15:55 MasterBot Hi! 15:55 MasterBot I am looking to get a very realistic terrain, how am i to do it? 15:55 Exio4 play other gam 15:55 Exio4 e 15:56 MasterBot I intend to build a large dock and be able to send ships down the rivers 15:56 kaeza try OpenTTD 16:03 BlockMen im now also publishing MT builds: https://forum.minetest.net/viewtopic.php?id=6727 16:03 * Jordach gives BlockMen a hug 16:03 Jordach i just read the post. want me to sticky it? 16:03 BlockMen Jordach, lol 16:03 BlockMen and would be nice 16:03 Jordach stuck 16:04 * MasterBot Pets Jordach 16:04 BlockMen thanks :) 16:04 Jordach BlockMen, i would have put spaces between commas 16:05 BlockMen ya, true. let me fix that 16:05 Jordach BlockMen, i just tried with a edit, that won't fix 16:05 BlockMen i cant even edit the title!? 16:06 Jordach you should also build 64 bit too 16:06 Jordach i hear it's a flag away 16:06 Calinou you need 64 bit libs 16:06 PilzAdam Jordach, you heard wrong 16:07 PilzAdam you need all libs in 64 bit too 16:07 Jordach oh 16:07 PilzAdam and thats a PITA 16:07 Calinou this. is. windowssssssssss 16:07 * Jordach didn't know 16:07 Jordach BlockMen, just fixed a few spellings for you 16:08 PilzAdam I WILL QUIT BECAUSE STUPID MODS ALWAYS SILENTLY EDIT AND DELETE POSTS!!!!!! 16:08 Calinou lol 16:08 Calinou no, really, the spelling should be perfect in the news 16:08 Jordach this https://forum.minetest.net/viewtopic.php?id=5194, this https://forum.minetest.net/viewtopic.php?id=4240 and this(?) https://forum.minetest.net/viewtopic.php?id=1434 need to lose their sticky 16:08 BlockMen Jordach, thx. and no 64bit, im glad i can build now 32bit :P 16:08 PilzAdam Jordach, yes 16:09 Jordach they're outdated 16:09 Jordach removing the stick on the poll and xyz's builds 16:09 Jordach i questioned building on windows 16:10 Jordach (to be fair, we don't need hundreds of stickies in general, do we) 16:10 Calinou compiling on windows is like playing trackmania with a wheel 16:10 Jordach PilzAdam, i'm closing this: https://forum.minetest.net/viewtopic.php?id=5073 16:10 Jordach !title 16:10 MinetestBot Jordach: [HowTo] Report Bugs (Page 1) — Bugs and Problems — Minetest Forums 16:10 Exio4 Calinou: compiling on windows is fun 16:11 Exio4 really, it is 16:11 Calinou lol 16:11 PilzAdam Jordach, no 16:11 thexyz it's not 16:11 thexyz it's suffering 16:11 Jordach suffering, i compile my own code cine 16:11 Jordach fine* 16:11 PilzAdam Jordach, people should be able to ask questions there 16:11 Exio4 thexyz: it was sarcasm 16:11 Jordach okay. 16:11 Exio4 :P 16:13 Jordach this should be in BOTH releases and general: https://forum.minetest.net/viewtopic.php?id=6450 16:14 BlockMen and in wiki 16:14 PenguinDad It's in wiki 16:14 Jordach https://forum.minetest.net/viewtopic.php?id=4396 should be updated for no trolling or anything adult related, keep this place clean 16:16 BlockMen PenguinDad, where? 16:16 Calinou Jordach: BorisGrishenko begs to differ :P 16:16 Jordach HA 16:17 PenguinDad Sorry BlockMen wrong channel. 16:17 whirm RealBadAngel: I think I found a bug in technic 16:18 MasterBot Me too 16:18 whirm I have an electric furnace, with the 4 output slots occupied, I added a different kind of ore to the input slot, and now the menu keeps flickering and I can't remove anything quickly enough 16:18 MasterBot It was on a tree 16:51 DanDuncombe Is anyone gonna move this? https://forum.minetest.net/viewtopic.php?id=6722 16:52 PenguinDad Hi Dan 16:53 Jordach DanDuncombe, hold on 16:53 Jordach lemme check then i'll move it 16:53 Calinou hi DanDuncombe 16:53 MasterBot Hi 16:53 Jordach DanDuncombe, moved 16:54 Calinou DanDuncombe: you have a new friend, BorisGrishenko 16:54 Calinou he replies above quotes :P 16:54 MasterBot :P 16:54 MasterBot True dat 16:54 kaeza hai Dan 16:55 Peacock lol 16:55 Peacock is there some way to disable images being quote? 16:55 DanDuncombe It turns out the holiday home has internet 16:55 Peacock *quoted 16:55 Peacock thats annoying as hell too lol 16:56 Jordach Peacock, -snip- the [img][/img] tags 16:56 MasterBot Lol I remember someone fail at blanking out their post 16:56 Jordach (find replace ftw) 16:56 kaeza Peacock, better yet: Profile->Settings->uncheck "show images in posts" :P 16:56 Peacock im not the one quoting images, people are quoting mine 16:57 reactor hey 16:57 reactor where can I read about generating a superflat? 16:57 reactor )or better an empty world) 16:57 kaeza I had to enable that because hybrid dog posts a shitton of screenshots from time to time 16:57 PilzAdam minetest.conf.example 16:58 Peacock depends where he posts them, screenshots or server threads its kinda expected :p 16:58 PenguinDad mg_name = singlenode 16:58 Calinou it'd be nice if quoted images were turned into URLs, true 16:58 reactor PenguinDad: that? 16:58 Calinou thexyz: poke :) 16:58 kaeza mg_flags = flat 16:58 Calinou maybe there is an extension for doing that, or a setting 16:58 reactor kaeza: in 0.4.7? 16:58 kaeza yup 16:58 reactor the released one? 16:59 reactor Good! 16:59 reactor thank you 16:59 Peacock someone with access post the quoting script, if its php i might be able to 16:59 PenguinDad reactor thats for a empty world 16:59 reactor I see. 16:59 kaeza also recommended: mg_flags = v6_jungles,dungeons,trees,caves 16:59 PilzAdam Peacock, I dont want images to be cut off in quotes 17:00 Peacock basically a string replace [img] -> [url] 17:00 Peacock you like when people quote a post and it reposts the images? 