Time Nick Message 00:01 brandy where is everyone from 30004? 00:01 Kacey Uberi, i cannot find it 00:01 marktraceur brandy: Not born yet 00:02 Uberi Kacey: do you have the luacontrollers branch? 00:02 Kacey yes 00:02 Uberi are you sure? where did you get it from? 00:02 brandy hahahaha, i wanna be funny like you when i grow up :P 00:02 marktraceur brandy: I hope you are :) 00:03 Kacey github 00:03 Uberi link? 00:03 brandy it was a joke, i have 4 children, I hope im grown up lol 00:04 Kacey https://github.com/Jeija/minetest-mod-mesecons/tree/luacontroller 00:04 Uberi and you didn't find a single pdf? 00:05 marktraceur "If I come back there and I find a PDF, you don't get your toy back" 00:05 Uberi :P 00:05 Kacey i found mesecons micro pdf 00:11 M13 Why cant i download minetest-0.4-dev.20120408 from c55.me? 00:11 M13 it says forbidden 00:12 Muadtralk why are you going back that far? 00:13 Muadtralk more importantly I don't remember anything special about that release 00:13 Muadtralk you try getting it from github? 00:13 Muadtralk you can download from tags IIRC 00:14 Uberi he means mods, mauvebic 00:14 M13 no 00:14 M13 the windows client 00:14 Uberi * Muadtralk 00:14 Uberi M13: windows client? yeah git history is your best bet 00:15 M13 thats source 00:15 M13 please link me 00:15 marktraceur Then you built it 00:15 marktraceur build* 00:15 VanessaE why do you want such an old version of MT? 00:16 VanessaE 2014-04-08 is way obsolete. 00:16 Uberi M13: https://github.com/celeron55/minetest/tags 00:16 VanessaE won't work with anything current. 00:16 Muadtralk yes that was 4 versions ago! 00:16 Muadtralk are you absurd? :P 00:16 M13 I got some old mods for it 00:16 berome minetest-0.4.dev-20120408-win32.zip that ? 00:16 M13 yes 00:16 Muadtralk could one not update them M13? 00:16 berome work for me ???? 00:16 M13 please upload the filesend or something 00:17 M13 to** 00:17 berome why it would work for me but not you 00:17 berome ? 00:17 Muadtralk what mods M13? 00:17 berome sure I will try to do that otherwise ... 00:18 VanessaE M13 LEARN TO COMPILE. 00:18 VanessaE this is github. 00:18 VanessaE learn to use it. 00:18 VanessaE please. 00:18 M13 VanessaE 00:18 marktraceur s/hub// 00:18 M13 I HATE WINDOWS 00:18 VanessaE it is not at all hard to use. 00:18 VanessaE so? git/github is OS-agnostic. 00:18 marktraceur Then don't use it 00:18 M13 I HAVE TRIED IT 00:18 Muadtralk If I remember correctly M13 are you ubuntunerd or madchicken? 00:18 VanessaE Muadtralk: correct. 00:18 Uberi M13: git works on linux/potato/whatever you use 00:18 Muadtralk then I know that he knows how to compile 00:19 Uberi though it will be pretty slow on a potato 00:19 M13 yes but ubuntu is sucky now, it dont support my graphics card ... :'( 00:19 Muadtralk or at least appears to know 00:19 berome Uberi: yes, potato rocks :-))) 00:19 M13 and its spyware 00:19 Muadtralk then use something else 00:19 Muadtralk plenty of fish 00:19 M13 I use puppy linux 00:19 M13 ill try it 00:19 VanessaE M13 then downgrade to a version that works for your card. 00:19 VanessaE or make sure you are running the drivers appropriate to it 00:20 VanessaE ubuntu isn't spyware. 00:20 VanessaE you're thinking of Unity. 00:20 VanessaE which you can avoid running if you want. 00:20 VanessaE I use Ubuntu with XFCE. 00:20 VanessaE no spyware here. 00:21 Muadtralk or switch to gnome 00:21 Muadtralk which is much better 00:21 Muadtralk and looks simalar 00:21 Muadtralk similar* 00:21 berome yes still possible ^ 00:22 M13 I use xfce 00:22 M13 its the graphics card tho 00:22 M13 Puppy Supports it but Ubuntu doesnt lolz 00:22 M13 berome 00:22 berome ? yes 00:22 M13 did you upload??? 00:23 Uberi M13: so you're looking for the source code of Minetest, an old version? 00:23 Uberi or a binary for puppy linux? 00:23 M13 no 00:23 berome are you sure you need that ? 00:23 Uberi what are you looking for then, M13? 00:23 M13 I can get the package for puppy 00:23 VanessaE M13: if one distro supports it and the other does not, then you need to find out *why* it doesn't and how to fix it. 00:23 M13 I need the client for windows 00:23 Uberi M13: one moment 00:23 VanessaE go get it from the forums. 00:23 VanessaE Pilzadam's thread 00:23 VanessaE or thexyz's 00:23 VanessaE or sfan5's 00:23 M13 o ok 00:23 Uberi which version again, M13? 00:23 Muadtralk M13 what mods do you have from that era? 00:24 berome wait puppy is able to boot in some special old but robust graphic server 00:24 VanessaE and STOP focusing on outdated versions. Help us make the *current* one better. 00:24 berome all distrib can't do that 00:24 Uberi M13: oh try this: https://github.com/downloads/celeron55/minetest/minetest-0.4.dev-20120408-win32.zip 00:24 Uberi windows client 0408 00:24 M13 Thanks 00:24 * berome trust experimented people advices here 00:24 Uberi all downloads here: https://github.com/celeron55/minetest/downloads 00:24 Uberi no problem :) 00:25 M13 Im not trying to use it 00:25 M13 its just mrtux whats my to run a lighter version on mineteston his vps 00:25 Uberi seems like 0.4.3 is the most popular minetest ever 00:25 Muadtralk then strip existing version 00:25 Muadtralk disable everything 00:25 M13 yes 00:26 Muadtralk remove anything new from default 00:27 mrtux m13: I just let you use my vps, I have limited memory. 00:28 M13 yes 00:28 mrtux you can use 0.4.4 if you want 00:28 mrtux but if you use too much ram, i'll terminate the process 00:28 M13 ill use 0.4.3 00:28 M13 its more light 00:28 mrtux *facepalm* 00:28 M13 what???? 00:28 * mrtux thinks M13 likes old software 00:28 Muadtralk wouldn't it take more space to have old and new? 00:28 M13 yup, lolz 00:28 mrtux m13 i'm just joking around 00:29 Muadtralk whats the size diff anyway? 00:29 mrtux M13 installed an ancient forum script on my server and it had a ton of security holes ;) 00:29 mrtux last updated: 2008 00:29 M13 lolz, nope 00:29 M13 2004 00:29 mrtux Seriously? 00:29 M13 that was my bad :( 00:29 M13 yes 00:29 Muadtralk .4 mb difference 00:30 mrtux I won't use anything that old on a production server 00:31 Muadtralk if you can't spare .4 mb from 0.4.3 to 0.4.4 you have bigger issues 00:31 mrtux I'm not that concerned about storage, I got around 6GB free space 00:31 mrtux and i remove temporary files every once and a while 00:31 Muadtralk i know 00:32 Muadtralk I am just pointing out how absurd it is :P 00:32 Kacey Uberi, pm 00:32 M13 mrtux, compiling minetest0.4.4 00:32 M13 i deleted the old files 00:32 mrtux k 00:33 mrtux I already got a binary compiled 00:34 M13 o lolz, its at 80 % so... yeah 00:34 M13 its done 00:39 berome (M13 puppy can choise between Xorg or Xvesa, wich is a old graphical server; that's may explain why ubuntu (no more Xvesa) can't handle graphics card "right of the box) 00:51 M13 umm.. idk, im using a raspberry pi 00:53 berome 8-/ ok, I havn't catched that. 00:53 khonkhortisan caught 00:54 berome ok :-), sorry for my bad grammar, and thanks 01:00 Uberi for reference, Jeija posted a luacontroller description here: http://forum.minetest.net/viewtopic.php?pid=65031#p65031 01:07 Kacey khonkhortisan, the server is back up 01:10 mrtux M13: please stop your minetest server. I'm going to compile a kernel. 01:11 M13 ok its not online 01:11 mrtux k 01:11 M13 just configureing it 01:13 mrtux m13: you may use port 12302 01:13 mrtux just don't run the server yet 01:59 khonkhortisan Can I change the branch a github pull request is from? 01:59 marktraceur Yes. 01:59 khonkhortisan how? 02:00 marktraceur Dunno 02:00 marktraceur Just remember doing it once 02:00 khonkhortisan I know I can decide when I make it, but I don't know how after. 02:00 khonkhortisan My one branch adds a new node, by other branch changes the existing node instead. 02:00 Kacey khonkhortisan, why did you leave? 02:01 khonkhortisan the display wasn't working right and the bottom part is a mess, and you weren't there 02:01 Kacey i switched back to my mesecons map 02:04 Kacey how do i set multiple ports on a luacontroller? 02:05 khonkhortisan Is it better to create a new pull request and link it to the old one, or to delete my commit and add another one so it stays in the same request? 02:07 khonkhortisan bah, I'l just --force 02:07 Uberi|Away Kacey: port.a, port.b = true, false 02:07 Kacey with multiple pins 02:08 khonkhortisan haha "khonkhortisan added a commit | Uberi commented" was changed to "Uberi commented | khonkhortisan added a commit" 02:08 NakedFury helloses 02:12 Kacey broke my client lol 02:12 khonkhortisan F10? 02:13 Kacey no 02:13 Kacey got stuck in the luacontroller 02:21 khonkhortisan error: ‘u64’ has not been declared 02:21 Kacey ? 02:21 khonkhortisan trying to compile a luaµC-compatible client 02:21 Kacey aah 02:22 Uberi|Away khonkhortisan: missing types header? 02:23 khonkhortisan I have u64, s64 has not been declared, was not declared in this scope, does not name a type, expected ;, ), primary-expression, warning: right shift count >= width of type 02:24 Kacey how do i make a not gate using luacontrollers? 02:24 khonkhortisan how would I check for a types header? 