Time Nick Message 00:01 Doyousketch2 beautifying my nightclub mod with a few liquor bottles - http://oi40.tinypic.com/3149mwl.jpg 00:05 Doyousketch2 well, anyway... gonna hop in the shower. 00:30 ShadowNinja Ugh, the part button is too easy to hit, third time now. 00:31 ShadowNinja !op ShadowBot 00:31 ShadowBot ShadowNinja: Error: I need to be opped to op someone. 00:32 ShadowNinja sfan5 ^ 00:32 enchilado !op enchilado 00:32 enchilado :( 00:33 ShadowNinja enchilado: Both check by hostmask. 00:35 ShadowNinja Oh, and ShadowBot has another language. ,,(dp out:'Derplang+') 00:35 ShadowBot ShadowNinja: Derplang+ 01:26 ShadowNinja !op ShadowBot 01:26 ShadowBot ShadowNinja: Error: I need to be opped to op someone. 01:33 khonkhortisan !op ShadowNinja 01:34 RealBadAngel op op op.... minetest style 01:34 ShadowNinja khonkhortisan: Me and sfan5 only here, at least afaik. 01:35 khonkhortisan What would ShadowBot have said if MinetestBot opped it first? 01:35 ShadowNinja K-lined? 01:36 ShadowNinja khonkhortisan: Same thing. It finishes proccessing well before it sends. 01:36 ShadowNinja In fact that is what usualy happens. 01:37 khonkhortisan Does it attempt to op itself? 01:38 ShadowNinja khonkhortisan: It knows it can't and doesn't bother trying. 01:38 * khonkhortisan (~khonbot@unaffiliated/khonkhortisan/bot/khonbot) has joined #minetest 01:40 xubuntu_ shit, im being disconnected all the time 02:18 kaeza khonkhortisan_, around? 02:21 kaeza freenode is derping today 02:21 kaeza another ddos? 02:22 khonkhortisan_ here 02:23 kaeza this maybe is not 100% accurate, and is unrelated to irrlicht, but will give you a basic idea about how things are drawn on screen: https://www.allegro.cc/manual/5/primitives.html 02:25 khonkhortisan_ it very well might be off half a pixel 02:25 kaeza actually, hmm, that does not explain the issue here 02:26 kaeza sheet 02:41 Kacey jeez i go afk for a little bit and the whole channel resets! 02:42 Kacey wtf happened?!?!?! 02:49 Kacey #freenode is lighting up... 02:49 Kacey servers are going down or something... 02:58 Kacey this is insanity 03:02 ShadowNinja !op ShadowBot 03:02 ShadowBot ShadowNinja: Error: I need to be opped to op someone. 03:02 Kacey hah 03:02 ShadowNinja khonkhortisan_: See? ^ 03:52 VanessaE hi 03:56 tripod hi 04:00 VanessaE I see that IRC pretty much disintegrated while I was asleep 04:08 sokomine happens sometimes, yes 04:08 sokomine still a lot of people logged in 04:11 Kacey jeez i go afk for a little bit and the whole channel resets! 04:11 VanessaE Kacey: seems okay now 04:16 VanessaE sketch! 04:16 Doyousketch2 :) 04:17 Doyousketch2 just in for a min - really tired. 04:17 VanessaE glad to see you're still around, thought you disappeared on ut 04:17 VanessaE us* 04:18 Doyousketch2 was posting an update pic to show drinks are looking smooth - http://oi44.tinypic.com/nghtx.jpg 04:18 VanessaE did you notice stainedglass is dead? 04:18 VanessaE nice 04:18 Doyousketch2 oh, I noticed you posted that it needed to be updated 04:18 Doyousketch2 didn't know it was totally dead 04:19 VanessaE yeah - your repo is gone completely 04:19 VanessaE github doesn't even know you exist. 04:20 Doyousketch2 seems to be loading here. mighta been a server error 04:20 Doyousketch2 unless I'm just seeing cached stuff 04:21 Doyousketch2 https://github.com/doyousketch2/stained_glass 04:21 VanessaE you must be - I get a 404 just tryign to reach https://github.com/doyousketch2 04:22 Doyousketch2 feck. you're right 04:22 VanessaE I thought you pulled a cornernote on us :) 04:24 Doyousketch2 ?? 04:25 VanessaE it's a euphemism for deleting everything and ragequitting 04:26 Doyousketch2 oh, no. not like that, had no idea it 404'd. messaged github about it 04:27 VanessaE I'm guessing you ..wait.. 04:28 VanessaE Oh I bet I know - I got hit by that a while back too, come to think of it 04:28 VanessaE I posted a gist, for what I don't remember, 04:28 VanessaE and it triggered a spam filter which made my account return 404's to everyone but me 04:32 Doyousketch2 huh, it seems to be up again 04:32 VanessaE nope 04:32 VanessaE dead'r than 4 o'clock 04:33 tjbarber hey guys, how do I get back to where I was after dying? =S 04:34 Doyousketch2 depends on the server 04:34 VanessaE tjbarber: depends on where you're playing - in single player you can /teleport xx,yy,zz but you have to know where you were. 04:34 VanessaE sometimes a server has a /home or similar command 04:34 tjbarber VanessaE, nah it was a saved game… 04:35 VanessaE tjbarber: that doesn't matter really - it's entirely up to the mod configuration on the server (or on your local install if you're in singleplayer mode) 04:35 tjbarber any luck? 04:36 tjbarber well shoot then 04:36 VanessaE sowwy :) 04:36 tjbarber ='( 04:36 tjbarber I had built some awesome stuff too 04:36 VanessaE press 'r' 04:36 VanessaE look around 04:36 VanessaE see if you can find anything way off in the distance 04:37 VanessaE if you find it, head that direction and press 'r' again to go back to normal view 04:37 tjbarber YAY thanks VanessaE! =D 04:37 tjbarber Found it! 04:37 VanessaE 'r' is the full view range mode - it displays *everything* that's been loaded during this session 04:38 Doyousketch2 so what's the trick with the unified dyes? it has like a doz less colors 'cuz they are in default now? 04:39 VanessaE I think the only thing you'll need to pay particular attention to is the use of white/grey/black dyes - those are actual dyes now, not paints. 04:39 tjbarber ok, thanks VanessaE. Saved my bacon. 04:39 VanessaE I didn't try it, but it's possible it may still work :-) 04:39 VanessaE (I did provide aliases for backward compatibility) 04:39 VanessaE everything else should work - same range of colors as usual, except that light red = pink now. 04:41 VanessaE also be sure you're using dye groups wherever possiblew 04:41 Doyousketch2 k. in the back of my mind I've been trying to think of how to rebuild it 04:42 Doyousketch2 I had been hoping to make a pop-up menu like furnaces 04:42 VanessaE that would be nice 04:42 Doyousketch2 that you drop dyes into to change colors 04:43 VanessaE a glass crafter/coloring device 04:43 Doyousketch2 yea, it'd just be clear, then you basically put the paint on the glass 04:44 VanessaE then again, 04:44 VanessaE it would be more or less the same as using the crafting grid now 04:44 Doyousketch2 yea, but there'd be less items in the inventory 04:44 VanessaE you can do that now :-) 04:45 Doyousketch2 people were buggin' me about that 04:45 VanessaE groups = { not_in_creative_inventory = 1 } 04:45 VanessaE idea: 04:46 VanessaE provide a command (that requires no special privs) that calls up a palette 04:46 VanessaE let the user click on the color they want, and that color of glass is crafted if the user has sufficient ingredients already 04:47 khonkhortisan_ Yes, I see. 04:47 VanessaE or you could redefine default glass to add a right-click handler instead of running a command, to get the above. 