17:00 PilzAdam yes 17:00 Peacock for the love of... why? lol youve seen them once 17:01 Peacock poor scroll wheel :p 17:01 thexyz Calinou: write a plugin 17:01 PilzAdam I use smooth scrolling 17:01 Peacock i just hate scrolling longer to see the same images 17:01 BlockMen Peacock, +1 17:03 Jordach btw, IK Sam II incoming 17:03 Jordach then childto constrain your ball to it 17:03 Jordach that way you can move the parent bone out from the hand easily 17:03 Jordach Jordach: want me to help out? 17:03 Jordach you want to spline the spine? 17:03 Jordach whoops 17:03 Peacock lol 17:03 Jordach irc client, stop replacing clipboard 17:04 Jordach http://i.imgur.com/au7311F.png 17:04 Peacock opbot kicking op, the irony :p 17:07 Mallot1 Jordach: sweet player design :D 17:08 Taoki[laptop] Jordach: Errr, why editing the model like that? Looks like it will add a lot of surfaces in a way which IMO isn't correct for a MineTest default 17:08 Taoki[laptop] I suggest adding the extra hair on the head mount layer 17:10 PilzAdam Taoki[laptop], why do you think this is for default? 17:10 Jordach Taoki[laptop], i'm making a IK Sam II for modeling with 17:10 Calinou adding cubes like this is bad for custom skins 17:10 Taoki[laptop] Ok, if it's an experiment then sure :) 17:10 Jordach Taoki[laptop], if you were watching #blender you would have known 17:10 Calinou for it does look better for default 17:10 Taoki[laptop] Taoki[laptop]: Yeah. But it's prolly not default either way so 17:10 Calinou then childto constrain your ball to it 17:10 Calinou that's what she said 17:12 DanDuncombe I have added hovercrafts to camo, absolutely all credits going to stu. 17:20 OldCoder Hey 17:21 BlockMen bye everyone 17:23 reactor but eh 17:24 reactor what's the problem with it not willing to set proper sharedir and userdir on -DRUN_IN_PLACE=0? 17:24 reactor Is that a bug or I'm doing somethign wrong? 17:24 reactor s/gn/ng/ 17:25 PilzAdam "it"? 17:25 reactor minetest 17:25 reactor the build 17:25 PilzAdam what doesnt work for you? 17:25 reactor I compile for system-wide. 17:26 PilzAdam which OS? 17:26 Calinou BSD 17:26 reactor According to the instruction; yet, when I run it with --verbose, I see "sharedir=.." 17:26 reactor NetBSD 17:26 PilzAdam did you run make install 17:26 reactor I did, and I've rolled a package. 17:26 svuorela PilzAdam: do you by any chance have a copy of the lawyer mod (nether mobs) around 17:26 reactor But still no luck. 17:26 PilzAdam svuorela, no 17:27 * PilzAdam is going to shoot a Kerbal into space now 17:28 reactor a gerbil? 17:29 PenguinDad !g Kerbal Space Program 17:29 MinetestBot PenguinDad: https://kerbalspaceprogram.com/ 17:29 PenguinDad reactor ^ 17:29 reactor PenguinDad: I/O err. 17:31 PenguinDad reactor why are you telling me that? 17:31 reactor Because eh. I don't feel like loading F[C[C[C[C[C[C[C[C[C[C[C[C[C[C[Cirefscks now 17:32 reactor I mean, Firefscks 17:32 PenguinDad I understand 17:33 reactor the system is too busy, would take hours :D 17:36 Jordach Taoki[laptop], can you explain to me IK 17:38 Taoki[laptop] Jordach: IK posing? 17:38 Jordach Taoki[laptop], i'm trying to get IK arms and legs, as seen here: http://s24.postimg.org/4an2jig3p/render_Minetest2.png 17:38 Taoki[laptop] Jordach: Enable it, then you can select any bone and drag it around to automatically position them and animate 17:39 Taoki[laptop] If you are talking about "Auto IK" 17:39 Jordach not auto 17:39 Taoki[laptop] oh. That's the only IK I know of, so that should be it 17:39 Taoki[laptop] just enable it, then select a bone like hand or foot and drag it around 17:40 reactor PenguinDad: oh, I see, the game's idea is interesting 17:40 reactor If I had video drivers I would. 17:40 Jordach Taoki[laptop], weight painting affects this right 17:42 Taoki[laptop] Jordach: Weight painting only affects bone influences unless used for other purposes. IK only affects how the bones themselves are moved 17:42 Taoki[laptop] So not directly 17:42 Jordach oh 17:42 Jordach hold on 17:42 * Jordach subdivides arms further 17:42 Taoki[laptop] IK is an armature posing feature. How a mesh is connected and painted to that armature is a different story 17:43 MasterBot Zzz 17:45 Jordach Taoki[laptop], http://i.imgur.com/INWm3VF.png 17:45 Jordach Auto IK does work 17:45 Jordach that arm is subdivided multiple times 17:46 Taoki[laptop] nice 17:48 Jordach and it looks somewhat like Pavel's model 17:48 MasterBot Who has openarena? 17:48 Jordach not to mention cubic hats :P 17:49 Jordach Taoki[laptop], i might not even need IK with how the model now looks 17:53 kaeza [14:48:33] not to mention cubic hats :P <-- Minetest: Tactical Fedora Expansion? 17:53 kaeza MOAR HATS! 17:54 reactor Eh. 17:54 Calinou MasterBot: me 17:55 Jordach Calinou, kaeza: http://i.imgur.com/fNu4Bg2.png 17:55 Jordach the eyes are also inset into the model 17:55 kaeza cool 17:55 Calinou lol bent arms 17:56 Jordach with only 10 subdivisions btw 17:57 MasterBot Downloading OpenArena... 