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IRC log for #minetest, 2013-01-26

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All times shown according to UTC.

Time Nick Message
00:01 Brianetta I'm in a world of very, very high mesas
00:02 kaeza is there a black one?
00:02 Brianetta Ooops. Died in the dark. Don't know how.
00:02 kaeza :D
00:02 Brianetta Well, yes - that one.
00:02 Brianetta Oooh, respawned in trees!
00:02 kaeza get it? "Black Mesa" lol I'm such a comedian
00:04 marktraceur kaeza: Yeah, that's what you are
00:05 Doc22 lol
00:09 AshleyWaffle RealBadAngel: Hi, can I /query you?
00:10 Brianetta joined #minetest
00:10 Brianetta Well, that won't do
00:10 Brianetta Locked my X server up completely.
00:10 Brianetta Had to ssh in and reboot with that.
00:10 AshleyWaffle lol
00:11 marktraceur Brianetta: You mean restart X?
00:11 Brianetta No, that didn't work - the graphics adapter was ina  state
00:11 AshleyWaffle LOL
00:11 AshleyWaffle that's terrible XD
00:11 AshleyWaffle and what caused it to lock up?
00:11 marktraceur And hardware force-reboot didn't work because....
00:12 Brianetta marktraceur: What's a hardware force-reboot?
00:12 sokomine brianetta: wait a second. usually it recovers after a couple of seconds
00:12 kaeza Brianetta, the "reset" button on your computer
00:12 marktraceur Brianetta: Hold down a power button
00:12 AshleyWaffle Brianetta: probably a hard boot... can't imagine how that wouldn'
00:12 Taoki_1 joined #minetest
00:12 Brianetta sokomine: I waited longer than that.
00:12 AshleyWaffle tve worked
00:12 Brianetta marktraceur: I shut my OS down cleanly.
00:12 sokomine oh
00:13 Brianetta Why would I have tried a hard reset first?
00:13 marktraceur Brianetta: Well, then just pushing the power button
00:13 Brianetta The phone is literally closer than the power button.
00:13 Brianetta For the latter, I'd have to shift the cat.
00:13 AshleyWaffle lol
00:13 Brianetta My phone has PuTTY
00:13 marktraceur Brianetta: Well it's not my fault you put your cat on top of your power button. :P
00:13 AshleyWaffle kitteh
00:13 Brianetta It's a no-brainer (:
00:13 marktraceur Brianetta: PuTTY? What kind of phone?
00:14 Brianetta Mokia E71
00:14 Brianetta er, Nokia
00:14 sokomine *g*
00:14 Traxie21 joined #minetest
00:14 Traxie21 If anyone is free, could I request some assistance?
00:15 sokomine brianetta: did you try magic sysrequest?
00:15 sokomine what kind of assistance?
00:15 Traxie21 Modding question, no one is available in #minetest-mods
00:15 marktraceur Traxie21: Yes! Ask your question.
00:15 Brianetta sokomine: I didn't. Using ssh, I could tell that the machine was OK and able to shut down cleanly. Magic SysRq is always a bit blind.
00:15 Traxie21 Alrighty. I have a very simple ABM to replace sand with a liquid.
00:16 Traxie21 BUT
00:16 Traxie21 It replaces every bit of sand with that liquid
00:16 Traxie21 even with the neighbors set
00:16 sokomine ok. and was it mt that was giving trouble? on my machine it hangs sometimes (with those many mods and map generation on a fresh world), but crtl-c twice usually helps after several seconds
00:17 marktraceur Traxie21: And your goal is to replace only a few sand nodes with a liquid?
00:17 Brianetta I was chopping a tree down when everything froze.
00:17 Traxie21 Yes
00:17 Brianetta Don't know if that's useful info.
00:17 Traxie21 Every sand node by water
00:18 marktraceur Traxie21: Wait, every sand node, or only some?
00:18 marktraceur Oh, I see
00:18 sokomine do you have timber mod installed?
00:18 marktraceur Traxie21: The idea is to replace any sand node touching water with wet sand or something?
00:18 Traxie21 Very good XD
00:18 Traxie21 Pastebinning relevant code
00:19 marktraceur K.
00:19 Dogzilla131 joined #minetest
00:20 Traxie21 http://pastebin.com/iiK4ycRx
00:20 Traxie21 the odd thing is, this problem only seems to happen with sand
00:20 Dogzilla131 Thanks to the developers for not using java :D
00:20 Traxie21 I have other parts working fine
00:21 marktraceur Traxie21: {"default:water_source" and "default:air" and "default:sand"}
00:21 marktraceur Traxie21: Wrong way to separate table members
00:21 Traxie21 I used commas too
00:21 marktraceur OK, commas are correct.
00:21 Traxie21 but it still dosn't work
00:21 Traxie21 I'm using the latest git
00:21 marktraceur Traxie21: Also, if you include "default:air", any sand touching air will turn.
00:21 marktraceur Traxie21: Only use water_source
00:22 Traxie21 yeah.. umm
00:22 Traxie21 that will turn all sand underwater into the mud
00:22 ecube Did air get changed to default:air? I was under the impression that it was just "air"
00:22 Traxie21 which will be very laggy
00:22 ecube or was it always default:air?
00:22 Traxie21 I think both work
00:24 marktraceur Traxie21: I would guess that your best bet is to use water_source for the neighbor and check for an air node above the sand node when you get into the ABM
00:24 marktraceur Traxie21: And maybe make the ABM take longer
00:24 Traxie21 The odd thing, is that I had it working on the version of this mod before I lost my work
00:25 NakedFury joined #minetest
00:26 Traxie21 marktraceur: How does one go about checking when I get to the ABM?
00:26 marktraceur Traxie21: Get the node at x, y+1, z, check its name.
00:30 Traxie21_ joined #minetest
00:30 ttk21 joined #minetest
00:30 Traxie21_ marktraceur: how does one check for a node?
00:33 Traxie21_ How does one check for a node?
00:33 marktraceur Traxie21_: Look at the API documentation for that
00:33 Traxie21_ its not on the wiki, checking docs
00:36 Traxie21_ minetest.env:get_node?
00:36 marktraceur Yup.
00:37 Someguy123 joined #minetest
00:37 Muadtralk left #minetest
00:39 Menche joined #minetest
00:41 Traxie21_ erm
00:41 Traxie21_ marktraceur: Can I ave an example pease? I can't get it right. I'm sitll kind of a noob to LUA
00:42 marktraceur Traxie21_: I don't have time right now, sorry
00:42 * marktraceur casts about for another half-competent modder
00:42 Traxie21_ XD
00:42 Traxie21_ pos.y = pos.y+1 name = minetest.env:get_node(pos) if name ~= "default:water_source" then         minetest.env:add_node(pos, {name="default:sandmud_source"}) end
00:54 kaeza Traxie21_, name = minetest.env:get_node(pos).name
00:54 Traxie21_ ok
00:54 Traxie21_ btw, does it work for air?
00:54 kaeza name == "air"
00:55 Traxie21_ ty
00:55 kaeza np
00:57 Traxie21_ hmm
00:57 Traxie21_ almost works
00:58 marktraceur "almost"
00:59 Traxie21_ yea
01:01 Renoki joined #minetest
01:02 Traxie21_ is there a way for neighbor not to check the up axis?
01:03 marktraceur Traxie21_: You can make an exception, but if you're checking the y+1 node for air anyway, finding water there would mean you return early anyway
01:03 Traxie21_ yea uhh
01:04 Traxie21_ the neighbor checking for the water activates sand above the water, making for some ugly floods
01:04 Traxie21_ side view: x=activated, w=water, s=sand
01:04 marktraceur Traxie21_: Check for water below the node manually and return early if you find it
01:05 Traxie21_ xxx
01:05 Traxie21_ xwx
01:05 Traxie21_ I need it to be
01:05 Traxie21_ sss
01:05 Traxie21_ xwx
01:06 marktraceur Hm.
01:06 marktraceur I don't know if I understand
01:06 marktraceur Sorry
01:06 Traxie21_ It checks in a 3-dimensional cube for the water neighbor
01:06 marktraceur Right
01:07 Traxie21_ so if there is water below and one block to the side, the sand changes into mud
01:07 marktraceur Right
01:07 marktraceur Traxie21_: So check if the water is one node to the left, right, front, or back, and if it's not, then exit the ABM
01:07 Traxie21_ hmm
01:12 sapier you may specify neighbouring nodes for abms ... I strongly reccomed this to reduce performance problems
01:14 Traxie21_ that's what i did
01:14 Traxie21_ but the problem lies in the fact that neighboring nodes check in all directions
01:16 * VanessaE wonders if plantlife would be appropriate for this task :)
01:16 sapier do you have an air abm?
01:16 VanessaE eh?
01:17 sapier traxie21 was meant
01:17 VanessaE Traxie21_: https://github.com/VanessaE/plantlife/tree/newapi
01:18 VanessaE I suggest reading the API.txt file therein, see if plantlife/plants_lib can do what you want
01:18 Traxie21_ reading
01:20 Traxie21_ might work, but seems to be overkill
01:20 Traxie21_ and it would probably lag XD
01:20 VanessaE it doesn't lag :-)
01:20 VanessaE as long as you use it responsibly :D
01:20 Traxie21_ Yeah...
01:21 Traxie21_ Like checking for every sand block
01:21 sapier if she specifies an air abm it'll lag for sure ;-)
01:21 Traxie21_ I wont specify a air ABM
01:21 Traxie21_ just sand
01:21 sapier almost same
01:21 VanessaE yup, any abm that looks for air will lag
01:21 sapier abm's for default nodes are bad
01:21 VanessaE sand is not so bad though
01:21 Traxie21_ is there any other way?
01:21 Traxie21_ to modify the coastline of beaches?
01:21 sapier no
01:22 Traxie21_ case in point
01:22 VanessaE Traxie21_: use the generate_on_surfaces() call in plantlife to hook into the mapgen
01:22 sapier this is a task that can't be done atm
01:22 VanessaE or, use an ABM with sand as the trigger node and air as the only neighbor
01:22 sapier at least not in performant way
01:22 VanessaE then check for water in the area.
01:22 Traxie21_ I did vice versa
01:22 Traxie21_ Use and ABM that has water neighbor, then checks for air
01:22 VanessaE no
01:23 VanessaE because that'll catch every sand node on the bottom of the ocean also
01:23 Traxie21_ hmm
01:23 Traxie21_ ok
01:23 Traxie21_ how do I check for water then?
01:23 VanessaE check for said next to air first to filter out the undersea stuff, then look for water nearby limit it to actual beaches
01:24 VanessaE just doa radius check with find_node_near()
01:24 Traxie21_ Vanessa
01:24 VanessaE https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L1069
01:24 Traxie21_ Does find_node_near check in 3 dimensions?
01:24 Traxie21_ I need it to ignore the Y
01:24 VanessaE each time you spawn an object, perform that ^^^^^ test first to see if you can.
01:24 VanessaE ok in that case use find_nodes_in_area
01:25 VanessaE you can restrict that to just the X/Z dimensions if you want
01:25 sapier there are still far to many nodes this abm is run for
01:25 VanessaE sapier: not if you use sand as the trigger and air in the neighbors parameter.
01:25 VanessaE the abm will automatically exclude anything that doesn't have air next to it.
01:26 VanessaE that'll limit the search space to just surface sand.
01:26 sapier still in areas with sand that are lots of nodes
01:26 VanessaE sapier: worst case is 256 sand nodes per mapblock.
01:26 VanessaE (16x16, since sand falls)
01:27 VanessaE but remember,
01:27 VanessaE abms are only slow if your code is slow and you're not taking proper precautions to limit the CPU usage thereof.
01:28 Traxie21_ one other thing
01:28 VanessaE if you trigger on sand+air, and only do so say once a minute with say a 1/200 chance, with proper density and radius controls in your code, your abms won't lag
01:28 sapier abm'S are slow becaus of most ppl do environment checks within them and environment checks are heavyweight operations in minetest :-)
01:28 Traxie21_ How do I use find_node_near() XD
01:28 VanessaE brb
01:29 VanessaE back.
01:30 sapier have a look at lua_api.txt
01:30 VanessaE find_node_near({x=something, y=something, z=something}, radius in nodes, {"nodename", "nodename", ...})
01:30 Traxie21_ I did
01:30 VanessaE the position is the center of the sphere of the given radius in nodes.
01:30 Traxie21_ right
01:30 Traxie21_ I got that far
01:30 Traxie21_ I used the (pos) var for the node, but I dont want to chcek the Y
01:31 VanessaE I told you, use find_nodes_in_area then
01:31 Traxie21_ Thats what i meant
01:31 Traxie21_ im using that
01:31 sapier and what's your problem?
01:32 Traxie21_ no idea what minp/maxp area
01:32 Traxie21_ *are
01:32 VanessaE size = 10  find_nodes_in_area({x=pos.x-size, y=pos.y, z=pos.z-size}, {x=pos.x+size, y=pos.y, z=pos.z+size}, {"list", "of", "nodenames"})
01:32 sapier the corners of a box
01:32 VanessaE for example to search a 10x10 box at y.
01:35 VanessaE if it returns nil, none of the nodes were in that area.  else it'll return a table of position tables.
01:37 Traxie21_ nodes = minetest.env:find_nodes_in_area({x=pos.x+1, y=0, z=pos.x+1}, {x=pos.x-1, y=0, z=pos.z-1}, {"default:water_source"})
01:37 Traxie21_ LOL
01:37 Traxie21_ derped again
01:38 VanessaE almost
01:38 VanessaE y=pos.y
01:38 Traxie21_ hmm
01:38 VanessaE minetest.env:find_nodes_in_area({x=pos.x+1, y=pos.y, z=pos.x+1}, {x=pos.x-1, y=pos.y, z=pos.z-1}, {"default:water_source"})
01:39 VanessaE like that
01:39 VanessaE assuming pos is your current position to check.
01:39 Traxie21_ well
01:41 Traxie21_ checking for nil, it now turns every block exposed to air into mud
01:43 Traxie21_ soo, im back where i started...
01:43 Traxie21_ almost
01:46 Traxie21_ sigh
01:52 VanessaE you'll figure it out
01:53 JChuckZ13 joined #minetest
01:58 Traxie21_ hehehe
01:59 OldCoder Is sapier gone?
01:59 OldCoder 00:59:59: ACTION[ServerThread]: Doc digs docfarming:grass at (-19743,15,-2017)
01:59 OldCoder 01:00:01: ACTION[ServerThread]: MOBF: spawned at unloaded pos!
01:59 OldCoder 01:00:01: ERROR[ServerThread]: ERROR: An unhandled exception
01:59 OldCoder occurred: basic_string::_S_construct null not valid
01:59 OldCoder That is crashing my servers
01:59 VanessaE eek
01:59 OldCoder Downgrade animals?
01:59 OldCoder eekdeed
02:00 Traxie21_ im alrighty
02:00 Traxie21_ *im off XD
02:01 Traxie21_ Bye all, thanks for your help
02:03 OldCoder NEWS I am shutting down to downgrade animals due to the preceding crash(es). I will try again later on with an updated core.
