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IRC log for #minetest, 2013-03-12

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All times shown according to UTC.

Time Nick Message
00:12 berome left #minetest
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00:29 * khonkhortisan *tries to make calculator*
00:29 * khonkhortisan *gets stuck at the display*
00:29 Kacey haha
00:30 Kacey i can make decoders and 7 seg displays
00:30 khonkhortisan I can make a 7-segment display, I just can't make two.
00:31 khonkhortisan If it was hexidecimal, I could just cut it at every four bits.
00:31 Kacey haha
00:49 Kacey http://ompldr.org/vaHBvdA/screenshot_68193620.png y mad bro?
00:49 Kacey you*
00:49 monkeycoder joined #minetest
00:52 khonkhortisan That only goes up to three
00:53 khonkhortisan Can you make one that goes up to 99? That's what I'm having trouble with
00:53 Kacey three?
00:53 khonkhortisan oh maybe those switches aren't connected
00:53 Kacey 9 is it's highest (if you don't count a, b, c, d, e and f)
00:53 Kacey the switches are connected
00:53 Kacey there are 7 switches
00:54 khonkhortisan If you had two displays next to each other how would you display a single two-digit number? I don't know how to decode that.
00:56 Kacey talent
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01:01 * sokomine puts a bowl of milk on the channel
01:03 sokomine my random_buildings villages have progressed a bit further
01:04 sokomine still a lot to do until they can be really fun to have...
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01:08 jojoa1997 RealBadAngel what does the update to stargate do i just saw you updated it
01:09 RealBadAngel im posting updates when im reachin a goal
01:09 RealBadAngel you can activate the gate now by selectin it from destinations list
01:09 jojoa1997 ok so you should have a changelog that says what goal was reached
01:10 jojoa1997 how do we get to the dimensions list
01:10 proller h4.setun.net:30000 (80.240.216.69 in server list) - testing EPIC far far aways, teleport to 20000+
01:10 RealBadAngel stargates for personal usage shall be ready very soon
01:11 jojoa1997 how do we get to the dimensions list
01:11 RealBadAngel dimensions?
01:11 jojoa1997 lol destinations
01:11 RealBadAngel theyre automatically there
01:12 jojoa1997 left click right click what
01:12 RealBadAngel right click on the gate to show its menu
01:12 jojoa1997 also can anyone set a button to tab bacuase it isnt working for me now
01:12 sokomine hm, you're talking so much about stargates...what will they do in mt?
01:12 jojoa1997 teleporters
01:13 sokomine ah, ok
01:13 jojoa1997 how do i activate them
01:13 RealBadAngel 3x3 will be used for travellin within a server, 4x4 will be used to travel to other servers
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01:14 kaeza ok, time to go for me.
01:14 kaeza good night everyone
01:14 jojoa1997 how do i activate them
01:14 RealBadAngel jojoa1997, click on gate icon on destinations list
01:14 RealBadAngel that will switch on the the gate
01:15 jojoa1997 destination list? where is that
01:15 RealBadAngel right click the gate
01:16 RealBadAngel http://i.imgur.com/J1IpzPM.png
01:17 jojoa1997 right click without stargate in hand?
01:17 RealBadAngel yes
01:19 jojoa1997 is anyones tab key working with minetest
01:19 jojoa1997 cause it aint with mine and the most current build by pilzadam
01:23 jojoa1997 how do i set 2 different ones
01:24 jojoa1997 also i am not teleporting is that on purpose
01:31 NekoGloop Did you check behind the waterfall?
01:32 RealBadAngel abm is not yet there
01:32 RealBadAngel first doin all the database stuff.
01:33 Kacey back
01:34 khonkhortisan Found the solution: 1001 0001 = 91
01:34 khonkhortisan I just keep the digits separate
01:35 Kacey aah
01:35 khonkhortisan BCD binary coded decimal
01:35 Kacey or you could always do what i do
01:35 khonkhortisan what?
01:36 Kacey code each output individually
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01:36 khonkhortisan what do you mean?
01:37 Kacey code each output individually
01:37 khonkhortisan me no understando
01:37 khonkhortisan have a button for each segment?
01:37 Kacey no
01:37 Kacey you code in 0000 0000
01:38 Kacey and then 0000 0001
01:38 Kacey so on and so forth
01:39 * ShadowNinja runs lots of rollbacks
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01:48 * NekoGloop runs away
01:58 ShadowNinja Is there a way to group in lua regexps?
01:59 Kacey nightall
02:00 RealBadAngel shit, i was out to buy a beer and two hotdogs. lady asked me if i like spicy sauces
02:00 RealBadAngel it turned out that i lied. i dont like them ;)
02:01 RealBadAngel without this beer i would be helpless lol
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02:02 RealBadAngel damm it burns my mouth out
02:03 * NekoGloop puts a kitten on Gambit's head
02:06 * sokomine gives realbadangel some bread
02:06 sokomine might help more than beer
02:06 * NekoGloop gives RealBadAngel some water
02:07 RealBadAngel am i in a kind of prison to be fed with bread and water? gimme more ale lol
02:07 NekoGloop Trust me, water will be better than beer.
02:08 RealBadAngel i dont believe is such modern inventions
02:08 RealBadAngel *in
02:08 NekoGloop water's been around longer than beer.
02:08 RealBadAngel side note: they were damn tasty
02:09 sokomine no :) you just complained about too spicy sauce. bread can help more than beverages there in my experience
02:10 RealBadAngel theres something in it
02:10 RealBadAngel russians do smell bread before drinkin vodka
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02:12 RealBadAngel looks like something in bread blocks the taste
02:12 sokomine just smell? and that helps?
02:13 sokomine yes, that might be the case. water seems to make spicy things worse
02:13 RealBadAngel its nation wide
02:13 RealBadAngel so it works rather
02:17 sokomine might be
02:22 MiJyn ah, those russians...
02:24 MiJyn xD
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02:32 RealBadAngel http://www.youtube.com/watch?v=kvDMlk3kSYg
02:32 khonkhortisan Is this compact enough? http://postimage.org/image/s7cwanlcl/
02:33 LAD i have taken one big step into minetest i have made a server :)
02:34 LAD tuke only like 3 years to figer put how to port forward it but it's up now :)
02:34 khonkhortisan took me a long time too
02:34 khonkhortisan most of it in getting router access
02:36 LAD well i knew how to bt i kept doing it as "tcp"
02:36 LAD not cdp i think it is
02:36 NekoGloop udp
02:37 khonkhortisan it's good to forward both tcp and udp whenever you forward a port-
02:37 khonkhortisan you don't have to remember which one it is
02:41 khonkhortisan hmm now that I built it I think I can't program it the way it's built.
02:47 MiJyn RBA, yes, exactly, I was thinking the same
02:48 MiJyn and also: http://www.youtube.com/watch?v=oHg5SJYRHA0
02:50 RealBadAngel dont push it lol
02:50 MiJyn lol xD
02:50 RealBadAngel and dont unleash mall creatures in #minetest ;)
02:51 MiJyn lol
02:51 RealBadAngel you know Bill Hicks?
02:52 MiJyn somewhat
02:52 RealBadAngel http://www.youtube.com/watch?v=XoSSUBqBi6k
02:53 MiJyn ah ok
02:53 RealBadAngel "shut up and back to the mall that spawned you" rotfl
02:55 khonkhortisan rof, tl.