17:57 Jordach OA, really? 17:59 Calinou boobs! 17:59 reactor Inappropriate ioctl for device. 18:00 Jordach i need two more things, a mouth and eyebrows 18:00 Calinou lol 18:00 Calinou >trackmania freezes when quit 18:00 Calinou >I xkill it 18:00 Jordach > 2013 18:00 Calinou >1 hour later, crash report appears 18:00 Jordach sounds like windows 18:01 reactor Winblows eh. 18:01 Jordach oh, and eye lids -- :P 18:01 Jordach a super complicated Sam II model 18:01 reactor which's gonna bog down the whole game 18:01 reactor and make it a slide show 18:02 Calinou reactor: are you aware of today's GPUs? 18:02 Jordach reactor, this is for animation 18:02 reactor Not everyone has grapnics drivers. 18:02 Calinou stuntrally will still run at 60 FPS with 700000 polygons on scene, with very high settings, 4× AA and 1920×1080 18:02 Calinou reactor: get some 18:02 Calinou software accel is inefficient 18:02 reactor Because certain manufacturers are assholes. 18:02 Calinou or get an insanely fast CPU 18:03 Calinou nvidia does have a BSD driver by the way :P 18:03 reactor FreeNSD 18:03 reactor BSD* 18:03 reactor Not NetBSD 18:03 Calinou why not use FreeBSD then? 18:03 Calinou you're willing to not use 3D accel for a slightly different OS? 18:03 reactor Because I like NetBSD documentation. 18:03 reactor And package system. 18:12 Jordach eyelids almost implemented 18:15 DanDuncombe How could I make an abm that detects players only run if the player is not the one who placed it? I have added to the node the code for detecting the name of the person who placed it. 18:17 Jordach Calinou, Taoki[laptop]: http://i.imgur.com/rwA30gE.png 18:18 Calinou haha nice 18:18 Calinou gtg 18:18 Taoki[laptop] heh nice :) 18:18 Jordach (the eyebrows are only slightly inset) 18:54 DanDuncombe Where is the Minetest thing documenting the usage of 'on_death'? 18:55 sokomine iirc it 18:55 sokomine it's on_player_died or something like that 19:09 kaeza on_dieplayer 19:09 kaeza minetest.register_on_dieplayer(function(player)) 19:09 DanDuncombe Thanks 19:11 kaeza you may also find `minetest.register_on_respawnplayer' useful, depending on what you are trying to achieve 19:11 PilzAdam !dev register_on_dieplayer 19:11 MinetestBot "minetest.register_on_dieplayer(function(player)) [edit] Description player — ObjectRef Called when a player dies." - http://dev.minetest.net/register_on_dieplayer 19:11 PilzAdam !dev register_on_respawnplayer 19:11 MinetestBot "minetest.register_on_respawnplayer(function(player)) [edit] Description player — ObjectRef Called when player is to be respawned." - http://dev.minetest.net/register_on_respawnplayer 19:13 MasterBot msg NickServ IDENTIFY a28dgsj8 19:13 MasterBot Shit 19:13 Calinou lol 19:13 Calinou le weak password 19:13 MasterBot dont do /msg nickserv ghost 19:13 MasterBot ..please? 19:13 DanDuncombe If I make a second branch for something on Github how do I edit it seperately from the master branch? 19:14 MasterBot mod/tree/branch 19:14 Calinou MasterBot, change your password now :P 19:14 DanDuncombe But how to edit it seperately on my desktop? I tried cloning but nothing happened. 19:14 MasterBot lol that all was a joke 19:14 Calinou also, tip of the day: don't log in in a channel window, do it in the server window 19:14 PilzAdam wait, Ill change the password for you :-p 19:14 Calinou not that fun 19:14 MasterBot lol 19:15 MasterBot bbl 19:15 VanessaE tip of the day, get a better IRC client that can auto-login :P 19:15 Calinou works too 19:15 PenguinDad Like Hexchat 19:16 DanDuncombe VanessaE, how do I edit a branch for my camo mod,called 'minimal', seperately from the master branch? 19:16 Uberi DanDuncombe: check out the branch, and work on it normally 19:16 VanessaE DanDuncombe: make the branch, then `git checkout yournewbranch` 19:16 PilzAdam DanDuncombe, http://git-scm.com/book/ 19:16 VanessaE from then on, all edits will go to that branch 19:16 VanessaE afterwards, when you need to work on master, stash your changes (commit or whatever you need to do) and `git checkout master` 19:17 DanDuncombe How do I do this using the gui software for Windows? 19:17 VanessaE no clue, I only use linux 19:17 Uberi DanDuncombe: the default one with msysgit? 19:17 DanDuncombe It is blue and white. 19:17 DanDuncombe And is called 'Github' 19:18 Uberi oh never mind, I uninstalled that ages ago 19:18 PilzAdam https://forum.minetest.net/viewtopic.php?pid=102571#p102571 19:18 PilzAdam can someone tell him that this is not a "general discussion"? 19:19 DanDuncombe I will just make a new repo. Bah.No branches. 19:19 Calinou lol github client 19:19 Uberi isn't it technically a general discussion? 19:19 VanessaE the only other section that could possibly make sense is 'bugs and problems', but his post is hardly a bug 19:20 PilzAdam Uberi, "general" in Minetest forums means its about Minetest 19:20 Uberi I guess that makes sense 19:20 PilzAdam offtopic would be best 19:20 PilzAdam "Bugs and problems" != "forum bugs and problems" 19:22 kaeza ookay, here goes mr Adam again 19:33 Uberi WorldEdit (speedy-gonzales branch): http://i.imgur.com/WjrVn2A.png 19:33 DanDuncombe https://github.com/DanDuncombe/camo_minimal Minimal camouflage mod. 19:33 Uberi each one took about 8 seconds to create 19:33 DanDuncombe Wow. 19:34 DanDuncombe Does anyone have a good generic 16x camouflage texture? 