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IRC log for #minetest, 2013-02-22

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All times shown according to UTC.

Time Nick Message
00:00 Obstru ok, some people would like play hide and seek ?
00:00 ShadowNinja RealBadAngel: how much power should it consume per second?
00:00 RealBadAngel lemme think
00:00 RealBadAngel it shall depend on the size of field for sure
00:01 RealBadAngel do you have elements counted?
00:02 ShadowNinja what do you mean?
00:02 RealBadAngel how many force fields block are there
00:02 berome Obstru: there is white nickname of player ingame wich can be see just from everywhere
00:02 ShadowNinja no, I could probably add that
00:03 RealBadAngel you do have a table for this
00:03 RealBadAngel add counter just
00:03 RealBadAngel and try some small number for each field node
00:04 RealBadAngel this way bigger the field it will consume more power
00:04 Obstru <berome> i don't understand ...
00:04 RealBadAngel also an idea, make different modes for fields
00:05 RealBadAngel sphere, walls
00:05 berome Obstru: we can't play hide and seek
00:05 RealBadAngel and allow adjusting size and pos
00:05 berome because it is to easy to find everyone
00:06 RealBadAngel so you could make force fields doors, bays, habitats
00:06 VanessaE bbl
00:06 Obstru <berome> ho ok, but it depend the map , no ?
00:07 berome Obstru: no
00:07 Obstru ok ok
00:07 berome just question of time to find someone inline
00:08 Obstru yes, ok
00:08 berome because of "i'm here" white nickname
00:08 berome ok :-)
00:09 berome this cant be disable ? Could a mod take over that ?I don't know
00:11 proller joined #minetest
00:11 berome RealBadAngel: are "between chair and keybord" entities compatible, that is a question ;-)
00:12 mauvebic joined #minetest
00:15 mauvebic i hate writers' block lol
00:17 jin_xi joined #minetest
00:18 berome mauvebic: are you interested in visiting maritime channels on Zegaton, one day ? I ask you that because my 10 FPS screenshots just suck
00:18 berome my view range is a pity, it is a non sens eto make panorama
00:18 berome for me
00:19 mauvebic thats my main problem too lol cant add anything without lowering FPS, and having a hard time finding economies lol
00:20 berome but your screenshots are correct??
00:20 mauvebic oh yeah, still get 25-30 fps, but its a far cry from the 60 i had at the beginning of mm2 lol
00:21 mauvebic theres no way in hell i can load the whole of spawncity to screenshot though lol
00:21 berome mm2 ?
00:21 mauvebic my current modpack
00:21 berome ok :-)
00:21 mauvebic though i could never build what people ask me to build on their servers w/o running multinode lol
00:22 mauvebic Ooo i found a mesh for 1701D
00:23 Kacey when you dig ore with a super heat pick, they drop ingots
00:23 mauvebic who was that adressed to? :p
00:23 harrison joined #minetest
00:23 Kacey anyone
00:23 mauvebic lol ok cuz im lost
00:24 mauvebic huh the enterprise D is roughly a million nodes in volume lol (sans the interiors)
00:24 RealBadAngel mauvebic, http://realbadangel.pl/forcefield.zip shadowninja's mod
00:25 RealBadAngel propably you gonna like it
00:25 mauvebic i made one of those for the space map, damn thing never worked right
00:25 mauvebic it was supposed to make a wall
00:25 RealBadAngel this one works
00:25 mauvebic im starting to think i should split mbbase into parts lol
00:26 RealBadAngel http://i.imgur.com/3PK2q1z.jpg
00:27 mauvebic :/ what i used was a blue-tinted lava animation
00:27 mauvebic though if you pass through it fast enough it wont kill you
00:28 mauvebic ive added a weird new part to pipeworks lol the display
00:29 mauvebic since most of the power on starships comes from plasma conduits (pipes), i figured the displays would come in handy
00:30 Kacey lol
00:30 sokomine hmm...mapgen-cave? http://www.zimg.eu/i/1747920101
00:30 Kacey HAHA!!!!
00:31 mauvebic weird, as if treegen was running before mapgen
00:32 mauvebic we really should add something that generates surrounding chunks gradually instead of lagging when arriving in the area
00:36 hmmmm ya we should
00:37 hmmmm by we you mean me
00:37 mauvebic anyone lol
00:38 hmmmm will you be the one to do it?
00:38 mauvebic there are a few people with pull
00:38 * Kacey is lost when it comes to mapgen code
00:38 mauvebic i wish but cpp might as well be spanish to me
00:39 hmmmm spanish is pretty simple
00:39 mauvebic thats not the point lol
00:39 mauvebic even if i learned cpp tomorrow, it would prolly take a long time before anything i wrote would be pulled lol
00:40 mauvebic so all i can do is suggest
00:40 mauvebic if you dont wanna tackle it that's fine
00:40 hmmmm what makes you think people haven't been working on this already and you just came up with a brand new idea
00:42 * berome seeks someone for a kitten catch
00:42 mauvebic so either im psychic and know what you've already thought of, or you don't want feedback, or it's your period, cuz you seem to be getting upset over nothing
00:43 hmmmm i'm not getting upset over anything
00:43 * berome to late ...
00:43 mauvebic sounds like it
00:43 mauvebic i just made a suggestion, if you think it's ridiculous dont respond to it
00:46 hmmmm you seem offended
00:46 hmmmm did i offend you?
00:46 sokomine it would be great if that cavegen-bug could be finally defeated :-)
00:46 hmmmm i didn't mean to offend you, sorry if i did
00:46 mauvebic no you seem to be getting upset
00:47 mauvebic why bother responding otherwise?
00:47 sokomine hm, yes, it's always simpler to suggest something than to actually implement it...sorry for that. after all i started it with the picture
00:47 mauvebic dont feel bad, people are allowed to suggest things
00:47 mauvebic even if they dont know cpp
00:48 sokomine but if you implement it one day you can be sure that we'll be happy about it :-)
00:48 mauvebic you can comment on the quality of cars without visiting the manufacturing plant, thats pretty relative
00:50 sokomine that only holds to a degree...we usually pay for cars. maybe we too seldom say thank you for what other people do
00:50 mauvebic thats not really the point, none of us are getting paid, why would anyone be special? if mere suggestions can set someone off maybe they need to do something else for a while :p
00:50 sokomine mt is already a great game. because of that there's always something that could be improved - even if it where 100% realistic :-) the trees for example are great. and there are very often nice regions which invite to "settle" down there
00:51 meldrian joined #minetest
00:51 mauvebic people always fucking bitch about everything, theres always something to improve lol no reason to take it personally though, its not like i blame anyone for the cavegen bug, i just wish it would go away
00:52 hmmmm you seem to be rather overconfident in the emotional state of somebody who is several thousands of miles away from you who you cannot see or hear
00:52 sokomine it's sometimes the language that offends someone without the intention :-(
00:52 mauvebic naw im pretty sure this is personal for you, what did i do exactly?
00:54 mauvebic everything youve said was about me not the idea, and you think im getting worked up about this, but you're the only one here who is
00:54 hmmmm how do you know that
00:54 mauvebic i can tell you're looking for a fight
00:55 mauvebic youre gonna have to prod me alot harder than that
00:55 hmmmm lol
00:55 hmmmm re-read the chat logs
00:55 RealBadAngel got even better force field animations
00:55 jin_xi wub wub wub
00:55 RealBadAngel with visible sinusoidal pattern
00:56 mauvebic done now hmmm?
00:56 khonkhortisan back
00:56 NekoGloop joined #minetest
00:56 khonkhortisan mbot?
00:56 RealBadAngel http://realbadangel.pl/forcefield_field_animated.png
00:56 hmmmm "done"
00:56 mauvebic perfect
00:57 hmmmm at first i was neutral about you, but now i don't like you since you're so confrontational
00:57 mauvebic im confrontational lol
00:57 sokomine where's the force field going to be used? it's hard to tell from the image as such. they look very diffrent in the game
00:57 hmmmm i say one thing and you jumped down my throat
00:57 mauvebic if you mean i dont put up with bullshit, bullying and negative attitudes then yeah :D
00:57 RealBadAngel shit this does looooook COOOOL
00:58 hmmmm so i'm giving you bullshit, bullying you, and giving you a negative attitude?
00:58 mauvebic you were visibly irritated by my idea, nothing i said would have made a difference
00:58 hmmmm you really took what i said too personally.
00:58 hmmmm chill out
00:58 RealBadAngel calm down folks
00:58 hmmmm it's irc
00:58 mauvebic i suggest shit all the time, you're the only one who reacts this way
00:58 hmmmm how did i react
00:59 sokomine oh :-( i don't think it was meant that way by anyone. looked more like a misunderstanding? hmm, mauvebic certainly values the game and what you contribute to it by using it, constructing large buildings and doing modpacks
00:59 mauvebic <hmmmm> ya we should
00:59 mauvebic <hmmmm> by we you mean me
00:59 mauvebic <mauvebic> anyone lol
00:59 mauvebic <hmmmm> will you be the one to do it?
00:59 hmmmm well i thought you were a developer too
00:59 mauvebic a lua developer
00:59 monkeycoder joined #minetest
00:59 mauvebic have you seen any pull requests with my name on it?
01:00 hmmmm i really don't know because i don't look at pull requests
01:00 RealBadAngel mauvebic, http://realbadangel.pl/forcefield.zip
01:00 RealBadAngel try it out
01:00 * Kacey cannot wait until rba's computer comes out
01:00 RealBadAngel Kacey, propably on saturday
01:01 * Kacey wants to make a mod on it and digilines
01:01 Kacey for internet!
01:01 mauvebic so what, people who don't do cpp/engine stuff shouldn't have opinions if it causes more work for those who do?
01:01 RealBadAngel ascii browser in minetest lol
01:02 hmmmm i said that?
01:02 hmmmm what
01:02 sokomine what does the forcefield do, rba?
01:02 RealBadAngel what all forcefields does?
01:02 hmmmm are you jelly or something
01:02 akerok_ Is anyone good at helping people debug on their server?
01:02 khonkhortisan I'm better at debugging my own server
01:02 sokomine hmmm: no, that was the way mauvebic thought you where thinking
01:02 mauvebic well you responded for some reason, id like to know which before proceeding
01:02 jin_xi akerok_: have you tried turning it off and on again?
01:03 RealBadAngel sokomine, put generator on the ground, some mesecons and a lever
01:03 khonkhortisan rebooting isn't always the answer, but very often.
01:03 hmmmm because i thought it was kind of funny
01:03 sokomine mauvebic: it seems he thought you where suggesting doing it yourshelf and had nothing bad at all in mind
01:03 sokomine let's just do what we all can do good and enjoy the result
01:03 akerok_ I shut the server off almost every night.  I'm trying to fix the technic mod.  There is a problem where the item you need to make dyes is labled as "unknown item."
01:03 * khonkhortisan jumped into the middle of it and doesn't know who's right
01:03 hmmmm you know those people who say obvious shit as if nobody else has thought of it before
01:04 hmmmm like uh
01:04 hmmmm teenagers!
01:04 khonkhortisan hey!
01:04 mauvebic well all i did was offer a suggestion, if anyone thinks i was looking for a fucking fight about it...
01:04 hmmmm you made it into a fight
01:04 mauvebic all you had to do was stfu if it was so obvious to you
01:04 RealBadAngel akerok_, install flowers mod
01:05 RealBadAngel standalone or that with plantslib
01:05 akerok_ I think I did.  I will double check.
01:05 sokomine hmm...does it require mesecons? i usually don't have that in singleplayer
01:05 sokomine do you have a server running using it?
01:05 khonkhortisan technic is better with mesecons
01:05 RealBadAngel sokomine i will start one
01:05 sokomine sounds good :-)
01:06 hmmmm all i've gotta say is that if you go through life thinking that anything and everything is "bullying and negative attitude" and then talk about a fight and fighting as if there was one going on, you're going to rustle a lot of peoples' jimmies
01:06 sokomine i've been trying to find out what's the best value for my lumberjacks to appear (attached to each n.th tree)
01:06 akerok_ I just checked.  It got deleted.  It was there last night.  I feel like an idiot now....
01:07 * Kacey is hungry
01:07 mauvebic yeah there are alot of fucking negative attitudes on here, alot of superiority complexes too, though i doubt youll find alot of people who say im more confrontational than helpful around here
01:08 RealBadAngel 77.91.18.205:30000
01:09 Kacey !up 77.91.18.205
01:09 MinetestBot 77.91.18.205:30000 is up (0.171ms)
01:09 hmmmm so your response to me was basically because you believe that core developers have superiority complexes
01:09 akerok_ How many people have worked on the Technic mod?
01:09 Kacey fast...
01:09 mauvebic dont you? the fact you jumped on me for such an *obvious* idea
01:09 hmmmm or is it because you attribute superiority to them you assume they must think highly of themselves too
01:10 khonkhortisan My pull request has a commit and two merges. how do I get rid of the merges?
01:10 mauvebic what is it, are you pissed off about mark? this has nothing to do with a simple suggestion
01:10 mauvebic if it did you wouldn't have bothered to comment
01:11 hmmmm you're right, nobody here is talking unless they're mad
01:11 khonkhortisan that's not true
01:11 hmmmm christ.. mauvebic is a vey angry person
01:11 hmmmm s/vey/very/
01:11 Kacey afk
01:11 hmmmm projecting much
01:11 mauvebic youve been trying to provoke me for half an hour now
01:12 mauvebic thought i love the pop psychology bs lol
01:12 hmmmm could it be the other way around?
01:13 hmmmm how are you so certain that it's me trying to provoke you?
01:13 mauvebic im trying to provoke you lol when did i mention you exactly?
01:13 mauvebic sounds more like you took offense because i mentionned how crappy the cavegen is
01:13 hmmmm i don't take offense to that
01:13 hmmmm that's celeron's code
01:13 mauvebic though i have no clue who wrote it or why
01:14 mauvebic so what is it then, about loading surrounding chunks, that made you respond?
01:14 hmmmm it wasn't that at all.  it was the suggestion
01:15 hmmmm like maybe you don't see it in the same manner i do, but when you gave the suggestion it's like calling up your state representative and saying "ya there should be more jobs, that'll fix the economy"
01:15 hmmmm so i commented on it because it was silly
01:15 * khonkhortisan answered his own question: git pull --rebase origin master
01:16 mauvebic well its a first for me
01:16 mauvebic usually people around suggest things they have no idea how to implement
01:17 mauvebic doesnt matter if you do cpp, lua, html , whatever, some people dont have all the skills to implement their ideas
01:17 mauvebic if you want to mock me for that, go ahead, ill find something better to do
01:17 hmmmm you missed the point
01:18 Dogzilla131 joined #minetest
01:18 Dogzilla131 hello all :D
01:19 jin_xi hi Dogzilla131
01:19 mauvebic seems to be the point, since i can't do it i shouldn't talk about it, and if ive thought about then i should assume others have too, weather or not its true
01:19 babyface1031 joined #minetest
01:20 babyface1031 hi Dogzilla131
01:20 hmmmm whether*
01:20 khonkhortisan Hello MinetestBot
01:20 MinetestBot Hello khonkhortisan!
01:20 khonkhortisan oh, you are here
01:20 Dogzilla131 Ho
01:20 Dogzilla131 Hi
01:20 hmmmm that's not the point though.  you must've missed the point.  it's the obviousness and lack of information in your suggestion that makes it mockable
01:21 Dogzilla131 sorry typo
01:21 khonkhortisan it is better to not mock
01:21 mauvebic well if its so obivous why hasn't it been done?
01:21 khonkhortisan no matter how easy it is
01:21 mauvebic why hasn't another solution been found?
01:21 mauvebic how long have we all been bitching about the mapgen fucking up our structures?
01:21 mauvebic if its so obvious then it should be fixed by now, thats mockable too
01:22 mauvebic obivously not all the options have been explored,
01:22 hmmmm there's a difference between the problem being obvious and the solution being obvious
01:22 hmmmm your suggestion was a statement of a problem, which is obvious, not a statement of the solution
01:22 mauvebic well im sorry if i suggested something thats already been considered and rejected, at least people are giving it thought tho
01:22 khonkhortisan I haven't been hit by mapgen yet
01:24 NekoGloop khonkhortisan: mauv makes structures larger than any of us care to ever do, so no surprise.
01:24 mauvebic and you're surprised people would talk about such a problem?