04:47 Doyousketch2 yeah, that was what I was thinking. I like the palette idea tho 04:48 VanessaE you're welcome to use the official palette swatches image if you want :) 04:48 VanessaE though actually your screenshot is a much better idea 04:49 VanessaE crop it and use the result as the palette image in your formspec 04:49 VanessaE or use the method unified inventory uses, placing the items onto button images 04:50 VanessaE that's probably the best way 04:50 Doyousketch2 that's 'prolly best, yea 04:50 VanessaE hey, your repo is back! 04:51 Doyousketch2 lols. maybe I just had to message them. 05:14 Doyousketch2 k, well - if it lets you glance at GitHub - here's a preliminary run of the Nightclub mod for anybody that's interested - https://github.com/doyousketch2/nightclub 05:15 VanessaE screenshot? :) 05:15 VanessaE oh there they are 05:15 VanessaE heh, cute 05:15 Doyousketch2 yeah, it has a lot of glasses as well, but I don't have a screenshot of those 05:16 Doyousketch2 maybe a doz. I figure people can comment out the ones they don't want if there's too many of 'em 05:17 * VanessaE waits patiently for the previously-discussed update to stained glass :) 05:17 VanessaE (I think I'll add something similar to coloredwoods) 05:18 VanessaE too bad wowiamdiamonds has disappeared, the same is needed for his unified bricks mod 05:18 Doyousketch2 yeah, the reason I hadn't jumped on updating stained glass is 'cuz I'm still learning how people code thse mods 05:19 Doyousketch2 I gotta look through other peoples' mods to figure out how they make 'em 05:19 VanessaE that's how I learned 05:22 Doyousketch2 yeah. gonna do the sleep thing. 05:22 VanessaE ok, good night 05:29 VanessaE is he live? 05:29 * VanessaE pokes webdesigner97 05:30 VanessaE evidently not. :) 05:38 sfan5 hi all 05:39 ShadowNinja Hello sfan5! 05:39 sfan5 hi 05:40 VanessaE mornin sfan 05:45 StarBlessed Hi again sfan5, ShadowNinja and VanessaE :) 05:45 VanessaE hi StarBlessed 05:46 StarBlessed So what're we all up to? 05:46 ShadowNinja sfan5: Can you implement !op #channel nick now? 05:46 VanessaE nuffin :) 05:46 ShadowNinja StarBlessed: Writing an interpreter. 05:47 sfan5 ShadowNinja: yep 05:47 StarBlessed LOL! Fair enough VanessaE :) Oh, really ShadowNinja? For what language? 05:48 ShadowNinja !dp out:1:2:3;sleep:0.9;out:4:5:6; 05:48 ShadowBot ShadowNinja: 123456 05:48 ShadowNinja StarBlessed: DerplangPlus 05:48 sfan5 ShadowNinja: does it blend? 05:48 ShadowNinja (Derplang (c) JesseH) 05:49 StarBlessed LMAO! Nice ;) 05:51 sfan5 !title 05:51 MinetestBot sfan5: doyousketch2/nightclub · GitHub 05:51 sfan5 interesting 05:51 sfan5 ^ last link posted here 05:51 ShadowNinja I hope to implement things like sockets, but maybe not on ShadowBot, a little dangerous. 06:02 sfan5 ShadowNinja: done: http://git.io/koEKNw 06:03 sfan5 MinetestBot: reload chop 06:03 MinetestBot SyntaxError: invalid syntax (file "/home/user/mtbot/modules/chop.py", line 174) 06:03 sfan5 damn 06:03 ShadowNinja sfan5: Good, while you are at it add it for voice, quiet, etc. And use a function for it. 06:04 sfan5 k 06:12 sfan5 !g who doesn't suck? 06:12 MinetestBot sfan5: http://www.doesntsuck.com/ 06:12 MinetestBot TypeError: 'str' object does not support item assignment (file "/home/user/mtbot/modules/search.py", line 79, in g) 06:12 VanessaE lol 06:12 sfan5 i guess that means MinetestBot sucks 06:14 kahrl_ haha 06:20 sfan5 MinetestBot: reload chop 06:20 MinetestBot SyntaxError: invalid syntax (file "/home/user/mtbot/modules/chop.py", line 66) 06:24 sfan5 MinetestBot: reload chop 06:24 MinetestBot sfan5: (version: 2013-05-11 06:25:44) 06:24 sfan5 finally 06:25 sfan5 works! 06:25 ShadowNinja /home/user? 06:25 sfan5 yes 06:25 sfan5 :D 06:25 sfan5 also: http://git.io/7yqOlQ 06:26 VanessaE http://forum.minetest.net/viewtopic.php?pid=89529#p89529 06:26 VanessaE aw come on. 06:27 sfan5 MinetestBot! 06:27 MinetestBot sfan5! 06:28 VanessaE it ain't often I look at "other language" posts.. just the mod name caught my attention. 06:38 sfan5 http://i.imgur.com/hPPmvAG.png @all the people who play MC 06:41 StarBlessed Interesting pic sfan5 :) 06:42 sfan5 imported from Minecraft using MCEdit and my custom filter 07:12 VanessaE sfan5: are those ...gloopblocks rainbows at the bottom of each chunk? 07:12 sfan5 VanessaE: no they are default:nyancat_rainbow 07:12 VanessaE oh ok, scaling artifact then 07:13 VanessaE (makes the rainbows look like they're diagonal) 07:13 VanessaE nice job btw 07:16 sfan5 thanks 07:23 sfan5 building from Survival Games 4: http://i.imgur.com/8JIu5M3.png 07:28 arsdragonfly that's too dark :) 07:28 arsdragonfly :( 07:32 ShadowNinja sfan5: Is that reasonably fast? 07:39 sfan5 ShadowNinja: yes 07:39 sfan5 ShadowNinja: you can try it out yourself, download any MC map, download MCEdit and download my MCEdit filter 07:43 ShadowNinja Maybe later, good night! 07:45 sfan5 arsdragonfly: http://i.imgur.com/COezsEw.png 07:58 arsdragonfly !??? minetets.get_worldpath() returns worldname instead of worldpath 08:48 arsdragonfly !up arsenalmp.no-ip.org 30000 08:48 MinetestBot arsenalmp.no-ip.org:30000 is up (0.399ms) 08:49 arsdragonfly sfan5 :That makes no sense :P 08:49 arsdragonfly It should be 0.399s instead of 0.399ms 08:49 sfan5 woops 08:49 sfan5 going to fix that now 08:49 VanessaE maybe minetestbot's server is on the same rack as the other :) 08:51 sfan5 MinetestBot: reload serverup 08:51 MinetestBot sfan5: (version: 2013-05-11 08:52:48) 08:51 sfan5 !up arsenalmp.no-ip.org 08:51 MinetestBot arsenalmp.no-ip.org:30000 is up (0.491s) 08:51 sfan5 arsdragonfly ^ 08:52 arsdragonfly lol thx 08:52 sfan5 http://git.io/0wvJOg 08:52 VanessaE imho it should report as measures of ms though. 491ms instead of 0.491s 08:52 sfan5 makes sense 08:53 sfan5 !c 0.123 * 10 08:53 MinetestBot 1.23 08:53 sfan5 !c 0.123 * 1000 08:53 MinetestBot 123 08:54 sfan5 !c 0.12345 ^ 10 08:54 MinetestBot 8.22074056 × 10^(-10) 09:01 sfan5 my MCEdit filter now currectly converts minecraft facedir to minetest facedir \o/ 09:03 sfan5 it doesn't 09:03 sfan5 it skips them 09:06 arsdragonfly btw minetestmapper.py often doesn't work 09:06 arsdragonfly saying "world not exist" 09:06 arsdragonfly still, the c++ version works fine 09:07 sfan5 arsdragonfly: you need to give it the path to the world 09:07 arsdragonfly but it makes it harder to release a mod 09:07 arsdragonfly sfan5: i think it should be a bug 09:07 sfan5 anyone there who wants to help me creating a conversion table for MC to MT blocks? 09:07 sfan5 arsdragonfly: then create an issue on github 09:48 Jordach hey guys 09:50 sfan5 hi Jordach 09:51 Jordach sfan5, nice work on importing MC maps 09:51 Jordach also: nearly finished with the model 10:03 Jordach sfan5, nearly finished the model :D 10:03 Jordach hey RealBadAngel 10:03 sfan5 Jordach: :D 10:03 sfan5 hi RBA 10:03 RealBadAngel hi 10:03 VanessaE morning RBA 10:04 Jordach sfan5, it looks like im just as competant as pavel_s 10:04 RealBadAngel mornin all 10:05 RealBadAngel i moved to xubuntu VanessaE 10:05 VanessaE did you lose anything? 