02:55 RealBadAngel thats a piece of the show that also rick astley were commented out
02:55 RealBadAngel "Sane Man" was the show name
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03:22 harrison http://www.youtube.com/watch?v=OOocN1BKjh0&feature=youtu.be
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04:36 khonkhortisan I'm trying to git clone a subdirectory, but I end up with that directory with the .git outside of it.
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04:49 khonkhortisan Is there a digilines tutorial?
04:54 bull3trulz hi MiJyn
04:56 khonkhortisan Can I not specify what pin a digiline message is sent on?
04:58 khonkhortisan ick, I can't!
05:06 VanessaE joined #minetest
05:06 khonkhortisan VanessaE, do you know how to use digilines?
05:07 VanessaE no, sorry
05:07 khonkhortisan I'm trying to combine two wires into a digiline and I'm getting µC popping because they resend their signal when the other one does
05:10 khonkhortisan I think I got it
05:14 khonkhortisan had pin and port swapped too
05:16 khonkhortisan digilines connect to luacontrollers diagonally down from them
05:16 khonkhortisan but it doesn't happen with microcontrollers or mesecons
05:18 VanessaE oof!  5 GG resident memory needed to run HDX 512px when connecting to my server now :-)
05:18 VanessaE 5 GB*
05:23 VanessaE and that's assuming it doesn't just outright crash :-)
05:24 ecube o.o
05:24 VanessaE can we say "memory hog"?  :)
05:26 VanessaE G*d the game is incredibly slow at rendering these textures now
05:29 VanessaE and the FPS is fucking horrible now
05:29 VanessaE something has gone badly wrong with the rendering engine, it did not used to be this G*d awful slow.
05:38 VanessaE as in only ~4fps and using ~6.5 GB of RAM in use once all of the registered items have been rendered and a significant amount of the map has been loaded.
05:39 VanessaE (whereas 256px takes "only" about 2.5 GB and renders at ~30 fps)
05:54 khonkhortisan luacontrollers require arrays to be initialized ( if not mem.array then mem.array = {} end)
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07:46 * VanessaE wanders off to bed
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13:03 Kacey joined #minetest
13:05 Kacey hi all
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13:35 NekoGloop HELLO WORLD.
13:37 ecube GOOD BYE WORLD.
13:47 celeron55 http://i.imgur.com/yQIp5tt.gif
13:48 NekoGloop That can actually be pretty effective.
13:50 ironzorg I don't see any interface for that chainsaw
13:51 celeron55 it's probably some pointer thing
13:51 ironzorg you mean that chainsaw was generated by a factory of chainsaws ?
13:51 ironzorg neat
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14:21 PilzAdam joined #minetest
14:21 PilzAdam Hello everyone!
14:32 Mati^1 joined #minetest
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14:36 ecube hai
14:36 NakedFury hi
14:38 Mati^1 hi
14:40 Traxie21 joined #minetest
14:40 Traxie21 pie
14:41 whirm joined #minetest
14:41 Traxie21 does anyone know UV skinning in blender very well?
14:42 Traxie21 !help
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15:03 * Mati^1 Niech Bedzie Pochwalony Jezus Chrystus i Maryja Zawsze Dziewica
15:10 mauvebic joined #minetest
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16:22 mauvebic is there a hack, workaround or something i can disable/enable to prevent placed nodes from taking over pointed nodes (ie placenode behaving like like replacenode lol)?
16:25 * Jordach burps loudly
16:25 Jordach meh, clear some silence
16:26 khonkhortisan digiline -> luaC -> µC: signal doesn't jump from luaC to µC. digiline -> luaC -> insulated wire -> µC: signal uses wire as bridge and makes the jump.
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16:41 markveidemanis Hi!
16:42 markveidemanis I just got a raspberry PI, i dont know how to use it, can someone help?
16:42 ironzorg go to the appropriate channel
16:43 markveidemanis which is..
16:44 khonkhortisan #raspberrypi
16:44 khonkhortisan real channel, unofficial
16:45 Jordach mmm pie
16:46 MilanFIN joined #minetest
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16:47 proller slowberry pi crap, use 15x faster 4core odroid
16:47 rubenwardy hi all
16:47 markveidemanis Hi
16:48 rubenwardy everyone that has a youtube account, dislike this: http://www.youtube.com/watch?v=7tLEGYIijXA
16:50 rubenwardy quote from that video: "if the person who made minetest has a disability, good on you, very impressive. but if they dont, I feel sorry for you."
16:53 rubenwardy * HELLO, ANYONE HERE? *
16:53 Jordach YSE
16:53 Jordach YES
16:55 kaeza joined #minetest
16:55 kaeza greetings
16:56 rubenwardy kaeza, do you have youtube: "if the person who made minetest has a disability, good on you, very impressive. but if they dont, I feel sorry for you."
16:56 rubenwardy <rubenwardy> everyone that has a youtube account, dislike this: http://www.youtube.com/watch?v=7tLEGYIijXA
16:56 rubenwardy <rubenwardy> quote from that video: "if the person who made minetest has a disability, good on you, very impressive. but if they dont, I feel sorry for you."
16:57 Jordach lets just say c55 has downs syndrome :P
16:57 khonkhortisan I can't change my youtube email - I already have a youtube account on my second email, so the first won't change
17:01 kaeza srsly, I prefer not to comment on that one
17:01 rubenwardy just dislike it
17:04 rubenwardy I posted an essay on there about his wrong doings, and he just deleted it
17:04 rubenwardy so bias
17:05 rubenwardy *ed
17:05 kaeza just posted a small comment
17:05 rubenwardy lol
17:06 kaeza I'd prefer to not comment anything else, lest I be banned from google
17:06 rubenwardy they mention minetest extensions in that video, which is good.
17:06 rubenwardy Kaeza: you will not be banned.
17:06 rubenwardy unless you are racist
17:06 kaeza rubenwardy, you don't know what's crossing my mind right now >:P
17:06 rubenwardy oh dear
17:07 rubenwardy If you have doubts about posting it, do not post it.
17:08 rubenwardy kaeza: I just subscribed to you :P
17:08 MiJyn joined #minetest
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17:13 * VanessaE peeks in
17:13 rubenwardy VanessaE: do you have you tube?
17:13 VanessaE hi all.
17:14 VanessaE I have a youtube account but I don't actively use it for anything
17:14 rubenwardy see above
17:14 rubenwardy <rubenwardy> everyone that has a youtube account, dislike this: http://www.youtube.com/watch?v=7tLEGYIijXA
17:14 rubenwardy <rubenwardy> quote from that video: "if the person who made minetest has a disability, good on you, very impressive. but if they dont, I feel sorry for you."
17:15 VanessaE disliked.
17:15 Roukoghost joined #minetest
17:15 VanessaE don't even need to watch it if the author makes comments like that.
17:16 rubenwardy yeah
17:24 proller joined #minetest
17:25 PilzAdam rubenwardy, can we get LM to troll them a bit?
17:25 rubenwardy please do
17:25 rubenwardy he should go to prison for the racist and disability-ist comments he makes.
17:26 rubenwardy "disability-ist" lol
17:27 mauvebic lol did anyone watch the whole thing?