01:24 hmmmm i wouldn't expect to hear people going around IRL and saying "yeah we should just have more jobs"
01:25 mauvebic lovely analogy but hardly applies
01:25 hmmmm they would maybe say something more slightly more profound with actual information in it
01:25 hmmmm like "maybe if we reduce the wage tax, there will be more of an incentive to create more jobs, thus fixing the economy"
01:25 hmmmm for example
01:26 khonkhortisan we should make minimum wage depend on inflation
01:26 mauvebic cut the bullshit with your analogies and stick to mt related examples
01:26 hmmmm how is my analogy not perfectly fitting
01:26 mauvebic naw youre bringing politics into it
01:26 mauvebic and economics
01:27 mauvebic so you dont like the scope of my suggestion, boohoo, like i said, if you thought it was stupid, then why respond?
01:27 hmmmm because you should know how stupid it is
01:27 mauvebic you know we have a lot of kids on here trying to learn programming for the first time, laughing at them and mocking them might not be the best approach to that
01:27 hmmmm why not
01:28 mauvebic and you say you dont have a superiority complex
01:28 hmmmm i don't
01:28 mauvebic i have to call bullshit
01:28 hmmmm but i'm going to be realistic about things
01:28 NekoGloop This ^ (four above)
01:28 hmmmm if you know something is wrong or stupid maybe you wouldn't do it again
01:28 hmmmm it's part of a learning process
01:28 Dogzilla131 joined #minetest
01:28 mauvebic if you know something is wrong, you point out the technical reasons why, as i do
01:29 mauvebic you dont make it personal like you and others like you tend to do
01:29 hmmmm i didn't make it personal at all
01:29 mauvebic i wasn't the one psychologically analyzing you lol
01:29 hmmmm you're the first one to bring up getting mad
01:30 mauvebic i see it as pointless trying to read someone you've never met before, but you implied plenty from a 10 minute chat
01:30 mauvebic because thats the vibe i get from your text, i may be wrong,
01:30 hmmmm your image of me right now is basically whatever you want it to be
01:30 mauvebic ok
01:30 mauvebic go on
01:31 FireStrykeR joined #minetest
01:31 NekoGloop If that's true, hmmmm is a kitten.
01:31 NekoGloop All problems == solved.
01:31 hmmmm i have the perfect image for this situation but i cannot find it
01:31 mauvebic i have plenty of memes too lol
01:32 Nikondork_ joined #minetest
01:33 NakedFury joined #minetest
01:33 mauvebic ive had nothing but pleasant conversations all day, then i make the wrong suggestion and all this crap lol
01:33 hmmmm http://t1.gstatic.com/images?q=tbn:ANd9GcQLqSYU6s_QdcvImnqDqpENv01PhfDvRal3vxeCoA5ZCT5gRmJsvw
01:34 mauvebic go on
01:34 hmmmm see if you were truly "above this" like you proport yourself to be, you wouldn't be responding
01:34 NekoGloop LOL LE CAPZ LOCK LOL I SO MAD LOLZ
01:34 mauvebic ive never been psycho-analyzed over IRC, this is quite fascinating for me
01:34 hmmmm you would've stopped responding like 30 minutes ago
01:34 mauvebic well if this is a competition about who's more pathetic, you're the one responding to ideas purpotedly beneath you...
01:35 mauvebic i see a lot of ridiculous ideas on here too, but id rather do something productive than fight with the person
01:35 hmmmm you turned it into a fight though, you certainly didn't need to
01:35 hmmmm you started going on about how i'm so upset and everything
01:36 hmmmm like seriously just shut up if it's not a fight and continue your conversation like a normal person
01:36 mauvebic well yeah, im sortof fed up with people with good intentions being burned here
01:36 mauvebic youre telling me to shut up but you responded to my idea, so who should shut up exactly?
01:37 mauvebic have anything more intelligent to say go ahead, otherwise you're not a part of the conversation
01:37 OldCoder Hi
01:37 hmmmm hey oldcoder
01:37 hmmmm this mauvebic guy is just as aspie as you are
01:37 AnonymousMember Hi OldCoder
01:37 mauvebic howdy oldcoder, grab some popcorn :p
01:38 babyface1031 hi OldCoder
01:38 hmmmm this is so ridiculous though in retrospect, i mean look at what you're arguing about; you're arguing about an argument, that makes it a metaargument
01:38 hmmmm and now you're going to find something to say about the previous statement, which makes it a meta-meta-argument
01:38 mauvebic naw you just cant stick to the point :p
01:39 mauvebic you keep deviating into awful analogies, it reminds me of someone
01:39 hmmmm you never said why my analogy was flawed
01:40 mauvebic because its the weight of your argument
01:40 hmmmm not exactly, it's a clarification of my argument
01:40 khonkhortisan I like the new fast_move water
01:40 mauvebic well, youve already said my suggestion was ridiculous, what more did you have to add after that?
01:41 mauvebic ok im confrontational, if you think so, why bother at all with me? lol
01:41 hmmmm i didn't know you were like this until i started interacting with you
01:41 hmmmm now i know full well to stay away
01:41 mauvebic by all means
01:41 khonkhortisan some people (like me) have a bad habit of feeding the trolls
01:42 NekoGloop khonkhortisan: I'd feed myself personally. Want some popcorn?
01:42 khonkhortisan I'll make some.
01:42 NekoGloop I have some
01:42 NekoGloop (seriously)
01:43 mauvebic some bullshit, lesson learned : if youre not an expert on the subject, stfu
01:43 NekoGloop So stfu, mauvebic.
01:44 mauvebic meh i was having pleasant conversation until you and hmmm showed up
01:44 NekoGloop Me?
01:44 NekoGloop What the hell did i do
01:44 hmmmm because you're too negative for him i guess
01:45 mauvebic negative? lol look over the logs for today and count the number of times i helped someone without mocking their fucking intelligence
01:45 hmmmm you can't be sarcastic around this guy either or else he gets buttdevestated and says that you got mad and you're taking it personally
01:45 mauvebic when people feel the need to mock you they are taking it personally yes
01:46 mauvebic i dont project superiority though if anything i find people who mock others have an inferiority complex
01:47 * khonkhortisan sits down with his slightly burned bag of popcorn, ready to get oil on the keyboard
01:47 hmmmm or you could just not say stupid shit
01:47 mauvebic well if it taxes your superior intelligence might i suggest you not bother next time
01:48 NekoGloop mauvebic: Welcome to how i feel about c55. Please sit down in the chair over there.
01:48 mauvebic no its the negative bullshit on here
01:49 hmmmm are you from california?
01:49 mauvebic where are you from?
01:49 berome <hmmmm> please define how much you are superior than aspie
01:49 mauvebic cmon, you tell me ill tell you
01:49 * khonkhortisan redirects the question to himself and says he's from WA and has been to NC
01:49 mauvebic then we can mock eachother's homes too
01:50 berome <berome> <hmmmm> please define how much you are superior than aspie
01:50 NekoGloop I'm from the depths of the internet.
01:50 berome <berome> <hmmmm> please define how much you are superior than aspie
01:50 berome <hmmmm> please define how much you are superior than aspie
01:50 hmmmm what the hell quit spamming
01:50 berome right now
01:50 berome nverbose man
01:50 NekoGloop Yes, please quit spamming, hmmmm.
01:51 mauvebic still waiting for that location
01:51 hmmmm nekogloop you're just mad because linux > windows
01:51 khonkhortisan most games are made for windows
01:51 mauvebic how old are you?
01:51 NekoGloop How the hell is this coming up.
01:51 khonkhortisan it's coming up out of nowhere
01:51 hmmmm it's something that gets you rustled
01:51 mauvebic you cant be past 25
01:51 NekoGloop All people on the internet are 10 unless otherwise noted.
01:52 berome hmmmm: would you please finally  please define how much you are superior than aspie
01:52 berome please
01:52 hmmmm dude what
01:52 hmmmm i don't even understand what you're saying
01:52 berome that
01:52 khonkhortisan define aspie
01:52 berome 0] <berome> hmmmm: would you please finally  please define how much you are superior than aspie
01:53 NekoGloop asspie. Nuff said
01:53 hmmmm yes you've pasted that 500 times, i can see that, i don't know what you mean by it though
01:53 khonkhortisan oh
01:53 hmmmm are you a native english speaker, berome?
01:53 berome hmmmm: would you please finally  please define how much you are superior than aspie, when you don't understand so simple sentence
01:53 berome hmmmm: you lost your guess power ?
01:54 khonkhortisan aspie meaning mauve? I don't get it
01:54 mauvebic i guess so
01:54 berome hmmmm: would you please finally  please define how much you are superior than aspie
01:54 hmmmm ...
01:54 berome please ?
01:54 mauvebic i thought that qualified as a form of descrimination though, if mark were here you'd be kicked
01:54 hmmmm please learn english
01:54 berome try again
01:54 berome please learn human
01:55 mauvebic plenty of people try to learn english, mocking them too doesn't help anyone
01:55 khonkhortisan asperger's?
01:55 berome hmmmm: would you please finally  please define how much you are superior than aspie? and try something constructive more than academic english
01:56 hmmmm can somebody translate this guy's sentence for me
01:56 khonkhortisan ...try something moreconstructive than...
01:56 hmmmm he doesn't seem like he's going to be satisfied until he gets an answer, which i cannot construct unless i know what he's asking
01:57 berome please define in what way you are superior than an aspie
01:57 berome this is not clear?
01:57 hmmmm _that_ was
01:57 khonkhortisan hmmmm is superior than an aspberger's person
01:57 berome learn reading english (yours, too) please
01:57 hmmmm i never said i was superior to an aspie
01:57 mauvebic you'd have to stick to the same point first then i could answer and you could respond
01:57 khonkhortisan the "an" made a difference
01:58 berome hmmmm: yes, you had
01:58 NekoGloop hmmmm: "Explain how you are superior to a person with asperger's. And please use something more constructive than 'academic english'."
01:58 berome would you want ma to notice you
01:58 hmmmm er..
01:58 hmmmm w/e.
01:59 * Kacey cannot stand this arguement
01:59 khonkhortisan this quote? "hey oldcoder" "this mauvebic guy is just as aspie as you are"
01:59 NekoGloop Kacey, shove it.
01:59 berome [02:36] <hmmmm> this mauvebic guy is just as aspie as you are would you please read your perfect english
01:59 berome ?
01:59 berome [02:36] <hmmmm> this mauvebic guy is just as aspie as you are would you please read your perfect english
02:00 NekoGloop berome: Please stop being a french guy.
02:00 mauvebic well thats technically discrimination, weather or not one has mental issues
02:00 mauvebic and really what business is it of his what my health is like?
02:00 khonkhortisan It seems that sentence would be implying being aspie is undesirable
02:00 NekoGloop Ban me, i couldn't give less fucks.
02:01 mauvebic nekogloop you didnt say it
02:01 hmmmm yea it is undesirable, that's why it's a mental health condition as listed in the DSM-IV
02:01 mauvebic youre canadian so you know what flies and what doesn't in a civlized country
02:01 NekoGloop Not canadian.
02:01 mauvebic but who are you to determine that over the net?
02:02 berome what french word for "er ..", please
02:02 khonkhortisan I'm not familiar enough with that condition to call or not call someone that
02:02 mauvebic (nekogloop, you mentionned justin bieber as a 'local' pop star though)
02:02 berome ?
02:02 NekoGloop mauvebic: Close to the border.
02:02 mauvebic south?
02:02 NekoGloop Yes.
02:03 Kacey can both of you just pm or something?
02:03 hmmmm we're not shitting up the channel, are we? :D
02:03 NekoGloop hmmmm: I do believe he meant me and mauv.
02:03 OldCoder Hi
02:04 NekoGloop He's got me on his ignore list, which means he sees half the convo.
02:05 mauvebic naw just bullshit over a mapgen grief that descended into a pop=psychology type talk show lol
02:05 khonkhortisan I was thinking of recommending pmming but I didn't say anything
02:05 berome sorry, but please, NekoGloop, define (give me some clue) to be less french
02:05 berome ?
02:05 NekoGloop berome: My apologies, it was a joke.
02:05 khonkhortisan to be less french, don't say "Your mother was a hamster and your father smells of elderberries" - monty python reference
02:06 NekoGloop Not a serious remark.
02:06 berome ok , nice + kitten
02:06 NekoGloop If i said it, chances are it isn't serious
02:06 mauvebic lucky you lol some people take what isay too seriously lol
02:07 khonkhortisan NekoGloop, that's why I don't want to /ignore anyone
02:07 NekoGloop khonkhortisan: I have kacey ignored too, but not here on my ipad.
02:07 NekoGloop Also all hostnames containing LandMine are ignored as well.
02:08 khonkhortisan so I could just start into half a conversation and everyone that has ever ignored anyone would think that's what it is
02:08 NekoGloop That would make for a good laugh.
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02:09 hmmmm i think that everybody is way too sensitive
02:09 NekoGloop I think that you're just a dick.
02:09 hmmmm maybe i am the bad guy and it's just from me being on IRC for too long
02:09 mauvebic i honestly, nothing personal, dont understand you're reaction, thats all, no hate lol
02:09 mauvebic *your
02:09 hmmmm the internet ain't nice
02:09 khonkhortisan One person says the other is too sensitive. The other says the one is too insensitive. So they agree.
02:10 RealBadAngel we all sometimes are overreactive
02:10 hmmmm RealBadAngel, i figured out the cause of dark spots on the ground and unlit tree leaves
02:10 mauvebic we just get alot of dumbass suggestions on here and we dont all realize at the same time
02:11 RealBadAngel hmmmm,  those are caves
02:11 khonkhortisan I've had unlit tree leaves
02:11 hmmmm it's caused by cave _code_
02:11 hmmmm sure we knew that
02:11 khonkhortisan that's what worldedit's //fixlight is for
02:11 RealBadAngel it was all gone with my/yours patch
02:11 hmmmm but the actual reason why is that the boundary blocks aren't updated
02:12 RealBadAngel but for c55 it was too hackish
02:12 hmmmm that code i wrote was never meant to be serious
02:12 RealBadAngel btw
02:12 NekoGloop Because RBA's code is apparently superior to everything.
02:12 khonkhortisan lol
02:12 NekoGloop As if mauv NEEDED to point out that all core devs have superiority complexes.
02:13 hmmmm the lighting of the boundary blocks aren't updated* i meant to say
02:13 RealBadAngel has this by any case something to do trees code doesnt care bout seeds?
02:13 khonkhortisan wow I can swim so fast I hurt myself on the sea floor
02:13 hmmmm so basically to fix both of those things we just need to extend the area in the lighting update part
02:13 hmmmm what does?
02:13 RealBadAngel trees are not repetitive
02:14 hmmmm if it's based on blockseed you should have no problem
02:14 hmmmm blockseed is based on position and seed so it's completely deterministic
02:14 RealBadAngel its not
02:14 hmmmm why not
02:14 hmmmm that's the "right way" to place things
02:14 RealBadAngel i tried to make it as random as possible
02:15 khonkhortisan There isn't yet a "right way" to rotate nodes
02:15 RealBadAngel there is
02:15 khonkhortisan One node, 90° rotations, any axis, any time.
02:15 RealBadAngel just texturing rotated nodeboxes is still a problem
02:15 khonkhortisan It takes six nodes to do complete rotation
02:16 NekoGloop He's screwing with the cpp.
02:16 Menche joined #minetest
02:16 RealBadAngel khonkhortisan, have you tried my branch?
02:16 khonkhortisan oh, good!
02:16 khonkhortisan no
02:17 RealBadAngel http://forum.minetest.net/viewtopic.php?id=4807
02:17 RealBadAngel compile, dl mod with tool
02:17 RealBadAngel and check how it works
02:18 RealBadAngel nodeboxes can be also rotated but texturing them is screwed
02:18 khonkhortisan what are meshes?
02:18 ShadowNinja joined #minetest
02:18 RealBadAngel textures
02:18 khonkhortisan oh
02:18 NekoGloop meshes are complicated.
02:18 khonkhortisan so no diagonal faces yet
02:18 khonkhortisan other than rail
02:18 ShadowNinja RealBadAngel: I have it working for the most part
02:19 ShadowNinja range is static atm
02:20 khonkhortisan Do you have a function to rotate the facedir given the current facedir and an axis?
02:20 NekoGloop I think he does.
02:20 RealBadAngel ShadowNinja, i made better animation for it, with visible sinusoidal waves
02:21 khonkhortisan http://realbadangel.pl/forcefield_field_animated.png
02:21 khonkhortisan still had the tab open
02:21 RealBadAngel just redownload
02:21 RealBadAngel imho its way better
02:22 RealBadAngel not so chaotic, with pattern
02:22 khonkhortisan I completely support a node's right to rotational freedom.
02:22 hmmmm guys
02:22 NekoGloop GAIZ. LOOK AT TEH KITTEHS.