02:17 OldCoder NEWS Worlds restarted
02:18 OldCoder Animals downgraded pending crash resolution
02:18 sokomine oh? what happened?
02:19 OldCoder Crashes
02:19 OldCoder With traceback that seemed to be mobs
02:20 Roukoswarf-M joined #minetest
02:20 Kacey joined #minetest
02:21 Kacey hello all
02:21 Kacey !up 72.175.1.20
02:21 Minetest-tan 72.175.1.20:30000 seems to be down
02:22 Kacey dont have port forwarded...
02:28 Kacey anyone alive?
02:28 VanessaE no :)
02:29 * Roukoswarf-M dies
02:29 Kacey VanessaE: does pipeworks have an api?
02:30 jojoa1997 joined #minetest
02:31 jojoa1997 hi can anyone make a temporary server that can test the hunger games mod http://forum.minetest.net/viewtopic.php?id=4582
02:31 Kacey nope :P
02:31 jojoa1997 why not
02:31 jojoa1997 KACEY
02:32 Kacey i cant forward a port here
02:32 jojoa1997 ok what aboput anyone else
02:32 Kacey im not at home :P
02:32 jojoa1997 it is am,azing
02:32 jojoa1997 the mod
02:32 VanessaE Kacey: not really, no.
02:32 VanessaE I mean, it's possible to hook into it I guess, but I didn't write it with much of an API, no
02:33 jojoa1997 vanessae could you host a temporary server to test it
02:33 VanessaE no.
02:33 VanessaE I do not support the idea of hunger games.
02:33 Kacey VanessaE: need any developers on pipeworks?
02:33 VanessaE frankly that disgusts me :(
02:33 VanessaE Kacey: yes actually
02:33 VanessaE Nore/Novatux has been adding code lately, and doing a great job of it
02:34 VanessaE and mauvebic has some new features I'd like to see implemented, but I don't really have the mental clarity to dig through it :-)
02:34 Kacey let me see if i can log into my github
02:34 hmmmm i'd just like to take this moment to say that Lua is the most retarded language i've ever seen in my life
02:34 VanessaE hmmmm: it can be sometimes, but why do you say that now?
02:34 hmmmm for loops are unintuitive.  they screwed up for loops, ffs
02:35 hmmmm how can you screw up for loops
02:35 VanessaE for x = 1,10 do   blahblahblah   end?
02:35 hmmmm the postcondition is <=, not <
02:35 Kacey im in
02:35 hmmmm for z = z1, z1 + 20, 1 do      you'd think that loops 20 times right?
02:35 hmmmm guess what, nope!
02:35 hmmmm 21!
02:36 hmmmm and you don't even have any idea if that's the Lua code giving the problem or that's really your C++ code you screwed up
02:36 kaeza hmmmm, FOR x = 0 TO 20
02:36 VanessaE of course.
02:36 VanessaE 1 to 1 + 20
02:36 kaeza Lua draws from BASIC's notion
02:36 kaeza of a loop
02:36 VanessaE 1 to 21, why wouldn't it loop 21 times?
02:36 hmmmm VanessaE, because again, the postcondition is <=
02:36 hmmmm not <
02:36 hmmmm 1 to 21 would actually loop 22
02:36 VanessaE hmmmm: isn't that the case for most languages?
02:37 Kacey VanessaE: i am in my github
02:37 hmmmm in most languages you'd actually specify what your condition is
02:37 VanessaE Kacey: https://github.com/VanessaE/pipeworks   <--- fork that, create a new branch to work in, and start making pull requests :-)
02:37 hmmmm i can't believe i wasted like a solid 2 hours on this bull.
02:37 Kacey alright
02:37 kaeza hmmmm, IMHO the for loop in C/C++ is just a shorthand for a while loop
02:37 VanessaE hmmmm: you're just used to C++
02:38 Kacey i am Kaceyproductions ^_^
02:38 VanessaE Kacey: what are you thinking of adding?
02:38 Kacey an api possibly
02:38 VanessaE oh ok
02:38 VanessaE go for it
02:38 Kacey my bro wants there to be one so he can make some tubes and what not
02:39 VanessaE but be sure you document the living shit out of the API so I understand it :D
02:39 Kacey ok
02:40 hmmmm i am fuming :(
02:40 hmmmm but at least i got it working right
02:41 jojoa1997 joined #minetest
02:41 Kacey going to start working
02:43 TheZenKitteh joined #minetest
02:43 Kacey i cant merge a pull request...
02:46 Kacey nvm it was already merged
02:46 Kacey maybe i will put locked chest as a connector
02:49 VanessaE I dunno, why a locked chest?
02:49 VanessaE if just anyone can dump stuff into it, is it really locked?
02:49 mauvebic did someone buzz me
02:50 Kacey true...
02:50 sapier left #minetest
02:50 VanessaE mauvebic: I did :)
02:50 Kacey maybe fix airtight tubes
02:51 Muadtralk joined #minetest
02:52 mauvebic ok found message
02:52 mauvebic yeah i still havent done much code this week, cold pills dont help with concentration lol
02:53 khonkhortisan joined #minetest
02:55 Kacey autocrafter is quite boring looking...
02:55 Kacey new texture time ^_^
02:57 VanessaE yes
02:57 VanessaE please do.
02:58 VanessaE and yes too about the airtight tube/plate object
02:58 VanessaE if you can merge in mauvebic's other changes without rewriting half of the mod, I'd appreciate it :-)
02:58 VanessaE (= bragging rights :D )
03:00 Kacey so current autocrafter is white with black squares
03:00 Kacey i made it black with white square
03:04 Kacey how do i add something i edited to the repo?
03:06 VanessaE set your remote push repository to your fork, then  git add .; git commit ; git push
03:06 Kacey ?
03:08 VanessaE as you make changes, you "git add ." to record them, "git commit" to schedule them for uploading, and "git push" to upload them to your fork
03:10 Kacey i dont think my git is logged in with github though...
03:12 Kacey fatal: Not a git repository (or any of the parent directories): .git
03:13 Kacey im so confused...
03:19 Muadtralk left #minetest
03:20 paxcoder joined #minetest
03:20 paxcoder ]up mt1.gameboom.net
03:20 paxcoder `up mt1.gameboom.net
03:20 paxcoder !up mt1.gameboom.net
03:20 Minetest-tan mt1.gameboom.net:30000 is up (0.274ms)
03:21 paxcoder weird, i can't connect
03:22 paxcoder Minetest-tan, are you on gameboom?
03:23 paxcoder !up mt1.gameboom.net
03:23 Minetest-tan mt1.gameboom.net:30000 is up (0.273ms)
03:26 kaeza <Kacey> fatal: Not a git repository (or any of the parent directories): .git
03:26 paxcoder !who
03:26 paxcoder !owner
03:26 kaeza are you sure you are standing in the right directory?
03:27 kaeza Kacey, ^
03:27 Kacey i dont know where the directory is :(
03:28 kaeza pwd?
03:28 paxcoder can someone do me a favor and try to connect to mt1.gameboom.net:3000 ?
03:28 Kacey ?
03:29 kaeza paxcoder, not connecting
03:29 paxcoder !up mt1.gameboom.net
03:29 Minetest-tan mt1.gameboom.net:30000 is up (0.272ms)
03:29 paxcoder :-/
03:29 VanessaE kaeza: did you git clone after you forked?
03:29 kaeza wat
03:29 paxcoder showing up on minetest.ru as well
03:30 kaeza VanessaE, ?
03:30 TheZenKitteh im going to be updating the fakeblocks mod to include the default mods items. anyone here wish to have fakeblocks of their mod blocks included?
03:30 VanessaE Kacey:  ^^^^
03:30 kaeza o hai TheZenKitteh
03:30 Kacey ... i will in a while
03:30 TheZenKitteh hey kaeza
03:31 kaeza TheZenKitteh, have you tested the guns?
03:31 TheZenKitteh not yet, last couple days not felt like playing any games
03:31 TheZenKitteh still don't really feel like it but a little bored so doing an update to fakeblocks that I've been meaning to for weeks
03:34 VanessaE kaeza: in order to make changes, you have to fork, then clone the fork.  Make a new branch and "git checkout thatbranch"  then make your changes to the clone, "git add . ; git commit ; git push --all"
03:34 VanessaE Kacey: ^^^^^^^^^
03:34 VanessaE damn tab complete.
03:34 kaeza lol
03:41 Kacey made a memory capacitor
03:42 Kacey hooked it to my 2 to 4 decoder
03:42 Kacey and made a button input
03:44 Kacey http://ompldr.org/vaDg1dA/screenshot_1962140106.png new one is farther away
03:46 VanessaE http://forum.minetest.net/viewtopic.php?pid=66224#p66224
03:46 VanessaE http://forum.minetest.net/viewtopic.php?pid=66225#p66225
03:46 VanessaE Yay!
03:47 VanessaE the plantlife/plants_lib is official
03:54 Kacey stuck on git commit...
03:54 VanessaE stuck?
03:55 Kacey i cant get past the gui type thing
03:55 VanessaE gui>
03:55 VanessaE ?
03:55 Kacey i typed in the message but i cant figure out what to do now...
03:55 VanessaE save it.
03:56 VanessaE when you save and exit from the editor, it'll finish the commit step.
03:56 Kacey im in the terminal
03:56 Kacey what do i do?
03:57 VanessaE what steps did you take so far?
03:57 Kacey ?
03:57 Kacey i did 'git add .' then 'git commit'
03:58 VanessaE ok
03:58 VanessaE it put you into an editor
03:58 Kacey and now i am stuck on the commit
03:58 VanessaE you wrote your commit message
03:58 Kacey yes
03:58 VanessaE nano I assume?
03:58 Kacey nano 2.2.6
03:58 Kacey yes
03:58 VanessaE save the file out, using the filename it gives you, and exit from the editor
03:58 Kacey ?
03:58 VanessaE ctrl-X, Y, Enter
03:59 VanessaE now it should print a summary of your changes
03:59 Kacey ok
03:59 Kacey it says .git blahblahblah
03:59 VanessaE nothing that looks like an error?
04:02 Kacey i need to use my Kaceyproductions name for my computer...
04:02 VanessaE eh?
04:02 Kacey or else home@kacey will be my computers github name
04:02 VanessaE eh, don't mind that for now
04:02 VanessaE you can change it later I'm sure
04:03 VanessaE actually no
04:03 VanessaE github will use whatever your userid there is
04:03 VanessaE it doesn't care what your computer is
04:03 Kacey Committer: home <home@Kacey.(none)>
04:03 VanessaE that's your default email address.
04:04 Kacey no
04:04 Kacey that is my computers name
04:04 VanessaE strange
04:04 Kacey our name and email address were configured automatically based
04:04 Kacey on your username and hostname.
04:04 VanessaE I don't know how to change that.
04:04 Kacey meh idk really
04:04 VanessaE I'm not even sure what mine is using.
04:05 VanessaE Author: Vanessa Ezekowitz <vanessaezekowitz@gmail.com>
04:05 VanessaE yup that's right.
04:05 VanessaE so yeah
04:05 VanessaE that's supposed to be your name/address
04:05 VanessaE git config --global user.email "your email here"
04:06 Kacey alright i got it ^_^
04:06 VanessaE e.g.
04:06 VanessaE git config --global user.email "Kaceyproductions <kacey@somewhere.com>"
04:06 Kacey i already got it
04:06 VanessaE now,
04:06 VanessaE git push
04:07 Kacey i got it completely
04:07 VanessaE ok
04:07 Kacey i made a pull request
04:07 VanessaE heh
04:08 VanessaE one lousy little image ;)
04:08 Kacey lol
04:08 VanessaE I'll wait for more changes before merging :-)
04:08 Kacey i will make more textures
04:09 VanessaE also I'd kinda like if it that autocrafter was more than just black and white squares
04:09 Kacey perhaps filter textures
04:09 VanessaE maybe make it look like steel + wood + other stuff
04:09 VanessaE I like the other textures the way they are though
04:09 VanessaE except for the nodebreaker
04:09 VanessaE I think that needs something better
04:09 Kacey ok i will fix it
04:09 VanessaE I think it's supposed to suggest a chipper or grinder with those big huge rollers in them, but it looks...unfinished.
04:10 Kacey what are the hole for tubes' dimensions?
04:10 Kacey as in pixels?
04:10 VanessaE eh?
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04:11 VanessaE OH
04:11 VanessaE um..
04:11 VanessaE 4x4 I think, relative to a 16px texture
04:11 Kacey 4x4
04:12 Kacey first fix:back
04:15 TheZenKitteh k fakeblocks updated to include support for the default mod
04:17 Kacey sorta looks like a mouth now...
04:20 Kacey i cant send another pull request
04:23 VanessaE Kacey: just make and push more commits
04:23 Kacey alright
04:23 VanessaE they'll be added to your existing one automatically
04:24 Kacey i just changed the front and back of the nodebreaker
04:24 VanessaE I see it.
04:25 VanessaE no.  those are way too plain.
04:25 Kacey im not good at making complex textures
04:25 Kacey but maybe someone can build upon those basic ones
04:25 OldCoder VanessaE, I updated most of my copies of your mods
04:26 VanessaE OldCoder: moretrees and plantlife are ready.  They appear to be stable.
04:26 OldCoder VanessaE, But I just updated them
04:26 OldCoder More changes in the past few hours?
04:26 VanessaE I just released the latest updates about 10 minutes ago :-)
04:26 OldCoder Big changes or can wait a day or so?
04:27 TheZenKitteh vanessae seems poison ivy has an issue
04:27 * OldCoder is going out for a little while but will return
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04:27 VanessaE TheZenKitteh: what issue?
04:27 VanessaE OldCoder: quite big, but they can wait if needed.
04:28 TheZenKitteh 22:26:09: ERROR[main]: ...est-8eb717d/bin/../mods/minetest/plants_lib/init.lua:262: attempt to index local 'options' (a number value)
04:28 TheZenKitteh 22:26:09: ERROR[main]: stack traceback:
04:28 TheZenKitteh 22:26:09: ERROR[main]: ...est-8eb717d/bin/../mods/minetest/plants_lib/init.lua:262: in function 'grow_plants'
04:28 TheZenKitteh 22:26:09: ERROR[main]: ...est-8eb717d/bin/../mods/minetest/poinsonivy/init.lua:68: in main chunk
04:28 TheZenKitteh sorry
04:28 TheZenKitteh lol
04:28 VanessaE did you update the whole modpack?
04:28 TheZenKitteh yes I updated it with moretrees a few mins ago
04:29 VanessaE check that you don't have an old copy laying around somewhere else in your active mod set.
04:29 VanessaE it seems to work fine for me.
04:29 TheZenKitteh I don't. I removed them all when you first tried your plant life mod
04:29 VanessaE and bas080 has been actively testing it too
04:29 TheZenKitteh ill redownload and reup just to be sure
04:30 kaeza ShafowNinja
04:30 kaeza lol
04:30 ShadowNinja on a phone
04:31 kaeza ah.. hard to write there
04:31 VanessaE TheZenKitteh:  it looks like you're using an older version of poison ivy.
04:31 VanessaE those errors can only happen if that's the case.
