Minetest logo

IRC log for #minetest, 2013-07-01

| Channels | #minetest index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:00 StarBlessed Really?
00:00 StarBlessed Its running?
00:00 PilzAdam you can find my bones in a deep cave with 3 diamonds in it
00:01 PilzAdam !up mt.viewskew.com
00:01 MinetestBot mt.viewskew.com:30000 is up (226ms)
00:01 StarBlessed Huh...  Nice :D
00:01 StarBlessed He was supposed to use the Global Server...  I dont know if he has
00:01 PilzAdam he hasnt yet
00:02 StarBlessed Ahhh, ok
00:02 StarBlessed What was the latency like?
00:02 PilzAdam not so good for me
00:02 PilzAdam Jordach said the VPS is in the US
00:02 NekoGloop US -> germany
00:02 StarBlessed Yup
00:03 StarBlessed ok
00:03 PilzAdam but not definitely 100 times better than VanessaE's server
00:03 PilzAdam -not
00:03 VanessaE don't blame me for MT having a shitty networking stack. :P
00:04 StarBlessed LMAO!  No comment
00:04 PilzAdam VanessaE, do you use the open remote_media server?
00:04 VanessaE no
00:04 PilzAdam do you plan to use it?
00:04 * NekoGloop slaps PilzAdam with a kitten
00:04 VanessaE mayb
00:04 VanessaE maybe
00:05 PilzAdam NekoGloop, http://youtu.be/lxwqIFz2PwA
00:05 NekoGloop Oh yay, two tabs of the same thing
00:05 NekoGloop ear-rape
00:05 * PilzAdam tries
00:06 NekoGloop also max volume headphones
00:06 PilzAdam sure
00:07 * NekoGloop usually has his headphones on max volume >.>
00:07 PilzAdam "THIS SPARTA MADNESS IS SPARTA MADNESS IS!"
00:07 NekoGloop THIS ENGRISH IS IT THIS ENGRISH IS IT
00:08 PilzAdam lets put some dubstep over it :D
00:08 NekoGloop heh
00:08 NekoGloop OPEN EVERY 10 HOUR VIDEO AT ONCE
00:09 StarBlessed Heh.  BrandonReese is already on the Mumble Server ;)
00:10 PilzAdam "THIS IS SPARTA TEFLON!
00:11 PilzAdam ok, you definitely get headache from this
00:12 Exio lolwut
00:15 iqualfragile_ joined #minetest
00:49 Menche joined #minetest
00:53 * NekoGloop puts a kitten on PilzAdam's head
00:55 arsdragonfly joined #minetest
00:55 arsdragonfly|pho joined #minetest
00:57 kaeza hmm
00:58 PilzAdam hmmm
00:58 NekoGloop hmmm-- no
00:58 arsdragonfly|pho joined #minetest
00:59 kaeza that patch to use vertex buffers doesn't seem to have much impact
01:00 kaeza maybe because of my crappy gfx card
01:01 PilzAdam it increases my FPS by at least 40 FPS
01:01 NekoGloop which one is that
01:01 NekoGloop and at this point I don't need FPS boosts I need more worldgen speed~ :3
01:02 PilzAdam the problem is not the mapgen, but the mesh generation
01:02 kaeza I get no noticeable FPS increase
01:03 kaeza maybe I'm doing something wrong :/
01:03 NekoGloop I'm pretty sure it's mapgen, but i'm using like every mod in the history of ever that adds mapgen
01:03 kaeza $ lspci | grep VGA -> 00:02.0 VGA compatible controller: Intel Corporation 4 Series Chipset Integrated Graphics Controller (rev 03)
01:04 PilzAdam "Integrated Graphics Controller" -> no VBO for you
01:04 kaeza :(
01:05 VanessaE I tried to apply that VBO patch and I'm getting "bad object".
01:05 VanessaE (when i try to cherry-pick it)
01:05 kaeza VanessaE, I downloaded the patch and applied it directly
01:05 kaeza wget "https://github.com/PilzAdam/minetest/commit/7af479cba466f801c5cb648c8a449877957cb723.patch"
01:06 VanessaE you can do that?
01:06 VanessaE huh
01:06 VanessaE (the wget part, I mean)
01:07 kaeza yes
01:07 VanessaE let's see how that behaves (applied, built, installed)
01:08 kaeza be sur to set enable_vbo = true in minetest.conf
01:08 kaeza +e
01:08 VanessaE right
01:08 PilzAdam and watch your RAM
01:10 VanessaE not much of a change for me
01:10 VanessaE a few fps increase at the spawn, at most.
01:10 VanessaE (my server makes a good acid test :P )
01:11 Exio it is a corner-and-extreme-case
01:11 Exio if mt passes it
01:11 Exio it means it works in the 99% of the normal cases
01:12 VanessaE it helps a little bit.
01:12 kaeza hehe
01:12 VanessaE RAM usage actually went *down* compared to my norm, probably because of GPU-side storage?
01:14 ShadowNinja VanessaE: Have you had a chance to test my areas mod yet?
01:14 VanessaE no
01:14 ShadowNinja Got the link?
01:15 VanessaE msg it to me so I don't lose it?
01:16 ShadowNinja Done.
01:20 kaeza wget "..." -> 2013-06-30 22:18:51 (1,25 GB/s) ...
01:20 kaeza O.O
01:20 NekoGloop should set_stack be minetest.set_stack? :s
01:21 NekoGloop Oh, wait, I'm an idiot
01:21 PilzAdam NekoGloop, you no, something like inv:set_stack("main", 10, ItemStack())
01:21 PilzAdam -you
01:21 salamanderrake joined #minetest
01:21 NekoGloop minetest.get_inventory():set_stack()
01:21 PilzAdam where inv is a reference to an inventory
01:21 PilzAdam right
01:22 PilzAdam or player:get_invenory() or something elese
01:22 PilzAdam *else
01:22 PilzAdam *inventory()
01:22 NekoGloop Alright, now how do I format a table in the ItemStack() command?
01:22 PilzAdam what table?
01:22 NekoGloop lua_api says I can put a table into the ItemStack command for it to use
01:23 NekoGloop I'm assuming {name = "foo:bar", ...} but where would the amount of items in the stack go?
01:23 PilzAdam whats the format of the table?
01:23 NekoGloop um, a table.
01:23 NekoGloop ;-)
01:24 NekoGloop "- Can be created via ItemStack(itemstack or itemstring or table or nil)"
01:24 NekoGloop Could I just go ItemStack("default:stick 30") and get a stack of 30 sticks?
01:24 PilzAdam https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L534
01:24 PilzAdam yes, "default:stick 30" works too
01:24 NekoGloop Ah, I see.
01:25 NekoGloop I'll do the table.
01:25 PilzAdam ItemStack() pretty much takes every format you can imagine
01:25 NekoGloop because tables fuck yesh
01:25 PilzAdam but mostly mods use the string format
01:25 * NekoGloop uses tables whenever possible because tables fuck yeah
01:26 PilzAdam yes, Luas tables are pretty powerful
01:26 NekoGloop probably the best part of lua
01:27 ssieb joined #minetest
01:27 PilzAdam a hardcore c coder would say its the worst part ;-)
01:27 NekoGloop heh
01:27 PilzAdam need to sleep now
01:27 PilzAdam bye
01:27 NekoGloop http://pastebin.com/GCYPazny
01:27 NekoGloop waitwaitwait
01:27 NekoGloop fuck
01:28 NekoGloop VanessaE, http://pastebin.com/GCYPazny this look good for treasure chest (rank 1) populating?
01:28 NekoGloop or is there anything that will just obviously fail that I'm too derp to see
01:29 VanessaE hang on.
01:30 NekoGloop assume glooptest.R1_treasure_chest_items is a table full of items formatted like {"default:stick", 30, 1}
01:31 VanessaE well on first glance, it looks right
01:32 ShadowNinja NekoGloop: Rarity is messed up it seems.
01:32 NekoGloop ShadowNinja, ?
01:32 ShadowNinja (Also the indentation there)
01:32 NekoGloop that's just pastebin
01:32 ShadowNinja The rarity there is constant.
01:33 NekoGloop grrr
01:33 ShadowNinja It should be math.ramdom(0, rarity) == 0
01:34 VanessaE ok, irrlicht 1.8 sucks.  how do I get 1.7.3 on debian 7? :)
01:35 VanessaE screw it, I'll compile.
01:35 _2cool4me4_ joined #minetest
01:37 Menche i never really noticed a difference between irrlicht versions
01:37 VanessaE 1.8 makes translucent items flicker between opaque and translucent.
01:38 VanessaE that doesn't happen with 1.7.x
01:38 ShadowNinja Is that a irrlicht or MT problem?
01:38 Menche translucent items as in what?
01:39 VanessaE water, stained glass, homedecor fancy doors, anything with alpha
01:39 NekoGloop heh
01:39 VanessaE ShadowNinja: it's a team error I guess.
01:40 Menche i don't get that
01:41 arsdragonfly joined #minetest
01:41 NekoGloop don't mind me I'm just gonna go break everything~
01:41 arsdragonfly|pho joined #minetest
01:43 VanessaE Menche: don't get what?
01:44 Menche those glitches with irrlicht
01:44 VanessaE oh ok
01:44 VanessaE may be hardware-dependent too.
01:44 VanessaE who the hell knows.
01:45 arsdragonfly-pho joined #minetest
01:46 arsdragonfly joined #minetest
01:47 _2cool4me4_ So, I use MSI Afterburner to record. As soon as I start it, it displays FPS numbers in the item slots of about half of the items. Is this normal?
01:47 _2cool4me4_ The numbers are draggable.
01:48 _2cool4me4_ As in, they drag with the item.
01:48 kahrl that sounds slightly psychedelic
01:49 NekoGloop what the what the what
01:49 arsdragonfly joined #minetest
01:50 kaeza have you tried turning it off and on again?
01:54 Miner_48er joined #minetest
01:55 _2cool4me4_ kaeza, yes
01:56 Miner_48er trying to grep crafting recipes {*,*,*}
01:57 Miner_48er is thier a beter way?
01:58 NekoGloop http://i.imgur.com/BPEilOv.png um what
01:58 NekoGloop something seriously fucked with tables
01:58 VanessaE wtf?
01:59 NekoGloop this is why i do not nodebox
02:01 NekoGloop http://i.imgur.com/CkkKXq2.png what the hell
02:01 VanessaE gah, what can I do to get over this shitty performance? :(
02:02 ShadowNinja VanessaE: Recode that part of Minetest. :-)
02:02 VanessaE pfft
02:02 NekoGloop s/that/every/
02:02 Menche rewrite minetest in assembly. it should be nice and fast then.
02:03 NekoGloop someone remind me how to make a normal-looking node with nodeboxes
02:03 _2cool4me4_ You crazy person.
02:03 ShadowNinja NekoGloop: No, some parts like mapgen are good and fast.
02:03 NekoGloop because FUCK NODEBOXES
02:03 Menche normal node? {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
02:04 VanessaE NekoGloop: you probably just swapped the coords it all.
02:04 NekoGloop thank you
02:04 VanessaE is*
02:04 ShadowNinja NekoGloop: {{0.5, 0.5, 0.5, -0.5, -0.5..^
02:04 ShadowNinja (Two '{' IIRC.
02:04 ShadowNinja )
02:05 VanessaE node_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 } }
02:05 Menche goes to 0.5 in each direction, 1st half is one corner coordinate and the 2nd half is the other
02:06 Menche if you get a number wrong it could have the right shape but flash
02:07 Miner_48er trying to grep crafting recipes {*,*,*} is thier a beter way to accomplish this?
02:07 NekoGloop then why the fuck does this: http://pastebin.com/hVqwwGbG look like this: http://i.imgur.com/M6rTxSM.png
02:07 NekoGloop Miner_48er, minetest.get_all_crafting_recipes
02:07 VanessaE 0.6?  -0.9?
02:07 VanessaE --
02:07 VanessaE 0.7?
02:07 NekoGloop well those aren't even the uber-stupid ones
02:08 NekoGloop the ones that are goofed are the top and base
02:08 Menche shouldn't be over +/- 0.5
02:08 VanessaE you're extending *way* outside the normal bounds of a node
02:08 NekoGloop Forget about those
02:08 NekoGloop Those are not what I'm worrying about
02:08 VanessaE ditto for the top
02:08 VanessaE 1?  that's too big.
02:08 ShadowNinja Miner_48er: {[\"\'].*:.*[\"\'],...
02:08 RealBadangel joined #minetest
02:09 VanessaE the "base" looks almost right
02:09 ShadowNinja Miner_48er: Or better yet, grep for the registration function.
02:11 khonkhortisan hello neko
02:12 Miner_48er how grep -A 3 "recipe =" ?
02:15 arsdragonfly|pho joined #minetest
02:17 Menche github... the site suddenly changed...
02:19 jordan4ibanez joined #minetest
02:19 NekoGloop So what is a nodebox of a block with one less pixel (in a 16x pack) on all sides?