17:27 PilzAdam nope
17:28 rubenwardy no
17:28 rubenwardy watched half of it in the background (listening to comments) and then gave up
17:28 rubenwardy he sounds like he is in an apocalpse
17:28 rubenwardy by the comments he makes
17:28 mauvebic only 4 minutes in but some of the complaints were legitimate - failed to emerge player, the attach bug (gone), awful grass footsteps (gone)
17:29 rubenwardy "I have never seen anything so horrible in my life" - aahh! the volcano is burning my mother
17:29 mauvebic complaining about crafting bench ( i think theres a mod for that though)
17:30 rubenwardy there is
17:31 rubenwardy most of his complaints where 'that is not like minecraft!"
17:31 mauvebic actually he said it's minecraft with a different texture pack lol
17:31 tripod he is deleting teh commentz like a boss
17:33 mauvebic lots complaining about player animation and showing wielded items (i could care less about that lol)
17:33 mauvebic and bitching about drops/digging not being like minecraft (not crazy bout that either lol)
17:34 webdesigner97 joined #minetest
17:35 VanessaE that reminds me..
17:35 mauvebic torches now lol
17:35 VanessaE is anyone else getting back stone, dirt with grass, etc. when digging these in latest git?
17:37 VanessaE hm, not happening in singleplayer..something interfering with drops on my server. figures.
17:40 Roukoswarf-M joined #minetest
17:40 mauvebic reviewers build the crappiest houses lol
17:40 rubenwardy I am making a MC vs MT table
17:41 mauvebic obviously the game will look bad if you build an out-house
17:41 monkeycoder joined #minetest
17:41 mauvebic thatll just get more of them trolling us :p
17:41 rubenwardy http://celeron.55.lt/blog/?p=202 gets "Reported Attack Page!
17:41 rubenwardy
17:41 rubenwardy
17:41 rubenwardy
17:41 rubenwardy
17:41 rubenwardy
17:41 rubenwardy
17:41 rubenwardy
17:42 rubenwardy This web page at celeron.55.lt has been reported as an attack page and has been blocked based on your security preferences."
17:42 ironzorg serisouly rubenwardy, go to bed
17:42 ironzorg seriously
17:42 rubenwardy erm, no
17:42 rubenwardy It is 5pm for me
17:42 khonkhortisan 55.lt is blocked
17:43 rubenwardy interesting topic: http://forum.minetest.net/viewtopic.php?id=18
17:43 rubenwardy WARNING! DO NOT BUMP. YES, I AM TALKING TO YOU, NEWBIE!
17:46 VanessaE closed the topic.  Something that old need not be revived.
17:47 rubenwardy good
17:47 rubenwardy some of the comments are still valid
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17:50 khonkhortisan I clicked some links and the reported attack site bar stayed. I can put it above minetest.net, github, anywhere celeron.55.lt links to
17:54 celeron55 wtf
17:55 celeron55 that thread actually is like one of the best forum threads on the internet
17:57 VanessaE which is why it shouldn't be spoiled by necroposting.
17:57 celeron55 ehm... close it then?
17:57 VanessaE I did?
17:57 celeron55 oh, good
18:00 mauvebic in all fairness, this is awesome: http://img266.imageshack.us/img266/5402/1278452078211.gif
18:00 VanessaE O.o
18:00 mauvebic most of the moving parts could be done w/ entities & nodeboxes/polys
18:01 VanessaE easily.
18:01 VanessaE (for those who know modeling anyway)
18:02 FreeFull joined #minetest
18:02 mauvebic shapes dont look too complex nobedoxes would prolly do
18:02 VanessaE right
18:02 celeron55 it's interesting to think afterwards what i could have done at around 2011-01 and what it could have caused in more than two years
18:02 khonkhortisan the windmill is angled
18:03 celeron55 hmm, maybe i shouldn't start listing those though 8)
18:04 mauvebic meh, angled parts havent given rise to angled nb's, so its prolly not a big deal
18:04 VanessaE celeron55: I'd say we've done pretty well so far anyway.
18:04 celeron55 VanessaE: you could say so, but it's just one possible direction
18:05 PilzAdam rubenwardy, I watched the whole video
18:05 mauvebic i had to stop at 14m lol
18:05 rubenwardy yeah, i did
18:05 VanessaE celeron55: see above re: that video.  you may get a kick out of it; this guy's lambasting MT left right and sideways apparently.
18:05 rubenwardy Well, I skipped bits, and technically I listened to it
18:05 * VanessaE did not watch.
18:05 celeron55 if life was a game, i'd load up the 2011-01 savepoint and try what'd happen by going into the block building physics thing
18:05 rubenwardy <rubenwardy> everyone that has a youtube account, dislike this: http://www.youtube.com/watch?v=7tLEGYIijXA
18:06 rubenwardy <rubenwardy> quote from that video: "if the person who made minetest has a disability, good on you, very impressive. but if they dont, I feel sorry for you."
18:06 VanessaE that^^^
18:06 rubenwardy brb
18:06 mauvebic 3/4s of the complaints are about behaviour they expected replicated from minecraft, the 1/4 is legitimate complains about mostly fixed bugs lol
18:06 celeron55 rubenwardy: i don't care about such 8) people are shitheads, everyone should learn to live with it
18:10 mauvebic honestly the best way to combat bad reviewers is to do good reviews
18:10 celeron55 hmm, i think i'll embed that video on the minetest.net frontpage
18:11 celeron55 because i can
18:11 mauvebic lol
18:11 celeron55 this is going to be fun
18:11 mauvebic as well as confuse the frightened townspeople
18:11 VanessaE subtitled:  How to be an asshole on the 'net
18:11 VanessaE :-)
18:11 celeron55 no subtitles; they're for lamers
18:12 mauvebic i especially love youtubes automatic subtitles - is it polish, spanish? who knows lol
18:12 Calinou joined #minetest
18:12 VanessaE not THAT kind of subtitle
18:12 mauvebic their anti-jitter stuff makes me sea-sick
18:12 VanessaE I mean a caption under the embedded object
18:13 mauvebic but... captions are for memes :)
18:13 Calinou thexyz: http://minetest.ru/settings/profile refresh-spammed when I opened it when opening chromium
18:13 markveidemanis i need to remove folder and subfolders in a command line
18:13 Calinou free 25% CPU usage... :|
18:13 khonkhortisan captions are for the hearing-impaired and the too-lazy-to-change-the-volume-d
18:13 thexyz Calinou: no idea
18:13 Calinou mauvebic: lesson from youtube: "don't listen to random people telling you to stabilize your video"
18:13 Calinou khonkhortisan: not everyone can understand spoken english well
18:14 khonkhortisan my camera does mechanical stabilization
18:14 Calinou captions are a good thing, especially if you're making a tutorial vid
18:14 Calinou and what if you can't use sound for any reason
18:15 celeron55 there it is 8D
18:15 * Calinou trademarks "8D"
18:15 celeron55 8D©
18:16 thexyz ™©®
18:16 * Calinou wants 75 cents per use of "8D"
18:16 Calinou if I want to be rich... I need to /invite celeron55 to ##linux
18:17 celeron55 is there a way in youtube to ban a site from embedding a video?
18:17 rubenwardy|away back
18:17 celeron55 i guess there isn't
18:17 mauvebic yeah youtube can block embedding
18:17 mauvebic not sure how but some vids i cant share/embed
18:18 mauvebic i think the option is there when you upload/finish uploading
18:18 celeron55 but video authors can't do it per site
18:18 mauvebic oh no no whitelist
18:18 VanessaE celeron55: yeah, it's called being de-listed from Google search results.