10:05 RealBadAngel nope, all is safe 10:05 VanessaE great 10:05 VanessaE another satisfied customer ;_) 10:06 VanessaE ;) 10:06 RealBadAngel hehe 10:06 RealBadAngel i can say that after i try propertiary drivers 10:06 RealBadAngel havent tried yet ;) 10:06 Jordach RealBadAngel, the nVidia drivers worked for me 10:07 RealBadAngel i got rather old radeon 10:08 RealBadAngel hd 4600, had problems with it before 10:09 Jordach oh god 10:09 Jordach im at 2,999 posts 10:10 Jordach VanessaE, ^ 10:10 Jordach hold on 10:10 * Jordach has idea 10:11 Jordach its a funny one too 10:48 PilzAdam Hello everyone! 10:49 Jordach hey PilzAdam 10:50 Jordach PilzAdam, finally fixed my blender model's legs 10:51 PilzAdam what do you plan to do with the model? 10:51 Jordach PilzAdam, i planned on making voxel movies 10:51 Jordach because we have model anims 10:51 VanessaE morning PA 10:51 Jordach and we can then use a / to set off movement, animatics, etc 10:52 Jordach PilzAdam, although, her description actually appears friendly (protective like MC wolves) 10:52 * PilzAdam adds a highlight for PA 10:52 Jordach i just need to fix the bugged out mesh 10:52 Jordach where the UV is fucked. 10:53 Jordach PilzAdam, i think omploader is dead 10:53 VanessaE Jordach: seems okay here 10:54 Jordach VanessaE, connection aborted 10:54 tripod that's not very christian 10:54 PilzAdam seems to work here too 10:54 PilzAdam just uploaded this to test: http://ompldr.org/vaTlyMQ/Nether3.png 10:54 VanessaE Jordach: just uploaded an image without issue 10:54 VanessaE http://ompldr.org/vaWRjbw/Screenshot%20-%2005052013%20-%2009:51:55%20PM.png 10:54 VanessaE (you've already seen it I'm sure) 10:55 Jordach http://i.imgur.com/8Db6U0p.png 10:55 sfan5 my MCEdit filter now correctly converts upside down stairs and slabs 10:55 sfan5 \o/ 10:55 VanessaE maybe they block chrome. try chromium instead? 10:55 Calinou mcedit filter? 10:55 Calinou sfan5: you made a minecraft-to-minetest map converter? :O 10:56 sfan5 Calinou: yes 10:56 Calinou cool :P 10:56 tripod you could also change the UserAgent string in chrome 10:56 sfan5 it converts them to the old format(x y z nodename param1 param2) worldedit schematic 10:57 Jordach http://i.imgur.com/klH074v.png 10:57 sfan5 Jordach: is your ISP blocking omploader? 10:57 Jordach dunno 10:58 Jordach i would get this message: http://i.imgur.com/ukwewwU.png 10:59 Calinou lol, IE 11:00 Jordach Calinou, easier to test with 11:00 sfan5 lol, thepiratebay.se is blocked 11:00 Jordach sfan5, https://pirateproxy.info 11:00 Jordach works for me :) 11:01 * sfan5 's ISP doesn't block thepiratebay 11:01 Jordach \o/ 11:01 Jordach sfan5, you could set a damn proxy up 11:01 Jordach 11:01 RealBadAngel PilzAdam, about nether and cave size... http://www.ironmanmode.com/wp-content/uploads/nether.jpeg 11:02 sfan5 Jordach: like this? https://gist.github.com/sfan5/5510472 11:02 Calinou http://forum.minetest.net/viewtopic.php?pid=89549#p89549 11:02 Calinou "Minecraft: SEX" in vista taskbar 11:02 Calinou lol 11:02 PilzAdam RealBadAngel, I really dont see why the nether should have large caves 11:02 Calinou and "search results" 11:03 PilzAdam RealBadAngel, I think the small caves are a better style; you have to dig more and longer and your tools wear out faster 11:03 sfan5 achievement get for the 3rd time: crash chrome by dragging a tab 11:03 PilzAdam I wanted to make the nether as annoying as possible :-p 11:04 RealBadAngel that have you achieved in 110% 11:04 RealBadAngel mod removed ;) 11:04 PilzAdam sfan5, how about not using google products? 11:04 Jordach PilzAdam uses bing 11:04 sfan5 PilzAdam: i don't like firefox 11:04 Jordach KILL HIM! 11:04 PilzAdam ehm... no 11:04 sfan5 !kill with:fire PilzAdam 11:05 * PilzAdam uses ixquick 11:05 sfan5 wat? 11:05 PilzAdam https://ixquick.de/deu/protect-privacy.html 11:15 * VanessaE looks at jordach's 3000th's post....considers deleting it just out of spite ;-) 11:15 Jordach i can make another 11:15 VanessaE kidding :) 11:15 Jordach VanessaE, youre forgetting who has the ability to move the normal gamers of minetest as if theyre sheep 11:16 PilzAdam the counter doesnt decrease if posts get deleted 11:16 VanessaE PilzAdam: I was kidding, don't spoil the joke :) 11:16 * VanessaE random-highlights tripod 11:16 tripod :D 11:17 tripod that's hot VanessaE 11:18 iqualfragile pypy looks interesting 11:19 Jordach exporting model as ,.x 11:19 Jordach .x*] 11:38 Jordach Taoki, ah youre here 12:07 * Calinou read "pony looks interesting", iqualfragile 12:14 * VanessaE looks at her overview map... PilzAdam, you *gotta* do something about this overabundance of dandelions (and my cotton plants too) 12:22 arsdragonfly|pho What's the point of making flowers grow anyway? 12:23 PilzAdam dunno... aks god 13:00 Zeg9 Hi everyone! 13:00 PilzAdam hey loading-screen-guy 13:01 Zeg9 ... 13:04 RealBadAngel lol 13:14 rubenwardy hi all 13:15 Zeg9 Hello 13:20 MinetestBot GIT: Warr1024 commited to minetest/minetest: Clear custom player HUDs when emerging players. Fixes #711. 6911a7d279 2013-05-10T16:25:50-07:00 http://git.io/aLNjpw 13:25 rubenwardy has any one made a turret mod? 13:25 rubenwardy I saw one in a video by Jordab 13:25 rubenwardy Jordan 13:26 rubenwardy I would like an automatic one, and a player controlled tank like one 13:28 rubenwardy http://forum.minetest.net/viewtopic.php?id=3836 13:28 Zeg9 Video removed :( 13:32 rubenwardy I am using it in my capture the flag game 13:33 PilzAdam RealBadAngel, your menu sound pull request leaks memory 13:33 RealBadAngel how? 13:33 PilzAdam https://gist.github.com/PilzAdam/5559987 13:34 PilzAdam you forgot to free the sound manager 13:34 RealBadAngel ooops, sorry 13:34 PilzAdam "152 bytes in 1 blocks are definitely lost" 13:35 PilzAdam I can merge it now if you agree 13:44 * Zeg9 is now playing bloboats 13:46 * PilzAdam is waiting for RealBadAngel to say "sure, merge it" 13:46 RealBadAngel sure, merge it :) 13:47 RealBadAngel sorry, im busy with installing all the stuff i need. i moved to xubuntu last night 13:50 MinetestBot GIT: RealBadAngel commited to minetest/minetest: Add code to play main_menu.ogg in main menu 9575b0a2a8 2013-05-11T06:39:38-07:00 http://git.io/i0KHMg 13:54 RealBadAngel btw, http://www.youtube.com/watch?feature=player_embedded&v=8RN7PD2qiJE 13:54 RealBadAngel minecraft with occulus rift 13:56 PilzAdam ME WANT 14:01 * sfan5 already watched dat video yesterday 14:02 * john_minetest watched it a few days ago. And I can watch it cross eyed, so it is 3d. 14:07 rubenwardy nice 14:08 * ShadowBot wakes up 14:09 VanessaE good luck getting THAT to work with MT :) 14:09 rubenwardy brb 14:13 Warr1024 VanessaE: IIRC, doesn't MT already support stereo vision via anaglyph? 14:13 rubenwardy|away yes 14:13 Warr1024 if that's the case, the foundation for stereo is there, and it's mostly a matter of integrating with whatever driver the rift has... 14:13 VanessaE Warr1024: yes, but I meant the controlling capability, not the rendering 14:13 Warr1024 anyone ever play with one of those things? 14:13 Warr1024 ah, controlling, yeah, that could be tricky... 