Time Nick Message 00:00 Doc22 I like creative commons 3.0 00:00 Kacey IT WORKS!!!!!!!1!!!!!!!!one!!!!! 00:01 NekoGloop another lost project. great. 00:01 Doc22 lol 00:01 mauvebic so if concrete is cement + sand and water, where do they get the cement from? 00:01 NekoGloop cement is a rock 00:01 NekoGloop :P 00:01 VanessaE pulverized limestone? :-) 00:01 NekoGloop or a chemical doo-dad. 00:02 NekoGloop http://minetest.net/forum/viewtopic.php?id=4345 VanessaE, you should have moved it to trash :P 00:02 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums 00:02 mrtux Can I have some help with worldedit? 00:02 RealBadAngel cement is a powder.... 00:02 mauvebic i think ill let someone else come up with cement lol ill do beer and heating 00:02 mrtux I'm trying to make a worldedit file of a lighthouse I built on my server 00:02 Doc22 lol 00:03 mauvebic im aiming for simple combos lol 00:05 NekoGloop well this sucks 00:05 mauvebic grapes + water = wine 00:05 NekoGloop I was actually going to make this modpack and then suddenly i cant. 00:05 mauvebic my wife suggested some sort of bottling device that attachs to pipes 00:06 RealBadAngel NekoGloop, http://en.wikipedia.org/wiki/Portland_cement 00:06 moltenbot RealBadAngel's link: Portland cement - Wikipedia, the free encyclopedia 00:06 Doc22 that would be cool 00:06 VanessaE NekoGloop: no. 00:06 NekoGloop RealBadAngel: dont care. 00:06 NekoGloop VanessaE: yeah, i cant continue it. 00:06 VanessaE NekoGloop: you, you mean "I won't continue it". 00:06 NekoGloop VanessaE: no, i *cant* 00:07 VanessaE no, you insist upon an incompatible license, which you can change if you want. Therefore, "won't". 00:07 VanessaE it has been my experience in life that 80% of the time if someone says "I can't", it means "I refuse to". 00:08 NekoGloop If it was any choice of mine, would the post still exist? 00:08 RealBadAngel no he cant, he got stuck in concrete. were playin with liquid one and it hardened ;) 00:08 VanessaE License: CC-BY-NC-SA <--- you can edit this to read "cc-by-sa", you know. 00:09 mauvebic ill have to fix that lol 00:10 NekoGloop all in all it's just a hassle even getting the mod to simply have it's existance accepted. 00:10 Kacey anyone know the node name for steel blocks? 00:11 VanessaE NekoGloop: just re-license it, what's so hard about that? 00:11 VanessaE Kacey: defautl:steelblock isn't it? 00:11 VanessaE er, default:steelblock 00:11 VanessaE yup, it is. 00:11 Kacey yep 00:12 NekoGloop VanessaE: the fact that since the previous versions exist i have to continue licensing with the same license and in the files it said very plainly that it is CC-BY-NC-SA and all in all it's a hassle getting the mod to simply have its existance accepted. 00:13 mauvebic nekogloop your logic escapes me, mods can exist in any form you want, but theres nothing forcing these people to provide advertising space (forums) for it 00:13 VanessaE NekoGloop: in the time you spent defending your decision to use an incompatible license, you could have prepared a new release with the corrected license. 00:13 NekoGloop free will == not accepted here 00:13 NekoGloop i get it. 00:13 NakedFury ohh god the license deal again 00:13 mauvebic seriously lol 00:13 VanessaE free will doesn't mean freedom to change the license on files you downloaded from someone else. 00:14 mauvebic ive been avoiding commenting on it but it keeps going on and on 00:14 VanessaE which is what you are, unfortunately, doing. 00:14 NekoGloop I'm past that point. 00:14 NekoGloop files == deleted. 00:14 NekoGloop it's the fact that c55 doesnt want content with so-called "restrictive licenses" 00:15 Kacey afk dinner 00:16 sapier that's why he released (L)GPL CC-BY-SA ... ;-) .. as those licenses in comparison to WTFPL don't give the right to keep your changes to yourself ;-) 00:17 NekoGloop which is precisely what i dont want. 00:17 NekoGloop however i simply dont want them making money off of it either 00:17 VanessaE http://minetest.net/forum/viewtopic.php?pid=62429#p62429 00:17 NekoGloop also if minetest goes commercial I've already bought minecraft, why buy another voxel game. 00:17 sapier I do understand ;-) btw you still are able to load his textures as long as they are present 00:17 VanessaE sorry neko. 00:18 mrtux anyone willing to help me with worldedit? I'm trying to make a worldedit file of a building 00:18 VanessaE NekoGloop: the idea isn't that MT could go commercial - it's that someone else should be able to fork it and turn *their* fork into a commercial game. 00:18 mrtux nobody but oldcoder decided to help 00:18 mrtux and he's not here atm 00:18 VanessaE mrtux: what are you having trouble with in it? 00:19 mrtux I can't figure out how to put something I built into a worldedit file 00:19 mrtux I never used worldedit before 00:20 NakedFury mrtux you select the building and do //save 00:20 Dogzilla131 how do you make promix? 00:20 VanessaE mrtux: ok. Got fly/fast? 00:20 mrtux yeah 00:21 mrtux it's on my server 00:21 VanessaE mrtux: pick any corner of the building. Fly to that corner, but go a little above and outside of it, say 5 blocks in all three axes. 00:21 VanessaE //pos1 00:21 mrtux ok 00:21 mrtux hang on 00:21 VanessaE then fly to the opposite corner and go underneath the house, again just past the periphery of the house by another 5 blocks. 00:21 NekoGloop well apparently this is impossible. 00:21 VanessaE /pos2 00:21 Dogzilla131 how do you make promix? 00:21 VanessaE er, //pos2 00:22 VanessaE then //metasave somename 00:22 mrtux ok 00:22 VanessaE the file will end up in /worlds//schems 00:22 VanessaE then you just share that file. 00:22 NekoGloop guess I get to make nothing. yay. 00:23 mrtux "12 nodes saved" 00:23 mrtux not all of it 00:24 mrtux VanessaE, ^ 00:25 NekoGloop honestly, i give up 00:25 NekoGloop the minetest community just commences shitstorms constantly. 00:26 Dogzilla131 how do you make promix? 00:26 mrtux ask mauvebic 00:26 NekoGloop I cant even use the ore pattern textures because those are edited from the default. 00:26 VanessaE mrtux: are you sure you had //pos1 and //pos2 set to diagonally-opposite corners? 00:26 mrtux see i don't quite get this 00:26 mrtux i'd need a video 00:27 mrtux i'm a visual learner I think 00:27 VanessaE diagonally opposite on all three axes, e.g. -10,-10,-10 50,50,50 00:27 NakedFury capture the complete structure inside positions 1 and 2 00:27 mrtux i tried it a second time and got 30 nodes 00:27 mrtux i'll have to try it real quick 00:27 NekoGloop also the nodecount is borked 00:27 NekoGloop :P 00:27 NakedFury I always use //save thenname and it works fine 00:27 VanessaE mrtux: you're probably selecting only one side of the building :-) 00:27 mrtux yeah 00:28 mauvebic promix? heaven knows, ive written a new growing mod since then that doesnt use it 00:28 NekoGloop mrtux: on an angle THROUGH the building 00:28 mrtux ohlol 00:28 mrtux ha 00:28 NekoGloop http://minetest.net/forum/viewtopic.php?pid=62433#p62433 00:28 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums 00:28 NekoGloop y'all happy now. 00:30 mrtux Now I think I got it! 00:30 mrtux 130 nodes or so 00:31 NekoGloop so much for a "kind community" 00:31 mauvebic nekogloop the best thing you can do is not give a shit what people think of your choices, period 00:31 VanessaE NekoGloop: the community is kind as long as you respect peoples' licenses. 00:32 OldCoder Hi 00:32 OldCoder mrtux, said I was just going for cola. But if it worked out that's good. 00:32 NekoGloop yeah well i basically can't make my modpack contain any kind of ores without breaking licenses. 00:32 mauvebic then come up with your own ore generation function 00:32 VanessaE mrtux: sounds about right for a very small structure, that's roughly 5x5x5 nodes 00:32 mrtux yeah it's that size or so 00:33 VanessaE mauvebic: the problem is also his textures, they're based on the defaults. 00:33 NekoGloop mauvebic: I'm not copying the code. Hence why i requested generate_ore to be exposed. 00:33 mrtux VanessaE, the inside of it is about 5x5 or so 00:33 VanessaE mrtux: ok, then you might have gotten it :-) 00:34 VanessaE now the test: go somewhere else in the world, //pos1 and then //metaload :-) 00:34 VanessaE see if you get back what you saved 00:34 mauvebic well yeah if youre going to borrow shit from other mods dont be surprised that other people use licenses that protect their own interests too lol 00:34 mauvebic you cant randomly relicense shit 00:34 mrtux i'll have to see 00:35 NekoGloop I cant maintain a theme through the game without either not including textures or relicensing, which the latter is not going to happen because people who would change one thing and sell it. 00:35 VanessaE NekoGloop: then just draw your own textures and the problem will go away 00:35 VanessaE you can do -nc all you want as long as you're not using someone else's work that isn't itself -nc 00:35 NekoGloop VanessaE: http://sandbox.yoyogames.com/games/179288-gloop is about the best i could do 00:35 moltenbot NekoGloop's link: YoYo Games | Gloop 00:36 VanessaE NekoGloop: good enough for a MT mod :-) 00:36 VanessaE someone else can contribute better textures later. 00:36 NekoGloop VanessaE: not to have it look anything like the core of minetest 00:36 NekoGloop and also like i said: maintain a theme through the game 00:37 NekoGloop I cant if i cant use the damn ingot, orelump, and ore. 00:37 VanessaE MT has a theme? :-) 00:37 mauvebic this is overly complicated, cant you use one license for the textures and one license for the code? 00:37 NekoGloop yeah, drive away modders who want their work to not be stolen :P 00:37 VanessaE mauvebic: yes, you can. 00:37 NekoGloop mauvebic: I'd have to license all of MY textures the same way. 00:37 VanessaE I do it that way all the time. 00:38 mauvebic theyre not trying to piss you off neko, theyre just saying you cant relicense their textures, then you'd be stealing their work 00:38 NekoGloop if they werent trying to piss me off they'd have dropped the topic already. 00:38 mauvebic (goes both ways) 00:38 mauvebic well no just get off your ass and make new textures 00:38 mauvebic theyre not backing down 00:39 VanessaE I'm sure we can think of more effective ways to piss you off, neko :-) 00:39 NekoGloop VanessaE: well moving it to Trash would be moving it where it belongs 00:39 mauvebic like there arent a million stone textures to chose from google search 00:40 NekoGloop besides, nobody would contribute to a mod which has such a restrictive license. 00:40 mauvebic well neko you cant have it both ways 00:41 NekoGloop So I'll have it my way: the way in which I stop the mod 00:41 mauvebic you wanna protect your works fine, dont expect them to go in default game 00:41 NekoGloop I'm not expecting them to. 00:42 mauvebic you wanna protect your textures: do the same and dont take from others by relicensing 00:42 mauvebic why would anyone respect your license if you borrow from others ignoring theirs? 00:43 NekoGloop but then i cant maintain the minetest ingots, orelumps, or even use the ore patterns i have. 00:43 NekoGloop and besides, if it's CC-BY-SA who the fuck do i give credit to 00:44 mauvebic just keep the same license they came in 00:44 VanessaE celeron55 of course. 00:44 NekoGloop VanessaE: he said he didnt make them 00:44 mauvebic do you seriously think someone's gonna cash in on the image of an ingot with a colorize filter? 00:44 NekoGloop geez, and i thought mauvebic would give me the least shit. 00:45 VanessaE ok then maybe they're cisoun's. 00:45 NekoGloop VanessaE: actually no 00:45 NekoGloop they were in 0.3 00:45 mauvebic thats because you think its the same cause 00:46 davidpace Hello. 00:46 NekoGloop http://minetest.net/forum/viewtopic.php?pid=62440#p62440 00:46 moltenbot NekoGloop's link: [ModPack][x.x.x] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums 00:46 RealBadAngel rotfl 00:47 NekoGloop If it'll stop this shitstorm then remove the fucking mod. 00:47 NekoGloop I've honestly had enough. 00:48 VanessaE ah 00:48 VanessaE erlehmann. 00:48 VanessaE that's who contributed them. 00:48 VanessaE https://github.com/celeron55/minetest/blob/stable-0.2/data/lump_of_clay.png 00:48 mauvebic if anything, im against people making minute changes then changing the credits and license, which is what you did 00:49 NekoGloop ... 00:50 VanessaE NekoGloop: now you know who to credit, how to fix your license, and even how to go about getting new lump images. what's left? 00:50 NekoGloop what's left is me making my own textures. 00:50 VanessaE so make some, it ain't that hard. 00:51 mauvebic if i had the time id make them for him just to settle this lol 00:51 NekoGloop making something from scratch takes days even for 16x16 00:51 VanessaE take the ingots, tools, and lumps from 16px HDX then :-) 00:51 NekoGloop then I'd have a shitstorm from you :P 00:52 VanessaE they're nice, they're WTFPL, and they're low-rez :-) 00:52 NekoGloop and also look like shit 00:52 VanessaE and I don't give two shits who uses them :-) 00:53 NekoGloop can we all just accept that effectively you've all killed my modding spirit yet again? 00:53 mauvebic then dont mod if it puts you in this mood every time 00:54 NekoGloop it's only the hate i get from the community when i do mod. 00:54 mauvebic its a game, if its pissing you off then you're holding it wrong 00:54 VanessaE NekoGloop: all you had to do was comply with the original authors' license. That's it. 00:54 NekoGloop VanessaE: so you're removing it? 00:54 VanessaE nope. 00:54 mauvebic if she does that we'll be hearing about it for days 00:54 NekoGloop why. 00:55 mauvebic gut feeling 00:55 NekoGloop I've already cut the download links 00:55 NekoGloop her links are the only ones there. 00:55 VanessaE in fact I replaced the download link in a separate, with the correct license specified. 00:55 VanessaE (as you saw) 00:55 NekoGloop I know. 00:58 * VanessaE turns NekoGloop's kitten generator off and locks up the kalite fuel supply. 00:58 NekoGloop the kalite was already locked up 00:58 NekoGloop the kitten generator was broken 00:59 VanessaE Nope, that was the backup one, remember? it only made two types of cats :) 00:59 NekoGloop no, you broke the other one. 01:00 * VanessaE opens the access panel and looks around... 01:00 VanessaE oh, here's the problem... [machine rumbles and comes back online] 01:00 VanessaE Loose cable from the Heisenberg compensator to the pattern buffer. 01:01 * VanessaE spawns one kitten and places it on mauvebic'v head. 01:01 * grondilu had a segmentation fault when connecting to redcrab 01:01 * grondilu tries again 01:02 NekoGloop in case you hadnt figured out, the kitten generator was a planned part of the modpack 01:02 VanessaE well, that's one component where you'd definitely have needed to make your own textures :-) 01:02 VanessaE last I knew the only cat in the game was one that wasn't exactly...normal :-) 01:03 NekoGloop who said it needed to be. 01:03 NekoGloop and fuck off already. 01:03 OldCoder Easy, kitty 01:03 NekoGloop who are you talking to. 01:03 * grondilu had a segmentation fault again 01:04 * VanessaE spawns a few more kittens from the machine and places them in OldCoder's pile. 01:04 OldCoder NekoGloop, I am considering the answer 01:04 OldCoder Oh, more kittens 01:04 OldCoder Great 01:04 * OldCoder looks around for the kitten portal spellbook 01:04 NekoGloop so you gave him a bunch of Unknown Items 01:04 NekoGloop how... generous. 01:04 OldCoder Unknown Kittens 01:04 OldCoder Hmm 01:05 VanessaE NekoGloop: from my generator I forked before you broke yours :-) 01:05 OldCoder Could I use the Unknown Blocks to build something? 01:05 NekoGloop you broke mine. 01:05 VanessaE OldCoder: in theory, but the result would look...weird. 01:05 NekoGloop not me. 01:05 * sokomine grabs a single kitten and runs off before the spawners produce more 01:06 VanessaE NekoGloop: well either way I fixed it. 01:06 NekoGloop VanessaE: you deleted it. 01:06 * VanessaE hands a purring kitten to NekoGloop. 01:06 * NekoGloop crushes it 01:07 scienceandhorror !up rarkenindyn.mooo.com 01:07 moltenbot Minetest server rarkenindyn.mooo.com:30000 UP 01:07 VanessaE NekoGloop: I keep backups :-) 01:07 * sokomine thinks that there's something wrong with nekogloops player animation 01:07 * NekoGloop puts the resulting blood and gore on sokomine's head 01:07 * sokomine complains! 01:08 sokomine now you have to build a shower for me, nekogloop :-) 01:08 * VanessaE spawns a few more (live, unharmed) kittens and puts them in sokomine's pile. 01:08 * NekoGloop shoots them all. 01:08 sokomine hmm...do guns work? 01:08 OldCoder Hmm 01:09 sokomine maybe they just drop food items for the kittens 01:09 NekoGloop they drop more kitten innards. 01:11 VanessaE NekoGloop, hush. 01:11 * VanessaE sprays the channel down to clean up said guts and innards, generates a few dozen new kittens, and places then randomly about the channel. 01:15 mauvebic very klingon day on irc lol 01:15 VanessaE (also, I rebuilt my kitten generator to run on mese crystal blocks, which I happen to have an infinite supply of ;) ) 01:15 VanessaE (so if neko cuts off the supply of kalite, that's his problem, not mine :-) ) 01:16 VanessaE bbiab. f00d. 01:17 mauvebic i already had my dinner (coffee and a cigarette lol) 01:27 Kacey back 01:29 * Kacey cannot stand low-quality videos 01:30 * VanessaE returns with chicken ramen + chicken + sour cream = fake chicken stroganoff :-) 01:31 * Kacey is jealous 01:31 * VanessaE offers 01:31 VanessaE I shouldn't eat meals like this but DAMN IT'S GOOD. :-) 01:31 Kacey lol 01:32 Kacey i shouldnt eat as much as i do 01:32 mauvebic my dinner was much less healthy lol 01:32 sokomine no, keep that. but do you have a dessert? 01:32 Kacey mountain dew and chocolate pie was my dinner 01:32 VanessaE mmm chocolate pie. 01:32 sokomine what is mountain dew? 01:33 * sokomine grabs the chocolate pie while waiting for an explanation :-) 01:33 VanessaE sokomine: think Mello Yello, or Mountain Lightning or it goes by a dozen other names. 01:33 sokomine i know what mountains are; but dew? 01:33 sokomine doesn't ring a bell, sorry 01:33 VanessaE a carbonated drink with a rather...difficult to describe flavor. 01:33 VanessaE something like lemon-lime but more subtle, less "sharp" 01:33 sokomine hm. sounds strange 01:33 VanessaE it's quite good. 01:35 Kacey it is the official redneck pop 01:35 VanessaE yup. 01:35 VanessaE prettu much 01:35 VanessaE pretty much* 01:35 sokomine so...a kind of orange lemonade? 01:35 Kacey sorry about that afk i had to help my grandpa with electronics 01:35 Kacey orange? no not at all 01:35 Kacey lemon-lime 01:35 Kacey ish 01:37 sokomine sounds difficult to describe 01:37 VanessaE it is. 01:37 NekoGloop sokomine: the drink of game developers 01:37 jojoa1997 VanessaE: NPC mod is updated with more textures and aliases 01:37 jojoa1997 and i did test it 01:38 sokomine hm :-) maybe you ought to send celeron some then :) 01:38 sokomine i don't know if it's available at where he lives. in germany it isn't 01:38 NekoGloop nothing is available in germany :P 01:38 sokomine i tasted rivella while in swiss. describing that without drinking it seems almost possible as well 01:39 Kacey except for sausage and fast cars 01:40 sokomine saussage...depends on the part. the one in bavaria is excellent. plus there is another type that is used for a grill (? furnace you place your food on...but mostly saussages in germany and not hamburgers or suchlike) 01:41 sokomine and we have something else the us doesn't: bread. try to get a bread in the us...almost impossible 01:42 jojoa1997 how do i get onto ##mtmarktwain 01:42 jojoa1997 when i type /join ##mtmarktwain 01:42 NekoGloop getting american made bread is easy 01:42 jojoa1997 i cant get on 01:42 NekoGloop also america has grills 01:42 Kacey and crappy cars 01:43 sokomine yes, of course. grills are popular. i just wasn't sure about the term. if i translated it correct 01:43 sokomine bread...no. no comparison 01:43 Kacey we have donuts 01:43 VanessaE you want real bread in America? you have to make it yourself :-/ 01:44 sokomine we have a lot of diffrent types of bread. a...grey bread with a crust is delicious! doesn't seem to exist in the us 01:44 jojoa1997 GO HOMEMADE BREAD 01:44 sokomine ah, ok. that might work :-) 01:44 sokomine some people do that here as well. there are even machines for it. though they can do only more or less quadratic breads 01:45 VanessaE same here, sokomine. 