Time Nick Message 00:02 RealBadAngel http://pastebin.com/Ki5PFxUB 00:02 RealBadAngel heres render code 00:03 RealBadAngel when you have reflection map, rest is up to shader 00:23 PilzAdam bye 00:24 StarBlessed BRB 00:37 Kacey http://www.youtube.com/watch?v=6idLMgxpGm8 01:12 Evergreen I guess no one is here. In that case, I guess I'll leave. 01:13 VanessaE jeez, I didn't even have time to say 'hi'. 01:14 khonkhortisan there for three minutes 01:14 n4x that was a fast visit 01:14 VanessaE khonkhortisan: less than 1 minute by my clock, 01:14 n4x [22:09:48] »»» Evergreen (b8115191@gateway/web/freenode/ip.184.17.81.145) has joined #minetest 01:14 n4x the first join VanessaE 01:14 khonkhortisan :09 at first join, :12 at second join and leave 01:15 VanessaE oh yeah, missed that one 01:46 RealBadAngel http://i.imgur.com/kcsI7wN.jpg 01:47 VanessaE you should try that with your fancy skydome :) 01:47 RealBadAngel propably all will come at once 01:48 RealBadAngel since im rewritting the shaders 01:48 VanessaE rewriting* 01:48 NakedFury and lightning coming from the suns position 01:48 RealBadAngel the example i used had wind implemented 01:49 RealBadAngel to move water 01:49 VanessaE NakedFury: that would require hardware lighting. 01:49 RealBadAngel i can use it to animate grass 01:51 VanessaE you mean junglegrass et.al and not dirt_with_grass I assume? 01:52 NakedFury anyway RBA I really think you are doing an amazing feat of awesomeness here 01:52 NakedFury from those that cant do so we salute you 01:52 NakedFury now go listen a 1 song of Ac/DC For those about to rock 01:52 NakedFury and feel proud 01:55 lordcirth Why is there a max label length in formspecs? 02:00 Pentium44 hey RealBadAngel 02:01 Pentium44 VanessaE hey 02:01 VanessaE hi 02:01 Pentium44 if you all want, you should Come join my IRC Network 02:01 Pentium44 make a Minetest Channel There 02:01 VanessaE no thanks. 02:02 Pentium44 :..( 02:02 RealBadAngel hi 02:02 Pentium44 ok 02:02 VanessaE three channels are enough 02:02 Pentium44 you have three? 02:02 Pentium44 I thought there was two 02:02 VanessaE I'm in three minetest-related channels already. 02:02 Pentium44 ahh 02:02 Pentium44 ok 02:02 VanessaE there are at least six that I know of. 02:02 OldCoder VanessaE, Hi 02:02 OldCoder VanessaE, PM pls 02:02 VanessaE OldCoder: hey 02:03 VanessaE sure 02:03 OldCoder yeh! 02:06 StarBlessed Im seeing a trend... It seems like I missed something... I better catch up. /me chages his IRC nickname to : PhenomII1090T 02:06 RealBadAngel http://www.youtube.com/watch?v=UnEoyEgsgig&feature=youtu.be 02:06 StarBlessed changes* 02:07 lordcirth StarBlessed: 1090t ftw! 02:07 StarBlessed I know, right? 02:17 lordcirth just pushed a commit to digipad that adds an interactive terminal node. Now you can make a command line in minetest! 02:19 VanessaE StarBlessed: I have a 1055T here :) 02:20 [0gb_us] Wow. That just shows how varied Minetest players are. Some avoid the command line at all cost, while trying to set up a server anyway. Others like the command line so much they find a way to bring in into the game. 02:27 StarBlessed CLi = Cream :D 02:27 StarBlessed My server runs on a headless VM. 02:27 [0gb_us] Cream? THe command line is fattening? Since when? 02:27 [0gb_us] Maybe that's why I'm fat, I use the command line too often. 02:28 StarBlessed LOL! Cream as in "Icing", like the thing that makes server hosting manageable. Icing on the cake. 02:28 [0gb_us] Icing is fattening as well. Although the command line does make it easier, especially remotely. Go ssh! 02:29 StarBlessed Yuuuup :) Between SSH; SFTP; OpenVZ; iRedMail; OpenFire; Lighttpd; MySQL and PHP5... Well... Im set ;) 02:29 [0gb_us] I used to use a lot of MySQL, Apache2, and PHP5, but due to the lack of web standards compliance, I gave up. My site wouldn't render well without hacky code, and I WILL NOT use hacky code. 02:33 StarBlessed Have you tried Lighttpd? It is goooooooood! 02:35 lordcirth [0gb_us]: yes, variety is good :) I think this mod is pretty cool, you can send & receive lines of text to/from luacontrollers, etc. 02:35 [0gb_us] Lighttpd is a web server, right? It doesn't fix the problem of standards. I can write good code, and it won't render as it should. Or, I can write hacky code, and feel dirty. 02:35 StarBlessed If you're interested in raw speed, its lightening quick. It renders PHP via php5-cli and php5_fastcgi 02:36 StarBlessed Oh... What are you writing exactly? w3c? 02:36 [0gb_us] Web pages. And yeah, I write (or rather, wrote) to W3C specifications. 02:38 VanessaE I'm starting to think I'm the only one left who writes plain old HTML + CSS + very limited JS 02:38 VanessaE (ahdn html 4.01 at that) 02:38 VanessaE and* 02:40 sokomine "very limited js" sounds good 02:40 VanessaE yup, only enough to do what isn't possible with plain html. 02:40 sokomine perfect! that's how it ought to be 02:41 sokomine not "js here, js there, our visitors can't be bothered to read, because then they'd notice that there's no content here anyway apart from images" 02:42 [0gb_us] WHat is a "1055T"? 02:42 VanessaE [0gb_us]: AMD PhenomII 1055T, the model of processor in my boxc. 02:42 VanessaE box* 02:42 VanessaE dammit. 02:51 VanessaE the DDOS must still be in progress. 04:18 VanessaE bbl 07:41 * Calinou has 457284 candies and 3393356 lollipops 07:42 * Calinou ate all the candies, 719 HP now 07:44 Zeg9 I can not manage to kill the damn dragon 07:44 Zeg9 I'll run it in a background so I get more candies lol 07:44 ruskie dragon is easy once you know the trick 07:44 Calinou invul potion + two teleport scrolls 07:44 ruskie something like that 07:45 Calinou or invul potion + teleport scroll + seed 07:45 ruskie a seed is helpful as well 07:45 ruskie depends on how good your sword is 07:45 Calinou sword of life level 8 here :P 07:46 Calinou I have the lp to upgrade to level 9, but I'll rather pick "faster candies" at 4490klp 07:47 ruskie I'm waiting for 30250 for candies and 18350 for sword 07:47 * Zeg9 is going to spain this afternoon 07:47 ruskie flame sword 07:47 Zeg9 https://www.youtube.com/watch?v=RFZrzg62Zj0 07:47 ruskie it is atm lvl18 07:48 Zeg9 So, you said, invul then teleport... okies 07:48 Zeg9 Teleport or GMOOH 07:49 TheNetherWarrior hi 07:49 ruskie teleport 07:49 ruskie and I just beat hell 07:51 Calinou hell is vim mode 07:51 Calinou :p 07:51 ruskie hehe 07:51 sfan5 [Go for an epic quest] Destination: | Yourself | 07:51 sfan5 ^ wat? 07:52 sfan5 you fight yourself o.O 07:53 enchilado SpoiBSsh! 07:53 enchilado Er what. 07:53 enchilado Ssh! 07:55 * TheNetherWarrior is Hyper Active 07:56 sfan5 MinetestBot! 07:56 MinetestBot sfan5! 07:58 TheNetherWarrior MinetestBot! 07:58 MinetestBot TheNetherWarrior! 08:00 Zeg9 Hi MinetestBot! 08:00 Zeg9 :( 08:02 MinetestBot Zeg9: don't be sad 08:09 * TheNetherWarrior is playing Spank-The-Monkey on http://www.brazzers.com 08:12 ImQ009 Calinou don't even go there 08:12 ImQ009 Don't leak other channels to this one here 08:12 Calinou :-) 08:50 sfan5 :O 09:09 VanessaE good morning all. 09:21 zRokh Hi 09:21 VanessaE hi 09:22 Zeg9 So quiet today 09:23 VanessaE yeah 09:36 Zeg9 -- NOTE TO SELF: Always look at what is already in the cauldron before putting 2000 candies in. 09:36 VanessaE oh G*d, that candy game again? 09:36 VanessaE now I know where all the folks who keep leaving Minetest are going. :) 09:39 Zeg9 :D 09:41 Calinou :D 09:41 * Calinou almost has 4 million lollipops 09:41 Calinou need 4490klp for faster candies 09:41 Calinou or just 3020klp for better sword 09:44 Calinou \o/ I just reached 60000 ladder points in trackmania 09:44 * Calinou can join 60000+ servers now 09:57 Calinou http://forum.minetest.net/viewtopic.php?pid=89918#p89918 09:57 Calinou mmmph 09:57 * Calinou was talking about game performance 10:00 PilzAdam Hello everyone! 10:00 VanessaE hi 10:03 Calinou hi mushroom 10:03 Calinou :> 10:34 PilzAdam updated changelog 10:41 VanessaE wow, I'd lost count of how much stuff had changed just since 0.4.6 came out. 10:42 PilzAdam we should release 0.4.7 anytime soon 10:42 VanessaE perhaps 10:43 VanessaE it should wait for RealBadAngel's skydome changes, sapier's scriptapi split, and your last tweak to the menu theming at the least 10:43 PilzAdam ehm 10:43 VanessaE I guess others want leveldb in there also 10:43 PilzAdam we shouldnt throw everything in before releasing 10:44 VanessaE well sure 10:44 VanessaE but we're not even at feature freeze yet 10:46 VanessaE now once *that* happens, then we can talk about not throwing in "everything" :) 10:48 VanessaE btw, change "0.4.6 --> ?" to "0.4.6 --> current" 10:48 PilzAdam no 10:48 VanessaE fine :P 10:49 Zeg9 "added flowers to craft dyes" << but flowers isn't in minetest_game :( 10:50 VanessaE ah yes, that's another thing that is a must before 0.4.7 10:50 VanessaE merge common/build/survival back into minetest_game 10:50 VanessaE a change that significant (as the users see it) needs a version number to be associated with 10:51 sfan5 PilzAdam: how can I install the nether mob without installing the rest of simple mobs? 10:52 Zeg9 Nether? Does this have mobs yet? 10:53 PilzAdam https://gist.github.com/PilzAdam/5567527 10:53 PilzAdam Zeg9, no 10:54 PilzAdam lol http://forum.minetest.net/viewtopic.php?pid=89925#p89925 10:55 sfan5 Zeg9: sdzen made a mob for it 10:57 enchilado Flowers to craft dyes, good idea 10:57 enchilado :\ 10:57 VanessaE too bad about all you'll ever find is dandelions :) because of that stupid abm bug 10:57 VanessaE PilzAdam: you need to find a workaround for that before 0.4.7 imho 10:58 enchilado Stupid abm bug? 10:58 VanessaE enchilado: something about the abm code that spawns the flowers heavily favors dandelions (and my cotton plants) for no evident reason (and nothing PilzAdam has done, either as far as I can tell) 10:59 sfan5 PilzAdam: can I just remove the register spawn things for the mobs I don't want 11:00 PilzAdam sfan5, see the gist 11:12 ImQ009 q66, you're leaking 11:12 sfan5 what the.. 11:12 VanessaE sfan5: probably that ongoing DDoS. 11:12 sfan5 VanessaE: yeah 11:12 PilzAdam sfan5, I actually can see all messages while pinging out 11:12 sfan5 PilzAdam: :D 11:13 * sfan5 already sees how the ppl in #freenode will get crazy 11:13 * VanessaE grumbles randomly at "kids" (e.g. the pathetic little shits that are conducting it). get off my lawn, etc. 11:15 Zeg9 Wtf? 11:16 VanessaE wtf, what? 11:16 Zeg9 Timing out. 11:16 Zeg9 Any link about that DDoS you were talking about? 