14:14 rubenwardy|away could use the key board to control 14:14 Warr1024 I guess you could treat the accelerometers as an alternate mouse; you wouldn't be able to decouple body-facing-dir from view-facing dir... 14:14 rubenwardy|away and forget about the virtual reality part of it 14:14 Warr1024 also tricky is that the server is only aware of one facing dir, and apparently only sends terrain in that direction, see issue #718. 14:15 rubenwardy|away does not matter 14:15 Warr1024 this would mean that we'd need to modify MT to send looking-direction and standing-facing-direction separately... 14:15 rubenwardy|away ah 14:15 rubenwardy|away true 14:16 Zeg9 Anyone for a score competition playing trosh? 14:16 Warr1024 MC probably gets away with it because they send all terrain in 360 degrees around the player, and don't try to optimize by facing direction. The "head" facing dir is probably not sent to the server in MC's implementation, so other players don't see you swivel your head around.. 14:38 Warr1024 etm0ok10 14:39 markveidemanis Who has an edited client 14:39 markveidemanis that has something thats different like a secret menu, fly or other 14:40 VanessaE markveidemanis: we do not support hacked clients 14:40 markveidemanis i mean like ghost 14:40 rubenwardy no such thing, I believe 14:41 rubenwardy Hacking to support fly and fast and noclip is easy 14:41 Zeg9 markveidemanis, learn c++ and make your own :p 14:41 rubenwardy I will not tell you though 14:41 Zeg9 But why the heck do you need a secret menu >.< 14:41 rubenwardy (Tip: look in camera.cpp) 14:41 Zeg9 ... 14:41 rubenwardy and more 14:42 rubenwardy I dont have an edited client thoughy 14:42 rubenwardy *-y 14:44 * rubenwardy is tempted to make a "nooby awards" forum topic 14:44 Mark_Server *** singleplayer joined the game 14:44 markveidemanis I think it works 14:45 Mark_Server does it? 14:45 VanessaE no 14:45 VanessaE it doesn't. 14:45 Mark_Server why? 14:45 * Zeg9 will make a flood client, join mark's server and make his IP get banned 14:45 VanessaE that's why :) 14:46 Mark_Server /ban Zeg9 14:46 Warr1024 this room is not a very good place for server bots. 14:46 Mark_Server lol im in singlplayer lol 14:46 rubenwardy Mark_Server: edit the script to set the name to just Mark_Server 14:46 markveidemanis It will be on "#mtmt" 14:46 rubenwardy meh 14:48 markveidemanis 86.158.246.86 15:01 hmmmm https://images.4chan.org/g/src/1368281641097.gif 15:04 iqualfragile1 Warr1024: pm 15:04 * rubenwardy has the 11th most posts 15:04 rubenwardy up from 12 15:05 rubenwardy toke over Likwid 15:05 rubenwardy *took 15:14 lordcirth Kacey: https://github.com/lordcirth/minetest-wireless 15:14 Kacey hi 15:14 lordcirth Kacey: I took your suggestion and added wireless to github 15:14 Kacey nice 15:17 lordcirth Kacey: I added digipad too. If you are any good at texturing, real textures for wireless would be great 15:22 Kacey me? textures? heh 15:23 lordcirth Kacey: hey, right now they're boxes with a pointy thing for an antenna, and color-coding is the only diff between receiver and transmitter 15:26 Zeg9 Maybe /me could help 15:27 Kacey ya Zeg9 did textures for xytest 15:28 VanessaE http://en.wikipedia.org/wiki/White%E2%80%93Juday_warp-field_interferometer 15:28 VanessaE man this just blows my mind 15:28 PilzAdam http://en.wikipedia.org/wiki/Michelson_interferometer 15:28 PilzAdam easier 15:29 PilzAdam or if you depend on different ways: http://en.wikipedia.org/wiki/Mach-Zehnder_interferometer 15:29 VanessaE nono I mean the fact that we're now realistically talking about warp field theory and gearing up to create our first controlled warp bubble. 15:30 NakedFury that is very exciting 15:30 VanessaE exciting doesn't do it justice at all 15:30 NakedFury but call me when it exits whiteboard writtings and enters real world tests 15:30 PilzAdam john_minetest, well, thats normal for physics in germany 15:30 * PilzAdam wrote his Abitur about it 15:31 NakedFury they need to start doing real tests about this ASAP 15:31 PilzAdam have you done your Abitur already? 15:31 iqualfragile1 nah, i had no physics in my abitur 15:32 iqualfragile1 because we had info-LK dD 15:32 iqualfragile1 :D 15:32 PilzAdam iqualfragile1, we only have GA informatics 15:32 PilzAdam john_minetest, /me too :-) 15:32 PilzAdam tuesday is oral exam (german) 15:32 iqualfragile1 manybee we should organize a german minetest meeting 15:33 NakedFury minetestcon 15:33 PilzAdam john_minetest, in our school they told us it replaces P4 oO 15:34 PilzAdam wich would be informatik in my case 15:34 PilzAdam john_minetest, in wich Bundesland do you live? 15:34 iqualfragile1 yeah, abitur is a bit different in every bundesland 15:34 * PilzAdam is from Niedersachsen 15:34 iqualfragile1 we, for example (if i remember correctly) could not replace anything 15:35 * iqualfragile1 is from the biggest one 15:35 PilzAdam Saarland? 15:36 PilzAdam we cant do a P6 exam 15:36 Calinou people talk about exams on the internet now? 15:36 PilzAdam we have P1-3 written LK; P4 written GA; P5 oral GA 15:36 Calinou wasn't steam for linux released? 15:37 sfan5 Calinou: yes 15:37 PilzAdam and in P1-4 nachprüfungen can be made for better marks 15:37 Calinou that was sarcasm 15:38 PilzAdam Zentralabitur will fix it :-) 15:40 * PilzAdam has math LK 15:40 PilzAdam *had :D 15:41 * john_minetest had maths, german, english and physics Abitur. Computer science LK but there doesn't exist an exam (yet). 15:41 iqualfragile1 in mine you dont need to have maths if you dont have sports or arts in your abitur 15:42 PilzAdam I had physics (LK), Politcs/Economy (LK), Inormatik and German 15:42 PilzAdam (+ the already mentioned math LK) 15:42 iqualfragile1 informatik&mathe lk, psychology and german gk 15:42 iqualfragile1 you have 3 lks? 15:43 iqualfragile1 cool, we have only two 15:45 PilzAdam iqualfragile1, yes, but only the first 2 count double 15:45 PilzAdam (i.e. math and physics for me) 15:45 iqualfragile1 interesting 15:45 PilzAdam iqualfragile1, well, next year all 3 count double 15:45 iqualfragile1 2 6-hours exams for the lks, 1 4-hours exam for gk and one oral exam 15:46 Calinou iqualfragile1> informatik 15:46 Calinou wat 15:46 iqualfragile1 we can then do "nachprüfungen" when we think that we are too bad and want to improve 15:46 * PilzAdam just noticed that Gronkhs episode today is longer than usual 15:46 Calinou lol, gonks 15:46 PilzAdam (after 20 mins.) 15:46 Calinou go play xonotic 15:46 Calinou 8) 15:46 iqualfragile1 Calinou: you cant realy translate informatik to computerscience 15:46 iqualfragile1 :D 15:46 PilzAdam yep 15:47 iqualfragile1 will he ever produce 1000¿ 15:47 PilzAdam *999.9991 15:48 PilzAdam or 1001, just for the lulz 15:49 PilzAdam basic 15:49 PilzAdam IIRC the arrays in basic start with 1 15:50 lordcirth PilzAdam: In visual basic they start at 0 15:50 PilzAdam when Gronkh was a programmer that was "the latest shit" 15:51 PilzAdam lordcirth, in Qbasic and TIbasic with 1 15:51 RealBadAngel http://pastebin.com/7HPCNbrP 15:52 RealBadAngel can somebody explain wtf that error means? 