19:35 Uberi you can draw one in GIMP using the clouds tool 19:35 DanDuncombe Didn't think of that. Thnx 19:36 Uberi if you want, I can make one after I'm done here 19:36 DanDuncombe What colour is good generic- kind-of-blends-anywhere colour? Uberi, that would be great, thanks. 19:36 Uberi black? 19:36 Calinou 1 1 1 19:36 Calinou well, black 19:36 DanDuncombe Does black blend in a desert? 19:36 Uberi um, maybe in a coal desert 19:37 DanDuncombe I was thinking kind of maybe grey urban style, maybe. 19:37 Uberi obsidian glass would work best, I think 19:37 DanDuncombe Green is probably better 19:37 Exio4 opengl 1.4 19:37 Exio4 and 6 FPS 19:37 Exio4 Uberi: where are you running minetest? 19:37 Uberi Exio4: I'm gonna buy a new computer next week :) 19:38 DanDuncombe Uberi: Never mind, I will make a texture. 19:38 Exio4 what pc? :P 19:38 Uberi also the FPS is limited to 10fps so I can multitask better 19:38 Uberi Exio4: core 2 duo laptop, few years old (don't know exactly how jany) 19:38 Uberi it's one of the first generation core 2's 19:38 Uberi DanDuncombe: 'kay 19:39 Calinou inb4 random laptop with an E1 19:40 Uberi anyways, I can run 3 minetests at a time for testing WE multiplayer use 19:41 DanDuncombe Where is the cloud tool in GIMP? I can only find sparks, galaxies and peppers... 19:41 Calinou lol cloud tool 19:41 Calinou filters > mapping > clouds 19:42 DanDuncombe There is only filters > map > Stuff like bump-mapping 19:43 Uberi DanDuncombe: filters > render > clouds > solid noise 19:43 Uberi then use a threshold filter to turn it into camo-like islands 19:44 DanDuncombe Thanks 19:44 Uberi do this for several layers over the background layer 19:44 Uberi then use Colors > Colorize to add a hue to each 19:45 DanDuncombe Should I make each layer partly transparent so you can see them all? 19:46 Uberi sure, but generally camo doesn't have semitransparent layers 19:46 DanDuncombe But one layer completely covers the next. 19:46 Uberi not after you use the threshold filter 19:47 DanDuncombe Bah.I'lljust make one layer. 19:48 DanDuncombe It just looks like ash... 19:48 VanessaE you need to threshold and you also need to add alpha and delete the white (or black) part after the threshold 19:49 DanDuncombe This is too complicated. I see no way of changing this 'threshold' 19:49 VanessaE then colorize the result to one of the usual khaki/olive drab colors. 19:49 Uberi or use the cloud noise as the alpha mask for a blank layer of solid color 19:49 DanDuncombe And how do I colourise it? 19:50 Uberi Colors > Colorize 19:50 DanDuncombe Ok. 19:50 Uberi Colors > threshold is useful too 19:50 DanDuncombe How do I tell it to be green? 19:51 Uberi slide it over to green 19:51 DanDuncombe What do I slide? 19:51 DanDuncombe Hue, saturation or lightness? 19:51 Calinou hue = 60 19:51 Calinou saturation = try various values 19:51 Calinou brightness = make it low 19:52 Calinou erm, the hue should be 120 for green 19:52 VanessaE so basically, the chain is: Layer -> New Layer; Filters -> Render -> Clouds -> Solid Noise; Colors -> Threshold; Layer -> Transparency -> Add Alpha channel; Select by color -> Click the white or black part; Edit -> Clear; Colors -> Colorize 19:52 VanessaE do that chain 5 or 6 times, giving each layer a different noise value, threshold, and color 19:52 VanessaE Always do this on a much higher resolution image than you plan to use in practice, so that you can scale it down and get smoothed edges. 19:53 Calinou always do textures high res 19:53 Calinou and save the high res one somewhere 19:53 VanessaE yes - and save them as XCF 19:53 Calinou so that if you need it for another project that uses "normal" textures, it'll be useful 19:53 VanessaE so they can be re-worked more easily if needed. 19:54 DanDuncombe How do I scale it down from 512 to 16px? 19:54 VanessaE Image -> Scale Image 19:54 DanDuncombe Thanks 19:54 Calinou for other projects, you could use a even larger base image :P 19:55 DanDuncombe Nothing happened. 19:55 VanessaE DanDuncombe: well, you gotta plug in "16" instead of "512" :P) 19:55 Calinou yeah 19:55 DanDuncombe I press scale and it does nothing. 19:55 DanDuncombe Oh 19:55 Exio4 tl;dr DanDuncombe is still learning how to read 19:56 DanDuncombe Am I? 19:56 DanDuncombe I thought where it said 512 is where it shows what it was. 19:56 VanessaE DanDuncombe: I recommend you learn the keyboard shortcuts for each of the actions in that chain (and others discussed here). If a shortcut hasn't been set, create one you can remember. You'll find yourself blasting through these steps at least 10x faster than using the mouse, after a few tries. 19:57 DanDuncombe Anyways, thanks guys. VanessaE, you should update the camo mod on your server :) 19:57 VanessaE DanDuncombe: too lazy :P 19:57 DanDuncombe But it adds stu's hovercraft, updated doors,intruder alarms, trapdoors. 19:58 VanessaE lemme look into it.. 19:59 DanDuncombe And it adds anti-player turrets too. 19:59 Uberi DanDuncombe: https://dl.dropboxusercontent.com/u/8097754/Camo.xcf 20:00 VanessaE DanDuncombe: which won't be enabled on my server. 