01:45 sokomine ah :-) good to know 01:45 VanessaE but for some reason, they never seem to give you the kind of yield you get for the same cost out of store-bought bread :-/ 01:45 VanessaE which of course is stupid, one would think you could do it yourself for super cheap...not so much anymore. 01:46 sokomine the store-bought are optimized for cost...and will have slightly other idigrents 01:46 VanessaE tru 01:46 VanessaE true. 01:46 Doc22_ mah momma makes homemade bread FTW 01:47 VanessaE Doc22_: I miss my mom's home made bread :( 01:47 sokomine it's the same here. if you go by cost - bying is much cheaper than bying the indigrents and firing up your oven. doing it at home is just useful if you want to make sure there are no indigrents inside that you don't feel comftable with or if you want a super-fresh-still-warm-one 01:47 VanessaE sokomine: true on all counts. 01:48 VanessaE but the economy is shit here, so we all gotta focus on cost these days, such that quality takes a back seat now :( 01:48 NekoGloop now banana bread that's another story 01:49 sokomine there's a museum village about 2-3 hours by car away that exhibits old mills and has an old oven where bread is made. that one tastes especially good :-) 01:51 sokomine hm, yes, costs are a factor as well. brötchen (=small breads where you can eat 1-3 for a meal, covered with saussage, yam or cheese) lost a lot in quality in the recent years 01:51 sokomine banana bread sounds strange 01:51 jojoa1997 can anyone make mese crystals from blocks because jeija's mesecons does not let you 01:52 VanessaE sokomine: it's quite good. Pretty much a regular bread. but with bananas and some kind of of nuts (walnuts? I forget) added into the mixture before baking. 01:52 VanessaE very soft, moist, and sweet. 01:52 NekoGloop yes walnuts 01:52 NekoGloop also a tad bit of sugar the way we make it ;-) 01:52 jojoa1997 can anyone make mese crystals from blocks because jeija's mesecons does not let you 01:53 VanessaE jojoa1997: his recipes are out of date :-/ 01:53 sokomine walnut bread exists here as well. more of a rather french baguette variant than german bread. banana...havn't seen that 01:53 jojoa1997 i mean from block to crystal 01:53 jojoa1997 oh ok 01:53 VanessaE jojoa1997: yeah we know, thing is...I thought I fixed that? are you using the latest mesecons git? 01:53 NekoGloop mesecons is broken last i checked 01:54 VanessaE I know I committed a code change recently to address that. 01:54 jojoa1997 oldcoders server 01:54 VanessaE OldCoder: what version/git pull is your copy of mesecons? 01:54 sokomine btw, mobf worked fine on my singleplayer world. this time i eliminated some other mods that did cause lag and stayed a bit in one area before running around. that seems to have helped mapgen 01:54 jojoa1997 he has mese crystals though i can get it through /giveme 01:54 sokomine the new trader npc is great! 01:55 VanessaE ok, if he has mese crystals but you can't cut a mese block apart, his copy of mesecons is out of date 01:55 * VanessaE checks her server. 01:55 NekoGloop that should be default function seeing as the mese block's a storage block. 01:55 jojoa1997 VanessaE: can you add my update 01:56 jojoa1997 to npcs 01:56 sokomine your npc where doing fine when i last checked my house on vanessas server :-) some where running around in it, some where exploring the vicinity 01:57 VanessaE ok, on my server, I'm definitely running the latest git of mesecons and of mintest_game (as the basis) 01:57 VanessaE OldCoder: please update your copy of minetest_game and of mesecons. 01:57 mauvebic hrmm, mixer gobbled up 1K barley and gave very little beer :( 01:58 VanessaE jojoa1997: soon; regarding mesecons, the correct behavior is to *cook* a fragment, a crystal, or a block, in a furnace or oven, to get mesecons wires. If you have old minetest_game without crystals, then the craft switches to old mese = craft into mesecons wires. 01:58 VanessaE so in your case, OldCoder just needs to pull the latest mesecons git. 01:59 NekoGloop his minetest_game is up to date, he's running glooptest. 01:59 VanessaE ok. 01:59 VanessaE revised: 01:59 VanessaE OldCoder: please pull latest mesecons git. 02:00 NekoGloop http://minetest.net/forum/viewtopic.php?pid=62450#p62450 i lol'd 02:00 moltenbot NekoGloop's link: [ModPack][x.x.x] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums 02:01 NekoGloop VanessaE: did you find who made the ingot texture? 02:02 VanessaE NekoGloop: Erhelemann (sp) 02:02 NekoGloop *ingot* 02:03 OldCoder VanessaE, I can't until Jeija talks to me again 02:04 VanessaE NekoGloop: checking... 02:04 OldCoder VanessaE, It breaks a bunch of mods 02:04 OldCoder I have been waiting to speak with him again 02:04 VanessaE NekoGloop: as of 0.2, it's marked as celeron55's contribution. 02:04 OldCoder VanessaE, IIRC my mesecons is mid-December 02:05 VanessaE OldCoder: too old, I made the necessary update about a week ago or so. 02:05 VanessaE (/me has commit access to mesecons master repo) 02:05 NekoGloop how does latest mesecons break things? 02:05 VanessaE NekoGloop: changes in the API. 02:05 NekoGloop oh right, to the stupid form. 02:07 OldCoder VanessaE, see above; I need to speak with Jeija. It breaks all the mods. 02:07 VanessaE NekoGloop: anyway, ingots, coal, and iron are celeron55's, clay lumps are by Erlehemann. 02:07 OldCoder Jeija and I patched BobBlocks but there are a bunch more 02:07 OldCoder Technic is not compatible 02:07 NekoGloop VanessaE: thank you 02:07 OldCoder VanessaE, ^ 02:07 RealBadAngel im workin on new mesecons API 02:07 VanessaE OldCoder: wait, you must be using the nextgen branch? 02:07 VanessaE don't use that. 02:08 Kacey how did the api of mesecons change? 02:08 RealBadAngel a lot ;) 02:08 VanessaE aw shit. 02:08 Kacey how did it change 02:08 VanessaE jeija merged nextgen to master *right after* my last change 02:08 VanessaE dammit 02:08 Kacey haha 02:08 VanessaE https://github.com/Jeija/minetest-mod-mesecons/tree/5921f6d46caa18310435046a22d5aa0f529998f0 02:09 VanessaE OldCoder: use this commit. 02:09 RealBadAngel just download it, and look at pistons code 02:09 NekoGloop yup, github is shit ;) 02:09 VanessaE it's the last one before the nextgen merge 02:09 RealBadAngel you will see how the api works now 02:09 VanessaE OldCoder: git pull, git reset 5921f6d46caa18310435046a22d5aa0f529998f0, then install it. 02:09 RealBadAngel there are not register on on/off functions 02:10 VanessaE that'll get you the commit jojoa1997 needs, without breaking technic et.al 02:10 RealBadAngel you define them together with node definition 02:10 RealBadAngel same way as on_drop, on_place etc 02:10 Kacey do i want the new api? 02:11 RealBadAngel its nice 02:11 RealBadAngel i prefer it over the old one 02:12 Kacey how is it better? 02:13 NekoGloop how hard would it be to make the mesecons be floating wires like rba's wires? 02:13 NekoGloop that way you could make them be vertical a lot easier :P 02:13 Kacey there r vertical mesecons 02:14 NekoGloop ... 02:14 NekoGloop which have to be crafted. 02:14 Kacey or you can cheat 02:15 Kacey make a tree out of mesecons 02:17 NekoGloop seeing as the github gui now does most of what it should, i will prolly use github now 02:21 Kacey downloaded new mesecons 02:21 mauvebic there http://www.zimg.eu/i/2885501987 now i can make dinner lol 02:22 NekoGloop dinner usually entails some kind of food, in addition to the drink. 02:23 NekoGloop If i make a node do negative damage, does it do the hurt animation or not? 02:24 mauvebic i meant real dinner lol 02:24 NekoGloop :) 02:25 NekoGloop what does .gitignore do? 02:26 mauvebic hrm, dont use git lol 02:26 NekoGloop suck it. 02:26 mauvebic id have an easier time learning spanish 02:26 NekoGloop what does it do? 02:27 NekoGloop VanessaE: what does .gitignore do? 02:27 mauvebic its only good for projects with many inputs (imo) 02:28 VanessaE NekoGloop: filters out files you don't want in the project 02:28 VanessaE you add patters to it e.g. *~ 02:28 NekoGloop mauvebic: personally i just wanna have one download link and that's it 02:28 NekoGloop VanessaE: so i can filter out thumbs.db? 02:28 VanessaE yup 02:28 NekoGloop just put thumbs.db in the file? 02:28 VanessaE just put that filename into .gitignore 02:28 VanessaE on a separate line 02:29 VanessaE one line per pattern/filename 02:29 * marktraceur would like to re-announce 02:29 marktraceur In 13 days, we'll be having a documentation sprint for core 02:29 marktraceur Consider coming, it'll be fun 02:29 marktraceur http://minetest.net/forum/viewtopic.php?id=4243 02:29 moltenbot marktraceur's link: Documentation sprint, 2013-01-19, in #minetest-doc (Page 1) - Unofficial engine development - Minetest Forums 02:29 marktraceur Also, if you're in the Bay Area, maybe we can organize some in-person sprinting also. 02:30 Kacey how do i work a reciever? 02:30 VanessaE a receiver? those are an automatic component used with wall levers and buttons. 02:31 jojoa1997 just wanted to say cya wont be here as often now that school starts tomorrow. will still be here but not regularly adios 02:31 VanessaE just place wires, receivers will appear on their own as needed 02:31 sokomine btw, any sightings of redcrab? besides that automatic message on his server? 02:31 VanessaE sokomine: what was that last thing I saw him say just before I signed off? I didn't see all of it 02:31 RealBadAngel http://realbadangel.pl/jungle.png 02:31 jojoa1997 see you guys later 02:31 VanessaE rea+1 02:31 VanessaE RealBadAngel: +1 02:32 RealBadAngel for me? theyre yours design :) 02:32 sokomine no, that wasn't him. we all think it's an automatic message. there's one when the 2d-map is generated as well 02:32 sokomine the message said that the server will have to be restarted 02:32 VanessaE RealBadAngel: +1 for doing something useful with my design, which I shamelessly copied from bas080's original mod :D 02:32 OldCoder VanessaE, I am using git 02:33 OldCoder VanessaE, If you can help me work this out I'd like to discuss it this week 02:33 OldCoder Can't pull tonight 02:33 VanessaE OldCoder: when you're ready, git pull; git reset 5921f6d46caa18310435046a22d5aa0f529998f0; then copy the mesecons folder to your working install. 02:33 VanessaE that'll avoid any adaptations of other mods. I run that commit. 02:33 OldCoder Ah! 02:33 OldCoder Good 02:33 OldCoder Can we discuss this in a few days? 02:33 NekoGloop VanessaE: ok, now how do i get a zipball/tarball download link? ;) 02:33 OldCoder I have spent several days 02:33 VanessaE sure. 02:33 OldCoder On MT changes 02:34 sokomine the jungletrees look good but could use improvements. those of bas* come with diffrent colored leaves and have those...roots at the bottom. would be great if that would be possible as well :-) 02:34 VanessaE NekoGloop: top of the page, left. there's a ZIP button. copy link location from that button. 02:34 NekoGloop wasnt there a way to get a link that said zipball in it? 02:34 VanessaE https://github.com/yourname/yourmod/archive/master.zip 02:34 VanessaE e.g. https://github.com/Jeija/minetest-mod-mesecons/archive/master.zip 02:35 NekoGloop e.g. https://github.com/GloopMaster/glooptest/archive/master.zip 02:35 VanessaE yep, that should do. 02:36 NekoGloop so click it then :D 02:36 NekoGloop http://minetest.net/forum/viewtopic.php?pid=62192#p62192 02:36 moltenbot NekoGloop's link: [ModPack][0.0.2] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums 02:37 Kacey http://www.youtube.com/watch?NR=1&feature=endscreen&v=I2XdnuZKMlM hahaha im going to die 02:37 moltenbot Kacey's link: Let's Play Minecraft Episode 21 - YouTube 02:37 NekoGloop http://www.youtube.com/watch?v=yg4vgTGST2o 02:37 moltenbot NekoGloop's link: ???/Lon???????/Matryoshka -Band Arrange Ver- ????/Soraru? - YouTube 02:37 NekoGloop :P 02:39 VanessaE NekoGloop: you should move everything up one level, or put a modpack.txt at the top level of your git tree. 02:39 VanessaE makes downloads easier. 02:39 VanessaE (for the less-than-educated out there who can't figure it out :) ) 02:42 NekoGloop VanessaE: happy? https://github.com/GloopMaster/glooptest/commit/3849349c19fb9f8ad0eb9b821efb8f5f98e71ae9 02:42 moltenbot NekoGloop's link: Create modpack.txt ? 3849349 ? GloopMaster/glooptest ? GitHub 02:42 VanessaE lol 02:42 Kacey well i must go to bed i will be back tomorrow 02:42 VanessaE perfect :) 02:43 NekoGloop Well i fear I've falled a bit behind 02:43 NekoGloop I expected to have made some kind of machine at this point. 02:43 NekoGloop Oh well. 02:44 NekoGloop github was incredibly easy to use, now that the gui actually functions as more than a restricted file exploror 02:44 NekoGloop exploror, it seems. 02:45 NekoGloop VanessaE: now you get to make a texture in HDX for compressed kalite and chains! :D 02:46 VanessaE compressed kalite is..an ingot yes? 02:47 VanessaE chains...er, 3dforniture has those :-) 02:47 NekoGloop compressed kalite is indeed an ingot 02:47 NekoGloop VanessaE: https://github.com/GloopMaster/glooptest/blob/master/glooptest/textures/glooptest_chainlink.png 02:47 VanessaE (of all the mods to have chains, 3d *furniture*...odd huh?) 02:47 moltenbot NekoGloop's link: glooptest/glooptest/textures/glooptest_chainlink.png at master ? GloopMaster/glooptest ? GitHub 02:47 NekoGloop it's not furniture, it's *forniture* 02:48 NekoGloop there's a difference ;-) 02:48 VanessaE heh 02:49 NekoGloop https://github.com/GloopMaster/glooptest/commits/master six commits in one day because I didnt wanna make up my mind :) 02:49 moltenbot NekoGloop's link: Commit History ? GloopMaster/glooptest ? GitHub 02:49 VanessaE NekoGloop: I need to see how they behave in practice first before I can know just what to make them look like in HDX. 02:50 NekoGloop VanessaE: they are a craft item, think of like a swingset, the chains that are on those. 02:50 VanessaE ok 02:50 NekoGloop VanessaE: like this http://www.backyardcity.com/Swing-Set-Accessories/PIP-Swing-Chain-Extensions.htm 02:50 moltenbot NekoGloop's link: Swing Chains for your Swingset Swings - Chain-Extensions 02:51 VanessaE right, I got ya. 02:51 NekoGloop cept they arent zinc, they're steel but close enough :) 02:52 VanessaE I'll add support for it tomorrow. 02:52 VanessaE too tired to do any texturing now 02:52 NekoGloop heh. 02:52 NekoGloop compressed kalite is kalite ingots, cept not made in a furnace. 02:53 VanessaE shiny or dull? 02:53 NekoGloop shiny 02:54 NekoGloop your normal ingot texture should work, although you could also make it a sheet metal as well 03:10 * NekoGloop puts a kitten on the floor in the middle of the room and walks away quietly 03:12 VanessaE https://github.com/VanessaE/512px-realistic-textures/commit/901f28e148b5eec3b9ebf73de5f046288658f922 03:12 VanessaE opinions? 03:13 Doc22_ looks good 03:13 NekoGloop looks great. 03:13 Doc22_ lol neko you beat me in good comments 03:17 NekoGloop ok well the minetest api has me annoyed again 03:18 VanessaE it does that to everyone. 03:22 NekoGloop open, you damn github program 03:33 mauvebic lol 03:33 mauvebic How many javascript developers does it take to change a lightbulb? 03:33 mauvebic 10,000. 1 to hold the bulb, and 9,999 to turn the house around. 03:43 sokomine :-) 03:49 VanessaE heh 03:51 RealBadAngel http://realbadangel.pl/the_jungle.png 03:55 NakedFury it is fitting to play welcome to the jungle 03:55 NakedFury the game needs extra shrubs for the jungle 03:55 RealBadAngel i used existin stuff just 03:56 RealBadAngel vines as jungle tree fruits 03:56 NakedFury I know 04:04 VanessaE NakedFury: plantlife mod, junglegrass section. four sizes, and they grow and die. 04:06 NakedFury need to check it out. 1 variety only or various with zies? 04:06 NakedFury sizes 04:06 RealBadAngel http://realbadangel.pl/the_jungle2.png 04:07 NakedFury are those trees using 2 different leafs? 04:07 RealBadAngel yes 04:07 NakedFury leafs or leaves? 04:07 RealBadAngel leaves ;) 04:08 NakedFury that also sounds like *NakedFury leaves* 04:11 NekoGloop not that many fucking windows dammit 04:15 kaeza1 hey Neko :3 04:15 kaeza1 hey all 04:25 * NekoGloop punts github.exe across the room 04:32 NekoGloop RealBadAngel: are you going to make unified_inventory use the new creative digging? 04:41 NekoGloop OldCoder: https://github.com/GloopMaster/glooptest/commit/58ebe714456d7326c4d5d31e1520a12d7477f8f5 this should be of use :P 04:41 moltenbot NekoGloop's link: Bugfix: don't derp with item names ? 58ebe71 ? GloopMaster/glooptest ? GitHub 04:50 * NekoGloop now has an avatar on github w00t :3 04:51 * VanessaE peeks in. 04:53 VanessaE RealBadAngel: also, make Unified Inventory always give infinite items like default creative does now. 04:55 NekoGloop miau 04:55 VanessaE meow. 04:55 VanessaE NekoGloop: kitten generator working again? :) 04:55 NekoGloop no 04:57 NekoGloop pfft, sync damn windows github client 04:57 NekoGloop i wanna see my awesome avatar in the program 05:01 VanessaE no sync :) 05:02 VanessaE unless you've managed to cram 21 minutes' worth of elapsed time into the last 5. :-) 05:02 NekoGloop yes because I'm a badass like that ;-) 05:02 NekoGloop also, have mese picks become a crapton more OP? 05:03 VanessaE OP? 05:03 NekoGloop over-powered 05:03 VanessaE oh. 05:03 VanessaE dunno, all I changed was the recipe. :-) 05:04 NekoGloop well I've tunneled to the point i can find talinite without breaking mine 05:04 * VanessaE refreshes the git page madly waiting for that last commit to show up 05:04 VanessaE how deep? 05:05 NekoGloop 250 under sea level 05:05 NekoGloop also what commit? 05:05 VanessaE a mese pick can reach to -250 easily. 05:05 VanessaE [01-06 23:57] pfft, sync damn windows github client <-- that commit. 05:06 VanessaE a mese pick has..what..1000 uses? 05:06 NekoGloop VanessaE: I was talking about my avatar 05:06 VanessaE OH 05:06 VanessaE heh 05:06 NekoGloop on the client i still have the default avatar 05:07 VanessaE wait a minute here... 05:07 VanessaE minetest.register_tool("default:pick_mese", { 05:07 VanessaE [...] 05:07 VanessaE cracky = {times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}, 05:07 VanessaE } 05:07 VanessaE 20??? 05:07 VanessaE surely I'm misreading that. 05:07 NekoGloop that would explain why arol tools never ever die 05:07 NekoGloop seeing as they have 300 05:08 NakedFury they should be higher 05:10 NakedFury a thousand millions times more if that is possible and not just stupid crap on my part 05:10 NekoGloop http://ompldr.org/vZ3ozdA 05:10 NekoGloop ah the luminous glow of talinite ore 05:11 NekoGloop that ore vein is literally those two blocks btw 05:12 NakedFury could the light it gives off be more bluish? 05:12 NekoGloop not to my knowledge 05:13 NekoGloop there's also kalite like, everywhere. 05:14 NakedFury being able to color the light would be nice 05:14 kaeza1 back 05:14 hmmmm that was already done before 05:14 hmmmm it made things 3x as slow 05:14 hmmmm but it was very cool looking 05:14 NekoGloop it looks like there's blood covering the walls of the cave, with all this kalite 05:15 NakedFury ohh it was tested and proved NOT to work? sucks 05:19 NekoGloop I found natural mese blocks! :DDDD 05:21 NekoGloop http://ompldr.org/vZ3ozdQ kalite EVERYWHERE 05:21 NekoGloop also 5 stacks of mese crystal fragments 05:21 VanessaE why so many fragments> 05:22 NekoGloop because i wanted to 05:22 VanessaE eh 05:22 VanessaE heh 05:22 VanessaE I ..uh...think you should tone down how much kalite you generate :) 05:24 NekoGloop I cant understand the arcane parameters that go into generate_ore ;-) 05:24 VanessaE chunks_per_mapblock = 1/6/6/6, 05:25 NekoGloop just a few ;-) 05:25 VanessaE make that final value smaller, I think. 