15:52 Calinou "minimal" 15:52 * Calinou stopped reading there 15:52 Calinou too old graphics card/driver, RealBadAngel? 15:52 Calinou disable shaders 15:52 RealBadAngel look at glsl versions 15:52 PilzAdam RealBadAngel, have you googled the error yet? 15:52 iqualfragile1 RealBadAngel: GLSL 1.20 required 15:52 Calinou well, that's catalyst 8) 15:53 RealBadAngel look at the first line... 15:53 Calinou or mesa 8) 15:53 Calinou yes 15:53 Calinou doesn't mean it will work 15:53 iqualfragile1 oh, sorry 15:53 RealBadAngel i do have 1.3 for fuck sake 15:53 celeron55 for some reason your GPU driver is unable to compile the shader; deal with it 8) 15:54 RealBadAngel sure, while writing shaders... ;) 15:54 celeron55 opengl versions don't directly matter when figuring out what features a driver supports; they can exist or not exist on a per-feature basis 15:54 Calinou ^ 15:55 Warr1024 what do the shaders in MT do? 15:55 RealBadAngel i guess i have fucked up drivers then 15:55 Calinou your driver can claim it supports opengl 10.0 if it wants 15:55 celeron55 RealBadAngel: not fucked up, but just too old 15:55 Warr1024 I assume they add graphical fanciness, but I haven't seen any difference... 15:55 Calinou infinitely better lighting 15:55 PilzAdam Warr1024, currently for applying the fog and make topsides brighter 15:55 Calinou some texture packs are really, really ugly without shaders 15:55 celeron55 and for smoother day-night cycle 15:55 Calinou also, it's just a more modern way to do things :P 15:56 Warr1024 ah 15:56 Warr1024 all I ever noticed it do was make my v_range bottom out. 15:57 Warr1024 are they defined in the client, or pulled from the server a la textures and models and such? 15:57 PilzAdam they are in the client 15:57 PilzAdam thats why they are in client/shaders/ 15:57 Warr1024 ah, ok, so if I don't see any difference running minetest_game without shaders, then I'm probably not missing anything in any other mods... 15:58 iqualfragile1 and they make water fill less then the whole block, dont they? 15:58 Calinou v_range depends on framerate by default 15:58 Calinou you can enforce view distance too 15:58 PilzAdam iqualfragile1, no, thats long gone 15:58 Warr1024 ...you need shaders to do that?? 15:58 Calinou no 15:58 PilzAdam since new_style_water is fixed 15:58 Calinou now it can be done without shaders 15:58 Calinou new_style_water = 1 15:58 iqualfragile1 and since opengl version 2 you need some kind of shader to show anything on the screen at all 16:01 Calinou since opengl 4, there are geometry shaders too \o/ 16:01 Calinou currently used by: 2 software developers. 16:01 Calinou (will be 3 in 2014) 16:01 Calinou (by 2016, we hope to reach 10) 16:02 PilzAdam VanessaE vs LM on -mods 16:02 Calinou people still go to -mods.... mmmph 16:02 * Calinou backstabs both VanessaE and LM 16:03 Calinou saps LM's teleporter 16:03 Calinou anyway: https://dl.dropboxusercontent.com/u/82342922/temp/shaders_off.png https://dl.dropboxusercontent.com/u/82342922/temp/shaders_on.png 16:03 Calinou Warr1024: ^ 16:04 PilzAdam Calinou, the shaders remoce the HUD :-p 16:04 PilzAdam *remove 16:04 Calinou no, they don't :P 16:04 Warr1024 :-) 16:04 Calinou note that they fix water fog 16:04 Calinou never saw that :P 16:04 Warr1024 I don't see why shaders are necessary to make the top surfaces brighter 16:04 Warr1024 though I do see the difference they make in fog calc 16:04 Calinou because you can't make textures brighter without shaders 16:05 VanessaE Calinou: nice catch, I didn't notice that either 16:05 Calinou and darkening sides would make the textures too dark 16:05 Calinou (I did a PR for that once, was rejected) 16:05 Warr1024 ugh 16:05 Calinou if you look closely, I'm using AF and AA \o/ 16:05 Warr1024 you could do multitexturing, I guess. also ugly... 16:05 Calinou why would it be uglier than shaders, if you did it 16:11 * rubenwardy is away: I'm busy 16:11 Calinou cool story 16:12 Warr1024 Calinou: uglier code-wise 16:12 Warr1024 not visually 16:13 rubenwardy some progress in the Capture the flag game 16:13 rubenwardy players respawn at their flags 16:13 rubenwardy turrets added 16:13 rubenwardy node ownership added 16:14 rubenwardy players can destroy blocks with mortors, tanks and rpgs 16:15 Calinou well, noone cares about code 16:15 Warr1024 Calinou: except maybe the coders :-) 16:15 Calinou rubenwardy: respawn is still too obnoxious IMO 16:15 Calinou but that requires modifying the core game 16:15 Calinou (imo, i'd let players click anywhere with both mouse buttons to respawn) 16:16 Calinou but keep the "you died" dialog, and add (click to respawn) to it 16:16 Warr1024 if you don't want players to respawn, you could respawn them somewhere useless like a prison area, or you could revoke privileges automatically and make them spectators only 16:16 rubenwardy hmm 16:16 Calinou this isn't deathban, this is CTF 16:16 Calinou banning players on death is easy :P 16:17 Warr1024 just revoke interact privs, give them fly privs, change their models to be invisible, etc. I assume you can reset that stuff on a new match...? 16:17 Calinou their names would still be visible 16:18 Calinou nametags really need to be remade ;-; 16:18 Calinou can't be colored, disabled, nothing can be added to them 16:18 Warr1024 true, but those names should really be nothing more than an annoyance, not really dramatically affecting play... 16:18 Warr1024 besides,nametags should probably be disabled entirely for certain PvP types of game 16:18 Warr1024 or perhaps only shown when the player is visible 16:19 Calinou they would, people seek names, not players :P 16:19 NakedFury ^ 16:19 NakedFury exactly 16:19 * Calinou would also like to see color codes, to be used in player nametags and names, and optionally chat 16:19 NakedFury that is why pvp in minecraft is stupid unless you take out names 16:20 Calinou eg. ^xFF04, yellow, 25% opaque text 16:20 Calinou NakedFury: or constantly sneak :P 16:20 PilzAdam http://forum.minetest.net/viewtopic.php?pid=89602#p89602 16:20 PilzAdam ^ Calinou 16:20 NakedFury remove player names and only make them appear if you have DIRECT line of sight and are in a 10 block diameter 16:21 rubenwardy player names is defined in core 16:21 rubenwardy *are 16:21 NakedFury Bad request. The link you followed is incorrect or outdated. 16:21 NakedFury PilzAdam that showed 16:21 rubenwardy he was posting a spam link 16:21 VanessaE I already killed it. 16:21 VanessaE landmine trying to evade his ban, 16:21 PilzAdam NakedFury, my links are never outdated! 