02:22 hmmmm what do you think is more important
02:22 hmmmm caves or trees
02:22 khonkhortisan A rubik's cube is very difficult to make with facedir+wallmounted
02:23 sdzen joined #minetest
02:23 * NekoGloop puts kittehs ALL OVER THE CHANNEL.
02:23 khonkhortisan caves are more important
02:23 khonkhortisan but you need trees to dig in them
02:23 sokomine both are important. can you tell why you ask?
02:23 sdzen air is the most important
02:23 sdzen end of discussion
02:23 berome ^
02:23 khonkhortisan If you removed only one and made no further changes, trees would be kept
02:23 hmmmm i ask because i am having a major malfunction to which there is no real good fix
02:24 * sokomine grabs one of the nice kittens and makes sure hmm and mauvebic get one each as well
02:24 hmmmm i can either screw up caves and have perfectly fine trees, or screw up trees and have perfectly fine caves
02:24 NekoGloop Why don't you just make it work
02:24 khonkhortisan do both and you might go from both screwed up to both fixed
02:25 sokomine when i showed that picture of the tree that was hit by the cave generator it was mostly intended for fun (funny bug - tree with a hole in) and also the hope that it would help to hunt down the bug
02:25 berome hmmmm: neither you mean ?
02:25 khonkhortisan that sounds perfectly normal to end up in a catch 22
02:25 sokomine oh? can you explain that further, hmm?
02:25 sokomine and are only trees concerned or other things as well?
02:25 NekoGloop Hey, it gives trees character.
02:26 sokomine the normal trees or the moretrees-trees?
02:26 hmmmm sokomine, i know what the bug is.. it's not trivial to fix at all though
02:26 sokomine how would trees be screwed up and how caves improved?
02:26 hmmmm I am leaning towards screwing up caves and leaving trees fine
02:26 NekoGloop As long as there's holes in the ground.
02:27 sokomine ok. can you tell us? even if we don't understand it in detail the process of telling us might help you to find a better solution
02:27 hmmmm once in a blue moon, on a very rare occasion, you'll come across a flat wall in a cave
02:27 hmmmm if it's up against a block boundary and some other special conditions
02:27 sdzen IRL soe cave walls are flat
02:27 NekoGloop That actually sounds like it wouldn't be that bad :P
02:27 sdzen some*
02:27 mauvebic would it be possible to add something to conf to disable caves completely?
02:27 hmmmm there already is
02:28 mauvebic came after 0.4.4S?
02:28 sokomine doesn't that happen already from time to time? even with random at work, the occasional (almost) flat wall may be found in caves. it's just a matter of how big they get
02:29 hmmmm i don't know, but it's in the newest version for sure
02:29 sokomine hm. sometimes (mostly on redcrabs server) i found caves which had a flat ground surface for a large part. the floor of caves was oddly even
02:30 hmmmm sokomine, hrmm, looking at the code, yes that's logically what would happen..
02:30 sokomine usually i prefer above-the-ground things :-)
02:30 sdzen we at minetest pride ourselves in living under rocks
02:31 sokomine er...you can have them :-) i'll build my house above ground and we'll all enjoy our respective areas :-)
02:31 hmmmm alright so whatever
02:31 hmmmm i'll just leave it this way
02:31 Kacey http://www.youtube.com/watch?v=jedDiy8p4s8&amp;list=PL0356053BA45C3464&amp;index=14 we need one...
02:31 sokomine so the only problem that might occour in caves would be rare walls that are too regular?
02:31 hmmmm yeah
02:32 hmmmm which, again, should happen as it is right now
02:32 sokomine doesn't sound so dramatic. can you test it?
02:32 hmmmm well yeah
02:32 hmmmm it's not dramatic at all
02:32 hmmmm but i know people will complain about it
02:32 sokomine hm. will those walls occour more often? maybe you can do a few screenshots
02:33 sokomine it's hardly avoidable that people will complain. that will always happen. which doesn't mean "life" underground should get less good...
02:33 sdzen aren't there already walls in minetest that look too regular?
02:34 NekoGloop Yep.
02:34 sdzen so what the hell does it matter?
02:34 NekoGloop There'll just be some more.
02:36 sokomine or maybe the whole cave generation could be like it is beneath sea level and be replaced/modified above sea level?
02:37 hmmmm http://ompldr.org/vaGpzYQ
02:37 khonkhortisan that looks silly
02:38 sdzen seen it before
02:38 sdzen old mapgen
02:38 NekoGloop That actually looks kinda badass.
02:38 mauvebic cavegen where y > 0 kinda odd
02:38 hmmmm so like
02:38 NekoGloop mauvebic: y>0 cavegen == caves with entrances above ground
02:39 hmmmm would you guys be okay with things like this every once in a blue moon?
02:39 * khonkhortisan doesn't get a vote
02:39 sdzen I see no issue
02:39 hmmmm because it's really hard to fix completely, plus the it was previously this way so nothing's being changed, only being fixed
02:39 sokomine i've got the impression that "things like this" already happen?
02:39 sokomine true...more people ought to be asked
02:39 NekoGloop Seeing as the general public's opinion is irrelevant?
02:39 mauvebic what if it only applied to default nodes?
02:40 sdzen they do already happen
02:41 NekoGloop The only one who's opinion matters is celeron's. Since he's basically making this into a open-source-but-you-can't-influence-development game
02:41 hmmmm alright
02:41 mauvebic well there are 3-4 peopl with pull arent there?
02:42 Kacey i cant figure this out...
02:42 sdzen eh in my opinion there are three people with meaningfull opinions
02:42 hmmmm as for the caves-eating-trees problem
02:42 sdzen 2 of which left
02:42 NekoGloop mauvebic: And celeron sitting there reverting everything.
02:42 hmmmm hrmmm
02:42 hmmmm yeah i'll get that
02:42 hmmmm in a different commit though
02:43 ShadowNinja joined #minetest
02:44 Kacey i dont think this can work\
02:45 sokomine since the cavegen does not only eat trees but imported large maps and buildings (worldedit) as well fixing that would be really nice. i don't know if the cave-loving players can live with those changes? it doesn't seem much to me...caves are not always irregular
02:45 mauvebic well when you create a map, you could have a checkbox for caves and stick that in the .mt file?
02:46 Kacey night all
02:46 mauvebic could be a decent compromise for everyone
02:46 sdzen I have a good feeling this will be like the last time mapgen got "fixed"
02:46 sdzen moving to the bigger better one always comes with a drawback
02:46 sdzen which makes you kinda regret going over to it
02:46 sdzen weighing pros and cons
02:47 mauvebic well players like me (from the simcity days) like plain maps with terrain editing powers :p
02:47 sdzen only difference is that due to the influx of people playing minetest
02:47 sdzen its alot harder to come to terms
02:47 mauvebic consensus
02:47 mauvebic yeah
02:47 sdzen so we need celeron to ignore us all again
02:48 sdzen and then progress shall be made!
02:48 mauvebic that doesnt work either, people bitch more lol
02:48 sdzen well ignore us more :)
02:48 sdzen if he ignores people
02:48 berome lol
02:48 sdzen why would he care about bitching
02:48 mauvebic then need an odd number of people with pull and hold a democracy between them
02:48 mauvebic *they need
02:48 berome lol
02:48 sdzen nope :)
02:48 berome (correct english, I hope)
02:48 khonkhortisan then people will be asking "2 in?" like they do in game matches
02:48 sdzen celeron55 the dictator over us all
02:49 mauvebic its kinda more odd when one guy pulls something and the other reverts it lol
02:49 sdzen we his underlings
02:49 sdzen no more pilzadam darkrose xyz and the like :)
02:49 sdzen just c55 again
02:50 sdzen we at the mercy of his preference
02:50 ShadowNinja RealBadAngel: can you come on my server?
02:50 sdzen he manages all the pulls and dissapears for a month or two halting development
02:50 MiJyn or at the mercy of some guy who's had enough and forked it :P
02:51 sdzen yep!
02:51 sdzen exactly MiJyn
02:51 sdzen if you don't like dictatorship
02:51 MiJyn and then the fork halts :P
02:51 sdzen start your own
02:51 MiJyn haha yep
02:51 sdzen then feel the power
02:51 MiJyn but I do like how BSD works
02:51 mauvebic youre not really at anyone's mercy :P you can fork anytime, the challenge is continuing the work or finding people who can
02:51 MiJyn no dictatorship
02:51 sdzen of you and your tiny band of followers
02:51 hmmmm sdzen, me and a small handful of others have been pushing minetest along for quite a while now
02:51 MiJyn sdzen, haha correct xD
02:52 sdzen I have no doubt hmmmm
02:52 mauvebic what would be cool is bringing in more people who know theire way around cpp
02:52 sdzen I am just saying that it would be simpler to have a dictatorship
02:52 MiJyn yeah
02:52 khonkhortisan rba's node rotation is a needed addition to mt
02:52 hmmmm i agree
02:52 mauvebic if i could learn i would have by now, ive tried, but the syntax is beyond me :P
02:53 berome hmmmm:  <hmmmm> sdzen, me and a small handful of others have been pushing minetest along for quite a while now lol not like agies
02:53 berome and what's word make you think ?
02:54 sdzen the
02:54 mauvebic confused lol
02:54 sdzen the makes me think berome
02:54 sdzen the and the only
02:54 hmmmm http://i.imgur.com/WncVYoL.gif
02:55 berome sdzen: about correct practice of english
02:55 berome ?
02:55 mauvebic looks like a turtle but notr sure lol
02:55 sdzen don't be a grammarfag :)
02:55 berome hmmmm: you can find links ?? awfull !!
02:55 mauvebic no please with the grammarnazis lol im not native english either
02:56 sdzen native here but everyone around me is so bastardized that its hard to remain correct
02:57 hmmmm you know it's funny, the vast majority of people here aren't native english speakers yet their english is perfect
02:57 mauvebic i went to a french catholic school lol
02:57 NekoGloop And lots of native english speakers have shitty english
02:57 mauvebic yeah well when its not your first language you're extra careful lol
02:58 sdzen I don't have proper textual grammar
02:58 berome hmmmm: I learn english 25 years ago
02:58 mauvebic people from france wouldn't understand my quebecois french either lol
02:58 sdzen look over your sentence berome
02:58 sdzen before I hurt you
02:58 sdzen learned mayhaps?
02:59 berome learn is not correctly grammatized ?
02:59 hmmmm yea you're part of the minority berome, sorry
02:59 mauvebic though i find when people make efforts to speak english here, we shouldnt be too hard on them
03:00 berome what are you talking about ?
03:00 sdzen at least they speak :)
03:00 berome what minority ?
03:00 sdzen you know
03:00 sdzen those cool kids
03:00 sdzen :)
03:00 NekoGloop berome: the "-ed" suffix means past tense. In other words, it indicates something that has happened in the past
03:01 sdzen 25 years ago you learned
03:01 berome ok, but I still don't understood agies
03:02 berome didn't probably
03:02 sokomine aies? what's that?
03:02 sdzen nobody wrote that
03:02 sdzen well actually you did
03:02 sdzen but....
03:02 sdzen you altered the quote of hmmmm
03:03 berome 02:36] <hmmmm> this mauvebic guy is just as aspie as you are
03:03 berome better?
03:04 berome no it lackes a "5" , wich make the whole "invalid argument"
03:04 berome *a [
03:05 mauvebic ive never been diagnosed with aspergers' lol i am however severely claustrophobic
03:05 sdzen dear gods may we just return to the caves?
03:05 berome mauvebic: ? I don't talk to you, that's to easy because you understand
03:06 berome and not hiding yourself under grammar "rhoooooo"
03:06 sdzen oh almighty Zeus! my father! smite these people asunder so that your followers may rise once more!
03:06 mauvebic im abit lost again lol
03:06 * VanessaE looks in
03:07 * sdzen swats the looking Eye
03:07 sdzen curiousity will kill many cats
03:07 mauvebic sounds like mordor lol
03:07 NekoGloop sdzen: You can take that from me
03:08 sdzen Peasant! you think I would pluck such trivial things from thine mouth?
03:08 sdzen forshame sir!
03:08 VanessaE ow.
03:08 NekoGloop lol
03:09 * mauvebic is lost lol
03:09 * mauvebic makes bacon
03:09 * mauvebic bitches love bacon
03:09 sdzen oh your a pig?
03:09 mauvebic well cats do anyways, ill never leave her near an unfinished pizza lol
03:10 sdzen you make bacon
03:10 mauvebic i thought of adding hot dog trees to the plantlib lol
03:11 ShadowNinja RealBadAngel: can you come on my server?
03:12 sdzen so does anyone understand berome anymore?
03:12 berome [04:08] <sdzen> oh your a pig?    ,    [04:09] <sdzen> you make bacon, awfull english, but perfectible logic, isn't it ?
03:12 NekoGloop I can.
03:13 RealBadAngel ShadowNinja, sure, ip?
03:13 mauvebic enough negative stuff on the chat :p
03:13 sdzen berome you fool why dost thou but your space before the question mark?
03:14 berome thou ?
03:14 mauvebic please stop
03:14 sdzen okay :P
03:14 mauvebic seriously lol were here to help people get shit done,
03:14 mauvebic even if its shit lol
03:15 sdzen just call me the elf that only helps once in a great while then fools around a large portion of the time
03:15 sdzen sowwy
03:18 mauvebic meow
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03:19 NekoGloop That's my line.
03:19 sdzen is everyone good with the caves?
03:19 sdzen play nice kitties
03:19 sdzen otherwise I will need to snap your adorable necks
03:20 sdzen jk
03:20 VanessaE caves having that vertical walls bug is kinda 'meh' really.
03:20 VanessaE who cares about that, what's above-ground is more importantly
03:20 sdzen I seriously don't care
03:21 sdzen :)
03:21 VanessaE -ly
03:21 sdzen both are just as important
03:21 sdzen and both are fine
03:21 sdzen I would like more variance personally but....
03:22 sdzen c'est la vie
03:22 VanessaE right but I'd rather have the occasional vertical cave wall than have above-ground caved griefing my trees et.al
03:22 sdzen true
03:22 sdzen btw I haven't seen an example of this bug yet
03:23 sdzen anyone have a screenshot?
03:24 berome [04:12] <sdzen> berome you fool why dost thou but your space before the question mark?
03:25 sdzen please don't bring it up
03:25 berome 11] <berome> [04:08] <sdzen> oh your a pig?    ,    [04:09] <sdzen> you make bacon, awfull english, but perfectible logic, isn't it ?
03:25 berome better ?
03:25 berome you will hurt me ?
03:25 berome as you said
03:25 BackupCoder hi
03:25 BackupCoder be nice
03:25 berome ok, OldCoder
03:26 BackupCoder life is so short
03:26 Oblivion1500 joined #minetest
03:26 hmmmm alright so i got that in   https://github.com/kwolekr/minetest/commit/df2d85f2c9e0f31eb0d14942fc76d8e130826cb8
03:27 hmmmm vanessae you around
03:27 hmmmm got some stuff to test
03:29 hmmmm i think this is what i'm going to merge with master
03:31 NekoGloop joined #minetest
03:33 Roukoswarf-M joined #minetest
03:34 khonkhortisan printer ink cartridge life is shorter
03:39 VanessaE yeah I'm here
03:39 VanessaE hmmmm: new_emerge branch?
03:39 hmmmm yeah
03:40 VanessaE pulled and building now.
03:41 khonkhortisan Sorry about that ShadowNinja
03:41 VanessaE hoo, lot of warnings during this build.
03:41 khonkhortisan it crashed after left-clicking with mining laser while pointing at the force field at a distance far enough away to not be selecting it
03:41 khonkhortisan and it appears to be repeatable
03:42 mrtux joined #minetest
03:43 hmmmm what are the warnings?
03:44 VanessaE hmmmm: http://pastebin.com/kFLDZrV8
03:44 VanessaE repeated dozens of times over the course of the build.
03:44 hmmmm eghk
03:44 VanessaE hmmmm: ugh.  this is decidedly less responsive than master
03:45 hmmmm alright i remove it then
03:45 VanessaE I think you better give it a try with moretrees+plantlife installed
03:45 hmmmm is it less responsive than the last time you tested from that branch?
03:45 khonkhortisan I think both SN and I ran out of memory
03:45 VanessaE it's about the same speed as the last test
03:45 hmmmm thought you said it was okay
03:46 VanessaE it was until I put moretrees in, which adds tons of content and makes emergethread work really hard
03:46 sdzen egads thats more errors then when I tried to compile your branch a few weeks ago
03:46 hmmmm and master is fine with moretrees?