05:25 NakedFury example? 05:25 VanessaE that is, 1/7/7/7 instead of 1/6/6/6 let's say 05:25 NekoGloop https://github.com/GloopMaster/glooptest/commit/c251a3be9a43475d74148295fcf1614d220d6cfd 05:25 moltenbot NekoGloop's link: Less kalite, more rock. ? c251a3b ? GloopMaster/glooptest ? GitHub 05:25 mauvebic vanessa still awake? 05:25 NekoGloop Because rocks are cool. 05:26 VanessaE because that's just "one divided by seven, divided by seven, divided by 7", thus 1/343 or a 0.29% chance? 05:26 VanessaE mauvebic: yes 05:26 NekoGloop VanessaE: i changed it to eight, shouldnt be more common than coal now. 05:27 NakedFury is that lower than divide by 6? 05:27 mauvebic should i give the front of the mixers distinctive textures? 05:27 VanessaE NakedFury: yeah, since they're divisors, larger numbers to the right of the first / result in smaller chances. 05:27 VanessaE 1/6/6/6 = 1/(6*6*6) = 1/216 or about 0.46% 05:28 VanessaE mauvebic: definitely, yes. 05:28 mauvebic ill give it like, an LCD display 05:28 VanessaE sounds good. 05:29 NekoGloop good idea for a project: fix what's broke before adding more broken stuff 05:29 NekoGloop mojang could learn something there. 05:29 NekoGloop 10 commits, one night. 05:29 NekoGloop all because I fix something as soon as it breaks xD 05:30 NakedFury mojang is sort of always fixing stuff. I would say good ratio of new stuff/fix stuff 05:30 NakedFury from what I read of the snapshot changelogs 05:31 NekoGloop they just say they fixed it but in reality they broke it in a different way 05:31 mauvebic the mixer is working reasonably bug free, a stack of 100 barley will give a full tanks beer :-) 05:32 VanessaE mauvebic: nice. 05:32 mauvebic all thats left is the valves 05:32 NakedFury to be fixed in next snapshot then finally fixed 6 months later for that huge release 05:32 NekoGloop how do i link to a specific point in a youtube video? 05:34 NakedFury you got to google that because I always forget and end up googling it 05:38 NekoGloop I really should be in bed 05:38 NekoGloop :P 05:39 VanessaE ditto 05:39 VanessaE feel like crap 05:39 NekoGloop lol 05:39 NekoGloop well that's not me 05:39 VanessaE I have a cold coming on, and no amount of chicken soup is gonna stop it :-/ 05:39 NekoGloop I'm actually more energetic at nighttime 05:40 NekoGloop I just have to be somewhere in the morning. 05:41 NekoGloop I wonder if if this mod gets anywhere if people will make addons for it 05:41 VanessaE they will if you write it well 05:41 VanessaE and give it lots of time to catch on of course 05:41 NekoGloop seeing as everything that will do something other than compatibility or items will have an api :-) 05:42 NekoGloop personally the glooptest.ore_module.register_ore is exponentially easier to use than writing it all out by hand. 05:42 NekoGloop also it's only one dependancy: glooptest 05:42 NakedFury what we need is a text editor plugin that has easy access to all the minetest.something_here_to_register commands 05:43 NekoGloop not all the different modules, just glooptest. 05:43 NekoGloop because of how i set it up :D 05:43 NekoGloop honestly only good things seem to be coming of my way of doing a modpack :D 05:44 NekoGloop also https://github.com/GloopMaster/glooptest/blob/master/glooptest/ore_module/init.lua#L8 05:44 moltenbot NekoGloop's link: glooptest/glooptest/ore_module/init.lua at master ? GloopMaster/glooptest ? GitHub 05:44 NekoGloop ;) 05:45 NekoGloop in case if anyone is wondering, kalite torches are better to use than coal ones because lava wont make them burst into flames. 05:47 mauvebic http://www.zimg.eu/i/2204477806 05:47 NekoGloop why is it pumping piss. 05:47 mauvebic .. 05:47 NekoGloop xD 05:48 VanessaE mauvebic: pull request? *puppy dog eyes* 05:48 NekoGloop sorry, that's just what it looks like 05:48 NekoGloop make it more brown or something 05:48 mauvebic well without valves working storage tanks are still pretty useless 05:48 mauvebic theyll empty out with a connection 05:48 VanessaE and btw, that's a waste of perfectly good beer there :) 05:48 VanessaE (not that I care about beer) 05:48 mauvebic imagine: beer fountains at spawn lol 05:49 VanessaE hw=eh 05:49 VanessaE heh 05:49 mauvebic either placing a valve under the tank will stop it empty or ill program a punchnode/meta switch 05:49 NekoGloop nu! 05:49 NekoGloop use on_rightclick! 05:49 NekoGloop :D 05:49 mauvebic though id rather do it through valves then add more metas lol 05:50 NekoGloop also, https://github.com/GloopMaster/glooptest/wiki this. 05:50 moltenbot NekoGloop's link: Home ? GloopMaster/glooptest Wiki ? GitHub 05:50 VanessaE better to make valves work :) 05:50 NakedFury I wish github links didnt have so many ???? marks on them 05:50 NekoGloop because of the dots 05:50 NakedFury is it not sure about the title? 05:50 NekoGloop because of the dots 05:54 NakedFury its late. good night 05:54 VanessaE night 05:55 NekoGloop tis never too late for minetest 05:57 NekoGloop random commit: https://github.com/GloopMaster/glooptest/commit/869e3979782ab95a0d186257bece470effb6b18c 05:57 moltenbot NekoGloop's link: Update README.txt ? 869e397 ? GloopMaster/glooptest ? GitHub 05:59 NekoGloop wait, could i add .gitignore itself to .gitignore and have it work? 06:00 VanessaE I think it's ignored by default isn't it? 06:00 NekoGloop if it was then would it be in my repo? 06:00 VanessaE true. 06:02 NekoGloop nope. doesnt look like it 06:03 NekoGloop https://github.com/GloopMaster/glooptest/commit/064b67c82fbdbe766419501f298df912e08cb463#commitcomment-2391835 06:03 moltenbot NekoGloop's link: Ignore .gitignore ? 064b67c ? GloopMaster/glooptest ? GitHub 06:05 NekoGloop I DARE YOU TO XD 06:38 OldCoder Hi 06:39 Oblivion1500 hey oldcoder, how are you? 06:39 OldCoder Oblivion1500, Hi! 06:39 OldCoder Not sure 06:39 OldCoder I will try to 06:39 OldCoder make use of commits mentioned above though 06:40 Oblivion1500 lol yea 06:41 kaeza hi all 06:45 VanessaE hey 06:47 kaeza what's up V? 06:47 VanessaE not much 06:49 kaeza !up vanessae.mine.bz 06:49 moltenbot Minetest server vanessae.mine.bz:30000 UP 06:50 kaeza strange... 06:50 VanessaE lemme guess, deader than 4 o'clock? 06:50 kaeza ? 06:50 kaeza connected ^_^ 06:50 VanessaE [01-07 01:50] strange... <--- what? 06:51 kaeza 04:44:57: ERROR[main]: Client disconnected <-- this 06:51 VanessaE oh 06:51 OldCoder VanessaE, Hi 06:51 OldCoder VanessaE, what was that commit again? 06:51 OldCoder For Mesecons? 06:51 OldCoder I will try it now 06:52 VanessaE https://github.com/Jeija/minetest-mod-mesecons/tree/5921f6d46caa18310435046a22d5aa0f529998f0 06:52 VanessaE that one 06:52 OldCoder Now... 06:52 OldCoder Do I get latest mesecons git and apply that as a patch 06:53 OldCoder Or is that new 06:53 OldCoder and latest mesecons git has it already? 06:53 OldCoder In short, what do I do? 06:54 OldCoder VanessaE, ^ 06:55 VanessaE ok 06:55 OldCoder ok? 06:55 OldCoder I have pulled git 06:55 OldCoder But I did this 06:56 OldCoder just the other day and most mods were not compatible; including technic 06:56 VanessaE cd mesecons folder; git pull; git reset 5921f6d46caa18310435046a22d5aa0f529998f0 ; copy the mesecons folder to your usual place. 06:56 VanessaE pretty simple :-) 06:56 OldCoder Hmm 06:56 OldCoder Wait 06:56 OldCoder So this reverts to a slightly older version? 06:56 VanessaE yup 06:56 OldCoder Ah 06:56 OldCoder How does Jeija feel about this? 06:56 VanessaE with my luck I'm using the 'reset' command wrong, but it works anyway. 06:56 VanessaE I dunno, I haven't seen him in a couple of days 06:57 OldCoder k 06:57 VanessaE but I get the impression that he'd rather mod authors adapt to the API changes. 06:57 OldCoder Uh huh 06:57 OldCoder When it breaks 06:57 OldCoder About every mod 06:57 OldCoder Sure 06:57 OldCoder No problem 06:57 OldCoder With many mod authors gone 06:57 OldCoder I will be delighted surely to go patch a dozen mods 06:57 OldCoder :P 06:58 OldCoder So this is a new mesecons that will work with old mods 07:00 VanessaE yep 07:01 VanessaE this is the last commit before the nextgen branch was merged 07:01 kaeza WE URGENTLY NEED A STANDARDIZED MOD DATABASE!! 07:01 kaeza it should make it easier to update mods 07:03 OldCoder kaeza, Hah 07:03 OldCoder kaeza, There are no standard mods 07:03 OldCoder I modify them myself 07:03 OldCoder Here is the database 07:04 OldCoder http://minetest.org/data/modzips/ 07:04 moltenbot OldCoder's link: MOD ZIP files used in OldCoder worlds 07:04 OldCoder The source is the database 07:04 kaeza Yeah 07:04 kaeza but I mean why won't everybody use github 07:04 OldCoder Oh 07:04 OldCoder That is a different issue 07:04 kaeza so a simple git pull would pdate the mod 07:04 kaeza update* 07:04 OldCoder VanessaE, I have updated Pipeworks 07:04 OldCoder kaeza, Yep 07:05 mauvebic not everyone likes using github :p 07:05 OldCoder VanessaE, apparently you have running water now 07:05 mauvebic or knows how lol 07:05 kaeza true 07:05 kaeza (I didn't know how to use it until recently) 07:06 VanessaE OldCoder: yes, but it's not entirely up to date. 07:06 * VanessaE looks at mauvebic :-) 07:06 OldCoder VanessaE, explain 07:06 kaeza I am working on a command line program that scans the readme for download links 07:06 OldCoder VanessaE, should I update again? 07:06 kaeza and guesses which program to use to update 07:07 OldCoder Any other mod changes? 07:07 OldCoder Anybody wish to specify mods? Come'n' get em 07:07 OldCoder Mods! 07:07 VanessaE nope, mauvebic just needs to get that pull request put together so pipeworks can have running beer/oil/lava/plasma too :) 07:07 OldCoder Ah! 07:07 kaeza OldCoder: computerz :P 07:07 OldCoder kaeza, ? 07:07 OldCoder Is it updated? 07:08 OldCoder kaeza, is computer updated? 07:08 kaeza oh, it was two weeks ago :P 07:08 OldCoder Ah 07:08 OldCoder Link again please 07:08 kaeza I ned to update that 07:08 OldCoder I will update right now 07:08 VanessaE OldCoder: it has "Admiral" 64 and 128. it's perfect :) 07:08 mauvebic i need coffee if im going to get valves finished lol wife wont be home till 6am anyhow 07:08 OldCoder VanessaE, computer? 07:08 * VanessaE gives mauvebic coffee intravenously. 07:08 OldCoder Link please 07:08 kaeza OldCoder: https://dl.dropbox.com/u/100008207/minetest/mods/Kaeza-computer-0.1.4.zip 07:08 VanessaE OldCoder: http://minetest.net/forum/viewtopic.php?id=3830 07:09 OldCoder Those are both the same, right? 07:09 kaeza ninja'd 07:09 kaeza lol 07:09 mauvebic strangely well timed with the mesecons discussion lol - http://developers.slashdot.org/story/13/01/07/0146236/what-are-the-unwritten-rules-of-deleting-code?utm_source=slashdot&utm_medium=twitter 07:09 moltenbot mauvebic's link: What Are the Unwritten Rules of Deleting Code? - Slashdot 07:09 kaeza OldCoder: the link I gave is the direct link 07:09 kaeza VanessaE linked to the topic post 07:10 kaeza forum topic* 07:10 VanessaE I always link to the forum post unless I have reason not to :-) 07:10 kaeza k :P 07:10 VanessaE kaeza: so...NES, Wii, Xbox.... :) 07:10 kaeza VanessaE: TextBox 180 07:11 kaeza :P 07:11 VanessaE not pictured in your first post :) 07:11 kaeza not yet in 07:11 kaeza I am doing the N64, NES, SNES, ... 07:11 kaeza have way too many things in my TO-DO list 07:12 VanessaE heh 07:12 mauvebic lol get in line 07:12 mauvebic when im done with pipeworks i have to go back to nodex and make it so you can sell land 07:12 kaeza heh 07:13 mauvebic and blueprints 07:15 mauvebic otherwise its not really an economy mod if you cant assign values to everything 07:15 kaeza any suggestion of a good program intended for pixel artists? gimp is not very friendly in that sense 07:15 kaeza I was looking for something like Character Raiser 07:16 kaeza but it's only for 8bit images 07:16 mauvebic i only use gimp/blender (not for the same thing) 07:16 VanessaE no idea 07:16 VanessaE been years since I used a program intended for pixel art 07:16 mauvebic why not turn the zoom way up on gimp? 07:17 kaeza oh lol forgot I had ASEprite installed ages ago 07:18 mauvebic sweet coffee's ready 07:21 mauvebic theres just the 1 left-to-right valve with on /off states? 07:21 VanessaE yup 07:22 kaeza cr*p 07:22 mauvebic hmm 07:22 mauvebic ok how about if the tanks take 10x more time to empty as they do to fill up? 07:22 VanessaE wireless being stupid again? :-) 07:22 VanessaE mauvebic: seems okay to me 07:23 kaeza VanessaE: yeah :( 07:23 VanessaE they're supposed to be storage tanks, not pumps :-) 07:23 mauvebic well yeah but without an up/down valve i cant stop the flow from tanks completely 07:23 VanessaE hrm 07:23 mauvebic so 1:10 empty:fill 07:23 VanessaE ok go with it 07:24 VanessaE if a solution presents itself later that lets us up the flow rate without breaking, we can fix it then 07:24 mauvebic well i was already thinking they shouldn't empty out as fast as they fill up 07:25 mauvebic but yeah ill have to figure out some to cut the flow/turn the tanks off 07:26 mauvebic well the valve should be easier than i though then its the same code than entry panels but sideways lol 07:26 VanessaE right 07:27 OldCoder NEWS Worlds going down for updates and backup 07:28 OldCoder Any more mod updates or requests? 07:28 OldCoder No? 07:28 kaeza streets? 07:30 OldCoder kaeza, Explain 07:30 OldCoder streets? 07:30 kaeza http://minetest.net/forum/viewtopic.php?id=2984 07:30 moltenbot kaeza's link: [Mod] Create modern cities: Asphalt and more [1.0] [streets] (Page 1) - Mod Releases - Minetest Forums 07:30 OldCoder R 07:30 OldCoder Interesting 07:30 OldCoder VanessaE, mauvebic ^ any comments? 07:31 VanessaE good mod. 07:31 VanessaE I have it on mine,. 07:31 mauvebic yeah its well thought-out 07:31 OldCoder It's a deal then 07:31 OldCoder We go modern! 07:31 mauvebic i dont have it but i gave em a trafficlight to make use of :-) 07:31 OldCoder Streets a'comin' 07:31 OldCoder Looks fun! 07:31 mauvebic i already use like special nodes for roads that are highlighted by the mapper tools 07:32 mauvebic i wanted to adapt the ufo edit i have to add a car for that mod 07:33 OldCoder Ah 07:35 kaeza mauvebic: GTA: MT :P 07:36 mauvebic its really not difficult i already have a free mazda model i just need to remove elevation from ufos 07:36 VanessaE ok, time for me to get to bed. Night all. 07:36 mauvebic nity nite 07:36 kaeza night V 07:39 markveidemanis hi 07:40 mauvebic mills are doable with meshes 08:09 OldCoder Does anybody know how to fix register_effector for new mesecons? 08:24 OldCoder VanessaE, the new mesecons still breaks technic and everything else. I need to revert. 08:43 kaeza zzz 08:47 mauvebic sweet i got valves working, and just in time for the early morning 420 lol 08:49 kaeza cool 08:50 markveidemanis hello 08:50 markveidemanis i come in peace 08:50 markveidemanis Honestly! 08:51 mauvebic http://www.zimg.eu/i/2900400259 08:51 mauvebic thats pretty much it for tonight lol 08:51 kaeza hi markv 08:51 markveidemanis i love it! 08:51 markveidemanis what are the blue things 08:51 mauvebic the fun part begins with merging all this back with pipeworks lol 08:52 markveidemanis hHahQAHahaAHahAhAhahA 08:52 markveidemanis is there a minetest server channel 08:53 mauvebic no there are varying degrees of dev channels tho lol 08:53 markveidemanis im starting one! 08:53 markveidemanis #mt-servers 08:53 markveidemanis chanserv guard? 08:53 markveidemanis how ti 08:54 mauvebic good luck even this channel gets pretty boring at times 08:54 markveidemanis no, #mtmt is the mt-server channel 08:54 markveidemanis oh, hi kaeza :D 08:56 markveidemanis Silence in the Court! 08:56 markveidemanis no, Order In The Court 08:59 markveidemanis hi 09:06 markveidemanis i made a new Channel 09:06 markveidemanis #mt-servers 09:07 markveidemanis join there to discuss servers 09:25 kaeza OldCoder: for some reason the locked chests are not getting an inventory, what could it be? 09:28 OldCoder kaeza, which world? 09:28 kaeza 30004 09:28 OldCoder The latest changes are simply this: 09:29 OldCoder Added or updated Streets, Computer, Glooptest. Mesecons. Many more changes to Mark Twain world only. 09:29 OldCoder Shouldn't be an issue. 09:29 OldCoder kaeza, can you test this in some other world? 09:29 OldCoder Let's see if it's global. 09:30 kaeza I don't have interact on any other 09:30 OldCoder ? So 09:30 kaeza o wait 09:30 OldCoder Go and you'll get it 09:30 kaeza I'll test it on 30010 09:31 kaeza note that this is only for newly placed chests 09:31 OldCoder kaeza, Any chance it started earlier? 09:31 kaeza no idea 09:31 kaeza I haven't been placing new locked chests 09:31 OldCoder kaeza, see the news at http://minetest.org/ 09:31 moltenbot OldCoder's link: OldCoder Minetest Site 09:31 OldCoder Tell me which of those changes it might be 09:32 kaeza I think PilzAdam was working on a patch to minetest_game that only allows the chest owner to see it's contents 09:32 kaeza maybe that's it 09:33 kaeza maybe it's bugged 09:34 kaeza OldCoder: ^ 09:38 OldCoder 09:38 OldCoder Well, how do I remove this patch? 09:39 kaeza revert minetest_game 09:39 kaeza I will get you a link to the commit 09:41 kaeza IDK how to do it 09:41 kaeza I'm new to git 09:43 kaeza https://github.com/celeron55/minetest_game/commit/a0ba7cf97302eab03f331a4cd81b02aa2cecc05d 09:43 moltenbot kaeza's link: Show the contents of the locked chest only to the owner ? a0ba7cf ? celeron55/minetest_game ? GitHub 09:44 mauvebic either right click or minetest.show_formspec causing the problem 09:45 mauvebic just the chest portion that dont show or the whole formspec? 09:46 kaeza found it 09:46 kaeza It seems the "owner" meta is not being set 09:47 mauvebic usually thats done with after_place_node(pos,placer) 09:47 mauvebic it is being set 09:47 mauvebic check line 1278 09:48 mauvebic i think it might this: "list[nodemeta:".. pos .. ";main;0,0;8,4;]".. 09:49 mauvebic try "list[context;main;0,0;8,4;]" instead see what happens 09:50 * VanessaE wanders back in 09:50 VanessaE can't sleep :( 09:50 kaeza hello V 09:50 kaeza I'm more inclined for line 1341 09:50 kaeza that's where the error is 09:50 VanessaE hi 09:51 mauvebic if has_locked_chest_privilege(meta, clicker) then ?? 09:51 kaeza it's checking for the owner but the owner is not set anywhere 09:51 kaeza unless i'm missing something 09:51 mauvebic it is set 09:51 kaeza where? 09:51 mauvebic 1278 09:51 OldCoder VanessaE, your git reset command is wrong but I got it to work... 09:52 OldCoder Remind me another time and I'll provide the correct one 09:52 OldCoder mauvebic, kaeza let me know if there's a chest path 09:52 OldCoder mauvebic, kaeza let me know if there's a chest patch * 09:52 mauvebic ive set meta inventories for nodes, theyre not usually indexed with positions, thats for detached nodes 09:53 mauvebic *detached invs 09:53 mauvebic tired lol 09:54 mauvebic look at how the list is defined for regular chests 09:54 mauvebic its not "list[nodemeta:".. pos .. ";main;0,0;8,4;]" 09:55 mauvebic ah wait 09:55 kaeza ? 09:55 mauvebic perhaps right click formspec dont relate to the node the same way 09:56 kaeza hmm 09:56 mauvebic but what happens when you click? nothing, empty formspec, missing parts of formspec? 09:56 kaeza just no formspec 09:56 kaeza nothing at all 09:57 kaeza only on *newly* placed chests 09:57 kaeza old chests work ok 09:57 mauvebic then its either rightclick that doesnt work or its minetest.show_formspec 09:58 mauvebic if right click works for other mods then you have your culprit 09:58 mauvebic and maybe minetest.show_formspec is very recent addition, ? if you dont have latest 09:59 mauvebic well yeah old chests will work so long as the formspec isn't updated 09:59 kaeza I'll repull minetest_game and test 09:59 VanessaE OldCoder: sorry :-/ 09:59 mauvebic i meant latest version of game/engine 09:59 kaeza I have latest engine 09:59 kaeza freshly pulled a few mins ago 10:00 mauvebic so when was minetest.show_formspec added? 