04:31 ShadowNinja yes, small screen on this one
04:31 TheZenKitteh I see the issue
04:32 TheZenKitteh there was a folder named poinsonivy in there
04:32 TheZenKitteh don't know how that got in there
04:32 VanessaE yup, that's a copy&paste error from an old version, because it is not present in current gity.
04:32 VanessaE git*
04:33 VanessaE that happened ages ago and I didn't catch the error until just yesterday, figured I'd just meld it in with the rest of my work on the modpack.
04:33 VanessaE so no harm, just delete it.
04:33 TheZenKitteh you might want to warn users to be sure to remove poinsonivy
04:34 VanessaE good idea.
04:34 VanessaE warned. :-)
04:37 * Kacey is now an upholder of pipeworks
04:41 VanessaE upholder? :)
04:41 paxcoder Kacey is Super Mario basically
04:42 VanessaE OldCoder: it is safe to upgrade plantlife and moretrees when you're ready to.  Just be sure you get rid of that extra folder TheZenKitteh noticed.
04:42 VanessaE paxcoder: haha
04:43 TheZenKitteh btw vanessae unsure if glitch or what but I just noticed that a conifer grew up threw a cobble based railroad bridge
04:44 VanessaE can't do much about that
04:44 Kacey aah intrusive trees i love those
04:44 VanessaE all trees do that, it's an engine thing.
04:45 TheZenKitteh lol k noted
04:45 VanessaE the only real solution is to tweak the treegen (C++) code to maybe leave a small gap around objects that are being grown into
04:49 TheZenKitteh lol this wouldn't be so bad if you could cut down the trunk and the leaves decayed
04:50 VanessaE leaf decay will be added soon
04:50 VanessaE but it will not be based on the default leafdecay mod, which is shit. :-)
04:50 paxcoder poof
04:50 paxcoder tree
04:50 paxcoder poof
04:50 paxcoder leafdecay
04:52 BackupCoder vanessae pm pls
05:12 OldCoder Hi
05:12 VanessaE hi :)
05:12 TheZenKitteh hi
05:13 Kacey hi
05:13 kaeza hi
05:13 TheZenKitteh hi
05:14 kaeza C-C-C-C-COMBO BREAKER :D
05:14 kaeza anyone got any comments for this? http://forum.minetest.net/viewtopic.php?pid=66251#p66251
05:15 TheZenKitteh My friend found it once.. I have never found it personally.
05:16 Kacey lava pools
05:16 Kacey they are always in lava pools
05:16 VanessaE kaeza: indeed they are spawned, but they're incredibly rare.
05:17 kaeza I have explored quite a ton of lava pools, and still no traces of nyans
05:17 TheZenKitteh nyans shouldn't be in lava pools.. they should be up high somewhere in the air
05:17 TheZenKitteh lol
05:17 VanessaE TheZenKitteh: Nyancat Heaven mod. :-)
05:17 kaeza lol yeah
05:17 VanessaE http://forum.minetest.net/viewtopic.php?id=658
05:17 TheZenKitteh I mean it should be spawned high in the air by default
05:17 kaeza VanessaE, maybe I should turn that thread into [Fun] post your nyancats :D
05:18 Kacey we need a herobrine mod...
05:18 VanessaE heh
05:18 kaeza !g herobrine
05:18 Minetest-tan kaeza: http://www.minecraftwiki.net/wiki/Herobrine
05:18 TheZenKitteh wait the nyans in the mod move?
05:18 VanessaE in that one, yeah
05:19 TheZenKitteh lol
05:19 TheZenKitteh might have to test it
05:19 kaeza wow I wondered what the f was that "Herobrine" everyone was talking about... creepy...
05:24 Kacey haha
05:25 TheZenKitteh sounds like bs to me
05:25 TheZenKitteh lol
05:25 TheZenKitteh I guess im not easily creeped out
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05:27 kaeza http://forum.minetest.net/viewtopic.php?pid=66253#p66253
05:33 * TheZenKitteh follows TorpedoSkyline for the lulz
05:42 * Kacey wants to make a mesecons challenge map
05:45 khonkhortisan how would that work?
05:54 Kacey http://www.youtube.com/watch?v=xXRWkmx83kY kinda like this
05:59 Kacey brb shower
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06:20 Kacey back
06:21 TheZenKitteh front
06:21 TheZenKitteh lol wb kacey
06:24 Kacey ty
06:39 * Kacey wants to make a mod...
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06:48 thatguythatcode Hi. I have a question?
06:48 * Kacey pokes thatguythatcode
06:48 thatguythatcode How hard is it to build for ma
06:48 thatguythatcode mac
06:49 Kacey idk
06:49 Kacey i guess if you use the right compiler
06:49 Kacey and if all else fails... linux works too
06:49 thatguythatcode I know
06:49 thatguythatcode I was just asking
06:49 thatguythatcode if anybody knew
06:50 thatguythatcode because if someone could give basic instructions
06:50 thatguythatcode I'd be happy to share that build with this thread
06:50 Kacey some guy used to maintain mac builds but idk where he went
06:50 thatguythatcode yeah
06:50 thatguythatcode I see
06:54 Kacey i guess you can expirement and see
07:03 thatguythatcode yeah
07:03 thatguythatcode would anyone mind if i asked the minetest-dev people
07:04 kaeza not a very good idea, but meh
07:04 thatguythatcode Ok - I won't
07:05 thatguythatcode Some OSP consider dev at certain levels
07:05 thatguythatcode others at different level
07:06 VanessaE off to bed now.  Night all.
07:06 thatguythatcode Night
07:06 kaeza night V
07:07 kaeza
07:07 kaeza f***ing cat
07:07 kaeza lol
07:12 snowman77 https://github.com/toabi/minetest ahh
07:12 snowman77 I think its compiling now
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07:21 Kacey hello Calinou
07:21 Calinou hi
07:21 Kacey hello LunaVorax
07:22 * Kacey hands Calinou a cookie
07:23 * Calinou only wants small cookies, not big ones
07:23 Calinou *re-makes joke he made yesterday*
07:24 Kacey haha
07:24 Kacey who was it that made moreores and moreblocks? was it you?
07:29 hmmmm is there a minecraft sound pack for minetest?  just curious
07:29 hmmmm the default sounds suck :p
07:30 hmmmm while profiling/testing the new noise functions i came up with an idea, what if there was a "game" of minetest where you have to jump from platform to platform in the sky
07:30 hmmmm and maybe to make it interesting there are hazards that you have to pass through in a pattern
07:36 Calinou Kacey: yes
07:36 Calinou hmmmm: you can't redistribute the MC sounds :P
07:37 Calinou it's not like c418 is an advocate of free art
07:37 hmmmm well, it's not like it needs to be an *official* sound pack or something ;)
07:42 Kacey who works on mapgen?
07:42 hmmmm no idea.... why?
07:43 Kacey so i could see if i could pop in with my random code :P
07:43 Kacey i made a crazy world
07:44 hmmmm let's see how crazy it is
07:45 Kacey deleted it on accident
07:45 Kacey 7 yearold got on my computer... and well my minetest got deleted
07:46 Kacey but mese was spwaning right on the surface (which was cloud) there was only nyancat below that
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08:03 Kacey night all
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08:30 markveidemanis Who has been on MarkTwain server?
08:34 kaeza markveidemanis, http://forum.minetest.net/viewtopic.php?pid=66260#p66260
08:35 kaeza that post does not say if you are wanted dead or alive lol
08:38 markveidemanis i made a reply
08:41 markveidemanis Have YOU seen any people from the list?
08:42 kaeza nope
08:42 kaeza only you
08:42 markveidemanis khonkhorstian is here
08:42 markveidemanis :D
08:42 kaeza ah yes
08:44 markveidemanis You know the topic in irc?
08:44 markveidemanis Please, be corteous, here [...]
08:44 markveidemanis dont need first ,
08:44 markveidemanis ","
08:53 Jeija http://www.youtube.com/watch?v=tep_ZQyDJIo&amp;hd=1 << Using my particlespawner patch
08:57 markveidemanis Can you post the mod?
09:00 Jeija You will first of all need this: https://github.com/Jeija/minetest/tree/spawnparticles
09:02 Jeija the mod itself is just as cheap as that: http://pastebin.com/BuvR62Hi
09:03 markveidemanis Compiling...
09:03 markveidemanis AGAIN?!
09:15 kaeza Jeija, awesome
09:31 OldCoder
09:32 OldCoder If anybody bumps into Octupus tell him I have a favor or suggestion to raise
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09:49 rubenwardy hi all
09:53 kaeza hey
09:54 rsiska joined #minetest
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10:04 rubenwardy joined #minetest
10:05 sapier hello
10:10 rubenwardy RealBadAngel: https://github.com/rubenwardy/waterplus/commit/2cdbbe12a3c4f975ee2205261d3e7c243406acde
10:14 neko259 joined #minetest
10:19 rubenwardy what are you doing, guys?
10:23 rubenwardy (10:19:39 AM) rubenwardy: what are you doing, guys?
10:27 codile joined #minetest
10:32 meldrian joined #minetest
10:33 meldrian goooooood morning
10:34 rubenwardy hi
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10:44 rubenwardy bbl
10:44 rubenwardy left #minetest
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10:45 Jordach morning all
10:49 TForsman anyone knows if it's possible to save password in multiplayer tab in minetest?
10:54 Calinou no
10:56 TForsman thanks
10:58 rubenwardy joined #minetest
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11:04 rubenwardy hi all
11:05 sapier I've got a really strange bug when doing on_mapgen actions
11:05 sapier sometimes instead of what I want to add default:dirt is added
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11:40 iqualfragile TForsman: i think you might need to add something to a file using a text-ediotr
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12:12 markveidemanis Me on iPad
12:12 markveidemanis Keyboard how I make go away
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12:41 KikaRz joined #minetest
12:41 KikaRz hi!
12:53 jojoa1997 joined #minetest
12:53 jojoa1997 hi OldCoder you there?
12:56 rubenwardy hi all, i am back
13:04 Jordach brb
13:04 Jordach joined #minetest
13:04 Jordach joined #minetest
13:08 rubenwardy Just played halflife 2
13:08 rubenwardy carried a turret with me
13:08 rubenwardy http://steamcommunity.com/sharedfiles/filedetails/?id=122976861
13:09 rubenwardy It is like a machine gun with infinite amo
13:09 ruskie hehe
13:10 rubenwardy just carrying it http://steamcommunity.com/sharedfiles/filedetails/?id=122976923
13:13 * Jordach slaps rubenwardy for having Steam
13:14 ruskie nothing wrong with having and using it
13:15 rubenwardy what is wrong with steam?
13:15 ruskie drm
13:15 ruskie lock in
13:15 ruskie same as with any other such system
13:16 rubenwardy brb
13:19 rubenwardy joined #minetest
13:22 rubenwardy hi all
13:25 rubenwardy how do you compile minetest with curl on linux?
13:25 OldCoder Hi
13:26 OldCoder rubenwardy, like this...
13:26 OldCoder hold on
13:26 OldCoder -DENABLE_CURL=1
13:27 OldCoder Add that to the other cmake switches
13:27 rubenwardy CMAKE . -DRUN_IN_PLACE=1 -DENABLE_CURL=1   ?
13:28 sapier whats better when using curl?
13:28 rubenwardy server lists
13:29 sapier hmm ... why curl? as soon as I read curl the words "strange bugs" come in my mind
13:29 rubenwardy cURL
13:30 rubenwardy i need to get curl first
13:30 rubenwardy sudo apt-get curl ?
13:30 rubenwardy OlderCoder
13:30 rubenwardy OldCoder
13:31 jojoa1997 joined #minetest
13:31 jojoa1997 hi
13:31 kaeza hey
13:32 rubenwardy OldCoder
13:32 rubenwardy OldCoder
13:32 rubenwardy OldCoder
13:32 jojoa1997 kaeza hunger games #2?
13:32 OldCoder rubenwardy
13:32 OldCoder rubenwardy
13:32 jojoa1997 OldCoder you there?
13:32 OldCoder rubenwardy
13:32 kaeza jojoa1997, I'll add moreores to depends when the recipes are done
13:32 * OldCoder is asleep
13:32 rubenwardy sudo apt-get install curl ?
13:32 OldCoder yes
13:32 OldCoder But
13:32 jojoa1997 OldCoder can you host a server using this gamje...
13:32 OldCoder wait
13:32 jojoa1997 game...
13:32 OldCoder jojoa1997, not now
13:32 kaeza rubenwardy, that does not install dev files
13:32 rubenwardy it seems to work, but  I still get
13:32 rubenwardy CURL_INCLUDE_DIR = CURL_INCLUDE_DIR-NOTFOUND
13:32 rubenwardy CURL_LIBRARY = CURL_LIBRARY-NOTFOUND
13:32 jojoa1997 for the future
13:33 OldCoder rubenwardy, I need to sleep now
13:33 OldCoder ttyl
13:33 OldCoder o/
13:33 rubenwardy what does, kaeza?
13:33 kaeza C U OC
13:33 jojoa1997 oh you havent gone to sleep nvm then
13:33 kaeza rubenwardy, dunno. couldn't get cURL support yet here
13:33 jojoa1997 kaeza temporary server NOW please
13:34 kaeza jojoa1997, later plz
13:34 jojoa1997 ok
13:34 jojoa1997 anyone else want to make a temporary sever where we could play the hunger games game
13:34 kaeza <rubenwardy> sudo apt-get install curl ?
13:35 rubenwardy ...
13:35 kaeza <kaeza> rubenwardy, that does not install dev files
13:35 rubenwardy ...
13:35 kaeza ...
13:35 rubenwardy ..
13:35 rubenwardy .
13:35 kaeza :P
13:35 sapier oldcoder I've found ot why your server crashed ... but I'm not sure why old version doesn't crash as bug resulting in crash is in there too
13:35 Jeija joined #minetest
13:36 sapier maybe some other bug in old version prevents mobf from reaching point where crash occured for you
13:37 TForsman1 joined #minetest
13:37 rubenwardy nobody knows?
13:37 sapier where's oldcoder from?
13:38 sapier apt-get install curl curl-devel
13:38 sapier i guess
13:40 kaeza E: Unable to locate package curl-devel
13:40 kaeza neither curl-dev
13:41 sapier its libcurl3-dev on debian wheezy
13:41 sapier or libcurl4-dev
13:42 sapier I assume its an alias
13:42 sfan5 i'm just going to leave this here: https://gist.github.com/4642453
13:44 sapier lol
13:45 sapier is this a sort algotihm on bottom of file? :-)
13:45 rubenwardy sfan5: It would be so cool if you could modify that to insert data into minetest extensions
13:45 rubenwardy sapier works
13:48 kaeza the people have spoken http://forum.minetest.net/viewtopic.php?pid=66313#p66313
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13:58 kaeza is it possible to attach multiple entities at once to the player?
14:05 Jordach kaeza, should do
14:06 kaeza Jordach, ?
14:06 Jordach i think it is possible
14:07 kaeza cool
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14:09 kaeza also, how do I set a variable in an entity returned from add_entity()? "newent.var = value"?
14:09 kaeza ah wait...