03:47 VanessaE master seems to be measurably faster, yeah
03:47 hmmmm can you link me to moretrees?
03:47 VanessaE try it out - turn on debugging in plants_lib anf you can see how it just *races* through the blocks to be added to
03:47 VanessaE http://forum.minetest.net/viewtopic.php?id=4394
03:47 VanessaE http://minetest.net/forum/viewtopic.php?id=3898
03:50 VanessaE RealBadAngel will surely agree :)
03:51 hmmmm i bet i can tell why too
03:51 khonkhortisan that's just wrong, I can die by swimming into the bottom of the ocean really fast, but not by swimming into the bottom of a boat, or swimming into the shore really fast.
03:51 MiJyn bye all :)
03:51 VanessaE hmmmm: oh?
03:51 MiJyn and yes, I know that everyone cares :P
03:51 khonkhortisan bye MiJyn
03:51 hmmmm vanessa.. add this to emerge.cpp
03:52 VanessaE go ahead
03:53 hmmmm insert after the { but before scriptapi_environment... on line 448
03:53 hmmmm put this: TimeTaker t_script("script on_generate");
03:53 NekoGloop_ joined #minetest
03:54 hmmmm then right after the call to scriptapi_environment_on_generate( .....) but before }
03:54 hmmmm insert printf("== on_generate: %d\n", t_script.stop());
03:54 hmmmm now go and run around and generate some stuff
03:55 hmmmm with and without moretrees
03:56 hmmmm and tell me the numbers that pop up in the console that appear after "on_generate: "
03:56 VanessaE == on_generate: 1565
03:56 VanessaE == on_generate: 3792
03:56 VanessaE == on_generate: 3269
03:56 VanessaE == on_generate: 3225
03:57 VanessaE bu then suddenly I get a rush of values in the 200-400 range
03:58 VanessaE I see a few to several such lines before the generated terrain appears
03:59 VanessaE and then when it does appear, there might be 2 or 3 large trees on a small island, but I know that mapblock and those trees take only a fraction of a second to generate
04:02 sdzen it needs to be faster!
04:02 sdzen :)
04:02 sdzen a fraction is too much!
04:03 VanessaE heh
04:04 sdzen make it a nanosecond!
04:04 VanessaE not that my code is slow (it isn't.) but it's too bad there's no way to compile an Lua mod into true binary executable code
04:04 VanessaE in a way that is distributable I mean
04:05 Menche is there any benefit to compiling to bytecode?
04:05 VanessaE nonono not bytecode.
04:05 VanessaE I mean actual machine code, which I guess LuaJIT does.
04:05 Menche yeah
04:05 VanessaE bytecode is pre-processed, tokenized pseudocode, which is faster to execute than the bare text, but isn't as fast as it can theoretically be
04:06 Menche i know
04:06 Menche lol
04:07 VanessaE hmmmm: did you try those two mods out?  I suspect many other mods which hook into mapgen are affected similarly - their code is fast, but the engine is slow in propagating those changes to the client
04:12 deivid bytecode isn't that slow really
04:13 VanessaE no, but machine code is of course way faster
04:13 VanessaE bytecode still has to be interpreted.
04:13 deivid I had to run a couple of test at my job and it was almost the same
04:13 khonkhortisan natural language is much slower than programming text
04:14 VanessaE I think I pissed hmmmm off.... :-)
04:14 VanessaE or made his head explode :)
04:14 deivid and some JIT interpreters optimize code at runtime so you don't need to rebuild with special flags
04:16 Menche i compiled all the minetest lua files into bytecode. I didn't really notice that much difference.
04:16 VanessaE that's because they get compiled to byte code at load time anyway.
04:16 Menche but the mods were mostly just adding blocks
04:16 Menche yeah, i figured that
04:17 deivid what are the default (and minimum) resolution for textures?
04:17 Menche default: 16x
04:17 Menche no minimum or maximum
04:17 Menche people have made 1x packs
04:17 deivid does it impact performance significantly?
04:18 VanessaE biggest I've seen is 1024px, my own HDX goes to 512px.
04:18 deivid i'm making some changes to run the game smoother on my netbook
04:18 Menche i tested my 4x4 and the default 16x16, there wasn't much difference on my netbook
04:18 deivid reaches 35fps (atom n450) with rendering limited to a 'moderate' (mc) distance
04:19 deivid and about 20fps on default settings
04:19 Menche my netbook can get up to around there with 15-25 rendering distance
04:19 Menche it varies wildly though
04:21 Menche try disabling smooth_lighting, new_style_leaves,enable_clouds, and enabling opaque_water
04:21 VanessaE also try turning on mipmapping/.
04:21 VanessaE (but not filtering)
04:21 VanessaE this can have some speed advantage on some chips, at the cost of memory.
04:23 Menche I think the anisotropic filtering checkbox enables bi- or tri-linear filtering
04:23 Menche everything blurs
04:23 VanessaE no, it doesn't enable either of those, but for some folks it acts like it
04:23 Menche at least on my netbook
04:24 VanessaE which is odd, because it's supposed to only affect distant objects
04:24 VanessaE *shrug*
04:24 Menche oh, it doesn't have the sharp edges of bilinear filtering
04:25 Menche mipmapping has sharp edges where it transitions, when anisotropic is off
04:25 VanessaE yes
04:25 VanessaE it's supposed to
04:25 VanessaE that's what aniso fixes
04:25 VanessaE why it gets blurry surely is a buggy video driver
04:26 VanessaE because it doesn't do that for me unless I enable bi/trilinear filter.
04:26 Menche could be the video driver? cause I also get weird artefacts occasionally
04:26 Menche intel...
04:26 VanessaE definitely the video driver then :-)
04:26 sokomine i can't turn shaders on. those would be too much for my grapics card
04:27 Menche same on my netbook, minetest looks like a slideshow with shaders on
04:27 VanessaE I usually play with shaders off - they cost me fps on my card.
04:27 sdzen I find that when I use it on my windows partition the ani is blurry
04:27 VanessaE (aroudn 5 or 6 fps on average, which is quite visible when you're already down in the high 20s :-)  )
04:27 sokomine hmpf :-) and i'm considering buying a intel with gpu...hd 4000 *looks* at least promising...(even a celeron would be slightly faster than what i've got now)
04:28 sdzen haha :)
04:28 deivid go for an apu
04:28 sdzen idk the celerons are rather odd
04:28 VanessaE sokomine: get a HD6870.  they're quite the beast but not too expensive as video cards go.
04:28 VanessaE I'm happy with mine anyway
04:28 sokomine about ~15 fsps is quite ok for mt. i'd like to play better on far though
04:28 Menche my lower-end nvidia runs it at 60
04:28 Menche with shaders
04:29 sokomine i don't want a dedicated card. the maximum i'd go for is a passive simple one i think...
04:29 VanessaE why not?
04:29 sokomine consumes power, generates heat
04:29 VanessaE dedicated cards have the advantage of being replaceable if they crap out
04:29 VanessaE that much is true actually
04:30 VanessaE my 6870 draws about 100 watts.
04:30 VanessaE when MT is running
04:30 sokomine i could put a card into my machine and thus improve it greatly. but then i'd have to add usb 3.0 eventually and maybe a card for sata as well....it's getting time to upgrade...after almost 5 years by now
04:31 sokomine urgs! no, i don't want that
04:31 VanessaE or rather, it draws 100 watts more I mean
04:31 deivid well, get a 7750
04:31 sokomine that's what my entire computer supposedly draws whne running mt...
04:31 sokomine hm
04:31 VanessaE at idle, my machine only draws like 170 watts
04:31 sokomine "only"
04:31 VanessaE (I have a meter on my UPS)
04:31 VanessaE yes, "only" ;-)
04:31 * sokomine makes a note not to grief vanessas computer because that consumes too much power
04:32 * sokomine grabs a netbook somewhere instead :_)
04:32 VanessaE lol
04:32 sokomine i'm not satisfied with the ~50 w mine draws. ought to be closer to ~20 to make me happy
04:33 deivid undervolting may help
04:33 sokomine perhaps. this was supposed to be a very power saving configuration :-( didn't work for me....maybe it really would have required undervolting
04:33 VanessaE I don't fuck around when it comes to computers - a chick feels good about herself when she's in front of a big-cases power-sucking bastard that takes up half a square meter. :-)
04:33 VanessaE oh also, of that 170W, about 90 is my monitors.
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04:34 deivid my 27" sucks up only 15w
04:34 VanessaE so the PC itself is only drawing like 80W at idle
04:34 sokomine ...and eats up your money while running...energy's expensive
04:34 deivid are you using crts?
04:34 deivid eletricity is cheap
04:34 VanessaE deivid: LCDs but they're old as shit
04:34 sokomine no, not here
04:34 VanessaE these aren't modern energy-sparing ones, they're old
04:34 deivid where are you from?
04:34 sokomine germany
04:35 deivid welpç
04:35 deivid 21USD/MW here in argentina
04:35 sokomine we're at about ~24 cent/kwh
04:35 VanessaE eek!
04:35 VanessaE it's like 11 cents/kWh
04:35 VanessaE here I mean
04:36 sokomine that's a huge diffrence, yes
04:36 VanessaE and we consider this area to be somewhat pricey
04:36 VanessaE in cheap areas, it's about 8 cents
04:36 deivid 2.1cent/kwh in argentina
04:36 VanessaE cheap areas of the US I mean
04:36 sokomine the tax part is much more than 8 cent i think
04:36 VanessaE I wish we had rates like that, deivid  :-)
04:37 sokomine deivid: that's really cheap!
04:37 deivid oh that was outdated, it's 3.6
04:37 deivid still cheap
04:37 VanessaE quite
04:38 VanessaE the sad part is, most of that is still from coal, which is allegedly incredibly cheap to use
04:38 VanessaE some day, I'm getting the fuck off of "the grid" and going solar PV
04:38 VanessaE anyone got a metric assload of huge batteries they don't need? ;-)
04:39 sdzen my grandmother said I need to get rid of them
04:39 sdzen something about a massive acid leak.....
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04:40 sdzen I don't believe you would want them :)
04:40 VanessaE heh
04:40 sokomine solar energy was subventionated here until some years ago
04:42 deivid http://news.slashdot.org/story/13/02/08/1314220/fox-news-us-solar-energy-investment-less-than-germany-because-us-has-less-sun
04:43 sokomine less sun? hmmmm
04:43 sokomine i guess it depends on the part of the us you're talking about?
04:43 deivid map comparison http://www.nrel.gov/gis/images/us_germany_spain/pvmap_usgermanyspain%20poster-01.jpg
04:43 sokomine if it weren't for the gulf stream it would be pretty cold here
04:44 sdzen ive seen cactuses die in the sun around vermont in the summer :)
04:50 jordan4ibanez joined #minetest
04:50 jordan4ibanez How do I use setnode?
04:51 jordan4ibanez I'm using minetest.env:add_node(pos,"boop:shoowop") but it's telling me bad argument to #-2, string expected got nil
04:51 sokomine iirc it takes node data
04:51 sokomine e.g. minetest.env:add_node( pos, { type="node", name = nodename, param2 = param2});
04:51 jordan4ibanez so node={name="boop:shoowop"}?
04:51 jordan4ibanez oh ok
04:51 jordan4ibanez thank you
04:52 sokomine i've seen it elsewhere as well :-) works fine in general
04:52 sokomine (unless the area is not loaded...)
04:53 * NekoGloop puts a kitten on Nikondork's head
04:55 Oblivion1500_ joined #minetest
04:56 sokomine great: new testworld for trees and houses next to trees - and where do i start? desert next to ice...
04:56 jordan4ibanez Nikondork?!
04:56 jordan4ibanez I thought you belonged to minecraft
04:56 sdzen who da fak?
04:57 jordan4ibanez ==Was only a minecrafter
04:57 NekoGloop lol
04:57 NekoGloop He's a minecrafter but is on this channel :P
04:57 NekoGloop part of Gambit's "get all the people together so #minetest doesn't look like a buncha assholes" plan.
04:58 jordan4ibanez Oh okay
04:58 VanessaE hey now, enough of that language here.  don't you know minecraft is a curse? ;-)
04:58 NekoGloop Pfft.
04:58 NekoGloop I'm unbanned on #minecraft, just too damn lazy to join it.
05:01 VanessaE I leave those folks alone because, really, I have nothing against minecraft or its users.
05:01 NakedFury only gratitude
05:01 VanessaE other than it not being free and open source
05:02 VanessaE other than that, I'm sure its a good game - if it weren't for MC, we wouldn't have MT.
05:02 VanessaE (someone had to come up with the idea, after allO)
05:03 NekoGloop Well, we would have MT; maybe not the same MT, but someone somewhere would have chosen to make an FOSS version of a voxel-based game.
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05:06 Badger436 hi all
05:07 khonkhortisan hello
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05:15 VanessaE NekoGloop: well, maybe so.
05:20 hmmmm vanessa, you do realize what those numbers mean, right?
05:21 VanessaE I presume a measure of milliseconds?
05:21 hmmmm yup
05:21 hmmmm that means on_generate is taking like three _seconds_
05:21 hmmmm i assume the "many more much lower numbers" are air blocks being generated
05:21 hmmmm i didn't try out those mods, no, sorry...
05:21 hmmmm i do believe you though
05:22 VanessaE but did you look at the debug output from plants_lib?  it races through each 5^3 chunk in way less than 1 seconds even with lots of trees being added
05:22 VanessaE ok
05:22 VanessaE that would be 'no' then ;)
05:22 hmmmm but it begs the question.. how the hell do you play minetest with it taking that long to generate a chunk
05:22 hmmmm that is insane
05:23 VanessaE yep
05:23 VanessaE which is why I limit mapgen-related mods to just moretrees and various things that add ores.
05:23 jordan4ibanez You guys are going to love what I just whipped up
05:23 hmmmm and just to be clear
05:23 hmmmm this unresponsiveness you speak of is on single player, or on a server?
05:23 VanessaE both
05:23 VanessaE or wait
05:23 VanessaE actually singleplater
05:24 hmmmm yea..
05:24 VanessaE singleplayer*
05:24 hmmmm well it's easy to see why
05:24 VanessaE I haven't deployed your fork to the server yet
05:24 VanessaE oh?
05:24 hmmmm anyway, in your config entry, set num_emerge_threads = 1, and then either remove the generate and diskonly limit lines, or set them to 5 and 1, respectively
05:25 hmmmm then try it again and please tell me that at least it's not a regression from upstream
05:25 VanessaE trying now.
05:25 hmmmm i need to work out how on earth i'm going to account for mods taking _seconds_ to carry out their tasks
05:26 hmmmm i'm probably going to end up not "fixing" this until i get a voxelmanipulator interface in lua and have mods do things outside of an envlock
05:26 VanessaE hm.  I think it's about equivalent to master with that setting now
05:26 hmmmm of course it is!
05:26 VanessaE maybe just a *hair* slower
05:26 hmmmm indeed
05:26 hmmmm that's because of the cave fix
05:27 VanessaE now here's a real test.
05:27 VanessaE hold plz
05:28 VanessaE ok.  moretrees out.  plants_lib out.  delete the map file.
05:28 deivid jordan what did you do? I'm curious
05:28 VanessaE let it generate.  it's about 2-3 times as fast without the big trees.
05:28 VanessaE Now, the test:
05:28 VanessaE worldedit.
05:28 hmmmm oh boy
05:29 hmmmm ohh that's why worldedit tests this
05:29 hmmmm derpderpderp
05:29 hmmmm it adds those to the queue in the SEnv step
05:30 VanessaE set a volume of 568008 nodes to air....13 seconds to execute
05:30 hmmmm i'd say that's pretty good...
05:31 hmmmm that's just me though
05:31 VanessaE it took about 10 seconds after that before the map echoed back the change
05:31 hmmmm so with those settings right there, do you give it the seal of approval?
05:31 VanessaE now if I were to //load a huge building, the load time would be similar, but the time between finishing the load and seeing it appear would be MINUTES
05:31 VanessaE even if the load only takes 20-30 seconds
05:32 VanessaE yeah, I think with the current settings, we're looking at roughly the same performance as with master.
05:32 VanessaE I need to deploy this to the server for more tests though.
05:32 hmmmm things will get faster
05:32 hmmmm alright, should probably do that
05:32 sokomine hmmm: i do not know what happens exactly. i had worlds that were unusuable even without any mods. maybe the seed sometimes has influence as well?
05:32 hmmmm i'm eager to get the stuff i currently have merged so i can work on other things.  this is sort of holding me up because if i were to make changes to the master branch, i'd cause merge conflicts
05:33 hmmmm me?