11:16 VanessaE Zeg9: freenode is being DDoS'd. 11:16 VanessaE oh, no not handy 11:18 VanessaE https://twitter.com/freenodestaff 11:18 PilzAdam !tw freenodestaff 11:18 MinetestBot We're working on bringing back services at the moment, and hope to have them online and transferred to a new host soon. (@freenodestaff) 11:18 * Zeg9 is leaving in half an hour to Madrid btw 11:18 VanessaE PilzAdam: ninja'd :) 11:19 PilzAdam what? 11:21 sfan5 what happend after I added the nether mod to my server: http://i.imgur.com/Cz11apW.png 11:21 VanessaE kaboom 11:21 sfan5 MinetestBot! 11:21 MinetestBot sfan5! 11:22 PilzAdam VanessaE, that wasnt "kabbom", that was only a "plop" :-p 11:22 VanessaE PilzAdam: heh 11:22 VanessaE PilzAdam: so no earth-shattering kaboom? 11:22 PilzAdam well, it was a kaboom for the other side :-) 11:22 * VanessaE digs around for a spare Illudium Q-36 Explosive Space Modulator.... 11:25 sfan5 !op ShadowBot 11:25 ShadowBot sfan5: Error: I need to be opped to op someone. 11:25 sfan5 * calvino.freenode.net gibt Op-Status an 45PAACBAU 11:25 sfan5 ^ what? 11:25 sfan5 !op ShadowBot 11:25 sfan5 damnit 11:25 ShadowBot sfan5: Error: I need to be opped to op someone. 11:26 sfan5 MinetestBot! 11:26 MinetestBot sfan5! 11:26 VanessaE that's not good, who the fuck is 45PAACBAU ? 11:26 Calinou renamed people by freenode 11:26 sfan5 VanessaE: 45PAACBAU (~limnoria@unaffiliated/shadowninja/bot/shadowbot) 11:26 VanessaE (was) 11:26 VanessaE OH 11:26 Calinou sometimes you're Guest***** 11:26 VanessaE I didn't see the join msg 11:26 Calinou sometimes ********* 11:26 sfan5 who is 52AAAUHA2 11:27 Calinou /whois 52AAAUHA2 11:27 Calinou forty_two 11:28 sfan5 apparently they're ddosing calvino.freenode.net 11:29 VanessaE fucking waste of space, the pricks who are conducting these DDoS's. :( 11:32 sfan5 !tw freenodestaff 11:32 MinetestBot We're working on bringing back services at the moment, and hope to have them online and transferred to a new host soon. (@freenodestaff) 11:33 VanessaE we saw that already 11:34 Zeg9 bye! 11:34 sfan5 seems like some user from adsl-172-3-80-126.dsl.stl2mo.sbcglobal.net is affilated with the DDOS 11:34 VanessaE St Louis, MO. Seems legit. :P 11:35 sfan5 ip belongs to AT& T 11:35 sfan5 eaWPq4nU (~EA08BA8F5@99-111-222-220.lightspeed.oshkwi.sbcglobal.net) 11:35 sfan5 ^ look at the ip 11:35 sfan5 (some guy who just joined #freenode ) 11:38 VanessaE probably not related. 12:16 sfan5 lol 12:17 * sfan5 sees the netsplit coming 12:17 Calinou lol, freenode staff has a twitter 12:17 Calinou how about I tweet to them "hey, I just created #ponies" 12:17 sfan5 !tw freenodestaff 12:17 MinetestBot We're working on bringing back services at the moment, and hope to have them online and transferred to a new host soon. (@freenodestaff) 12:17 sfan5 still nothing new 12:20 VanessaE_ bbl 12:20 away that's an old tweet lol 12:44 sfan5 [#freenode] Could I get the nick 'porn'? It's been unused for 37 weeks... 12:44 sfan5 ^ lol 12:51 sfan5 i knew it 12:51 sfan5 !op ShadowBot` 12:51 ShadowBot` sfan5: Error: I need to be opped to op someone. 12:51 sfan5 ShadowBot`: nick ShadowBot 12:56 sfan5 How to do anything wrong: http://forum.minetest.net/viewtopic.php?pid=89959#p89959 12:57 RealBadAngel hi all 12:58 zRokh Hi 12:58 zRokh +OK YR.YF05c6rS0I3X9.18b7fy0eaJix09piR3/lpfoe00ww0n0 12:59 zRokh +OK 0kL2a00UiMb.9pLIR1jBKqu/1GTQE.kuV9H/ 12:59 Calinou how about you spam one more line 13:00 zRokh +OK L5Hch0iVX0a1eP.Qw0zDGjx/t25.6/e8yjj0QQXlx10vSI10nI1zr11y6UJ1 13:00 sfan5 !mute zRokh 13:00 sfan5 damnit MinetestBot thats wrong 13:00 sfan5 !unmute zRokh 13:00 sfan5 !mute zRokh*!* 13:00 zRokh +OK 00Lot0uEYzH0tT4rV/zol.K. 13:05 sfan5 MinetestBot: reload chop 13:05 MinetestBot sfan5: (version: 2013-05-13 13:06:21) 13:05 sfan5 !unmute zRokh 13:20 zRokh !g FiSH key 13:20 MinetestBot zRokh: http://www.texasacademyofscience.org/Hubbs_Fish_Key 13:20 ShadowBot zRokh: http://www.texasacademyofscience.org/Hubbs_Fish_Key 13:20 MinetestBot TypeError: 'str' object does not support item assignment (file "/home/user/mtbot/modules/search.py", line 79, in g) 13:20 zRokh Lol 13:23 zRokh sfan5 MTB has an error (above) 13:24 VanessaE_ zRokh: wtf was with all that spew earlier? 13:24 zRokh Idk... what i say? 13:25 VanessaE_ just a bunch of random gibberish, looked like copy&paste from an encrypted text or something 13:25 zRokh Idk... maybe AndroIRC did it automatically... idk 13:27 zRokh VanessaE i looked up the IRC logs and know that it was not me... it was the client 13:28 VanessaE_ time to find a better irc client then 13:28 zRokh I just got this xD 13:28 zRokh AndroIRC 13:29 zRokh Whats this: ** sfan5 has quit (*.net *.split) 13:30 VanessaE_ server error referred to as a net split. :) 13:30 zRokh Oh ok 13:30 VanessaE_ it's because some punk kids are attacking some of freenode's servers, causing them to bug out 13:31 Calinou read: arch migrated to mir 13:31 zRokh Oh... Bugs3 gets DDOS attacks too... same? 13:31 VanessaE_ yep 13:31 VanessaE_ probably 13:31 zRokh Wuts mir 13:32 VanessaE_ mir was a space station run by Russia back in the 90's 13:32 VanessaE_ (or late 80's, I forget) 13:32 Calinou now it's a display server being developed by canonical (company behind ubuntu) 13:32 Calinou :p 13:32 VanessaE_ oh heh 13:32 zRokh Who voted for “Compliment her“ ? 13:33 VanessaE_ I forgot about that 13:33 zRokh VanessaE_ _ means Nick Lamer... Y 13:33 VanessaE_ eh? 13:34 zRokh You have a _ 13:34 VanessaE_ so I have a tail, so what. :) 13:34 zRokh Raring Ringtail 13:34 zRokh XD 13:34 * Calinou uses that now 13:34 zRokh So who voted? 13:34 VanessaE voted for what? 13:34 Calinou VanessaE: btw, after installing xubuntu and enabling TRIM, my SSD is still at 516 MB/s 13:34 Calinou 3 times as fast as yours :P 13:35 zRokh Lok off topic 13:35 Calinou (make sure you enable trim too, any SSD since 2010 supports it) 13:35 VanessaE Calinou: I found that TRIM doesn't work so well for me, so I disabled it 13:35 Calinou it works fine for me 13:35 Calinou if it doesn't then your SSD doesn't support TRIM 13:36 Calinou (most likely) 13:36 VanessaE Calinou: mine supports it, but it causes latency spikes with large delete operations. 13:36 VanessaE (rather than the TRIM's being backgrounded) 13:37 Calinou I don't get any noticeable freezes when using it 13:37 VanessaE it's not so much freezes as lag when accessing the drive (e.g the rest of the machine acts normally) 13:38 Calinou http://forum.minetest.net/viewtopic.php?pid=89925#p89925 13:38 Calinou WTF 13:39 VanessaE ohh brother. 13:39 zRokh Wut 13:39 * Calinou votes "nothing" 13:39 zRokh O.o why not 13:39 VanessaE how aboutjust TALK. Do nothing else but be sociable. 13:39 zRokh Hi sfan5| 13:39 PilzAdam ^ fake sfan5| ! 13:39 zRokh Lol 13:39 sfan5| my bouncer timed out 13:40 zRokh F.A.G 13:40 zRokh Fake And Gay 13:40 zRokh XD 13:40 Calinou zRokh: this isn't #quakelive @ quakenet 13:40 zRokh Ok... 13:40 zRokh Fake 13:40 * Calinou folds http://forum.minetest.net/viewtopic.php?pid=89925#p89925 in a piece of paper 13:40 * Calinou arms his arm (logic!) 13:40 * Calinou throws the piece of paper into the trash 13:41 * Calinou profit 13:41 zRokh ??? 13:41 Calinou (well, not really, I wasted one piece of paper) 13:41 zRokh XDDDDD 13:42 Calinou offtopic isn't for non-sense things like that 13:42 zRokh Its off topic... its for everything that isn't about mt 13:43 zRokh Dude why?!? 13:43 Calinou my opinion, though 13:43 zRokh >=[ 13:43 zRokh FAG 13:43 zRokh Oh nope... real 13:43 PilzAdam that one is real 13:43 Calinou VanessaE: well, if you don't agree, feel free to move it back. 13:44 zRokh Hi sfan and sorry... 13:44 Calinou but /me sees little use for that topic 13:44 sfan5 Calinou: op me 13:44 zRokh !g teen dating sites 13:44 MinetestBot zRokh: http://www.mylol.net/ 13:44 ShadowBot zRokh: http://www.mylol.net/ 13:44 MinetestBot TypeError: 'str' object does not support item assignment (file "/home/user/mtbot/modules/search.py", line 79, in g) 13:44 sfan5 Calinou: op me 13:44 zRokh Sfan5 13:44 zRokh Error 13:44 Calinou ah ok 13:48 Calinou zRokh: don't abuse the bot 13:49 sfan5 MinetestBot! 