10:00 kaeza dunno 10:00 kaeza it's been a while since I last played 10:00 kaeza (*actually* played the game) 10:01 mauvebic it usually takes me awhile before i update too (arch habits) 10:03 kaeza mauvebic: https://github.com/celeron55/minetest/commit/da9707950e0f69d8a906572fc55f516277e057c4 10:03 moltenbot kaeza's link: Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua ? da97079 ? celeron55/minetest ? GitHub 10:03 kaeza Jan 02, 2013 10:03 OldCoder VanessaE, No need for sorry! I thought you'd like having the fix 10:04 kaeza OldCoder: are you using latest engine? 10:05 mauvebic 5 days old, yeah give it some time lol 10:05 mauvebic tell someone, but be patient lol 10:06 kaeza perhaps OC is using latest mt_game but not mt 10:06 kaeza so it does not know about TOCLIENT_SHOW_FORMSPEC 10:08 mauvebic could be 10:08 mauvebic you saying it works on your local but not his server? 10:09 kaeza i'm now trying local 10:09 kaeza my internet is slow 10:10 mauvebic my internet is fast but im slow, going on 6am lol 10:11 kaeza works ok on local 10:12 OldCoder kaeza, Explain what you mean 10:13 kaeza OldCoder: did you update to latest git of the engine? 10:13 kaeza (minetest) 10:13 OldCoder I am reviewing 10:13 OldCoder kaeza, They do not have LevelDB 10:14 OldCoder Therefore I can't use latest 10:14 OldCoder I can do so 10:14 kaeza wait 10:14 OldCoder But I must merge upstream changes 10:14 OldCoder Into my new codebase 10:14 OldCoder I can downgrade the _game until there is time to do this 10:15 kaeza you can fork minetest_game and simply revert PilzAdam's changes 10:15 OldCoder kaeza, Very well! 10:15 OldCoder Can you provide a patch? 10:15 kaeza hmm 10:15 kaeza gimme a few mins 10:15 OldCoder Are they all in one commit? 10:15 OldCoder If so this may be easy 10:21 kaeza OldCoder: git revert a0ba7cf97302eab03f331a4cd81b02aa2cecc05d 10:22 OldCoder kaeza, I will attempt this now 10:24 OldCoder kaeza, shutting down worlds. This will take a few minutes 10:25 * VanessaE pokes Taoki 10:25 kaeza OldCoder: k 10:25 Taoki hi 10:25 kaeza hi 10:37 kaeza back 10:37 VanessaE wb 10:37 kaeza thx :) 10:37 kaeza guess what happened... :( 10:38 kaeza I'm seriously going to kill it 10:38 OldCoder kaeza, Can you retest? 10:38 kaeza OldCoder: k 10:38 OldCoder ty 10:39 kaeza yw 10:40 kaeza OldCoder: It's working ok now 10:40 kaeza \o/ 10:40 OldCoder kaeza, tyvm! 10:40 * OldCoder is delighted 10:41 * OldCoder is tired but dances the Happy Kitten dance 10:41 kaeza lol 10:41 OldCoder I will preserve the patch 10:41 * kaeza joins OC in his dance 10:41 kaeza k 10:41 OldCoder Indeed! 10:41 OldCoder Test and be amazed at the wonders of the improved worlds 10:41 OldCoder ! 10:42 OldCoder markveidemanis, that includes you 10:42 markveidemanis ... 10:42 markveidemanis me? 10:42 OldCoder Try your world 10:42 markveidemanis ok 10:42 markveidemanis what did you Do 10:42 kaeza I'm gonna get some asphalt and start building my city :D 10:42 OldCoder markveidemanis, I am really tired 10:42 OldCoder Just go play 10:42 OldCoder Build roads 10:42 markveidemanis YAY ok 10:43 markveidemanis ive been wanting to hear that for some thime... 10:43 markveidemanis time 10:43 OldCoder Thyme 10:43 OldCoder You timed out 10:43 OldCoder Try again 10:43 markveidemanis yep 10:43 markveidemanis timed out? 10:43 markveidemanis takes a while to get to the media screen 10:43 OldCoder Yep 10:44 OldCoder Remember that this world includes YOUR patches 10:44 markveidemanis yep 10:44 markveidemanis i have a couple more mods for you to add later 10:57 Calinou what is the anisotropic filtering quality in minetest? (with the checkbox) 10:58 VanessaE works fairly well for me, except on transparent objects e.g. glass or papyrus, probably because of the default scaling type 11:01 klunk Hello. And is there a way to produce help pop-up ("bulles d'aide" fr ) inside this tab (settings) with lua files, meanning they will be able for all operating systems ? 11:04 klunk (I noticed too than validate mapping keyboard save settings chekboxes too, otherwise I must put them everytime ) 11:09 VanessaE bbl 11:09 Calinou VanessaE: quality as in, 2×, 4×, 8× or 16×? 11:10 Calinou defaultsettings.cpp only has true/false setting 11:10 Obiewan1111 Hey everyone! :) 11:11 markveidemanis hellooo 11:13 Obiewan1111 How's it going? 11:23 Calinou fine 11:24 * klunk understood bubbles must be driven by OS, and thanks Calinou 11:25 Calinou http://ompldr.org/vZ3o3NA/Capture%20d%27%C3%A9cran%20-%2007012013%20-%2012:23:21.png <= how I feel today 11:25 Calinou klunk: no, the tooltips can be generated by minetest (like nodes/items in inventory) 11:25 Calinou requires C++ though :P 11:26 klunk Calinou: ouch (feelings nooooo too, but for that !) 11:26 klunk off topic help to keep other threads "clean" no ? 11:27 Calinou lol, I got an antispam question when posting in offtopic 11:27 Calinou there are no moderators for offtopic :P 11:27 Obiewan1111 Calinou: You don't want an Offtopic section? 11:27 Calinou klunk: not really, but this is the minetest forums, that's why 11:28 Calinou not a fond of OT sections, it makes the whole thing feel less professional 11:28 Calinou if people use them properly it can be good 11:28 Calinou but I bet this will turn into memes and bronies :-D 11:30 klunk Calinou: I agree it makes the whole thing feel less professional 11:31 klunk but searching a stuff in forum and having to deal with ... postssss heum... not really usefull is (I hope was) a pain too 11:32 Obiewan1111 Well, it brings the community closer. 11:32 Calinou 'lunch, bye 11:43 markveidemanis who has a minetest server 11:43 markveidemanis go to #mt-servers 11:53 markveidemanis Any of you know *zourent* or *Zourent* ? 11:56 markveidemanis Hi all, sadly the GameBoom website was hacked through (apparently) a Drupal bug. Hackers modified files and installed scripts, and doing so damaged a lot. I'm working hard to get the site back online but that means forcing unplanned upgrades and changes, so it will take some weeks. Please join me in #GameBoom at FreeNode IRC for updates. ghostshell 12:19 markveidemanis HI 12:19 markveidemanis what can i use .set for 12:19 markveidemanis /set 12:20 kaeza /set creative_mode 1 12:20 kaeza /set creative_mode 0 12:20 kaeza /set time_speed 72 12:20 kaeza ... 12:21 kaeza markveidemanis: ^ 12:21 markveidemanis ok 12:22 kaeza if you "/set time_speed 0" then time is frozen 12:22 kaeza 72 is normal 12:22 kaeza >72 is faster <72 is slower 12:22 markveidemanis any more settings 12:23 markveidemanis and how do i make night Darker? 12:23 kaeza dunno 12:26 markveidemanis wheres the end of mapgen 12:38 markveidemanis hi sfan 12:43 kaeza (10:22:59) markveidemanis: wheres the end of mapgen <--- ? 12:43 markveidemanis end of the map 12:43 kaeza ~30900 12:43 kaeza in any dir 12:48 markveidemanis thats too small 12:51 OldCoder technic/item_pickup.lua:9: attempt to index local 'inv' (a nil value) 12:51 OldCoder Can anybody suggest a fix for this? 12:55 * NekoGloop pokes kaeza with an alatro ingot 12:56 markveidemanis i need to find an ENOURMOUS cave any ideas...HOW? 12:58 NekoGloop http://minetest.net/forum/viewtopic.php?pid=62509#p62509 12:59 kaeza hey Neko 12:59 markveidemanis Modding is like wielding a heavy sword; do it long enough and you will get the hang of it. 13:00 NekoGloop yes yes that's my sig. 13:00 kaeza NekoGloop: +1 13:00 NekoGloop RealBadAngel should as well. 13:03 * kaeza pokes NekoGloop with a random link https://dl.dropbox.com/u/100008207/ViolentCity.rar 13:03 kaeza whoops 13:03 kaeza wrong link 13:03 kaeza https://dl.dropbox.com/u/100008207/vc.zip 13:03 kaeza there 13:04 NekoGloop cant, ipad doesnt care about that ;) 13:04 kaeza k :/ 13:05 markveidemanis Share your maps now! 13:09 Jordach hey all 13:10 markveidemanis HELLO! 13:10 markveidemanis INEED A LAVA_LAKE 13:11 markveidemanis i have created 2 minetest-related channels 13:11 markveidemanis minetest maps and minetest servers 13:11 kaeza hey Jordach 13:11 markveidemanis also, a general channel 13:12 Jordach hello 13:12 kaeza 13:12 markveidemanis #mt-maps #mt-servers #mtmt #mtmarktwain 13:12 kaeza 13:12 markveidemanis 13:12 markveidemanis il go now 13:12 kaeza hehe 13:17 Jordach should we just ban markv? 13:17 kaeza nah 13:17 Jordach (alright, yes, thats a little harsh, but sure; the annoyance is overwhelming) 13:18 markveidemanis TEST! 13:18 markveidemanis Good 13:18 kaeza ... 13:18 markveidemanis 3...2...1 13:18 kaeza Jordach: forget what I said 13:18 * NekoGloop punts markveidemanis 13:18 Jordach and the first person to the ignore list is..... 13:18 NekoGloop Jordach: Meow. 13:19 Jordach NekoGloop, working on the 32x pack as we speak 13:19 NekoGloop Awesome :3 13:19 Jordach buckets look sharp as a steel sword now! 13:26 NekoGloop Lol 13:26 NekoGloop You do know that not only are they resized they should be upgraded in appearance as well? 13:28 markveidemanis anyone want to talk about maps or servers 13:28 markveidemanis or both? 13:28 markveidemanis or neither? 13:29 Jordach NekoGloop, thats what im doing duh 13:29 NekoGloop I'll go for neither 13:29 markveidemanis then... 13:29 NekoGloop Jordach: :P :D 13:29 markveidemanis i need to make #mt-unrelated 13:29 * Jordach isnt stupid you know 13:30 * NekoGloop thinks you are but that's beside the point 13:30 markveidemanis why the * 13:30 * markveidemanis 13:30 * markveidemanis * 13:30 markveidemanis why the stars 13:31 markveidemanis who is in a good mood 13:31 NekoGloop everyone but you 13:32 markveidemanis WHY?! 13:32 * Jordach hands NekoGloop some catnip 13:32 * NekoGloop nomnomnomnom 13:34 Jordach thing is, i like to help people that either help me or need some info cleared up 13:35 markveidemanis_ HI! 13:36 markveidemanis_ how do i mke ** disconnect from IRC? 13:37 markveidemanis_ AHA! 13:42 NekoGloop *insert smartass comment here pointed at markveidemanis* 13:55 PilzAdam Hello everyone! 13:55 Jordach aw man 13:55 kaeza hey 13:55 Leuthihi Hello 13:55 Jordach nekogloops gone# 13:55 Jordach http://i.imgur.com/vRisR.png thats my 32px renders of the default textures 13:55 kaeza Jordach: +1000 13:55 * Jordach is doing a Minetest faithful 32x pack 13:56 Leuthihi Is there a way to make mesecons work from farther away? As soon as there's no player near to it it simply stops working. 13:56 Jordach Leuthihi, nope.avi 13:56 Leuthihi Jordach: why.jpg 13:56 Jordach because minetests_codebase.mp3 13:57 kaeza cause_of_bugs_in_minetest.xcf 13:57 PilzAdam Leuthihi, there is 13:57 Leuthihi So it's not limited in mesecons to improve performance? 13:57 PilzAdam see active block radius in minetest.conf 13:57 Leuthihi PilzAdam: thanks. 13:57 kaeza PilzAdam: ? 13:57 kaeza is that new? 13:57 PilzAdam no, not really 13:58 Jordach its been here since 0.3.x apparently 13:59 * kaeza needs to read the documentation more 14:02 Jordach PilzAdam, the latest minetest_game under 0.4.4-win32 does not have infinite stacks 14:02 PilzAdam Jordach, do you have it self compilet 14:02 Jordach win32 14:02 PilzAdam *compiled 14:02 Jordach you clearly missed that 14:03 * Jordach is using the stable until update is mandatory 14:03 RealBadAngel hi all 14:03 kaeza hey 14:04 Jordach hey RealBadAngel 14:04 thexyz PilzAdam: explain https://github.com/celeron55/minetest_game/issues/107 14:04 moltenbot thexyz's link: Add xPanes and xFences mod to the default game ? Issue #107 ? celeron55/minetest_game ? GitHub 14:04 RealBadAngel for those who havent seen the jungle early mornin today: 14:04 RealBadAngel http://realbadangel.pl/the_jungle.png 14:05 Jordach \o/ 14:05 PilzAdam thexyz, minetest_game shouldnt define new drawtypes 14:05 kaeza RealBadAngel: is that in minetest_game? 14:05 PilzAdam they should be done in the engine 14:05 thexyz PilzAdam: those are nodeboxes 14:05 thexyz problems with that? 14:05 RealBadAngel not yet, but we r pretty close to that point :) 14:05 PilzAdam they are something like a new drawtype 14:05 kaeza cool 14:05 thexyz PilzAdam: so what? 14:05 kaeza I miss jungles from 0.3.x 14:06 thexyz weren't nodeboxes made for that? 14:06 thexyz like, defining new drawtypes without hacking the engine 14:06 PilzAdam nodeboxes are static (for stairs etc.) 14:06 RealBadAngel http://realbadangel.pl/jungle7.png 14:07 PilzAdam but these panes define a new drawtype (I would call it "panelike" or something like this) 14:07 Jordach ...and? 14:07 Jordach who gives a shit. 14:07 PilzAdam and drawtypes are handled by the engine, not by mods 14:08 thexyz I disagree 14:09 thexyz you mean, we should have meseconlike, xfencelike, panelike, etc.. drawtypes, right? 14:09 thexyz instead of using nodeboxes 14:09 thexyz pipelike too 14:09 PilzAdam nodeboxes are an own drawtype and they are static 14:09 thexyz PilzAdam: where's that specified? 14:09 thexyz that nodeboxes have to be static 14:09 PilzAdam you cant change them at runtime 14:10 thexyz ok 14:10 thexyz so, we change nodes, not nodeboxes 14:10 PilzAdam yea, and thats not the prefered way 14:10 thexyz there's no other way ATM 14:10 Jordach thexyz is correct, xpanes/fences changetheir nodes 14:10 thexyz and there probably never will 14:11 thexyz because otherwise we'd need shitton of drawtypes 14:11 PilzAdam for xpanes we could patch the existing "fencelike" drawtype and a new "panelike" drawtype can be created too 14:11 PilzAdam *xfences 14:11 thexyz how about KISS principle? 14:11 RealBadAngel if c55 will finish node_with_meta, there will be possibility to change nodeboxes 14:11 thexyz RealBadAngel: that's bad idea 14:12 thexyz (for panes) 14:12 thexyz (or xfences) 14:12 RealBadAngel but for many other stuff its a must have 14:12 thexyz probably 14:12 Jordach cant we just have "nboxdtype" 14:12 Jordach which is a mod that provide panes, fences etc 14:13 PilzAdam also the engine handles drawtypes much faster than Lua with changing nodes 14:13 Jordach bull. 14:13 thexyz PilzAdam: so, you prefer to hack into engine and add things that would be used 1-2 times instead of doing the same using existing methods 14:13 RealBadAngel thexyz, what about merging my treegen changes 14:13 thexyz RealBadAngel: will test & merge today 14:13 PilzAdam thexyz, how often is "fencelike" used in minetest_game? 14:14 RealBadAngel thexyz: thx 14:14 PilzAdam only once, but mods can use it too 14:14 PilzAdam same with new drawtypes 14:15 RealBadAngel i request for one more drawtype 14:15 thexyz PilzAdam: I don't think someone will ever use that panelike 14:15 RealBadAngel same as water, to get the semi transparent nodes 14:15 RealBadAngel like ice for example 14:15 PilzAdam I dont thing somone will use "allfaces_optional" 14:15 thexyz PilzAdam: xfences were made because of that 14:16 PilzAdam its only use is for leaves 14:16 thexyz to drop fencelike 14:16 thexyz PilzAdam: that one is more generic 14:16 thexyz and is not documented at all 14:16 PilzAdam it would be better to patch the existing fencelike instead of doing it (in a hacky way) in Lua 14:16 thexyz are we talking about panes? 14:17 PilzAdam and is not documented at all <- https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L296 14:17 moltenbot PilzAdam's link: minetest/doc/lua_api.txt at master ? celeron55/minetest ? GitHub 14:17 PilzAdam thexyz, I am talking about xfences 14:17 Jordach 32x chests! 14:17 Jordach http://imgur.com/a/DNmez 14:17 moltenbot Jordach's link: Photo Album - Imgur 14:17 thexyz PilzAdam: well, if you call this "documented"... 14:18 thexyz Jordach: how about doublechests (like in MC)? 14:18 Jordach theyre nodebox like based 14:18 thexyz those should be relatively easy to implement (using 2 nodes) 14:18 Jordach (in fact they are ENTITIES to LWJGL) 14:18 PilzAdam thexyz, maybe ask other people what they think: Create a real drawtype in the engine or a hacky one in Lua 14:18 RealBadAngel heheh, indeed, there are signs that it exists, so documented ;) 14:18 thexyz PilzAdam: I agree with xfences part 14:18 thexyz now about panes 14:19 Jordach having a function to make your own nodes would be nice 14:19 Jordach (in the panes fashion) 14:19 PilzAdam thexyz, panelike drawtype can be used for glasspanes, ironpanes... 14:20 PilzAdam and doing it in the engine is not hacky like doing it in Lua 14:20 thexyz PilzAdam: ok, two things 14:20 thexyz (like I said) 14:20 thexyz "panes fashion", huh 14:21 thexyz should you be able to define "pane" width? 14:21 RealBadAngel "icelike" type :) ice, smoked glass etc :) 14:21 thexyz how should everything be textured, etc, etc.. 14:25 PilzAdam thexyz, btw: what about this? https://github.com/PilzAdam/minetest/commit/20879b85ff502177034458dd6d00641076c75ea3 14:25 moltenbot PilzAdam's link: Disable all HP handling if enable_damage is false ? 20879b8 ? PilzAdam/minetest ? GitHub 14:26 Minetest-tan GIT: RealBadAngel (RealBadAngel) commited to celeron55/minetest: L-Systems treegen update. 8b75736c6f 2013-01-07T06:13:14-08:00 14:26 thexyz PilzAdam: dunno, better discuss with c55 14:27 RealBadAngel thexyz: since im done with treegen, i will try to fix meshes buffer problem 14:28 RealBadAngel caves can wait, this is real bug 14:28 PilzAdam RealBadAngel, it will save you a lot of time if you learn to use git's CLI and usage of branches 14:29 RealBadAngel im treating git as the interface only anyway 14:30 kaeza mt two cents http://minetest.net/forum/viewtopic.php?pid=62528#p62528 14:30 moltenbot kaeza's link: Shader Mod for Minetest (Page 1) - Modding General - Minetest Forums 14:30 kaeza my* 14:30 PilzAdam kaeza, +1 14:33 kaeza that guy is getting of my nerves 14:33 kaeza GAWD! 14:33 kaeza thx 14:34 Jordach hmm, should i create a 64x minetest pack by using this algorithm: http://en.wikipedia.org/wiki/Hqx 14:34 moltenbot Jordach's link: hqx - Wikipedia, the free encyclopedia 14:34 thexyz can't we just ban all members who participated in such a discussion for a day or so? 14:35 PilzAdam no, dont ban me! 14:36 Jordach does anyone like my 32x cobble? 14:36 Jordach http://i.imgur.com/F5XLu.png 14:36 PilzAdam Jordach, nice, keep it up 14:36 Jordach at first they look like a photo, dont they 14:37 Jordach but thats pure pixel art + blur + rgb noise 14:37 * Jordach will ignore desert sand / stone until sand / stone are done 14:37 Jordach (colourise in gimp ftw) 14:38 RealBadAngel its nice, but can anybody explain me why all are tryin to show cobblestone as bricks? :) 14:38 thexyz ok, done 14:39 Jordach dunno 14:39 Jordach not even VanessaE over there can draw like that 14:39 markveidemanis I LOVE the cobbel 14:39 kaeza who? 14:40 RealBadAngel there is of course regular cobblestone, but most are not regular shapes 14:40 kaeza whoops 14:40 kaeza wrong channel 14:40 markveidemanis AHHA 14:40 * Jordach laughs 14:41 RealBadAngel we could have stone bricks (regular) and cobble like this for example: http://www.droidforums.net/gallery/data/500/thumbs/cobblestone.png 14:43 RealBadAngel irregular shape from crushing stone, and regular from crafting using smooth stone 14:44 markveidemanis who wants to talk about ? 14:45 markveidemanis Textures #mt-textures maps #mt-maps servers #mt-servers 14:46 markveidemanis Umm join plz... 14:47 thexyz should I /join #freenode and tell them that you're abusing the network? 14:48 markveidemanis i will 14:49 rubenwardy hi all 14:49 kaeza hey rubenwardy 14:50 Jordach hey rubenwardy 14:50 rubenwardy :P 14:51 markveidemanis hi kaeza 14:51 kaeza hi again markv 14:53 rubenwardy http://minetest.net/forum/viewtopic.php?pid=62510#p62510 14:53 rubenwardy is he saying C++ is an inferior language, or that it is close to machine code? 14:53 moltenbot rubenwardy's link: Gui Pictures for Minetest (Page 1) - Modding General - Minetest Forums 14:54 kaeza rubenwardy: that post is wrong. C++ is not low level 14:55 kaeza but yes, C++ patches are cumbersome 14:55 kaeza (for the average joe minetest user) 14:56 rubenwardy I would guess that by low level he means close to machine code 14:57 RealBadAngel low level is the machine code 14:57 rubenwardy strings are annoying in c++, you have to do std::----("",string) 14:57 RealBadAngel assembler. its symbolic language. after it there are only 1 and 0's 14:58 kaeza strcat(s, "abc") FTW!! 14:58 rubenwardy thats it 14:58 Jordach new grass get! http://i.imgur.com/VozeD.png 14:58 rubenwardy my memory fails me in c++ std namespace. The only ones I use regularly is std::cout and std::cmp 14:59 kaeza Jordach: just one suggestion: can you make them more tileable? 