02:19 VanessaE +/- 7/16
02:20 VanessaE (I use fractions when dealing with shapes that need to be pixel-exact)
02:20 NekoGloop lol cheater
02:20 Menche gaaah, github moved the clone url
02:20 Menche to the side
02:21 NekoGloop s/clone url/everything/
02:21 _2cool4me4_ aaaaaand nose bleeding again
02:22 NekoGloop without context, "fixed = fixed," sounds like the most redundant piece of code ever
02:23 VanessaE haha
02:24 VanessaE well I usually give such tables meaningful names
02:24 VanessaE e.g. "left_stub" and the like
02:26 * NekoGloop wonders if anyone is curious what the usefulness of tables is...
02:26 VanessaE probably so you can change the model :)
02:27 NekoGloop hehe ^^;;
02:27 kaeza tried the irregular shapes mod with detail=1000000
02:27 kaeza my comp almost melted ;_;
02:27 NekoGloop hehe
02:28 NekoGloop "almost" so we're ok
02:29 VanessaE holy moly
02:31 arsdragonfly joined #minetest
02:32 arsdragonfly-pho joined #minetest
02:35 NekoGloop http://i.imgur.com/tgMJyqD.png table house!
02:37 NekoGloop yay the nodebox works
02:39 NekoGloop next question: why is ItemStack({name=item_name,count=item_stacksize}) returning nil, when those two variables bloody well exist.
02:41 * NekoGloop pings VanessaE
02:42 jordan4ibanez Uh oh, I'm going to say it.
02:43 NekoGloop what
02:43 jordan4ibanez No, don't make me.
02:43 NekoGloop SAY IT YE SCURVEH DOG!
02:44 jordan4ibanez Black people.
02:45 * NekoGloop pokes VanessaE
02:46 NekoGloop oh, fuc
02:47 jordan4ibanez VanessaE: You are needed in the operating room.
02:47 NekoGloop no she isn't
02:47 NekoGloop the doctor just needs to stop being a shithead
02:47 jordan4ibanez I need her to operate on my cd.
02:48 jordan4ibanez It's scratched.
02:48 NekoGloop now the generation of a treasure chest shouldn't crash
02:49 ShadowNinja NekoGloop: The other options are mandatory? You could just use a string.
02:49 NekoGloop tables are love
02:49 * sokomine looks into the treasure chest
02:50 NekoGloop http://i.imgur.com/otb8vcn.png you found a bunch of useless tools!
02:50 kahrl NekoGloop: it shouldn't, what's the full code?
02:50 kahrl return nil that is
02:50 NekoGloop kahrl, it was a problem with my get_inventory beforehand
02:50 NekoGloop lua just sucks at error reports.
02:50 kahrl oh
02:51 NekoGloop that chest is actually a decent haul; you have two furnaces which are the rarest items of that rank of chest atm
02:52 NekoGloop the loot tables are obviously going to be redone
02:53 * NekoGloop wishes that creative could just destroy EVERYTHING regardless of whether can_dig allows it
02:54 NekoGloop I really should make the rarity of a certain slot having an item much lower
02:55 NekoGloop right now it just spams the chest with items
02:56 NekoGloop ah, that's better. Still getting like 5 of the same item, but that could probably be handed to the limited loot table
02:57 roboman2444 joined #minetest
03:13 NekoGloop Well, the chests work.
03:14 NekoGloop now to randomly place them on generation
03:18 kaeza joined #minetest
03:19 kaeza is it just me or the wooden axe chops trees slower than the hand?
03:20 NekoGloop pretty sure it does
03:22 VanessaE wood axe/pick/sword are just stupid tools to have at all.
03:24 VanessaE leaves should drop sticks rarely (1/20, same as a sapling), dirt should drop stone pieces rarely (1/20 also should do).  Use those to make an adze, use that to cut a tree and mine some cobble to make a stone pick before it runs out.
03:24 * Menche had a pull request to make leaves drop sticks once
03:25 Menche way more common than 1/20 though
03:25 Menche i wanted to make that the primary method of getting sticks
03:25 NekoGloop So has anyone made a diamond handsaw and hacked away at some leaves? ;)
03:26 VanessaE NekoGloop: I haven't done that yet, but some tools from gloopores can be used to break coconuts open :)
03:26 NekoGloop VanessaE, which ones? hammers?
03:26 VanessaE the axes actually.
03:27 NekoGloop ah
03:27 NekoGloop :P
03:27 NekoGloop use my handsaws on leaves, you will love the result
03:28 VanessaE well I always have an admin pick handy anyway :)
03:28 NekoGloop do eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
03:28 OldCoder joined #minetest
03:29 VanessaE OldCoder: your kitten pile is overflowing again.
03:29 OldCoder VanessaE, we will certainly look into the matter!
03:29 OldCoder They will be treated with respect
03:29 * Menche runs clearobjects on the kittens
03:29 VanessaE NekoGloop: admittedly, it IS fast
03:29 * NekoGloop is deleted
03:30 * Menche makes the universe lag
03:30 VanessaE Menche: noO!! this channel still runs 0.4.5, clearobjects is broken in that version
03:30 Menche the universe runs out of RAM and starts swapping
03:30 NekoGloop VanessaE, no the topic says 0.4.7
03:30 NekoGloop we clearly run that version
03:31 * NekoGloop forgets entirely how to write mapgen code
03:31 VanessaE heh
03:31 VanessaE NekoGloop: use plants_lib to help you out.
03:31 NekoGloop VanessaE, do you liek mai handsawz? =3
03:32 NekoGloop Glooptest should have no depends, though i shall stea- i mean borrow some code
03:32 VanessaE heh
03:32 VanessaE well as you wish I guess
03:34 NekoGloop http://www.youtube.com/watch?v=MJbTjBLEKBU this is clearly made by someone who uses linux
03:35 BackupCoder joined #minetest
03:38 arsdragonfly joined #minetest
03:43 NekoGloop VanessaE, part of the reason I don't want to use plants_lib is that these should not be perlin based
03:43 VanessaE fair enough
03:45 NekoGloop also minetest.env is deprecated
03:45 VanessaE yeah but it ain't gonna be removed any time soon
03:46 NekoGloop heh
03:46 VanessaE too lazy to go through all my mods and fix the associated references.
03:46 Menche :%s/minetest.env/env/g
03:46 NekoGloop can't you run some kind of... yeah that
03:46 Menche (or something like that)
03:47 VanessaE for i in `find ./ -type f -name *.lua`; do sed -i "s/minetest.env:/minetest./g"; done
03:47 NekoGloop ... Holy crap.
03:47 VanessaE er
03:47 VanessaE for i in `find ./ -type f -name *.lua`; do sed -i "s/minetest.env:/minetest./g" "$i"; done
03:47 * NekoGloop 's eyes burn from plants_lib
03:47 VanessaE something like that would probably work.
03:47 NekoGloop What do these arcane symbols mean...?
03:47 VanessaE which ones? :)
03:48 NekoGloop all of them
03:48 NekoGloop also what's the nodename for air
03:48 VanessaE air.
03:48 VanessaE :)
03:48 NekoGloop got it
03:49 NekoGloop what the fuck...?
03:49 VanessaE what?
03:49 NekoGloop function(...) return function(...) what
03:49 VanessaE haha
03:50 NekoGloop and this is all abm isn't it
03:50 VanessaE nope
03:51 VanessaE there's routines in there for on-generated too.
03:51 VanessaE check the API doc :)
03:51 * NekoGloop grabs a cup of coffee and continues forward
03:51 NekoGloop note: I don't drink coffee
03:51 VanessaE lol
03:53 NekoGloop I still don't understand why you did that with the function
03:53 NekoGloop remind me what minp and maxp mean
03:54 NekoGloop and also you search every single node in the chunk? :O
03:54 NekoGloop mapblock whatever
03:55 VanessaE there.  All my mods have been updated to get rid of minetest.env:
03:58 kaeza suddenly: LuaError: attempt to index fooblah (a nil value)
03:58 VanessaE heh
03:59 kaeza VanessaE, also, passing named functions is A Bad Thingâ„¢
04:00 VanessaE as in plants_lib?  oh well, it's the only way I knew how at the time.
04:01 kaeza you could provide backward compat by checking if type(funcname) == "string"
04:02 kaeza and start passing actual functions instead
04:02 VanessaE maybe
04:02 VanessaE pull requests welcome :P
04:02 VanessaE (moretrees needs fixed too, then)
04:03 kaeza I'm too busy... uhh... finding the 1689213648912nd digit of pi
04:03 VanessaE lol
04:04 NekoGloop fapping*
04:04 kaeza that too
04:04 kaeza oops
04:05 NekoGloop alright, so is there any magic function for returning a table of numbers between two given numbers?
04:05 kaeza nope
04:05 NekoGloop Alright, then how do I do so
04:05 kaeza local t = { }; for i = 1, 100 do table.insert(t, n) end
04:06 NekoGloop alright
04:06 kaeza (not sure why you would ever need that, but oh well)
04:07 NekoGloop all entries between minp.x and maxp.x
04:07 NekoGloop basically everything in the currently generated area
04:12 NekoGloop mmm, how many entries does that list have?
04:13 VanessaE 6400 if you just want the surface.
04:13 NekoGloop nonono
04:13 NekoGloop between minp.x and maxp.x specifically
04:13 VanessaE well 80 if you just want one dimension.
04:13 * NekoGloop remembers mapblocks being smaller
04:14 VanessaE they are
04:14 VanessaE but on_generated returns chunks
04:14 VanessaE not mapblocks
04:14 NekoGloop :l
04:28 NekoGloop http://www.youtube.com/watch?v=NI_fgwbmJg0 When pilz gets here, make him watch this. It's fucking annoying after the first minute.
04:28 VanessaE there and now pipeworks no longer uses optdepends.txt
04:28 VanessaE (depends.txt ? syntax instead)
04:30 kaeza joined #minetest
04:30 kaeza st00p33d modem -.-
04:31 VanessaE heh
04:33 NekoGloop 6 minutes and I'm already wanting to tear my ears off
04:33 NekoGloop isengard was easier to bear than this
04:34 NekoGloop probably doesn't help that this is like only a minute of the same thing
04:34 VanessaE heh
04:34 VanessaE why are you watching it then?
04:35 NekoGloop because I couldn't find anything else I've not already watched 50 times by now
04:36 VanessaE haha
04:36 roboman2444 joined #minetest
04:39 NekoGloop Or there's this. http://www.youtube.com/watch?v=KMFOVSWn0mI Dayum.
04:40 VanessaE I know better than to click on your youtube links :P
04:40 VanessaE :)
04:40 NekoGloop hehe
04:41 NekoGloop I guarentee that contains 69% Dayum, 39% cheese, 27% bacon, and 35% bad math.
04:41 VanessaE lol
04:47 neko259 joined #minetest
04:48 * NekoGloop puts a kitten on neko259's head
04:54 khonkhortisan *sigh* piston-piston-floor - why can't I have a string of sticky pistons?
04:54 NekoGloop because pie
04:55 Kacey khonkhortisan, double piston extender?
04:56 khonkhortisan yes
04:56 khonkhortisan it'll extend, but it won't extract using both glues
04:56 khonkhortisan not extract
04:56 khonkhortisan retract
04:57 Kacey you have to pulse the second one again to pull the block back, but the second one also has to retract first
04:59 Kacey http://www.youtube.com/watch?v=Aa_QSBEhJGI for you NekoGloop
05:02 arsdragonfly joined #minetest
05:05 rsiska joined #minetest
05:06 VanessaE a few strategically-placed µC's will solve that issue :)
05:08 Axel_GDL joined #minetest
05:08 Axel_GDL Hello, good night
05:08 VanessaE er, hi
05:09 Axel_GDL I have a question, I couldnt find any setup menu... does minetest have one?
05:09 VanessaE "Settings" tab in the main menu
05:10 VanessaE also you hit the "Configure" button after you select a world to set which of your installed mods are used there
05:10 VanessaE there's very little setup actually needed in this game.
05:11 Axel_GDL I didnt saw any screen configuration or keyboard or something useful
05:11 VanessaE keyboard controls are in the "Settings" menu, there's a button at the bottom to configure them.
05:13 Axel_GDL Mmm, I dont have nothing of what you say...
05:13 Axel_GDL Something is not right
05:13 VanessaE what are you trying to accomplish?
05:15 VanessaE can you make some screenshots so we can see what you see?
05:16 Axel_GDL I need to see if there is an option to configure a joystick, and maybe my videocard
05:16 VanessaE there is not.
05:16 VanessaE minetest uses keyboard + mouse, and there are only limited video controls in the "Settings" tab.
05:17 VanessaE (the idea is you configure your video card using whatever your OS would normally use for the purpose, e.g. nvidia-settings, amdcccle, etc.)
05:17 Axel_GDL So, no joystick, at all
05:18 VanessaE not directly.
05:18 VanessaE there are programs you can download that can fake keyboard input using a joystick though
05:18 VanessaE but those aren't part of minetest.
05:19 Kacey i tried playing with an xbox controller, it didnt work very well... but then again, i am still a noob
05:19 NekoGloop I did it once
05:19 NekoGloop was on Vanessa's server if memory servers
05:19 VanessaE I'm not even sure where my xbox controller is now.