20:00 DanDuncombe I guessed you wouldn't want the turrets. I was more thinking hovercrafts and trapdoors. 20:00 DanDuncombe Maybe someone could make a hovercraft terminal :) 20:00 Exio4 hovercrafts are bugged if i read correctly 20:01 DanDuncombe They are't that bad. 20:01 Uberi DanDuncombe: that's the basic setup for the alpha mask method, btw 20:01 Exio4 are bugged when having latency/lag* 20:01 DanDuncombe Thanks, Uberi. I will probably make it less bright though. 20:02 Uberi no problem :) 20:03 DanDuncombe Will anyone try the camo_minimal version of the camo mod, to see if I set the repo up right? 20:03 Calinou DanDuncombe, link? 20:03 VanessaE DanDuncombe: server updated. 20:04 DanDuncombe https://github.com/DanDuncombe/camo_minimal 20:04 Calinou looks like it is set up properly 20:05 DanDuncombe Has anyone worked out the weird lag at VanessaE's server spawn? 20:05 VanessaE nope. 20:05 Calinou lag != low fps 20:06 DanDuncombe I get as low as 0fps at spawn,so I can't even move. 20:06 Calinou I get as low as 30, playable but not fluid 20:06 Calinou or even 25 20:06 VanessaE DanDuncombe: I can't even sustain 25 fps at the spawn anymore 20:06 DanDuncombe Are hovercrafts added? 20:06 VanessaE DanDuncombe: yes 20:06 Calinou oh, didn't see the hovercraft mod 20:07 DanDuncombe I wonder if it is possible to make a two or more person one where the driver can control, the others just get dragged along. 20:07 Calinou looks like it's similar to UFOs 20:07 Calinou probably possible, but won't the persons be "inside" eachother? 20:07 DanDuncombe It bounces of stuff 20:07 DanDuncombe Two person ones would be stupid, come to think of it. 20:08 DanDuncombe VanessaE: Am I connecting now? 20:08 Calinou AFAIK you still can't set attachment "offsets", per-player 20:09 DanDuncombe Do you think hovercrafts in my mod should use the turret computer texture, instead od green camo? 20:09 DanDuncombe *of 20:10 VanessaE DanDuncombe: I see you connecting, yes 20:10 VanessaE no opinion on the textures though 20:10 DanDuncombe Minetest is now not responding 20:10 DanDuncombe Which means it is working XD 20:11 VanessaE I don't see any hovercraft in the inventory though 20:11 VanessaE and I just git pull'd just before the restrt 20:11 VanessaE so I've got whatever you have in your master branch 20:11 DanDuncombe When did you clear the lava? 20:11 VanessaE (the only branch*) 20:11 VanessaE I cleared it a couple days ago 20:12 DanDuncombe The hover craft mod part is seperate from camo,is is in the modpack. 20:12 Uberi the same lava that was causing all those server issues? 20:12 MinetestBot GIT: proller@github.com commited to minetest/minetest: Warnings fix 174285f298 2013-07-28T13:11:33-07:00 http://git.io/WayETQ 20:12 VanessaE oh ok 20:13 VanessaE guess I have to install the hovercraft mod too then 20:13 DanDuncombe Shall I exit for a bit? 20:13 DanDuncombe I have left 20:13 DanDuncombe The hovercraft with my camo came in the modpack, so you can just add it to the server mods,without issues. 20:14 VanessaE DanDuncombe: does that one supply your camo hovercraft as well as the default red/blue ones? 20:14 DanDuncombe Just mine. 20:14 DanDuncombe To add a new one, 20:14 DanDuncombe just copy and paste what is in the init.lua, but with a different name and textures. 20:14 VanessaE you need to rename your hovercraft mod then 20:14 DanDuncombe So you can have any hovercraft. 20:14 VanessaE you can't have two mods with the same name 20:15 DanDuncombe I don't 20:15 VanessaE what if I want to install the "plain" ones? :) 20:15 DanDuncombe I mean, add another hovercraft in the init.lua 20:15 DanDuncombe With a blue, green, or whatever texture. 20:15 DanDuncombe It is easy- just look inside the init.lua 20:16 DanDuncombe All of the code for control is in another fil. 20:16 DanDuncombe *file 20:16 VanessaE DanDuncombe: no. Rename your hovercraft mod to camo_hovercraft or something 20:16 DanDuncombe Okay. Will be a few moments. 20:16 VanessaE I'm not about to start poking around inside someone else's mod like that :) 20:18 DanDuncombe Okay, done. 20:20 DanDuncombe Why does github keepmaking thumbs.db files? 20:21 Uberi your computer is doing that 20:21 Uberi but it's hiding it from you, github doesn't 20:21 DanDuncombe Okay. 20:21 Uberi thumbs.db is the Windows thumbnail cache, IIRC 20:21 Uberi add it to .gitignore to avoid committing it in the future 20:21 DanDuncombe It is renamed to camo_hovercraft, by the way. 20:22 DanDuncombe Will you re-update? 20:22 Calinou they are .gitignored already, no? 20:22 DanDuncombe I don't know 20:22 Calinou I read the .gitignore file 20:22 Calinou so they should not be pushed 20:23 DanDuncombe Ok 20:23 DanDuncombe Is the server updated yet? (I am not impatient, it is just such an amazing server) 20:23 Calinou which server? 