18:18 mauvebic all or nothing
18:18 thexyz what site do you want to blacklist?
18:19 rubenwardy_ joined #minetest
18:20 celeron55 i'm just wondering what the authors of the video on http://minetest.net can do against me 8)
18:20 VanessaE (not that anyone's even slightly likely to take that direction, but they can)
18:21 thexyz just youtube-dl it then
18:21 thexyz and reupload later
18:21 celeron55 the only problem with the video is that it starts slowly; but i guess that's more of a problem of those who made it
18:21 celeron55 lol
18:22 rubenwardy god no celeron55, dont put it on the homepage lol!
18:22 rubenwardy I am making a table comparing minecraft to minetest
18:22 rubenwardy the current categories:
18:23 PilzAdam rubenwardy, can you add a comment to the video that it is in the main page? I wanna see the reaction of them...
18:23 rubenwardy overall playability and polish
18:23 celeron55 don't do that yet
18:23 celeron55 maybe tomorrow or later; it's funnier if someone unrelated catches it
18:23 rubenwardy ok
18:23 thexyz rubenwardy: don't forget to add "good" column
18:23 PilzAdam *evil smile*
18:24 rubenwardy -> Modding support
18:24 rubenwardy -> specs (java vs c++, old computers)
18:24 rubenwardy thats it so far
18:25 PilzAdam Costs, Content, Gameplay
18:25 webdesigner97 joined #minetest
18:25 celeron55 the real value of Minetest though is freeness as in freedom
18:25 webdesigner97 hi! :)
18:26 rubenwardy hi
18:26 webdesigner97 ruben? Have you seen my latest post on your topic about your mod-forum?
18:27 rubenwardy yes
18:27 rubenwardy It is a server problem
18:27 webdesigner97 ok
18:27 rubenwardy when MtExetensions goes to *.minetest.net, that will not happen.
18:28 webdesigner97 maybe it's beacuse I make 20 http-requests at the same time?
18:28 rubenwardy probably
18:28 webdesigner97 maybe we need to change the API a bit, I'll make a draft on topic, ok?
18:28 rubenwardy ok
18:28 webdesigner97 give me 5 min
18:29 Calinou celeron55: suggestion for website: point "Debian: Found in Apt." to http://packages.debian.org/sid/minetest on the download page
18:29 Calinou just like you did for other packages :P
18:30 celeron55 done
18:30 blaze joined #minetest
18:30 VanessaE and fix the README to mention these additional dependencies: libcurl4-gnutls-dev libsm-dev libglu1-mesa-dev
18:31 Calinou thanks :P
18:31 celeron55 that's for someone else
18:31 Calinou and add gettext/freetype by default too, VanessaE?
18:31 VanessaE Calinou: no.  I just mention those three because MT won't build on Ubuntu anymore without them.
18:31 VanessaE freetype is buggy, I hate it.
18:32 Calinou works for me
18:32 VanessaE gettext, I dunno about one way or the other
18:32 Calinou enabled both gettext and freetype... you're doing it wrong :P
18:32 Calinou why is it buggy?
18:32 PilzAdam VanessaE, I dont have libglu1-mesa-dev and it works for me
18:32 VanessaE Calinou:  no progress display when connecting to a server.  Can't do shadowing behind the text.  Both make freetype useless for me.
18:33 VanessaE PilzAdam: odd, wouldn't link for me until I installed that.  Might be due to differences in what I have on the rest of my system versus you. *shrug*
18:34 PilzAdam so dont add it
18:34 VanessaE wtf?
18:34 VanessaE who said I added it?
18:34 Calinou lack of progress display is the only bug for me, the lack of shadowing is kinda annoying too
18:34 PilzAdam VanessaE, you said you want us to add it
18:34 VanessaE PilzAdam: oh those three depends, yeah.
18:34 Calinou why would a mesa-related lib be useful to proprietary driver users?
18:34 VanessaE what are you running anyway?
18:35 PilzAdam me?
18:35 VanessaE yeah
18:35 PilzAdam Kubuntu 12.10
18:35 VanessaE Xubuntu 12.04 here.
18:35 webdesigner97 ruben: http://forum.minetest.net/viewtopic.php?pid=75482#p75482
18:35 VanessaE Calinou: beats me, but the build system demanded it.
18:36 rubenwardy webdesigner97: is the _-_-_ part of the api?
18:37 webdesigner97 it's just some seperator. You can change it to everything you like, but not | :)
18:37 webdesigner97 what about ### instead?
18:37 rubenwardy yeah, cool
18:37 VanessaE I have to wonder if my generally-poor performance lately is linked to that.
18:38 webdesigner97 with this api, there's only one http-request instead of X ;)
18:39 * Calinou just started TF2... it started in like 5 seconds O_o
18:40 * sfan5 compiled perl 5.16.2 for iphone/ipod touch/ipad (jailbroken)
18:41 Calinou haxor
18:41 * webdesigner97 compiles nothing
18:41 NekoGloop joined #minetest
18:41 * Calinou compiles windows blue using an haswell CPU
18:42 Calinou "i'm an intel employee" < seen that joke so much times in #minecrafthelp @ espernet
18:42 * thexyz compiles everything =(
18:42 Calinou some guy claiming he has a 4ghz CPU, stock frequency
18:42 sfan5 sure,sure
18:42 webdesigner97 ok, gtg now. Bye :)
18:43 rsiska joined #minetest
18:43 Calinou uh uh, for some reason the french TF2 voices removed themselves :|
18:45 bull3trulz MiJyn, hello
18:46 thexyz rubenwardy: why not json?
18:46 rubenwardy ?
18:46 * ShadowNinja is at the top of the serverlist :-)
18:47 thexyz it's not like everybody's going to implement another parser for another ridiculous format compatible with nothing
18:47 thexyz rubenwardy: http://forum.minetest.net/viewtopic.php?pid=75482#p75482
18:47 rubenwardy oh
18:51 rubenwardy webdesigner97: http://multa.bugs3.com/minetest/forum/api/mtremapi.php?id=mesecons,streets,carts
18:53 iqualfragile joined #minetest
18:56 mr0wl joined #minetest
18:56 rubenwardy Is MC still counted as an indie game?
18:57 Calinou yes
18:57 Calinou it's not made by EA so it is indie
18:57 NekoGloop ^
18:59 celeron55 game is indie if it is independent from "big publishers"
18:59 rubenwardy yeah
18:59 NekoGloop It's self-published so...
18:59 rubenwardy so Mojang is not yet a big publisher, then
18:59 iqualfragile1 joined #minetest
19:00 celeron55 big publishers = companies like EA who contract medium-sized game companies to make games for them
19:00 whirm1 joined #minetest
19:00 celeron55 you usually see more than one company logo in them
19:00 celeron55 one is EA, one is the one who actually made it
19:01 NekoGloop Like every game in the history of consoles.
19:01 mauvebic minetest.get_pointed_thing_position() doesnt work on air?
19:01 NekoGloop You can't point at air so no.
19:01 PilzAdam there are indie games for the xbox 360
19:01 PilzAdam (e.g. Minecraft)
19:02 celeron55 there are also indie games for previous consoles
19:02 celeron55 i guess they're usually not too popular
19:04 rubenwardy current comparison table of Minetest vs Minecraft.