14:59 Jordach kaeza, i hate tiling 14:59 kaeza k 14:59 RealBadAngel textures have to be seamless 15:00 Jordach again 32x hand drawn scaled versions are hard 15:00 RealBadAngel jordach can i have the texture? 15:00 Jordach RealBadAngel, why 15:00 Jordach kaeza, http://i.imgur.com/MP9CF.png 15:00 PilzAdam thexyz, https://github.com/PilzAdam/minetest/commit/57083bf971b2963b8cc433723c4117f243b45101 15:00 RealBadAngel i will show you somethin 15:00 Jordach fix 15:00 moltenbot PilzAdam's link: Connect fencelike drawtype to every walkable node ? 57083bf ? PilzAdam/minetest ? GitHub 15:01 kaeza Jordach: +100 15:01 rubenwardy lol, pilzadam: http://minetest.net/forum/viewtopic.php?pid=61401#p61401 15:01 moltenbot rubenwardy's link: [Forum Feature Request] Offtopic Section! (Page 1) - Feature Discussion - Minetest Forums 15:01 Jordach does the actual dirt look like cisouns dirt 15:02 kaeza dunno, haven't seen cisoun's pack 15:02 PilzAdam rubenwardy, :D 15:02 Jordach huh 15:02 Jordach off topic is completely un moderated 15:02 Jordach trolling time. 15:02 * Jordach cracks knuckles 15:03 * VanessaE wanders in. 15:03 VanessaE *snif* hi all *cough* 15:03 Jordach VanessaE, seen my monster 32x textures? 15:03 VanessaE Jordach: I saw the screenshots, not bad. 15:03 Jordach better than yours 15:04 PilzAdam hey VanessaE 15:04 thexyz PilzAdam: const f32 bar_len=(f32)((BS/2)-post_rad); 15:04 VanessaE :P 15:04 thexyz why did you change that? 15:04 VanessaE hey 15:04 PilzAdam thexyz, noticed that too 15:04 PilzAdam will fix it 15:04 * rubenwardy is making a new Irrlicht map editor 15:04 kaeza (I think the description of this forum section should be: "life, the universe and everything") <-- LOL 15:04 rubenwardy cause the existing ones are shite 15:05 rubenwardy thanks 15:05 VanessaE PilzAdam: https://github.com/celeron55/minetest_game/pull/108 15:05 kaeza o hai V 15:05 PilzAdam yes, I saw this VanessaE 15:05 VanessaE hi kaeza 15:05 VanessaE PilzAdam: ok 15:05 PilzAdam thexyz, fixed 15:08 PilzAdam thexyz, also removed the useless ContentFeatures *f2 15:09 markveidemanis Hmmmm... BlockPlanet 15:10 VanessaE dead. 15:11 PilzAdam since they wanted to rewrite the whole thing in Java 15:11 VanessaE yup 15:12 Jordach \o/ 15:12 markveidemanis i gonna try it... 15:12 markveidemanis i think it look nice 15:12 markveidemanis :P 15:13 markveidemanis pkgdesc="An Infiniminer/Minecraft inspired minetest fork with more features than minetest." 15:13 thexyz PilzAdam: and then in webgl 15:13 markveidemanis PKGBUILD 15:13 markveidemanis WTF 15:13 markveidemanis do i do with that 15:13 thexyz you makepkg it 15:13 thexyz (when on arch) 15:13 markveidemanis "https://github.com/jordan4ibanez/minetest.git" 15:13 markveidemanis im not on arch 15:14 thexyz then you don't need it 15:14 markveidemanis ^ seems to work 15:14 markveidemanis i do! 15:14 markveidemanis there has never been a fork of minetest 15:14 thexyz yeah, sure... 15:16 PilzAdam thexyz, so, what about the fencelike patch? 15:17 thexyz well, push it if it works 15:17 VanessaE nooooooooooo 15:17 thexyz (I didn't test it though) 15:17 VanessaE Leave fencelike alone. 15:17 VanessaE Sometimes you *don't* want fences to connect to nearby objects 15:18 PilzAdam VanessaE, why? 15:18 VanessaE in fact a lot of the time (no offense thexyz) it looks like shit 15:18 thexyz ok, then don't 15:19 VanessaE PilzAdam: fences should not, for example, attach to anything bearing a partly-transparent texture, such as glass or leaves, or to anything that's nodebox-based eg. stairs 15:19 VanessaE and if they connect to nearby objects, it's impossible to create nice vertical posts next to buildings et.al 15:19 VanessaE (think lampposts) 15:20 markveidemanis https://github.com/jordan4ibanez/Minetest 15:20 moltenbot markveidemanis's link: jordan4ibanez/minetest ? GitHub 15:20 markveidemanis help 15:23 PilzAdam VanessaE, there are also many uses for them if they do connect to nodes nearby (see some MC vids) 15:23 VanessaE PilzAdam: which is why they should remain a separate mod or a separate draw type at least. 15:23 PilzAdam and it also gets rid of the little gap between walls and fences 15:23 VanessaE fencelike_connects maybe. 15:24 VanessaE but please do *not* rewrite the default fencelike draw type to connect to neighbors. 15:24 markveidemanis compiling jordan4ibanez minetest.... 15:24 PilzAdam if you want to create lampposts you can create new nodes with nodeboxes for that, you dont need to take fences 15:24 VanessaE PilzAdam: no, just no. 15:24 VanessaE bad idea. 15:25 AlphabetDenied hi 15:25 webdesigner97 hi :) 15:25 VanessaE hi 15:25 markveidemanis hi 15:25 AlphabetDenied hey, is there any MySQL or PhP "geeks" here? 15:25 AlphabetDenied i need some help 15:26 webdesigner97 me 15:26 thexyz then join #mysql or #php 15:26 AlphabetDenied really? 15:26 AlphabetDenied ok :D 15:26 AlphabetDenied wait a sec 15:26 thexyz this is #minetest 15:26 markveidemanis you can join #mtmt to discuss:D 15:26 AlphabetDenied ok, well i made a MySQL database and a MyPhPAdmin form/thingy 15:26 AlphabetDenied oh ok makr 15:26 AlphabetDenied mark* 15:26 markveidemanis k 15:27 AlphabetDenied webdesigner97 /join #mtmt 15:27 Jordach PilzAdam, that will piss a LOT OF people off and you will get burned like a witch with fire:basic_fame 15:28 Jordach s/fame/flame 15:28 VanessaE Jordach: +1 :-) 15:28 Jordach AlphabetDenied == marv 15:28 Jordach markv 15:28 Jordach ** 15:28 markveidemanis no 15:28 AlphabetDenied what??? 15:28 VanessaE PilzAdam: really though, there's WAY too much legacy to go rewriting the fencelike draw type. Either leave that to the modders or make a separate draw type. 15:28 AlphabetDenied no im NOT!!! 15:28 AlphabetDenied :D 15:28 markveidemanis Exactly, He's not 15:29 AlphabetDenied im Ragnar :D 15:29 markveidemanis Lol 15:29 AlphabetDenied no really 15:29 AlphabetDenied i need help, so i ask here 15:29 kaeza hmm... I need an opinion on this... is it faster to call `minetest.after' and let the engine handle the timeout for you, or write an on_globalstep callback and keep track of time yourself? 15:29 kaeza also, any sideeffects like lack of timer precision? 15:30 VanessaE kaeza: probably the former, otherwise you have to manage it in Lua which is guaranteed to be slower. 15:30 kaeza (in minetest.after) 15:30 kaeza hmm 15:31 markveidemanis hi 15:31 PilzAdam VanessaE, you are talking about "legacy" in a game that is in 0.4? 15:31 kaeza thx V 15:31 PilzAdam if you argue like this we can just stop develop minetest 15:31 VanessaE PilzAdam: s/in a game that is in 0.4/in a game that's been around for 2 years and has lots of maps, servers, mods, .../ 15:31 markveidemanis textures, servers, maps 15:31 markveidemanis #mt- 15:32 kaeza stahp 15:33 PilzAdam VanessaE, if we dont change existing stuff we never can improve the game in some points 15:33 Jordach ...and? 15:33 markveidemanis hi 15:33 VanessaE PilzAdam: in other words, you're proposing changing something just for the sake of change, without any hint of backwards compatibility, whereas if you just added a separate draw type, modders could just shift over to that *over time* 15:33 PilzAdam and also MC has done lots of things like this too and people are still playing it 15:34 Jordach want something new? code it and dont make it erronate 15:34 VanessaE fuck MC. 15:34 markveidemanis can someone make a modpack that adds all items from minecraft into minetest? 15:34 Jordach or at least dont change the legacy shit 15:34 PilzAdam VanessaE, well, it is backwars compatible 15:34 markveidemanis good timing right? 15:34 VanessaE PilzAdam: it is not backward compatible if it changes the way peoples structures are rendered. 15:35 VanessaE drastically changes, I mena. 15:35 VanessaE mean* 15:35 FreeFull Are you talking about glass? 15:35 VanessaE FreeFull: fences, the 'fencelike' draw type. 15:35 FreeFull ah, what does PilzAdam want to change? 15:36 VanessaE um, scroll back and read. 15:36 VanessaE oh wait, you just got in. 15:36 Jordach new trees and leaves: http://imgur.com/a/tmk8m 15:36 moltenbot Jordach's link: Photo Album - Imgur 15:36 FreeFull VanessaE: I can't, I only joined the channel not too long ago =P 15:36 thexyz then read logs 15:36 FreeFull What logs 15:36 thexyz http://irc.minetest.ru/minetest/ 15:36 moltenbot thexyz's link: IRC logs - Index for #minetest 15:36 PilzAdam these changes arent drastically 15:36 Jordach beat me to it 15:37 VanessaE he wants to make default fencelike draw type render all fences like thexyz's xfences mod does, which connects fences to neighboring objects 15:37 moltenbot thexyz's link: About - Minetest 15:37 VanessaE PilzAdam: it may not seem that way, but they are quite drastic. 15:37 Jordach oh moltenbot 15:37 Jordach VanessaE, seen my trees? 15:38 VanessaE Jordach: no? 15:38 PilzAdam VanessaE, in fact they are only ~16 pixels more 15:38 VanessaE PilzAdam: in four directions. 15:39 VanessaE PilzAdam: try it some time. build a vertical post next to a building. Now replace all of it with xfences. the result will look horrible as every fence post segment connects to the building now. 15:39 VanessaE this is a common use of wooden fences. 15:39 PilzAdam fences arent posts 15:39 VanessaE no but they are used as such and have been probably since the beginning. 15:40 PilzAdam what about people who want to use the fences as real fences and there is always a little gap between the wall and the fence? 15:40 kaeza Jordach: the grass looks too cartoonish at day 15:40 VanessaE by now, those people have already installed xfences if that gap is a problem. 15:41 Jordach cant help this with make seamless 15:41 Jordach also: shaders 15:41 kaeza oh 15:41 kaeza nvm then 15:41 PilzAdam VanessaE, I am one of those people and dont have xfence installed, because the default game already has fences but they are only used for posts 15:41 VanessaE ... 15:42 VanessaE why are we arguing? just make a new draw type and no one will complain. 15:42 Jordach PilzAdam, stop trying to suit your self 15:42 kaeza Jordach: is it a requisite that they are based off default textures? 15:42 PilzAdam so I would like to fix them to behave like real fences and offer the other people a mod for posts instead 15:42 Jordach nekogloop challenged me to a faithful 32x 15:42 kaeza k 15:42 markveidemanis minetest minmal texture pack link plz 15:42 PilzAdam VanessaE, I have nothing against a new drawtype postlike 15:42 VanessaE and fwiw, I already created dedicated posts in homedecor (just wrought iron for now). So it's not like I'm arguing to avoid a change I couldn't adapt to. 15:43 kaeza VanessaE: BTW any chance to make a "locked fridge"? 15:43 VanessaE kaeza: possible, though I don't know how that's done. I'll look into it later. 15:43 kaeza I can help with that 15:43 * kaeza is taking a look at the code 15:45 VanessaE I'll look at it later, kaeza, not feeling too well at the moment to do any coding. 15:45 kaeza k 15:47 Jordach i've been steeling http://i.imgur.com/3kcDr.png 15:48 VanessaE looking pretty decent 15:48 kaeza bbl 15:51 Jordach i've gone and "signed" my death warrant: http://i.imgur.com/FLLsP.png 15:52 VanessaE Jordach: you should write "Sign!" on them like everyone else does ;) 15:52 Jordach no 15:53 Jordach this is just like this: http://www.minecraftforum.net/topic/72747-faithful-32x32-pack-updatemore-mods-146/ 15:53 moltenbot Jordach's link: Faithful 32x32 Pack [UPDATE:MORE MODS!] (1.4.6) - Minecraft Forum 15:55 webdesigner97 are there minetest-server which support PHP? 15:56 Jordach nope.avi 15:56 Yoowhi Есть тут русские? 15:56 webdesigner97 was that an answert to my question or another? :D 15:56 PilzAdam webdesigner97, https://github.com/celeron55/minetest/blob/master/doc/protocol.txt#L47 15:56 moltenbot PilzAdam's link: minetest/doc/protocol.txt at master ? celeron55/minetest ? GitHub 15:57 PilzAdam Yoowhi, this channel is in English 15:57 Yoowhi okay, sorry 15:57 webdesigner97 cause i thought about making a PHP-based server administration area based on php 15:58 PilzAdam webdesigner97, sure, you can do that 15:58 PilzAdam just implement the chat part of the minetest protocol 15:59 webdesigner97 but it would require a server with php. i guess a server at home won't have it 16:00 PilzAdam also, if you are interested in the networking stuff: c55 said it would be nice if someone could export all the protocol stuff of minetest into an libary 16:00 Jordach actually 16:00 Jordach wait 16:00 webdesigner97 well, I'm not good at networking. i'm just a 15 years old, german, hobby webdesigner 16:01 Jordach blockplanet succeeded in a slightly working php command and control center 16:01 Jordach (but it crashed minetestserver 16:01 Jordach ) 16:01 webdesigner97 hm 16:01 webdesigner97 really? 16:01 webdesigner97 that's bad 16:01 thexyz Yoowhi: да 16:02 PilzAdam thexyz, can you please kick yourself? 16:02 thexyz PilzAdam: sure I can 16:05 * Jordach laughs 16:06 * Obiewan1111 Wonders why Jordach is laughing. 16:06 PilzAdam read the logs 16:06 Jordach thexyz kicked himself 16:07 Obiewan1111 Oh. 16:11 sfan5 i got about 212 page views from minetest.net/downloads.php \o/ 16:11 VanessaE yay :-) 16:12 sfan5 and i discovered that chyper.at links to my site 16:13 sfan5 Piwik is just useful 16:13 sfan5 but the most people only stay 0 - 10 seconds 16:14 PilzAdam put a half naked women there and they will stay longer ;-) 16:15 sfan5 PilzAdam: i don't think the garman law allows that... 16:15 sfan5 *german 16:15 sfan5 ... 16:15 Jordach sfan5, move to switzerland :D 16:15 Jordach lo law essentially 16:15 sfan5 i skipped the "half" word 16:15 Jordach no* 16:16 sfan5 :/ but i want to stay in germany ;) 16:20 Jordach sfan5, learn my sarcasm 16:27 rubenwardy how to move a camera forward in the direction of looking in irrlicht? 16:34 markveidemanis anyone have CSS 16:34 markveidemanis Counter Strike Source 16:34 markveidemanis Hi Zeg9 16:34 markveidemanis too late 16:39 PilzAdam VanessaE, can you host a server with this for an hour or so? https://github.com/PilzAdam/minetest/commits/enable_damage 16:40 moltenbot PilzAdam's link: Commit History ? PilzAdam/minetest ? GitHub 16:40 rubenwardy markveidemanis: yes 16:41 markveidemanis hello 16:42 markveidemanis wine wont work on linux 16:42 markveidemanis just installed it with wine... 16:42 markveidemanis but takes too long to load 16:44 rubenwardy I hate spam bots: http://multa.bugs3.com/minetest/punbb/viewforum.php?id=2 16:44 moltenbot rubenwardy's link: General Discussion (Page 1) -- Minetest Test Forum 16:44 rubenwardy I do not want to buy viagra, thank you 16:44 Jordach ...which never works... 16:45 rubenwardy personal experience, Jordach? 16:45 Jordach sarcasm 16:45 Jordach im busy making 32x textures and i hate it when a message pops up..habit forces me to read it 16:47 rubenwardy ik 16:48 Jordach ladders, doors, wood (testing), cacti, mese, glass: http://i.imgur.com/hlxPB.png oh and brick 16:49 Jordach also clay ceilinfg 16:49 Jordach ceiling 16:49 Jordach *** 16:52 VanessaE PilzAdam: ok, it's up. new world, damage disabled, creative mode. vanessae.mine.bz:30001 16:52 PilzAdam thx 16:57 markveidemanis help 16:57 markveidemanis linux wine 16:57 PilzAdam VanessaE, thank you, Im finished 16:57 markveidemanis ans counter strike source 16:57 VanessaE ok 16:57 ruskie markveidemanis, wait for the linux version of it? 16:57 markveidemanis No. 16:57 markveidemanis i have the version for windows 16:58 markveidemanis it installed perfectly 16:58 markveidemanis but wont run 16:58 ruskie checked the winedb? 16:58 ruskie on winehq? 16:58 markveidemanis winedb? 16:59 ruskie http://appdb.winehq.org/ 16:59 ruskie appdb 16:59 moltenbot ruskie's link: WineHQ - Wine Application Database 16:59 markveidemanis its there... 16:59 ruskie well read it... 17:00 ruskie it usually has instructions per app 17:00 ruskie if there are any specifics that need to be done 17:00 markveidemanis ok 17:01 Minetest-tan GIT: Nobody (sapier) commited to celeron55/minetest: Fix buttons not working for Lua-triggered formspecs 0b1d09ff4f 2013-01-07T09:00:33-08:00 17:03 Jordach hey Calinou 17:04 VanessaE hey Calinou. 17:04 Calinou hi 17:04 Jordach Calinou, i've been working on a minetest faithful 17:05 Calinou heh 17:05 Jordach http://imgur.com/a/p1Keb 17:05 moltenbot Jordach's link: Photo Album - Imgur 17:05 Jordach nyan cats are now 32x 17:06 Jordach why 17:06 Jordach aye 17:06 Jordach i dont think you can unless the server is 17:07 ruskie john_minetest, use torify client ? 17:07 ruskie though if it's udp not sure how well that goes through tor 17:09 ruskie but again not sure if udp goes over tor 17:09 Jordach last time i checked torrents are udp and they work over tor 17:10 * Jordach does not see why this should be a problem 17:10 ruskie no they are tcp 17:10 ruskie udp was for the trackers and even then most trackers have been switching to tcp 17:10 ruskie though maybe the dht stuff is udp 17:11 Jordach find the change in this screenshot: http://i.imgur.com/DpfEQ.png 17:12 ruskie compared to what? 17:12 rubenwardy 2d clouds? 17:12 klunk john_minetest: why don't put in rules than players must connect with a IP clear (and always the same ) ? 17:12 Jordach something got changed to 32x 17:12 rubenwardy hand 17:12 markveidemanis i have a problem with linux 17:13 * Jordach high fives rubenwardy 17:13 Jordach well done 17:13 markveidemanis i installed linux and assigned X memory to it from my hard drive 17:13 markveidemanis now i need more 17:14 Calinou markveidemanis: you mean, swap? 17:14 Calinou swap is very slow, it is only an emergency solution 17:14 markveidemanis no 17:14 Calinou remove some software from autostart if your RAM is 100% used 17:14 Calinou and use a lighter desktop like LXDE 17:14 ruskie markveidemanis, disk space? 17:14 markveidemanis Yep 17:15 ruskie so assign more and resize 17:15 markveidemanis i assigned not enough Disc space for my os 17:15 markveidemanis thats what im asking 17:15 markveidemanis idk how to 17:15 klunk john_minetest: you right, but grieffers and cheaters are so time consuming ... 17:15 ruskie there's a gparted livecd that is easy to use 17:15 markveidemanis cd? 17:15 ruskie http://gparted.sourceforge.net/livecd.php 17:15 moltenbot ruskie's link: GParted -- Live CD/USB/PXE/HD 17:15 klunk markveidemanis: yes live cd with Gparted (graphical) 17:16 markveidemanis Hmmm... 17:16 markveidemanis #lubuntu 17:16 ruskie that's the easiest 17:16 markveidemanis BTW, i have LXDE 17:16 ruskie else you can use gparted on your system directly 17:17 markveidemanis what i am tempted to do now: uninstall windows... 17:17 markveidemanis but can i? 17:17 markveidemanis to free up space 17:17 klunk GParted will be used from live CD, your OS is not important 17:17 ruskie remove the partition 17:17 ruskie that's that 17:17 ruskie or do you have data on there that you want to keep? 17:17 Calinou klunk: very few cheaters in minetest 17:17 markveidemanis not rly... 17:18 markveidemanis i just want more room 17:18 Calinou just delete your windows partition then resize your root linux partition ;) 17:18 klunk Calinou: that's seems true, but they are some 17:18 ruskie markveidemanis, so get that gparted livecd... boot with it and remove the windows partition then resize 17:18 Calinou resizing can cause loss of data, rarely 17:18 Calinou so be careful 17:18 Calinou backup your important stuff 17:18 markveidemanis i have 149GB on my local disk, but Lubunto has no access to that :( 17:18 Calinou did you run gparted with gksudo? 17:18 Calinou oh 17:19 Calinou knoppix is so 2006 17:19 Calinou just use a *buntu live CD :P 17:19 FreeFull Knoppix used to be good 17:19 markveidemanis CD? i dont have a CD drive 17:19 ecube cfdisk 17:19 Calinou FreeFull: notch approves 17:19 FreeFull markveidemanis: live USB? 17:19 ruskie markveidemanis, you can use usb 17:19 Calinou unetbootin.sf.net 17:19 john_mt| markveidemanis: you can use a life USB 17:19 Calinou ^ supports ubuntu-based distros very well, and works on any OS 17:19 markveidemanis Hmmmm... 