05:33 mauvebic joined #minetest
05:33 mauvebic i mean it, i've had it with men, i'm going back to being a virgin!
05:34 VanessaE mauvebic: hahah
05:34 mauvebic http://images2.fanpop.com/image/polls/385000/385166_1266973153207_full.jpg
05:35 mauvebic :P
05:35 sokomine that strange delay between structures beeing generated/imported on map level and actually appearing onscreen puzzled me today as well
05:35 mauvebic lol what?
05:36 VanessaE hmmmm: ok, it has been rolled out to the server.
05:36 hmmmm sokomine, were you using the new_emerge branch?
05:36 mauvebic you might like this: im spawning the enterprise - D
05:36 VanessaE mauvebic: which one?
05:36 mauvebic 1701 D, the galaxy class (ie, interplanetary palace lol)
05:37 VanessaE the regular one or the "All Good Things" one?
05:37 sokomine no, no new branch. just the versions from git. that strange error occoured with several worlds with a build a few weeks ago
05:37 mauvebic 2 warp engines :p
05:37 hmmmm not my fault!
05:37 sokomine it seems better now. but it does vary in my experience
05:37 mauvebic finding a decent mesh of the D was tough enough
05:37 VanessaE ok
05:37 sokomine mauvebic: give me a room there :-) ok...hm...1701d..please as far away from the holodeck as possible :-)
05:38 VanessaE hmmmm: if you wish to see your fork in action, vanessae.mine.bz:30000
05:38 hmmmm okay
05:38 mauvebic holodecks - as a mod - would be totally cool lol
05:39 hmmmm hrmm
05:39 VanessaE hm?
05:39 hmmmm it seems to be stuck at 6% on Media
05:39 hmmmm oh okay nevermind
05:39 VanessaE mauvebic: indeed, but what would you do with it?
05:39 hmmmm never really experienced a slow load with minetest until now
05:40 VanessaE hmmmm: yeah, the percent display needs seriously reworked.  it just hangs while loading cached media when it should be counting up
05:40 mauvebic well what are holodecks, but a world within a world? kind reminds me of nether mod
05:40 hmmmm haha, this would be the first time i'm on somebody's server
05:40 VanessaE mauvebic: right, so basically a teleporter :-)
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05:40 VanessaE hmmmm: oy.  Well expect 5 mins worth of load time then
05:40 Exio VanessaE: talking about that, i always get 0%.. 1% and then 100% here :P
05:41 hmmmm and here we go
05:41 VanessaE Exio: exactly - that needs badly fixed.
05:41 hmmmm woah
05:41 VanessaE ?
05:41 hmmmm what's with all the flashing nodes on the bottom left
05:41 * NekoGloop once I get the enemy skill materia in FF7: Barret le Blue Mage!
05:42 VanessaE hmmmm: I wish I could see that.  render-to-texture, but linux machines generally don't get to see that
05:42 hmmmm you have some awesome looking buildings here
05:42 VanessaE thanks
05:42 mauvebic well screw holodecks for the moment, you might like better : i got computer displays to connect to pipeworks
05:43 mauvebic to make the plasma worth something
05:43 VanessaE mauvebic: er..whaddya trying to do, pipe plas...hahahah
05:43 VanessaE turning pipes into plasma conduits :-)
05:43 VanessaE now you need textures that read "GNDN" and some random number ;)
05:44 VanessaE hmmmm: so what kind of changes are we seeing with your branch right now?  I forgot what all you did besides trying to make emergethread multi-threaded
05:44 mauvebic well on star trek ships its mostly liquid plasma so pipes seemed natural :p
05:45 VanessaE I don't think the plasma is actually liquid
05:45 VanessaE it's...plasma :-)
05:45 mauvebic i need to create blue and red plasma for the actual "warp engines"
05:45 VanessaE (the fourth state of matter after solid, liquid, and gas)(
05:45 mauvebic true but as a drawtype, looks better as liquid than solid :p
05:46 VanessaE true, heh
05:46 VanessaE we need a "gaslike" draw type :-)
05:46 mauvebic pipeworks can carry gasses, with tension/pressure
05:46 VanessaE something that renders as sorta like a cloud
05:46 hmmmm well i moved all emerge-related things to emerge.cpp, totally reworked the emerge thread queue
05:46 Exio and somewhen a "plasmalike" draw type :D
05:46 hmmmm then i made it multithreaded
05:47 VanessaE that dissipates upwards and outwards, but which clings to the ground under gravity's influence
05:47 mauvebic imagine : the plasma stream in a warp nacelle looks like a thunderbult :P
05:47 mauvebic *bolt
05:47 VanessaE hmmmm:  ok, so this is basically where it was when you had me test it several days ago, where emergethread was nicely responsive
05:47 VanessaE (other users on my server reported it being markedly more responsive than master)
05:48 hmmmm serious!?
05:48 VanessaE yup.
05:48 hmmmm even with all those mods
05:48 VanessaE yup
05:48 hmmmm and you had the number of threads cranked up to 4
05:48 VanessaE but we're talking about already-generated areas
05:48 VanessaE nonono
05:48 hmmmm yeah
05:48 VanessaE before that
05:48 hmmmm ah
05:48 VanessaE several days ago, when you wanted me to check if emergethread was still locking up
05:49 hmmmm i see
05:49 mauvebic i need to try latest git, getting (28 FPS) on 0.4.4 lol
05:50 mauvebic and not on any of my crappy computers lol
05:50 Exio what computer?
05:50 VanessaE hmmmm: if this is where that was on Fed. 14 (before that brief build failure), then this is definitely an improvement
05:50 mauvebic this one is dualcore amd
05:51 mauvebic next oldest is emachines netbook (n450), after that P4 :p
05:51 Exio fx x6 6100 + netbook n270 here
05:52 Exio s/netbook/intel atom/
05:52 VanessaE hmmmm: by the way, the inventory display is Unified Inventory.  THIS is what creative mode should be by default, IMHO
05:52 mauvebic n270 sounds like the netbook i had before, from Hp
05:52 hmmmm i see
05:53 mauvebic i like netbooks as cheap indepdentent computers, but the bloody batteries (most 3hrs) dont last long lol
05:54 VanessaE <hmmm> meh, I don't care
05:54 VanessaE ;-)
05:54 mauvebic and equal chance the jack will break before or arround the battery dies :p
05:55 VanessaE hm, server's lagging.  Did someone go off into new terrain?
05:57 Exio mauvebic: i don't like netbooks more than being "clients" of better computers
05:59 jordan4ibanez Cake http://forum.minetest.net/viewtopic.php?id=4862
05:59 mauvebic its as easy to carry around as a tablet though with alot more storage
06:00 mauvebic and a keyboard lol
06:01 jordan4ibanez Best mod I've made so far. :3
06:02 MiJyn jordan4ibanez... paper and papyrus?
06:02 Exio that mod is a lie
06:02 MiJyn nice mod, but... the crafting...?
06:02 mauvebic i think that mod is a plot by the north koreans
06:02 jordan4ibanez Hey man, this doesn't depend on any other mods, so you tell me other things that are white and blue. xD
06:02 mauvebic :P
06:02 MiJyn jordan4ibanez, okay lol
06:03 VanessaE hmmmm: emergethread is *definitely* more responsive with your fork - to the point that I'm having trouble outrunning it now, at least for already-generated terrain
06:03 MiJyn I can't wait to taste it (sand, dirt, papyrus, and paper... yummy!)
06:03 jordan4ibanez Papyrus: sugar, dirt/sand: color, paper: color, water: color/ingredient :D
06:03 MiJyn you might want to create your own ingredients
06:03 hmmmm i'm glad that's the case at least
06:03 jordan4ibanez Well I will in a later update :p
06:03 MiJyn cool
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06:06 VanessaE hmmmm: it's kinda sad that the multi-threaded thing doesn't work right, yet.  it was nice seeing all those cores busting their asses like that :-)
06:07 hmmmm i blame the mods
06:07 VanessaE heh
06:07 hmmmm most of the time, i wish we didn't have lua mods
06:07 hmmmm everything would be so much faaaaaaster
06:07 VanessaE but even with just moretrees + plants_lib?  We both know those are quite fast
06:08 hmmmm so what do you do with all these extra ores?
06:08 NekoGloop What, moreores/glooptest/diamonds/technic?
06:08 hmmmm yeah
06:08 hmmmm the tin and copper and stuff
06:09 hmmmm can you make things with it?
06:09 VanessaE I don't use them much, but some people build with them, e.g. gold, silver, etc blocks
06:09 VanessaE I use the granite and obsidian blocks in technic
06:09 VanessaE and the marble ones
06:09 NekoGloop If you have technic, alloy them together in an alloy furnace.
06:10 jordan4ibanez Technic+Realtest=A pain in the arse
06:10 NekoGloop Oh god, realtest.
06:10 NekoGloop Is that even still a thing?
06:10 jordan4ibanez Are you still even a thing?
06:11 mauvebic meow
06:11 jordan4ibanez WELL?
06:11 jordan4ibanez ARE YOU?
06:11 jordan4ibanez :3
06:11 * mauvebic head-butts jordan4ibanez
06:11 jordan4ibanez Oh god why
06:11 hmmmm what do you use the khalite for
06:11 hmmmm the red things
06:11 mauvebic you know the cat actually sat on my head this morning, i was like 'wtf'
06:12 NekoGloop I have possessed your cat
06:12 VanessaE hmmmm: I don't use it, but others use it to make those reddish torches
06:12 NekoGloop You can eat it too.
06:12 NekoGloop Om nom nom
06:12 VanessaE talinite is nice to build with - glowing blocks, similar to those in the bobblocks mod
06:13 NekoGloop The ore also glows softly if that fits your liking
06:13 VanessaE oh yeah, I forgot it was edible.
06:13 jordan4ibanez Note: Water buckets still are not labled
06:14 VanessaE not labeled?
06:14 VanessaE oh yeah, I see
06:14 NekoGloop They don't have a description tag because lazy asses
06:14 VanessaE lol
06:15 jordan4ibanez Maybe the asses are asleep, sitting down too long causes that
06:15 VanessaE hahaha
06:15 mauvebic the monkey with four asses?
06:16 VanessaE heh
06:17 VanessaE hmmmm: any further opinions?
06:18 hmmmm this is a lot more fun than i thought it was
06:18 VanessaE haha
06:18 VanessaE now we just gotta work on making it go faster ;-)
06:18 VanessaE but you've already got that under control
06:18 VanessaE I'll keep working on finding ways to make my code faster also
06:19 VanessaE maybe we need to seriously look into LuaJIT again
06:19 NekoGloop My code doesn't have much that could even be slow.
06:19 VanessaE then we won't be able to blame Lua for slow servers ;-)
06:19 VanessaE NekoGloop: same for most of my code - only moretrees/plants_lib can theoretically be slow if misused
06:20 NekoGloop There is like literally minimal lua behind my mods.
06:20 VanessaE yup I know
06:20 VanessaE about the only thing that could be slow about yours is the ore generation, since that's done entirely in Lua
06:21 NekoGloop Well, you can blame default for that
06:21 VanessaE hmmmm: a C++ implementation of that function would be of benefit, I think
06:21 NekoGloop I only call the default:generate_ore call.
06:21 VanessaE I know.
06:21 VanessaE others are still using copies of it
06:21 NekoGloop Y'know, that one thing that I actually was able to directly contribute to upstream
06:21 VanessaE I wonder if technic still does
06:22 VanessaE yup I know
06:22 jordan4ibanez Goodnight
06:25 VanessaE d'oh
06:25 hmmmm joined #minetest
06:25 hmmmm crap
06:25 VanessaE PC crash?
06:25 hmmmm xorg just crashed for me,
06:25 VanessaE eek
06:26 NekoGloop My comp likes to forget where the hard drive is on occasion
06:26 hmmmm yeah, i was thinking of putting ore generation back in the core
06:26 VanessaE please do
06:26 VanessaE I'm certain it's having a significant impact
06:27 hmmmm hrm
06:28 hmmmm do you remember what my name was on your server
06:28 VanessaE yeah, um
06:28 VanessaE hold
06:28 NekoGloop "5a4f4d4s5a65df4a"
06:29 VanessaE dammit
06:29 VanessaE sdfgffgs
06:29 VanessaE hmmmm: ^^
06:30 VanessaE why aren't join/part messages logged?
06:30 VanessaE I had to dig through auth.txt to find it
06:30 NekoGloop because pie
06:30 VanessaE no, CAKE! :-)
06:30 VanessaE http://forum.minetest.net/viewtopic.php?pid=71879#p71879
06:30 hmmmm ah password
06:30 VanessaE need me to reset it?
06:30 hmmmm the passwords aren't stored in plaintext either are they
06:30 hmmmm you can do that while the server's running?
06:30 VanessaE nope, hashed.
06:31 VanessaE sure
06:31 hmmmm ah yeah
06:31 hmmmm something sensible like asdfg
06:31 hmmmm i think i typed in like asddfgsfg
06:31 VanessaE I reset it.
06:31 hmmmm k
06:31 hmmmm thx
06:31 VanessaE np
06:32 hmmmm ah it's building the texture atlas
06:32 hmmmm and it runs out of memory so it quits
06:32 VanessaE disable it.  you'll want to. :-)
06:34 * VanessaE grumbles at F10 not working right
06:34 VanessaE solution:
06:34 VanessaE open a terminal,
06:34 VanessaE tail -n 10000000 -f /home/minetest/.minetest/debug-server.txt |grep CHAT
06:35 VanessaE :-)
06:36 OldCoder Hi
06:36 VanessaE intersting.  Wonder why today's chat didn't get logged...
06:36 VanessaE hey OldCoder
06:36 OldCoder Yeh
06:38 NekoGloop VanessaE: Because "Today" was 1.5 hrs ago.
06:38 VanessaE NekoGloop: I mean my server's log
06:42 VanessaE interesting - it isn't logging at all now.  I wonder why?
06:43 hmmmm you're using my branch, right?
06:43 VanessaE yeah
06:43 VanessaE disabled by default?
06:43 hmmmm yes
06:43 VanessaE that explains it :-)
06:43 hmmmm if you want it back to the old way, set debug_log_level=4
06:43 VanessaE could you add something to allow chat and join/part to be logged to a separate file?
06:44 hmmmm well okay
06:44 VanessaE in the absence of a working F10 (crashes frequently), grep'ing for "CHAT" is how I get chat history/scrollback
06:51 hmmmm alright
06:51 hmmmm i'm done building for tonight
06:51 hmmmm later gators
06:51 hmmmm looks like this is good to merge...
06:53 VanessaE night
06:53 VanessaE go ahead and merge it
06:53 VanessaE the other stuff can be fixed later
06:53 NekoGloop F10 works fine for me :,D
06:53 MinetestBot GIT: kwolekr commited to celeron55/minetest: Added debug log level setting 7f240aea1e 2013-02-21T19:35:04-08:00 http://git.io/266izQ
06:54 hmmmm i could've sworn i did that already
06:54 hmmmm yeah i'll do that tomorrow
06:54 hmmmm at leeast my master is up to date
07:05 Oblivion1500 joined #minetest
07:07 VanessaE hey Oblivion.
07:11 monkeycoder joined #minetest
07:19 Oblivion1500 oh hello
07:45 Oblivion1500 joined #minetest
07:50 grondilu joined #minetest
07:56 VanessaE ok, time for bed.  Night all.
07:57 neko259 joined #minetest
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08:31 akerok_ joined #minetest
08:34 akerok_ Hello everyone.
08:51 jin_xi joined #minetest
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10:01 Oblivion1500 joined #minetest
10:16 pandaro joined #minetest
10:16 pandaro SPAM:http://forum.minetest.net/viewtopic.php?id=4863
10:22 Oblivion1500 joined #minetest
11:23 Jordach joined #minetest
11:24 Jordach morning people
11:25 LunaVorax joined #minetest
11:25 Jordach i was right.
11:25 MilanFIN joined #minetest
11:25 Jordach the green bar at the top of minetest.net HAS changed
11:30 Oblivion1500 joined #minetest
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13:09 * Jordach is finally getting around to the Johto map
13:19 celeron55 Jordach: i was bored at work so i added some javascript to set the color based on time of day 8)
13:19 Jordach oh nice
13:19 Jordach celeron55, i thought i was going a bit mad
13:20 Jordach yup, spotted the color swap
13:26 Jordach "Minetest, warming players coffees since 0.4.3"
13:29 berome joined #minetest
13:30 Jordach anyone about?
13:30 Jordach or the fact that im going to open my johto world today (watch me go!)