19:04 rubenwardy any comments: http://multa.bugs3.com/minetest/vs/mc/
19:04 rubenwardy it is incomplete
19:05 PilzAdam it is Lua not LUA
19:05 rubenwardy miss type
19:05 mauvebic even making air pointable doesn't help - *requests* minetest.get_pointed_position() :p
19:05 celeron55 yeah, that is the most important thing always
19:06 celeron55 Lua, goddamnit
19:06 rubenwardy it is correct here: "All content is added by Lua scripts (se..."
19:06 PilzAdam "Java is a inferior game development language ." lol
19:08 celeron55 well, arguably it is due to being carbage collected (bad memory usage and carbage collector delays)
19:08 celeron55 (but so is Lua)
19:10 rubenwardy so, any suggestions? I want to make it as non-bias as possible
19:10 Jdach^Away celeron55, cabbage collector?
19:11 celeron55 i think the descriptions at the top are odd
19:11 celeron55 i don't know what they should contain, but those are like 100% random
19:11 * Jdach^Away has been shaved
19:12 celeron55 Jdach^Away: yes please, i'd like one cabbage collector
19:12 Jordach celeron55, haha
19:12 celeron55 i'm always missing cabbage
19:13 Jordach RealBadAngel, will the stargates require HV?
19:13 Jordach why did WORST GAME EVER GET SHOWCASED
19:14 rubenwardy because celeron55 has a sense of humour
19:15 rubenwardy <rubenwardy> <rubenwardy> everyone that has a youtube account, dislike this: http://www.youtube.com/watch?v=7tLEGYIijXA
19:15 rubenwardy <celeron55> rubenwardy: i don't care about such 8) people are shitheads, everyone should learn to live with it
19:15 rubenwardy <celeron55> hmm, i think i'll embed that video on the minetest.net frontpage
19:15 rubenwardy <celeron55> because i can
19:15 rubenwardy <celeron55> this is going to be fun
19:15 Jordach oh
19:15 Jordach anyways, i lost my beard :(
19:17 celeron55 maybe try to replace it with cabbage
19:18 celeron55 it's almost as good as a beard
19:18 whirm1 why did you posted this, I just lost some neurones listening to those dummies
19:19 proller joined #minetest
19:19 celeron55 this may be useful http://www.tannr.com/herp-derp-youtube-comments/
19:20 Weedy_lappy joined #minetest
19:20 Weedy_lappy joined #minetest
19:21 * ShadowNinja notices that they are using an old version
19:21 Jordach celeron55, much much better now
19:22 Jordach youtube is now bearable
19:23 rubenwardy Updated: http://multa.bugs3.com/minetest/vs/mc/
19:25 rubenwardy moved to http://multa.bugs3.com/minetest/vs/minecraft/
19:28 jin_xi the soda i mean
19:28 jin_xi oops
19:31 Jordach i just made a mock skin: http://i.imgur.com/KypAfN8.png
19:31 Jordach -mock
19:31 Jordach (yes, i look like that right now!)
19:37 VanessaE ah, figured out the drops problem I was having - Calinou changed the admin pick to always give back whatever it cuts.
19:37 VanessaE (stone -> stone instead of stone -> cobble)
19:40 rubenwardy added feedback form: http://multa.bugs3.com/minetest/vs/minecraft/
19:42 khonkhortisan The start of a simple calculator http://postimage.org/image/c8g79mb4h/
19:43 rubenwardy wow
19:43 proller rubenwardy, map sizes, minecraft have 2d map 8-)
19:43 VanessaE nice!
19:43 VanessaE proller: minecraft's map is far larger though
19:43 rubenwardy oh yeah
19:43 rubenwardy where should that go, proller?
19:44 proller VanessaE, and 255 height, you cant dig deep in MINE game
19:44 VanessaE khonkhortisan: light blue wires...digi lines?
19:44 VanessaE proller: I know.  kinda dumb huh
19:44 sokomine ah, yes, that's a point as well, the map size
19:44 khonkhortisan yeah, I wanted the BCD to 7 segment decoder to be compact
19:45 VanessaE khonkhortisan: impresive
19:45 VanessaE impressive too
19:45 rubenwardy "World and Map gen"
19:45 sokomine the main points are imho that mt is usable on older computers where mc is not much fun and that it can be so easily modded
19:45 khonkhortisan I like the teeth
19:45 VanessaE that's cheating, btw, using the conductivity of Mese *as* the display element :-)
19:45 proller now i testing changes in mapgen, and jump from 2000+ mountain 8)
19:45 khonkhortisan so?
19:45 PilzAdam rubenwardy, Minetest has 2 biomes by default while Minecraf has... how many?
19:45 VanessaE khonkhortisan: I like it :D
19:45 khonkhortisan it lights up the lightstone wall
19:46 khonkhortisan you can't see anything but a wall when it's off
19:46 VanessaE oh smart
19:47 khonkhortisan "inferior" isn't that good of a specification
19:48 sokomine in your comparison you might also mention that adding mods requires no work on the client side (just on the server). mc seems more complicated in that part
19:49 simion314_ joined #minetest
19:52 Jordach actually, come to think of it
19:52 Jordach it's a good thing technic mining drills arent hold lmb to multi dig
19:53 cisoun joined #minetest
19:54 rubenwardy I should mention Mobs
19:55 Jordach because i call them the griefer tool 9000
19:55 NekoGloop joined #minetest
19:55 Jordach hai NekoGloop
19:55 NekoGloop hail NekoGloop
19:57 * Jordach has noticed how slow the lv grinder is
19:57 PilzAdam New win32 build: http://forum.minetest.net/viewtopic.php?id=4547
19:58 Jordach s/hail/heil
20:00 rubenwardy bye
20:00 rubenwardy http://forum.minetest.net/viewtopic.php?id=5087
20:03 TForsman joined #minetest
20:08 khonkhortisan Digilines overheat luacontrollers by default.
20:18 khonkhortisan it bugs me whenever I see a circuit diagram with gates with more than two inputs, I can't make it very well in mesecons
20:19 VanessaE khonkhortisan: well three-in OR and NAND are easy.
20:19 VanessaE four-in, five-in also
20:20 VanessaE you just have to stack a shitload of gates :-)
20:20 VanessaE a four-in NAND can be made with two ANDs and a NAND, for example
20:21 khonkhortisan four-in nand is what I'm looking at for decimal-to-bcd
20:22 VanessaE --.
20:22 VanessaE AND--.
20:22 VanessaE --'    |
20:22 VanessaE NAND---
20:22 VanessaE --.    |
20:22 VanessaE AND--'
20:22 VanessaE --'
20:22 VanessaE like that.
20:22 khonkhortisan smart people don't try to type ascii art a line at a time
20:22 VanessaE they use nano or similar :-)
20:22 FreeFull Is it me or does minetest not generate anything beyond 30927 blocks from origin
20:22 VanessaE FreeFull: that's normal.  that's the end of themap
20:23 khonkhortisan I don't know if it's exactly that number, but it stops after 30,000-something
20:23 khonkhortisan it's not _actually_ infinite
20:24 VanessaE I just wish the mapgen made better use of that vertical space
20:25 FreeFull Why 30927 though
20:25 VanessaE 30 km deep is fine, but terrain barely reaching 30m above sea level?  And clouds at 100m?