17:19 ruskie http://gparted.sourceforge.net/liveusb.php 17:19 moltenbot ruskie's link: GParted Live on USB 17:19 ecube oh wat 17:19 klunk [18:19] markveidemanis: live USB? 17:19 klunk [18:19] markveidemanis, you can use usb 17:19 klunk [18:19] markveidemanis: you can use a life USB 17:20 markveidemanis ok. 17:20 klunk (sorry for that) 17:21 klunk markveidemanis: your BIOS need to boot USB before HDD 17:21 markveidemanis my what now? 17:21 klunk ? 17:22 klunk in your BIOS of your computer, USB boot must be able , and occurs in first place 17:22 Jordach 32x wool! http://i.imgur.com/0ede4.png 17:22 klunk before you hard drive where are wibddos, ... 17:22 Calinou heh, you just tiled the image :P 17:23 Jordach Calinou, much much easier than drawing that pattern 17:23 Calinou your grass is too dark, too 17:23 Calinou yeah 17:23 Jordach Calinou, no shaders 17:23 Calinou looks good though 17:23 markveidemanis so first, i need more spae 17:23 markveidemanis space 17:23 markveidemanis i think i take space off of windows 17:23 Calinou Jordach: i play without shaders and my grass is greener and brighter.. 17:23 Jordach oh yes mr. src code 17:23 klunk markveidemanis: did you cleaned, find doubles files, etc ... 17:24 Calinou i have a patch to make sides of blocks darker (like when shaders are enabled), makes stuff prettier :3 17:24 Calinou it's on github if you want it 17:24 markveidemanis il worry about windows at a later date... 17:24 markveidemanis i need more space on linux 17:25 klunk Is there already some free space somewhere on your existing partitions ? 17:26 markveidemanis i have 2 Hard drives 17:26 markveidemanis one for all the files stuff and programs 17:26 markveidemanis and one for media 17:27 Minetest-tan GIT: PilzAdam (PilzAdam) commited to celeron55/minetest: Add a setting to enable always flying fast 0437abbffb 2013-01-07T09:26:34-08:00 17:27 klunk IMO, you have to figure first: playing with dimensions of partitions 17:27 markveidemanis how? 17:28 klunk or make a new partition table 17:28 markveidemanis linux needs mor 17:28 markveidemanis e 17:28 klunk rhaa, slitaz Linux need peanuts, for axample 17:28 klunk Is there actually free space somewhere or no 17:28 markveidemanis look... 17:29 markveidemanis when i installed Lubuntu, i got to choose how much space to assign 17:29 klunk also, are you familiar with primary or secondary partitions concept ? 17:29 markveidemanis no 17:29 markveidemanis is there a terminal command? 17:32 klunk OK, you need to find better place/ people than me to explain you; be carreful, partitionning is something you need to think BEFORE 17:32 klunk otherwise you could accidently your whole systems 17:33 markveidemanis do i just reinstall linux but assign more spae? 17:33 markveidemanis space 17:34 Calinou new moreores version: new ingot/lump textures 17:35 klunk with live(USB, CD), you can play with partitions dimension of your hard drive, so I suppose this is no need to reinstall all 17:36 markveidemanis can you help with that? 17:37 Jordach Calinou, :O 17:37 klunk yes and no: I think you could read elsewhere better english spoken way to do it 17:38 klunk 1 boot a live stuff 17:38 klunk Gparted from this live system, as root2 run 17:39 klunk hu ? 2 run Gparted from live system as root 17:39 ragnar_ hi 17:39 Infinity_69 Hi! 17:40 markveidemanis Gparted? 17:40 klunk itself 17:40 ragnar_ hi 17:40 Infinity_69 Hi! 17:40 ragnar_ infinity_69 17:40 klunk hi :-) 17:42 ragnar_ infinity 17:42 Infinity_69 What do YOU want? you do NOT desirve to be talking to me! 17:42 Minetest-tan GIT: PilzAdam (PilzAdam) commited to celeron55/minetest: Disable all HP handling if enable_damage is false 8aa190606e 2013-01-07T09:39:45-08:00 17:42 ragnar_ infinity! 17:42 ragnar_ infinity 17:42 Infinity_69 What do YOU want? you do NOT desirve to be talking to me! 17:42 ragnar_ AWESOME BOT I GOT 17:42 ragnar_ huh? 17:42 ragnar_ what do you think... 17:42 ragnar_ infinity 17:42 Infinity_69 What do YOU want? you do NOT desirve to be talking to me! 17:43 ragnar_ :') 17:44 ragnar_ !spam 17:44 Infinity_69 http://hvgaming.bugs3.com/ 17:44 ragnar_ yay 17:44 ragnar_ yay 17:44 ragnar_ !spam 17:44 Infinity_69 http://hvgaming.bugs3.com/ 17:44 klunk [18:29] when i installed Lubuntu = from what support ? 17:44 ragnar_ klunk 17:44 ragnar_ say hi1 17:44 sapier hello, can anyone plz upload those models to a share you don't have to login for download? http://minetest.net/forum/viewtopic.php?id=1594&p=3 17:44 ragnar_ john! 17:44 ragnar_ john_minetest 17:44 klunk ? 17:44 ragnar_ say hi 17:45 klunk hi ! 17:45 klunk hi 17:45 Infinity_69 Hi! 17:45 ragnar_ see"! 17:45 ragnar_ hi 17:45 Infinity_69 Hi! 17:45 ragnar_ :d 17:45 klunk yes :-) 17:45 ragnar_ say hi 17:45 ragnar_ jmt! 17:45 klunk again ? 17:45 ragnar_ john! 17:45 ragnar_ just say "hi" 17:46 ragnar_ xD 17:46 ragnar_ hi 17:46 el_Homo Hi! 17:46 ragnar_ xD 17:46 VanessaE wtf? 17:46 ragnar_ say hi vanessa 17:46 ragnar_ please? 17:46 ragnar_ btw 17:47 Jordach VanessaE, kicking time i think 17:47 ragnar_ wait! 17:47 sfan5 hell Minetest-tan 17:47 sfan5 ... 17:47 sfan5 +o 17:47 sfan5 hello MinetestBot 17:47 MinetestBot Hello sfan5! 17:47 MinetestBot GIT: PilzAdam commited to celeron55/minetest: Disable all HP handling if enable_damage is false 8aa190606e 2013-01-07T09:39:45-08:00 http://git.io/pkopXg 17:47 VanessaE you stupid... 17:47 MinetestBot GIT: GloopMaster (Gloop Master) commited to celeron55/minetest_game: Better lump & ingot textures cd604fa9c8 2013-01-06T00:07:19-08:00 http://git.io/67ii8A 17:47 MinetestBot TypeError: cannot concatenate 'str' and 'int' objects (file "/home/stefan/mtbot/modules/rssnotify.py", line 77, in rsscheck) 17:47 moltenbot MinetestBot's link: Better lump & ingot textures ? cd604fa ? celeron55/minetest_game ? GitHub 17:47 VanessaE there. 17:47 el_Homo [quote=Homer]If bart is el_Barto, then i will be el_Homo[/quote] 17:49 MinetestBot GIT: PilzAdam commited to celeron55/minetest: Disable all HP handling if enable_damage is false 8aa190606e 2013-01-07T09:39:45-08:00 http://git.io/pkopXg 17:49 MinetestBot GIT: GloopMaster (Gloop Master) commited to celeron55/minetest_game: Better lump & ingot textures cd604fa9c8 2013-01-06T00:07:19-08:00 http://git.io/67ii8A 17:49 moltenbot MinetestBot's link: Better lump & ingot textures ? cd604fa ? celeron55/minetest_game ? GitHub 17:49 sfan5 ^ thexyz: i got fancy git.io links 17:49 markveidemanis mode/#minetest [+q #mintest!*@*] by VanessaE <==? 17:49 sfan5 ... 17:49 * VanessaE looks at the bot who is horribly outdated...? 17:49 VanessaE markveidemanis: typo. 17:49 el_Homo hi VanessaE 17:49 el_Homo We meet again 17:49 sfan5 he isn't even there 17:49 el_Homo who? 17:49 el_Homo hi 17:49 el_Homo crap 17:50 markveidemanis really? 17:50 el_Homo bot on bot doesnt work :/ 17:50 el_Homo yeah :d 17:50 el_Homo mark! 17:50 el_Homo say hi! 17:50 markveidemanis No, ragnar 17:50 Jordach huh 17:50 el_Homo thank you :) 17:50 Jordach i just found a bug 17:50 VanessaE Jordach: *gasp* a BUG!?!?! 17:50 PilzAdam Jordach, yes? 17:50 el_Homo Jordach 17:50 Jordach shovels textures are rotated / even flipped by the engine 17:50 VanessaE :) 17:51 el_Homo yes 17:51 el_Homo not a bug 17:51 el_Homo its more logical 17:51 Jordach they may point to the top right, but actually "dig" dig 17:51 Cantide any suggestions for latency problems? 17:51 markveidemanis klunk: what was the name of the program? 17:52 Elench >' 17:52 klunk GParted 17:52 markveidemanis k 17:52 ragnar_ VanessaE 17:52 el_Homo She isn't here! 17:52 ragnar_ PilzAdam 17:52 el_Homo He isn't here! 17:52 Cantide '< 17:52 ragnar_ Jordach! 17:53 ragnar_ Celeron55 17:53 el_Homo He isn't here! 17:53 ragnar_ Jordach 17:53 el_Homo He isn't here! 17:53 ragnar_ :'D 17:53 ragnar_ classic :D 17:53 ragnar_ !spam 17:53 el_Homo http://hvgaming.bugs3.com/ 17:53 moltenbot el_Homo's link: HVGaming 17:53 markveidemanis mode/#minetest [+q #mintest!*@*] by VanessaE <==what does that do 17:53 Jordach Cantide, tools http://i.imgur.com/bZyAA.png 17:53 Jordach calinou* 17:53 ragnar_ that mutes somebody 17:53 ragnar_ jordach 17:53 el_Homo He isn't here! 17:53 ragnar_ :'D 17:53 ragnar_ jordach 17:53 el_Homo He isn't here! 17:54 ragnar_ >:'D 17:54 ragnar_ !spam 17:54 el_Homo http://hvgaming.bugs3.com/ 17:54 ragnar_ vanessae! 17:54 ragnar_ vanessae 17:54 el_Homo She isn't here! 17:54 Zetetic Why won't my rubber trees grow? 17:54 markveidemanis someone try to talk in #mtmt 17:54 ragnar_ hey Zetetic 17:54 ragnar_ say hi 17:54 Zetetic Hi ragnar_ 17:54 ragnar_ no, just hi 17:54 ragnar_ "hi" 17:55 ragnar_ hi 17:55 el_Homo Hi! 17:55 VanessaE markveidemanis: it mutes, had I typed it right. 17:55 Zetetic hi 17:55 el_Homo Hi! 17:55 ragnar_ VanessaE 17:55 el_Homo She isn't here! 17:55 ragnar_ :D 17:55 VanessaE WHAT!?!?!? 17:55 ragnar_ I LOVE MY BOT!!! 17:55 ragnar_ :D 17:55 ragnar_ vanessa 17:55 ragnar_ say PilzAdam 17:55 ragnar_ PilzAdam 17:55 * VanessaE readies a steel-toed boot. 17:55 el_Homo He isn't here! 17:55 ragnar_ say a famous name! 17:55 VanessaE take your bot out of here. now. 17:56 ragnar_ :'( 17:56 ragnar_ why? 17:56 ragnar_ it has some commands 17:56 ragnar_ 10< 17:56 VanessaE because we already have enough noisy bots as it is. 17:56 ragnar_ !spam 17:56 el_Homo http://hvgaming.bugs3.com/ 17:56 moltenbot el_Homo's link: HVGaming 17:56 ragnar_ vanessae 17:56 el_Homo She isn't here! 17:56 ragnar_ but i like shim! 17:56 * NekoGloop next up for glooptest: hammers, handsaws 17:57 NekoGloop Anyone wanna take a poke at what they do? ;-) 17:57 VanessaE NekoGloop: hand saws I could see a use for, but how will you use hammers? also, hi. 17:57 PoppSycle hi 17:57 markveidemanis Hi 17:57 PoppSycle Hi! 17:57 PoppSycle whats up 17:57 markveidemanis hi 17:57 PoppSycle Hi! 17:57 markveidemanis hi 17:57 PoppSycle Hi! 17:57 klunk thexyz: hello, thanks for hosting Zegaton map 17:57 PoppSycle xD 17:57 markveidemanis ITS A BOT! 17:57 PoppSycle :D 17:57 PoppSycle no 17:57 markveidemanis hi 17:57 PoppSycle Hi! 17:57 VanessaE or just do that. 17:58 thexyz klunk: np 17:58 thexyz VanessaE: great 17:58 NekoGloop VanessaE: handsaws are for "snappy", "fleshy". hammers are "bendy", "cracky". 17:58 Minetest-tan GIT: dannydark (dannydark) commited to celeron55/minetest: Fixed two typo's in commit 615fd498bc 8eb717d4d0 2013-01-07T09:57:12-08:00 17:58 MasterBot hi 17:59 VanessaE well, fat lotta good that did. 17:59 NekoGloop hammers are very inefficient at digging cracky though. 17:59 MasterBot What? 17:59 NekoGloop also handsaws only do low damage to fleshy. 18:00 NekoGloop :D 18:00 NekoGloop bendy nodes, btw, are mainly steel blocks atm. 18:00 VanessaE we have a bendy group? 18:00 NekoGloop Why yes, yes we do. 18:01 ragnar_ hi 18:01 ragnar_ :_ 18:01 ragnar_ :) 18:01 ragnar_ oh thanks :D 18:01 ragnar_ hi 18:01 thexyz oops 18:01 NekoGloop I'll add more nodes in the bendy group later, so as to give the hammer more use. 18:01 Cantide no help with latency problems? 18:01 ragnar_ wtfpl 18:01 ragnar_ take it off please 18:01 Cantide Leuthihi, maybe we can try it on a different port? 18:01 ragnar_ from wtfpl 18:01 VanessaE Cantide: what sort of problems are you having? 18:01 ragnar_ theyx 18:01 ragnar_ thexyz 18:02 thexyz ? 18:02 ragnar_ do -q from wtfpl 18:02 Cantide VanessaE, 10 minute or so lag, constantly 18:02 ragnar_ shim cant talk 18:02 ragnar_ no! 18:02 ragnar_ WTFPL! 18:02 ragnar_ please 18:02 ragnar_ pretty please? 18:02 VanessaE Cantide: ouch! on a server you're running? 18:02 ragnar_ ??? 18:02 Zetetic VanessaE: on a server our friend is running 18:02 ragnar_ thexyz 18:02 Zetetic I have minimal lag, but for Cantide it's terrible 18:03 ragnar_ -q WTFPL 18:03 VanessaE Zetetic: assuming you're not running any slow mobs, a faster pipe or a faster processor is about all you can do. 18:03 markveidemanis j 18:03 markveidemanis i have Gparted! 18:04 markveidemanis What now 18:04 markveidemanis ? 18:05 NekoGloop s/mobs/mods/ 18:06 Zetetic Well, the server is running alright, because I have no problem(and I'm also not local to it) 18:07 RagnarLaud hi 18:07 RagnarLaud whats up? 18:08 RagnarLaud Psst 18:08 Minetest-tan RagnarLaud: nothin' 18:08 RagnarLaud so what do i do with Gparted? 18:08 RagnarLaud *** 18:09 RagnarLaud klunk 18:09 RagnarLaud ? 18:09 sfan5 uhh 18:09 RagnarLaud TWICE?! 18:10 RagnarLaud thats not my ip... 18:10 NekoGloop lol who let Minetest-tan talk. 18:10 RagnarLaud or is it... 18:10 Jordach NekoGloop, been getting further with my stuff 18:10 NekoGloop Jordach: Kewl. :D 18:10 Minetest-tan NekoGloop: do you have anything against me? :( 18:11 markveidemanis Good Ol' IP Randomizer 18:11 VanessaE PilzAdam: merge my texture tweaks :) 18:11 Jordach also, why is default_tnt in the textures folder. 18:11 NekoGloop Jordach: Because old idea 18:11 Jordach ike 18:11 Jordach ikr* 18:11 NekoGloop VanessaE: He dont care. 18:11 NekoGloop Minetest-tan: Nu D: 18:11 VanessaE I guess not, heh 18:11 markveidemanis WOW>>> 18:12 markveidemanis /mode #minetest +q 18:12 markveidemanis thats a big list... 18:12 NekoGloop And that's because you're an idiot 18:12 klunk RagnarLaud: yes, now :-) 18:13 markveidemanis klunk... 18:13 markveidemanis thexyz 18:13 thexyz ? 18:13 markveidemanis can i go back to LAN now? 18:13 NekoGloop :DDDDDD 18:14 markveidemanis ....... 18:14 VanessaE john_minetest: welcome to #minetest 18:14 VanessaE :) 18:14 NekoGloop well more fitting is 18:14 markveidemanis markveidemanis is connecting from *@gateway/web/freenode/session 255.255.255.255 <==? 18:14 Jordach go fuck yourself. 18:14 markveidemanis OK 18:14 Jordach 18:14 NekoGloop welcome to the time that NekoGloop is in #minetest ;-DDDDDDDDD 18:14 markveidemanis Always sarcasm... 18:15 markveidemanis welcome to that time i bring my bot 18:16 markveidemanis ... 18:16 markveidemanis loaded yet? 18:16 markveidemanis Yeop 18:16 markveidemanis what do i do now? 18:16 markveidemanis what can he do? 18:17 markveidemanis !hoke 18:17 markveidemanis !joke 18:17 markveidemanis WTF 18:17 thexyz NICE JOKE, YEAH? 18:17 markveidemanis WTF 18:17 klunk :-))) 18:17 markveidemanis NOW ZEGBOT! 18:17 markveidemanis HAHAHAHAH 18:17 NekoGloop whut 18:18 Jordach #minetest falling apart again 18:18 markveidemanis YES! 18:18 NekoGloop Jordach: That's normal. 18:18 Jordach ikr 18:18 markveidemanis im reporting thexyz to #freenode 18:19 thexyz sure, go on 18:19 VanessaE yeah, because the rest of us will be happy to agree with thexyz on this, mark. 18:19 NekoGloop there's logs to prove that you're just spamming 18:19 * Jordach finally fixed the wood issue im mtfaithful 18:20 markveidemanis aha, logs! 18:20 NekoGloop Oh you posted it? 18:20 Jordach no 18:20 NekoGloop Oh :P 18:24 Jordach NekoGloop, new wood: http://i.imgur.com/zrguN.png 18:25 klunk [19:18] im reporting thexyz to #freenode and lost klunk help forever. 18:25 markveidemanis WHAT? 18:25 klunk what is written 18:26 klunk wroten, sorry 18:27 sfan5 !up vanessa.mine.bz 18:27 Minetest-tan sfan5: vanessa.mine.bz seems to be down 18:27 moltenbot Minetest server vanessa.mine.bz:30000 DOWN 18:28 Jordach wrote, klunk 18:28 klunk aaargg, thanks Jordach ! 18:28 marktraceur Oooookay, either moltenbot or Minetest-tan should answer, not both. 18:28 NekoGloop Actually in that case it is "written" 18:28 markveidemanis_ klunk... 18:29 markveidemanis_ i have GParted 18:29 NekoGloop Jordach: Could you take the same screenie, except with smooth lighting on? 18:29 * Jordach engages shaders 18:29 klunk yes you should stop messing, I have too 18:30 NekoGloop well shaders arent necessarry 18:30 marktraceur iqualfragile, sfan5, decide which of you gets to answer !up, I'd rather not have two messages per call. 18:30 NekoGloop I meant literally the smooth lighting option 18:30 * Jordach is uploading images 18:30 NekoGloop iqual's should. 18:30 markveidemanis !up _____ 18:30 sfan5 NekoGloop: why? 18:30 Minetest-tan markveidemanis: Invalid Address 18:30 moltenbot Minetest server _____:30000 DOWN 18:30 NekoGloop Either that or Minetest-tan should write the ip. 18:31 Jordach http://imgur.com/a/JDNhY NekoGloop -- a comparison 18:31 NekoGloop Port, not ip 18:31 moltenbot Jordach's link: Photo Album - Imgur 18:31 markveidemanis lets have a vote! 18:31 NekoGloop It already has an ip, needs the port 18:31 markveidemanis i vote Minetest-tan 18:31 NekoGloop Jordach: That's excellent. 18:31 markveidemanis http://ompldr.org/vZ3pjaw/2013-01-07-182916_1024x600_scrot.png 18:31 markveidemanis klunk... 18:32 Jordach NekoGloop, want the prototype pack right now? it'll be a pm 18:32 NekoGloop On ipad so wouldnt matter :/ 18:32 Jordach (a few things are missing from this atm) 18:32 Jordach NekoGloop, noted 18:32 NekoGloop I would like the pack but best to wait for v1.0 ;) 18:33 NekoGloop How much / will you add mod support? 18:34 Jordach NekoGloop, i will do mod support once i get the request 18:34 NekoGloop okie 18:34 Jordach no ifs or buts, i will do so when told 18:35 rubenwardy My debug log printer: 18:35 rubenwardy Try 18:35 rubenwardy Debug.Print(msg) 18:35 rubenwardy TB_debug.ListBox1.Items.Add(msg) 18:35 rubenwardy Catch ex As Exception 18:35 rubenwardy //erm, lets not report that error... 18:35 rubenwardy End Try 18:36 NekoGloop Jordach: Gotcha. 18:36 NekoGloop As a starter, add moreores compatibility from the start. Many people use it. 18:36 Jordach give or take a few days (scaling like this is hard) 18:36 Jordach kay 18:37 klunk markveidemanis: now nothing. Had a look at /sd5, re read what we have said. Be sure running GParted from LIVE stuff (and root) 18:37 NekoGloop Shouldnt be too difficult, just recolor what ya got ;) 18:37 markveidemanis i did su 18:37 markveidemanis and im root 18:37 markveidemanis i have the window up 18:38 markveidemanis amd it shows... 18:38 markveidemanis http://ompldr.org/vZ3pjaw/2013-01-07-182916_1024x600_scrot.png 18:38 Jordach cant you two use pm / query rather than spam this channel with your linux non-sense 18:38 markveidemanis #mtmt 18:38 markveidemanis whoops kicked myself 18:39 markveidemanis from my own channel... 18:39 markveidemanis klunk, join #mtmt 18:39 NekoGloop Jordach: I agree! 18:39 moltenbot john_minetest's link: Zeg9's Minetest Server - Map 18:40 markveidemanis yeh, i dont have enough RAM for that... 18:41 Jordach beautiful 18:41 markveidemanis my mouse sticks to the map! 18:43 markveidemanis who knows about what klunk was talking about 18:43 NekoGloop Oh god, that papyrus looks sweet. But it also doesnt look right. 18:43 markveidemanis join #mtmt 18:43 klunk john_minetest: yes, I discover a lot of builds with it ! 18:44 markveidemanis http://opengameart.org/content/pixel-land-10 18:44 moltenbot markveidemanis's link: Pixel land 1.0 | OpenGameArt.org 18:44 markveidemanis klunk! 18:44 klunk yes ? 18:45 markveidemanis go to #mtmt plz 18:45 klunk no 18:46 klunk I'm here to talk about minetest, logiciel libre, and comunity. 18:49 markveidemanis hi 18:49 analphabet hey! 18:53 marktraceur klunk: You may be interested in #libreplanet-gaming as well :) 18:53 markveidemanis celeron55 18:53 markveidemanis Someone 18:53 markveidemanis comeon my server: found epc bug 18:54 markveidemanis JOIN minetest.org 30010 18:54 markveidemanis EPIC BUG 18:54 markveidemanis I HAVE BECOME JOINED TO ANOTHER PLAYER 18:55 markveidemanis AND WHEN HE MOVES, I MOVE 18:55 VanessaE markveidemanis: your client and server are out of date, that attachment bug is supposed to be fixed already. 18:55 markveidemanis but its so cool 18:56 markveidemanis how do i record video 18:56 sapier wait why is this a bug? 18:56 analphabet1 marktraceur: oh, I sure am! 18:57 analphabet1 (I already discovered it's up again!) 18:57 VanessaE sapier: because ti was happening randomly, players attached to torch smoke, signs, carts attached to walking players, mobs attached to (and attacking) players, etc. 18:57 VanessaE it* 18:57 marktraceur analphabet1: Yes, that's the good news. I was actually inviting klunk to the channel :) 18:58 analphabet1 aah 18:58 sapier ohhh so not attaching player to player was fixed but random attaching was fixed? 