13:32 celeron55 wtf is "johto"
13:32 Jordach map from a game
13:32 Jordach :)
13:32 Jordach im converting it by hand and NOT WE
13:32 celeron55 i know it means "electiral wire" in finnish, but i guess that's not the case here
13:32 * Jordach hates worldedit
13:33 Jordach actually wait five secs
13:33 Jordach (disabling mesecons!)
13:33 troller joined #minetest
13:33 berome joined #minetest
13:41 Jordach server port forward test: 81.155.108.41
13:41 Jordach (30000)
13:42 Jordach oh come on: In thread d70:
13:42 Jordach ..\..\src\minetest-flat-2013.01.11-114d96ad63\src\client.cpp:1696: Client::ProcessData: Assertion '!m_mesh_update_thread.IsRunning()' failed.
13:44 Roukoswarff joined #minetest
13:46 Jordach !up 81.155.108.41 30000
13:46 MinetestBot 81.155.108.41:30000 seems to be down
13:46 Jordach hmm...
13:47 Jordach checking BOTH routers
13:47 Jordach found it.
13:47 Jordach !up 81.155.108.41 30000
13:47 MinetestBot 81.155.108.41:30000 seems to be down
13:48 monkeyco_ joined #minetest
13:48 Jordach (router's server setting was 192.168.2.2, my pc is 192.168.2.3
13:48 Jordach )
13:49 Jordach !up 81.155.108.41 30000
13:49 MinetestBot 81.155.108.41:30000 is up (0.170ms)
13:49 Jordach BINGO
13:52 OldCoder Hi
13:52 OldCoder Jordach, PM
13:52 Jordach hm?
13:52 OldCoder Hi
13:52 q66 joined #minetest
14:12 hmmmm joined #minetest
14:14 Jordach hey hmmmm
14:14 hmmmm sup?
14:15 mr0wl joined #minetest
14:16 jin_xi http://forum.minetest.net/viewtopic.php?id=4766 updated l-system info with ingame tree editor
14:17 Kacey joined #minetest
14:17 Kacey hi all
14:31 Jordach hey kácéy
14:31 Jordach oops, alt gr lock
14:31 Jordach jin_xi, cool beans!
14:35 leo_rockway joined #minetest
14:36 Kacey Jordach, have you heard what rba is releasing tomorrow?
14:45 Jordach nope.
14:45 Jordach can you tell me?
14:46 * Jordach is interested
14:52 Kacey he is making an in-game computer with FORTH onboard
14:53 Kacey its gonna be cooooooooooooooooool
14:54 * sfan5 is compiling the linux kernel
14:55 Kacey http://www.youtube.com/watch?v=vb0Q9htsbBI something like this i assume
14:57 Kacey bye all
14:58 proller joined #minetest
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15:31 PilzAdam joined #minetest
15:32 PilzAdam Hello everyone!
15:32 MinetestBot hi PilzAdam
15:35 rubenwardy joined #minetest
15:35 Final joined #minetest
15:35 rubenwardy hi all
15:35 MinetestBot hi rubenwardy
15:44 NakedFury joined #minetest
15:52 NekoGloop joined #minetest
15:52 PilzAdam new win32 build with gettext and ttf: http://forum.minetest.net/viewtopic.php?id=4547
15:53 VadtecWk hey all
15:53 MinetestBot hi VadtecWk
15:54 * NekoGloop puts a kitten on MinetestBot's head
15:54 MinetestBot NekoGloop: I don't want it, talk to NekoGloop, he likes kittens
15:54 bas080 joined #minetest
15:57 rubenwardy minetestbot kitten
15:57 rubenwardy Minetestbot Kitten
15:57 * rubenwardy MinetestBot kitten
15:57 * Jordach gives a kitten to MinetestBot
15:58 * rubenwardy puts a kitten on MinetestBot's sofa
15:58 MinetestBot rubenwardy: I don't want it, talk to NekoGloop, he likes kittens
15:58 Jordach MinetestBot failed to get my kitten
15:58 * rubenwardy puts a puppy on MinetestBot's lap
15:58 MinetestBot rubenwardy: Awwwww....
15:58 * rubenwardy kicks MinetestBot
15:58 rubenwardy meh
16:00 rubenwardy As I am the person who wrote this guide, http://dev.minetest.net/How_to_communicate#Do_not_abuse_the_bots - I am not very good at following it.
16:03 VadtecWk bot abuse?
16:03 * VadtecWk punches MinetestBot in the face
16:03 VadtecWk thats bot abuse
16:03 VadtecWk :P
16:03 rubenwardy MinetestBot's potato that has a kitten
16:03 * rubenwardy MinetestBot's potato that has a kitten
16:03 * rubenwardy is trying to work out how MinetestBot's algorithms work
16:04 * rubenwardy spelt algorithm right
16:04 Jordach rubenwardy, MinetestBot has a repo
16:05 TheLastProject joined #minetest
16:05 Jordach https://github.com/sfan5/minetestbot-modules
16:05 PilzAdam https://github.com/sfan5/minetestbot-modules
16:05 Jordach PilzAdam, ninja'd
16:06 sfan5 :D
16:06 Jordach sfan5 is in a good modd!
16:06 Jordach mood*
16:06 PilzAdam Jordach, thats 10 secoinds, that doesnt count....
16:06 PilzAdam -i
16:06 Jordach yes it does
16:06 Jordach :D
16:07 rubenwardy wow
16:07 artur99 joined #minetest
16:07 Jordach win. http://forum.minetest.net/viewtopic.php?pid=71953#p71953
16:08 artur99 where can i find a tutorial about how node_box work?
16:08 TheLastProject joined #minetest
16:09 sfan5 !g nodebox minetest
16:09 MinetestBot sfan5: http://forum.minetest.net/viewtopic.php?id=2840
16:09 rubenwardy should I eat a kitten?
16:09 sfan5 ^ artur99 maybe there
16:09 Jordach http://forum.minetest.net/viewtopic.php?id=2333
16:09 Jordach artur99, ^^
16:09 rubenwardy minetestbot  should I eat a kitten?
16:09 rubenwardy minetestbot should I eat a kitten?
16:09 artur99 where?
16:09 sfan5 MinetestBot: should i eat a kitten?
16:09 sfan5 !g nodebox minetest
16:09 MinetestBot sfan5: http://forum.minetest.net/viewtopic.php?id=2840
16:09 sfan5 ^ artur99
16:10 rubenwardy MinetestBot should I eat you?
16:10 rubenwardy MinetestBot: should I eat you?
16:10 sfan5 rubenwardy: theres a bug in the code
16:10 rubenwardy oh
16:11 sfan5 MinetestBot: reload ai
16:11 MinetestBot sfan5: <module 'ai' from '/home/stefan/mtbot/modules/ai.py'> (version: 2013-02-22 16:11:02)
16:11 sfan5 !ai enable
16:11 MinetestBot AI enabled.
16:11 sfan5 MinetestBot: should i eat a kitten?
16:11 MinetestBot sfan5: I don't recommend eating kittens
16:11 sfan5 ^ rubenwardy
16:11 rubenwardy cool
16:11 Jordach i call hax
16:11 rubenwardy MinetestBot: should I eat you?
16:11 MinetestBot rubenwardy: Don't eat me D:
16:12 * rubenwardy gives a bomb to MinetestBot
16:12 Jordach MinetestBot, should i give rubenwardy some mese
16:12 * rubenwardy puts a bomb on MinetestBot's head
16:12 MinetestBot *runs away*
16:12 Jordach MinetestBot, this sentance is neither true or false
16:13 rubenwardy MinetestBot: your mission is to fail this mission
16:13 NekoGloop joined #minetest
16:14 Jordach Morning, afternoon NekoGloop
16:14 NekoGloop What?
16:14 Jordach (fuck the ctcp time!)
16:14 NekoGloop Ipads Don't Like CTCP.
16:14 NekoGloop :)
16:15 Jordach -NekoGloop- TIME 2013-02-22 11:15:23 -0500 it works
16:15 NekoGloop Lol
16:15 Jordach NekoGloop, they do!
16:15 Jordach also NekoGloop: pm
16:15 NekoGloop Well then it didn't show up at my end
16:19 VadtecWk VanessaE, active?
16:19 sfan5 Jordach: write "test" into #minetest after 10 secs
16:20 Jordach lets mine the test until the test mines us :D
16:20 Jordach also:
16:20 Jordach tet
16:20 Jordach test
16:20 sfan5 test
16:20 sfan5 hm
16:21 VadtecWk test test test
16:21 sfan5 test
16:21 NekoGloop test
16:21 sfan5 test
16:21 NekoGloop herp
16:21 NekoGloop derp
16:21 Jordach !up 81.155.108.41 30000
16:21 MinetestBot 81.155.108.41:30000 is up (0.143ms)
16:21 VadtecWk durka durka
16:21 Jordach game on
16:21 khonkhortisan if b_short_circuit_this_if and explode_everything then
16:23 Jordach PilzAdam, can i ask a question?
16:23 PilzAdam yes
16:23 Jordach can you make a sapling that spawns a .we building?
16:23 Jordach from ONE file?
16:24 Jordach because these trees take ages
16:24 khonkhortisan robosapling
16:26 NekoGloop Instasapling
16:27 NekoGloop Or you could make the actual trees, lazy ass. ;)
16:27 Jordach hint: http://i.imgur.com/CfOqdXZ.png
16:27 khonkhortisan you prune the trees?
16:28 Jordach khonkhortisan, no, these are hand made
16:32 Jordach if each tree takes 20 seconds, and theres about 30, then with a .we and a sapling spawn, i can effectively have 7/8ths saved
16:32 rubenwardy I have a table, and I want to use table.insert to add something to it, so that it becomes
16:32 rubenwardy {
16:32 rubenwardy name = "variable"
16:32 rubenwardy }
16:33 PilzAdam rubenwardy, use t["field"] = value
16:33 rubenwardy ah
16:33 PilzAdam table.insert is only for fields indexed by integers
16:37 rubenwardy if i define a variable like
16:37 rubenwardy var = {}
16:37 rubenwardy is it global?
16:37 PilzAdam yes
16:37 PilzAdam if there is no local var in front of it
16:37 rubenwardy ok
16:41 mauvebic joined #minetest
16:41 Jordach mauvebic, morning
16:53 Calinou joined #minetest
16:53 pandaro joined #minetest
16:53 MinetestBot ninja'd
16:55 rubenwardy why did he say that?
16:57 rsiska joined #minetest
16:57 sfan5 rubenwardy: don't know
16:57 sfan5 ....
16:58 webdesigner97 joined #minetest
16:58 rubenwardy I think he might have terrets ]
16:58 iqualfragile joined #minetest
16:58 rubenwardy Tourettes
17:02 Gambit joined #minetest
17:03 mauvebic turrets
17:03 rubenwardy pilzadam: is player_data[player].count[nodedug] correct?
17:03 rubenwardy playerdata = {
17:03 rubenwardy <playername> = {
17:03 rubenwardy count = {
17:03 rubenwardy node = number
17:03 rubenwardy }
17:03 rubenwardy }
17:03 rubenwardy }
17:08 khonkhortisan I just torched my way into a gravel cave-in
17:21 artur99 joined #minetest
17:28 artur99 where to publish my mod on forum?
17:28 FreeFull joined #minetest
17:30 Jordach oh god this is funny
17:31 artur99 what?
17:31 Jordach my brother just got given a RARE Windows ME tower
17:31 Jordach ...funny bit is ME never worked!
17:31 artur99 whats that?
17:31 Jordach http://en.wikipedia.org/wiki/Windows_ME
17:36 FreeFull Jordach: So does it not actually have ME on it, or was the tower basically unused?
17:36 Jordach he tried to upgrade RAM
17:36 Jordach ME rejected it
17:37 FreeFull Ah
17:37 FreeFull I wonder if XP would run well on it
17:37 FreeFull Maybe not SP3
17:37 FreeFull I say stick 98 SE or linux or something on it
17:37 Jordach FreeFull, probably. its only 256mb of ram
17:38 Jordach i am going to suggest linux#
17:38 Jordach if XP fails, then its Xubuntu time
17:38 FreeFull Yeah, 98 SE is a bit too old now
17:39 Jordach FreeFull, its a Intel Celeron
17:39 thexyz gentoo + distcc ftw
17:39 * Jordach tells thexyz to piss off
17:40 rubenwardy joined #minetest
17:40 thexyz left #minetest
17:40 MinetestBot ninja'd
17:40 FreeFull Jordach: Which celeron?
17:40 Jordach dunno
17:40 artur99 where to publish my mod on forum?
17:40 FreeFull I have a Celeron M in my old laptop, and that's from 2005
17:40 Jordach Modding General
17:40 artur99 thanks
17:41 FreeFull Celerons have ranged from pretty much as good as the Pentium to utterly horrible
17:42 * rubenwardy has a pentium
17:44 artur99 and the form of the title will be like this [Mod] Name of mod [name of mod][version]
17:44 artur99 ?
17:45 rubenwardy yeah
17:45 rubenwardy well
17:45 rubenwardy [Mod] Name of mod [foldernameforthemod][version]
17:46 rubenwardy In github markdown is
17:46 rubenwardy ==============
17:46 rubenwardy or
17:46 rubenwardy -------------------------
17:46 rubenwardy header one?
17:46 * Jordach is testing ReactOS
17:47 FreeFull Jordach: Is it any better than it used to be?
17:47 Jordach think so
17:47 FreeFull I'm wondering if they finished making that new kernel thing
17:47 FreeFull Or whatever it was
17:47 FreeFull That was supposed to speed up development
17:47 artur99 what means 3m Release:  ?
17:48 Jordach FreeFull, runs fine in QEMU
17:48 Jordach actually FASTER than XP
17:48 FreeFull Well, I don't see why it'd be slower
17:49 monkeycoder joined #minetest
17:50 artur99 can i use GPL license for a mod on forum?
17:50 rubenwardy just set 3m to 1
17:50 Jordach YES
17:51 rubenwardy for help on Minetest Extensions: http://multa.bugs3.com/minetest/forum/help/entries.php
17:52 john_minetest joined #minetest
17:53 rubenwardy It is recommended that you add your mod to the forum, before Mt Extensions
17:55 artur99 ok
17:56 artur99 i saw a tutorial for adding a mod in forum, but i cant find it now...
17:57 rotor112 joined #minetest
18:00 PilzAdam rubenwardy, there should be a string in the [], e.g. players["PilzAdam"]
18:01 rubenwardy players is a variable
18:01 rubenwardy local player = digger:get_player_name()
18:01 rubenwardy it works now
18:02 sfan5 MinetestBot: reload ai
18:02 MinetestBot sfan5: <module 'ai' from '/home/stefan/mtbot/modules/ai.py'> (version: 2013-02-22 18:02:23)
18:02 sfan5 !ai enable
18:02 MinetestBot AI enabled.
18:07 babyface1031 joined #minetest
18:08 VanessaE morning all
18:09 rotor112
18:09 rotor112 don't type /list
18:10 rotor112 joined #minetest
18:14 VanessaE haha
18:15 Nikondork_ joined #minetest
18:16 Oblivion1500 hello, just wondering if i am to port forward and direct it to a computer but there is no program using that port will i still be able to run canyouseeme.com and see that the port is open?
18:17 rubenwardy no
18:17 rubenwardy iirc
18:17 VanessaE depends on your OS, but usually no
18:17 rubenwardy canyouseeme requires a responce
18:17 VanessaE a port is usually only "open" if something is listening to it
18:19 Oblivion1500 ok well im trying to run openssh and i know that it is listening
18:20 Oblivion1500 but i just want to test that my modem is even able to open ports properly
18:20 Oblivion1500 i have been trying to get ssh working on my server for like 5 days now
18:20 Oblivion1500 and i cant be so stupid as to not know how to port forward
18:21 neko259 joined #minetest
18:22 Oblivion1500 lets just say netstat -nl is telling me that there are 3 ports my server is listening for and when i forward to one of those i still dont get a responce from canyouseeme.com
18:28 Jeija joined #minetest
18:30 ttk2 joined #minetest
18:31 pandaro joined #minetest
18:35 webdesigner97 joined #minetest
18:35 webdesigner97 Hi @ all
18:37 webdesigner97 joined #minetest
18:37 webdesigner97 Oops, but now: Hi @ all
18:37 Jeija joined #minetest
18:38 Oblivion1500 joined #minetest
18:39 rotor112 hi
18:39 MinetestBot ...
18:39 rotor112 ...
18:41 rubenwardy hi
18:41 MinetestBot hi rubenwardy
18:41 rubenwardy hi
18:41 MinetestBot hi rubenwardy
18:41 rubenwardy ...