20:25 MiJyn http://forum.minetest.net/viewtopic.php?pid=75514#p75514
20:25 FreeFull VanessaE: Vertical space used to be a lot more occupied
20:26 FreeFull But then there was a fix that got rid of floating islands
20:26 VanessaE FreeFull: yeah I know, but mostly with garbage
20:26 FreeFull And I think the mapgen changed overall too
20:26 FreeFull VanessaE: I recall some amazing mountains ):
20:26 VanessaE yep
20:26 hmmmm you can change the cloud level if you'd like
20:26 VanessaE hmmmm: I mean by default.
20:27 hmmmm well
20:27 VanessaE mountains stretching 100-150m up, clouds at 500+m would make way more sense.
20:28 FreeFull Seems mese occurs as blocks too :o
20:28 FreeFull And not just ore
20:28 VanessaE we have all this vertical space and it's being wasted.
20:28 VanessaE FreeFull: that's normal too.
20:28 VanessaE think of it as depth = pressure = mese gets compressed into blocks instead of just an ore :-)
20:29 hmmmm vanessa, you can make mountains stretch 100-150 blocks up, just change mg_terrain_higher's scale
20:29 FreeFull I just got lava to the bottom of the world
20:29 FreeFull Nothing special happened
20:29 FreeFull Seems gravel can fall beyond though
20:29 VanessaE mmh
20:29 FreeFull And then stop a bit beyond
20:29 VanessaE too late now
20:30 VanessaE FreeFull: this is a known bug
20:30 PilzAdam FreeFull, falling nodes will infinetly replicate and crash the server
20:30 VanessaE careful with that, it can crash some versions of minetest
20:30 khonkhortisan crash everything! report everything!
20:31 VanessaE hmmmm: changing those settings when you already have a map in place is a recipe for disaster
20:31 VanessaE (assuming anyone ever sees the new terrain if the map is big enough)
20:31 FreeFull PilzAdam: They replicate?
20:32 PilzAdam yep
20:32 FreeFull Woops
20:33 FreeFull Does clearobjects help?
20:34 PilzAdam clearobjects tend to crash the server too
20:34 PilzAdam so you fith fire with fire :-)
20:34 VanessaE clearobjects is a severe memory hog
20:34 PilzAdam *fight
20:34 FreeFull Well, this is local
20:34 FreeFull So at least I didn't ruin someone's server
20:34 FreeFull Oh, there we go
20:34 FreeFull clearobjects helped
20:35 VanessaE last time I ran that command, on my then-250 MB map, it took up the entirely of my 4GB RAM before dying at around 60%
20:35 VanessaE so it'll need some 7 or 8 GB of RAM for a map that size
20:35 OWNSyouAll joined #minetest
20:35 VanessaE entirety*
20:35 khonkhortisan fithst fith
20:35 FreeFull If minetest ever goes beyond the current map limit downwards, I suggest an all-lava layer
20:36 FreeFull That can be the mantle
20:36 FreeFull Then a solid iron core
20:36 Jordach FreeFull, why not have iron blocks as the bottom layer
20:36 Jordach WIN
20:36 khonkhortisan remove all the iron, the sun starts burning the surface
20:36 VanessaE 2m of unbreakable iron with about 10m of lava above it sounds right to me
20:36 VanessaE fuck this "bedrock" shit
20:37 khonkhortisan dig through the iron core, end up at the inverse xz coordinate
20:37 VanessaE hmmmm: how about that?  that sounds like it would be easy enough to add to the default mapgen
20:37 hmmmm ?
20:37 VanessaE (by "iron" I really mean a solid, tileable *iron* block, not steel blocks)
20:38 hmmmm nothing is being added to the default mapgen, all actual changes go into an experimental one
20:38 VanessaE ok into the experimental one then.
20:38 Jordach VanessaE, bucket of water + lava = stone
20:38 FreeFull Why unbreakable?
20:38 Jordach easy iron
20:38 VanessaE FreeFull: because below it is the void? no map data?
20:38 FreeFull Make it mese-breakable
20:38 FreeFull But maybe take out a bigger chunk than normal out of the pickaxe
20:39 FreeFull VanessaE: Which is why you figure something out so that the world wraps around somehow
20:39 khonkhortisan iron blocks shouldn't be craftable/smeltable
20:39 FreeFull non-euclidean geometry!
20:39 VanessaE FreeFull: good luck with that.
20:39 khonkhortisan 90
20:39 khonkhortisan degree triangles
20:39 PilzAdam FreeFull, you can dig a mese block faster than a steel block
20:40 FreeFull It wouldn't be steel though
20:40 FreeFull Maybe coreblocks
20:41 VanessaE iron blocks.
20:41 VanessaE solid iron, not diggable.
20:41 VanessaE 'nuff said
20:41 FreeFull Wraparound
20:41 PilzAdam what about content_ignore?
20:41 VanessaE what about it?
20:42 PilzAdam it is solid and not diggable
20:42 VanessaE yeah but it also permeates the map.
20:42 VanessaE it's not something you can just nonchalantly turn into a visible object
20:43 khonkhortisan iron blocks will become diggable after we figure out how to make the bottom of the world wrap-around
20:47 twenty4 joined #minetest
20:51 hmmmm hey
20:52 hmmmm do you guys want a "fullbright" option, where everything has LIGHT_SUN, everywhere?
20:52 hmmmm this way you can see caves and everything completely clearly
20:52 VanessaE mmmh
20:52 hmmmm but this is a mapgen option
20:52 PilzAdam would be nice for debugging or old computers
20:52 VanessaE maybe for testing
20:52 NekoGloop Sure, why not. Someone would make a mod for it anyway.
20:54 iqualfragile joined #minetest
20:56 Exio hmmmm: make it a level or so
20:56 whirm1 joined #minetest
20:56 hmmmm yeah, exio, it'll just be a config option where you can manually set the light level yourself
20:56 Exio 0 == 'default', 1 = 'default+1' and so
20:56 Exio hm
20:57 Exio i don't mean a fixed value
20:57 hmmmm so 255 would be full bright, 15 would be darkness at night, fully bright in daytime, 240 would be inverted, 0 would be pitch black, so on
20:58 hmmmm and it's for debugging purposes mostly, so i'd say it's fine for it to be rather obtuse like that
20:59 hmmmm things do look pretty groovy with this http://ompldr.org/vaHFsZQ/screenshot_1617133066.png
20:59 Exio ok, <badwords>i said that because i'm used to the 'bright' option in mc</badwords> :P
20:59 VanessaE weird
20:59 VanessaE wait...
20:59 VanessaE oh that gives me an idea
21:00 VanessaE hmmmm: can you also turn the daytime sky black?
21:00 PilzAdam you get the same when changing light_source = 15 in the default values for register_node in builtin
21:00 hmmmm i can't
21:00 khonkhortisan I like black sky but ambient light, it's cool
21:00 hmmmm i'd have to dig around somewhere else
21:00 hmmmm plizadam, yeah but this manually sets the light values exactly to what you say for every node
21:00 VanessaE think black sky + stars, day or night, with the world generated entirely with stone, gravel, cobble and some kind of dark sand, and low gravity.  Moon. :-)
21:01 hmmmm and the lighting update takes less than 10 microseconds
21:01 hmmmm as opposed to 800ms
21:01 Exio what? 800?