02:24 khonkhortisan If I had luacontrollers, I could tell you. 02:24 khonkhortisan But I have black boxes 02:27 Kacey i got it ^_^ 02:33 mauvebic are MCedit's schematics terribly different from MT ones? 02:33 Uberi|Away mauvebic: MT schematics? what kind? 02:34 mauvebic well im using binvox to generate a schematic file, though its an MCedit one 02:35 Uberi|Away how are you feeding MT maps into it? 02:36 NakedFury he is starting from scratch 02:36 NakedFury then will have to do it in MT too 02:36 NakedFury unless he can come up with a schematic converter 02:36 NakedFury and we will all hug him 02:36 NakedFury a bear hug 02:37 mauvebic im looking for an -t flag to binvox thatll give me xyz coordinates 02:37 khonkhortisan Uberi|Away, not the types header, but older irrlicht. 02:37 Uberi|Away ah 02:38 mauvebic aparently MC's schematics are pcx files 02:40 mauvebic theres also HIPS, MIRA, VTK, 'raw', and .smh 02:40 mauvebic *msh 02:40 Uberi|Away :/ 02:41 mauvebic ill try raw 02:41 mauvebic if it gives anything i can parse thats good 'nuff lol 02:42 mauvebic though im no longer impressed by the scale version of ships in MC knowing they can just import meshes into there lol 02:46 khonkhortisan woah the ui moved 02:46 khonkhortisan there's a server list?!!!! 02:46 NekoGloop le gasp 02:46 Kacey ya 02:47 khonkhortisan that's something pepé le pew would say 02:49 * Kacey is starting to love luacontrollers 02:49 khonkhortisan 3 segfaults to your server 02:50 Kacey haha it happens 02:50 khonkhortisan 4 02:51 khonkhortisan 5 02:51 khonkhortisan I don't think I can get in 02:51 Kacey haha idk either 02:51 khonkhortisan aah! singleplayer segfaults too 02:51 khonkhortisan :( 02:52 Kacey hmm... 02:52 Uberi|Away segfault or error? 02:52 khonkhortisan the former 02:52 khonkhortisan Segmentation fault 02:53 khonkhortisan svn up'd irrlicht, compiling agian 02:55 * Kacey gets up and dances 02:57 * Kacey doesnt know how he will make a d-flop with luacontrollers 02:57 Kacey im off to bed 02:57 Kacey night all 02:57 khonkhortisan I made something similar to a d-flop where the second wire turned the output off 02:58 * khonkhortisan was too late 03:02 Uberi|Away if you want, tell kacey to use this: port.a = not pin.a 03:04 Uberi|Away well I'm outta here 03:04 Menche servers.minetest.ru says my server is down 03:04 Menche yet i am on it right now 03:05 Menche is minetest-tan back yet? 03:24 khonkhortisan it segfaults in src/mesh.cpp generateTextureFromMesh 03:31 marktraceur VanessaE: Ping, re: licensing of unified dyes 03:36 khonkhortisan Conditional jump or move depends on uninitialised value 03:46 khonkhortisan BackupCoder, we know who you are 03:46 khonkhortisan your cloak gives you away 03:46 NekoGloop He isn't very well trying to hide, either. 04:22 khonkhortisan I know 04:26 khonkhortisan ick, I downloaded a windows build. 04:26 khonkhortisan Normally I can catch the os of the software I'm downloading 04:27 khonkhortisan where is the windows minetest.conf? 04:28 khonkhortisan nevermind 04:34 * OldCoder back in a bit 06:21 VanessaE marktraceur: what about licensing? 06:22 VanessaE "License: For the buckets of paint, cc-by-sa 3.0. For everything else, GPL." 06:31 ]DMackey[ Hey VanessaE 06:31 VanessaE hey, long time no see 06:32 ]DMackey[ LOL how in the hell ya been? 06:32 VanessaE oh I've been fair to middlin 06:32 ]DMackey[ Well thats better than BAD I guess. :) 06:32 marktraceur VanessaE: "GPL" is ambiguous and your files have no license headers 06:33 VanessaE ok, fixing that. 06:33 ]DMackey[ Ya know how I call my Man cave the "Commodore Dungeon" ? WQQell I registered that domain name :) 06:33 VanessaE nice 06:33 VanessaE marktraceur: DMackey is someone I know from the C64 channels I used to hang out on. 06:33 ]DMackey[ I need to install that Minetest one of these days.. 06:33 marktraceur Cool cool 06:34 ]DMackey[ My Site : http://www.n2dvm.com/blog 06:34 VanessaE marktraceur: I think it's sufficient to include a LICENSE file and put the declaration at the top of init.lua 06:34 ]DMackey[ Just updated the blog the other day, did a case mod for a Comet modem 06:34 VanessaE since that's the only actual code in the mod anyway 06:35 marktraceur VanessaE: Then yes, it would be 06:35 ]DMackey[ I wonder if Minetest could be installed on my Raspberry Pi 06:37 * hmmmm [screams internally] 06:38 VanessaE marktraceur: fixed in git. 06:38 VanessaE hmmmm: now now. take a chill pill :-) 06:38 VanessaE DM is quite new to this. 06:40 ]DMackey[ heh yeah I am... hey I just escaped 8bit machines ya know 06:44 VanessaE heh 07:00 VanessaE bedtime for me. DM, feel free to hang around. Most folks here are pretty easy-going. 07:00 VanessaE but don't talk about C64 stuff here too much, lest you raise the ire of someone who has little patience for offtopic chat. :-) 07:00 VanessaE night all. 07:01 ]DMackey[ sweet, will do. 09:12 xming any reason why that Lua is chosen instead of LuaJIT? 09:38 thexyz xming: iirc, LuaJIT is good for math 09:38 thexyz lua mods usually do not do any [hardcore?] math 09:39 xming luaJIT even without Jitting is faster than vanilla 09:40 xming and with JIT, it's even faster 09:40 xming math or not 10:02 thexyz I tested it once with minetest 10:03 thexyz profiler reported that luajit is slower 10:08 xming weird :D 11:38 celeron55 http://abstrusegoose.com/strips/ars_longa_vita_brevis.PNG 11:59 whirm celeron55: do you still want a new hosting? 12:00 thexyz whirm: just FYI, we moved minetest forum to my server 12:03 celeron55 well, we need to find out where to host packages, now as github doesn't allow them anymore and the current host of minetest.net is too slow for them 12:04 whirm celeron55: it was around 60~70GB/month right? 12:05 celeron55 dunno if i want to arrange that myself at all; but i think it isn't a very good idea to put all hosting burden on thexyz 12:05 celeron55 whirm: at the present rate, something like that 12:07 whirm I can host those on one of my servers if you want 12:08 whirm celeron55: what access type do you preffer? rscync, sftp, ftp? 12:10 celeron55 whatever hosting is taken, future integration of a mod database and possibly other things to the site should be taken into account 12:11 celeron55 because finding an another host for those is too much extra work 12:12 whirm celeron55: isn't it better to just check out the mods from github for example? 12:14 celeron55 this isn't a discussion about whether it is needed; it's already planned in practice 12:14 xming how much disk space is needed? 12:14 celeron55 probably not much; a larger issue is software support 12:14 xming if not much I can host them if the traffic is < 100G/month 12:15 xming I can even host at 2 locations (UK and BE) 12:15 celeron55 or, well... mods heavy on textures and sounds can be terribly large 12:16 celeron55 but don't ask me, i don't really know what it will or should be like, and won't be the one who makes it 12:16 celeron55 (most likely) 12:16 celeron55 the problem is, i don't know who knows either 8) 12:17 xming well isn't torrenting an option? 12:19 celeron55 don't think so 12:20 xming well sf.net is an option 12:22 celeron55 ideally, there would be a focused web developer willing to make, maintain and host a central open source web service for whatever minetest ends up finding useful 12:23 xming like a mintest-forge? 12:23 celeron55 my butt feeling is that such could get enough donations (given that it asked them, and behaved in a way that the community likes) to cover a bit more than hosting costs 12:24 xming one host is a single point of failure, sf.net has nice ditrubuted servers 12:24 celeron55 can you integrate an in-game mod manager with sf.net or github or so? 12:24 xming IIRC sf.net give you ability to host webapps 12:25 xming so via RPC/SOAP/ReST 12:25 celeron55 that could be a thing to research a bit more 12:26 celeron55 personally, i don't really like sf.net - the ads all over it makes it just awul 12:26 celeron55 but i guess that is what it takes to run such a free thing 12:26 xming and it can be slow at times :D 12:27 xming but the ads are just on their "standard" pages 12:27 xming I don't think I ever saw ads on the hosted webapps 12:27 celeron55 i wonder if somebody more involved with sf.net would be interested to discuss such stuff in here 12:28 celeron55 i repeat, though: i'm just poking stuff here in order to see if something useful emerges 12:28 xming I have participate some proj. on sf 12:28 celeron55 not going to do anything :D 12:29 celeron55 (because of other projects) 12:29 xming if you want I can do some research when I have time 12:30 xming other possibility so to push mod binaries (zip/tar/..) into git and host on github 12:30 xming but github has 300MB sof limit 12:30 whirm I could provide a VPS, depending on the traffic and CPU/ram consumption 12:31 xming https://bitbucket.org/ offers are better than github 12:31 celeron55 i currently can pay something like $50-100 per year (from donations), if that makes any difference 12:32 xming doing hosting on ones own requires more than just one host 12:32 whirm xming, celeron55: If you are interested in a p2p solution for distribuiting mods, we are developing a content distribuition system that I think it would be ideal for this here at the TUDelft 12:32 xming we don't want single point of failure 12:32 celeron55 whirm: is it open source, free and cross-platform? 