16:22 Calinou it's fine for creative/non-pvp though 16:22 Calinou but maybe make far away names transparent 16:23 VanessaE a key to toggle between nearby and all/far would be useful though 16:23 Calinou so that you don't think they're 20 nodes away when they aren't moving 16:23 VanessaE just as 'r' does so for the view range, there should be a "nick range" 16:25 sokomine but only as an option. on normal servers (that is, build orientated), knowing where other players are may be helpful. the names are difficult to find anyway 16:25 PilzAdam there is a "whereis" mod 16:28 Calinou le me playing trackmania 16:28 Calinou complicated track where it's hard to figure out where you should go 16:28 Calinou 40 players, only 4 including me finished 16:28 Calinou well, 7 now 16:29 * VanessaE listens to/rocks out to Perpetuum Jazzile 16:30 PilzAdam Zeg9, can you use wgettext() for the "Item textures..." too? 16:36 Calinou and for your item visuals patch too :P 16:36 Calinou PilzAdam: why not disable "preload item visuals" by default? it just makes load times longer 16:37 VanessaE I say get rid of it entirely. 16:37 VanessaE just display the real objects in the inventory rather than rendering them to textures first. 16:38 VanessaE (except if it's a flat object, *then* you can render it to texture) 16:39 Calinou the game is frozen while rendering textures anyway 16:40 VanessaE yes 16:40 * rubenwardy|away is away: I'm busy 16:40 VanessaE which is why preload needs to remain enabled by default, to prevent in-game hands/lags 16:40 VanessaE hangs* 16:41 rubenwardy lag much 16:41 VanessaE rubenwardy: sit still damn it 16:41 rubenwardy Lag 16:41 rubenwardy 10 second lag :P 16:41 rubenwardy 0.1 now 16:41 VanessaE * Ping reply from rubenwardy: 0.12 second(s) 16:42 rubenwardy It was 10 second at 17:40:10 16:42 VanessaE yea but what was that before or after the lag? :) 16:42 VanessaE (does that account for the 10 seconds ;) ) 16:42 rubenwardy same time 16:43 Calinou I wonder, why does the game freeze while rendering items? 16:43 rubenwardy I did /msg nickserv, and it responded 10 seconds later, and the lag thing says 10 16:43 Calinou can't it just show empty squares while rendering? 16:43 Calinou (or 2D textures) 16:44 VanessaE Calinou: bad/not-thread-safe programming? 16:44 Calinou probably :P 16:44 VanessaE I've been bitching about this for almost a year 16:44 Calinou it could just use another thread or something 16:44 Calinou no exact idea of how it works 16:44 VanessaE me neither 16:45 VanessaE Calinou: it's especially acute when using Unified Inventory, because it puts a large number of objects on screen at once. 16:46 VanessaE (up to about 130 objects at once in the worst case) 16:50 Calinou https://bugzilla.gnome.org/show_bug.cgi?id=698544 16:50 Calinou lol 16:50 Calinou VanessaE: it takes 5-7 seconds to generate renders for one page on your server :P 16:50 VanessaE yup. 16:50 Calinou with a 256× pack 16:50 VanessaE which is total BS 16:51 VanessaE it should *not* take that damn long on a modern machine 16:51 VanessaE if it can't be made to go faster, it needs to be replaced with some method that doesn't require render-to-texture at all 16:51 Calinou like minecraft does? 16:51 Calinou to the MCParium! 16:51 VanessaE I don't know how MC does it. 16:52 Calinou well, I tried again, it takes a bit less than 2 seconds per page 16:53 Calinou doesn't seem to use more than 1 thread as usual :P 16:53 VanessaE of course not. 16:53 * Calinou has 4 cores/8 threads... 16:54 VanessaE 6 cores here and never see more than one of them zonked out doing useful stuff, except during mapgen (and then, only briefly, because of crap hmmmm has to work around) 16:54 LandMine Can i at least have forum viewing perms? 16:54 LandMine ... 16:55 VanessaE no. you have violated the forum rules repeatedly and without giving two shits about anyone else. 16:55 LandMine What the,all i asked was why i got banned 16:55 LandMine and im asking if i cam just view the forum, 16:55 VanessaE and when corrected, you call me a bitch on a public forum for doing my fucking job. 16:56 iqualfragile1 internetz, youno be faster 16:57 VanessaE iqualfragile1: because you wish it, of course :) 16:57 LandMine Wow. Whatever. People were right about this commun ity. A bunch of stuck up idiots who think this piece of trash game is good. 16:57 VanessaE THAT IS WHY! 16:57 VanessaE THAT IS THE CRAP YOU KEEP PULLING ALL THE G*D DAMNED TIME. 16:57 LandMine And yet all im asking is to view the forums. 16:58 LandMine Not askig to be a member. 16:58 VanessaE I will not unban you. If someone else wants to, that's up to them. 16:58 Zeg9 PilzAdam, yes, uploading soon 16:59 LandMine Anyhow, im off to find a community where the mods arent stuck up and arent complete jerks :D bye~~~~~ 17:00 BlockMen hi 17:00 BlockMen VanessaE, could you move plz? -> http://forum.minetest.net/viewtopic.php?id=5913 17:00 Calinou wow, the knees/elbows thingy looks really good 17:00 VanessaE hey BlockMen 17:00 Calinou should be merged IMO 17:00 VanessaE Calinou: indeed they do 17:01 Calinou it'd be even better if torso was split into two parts too 17:01 Calinou (pitch) 17:01 Calinou but we would need to implement model pitching first, else it would only be useful for mods :P 17:01 VanessaE BlockMen: no, but I'll do it anyways ;) 17:01 BlockMen Calinou, first we need a good head anmation IMO 17:01 Calinou also, the skin is a bit buggy 17:01 VanessaE Calinou: how? 17:01 BlockMen VanessaE, lol. thx 17:02 Calinou VanessaE: I see parts of shirt between arm joints 17:02 OldCoder Hi. I timed out. Is this message visible? 17:02 VanessaE Calinou: you got filters turned on? 17:02 PilzAdam OldCoder, no 17:02 VanessaE OldCoder: no, it's invisible and polka-dotted ;) 17:02 OldCoder VanessaE, also; PM please 17:02 OldCoder PilzAdam, VanessaE thank you 17:02 Calinou VanessaE: yes, but that is texture-related probably 17:03 Calinou not filter-related 17:03 VanessaE Calinou: well, when filters are turned on, the edges between adjacent parts of the skins get smeared, happens in nodeboxes also 17:03 rubenwardy Is it possible to kick yourself, VanessaE? 17:03 rubenwardy lol 17:03 VanessaE yep :) 17:03 rubenwardy lol 17:04 rubenwardy Schizophrenic 17:04 VanessaE who? 17:04 BlockMen is anything decided yet about the future game structure? 17:05 Zeg9 It's not me, it's the other one 17:05 BlockMen *games 17:05 VanessaE you, dumbass, 17:05 VanessaE who me? 17:05 VanessaE yeah. stfu 17:05 VanessaE :D 17:05 VanessaE BlockMen: how do you mean? 17:05 BlockMen IIRC build and survival may be kicked 17:05 * rubenwardy slaps rubenwardy 17:06 rubenwardy do you know a rubenwardy around herE? 17:06 VanessaE BlockMen: they and common are being re-absorbed into minetest_game 17:06 rubenwardy * VanessaE has kicked VanessaE 17:06 Calinou VanessaE: no, the whole arm joint is made of cyan (shirt) 17:06 Calinou pretty much 17:06 VanessaE Calinou: ok, now that's a little screwed up 17:06 BlockMen VanessaE, thats good 17:07 VanessaE Calinou: does this happen on my server too? 17:07 * VanessaE has stu's elbows/knees model there also. 17:08 BlockMen and can someone give me a tip whats causing this error? -> http://forum.minetest.net/viewtopic.php?pid=89417#p89417 17:08 BlockMen in line 64 i have just "local ok = false" 17:09 PilzAdam BlockMen, basically its calling: nil["something"] 17:10 * Zeg9 got a segfault in main.cpp at delete font; 17:10 VanessaE BlockMen: I wonder if he's using a current version of that mod then 17:11 VanessaE um, line 64: if minetest.registered_nodes[minetest.env:get_node(above).name].walkable == false then 17:12 VanessaE my guess is this is happening when the node above the abm trigger is unknown maybe 17:12 BlockMen oh, right. the github version is different to the "download" version because i merged a pull request. 