13:49 MinetestBot sfan5! 13:49 PilzAdam op party? 13:50 sfan5 also: sfan5| was real 13:50 VanessaE fake and gay? you need some serious help then. 13:53 PilzAdam !op 13:53 ShadowBot PilzAdam: Error: You don't have the #minetest,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified. 13:53 * PilzAdam joins OP party 13:53 sfan5 :D 13:54 sfan5 the side my bnc is connected to is getting fewer and fewer users 13:54 sfan5 !g test 13:54 MinetestBot sfan5: http://www.test.com/ 13:54 ShadowBot sfan5: http://www.test.com/ 13:54 MinetestBot TypeError: 'str' object does not support item assignment (file "/home/user/mtbot/modules/search.py", line 79, in g) 13:54 sfan5 ShadowBot: disable 13:54 ShadowBot sfan5: Error: You don't have the owner capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified. 13:54 sfan5 ShadowBot: fuck you 13:54 PilzAdam doesn ShadowBot auto disabled herself if MinetestBot joins? 13:54 sfan5 it should 13:54 sfan5 !g test 13:54 MinetestBot sfan5: http://www.test.com/ 13:54 ShadowBot sfan5: http://www.test.com/ 13:54 MinetestBot TypeError: 'str' object does not support item assignment (file "/home/user/mtbot/modules/search.py", line 79, in g) 13:54 PilzAdam then rejoin with MinetestBot 13:56 sfan5 perfect 13:56 sfan5 MinetestBot! 13:56 MinetestBot sfan5! 13:56 sfan5 PilzAdam: could you please write "MinetestBot: reload search" 13:56 PilzAdam MinetestBot: reload search 13:56 MinetestBot PilzAdam: (version: 2013-05-13 13:53:45) 13:56 sfan5 !g test 13:56 MinetestBot sfan5: http://www.test.com/ 13:56 ShadowBot sfan5: http://www.test.com/ 13:56 PilzAdam does it work with , too? 13:56 sfan5 k, problem fixed 13:56 sfan5 wb 13:56 VanessaE damn it 13:56 sfan5 PilzAdam: i don't think it works with , too 13:56 VanessaE what'd I miss? :) 13:56 PilzAdam VanessaE, lots of awesome stuff! 13:56 sfan5 nothing important 13:56 VanessaE heh 14:00 sfan5 loggingbot is having lots of lag: http://irc.minetest.ru/minetest/2013-05-13 14:00 VanessaE I was just looking at that 14:00 * PilzAdam hides join/part messages in #freenode 14:00 * VanessaE dims their colors 14:01 VanessaE (it drives me nuts to have people just [dis]appear without a join/part message) 14:01 * Calinou does that in all channels 14:01 Calinou I often talk to people who left 14:01 sfan5_ test 14:01 sfan5_ yay! 14:01 VanessaE test failed. 14:01 PilzAdam yea, but with this amount of netsplits all my logs of #freenode just bloat 14:01 VanessaE :D 14:01 sfan5 !op 14:01 Calinou oh, I have 5 million lollipops 14:01 * ShadowBot sleeps 14:01 VanessaE ah, that works now 14:01 Calinou 21 candies/sec now! :D 14:01 VanessaE I was so lagged earlier chanserv couldn't see me 14:01 sfan5 adams.freenode.net seems to be the only working server 14:01 VanessaE now where was I.....Oh yeah.. /ban zRokh .... 14:01 Calinou I have 756 HP now, eate all my candies 14:01 PilzAdam Calinou, I have something like a billon candies, 1000 candies per second and half a billion of lollipops or so 14:01 sfan5 good thing I could add it easily to my bouncers connect list 14:01 Calinou PilzAdam: hax 14:01 PilzAdam and 11000 HP 14:01 PilzAdam Calinou, I have finished the game 14:01 PilzAdam the last boss gives you a billion candies 14:01 * sfan5 also did 14:01 VanessaE Calinou: oh, and actually I agree with you having moved that thread to the trash actually. It has no place on MT forums imho. 14:05 sfan5 lol 14:05 VanessaE heh 14:05 sfan5 the same is happening in #freenode 14:05 sfan5 !tw freenodestaff 14:05 MinetestBot We're working on bringing back services at the moment, and hope to have them online and transferred to a new host soon. (@freenodestaff) 14:05 VanessaE wtf is going on with the weather here?? it's only 8C and it's the middle of May ffs. 14:11 VanessaE http://irrlicht.sourceforge.net/forum/viewtopic.php?p=203634 14:11 VanessaE that would seem to be a yes. 14:11 VanessaE (to a limited degree) 14:12 sfan5 -1 for not using !g 14:12 VanessaE :P 14:13 VanessaE heh 14:14 VanessaE !g only gives you the first result, which I rarely go to 14:14 MinetestBot VanessaE: http://www.ign.com/boards/threads/marvel-war-of-heroes-beginners-guide.452721784/ 14:14 sfan5 "using" != "abusing" 14:14 VanessaE heh 14:15 VanessaE sfan5: perhaps you should limit the search phrase length so it doesn't falsely trigger like that 14:15 VanessaE (case in point ;) ) 14:16 sfan5 its not the task of the bot to detect if it's use is intended 14:17 VanessaE surely you realize how weird that sounds, don't you? :) 14:19 PilzAdam !deop 14:19 PilzAdam MinetestBot! 14:19 MinetestBot PilzAdam! 14:19 VanessaE !deop PilzAdam 14:19 VanessaE ;) 14:20 PilzAdam !deop 14:20 kahrl what is the !deop command for? can't you just /deop? 14:20 PilzAdam kahrl, bots are cool 14:21 sfan5 kahrl: https://github.com/sfan5/minetestbot-modules/blob/master/chop.py#L135 14:41 thexyz why do the most funny posts end up being moved to the Trash subforum? 14:42 sfan5 dunno 15:13 MinetestBot GIT: Zeg9 commited to minetest/minetest: Add progress bar to item visuals preloading bda62bd3bf 2013-05-13T08:08:51-07:00 http://git.io/az3uQw 15:13 MinetestBot GIT: PilzAdam commited to minetest/minetest: Only use game filter in singleplayer tab; use menu_{background, overlay, header, footer}.png for other tabs efc9329033 2013-05-13T08:06:08-07:00 http://git.io/3bydNA 15:40 MinetestBot GIT: EXio4 commited to minetest/minetest: Add mouse_sensitivity option 822723c246 2013-05-13T08:39:16-07:00 http://git.io/320QUw 15:41 rubenwardy Hi all 15:41 VanessaE hey 15:42 Warr1024 hi 15:46 PilzAdam VanessaE, spam: http://forum.minetest.net/viewtopic.php?pid=89987#p89987 15:46 VanessaE spam? what spam? ;) 15:50 Warr1024 instead of deleting posts, we should move them to a "hall of shame" forum. 15:55 rubenwardy Even posts about Viagra? 15:55 rubenwardy Yeah, the trash 15:57 Warr1024 every now and then there's a post so idiotic that you can't leave it where it is, but you want to put it somewhere it can be ridiculed for a while... 15:58 Naked I can agree to that 16:21 MinetestBot GIT: minetest-services commited to minetest/minetest: Merge remote-tracking branch 'origin/master' e0564d5de0 2013-05-13T09:19:51-07:00 http://git.io/RAMTSA 16:21 MinetestBot GIT: anton-tsyganenko@yandex.ru commited to minetest/minetest: Translated using Weblate (Russian) be96fa2fb8 2013-05-13T09:19:41-07:00 http://git.io/9_-gxg 16:21 MinetestBot GIT: graknol commited to minetest/minetest: Translated using Weblate (Norwegian Bokmål) 726dcaacb6 2013-05-13T09:19:40-07:00 http://git.io/7kdpIQ 16:21 MinetestBot GIT: Calinou commited to minetest/minetest: Translated using Weblate (French) 70190624c6 2013-05-13T09:19:40-07:00 http://git.io/YT0wjA 16:21 MinetestBot GIT: sfan5 commited to minetest/minetest: Translated using Weblate (Dutch) 71e5a466a6 2013-05-13T09:19:39-07:00 http://git.io/ZSpfCw 16:21 * ShadowBot wakes up 16:22 VanessaE HAHAHAH! 16:22 Warr1024 lol 16:22 testman42 what can obsidian in minetest 0.4.6 be used for? 16:22 VanessaE rofl 16:22 rubenwardy lol 16:22 sfan5 !eop 16:22 sfan5 !deop 16:22 testman42 what can obsidian in minetest 0.4.6 be used for? What can I craft with it? 16:22 sfan5 testman42: nothing 16:23 sfan5 but you can install the nether mod 16:23 VanessaE you can cook shards into obsidian glass I think 16:24 rubenwardy !op 16:24 rubenwardy ha ha ha! fool! 16:24 rubenwardy :p 16:24 testman42 good. I wanted to see recepies drom source code, but I couldn't find .lua where data about recepies is stored. 16:25 VanessaE recipes are probably in mods/default/init.lua 16:27 MinetestBot GIT: PilzAdam commited to minetest/minetest: Update po files 5d9ab86adf 2013-05-13T09:27:00-07:00 http://git.io/HIVEMg 16:42 MinetestBot GIT: sfan5 commited to minetest/minetest: Translated using Weblate (German) 4a95c37e14 2013-05-13T09:39:08-07:00 http://git.io/MOGmzg 16:45 rubenwardy hmmm, what shall I do... 16:46 Calinou rubenwardy: in this: http://forum.minetest.net/viewtopic.php?pid=89918#p89918 16:46 Calinou I was talking about game performance 16:46 rubenwardy oh 16:46 rubenwardy yeah Minetest runs better in windoes 16:46 Calinou yes and no 16:47 Calinou direct3D is often faster for the same visuals, at the cost of no interoperability and closed API 16:47 Calinou opengl, on nvidia cards, is as fast on both windows and linux thanks to shared code base. 16:47 Calinou on AMD and intel, it isn't 16:47 Calinou so it is slower on linux 16:50 PilzAdam new windows build: 16:50 PilzAdam http://forum.minetest.net/viewtopic.php?id=4547 16:51 VanessaE guess I should get a new deb/slack build up too. 16:51 Calinou wait for ubuntu package format (in 2017), ???, PROFIT 16:52 Warr1024 linux builds? 16:52 Warr1024 that just sounds crazy. 16:52 Warr1024 builds are for Windows users. Linux users build from src. 16:52 Warr1024 :-) 16:53 bas080 does this look familiar to anyone https://dl.dropboxusercontent.com/u/419967/Screenshots/Screenshot%20-%2005132013%20-%2003%3A52%3A48%20PM.png 16:53 VanessaE bas080: vaguely, yes 16:54 Warr1024 yeah, had a running joke about playing that in MC, but never actually set it up before. 