12:33 whirm yup 12:33 xming is it in lua? 12:33 whirm c++ 12:33 xming that sounds really nice 12:34 whirm and its quite lightweight 12:34 celeron55 do you have a link or something? 12:34 whirm http://libswift.org/ 12:35 whirm I don't know if it's up to date tough 12:35 whirm if you are interested I can ask for recent papers to the developers here 12:37 xming any apps built with swift? 12:38 whirm there's Tribler and Android 12:38 whirm 's tribler mobile 12:38 whirm which allows you to do real time p2p video streaming 12:38 whirm directly from the phone 12:38 xming this one? http://www.tribler.org/trac 12:39 whirm and there's some smart TV's with swift builtin 12:39 whirm but I don't have much info on this, I could ask 12:39 celeron55 you could throw the link on #minetest-dev with a note of what it could be useful for and what problems it could solve 12:39 whirm xming: yes, but the trac/wiki are rotting we are moving to github in a couple of months 12:40 xming git repo here https://github.com/triblerteam/libswift 12:47 xming okay, I am trying to setup a minetest server 24/7 12:47 xming What gametypes/mods should be used? 12:48 xming I am totally new, so I don't know what's fun, stable and what's not 12:48 whirm ok, done 12:51 xming is the vanilla game attractive enough? 13:03 celeron55 xming: not that much - to figure out what to try, it's probably easiest to take a quick look on the forum 13:05 xming celeron55: few things that I am afraid of, compatibility of all those mods interacting, and compatibility with future minetest 13:05 xming or is the lua API "stable" enough for that? 13:08 celeron55 also, if you install a lot of content on it: minetest's udp stack performs poorly transferring a lot of bulk stuff, so you'll want to copy the mod content on a http server and set up... eh, how on earth is this so hard to find 13:09 celeron55 i wonder how anyone's going to configure a server with this documentation 8D 13:09 xming :D 13:09 xming celeron55: is it possible to have a in game redirect 13:09 celeron55 who the HELL left out remote_media from minetest.conf.example 13:09 xming UT has that for large transfers over http 13:10 xming Oh there is one? 13:10 celeron55 thexyz: fix the documentation, even i can't figure out how this is supposed to be used 13:11 celeron55 xming: yes, there exists a configuration variable called remote_media, that is supposed to have a HTTP base URL and contain the media, to speed up transfers much from what minetest otherwise does 13:11 celeron55 but i can't find the specifics 13:12 xming hehe 13:12 xming is there a roadmap of some sort of MT? 13:12 celeron55 and i was going to write a small HTTP server to minetest to allow easy speedup but... ehm, well, some day! 13:13 xming celeron55: why not take some existing ones? 13:13 celeron55 xming: no, at this time i can't even pretend to have one 13:13 xming or fix the UDP stack :p 13:14 celeron55 well, it really depends on whether somebody gets to doing something (of reasonable quality) 13:15 celeron55 fixing the udp stack? well, you're free to try 8) 13:17 celeron55 so far nobody hasn't got the knowledge and balls to try 13:18 celeron55 i'd prefer converting the whole thing over TCP, but at least the bulk world data transfer depends on the capability of the UDP stack to report it's congestion status 13:18 celeron55 so it's not trivial 13:21 celeron55 doable it is, of course; it just requires someone to take the goal of reshaping all needed things until it works well 13:23 celeron55 there is also a scary amount of related unfinished work, but nobody will care about those if somebody fixes the stack once and for all 13:23 celeron55 8) 13:24 * celeron55 thinks he might sound quite demotivational 13:26 xming idd :D 13:39 thexyz wtf, isn't it obvious? 13:39 thexyz I have no idea what to document here 13:44 celeron55 thexyz: there should be a comment in minetest.conf.example 13:44 thexyz # Specifies URL from which media would be fetched instead of fetching it via UDP 13:44 thexyz # $filename should be accessible from $remote_media$filename via cURL 13:44 thexyz # Files that are not present would be fetched the usual way 13:44 thexyz is it fine? 13:45 celeron55 hmm, maybe state that it is a server-side seting, and the client will fetch media from there 13:45 celeron55 +t 13:46 celeron55 well, the first should be obvious of it being in the bottom part 13:46 thexyz it already belongs to ># Server stuff 13:46 xming how is the client requesting the media? does it do mod//.lua texture/mytex/sometex 13:47 celeron55 "Specifies URL from which client fetches media instead of using UDP" 13:47 xming or just expecting everything in $remote_media/root 13:47 celeron55 $filename means no subdirectories; it's the same as for texture packs 8) 13:48 celeron55 ...probably worth mentioning 13:48 xming so I can't just make games and mods dirs http accessible 13:48 xming I will have to flatten them? 13:49 thexyz yes 13:49 thexyz it works the same way as UDP does 13:49 celeron55 minetest handles all media as flat files without any path/origin information 13:49 thexyz UDP-fetching 13:49 thexyz except that in latter case minetest manages all paths 13:50 celeron55 it was chosen for simplicity of using stuff from other mods, which is done somewhat extensively for textures 13:50 celeron55 and sounds, and... everything 13:51 celeron55 there should be a tool for making a flat version of a server's media i guess... or just have an in-built http server 13:52 xming so mod devs need to be careful of name clashes 13:52 celeron55 it's easy - just prefix everything with "$modname_" 13:53 xming I can make a shell script to ln -s whole games and mods dirs 13:54 xming I guess I onlt need textures and sounds sub dirs 13:55 thexyz http://bpaste.net/show/75707/ 13:56 celeron55 xming: there are three subdirs: textures, sounds and media (that are completely interchangeable though) 13:56 celeron55 thexyz: good 13:57 celeron55 xming: server admins should generally read the things at the beginning of the almighty lua_api.txt: https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt 14:01 celeron55 xming: so, if you read it, you will also notice that modpacks are possible, which will complicate your script 8) 14:01 celeron55 (they are easy to detect though) 14:02 STHGOM celeron55: can minetest have blocks rotate 45 degrees if no other blacks are close? 14:03 STHGOM *blocks 14:09 STHGOM anyone else who knows can answer too 14:10 celeron55 not "natively" 14:10 STHGOM does that mean you have to mod it? 14:10 Kacey msg nickserv identify minetest 14:10 celeron55 if you write a mod, you can probably emulate it a bit with nodeboxes or entities or so 14:10 Kacey ignore taht 14:10 STHGOM ok 14:10 Kacey that 14:10 celeron55 Kacey: 8D 14:11 STHGOM :D 14:11 Kacey changing password 14:11 celeron55 nice password 14:11 thexyz secure! 14:11 whirm haha 14:11 STHGOM :D 14:11 celeron55 well, i have done that too, in screenshots, twice in a row 14:11 Kacey switching to my ultra secure one 14:12 celeron55 never use any secure passwords in freenode 14:12 thexyz well, at least, you didn't copypaste it into wiki page like c55 did 14:12 celeron55 everyone will just leak them by their own stupidity anyways 14:12 STHGOM haha 14:12 STHGOM i donthave a password 14:12 STHGOM how do you get one? 14:12 thexyz I hope my bouncer is smart enough to not leak my password, but who knows.. 14:13 celeron55 STHGOM: you can register a nick; then you have a password 14:13 thexyz STHGOM: /msg NickServ help 14:14 Kacey ... 14:14 Kacey stupid nickserv 14:14 thexyz of course it's nickserv's fault 14:14 STHGOM are you guys seeing this/ 14:14 thexyz STHGOM: no, we don't 14:14 STHGOM ok good 14:15 STHGOM ohh well i cant register because i dont have -mail 14:15 Kacey aah password changed 14:16 Kacey stupid / key giving away my passwords 14:30 Kacey i made a d-flop with an lua controller 14:44 Deivan Hello. Someone know the cause of messages "Could not open file of texture" in the terminal? 14:45 Kacey i usually just ignore those... 14:45 Deivan I have to many of this... 14:45 Deivan Ok, thank. 14:45 Deivan thanks 14:45 Kacey no problem 14:46 Kacey i also get texture format not supported (or unsupported texture format whatever) and a few others 14:56 Deivan How I set the respaw place? 14:56 Kacey idk 14:58 Deivan idk is a command? 15:16 marktraceur Deivan: it's in the conf file. 15:23 marktraceur VanessaE: Not that this is a problem, but your init.lua header says "at your option, any later version", is that your intent? 15:24 marktraceur (your forum post says 2.0 and not 2+, or 2 or later, which is generally the way to specify) 15:59 PilzAdam Hello everyone! 16:37 rubenwardy hi all 16:40 * Jordach will be permanently upgrading to Linux next year 16:40 Jordach ...when XP runs out of support 16:40 rubenwardy What do you think of these icons? http://forum.minetest.net/viewtopic.php?pid=68838#p68838 16:41 khonkhortisan I'm running xyz's latest build and I don't have noclip 16:42 PilzAdam Jordach, wich distro? 