18:58 VanessaE I'm not entirely sure how much of it was fixed, but I haven't seen it bug out recently. 18:59 sfan5 .sh http://google.com 18:59 moltenbot sfan5's link: Google 18:59 sfan5 moltenbot: shut up! i'm trying to test something 19:01 sfan5 .sh http://google.com 19:01 moltenbot sfan5's link: Google 19:02 sfan5 Y U NO RESPONG MinetestBot 19:02 sfan5 -G +D 19:02 sfan5 .sh is.gd http://minetest.net 19:02 moltenbot sfan5's link: About - Minetest 19:03 rubenwardy (6:39:51 PM) john_minetest: Just found out that Zegaton server has got a map now: http://minetest.web1337.net/map.php 19:03 rubenwardy Redcrabs map: http://www.multa.bugs3.com/minetest/map/map.html (i made) 19:03 moltenbot rubenwardy's link: Zeg9's Minetest Server - Map 19:03 moltenbot rubenwardy's link: Map 19:03 klunk (thanks marktraceur) 19:04 sfan5 MinetestBot, reload shorten 19:04 MinetestBot sfan5: (version: 2013-01-07 19:04:06) 19:04 sfan5 .sh is.gd http://minetest.net 19:04 moltenbot sfan5's link: About - Minetest 19:04 sfan5 derp! i have to use !sh 19:04 sfan5 !sh 19:04 MinetestBot sfan5: Give me an url shorten service and an address 19:04 MinetestBot sfan5: Supported Services: is.gd, v.gd 19:05 sfan5 !sh v.gd http://minetest.net 19:05 moltenbot sfan5's link: About - Minetest 19:05 MinetestBot sfan5: http://v.gd/4eZkJV 19:05 moltenbot MinetestBot's link: v.gd - Shortened URL 19:05 thexyz sfan5: please, test this damn bot somewhere else 19:05 sfan5 thexyz: i'm done, it wouldn't produce so much output if moltenbot didn't get the title of each link 19:06 thexyz then kickban him ^^ 19:06 sfan5 .. 19:06 sfan5 i'll first try asking nicely 19:06 Minetest-tan sfan5: thats not going to work 19:06 celeron55 who maintains moltenbot? all title bots should have code that makes them not tell the title if the URL already contains half or more of the title's content 19:07 sfan5 celeron55: iqualfragile 19:07 celeron55 that one doesn't really seem to have 19:08 mauvebic theyd have to create a word array from the tittle and check that against the url, if half the array checks true then dont post title 19:09 celeron55 i even implemented that in my eggdrop bot's title script: http://paste.dy.fi/yl0 19:09 moltenbot celeron55's link: pastebin 19:09 celeron55 you can see how screwed up a programming language is from seeing a hilighter getting screwed up from valid syntax 19:10 celeron55 :D 19:10 sfan5 :D 19:10 celeron55 if {[regexp -nocase {(.*?)} $data match title]} { set title [string trim [string map { {href=} "" \" "" \n "" \r ""} $title]] 19:10 celeron55 100% awesome 19:10 sfan5 moltenbot shouldn't post the title of the url if not requested.. 19:11 celeron55 tbh, tcl is pretty powerful 19:12 celeron55 but even perl makes more sense 19:13 markveidemanis GTG 19:13 markveidemanis Bye 19:13 mauvebic i thought that looked like perl style regex lol 19:13 Jordach but must end with a closed paren 19:13 iqualfragile celeron55: moltenbot is written in bash 19:13 mauvebic i love how regex has slightly different syntax depending on where youre using it lol 19:14 iqualfragile even network-connectivity uses bashs buildins 19:14 celeron55 iqualfragile: oh god :P 19:14 mauvebic you can code bots in bash? but why? lol 19:14 FreeFull Because 19:14 FreeFull I saw a bot someone wrote in brainfuck 19:14 celeron55 it's like making a web CMS using windows batch scripts 19:14 celeron55 (that has been done too) 19:14 iqualfragile mauvebic, celeron55: actualy its not that bad 19:15 iqualfragile you can just use the network-socket like any other file (read) 19:15 celeron55 iqualfragile: well then code that check 19:15 sfan5 FreeFull: how does it interact with the network? pipes? 19:15 iqualfragile and bash is allright with strings 19:15 celeron55 how do you get a network socket with bash 19:15 iqualfragile sfan5: /dev/protocol 19:16 mauvebic i though bash was only used for minor things like startup stuff and right click actions in the file manager 19:16 mauvebic one of those things i should learn but not really tempted to lo 19:16 iqualfragile /dev/tcp/$server/$port 19:17 iqualfragile mauvebic: well, bash is quite powerfull actualy 19:18 mauvebic like if i wanted to stop xset from turning off the screen, i imagine id do that in bash? 19:18 iqualfragile exec 3<>/dev/tcp/$server/$port 19:18 iqualfragile while read -u3 input 19:18 iqualfragile do 19:18 iqualfragile thats basicly the trick 19:19 sfan5 MinetestBot, quit 19:19 sfan5 MinetestBot, quit 19:19 sfan5 i hate regexes 19:19 FreeFull I just discovered, when swiming up, you'll go up faster if you hold sneak 19:19 sfan5 they never work how they should 19:19 sfan5 MinetestBot, quit potatoe 19:19 sfan5 wut? 19:19 Jordach NekoGloop, http://imgur.com/a/9JLJp 19:19 moltenbot Jordach's link: Photo Album - Imgur 19:20 mauvebic regex works fine its just a matter of knowing the language-specific rules 19:20 mauvebic regex that works in perl or php doesnt seem to work in python 19:20 mauvebic etc. etc. 19:20 rubenwardy stone looks like leopard skin 19:20 NekoGloop Jordach: Maybe make the stone not look like grey MC endstone. 19:20 mauvebic its just a pain to figure out what rules to apply to the language youre using lol 19:20 Jordach rubenwardy, blame gimp again 19:22 sfan5 MinetestBot, quit 19:22 sfan5 MinetestBot, quit potatoe 19:23 Jordach sfan5, go test yer bot somewhere else 19:24 sfan5 ok 19:26 rubenwardy MinetestBot, quit 19:26 rubenwardy mw ha ha ha 19:26 VanessaE MinetestBot, quit potatoe 19:26 rubenwardy MinetestBot, quit potatoe 19:26 rubenwardy MinetestBot, quit 19:26 VanessaE sfan5: btw your spelling sucks ;) 19:26 rubenwardy MinetestBot, quit potatoe 19:26 rubenwardy yes 19:27 rubenwardy MinetestBot, quit 19:27 rubenwardy MinetestBot, quit potatoe 19:27 rubenwardy nope 19:27 sfan5 it checks against the nickname 19:27 sfan5 MinetestBot, quit potato 19:27 rubenwardy any irrlicht boffins know how to fix this: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=6&t=38512&start=225#p276577 19:27 rubenwardy damn protective measures 19:28 thexyz wut 19:28 sfan4 MinetestBot, quit potato 19:28 sfan5 it checks against sfan5.. 19:29 sfan5 hmm 19:29 * NekoGloop puts a kitten on sfan1's head 19:29 * VanessaE looks at the kitten generator... new model? 19:30 NekoGloop no, i just have to clean up the surplus from before you broke the other one 19:30 VanessaE :P 19:30 NekoGloop That one is a prototype that doesnt work :3 19:31 rubenwardy I want to try.... 19:31 * rubenwardy puts a kitten on VanezzaG's head 19:31 VanessaE well if you hadn't used all those low-rez compressed-kalite ingots to power it, it wouldn't have gotten full of stray pixels. 19:31 VanessaE :) 19:31 rubenwardy nope, does not work 19:31 NekoGloop hehe 19:31 * NekoGloop puts pixel-b-gone in the old one 19:31 NekoGloop There, good as new :D 19:32 VanessaE NekoGloop: once I cleaned those out (almost enough to make a new ingot) and reconnected that Heisenberg compensator cable, it was workign fine. 19:32 VanessaE so if you b0rk3d it again, that's your fault :) 19:32 analphabet Hey! I'm developing a conveyor mod and I'd like to make conveyors fit in with each other seamlessly even if people need to build bends with 'em 19:32 analphabet can anyone help me with that? 19:32 analphabet should I use raillike drawtype? 19:32 rubenwardy I tried doing /nick sfan%35 (35 is ascii for 5) but it did not work :( 19:33 VanessaE lol 19:33 sfan\\5 MinetestBot, quit potato 19:33 NekoGloop stahp 19:33 sfan\\5 nope double escape key does not work either 19:33 PilzAdam at least XChat gives you the same color as sfan5 :-) 19:34 sfan-1 NEGATIVE ONE 19:34 VanessaE ah he finally speaks. 19:34 NekoGloop inb4 "oh shit, i'm outta here" 19:34 VanessaE lol 19:35 STUPIDLY_LONG_NI damn 19:35 NekoGloop STUPID_LONG_NICK 19:35 NekoGloop that looks like a commit number 19:35 thexyz of course it doesn't 19:35 PilzAdam its called commit hash 19:35 thexyz commit "number" is sha1 hash 19:36 a349249sdjuh482g STUPIDLY_LONG_NICKNAME_THAT_YOU_WILL_WASTE_YOUR_TIME_RETYPING_FOOL 19:36 PilzAdam and it has 40 chars 19:36 a349249sdjuh482g of course, there is always copy and paste 19:36 NekoGloop For those of us with copy paste 19:36 analphabet guys? 19:36 NekoGloop analphabet: Use raillike, yes. 19:37 analphabet I saw mesecons use some nodeboy magic though... https://github.com/Jeija/minetest-mod-mesecons/blob/master/mesecons/wires.lua 19:37 moltenbot analphabet's link: minetest-mod-mesecons/mesecons/wires.lua at master ? Jeija/minetest-mod-mesecons ? GitHub 19:37 analphabet (nice bot, btw...) 19:37 NekoGloop but for conveyors raillike is great. 19:38 analphabet okies, thank you! 19:38 NekoGloop Also the bot ignores ipv6, which is a bug made into a feature. 19:38 sfan5 MinetestBot: quit 19:38 NekoGloop http://www.youtube.com/watch?v=HL6CHHWw1hU 19:38 NekoGloop like that. 19:39 * Jordach puts on some AC-DC 19:39 Jordach now turn that modern crap off. 19:39 NekoGloop nope. 19:40 VanessaE you know, when I was growing up, we called AC/DC "modern". 19:40 VanessaE I feel old. 19:40 Jordach still better than the new crap they put out 19:40 XScale44 want to see my game: http://mineslow.net/ 19:40 mauvebic when i grew up michael jackson was still a black man not a white woman 19:40 VanessaE mauvebic: heh 19:40 * Jordach starts to snigger which then breaks out into laughter 19:41 * XScale44 is a processor from 1990s 19:41 VanessaE Jordach: that much is true (re: better) 19:41 Jordach thunderstruck 19:41 Minetest-tan GIT: PilzAdam commited to celeron55/minetest_game: Update minetest.show_formspec() 1f1c22199b 2013-01-07T11:40:41-08:00 http://git.io/Xgzf2A 19:41 sfan5 did everyone see that fancy link? 19:41 VanessaE what link? (other than pilzadam 19:41 VanessaE 's commit) 19:41 iAPX_44 http://git.io/Xgzf2A 19:42 NekoGloop justin bieber ~= michael jackson 19:42 sfan5 VanessaE: <iAPX_44> http://git.io/Xgzf2A 19:42 mauvebic justin bieber is a shining beacon to lesbians everywhere 19:43 VanessaE heh, I didn't even pay attention to that having been shortened. 19:43 NekoGloop sfan5: On the other hand, you could make your bot use an ipv6 connection so that moltenbot will ignore it entirely. 19:43 sfan5 no 19:43 Minetest-tan GIT: PilzAdam commited to celeron55/minetest_game: Update minetest.show_formspec() d5cc51a396 2013-01-07T11:42:31-08:00 http://git.io/En-nXQ 19:43 NekoGloop !up minetest.ru 19:43 Minetest-tan NekoGloop: minetest.ru is up (0.104ms) 19:43 iAPX_44 justin bieber ≈ michael jackson 19:43 mauvebic theres a fix for minetest.show_formspec? ill have to tell kaeza and oldcoder 19:43 NekoGloop At least one of them listens to me on my ipad :) 19:44 NekoGloop mauvebic: I dont know who you insulted more. 19:44 mauvebic yesterday they were having trouble with locked chests not showing the formspec 19:44 Notch ha ha ha 19:45 analphabet hey! now my conveyors are all flat! 19:45 mauvebic im allowed to mock justin bieber, he's from my country and it was our gov'ts job to stop him 19:45 NekoGloop analphabet: That's how raillike works 19:45 analphabet mh. 19:46 NekoGloop mauvebic: "justin bieber is a shining beacon to lesbians everywhere" i dont know who you insulted more with this sentence, justin or the lesbians ;) 19:46 rubenwardy I wish he was not from my country 19:46 mauvebic lesbians surely lol 19:46 NekoGloop yup. 19:47 mauvebic whats funny is the kid is obviously gay and the little girls still ain't picking up on it lol 19:47 rubenwardy wait, no he came from a London in america, not england 19:48 mauvebic he'll probably come out when his career is in the gutters lol 19:48 mauvebic like that latin pop singer 19:48 rubenwardy you two go and join #justinbieber where you belong 19:48 mauvebic whats his name 19:48 mauvebic iglesias? 19:48 mauvebic not sure 19:49 NekoGloop I know how to describe justin bieber 19:50 NekoGloop "trap singer" 19:50 mauvebic anyays, music aint what it used to be lol 19:50 NekoGloop You're not that fucking special, look at japan. 19:50 Jordach NekoGloop, theres no word in the world for it 19:50 * Jordach high fives NekoGloop 19:50 NekoGloop boys sing like girls and girls sing like boys ;) 19:52 * NekoGloop pokes Jordach's hand 19:52 Jordach hm 19:53 rubenwardy === Minetest Extentions - 0.6 ReleasePunbb Support Added 19:53 rubenwardy bug fixes 19:53 rubenwardy style changes 19:53 rubenwardy lots more 19:53 rubenwardy Punbb Support Added 19:54 NekoGloop http://www.youtube.com/watch?v=iyJo-65hEx0 there is one male and one female singing. Both are trap singers. 19:54 celeron55 offtopic: https://www.techdirt.com/articles/20121228/09275521510/danish-court-orders-spanish-site-blocked-because-it-uses-trademarked-english-word-home-as-part-its-name.shtml 19:54 rubenwardy what is you fascination with them, NekoGloop? 19:55 NekoGloop rubenwardy: Hm? 19:55 rubenwardy celeron55, interesting 19:55 VanessaE cisoun: you have messages waiting in the conifers thread :-) 19:56 NekoGloop Lsystem them suckers! 19:56 cisoun oh yes the conifers 19:56 VanessaE I did :-) 19:56 cisoun I'm doing some fixes 19:56 VanessaE he has code waiting for him to implement :-) 19:56 cisoun uh 19:57 * NekoGloop puts a kitten on VanessaE's shoulder 19:57 cisoun I don't see any new reply about the conifers. 19:57 cisoun (I should find the thread first.) 19:57 VanessaE http://minetest.net/forum/viewtopic.php?pid=61296#p61296 20:00 VanessaE I think the "tops cut off" bug has been fixed, btw. 20:00 cisoun I don't know if confers should use the L-System. 20:00 cisoun They are usually straight. 20:00 VanessaE cisoun: they should. it's like 1000 times faster than Lua :-) 20:00 cisoun o rly ? 20:00 VanessaE besides, my axiom/rules need tweaked a little. 20:00 cisoun I'm going to test it so. 20:00 VanessaE oh yeah, it's entirely in C++ 20:02 mauvebic but are the shapes compatible? 20:02 VanessaE mauvebic: I tried to model these after the overall shape of the existing ones, but I missed one type 20:02 VanessaE (the tall, narrow ones that look sorta like a sine wave) 20:02 mauvebic so you already have the trees :P in that case test both and go with whats fastest/prettiest lol 20:03 VanessaE cisoun: API for the Lsystems generator: https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L1076 20:03 OldCoder 20:03:31: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: .../minetest/games/calinou_game/mods/technic/rubber.lua:87: attempt to call method 'spawn_tree' (a nil value) 20:03 OldCoder Is anybody able to comment on this? 20:04 OldCoder cd 20:04 VanessaE OldCoder: you lack the L-systems generator on that server. 20:04 VanessaE or no 20:04 OldCoder ? 20:04 OldCoder Nothing much has changed there 20:04 OldCoder It would be a bug in technic or another mod 20:04 VanessaE actually I'm not sure, but that's the same sort of error I was running into before; I think the spawner can only be called in certain conditions 20:05 mauvebic try mintest.after(1 function() spawn_tree() end) 20:05 mauvebic wait everything should be loaded, when are you running spawntree? 20:06 mauvebic on startup, punch, abm? 20:06 Oblivion1500 its just doing it on approach i guess 20:06 rubenwardy https://github.com/rubenwardy/Irrlicht-Map-Editor/ 20:06 moltenbot rubenwardy's link: rubenwardy/Irrlicht-Map-Editor ? GitHub 20:06 rubenwardy uses .NET because it is so much easier 20:07 Oblivion1500 i was on the server when it happened.. just walking around, i dont have interact so yea and i think its shutting down now when i log in 20:07 OldCoder Hmm 20:07 VanessaE mauvebic: in my/realbadangel's example code, it happens in an on_use clause inside a register_craftitem() call. 20:07 OldCoder Because of his location near the tree? 20:07 mauvebic does spawn_tree return anything or it just crashes? 20:07 OldCoder Reviewing logs further 20:07 rubenwardy bye all 20:07 mauvebic ok so try this: 20:07 VanessaE ciao, rubenwardy 20:07 Oblivion1500 bye 20:08 mauvebic for on_use -> register_craftitem try passing spawn_tree as an argument to the function? 20:08 OldCoder No further information. Is there a suggested patch? 20:08 mauvebic could be a scope problem 20:08 VanessaE OldCoder: better hit RBA with that error when you see him next 20:08 VanessaE mauvebic: it is. 20:08 mauvebic yeah he can fix it lol 20:09 VanessaE but I can't read the API all that well, so half the time I can't figure out under which scope this or that function can be executed :-/ 20:09 mauvebic i can guess lol he fixed item_image[] too that was pretty cool 20:09 mauvebic whats the page/url for that script? 20:11 OldCoder VanessaE, ty 20:15 celeron55 "Multa Map Editor" 20:15 celeron55 wtf is that 20:15 cisoun Where did you see that ? 20:15 celeron55 rubenwardy's link 20:17 celeron55 oh lol, i found the best thing ever 20:17 celeron55 https://github.com/search?q=fuck&p=1&ref=searchbar&type=Code&l= 20:17 moltenbot celeron55's link: Search ? fuck ? GitHub 20:17 * celeron55 browses results 20:19 cisoun lmao 20:19 antiman hey guys, anyone here for troubleshooting? 20:22 marktraceur antiman: So many people! Ask a question! 20:22 OldCoder Always 20:22 OldCoder Doing it now 20:25 VanessaE cisoun: so anyway, the modifications I made to the initial sapling spawning and sapling->tree growth abms should still work, then you just replace your tree generation code with that tiny little L-system call, add in some randomness to the rules, axiom, etc etc and you're golden. 20:27 antiman i just installed minetest on my notebook, got an old c2d 2.0Ghz, 2 GBs of RAM and an intel onboard graphics processer with mint 13/ubuntu 12.04 running on it, i was runnin the actual stable version of minetest on an external screen @ 1920x1080, on the notebook screen i just had firefox with the minetest wiki running, after about an hour, I had this screen https://www.dropbox.com/s/zv8em528dfe6dp7/screenshot_380368137.png 20:27 antiman and i wasn't able to craft doors 20:27 PilzAdam gtg; bye 20:28 VanessaE antiman: "minimal" --> you need to download minetest_game and put it in your minetest games folder. 20:28 VanessaE (~/.minetest/games, or /usr/local/share/minetest/games, or (minetestfolder)/games on windows) 20:28 VanessaE create a new world using *that* game and not minimal. 20:29 VanessaE as for the black screen, I can't explain it,. 20:29 VanessaE latest mintest_game: https://github.com/celeron55/minetest_game/archive/master.zip 20:30 VanessaE unzip, rename it to minetest_game, move it to wherever as above. 20:30 antiman thx VanessaE 20:33 VanessaE no prob, hope that helps. 20:34 antiman could you eventually spot the bug when i put up the savegame? when i reload it i've still got the same problem 20:35 mauvebic beer, wine, cement, plasma: http://www.zimg.eu/i/3156633937 20:35 VanessaE ..and no patch for pipeworks yet :( 20:36 mauvebic its coming lol 20:36 VanessaE I know :-) 20:36 mauvebic but you need liquids with which to do stuff with lol 20:36 mauvebic fountains are nice and such 20:36 mauvebic hehe 20:37 antiman well I'm gonna leave^^ bye 20:37 mauvebic though the liquids should prolly go into fluidlib mod like plants are seperate from aero 20:37 mauvebic easier to write other mods that depend on ingredients 20:38 mauvebic though there are some aspect that dont line up : 20:38 mauvebic the old storage tanks (1 connection ) are the redundancy tanks 20:38 mauvebic the dual connection tanks are the mixer/storage 20:39 KikaRz Hi there! 20:39 VanessaE hi KikaRz 20:39 mauvebic i havent made use of expansion tanks (too many more nested statements) 20:39 KikaRz WOW! 7 OPS ONLINE! 20:39 VanessaE mauvebic: expansion tanks need not be approached yet. 20:39 mauvebic well i figure just plug more ordinary tanks on the line 20:39 VanessaE they're kind of a brainstorming idea that happened a while back 20:40 mauvebic same effect, no extra code 20:40 VanessaE right 20:40 VanessaE we'll ditch the expansion tanks. 20:40 KikaRz VanessaE, what you're doing, sweetie? 