16:55 Calinou Warr1024: not everyone knows how to compile, this is a fact 16:55 Calinou and I still like being able to use something without having to compile it 16:55 VanessaE Warr1024: and a few people I've run into can't compile, even for linux. 16:56 Warr1024 yeah, linux has changed a lot since I first played around with it back in high school. 16:56 bas080 it's Kolonisten van Catan. A boardgame. I think it's a german boardgame. 16:56 PilzAdam VanessaE, then they cant read 16:56 PilzAdam because everything you need to know is in the README 16:57 Warr1024 yeah, it's a 2 step process, basically. 16:57 Warr1024 1. read the README, 2. do what it said. 16:57 Warr1024 at least for debian-based... 16:57 Warr1024 which seems to be the family of distros that attracts all the "Joe Users". 16:58 PilzAdam is there some kind of ubuntu-package-name-into-some-other-distors-package-name-converter? 16:58 Warr1024 not really. 16:58 rubenwardy If I add new items to a table in a for loop, will they be proccessed at the end of the for loop 16:58 rubenwardy ? 16:58 rubenwardy ie: 16:58 Warr1024 I had to hunt a bit to find out that librt was provided by ecl in OpenBSD. 16:58 PilzAdam rubenwardy, pastebin! 16:58 rubenwardy for i,table do table.insert(table,"blah") 16:58 rubenwardy no 16:59 VanessaE New build: 4a95c37e[...] 16:59 Warr1024 modifying a table while iterating over it? sounds dangerous. 16:59 rubenwardy one line code does not need pastebin 16:59 rubenwardy I am making a dependancy tree for my modular mob mod 16:59 Warr1024 personally, I'd probably spool to a temp table if only for readability. 16:59 Calinou Warr1024: READMEs take more than 20 seconds to read 16:59 Calinou most of them are poorly formatted 16:59 VanessaE http://forum.minetest.net/viewtopic.php?pid=89672#p89672 17:00 rubenwardy table is a list of modules, each module is checked and if it is missing dependancies, the module is added to the list 17:00 rubenwardy as in the module that is missing 17:00 Warr1024 The linux build process for non-technical users is the same for minetest as it is for any other software: ask your geek friend to help you. 17:01 VanessaE bas080: that's supposed to be Civilization 5 or similar? 17:01 whirm PilzAdam: there's alien, I think it works both ways 17:01 VanessaE (or look like it anyway) 17:01 markveidemanis whats the texture order? 17:01 PilzAdam rubenwardy, it seems like it creates an infinte loop if you do something like: for num,val in ipairs(tab) do tab[num+1]=val+1 end 17:01 markveidemanis top, bottom, side...? 17:01 whirm PilzAdam: oh, you man to convert the name only? not a deb to rpm converter? 17:01 whirm *mean 17:01 VanessaE markveidemanis: top, bottom, right, left, back, front 17:02 markveidemanis k, ty 17:02 PilzAdam markveidemanis, there is good documentation at the dev wiki 17:02 rubenwardy https://gist.github.com/rubenwardy/6968b70a3853a3036d69 17:02 PilzAdam whirm, yes, for n00bs who cant figure out the package names for their distro 17:03 Warr1024 PilzAdam: yeah, I actually run into that problem a lot. What OpenBSD calls p5-Something, Debian might call libsomething-perl. 17:03 rubenwardy that is the code 17:03 bas080 I'm not sure about the english translation of the game Colonizers of Catan. But it will not be a mod... I'm planning on hosting a game of Kolonisten van Catan with friends. 17:03 rubenwardy What is the best way to do this? 17:03 markveidemanis How do i make it auto align to front 17:03 Calinou Warr1024: not everyone has geek friends :P 17:03 * Calinou does not 17:04 bas080 Calinou, that's a pity! 17:04 Warr1024 Calinou: I tend to think that anyone can either become a geek, or GET a geek friend (or a geek friend-of-a-friend that you can trust). 17:05 PilzAdam markveidemanis, read the documentation first 17:05 PilzAdam then ask again 17:05 Warr1024 besides, Calinou, I was under the impression you were already tech-savvy enough not to need one? 17:05 Calinou yes I am 8) 17:05 Calinou my brother is a student, and he's currently studying linux 17:05 Calinou I wouldn't call him a geek friend, since most of what he does is playing video games and critisizing linux 17:05 Calinou 8) 17:05 PilzAdam "What do you study?" "PC." 17:06 Calinou lol 17:06 bas080 Calinou, tell him if he don't like, then change it. 17:06 Warr1024 I've heard people say stuff like "I'm not good with computers, so I don't think I can run Linux." 17:06 rubenwardy grrr 17:06 rubenwardy Minetest was unable to start correctly 0000005x 17:06 rubenwardy meh 17:07 rubenwardy To fix that you need a restart :P 17:07 bas080 i'm not good at pushing buttons 17:07 rubenwardy brb 17:07 BlockMen hi everyone 17:07 PilzAdam hey 17:07 bas080 hey BlockMen 17:07 VanessaE hey 17:08 Warr1024 For the "average" non-technical user, you don't have any choice other than to trust your computer into the hands of someone who IS technical. That basically means either Microsoft, Google, Apple, or your "geek friend." 17:08 BlockMen wow, 3 "hey" replies. record :D 17:08 PilzAdam geek friend is probably the best choice 17:08 bas080 Warr1024, or free software 17:08 Warr1024 BlockMen: belated "hey" you can add to your tally :-) 17:09 PilzAdam BlockMen, yea, but only 1 highlighted your nick :-p 17:09 Warr1024 bas080: "free software" for a non-technical user basically means "geek friend. 17:09 BlockMen Warr1024, lol 17:09 whirm PilzAdam: no idea man :( 17:09 PilzAdam BlockMen, you can get one from MinetestBot too 17:09 PilzAdam just type "hey MinetestBot" or so 17:10 BlockMen PilzAdam, but i can get that every time :P 17:11 bas080 hey MinetestBot 17:11 MinetestBot Hi bas080! 17:11 PilzAdam sfan5, I think ShadowBot is mad at you, she did not rejoin since you kicked her :-( 17:11 bas080 bye MinetestBot 17:12 BlockMen soo..i have a modding question again :\ 17:12 rubenwardy hi all 17:12 BlockMen what values are accepted here -> http://dev.minetest.net/formspec#list ? 17:12 PilzAdam why do people come always with questions and not with answeres? 17:12 BlockMen hi rubenwardy 17:12 rubenwardy I hate windows firewall 17:12 VanessaE wb rubenwardy. 17:12 rubenwardy biggest load of crap 17:13 BlockMen PilzAdam, because it is the more easy part? 17:13 rubenwardy next to the whole Windows os that is 17:13 BlockMen *i forgot to say what values for "inventory_location" 17:13 PilzAdam BlockMen, https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L891 17:14 PilzAdam lua-api.txt is always the better reference 17:14 BlockMen PilzAdam, umm. thx. and i will remember in future 17:15 bas080 i always have lua-api open while modding 17:15 PilzAdam i always have lua-api open 17:15 PilzAdam BlockMen, you could help moving more stuff from lua-api.txt to the dev wiki 17:16 PilzAdam *copy 17:16 BlockMen PilzAdam, ok. when im bored i will start with (so not soon :P) 17:18 VanessaE here we go again. 17:18 sfan5 oh god 17:25 sfan5 !tw freenodestaff 17:25 MinetestBot We're working on bringing back services at the moment, and hope to have them online and transferred to a new host soon. (@freenodestaff) 17:25 rubenwardy Why is minetestbot saying that? 17:25 sfan5 because <sfan5> !tw freenodestaff 17:26 PilzAdam !msg #minetest because Im cool 17:26 OWNSyouAll_DESK1 !tw mojang 17:26 MinetestBot Sorry, couldn't get a tweet from https://twitter.com/mojang?1368466052.75 (@mojang) 17:26 OWNSyouAll_DESK1 darn 17:26 PilzAdam sfan5, why doesnt !msg work? 17:26 sfan5 PilzAdam: you need to use that in query 17:27 sfan5 !tw Dinnerbone 17:27 MinetestBot Holy crop we have free sunglasses with the mojang crest on the side. It's the little things. The expensive little things. (@Dinnerbone) 17:27 OWNSyouAll_DESK1 oh mojang's twitter is @mojang 17:27 OWNSyouAll_DESK1 shows how much twitter i use 17:31 iqualfragile oh, wow, gronkh did it 17:31 PilzAdam iqualfragile, you are late 17:31 iqualfragile yeah, i left my house 17:32 iqualfragile see, you leave your house once in a week and then such things happen 17:34 rubenwardy Works: https://gist.github.com/rubenwardy/6968b70a3853a3036d69 17:39 BlockMen5233 Miranda is goin crazy 17:39 BlockMen5233 can someone kick BlockMen plz? 17:40 Warr1024 rubenwardy: what's this yamm supposed to do? 17:40 rubenwardy Yet Another Mob Mod 17:40 * Warr1024 kicks BlockMen. 17:40 rubenwardy modular, simple 17:40 VanessaE BlockMen5233: let it time out. kicking won't do any good. 17:40 Warr1024 ah, neat. 17:40 Warr1024 BlockMen5233: registered nick? try the "ghost" command... 17:40 rubenwardy /ghost ? 17:41 BlockMen5233 VanessaE, how long is the time out? 17:41 rubenwardy oh, to late :P 17:41 rubenwardy *too 17:41 VanessaE BlockMen5233: depends on your network but usually about 6 minutes 17:41 VanessaE 4 to 6 minutes I mean 17:41 BlockMen5233 then i will just wait... 17:41 Warr1024 I was thinking about mobs at one point, but I think the idea of *not* having mobs might be more interesting. 17:41 Warr1024 possibly node-based hazards, or even "living things" implemented as nodes. 