16:42 PilzAdam khonkhortisan, /grant singleplayer noclip and then press H 16:42 khonkhortisan there's a button for that? 16:43 PilzAdam sure, see key config menu 16:44 khonkhortisan Toggle fly and Toggle noclip are both H :) 16:45 khonkhortisan Does anyone else think the key config should be accessible without leaving a server? 16:45 VanessaE marktraceur: fixed in the forum post, "2.0 and up". 16:49 markveidemanis Hi 16:51 rubenwardy brb 16:53 markveidemanis Hi 16:54 markveidemanis i need a HTML editor for linux 16:54 khonkhortisan You have your ip, then your cloak, then your ip again when you join 16:54 PilzAdam markveidemanis, vi, 16:54 PilzAdam *vim 16:55 khonkhortisan vim, kate, gedit, emacs, kwrite, and more! 16:55 PilzAdam the problem with kate and kwrite is that you need an Xserver 16:55 PilzAdam so vim is the best solution here :-) 16:55 khonkhortisan I always have an Xserver, but not always kde 16:56 khonkhortisan Is there something other than X and text? 16:56 mauvebic i hear emacs is a pretty decent distribution that apparently supports text editing 16:56 khonkhortisan and it comes with games! 16:57 mauvebic is it just me, or does freetuxtv only have 2-3 worthwhile channels that work? lol 16:57 Jordach PilzAdam, probably xubuntu 16:58 * VanessaE wanders off again. 16:58 * Jordach pokes VanessaE before she can leave 16:58 markveidemanis i need a link for vim for linux 16:59 * rubenwardy is compiling https://github.com/Jeija/minetest/tree/shader_playground 16:59 khonkhortisan I just lost at "Gomoku" 17:00 khonkhortisan It refuses to quit if it's asking me to play another game. When I poke at it some more, it calls me chicken 17:01 markveidemanis Help... 17:01 markveidemanis i need one that i can sudo apt-get install 17:01 markveidemanis dont want to compile 17:01 khonkhortisan which linux? 17:01 markveidemanis lubuntu 17:01 markveidemanis so deb installer 17:03 Jordach khonkhortisan, who was that aimed at 17:03 khonkhortisan the which linux or the gomoku? 17:04 khonkhortisan gomoku is one of the emacs games 17:04 Jordach PilzAdam, i will be switching to xubuntu xx.xx since i dont know the numbers for next year :O 17:04 markveidemanis i need a HTML editor to make a webpage for my server 17:04 markveidemanis if that helps... 17:04 khonkhortisan I'd be suprised if vim wasn't already in the repos 17:05 markveidemanis Hmm... 17:05 Jordach ugh. vim. 17:05 Jordach i prefer code::blocks 17:05 mauvebic the new kde actually looks not bad 17:05 Jordach unlike gnome 17:05 Jordach :D 17:05 mauvebic whats gnome? 17:05 mauvebic :p 17:06 mauvebic gnome is like the fischer price of DE's now lol 17:06 khonkhortisan gnome is at the same level as kde, lxde, E, fvwm, twm, etc. 17:06 Exio markveidemanis: sudo apt-get install vim 17:06 khonkhortisan I like gnome's green menu tint 17:06 Exio start it 17:06 markveidemanis si have vim 17:06 Exio ?? 17:06 Exio profit! 17:06 markveidemanis i typed vim in the console 17:06 markveidemanis looks like shit 17:07 khonkhortisan press i? 17:07 Exio hahahahaha 17:07 Exio run vimtutor 17:07 mauvebic here's a head-scratcher, are there any binvox to text or binvox to MT converters out there? 17:07 nyuszika7h hai 17:08 markveidemanis I need a GUI 17:08 markveidemanis and similar to Dreamweaver 17:08 markveidemanis and im afk now 17:08 nyuszika7h markveidemanis: Dreamweaver? are you kidding me? 17:08 khonkhortisan http://www.osalt.com/dreamweaver 17:09 mauvebic i was able to convert a scale model of Kahn's ship but i cant do much with the binvox or MC schematic that came of it :p 17:09 nyuszika7h WYSIWYG editors might be easy but they suck 17:09 nyuszika7h btw, there is gvim 17:09 nyuszika7h it looks nice with Solarized Dark and DejaVu Sans Mono 17:10 nyuszika7h Jordach: Ubuntu's versions are always .04 for LTS, .10 for non-LTS 17:10 nyuszika7h 13.04, 13.10, 14.04, 14.10 and so on 17:10 marktraceur VanessaE: Thanks so much 17:10 VanessaE marktraceur: no prob. 17:11 khonkhortisan gvim will make vim much easier for me to use 17:11 VanessaE in effect, it's whatever version of GPL is compatible with MT source license, since UD borrows a couple of things from it. 17:11 nyuszika7h and if that's not enough 17:11 nyuszika7h gvim -y 17:11 nyuszika7h "easy" mode 17:11 nyuszika7h normal mode is hidden under Ctrl-L 17:12 khonkhortisan what's the difference? 17:12 khonkhortisan ick, no dd 17:12 nyuszika7h gvim -y = default to insert mode 17:12 nyuszika7h Ctrl-L to go to noormal mode 17:13 nyuszika7h * normal 17:13 khonkhortisan killing is faster 17:15 nyuszika7h khonkhortisan: Ctrl-L :q! 17:21 thexyz wow, it's even harder to close than vim without "easy mode" 17:21 khonkhortisan :set spell is much less annoying in gvim than in vim 17:21 khonkhortisan :q! 17:22 nyuszika7h thexyz: if you're running it on the console, ges 17:22 nyuszika7h yes 17:23 nyuszika7h if you use gvim with X, just alt+f4 or press the X button 17:23 khonkhortisan or File -> Exit 17:23 khonkhortisan alt-f up up enter 17:25 YuGiOhJCJ hello, when I install the game from the source code, I use the "$ make install DESTDIR=/tmp/minetest" command, but the prefix is "/usr/local" instead of "/usr"... How to configure this please ? 17:27 berome hello YuGiOhJCJ : 17:27 Jordach rubenwardy, i created that repo as a means to teach people basic c++ 17:27 rubenwardy ah 17:27 rubenwardy :D 17:27 Jordach my sixth form mates SUCK at c++ 17:28 berome YuGiOhJCJ: try to find something in make --help ? 17:28 Jordach rubenwardy, also: goto ; is evil if you dont know what youre doing 17:28 nyuszika7h YuGiOhJCJ: first, do you have any reason to install to /usr? /usr is meant to contain things installed by package management 17:28 berome thanks ^ 17:28 nyuszika7h /usr/local is the standard location for compiled things, afaik 17:28 rubenwardy ok 17:28 YuGiOhJCJ yes the reason is I create a package for my distro :) 17:28 nyuszika7h ah 17:29 nyuszika7h if you need to run configure, ./configure --prefix=/usr 17:29 YuGiOhJCJ in general, I use "./configure --prefix=/usr", but there is no configure script here... 17:29 nyuszika7h else you can try make prefix=/usr 17:29 nyuszika7h or PREFIX=/usr 17:30 YuGiOhJCJ I will try this thank you ;) 17:30 nyuszika7h YuGiOhJCJ: wait 17:30 nyuszika7h you should probably use cmake 17:31 nyuszika7h cmake . -DPREFIX=/usr -DDESTDIR=/tmp/minetest (not sure if -DDESTDIR works, check CMakeLists.txt) 17:31 thexyz Jordach: yes, never goto me 17:31 nyuszika7h then make, and checkinstall -- make install, or whatever you use for making packages 17:32 YuGiOhJCJ ah I find an other way : edit the "CMakeCache.txt" file and replace the line "CMAKE_INSTALL_PREFIX:PATH=/usr/local" by "CMAKE_INSTALL_PREFIX:PATH=/usr" 17:33 nyuszika7h -DPREFIX should work, but that works too, I guess 17:33 nyuszika7h just make sure to replace all /usr/local with /usr 17:34 nyuszika7h (except if you have some libs in /usr/local on your system) 17:35 Jordach thexyz, goto your_asshole; 17:48 mauvebic pacman wants me to update pacman (http://data.whicdn.com/images/38600179/5fd68d2c8b25d7126df6f94833d893d5.600x400_large.nopad) 17:56 mauvebic import numpy as np 17:56 mauvebic ImportError: No module named numpy 17:56 mauvebic <- numpy is installed :/ 17:58 mauvebic ugh doing anything in python is such a PITA lol 18:05 Jordach lol: python 18:09 mauvebic seriously i waste twice as much time figuring out imports and modules and version resolution than actually writing code in python 18:13 mauvebic ugh, "cannot send to channel" (#python, #archlinux lol) 18:13 markveidemanis i need a wysiwyg HTML editor 18:13 khonkhortisan markveidemanis, http://www.osalt.com/dreamweaver 18:16 YuGiOhJCJ I see we can find apples to heal... Is there an other way to heal ? 18:17 khonkhortisan there's a food mod 18:17 khonkhortisan you can make bread or pie 18:17 khonkhortisan The way to have a 100% chance of having an apple tree is to keep planting it until it is 18:18 YuGiOhJCJ I mean... The life doesn't increase with the time ? 18:18 khonkhortisan nope 18:18 YuGiOhJCJ ok I have only 1 heart now ^^ 18:18 khonkhortisan minetest is more about building than accurate health stats 18:18 khonkhortisan if you can quickly return to where you are, dying is a good way to restore health 18:18 YuGiOhJCJ hmmm I think I will die :) 18:23 khonkhortisan tree trunk is the easiest thing to build out of, and the easiest to destroy. 18:23 markveidemanis i need a WYSIWYG HTML editor...that works! 18:24 khonkhortisan which one? 18:24 khonkhortisan oh. 18:26 markveidemanis not a web browser like some of them are 18:26 markveidemanis I just need to make a simple webpage 18:27 khonkhortisan how simple? 18:27 markveidemanis so HTML,CSS, add links, text and pics thats all 18:27 markveidemanis Buttons: link,add_image,Font 18:27 markveidemanis if thats possible... 18:28 markveidemanis or just close to that, anything that works will do 18:28 khonkhortisan might need javascript to change the font 18:28 markveidemanis nop, CSS 18:28 markveidemanis This is my first webpage im not going to do javascript :D 18:28 YuGiOhJCJ is there a way to plant a tree in minetest ? (it's bad to destroy trees around my house) 18:29 khonkhortisan if you've not used a wysiwyg editor I'd recommend a text editor 18:29 Jordach YuGiOhJCJ, saplings from punching tree leaves 18:29 mauvebic heres' the fix : #!