05:19 NekoGloop there's an extra r in there
05:21 Kacey i meant a 360 controller VanessaE, not the original lol
05:21 VanessaE I used to use it while playing PSX games via ePSXe :)
05:21 VanessaE how's THAT for bastardized? :)
05:22 kahrl this is a description for minecraft but minetest should be very similar: http://www.minecraftforum.net/topic/800982-how-to-play-minecraft-with-a-controller/
05:22 VanessaE (using an MS-oriented product to play a game for the arch-enemy of the Xbox, on a computer running Microsoft's most hated OS :D  )
05:22 NekoGloop heh...
05:23 Kacey did you know that with enough hacking, a ps2 can be played with a 360 controller. i did it once
05:23 NekoGloop Did you know that ps2 emulators exist.
05:24 Kacey yeah, but it is more fun to be on an actual ps2 rather than hope to f=god that the emulator runs correctly
05:25 Kacey -f=
05:25 Kacey my backspace key hides from me
05:27 Axel_GDL Im using joy2key with a ps3 controller for this minetest game, it works like a charm with everything else but this game just don't want to t
05:27 Axel_GDL *it
05:28 Axel_GDL In Linux of course
05:28 VanessaE never tried to remap the keys in linux.
05:28 VanessaE (other than X11-compose)
05:34 Axel_GDL Oh well, thanks for the orientation...
05:34 Axel_GDL good night
05:38 StarBlessed joined #minetest
05:38 * NekoGloop uses glovePIE, dunno if there's a linux version
05:53 ungali_mobile joined #minetest
06:09 NekoGloop back to teh hobbits
06:13 Kacey joined #minetest
06:13 Kacey joined #minetest
06:14 qznc joined #minetest
06:15 * NekoGloop would rather beat his head on a table than debug lua...
06:17 VanessaE "Some Exception: " we hate you.
06:17 VanessaE :D
06:17 NekoGloop Oh my god.
06:17 NekoGloop It loaded after only 5 code changes
06:17 NekoGloop new record
06:17 VanessaE but does it *work*? :)
06:18 NekoGloop almost
06:20 NekoGloop And, @ pilz's statement about the isengard vid... http://i.imgur.com/xP6nWeq.png
06:20 NekoGloop I am neither a n00b nor do i not have a life.
06:23 NekoGloop http://i.imgur.com/9Xgwi5T.png This is what I got from the rarest and best treasure chest. Fuck my life.
06:23 Kacey lol
06:25 NekoGloop Now to fuck with spawn values
06:26 NekoGloop well something I'm doing is inefficient; mapgen is taking forfuckingever
06:26 NekoGloop or... not...?
06:27 VanessaE unless you're running pretty much straight vanilla, it takes forveer.
06:27 VanessaE forever*
06:29 NekoGloop Oh, that's why I got sticks
06:29 NekoGloop I never put in anything for rank 3 or higher chests, aside from tons of sticks
06:31 NekoGloop Alright, maybe this will be more efficient if multiple people test it... is anyone able to find a treasure chest? Look anywhere but 0~-50y
06:32 NekoGloop How does one facedir nowadays, also?
06:33 VanessaE minetest.add_node(pos, { name = "foo:blah", param2 = facedirvaluehere })
06:33 VanessaE where the facedir is 0-23
06:34 NekoGloop How do I make it face a random x/z direction?
06:34 VanessaE 0-4 for the regular rotations, numbers higher flip the node in various ways
06:34 VanessaE er 1-4
06:34 VanessaE just choose a random value 1-4 and plug it in as param2
06:34 NekoGloop and also pushed the chests to git, please help me in detecting if the chests are there :)
06:34 VanessaE make sure you set,  paramtype2="facedir",   (the actual quoted string)  in your register_node() call.
06:35 NekoGloop I copied the chest so I'll assume that's there >.>
06:35 VanessaE heh, probably won't see too much of those on my map, everything from roughly -2000 to +2000 in X/Z directions and at least down to -50 has already been generated.
06:36 NekoGloop I'm not seeing too many of them now
06:36 NekoGloop I can't fucking find a natural one
06:36 VanessaE heh
06:36 VanessaE simple way to tell would be with an X-ray texture pack
06:36 * NekoGloop sets it to 1 out of 3
06:36 NekoGloop I'm looking for surface ones >.>
06:37 VanessaE oh
06:37 VanessaE ain't a-gonna find any on my server then :P
06:37 NekoGloop which there's supposed to be like one every... 5 mapblocks? :P
06:37 NekoGloop Rank 3 and higher are underground
06:37 NekoGloop Rank 5 starts at -500
06:38 NekoGloop and has a lot of sticks http://i.imgur.com/9Xgwi5T.png
06:38 NekoGloop because lol populating loot tables
06:38 NekoGloop WHERE ARE THE DAMNED CHESTS.
06:39 VanessaE over there ------->
06:39 e21s joined #minetest
06:39 VanessaE <------ over there
06:39 VanessaE and up there ^^^^^^^
06:39 NekoGloop one out of one chance
06:39 NekoGloop how much you wanna bet there will still be none
06:40 NekoGloop VanessaE, can you look at my code on the glooptest github in extragen_module for anything that might not work
06:40 VanessaE I wouldn't know how to decipher it - I don't understand ore generation at all
06:41 NekoGloop it's not ore generation
06:41 NekoGloop it's more similar to your plants
06:41 NekoGloop >.>
06:41 * VanessaE <--- stupid!
06:41 VanessaE *looks*
06:42 VanessaE omg...you didn't
06:42 NekoGloop what
06:42 NekoGloop i didn't what
06:42 VanessaE local function spawn_chests(minp, maxp)
06:42 NekoGloop uhm...
06:43 NekoGloop yes?
06:43 VanessaE this looks something like the old generate_ore() function :)
06:43 NekoGloop except you can actually read it
06:43 NekoGloop old generate_ore() was just nonsense
06:43 NekoGloop and what's the problem with the local function
06:43 VanessaE I can see why you're getting them so rarely
06:44 NekoGloop ...
06:44 VanessaE you look for air down deep, which is somewhat rare already
06:44 NekoGloop I'm looking for air on the surface
06:44 NekoGloop which there is a shitton of
06:44 NekoGloop I'll make it so it doesn't look for air for underground ones
06:44 VanessaE well yeah for the surface it would be fine
06:44 VanessaE for the deep ones, definitely not
06:44 NekoGloop EXCEPT FOR THE FACT IT'S NOT >.>
06:44 VanessaE or you'd need to turn your chances way up
06:45 * NekoGloop has it set to math.random(1,1) for rank 1s
06:45 NekoGloop Now tell me why I can't find any
06:45 VanessaE lower the...
06:45 VanessaE hm
06:45 NekoGloop the ground should be fucking covered
06:46 NekoGloop but instead there are absolutely none anywhere
06:47 NekoGloop is it possible that my detection of the air blocks isn't working?
06:47 VanessaE line 259...
06:47 VanessaE hm
06:47 VanessaE still reading.
06:47 NekoGloop and while messing with treasure chests i find a problem
06:48 NekoGloop if you return 0 on on_metadata_inventory_put, you crash minetest
06:48 VanessaE why are you doing function(minp, maxp) spawn_chests(minp, maxp)?
06:48 NekoGloop which is what the API tells you to do for disallowing anything
06:48 VanessaE you probably want only the latter part
06:49 NekoGloop VanessaE, because on_generated is a PoS and doesn't automatically pass the minp,maxp to called functions, only the first one.
06:49 NekoGloop without that you get crashes about minp being nil
06:49 VanessaE minetest.register_on_generated(plantslib:search_for_surfaces(minp, maxp, biomedef, node_or_function_or_model))
06:49 VanessaE that's how plants_lib uses it
06:49 VanessaE seems to work fine there.
06:49 VanessaE get rid of the function() part.
06:49 NekoGloop fine
06:49 VanessaE just call your function directly.
06:50 VanessaE minetest.register_on_generated(spawn_chests(minp, maxp))
06:51 NekoGloop http://pastebin.com/JfKpTLQ3
06:52 VanessaE strange
06:52 VanessaE that should work
06:52 NekoGloop making the function global doesn't help either
06:58 VanessaE *scratches head*
06:58 VanessaE I just can't see what's wrong
06:59 NekoGloop neither can i
06:59 NekoGloop hence me asking
07:01 * NekoGloop moves the whole spawn_chests code directly into the on_generated, and it loaded...
07:03 NekoGloop also can I stop crashing the client from the stupid metadata inventory bug pls&thank
07:05 NekoGloop does it crash the client when you attempt to put something into a locked chest you don't have privs for, as well?
07:06 VanessaE you can't even access such a chest anymore
07:06 VanessaE only the owner can even see into a locked chest now
07:06 VanessaE (which I fucking HATE)
07:06 NekoGloop heh
07:07 NekoGloop well this bug is probably why
07:07 kahrl try minetest.register_on_generated(spawn_chests)
07:07 NekoGloop it crashes the client but it works
07:07 NekoGloop meaning you could take from a locked chest.
07:07 kahrl if you put the (minp, maxp) it calls the function during the register phase
07:08 NekoGloop kahrl, I just put a function call in register_on_generated with spawn_chests's contents.
07:08 kahrl sure, that works too
07:08 NekoGloop supposedly
07:08 NekoGloop I haven't gotten over the fact that the formspec return things are bugged yet to test it
07:09 aheinecke joined #minetest
07:10 NekoGloop eh nope
07:10 NekoGloop as I said, the ground should literally be covered with them
07:15 NekoGloop well now that i've crashed minetest for the fifth time now
07:15 NekoGloop I'm going to bed
07:15 NekoGloop if anyone finds out what the problem is, pull request
07:18 jin_xi joined #minetest
07:22 kahrl you can dig one of them treasure chests, place it back and it gets repopulated?
07:24 kahrl good night
07:37 VanessaE heh
07:44 Calinou joined #minetest
07:48 VanessaE night all.
07:48 VanessaE (hi Calinou)
07:48 * VanessaE wanders off to bed.
07:57 john_minetest joined #minetest
08:04 Calinou joined #minetest
08:39 JamesTait Good morning all, happy Second Half of the Year Day! :-D
08:54 Vargos joined #minetest
09:11 john_minetest Hi JamesTait. Also happy Second Half of the Year Day to you! :D
09:26 Zeg9 joined #minetest
09:31 john_minetest Hi Zeg9
09:31 Zeg9 Hi
09:38 TheLastProject joined #minetest
09:40 Zeg9 Choose an image for the wiki: http://www.zimagez.com/zimage/furnace0.php or http://wiki.minetest.net/images/0/0f/Furnace.png
09:41 john_minetest the 2nd one looks better.
09:48 john_minetest thexyz: are you here?
09:51 Zeg9 May I upload new renders of the steel/copper/bronze/gold/diamond blocks to the wiki?
09:56 arsdragonfly joined #minetest
10:13 proller joined #minetest
10:23 cisoun joined #minetest
10:51 Calinou joined #minetest
11:01 roboman2444 joined #minetest
11:11 john_minetest How many blocks does a signal stay "alive" in cart acceleration rails?
11:13 ttk2 joined #minetest
11:16 PilzAdam joined #minetest
11:17 PilzAdam Hello everyone!
11:19 john_minetest hi PilzAdam
11:21 Zeg9 Hello
11:24 StarBlessed Hey PilzAdam :)
11:28 StarBlessed Just rewrote the scripts to fetch all the git based mods.
11:28 Zeg9 I wonder how many people did that sort of scripts
11:28 StarBlessed Forgot that git pull and git fetch both try to merge.
11:29 Zeg9 afaik git fetch doesn't try to merge
11:30 StarBlessed Zeg9: not directly, but it doesnt overwrite the data locally, which is what I wanted.  So I did this instead : git fetch && git reset --hard origin/master
11:30 PilzAdam git pull == git fetch + git merge
11:30 StarBlessed That way it fetches the updates, and switches to the main branch.
11:31 Zeg9 doesn't that remove local changes?
11:31 StarBlessed Exactly
11:31 StarBlessed Thats what i wanted.
11:32 StarBlessed That way, I have an always up to date local copy of the remote server.
11:32 Exio up-to-date-vanilla? :P
11:33 StarBlessed LOL!  All I want is the media files, so that I can dump them all in an http session.  That way anyone can use the remote_media directive in the minetest.conf
11:33 StarBlessed The intention is to speed up the logins for EVERYONE.
11:34 sfan5 hi
11:34 StarBlessed Hey sfan5
11:34 Exio does your server have infinite bandwidth? :P
11:34 StarBlessed Not infinite, but a crap load of unused bandwidth, yes
11:35 Calinou tomorrow: StarBlessed hosts a Tor node
11:35 StarBlessed LMAO!
11:35 StarBlessed :P @ Calinou
11:36 StarBlessed I dont need to Calinou.  Im already running a VPN ;)
11:38 StarBlessed Exio: Put it this way, last month...  Of the 20Tb per month I am allocated, I used just over 1Tb
11:38 StarBlessed Thats with all my servers running, and me torrenting my little heart out.