17:43 rubenwardy oh dear 17:43 rubenwardy I am trying to work out how to do exponental friction: https://gist.github.com/rubenwardy/03750367d62bf218eab4 17:44 Warr1024 ah, with a variable timedelta that's a bit tricky. 17:44 Warr1024 basically, you need something like a math.exp or math.pow to do it right... 17:44 rubenwardy It is supposed to slows down gradually and then slow down faster 17:44 Warr1024 basically, try speed = speed * math.exp(dtime) * constant. 17:45 Warr1024 er, speed = speed * math.exp(-dtime) * const. 17:45 Warr1024 no, shit, that's speed = speed * math.exp(-dtime * const) dammit :-D 17:45 rubenwardy I am just fiddling with 14/15 atm 17:46 Warr1024 and I'm not sure about the lua syntax, I work with so many languages they're all a jumble. 17:46 rubenwardy Is the speed decrease linear or exponental? 17:46 rubenwardy if x is X by 14/15 17:46 Warr1024 it needs to be exponential. 17:46 rubenwardy yeah 17:46 Warr1024 alternatively 17:47 rubenwardy It should be exp 17:47 Warr1024 you can do cumulativetime = cumulativetime + dtime 17:47 Warr1024 then while cumulativetime > X, speed = speed * const; cumulativetime = cumulativetime - x 17:47 rubenwardy ignore that 17:47 Warr1024 exponential function is definitely the better way, though. 17:48 rubenwardy what should the const be? 17:48 Warr1024 frankly, I'd probably play with it. 17:48 Warr1024 ideally, you'd assign different values based on the 2 surfaces involved. 17:49 Warr1024 i.e. each mob might have a coefficient of friction, and each node type as well. 17:49 Warr1024 or you could try assigning based on groups, i.e. crumbly vs. cracky 17:49 Warr1024 cracky would be a lower constant, crumbly higher... 17:49 Warr1024 I tink. 17:50 Warr1024 IMO, it might be neat to see per-material friction being applied to the player as well. 17:50 Warr1024 then the type of material you use to build buildings and roads and stuff might actually matter... 17:53 rubenwardy I wish pathfinding actually worked 18:01 Warr1024 A 3rd-person camera view would be a nice feature too. 18:01 Warr1024 for stuff like wieldview/armor mods. 18:01 Warr1024 and I suspect that skins have probably already been discussed to death. 18:05 Warr1024 yeah, but I was thinking of something more like player-provided skins 18:05 Warr1024 IIRC Zeg9's just has a library of textures, which must be provided by server, for players to choose from. 18:06 Warr1024 I heard there was some proposal for having standard skins using the minetest forum account avatar image. 18:06 Warr1024 I guess I could probably write something to poll it for skins for recognized players, and use lua functions to check for file existence to send per-player skins. 18:07 Warr1024 running image downloading and processing in an alternate process could allow me to modify the skins, i.e. limit size and such, before applying them. 18:14 Warr1024 I guess it sort of begs the question "is the server capable of accepting new media at runtime, or does that require a restart?" 18:14 BlockMen g2g...bye 18:17 Warr1024 um, looks like a no. 18:17 Warr1024 server.cpp, fillMediaCache is called only once on server startup. 18:20 sfan5 Warr1024: you could ofcourse modify it 18:20 sfan5 it = server.cpp 18:20 Warr1024 yeah, I was thinking about that 18:21 Warr1024 first filesys.cpp needs to expose a modtime and filesize 18:21 Warr1024 then I can repeat the scan periodically to see if any files are new or updated and add them to the cache 18:21 Warr1024 I have to assume that if you announce new media to a client, it will probably obtain it regardless of its state, i.e. even if the player is already playing...? 18:23 kahrl you probably want to use something like inotify instead of periodically scanning 18:23 Warr1024 I'm not familar with that. 18:23 kahrl http://en.wikipedia.org/wiki/Inotify 18:24 Warr1024 looks like a linuxism 18:24 kahrl ReadDirectoryChangesW on windows 18:24 Warr1024 I've used kqueue before 18:25 Warr1024 I don't think OpenBSD has one of these things. 18:25 kahrl OpenBSD has kqueue, doesn't it? 18:25 Warr1024 er, the inotify or readdirectorychanges. 18:25 Warr1024 kqueue is like a polling mechanism; you have to keep open a handle to each dir/file you want to watch. 18:25 kahrl yeah since BSD is a supported OS kqueue should be supported too 18:26 Warr1024 I was just worried that'd be expensive 18:26 kahrl hmm 18:26 Warr1024 kqueue also raises a lot of "false" notifications, i.e. as a file is being written. 18:26 Warr1024 and if you do "safe" writes, it won't pick that up until the old one is unreffed. 18:26 Warr1024 so it's quite a bit of code 18:27 Warr1024 as opposed to just periodically doing the dir rescan and checking for stat changes. 18:28 Warr1024 yeah, wow, kqueue, epoll, and inotify are all different kinds of not-exactly-portable. 18:29 kahrl it would probably be a lot easier to just define a message in clientserver.h that makes the server reread the media directory 18:30 kahrl I mean instead of supporting all the directory watcher APIs 18:30 Warr1024 oh god, just realized that the entire filesys.cpp is pretty much inside a giant #ifdef WIN32 ... #else ... #endif. 18:30 Warr1024 how would a client know if the media on the server changed? 18:31 Warr1024 I'm pretty sure this would have to be initiated on the server-side. 18:31 kahrl no, you have a process running on the server that updates the media, right? 18:31 kahrl make it connect to localhost:30000 and send the message 18:31 Warr1024 oh 18:31 Warr1024 ow 18:31 Warr1024 yeah, that's a possibility 18:31 Warr1024 of course, I could also just have it publish a metadata text file and have the server poll THAT... 18:32 Warr1024 I also have to consider the scenario when one or the other or both are restarted and lose any ongoing state information... 18:32 kahrl yeah, that would also work 18:32 Warr1024 the nice thing about the FS scan, or the metadata file, is that they contain all the necessary state data to sync up both sides of the thing. 18:33 Warr1024 the advantage of the FS thing is that it doesn't NEED a daemon running on the server-side, i.e. a mod author could use it to "tweak" the appearance of visuals DURING a play-test. 18:33 kahrl well the metadata file solution sounds suspectible to race conditions 18:33 Warr1024 unless we do safe POSIX writes 18:33 Warr1024 which I'm not sure is viable on Window 18:33 Warr1024 s 18:34 kahrl I'm not too familiar with those, but can they update multiple files atomically? 18:34 Warr1024 not that running a separate external daemon is really viable on Windows anyway... 18:34 Warr1024 POSIX can update a single file atomically, i.e. write file.new, then rename file.new to file. 18:34 kahrl yeah but the media and the metadata file are different files 18:35 Warr1024 Windows doesn't have, to my knowledge, an atomic update. Even if you write file.new, you have to delete file first, then rename file.new to file, so there's a gap where file doesn't exist. 18:35 Warr1024 the media files would be written before the metadata. 18:35 kahrl you can still have race conditions 18:35 Warr1024 the worst consequence of the race cond would be reading the new media, then the old meta, then picking up the new meta on next pass and thinking you need to update the media. 18:36 Warr1024 thus the server would *occasionally* waste some time reading media files it had already read. 18:36 Warr1024 though in any event, it looks like I might explore just using the filesystem as metadata to begin with. 18:36 kahrl hmm okay 18:36 Warr1024 instead of a separate text file or anything. 18:36 kahrl yeah I thought I had a scenario in mind that would fail but can't describe it now 18:37 kahrl I wouldn't rely on mtime etc. 18:37 kahrl random unrelated programs can mess those up 18:37 Warr1024 mtime is not on its own reliable. 18:37 Warr1024 mtime and filesize, I find, are usually safe, as long as (1) you always detect ANY changes, not just "newer", and (2) you aren't purposefully running utilities to try to fool it. 18:38 Warr1024 for instance, my downloader process would probably not try to preserve server mtme, and would just set mtime to the time the file was written to disk. 18:38 Warr1024 also, for material changes to compressed media, it's unlikely that the filesize won't change 18:39 Warr1024 and in the worst failure case, a touch(1) would fix things anyway. 18:41 kahrl well I think most of these ways would work. I've just been taught to avoid polling if at all possible, but I guess in the case of a minetest server it doesn't matter 18:44 kahrl if you want to go for the file monitoring method there are wrapper libraries for the different APIs 18:44 kahrl google found this http://code.google.com/p/simplefilewatcher/ 18:58 smoke_fumus Ugh. http://screencast.com/t/zX88SqiIfQYM these slopes starting to get confusing. 18:59 PilzAdam why would I enable JS to see images? 18:59 smoke_fumus because jing owners are like that 19:06 Calinou smoke_fumus, you could use cube 2 for that kind of simple things 19:06 Calinou sauerbraten or red eclipse :P 19:17 PilzAdam can someone move that to offtopic: http://forum.minetest.net/viewtopic.php?id=5968 ? 19:18 * Calinou bets on ragnar posting "what kind of ice cream should I pick to get a girlfriend?" 