18:41 rubenwardy o_o
18:41 rubenwardy O_o
18:41 * VanessaE kicks MinetestBot in the ass
18:41 rubenwardy o_O
18:42 VanessaE PilzAdam: what's the real difference between making a function name be part of a table, versus giving it a proper namespace?
18:42 VanessaE I mean, in practice, not syntactically
18:43 Jordach I HAVE GOOD NEWS
18:43 VanessaE Good news everybody!
18:43 VanessaE what?
18:43 Jordach My brothers Win ME machine wont work
18:43 Jordach guess what did the trick.
18:43 VanessaE you installed linux ;-)
18:43 rotor112 hi
18:43 MinetestBot ...
18:43 Jordach Xubuntu yup.
18:43 PilzAdam VanessaE, what do you mean by "giving it a proper namespace"?
18:43 rotor112 hi
18:43 rotor112 hi
18:43 MinetestBot hi rotor112
18:44 Jordach its only 256mb of ram and a intel celeron 990mhz (shudder) so it *should* work
18:44 VanessaE PilzAdam:  mymod:somefunction() versus mymod.somefunction()
18:44 VanessaE (colon versus period as used in table fields)
18:44 PilzAdam VanessaE, the : passes the table in front of the : to the function as the first argument
18:45 VanessaE you sure about that?
18:45 Jordach oh GOD.
18:45 Jordach the Modding Titan battle it out across #minetest
18:45 Jordach Titans*
18:45 PilzAdam VanessaE, no
18:45 VanessaE because I use that sort of syntax in plants_lib and it works exactly as I expected it to
18:45 rotor112 last time my minetest.conf got deleted
18:46 Jordach VanessaE, http://forum.minetest.net/viewtopic.php?pid=71983#p71983
18:46 Jordach SPAM
18:46 rotor112 I had to add all my settings again
18:46 PilzAdam both, cart:on_step(self, dtime) and cart:on_stet(dtime) can access self
18:46 rubenwardy VanessaE:
18:46 VanessaE Jordach: strange, I don't see any spam ;-)
18:46 Jordach VanessaE, got to give the bot points for filling out the from form
18:46 Jordach from: usa
18:46 Jordach thats a point.
18:47 rubenwardy table:func(param)
18:47 rubenwardy is the same as
18:47 rubenwardy table.func(self,param)
18:47 rubenwardy google it
18:47 VanessaE better to use the colon syntax then.
18:47 Jordach VanessaE, i started to get around to my 2.5D map conversions
18:47 VanessaE Jordach: automated or manual?
18:48 Jordach manual
18:48 Jordach .we is a bitch
18:48 PilzAdam VanessaE, the thing is, that : is more OOP, theres no need for it when simply storing functions
18:48 Jordach OOP ZEALOT ^^
18:49 VanessaE PilzAdam: true.  I use that syntax because it just makes more sense to me is all.  I read the period syntax as "this is a field in a table", even if the field is a function.  It helps me avoid getting confused in my own code :-)
18:49 thexyz joined #minetest
18:49 VanessaE aw shit, everyone hide!
18:50 VanessaE he's here
18:50 thexyz VanessaE: please, read lua manual, thanks
18:50 PilzAdam VanessaE, if you use objects, like minetest.env or itemstack, you have to use :
18:50 thexyz see, nobody loves me =(
18:50 Jordach oh god, colonoscopy in here!
18:50 Jordach (as in, colons everywhere!)
18:50 VanessaE either way, it works for me so :PPPP
18:50 Jordach VanessaE used Fuck the Police
18:51 Jordach it was effective.
18:51 Jordach in other news, i found my fedora.
18:51 rubenwardy I am making an achievements mod.
18:51 rubenwardy should the chat command for listing the awards a player has be:
18:51 rubenwardy /awards
18:52 rubenwardy /list_awards
18:52 rubenwardy or ...
18:52 VanessaE thexyz: as for reading an lua manual...heh, care to point to one that is written in plain English? :-)
18:52 VanessaE the PIL is about as cryptic as it gets
18:52 khonkhortisan :( I want an image in my forum signature
18:53 Jeija joined #minetest
18:53 rotor112 hi
18:53 MinetestBot hi rotor112
18:54 khonkhortisan MinetestBot, I do believe that "hi" was directed at Jeija
18:54 rubenwardy hi barry
18:55 khonkhortisan I'll just leave the [img] tag there and pretend people see it
18:56 Deiz joined #minetest
18:56 Deiz joined #minetest
18:57 thexyz VanessaE: http://lua-users.org/wiki/ColonForMethodCall
18:58 VanessaE thexyz: yet another site that goes off into lala land.  javascript?  "instance" methods?  "class/factory" methods?  blah!
18:58 VanessaE This is not plain English, this is engineering gibberish :-)
18:59 VanessaE either way, what I'm doing seems correct by definition and by usage.  So :P
19:00 Jeija joined #minetest
19:01 NekoGloop joined #minetest
19:02 VanessaE it's how I do it in plantlife/plants_lib and it works exactly as desired there.
19:02 VanessaE hey Jeija.
19:02 Jeija Hey
19:02 MinetestBot hi Jeija
19:02 VanessaE morning Neko
19:02 VadtecWk VanessaE, im glad yer here...
19:02 VadtecWk need to ask you about moretrees
19:03 VanessaE sure, shoot
19:03 * NekoGloop punts a kitten in the general direction of MinetestBot
19:03 VadtecWk how many rules can you have total?
19:03 VanessaE four.
19:03 VadtecWk oh...guess i better make some of these rules a bit bigger then
19:03 rubenwardy It does not matter whether you use : or .
19:03 rubenwardy if you do not use self in that function
19:03 VanessaE rubenwardy: which I don't.
19:03 thexyz VanessaE: wow, can't you read?
19:03 thexyz o:test()  -- method call. equivalent to o.test(o)
19:03 thexyz o.test()  -- regular function call. similar to just test()
19:03 thexyz o.x = 5   -- field access
19:04 rubenwardy (6:47:02 PM) rubenwardy: table:func(param)
19:04 rubenwardy (6:47:02 PM) rubenwardy: is the same as
19:04 rubenwardy (6:47:02 PM) rubenwardy: table.func(self,param)
19:04 VadtecWk VanessaE, you dont have a tool that can draw these l-systems without having to load up MT do you?
19:04 VadtecWk 2d l-systems are fine
19:04 VanessaE thexyz: no need to get nasty - I can read just fine if the author dispenses with the gibberish *surrounding* the code
19:04 VadtecWk but 3d ones are...a bitch in 2d
19:04 VanessaE VadtecWk: someone just released an in-game L-systems editor actuall
19:04 VanessaE actually*
19:05 thexyz I have no idea..
19:05 thexyz what not to understand here http://www.lua.org/pil/16.html
19:05 VanessaE jin_xi was who, actually.
19:05 VadtecWk VanessaE, oh? any idea what its called? cause my google fu returned nothing probative
19:05 thexyz really, pil is written in very simple language
19:06 VanessaE http://forum.minetest.net/viewtopic.php?pid=69941#p69941
19:06 VanessaE it's on this page.
19:06 rotor112 zipball/master archive/master.zip
19:06 VanessaE thexyz: um.  no, it isn't.
19:06 rotor112 what are the differences?
19:06 thexyz VanessaE: why?
19:06 VanessaE I've read through the PIL and I find it incredibly cryptic
19:06 VadtecWk VanessaE, thanks, ill dig around for it
19:06 VanessaE VadtecWk: see that URL above.
19:06 PilzAdam VanessaE, PIL is actually very clear
19:07 VanessaE maybe for you guys it is.  Not for me.
19:07 VadtecWk VanessaE, yeah, looking now...and lo an behold...all i had to do was scroll down and boom there it is
19:07 VadtecWk i feel silly now
19:07 PilzAdam well, its a reference, not a tutorial
19:07 VanessaE I can't read it at all.  It makes too many assumptions about the skills of the coder
19:07 PilzAdam what programming languages do you know?
19:07 VanessaE and specifically the coder's experience with other languages and modern programming conventions.
19:08 VanessaE PilzAdam: Lua, Verilog, a very little bit of C, bash scripting, old classic BASIC, 6502 assembly.
19:08 VanessaE in other words, oldskool.
19:08 khonkhortisan "Like objects, tables have a state."
19:08 * FreeFull looks
19:09 FreeFull Functional programming is better than OO anyway
19:09 VanessaE every time I go looking for some tidbit about Lua, if I run across the PIL I try to read it first, and then immediately I have to look elsewhere for something that makes sense.
19:11 TheLastProject joined #minetest
19:16 rotor112 hi
19:16 MinetestBot ...
19:16 rotor112 hi
19:16 MinetestBot hi rotor112
19:16 VanessaE hi
19:16 MinetestBot hi VanessaE
19:16 khonkhortisan hi rotor112 , VanessaE
19:17 rotor112 hi
19:17 MinetestBot hi rotor112
19:17 khonkhortisan :)
19:17 khonkhortisan the bot is rather spammy
19:18 sfan5 khonkhortisan: i just jave to type "!ai disable"
19:18 sfan5 *have
19:18 rotor112 !ai
19:18 khonkhortisan it only works if sfan5 does it
19:18 rotor112 ok
19:18 rotor112 /hekp
19:18 sfan5 there is no help command
19:18 rotor112 /help
19:19 khonkhortisan /hekp to you too
19:19 sfan5 all commands begin with !
19:19 rotor112 look at status
19:19 khonkhortisan there's a /help command for me
19:19 * john_minetest puts a kitten on MinetestBot's head
19:19 MinetestBot john_minetest: I don't want it, talk to NekoGloop, he likes kittens
19:19 sfan5 but that command doesn't come from the bot
19:19 * VanessaE puts NekoGloop on MinetestBot's head
19:19 * john_minetest puts a kitten on NekoGloop's head
19:19 * rotor112 puts a kitten on MinetestBot's head
19:19 MinetestBot rotor112: I don't want it, talk to NekoGloop, he likes kittens
19:19 * rotor112 puts a kitten on MinetestBot's head
19:19 MinetestBot rotor112: I don't want it, talk to NekoGloop, he likes kittens
19:19 * rotor112 puts a kitten on MinetestBot's head
19:19 * rotor112 puts a kitten on MinetestBot's head
19:19 MinetestBot rotor112: I don't want it, talk to NekoGloop, he likes kittens
19:20 * NekoGloop flips all the tables
19:20 * john_minetest puts a reward on rotor112's head ;)
19:20 * rotor112 puts a kitten on +MinetestBot's head
19:20 * john_minetest is afk now.
19:20 * khonkhortisan puts MinetestBot on a kitten's head, which NekoGloop subsequently puts on someone else's head
19:21 sfan5 MinetestBot on a kitten's head o.O
19:21 * rotor112 has a *
19:21 * rotor112 puts a kitten on +MinetestBot's head
19:21 sfan5 remove the + from MinetestBot
19:21 * khonkhortisan | nasitrohknohk *
19:21 * rotor112 /help
19:22 khonkhortisan it's not google+ here
19:22 * rotor112 /says sth
19:22 khonkhortisan /say /say
19:22 khonkhortisan nor #twitter
19:22 rotor112 /join rotor
19:23 rubenwardy !g !g
19:23 MinetestBot rubenwardy: http://en.wikipedia.org/wiki/G-force
19:23 rubenwardy !g !g !g !g !g
19:23 MinetestBot rubenwardy: http://www.youtube.com/watch?v=sYJjHuRQkFc
19:23 khonkhortisan Did you mean: "/join #rotor" ?
19:23 sfan5 !ignore rotor112
19:23 MinetestBot sfan5: 'rotor112' added to ignore list.
19:24 rotor112 (corrected automatically).
19:24 * rotor112 is now ignored
19:25 rubenwardy can someone have a look at this code: https://github.com/rubenwardy/awards
19:25 rubenwardy and work out why the /list_awards function is not working?
19:25 sfan5 !unignore rotor112
19:25 MinetestBot sfan5: 'rotor112' removed from ignore list.
19:25 khonkhortisan sfan5, what happens if you !ignore yourself? Can you still control the bot?
19:25 sfan5 !ignore sfan5
19:25 MinetestBot sfan5: 'sfan5' added to ignore list.
19:25 sfan5 hi MinetestBot
19:25 MinetestBot Hey sfan5!
19:25 khonkhortisan huh.
19:25 khonkhortisan failsafe!
19:26 khonkhortisan ^quitspam
19:26 sfan5 khonkhortisan: administrate functions are not affected by !ignore , also you can't let the bot ignore admins/owner anyway
19:26 sfan5 !unignore sfan5
19:26 MinetestBot sfan5: 'sfan5' removed from ignore list.
19:26 STHGOM joined #minetest
19:27 STHGOM did john_minetest say something before he became john_mt|afk?
19:28 thexyz STHGOM: http://irc.minetest.ru/
19:28 STHGOM ok righ
19:29 VadtecWk jin_xi, im looking at your mod for creating moretree l-systems...are the rules_* really out of order like in the screenshot?
19:29 jin_xi yes
19:30 VadtecWk any reason why other than thats just how it landed?
19:30 jin_xi its because the formspec is generated by looping over a treedef. this does not care about order
19:30 VadtecWk ah
19:30 jin_xi could just write it out
19:31 jin_xi would also minimize formspec interaction with other stuff
19:31 rubenwardy can someone have a look at this code: https://github.com/rubenwardy/awards
19:31 rubenwardy and work out why the /list_awards function is not working?
19:31 rubenwardy (ping: pilzAdam)
19:31 rubenwardy Basically, the code is printing values from a table which is like this:
19:31 rubenwardy {
19:31 rubenwardy award_name = "award_name",
19:31 rubenwardy }
19:31 rubenwardy but print nothing
19:31 PilzAdam pong
19:32 VanessaE pung.
19:32 STHGOM pang.
19:32 VadtecWk peng
19:33 VanessaE nope, already dealt with the pangs (eating popcorn)
19:33 VadtecWk O.o
19:33 MinetestBot VadtecWk: What are you wondering about?
19:33 jin_xi blah blah kitten somehting!
19:33 STHGOM poon
19:33 STHGOM mew
19:33 VadtecWk MinetestBot, suck a small one
19:33 STHGOM meoooOOOOOOoooow
19:33 VanessaE STHGOM: there is no poon. it is only you that bends.
19:34 STHGOM hmm...
19:34 STHGOM what?
19:34 VanessaE that was a reference to The Matrix
19:34 STHGOM poun
19:35 STHGOM I don't even know what I am doing :D
19:35 * rubenwardy watched The Matrix trilogy the other day...
19:35 PilzAdam rubenwardy, maybe try: for _, str in pairs(player_data[name].unlocked) do; print(str); end
19:36 PilzAdam (if the string in the [] is static Id prefer to use a . )
19:37 * rubenwardy sends a virtual hug to PilzAdam
19:37 rubenwardy thank you very much :D
19:37 PilzAdam rubenwardy, the problem is that you dont index the table by integers but by strings
19:37 rubenwardy yeah
19:37 rubenwardy hashes
19:38 rubenwardy I added the give_achievement function
19:38 rubenwardy https://github.com/rubenwardy/awards/blob/master/init.lua#L48
19:38 rubenwardy how do you get the path to the current world?
19:39 rubenwardy get_worldpath
19:39 rubenwardy never mind
19:39 PilzAdam minetest.get_worldpath()
19:39 rubenwardy dev.minetest.net is very usefull
19:40 PilzAdam even more useful: https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt
19:40 PilzAdam with Ctrl + F
19:40 VanessaE PilzAdam: you do know you can click on the line number to get a direct link to that line, right?
19:41 PilzAdam it was a general link to this document
19:41 VanessaE I know, and people hate when others do that.
19:41 VanessaE don't point to the document - point to the line within it.
19:41 PilzAdam yea, I do this if a specific method is needed
19:42 PilzAdam but in this case i just wanted to point out that I use this instead of dev.minetest.net
19:42 VanessaE same here actually.
19:42 VanessaE (I find the wiki somewhat less useful because it's harder to search)
19:42 VadtecWk jin_xi, when I click OK in the treegen editor, all I get is debugging text in the console but no blocks are placed on the map
19:42 PilzAdam dev.minetest.net is just incomplete and too slow
19:43 VadtecWk oh wait...