11:38 StarBlessed The most I've done in a month is 3Tb
11:38 Exio ah
11:39 Calinou host a minecraft server then :P
11:39 Calinou and see your 20Tb used
11:39 StarBlessed I did.  Problem is, while I have so much bandwidth, java sucks too much CPU/Memory.
11:39 Exio more like the IO
11:39 Calinou what plugins did you use?
11:40 Calinou fun fact: NoLagg increases lag, and doesn't even spell "lag" properly
11:40 StarBlessed I have 32Gb RAM, but its better spent on the likes of Minetest; Diaspora and Mediagoblin
11:40 StarBlessed LOL!  Calinou I was running Feed the Beast
11:41 Exio what cpu?
11:41 Exio 32gb seems like a dedi
11:41 Calinou lol, FTB
11:41 Calinou overrated inconsistent modpack
11:41 Calinou tekkit 2013 edition, basically
11:41 StarBlessed Not only that, but in the last year or so, I have come to a personal conclusion I would rather help Opensource projects with smaller user bases.  Those that need the server space and where I can really make a difference
11:41 Calinou minecraft has enough servers already :P
11:41 Calinou same for any other game :P
11:41 Exio where getting 1 K of diamonds is easier than getting a stack of cobble Calinou
11:42 StarBlessed Quad Opteron Dual Core.  32Gb Dedicated ECC RAM
11:42 Exio 4 cpus? woo
11:42 StarBlessed Yup.  Each core is running at 2.8GHz
11:42 Exio StarBlessed: do you own the hw?
11:42 StarBlessed Exio: Leased.
11:43 Calinou anyone wants to play hunger games on sfan5' server?
11:43 Exio aw StarBlessed :P
11:43 StarBlessed I need a server anyway, and I can manage my own, so i got a good deal
11:43 sfan5 Calinou: someone just left: 13:41:04: ACTION[ServerThread]: SuCkEr leaves game. List of players:
11:44 StarBlessed I cant own the server Exio.  If I did, the internet would be dead slow.  coloing here is rediculously expensive, and bandwidth highly limited.
11:44 ruskie you don't need to colo
11:44 Exio ah :P
11:44 ruskie you can just rent a server
11:45 StarBlessed ruskie: Did you read the whole conversation?  lol
11:45 ruskie not really
11:45 ruskie just the last bit
11:45 Exio ruskie: read it
11:45 StarBlessed I AM renting a server
11:46 * ruskie prefers libertree to diaspora ;)
11:47 StarBlessed Anyway, Minetest; Diaspora and Minetest are all worthy projects :)  I run both a Diaspora Pod and a Mediagoblin instance.  Im trying to host the media for Minetest, and Jordach is running a Minetest server on here as well :)
11:48 StarBlessed Thats not including the Mail; Web; Mumble; Mediagoblin Dev server and others...
11:48 Calinou :D
11:48 q66 joined #minetest
11:48 Calinou steel sword, steel helmet, wood armor
11:48 Calinou StarBlessed: "Minetest; Dispora and Minetest" lol'd
11:48 ruskie really need to take a look at mediagoblin... I doubt it would fit with what I do though
11:49 StarBlessed Woops.
11:49 Calinou ownCloud is ligther, IMO
11:49 StarBlessed -1 Minetest +1 Mediagoblin
11:49 sfan5 +1 Minetest -1 Mediagoblin
11:49 Calinou anyone wants to play hunger games?
11:50 StarBlessed True Calinou, but Mediagoblin is public; soon to be federated and Im working with a couple of the devs to finish the OEmbed code.
11:50 ruskie Calinou, I'd say mediagoblin is probably better designed in the long run
11:50 StarBlessed +1 for Python ;)
11:50 ruskie and no not because of python but because it's not php
11:51 ruskie yeah mediagoblin not really something I need or want
11:51 StarBlessed LOL
11:52 StarBlessed Meh.  Each to their own.  I just really want to get out from under Google.  No more G+ or Youtube for me
11:52 ruskie heh
11:52 Calinou federated?
11:52 ruskie I go where the content it and youtube and twitch provide what I watch
11:52 StarBlessed By the end of the week, I hope to be out completely
11:52 ruskie no I don't have a google account or anything
11:53 Calinou StarBlessed: the only google service I use is gmail
11:53 ruskie if I do need to host it though mediagoblin would be good
11:53 Calinou startmail looks promising
11:53 * ruskie recommends fastmail.fm
11:53 ruskie if you don't feel like running your own
11:53 Calinou texture pack updates (MCE/misa): removed character.png
11:53 Calinou broke armor mod support
11:53 Calinou and looked inconsistent with custom skins
11:53 StarBlessed Calinou: federated is when all the Mediagoblin instances talk to eachother and can send information (such as content and user accounts) back and forth, so no matter where you are, you can use any instance.
11:53 Calinou ah
11:54 StarBlessed A distributed network.
11:54 ruskie I'd rather see something like gnunet/freenet for a social network
11:54 Calinou ruskie: -ENOT_FREE
11:54 StarBlessed It means that in the long run, it can be completely load balanced across the whole network of instances.
11:54 ruskie then feel free to be the product
11:54 ruskie StarBlessed, not really... it just means that everyone will be able to access everything from a single instance
11:55 ruskie federation != loadbalancing
11:55 ruskie what g+ and fecesbook do is loadbalancing
11:55 Calinou whatever then
11:55 StarBlessed ruskie: rather than putting in your arguments (which are /dev/null), you should research the project.
11:55 StarBlessed Part of the federation protocol allows loadbalancing.
11:56 ruskie StarBlessed, and how exactly do you loadbalance when everyone access instanceA to access something on instances-B-Z ?
11:56 ruskie the main load is still on instanceA
11:56 StarBlessed ruskie: do I look like a developer?  Really?
11:56 ruskie unless you mean that instanceA will then redirect you to instancesB-Z
11:56 ruskie StarBlessed, you seem to be
11:56 StarBlessed decieving.
11:56 ruskie StarBlessed, considering you dismiss anyarguments with /dev/null
11:57 ruskie Calinou, if you want I can give you @codemages.net email account
11:57 Calinou meh, no
11:58 StarBlessed I just know what Ive spoken with the devs over there about.  The intention is Instance A to embed content from Instance B & C.  B & C contain encrypted data that is sent back in data blocks from each B & C, then streamed out from A.
11:58 Calinou depends on how much space I get, and whether it is reliable
11:58 ruskie StarBlessed, yes that's federation not load balancing
11:59 ruskie StarBlessed, load balancing generally works with either picking a node from a list of them... but for that you still need to have a common entry point that then redirects the client to an instance
11:59 StarBlessed It is when its combined with a series of test to determine which available servers are going to deliver the content the fastest.
11:59 ruskie StarBlessed, again not load balancing as for embeding are we talking iframe?
12:00 ruskie Calinou, I don't limit users wrt to email storage(I myself have some 5-6GB worth of emails and that's some 7-8 years worth of mails)
12:01 Calinou ah
12:01 StarBlessed Node A has 100 concurrent users (hypothetical high use), B = 50 users, C = 10 users.  Node D needs a video.  D checks with the nodes who has the lowest usage, and pulls the information from those sources, in this case B & C
12:01 ruskie Calinou, as for reliable if you mean uptime... unless something breaks(HW) it generally runs
12:01 Calinou most email I get is just automatic anyway
12:01 ruskie StarBlessed, but federation would mean that in the end the originating node would still need to send the data to the requesting node
12:02 StarBlessed embedding = Unknown.  Its still in the works.  We're only just getting into OEmbed
12:02 StarBlessed Perhaps we are talking about the same thing from different ponts of view.
12:03 ruskie StarBlessed, ahh seems it is iframe or atleast recommended
12:03 StarBlessed Load balancing to me, means dividing the load across multiple nodes that are the the most underutilised.
12:03 ruskie else there is XSS issue
12:03 ruskie StarBlessed, yes but that requires common storage of the content then
12:03 ruskie in the case of mediagoblin the nodes themselves store different content
12:03 StarBlessed Not if its recompiled at the exit point
12:04 ruskie thus if a popular vide from nodeA is watched on nodesB-G they would still all request the data from nodeA
12:04 ruskie similar to diaspora and xmpp wrt to federation
12:05 StarBlessed Yes, but the pull request would be from B&C.  The function is more CPU intensive, but requires less local space.
12:05 ruskie each stores only content relevant to itself
12:05 StarBlessed Thus solving the upper limit problem of server space.
12:06 StarBlessed Hard drive space is cheap, but only to a point.
12:06 ruskie again this doesn't load balance the bandwidth... infact it multiplies the bandwidth requirement
12:06 StarBlessed In a manner, yes.  i didnt say loadbalance the bandwidth.
12:06 ruskie well loadbalance for me means loadbalance storage+network+ram+cpu
12:07 StarBlessed I was talking about loadbalancing the Drive Space
12:07 ruskie so mediagoblin already can't loadbalance storage
12:07 ruskie how? if it's only federated
12:07 ruskie or do you mean that it will cache the first view on another node?
12:07 StarBlessed No, loadbalance does not.  Oh FFS.  Go read about it yourself.
12:07 StarBlessed Im sorry, but Im tired and Im getting angry
12:07 ruskie don't get angry
12:08 ruskie I'm not trying to make you angry
12:08 ruskie just trying to understand the arguments
12:08 StarBlessed I know.  Thats wht I apologised.
12:08 StarBlessed why
12:08 proller joined #minetest
12:08 StarBlessed Its late, I just lost my job and Im a little touchy
12:08 ruskie :(
12:08 StarBlessed So Im sorry.
12:08 ruskie :(don't be
12:09 ruskie maybe it's like this... the first watch of content will cache that content on the node that was requested from and thus all subsequent watches would then be able to pull from that node as well?
12:09 StarBlessed Unfortunately, At the moment (after being made redundant at work, everything feels like a personal attack.
12:09 ruskie stop thinking that way seriously
12:09 ruskie it doesn't benefit you
12:10 ruskie start looking at other opportunities
12:10 ruskie and stay positive
12:10 StarBlessed ruskie: you may be right.  Join them in channel.  They're a great bunch of guys and are working really hard to get it done.  They're open to suggestions and welcome input.
12:10 ruskie well it makes some sense but I won't bug them about it simply because I don't really plan on using mediagoblin
12:10 StarBlessed Fair enough :D
12:11 ruskie was just interested from a technology point of view
12:11 ruskie being a sysadmin geek kinda makes me want to know about such things
12:11 StarBlessed As far as I know, its in the python back end.  Im not to familiar with the details, but its very much a planned feature.
12:12 ruskie yeah I wouldn't be surprised if it's some sort of caching
12:13 StarBlessed Ok, rather than get in everyone's way, Ill disappear for the night.  Sorry again ruskie.  Have a great night all :D
12:13 ruskie and stop being sorry already
12:13 PilzAdam good night StarBlessed :-)
12:13 ruskie get some sleep, read a book or something relax then start looking for new stuff
12:13 ruskie and yeah good night
12:13 StarBlessed Night night :D
12:24 proller_ joined #minetest
12:28 proller joined #minetest
12:31 qznc left #minetest
12:32 proller_ joined #minetest
12:50 proller joined #minetest
12:53 Calinou dat minecraft 1.6 is out
12:53 Calinou dat server outage
12:53 ruskie hehe
12:54 ruskie kinda bored of minetest/minecraft lately
12:54 Calinou too many people excited about horses, that's all :P
12:54 ruskie heh
12:54 ruskie am excited for ffxiv: arr
13:26 proller joined #minetest
13:50 Frogphone joined #minetest
13:50 hmmmm joined #minetest
14:04 RealBadangel joined #minetest
14:04 RealBadangel hi
14:05 Exio hi RealBadangel!
14:17 john_minetest Announcing ZEGATON II! Link: http://forum.minetest.net/viewtopic.php?pid=97566#p97566
14:19 Exio 11:22:13 up 3 days, 23:10,  2 users,  load average: 90.39, 46.31, 21.73
14:19 Exio w00t, 90 load average! lol
14:19 _2cool4me4_ joined #minetest
14:28 Jousway joined #minetest
14:30 FreeFull joined #minetest
14:43 cisoun joined #minetest
14:55 Jordach joined #minetest
15:02 john_minetest joined #minetest
15:22 rsiska joined #minetest
15:24 whirm joined #minetest
15:28 Calinou joined #minetest
15:35 Roukoswarf-M joined #minetest
15:38 sfan5 if this guy named "Dan Dumbcobe" replies to Spam again, I'll tempban him :annoyed face:
15:39 Calinou dan *dumb*cobe :-)
15:49 PilzAdam bbl
15:53 frogcr-ph joined #minetest
16:04 NekoGloop joined #minetest
16:05 NekoGloop meow
16:06 NekoGloop aw, no pull requests? so nobody figured out why the chest spawning isn't working :<
16:08 john_minetest joined #minetest
16:08 * john_minetest puts a octokitten on NekoGloop's head
16:09 * NekoGloop has github on his head
16:11 harrison yr gf lets you spawn on her chest?