14:09 kaeza I should call newent:get_lua_entity() ?
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14:11 sapier get_luaentity()
14:13 sapier almost 20% of open pull requests are from me ... I should stop fixing bugs
14:13 sapier no it's almost 25%
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14:16 kaeza lol
14:20 berome sapier: hmm, fixing is for you, at least, you run a less buggy game :-), and improve your skills ....
14:22 sapier it's not worth anything if it's not merged ... most fixes are trivial and core developers seem to be adding more bugs atm instead of fixing critical old ones
14:22 sapier adding more bugs by adding new features of course ;-)
14:24 thexyz sapier: https://github.com/celeron55/minetest/commit/e02b95741bb0953a4322955bfab18511ff31511d
14:25 sapier hmm
14:26 sapier still the segfault will occur atm too
14:27 sapier but if one bug is worse than another isn't quite easy to tell
14:28 sapier thexyz how can a texture be still in use if we're in restart situation?
14:29 thexyz sapier: http://irc.minetest.ru/minetest-dev/2012-11-25
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14:37 rubenwardy wuu2?
14:37 sapier sometimes i don't understand celerons way of thinking remove a bugfix for a common situation in order to prevent a bug in a situation nearly noone uses ... I assume this is due to he never develops lua mods
14:39 thexyz wut?
14:40 thexyz have you read that log?
14:40 sapier yes what I understand the segfault occured when connecting with two clients to a local server
14:40 sapier or is this wrong?
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14:42 thexyz dunno, but as Taoki said, >Still, why would playing on local server with 2 local clients make a difference? From connecting to another server with only one local client or anything else
14:43 * Jordach slaps rubenwardy for using Fakebook slang
14:43 sapier because a non gui server won't have any textures loaded
14:44 thexyz so you'd better replace one bug with another one?
14:44 sapier in current situation logout is quite useless as you can't connect again without having textures screwed up
14:45 sapier replace one bug with a less often occuring bug is not a good solution but the way I'd do it
14:45 sapier at least until I'd have a working fix for both
14:46 * rubenwardy denies it
14:46 sapier so you'd add a bug occuring on every logout to prevent a bug only being caused in very rare situations rubenwardy?
14:47 rubenwardy (14:43:07) ***Jordach slaps rubenwardy for using Fakebook slang
14:47 rubenwardy (14:46:01) ***rubenwardy denies it
14:47 rubenwardy :P
14:47 sapier ohhh sorry :-)
14:47 thexyz >add a bug
14:48 thexyz something is wrong right here ^
14:48 sapier it wasn't adding it was a behaviour already in there for years
14:48 sapier you're adding bugs with any commit you do thexyz  ... as I do too
14:50 sapier celerons suggestion doesn't work removing textures on client close doesn't do anything
14:56 sapier thexy how to connect to a singleplayer server?
14:57 Kacey joined #minetest
14:58 Kacey hello all
15:04 Kacey http://www.youtube.com/watch?v=X_XGxzMrq04
15:07 thexyz sapier: run server from "advanced" tab
15:07 thexyz client, whatever
15:09 sapier ok I've found it ... but I can't reproduce the crash
15:10 sapier I'd like to fix the texture bug but I don't understand how celeron got that crash server nerver should mess around with textures
15:10 Kacey what?
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15:23 sfan5| hi Minetest-tan
15:23 Minetest-tan Hi sfan5|!
15:24 kaeza great!! got to turn the player's head up/down!
15:24 sfan5| :D
15:24 kaeza you can now see where players are looking at!!
15:25 kaeza but...
15:25 sapier but?
15:25 sfan5| !server
15:25 Minetest-tan sfan5|: TuxCraft | tuxcraft.info:30000   up (46.679%)
15:27 kaeza this is what happens: https://dl.dropbox.com/u/100008207/ssss/screenshot_2000638040.jpg
15:27 kaeza the head turns ok
15:27 kaeza but the body gets upside down :/
15:27 sfan5| :D
15:29 sapier body? :-) did you do it in lua or c++?
15:30 Kacey haha kaeza looks like me in the morning
15:30 kaeza sapier, Lua
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15:31 jojoa1997 hi
15:32 sapier so you're using the bone positioning thing?
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15:33 jojoa1997 sapier me?
15:34 kaeza sapier, yes
15:34 kaeza http://www.youtube.com/watch?v=dTk8ktb466g
15:34 sapier no I was talking to kaeza
15:35 kaeza dang youtube does not like me
15:35 kaeza The video uploaded but I can't see it
15:35 sapier what model type are you using?
15:35 kaeza the default character.x
15:35 Taoki joined #minetest
15:36 theTroy joined #minetest
15:36 sapier have you tried the .b3d version? I've had lots of problems with .x files with armature deform for mobf
15:37 kaeza sapier, I'll try with that one. Can you send me a converted version?
15:37 kaeza ...or tell me how to convert it myself?
15:38 sapier it's already in a pull request to minetest_game
15:38 kaeza ok
15:38 sapier but I assume it won't ever be merged
15:39 kaeza found it
15:39 Jordach kaeza, good start
15:39 jojoa1997 is this right
15:39 jojoa1997 bucket:bucket_lava
15:39 kaeza BTW PilzAdam commented on the issue sapier
15:40 Kacey http://ompldr.org/vaDhkbA/screenshot_2005102942.png
15:40 kaeza YAY gravel
15:41 sapier I've already fixed that
15:41 kaeza sapier, I've seen that, so nvm
15:41 kaeza sorry :)
15:42 jojoa1997 kaeza great ide
15:42 jojoa1997 idea
15:42 jojoa1997 for fire arms recipe =...
15:43 jojoa1997 S=steel ingot, T=stick, X=nothing, B=bullet, W=wood
15:43 jojoa1997 BSS
15:43 jojoa1997 XXW
15:43 jojoa1997 XXT
15:44 jojoa1997 what do you think
15:47 jojoa1997 well?
15:48 berome joined #minetest
15:49 kaeza jojoa1997, looks good
15:49 jojoa1997 ok i am making recipes now
15:50 jojoa1997 also add into the init to load the recipe file
15:51 jojoa1997 also make the semi auto one clip size be 12
15:51 Kacey jojoa1997: need help with recipes?
15:51 jojoa1997 one sec i will be making pull request soon
15:52 jojoa1997 oh your not kaeza XD
15:52 Kacey XD
15:55 kaeza sapier, Jordach, all interested: 95% success: https://dl.dropbox.com/u/100008207/ssss/screenshot_2002364233.jpg
15:55 Kacey almost there haha
15:55 sapier lol
15:56 Jordach kaeza, auto-fellatio
15:56 kaeza LOL
15:56 sapier is this only because of b3d model used?
15:56 kaeza no it seems the head is reset to the center of the model
15:56 kaeza but yes, the b3d model looks the right way
15:56 Kacey http://www.youtube.com/watch?v=nWALarlARSE we need a mesecons one...
15:56 sapier you're missing the xyz armature offset
15:57 Jeija Mesecons has the same thing but in 1 block: The luacontroller
15:58 jojoa1997 is that in the github
15:58 Kacey latest git?
15:58 sfan5| joined #minetest
15:58 Kacey but without luacontrollers
15:59 Kacey just mesecons and gates and torches and cobble and maybe a microcontroller or a few hundred
15:59 Jeija Without luacontroller you just need tons of spare time, that is the luacontroller btw, very powerful together with digilines https://github.com/Jeija/minetest-mod-mesecons/tree/luacontroller
16:00 babyface1031 joined #minetest
16:06 Kacey i have to know lua to use these?
16:06 jojoa1997 kaeza you there?
16:08 jojoa1997 KAEZA YOU THERE? ANSWER ME >:O
16:09 Kacey no he is not
16:09 jojoa1997 ok :)
16:09 jojoa1997 wel tell hime i added 3 pull requests
16:10 Kacey Jeija: do i need to know lua to use the luacontroller
16:11 john_minetest joined #minetest
16:12 Zeg9 joined #minetest
16:12 Jeija well, sure, you code it in lua, kaeza
16:13 Kacey Kacey*
16:13 Kacey i am Kacey
16:15 ttk2 joined #minetest
16:15 Jeija oh, stupid autocomplete
16:15 Kacey haha
16:16 Kacey i know i have been called kaeza all day
16:16 rubenwardy proller: Are you going to contribute to waterplus, or are you going to make a seperate mod?
16:16 Taoki joined #minetest
16:17 webdesigner97 joined #minetest
16:21 babyface1031 what can i do to fix this http://i.imgur.com/sIvmbnP.png
16:22 Calinou joined #minetest
16:22 Jeija left #minetest
16:26 rubenwardy babyface1031, what od?
16:26 rubenwardy * os
16:26 babyface1031 windows
16:27 rubenwardy Try turning shaders
16:27 rubenwardy off
16:27 babyface1031 ok thank you
16:27 rubenwardy enable_shaders = 0
16:27 rubenwardy in minetest.conf
16:28 rubenwardy left #minetest
16:30 Taoki_1 joined #minetest
16:30 babyface1031 :( it didnt help
16:31 rubenwardy joined #minetest
16:32 kaeza <Kacey> i know i have been called kaeza all day
16:32 kaeza lol
16:32 kaeza And I've been also called Kacey
16:32 Kacey haha
16:32 kaeza jojoa1997, a sec plz
16:32 Kacey OldCoder, are you available?
16:33 Kacey bbl
16:35 kaeza jojoa1997, srsly, just 2 steel ingots and a bucket of lava for 20 grenades or rockets?
16:35 jojoa1997 that was just a prototype
16:35 jojoa1997 everyone: if you want to play a hunger games match or 2 join zeg9.strangled.net port 5158
16:36 kaeza I like the recipe, but reduce the number. 2 seems like a good idea for that recipe
16:36 rubenwardy I was a hunger games Game Maker...
16:36 kaeza YAY GM!!
16:38 jojoa1997 anyone gonna join?
16:38 Jordach jojoa1997, no one joins over advertised servers
16:38 Jordach esp. ones like markv.
16:39 jojoa1997 this server can only be open for areoung 3 hours so i cant post in forum
16:41 kaeza jojoa1997, also, try to add all related commits to a single pull request.
16:41 kaeza pulls #4 and #5 are closely related
16:41 jojoa1997 i i closed them
16:41 kaeza wha?
16:42 hmmmm joined #minetest
16:42 jojoa1997 pull#5 was to the gun.lua
16:42 Jordach thexyz, wtf http://i.imgur.com/KYnVVN0.png
16:42 Jordach minetest.ru
16:43 jojoa1997 bbl
16:43 kaeza sapier, I tried to add an 1 unit offset to the head in the y direction but it's still in the same place.
16:44 sapier hmm try 10
16:44 sapier maybe calculation is same way wrong as for linked entities
16:45 LAD joined #minetest
16:46 kaeza hrm... tested 10, and 10000; no change
16:46 sapier how did you set it? maybe there's a bug in this function?
16:47 kaeza oh crap
16:47 kaeza my bad
16:47 babyface1031 :( now my trees are spawning weird http://i.imgur.com/eCw9Vl1.png
16:47 * LAD wounders what keaza and sapier are up to?
16:47 sfan5| !up zeg9.strangled.net 5158
16:47 Minetest-tan zeg9.strangled.net:5158 is up (0.344ms)
16:47 kaeza lemme test this again, I was editing commented code lol
16:47 Jordach YOU FOOL
16:47 * Zeg9 has been highlighted
16:47 LAD lolz babyface that one messed up tree
16:48 babyface1031 yeah my sand is messed up too
16:49 LAD how so?
16:49 LAD is that a singleplater world?
16:49 babyface1031 http://i.imgur.com/sIvmbnP.png
16:49 babyface1031 no this is a server world
16:49 babyface1031 i turned off shaders and no change
16:49 LAD hmmmm
16:50 kaeza LOL 10 units offset: https://dl.dropbox.com/u/100008207/ssss/screenshot_2005687013.jpg
16:50 LAD could i join to get a closer look at it?
16:50 hmmmm nopr
16:50 babyface1031 sure it is minetest.org 30004
16:50 LAD lolz decapitation
16:50 LAD oh lolz
16:50 hmmmm poor steve
16:50 LAD man coder has to meny to remeber wich one is that
16:51 LAD i think i have privs on that server
16:51 babyface1031 octuworls
16:51 * Jordach slaps hmmmm for using steve
16:51 babyface1031 octuworld
16:51 hmmmm what is his name then?
16:51 LAD oh lolz im admin there
16:51 kaeza hmmmm, err... steve? I thought he was caller Robert and later John Minetest :P
16:51 Jordach hmmmm, i drew the character, i give the name
16:51 LAD c55 that's his name for i guess
16:52 Jordach now leave me in peace
16:52 LAD or sfan5 because he is the one who added it in first
16:52 hmmmm but you haven't given a name
16:52 Jordach LAD, incorrect
16:52 LAD ?? i am?
16:52 LAD pretel
16:52 Jordach read the changelog http://minetest.net/news.php
16:52 Jordach * Added animated 3D player and a new default skin, the default model also supports Minecraft skins (Taoki, skin by Jordach)
16:53 hmmmm that's probably correct, but the changelog there is known to be quite inaccurate
16:53 LAD ...
16:53 hmmmm in general
16:53 Jordach https://github.com/celeron55/minetest_game/commit/7505fbce51bc0ada7edd0cfe71ad2c8b571dded3
16:53 LAD sfan5 technicly made 0.4.4 before it came out
16:53 kaeza ...Jordan Minetest??
16:53 LAD damd server load
16:54 Jordach i was aiming for something that both genders use
16:54 LAD hmmm
16:54 Jordach (and thats why the character is long haired)
16:54 hmmmm how about john?
16:54 Jordach no, both genders
16:54 hmmmm john can be a female name
16:54 Jordach i was thinking of "sam"
16:54 hmmmm you're just not trendy enough
16:54 Jordach hmmmm, who gives a fuck about trendy on the internet
16:54 LAD i wounder if hmmmm gets alot of alerts for his IRC client
16:54 VanessaE good morning all.
16:55 hmmmm hmmmmmm
16:55 hmmmm i wonder
16:55 kaeza morning V
16:55 LAD good morning vanessa
16:55 VanessaE (barely)
16:55 Jordach VanessaE, were on the disscussion of the my player skin name
16:55 babyface1031 gm VanessaE
16:55 kaeza VanessaE, http://www.youtube.com/watch?v=dTk8ktb466g
16:55 LAD we should naeme him charlie
16:55 VanessaE Jordach: call it Sam or Pat or Tracey :-)
16:55 hmmmm vanessa, what's the minetest player's name, I said steve but apparently that's not good enough
16:55 VanessaE those three are gender-neutral names.
16:55 LAD baily is also
16:56 hmmmm sam is the best of those
16:56 LAD hmmm
16:56 Jordach hmmmm, what other major block building game uses steve?
16:56 LAD samantha or smaual
16:56 VanessaE besides, isn't Steve the unofficial name of the Minecraft one?
16:56 LAD i like it
16:56 hmmmm it also makes him sound like a lumberjack which is probably good because he spends a lot of time falling trees at first
16:56 kaeza Jean?