/usr/bin/env python2.7 lol 18:29 khonkhortisan dig the trunk only. Wait for saplings. Place sapling where the trunk was. Repeat. 18:29 khonkhortisan That's wood/sapling farming, no leaves taken. 18:30 markveidemanis i need wysiwyg 18:30 markveidemanis what server are you on, YuGiOhJCJ 18:31 YuGiOhJCJ it's a local server 18:32 markveidemanis Want to come on mine? 18:32 markveidemanis And survive together? 18:33 markveidemanis Me too 18:34 khonkhortisan there's a pseudocode language that actually works 18:34 khonkhortisan I would hate that, no control whatsoever 18:34 marktraceur john_minetest: AmbiguityError: "better" has too many meanings 18:35 khonkhortisan the program has the liberty to decide 18:35 khonkhortisan You know minetest is slow when your mouse escapes 18:36 rubenwardy|away brb. Having dinner/tea/supper 18:36 marktraceur john_minetest: Result, nethack. 18:37 khonkhortisan crawl is better than nethack in you have to bleed from your injuries to die 18:38 khonkhortisan My brother graduated from nethack and I told him that because he won, he doesn't have to play anymore 18:38 khonkhortisan so he's playing a different roguelike 18:51 mauvebic AttributeError: 'str' object has no attribute 'readline' 18:51 mauvebic :/ 18:54 khonkhortisan why does minetest_game not have a game.conf? 18:57 mauvebic oh thank god i can finally read and convert binvox files lol gone drinkin' 18:57 khonkhortisan ln -s /usr/share/minetest/games ~/.minetest/games; ln -s ~/src/minetest/games/minetest_game /usr/share/minetest/games/ 19:00 khonkhortisan my installed minetest doesn't even have a create_detached_inventory 19:03 * rubenwardy|away is back 19:03 Jordach khonkhortisan, you really need to start compiling yourself 19:04 khonkhortisan I need to have the compile stop breaking when I don't do it for a while 19:12 khonkhortisan I have a diode with off going in and on going out. What do I do when mesecons gets lazy? 19:21 khonkhortisan It makes one of the lights go back on after I press the reset button 19:30 khonkhortisan After going through two revisions of irrlicht svn and wine and installed versions of minetest, and linking minetest_game around, it was as simple as updating irrlicht to 1.8. 19:33 khonkhortisan But the bottom-left, where it draws the nodes it loads, is also being used for drawing the view! http://postimage.org/image/bvwfz0ky3/ 19:34 khonkhortisan I have to resize the window to get the view to match it 19:52 rubenwardy khonkhortisan: oh dear :P 19:53 rubenwardy bye all 20:17 markveidemanis Hi!"'~)-)7^5 20:17 khonkhortisan looks like your message was encoded differently 20:17 markveidemanis sfan5 20:18 markveidemanis why can't i use minetest-tan to encode with Base64 anymore? 20:18 markveidemanis i know there was a command 20:18 markveidemanis !b64e 20:18 babyface1031 does anyone know what mod hardwood floors are in? 20:18 markveidemanis Building_blovks 20:18 markveidemanis blocks 20:19 babyface1031 ok ty cause onse they are placed we cant remove them 20:19 KikaRz Hi! 20:19 markveidemanis HI! 20:19 markveidemanis Come on my serveer 20:19 khonkhortisan I dare y'all to play like this http://postimage.org/image/bvwfz0ky3/ 20:19 KikaRz No. 20:19 KikaRz :D 20:20 KikaRz That's the best... i'm not going to your server! 20:20 markveidemanis Why??!!??!?!?!?!!&^% 20:20 KikaRz Guys, any news to minetest? 20:20 markveidemanis Theres a language update 20:20 khonkhortisan there's a noclip toggle button 20:20 KikaRz Because i'm not a girl with FREEDOM! 20:20 khonkhortisan and a server list 20:20 KikaRz I know markveidemanis 20:20 KikaRz i did one translate 20:20 KikaRz to the game 20:20 KikaRz khonkhortisan, i know -.- 20:20 KikaRz that are old news. 20:20 markveidemanis https://github.com/celeron55?tab=repositories 20:21 KikaRz there are any news since 3 Feb? 20:21 KikaRz thexyz 20:21 KikaRz are you therE? 20:21 markveidemanis thexyz 20:22 markveidemanis he has sabotages my server 20:22 KikaRz thexyz ? 20:22 markveidemanis http://servers.minetest.ru/ 20:22 markveidemanis click on my link 20:22 markveidemanis some spanish bullshit 20:22 KikaRz markveidemanis, shut up. 20:22 markveidemanis No. 20:23 khonkhortisan are you in the client's server list? 20:23 KikaRz No. 20:23 khonkhortisan marktwain? 20:23 markveidemanis Yop 20:24 khonkhortisan that's in the client's server list 20:24 markveidemanis Forum 395 20:24 KikaRz I need to talk with thexyz!| 20:24 KikaRz urgently! 20:24 Jordach KikaRz, could you pm me the problem? 20:24 KikaRz Not your problem 20:24 KikaRz Translating system 20:24 markveidemanis theres a difference between: http://minetest.net/forum/viewtopic.php?id=395 20:24 Jordach alright. 20:24 markveidemanis and: 20:24 KikaRz i want to translate one language 20:24 markveidemanis http://forum.minetest.net/viewtopic.php?id=3954 20:25 Jordach KikaRz, which one is it? 20:25 KikaRz Portuguese. 20:25 markveidemanis forgot the '4' 20:25 KikaRz I want to be the responsible 20:25 khonkhortisan lol 20:25 KikaRz per portuguese 20:25 Jordach KikaRz, may have already been commited 20:25 KikaRz yea. 20:25 KikaRz its already 20:25 KikaRz but its clear 20:25 KikaRz i want to translate it 20:25 Jordach https://github.com/celeron55/minetest/commit/6424c5b69809ad4799c08e93dd8cbdb13547da1c 20:25 KikaRz i need to commit? 20:25 KikaRz how i do that? o_o' 20:25 PilzAdam KikaRz, http://translate.minetest.ru/projects/minetest/core/ 20:26 Jordach nono, the portuguese is already done 20:26 KikaRz already done what? 20:26 PilzAdam ^ go there, sign up and translate 20:26 Jordach KikaRz, more importantly: http://translate.minetest.ru/projects/minetest/core/pt/ 20:26 KikaRz i'm going to translate whole thing 20:26 markveidemanis http://www.quackit.com/html/templates/simple_website_templates.cfm <==cool site 20:26 markveidemanis Like this?: http://www.quackit.com/html/templates/download/bryantsmith/afarewelltocolor/ 20:29 KikaRz There is currently no active translator for this translation, please consider becoming a translator as your suggestion might otherwise remain unreviewed. 20:29 KikaRz '-' 20:29 KikaRz Ok! I'll be the translator myself. 20:31 KikaRz Wow... translating ! so cool! 20:32 sfan5 markveidemanis: what? 20:33 KikaRz sfan5, why this appears? Some checks have failed on your translation! 20:33 KikaRz Warning: I'm not using google translator. 20:34 Jordach VanessaE, heres the female: http://i.imgur.com/qRAlmeR.png 20:34 PilzAdam KikaRz, the warnings were about trailing spaces, I fixed them 20:35 KikaRz yea 20:35 KikaRz its that 20:35 Jordach also: update mine please: http://i.imgur.com/mlV0q5E.png 20:35 VanessaE Jordach: it...needs work. 20:35 Jordach VanessaE, feel free to fix it 20:35 VanessaE busy fixing mapgen griefing at the moment. 20:36 Jordach ugh. it takes five seconds 20:36 khonkhortisan nice, github has a delete branch button after a pull request merge 20:37 PilzAdam khonkhortisan, too lazzy to type "git push origin :branch"? 20:37 khonkhortisan no, I was reading the page and saw this big button 20:37 VanessaE Jordach: updated. 20:37 khonkhortisan git push origin :branch;git -D branch 20:37 VanessaE it'll take effect at the next restart. 20:38 KikaRz Really? -.- 20:38 KikaRz Chat = Chat... 20:38 KikaRz duh. 20:38 KikaRz what a stupid thing 20:39 VanessaE Jordach: expect lag. Worldedit running. 20:39 KikaRz i can't leave Chat. 20:39 KikaRz -.- 20:39 KikaRz so... i'll put what? 20:39 KikaRz if I put Bate-Papo = Brazilian 20:39 Jordach VanessaE, oh shit 20:40 Jordach a liquid update happened and lava went everywhere 20:40 VanessaE celeron55, hmmmm: there needs to be something added to the engine right away to gracefully handle map loading errors - invalid data should not cause the engine to abort - there needs to be a way to force it to load *and fix the errors* (just telling the engine to ignore load errors via the command line switch is a recipe for disaster. 20:40 hmmmm well what sort of map loading errors are you having.. 20:40 hmmmm if you're having a loading error, then that's an error and chances are that a lot more things went wrong than that. 20:41 VanessaE hmmmm: I'll get the real error msg later, but it was something about invalid data 20:41 KikaRz what Print Stacks does? 20:41 hmmmm i would have to say that the way the engine handles it is perfectly fine. 20:41 hmmmm what needs to be fixed, however, is the invalid data error. 20:41 KikaRz VanessaE 20:41 KikaRz what Print Stacks does? 20:41 KikaRz '-' 20:41 PilzAdam KikaRz, stack is a technical term 20:41 VanessaE KikaRz: I don't know. 20:41 KikaRz '-' 20:41 PilzAdam just translate "print" 20:41 KikaRz so, why it's there? 20:41 KikaRz Print = Imprimir 20:42 KikaRz stacks = montes. 20:42 KikaRz pilha* 20:42 Jordach VanessaE, ignore_world_load_errors = false 20:42 PilzAdam KikaRz, just do "Imprimir stack" 20:42 KikaRz lol 20:42 VanessaE Jordach: that defaults to false already. 20:42 KikaRz ok 20:42 VanessaE I had to set it to true earlier to get around one such error 20:43 Jordach set it to true and it will ignore errors 20:43 VanessaE I know that. 20:43 VanessaE I already have it set to true because I had one such load error. 20:43 VanessaE I'm about to try to reproduce the error now, without that setting in place. 