16:12 NekoGloop What the fuck?
16:13 john_minetest thexyz: Are you on keyboard?
16:14 marktraceur harrison: Watch the banter
16:20 _2cool4me4_ joined #minetest
16:22 NekoGloop https://github.com/GloopMaster/glooptest/blob/master/glooptest/othergen_module/init.lua y u no work?!
16:22 khonkhortisan Stack traceback:
16:23 khonkhortisan Does glooptest already exist?
16:23 NekoGloop ehm?
16:23 harrison "/banter mode OFF"
16:23 khonkhortisan glooptest = glooptest or {}; glooptest.extragen_module = {}
16:24 NekoGloop glooptest = {} is created in the init.lua that minetest actually detects
16:24 NekoGloop also I just updated it with the changes I made. Tell me why it no work :l
16:24 NekoGloop (before was the uber-broken one)
16:25 khonkhortisan why == 1 and not <= 2? https://github.com/GloopMaster/glooptest/blob/master/glooptest/othergen_module/init.lua#L52
16:26 NekoGloop it's a 1 in the item_rarity+math.random(1,3) chance to spawn the item
16:26 NekoGloop besides, the chests themselves work
16:27 NekoGloop it's the spawn code that's borked :l
16:28 khonkhortisan And that's a lot of duplicate code - you should be able to skip the if rank == 1 then and just go with item = glooptest.extragen_module[rank][math.random(1, #glooptest.extragen_module[rank])]
16:29 NekoGloop khonkhortisan, populating the chests works. spawning them does not.
16:29 khonkhortisan glooptest.extragen_module.R1_treasure_chest_items shouldn't be named - it should just be glooptest.extragen_module[1].
16:30 NekoGloop hrm
16:30 NekoGloop good point, I'll do that for optimization. But the chest spawning! Must fix the actual spawning!
16:30 khonkhortisan much easier to get to it from the rank
16:30 NekoGloop skip down to 331
16:31 NekoGloop I'll optimize the population code later.
16:32 khonkhortisan Purely to make it more readable, I'd make it ijk for minp.xyz instead if iii
16:32 khonkhortisan looks like you're using relative coordinates
16:33 NekoGloop eh?
16:33 NekoGloop so... they're all spawning at the center of the world? -_-
16:34 khonkhortisan your cube is from minp to maxp. You make a table that contains an axis of coordinates. Then you have for x going from one end of the cube to the other end, with a coordinate relative to the first end of the cube.
16:34 khonkhortisan Using coords.x[x] makes it go back to the absolute coordinates
16:34 NekoGloop That was the idea, yes.
16:34 khonkhortisan When do you use just x by itself instead of coords.x[x]?
16:35 NekoGloop Never; This was the best way I could think of doing this.
16:35 NekoGloop aka I still suck at lua, 3 months later ;)
16:35 khonkhortisan for xyz = minp.xyz, maxp.xyz do if minetest.get_node({x=x,y=y,z=z}).name == ...
16:36 khonkhortisan https://github.com/GloopMaster/glooptest/blob/master/glooptest/othergen_module/init.lua#L348 for a position, you need to set x=, y=, and z=, instead of just table elements {1,2,3}
16:36 NekoGloop oh.
16:37 NekoGloop fuck lua mapgen.
16:38 NekoGloop so it's all failing because it's pretty much seeing nil for the pos.
16:38 khonkhortisan pos.x doesn't exist. It depends on whether it falls back to pos[1] or not
16:39 NekoGloop no because lol a fool-proof api is for wimps
16:39 * NekoGloop prepares to see spam of chests, because his local copy is checking if 1 == 1 for the chance to spawn a chest
16:41 NekoGloop http://i.imgur.com/rGNuxeA.jpg holy shit turn it off turn it off turn it off
16:42 khonkhortisan I'm glad I stayed away from spawning code
16:42 NekoGloop Well i guess that means it works... now to use reasonable numbers.
16:42 khonkhortisan all my code requires user interaction
16:43 NekoGloop also, the param2 generation is borked, they're all facing the same way
16:43 NekoGloop :<
16:44 khonkhortisan do you have a paramtype2?
16:44 NekoGloop yep
16:44 NekoGloop the chests themselves are like 80% normal chest code
16:46 * khonkhortisan waits to see for x = minp, maxp do
16:47 khonkhortisan oops minp.x, maxp.x
16:47 NekoGloop >.>
16:47 NekoGloop I haven't pushed anything yet, I'm fixing the spawning
16:47 thexyz john_minetest: yes?
16:50 khonkhortisan Personally I'd separate minetest.place_node from the decision about whether it's glooptest:treasure_chest_1/2/3
16:51 NekoGloop you wanna do that, then make a pull request. Once I finish touching up the spawning.
16:51 khonkhortisan or I could make you merge it :)
16:51 NekoGloop nah
16:51 NekoGloop ;)
16:52 NekoGloop also I need to make high ranked treasure chests halfassedly worthwhile
16:53 NekoGloop stick spam probably isn't a remarkable prize for finding a rank V chest
16:55 NekoGloop is paramtype2 = nil if it isn't registered in the node registration?
17:00 khonkhortisan yes
17:03 NekoGloop alright
17:06 neko259 joined #minetest
17:08 Ipos joined #minetest
17:11 NekoGloop http://i.imgur.com/7BPdK3M.png coolio
17:13 NekoGloop inb4 "BLASPHEMY!!!!11!!111!!!one!"
17:15 khonkhortisan why do you 1 in your ! not everyone has them on the same key
17:15 NekoGloop :P
17:16 _2cool4me4_ joined #minetest
17:16 * NekoGloop bumps treasure chest spawning to 1 in 500 because there's tons of chests everywhere
17:16 NekoGloop might as well give the items away at that point
17:18 NekoGloop still too much... let's try 1 in 5k
17:19 NekoGloop grrrr
17:19 NekoGloop let's be insane and try one in a billion
17:24 NekoGloop ok that's too much
17:27 john_minetest thexyz: You said yesterday that your minetest iso mapper is broken. Is this correct?
17:28 thexyz yes
17:30 Jordach NekoGloop, 500k
17:30 NekoGloop lol that's still too much
17:30 VanessaE hi all.
17:30 NekoGloop meow
17:32 NekoGloop VanessaE, y u no realize that positions need to be indexed as {x=..., y=..., z=...} >.>
17:32 VanessaE I was too tired to spot it?
17:32 NekoGloop heh
17:32 NekoGloop http://i.imgur.com/rGNuxeA.jpg So I wound up with this ;)
17:33 NekoGloop new biome! :D
17:33 VanessaE I saw that
17:33 NekoGloop =3
17:34 Jordach NekoGloop, can i get a high res image of your avatar
17:34 NekoGloop why?
17:34 Jordach just because
17:35 NekoGloop that's the res I drew it at >.>
17:36 Jordach suggest a video game character and i will draw it
17:36 Jordach (using mcskin3d)
17:36 NekoGloop why?
17:37 NekoGloop I -do- have my own skin...
17:37 NekoGloop Vanessa's server has it, and pretty much just her server because lol it was on ompldr
17:38 Kacey joined #minetest
17:38 _2cool4me4_ joined #minetest
17:38 NekoGloop Kacey, the point of the cloak is null when you spam the channel with a join message containing your IP anyway.
17:38 Kacey meh
17:38 VanessaE NekoGloop:   http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/player_NekoGloop.png
17:39 NekoGloop Oh, it's just my MC skin? Thought I remade it for MT.
17:39 VanessaE that's the one you use on my server
17:39 NekoGloop I know
17:39 VanessaE Kacey: ...especially when it's an IPv6 address :P
17:39 NekoGloop also, VanessaE: http://i.imgur.com/7BPdK3M.png
17:39 VanessaE saw it
17:40 NekoGloop =3
17:42 MarkTwain joined #minetest
17:42 MarkTwain Hello everyone!
17:42 NekoGloop also does headwear work in skins yet?
17:42 Jordach YES
17:43 VanessaE indeed it does
17:43 VanessaE has for a long while now
17:43 NekoGloop heh
17:43 NekoGloop so now I actually have headphones ingame? :D
17:43 VanessaE yup
17:44 VanessaE see what happens when you don't keep up with the latest git?  anything more than 10 minutes old is outdated :P
17:44 NekoGloop heh
17:44 NekoGloop My knowledge of minetest is 3 months old ;)
17:45 VanessaE well if you'd stop ragequitting :P
17:45 Jordach oh for FUCK SAKES
17:45 VanessaE Jordach: what?
17:45 Jordach nVidia driver crash
17:45 NekoGloop http://i.imgur.com/5YqvioY.png meow new skin
17:45 Jordach NekoGloop, i can add awesomeness to that
17:46 VanessaE ew..brown pants? :(
17:46 NekoGloop brown shirt
17:46 VanessaE I liked the blue ones better.
17:46 NekoGloop yellow pants
17:46 VanessaE oh right
17:46 VanessaE (I'm just visually interpreting the skin)
17:46 VanessaE either way I like the blue/yellow/red better
17:46 VanessaE it "fits" you
17:47 * NekoGloop wishes that MCEdit3d rendered the player worth a damn
17:48 NekoGloop Oh. I just have an abysimally old version.
17:48 VanessaE NekoGloop is now known as OldGloop
17:48 VanessaE :P
17:48 NekoGloop heh
17:48 Jordach NekoGloop, my skills at skin making are awesome
17:48 NekoGloop http://i.imgur.com/CskLDyU.png =3
17:49 VanessaE oh G*d
17:49 VanessaE no, just no
17:49 VanessaE put the blue shirt back!!!
17:50 VanessaE and get rid of the 1985-sized shades ;)
17:50 NekoGloop fuck you too
17:50 NekoGloop ;)
17:50 VanessaE :P
17:51 Kacey joined #minetest
17:51 Jordach NekoGloop, http://i.imgur.com/sp7DdKc.png
17:51 Jordach improved skin
17:52 VanessaE that IS better
17:52 Jordach i shaded + smoothed it
17:52 VanessaE but those glasses....gevalt!
17:52 VanessaE this is a skin that should be drawn at about 2x the current resolution, so that some of the features can be made smaller
17:53 NekoGloop They're that big and that dark so I don't have to see you
17:53 NekoGloop Jordach, DL?
17:53 VanessaE :P
17:53 NekoGloop also I don't like the space-suit colors of my original skin
17:54 Jordach NekoGloop, i can entirely design you a new skin
17:54 Jordach also: minetest needs transparencies
17:54 Jordach http://i.imgur.com/FHQAaqH.png
17:54 _2cool4me4_ joined #minetest
17:54 Jordach those see through glasses dont work ingame
17:54 Jordach but appear dark
17:55 NekoGloop ew, you revealed how derp I look under the shades
17:55 VanessaE haha
17:55 NekoGloop So I'm assuming that I'm not getting the skin DL then
17:56 Jordach NekoGloop, i can give you the non transparent one
17:57 Jordach thar it is: http://i.imgur.com/Bl6MorW.png
17:58 MarkTwain Jordach:Can you make me a skin>
17:58 MarkTwain Unknown block one
17:58 MarkTwain But says admin
17:59 NekoGloop "I AM THE ADMIN AND YOU WILL FUCKING LIKE IT"
17:59 john_minetest thexyz: Would an older mapper version work? If yes, which one?
17:59 MarkTwain not on 16x16!
18:00 NekoGloop http://i.imgur.com/0lcJG1a.jpg if you were wondering how many chests were generating before~
18:00 thexyz john_minetest: it should work
18:00 thexyz that fact doesn't make it less broken though
18:00 john_minetest oh, okay. thx
18:01 thexyz it's way too slow
18:01 thexyz and probably memory-intensive
18:01 thexyz and user-unfriendly
18:01 Jordach MarkTwain, something more specific
18:01 MarkTwain like unknown block but admin
18:02 NekoGloop unknown admin
18:02 Jordach unknown block is gravel
18:02 Jordach just with words
18:03 MarkTwain use unknown item
18:04 NekoGloop meow
18:06 NekoGloop alright, now to work on loot tables.
18:08 Jordach MarkTwain, you're getting something worth being used for an admin
18:08 Jordach i ain't ever cheap with my skins
18:08 MarkTwain What do you mean?
18:11 Jordach my skins look far superior to the cheap, common mc skins
18:11 Jordach i also majorly improved NekoGloop's skin by just fixing the obvious bugs
18:12 NekoGloop "improved" aka "destroyed the style of the skin"
18:12 Jordach a lot of people hate noise
18:13 NekoGloop And you're just being noisy by claiming you're better.