16:56 LAD grey
16:56 hmmmm i vote for Sam
16:57 LAD hope some one gets that
16:57 Jordach http://www.minecraftwiki.net/wiki/Steve
16:57 LAD if not
16:57 Jordach now shush to steve
16:57 LAD jean grey is a laidy from X-men
16:57 kaeza Jean Luc Picard
16:57 kaeza Jean Reno
16:57 LAD hmmm
16:57 LAD lol
16:57 LAD john luc
16:57 LAD like from star treck
16:58 kaeza trek*
16:59 john_minetest Captain Picard looks cooler than Kirk althought Kirk's character is better imo.
16:59 Jordach we should just name him sam
16:59 Jordach end of disscussion.
16:59 kaeza hehe
16:59 kaeza ok +1 for Sam
17:00 kaeza Steve Ain't Minetest!
17:00 kaeza Minecraft*
17:00 kaeza aargh
17:00 kaeza whatever
17:01 hmmmm you mean Sam Ain't Minecraft
17:01 hmmmm recursive acronym like GNU
17:01 kaeza better :)
17:01 kaeza yup
17:02 john_minetest I vote for "John Minetest"
17:02 john_minetest :D
17:03 FreeFull What was the old flat character called?
17:03 hmmmm 'spooky'
17:03 kaeza the green guy
17:03 kaeza :P
17:03 FreeFull john_minetest: Kirk was more brawn, Picard is more brains
17:04 jojoa1997 joined #minetest
17:05 kaeza In case somebody starts the usual MC vs MT war, we should name him Saiyfvgh: "Sam Ain't *Insert Your Favorite Voxel Game Here* :D
17:06 jojoa1997 kaeza the code for the ammo is just a prototype you can change the ammounts of each ammo if you want
17:07 kaeza jojoa1997, ok... for now...
17:14 pandaro joined #minetest
17:15 kaeza sapier, anyone else interested: http://youtu.be/QgDcawUioeY
17:15 Exio joined #minetest
17:16 jojoa1997 kaeza
17:16 jojoa1997 I LOVE YOU
17:16 kaeza O_O
17:16 sapier looks great how did you fix it?
17:17 rubenwardy kaeza: very nice
17:17 kaeza sapier lowered a bit the offset
17:17 rubenwardy looks like it is going to fall off, though
17:17 sapier lowered?
17:17 kaeza 7 units
17:17 sapier ? so not 10 but 3?
17:17 thexyz Jordach: what's the problem?
17:17 kaeza (instead of 10)
17:17 sapier oh
17:17 kaeza no 7
17:18 kaeza rubenwardy, thanks :)
17:18 kaeza I'll need to lower a bit more to look more real
17:19 kaeza and... fix another minuscule bug...
17:19 kaeza "minuscule"
17:20 kaeza no other animations (e.g: walking, digging) are shown :/
17:20 VanessaE thexyz: seen the new plantlife API?  Tables, tables everywhere!
17:21 VanessaE :)
17:21 thexyz great
17:21 meldrian joined #minetest
17:22 jojoa1997 VanessaE: did you update recently
17:22 rubenwardy does anyone know if it is possible to make a node act the same way in regard to player rising and sinking as water?
17:22 kaeza It seems *put on glasses* the tables have turned. YEEEEEEEEEEEAAAHHH!!
17:22 jojoa1997 if i updated this morning is that ok
17:22 VanessaE jojoa1997: didn't you see the posts on the forums :-)  and yes, the update was late last night
17:22 rubenwardy What I have got so far: https://github.com/rubenwardy/waterplus/blob/master/finite.lua#L26
17:22 jojoa1997 ok
17:23 webdesigner97 joined #minetest
17:23 kaeza rubenwardy, how about making it an actual liquid with a very low viscosity?
17:23 jojoa1997 VanessaE: could you add the throwing mod to you server?
17:23 VanessaE no.
17:23 rubenwardy would that work?
17:23 rubenwardy I will try it
17:23 jojoa1997 i really just want the teleport arrow
17:24 jojoa1997 could you remove the other arrows?
17:24 VanessaE I'm not installing it
17:25 rubenwardy no, water draw type's do not support nodeboxes
17:25 VanessaE we already have the sethome mod and that one with the /tpr/tpy commands
17:25 jojoa1997 ok
17:26 Final joined #minetest
17:26 Jousway joined #minetest
17:27 kaeza rubenwardy, sigh
17:27 kaeza hmm...
17:29 meldrian joined #minetest
17:30 kaeza rubenwardy, my other options are either reimplement the movement-on-water in Lua (which may be very difficult or plain impossible) or implement that in C++ modifying the liquid flowing code.
17:31 jojoa1997 kaeza is there a way to edit a pull request
17:31 kaeza jojoa1997, I guess so
17:31 jojoa1997 ok how?
17:32 kaeza you should ask a user more knowledgeable in git affairs :)
17:32 jojoa1997 VanessaE is there a way to edit a pull request
17:32 VanessaE jojoa1997:  make more changes and commit them, then:  git rebase -i HEAD~xxx where xxx is the number of commits you want to sqish together into one.
17:32 VanessaE in the editor that comes up, make the first commit listed as "pick", change the others to "squash"
17:32 VanessaE save
17:32 VanessaE then in the next editor, create a new commit message.
17:33 VanessaE then:  git push -f
17:33 jojoa1997 is there a way do it in the browser version
17:33 VanessaE dunno
17:33 VanessaE I do this stuff almost entirely from the command line.
17:33 sapier but don't forget to commit new changes before pushing it again ;-)
17:34 sfan5| jojoa1997: you can't rebase commits with the web version, but you can edit files
17:34 jojoa1997 ok then nvm
17:35 jojoa1997 kaeza please merge my rquests and i will edit some of them
17:35 VanessaE now that I know how to rebase, I gotta wonder how I got by without using it before. :-)
17:36 proller is corret to store and read custom value like this: minetest.env:get_meta(pos):set_int('pressure', p)
17:37 proller print("pressure saved = " .. minetest.env:get_meta(pos):get_int('pressure'))
17:37 proller ?
17:38 kaeza proller, more efficient if you cache get_meta() in a variable ;)
17:39 jojoa1997 kaeza please merge my pull requests so i can edit them
17:40 jojoa1997 for the recipes.lua
17:42 kaeza jojoa1997, done
17:42 jojoa1997 ok thanks
17:42 jojoa1997 VanessaE how do i do the replacement code
17:43 VanessaE what do you mean?
17:43 jojoa1997 i kinow it but i dont know where to put what with the api
17:43 jojoa1997 look at the api line 1566
17:44 sapier line 1566 ... :-(
17:44 VanessaE put it just before the final } that closes the recipe.
17:44 VanessaE replacements = { {"bucket:bucket_water", "bucket:bucket_empty"} }
17:45 jojoa1997 ok but is it like this replacements = <> or = {}
17:45 jojoa1997 oh
17:45 VanessaE that would, for example, replace a bucket of water with the empty version if used in that recipe.
17:45 jojoa1997 lol i am using water
17:45 jojoa1997 i mean lava
17:45 VanessaE well fill in the correct node/item names :-)
17:45 VanessaE replacements = { {"item to replace", "what to replace it with"} }
17:46 jojoa1997 is an empty bucket bucket_empty or just bucket
17:47 OldCoder Hi
17:47 mrtux vanessae, sorry, i change my mind too much, can you open my minetest server topic again?
17:47 OldCoder What did Kacey want?
17:47 jojoa1997 hi OC
17:47 OldCoder Hi
17:47 VanessaE lol
17:47 VanessaE ok sure
17:47 sapier good morning oldcoder
17:47 OldCoder mrtux, speaking of which... did you still want privs?
17:47 OldCoder sapier, Hi!
17:48 VanessaE done.
17:48 OldCoder sapier, I had a traceback and had to downgrade
17:48 OldCoder Let me look for it
17:48 mrtux i am always like "yes", "no", "eh, yes i guess", "no wait yes"
17:48 sapier I've read it and already found the bug ... but it's been there in old version too
17:48 VanessaE lol
17:48 sapier fore some reason you didn't reach that line with old version
17:48 OldCoder sapier, Oh?
17:48 VanessaE so did everyone upgrade their copies of plantlife, moretrees, and vines yet? :-)
17:48 OldCoder sapier, Thanks for checking. Is it correctable? VanessaE this weekend
17:49 jojoa1997 kaeza i made the recipe for explosive guns give less ammo. any you wwant different
17:49 VanessaE OldCoder: it already is "this weekend" ;-)
17:49 sapier bug was calling "minetest.log" with nil as errorlevel ... this results in core crash
17:49 sapier so I've fixed that too
17:49 OldCoder VanessaE, that is correctable
17:49 OldCoder VanessaE, I mean O.K.
17:49 VanessaE lol
17:49 OldCoder sapier, I look forward to new version
17:50 jojoa1997 kaeza: please merge my pull request i made the ammo amounts more fair
17:51 sapier I've already fixed it on your github branch https://github.com/sapier/animals_modpack/archive/oldcoder_special_1.x.zip
17:51 Matrixiumn joined #minetest
17:51 OldCoder sapier, thank you!
17:52 sapier but as I've told this fixes the crash but I can't tell why you even got the crashing line. It may be a simple performance glitch or a follow up problem of another problem that occured before
17:52 kaeza jojoa1997, excellent. merged :)
17:53 jojoa1997 poste in forum topic for everyone to see i will test it
17:54 jojoa1997 kaeza testing
17:54 kaeza jojoa1997, I will enable the check for ammo. Can you test it?
17:54 jojoa1997 error gotten
17:54 jojoa1997 one sec
17:55 jojoa1997 can you paste the github link
17:55 OldCoder 30004 world restarting
17:55 OldCoder sapier, thanks again
17:56 kaeza jojoa1997, error??
17:56 jojoa1997 keaze i forgot to put commas
17:56 kaeza man I should review more the stuff you commit :)
17:57 kaeza and could you please test the thing before committing?
17:57 sapier It's a pleasure to help oldcoder
17:57 theTroy joined #minetest
17:57 jojoa1997 ii had copied and pasted a template i made. it is so hard for me to read code in the web format
17:57 sapier I'm glad someone uses mobf finaly
17:57 ttk2 joined #minetest
17:58 kaeza jojoa1997, https://github.com/kaeza/minetest-firearms
17:58 jojoa1997 thanks
17:58 jojoa1997 when i did output = 'fs:sfdds'
17:58 jojoa1997 i forgot to make it
17:58 kaeza Dang, just noticed... I need to update the README
17:58 jojoa1997 output = 'fs:sfdds',
17:59 jojoa1997 also add the check thingy
17:59 kaeza ok
17:59 kaeza will do so later. I want to finish this moving head prototype
18:00 kaeza I'll push the check fix now
18:00 jojoa1997 dont merge it yet
18:00 kaeza y not?
18:00 nyuszika7h joined #minetest
18:01 jojoa1997 another error
18:01 jojoa1997 i copied a template i made and it had 2 errors
18:01 rubenwardy I love this https://a248.e.akamai.net/camo.github.com/bcd85d00029a535d2fba28e0e54082c135d0e3e4/687474703a2f2f6f63746f6465782e6769746875622e636f6d2f696d616765732f6368656c6c6f6361742e6a7067
18:02 jojoa1997 and the recipes dont show up
18:02 VanessaE haha
18:02 rubenwardy so funny: http://octodex.github.com/
18:02 kaeza LOL
18:02 VanessaE seen 'em all
18:02 jojoa1997 this is the right recipe line right?
18:02 jojoa1997 minetest.register_craft({
18:03 rubenwardy http://octodex.github.com/nyantocat/
18:04 VanessaE hahaha!  "You didn't fall out of the Stupid Tree, you were dragged through the entire Dumbass Forest!"
18:04 VanessaE bahahahaa
18:04 jojoa1997 ok the recipes dont show up in unified inventory but i can make a bullet for the handgun
18:08 MilanFIN joined #minetest
18:08 rubenwardy https://a248.e.akamai.net/camo.github.com/dac699d126574523c18540549be37b3d116c45b1/687474703a2f2f6f63746f6465782e6769746875622e636f6d2f696d616765732f6f63746f626977616e2e6a7067
18:09 FreeFull rubenwardy: github 404 jedi?
18:10 jojoa1997 i think i know prob fixing and testing
18:11 rubenwardy look at these naughty people
18:11 rubenwardy http://multa.bugs3.com/minetest/forum/search.php?mode=sb&amp;id=dns
18:11 rubenwardy they did not fill in the form right: they forgot the basename
18:13 jojoa1997 never again am i copying and pasting a template
18:15 jojoa1997 i need help
18:15 jojoa1997 what si wrong with the gun codee
18:15 jojoa1997 http://paste.ubuntu.com/1573497/
18:16 rubenwardy error?
18:16 jojoa1997 none it just doesnt craft
18:16 jojoa1997 i have everything in the right spot
18:17 rubenwardy can you get firearms:he_40mm for example by /giveme?
18:18 jojoa1997 no i can craft the ammo but not the guns
18:18 jojoa1997 and giveme works
18:19 rubenwardy Have you plugged it in </sarcasm>
18:19 rubenwardy I have no idea what is wrong...
18:19 jojoa1997 VanessaE is your craft guide for unifiedinventory working?
18:20 jojoa1997 i will test it without unified inventory
18:20 jojoa1997 nope still nothing
18:20 Doc22_ joined #minetest
18:20 VanessaE jojoa1997: I thought it was, ask RealBadAngel  :-)
18:20 Doc22_ hey
18:20 kaeza hey Doc
18:21 Doc22_ is minetest.org:30004 down?
18:21 Doc22_ oh nvm
18:21 Doc22_ it just took a really long time to connect
18:21 Doc22_ and hey kaeza
18:21 Doc22_ :-)
18:22 berome !up minetest.org:30015
18:22 Minetest-tan berome: Note: Syntax changed please use 'example.org 1337' instead of 'example.org:1337'
18:22 Minetest-tan minetest.org:30015 is up (0.294ms)
18:22 jojoa1997 XD fixed it
18:23 jojoa1997 in the code under guns look at default:stick for the lower left side
18:23 jojoa1997 i put dafault:stick
18:24 jojoa1997 kaeza...
18:24 jojoa1997 when you shoot you need to make it take one ammo away
18:25 kaeza ok tell me when done
18:26 jojoa1997 kaeza you need to make the ammo in the inventory go down one when shot
18:26 jojoa1997 and the recipe is fixed
18:26 triplei joined #minetest
18:26 jojoa1997 take the ammo away like it is being shot
18:28 Penguin_ joined #minetest
18:28 OldCoder sapier:
18:28 OldCoder 18:23:15: ERROR[main]: ERROR: An unhandled exception occurred: ServerError:
18:28 OldCoder LuaError: error running function on_activate: ...etest/games/octuteam_game/
18:28 OldCoder mods/animals/mobf/mobf.lua:348: attempt to index local 'current_state'
18:28 jojoa1997 also kaeza will you have the guns have a certain amount of uses
18:28 kaeza VanessaE, rubenwardy, sapier, Doc22_, anyone else interested: http://youtu.be/Q__SiQJojQU
18:28 OldCoder Is that the same issue?