21:01 hmmmm so yes this is excellent for debugging, i don't know why this wasn't in here already...
21:01 VanessaE 800 ms O.O
21:01 hmmmm uh yeah lol
21:01 VanessaE per mapblock??
21:01 hmmmm chunk
21:01 Exio that is.. high
21:01 VanessaE even still
21:01 VanessaE grvalt!
21:01 VanessaE gevalt, too
21:02 frogcrush joined #minetest
21:02 hmmmm well, rest assured, when i'm done with the lighting it'll be just as good if not better than the current system, and probably along the order of 10 times as fast
21:03 hmmmm maybe better, i can't tell at this point
21:06 NekoGloop You're only saying "maybe" to cover your ass later.
21:08 hmmmm i think we take for granted how awesome caves are
21:09 Jordach yeah
21:09 NekoGloop Says the person who wanted to be rid of them.
21:09 hmmmm i did?
21:09 Taoki[laptop] joined #minetest
21:09 hmmmm http://ompldr.org/vaHFsaQ/screenshot_1617880693.png
21:09 khonkhortisan Is there a node that's walkable but not pointable?
21:10 NekoGloop Make one.
21:16 shadowjay1 joined #minetest
21:21 PilzAdam bye
21:23 VanessaE bbl
21:27 LunaVorax joined #minetest
21:32 ShadowNinja hmmmm: I like the light idea but I think you should be able to change it after mapgen, maybe have some code that changes the light level just before it is rendered?
21:32 khonkhortisan luacontroller code gets cut off at "]"
21:34 ShadowNinja mesecons has to be updated
21:34 ShadowNinja bug that used to exist in formspecs
21:34 ShadowNinja me and hmmmm fixed it
21:34 khonkhortisan thank you
21:40 Taoki joined #minetest
21:53 tripod joined #minetest
21:58 NekoGloop I just broke a virtual wii! :D
22:02 ShadowNinja why is pulling taking so long?
22:04 khonkhortisan didn't take long for me
22:05 BlindBanana joined #minetest
22:05 BlindBanana Hi @all!
22:06 khonkhortisan hello blind banana
22:07 BlindBanana I run 0.4.5 with some mods (maptools, mesecons, teleporters, moreblocks, moreores, night_vision, pipeworks, plantlife, snow (biome), sponge, technic)
22:08 NekoGloop Meow
22:08 BlindBanana some textures in the inventory are just garbage, and minetest shows "gl out of memory" - "could not bind texture" errors
22:08 NekoGloop Your graphics card is shit
22:09 ShadowNinja BlindBanana: make sure texture atlas is off
22:09 khonkhortisan I have garbage creative inventory textures, but not that error
22:10 ShadowNinja and try restarting minetest
22:10 BlindBanana ok, trying now "enable_texture_atlas = false"
22:10 NekoGloop Always nice to see people who halfassedly know what they're doing.
22:12 theTroy joined #minetest
22:14 BlindBanana this change worked only partial, on inventory page 15 and 16 are the same garbage graphics. and minetest shows the same errors
22:14 BlindBanana 17 inventory pages in total
22:15 NekoGloop Try not using OpenGL or getting a better graphics card.
22:16 BlindBanana graphics card is a nvidia gtx 560
22:16 BlindBanana without opengl only software rendering is left on linux
22:17 NekoGloop lol linux
22:17 NekoGloop [/onlywindowsuserintheroom]
22:17 BlindBanana nex try: all filtering disabled
22:17 NekoGloop Well duh...
22:18 NekoGloop Or don't use a texture pack, that'll work too.
22:18 khonkhortisan I have 630
22:18 NekoGloop inventory pages?!
22:18 khonkhortisan no, nvidia gtx 630
22:19 mauvebic lol
22:19 NekoGloop lol...
22:19 khonkhortisan I have 17 inventory pages
22:19 NekoGloop I have like 36?
22:19 Gambit joined #minetest
22:19 khonkhortisan you win
22:19 mauvebic 5
22:19 khonkhortisan I wonder if there's a node count anywhere
22:20 NekoGloop You could do maths with the inventory page count
22:20 NekoGloop 20 per page, correct?
22:20 NekoGloop Then remove whatever amount of empty space is on the last page.
22:20 Taoki[laptop] joined #minetest
22:21 BlindBanana no luck, still the same error
22:21 NekoGloop You could always get a better graphics card,
22:21 BlindBanana inventory via mod: unified_inventory (via mod: technic)
22:22 NekoGloop Holy shit that's a lot of pages.
22:22 mauvebic 979 nodes here
22:22 NekoGloop UI has like what, 100 per page?
22:23 khonkhortisan 80
22:23 NekoGloop mauvebic, you love changing the size of the creative inventory screen don't you?
22:23 NekoGloop anyway, I've got like 1394 or so, assuming my maths are correct.
22:24 khonkhortisan 1301 nodes, only including the ones in creative inventory.
22:24 mauvebic makes more sense then flipping pages endlessly
22:24 BlindBanana interesting, with shaders disabled (3rd try) no "ut of memory" errors are thrown, but inventory is still garbage
22:24 NekoGloop BlindBanana, try turning off preload item visuals
22:24 khonkhortisan there could be an option to make the monotonous (read: extra stairs) nodes last
22:24 khonkhortisan goes from page 2 to page 9
22:25 NekoGloop khonkhortisan, it's probably closer to 1200-ish in the inventory itself. I'm just doing it from memory of what MT put in the debug output.
22:26 khonkhortisan oh. Silly me, I didn't think of searching for the mod name
22:29 BlindBanana Unified Inventory. inventory size: 1310
22:29 thexyz wtf http://forum.minetest.net/viewtopic.php?pid=73088#p73088
22:30 NekoGloop thexyz, ?
22:30 NekoGloop Seems like a perfectly honest question...?
22:30 khonkhortisan UI says 1301
22:30 khonkhortisan I counted right
22:30 thexyz NekoGloop: see neron's message
22:31 NekoGloop Oh, I read the one below, my bad.
22:31 NekoGloop Must be one of those "post this to 3-5 sites and then download minecraft." things.
22:31 thexyz I'll just ban him for a month
22:32 thexyz I'm a wonderful person, aren't I?
22:33 VanessaE 33 pages in Unified Inventory, on my server :-)
22:33 VanessaE also, I'm back (yay.)
22:33 khonkhortisan well you have larger textures, so that's why you have more inventory pages </logic-disconnect>
22:33 VanessaE haha
22:34 VanessaE only if 16px is somehow larger than 16px :-)
22:34 Kacey joined #minetest
22:34 Kacey hi all
22:35 VanessaE hi
22:37 BlindBanana i removed all textures from textures/all and still 2 pages in the inventory contain garbage
22:37 VanessaE how many mods are you using?
22:38 VanessaE mods add items = textures
22:38 khonkhortisan 11
22:38 BlindBanana maptools, mesecons, teleporters, moreblocks, moreores, night_vision, pipeworks, plantlife, snow (biome), sponge, technic
22:38 VanessaE what are they?
22:38 VanessaE how much video RAM?
22:38 BlindBanana 1 GB (gtx 560)
22:38 VanessaE hm, all together those don't add much.