20:43 PilzAdam KikaRz, 26% done, keep going 20:44 KikaRz lol 20:44 KikaRz ok 20:44 KikaRz 53/173 20:44 VanessaE ok, server's back up, with that option disabled. If it errors out, I'll paste it here. 20:44 VanessaE (it was only one line if I recall) 20:44 KikaRz Address got a lot of translatings... 20:44 KikaRz should i put Endereço or IP? 20:45 PilzAdam not IP 20:45 KikaRz i guess i'm going to put Endereço 20:46 khonkhortisan interneto protocolo 20:46 KikaRz ? 20:46 KikaRz o_o' 20:46 khonkhortisan español for those who don't know it 20:47 VanessaE IP in spanish? whatever "Address" translates to then. 20:47 VanessaE sounds right to me anyway 20:47 * Jordach wonders where VanessaE's server us 20:47 Jordach is* 20:47 KikaRz lets see... 20:47 VanessaE Jordach: worldedit, //fixlight. 20:47 VanessaE and it's in the US fwiw. 20:47 KikaRz Mip-Mapping 20:47 KikaRz what i put here? 20:47 * Jordach rolls eyes 20:47 VanessaE in fact, it's about 1 meter to my right, on this table. 20:47 PilzAdam KikaRz, Mip-Mapping 20:47 KikaRz there isnt a specific translation 20:47 KikaRz To reach 100%... ill put Mip Mapping 20:47 KikaRz e_e' 20:47 khonkhortisan but a meter isn't in the virtual dimension 20:48 PilzAdam KikaRz, and remove the warning after that 20:48 PilzAdam also: https://es.wikipedia.org/wiki/Mipmap 20:48 khonkhortisan I have a last known address for her server 20:48 VanessaE khonkhortisan: vanessae.mine.bz:30000 20:48 KikaRz This is not Spanish 20:48 KikaRz this is portuguese. 20:48 khonkhortisan which I should update 20:48 VanessaE that's the permanent address for it. 20:48 khonkhortisan I still have the ip one 20:48 VanessaE it's in the regular server list I believe. 20:49 PilzAdam KikaRz, but as you can see its Mip-Mapping in every language 20:49 khonkhortisan just like Paris is still Paris 20:49 KikaRz but that will make influence in the 100% translating? 20:49 KikaRz :c 20:50 KikaRz i want 100% translated. 20:50 KikaRz e_e' 20:51 Jordach VanessaE, oh and access violation 20:51 PilzAdam KikaRz, if you remove the warning "Untranslated String" you will reach 100% 20:51 VanessaE Jordach: can't do much about that - that's client-side. 20:52 KikaRz ok 20:52 KikaRz Oh 20:52 KikaRz thanks 20:53 KikaRz the Portuguese got BIIIIG strings... 20:54 PilzAdam KikaRz, be sure to make them not too long, so they are shown correctly in the GUI 20:54 KikaRz :s 20:54 KikaRz i'll revise next 20:55 KikaRz ? 20:55 KikaRz pirate language? 20:55 KikaRz '-' 20:56 marktraceur john_minetest: ASCII? 20:57 KikaRz lol? 20:57 KikaRz prn language? e_E' 20:58 PilzAdam nnnnnooooo iiiiitttttsssss lllllooooolllll 20:58 KikaRz Now... 20:58 KikaRz lets seeeeeeeeeeeeee 20:58 KikaRz XXXXXX BUTTON 111111 20:58 KikaRz whats this? 20:58 jin_xi PilzAdam: only 5 t's 20:58 KikaRz huh? 20:58 * jin_xi fails at counting 20:59 PilzAdam KikaRz, if any of the key names isnt translateable then just leave it english 20:59 KikaRz well... 20:59 KikaRz why did you created 20:59 KikaRz those... 20:59 marktraceur Binary ASCII. 8 characters per one english character. 20:59 KikaRz stupid african... amazonical keys? 21:00 PilzAdam there are really exotic keyboards out there :-) 21:00 KikaRz or that 21:00 KikaRz so... 21:00 khonkhortisan שדגלחהפעםןגי'מש 21:00 KikaRz why do they need that? 21:00 KikaRz -.- 21:00 KikaRz stupid keys. 21:00 khonkhortisan садлкхбпенчс 21:00 KikaRz khonkhortisan, press key Kana. 21:00 PilzAdam marktraceur, you mean latin character? 21:01 khonkhortisan ⣀⠡⠔⠉⠊⠑⣉ 21:01 KikaRz and press Capital. 21:01 khonkhortisan what's Kana? 21:01 KikaRz what's Kana? 21:02 PilzAdam gtg now; bye 21:03 KikaRz Omg. 21:03 KikaRz can't i just change 21:03 KikaRz Junja to Janju? 21:03 KikaRz or to Jinja? 21:03 KikaRz e_e' 21:03 khonkhortisan my japanese layout doesn't work 21:03 KikaRz funny 21:04 KikaRz what's Mode Change for? 21:04 KikaRz o.o 21:04 khonkhortisan ツ is not to be confused with シ 21:05 KikaRz シ 21:05 KikaRz and what is シ and ツ ? 21:05 khonkhortisan Tsu (kana) and Shi (kana) 21:05 KikaRz ... 21:05 KikaRz stupid 21:05 khonkhortisan I said that backwards, it's Shi and Tsu 21:06 Kray あえいおう 21:07 KikaRz fuck... 21:07 KikaRz now i'll need to translate 21:07 KikaRz Numpad 1 21:07 KikaRz Numpad 2... 21:07 KikaRz well... just typing the same 21:09 KikaRz Attn = ? 21:10 KikaRz CrSel? 21:10 KikaRz Erase OEF? 21:10 KikaRz omg... 21:10 KikaRz what stupid strange keys. 21:12 KikaRz DONE! 21:14 jin_xi RealBadAngel: you here? 21:15 KikaRz Ok! 21:15 KikaRz Translated 100% Spanish and Portuguese! 21:15 KikaRz I translated whole Portuguese 21:15 KikaRz and finished 2 strings from Spanish 21:16 KikaRz if you see here... 21:16 KikaRz http://translate.minetest.ru/projects/minetest/core/ 21:16 KikaRz i was the most active e_e' 21:22 KikaRz VanessaE 21:22 KikaRz you know any good linux recorder? 21:23 VanessaE gtk-recordmydesktop 21:23 VanessaE that's the one I used before 21:23 VanessaE it works okay 21:23 VanessaE good enough for a youtube video anyway 21:23 KikaRz did you saw the Portuguese and Spanish brand new translations? 21:23 KikaRz well... just the portuguese. 21:23 KikaRz the spanish i just added 2 sentences 21:24 KikaRz I can't saw my house 21:24 KikaRz :/ 21:24 KikaRz http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/VanessaE_World_Map.png 21:25 telek Nice world Vanessa! 21:25 VanessaE KikaRz: 21:25 KikaRz son, didn't you already saw it? 21:25 KikaRz ingame? 21:25 KikaRz what, VanessaE? 21:25 telek Overhead view gives you more perspective on it. 21:26 VanessaE it's at -451,__,-461 21:26 mauvebic check this out http://www.zimg.eu/i/2785064669 21:26 telek The spawn point is the three buildings on the right, correct? 21:26 VanessaE the entrance thereto is at -453,11,428 21:26 telek mauvebic: In minetest?!?! 21:26 KikaRz oh 21:26 KikaRz gotcha 21:26 VanessaE at the south end of the map 21:27 KikaRz there are a lot of flowers 21:27 KikaRz and trees 21:27 KikaRz and etc. 21:27 mauvebic yep 21:27 KikaRz i have so mini space 21:27 KikaRz :c 21:27 KikaRz i'm going to expand NOWW! 21:27 KikaRz :D 21:27 VanessaE actually, 21:27 mauvebic i wrote something to convert binvox to blueprints, so you could take any blender mesh and reproduce in nodes 21:27 VanessaE I copied your entire property over, and then did some landscaping to merge it back into the new map. 21:28 KikaRz :s 21:28 KikaRz oh 21:28 KikaRz ok. 21:28 telek Oh ok. 21:28 KikaRz can i expand it? 21:28 telek Was about to ask, if it was a new map. 21:28 Muadtralk greetings! 21:28 telek VanessaE: How'd you copy properties over? 21:28 KikaRz she saves 21:28 KikaRz on world edit 21:28 KikaRz and then... places on the other world 21:28 VanessaE worldedit. 21:28 KikaRz just loading 21:28 telek Oh manually. 21:29 telek I was hoping there was some way to just snarf player modified bits and maybe offset them by now :D 21:29 KikaRz VanessaE 21:29 VanessaE save from the old world, load into the new world way up high in the air, then move it into place where it needs to be 21:29 KikaRz i'm going to join now 21:29 VanessaE KikaRz: ok 21:29 * telek nods. 21:30 KikaRz come son 21:30 KikaRz :) 21:30 KikaRz 21:30 portugal 21:30 KikaRz i gtg at 22:00 21:30 khonkhortisan Whichever direction I build my mesecons machine, it will be forever facing that direction if ever loaded into a mesecon collection map. 21:30 telek Ok, gimme a sec. 21:31 KikaRz vanessaE 21:31 VanessaE hm? 21:31 KikaRz those trees that werent growing up 21:31 KikaRz how i make them grow up' 21:31 KikaRz ? 21:31 KikaRz cocoa 21:31 KikaRz i think 21:31 VanessaE KikaRz: expect lag. worldedit. 21:31 VanessaE (//fixlight) 21:33 khonkhortisan /dig is like //set air //fixlight 21:33 VanessaE //dig doesn't exist anymore 21:33 khonkhortisan uh-oh 21:33 VanessaE /fixlight digs all the air nodes in the selected area 21:33 VanessaE but doesn't dig non-air 21:34 mauvebic i thought it reset the light value 21:34 VanessaE it does so by digging the air nodes 21:34 VanessaE which forces a node update for each one 21:34 VanessaE which fixes the light 21:34 mauvebic i think it replaces *all* the nodes and adds this special line before doing it: no.param1 = 13 21:35 khonkhortisan Sounds like a Rube Goldberg command. 21:35 mauvebic since paramtype1 = light 21:36 mauvebic which takes about as much time as copy/paste 21:36 mauvebic since its relatively the same thing 21:41 KikaRz lag 21:43 KikaRz VanessaE, i'm lagging al ot on your server. 21:45 KikaRz DISCOVERED THE PROBLEM 21:45 KikaRz MY IRC WAS ALWAYS TRYING TO CONNECT TO AN UNKNOWN NETWORK 21:45 KikaRz *XChat 21:45 mauvebic kill it now 21:45 mauvebic and dispose of the witnesses 21:45 KikaRz already 21:46 mauvebic now i need to come up with a real scale binvox of the ship - wish me luck lol 21:47 VanessaE heh 21:48 telek Hey is 'too long of text messages causing a segfault' an issue for anybody else, or is it just me? 21:51 VanessaE sometimes chat will segfault yeah 21:51 VanessaE I don't know if it's the length of the message that does it though 21:52 * Exio joins in VanessaE's and spams a big line of crap 21:52 KikaRz im lagging 21:52 VanessaE :P 21:53 khonkhortisan I like the particles now, I can't click them. 21:53 KikaRz silicon isn't for boobs? 