18:28 Penguin_ hihiiiiiiiiiiii
18:28 Doc22_ babyface1031 what is the channel for octuteam
18:28 Doc22_ and ok ill look kaeza
18:28 Penguin_ hi doc
18:28 Penguin_ hi oldcofer
18:29 Penguin_ oldcoder *
18:29 OldCoder Hi
18:29 Doc22_ hi penguin_ :D
18:29 OldCoder NEWS Shutting down my worlds for an emergency update
18:29 Doc22_ and kaeza very nice work!!!
18:29 Doc22_ i like it
18:29 Doc22_ should be added to next release
18:29 * berome understand, now ... :-)
18:29 kaeza thanks :)
18:29 VanessaE kaeza: +100000000000000000000000000000000000000000000000000
18:29 VanessaE YES!
18:29 Doc22_ ditto
18:29 kaeza \o/
18:29 VanessaE we need this!
18:29 Doc22_ :)
18:29 jojoa1997 kaeza cant wait for armor and also merge my pull and make the ammo lessen when shot
18:29 Doc22_ yeah
18:30 Doc22_ looks so much better
18:30 VanessaE kaeza: pull request that fucker
18:30 babyface1031 ##mtoctuteam Doc22_
18:30 Doc22_ ill ace that vanessae...
18:30 kaeza VanessaE, not yet..
18:30 Doc22_ +100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
18:30 Doc22_ :D
18:30 VanessaE kaeza: why?
18:30 kaeza +SPAAAAAAAM
18:30 Doc22_ i beat you vanessae :D
18:30 VanessaE Doc22_: 10^(googolplex)
18:30 VanessaE :D
18:30 jojoa1997 kaeza the gun mod i wanna test
18:31 Doc22_ ;p
18:31 kaeza VanessaE, the player is not anymated in any other way, not even walking or digging
18:31 Doc22_ vanessae nice work on pipeworks
18:31 kaeza anim*
18:31 VanessaE kaeza: oh.  damn :(
18:31 Doc22_ i like what you have done with pneumatic tubes
18:31 VanessaE Doc22_: thanks.  much of the credit goes to Nore/Novatux, RealBadAngel, and Mauvebic.
18:31 Doc22_ oh ok then
18:31 jojoa1997 vanessae i had a huge networks of pipeworks and had a whole mailing system and then i deleted my wourld by accident
18:31 Penguin_ we need pipeworks on 30004 oldcoders server ?
18:32 VanessaE I wrote the framework, they filled it with useful stuff :-)
18:32 VanessaE jojoa1997: ouch :(
18:32 babyface1031 i like the trees VanessaE thank you and to everone that helped
18:32 Doc22_ nice work Nore/Novatux, RealBadAngel, and Mauvebic
18:32 VanessaE backups backups backups
18:32 Doc22_ and vanessae for making the base :)
18:32 jojoa1997 kaeza merge my pull and make the ammo lessen when shot
18:32 Doc22_ kaeza what is the channel for octuteam?
18:32 Doc22_ the irc that connects to the server
18:33 kaeza Doc22, ##mtoctuteam
18:33 Doc22_ ok
18:33 jojoa1997 kaeza please
18:33 VanessaE OldCoder: an update for my world is available.
18:33 kaeza jojoa1997, patience my little grasshopper
18:34 * jojoa1997 boing boing boing boing boing boing boing boing boing
18:34 VanessaE OldCoder: except don't download the cache file, it's not complete.
18:35 kaeza jojoa1997, have you tested that?
18:35 kaeza can you confirm there are no bugs this time?
18:35 Penguin_ !define grasshopper
18:35 OldCoder VanessaE, k
18:35 Doc22_ vanessae for the sorting tube, where do items go when they are not assigned to a color
18:35 jojoa1997 i have tested the recipes yes
18:35 Penguin_ danm
18:35 Doc22_ do they just go straight?
18:35 VanessaE straight through.
18:35 Doc22_ ok
18:35 Doc22_ thx
18:35 kaeza !g grasshopper wikipedia
18:35 jojoa1997 but you need to make the ammo lessen
18:35 Minetest-tan kaeza: http://en.wikipedia.org/wiki/Grasshopper
18:35 kaeza Penguin_, ^
18:36 Doc22_ lol
18:36 jojoa1997 shey why aint i on there
18:36 Doc22_ !g monkey google
18:36 Minetest-tan Doc22_: http://wordmonkey.info/
18:36 Doc22_ huh?
18:36 Doc22_ hmm...
18:36 Doc22_ oh....
18:36 VanessaE OldCoder: strike that.   All files are up-to-date now.
18:36 kaeza !g lmgtfy
18:36 Minetest-tan kaeza: http://lmgtfy.com/
18:36 kaeza Penguin_, ^
18:36 OldCoder V0id, k
18:36 OldCoder VanessaE, k
18:37 Doc22_ !+g = google and return top link?
18:37 Penguin_ !g jimmy savel
18:37 Minetest-tan Penguin_: http://en.wikipedia.org/wiki/Jimmy_Savile
18:37 jojoa1997 look at the last line in the characteristics
18:37 jojoa1997 http://en.wikipedia.org/wiki/Grasshopper#Characteristics
18:37 Doc22_ !g the fight for survival
18:37 Minetest-tan Doc22_: http://tffs.castraponere.com/
18:38 Doc22_ yay my game is the top listing on google
18:38 jojoa1997 do  it
18:38 Doc22_ ^_^
18:38 kaeza_ joined #minetest
18:38 jojoa1997 In evolutionary terms, the split between the Caelifera and the Ensifera is no more recent than the Permo-Triassic boundary (Zeuner 1939). jojoa is a grasshopper.
18:38 Doc22_ i gots to gets my collision detection finished....
18:38 Doc22_ then building/destroying
18:38 Doc22_ then world gen
18:39 jojoa1997 kaeza merge it it is tested
18:39 kaeza ok
18:40 kaeza screw this up and I'll offset your head by 70000 units >:D
18:40 Penguin_ !status 30004
18:40 jojoa1997 O.o
18:40 OldCoder Penguin_, I am updating
18:41 babyface1031 Penguin_: it is down right now but you can join us in ##mtoctuteam
18:41 jojoa1997 you wouldn't do that to a grawshoppr would you? o.o
18:41 Penguin_ okay thanks
18:41 OldCoder NEWS Worlds restarted please go see if they crash
18:41 OldCoder babyface1031, ^
18:41 Doc22_ penguin where have you been!!!
18:41 babyface1031 ok
18:41 Doc22_ you havent been on 30004 in such a long time
18:42 Penguin_ ill Doc ;(
18:42 Doc22_ hi
18:42 Doc22_ hihihihihi
18:42 Doc22_ my current status is:
18:42 Doc22_ making a floating island,
18:42 Doc22_ (need dirt)
18:42 Doc22_ looking for stuff to make with mesecons
18:42 Penguin_ doc server/
18:42 Doc22_ learning about the updated pneumatic tubes
18:42 Doc22_ what?
18:43 Penguin_ ?what server yoou on]
18:43 Doc22_ none im waiting for 30004 to update
18:43 Penguin_ same
18:43 Doc22_ :d
18:43 Doc22_ so what are you going to make when it comes back up?
18:44 Penguin_ tree house
18:44 Doc22_ also I think that after a certain amount of time, the server could be reset, the world released, and so that there is a new world!
18:44 OldCoder Doc22, but old worlds should not be wasted
18:44 Doc22_ i like new worlds :)
18:44 Doc22_ yeah
18:45 Doc22_ can we at least move the spawn so that there are the new things
18:45 Doc22_ and so i dont have to tp to -20000 to get the new stuff
18:45 Doc22_ thmmm
18:45 Doc22_ guess not
18:45 codile_ joined #minetest
18:46 Doc22_ anyway hows progress on update oc
18:46 OldCoder Done ^
18:46 OldCoder Doc22
18:46 OldCoder Try worlds
18:46 OldCoder See if they crash please
18:46 Doc22_ ok
18:46 Doc22_ babyface is in
18:46 Doc22_ im joining
18:49 Penguin_ left #minetest
18:49 kaeza oh great. real nice! A simple "search in files" from my IDE and now it's using 754M of mem
18:49 kaeza thanks Java!
18:50 jojoa1997 joined #minetest
18:50 Xenux joined #minetest
18:50 Exio that is why i don't lke it kaeza
18:51 jojoa1997 why
18:51 jojoa1997 before gun shooting http://ompldr.org/vaDhoZg
18:51 jojoa1997 after gun shooting http://ompldr.org/vaDhoZw
18:51 mauvebic joined #minetest
18:53 kaeza jojoa1997, explain
18:54 jojoa1997 i had fun killing
18:54 kaeza mauvebic, SPAM: http://youtu.be/Q__SiQJojQU
18:54 kaeza :)
18:54 Brianetta joined #minetest
18:54 jojoa1997 also kaeza with npcs they die they bullet hits them not from damage
18:54 Brianetta minetest locked up my machine again
18:55 kaeza jojoa1997, maybe your NPCs have not enough HP :)
18:55 jojoa1997 they have 50hp while players have 20
18:55 jojoa1997 they dont get damaged
18:55 mauvebic i dont know how you can play -d1 kaeza lol it locks up on all 3 comps here
18:55 mauvebic the moving head is neat
18:56 mauvebic it would be cool if we could see what players are wielding too
18:56 webdesigner97 joined #minetest
18:56 jojoa1997 i shoot tons of reckets and it hits 2 blocks away and they dont get damaged but i hit them with a 45 and they die
18:56 jojoa1997 kaeza merge your moving head
18:56 kaeza jojoa1997, still working on it
18:56 jojoa1997 or could i test it for windows
18:57 kaeza I want the release to be (almost) perfect
18:57 jojoa1997 unless i need to compile
18:57 jojoa1997 but i can test for windows what if it doesnt work
18:58 sapier1 joined #minetest
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19:00 mauvebic built 7km's of highway yesterday - 23 more and ittl span the whole map lol
19:04 * Brianetta is running minetest in a debugger now, just in case it locks up again
19:07 john_minetest Hi Brianetta
19:11 babyface1031 can anyone help me on fixing this http://i.imgur.com/9FYf8zn.jpg
19:12 jin_xi joined #minetest
19:12 jojoa1997 in the minetest.conf put...
19:12 jojoa1997 enable_texture_atlas = false
19:12 hmmmm yeeow that's crazy
19:14 Zeg9 left #minetest
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19:15 jojoa1997 babyface did it work
19:19 babyface1031 VanessaE: can you help with a rubber tree problem this is how the are growning http://i.imgur.com/nb8iZmQ.png
19:20 VanessaE babyface1031: you're doing this in your own mod?
19:20 VanessaE or is this from moretrees?
19:20 babyface1031 more trees
19:20 VanessaE your copy is out of date then
19:20 VanessaE I fixed that bug already :)
19:20 babyface1031 oc just updated
19:21 VanessaE OldCoder: how old is the copy babyface1031 is using?
19:21 babyface1031 but i had those growing before the update so i can plant another and see what happens
19:21 VanessaE yeah, try another and see what it does
19:22 babyface1031 ok i just planted another waiting fo rit to grow
19:24 anunakki joined #minetest
19:24 VanessaE yeah, it has to be an older version, my current code already fixes that bug.
19:24 VanessaE OldCoder: please update plantlife and moretrees on all servers.
19:26 jojoa1997 joined #minetest
19:28 VanessaE babyface1031: that said, yeah, if they were grown before the latest update, they won't change now.  you'll have to dig the offending saplings and fill in the spaces.
19:28 RealBadAngel hi all
19:28 VanessaE hey RealBadAngel.
19:28 VanessaE see pm. :-)
19:29 meldrian joined #minetest
19:29 babyface1031 ok i am still waiting for the one i just planted to grown
19:29 Kokorobet joined #minetest
19:29 Kokorobet joined #minetest
19:30 TForsman joined #minetest
19:30 Kacey joined #minetest
19:30 VanessaE it'll take a while.
19:30 Kacey OldCoder, are you around?
19:30 VanessaE the big trees grow somewhat slowly
19:30 Kacey hi VanessaE
19:31 VanessaE huh
19:31 Kacey !server
19:31 Minetest-tan Kacey: Playground Server [0.4.4] | minetest.cloud.tilaa.org:30000   up (99.921%)
19:31 VanessaE definitely not the latest - I forgot to reset sapling growth speed to normal, so if you were on latest, saplings should have grown instantly :-_)
19:31 VanessaE :-)
19:31 VanessaE just pushed a fix for that
19:32 jojoa1997 VanessaE; you pushed now or is it the update earlier
19:32 VanessaE jojoa1997: just now.
19:32 NekoGloop joined #minetest
19:33 jojoa1997 plantlife or moretrees
19:33 Kacey hey is anyone willing to host a server for mesecon computer purposes?
19:33 VanessaE moretrees, but always update both
19:33 VanessaE Kacey: hi. :-0
19:33 VanessaE :-)
19:36 jojoa1997 how do i set the limit on how far player's names can be seen\
19:36 NekoGloop_ joined #minetest
19:37 NekoGloop joined #minetest
19:38 kaeza hello Neko :3
19:38 NekoGloop Meow
19:38 NekoGloop :3
19:38 kaeza sup?
19:39 NekoGloop Anybody know of a hexchat plugin-thing that lets me auto-identify?
19:40 jojoa1997 [14:36] <jojoa1997> how do i set the limit on how far player's names can be seen\
19:41 NekoGloop you don't IIRC
19:41 jojoa1997 you can it is on a certain server but i cant remember
19:42 kaeza NekoGloop, Servers List->"Freenode"->Edit->NickServ Password
19:42 Taoki joined #minetest
19:42 jojoa1997 i think it is this server IP 94.23.33.108 port 30001.
19:43 OldCoder
19:43 OldCoder Kacey, yes
19:43 jojoa1997 it is
19:43 jojoa1997 unlimited_player_transfer_distace = true
19:44 NekoGloop joined #minetest
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19:46 NekoGloop joined #minetest
19:47 kaeza NekoGloop, so?
19:47 NekoGloop Sorry, testing something
19:47 kaeza ah ok
19:48 NekoGloop Looks like auto-join is now functional 100% of the time instead of when it wants to be.
19:48 kaeza good
19:48 STHGOM joined #minetest
19:49 NekoGloop We can actually have MC-like cactuses. I just came up with this a little bit ago
19:49 NekoGloop Just have the images and define a nodebox for each side
19:50 NekoGloop That way the spikes/thorns/spines/whatever are sticking outs
19:50 NekoGloop might not be able to walk around it, but that's a minor thing.
19:50 john_minetest Hi STHGOM.
19:51 STHGOM hi
19:51 babyface1031 VanessaE: it just grew and it did the same
19:52 NekoGloop http://www.youtube.com/watch?v=2ZePJbw3I7k
19:52 NekoGloop :3
19:52 kaeza NekoGloop, http://youtu.be/Q__SiQJojQU :3
19:53 VanessaE babyface1031: ok, definitely not the current version.