19:18 Calinou no, I was wrong. :| 19:18 Calinou moved 19:19 PilzAdam Calinou, he would never create a topic like this 19:20 PilzAdam the answer is obviously: Choclate 19:20 PilzAdam +o 19:21 Calinou of course it is 19:21 Calinou well, he even creates topics about obvious stuff :3 19:50 Telek ... 19:54 Telek When did u64 get added to minetest? And what version of irrlicht/gcc/glibc is it defined in? 19:55 PilzAdam minetest defines it if you use Irrlicht 1.7; if you use Irrlicht 1.8 then its defined in Irrlicht 19:56 PilzAdam do you use a not stable 1.8 version of Irrlicht? 19:57 Telek I've got 1.8.0 installed and it's broken 19:58 PilzAdam IIRC u64 is defined in every stable release if Irrlicht 1.8 19:58 PilzAdam *of 19:59 Telek Wasn't even in the header files in mine. I'm recompiling to verify, but it only had the s64 type and it was commented out on linux. 19:59 * Calinou still uses irrlicht 1.7 20:00 Calinou checking black checkboxes isn't fun :| 20:00 * PilzAdam uses 1.7 too 20:00 smoke_fumus Calinou: the problem with those engines - they don't have visual debugging like unity does 20:00 PilzAdam its faster than 1.8 20:00 smoke_fumus they are extremely minor, extremely small and extremely lacking features 20:01 Calinou no u 20:01 Calinou did you even try to use them? 20:01 smoke_fumus yep. 20:01 Calinou unity is a proprietary thing for photoshop users, nothing more 20:01 Calinou and cube 2 is very efficient and powerful 20:01 smoke_fumus are you mad? 20:01 Calinou what do you miss in it? 20:01 Calinou (tesseract is even better-looking by the way, but it lacks red eclipse's improvmenets :P) 20:01 Calinou improvements* 20:02 smoke_fumus Visual debugging with widgets in real time with editor and game running in 4 frames split with access to each of g.o.'s aspects i program 20:02 smoke_fumus intelligent shader debugging 20:02 smoke_fumus fuckloads of assets for quicker game creation at asset store both free and propiretary 20:03 Telek Bullet 3 is going to be the game-changer. Push all the physics processing into the gpu. Imagine being able to have realtime physics going on for all adjacent nodes to a player. 20:03 Calinou red eclipse also has fuckloads of CC BY-SA assets 20:03 smoke_fumus portability to any modern console NDs aside 20:03 Calinou consoles do not matter 20:03 smoke_fumus Calinou: and 1/100 of them are AAA grade 20:03 smoke_fumus while in unity that's 1/3 20:03 Calinou make better ones then 20:04 smoke_fumus why do, when i can just use assets from unitystor 20:04 smoke_fumus *e 20:04 lordcirth smoke_fumus: "AAA" is a poorly defined and silly measurement IMO 20:04 Calinou how about you buy an unity license 20:04 Calinou so that you sell your "AAA" game 20:04 Calinou fun fact: since 2009 or so, AAA games are straw men for making money, nothing else 20:04 Calinou these are not fun 20:04 smoke_fumus i don't need one for my purposes - i use unity free 'indie'. it is for commercial use 20:04 Calinou stop using them as an excuse 20:04 smoke_fumus it only lacks shader 20:04 smoke_fumus s 20:04 Calinou without shaders you can't make anything beautiful looking 20:04 smoke_fumus *visual shaders 20:04 Calinou so why don't you complain? 20:05 smoke_fumus Calinou: you are one complaining that someone preffer professional tool instead of your minor engines, not me. i just explaining why do i preffer it 20:05 smoke_fumus don't mirror this conversation 20:07 smoke_fumus those engines are good, but - for my purposes - i use a tool which suits them with robust development. A simple puzzle game from scratch to working beta in 5 days instead of 2 weeks - that's unity3d for me. 20:07 Telek Oh, that was cute. 20:07 Calinou also, there's octaforge, which will soon be released in beta 20:07 Telek PilzAdam: It WAS actually a 1.8.0 prerelease. 20:08 Calinou it's based on tesseract, with lua scripting 20:08 lordcirth smoke_fumus: why does your simple puzzle game need 3D graphics? is it a 3D puzzle? 20:08 smoke_fumus lordcirth: it is easier to scratch-create simple puzzle from 3d than from 2d at the moment 20:08 Telek What's with all the left shift count greater than size of type warnings for read/writeu64, btw? 20:08 smoke_fumus besides - you can 2d in unity 20:09 smoke_fumus although for 2d i'll just use scirra construct 20:09 frogcrush Anyone use Monogame? 20:09 Calinou mono? 20:09 Calinou better buy a 5400rpm HDD, thank you 20:10 smoke_fumus Calinou: you seem unnaturaly bite-y. wanna talk about it? what troubles you? 20:10 smoke_fumus -ish 20:10 Telek Moreover isn't there a #games channel you should be discussing this in? 20:11 Calinou no, there isn't 20:11 Naked not needed when there isnt even a minetest conversation going on 20:11 Calinou smoke_fumus, nevermind then 20:11 Calinou ;-----------------------; 20:12 smoke_fumus good way to end conversation when it wasn't even going in your favor from the start. 'nevermind' huh. Alright, moving on. Anyone tried blockscape or terasology? 20:12 * frogcrush dances randomly 20:13 Telek Also any thoughts on why resizing the minetest client window during the 'loading world' screen would cause the inside of the window to turn into garbage? 20:13 smoke_fumus somebody forgot to write protected generation cycle? 20:13 Calinou smoke_fumus, tried terasology 20:13 PilzAdam Telek, wich step of loading a world? 20:13 Calinou 20FPS + 100% of VRAM used at uber :3 20:14 NakedFury I got blockscape. havent played since december 20:14 Telek Was during the texture loading. 20:14 PilzAdam Telek, also: what version of Minetest? 20:14 smoke_fumus Calinou: 60 fps, 1.4 gb for me 20:14 Calinou smoke_fumus, also, you are being bite-y here 8) 20:14 Telek I think it may've been compiling against different irrlicht headers though 20:14 Telek 0.4.6-git 20:14 Telek I'll know for sure in a couple minutes when I get a clean recompile done. 20:14 PilzAdam Telek, well, while rendering the inventory images Irrlicht cant render the clouds anymore, so the screen just freezes 20:15 Telek Nah this was during the texture loading during the connect screen. 20:15 Telek Also once in-world the whole world had an orange tinge. 20:15 Calinou huh 20:15 smoke_fumus Calinou: i am being frank here, its you the one who started trying to plug me 'you shouldn't use unity3d, you should use my shit, because i'm using it' blah-blah blah-blah blah-blah. I just pointed it out. :p 20:16 Calinou whatever then, you won 20:16 * Calinou /kill 20:16 * smoke_fumus takes a crown 20:16 PilzAdam Telek, screenshot? 20:16 smoke_fumus :D 20:16 * PilzAdam takes smoke_fumus's crown 20:16 PilzAdam >:D 20:16 smoke_fumus here you go. that's burger king paper crown anyhoe 20:17 Telek It segfaulted as soon as I tried to move, sadly. 20:17 Telek minetest have an integrated screenshot hotkey? 20:18 smoke_fumus Telek: use jing (if you are on windows) 20:18 PilzAdam Telek, F12 20:18 smoke_fumus PilzAdam: you sure it will not crash on render query? how screenshot pipeline works there? 20:19 Telek Neat! 20:19 Telek If it's still doing it after this recompile I'll zap a screenie for you. 20:19 Telek If not it was some weird one-off from updating the irrlicht headers/lib while compiling. 20:22 smoke_fumus Calinou: actually i mistyped there - unity3d free disallows to use camera shaders such as gloom, motion blur, global coloring shader, but it works just fine with surface shaders. 20:22 sfan5 smoke_fumus: screenshot pipeline? 20:22 Calinou smoke_fumus, so yes, it doesn't make AAA games 20:22 Calinou all AAA games have bloom and motion blur 20:22 Calinou and even more bloom 20:22 smoke_fumus Calinou: not really no 20:22 Calinou :-) 20:22 Calinou crysis 3? 20:23 Calinou bioshock infinite? 20:23 Calinou far cry 3? 20:23 NakedFury the world runs on bloom 20:23 NakedFury :D 20:23 * smoke_fumus points his finger at 2001-2006 AAA games 20:23 NakedFury antiques 20:23 Calinou smoke_fumus, 2001-2006 20:23 NakedFury but seriously Bloom is starting to become THE thing 20:23 Calinou linux can run doom 3 and quake 4 natively! 20:23 Calinou so it rocks! 20:24 Telek PilzAdam: Aha. It was because it was overflowing those u64 values because I used long instead of long long defining u64 in the otherwise undefined irrTypes.h from the pre 1.8 irrlicht install I had. 20:24 Calinou 20:24 Telek Forget that. 20:24 smoke_fumus NakedFury: :| antiques are magnavox oddisey and atari2600 20:24 Calinou NakedFury, starting? since 2007 or so, pretty much any game has bloom 20:24 Telek It can run Jedi Knight Academy now :D 20:24 Calinou game based off quake 3, has no BFG. wtf. 20:25 smoke_fumus Calinou: i'll be dumb sarcasm killer here and say that heavy metal fakk 2 has none of q weapons, it is based on quake engine and it is pretty much a good shooter 20:25 smoke_fumus well 'shooter' 20:25 smoke_fumus third person action more like 20:26 Calinou :P 20:26 NakedFury bloom has been since that time BUT only recently has it become completely fucking insane. 20:27 Calinou recently? 2009 or so 20:27 smoke_fumus Telek: jedi academy had that 2000-2006 old syndrome of 'where the fuck do i go in 3D' 20:27 Calinou ^ 20:27 smoke_fumus it is still a fun game 20:27 smoke_fumus but level design is mindblowingly weird 20:27 smoke_fumus in tasks division 20:27 Warr1024 I just modified my version of minetest to add the most insane bloom ever. Check out about:blank to see the screenshot. 