18:13 Jordach NekoGloop, find a skinner in this community who does decent looking skins
18:13 Kacey Jordach, i do decent skins
18:14 * Jordach laugs
18:14 Jordach laughs*
18:14 Jordach smooth as fuck without shading
18:14 Jordach you may as well as add OCD TP with it
18:15 Kacey http://i.imgur.com/8EE0oSd.png
18:15 NekoGloop hello palette swap steve
18:16 Jordach http://i.imgur.com/eF8gBwX.png
18:16 VanessaE heh
18:16 Jordach MarkTwain, ^
18:16 Jordach brb
18:16 Kacey i use steve for a base... but the colors can be whatever the hell i feel like, like on VanessaE's server
18:19 Jordach i draw mine from scratch
18:19 Jordach i start with a white canvas and canvas for ideas
18:20 Kacey i cant do that... or else they would look strange
18:24 Jordach Kacey, here: http://i.imgur.com/pJkwt3f.png
18:24 Jordach use that as a template
18:24 Jordach for the mouth, take the regular skin colour and darken it
18:24 Jordach same for the ear holes, fingers on the bottom of the hand
18:25 Jordach hair, you simply follow the guidelines for short haired males, add a hat layer for thicker hair
18:25 Jordach remember to darken the non hat layer hair, giving the impression of depth
18:25 Kacey i think i would rather stick with my 5 minute skins...
18:25 Jordach i drew the collar by darkening the red shirt, giving the appearance of shade under the collar
18:26 Jordach Kacey, quality > quantity
18:26 Jordach VanessaE, im surprised there isnt a HDX player texture
18:26 VanessaE Jordach: I've been thinking about it but I don't know where to start
18:26 VanessaE a blocky, HDX-textured human figure looks...weird
18:27 NekoGloop HDX looks wierd in the first place
18:27 VanessaE NekoGloop: HDX has received a lot of updates and improvements since you last saw it.
18:27 john_minetest A little Zegaton II map preview (WIP) at http://sfan5.dyndns.org/upload/out.png
18:28 VanessaE john_minetest: using my colors.txt? :)
18:28 john_minetest Zeg9 generated this one. I don't know what one he used
18:28 NekoGloop VanessaE, link to git?
18:29 VanessaE https://github.com/VanessaE/hdx-512
18:29 VanessaE change 512 to 256, 128, etc for lower resolutions.
18:29 Jordach btw, im currently working on a successor to Sam
18:29 Jordach Sam II
18:29 VanessaE Sam II?
18:29 Jordach ninja'd
18:29 Jordach i really fucked it up with the shading
18:29 sfan5 !c 4*4
18:30 MinetestBot Sorry, no result.
18:30 sfan5 wut
18:30 Jordach dammit MinetestBot
18:30 * Jordach puts NekoGloop on MinetestBot's head
18:30 * NekoGloop curls up in a ball
18:31 _2cool4me4_ ,g
18:35 salamanderrake joined #minetest
18:36 NekoGloop VanessaE, did you nodebox your tabletops? ;)
18:36 VanessaE yes
18:36 VanessaE long ago.
18:37 NekoGloop eh hehe
18:38 VanessaE the tabletops really need some kind of node mesh though because of the rounded corners/sides
18:38 NekoGloop hehe
18:44 Jordach almost done with Sam II
18:44 Exio poor sam
18:45 Final joined #minetest
18:46 OldCoder joined #minetest
18:46 Jordach Exio, the original Sam used noise
18:47 Jordach the new one doesnt
18:47 Exio perlin noise? ;P
18:48 Jordach Sam II: http://i.imgur.com/CxKA3ps.png
18:48 VanessaE not bad
18:49 Jordach i kept the checked shirt style
18:49 VanessaE Jordach: think you can devise a really nice "default" skin for HDX?
18:49 Jordach refined the hair considerably
18:49 VanessaE (I just plain suck at drawing/modeling people)
18:49 john_minetest Sam II could be a tux skin :D
18:49 Jordach VanessaE, i can make a high res Sam, and then you make black and white maps of Cloth
18:49 VanessaE that might work
18:49 Jordach which then go on clothes
18:50 Jordach giving the impression of texture
18:50 VanessaE the face/hands/shoes are the real problem
18:50 NekoGloop What items would be appropriate for surface chests? There are two: One is more common, and generates about 1 every ~5 mapblocks. The other one is like 1 every ~50 mapblocks
18:50 Jordach (it's like bumpmapping, only better)
18:50 john_minetest Hey, Sam II should be a 3d alien. So there are no gender problems anymore :D
18:50 Jordach nah.
18:51 Jordach there's also something special about Sam II
18:51 NekoGloop Samantha.
18:52 VanessaE SAM is special like that - SAM Ain't Minecraft, and it's gender-neutral
18:52 VanessaE can't say the same for "Steve" :)
18:53 marktraceur Stevitha?
18:53 VanessaE :P
18:53 NekoGloop SAMAIGN
18:53 Jordach Sam I: http://i.imgur.com/SfblUEx.png
18:53 Exio hi marktraceur!
18:53 marktraceur I was like "In what language is that a long form of Sam?" but now I get it
18:53 Jordach notice the difference between Sam I and Sam II
18:53 marktraceur Exio: Oh hai
18:54 NekoGloop marktraceur, ;)
18:54 Jordach Sam II isn't just a recolour.
18:54 VanessaE Jordach: the shading on the face/hands is still needed, but surely more subtle than before.
18:54 Jordach VanessaE, look closely
18:54 proller joined #minetest
18:54 VanessaE oh yeah
18:54 VanessaE I do see it
18:54 NekoGloop he doesn't look like he just inhaled coal dust
18:54 Jordach its rather subtle
18:54 VanessaE ok in that case it ain't intense enough :)
18:55 Jordach there is a VERY stark change
18:55 Jordach Sam II's eyes are not three pixels up on the face
18:55 Jordach Pavel_S stated that Sam I is missing a mouth
18:55 VanessaE II does look better
18:56 Jordach and isn't drunk according to someone from the forums
18:56 Jordach (the collar now looks like a collar.
18:56 Jordach )
18:58 NekoGloop http://www.youtube.com/watch?v=KMFOVSWn0mI now make a skin for this guy
18:59 cisoun joined #minetest
19:00 salamanderrake joined #minetest
19:01 VanessaE oh G*d damn it all.
19:01 VanessaE I canNOT listen to Al Hirt "Java" without seeing THIS in my head!  http://www.youtube.com/watch?v=r395r7V7hjo
19:02 VanessaE I swear to G*d I am so ruined by that show :P
19:04 STHGOM joined #minetest
19:06 VanessaE NekoGloop: this should sufficiently displace whatever that one song was that was stuck in your head all the day the other day, as well as that banana splits theme I pointed you to :)
19:06 Calinou joined #minetest
19:06 NekoGloop nope http://www.nicovideo.jp/watch/sm17521132
19:07 Calinou lol
19:07 NekoGloop hehe, wrong website
19:07 VanessaE heh
19:07 Calinou "go global government"
19:07 Jordach HOLY SHIT
19:07 Jordach PA isnt here
19:07 Jordach https://github.com/minetest/minetest_game/pull/184
19:07 Calinou no pulseaudio for us
19:07 VanessaE Calinou: every time my playlist crosses over "Java" (Al Hirt), this comes to my mind:  http://www.youtube.com/watch?v=r395r7V7hjo
19:07 NekoGloop VanessaE, http://www.youtube.com/watch?v=NI_fgwbmJg0
19:08 VanessaE NekoGloop: I know better than to click on your links :)
19:08 NekoGloop You shall do it
19:08 VanessaE did, and paused immediately.  10 hours' worth of whatever that is?  no thanks :)
19:09 NekoGloop can't find the normal length vid on yt
19:09 NekoGloop eheh, and I also can't read descriptions worth a damn
19:09 VanessaE Calinou: pulseaudio is evil.  'nuff said?
19:09 Jordach pull 184 is ready to go
19:09 Jordach (minetest_game)
19:09 NekoGloop Oh god. The nicovideo version automatically switches between two versions of the song.
19:10 NekoGloop VanessaE, Just listen for the first minute or so :)
19:10 VanessaE NekoGloop: no thanks ;)
19:10 NekoGloop do eeeeeeeeeet ;)
19:11 VanessaE I'm already convinced it's as bad as the nyan cat tune :)
19:11 VanessaE (whatever it was called)
19:11 NekoGloop the literal name of the song is "nyannyannyannyannyannyan"
19:11 Jordach Chris Torres does not deserve the credit for the song
19:12 Jordach it's not even his!
19:12 VanessaE yep I know
19:12 NekoGloop and it's not like he's even using the original
19:12 VanessaE I just couldn't remember the name of it.
19:13 Jordach how about i find the original artist of the Nyan Cat song and tell him/her to DCMA the nyan cat yt video
19:13 Calinou DMCA*
19:13 NekoGloop Jordach, you speak japanese? ;)
19:13 VanessaE he can't.
19:13 VanessaE remixes for the sake of parody are explicitly allowed under US copyright law, so DMCA doesn't apply
19:13 VanessaE (not that it can't be misused)
19:14 NekoGloop and also, the original, if you're curious~ http://www.youtube.com/watch?v=RG5bESZaTQ0
19:14 STHGOM does lua have arrays?
19:14 VanessaE tables.
19:14 NekoGloop and the version he used: http://www.youtube.com/watch?v=_EuPsXanYzY
19:15 VanessaE in Lua everything is a table
19:15 Jordach http://en.wikipedia.org/wiki/Copyright_law_of_Japan#Performers.27_rights
19:15 VanessaE (like in Unix, everything is a file)
19:15 NekoGloop Jordach, That applies to the performer. Which is a computer.
19:15 VanessaE "Non-profit performance: Works can be performed or exhibited freely if the performer is not remunerated, and the audience is not charged an admission fee."
19:15 Calinou VanessaE, ...or a directory
19:15 VanessaE interesting.
19:16 VanessaE US needs that.
19:16 Calinou a directory is not a file ;)
19:16 VanessaE Calinou: right.
19:16 Jordach Taoki, https://github.com/minetest/minetest_game/pull/184
19:16 PilzAdam joined #minetest
19:16 Jordach PilzAdam, minetest_game pull 184
19:16 NekoGloop Nyan Cat, as you know it, is voiced by a UTAUloid, which is a free Vocaloid.
19:16 Taoki Jordach: Very nicely improved, looks a lot better!
19:16 NekoGloop You've all listened to japanese song composing software well before me.
19:16 * PilzAdam is obviously back
19:17 Jordach yes#
19:17 Calinou dat Taoki appears from nowhere
19:17 Calinou hi
19:17 Taoki Calinou: It's called IRC highlight :)
19:17 Calinou oh, didn't see it
19:18 Jordach PilzAdam, any thoughts on Sam II?
19:20 PilzAdam there is a mod to change the texture for the player
19:20 PilzAdam no need to constantly change it in minetest_game
19:20 Jordach yes, but PilzAdam then i play my DMCA card
19:20 Jordach i revoke the Creative Commonds License on Sam
19:21 Jordach your turn.
19:21 svuorela Jordach: please read the CC
19:21 NekoGloop "PilzAdam: I delete Sam from the repo because this is my game."
19:21 Calinou the current sam is good enough
19:22 Jordach Calinou, it looks horrible
19:22 Jordach just too much noise
19:22 * Calinou would rather see curvable materials, nouveau reclocking, or both
19:22 NekoGloop or diagonal nodeboxes.
19:22 VanessaE G*d yes
19:22 VanessaE node meshes is what are needed
19:22 VanessaE is*
19:22 VanessaE are*
19:22 VanessaE etc.
19:23 NekoGloop the ability to tie a mesh to a node?
19:23 Jordach also: GitHub is US based.
19:23 VanessaE the ability for a node to BE a mesh
19:23 Jordach DMCA works there.
19:23 NekoGloop animated nodes?
19:23 NekoGloop aka complex as fuck code
19:23 svuorela Jordach: please, before you continue make a fool of your self, please point to where in the creative commons license it says that it is revokable ?
19:23 VanessaE NekoGloop: I dunno about animated, just the shape of the node and the textures applied to it are all I'm personally interested in.
19:24 NekoGloop VanessaE, Yep.
19:24 NekoGloop or at least, alter-able node graphics.
19:24 VanessaE the textures could perhaps be animated, but mostly I'd just like the ability to make my round table tops actually BE round on the edges instead of just as seen from the top.
19:24 VanessaE and pipes could be round instead of chunky
19:25 VanessaE etc
19:25 NekoGloop and not register ten million nodes
19:25 NekoGloop possibly
19:25 VanessaE well 6dfacedir allows for that now
19:25 VanessaE but not having to use dozens of nodeboxes would be of a great benefit
19:25 Jordach PilzAdam, i did not ever state this: Attribution
19:25 Jordach isnt Waived.
19:25 VanessaE probably half as many vertexes per node, I would guess.
19:26 PilzAdam Jordach, " Note, however, that once granted, CC licenses are not revocable in the absence of a breach, and even then the license is terminated only as to the particular licensee."
19:27 Jordach PilzAdam, UK copyright allows it.
19:27 PilzAdam {{cn}}
19:27 NekoGloop Can we all agree Pilz is a greedy bastard and move on with our lives
19:27 Jordach btw, anymore and I get LM into action again.