22:38 VanessaE ok, 1GB should have been WAY more than enough
22:38 khonkhortisan minetest should use computer ram when video gets full
22:39 hmmmm lel
22:39 BlindBanana computer ram: 4 GB (at least 1,7 GB free)
22:39 Exio i didn't know that
22:39 dimeshake_ joined #minetest
22:39 hmmmm wrong on so many levels
22:40 khonkhortisan :)
22:40 NekoGloop 1.7 GB free? The hell you running?
22:40 khonkhortisan I need me some more mem sticks
22:40 Exio what about a system NekoGloop
22:40 hmmmm system memory is already used to store the textures, they're transferred to video ram so that the video card can texture-ize the wireframe
22:40 hmmmm if the texture isn't present in video memory, then it'd grab that from ram
22:41 khonkhortisan 81M free out of 2GB here
22:41 hmmmm but nevermind any of that, because there is no problem with video memory with minetest
22:41 NekoGloop I have 4 GB and like almost half that open (granted I'm only really doing a youtube video atm...)
22:41 hmmmm minetest hardly uses any memory at all in fact
22:41 hmmmm if it does use "a lot" of video memory, maybe you should stop playing with 1000x1000 texture packs or whatever
22:42 NekoGloop precisely 2.0GB free out of 3.9GB usable.
22:42 hmmmm based on what you've said before, you use windows
22:42 NekoGloop Me? yes. Him? no.
22:42 hmmmm right
22:42 hmmmm you have way more than that free
22:43 BlindBanana i just readded the textures (Calinou 256x256: http://forum.minetest.net/viewtopic.php?id=2020) and loaded a test game
22:43 hmmmm what that ram is being used for is prefetching for applications that are commonly used
22:43 BlindBanana minetest uses 660 MB system ram
22:43 hmmmm so let's say you have photoshop installed and you use it often
22:43 NekoGloop Yeah, like Google Chrome.
22:43 NekoGloop (the only program I use anywhere near "often"
22:44 hmmmm windows sees that and loads photoshop up in ram when there's not much going on at the moment, so when you do go to run it, it loads very fast
22:44 hmmmm doesn't matter "often", it's the "most oftenly used X number of programs"
22:44 Exio what about the cache in linux?
22:44 NekoGloop So it's likely loading up ram for every emulator I've got installed.
22:44 hmmmm cache != prefetch
22:44 hmmmm nekogloop, yes
22:45 BlindBanana running linux kernel 3.1.10
22:45 hmmmm this is a reason why windows is fucking horrible.
22:45 hmmmm that's why there's seemingly random disk access going on constantly
22:45 NekoGloop And I know some of those are not exactly RAM-friendly...
22:45 hmmmm that's why it uses so much memory
22:46 hmmmm hell, there's so much random disk access you have no idea if your computer got compromised and it's searching through your files or whatever
22:46 BlindBanana nvidia driver version is 304.64
22:46 hmmmm should upgrade to 314
22:46 VanessaE hmmmm: 155 MB texture pack (512px) -> over 6GB memory usage now (on my server) + only 4 fps (it used to be in the 30's at this rez).
22:46 VanessaE something is wrong with this picture.
22:48 VanessaE (and this is on Linux, yet)
22:49 BlindBanana for linux nvidia has only drivers 310.40 and 313.26 available
22:51 BlindBanana i go offline for an graphics driver update. after that i'll retest and report back.
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23:11 YoungDerp joined #minetest
23:18 Kacey joined #minetest
23:20 NekoGloop joined #minetest
23:21 ShadowNinja hmmmm: how do you want minetest to decide between the cloud or clasic menu background?
23:23 Kacey cloud background?
23:26 LAD can some tell me hoe set a "domain"(address) to a server??
23:28 Kacey Added a mod selection menu (doserj) were?
23:28 ShadowNinja Kacey: https://github.com/minetest/minetest/pull/532
23:30 Kacey how do i activate the cloud background?
23:30 NekoGloop Try world settings I suppose?
23:32 Kacey laggy connection...
23:32 * Kacey test
23:33 NekoGloop You aren't lagging, I don't think. I just type slow.
23:34 MiJyn it's ok, I can help :D
23:34 MiJyn xD
23:34 Kacey no i was lagging
23:37 * VanessaE waits patiently for kaeza to show up...
23:38 cisoun http://minetest.net/index.php <- who can watch the video ?
23:38 NekoGloop Nobody. And that really shouldn't be on the front page.
23:38 cisoun yeah.
23:41 VanessaE lol
23:41 VanessaE "This video is private"
23:41 Kacey not right
23:42 Kacey hey anyone feel like hosting a server for some more experienced people to play on and record videos possibly?
23:42 ShadowNinja you can try my server :-)
23:43 Kacey legit build
23:43 khonkhortisan when minetest is running, it crashes the adobe flash plugin used to play the video on minetest.net.
23:44 VanessaE Kacey: build on my server.  just keep the pixel art/artsy stuff away from the spawn :-)
23:45 VanessaE (serious-looking structures only near there)
23:45 Kacey but that isnt legit
23:46 NekoGloop Mesecon shit should use on_rightclick.
23:46 VanessaE what isn't legit?
23:47 ShadowNinja VanessaE: Kacey doesn't want creative
23:47 khonkhortisan Can I convert decimal to binary in lua without loops?
23:47 VanessaE :P
23:47 Kacey nope i like creative in singleplayer only
23:48 VanessaE khonkhortisan: yes but you'd need a hell of a huge table to do it
23:48 khonkhortisan I'll just stick with my 0-9 table then
23:48 VanessaE khonkhortisan: use the decimal value as an index into a table of equivalent binary values expressed as strings.
23:48 VanessaE right
23:49 VanessaE this is how we did it in the old days and it's still usually the fastest way
23:49 khonkhortisan I have ten lines that go to luacontrollers that send a digiline "1001" string signal, which then gets spliced for bit on the four output luacontrollers
23:50 * VanessaE hands NekoGloop a box of kittens
23:50 VanessaE https://sphotos-a.xx.fbcdn.net/hphotos-ash3/71927_603350643027312_682883142_n.jpg
23:50 * NekoGloop meow
23:50 khonkhortisan each binary string is coded into a single luaC
23:50 * khonkhortisan expects them to bob their heads to music
23:50 NekoGloop OHMAIGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAWD KITTEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEENZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
23:51 * ShadowNinja just saw an upside-down player with backwards backface culling
23:51 khonkhortisan that's hard to read with soo mmaannyy dduupplliiccaattee lleetteerrss
23:51 khonkhortisan I've seen that too
23:55 BlindBanana joined #minetest
23:56 BlindBanana Hi again!
23:56 VanessaE wb
23:56 NekoGloop http://ompldr.org/vaG93ZA/tux-sign-3-640x200-better-text.png wat
23:56 ShadowNinja PilzAdam's signs fork replaces nodes
23:57 NekoGloop Anyway, lookitwhatIfound http://ompldr.org/vaHFubA/screenshot_2287385.png
23:57 OWNSyouAll joined #minetest
23:59 berome joined #minetest
23:59 BlindBanana The error with garbage textures in the inventory still occures. Now i run opengl 4.3.0. i restored all settings for good quality. only "preload item visuals" and "texture atlas" are disabled.
23:59 berome left #minetest
23:59 BlindBanana i guess i have to live with an partly unusable inventory.

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