21:54 KikaRz omg 21:54 KikaRz its impossible to play 21:55 KikaRz fuck this lag! 21:55 KikaRz RTT = 0.252 21:56 khonkhortisan silicon is what you caulk your bathroom with, and when injected into the butt, causes clotting and loss of limbs. 21:56 KikaRz omg 21:56 KikaRz i do /me lagtest 21:57 KikaRz and takes 6 minutes 21:57 telek Arg 21:57 KikaRz too much lag for me 21:57 telek It keeps doing it for me if the message is more than two dozen words long or so. 22:00 KikaRz 21:59:58: ERROR[main]: Some exception: "std::bad_alloc" 22:09 KikaRz VanessaE 22:09 VanessaE hm? 22:09 KikaRz Hi! :D 22:09 KikaRz i'm sorry for not being at your server today... 22:10 KikaRz ill try to be tomorrow 22:10 KikaRz today its too laggy 22:10 VanessaE it's okay 22:10 VanessaE interestingly, 22:11 VanessaE it's running fine now without that load error happening 22:11 KikaRz your pipeworks mod its cool 22:11 VanessaE (and that ignore errors flag is not set) 22:11 VanessaE tthanks 22:11 KikaRz i just dont know how to work with it 22:12 KikaRz when will celeron55 get Dropped items in lava = set on fire = kill drop item entities 22:12 KikaRz ? 22:12 khonkhortisan the dropped entities should be drawn on fire, so if it falls through lava you can catch it 22:13 mauvebic you need to add get entities within radius to one of the (many) fire abms 22:13 khonkhortisan item over lava over water over you 22:13 mauvebic oups lava 22:13 mauvebic another abm lol 22:14 KikaRz VanessaE 22:14 VanessaE hm? 22:14 KikaRz it's this poop smelt? e_e' 22:14 KikaRz http://digitalaudioconcepts.com/vanessa/hobbies/minetest/homedecor-crafting-guide/terracotta-base.png 22:14 KikaRz xd 22:14 VanessaE um, no 22:14 VanessaE since when was poop orange? 22:14 KikaRz sry, wrong image 22:14 KikaRz http://digitalaudioconcepts.com/vanessa/hobbies/minetest/homedecor-crafting-guide/terracotta-tile.png 22:14 KikaRz it's that orange? 22:14 KikaRz i think thats brown 22:14 VanessaE it is reddish-orange on my screen. 22:14 KikaRz daltonic 22:14 KikaRz i'm daltonic 22:14 khonkhortisan it has a line of brown on in 22:14 KikaRz i think 22:14 khonkhortisan *on it 22:16 mauvebic dang, the scale version is twice as big lol 22:19 VanessaE mauvebic: eh? 22:19 mauvebic the scale version of the ship is nearly 800 nodes long lol 22:20 VanessaE what ship? 22:20 mauvebic kahn's ship, miranda class 22:20 VanessaE ohh 22:20 KikaRz where is boats mod by PilzAdam? 22:20 KikaRz i want it 22:20 KikaRz :c 22:20 mauvebic binvox guy even put it up: https://plus.google.com/photos/112791664800738604413/albums/5560554751212449137/5842326904194427938?banner=pwa 22:20 VanessaE KikaRz: http://forum.minetest.net/viewtopic.php?id=4016 22:21 KikaRz thxs 22:22 mauvebic though what ive been wanting to do for 3 days is the kelvin from the last movie 22:23 mauvebic might need lens flares tho lol 22:23 KikaRz I installed a BIIIIIIIIIIG bunch of mods... 22:23 KikaRz i hope this works 22:23 KikaRz and non laggy 22:23 KikaRz :P 22:23 KikaRz its a lot! 22:24 KikaRz More ores, More blocks, +stairs +doors... 22:24 KikaRz boats... carts... ufos... 22:24 Uberi KikaRz: mesecons? :P 22:24 khonkhortisan How do I reset a mesecons circuit? 22:24 KikaRz mesecons... technic... 22:24 Uberi khonkhortisan: reset? what do you mean? 22:24 KikaRz farming, farming_plus... diamonds... 22:24 khonkhortisan A diode with in off, out on, for example. 22:24 KikaRz home decor, world edit, mapplus 22:25 khonkhortisan Sometimes the circuit doesn't work right 22:25 khonkhortisan How do I update the whole thing? 22:25 KikaRz pipeworks unified inventory...ETC 22:25 KikaRz bye... 22:25 Uberi khonkhortisan: what? do you have one of those? 22:25 KikaRz see you tomorrow 22:25 khonkhortisan yeah 22:25 Uberi khonkhortisan: how'd you get it? is it reproducible? 22:25 khonkhortisan Build a very large mesecons machine and keep pushing buttons. Eventually you'll have it happen. 22:25 Uberi khonkhortisan: if you want I can write up a lua filter to dig and replace all mesecons blocks, but it could be pretty slow 22:26 Uberi also it might not work, I dunno 22:26 KikaRz total: 29 pages. 22:26 Uberi KikaRz: of nodes in creative? that's a lot 22:26 khonkhortisan I don't want it replaced, just updated, as if a signal hit it. 22:26 KikaRz yea Uberi 22:26 KikaRz well 22:26 Uberi khonkhortisan: well, time to push more buttons then! 22:27 KikaRz 55 pages in normal creative 22:27 KikaRz strange 22:27 khonkhortisan Right now I have an sbi(A,C&!D)sbi(B,D) where D and B are both on, C is off, and A is on when it shouldn't be. 22:27 VanessaE 30 pages of nodes in Unified Inventory on my server :-) 22:28 VanessaE I think there's 80 per page 22:28 VanessaE 70 or 80, I forgeto 22:28 Uberi khonkhortisan: I hear luacontrollers are much less buggy 22:28 Uberi khonkhortisan: but in any case, it is a bug, I ran into it as well 22:30 khonkhortisan there, now instead of the µC, it's the diode that's on. 22:31 Uberi what does the ? mean? 22:31 khonkhortisan where? 22:31 Uberi "instead of the ?C" 22:31 khonkhortisan haha 22:31 khonkhortisan you have irc issues 22:31 khonkhortisan that's a mu symbol 22:31 khonkhortisan get a better client :) 22:31 Uberi ah 22:31 Uberi nah all my logs are in pidgin format 22:31 mauvebic still not quite to scale: http://www.zimg.eu/i/4234676247 22:31 Uberi and I am too lazy to write a script that converts them 22:32 khonkhortisan And the cow goes, "µ!" 22:32 Uberi heheheh 22:32 Uberi mauvebic: that is a nice build! 22:32 Uberi lighting glitches to the left top though 22:32 mauvebic ligthing glitches not my department lol 22:33 mauvebic and i dind't really *build* it 22:33 Uberi mauvebic: solution is to add blocks above it and then dig them 22:33 mauvebic i exported a blender mesh to obj, converted to binvox, converted to blueprint lol 22:33 Uberi interesting 22:34 mauvebic which is like mesh -> binary -> text lol 22:34 mauvebic pita lol 22:35 khonkhortisan huh. Vertical wire connected directly to vertical wire. 22:35 khonkhortisan *to lit vertical wire 22:35 Uberi khonkhortisan: hmm? 22:35 khonkhortisan maybe my abm size is too small 22:36 VanessaE how do I examine what a variable has been set to on the server? 22:36 Menche /set 22:36 VanessaE ah ok 22:36 VanessaE didn't realize it was also a readback command. 22:36 Menche you mean settings? 22:37 VanessaE ok, that confirms that ignore load errors is set to false (and the server has been restarted twice already, for unrelated reasons) 22:37 Uberi VanessaE: a lua global? 22:37 VanessaE Uberi: no, menche got it. I just wanted to check a server setting 22:37 Uberi ah 22:37 VanessaE make sure it actually "took". 22:37 Uberi I was about to suggest //lua print(varname) 22:37 VanessaE now, can someone explain to me why part of the grass near my spawn keeps turning into dirt? 22:38 Uberi light level? 22:38 mauvebic bad light value 22:38 VanessaE hrm 22:38 Uberi try //fixlight over it 22:38 mauvebic trying running fixlight on the grass itself and right above 22:38 VanessaE it's brightly lit, no shadows, but okay 22:38 Menche i notice grass randomly turning into dirt pretty often 22:38 Menche no idea why 22:38 Uberi oh wait wait 22:39 Uberi I remember now 22:39 VanessaE ok, light fixed. also it turns to dirt when I'm away from the area 22:39 VanessaE then slowly turns back to grass if someone hangs around long enough 22:39 Uberi grass turns to dirt due to the node above it being ignore 22:39 VanessaE oh ffs. 22:39 Uberi pilzadam fixed that in git I think 22:39 VanessaE which commit? 22:39 Uberi lemme check 22:40 xming VanessaE: your textures look lovely here 22:40 VanessaE xming: thanks :-) 22:40 Uberi nope not merged yet: https://github.com/celeron55/minetest/pull/455 22:40 Uberi ^ VanessaE 22:41 Uberi somebody bump the issue 22:41 VanessaE why has this not been fixed yet? 22:41 Menche ah, that's what keeps happening 22:41 VanessaE I also noticed that the same areas that keep turning into dirt render as white blank spaces in minetestmapper.py 22:41 Menche makes sense 22:41 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/VanessaE_World_Map.png 22:42 VanessaE look at the spawn. see the square-ish white around it? 22:42 Uberi that is pretty wierd 22:42 khonkhortisan Uberi: 22:42 khonkhortisan http://postimage.org/image/uons2sjwp/ 22:42 khonkhortisan http://postimage.org/image/44v70njd5/ 22:42 khonkhortisan http://postimage.org/image/sdg9ltn9n/ 22:42 VanessaE those white areas are *exactly* the areas that keep turning back and forth between grass and dirt. 22:43 Uberi that is one crazy circuit khonkhortisan 22:43 khonkhortisan yep. Connect Four. 22:43 Uberi but do note that vertical wires are experimental 22:43 Uberi khonkhortisan: did you already minimise the expressions? 22:43 Uberi I'm sure it could be made smaller 22:44 khonkhortisan Those three pictures are vertical wires, µCs, and diodes misbehaving. 22:44 khonkhortisan The calculation for where the pieces drop is good, but I have 139 checks for winning. 22:44 Uberi :O 22:44 khonkhortisan well, 138. Still have to check for full board. 22:45 Uberi good thing it'll be a lot easier with digilines 22:45 khonkhortisan what are those? 