19:53 babyface1031 ok
19:53 NekoGloop kaeza: OMG!!!!! :DDDDDDDDDDDDDDDDDD
19:53 kaeza yup :D
19:53 kaeza still fixing a major bug
19:54 kaeza C++ code is not my strength :/
19:54 Nikondork_ joined #minetest
19:56 STHGOM joined #minetest
19:58 Kacey joined #minetest
19:58 mauvebic who's a (really) good builder?
19:58 Kacey overly complicated...
19:58 Kacey me sorta
19:59 VanessaE kaeza: suggestion about your turning head patch:  make the head turn when the player's yaw changes, but make the *body* follow it only when the player starts walking
19:59 mauvebic im thinking of opening up my big map and assigning chunks to people for dev
19:59 Kacey http://ompldr.org/vaDhpcg/screenshot_2020581894.png overly complicated...
19:59 mauvebic vanessae what about looking backwards? wouldnt that be creepy? :p
20:00 NekoGloop VanessaE: Owl Necks.
20:00 mauvebic hmm so thats where jeija got his forum avatar - always wondered what that was
20:00 VanessaE ok well have the body follow if the head turns more than ~90 degrees either way :-)
20:00 VanessaE mauvebic: I drew it :-)
20:01 VanessaE it's a microcontrollee.
20:01 VanessaE microcontroller*
20:01 mauvebic im not crazy about the yellow bits though, doesn't look *techy* (for lack of a better word)
20:01 mauvebic the cords i mean
20:01 mauvebic wires? lol
20:01 VanessaE the cords?
20:01 VanessaE oh
20:01 NekoGloop Mese-Wires
20:01 VanessaE the mesecons wires.
20:01 mauvebic yeah lol why yellow?
20:02 NekoGloop mauvebic, mese is yellow
20:02 VanessaE because mese is yellow?
20:02 NekoGloop wires made of mese are yellow
20:02 NekoGloop logic? sure, why not.
20:02 VanessaE besides
20:03 VanessaE we have real wire that glows yellow when current is applied to it.
20:03 mauvebic sure its logical but id have to bury those things rather than have them exposed
20:03 VanessaE can't remember the name of it though.
20:03 NekoGloop besides. yellow is awesome.
20:03 VanessaE electroluminescent.
20:03 mauvebic besides most wires are usually coated in rubber to prevent sudden death lol
20:03 VanessaE http://en.wikipedia.org/wiki/Electroluminescent_wire
20:04 VanessaE see?
20:04 NekoGloop mauvebic, there are insulated mesecons wires
20:04 VanessaE and yeah, mesecons are not insulated - they're TTL signals, why do they need insulation except from one another?
20:05 VanessaE I've built many TTL circuits with bare wire, no trouble handling them when active, save for perhaps causing the circuit to malfunction
20:06 mauvebic does that use the same autoplace code from pipeworks (or vice versa as the case may be)?
20:06 VanessaE nope.
20:06 VanessaE it, pipeworks, and technic use the same generic method, but none of the code is shared.
20:07 NekoGloop To the end-user, the same effect is shown.
20:07 VanessaE yup
20:07 * NekoGloop puts a kitten on sfan5's head
20:07 mauvebic im expanding hdb into a sort-of microblocks concept, which will prolly require something like autoplace
20:07 sfan5 meow
20:07 sfan5 meow
20:07 sfan5 meow
20:07 sfan5 meow
20:07 sfan5 meow
20:07 sfan5 meow
20:07 sfan5 MEOW!!!
20:07 NekoGloop xD
20:08 VanessaE meow.
20:08 VanessaE mauvebic: I am rather proud of the autoplace code in pipeworks :)_
20:08 * sfan5 puts a kitten on VanessaE's head
20:08 * NekoGloop puts a kitten on the kitten on VanessaE's head
20:08 * VanessaE puts the kittens into OldCoder's pile
20:09 VanessaE poor guy is buried in furballs now
20:09 VanessaE ;)
20:09 john_minetest KITTEN FIGHT: http://www.youtube.com/watch?v=uup_FxA1Pf0
20:11 Jeija joined #minetest
20:11 * NekoGloop puts a kitten on Jeija's head
20:12 * sfan5 puts a kitten on the kitten on Jeija's head
20:12 * john_minetest puts a kitten on NekoGloop's head
20:12 * NekoGloop purrs
20:13 * sokomine picks the cat from sfans head
20:13 RealBadAngel hi Jeija, just tested your particles rain, pretty cool
20:13 pandaro joined #minetest
20:13 john_minetest Particle rain? MUST SEE!
20:14 RealBadAngel john_minetest, http://irc.minetest.ru/minetest/2013-01-26#i_2838402
20:15 VanessaE Jeija: love the particle rain!  Will this eventually make puddles and/or increase the amount of water present in rubenwardy's waterplus/finite water mod?
20:15 sfan5 VanessaE: it could
20:15 sfan5 just modify the lua code
20:15 VanessaE I've only watched the youtube video of it
20:15 VanessaE haven't tried the code yet
20:16 RealBadAngel i just did, its awesome
20:21 Jeija Is there someone who quickly wants to review the patch for the particle rain? https://github.com/Jeija/minetest/commit/366fd7ce5899828cfed447e3e9acd9fc6bafeb6a ; before sending the pull request
20:21 harrison http://www.youtube.com/watch?v=dNuIgg2cySo
20:22 harrison livecoding film
20:23 Jeija http://www.youtube.com/watch?v=tep_ZQyDJIo (that is the video of the rain btw)
20:26 john_minetest Where is rain.png?
20:26 NekoGloop hiding
20:28 john_minetest Hiding behind the kitten on your head ^^
20:28 john_minetest Without rain.png it will be hard to try the rain.
20:28 webdesigner97 joined #minetest
20:29 mauvebic http://www.zimg.eu/i/2583003721 missing any shapes? got about 85 brick/metal nodes done this way
20:31 VanessaE OldCoder: another update is available for my world/game/etc.
20:35 sokomine doesn't it say it "rains cats and dogs" in english?
20:35 sokomine hi webdesigner
20:35 kaeza Okay, I'll scrap this thing
20:35 kaeza It seems this is a bug in Irrlicht itself
20:36 VanessaE scrap what thing?
20:36 kaeza moving head
20:36 VanessaE NOOOOOOOOOO
20:36 kaeza or...
20:36 kaeza I can implement the model animation in Lua...
20:36 kaeza comments on this?
20:36 VanessaE do it in C++.
20:37 kaeza hmm
20:38 sapier OldCoder do you still have the dtime fix on your servers?
20:38 kaeza I'll try a prototype in Lua. If all goes well, I'll port it to C++
20:40 john_minetest Rain mod: .../games/minimal/mods/rain/init.lua:4: '=' expected near 'localp'
20:40 john_minetest Oh...
20:41 kaeza Also, due to other bug related to the aforementioned one, I have to use the model on this commit: https://github.com/celeron55/minetest_game/pull/100
20:41 Roukoswarf-M joined #minetest
20:42 marktraceur Call for participation: I'd really like to spruce up the tables at http://dev.minetest.net/Main_Page and I could use someone with an idea of what looks good. Any volunteers?
20:43 NekoGloop Personally I think they look great.
20:44 marktraceur NekoGloop: It's a start, but we could probably come up with some graphics at least
20:44 marktraceur Also on the list, build http://dev.minetest.net/index.php?title=Visual_style_guidelines&amp;action=edit&amp;redlink=1 and http://dev.minetest.net/index.php?title=How_to_start_contributing&amp;action=edit&amp;redlink=1
20:44 NekoGloop Is there a wiki for minetest itself? Perhaps you could link to that, just for the sake of doing so.
20:46 john_minetest How can I start the rain?
20:54 NekoGloop With a pail of rainwater, silly.
20:54 marktraceur NekoGloop: Honestly my hope was we would use the same site for all of the purposes
20:54 marktraceur NekoGloop: But until then I guess wiki.minetest.com would be the closest deal
20:57 NekoGloop Would you like me to work on putting up pages on the minetest wiki for those purposes?
21:01 marktraceur kaeza: "!help grant" crashed my server a while ago (with irc_admin)
21:01 kaeza hm?
21:01 kaeza error?
21:01 marktraceur NekoGloop: Pages on dev.minetest.net for gameplay?
21:01 marktraceur kaeza: I didn't see an error, I'd imagine it's something like "help isn't a member of some table"
21:02 marktraceur And I'd rather not reproduce in production, nor do I want to download five different things and compile two to get a local install
21:02 NekoGloop marktraceur, yes
21:03 marktraceur NekoGloop: I don't object, but thexyz might have something to say
21:03 marktraceur NekoGloop: You might use the Help namespace
21:03 * NekoGloop not used to wiki terminology
21:03 * marktraceur takes his wiki lessons from https://mediawiki.org
21:04 marktraceur NekoGloop: e.g. http://dev.minetest.net/Help:Crafting
21:04 NekoGloop I see.
21:04 NekoGloop Why not create a namespace called Gameplay?
21:05 marktraceur It would take some editing of config files, it's not standard, and so on
21:06 TForsman might need some theme change in the mediawiki: http://dev.minetest.net/Main_Page  :) looks kinda default theme. (and it is)
21:06 marktraceur TForsman: Is there some issue with the default theme?
21:07 TForsman not really, just to make it more nicer/unique
21:07 NekoGloop http://dev.minetest.net/User:NekoGloop I no can haz kitteh?
21:07 mauvebic http://games.slashdot.org/story/13/01/26/1857209/voxeljs-minecraft-like-browser-based-games-but-open-source
21:08 STHGOM joined #minetest
21:08 NekoGloop marktraceur, I no can haz kitteh? http://dev.minetest.net/User:NekoGloop
21:08 NekoGloop nvm.
21:08 marktraceur Dawwww.
21:09 NekoGloop it looks better if it can have proper formatting but meh.
21:09 NekoGloop http://davirus.deviantart.com/art/Cute-ASCII-kitty-81918251
21:10 NekoGloop marktraceur, So is there going to be a Gameplay namespace or should I just work from Help?
21:11 TForsman who came up with:
21:11 TForsman What's the name of the first registered minetest forum account in reverse?
21:11 jojoa1997 joined #minetest
21:11 jojoa1997 VanessaE: you there?
21:11 TForsman first reg account....in reverse....last one?
21:12 NekoGloop 55noreleC
21:12 VanessaE yeah
21:12 jojoa1997 can you make a linux build of the github
21:12 VanessaE lowercase c
21:12 marktraceur NekoGloop: I'd suggest using Help for now. We can move articles en masse later if we add another namespace.
21:12 VanessaE jojoa1997: I can make an AMD64 build for Ubuntu 12.04, that's about it
21:12 NekoGloop VanessaE, it works fine capitalized.
21:13 VanessaE oh ok
21:14 jojoa1997 VanessaE: could you make a ubuntu build and put it in the forums
21:14 VanessaE why?
21:15 TForsman thanks NekoGloop
21:15 jojoa1997 i need to get it for a friend and she cant compile
21:15 jojoa1997 and i know you have a dev version
21:16 VanessaE it'll be AMD64 for Ubuntu 12.04, that's all I can do.
21:16 jojoa1997 i am checking with her
21:17 jojoa1997 she has that version
21:19 VanessaE jojoa1997: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/minetest_20130126-1_amd64.deb
21:20 VanessaE just pulled and built just now.
21:20 jojoa1997 thanks
21:22 jojoa1997 is that a package
21:24 VanessaE yup
21:24 VanessaE standard ubuntu package file.
21:24 jojoa1997 ok
21:25 VanessaE download it, sudo apt-get remove minetest minetestc55; sudo dpkg -i minetest_20130126-1_amd64.deb
21:25 jojoa1997 is it possible to not have it overide the stable version
21:25 jojoa1997 cause she doenst want to remove her edits
21:26 VanessaE eh?
21:26 VanessaE this is a system-wide install
21:26 jojoa1997 oh ok
21:26 VanessaE her worlds shouldn't be disturbed
21:27 jojoa1997 no she edited minetest_game and some cother stuff
21:27 VanessaE this is only a build of the engine, it doesn't include minetest_game
21:27 VanessaE afaik
21:27 FreeFull http://maxogden.com/bringing-minecraft-style-games-to-the-open-web.html Blog post by the person who is working on voxel.js, details why he felt the need to create it
21:27 FreeFull Also technical details
21:28 jojoa1997 ok she just said she will wait till 0.4.5 thanks for your work though
21:28 VanessaE :P
21:30 jojoa1997 VanessaE could you make this code be usable for the stable version. it is from the hungry games mod. http://ompldr.org/vaDhrZA
21:30 VanessaE I won't touch anything related to hunger games.
21:31 jojoa1997 no it is just the wall
21:31 jojoa1997 no hunger games at all
21:31 VanessaE no
21:31 jojoa1997 ok fine :/
21:31 VanessaE well I'll look at anyway
21:31 VanessaE what's the problem with it?
21:32 jojoa1997 she cant get it to work. it always crashes the server
21:32 VanessaE I need error messages
21:32 VanessaE you know as well as I that "it crashes" isn't enough :-)
21:32 jojoa1997 lol i was talking to 0gb also and he had same prob
21:33 jojoa1997 one sec
21:33 jojoa1997 last post http://forum.minetest.net/viewtopic.php?id=4582
21:34 VanessaE dunno off the top of my head
21:35 VanessaE not in a good state of mine to code right now anyway
21:35 jojoa1997 ok
21:35 VanessaE (feeling kinda crappy from just having had a blood sugar dropout :-S )
21:35 jojoa1997 can anyone else who has linux help?
21:36 kaeza jojoa1997, maybe he is accessing nodes from a chunk that has not loaded yet
21:36 jojoa1997 idk cause it works for me but i have windows
21:36 VanessaE the immediate error is because it's being called probably with player set to nil.
21:36 sfan5 http://pastie.org/pastes/5871605/text
21:37 sfan5 if you find your mod in that list fix the errors described there
21:37 VanessaE sfan5: now all you gotta do is automate the topic move functions :-)
21:37 sfan5 celeron55 won't let a script move topics (i think)
21:38 VanessaE thexyz hosts it now :)
21:38 sfan5 i know
21:38 sfan5 but celeron55 own the forum
21:38 VanessaE true.
21:39 kaeza *** Page 1 | '[Mod] Firearms [0.1.0] [firearms]' by kaeza *** [EE] No Dependencies found <== Sowwy, fixing now :P
21:39 kaeza also: computer
21:40 STHGOM joined #minetest
21:40 jojoa1997 so how would the problem be fixed
21:40 VanessaE jojoa1997: no idea without digging through the code
21:40 FreeFull The new crystalline mese is weird
21:41 NekoGloop Not really
21:41 kaeza jojoa1997, maybe postponing the first call to teleport a few secs
21:42 proller flooding caves with finite water - cool
21:42 FreeFull Does it start being commmon higher up than it used to?