19:27 VanessaE PilzAdam: fwiw there's some obscure recent US law also that allows it for public domain works, though it takes the backing of a big corp to make that stick,
19:28 whirm joined #minetest
19:28 Jordach PilzAdam, btw, any work by a English citizen is owned by the Government
19:28 Jordach we have shared copyrights
19:28 PilzAdam Jordach, lets imagine you "win", and your existing texture isnt CC BY-SA anymore, do you think we will take your new texture then?
19:28 Jordach i'm fine with licensing it WTFPL.
19:28 Jordach i *hate* the current one
19:29 Jordach i rushed the 0.4.4 texture.
19:29 Jordach in time for release
19:29 NekoGloop Lets imagine that Pilz is a retar-- oh wait, he is. No need to imagine.
19:29 PilzAdam and in 10 days you hate the new one too and want it to be changed too
19:29 Jordach PilzAdam, not really. Sam I never really fitted right
19:30 Jordach he seemed dirty and way too much noise.
19:30 Jordach it's been three major releases
19:30 Calinou actually, three patch releases :P
19:30 Jordach ^ that
19:30 NekoGloop patch = major in minetest because releases aren't ever made :P
19:31 Jordach i kept the appearance 80% the same
19:31 PilzAdam Jordach, https://github.com/minetest/minetest_game/pull/84
19:31 Jordach > or at least preferred.
19:31 PilzAdam <Jordach> i rushed the 0.4.4 texture. <- so this is wrong
19:31 VanessaE "6 months ago"
19:31 PilzAdam you already patched it after 0.4.4
19:32 Jordach i shaded it because it felt flat.
19:32 NekoGloop PilzAdam, shut the fuck up and merge it.
19:32 VanessaE PilzAdam: how much time has to pass before you consider it?
19:32 Jordach > Because I really never finished off the default skin, I forgot the shading in a rush to get @MirceaKitsune's patch merged into master.
19:32 Jordach read.
19:32 VanessaE 6 months isn't enough time to decide if a skin is good enough according to its original author?
19:33 NekoGloop It's not like it's breaking version compatibility, so stop whining about it.
19:33 Jordach PilzAdam, it looks like Sam I; only better looking overall.
19:34 Calinou about this: http://forum.minetest.net/viewtopic.php?pid=97517#p97517
19:34 PilzAdam Jordach, why havent you "fixed" the texture in that pull request?
19:34 Calinou it would be nice if there was a switch to enable VBOs easily
19:34 * Calinou has spare RAM :>
19:34 VanessaE Calinou: the VBO patch doesn't help me hardly at all :(
19:34 Jordach http://forum.minetest.net/viewtopic.php?pid=97611#p97611
19:35 VanessaE It's gotta be my card or driver or something.  fuck AMD, I'm going back to nVidia first chance I get.
19:35 Jordach VanessaE, there we go
19:35 Jordach nVidia never failed me. ever.
19:35 Jordach (MDSkin3D likes to crash my driver.)
19:35 Calinou to be honest, comparing sam I to sam II feels like comparing windows 7 to metro interface :P
19:35 Calinou not saying it's bad
19:35 * Calinou brohoofs Jordach
19:35 PilzAdam VanessaE, Taoki has the same card as you
19:36 Jordach i kept the memorable features.
19:36 VanessaE PilzAdam: and for him the difference is minimal under the same conditions.
19:36 Jordach four votes and 100% is YES!
19:36 PilzAdam Jordach, one is from me
19:36 Jordach then why isn't it merged.
19:36 Jordach [caseclosed]
19:37 NekoGloop PilzAdam, Since everything else in minetest_game is based off your whim, then why isn't it merged yet.
19:37 Calinou I voted yes
19:37 VanessaE the true acid test of any of these improvements is to stand at the spawn on my server, look north, and figure how much of a view distance you can get and still stay above 30 fps.
19:37 Jordach for future pulls from me, the community should decide
19:37 Calinou VanessaE, even if the improvement is minimal, it can be useful
19:37 Jordach exactly.
19:37 Calinou it could also be bigger in some cases
19:37 VanessaE Calinou: it's useful, don't get me wrong
19:37 Calinou so this is why I wanted a minetest.conf setting in it
19:37 VanessaE but it's not this huge 2-3x increase I've been seeing others claiming.
19:37 Calinou (or a compile time option, if not possible)
19:38 VanessaE and there IS a setting in that patch
19:38 PilzAdam VanessaE, I get 20 FPS in jungles with fancy leaves, with VBO I get 60+
19:38 VanessaE PilzAdam: now try it on my server.
19:39 VanessaE stand at the north west corner of the spawn platform.  look north.  view distance of 60.  let the map load up completely for that area.
19:39 PilzAdam VanessaE, the problem on your server is that because of many set_node() calls you force regenration of blocks all the time (pipeworks)
19:39 VanessaE once a second is "all the time"?
19:39 Jordach try LuaVoxelManip
19:39 Jordach VanessaE, ^
19:39 PilzAdam VanessaE, yes
19:39 VanessaE if that's "all the time", the mesh generator is severely busted.
19:40 PilzAdam Jordach, doesnt help
19:40 VanessaE Jordach: no idea how, and besides that code will be rewritten sooner or later anyway
19:40 VanessaE PilzAdam: and also, the meshes don't change if they don't need to.
19:40 Ipos joined #minetest
19:40 VanessaE they're ABM driven based on the pipes' names.
19:41 VanessaE in my code, a pipe only changes from empty to loaded (or a spigot from idle to flowing) if it isn't already set to such, and only if it needs to change at all.
19:42 Jordach you know whats funny? Gold blocks shouldnt have *that* much noise
19:42 PilzAdam the VBO code is only useful if the meshes are not regenerated for a long time
19:43 khonkhortisan VanessaE, surface lava
19:43 VanessaE PilzAdam: and perhaps you missed the part where I said I tried playing the world with *no* mods at all (not even default) - so everything was "unknown node".  I couldn't even maintain 60 fps.
19:43 VanessaE and default textures, to boot.
19:43 Calinou PilzAdam, by definition, no ore blocks should have noise
19:43 Calinou oops, Jordach*
19:44 Jordach Calinou, gold is a pure decorative material
19:44 Jordach not noisy IRL.
19:45 NekoGloop there's no "textures" irl either
19:45 Calinou ^ that :>
19:45 Jordach so then IRL is CUDA
19:46 Jordach oh fuck. we're nVidia's bitch.
19:46 savedgames joined #minetest
19:47 Exio irl uses opencl, not cuda
19:47 Calinou StarBlessed begs to differ, he thinks the world is made out of OpenCL
19:47 Calinou Exio, but IRL also uses physx
19:47 Exio no
19:47 STHGOM joined #minetest
19:47 Exio it doesn't :>
19:48 savedgames Anybody wanna play with me on glo server?
19:49 NekoGloop glo server so outdated
19:49 Calinou yeah, 0.4.6
19:49 savedgames but it's 0.4.7, isn't it?
19:49 NekoGloop it runs gloopORES for christ's sake
19:49 VanessaE heh
19:50 savedgames In the server list it says 0.4.7.
19:50 VanessaE PilzAdam: any further thoughts?
19:50 * Jordach bropets NekoGloop
19:50 * NekoGloop bropurrs
19:50 * Calinou brohoofs NekoGloop and Jordach
19:50 Jordach http://24.media.tumblr.com/50681a805561cd8fd0e0391a9de24467/tumblr_menghmmr3I1qbvaf3o1_500.gif
19:50 Calinou [don't have that brohoof pic anymore]
19:50 * NekoGloop slices Calinou's face
19:53 kahrl joined #minetest
19:54 NekoGloop 2 "Maybe" votes
19:54 NekoGloop who the fuck
19:54 Jordach Maybe = YES!
19:55 Jordach </fun>
19:58 VanessaE brb
19:59 Menche reset my debug.txt a few days ago and it's already up to 950 MB
20:00 Calinou debug_log_level = 0
20:00 * Calinou has a SSD, better not use logging too much
20:00 Menche i need some stuff logged
20:00 Jordach Menche, http://forum.minetest.net/viewtopic.php?pid=97611#p97611
20:00 Calinou logs are useless for client software, except for reporting bugs
20:00 Menche namely, chat, node interactions, and chat
20:00 Menche *connections
20:00 Menche lol
20:00 Calinou it used to be way worse Menche
20:01 Calinou there used to be "Pointing at node..." and "Started digging..."
20:01 Menche i noticed, rollback stuff goes into debug.txt
20:01 Calinou these were logged :P
20:01 Menche as well as into rollback.txt
20:01 Menche the normal debug.txt logging of node interactions is there too
20:01 Menche don't need that in there 3 times ;P
20:03 VanessaE back.
20:03 Calinou wb
20:04 VanessaE thanks
20:05 STHGOM_ joined #minetest
20:08 ShadowNinja thexyz: Can you give me edit access for the wiki.minetest.net main page?
20:09 Exio he doesn't manage that wiki
20:10 ShadowNinja Exio: Who does then? (note it is .net, not .com)
20:12 Exio hmm
20:12 Exio i don't really know, but afaik the only wiki that xyz manages/admins is the dev one
20:12 ShadowNinja http://wiki.minetest.net/index.php?title=Special:ListUsers&amp;group=sysop
20:12 thexyz ShadowNinja: how do i do that?
20:13 Jordach http://imgur.com/gallery/swBYXM4
20:14 Menche lol
20:15 Calinou gallery of brohoof pics ^
20:15 Jordach PilzAdam, you know what's funny? There isn't a single 'No.' vote for Sam II
20:15 Calinou Jordach, you forgot beer
20:15 Jordach !g ballmer peak
20:15 MinetestBot Jordach: http://xkcd.com/323/
20:17 Menche http://www.youtube.com/watch?v=wvsboPUjrGc Is this a Ballmer peak?
20:17 * Jordach thought it was Vista.
20:18 Jordach but actually, Vista isnt that bad.
20:18 Exio all windows are bad
20:18 ShadowNinja thexyz: I don't know. I need some sort of special access, but I haven't administrated a wiki yet so I don't know how that works.
20:19 thexyz I'll just give you admin rights then
20:19 thexyz hm, Calinou is not registered
20:19 Calinou I am registered on dev.minetest.net
20:19 Calinou are dev.minetest.net and wiki.minetest.net separate?
20:20 Jordach YES
20:20 Calinou I thought both redirected to the same place
20:20 Jordach ^ noob
20:20 Calinou newbie != noob
20:20 Jordach noob </spelling> != boob
20:20 thexyz Calinou: nope, they're different
20:21 NekoGloop meow
20:22 STHGOM_ arf
20:23 thexyz ShadowNinja: done, btw
20:23 thexyz please, don't break shit, etc, etc
20:23 ShadowNinja thexyz: BlockMen set it as protected so that only admins could edit it.
20:23 ShadowNinja thexyz: BlockMen set it as protected so that only admins could edit it.
20:23 ShadowNinja Oops, my client.
20:23 thexyz right, I know that
20:25 proller warning! Calinou can grief wiki!
20:25 Calinou no u
20:26 Calinou minetest wiki is not "hardcore", so no
20:26 Exio haha
20:26 EdB joined #minetest
20:26 proller you can find letters h a r d c o r e on wiki and start destroying
20:29 VanessaE there, my server now runs jordach's "SAM II" skin by default.
20:29 sfan5 good night
20:29 STHGOM joined #minetest
20:33 StarBlessed joined #minetest
20:36 cisoun joined #minetest
20:45 whirm1 joined #minetest
21:02 NekoGloop http://i.imgur.com/bhCeyqE.png crystal glass go
21:03 VanessaE nice
21:03 VanessaE add that as a pull request to gloopblocks :)
21:03 VanessaE (I should rename it to RandomBlocks :P )
21:03 NekoGloop it's in glooptest
21:04 VanessaE oh.
21:04 NekoGloop it will be "upgradable" with the various metals to achieve different effects on the glass
21:06 NekoGloop e.g. talinite for glowing, arol for making it harder to break, etc.
21:06 VanessaE right
21:06 VanessaE I figured you were gonna use those.
21:07 NekoGloop use what?
21:07 VanessaE those ores.
21:07 NekoGloop they are used :O
21:07 VanessaE I meant for the glass
21:07 NekoGloop one makes glowing blocks and one makes tools that last for-fucking-ever
21:07 NekoGloop heh
21:08 NekoGloop http://i.imgur.com/2Wq9cBm.png best haul ever
21:09 VanessaE heh
21:10 NekoGloop what any given chest has is entirely random (based on the loot table) -- it's possible that a chest will have nothing.
21:12 NekoGloop And no, surface chests don't have mese, but the rarer of the two surface chests can have obsidian fragments
21:13 NekoGloop a rather low chance of having fragments, and only 1 per stack that successfully generates, but it can have them.
21:14 svuorela so. with simple mobs, how do I farm sheep ?
21:15 svuorela I've been told that sheep follows me if I have wheat in my hand
21:15 svuorela which is correct
21:15 svuorela then I trick them into a area fenced off with 2 high dirt. then a little bit later they are gone.
21:16 Menche minetest has a habit of unloading entities and not re-loading them
21:16 Menche they might re-appear randomly sometime
21:16 Exio did you breed them?