22:45 Uberi well, they're basically buses with channels 22:46 Uberi so like many addressing lines and a signal line + clock line 22:46 Uberi when you send data on a digiline, the luacontroller on the end gets an interrupt 22:47 Uberi (luacontrollers also have infinite memory btw) 22:47 khonkhortisan With so much memory, four ports might not be enough 22:48 khonkhortisan nvm 22:48 Uberi khonkhortisan: digilines have basically infinite ports 22:48 Uberi we can now make a computer with one block 22:48 khonkhortisan my m looks like an nr stuck together 22:48 khonkhortisan nvm <- but only sometimes 22:49 khonkhortisan nvm 22:49 khonkhortisan there, the third character if it's the end of the line m 22:49 khonkhortisan nope, just m ending. 22:49 khonkhortisan one node for computer + one node per in/output 22:50 Uberi yep 22:50 Uberi a monitor would be x by y by 3 22:50 khonkhortisan Is there a mesecon-to-digiline node, complete with channel control? 22:50 Uberi "new widescreen flat monitors!" 22:50 Uberi khonkhortisan: that would be the luacontroller 22:50 khonkhortisan Is everything a digiline, default channel 1? 22:51 Uberi khonkhortisan: nope, a digiline is a special type of wire 22:51 Uberi you craft it differently too 22:54 khonkhortisan NOTE: Adobe Flash Player 11.2 will be the last version to target Linux as a supported platform. Adobe will continue to provide security backports to Flash Player 11.2 for Linux. 22:54 khonkhortisan Uhh, what does that mean for me? 22:55 Uberi khonkhortisan: flash is not going to be updated anymore 22:55 Uberi for linux, at least 22:55 khonkhortisan should I stop using it? 22:55 Uberi you will get updates only for critical security fixes 22:55 Menche except for the pepper api, used by chrom/ium 22:55 Uberi khonkhortisan: if you really need it, by all means continue using it 22:55 Uberi if you don't, and like me, just used to use it to watch some Youtube, removing it is a good idea 22:56 Uberi youtube works fine in HTML5 mode now, as well as Vimeo and a few others 22:56 Menche not all videos work with html5 22:56 Uberi yeah, there's still minitube for that 22:56 khonkhortisan I feel betrayed 22:57 Uberi by whom? 22:57 Menche but i think chrom[e/ium] will still get flash upgrades 22:57 VanessaE betrayed? 22:57 Uberi nah, chromium doesn't have the flash thing 22:57 khonkhortisan By adobe which makes flash, which people make stuff with, which I use 22:57 Uberi it's chrome only 22:57 Menche you can copy the library to use it in chromium 22:58 VanessaE khonkhortisan: no worries. gnash. 22:58 Menche gnash doesn't work well with youtube 22:58 Uberi minitube! come on, it's great 22:59 OldCoder Minitube is wonderful 23:00 OldCoder Phase out Flash 23:01 OldCoder 23:01 khonkhortisan Sure, I'll phase them out. They drop me, I drop them. 23:01 NakedFury hey guys how is it going? 23:01 OldCoder Folks, my new VPS host would like feedback. Could somebody try out my worlds again? 23:01 OldCoder NakedFury, How about you? 23:01 NakedFury what is the ip? 23:01 NakedFury and I need a new client I think 23:01 OldCoder Same as before... Not same IP but same domain and port 23:02 OldCoder And 3.4.4 clients should work fine 23:02 OldCoder minetest.org port 30000, 30001, etc. 23:02 OldCoder Europe should come back this month if time permits 23:03 NakedFury loading 23:03 khonkhortisan How do I change youtube to html5 if flash crashed? 23:03 Kacey hi all 23:04 khonkhortisan never mind 23:04 Uberi hi Kacey 23:05 Kacey how do i change my password on IRC? 23:05 Uberi try NickServ 23:05 khonkhortisan Of course _you'd_ be the one to ask that 23:07 Kacey nvm got it 23:07 NakedFury loading media slow. all the mods I have must be outdated so its downloading them 23:12 Traxie21 Help needed... again :L 23:13 CreepingCrawled these oozes are so dumb 23:13 CreepingCrawled they ran right through a conjure flame and then stayed in it 23:13 Kacey Traxie21, what do you need? 23:13 VanessaE ooze? 23:14 CreepingCrawled wrong channel 23:14 Traxie21 I need to minetest.set_player_privs([var].. "=".. [var2]) 23:14 Traxie21 But that is giving me a VERY DESCRIPTIVE ERROR: Error: singleplayer 23:14 Kacey idk how to do that 23:14 Traxie21 me neither XD 23:15 khonkhortisan Something like minetest.set_player_privs("priv1=" .. minetest.get_player_priv("priv2")) ? 23:15 Traxie21 I don't understand minetest.set_player_privs(name, ...) very well 23:15 Traxie21 Yea 23:15 Kacey Menche, PING 23:15 Uberi Traxie21: can you paste here the entry from lua_api.txt? 23:15 Menche Kacey: what? 23:16 Kacey i cannot connect to your serer 23:16 Traxie21 minetest.set_player_privs(name, {priv1=true,...}) 23:16 Traxie21 Thats lua API 23:16 xming VanessaE: I can't reconnect :( 23:16 Menche Kacey: yeah i think its down. I can't check until I get home. 23:16 VanessaE try again? 23:16 Kacey aah ok 23:16 VanessaE but let it sit for a while 23:17 Uberi Traxie21: minetest.set_player_privs({[var1]=var2}) 23:17 Kacey !up menche.servegame.com 23:17 Minetest-tan menche.servegame.com:30000 seems to be down 23:17 Uberi it's not terribly difficult 23:17 Menche Kacey: in about half an hour i'll be home and i'll put it up 23:17 xming I am going to setup a server in EU 27/4 23:17 Kacey alright 23:17 xming just looking for ideas 23:17 Kacey 27/4? 23:18 Uberi yeah, 27 hours a day 23:18 Traxie21 Thanks Uberi, I only missed that square brackets 23:18 Menche 27 hours a day, 4 days a week 23:18 Uberi no problem :) 23:18 xming idd :D 23:18 VanessaE I gues time runs a little slower in EU ;-0 23:18 VanessaE ;_0 23:18 VanessaE ;-) 23:18 xming faster, only 4 days /w :p 23:18 VanessaE oh right 23:18 VanessaE duh 23:18 Uberi so do you still have those 2 day weekends? 23:18 Uberi because that sounds nice 23:18 xming VanessaE: okay, now fences are okay and woods are normal, not purple any more 23:19 xming it was all purple 23:19 VanessaE oh good 23:19 VanessaE yeah the texture atlas is b0rk3d 23:19 xming that's why I said it hurt my eyes 23:19 telek Plus isn't the atrlas basically just a mipmap 23:19 telek OR UV map or something 23:19 Kacey afk 23:19 VanessaE not exactly 23:19 Uberi no, a mipmap is something completely different 23:19 VanessaE just a flat image map 23:20 Uberi a tex atlas is a large texture with many subtextures, used to avoid texture switching 23:20 Uberi a mipmap is a set of images that are prescaled to give better image quality 23:20 telek Anyhow isn't the easy way to solve it just to add a new texture any time the current atlas is full and start directing to it for any referencing nodes? 23:21 Uberi not quite telek 23:21 telek Can't do it like that, or can't do it like that on legacy hardware? 23:21 Uberi that removes the main advantage of the tex atlas 23:21 Uberi namely, not switching textures 23:21 xming VanessaE: what's the RAM usage of your server? 23:22 VanessaE 4514 vanessa 20 0 346m 160m 4052 S 21 4.1 8:19.21 minetestserver 23:22 telek Wouldn't it still cut down the number of switches needed? 23:22 VanessaE 346m virtual, 160m resident. 23:22 telek What spec server Vanessa? 23:22 VanessaE but it varies. 23:22 xming 160m and only 346m VSS, nice 23:23 VanessaE AMD Phenom II X6 1055T (4GB RAM) with an OCZ Vertex2 60GB SSD. AMD HD6870 video card. 23:23 xming how do you run so fast? 23:23 telek Honestly how many people would you need for minetestserver to take up a significant portion of ram/cpu? 23:23 Uberi telek: it might, but a better solution is to just use a bigger atlas, no? 23:23 telek Even with animals and company installed I didn't have too many issues except when the plant growing routines hit. 23:23 xming I am going to host on a VPS 4vCPUs and 1GB RAM 23:23 Kacey Uberi, 1 for me :P 23:23 telek Uberi: Not if the card is limited to 4096x4096 or whatever textures, no? 23:24 telek Then you'd have to use multiple textures for the atlas. 23:24 telek Nevermind say Voodoo3 era hardware with only 128x128 or 256x256 textures. 23:25 Uberi eh, 4096 is plenty big enough 23:25 telek What's the current atlas size? 23:26 Uberi depends on your mods 23:27 telek Well my mods lead to 'texture atlas full, disabling' 23:27 telek So I assume anyone using 256x256 modpacks has significantly more issues than me :D 23:27 Uberi it's disabled, then 23:28 telek Does any currently running server with a non-trivial modpack setup NOT cause the atlas to fail? 23:29 Traxie21 Where does one download a windows binary for minetest_server? 23:29 Uberi Traxie21: it's the same as the minetest client 23:30 Uberi it's exactly the same binary 23:30 Traxie21 Soo 23:30 Traxie21 How does one start it as only the server? 23:30 Uberi except the server is run with --server 23:30 Traxie21 kk 23:31 Kacey on windows it is different i think 23:53 khonkhortisan mesecon button got stuck in 23:55 Kacey haha 23:56 khonkhortisan it's funny for a small machine, but for a large one I don't have a master reset button yet 23:56 khonkhortisan I might have to connect the gates that frequently bug out to a signal that does nothing but update it 23:56 Kacey can i see your machine? 23:57 khonkhortisan it's not completely functional, but yes. 23:57 Kacey maybe i could help (since i figured out luacontrollers 23:57 Kacey )* 23:58 khonkhortisan The logic is fine, it's mesecons that's giving me problems. 23:58 Kacey ok