20:27 smoke_fumus in design devision - that's pandemonium 20:27 smoke_fumus :D 20:28 Telek Nope, it's doing it on a fresh compile. 20:29 jojoa1997 Hi all! 20:29 Calinou hi tablet user 20:29 smoke_fumus Telek: Calinou: speaking of force. I recently finished kotor2(without deleted content though)...it feels like i was playing shitty mass effect all along xD 20:29 frogcrush Greetings, jojoa1997 20:29 smoke_fumus *shitty version 20:29 khonkhortisan WOAH 20:30 khonkhortisan Were you talking this whole time? I think I was on the other side of the internet 20:30 jojoa1997 so any majorly big additions added to minetest? 20:30 jojoa1997 DID WE ADD ANIMALS?!?! :P 20:30 NakedFury no 20:30 jojoa1997 :P :P :P 20:30 smoke_fumus i have an idea. 20:31 NakedFury make the pathfinding then they will be added faster 20:31 jojoa1997 we add a smoke_fumus mob? 20:31 smoke_fumus PilzAdam: since creeper is 'penis' monster, you can pull-out aliens and make vagina-like monster. xD 20:31 Calinou jojoa1997, mouse_sensitivity 20:31 Telek PilzAdam: Nope, it's still doing it. 20:31 jojoa1997 NakedFury teach me how to pathfind in C++ and then i can make it 20:31 Calinou ~sex smoke_fumus 20:31 smoke_fumus just saying 20:31 NakedFury teach me c++ 20:31 smoke_fumus jojoa1997: A* 20:32 smoke_fumus A* algorythm 20:32 jojoa1997 no teach me c++ 20:32 Calinou no u 20:32 smoke_fumus start with C 20:32 PilzAdam Calinou, history of blur in games: http://ompldr.org/vaWU3Zg 20:32 khonkhortisan learn valgrind, you'll be well-liked 20:32 jojoa1997 and creepers are tnt 20:32 Calinou lol 20:32 smoke_fumus PilzAdam: 2003? wat? 20:32 jojoa1997 the get right up beside and go BOOM 20:33 jojoa1997 and then knock you out/kill you 20:33 NakedFury I prefer no creepers in minetest 20:33 NakedFury or pigmen, endermen 20:33 smoke_fumus NakedFury: would you preffer exploding vagina monster instead? 20:33 NakedFury big nosed villagers 20:33 frogcrush smoke_fumus: I would 20:33 jojoa1997 i prefer non damaging creepers in minetest 20:33 smoke_fumus xD 20:33 NakedFury if it is cleverly hidden yes 20:33 khonkhortisan the scary things should stay in the caves, and I can stay up the on the surface and may pets out of the forest animals 20:33 jojoa1997 i like endermen 20:33 NakedFury not exploding thou 20:33 NakedFury IMPLODING 20:34 jojoa1997 i like pigmen 20:34 frogcrush khonkhortisan: Then why would you bother making defences? 20:34 NakedFury I like minecraft where it is. I like minetest where it is. I wont like both games together 20:34 khonkhortisan I wouldn't 20:34 smoke_fumus jojoa1997: you like turtles? 20:34 jojoa1997 i attack them on a hardcore server and then run away messing everyone else up 20:34 frogcrush Imploding vagina monsters... Someone should write a mod 20:34 smoke_fumus xD 20:34 smoke_fumus frogcrush: blackhole vagina monster 20:34 smoke_fumus creeeeeepy 20:34 jojoa1997 smoke_fuckus my teecher calls me a turtl 20:35 frogcrush smoke_fumus: You have to crawl inside to damage it 20:35 jojoa1997 smoke_fumus 20:35 smoke_fumus XDDDDD 20:35 khonkhortisan the creeper was never seen again 20:36 smoke_fumus jojoa1997: call me fuckus again, i dare you, i double dare you motherfucker. 20:36 smoke_fumus >:p 20:36 * jojoa1997 changes a topic to a more innocent one 20:36 Calinou hatred or non-hatred of clay 20:36 Calinou or pigs and dancefloors 20:36 PilzAdam ... 20:36 PilzAdam !kick PilzAdam 20:36 smoke_fumus xD 20:36 Calinou /kick PilzAdam 20:36 smoke_fumus PilzAdam: you just segfaulted, hadn't you? 20:36 frogcrush Fail... 20:36 PilzAdam MinetestBot! 20:36 MinetestBot PilzAdam! 20:37 PilzAdam !op 20:37 jojoa1997 MinetestBot! 20:37 MinetestBot jojoa1997! 20:37 Telek PilzAdam: http://postimg.org/image/lilfmw2s7/ http://postimg.org/image/4gslkjnsh/ 20:37 jojoa1997 MinetestBot! 20:37 MinetestBot jojoa1997! 20:37 smoke_fumus ........go go dynamite kick. 20:37 jojoa1997 !op 20:37 smoke_fumus !nope 20:37 jojoa1997 darn :/ 20:37 smoke_fumus :D 20:37 frogcrush Nice try there 20:37 Telek It happens if you resize the client window during world loading, specifically the texture upload phase. 20:38 smoke_fumus PilzAdam: feeling better? 20:38 PilzAdam no 20:38 jojoa1997 so i have an AP test in 2 days should i study? 20:38 smoke_fumus jojoa1997: do you remember any of the material? 20:38 frogcrush jojoa1997: Depends if you want to work at McDonalds... 20:38 jojoa1997 !nope 20:39 smoke_fumus frogcrush: oh come on, it cannot be that bad. he can grab a hooter-oiler job at hooters. 20:39 smoke_fumus :D 20:39 jojoa1997 i have the crash course book and i have nothing to do the morning of 20:39 frogcrush smoke_fumus: If we had Hooters in Canada.. And that was a real job... 20:39 smoke_fumus xD 20:39 smoke_fumus true true 20:39 frogcrush I would never come back from work.. 20:40 jojoa1997 i'm sorry but i am loyal to whoever i will marry(if i do) 20:40 smoke_fumus there is a 'virginity protected' joke somewhere, but i'll not pull it out. 20:40 frogcrush Your >=15, you can't be married yet 20:40 smoke_fumus frogcrush: you mean <= 20:40 frogcrush Freak 20:40 frogcrush I hate those things 20:40 jojoa1997 yes if i am 87 i cant marry 20:41 smoke_fumus on what? 20:41 smoke_fumus ]on a dust? 20:41 frogcrush smoke_fumus: Thank you 20:41 jojoa1997 >= sad face 20:41 jojoa1997 <= happy face 20:41 Calinou more like :< and :> 20:41 frogcrush Upside down faces annoy me 20:41 Calinou = as eyes is stupid, IMO 20:41 jojoa1997 :( :) 20:41 Calinou frogcrush, (: 20:41 smoke_fumus frogcrush: ugh.... <= - lesser or equals, >= more or equals, == equals, != not equals , || or, ^ Xor 20:42 frogcrush <> can also be not equals 20:42 jojoa1997 :-)))) 20:42 Calinou ~= is "not equals" in lua 20:42 smoke_fumus frogcrush: depends on what language you use 20:42 jojoa1997 or 20:42 jojoa1997 ≠20:42 jojoa1997 i am amazing 20:42 frogcrush Oh, an alt-coder 20:42 frogcrush What impressive skillz 20:42 jojoa1997 nope a googler 20:42 smoke_fumus xD 20:42 frogcrush XD 20:42 smoke_fumus nicely played. 20:43 frogcrush Even worse! 20:43 smoke_fumus okay. let's wrap topic back to minetest core features. 20:43 jojoa1997 fogcrush ≠ cool 20:43 Calinou altgr+shift+) = ≠20:43 * Calinou uses french alternate layout 20:43 khonkhortisan compose: = + / → ≠20:43 Calinou smoke_fumus, we should add quake 2 map support to minetest, amirite 20:43 khonkhortisan don't use numbers to get your characters 20:43 smoke_fumus © ™ § ¦ ? s 20:43 frogcrush khonkhortisan: Mind = blown 20:44 jojoa1997 `~` 20:44 jojoa1997 ~~~```` 20:44 khonkhortisan but blown ≠ mind 20:44 smoke_fumus ?(????)? 20:44 jojoa1997 ~!@#$%^&*)_+=-0987654321` 20:44 khonkhortisan ¿que? 20:44 PilzAdam could everyone please stop being offtopic here? thx 20:45 smoke_fumus PilzAdam: so, what's ontopic? 20:45 khonkhortisan *.net *.split is always ontopic 20:45 frogcrush :O Someone from BC 20:45 PilzAdam smoke_fumus, Minetest 20:45 jojoa1997 ok so what should we talk about. also this isnt the dreaded #minetest-dev 20:45 smoke_fumus i'm trying to 20:45 smoke_fumus they forking it to somewhere 20:45 smoke_fumus i swear i didn't do anything 20:45 smoke_fumus ! 20:45 khonkhortisan ¡ 20:46 PilzAdam jojoa1997, I this would be -dev then you would all be +q'd already 20:46 jojoa1997 what is +q 20:46 frogcrush Shushed 20:46 PilzAdam !mute jojoa1997 20:46 Telek PilzAdam: Okay it looks like it's two different problems. 20:46 Calinou thanks PilzAdam :> 20:46 PilzAdam !unmute jojoa1997 20:47 PilzAdam jojoa1997, now have an idea was +q is? 20:47 Telek There's the corruption if you resize during texture upload. And seperately there's that red haze if shaders are on. 20:47 jojoa1997 what happened 20:47 ImQ009 :V 20:47 jojoa1997 i didnt see any change 20:47 frogcrush You couldn't send messages 20:47 jojoa1997 oh well i didnt want to anyways :P 20:48 jojoa1997 oh well 20:48 * VanessaE is back. 20:48 frogcrush wb 20:48 * jojoa1997 pokes VanessaE 20:48 * Calinou pokes Calinou 20:48 * frogcrush smacks him 20:48 frogcrush woops 20:49 * VanessaE clobbers jojoa1997 with a mese shovel. 20:49 * PilzAdam joins the /me party 20:49 Telek PilzAdam: 'PANIC: unprotected error in call to Lua API (bad argument #3 (table expected, got nil))' I got that after first connecting to a remote world, then running a local world under the same client. When I went to exit the local world it crashed and output that. 20:49 * Calinou joins the meme party 20:49 Calinou JOINS THE MEME PARTY 20:49 Calinou USES /ME 20:49 * jojoa1997 defends himself with an obsidian block 20:49 * Calinou plays "never gonna give you up" 20:49 * VanessaE throws a trollface at Calinou 20:49 Calinou you meant, obsidian node, no tblock 20:49 * jojoa1997 puts in earmuffs 20:50 * Calinou throws an advance PSU at jojoa1997, PSU explodes 20:50 frogcrush LOL 20:50 * jojoa1997 digs an obsidian BLOCK 20:50 Calinou hi onpon 20:50 jojoa1997 Hello onpon! 