21:16 STHGOM bye
21:17 john_minetest Anyone can use the skins mod on a server and choose a different skin.
21:18 svuorela Exio: breed ?
21:18 john_minetest oops, answered to a post a few hundered scroll wheels up the chat :)
21:18 Exio erhm
21:18 Exio i don't know if i spell it correctly, but giving them wheat and letting the magic of the nature happen?
21:19 svuorela I was told yesterday that nature happens by itself
21:19 Exio lol
21:25 NekoGloop http://i.imgur.com/5TlSrYf.png yay nodeboxes~
21:25 VanessaE supposed to be metal straps?
21:25 NekoGloop supposed to look cool
21:26 VanessaE it looks interesting, at least.
21:26 NekoGloop hehe
21:26 * Menche isn't a fan of minetest's default super-detailed selection box
21:26 VanessaE as long as you're not trying to redefine the default chest, since pipeworks does that already.
21:26 Exio set it to pink
21:27 Menche on a really detailed nodebox, the tons of black lines are a bit overwhelming
21:27 Menche like 3dforniture's tree trunks
21:27 VanessaE Menche: set a custom selection_box then
21:27 Exio you can't set the alpha though
21:27 Exio but a custom color may be useful?
21:28 NekoGloop Menche, pull a kaeza and use the irregular_nodes or whatever it is to detail of 1mil
21:28 Menche ?
21:28 ssieb_ joined #minetest
21:28 NekoGloop VanessaE, to show something on the "front" of a facedir nodebox, I use x+, right?
21:28 daswort hi where can i find infos about how to write a mod?
21:28 NekoGloop er, z+
21:28 Menche a mod that adds almost real circles?
21:29 Exio daswort: do you, already, know lua?
21:29 Menche that would probably be almost completely black with the default selectionbox
21:29 NekoGloop Menche, slopes. He made it make 1mil nodeboxes PER node.
21:29 * Menche hopes it uses a custom selectionbox
21:29 NekoGloop probably not
21:30 NekoGloop VanessaE, right? =3
21:30 daswort Exio~ a bit, that would be my project to get in touch with lua. I don't need a lua howto just how minetest mods should be formated etc.
21:30 Menche probably turns completely black when you select it
21:31 kaeza joined #minetest
21:31 Menche daswort, here's an introduction: http://dev.minetest.net/Intro
21:31 Exio daswort: you can look at the dev wiki ( http://dev.minetest.net/ ) and the lua_api.txt in the sources, other thing you can do i reading the code of basic mods
21:31 Exio so you can understand the "structure" of them and so
21:31 daswort thanks
21:31 NekoGloop basic mods meaning anything but glooptest
21:32 Menche and mesecons, worldedit
21:32 Menche pipeworks
21:32 Menche technic
21:32 Kacey moretubes
21:32 Menche wouldn't call those basic
21:32 Menche and any mob mod
21:32 NekoGloop http://i.imgur.com/sXbDzlS.png rebel chest
21:37 arsdragonfly joined #minetest
21:40 rsiska joined #minetest
21:42 NekoGloop meow
21:46 * john_minetest puts a NekoGloop on kitten's head.
21:46 * NekoGloop curls up with the kitten and dozes off
21:56 * kaeza puts a cephalopod on john_minetest's head
21:56 kaeza hi all
21:56 john_minetest kaeza: There are a lot of caphalopods.
21:57 NekoGloop kaeza, I've almost completely gotten treasure chests working, just need to populate loot tables and then everyone can have treasure chests everywhere~!
21:57 kaeza NekoGloop, nice!
21:57 kaeza just found a HUGE dungeon playing in vanilla MT
21:57 kaeza wished there was something in there...
21:58 NekoGloop Sadly I don't know how to detect an MT dungeon and add something to it
21:58 tjbarber joined #minetest
21:58 NekoGloop but here's the treasure chest~ http://i.imgur.com/5TlSrYf.png
21:58 john_minetest The coolest cephalopods are coleoidea.
21:59 kaeza well, dungeons are the only place where mossy cobble spawns naturally, if that helps at all
21:59 NekoGloop good point
22:00 NekoGloop do you like my nodebox? :D
22:00 john_minetest I chose "john_cephalopoda" as my second nick because I like the word "bläckfiskar" but it was too long for IRC nick.
22:00 kaeza looks awesome
22:01 kaeza john_minetest, /me googles :P
22:01 NekoGloop (ironically that chest contains no less than 407 sticks, despite being rank V, I don't has loot tables yet :<
22:04 kaeza NekoGloop, IIRC, hmmmm was going to add some callbacks to dungeon generation
22:04 kaeza dunno if those are in place already
22:05 PilzAdam kaeza, they are planned
22:05 NekoGloop I'm going off the (probably correct) assumption that mapgen v7 will not see the light of day until 2014
22:08 PilzAdam define "see the light of the day" please
22:08 NekoGloop existing in a usable form
22:09 PilzAdam NekoGloop, is that usable enough: http://mg.viewskew.com/mgoblin_media/media_entries/57/Mountain2.png
22:09 MinetestBot GIT: kwolekr commited to minetest/minetest: Decoration: Add schematic rotation support dd6d1afd8e 2013-07-01T15:04:51-07:00 http://git.io/QVtIcw
22:09 NekoGloop PilzAdam, no, because you swapped all the stone with grass, then call it the normal generation
22:10 sdzen joined #minetest
22:10 PilzAdam if you add this: http://pastebin.com/xwmCD3ae to a mod then v7 is usable
22:10 PilzAdam (and a schematic file for trees, ask hmmmm about it)
22:11 NekoGloop yeah no
22:11 PilzAdam so, its already usable, but its not recommended to use yet
22:11 PilzAdam hmmmm still works on it
22:28 daswort Are there mods which introduce magic? It looks like 50% of the mods are technical (pipes, microcontrollers,… ).
22:32 sdzen search it
22:32 sdzen on the forums
22:32 hmmmm mapgen v7 is completely usable
22:33 hmmmm you just need to register biomes for it and decorations such as trees and so on
22:33 hmmmm currently, none of that is in minetest_game
22:34 hmmmm kaeza, they aren't in place yet, but i can do that pretty fast.
22:34 daswort sdzen~ i looked through 15 pages a week ago and did not find anything
22:35 NekoGloop daswort, thaumtest
22:35 * VanessaE is back.
22:35 kaeza hey V
22:35 kaeza hmmmm, ok
22:36 john_minetest bye
22:36 john_minetest left #minetest
22:36 NekoGloop hmmmm, is there going to be an easy way to tell it to spawn e.g. my chests on the floor?
22:36 arsdragonfly joined #minetest
22:36 hmmmm there's already plenty of easy ways to do that.
22:36 NekoGloop but only in a dungeon
22:36 kaeza I guess it's fast enough to check for mossy cobble anyway until that
22:37 hmmmm who says so
22:37 NekoGloop eh, whatever
22:37 daswort thanks a lot NekoGloop
22:38 NekoGloop until mapgen v7 is implemented totally and standard, not going to support it.
22:38 hmmmm ok
22:39 NekoGloop for the time being.... mapgen v6 dungeons are not going to have extra chests. If one spawns in them, good for you.
22:40 NekoGloop hmmmm, said chests, if you're interested: http://i.imgur.com/5TlSrYf.png Spawn throughout the world, each one with a semi-random set of items in them.
22:41 hmmmm erm, not really interested, sorry
22:41 NekoGloop heh
22:41 NekoGloop would your decorations system let me generate these randomly around the world?
22:42 hmmmm sure could
22:42 hmmmm i don't see what's wrong with randomly placing them manually though
22:42 hmmmm you get maximum control over where it spawns that way
22:42 hmmmm there is no technical challenge here at all
22:43 NekoGloop would decorations let me spawn them more often in a dungeon? :)
22:43 hmmmm dude you can do anything.
22:43 daswort I think this page should mention that a mod needs a license text, else it can be distributed.
22:45 BrandonReese joined #minetest
22:46 NekoGloop oh, decorations aren't just mapgen v7?
22:46 daswort this page: http://dev.minetest.net/Intro
22:48 NekoGloop daswort, that's up to the people who make that thing
22:49 PilzAdam daswort, that page doesnt say anything about publishing a mod
22:49 PilzAdam so no license information is needed there
22:50 daswort how can i use a default texture in my mod?
22:50 daswort i don't want to copy textures, because disk space, etc.
22:50 daswort (and texture packs)
22:50 PilzAdam just use them ;-)
22:50 NekoGloop just... reference the texture...
22:51 * sdzen smells a noob....
22:51 NekoGloop Sorry, that's me
22:51 PilzAdam textures are grabbed from every mod and textures/all/ and placed in a big pool, where Minetest uses them later on
22:51 PilzAdam daswort, information about licenses can be found here: http://forum.minetest.net/viewtopic.php?id=1271
22:52 VanessaE daswort: just use the actual filename, without using any path information.  MT will find it.
22:53 daswort great :)
22:54 NekoGloop So decorations work on any mapgen? :O
22:54 PilzAdam no, not in indev
22:54 NekoGloop well, mapgen v6
22:54 PilzAdam (and obviously not in singlenode)
22:54 NekoGloop no they totally work in singlenode :D
22:54 Exio because there is no to place?
22:56 NekoGloop And I still don't have an answer yay
22:57 PilzAdam decorations work in v7, v6 and math
22:57 NekoGloop yay
23:00 NekoGloop Oh. Wait. I can't use this.
23:03 JamesTai1 joined #minetest
23:05 cisoun joined #minetest
23:05 daswort is there a tool to check if a recipe is already in use?
23:05 NekoGloop it's called creative mode and the crafting interface
23:06 khonkhortisan craft guide, contained in unified inventory in technic
23:06 NekoGloop which is now a gamemode
23:06 NekoGloop which is stupid
23:09 VanessaE technic is both a game mode and a separate modpack
23:09 daswort i though more of a script or online database…
23:09 VanessaE the game mode is basically the technic modpack plus some of my mods.
23:28 pizza2232 joined #minetest
23:30 pizza2232 left #minetest
23:35 kaeza mmmmm pizza
23:37 hdastwb joined #minetest
23:37 * Exio bites kaeza
23:38 NekoGloop eating healthy are you, kaeza?
23:38 kaeza as always
23:38 NekoGloop pizza is, after all, a vegetable.
23:39 marktraceur Tomato sauce? Isn't that a fruit?
23:40 kaeza also, flour is cereal
23:40 NekoGloop https://www.google.com/search?q=pizza+is+a+vegetable&amp;oq=pizza+is+a+&amp;aqs=chrome.0.0j57j5j0j62l2.2414j0&amp;sourceid=chrome&amp;ie=UTF-8
23:40 VanessaE I thought the real thing was that a slice contains a "full serving" of veggies
23:40 PilzAdam not if cheese is over it
23:40 VanessaE not that it *was* a vegetable.
23:41 NekoGloop http://lmgtfy.com/?q=pizza+is+a+vegetable if you're one of those hip young people
23:42 PilzAdam "Enable javascript to use LMGTFY." <- nope.avi
23:42 marktraceur Guys, butchering pizza is wrong.
23:42 * marktraceur posts pizza gore
23:42 VanessaE heh
23:42 NekoGloop another cornernote? ;)
23:48 kaeza better than pizza rule 34
23:48 * kaeza hides
23:48 VanessaE if there's a food, there's a pizza with it on it?
23:48 NekoGloop like pineapple
23:48 NekoGloop that's just disgusting
23:49 kaeza peaches too
23:49 NekoGloop ew
23:49 NekoGloop people seriously put peaches on pizza? that's fucking gross.
23:50 kaeza yes
23:50 kaeza an old colleague of mine used to do... disturbingly disgusting recipes
23:50 kaeza like hotdogs & marmalade
23:51 marktraceur What's wrong with pineapple!?
23:51 VanessaE can't be any worse than a twinkie-wiener sandwich.
23:52 kaeza ew
23:52 VanessaE * kaeza googles it
23:52 NekoGloop https://www.youtube.com/watch?v=KMFOVSWn0mI on the subject of food
23:52 sdzen bbq sauce and popcorn together...
23:52 sdzen good b4 vomiting
23:53 * VanessaE offers everyone a chocolate-peanut-butter protein bar.  now THESE are good.
23:53 NekoGloop ew protein bars
23:53 sdzen actually not bad
23:53 sdzen some at least
23:53 VanessaE NekoGloop: no really, these are good.  this one tastes like a Snickers candy bar.
23:54 * sdzen thinks he knows which brand VanessaE is talking about....
23:55 VanessaE sdzen: "Pure Protein"
23:56 sdzen :P
23:57 VanessaE *shrug* that's the brand name
23:58 VanessaE made by...*reads back of box*.. "Worldwide Sport Nutritional Supplements, Inc." in Bayport, NY
23:58 VanessaE whoever the hell they are
23:58 sdzen aliens
23:59 VanessaE idc, they taste good and they work :)
23:59 NekoGloop they are cats

| Channels | #minetest index | Today | | Google Search | Plaintext