17:13 BlockMen thx, havent thought about that :\ 17:13 VanessaE try explicitly checking for a node being unknown (get_node(pos) == nil I think) 17:13 OldCoder Lost my connection again. Hmm. VanessaE PM if here. 17:13 VanessaE also, don't do: if x == false then... but rather, do: if not x then ... 17:13 VanessaE I'm here, OldCoder 17:15 alexbobp_ even better is "if ((x == false) == (true == false))" 17:15 ShadowNinja ShadowBot`: nick ShadowBot 17:15 alexbobp_ er, != 17:15 VanessaE alexbobp_: ~= 17:15 PilzAdam ~= 17:15 VanessaE but that's...weird. 17:15 ShadowNinja Please op. 17:15 alexbobp_ wait, what programming language are we doing? 17:15 BlockMen VanessaE, ya. i was just looking at the older code an wondering how setting the var could cause that error. 17:16 PilzAdam alexbobp, Lua 17:16 alexbobp ah okay 17:16 BlockMen alexbobp, lua 17:16 alexbobp I will take y'all's words for it, I dunno lua. 17:16 alexbobp if ((x ~= true) == true) 17:17 PilzAdam VanessaE, I guess he meant for ShadowBot 17:17 VanessaE I prefer to op him first, lest shadowbot be a fake 17:17 VanessaE :) 17:18 BlockMen btw (fukin)github...can i prevent adding of the branch name when offering download from there? 17:18 Zeg9 -- SEGFAULT SPOTTED -- since a recent commit, main.cpp:2125 --> delete font; causes a segfault on shutdown 17:18 VanessaE Zeg9: already known 17:18 sfan5 ShadowNinja: can you show off some new features of DerpLang? 17:19 PilzAdam Zeg9, how? 17:19 Zeg9 Thanks VanessaE, wanted to be sure it wasn't my fault 17:20 Zeg9 PilzAdam, no idea. It seems to only segfault on freetype versions 17:20 ShadowNinja sfan5: I unloaded it because it could be abused, I will see if I can fix it. 17:20 PilzAdam there is no way font can be NULL 17:21 VanessaE Zeg9: it segfaults without freetype also. 17:21 VanessaE how the hell that works, I dunno 17:23 Calinou VanessaE: yes, it happens on your server 17:23 Zeg9 Well it doesn't segfault on run in place versions 17:23 Zeg9 It does* 17:23 PilzAdam Zeg9, can you try it with a NULL check? 17:25 kaeza hi all 17:25 VanessaE heyka 17:25 VanessaE hey kaeza * 17:25 kaeza what's up? 17:26 VanessaE nuffin' 17:26 Zeg9 PilzAdam, it segfaults too, but that's logical 17:26 PilzAdam I can not reproduce that at all 17:27 sfan5 wtf wher is MinetestBot? 17:27 sfan5 +e 17:28 sfan5 wat? MinetestBot just disapperated 17:28 sfan5 -r 17:28 sfan5 *-t 17:29 * ShadowBot sleeps 17:33 sfan5 ShadowBot: op MinetestBot 17:33 sfan5 -.- 17:35 * VanessaE looks at the server status page and wonders how she can make her server more popular. 17:41 rubenwardy VanessaE: add the air sword mod 17:42 VanessaE heh 17:44 Calinou transform your server into a hunger games one 17:45 sfan5 http://www.explainxkcd.com/wiki/index.php?title=1208#Discussion 17:45 sfan5 ^ :D 17:46 VanessaE no. fucking. way. 17:47 Zeg9 Oh, I failed. 17:47 VanessaE eh? 17:48 * Zeg9 timed out 17:57 * rubenwardy|away is away: I'm busy 17:57 PilzAdam rubenwardy|away, stop it 18:00 BlockMen PilzAdam, the sound_play() with max_heardistance does only work when starting the sound. when it is already playing i can move miles away and still hear the sound 18:03 VanessaE wb, RBA 18:03 rubenwardy Oh, sorry. My irc client has a default setting to do /me is away: {$reason} when I do /away 18:03 Calinou http://www.minecraftwiki.net/wiki/Stained_Clay 18:04 Calinou we beat them to it 18:05 RealBadAngel http://i.imgur.com/erWYn1K.png 18:05 Zeg9 Stained clay, seriously?... 18:05 RealBadAngel btw, its in technic's indev 18:14 * ShadowBot wakes up 18:16 rubenwardy bye all 18:18 VanessaE jeez 18:23 sfan5 * MinetestBot hat die Verbindung getrennt (*.net *.split) 18:23 sfan5 MinetestBot moderated the other side of the channel 18:24 sfan5 ShadowBot does this side 18:24 sfan5 :D 18:24 VanessaE heh 18:25 sfan5 We got loggingbot_ \o/ 18:34 * ShadowBot sleeps 18:38 john_mt|afk freenode is DDos'd. 18:38 sfan5 *was 18:38 PilzAdam__ Im at 3 sides now 18:38 PilzAdam__ the one with services, this one and a 3rd one 18:39 sfan5 PilzAdam, PilzAdam_ , PilzAdam__ : ??? 18:39 PilzAdam_ 2 sides now 18:40 PilzAdam_ PilzAdam is actually not at this side 18:40 sfan5 john_minetest: i didn't get the notice 18:40 iqualfragile hmm… why would people ddos freenet 18:40 sfan5 PilzAdam_: weird, I can see him 18:40 sfan5 iqualfragile: *freenode 18:40 PilzAdam_ yes, thats strange 18:40 iqualfragile freenode, yeah 18:40 sfan5 thexyz: any chance ZNC is ignoring notices? 18:40 sfan5 people in #freenode are going crazy 18:41 iqualfragile i have intentionaly blocked some services and notifications because they were annoying 18:41 PilzAdam_ sfan5, the side with services has 50 people in #freenode 18:41 sfan5 PilzAdam_: lol 18:42 iqualfragile PilzAdam_ yeah, i can see both pilzadams 18:42 PilzAdam_ they say something about UDP flood 18:42 iqualfragile and 90 people seem to be about the right number for #minetest 18:42 PilzAdam_ kaeza is on the other side 18:42 PilzAdam_ I can chat with him 18:43 iqualfragile #freenode has 1077 people 18:44 iqualfragile seems like i am on the right side… 18:44 PilzAdam_ the right side is that one with services, and thats the other 18:44 PilzAdam nick conflict FTW! 18:44 sfan5 PilzAdam: don't break freenode 18:45 PilzAdam_ meh 18:45 sfan5 ChanServ is not there 18:45 OldCoder Did VanessaE make it back after net split? 18:46 iqualfragile i have never seen somebody getting k-lined that quickly 18:46 Calinou sfan5, chanserv is only useful so that the channel isn't unregistered when noone is in it 18:46 sfan5 Calinou: i know 18:46 Calinou but since there are so much idlers in this channel, it's useless 18:46 BlockMen bye all 18:46 sfan5 Calinou: NickServ is gone, thats a problem 18:47 PilzAdam_ services are on the other side 18:47 Calinou nickserv is for users, it never joins channels :P 18:47 Calinou * NickServ :Services are currently unavailable 18:47 Calinou cool, we can steal people's names 18:50 sfan5 everyone: hi 18:50 PilzAdam_ wb PilzAdam 18:50 sokomine i've heard that a few memory leaks have been fixed.in which version? i compiled mine on 6.5., and it does definitely have a memory problem. is taking a newer version worth a try? 18:50 PilzAdam wb PilzAdam_ 18:51 sokomine a clone of pilzadam? :-) 18:52 Guest9847 guest master race 18:52 Guest9847 (and intel master race by the way) 18:52 * PilzAdam cant decide wich nick he should drop 18:52 sfan5 test 18:52 * PilzAdam_ neither 18:52 Guest9847 mine 18:52 sfan5 ahh... good 18:52 Exio calinou highlighted me i think 18:52 Exio [15:46:22] but since there are so much idlers in this channel, it's useless 18:52 Exio ;P 18:53 Guest9847 :> 18:53 Exio oh, you are Calinou_ 18:53 kaeza wb all 18:53 Exio not that wb til freenode doesn't crash for 10 minutes 19:11 kaeza PilzAdam, LOL http://forum.minetest.net/viewtopic.php?pid=89641#p89641 19:13 PilzAdam that is a valid german word 19:13 Exio wtf 19:14 Exio PilzAdam: what is it? 19:14 kaeza hippopotomonstrosesquippedaliophobia is too ;) 19:14 kaeza sheet 19:15 PilzAdam Upper weser (a river) steamship company captain gelley cat bowl 19:15 PilzAdam ^ (crappy) english translation 19:16 PilzAdam *galley 19:27 Calinou_ oh look 19:27 Calinou_ another spam topic started by Ragnar! 