20:23 DanDuncombe VanessaE's 20:23 Calinou VanessaE's always runs latest git 20:24 DanDuncombe I mean with renamed camouflage hovercraft thingy 20:24 Calinou ah 20:24 VanessaE I'll update it in a couple minutes 20:24 VanessaE (may as well bring in the latest git while I'm at it) 20:25 DanDuncombe Will my git version work? 20:25 DanDuncombe minetest-0.4.7-46d1d70-win32 20:25 DanDuncombe Or will I have to re-re-update 20:26 VanessaE that should work 20:26 VanessaE but you'll probably want to re-update anyway 20:26 VanessaE there have been a few fixes in the client since then 20:27 DanDuncombe Could I have a download link? 20:27 VanessaE http://sfan.sf.funpic.de/minetest-builds/c55/minetest-0.4.7-215e37a-win32.7z 20:27 VanessaE that one's only a couple of commits behind 20:27 DanDuncombe Thanks 20:28 VanessaE DanDuncombe: updated and ready. 20:28 DanDuncombe Okay, just need to install latest version. 20:29 VanessaE ok. 20:30 DanDuncombe Connecting now... 20:31 VanessaE I see you. 20:31 VanessaE Too bad hardly anyone plays on my server these days. Guess I'm too up-to-date :D 20:31 Uberi do you get a spike in players whenever a new official build hits? 20:32 DanDuncombe Halfway through media... 20:32 VanessaE DanDuncombe: you crashed. 20:32 DanDuncombe I know. 20:32 VanessaE Uberi: not sure, but I do see them sign on in spurts of 3-5 new users at a time 20:32 VanessaE but then they just...disappear. 20:33 VanessaE but I can't be sure if they correlates to new releases or not 20:33 VanessaE never really payed attention to that. 20:34 Uberi do you have the full log files? I bet it'd be possible to graph them :P 20:34 VanessaE I'm not sure how far back my server log goes (I delete it occasionally when it just gets too big) 20:35 VanessaE too bad the server touches all the player files, I coulda used THAT to gauge activity 20:35 Uberi I think it shouldn't do that anymore though 20:35 DanDuncombe Had to exit because I forgot to disable shaders. 20:35 VanessaE still does, as of today at least (all of those files bear today's date) 20:38 Exio4 VanessaE: it shouldn't 20:39 * VanessaE shrugs 20:39 * Mallot1 is cool 20:40 * kaeza /me's 20:40 Calinou fortunately, Mallot1 20:42 Mallot1 B) 20:42 Mallot1 lol 20:42 Exio4 yes Mallot1, you aren't hot 20:42 Calinou unlike Exio4 20:42 Exio4 <3 20:42 reactor incoming 20:42 * Mallot1 is soo hot 20:43 Exio4 reactor: hey man! 20:43 Exio4 what's up? :P 20:43 reactor The system is. 20:43 Mallot1 nothin much :3 20:45 reactor So eh. 20:45 DanDuncombe Can anyone help me solve this guy's attempt to install a gamemode? https://forum.minetest.net/viewtopic.php?pid=102598#p102598 20:45 reactor That -DRUN_IN_PLACE 20:45 reactor has anyone bothered testing it? 20:45 VanessaE DanDuncombe: your green camo hovercraft overrides the blue one 20:45 VanessaE (place a blue, you get green camo instead) 20:46 DanDuncombe Really? That shouldn't happen? 20:46 DanDuncombe What is the hovercraft textures called 20:46 VanessaE finish signing on and give it a try :) 20:46 Evergreen Hi everyone 20:46 Calinou hi 20:46 VanessaE hovercraft_blue.png hovercraft_green_inv.png 20:46 VanessaE in your mod 20:46 VanessaE same as in the regular one 20:47 VanessaE change the filename to hovercraft_green_camo.png or so. 20:47 Evergreen Just to ask, would anyone like any mods to be supported in specific? (for Minetest Faithful) 20:47 DanDuncombe Bloody steps... 20:47 VanessaE yeah 20:47 VanessaE the hovercraft can't handle steps or really anything vertical 20:47 VanessaE it should be tweaked so that it tries to climb them 20:48 Mallot1 DanDuncombe: ill make a video for george 20:48 Evergreen Sorry if I am spamming, but I need some mod support suggestion for minetest faithful 20:48 DanDuncombe Thanks Mallot1 20:48 Mallot1 sweet zombies game :D 20:48 Mallot1 i cant wait to play it 20:48 Mallot1 np 20:48 Evergreen I find the zombie game almost impossible. :P 20:49 Calinou it's good if it's hard 20:49 Uberi did someone say zombies game? 20:49 Evergreen But I litteraly die once, and I die off spawn almost emediately 20:50 Evergreen Yes, Dan Duncombes zombie game 20:51 Uberi whoa, got a link? 20:51 reactor wait a second 20:51 DanDuncombe https://forum.minetest.net/viewtopic.php?id=6696 It really is hard 20:51 reactor how do I place the upper slab? 20:51 Calinou look at ceiling, place slab 20:52 iqualfragile hi guys 20:52 Evergreen Hi 20:52 Uberi o/ iqualfragile 20:53 iqualfragile was gone for a while, visiting finland& c55 20:53 DanDuncombe The camo ceiling slabs are crafted, and when broken drop florr slabs again, which can be recrafted into ceiling slabs when necessary. 20:53 Uberi dang DanDuncombe, that's awesome 20:54 DanDuncombe Does anyone have any mod suggestions? For the game? 20:54 VanessaE dan, sign back on. 20:55 Uberi DanDuncombe: "managed to salvage 2 working turrets and 1 working turret" so 3 turrets? 20:55 iqualfragile Evergreen: your upload was approved 20:55 DanDuncombe I meant 1 working turret computer 20:55 reactor Calinou: I see... 20:55 reactor Calinou: but is there a way, when there is no ceiling? 20:55 Uberi you might want to edit that 20:55 Uberi also, can the zombies break blocks to get at you? 20:55 Calinou no 20:55 reactor mk 20:55 Evergreen What upload? 20:55 Uberi that would be so awesome 20:55 Calinou except WorldEdit of course 20:56 VanessaE DanDuncombe: sign back onto the server, I've spotted an error you will surely want to fix 20:56 Calinou or, use screwdriver 20:56 Evergreen I love worldedit 20:56 DanDuncombe VanessaE, I will sign on now. 20:56 Uberi woo worldedit \o/ 20:56 Evergreen Yay 20:56 Uberi get ready for v1.0 in early august 20:56 Evergreen Ooo I'm excited :D 20:57 Uberi it's already about 100x faster in certain places 20:57 DanDuncombe I may make giants breakkblocks if I can workout how. 20:57 Evergreen Sounds great 20:57 Calinou Ooo I'm excited :Ds 20:57 Calinou sounds hot 20:57 * Calinou runs 20:57 reactor any plan for chat command repetition? 