21:42 FreeFull finding a bunch at -67
21:43 jojoa1997 would i get the error if i had a static spawn point
21:44 kaeza <kaeza> jojoa1997, maybe postponing the first call to teleport a few secs
21:44 kaeza ^^^^^^^^^^^^^^^^^^^^^^
21:44 sfan5 VanessaE: http://forum.minetest.net/viewtopic.php?id=4596
21:44 jojoa1997 that wouldnt work cause it would spawn away from 0,0,0
21:44 anunakki joined #minetest
21:44 kaeza ah forget it
21:44 kaeza you're hopeless
21:45 VanessaE sfan5: +1000
21:45 jojoa1997 i am trying to get people to spawn at the same spot. this makes them spawn near wall
21:45 VanessaE if you wanted to do that just specify a static spawn point
21:45 VanessaE in your minetest.conf
21:46 kaeza wat
21:46 NekoGloop lol
21:46 NekoGloop >No Dependancies Found
21:46 NekoGloop Look harder.
21:52 kaeza marktraceur, the bug fix has been pushed https://github.com/kaeza/minetest-irc
21:55 kaeza sfan5, my posts have been fixed.
21:56 ecube jojoa1997: static_spawnpoint=(some coordinates)
21:56 ecube nvm
21:57 sfan5 kaeza: good :)
21:57 * NekoGloop puts a kitten on ecube's head
22:00 * VanessaE points ecube to OldCoder's kitten-receiving pile.
22:00 neko259 joined #minetest
22:00 NekoGloop Kittens in, kittens out. Guess where I've been getting them from?
22:00 NekoGloop Not been bothering with the kitten generator, it takes too much power to operate.
22:01 VanessaE running low on kalite? :-)
22:01 Arkia left #minetest
22:01 * sfan5 hands the oil mod starter kit (tm) to NekoGloop
22:01 NekoGloop VanessaE, and can't be bothered to go find more
22:01 VanessaE sfan5: you still need to rewrite that for pipeworks ;)
22:01 sfan5 (including power generator)
22:01 NekoGloop sfan5, it runs on kalite.
22:01 sfan5 VanessaE: ik
22:02 sfan5 *kalite generator
22:02 NekoGloop http://www.youtube.com/watch?v=nH1WruQc8W0
22:02 john_minetest Kittens are dangerous. There are people out there that are allergic to adorableness.
22:03 kaeza NekoGloop, http://www.youtube.com/watch?v=JxTD74h82i8 :3
22:03 NekoGloop random asdfmovie reference?
22:03 NekoGloop kaeza, why?
22:03 kaeza nope :3
22:03 NekoGloop not you, john.
22:03 NekoGloop and why the video?
22:04 VanessaE screenshot of the jungle near my house:  http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_2028211185.png
22:04 VanessaE in case anyone cares :-)
22:04 NekoGloop you and your impossibly large textures
22:04 kaeza NekoGloop, view it :)
22:05 VanessaE NekoGloop: at this distance, the 64px size would look about the same ;-)
22:05 NekoGloop kaeza, dont care enough
22:05 berome joined #minetest
22:05 NekoGloop VanessaE, still don't care >:O
22:05 VanessaE look anyway, whether you care or not :D
22:06 NekoGloop Someone give me a random idea for glooptest
22:06 VanessaE I'm all out of random ideas :-/
22:06 kaeza kittenite :3
22:08 john_minetest Superman loses all his power in contact with kittenite.
22:12 ecube joined #minetest
22:14 kaeza_ joined #minetest
22:16 OldCoder hi
22:16 NekoGloop Any *good* random ideas?
22:17 berome hi !
22:18 VanessaE 17:19:18: ERROR[main]: ERROR: An unhandled exception occurred: too many items
22:18 VanessaE wtf?
22:19 * john_minetest puts a kitten on NekoGloop's house roof.
22:19 NekoGloop 17:19:24: ERROR[main]: ERROR: An unhandled exception occured: having too many mods is bad for fps and you should feel bad
22:20 kaeza 17:19:64: ERROR[main]: ERROR: I like cake
22:26 Jordach NekoGloop, :P
22:27 NekoGloop Jordach, yay for obvious xchat/hexchat use. Also what?
22:28 Jordach im bored as fuck and im planning on making my own minetest_game
22:28 NekoGloop Ah?
22:29 STHGOM joined #minetest
22:30 NekoGloop Jordach, based on?
22:30 NekoGloop Or, more accuratly, what are you making?
22:30 Jordach <Jordach> which will probably have a job system
22:30 Jordach <Jordach> and a few objectives
22:30 NekoGloop ok.
22:33 Jordach possible working economy requiring mining to keep the mint running, also farming and lumberjacks to operate other jobs to pay for the mint (some complicated system in place, probably mauvebic's nodex)
22:33 Penguin_ joined #minetest
22:33 STHGOM_ joined #minetest
22:33 john_minetest 23:33:30: ERROR[main]: ERROR: Buffer overflow, too many kittens
22:33 Penguin_ oldcoder octus teams channel ?
22:33 Jordach 22:33:00 ERROR[main]: ERROR: I AM ERROR
22:34 theTroy minetest website is an attackpage?
22:34 NekoGloop Zelda 2 ftw
22:34 mauvebic my market buys whatever nodes you harvested
22:34 mauvebic the abundant stuff ends up being cheap after awhile so the rarer stuff is worth more
22:34 Penguin_ whats  octuteams channle
22:34 mauvebic sfan5 fixed aeroponiccs and mm2 thread info
22:35 sfan5 mauvebic: good, thanks
22:35 theTroy celeron55_: http://celeron.55.lt/~celeron55/minetest/ is being reported as attack page
22:35 theTroy by firefox*
22:36 NekoGloop sfan5, I could only have made 1 mistake :,)
22:36 Penguin_ HLEP
22:36 Kray http://safebrowsing.clients.google.com/safebrowsing/diagnostic?site=http%3A%2F%2Fceleron.55.lt%2F~celeron55%2Fminetest%2F&amp;client=chromium&amp;hl=en-US
22:36 mauvebic my other mistake threads should be deleted or closed as they contain no d/ls
22:36 mauvebic and people think i still maintain them
22:36 Penguin_ OCTUOTEAMS CHANNEL PLEASE ?
22:37 NekoGloop The funny thing is that I -do- have it formatted properly. Just in human-readable form, not machine-readable :,D
22:37 NekoGloop Penguin_, no.
22:37 mauvebic yeah im kinda curious that the bot didn't detect any of the four licenses in aeroponics :p
22:37 NekoGloop mauvebic, it doesn't like your liscences.
22:38 mauvebic lol it should get in line :p
22:38 mauvebic ive mostly converted everything to by-nc anyhow by now
22:38 STHGOM_ bye everyone
22:39 STHGOM_ left #minetest
22:39 NekoGloop http://www.youtube.com/watch?v=mWEQf_KrmXY
22:40 mauvebic the forums should be much tidier now :-) like momma always said: a place for everything and everything in its place XD
22:40 Brianetta Minetest just locked up my console again.
22:40 Brianetta I have it in a debugger, where it appears to be running happily still.
22:41 sfan5 Brianetta: maybe Xorg crashed?
22:41 Penguin_ menu Status #minetestX Doc22X OldCoderX [Please, be courteous, here and in other channels. This isn't a playground. | IRC: Be patient; get to know the rules | HOME: http://minetest.net | CORE DEVS: #minetest-dev | STATUS: http://servers.minetest.ru/ | IRC LOGS: http://irc.minetest.ru/minetest/] == Penguin_ [027effa8@gateway/web/freenode/ip.2.126.255.168] has joined #minetest == STHGOM_ [470d9d8f@gateway/web/freenode/ip.71.13.157.
22:41 Brianetta sfan5: Yes, almost certainly. Only happens when I play Minetest.
22:41 Penguin_ <john_minetest> 23:33:30: ERROR[main]: ERROR: Buffer overflow, too many kittens <Penguin_> oldcoder octus teams channel ? <Jordach> 22:33:00 ERROR[main]: ERROR: I AM ERROR <theTroy> minetest website is an attackpage? <NekoGloop> Zelda 2 ftw <mauvebic> my market buys whatever nodes you harvested <mauvebic> the abundant stuff ends up being cheap after awhile so the rarer stuff is worth more <Penguin_> whats  octuteams channle <mauv
22:42 Penguin_ wdf
22:42 mauvebic wtf
22:42 Penguin_ is randomel posting shi
22:42 sfan5 coule you guys stop spamming
22:42 NekoGloop ikr
22:43 mauvebic i hope that was directed at penguin_ lol
22:43 NekoGloop goodbye, (possibly) landmine
22:43 sfan5 *could
22:44 * VanessaE sighs.  Two of the players on my server lost their inventories due to obscure bugs in the engine
22:44 VanessaE good thing it's creative mode.
22:44 mauvebic on stable or d1?
22:44 Jordach VanessaE, the other day i managed to replace a locked chest with a node
22:44 Jordach (yes, fuck you lag)
22:44 VanessaE mauvebic: -d1
22:45 VanessaE actually git
22:45 mauvebic stable gives me free sand and tools lol
22:45 mauvebic id stick with stable at least you get free stuff instead of being robbed lol
22:45 mauvebic well for arch git = d1
22:46 VanessaE heh.  in this case, one user's player file got zeroed out (missing PlayerArgsEnd error).  the other's inventory listing got corrupted (that was the too-many-items error)
22:46 VanessaE and neither one was actually on.  I was just playing at that moment, digging and building
22:46 mauvebic does it happen when the player is logged in, logging in or logging out?
22:47 Jordach anyone got a food healing example that is not the apple?
22:47 mauvebic ok so something is corrupting the player info while the server's idlin'
22:47 mauvebic workaround: on_join/leave player make a copy of the player's inventory to world folder in plain text
22:48 VanessaE mauvebic: beats me - no one was on, logging on, or logging off.  I was just playing and suddenly the server crashed.  Wouldn't come back up until i corrected those two errors.
22:49 mauvebic hmm, bizarro, did you post a ticket on github about the issue?
22:51 Kacey joined #minetest
22:51 Kacey OldCoder?
22:52 VanessaE mauvebic: why bother?  no one will look at it anyway.
22:52 mauvebic lol usually i expect that from the "MC is better" crowd :p
22:53 mauvebic marktraceur hows the bug triage going?
22:53 * Jordach has implemented bandages
22:53 Jordach they also use the group wool
22:55 VanessaE Jordach: and you can make wool from flowers now.  it's a default crafting recipe I added per several peoples' suggestions :-)
22:55 VanessaE (including yours as I recall, and jojoa's)
22:55 Jordach VanessaE, btw, they recover 4 hearts as opposed to 2 from apples
22:55 Kacey hey i have a question
22:55 Jordach oh and, you get 24 from three wool
22:56 VanessaE jeez
22:56 Jordach VanessaE, your forgetting wool blocks are 1m*1m*1m
22:56 NekoGloop that's only slightly overpowered
22:56 VanessaE yup
22:56 Jordach theyre not hollow!
22:56 marktraceur mauvebic: I didn't do anything about it
22:56 VanessaE but remember, a bandaid really doesn't help much :-)
22:56 VanessaE they should heal half a heart at most with that kind of ratio
22:57 NekoGloop So the character is only 2m tall?
22:57 NekoGloop Since when are we children.
22:57 Jordach VanessaE, would eating apples save you from burning lava then?
22:57 Kacey is anyone interested in hosting a server for a group of us to make mesecons creations on?
22:57 VanessaE nope.
22:58 * Jordach just upped the damage ratio for lava source to 8 hearts
22:58 Jordach yes, its a 1*1*1 meter cube of lava
22:58 Jordach you'd die from such
22:59 NekoGloop So the character is only 2m tall?
22:59 NekoGloop Since when are we children.
22:59 Jordach NekoGloop, im aiming for a more realistic experiance
22:59 Jordach possibly even close to irl as possible
22:59 NekoGloop At most I'd say nodes are 0.5*0.5*0.5 sized...
22:59 * Jordach slaps NekoGloop
22:59 NekoGloop pfft
23:00 Jordach the player is about 1.70meters
23:00 NekoGloop I can't do simple math, but I can do trig.
23:00 Kacey joined #minetest
23:00 NekoGloop dafuq.
23:00 NekoGloop Nodes are 2x2x2
23:00 NekoGloop Because the player should be taller than 1.7 meters.
23:01 Jordach youre forgetting that the legs are at the 1m mark
23:01 NekoGloop Or maybe I could bother remembering that there are 100 centimeters in a meter
23:01 Jordach heh
23:01 NekoGloop metric system, y u suck.
23:03 kaeza Jordach, also, from my experiment with moving head, I've learned that the camera is at the forehead rather than the eyes
23:03 Jordach ....and?
23:03 * Jordach does not give a fuck
23:03 NekoGloop I'm going to add a farming system to glooptest.
23:03 * Jordach also does not give two fucks
23:04 NekoGloop That's bloody lovely ;-
23:04 NekoGloop ;-)
23:04 NekoGloop Why the hell is the enter key above the shift key.
23:05 Jordach because the enter key shifts half the tunme#
23:05 Jordach time*
23:05 Kacey joined #minetest
23:05 Kacey stupid wifi
23:06 NekoGloop nah, wifi is awesome :D
23:07 NekoGloop If anyone wants to submit textures for a flax plant, that would be lovely.
23:10 NekoGloop The flax plant will have 5 stages of growth, with the 5th creating a second node above it, which is harvested.
23:10 * Jordach has decided on four new ores: iridium (used for hardening platinum), platinum, requires hardening by iridium, admantine (four times the uses of a mese pick, abeit slow as a wood pick), tungsten (for a new light source) and titanium for the things you dont want to break :P
23:10 NekoGloop I count five.
23:11 mauvebic four in enron numbers :p
23:12 NekoGloop in... what?
23:13 mauvebic nvm, you had to be born before the 90s :p
23:13 Jordach also: phazon, a type of liquid found around -22000 which kills on contact
23:14 Jordach (can be bucketed)
23:14 NekoGloop Metroid Prime ftw
23:14 NekoGloop :D
23:16 Kacey metroid reference lol
23:17 * Jordach ponders on the idea of having metroids attack in deep caves
23:17 Jordach (about -12000)
23:20 proller NekoGloop, and plutonium for nuke bomb
23:26 * Kacey would gladly support metroid
23:26 * Jordach has the framework for the new ores down
23:26 OldCoder Hi
23:26 Kacey hi OldCoder
23:26 kaeza left #minetest
23:27 mauvebic howdy
23:27 kaeza joined #minetest
23:28 kaeza WTF is this shit?? http://forum.minetest.net/viewtopic.php?id=4597
23:28 mauvebic LM?
23:28 NekoGloop http://forum.minetest.net/viewtopic.php?id=1007 Nope.
23:29 kaeza prolly
23:29 sapier good marketing
23:29 Kacey OldCoder, pm please
23:29 NekoGloop It's not LM, he'd use his own account.
23:30 mauvebic both have lousy english anyhow lol
23:30 VanessaE zzz
23:30 NekoGloop http://forum.minetest.net/viewtopic.php?pid=53893#p53893 wait wut
23:32 * NekoGloop downloads LM's creative world map just to blow it to bits
23:37 Brianetta joined #minetest
23:42 Kacey PING
23:42 VanessaE pong..
23:43 * Kacey hands celeron55_ a cookie
23:50 codile joined #minetest
23:55 kizeren joined #minetest

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