19:27 Calinou_ "Origin: Omegle" 19:27 Calinou_ omegle is used by beardy guys for RP, nothing else 19:28 kaeza Calinou_, that could actually be funny. 19:29 kaeza like "Ask Jordach" 19:30 Calinou_ ask jordach has some point 19:30 Calinou_ 1 word story does not 19:30 Calinou_ this isn't a "Forum Games" section; there is one on the minecraft forums if you need one. 20:11 Calinou_ kaeza, http://forum.minetest.net/viewtopic.php?pid=89664#p89664 20:11 Calinou_ low CPU speed might be or not be normal :P 20:12 Calinou_ hi Menche 20:12 Menche hi 20:12 kaeza I know, but low CPU speed is not good anyway :P 20:12 kaeza hey Menche 20:12 Calinou_ at idle, it's fine, lower power usage 20:12 Calinou_ also, note that + and - only increase/decrease minimum viewing distance 20:13 Calinou_ if you have few FPS only, you won't go below 25 20:13 Calinou_ or 32, forgot 20:13 kaeza ah the automatic adjuster thingie 20:14 Calinou_ yep 20:14 Calinou_ set both max and min to the same value to disable it, that's what I did, I locked it to 128 20:14 Calinou_ (minecraft's "far" view distance) 20:14 kaeza is it in blocks? 20:14 Calinou_ still runs at 60+ FPS, even with AA, AF, shaders and 256× pack \o/ 20:14 Calinou_ in nodes 20:14 Calinou_ 16 nodes = 1 block 20:14 Calinou_ but the culling itself is done on blocks, not nodes 20:15 Calinou_ (single nodes won't be culled due to view distance, only blocks) 20:16 * john_minetest worked all day on a blender cave. 20:16 kaeza good to know 20:16 kaeza hopefully I have no problems now 20:16 kaeza (~40FPS, sometimes as low as 25) 20:17 kaeza I use lowest settings (no fancy stuff) besides shaders 20:18 kaeza which interestingly makes it faster than not using them 20:18 Calinou_ it depends on graphics cards 20:18 Calinou_ on mine, not using shaders ranges from "a bit faster" to "lol, so much f***ing faster" 20:18 Calinou_ (300 FPS versus 1000 FPS in a cave with very small view distance) 20:19 Calinou_ note that HT actually decreases my FPS in minetest, comparing to disabling it :P 20:19 kaeza well... in that scale it may make a difference :P 20:19 Calinou_ but not enabling it causes sound latency 20:19 kaeza I get ~35FPS without shaders, and ~40 FPS with them 20:20 kaeza though it may be other factors as well 20:20 Calinou_ that's quite strange, normally intel sucks at shaders 20:20 Calinou_ while AMD relies on shaders for performance :P 20:20 Calinou_ and nvidia is between these two 20:21 ShadowNinja Well, looks like only me and sfan can get ops now. Unless you want to register with ShadowBot. 20:21 * Calinou_ has 2106756 lollipops and 197960 candies 20:21 Calinou_ * ChanServ :Services are currently unavailable 20:21 ShadowNinja lol, wow. 20:21 kaeza what is that? 20:22 Calinou_ http://candies.aniwey.net/ 20:22 Calinou_ http://forum.minetest.net/viewtopic.php?pid=89018#p89018 20:22 Calinou_ ;-; thanks casimir 20:22 Calinou_ I'm playing a ASCII game in a browser 20:24 kaeza Calinou_, http://uni.xkcd.com/ 20:25 Calinou_ guest@xkcd:/$ alias kitty cat 20:25 Calinou_ Unrecognized command. Type "help" for assistance. 20:26 Calinou_ guest@xkcd:/$ rm -rf / 20:26 Calinou_ rm: cannot remove /: Permission denied :( 20:26 kaeza guest@xkcd:/$ help 20:26 kaeza That would be cheating! 20:27 Calinou_ lol I removed everything 20:27 Calinou_ "ls" returns nothing now 20:28 Calinou_ "echo" isn't a known command... lol 20:28 kaeza yup :'( 20:28 kaeza neither `touch' :'( 20:29 * kaeza wiished ssh was as responsive as this 20:29 kaeza -i 20:30 kaeza crappy net connection here >:( 20:30 kaeza wat http://forum.minetest.net/viewtopic.php?pid=89668#p89668 20:31 Calinou_ 2013, SSH still has zero prediction 20:31 Calinou_ for typing stuff 20:31 Calinou_ even quake has prediction since 1997 20:31 Calinou_ how about id software writes SSHWorld. 20:31 Calinou_ (and adds double jumping to it) 20:31 kaeza :D 20:39 Calinou_ hi Taoki_1 20:43 Taoki hi 20:57 Menche anyone notice there is no xkcd 404? 20:57 Warr1024 just because it's not found doesn't mean it's not there 20:57 Warr1024 that'd be 405 Gone, I think... 20:57 Warr1024 404 just means "misplaced" 20:57 Calinou_ what about 418 and 451 21:01 Menche guest@xkcd:/$ ed 21:01 Menche You are not a diety. 21:01 Menche guest@xkcd:/$ ping 21:01 Menche There is another submarine three miles ahead, bearing 225, forty fathoms down. 21:03 Menche guest@xkcd:/$ man 21:03 Menche Oh, I'm sure you can figure it out. 21:04 khonkhortisan make me a cheeseburger is an unrecognized command. But which part of it? 21:04 Menche lol, try ssh 21:05 khonkhortisan rsudo restart 21:05 khonkhortisan *sudo 21:05 khonkhortisan su; make me a sandwich; What? 21:06 sfan5 guest@xkcd:/$ whoami 21:06 sfan5 You are Richard Stallman. 21:07 Menche pwd -> You are in a maze of twisty passages, all alike. 21:07 Calinou_ sudo apt-get install nvidia-313 21:09 khonkhortisan You are in a twisty maze of narrow passages, all different 21:09 khonkhortisan it should change every time 21:09 khonkhortisan I got eaten by a grue 21:09 Menche cat /dev/random -> You're a kitty! 21:09 ShadowNinja su doesn't change your username to root :-( 21:09 khonkhortisan it's temporary 21:10 ShadowNinja urandom too 21:10 Warr1024 try wget 21:10 khonkhortisan how do I get back to the computer? I'm dead 21:11 Calinou_ Menche, cat /dev/null? :D 21:12 ShadowNinja $ sleep 10 21:13 Calinou_ john_minetest, are you "twilightsparkle is best pony" on xonotic? 21:13 Calinou_ with that guy, you're the only one I know who writes "pwny" :P 21:15 * Menche just noticed the minetest logo isn't on the main page 21:15 Warr1024 lol, try the konami code 21:15 tripod Calinou_: i am a pwny brony 21:20 ShadowNinja Hmmm, xkcd 1179 21:28 PilzAdam http://youtu.be/_UghcPcPfOo 21:29 PilzAdam HEY! coal block was our idea! 21:37 Menche i think the potions are way too complicated 21:38 PilzAdam well, the basic idea of Minecraft is just great 21:38 * sfan5 agrees with Menche 21:38 PilzAdam but to make a game out of it you need to add more things, and thats what many people dont like in MC 21:38 Menche and stuff like fermented spider eyes, blaze dust / rods are random and not too useful 21:40 ShadowNinja http://xkcd.com/1144/ 21:40 Telek How tightly is the inventory/crafting system coupled into minetest? 21:41 Telek IE is it currently possible to luascript a replacement that scrolled 'infinitely' instead of the mostly static 20 slots or whatever it currently is. 21:52 PilzAdam sfan5, what do you think? https://github.com/minetest/minetest/pull/721 21:56 PilzAdam yes 21:57 PilzAdam yes 21:57 PilzAdam my latest 23:58 PilzAdam bye