20:50 * frogcrush bitchslaps jojoa1997 20:50 frogcrush STFU 20:50 PilzAdam Telek, I have no idea whats wrong with your Minetest that its so broken 20:50 * jojoa1997 dodges like a ninja 20:51 jojoa1997 anyways dinner time cya 20:51 Telek PilzAdam: It's only been since updating too. 20:51 VanessaE the shader thing is normal for some systems, particularly if you can't use opengl. the graphic corruption on resize, I've had that happen too 20:51 Telek Interesting. 20:51 PilzAdam Telek, well, downgrade then 20:52 Calinou there are no shaders for direct3d (HLSL) in minetest 20:52 Calinou probably not going to be implemented 20:52 Telek This is linux and opengl. 20:52 Calinou on today's (2007+) hardware, OpenGL isn't risky business anymore, even on windows 20:52 Telek Or was that to that guy I've got on ignore? :D 20:52 Calinou never had an issue with OpenGL on windows 20:52 frogcrush Noob question: Minetest uses OpenGL and not DirectX, right? 20:53 Calinou it does 20:53 Calinou but there is some kind of direct3d support since it uses irrlicht 20:53 Calinou OpenGL is used by default on both windows and linux thoug 20:53 frogcrush I see 20:53 Calinou +h 20:53 Telek And in fact it used to allow using different backends. 20:53 Calinou it still does 20:53 Telek But not since 0.2 or 0.3? 20:53 Calinou but with shaders, it glitches 20:53 Telek Oh really? 20:53 Telek Interesting. 20:53 Calinou (everything is red) 20:53 Telek o.O 20:53 Calinou so disable shaders and it'll work, the only missing feature will be the selection box being thinner than it should be 20:54 Calinou but it gives a performance boost, even in wine, if you manage to run it in wine :P 20:54 Telek Why would I be getting that on Catalyst drivers with OGL 3.3? 20:54 Calinou rendering issues with OpenGL on AMD HW? well, that's AMD, don't ask. 8) 20:54 Calinou just like mesa 8) 20:55 Telek Well given that 0.4.4 worked even with shaders, and my previous 0.4.5-git worked, why would it be breaking now? 20:55 frogcrush You do any updates? 20:56 Telek frogcrush: I updated to the latest 0.4.6-git 20:56 PilzAdam Telek, seems like you changed your Irrlicht version since then 20:56 Telek PilzAdam: Original binaries for 0.4.4 are working fine with the new irrlicht version 20:56 jojoa1997|AWAY dinner time cya 20:57 * Calinou kills all the spies 20:57 * VanessaE motions toward loggingbot_ ... that bastard's been listening in on everything... 20:58 * frogcrush hopes his mom doesn't read the logs 20:58 Calinou at least, he's not stupid anymore 20:58 * Calinou hopes AMD CEO doesn't read the logs 20:58 Calinou else he is not going to offer me bundles with sim city 3 :( 20:58 VanessaE frogcrush: che most certainly does - I've been emailing her daily digests of your activity. She's not pleased. 20:58 VanessaE ;) 20:58 VanessaE she* 20:59 frogcrush lol 21:00 Telek What about the unprotected call to Lua bad argument #3 stuff? 21:01 VanessaE Telek: I think you'll need to provide more details 21:01 Telek That's all I'm getting as output. 21:01 VanessaE (like what file, what line #, etc) 21:02 PilzAdam Telek, http://forum.minetest.net/viewtopic.php?id=5073 21:06 Calinou ~obit tripod 21:07 tripod ~mud Calinou 21:12 Calinou gtg, night 21:12 * frogcrush laughs at his lousy 4FPS on Minetest 0.4.6 21:13 frogcrush Is having everything red normal in 0.4.6? 21:13 VanessaE only if you're running shaders on a directx/d3d system. 21:13 VanessaE (which doesn't work) 21:14 VanessaE plus if you get only 4 fps, you have no proper video driver. 21:14 frogcrush Thanks 21:14 frogcrush And 4FPS sux 21:15 frogcrush I installed the Catalyst drivers (on Windows 8) and all the AMD Vision stuff 21:18 jordach hey all 21:18 frogcrush Greetings, jordach 21:18 jordach frogcrush, hey 21:18 * frogcrush realises the fact that he is using RDP might have something to do with the poor Minetest performance 21:19 frogcrush Everything else is so fast I forgot I was using RDP 21:19 jordach i think minetests direction has been corrupted over time 21:19 frogcrush I think there are too many noobs like myself trying to use it 21:20 jordach frogcrush, i dont think so 21:20 * VanessaE wanders off 21:20 VanessaE bbl 21:20 jordach hey VanessaE 21:20 jordach :P 21:21 frogcrush Is there a server list? 21:22 frogcrush thx 21:26 jordach huh 21:26 RealBadAngel hi all 21:26 khonkhortisan I was watching tv and my computer went beep, thanks to the global notice 21:30 NakedFury fucking DDoS'ers 21:30 frogcrush Poor Freenode... 21:30 frogcrush What twisted fuck would DDOS freenode? 21:31 lordcirth jordach: How do you think minetest's direction has changed? 21:31 frogcrush That's almost as bad as DDOS'ing a porn site 21:31 jordach frogcrush, lol 21:31 jordach lordcirth, it hasnt been the same since the bugs were fixed 21:33 lordcirth jordach: how so? and which bugs? 21:34 jordach remember when minetest used to have stupid bugs that made no sense 21:35 lordcirth jordach: I haven't been here that long. you saying minetest is getting too realistic? 21:35 jordach lordcirth, no, minetests bugs made minetest playable 21:35 jordach now it literally is cloning mc 21:35 frogcrush jordach: They removed all the fun undocumented is what you are complaining about? 21:36 jordach i might go mauvebics route 21:38 lordcirth jordach: Yes, I don't want mt to be a mc clone either 21:38 jordach PilA is thinking on the MC route 21:38 jordach mito's dwarves was awesome 21:38 lordcirth jordach: I've never played minecraft, only seen it a bit, so I don't intentionally copy mc 21:39 jordach but weve been there done that 21:39 PilzAdam jordach, why dont you play 0.3.1? 21:39 PilzAdam there are even servers for that 21:40 jordach how about fuck off 21:40 jordach i like mods with my minetest, but with a hint of classic gameplay 21:40 jordach because try and get adoption 21:40 jordach it wont 21:41 jordach and we cant even disable physics 21:41 jordach to act like the old game 21:41 jordach more over, deserts are nice, but they just dont fit 21:42 jordach desert stone is pointless 21:42 PilzAdam jordach, you can disable deserts in minetest.conf 21:42 jordach > mgv7 21:42 jordach nice try 21:43 lordcirth jordach: technic uses desert stone. it also looks pretty cool, especially patterned with sandstone 21:44 jordach lordcirth, i dislike the current state of the engine and game 21:44 frogcrush WHAT DID THEY DOOOOOOOOOOOOOOOOOOO 21:44 frogcrush https://www.facebook.com/photo.php?v=10100160040973649 21:44 jordach i also dislike this random hatred to new users 21:44 * jordach considers writing a FAQ 21:45 frogcrush You should right a FAQ 21:45 frogcrush That would be nice 21:45 * jordach also considers making official artwork 21:46 jordach PilzAdam, the code can be as dirty as it can, just clean it when you have time 21:47 jordach not everyone codes the same way 21:47 * jordach knows a few coders who do 4 spaces 21:48 PilzAdam well, if you think that code should only work no matter how it looks then you are wrong in MTs development 21:48 jordach all code -> binary 21:49 PilzAdam do you have an idea what a PITA it is to debug horribly written code 21:49 PilzAdam +? 21:49 jordach PilzAdam, you gain experience 21:49 jordach and thats what pushes devs away 21:49 jordach the devs are the chinese gov. of code 21:49 PilzAdam horrible looking code pushes devs away 21:50 jordach http://kernel.org 21:50 jordach linux is still weird in places 21:53 lordcirth john_minetest: well, ultimately, Linus 21:55 PilzAdam 2 core devs 21:56 Kray isn't it the different subsystem maintainers 21:57 Kray or are you now talking about minetest 22:12 harrison_ perhaps a raytraced voxel world would be nice 22:12 harrison_ someone should spend a decade writing a realtime fractalvoxel tracer 22:13 harrison_ starting 10 years ago 22:13 harrison_ oh, wait 22:29 STHGOM hi 22:29 NakedFury hi 22:37 STHGOM brb 22:52 lordcirth So the dev wiki has examples of facedirs 0-3, but some nodes can face up or down- are these facedirs 4 and 5 ? 23:03 lordcirth damage_per_second = -1 does 255 dmg instead of healing. Is that because its an unsigned int, or because its meant to mean "instakill" ? 23:03 PilzAdam probably the first one 23:04 lordcirth PilzAdam: ok, just wondering. I guess I'll have to do healing the hard(er) way then 23:04 PilzAdam damage_per_second is an u32 in the engine 23:06 lordcirth PilzAdam: would have been so much simpler if it were signed - oh well I'll learn more this way 23:17 Telek PilzAdam: It was either gcc 4.6.3 or the CMakeCache being corrupt, FYI. Looks like the problems gone now though. That 16 bit mesh thing is still there though, and having viewing distance over 5-10 units seems to aggravate it. 23:18 PilzAdam well, I guess have fun playing then :-) 23:18 * Telek reverted to 4.2.4, deleted CMakeCache.txt and recompiled and the visual problems went away 23:19 Telek I would but I'm still getting random luascript crashes switching tabs on the connect menu screens, and the 16 bit mesh something or other errors in-game. 23:22 Telek And the mesh one happens even with minimum viewing distance and opaque trees/water. Is there a way to disable those FIXME: lines? 23:22 PilzAdam going to sleep; bye 23:23 lordcirth how do I get the player that is at a location? or in a certain node? 23:36 STHGOM byw 23:46 Kacey http://www.youtube.com/watch?v=AmD_8cBqhW0