19:43 VadtecWk left click
19:43 Matrixiumn joined #minetest
19:43 VadtecWk durka durka
19:43 jin_xi VadtecWk: point the stick to where you want the tree to grow and click (left)
19:44 VadtecWk jin_xi yea...im a moron
19:44 jin_xi no problem... me too ;)
19:45 thexyz but wiki has (better) examples
19:45 jin_xi i think it would be super if there were simple example mods using good coding style
19:45 VanessaE +1
19:46 PilzAdam 60% of the examples there are written by me
19:47 rubenwardy PilzAdam: the code for serialization you gave me has a bug: it should be io.open instead of io:open
19:47 rotor112 joined #minetest
19:47 rubenwardy you get "calling `open' on bad self (string expected, got table)" if you use io:open
19:47 VanessaE rubenwardy: lol
19:47 rubenwardy ^^
19:47 PilzAdam rubenwardy, I really dont want to add "untested" to all my code snippets
19:48 VanessaE kind of fitting you should point out that issue after our little...discussion ;-)
19:48 PilzAdam but just imagine that it is there ;-)
19:48 VanessaE never ever put untested code in an example!
19:48 PilzAdam that wasnt an example
19:48 PilzAdam it was an old gist
19:48 * rotor112 uses middle mouseclick to craft 10x so fast
19:49 rubenwardy very close to getting almost no help responses: https://www.google.co.uk/search?q=lua+%22calling+open+on+bad+self%22&amp;hl=en&amp;safe=active&amp;client=firefox-a&amp;hs=qbK&amp;rls=org.mozilla:en-US:official&amp;filter=0&amp;biw=1366&amp;bih=614
19:49 PilzAdam "You know sometimes it feels like you should be, a Moderator." ( Likwid H-Craft in a PM)
19:49 rubenwardy yeah, you should be
19:49 thexyz by the way, jin_xi, what do you think about https://github.com/xyzz/minetest-stress ?
19:49 PilzAdam this guy is spamming me with PMs
19:49 rubenwardy thexyz: you can tell what I think. I starred that repo
19:50 rubenwardy :P
19:50 thexyz great
19:50 PilzAdam rubenwardy, have you starred Torvalds/Linux ?
19:50 rubenwardy what...
19:50 rubenwardy How often should I serialize the table?
19:50 PilzAdam 10 times ;-)
19:50 rubenwardy If there a minetest.register_on_save()
19:51 PilzAdam save it everytime the table is changed
19:51 PilzAdam and in register_on_shutdown()
19:51 thexyz oh, also, VanessaE, I hope that "stress" will make things easier to code
19:52 VanessaE what is that for anyway?
19:52 pandaro joined #minetest
19:52 jin_xi thexyz: idk never used jQuery. stress code looks more complicated to me right now
19:52 VadtecWk jin_xi, is there a way to keep it from generating leaves? I want to work on the branches/limbs without leaves
19:52 LunaVorax_ joined #minetest
19:52 * VanessaE reads..
19:53 STHGOM bye
19:53 STHGOM left #minetest
19:53 jin_xi VadtecWk: use T instead of F or f. should place trunks only
19:54 VadtecWk jin_xi, oh...durka durka, i was thinking i could use default:air for the leaves lol
19:54 VadtecWk i need sleep
19:54 VadtecWk and its only 1400
19:54 VadtecWk besides...where i have the F is totally wrong anyways
19:54 VadtecWk lol
19:55 jin_xi using default:steelblock for trunk and default:mese for leaves makes nice golden trees
19:55 rotor112 There are 2 letters: "r"
19:55 rotor112 Here the invisible one: ""
20:01 rotor112 left #minetest
20:03 thexyz VanessaE: to simplify everything
20:03 rubenwardy jQuery is awesome
20:03 rubenwardy therefore stress will be awesome
20:04 * rubenwardy loves logic
20:04 rubenwardy Isnt crafting lua?
20:04 PilzAdam no
20:04 rubenwardy as in, in builtin?
20:04 rubenwardy oh
20:05 rubenwardy thought it would be
20:08 proller https://github.com/celeron55/minetest/pull/482 - want to merge, demo server on h4.setun.net:30000
20:10 Xenux joined #minetest
20:11 jin_xi proller: what to do to see the changes?
20:11 PilzAdam proller, isnt this abm in content_abm.cpp _very_ hacky?
20:11 proller not very
20:11 proller jin_xi, liquids
20:11 jin_xi oh i see
20:11 PilzAdam I mean, the engine doesnt know the names of the liquids
20:12 PilzAdam water_flowing and lava_flowing might not exists in other games
20:13 proller rubenwardy, try water and lava spring, but not very high
20:14 Jordach okay. a long time windows xp user now converted to linux.
20:14 proller PilzAdam,  content_abm.cpp may be not used, but sometimes will be "frozen" flows
20:14 proller after unloading/loading blocks
20:14 PilzAdam it would be better if you really fix this problem
20:15 PilzAdam and not just add a hack as a workaround
20:15 rubenwardy very nice, proller
20:15 rubenwardy but a problem: the nodeboxes go out of bounds
20:15 rubenwardy http://multa.bugs3.com/upload/finitewater_glitch.png
20:15 rubenwardy the bottom bit of it goes into the block below it
20:15 tango_ joined #minetest
20:15 rubenwardy (the tree)
20:15 PilzAdam rubenwardy, this is normal behaviour of water with shaders
20:15 proller rubenwardy, but it current master bug
20:16 bas0801 joined #minetest
20:16 rubenwardy ok
20:16 rubenwardy :D
20:16 rubenwardy just checking that you knew
20:16 proller PilzAdam, there is something like.. https://github.com/celeron55/minetest/pull/426
20:18 PilzAdam maybe make a second branch based on that and add your finite liquid
20:18 PilzAdam to see if it works with it too
20:24 proller i dislike way with saving m_liquid_update_pending - it can be very big, after fast flying around map
20:25 mr0wl joined #minetest
20:26 proller it will use more cpu and memory to checks
20:35 proller PilzAdam, maybe check all materials and construct abm with all liquid_alternative_flowing ?
20:42 pierreghz joined #minetest
20:44 roboman2444 joined #minetest
20:46 PilzAdam dunno
20:49 proller and i want lo later make erosion in this abm
20:50 PilzAdam this should be done in minetest_game
20:51 proller ok
21:03 ShadowNinja joined #minetest
21:07 Jousway joined #minetest
21:31 Kacey joined #minetest
21:31 Kacey hi all
21:31 MinetestBot hi Kacey
21:31 Kacey no MinetestBot NO
21:31 Kacey oops caps lock
21:37 jordan4ibanez joined #minetest
21:37 * VanessaE pokes jordan4ibanez
21:37 Kacey he's back?
21:37 jordan4ibanez Ohai lol
21:37 Kacey do my eyes decieve me?
21:37 * jordan4ibanez hugs VanessaE
21:37 PilzAdam hey jordan4ibanez :-)
21:37 MinetestBot jordan4ibanez:  :D
21:38 jordan4ibanez Hi Pilzadam, hi MinetestBot lol
21:38 Kacey watch now cornernote hops on...
21:38 VanessaE doubt it
21:39 jordan4ibanez The irc mod doesn't work
21:39 shadowjay1 joined #minetest
21:40 jordan4ibanez I get "Some acception: Access Violation"
21:40 Kacey idk then
21:42 deivid joined #minetest
21:42 Kacey did you compile it?
21:42 Kacey nvm kaeza does that anyway
21:42 pandaro joined #minetest
21:43 * Kacey cannot wait till tomorrow
21:51 jordan4ibanez Why kacey?
21:51 jordan4ibanez And I have found the most over dramatic video http://youtu.be/5L7N8Z7_u4Y
21:52 Kacey rba is releasing a computer with FORTH onboard for MT
21:52 Kacey KipKay
21:53 NakedFury joined #minetest
21:53 jordan4ibanez Wait what?
21:53 jordan4ibanez A computer mod?
21:54 Kacey yep
21:54 VanessaE You dawg, I heard you like........
21:54 VanessaE no, I won't do it.
21:54 Kacey with a working computer
21:55 Kacey Yo dawg, I heard you like computers so I made a computer in a game that you can play on a computer
21:56 Kacey or something like that
21:57 VanessaE bbl
21:58 john_minetest Yay. Someone should make a lua mod adding a computer that can be used to run Windows on it. Implemenation would be easy: Only one texture with a bluescreen of death ;)
21:59 ShadowNinja lol
22:00 Kacey lol
22:02 NekoGloop Is it bad that I've only seen a blue screen once, and it was on a television at school?
22:03 thexyz yes
22:03 thexyz your windows is borked
22:04 thexyz windows should do blue screens
22:04 thexyz that's natural
22:05 Kacey "windows has detected a problem..." ya the problem name is "windows"
22:07 john_minetest I had a bluescreen 3 times on my laptop. And 30+ times on my old computer. My old computer crashed frequently when playing games. Most didn't work and resulted in a bluescreen.
22:09 NekoGloop And i've never *not* used windows for the 8-9 years I've used a computer, never had one.
22:09 NekoGloop Granted, my computer ITSELF has had its share of failures (like forgetting where the hard drive is)
22:14 jordan4ibanez Does the computer have a monitor?
22:16 jordan4ibanez Note: When right clicking nodes with On_rightclick with a node wielded, the client should do on_rightclick before placenode
22:17 john_minetest jordan4ibanez: +1, I placed so many blocks in front of doors :D
22:18 NekoGloop Also the hotbar should be the bottom slots in the inventory so that the game doesn't flood my hotbar.
22:20 thexyz also the name should be minecraft because minetest sounds lame
22:21 mr0wl hey guys
22:21 MinetestBot hi mr0wl
22:21 NekoGloop And apparently I'm not allowed to make a reasonable arguement
22:21 thexyz why not?
22:21 Kacey http://www.youtube.com/watch?v=6pyrTM_aZQI rba is basing off of the computer in this MC mod
22:22 NekoGloop Because you think you're god, like the rest of the developers.
22:22 thexyz maybe, but I don't get how's that related
22:22 NekoGloop So your perfect little world can't be influenced by the outside.
22:23 thexyz nah, stop trolling and say what you were going to say
22:23 PilzAdam thexyz, http://forum.minetest.net/viewtopic.php?pid=72048#p72048 <- wtf? empty post?
22:23 thexyz PilzAdam: not empty, but [color=white][/color]
22:24 thexyz the next one is [color=white]hi[/color]
22:25 NekoGloop Not only will that make the hotbar primarily have what we want to have in it, the hotbar is displayed at the bottom of the screen. So the bottom slots in the inventory should be the hotbar.
22:26 PilzAdam NekoGloop, what about new users? if they dont see the node they dugged in their hand they wont understand what to do next
22:26 thexyz the problem is that most players are already used to this hotbar placement
22:26 thexyz PilzAdam: that's not related at all
22:26 NekoGloop Config option, then.
22:26 mr0wl what are some good getting started minetest tutorials?
22:26 thexyz what will stop them from seeing the node they dug?
22:27 PilzAdam I understand NekoGloop's suggestion that he doesnt want to get dugged nodes directly into the hotbar
22:28 NekoGloop Or, at least, to not go to the slot that is currently selected.
22:28 NekoGloop (perhaps)
22:28 NekoGloop Was it a period that caused minetest to ignore a mod?
22:29 thexyz oh
22:32 NekoGloop So, hey, VanessaE, did you ever make the tabletops in homedecor be solid properly? ;
22:32 NekoGloop ;)*
22:47 VadtecWk VanessaE, if yer active, check yer PM
22:49 NekoGloop WHERE IS PIPEWORKS D:<
22:50 john_minetest ls -l | less
22:50 john_minetest and pipe works! ;)
22:51 NekoGloop Wait, do pipeworks actually DO STUFF NOW?!
22:55 sapier1 joined #minetest
22:55 sapier1 anyone interested in alphatesting a pathfinding algorithm for minetest?
22:56 Kacey craft_guide not working :(
22:57 jin_xi sapier: yes i'll test
22:57 sapier I need a testcase first ;-) currently I've got a pathfind algorithm but no use for it
22:58 NekoGloop That's enough of downloading mods for MT.
22:58 sapier most likely this has to be transformed to c++ to work for big maps ... currently it seems to work fine in lua only wich is somehow strange
22:58 NekoGloop Back to FF7.
22:58 MinetestBot NekoGloop: Welcome back!
22:58 NekoGloop this ^
22:59 * Kacey wants a working craft guide
23:00 sapier Jin_xi do you have lua_sockets installed?
23:01 * john_minetest puts a kitten on NekoGloop's head.
23:01 john_minetest :)
23:01 PilzAdam bye
23:04 mauvebic why isnt the crafting guide working?
23:04 troller joined #minetest
23:04 Kacey idk it only shows 1 crafting recipe
23:05 mauvebic weird lol youd think it would show all or none
23:10 Kacey my own server is lagging. sad
23:12 Menche joined #minetest
23:12 Kacey LAAG!
23:12 Menche ?
23:13 Kacey my server is lagging
23:13 Kacey 10 ways of sunday
23:14 * NekoGloop puts a kitten on Menche's head
23:14 jin_xi sapier: no
23:14 * Menche puts a kitten on MinetestBot's head
23:14 MinetestBot Menche: I don't want it, talk to NekoGloop, he likes kittens
23:15 Menche only 2 people are using servers.minetest.net
23:16 sapier hmm not best way to test ... I think I'll do some performance tests before releasing this alpha version of pathfinder
23:20 TorpedoSkyline joined #minetest
23:20 sfan5 !server
23:20 MinetestBot sfan5: [0.4.3] LAD's creative server 24/7 | minetest.org:30006   up (98.474%)
23:20 Kacey !server
23:20 MinetestBot Kacey: [0.4.3] LAD's creative server 24/7 | minetest.org:30006   up (98.474%)
23:21 sfan5 !server
23:21 MinetestBot sfan5: LPGC Minetest Server | games.libreplanet.org:30000   up (95.517%)
23:21 * Kacey wants his server to lag less
23:23 Kacey GOD DAMNIT!!!!!
23:24 Kacey this lag is unbearable...
23:27 Kacey this is horrible...
23:29 john_minetest left #minetest
23:29 Kacey 30 second lag onmy own computer...
23:30 Menche try using celeron's server performance settings?
23:30 Kacey its only me
23:30 Kacey i dont usually get this lag, even on my mesecons server...
23:30 iqualfragile joined #minetest
23:31 sapier Ooops ... 9.5s to find a path in in  a 25*35 area :-/ ... dijkstra is obviously not working from lua :-)
23:32 Kacey lag was unbearable...
23:33 Kacey Menche, can you add just rats?
23:34 sapier rats?
23:35 Menche people were complaining about the mobs lagging
23:35 sapier I wonder why mobs are always blamed for slow servers ;-)
23:35 Kacey rats wont lag
23:36 Kacey you would think
23:36 sapier I was wondering if rats are even spawned anymore I haven't seen one for a long time
23:36 Kacey as high profile as the transport station is, it would be griefed
23:40 Menche hit 1.0  hours on the server list :)
23:40 sapier add this https://github.com/celeron55/minetest/pull/431 and mobs will work almost flawless
23:40 Kacey i found it using the server list in client
23:41 Menche talking about servers.minetest.net
23:41 Menche only 2 servers listed :/
23:46 mr0wl who does minetest.com belong to?
23:47 Menche someone named "saxony"
23:47 Menche it's been inactive for a while
23:48 sapier guys I can't validate mobs causing lag ... I've got about 2% additional cpu load due to mobs (calculating time via luasocket)
23:49 mr0wl is he part of the community?
23:49 Menche saxony? he's on the forums
23:50 Menche don't think he's been active for a while
23:50 mr0wl so why doesn't he hand it over to someone
23:53 Vadtec yay! the morons at my ISP finally fixed my inet after the "snow storm" that "supposedly" knocked it off line
23:53 Vadtec actually...they effed up and unhooked the wrong stuff, cause my bill is paid in advance and they were dicking with it wednesday night
23:55 mauvebic thats why i dont sign up for automatic payments lol
23:55 Vadtec i dont either
23:55 Vadtec but its paid in advance
23:56 Vadtec i hate paying shit monthly
23:56 Vadtec so i usually pay in 3 or 6 mo blocks
23:56 Vadtec so much easier on the accounting
23:57 mauvebic meh, its important that i get service when i need it lol they dont have to care too much if you're all payed up for 1yr/ half a year
23:58 Vadtec cept they have a local branch, and ive gone in on more than one occasion to get ahold of their bosses bosses boss
23:58 Vadtec i pay for my service
23:58 Vadtec i expect it to be up
23:58 Vadtec if its not
23:58 Vadtec they gonna hear about it
23:58 Vadtec in person
23:58 Vadtec :P
23:59 mauvebic true but if you have to go down in person to get what you paid for, theyre prolly not all that competent at their jobs :op
23:59 Vadtec not the idiot they had out here on wednesday, he always screws shit up

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