20:57 * DanDuncombe follows Calinou for no good reason 20:57 Evergreen I am looking forward to being able to specify coordinates for the positions 20:58 * Calinou runs into a giant soldier rocket 20:58 Evergreen via commands of course 20:58 Uberi reactor: you mean keeping the last tpyed command in chat selected? 20:58 Uberi Evergreen: already implemented in latest commit, try it if you're adventurous 20:58 reactor Uberi: yep 20:58 Uberi note that pyramids are broken at the moment 20:59 Evergreen Yeah, I know 20:59 Uberi reactor: yeah that'd be a nice feature 20:59 Evergreen I am really looking forward to how fast it is going to be in 0.4.8 21:00 Evergreen I also can't wait for mapgen v7, espexially being able to specify biomes 21:00 DanDuncombe I need to go now, bye guys. 21:00 Calinou I don't get the excitement for MGV7 21:00 Uberi see ya 21:00 Calinou but it's just me 21:02 Evergreen Justt a question, I was told that you could specify biomes in v7, is that true? 21:03 Calinou yes 21:03 Calinou and you must if you want things other than stone and water to generate 21:03 Evergreen Good, I will have some fun with that 21:04 Evergreen :D 21:04 Mallot1 DanDuncombe: awesome game :D 21:04 Mallot1 and i finished the video 21:04 Mallot1 ill post it to YT then a link in the forum topic 21:21 Peacock something from Madrid http://s17.postimg.org/pcpjks05b/screenshot_641933607.jpg 21:22 Calinou nice 21:22 VanessaE ok you're such a hotshot - let's see you do Freedom Tower :-) http://dailydaydreamer.files.wordpress.com/2008/09/freedom_tower.jpg 21:22 VanessaE (really, your builds look pretty good) 21:22 Peacock thanks, though i gotta take a little break now, this one took as long as yesterays lol 21:23 Uberi wow, did you build that all by hand? 21:23 Peacock naw some world editing was involved 21:23 Peacock 3/4 of the time is spent on detail/calculating stuff lol 21:23 Uberi yeah it usually is 21:24 Peacock especially getting it to look like the real thing 21:24 Peacock freedom tower is doable, but extremely tall 21:24 Peacock i need to grab sokomine's elevator box and make it go up and down (splice with boat code) 21:25 Peacock hm, freedom tower is basically 8 triangles 21:25 VanessaE Peacock: I suggested something like that to her but I guess she wasn't inclined to do so 21:25 Peacock i asked her too, no aswer lol 21:25 Peacock *answer 21:25 Peacock im not crazy about teleports though 21:25 Peacock not inside buildings 21:26 Peacock i have to fix the giant shadow on the leaning side tho 21:33 Evergreen Does anyone have any suggestion for what mods to support in the Minetest Faithful texture pack? 21:33 Calinou moreblocks/moreores/maptools 21:33 Calinou of course 21:34 Evergreen Lol 21:34 * Calinou drinks crit-a-cola and runs 21:34 * Evergreen puts on rocket boots and rockets after Calinou 21:34 * Uberi nonchalantly browses through the ACME catalogue 21:35 * Evergreen thinks that everyone should stop using the /me command 21:35 * Uberi agrees 21:35 MinetestBot GIT: PilzAdam commited to minetest/minetest: Fix warnings in mapblock.cpp ff7c380d0e 2013-07-28T14:34:58-07:00 http://git.io/_zvUkQ 21:35 MinetestBot GIT: PilzAdam commited to minetest/minetest: Play sounds/main_menu.ogg in menu 4fb4efd8ed 2013-07-28T14:29:03-07:00 http://git.io/vvD13w 21:37 Evergreen Has anyone tested the newly implemeted weather yet? 21:38 Evergreen I am thinking of making a hardcore game mode where everything is harder, like ores being harder to find, tools wearing out more quickly etc. 21:39 * proller ! 21:39 Uberi Evergreen: that's an excellent idea, I think 21:40 Evergreen Of course you have proller, I was asking other people. :P 21:40 PilzAdam Evergreen, tried pilztest yet? 21:40 proller need to describe weather stuff, but rain&snow mod now not comlete 100% 21:40 PilzAdam https://github.com/PilzAdam/pilztest 21:40 PilzAdam its basically a "hard mode" 21:40 Evergreen No, I though pilztest was deprecated 21:40 PilzAdam I used the same name for that new game 21:41 PilzAdam it uses mapgen v7 and stuff 21:41 Evergreen I'll have to try, it 21:41 Evergreen Sounds interesting 21:41 PilzAdam you probably need latest git of Minetest engine 21:41 Uberi is there a forum topic for the new one? 21:41 PilzAdam not yet 21:41 Uberi ah OK 21:42 proller heat_point = 90.0, NOOOO 21:42 proller 8( 21:43 PilzAdam hm? 21:43 proller need to decrease heat in biome def 21:43 PilzAdam I use what currently works 21:43 proller now 50 +-50 - its not natural 21:44 PilzAdam have you changed v7? 21:44 proller yes, need to change in all places before release 21:44 proller no, hmmmm says no touch it 21:44 PilzAdam what does a release have to do with this? 21:44 proller peoples start using it 21:45 proller decreasing later will be harder 21:45 PilzAdam Evergreen, tell me what you think when you played a bit 21:46 PilzAdam proller, v7 is there since a few releases already and a lot changed there; its not a problem if we tell people to not use it 21:46 Evergreen Okay 21:47 PilzAdam proller, and IIRC you said yourself that weather without v7 doesnt make any sense 21:47 proller no, i said "weather with v7 will be more consistent" 21:48 proller it works on any mapgen 21:48 proller but with v7 there will be stable ice zones 21:48 proller ant not freezing hot zones 21:49 proller now winter starts on my server near spawn, COOL!! 8) 21:50 BlockMen "21:41 PilzAdam you probably need latest git of Minetest engine" or use my build :P 21:50 BlockMen Evergreen^ 21:50 VanessaE bbl 21:51 PilzAdam BlockMen, why do you assume that he uses windows? 21:51 BlockMen PilzAdam, why not? 21:51 PilzAdam also, wheres the difference between your build and "latest git"? 21:51 BlockMen that its already built? 21:52 PilzAdam ummm.... you are talking nonsense 21:52 BlockMen Exio4, why i had to join here? 21:52 BlockMen PA, w/e 21:52 Peacock w/e : world edit? 21:52 Exio4 i was trying to continue the conversation about shaders 21:52 PilzAdam PilzAdam, why not? <- because windows is stupid and you imply that he is stupid when you assume that he uses it ;-) 21:52 Exio4 Peacock: whatever 21:52 proller maybe make leveled sand? 21:52 Peacock ah lol 21:53 Peacock though that didnt make sense lol 21:53 Exio4 (here) 21:53 Peacock *thought 21:54 PilzAdam I wonder how blocky you can make the water in Pilztest.... 21:54 Peacock finite or regular? 21:55 PilzAdam of course regular 21:55 Peacock thought so, finite is already blocky 21:55 BlockMen PilzAdam, because you think windows is stupid it doesnt mean it is. But its obvious that you want imply that im stupid because i use windows :P 21:55 Peacock no use mentionning windows here :P can only lead to OS flamewar 21:56 Peacock or distros for that matter XD 21:56 Exio4 oh 21:57 Exio4 i realized i still have my windows xp vm running 21:57 * Exio4 didn't noticed until checked the memory usage 21:57 Exio4 -/+ buffers/cache: 5650 6340 21:57 BlockMen Exio4, if you have an idea -> http://i.imgur.com/VuiJDiX.png 21:58 Uberi BlockMen: got any newer graphics card drivers? 21:59 Uberi or try disabling shaders? 21:59 PilzAdam BlockMen, I think you have to look into the core for that 21:59 BlockMen Uberi, im trying to create shader for driectx ;) 21:59 BlockMen *directx 21:59 Uberi nice 22:00 BlockMen PilzAdam, what core? of directx?? 22:00 Exio4 BlockMen: minetest 22:03 BlockMen Exio4, well. i took a look at shaders.cpp and mapblock_mesh.cpp (where the shader stuff is used) but i cant find why it wants these vars 22:04 Exio4 ehm 22:05 Evergreen @PilzAdam I just played a little bit of pilztest, and it is really cool. 22:05 Evergreen I like how it is more difficult to get materials 22:05 BlockMen PilzAdam, i guess thats why it throws the bumpmapping errors (at start) even when bumpmapping is disabled -> https://github.com/minetest/minetest/blob/master/src/mapblock_mesh.cpp#L1228 22:07 BlockMen oh, its not 22:07 BlockMen nvm 22:11 iqualfragile_ Evergreen: your trash can upload 22:11 Evergreen ? 22:12 PilzAdam Evergreen, what materials do you have already? 22:12 Evergreen Clay, junglewood, tree ,junnglewood planks, wood planks, broken stone, leaves 22:12 Evergreen also a furnace 22:12 PilzAdam kk 22:13 iqualfragile_ evergreen: that thing: http://forum.minetest.net/media/mod_vers/12/2013-07-22-21-08/trash_can.zip 22:33 Evergreen What about? 22:51 PilzAdam shitstorm please: https://forum.minetest.net/viewtopic.php?pid=102607#p102607 22:52 * VanessaE is back 22:53 VanessaE trashed. 22:54 Exio4 but i wanted to troll him back :( 22:54 VanessaE posts like that do not add anything useful 22:54 Exio4 i know, i was 'trolling' :P 22:56 PilzAdam VanessaE, you seem to be less active 22:56 VanessaE yep 22:57 VanessaE depression will have that effect. 23:03 Mallot1 hey Dan i finished the vid: http://youtu.be/uQErRBkx648 23:18 Kacey hi all 23:18 VanessaE hi 23:18 PilzAdam hey 23:22 Kacey i had an idea for moreblocks... 23:22 Peacock more blocks? XD 23:23 Kacey instead of haveing to craft corner stairs, have them place themselves... 23:23 Peacock like autodetect neighbouring stair nodes? 23:24 VanessaE you don't craft them, Kacey 23:24 VanessaE not in a long time 23:24 Kacey Peacock, yes 23:24 Peacock mayebe has old vesion 23:24 VanessaE you use a circular saw to get regular stairs, and you place them while holding shift to get the wall variety 23:24 VanessaE ditto for other shapes. 23:24 Kacey VanessaE, i know but the corner stairs annoy me... just having all those microblcks laying around... 23:25 VanessaE yup I know 23:25 VanessaE too bad the "recycle" slot on the saw doesn't work right 23:26 Kacey meh throw the microblocks into the active slot and make what you can 23:26 VanessaE I mean it doesn't tkae other kinds of blocks e.g. leftover stairs 23:28 Kacey also, i was thinking of making mod spotlights and stuffs... 23:28 Kacey nvm 23:31 Evergreen I found a great screen recorder for ubuntu that works very well 23:32 Evergreen It's called SimpleScreenRecorder 23:32 Evergreen And despite the name, it has a ton of features 23:33 Evergreen I just haven't gotten around to uploading anything with it. :P