20:40 VanessaE maybe make a double-size tank or something 20:40 mauvebic what ill do is pull your latest pipeworks and merge that with what i have 20:41 VanessaE ok 20:41 VanessaE KikaRz: not much, just resting 20:41 mauvebic yeah a bigger capacitiy tank could work too 20:41 mauvebic id double the values for flow and duration 20:41 VanessaE mauvebic: after you send your patch I'll add it 20:42 KikaRz VanessaE 20:43 KikaRz C1ff needs interact priv 20:43 VanessaE tell him to ask on the forum thread. 20:44 KikaRz he dont have a forum account 20:49 KikaRz VanessaE 20:49 KikaRz give me a idea for server world loading problems. 20:49 KikaRz (camera update is enabled) 20:50 jojoa1997 how do i commit this file using github "# new file: .gitattributes" 20:51 KikaRz VanessaE, i can't see some chunks. world is not loading 20:51 KikaRz RTT: 0.169 20:53 KikaRz VanessaE ? 20:55 VanessaE sorry, had to deal with something. 20:55 VanessaE KikaRz: restarted. 21:02 KikaRz ok 21:02 KikaRz gtg 21:02 KikaRz bye 21:03 KikaRz Hi! 21:03 KikaRz I'm back! 21:03 KikaRz :P 21:03 KikaRz VanessaE, I'm expanding my territory :P 21:04 VanessaE cool 21:07 * Jordach is off to bed 21:07 kaeza back 21:07 VanessaE wb 21:07 mauvebic http://ompldr.org/vZ3pmNg/pipeworks-min_main_sync-010713.zip 21:08 mauvebic i may have accidentally deleted code for pneumatic devices in devices.lua, check to make sure, otherwise everything seems to wor 21:08 mauvebic *work 21:08 VanessaE github + pull request plz :-) 21:10 mauvebic could take longer than Rome lol 21:10 VanessaE pweeze? :-) 21:10 VanessaE *puppy dog eyes* 21:10 mauvebic i tried 2 or 3 times to create an account and upload stuff to git lol its just not that user friendly 21:11 VanessaE pwetty pweeze? :-) 21:11 mauvebic marktraceur likes git, cant he do it? :p 21:11 mauvebic its wtfpl anyhow 21:11 VanessaE (do you realize how hard it is to do a child's pleading voice over IRC? :) ) 21:12 marktraceur VanessaE: Ask for a patch, jeez 21:12 VanessaE already getting a diff against my master tree now. 21:12 mauvebic yeah some of the devices are different 21:13 mauvebic i kept the intake and it works like the pump cuz it looks better inside a tank 21:13 mauvebic expansion tanks will be unkown blocks 21:15 KikaRz lol 21:15 KikaRz VanessaE 21:16 KikaRz if you want, expand the protection field 21:16 VanessaE I'll merge this later after I rest. 21:16 VanessaE mauvebic: thanks for the code :-) 21:16 VanessaE bbl, I need a nap 21:17 KikaRz why i have 2 npcs?one with a mini shorts 21:17 KikaRz and onde fucking her in back? 21:17 KikaRz *one 21:17 KikaRz killed them 2. dropped mese blocks 21:19 mauvebic no prob now i need to do fuildlib lol 21:23 KikaRz hi Muadtralk 21:23 KikaRz how is your server? 21:23 KikaRz e.e 21:26 Muadtralk good 21:26 Muadtralk havent been on it in over a week 21:27 KikaRz i wanted to go back to it 21:27 KikaRz :P 21:27 kaeza err...what? http://minetest.net/forum/viewtopic.php?pid=62604#p62604 21:27 moltenbot kaeza's link: Mine "Minetest Forum" (Page 1) - Offtopic - Minetest Forums 21:28 KikaRz like... 21:28 KikaRz da fuq? 21:28 KikaRz they made a forum for a forum already done. 21:28 KikaRz haahhahahahhahah 21:28 kaeza lolol 21:29 kaeza also, seems a Google Translate phail 21:30 KikaRz Commented the thread. 21:31 kaeza +1 21:31 KikaRz people, who thinks that we can make a server list? 21:31 KikaRz We could make one server master and we could make an ingame server list 21:32 kaeza that's been already discussed to death 21:32 kaeza and there's one on the way 21:32 kaeza {{cn}} 21:32 KikaRz YAAY 21:33 marktraceur kaeza: High-five for templates. 21:33 kaeza o/ 21:33 KikaRz Never stop... belieeeeving... that gangnam style is fun 21:33 KikaRz http://www.youtube.com/watch?v=9bZkp7q19f0 21:33 moltenbot KikaRz's link: PSY - GANGNAM STYLE (?????) M/V - YouTube 21:34 marktraceur WTF? That came outta nowhere. 21:34 kaeza marktraceur: do you remember who was the one working on the server list? 21:35 kaeza heeeeey sexy lady! 21:35 kaeza srsly guys, this is old now 21:35 KikaRz eeeeeeeeeeeeeeeeeeeeey sexy lady... op op op 21:35 kaeza we gotta find a new viral video already 21:35 kaeza video to make viral* 21:35 KikaRz elevator opens: *everyone does: WOOOOOOW!!!!* 21:36 marktraceur kaeza: I don't remember, actually. I don't think I heard about that. 21:36 KikaRz *screams 21:36 marktraceur kaeza: I know thexyz has his list, but I don't know if it's being implemented in-game 21:36 kaeza hmm 21:36 KikaRz marktraceur 21:36 KikaRz his list dont have one master serevr 21:36 kaeza I believe there was a branch somewhere... 21:37 KikaRz so... we could make a master server that if the server got in the config (by default), appears on the list if the ports are forwaded 21:37 KikaRz 21:37 marktraceur KikaRz: And there will never *be* a master server. That sort of centralization just won't happen here. 21:37 KikaRz ... 21:37 KikaRz so, what will be? 21:37 KikaRz -.- 21:37 kaeza KikaRz: a list of favorite servers maybe? 21:38 kaeza maintained by users 21:38 marktraceur Exactly. 21:38 KikaRz ... We could have all servers on our hand. 21:38 KikaRz but if you want to make equal to Minecraft... 21:38 KikaRz your decision. 21:38 marktraceur KikaRz: Minetest isn't equal to Minecraft, so, no 21:38 KikaRz so, why you want a favorites list? 21:38 KikaRz minecraft does the same. 21:38 kaeza well, that *could* be implemented, but not make that *required* 21:38 marktraceur KikaRz: Because it's useful. 21:39 KikaRz Or... 21:39 KikaRz We could make on the options: Enable Server list |_| 21:39 KikaRz |_| = Check box 21:39 marktraceur Yes, you could 21:39 KikaRz and a button is added to multiplayer 21:39 marktraceur Or make it a menu mod 21:39 KikaRz Like: Display server list 21:39 marktraceur (menu mods: needs to happen) 21:39 kaeza menu mod? 21:39 kaeza oh 21:40 kaeza that would be awesomesauce™ 21:40 marktraceur And how. 21:40 KikaRz :D 21:41 KikaRz I'm so inteligent.. 21:41 KikaRz *intelligent 21:41 kaeza ... 21:41 KikaRz But i don't use my head. 21:41 KikaRz e_e' 21:41 marktraceur KikaRz: Thanks for that clarification. 21:41 kaeza lol 21:41 KikaRz clarification abotu? 21:41 kaeza but that would require client-side mods 21:41 KikaRz *about? 21:41 KikaRz yea. 21:42 KikaRz One more mod that we could make: Minimap e_e' 21:42 marktraceur KikaRz: About your intelligence 21:42 marktraceur kaeza: I hope to implement both, I'm just....swamped 21:42 KikaRz marktraceur, and about Brightness in-game ? 21:42 marktraceur kaeza: I need to come up with some schedule for working on stuff 21:42 KikaRz Its WIP? 21:42 marktraceur KikaRz: Why would I know? 21:42 KikaRz You're one IRC OP 21:42 KikaRz e_e' 21:43 marktraceur KikaRz: I'm not involved in anything having to do with brightness 21:43 KikaRz So, who is? 21:43 marktraceur How should I know? 21:43 kaeza search the github branches :P 21:44 kaeza GIYF = Goo...err...Github is your friend :P 21:45 kaeza why so many parkour maps on the forums? 21:45 kaeza I want more adventure maps 21:45 Muadtralk GCLIYF 21:46 kaeza dafuq 21:46 Muadtralk ahem sorry 21:46 Muadtralk GCLANYF 21:46 KikaRz kaeza 21:46 Muadtralk github commit logs are not your friend 21:46 KikaRz Command block please. 21:46 kaeza KikaRz: ? 21:46 KikaRz To make Adventure maps. 21:47 kaeza KikaRz: maptools 21:47 kaeza :D 21:47 KikaRz whats that ? 21:47 kaeza oh dear... 21:47 markveidemanis him 21:47 kaeza KikaRz: http://minetest.net/forum/viewtopic.php?id=1882 21:47 moltenbot kaeza's link: [Mod] Map Tools [maptools] (Page 1) - Mod Releases - Minetest Forums 21:47 markveidemanis hi 21:47 KikaRz ... 21:49 kaeza Muadtralk: y? 21:52 Muadtralk ever try to look back on the minetest commit logs? 21:52 Muadtralk they are terrible! 21:52 Muadtralk no real order to them 21:53 markveidemanis yep 21:53 Muadtralk I dont understand why github wouldn't index them or something 21:54 Muadtralk I fly into the repo blind and it can take me an hour to find a specific commit 21:54 kaeza also: cr*ppy commit messages sometimes 21:55 markveidemanis shitty 21:55 kaeza lol I just use 'Testing' most of the time 21:55 kaeza git -a -m 'Testing' 21:55 kaeza git commit -a -m 'Testing' 21:56 markveidemanis can someone do me a favor 21:56 markveidemanis go on my server and see whos on 21:57 Zetetic Is there some easy way to make mesecon logic work at longer distances? 21:57 markveidemanis who is on my server? 21:57 Muadtralk active_block_range = 1000000? 21:57 Muadtralk i think 21:58 markveidemanis map limit less tnan that 21:58 markveidemanis lol 21:58 Zetetic Thanks! 21:58 markveidemanis set that to 10 or 100 21:58 Zetetic I just need my daylight switched bridge lights 21:59 markveidemanis or REALLY bad lagg 21:59 markveidemanis k 21:59 Zetetic The default range is half of my bridge 21:59 markveidemanis could you see whois on minetest.org 30010 21:59 markveidemanis default? 22:00 Muadtralk nope :P 22:00 kaeza any opinions? http://minetest.net/forum/viewtopic.php?id=4358 22:00 moltenbot kaeza's link: There are way too many servers! (Page 1) - Offtopic - Minetest Forums 22:00 Muadtralk true 22:00 kaeza (note: title is a bit out of context) 22:00 Muadtralk I say we outlaw servers 22:01 kaeza what they say in the topic is a real PvP server 22:02 kaeza not some sissy ones with users yelling "mommy! that kiddo stone a cobble! boo hoo" 22:02 kaeza srsly, I don't like griefing, but a free for all server would be awesome 22:05 NekoGloop Helps to actually log in to the irc, not just open the webpage. 22:05 kaeza hi Neko :3 22:05 kaeza why don't you get a *real* IRC client? 22:06 NekoGloop why don't you make one 22:06 Muadtralk cause his computer sucks 22:06 NekoGloop :) 22:06 Muadtralk and he doesnt wanna use space on his hardrive 22:06 kaeza NekoGloop: If you don't like installing, there are some in portable form 22:07 NekoGloop seeing as my harddrive is pretty full I'd still have to go with no ;-) 22:07 kaeza NekoGloop: ever heard of 'delete temporary files' and 'clear browser cache'? 22:08 kaeza :P 22:08 NekoGloop ever heard of 'those get remade instantly' and "double quotes" 22:08 kaeza k nvm 22:09 kaeza keep using webchat then :) 22:09 NekoGloop I would have anyway :-) 22:09 Hi-jera_WingFox hi 22:14 klunk Please someone could save me time: are ~/mods/default/init.lua strictly identical in v0.4.3 and v0.4.4 ? 22:14 Uberi let me check 22:14 Muadtralk no! 22:14 Uberi nope 22:14 NekoGloop they never are 22:15 klunk Arrrg I messed myself with path :-/ 22:15 klunk Thanks 22:15 Muadtralk haha I beat you Uberi I would have said it sooner if i haddent not been looking :P 22:17 Uberi :P 22:17 Uberi I was cross referencing dates in the tags and commit logs 22:17 * klunk return talk with diff ...and paths ... 22:18 Muadtralk I pulled it out of my hat in ten seconds :P 22:18 Muadtralk common knowledge 22:25 thexyz new win32 build: http://minetest.ru/builds/minetest-2013.01.08-8eb717d4d0.zip 22:27 Uberi :O 22:33 kaeza thexyz can I make a Windows installer based on your build? (again) 22:33 kaeza hmm... I think it should be better to publish the installer script 22:38 mauvebic i see slashdot is still on top of the bleeding obvious lol http://developers.slashdot.org/story/13/01/07/181219/c-beats-java-as-number-one-language-according-to-tiobe-index?utm_source=slashdot&utm_medium=twitter 22:40 thexyz kaeza: sure 22:40 thexyz kaeza: and you don't have to ask 22:40 thexyz (next time) 22:45 kaeza thx 22:46 kaeza any comments on this? http://minetest.net/forum/viewtopic.php?pid=62632#p62632 22:46 moltenbot kaeza's link: There are way too many servers! (Page 1) - Offtopic - Minetest Forums 22:46 kaeza (it's a new post) 22:48 kaeza mauvebic: that's a major phail for slashdot 22:49 marktraceur mauvebic: Bleeding obvious? Java was #1 last year, so.... 22:49 kaeza after all, Java is an *interpreted language* while C is a *compiled* language 22:50 kaeza inb4 java rage 22:50 marktraceur Ugh, Obj-C is up to #3 22:50 NekoGloop inb4 EVERYONE FROM #minecraft JOINS AND HATES 22:50 marktraceur Oh wow, what's with the huge jump in VB.NET? 22:50 Uberi :O 22:50 mauvebic i didnt actually look at the article, i get more of a kick out of reading the comments lol 22:52 kaeza marktraceur: I was going to ask the same 22:52 mauvebic damnit, beer's empty and the cat's asleep on me :( 22:53 marktraceur Wow, the long term trends are.....weird 22:53 mauvebic statistics... lol 22:54 kaeza dafuq? Lua beast Assembly O_o 22:54 kaeza beats* 22:54 mauvebic well how many people you know want to learn/do assembly? lol 22:55 kaeza lol right no one does now 22:55 kaeza (sadly) 22:55 mauvebic what irks me is google reinventing new languages 22:55 kaeza what happened to optimization? 22:55 kizeren Google happened. 22:55 kaeza what happened with squeezing every last cycle of the CPU? 22:55 mauvebic pretty soon we'll have two or three pages of acronyms for a CV 22:56 Uberi CPUs got too fast 22:56 Uberi programmer time became more valuable than CPU time 22:56 mauvebic not so much these days 22:56 sapier uberi thats not exactly true 22:56 mauvebic programmer pay got shitty after 2000 22:57 kaeza o hai kizeren 22:57 sapier you still need programmers for real work to do just not for gui building 22:57 mauvebic at least here 22:57 kizeren Hi kaeza 22:57 mauvebic salaries go down and tuition goes up, its ridiculous 22:57 sapier mauvebic i do thing "programmer" and "programmer" get different things 22:58 mauvebic and all these retarded companies that ask for things like knowledge of ruby on rails and they have no fucking clue what it is lol 22:58 sapier the ones using tools to create guis/simple applications ... and the ones designing/creaing those tools 22:58 marktraceur mauvebic: Shitty? I'm pretty happy with my pay, and I'm working in the non-profit sector.... 22:59 mauvebic well yeah but take your pay and add the pressure of the private sector for results, suddenly it doesn't pay so good :p :-) 22:59 marktraceur I suppose so. 22:59 mauvebic you dont have to worry about your job as much 22:59 mauvebic at least if the nonprofit goes under, they wont bullshit you about it 23:00 mauvebic not at all like my experience with UPS franchises lol 23:00 Uberi sapier: exactly, programmers are more expensive than computers :P 23:02 sapier they aren't if you're creating embedded devices in huge numbers with quite strict quality requirements ;-) 23:02 mauvebic ideally just dont do business with people who remortgage their house for a franchise lol 23:03 mauvebic UPS, their computers and shipping software all still run on windows 95 lol 23:04 sapier critical limits are timing and power consumption ;-) 23:05 Uberi well sure, but consider the unit cost 23:05 mauvebic what was fun about the 90's was people willing to pay 5K for a basic HTML website ;p; 23:05 mauvebic *lol 23:05 Uberi the bubble exploded :( 23:05 sapier html ain't a programmers task :-) no offense 23:05 mauvebic bubble = everyone and their grandmother thought they could get rich through the internet lol 23:06 mauvebic not even but it paid well enough then lol 23:06 sapier it' designers work 23:06 mauvebic well regardless of the politics *now* back then the ads asked for "HTML programmers" lol 23:06 sapier of course thats whar a bubble is defined :-) 23:07 mauvebic bubbles... what are bubbles now when money is bullshit money (not backed by anything solid) 23:07 sapier so we're living in a bubble world :-) 23:07 mauvebic until they wipe out savings and retirements yeah we'll have one bubble after another 23:08 mauvebic too much money chasing higher returns 23:08 mauvebic taxes are too low so no one reinvests to avoid them 23:08 mauvebic they need to make "sitting on money" more expensive than spending it lol 23:08 mauvebic it doesnt take keynes or friedman to figure that out lol 23:09 sapier true :-) but it's the easy way most likely giving politicians time until next election has passed 23:09 kaeza Is there any function in MT to kick a player from the game without permanently banning him? 23:10 NekoGloop heh 23:10 NekoGloop i could be evil and write a command that crashes a certain player 23:10 NekoGloop :) 23:10 kaeza nope 23:10 sapier what you want is inflation ... something germans had very very bad memorys too ... as it made poor even more poor and rich ppl even more rich 23:10 kaeza a bad command crashes the server lol 23:11 kaeza so *all* players get kicked 23:11 mauvebic politicians lol its all about clientelism now 23:11 mauvebic where i live 23:11 sapier sounds like germany 23:11 mauvebic politicians give gov't contracts to buddies who charge inflated rates for infrastructure and funnel part of that money back to the political party in contributions 23:12 kaeza maybe I should go with banning the player for let's say 5 seconds 23:12 kaeza (it's practically a kick) 23:12 mauvebic in essence were getting ripped off on infrastructure and paying for the ruling party's next campaign 23:14 mauvebic and where i live, liberals and conservatives are pretty much the same lol 23:14 mauvebic apart for superficial issues no one really believes in 23:15 marktraceur mauvebic: Sounds like Futurama politics 23:16 sapier no i think it's germany 23:16 mauvebic quebec politics are a real joke yeah lol its basically been english vs french for 40 years now 23:16 Muadtralk i thought that was a myth about politics in quebec 23:17 sapier wooh same thousands of kilometres away :-) 23:17 mauvebic myth? lol 23:17 mauvebic some nutjob tried to assasinate our premier on her election night 23:17 mauvebic when the cops dragged him away he was screaming "the english are waking" 23:17 mauvebic *up 23:18 mauvebic so those issues are far from over lol 23:18 mauvebic if anything im thinking of going either west or north 23:18 NekoGloop nah, go east 23:18 mauvebic atlantic ocean? 23:18 NekoGloop yup :-) 23:18 Muadtralk1 and everyone is nice and friendly 23:19 Muadtralk you know just like in canada the streets are made of gold 23:19 mauvebic problem with ontario and quebec is there are no jobs and too many retirees 23:19 sapier friendly maybe ... but politics ain't really better here ;-) 23:19 mauvebic pretty soon ill be working for 0 services paying more taxes for them 23:19 mauvebic which isn't fair because they had a full ride when they were my age 23:20 mauvebic they didn't have to go through half a dozen grueling assesments/interviews to get unemployment benefits either lol 23:20 Muadtralk1 ever notice they pick the worst pictures of murderers on the news? 23:21 Muadtralk1 i mean cant they pick one where they look nice and not like they came from a insane asylum? 23:21 mauvebic thats not how media works lol 23:22 Muadtralk1 true 23:22 mauvebic if they want you to hate someone 23:22 mauvebic theyll find the most perv-looking picture of you thats available lol 23:22 mauvebic if youve ever seen 60's PSA's lol 23:22 Muadtralk1 its sad though 23:23 mauvebic well i have no pity for them 23:23 Muadtralk1 should I murder someone i will demand they use a picture of me holding a kitten 23:23 Muadtralk1 :P 23:24 OldCoder NekoGloop: 23:24 OldCoder ERROR: An unhandled exception occurred: ServerError: 23:24 OldCoder LuaError: error: .../minetest/games/calinou_game/mods 23:24 OldCoder You're good at this 23:25 OldCoder Any thoughts? 23:25 NekoGloop yeah 23:25 OldCoder OOps! 23:25 OldCoder Excuse me 23:25 OldCoder I left out a line 23:25 NekoGloop you have an error in calinou's game ;) 23:25 OldCoder /technic/rubber.lua:87: attempt to call method 'spawn_tree' (a nil value) 23:25 OldCoder Didn't he do something with rubber a while back? 23:25 NekoGloop yes 23:25 OldCoder Do you recall anything about it? 23:26 NekoGloop get an L-system compatible core 23:26 OldCoder Go on 23:26 OldCoder How do I do that? 23:26 sapier latest git 23:26 OldCoder Is that from the past couple of weeks? 23:26 OldCoder Then I will need to merge upstream 23:26 OldCoder Thanks 23:26 OldCoder I'll let you know if I have a problem proceeding 23:29 OldCoder So far so good. Automatic merge failed; fix conflicts and then commit the result. What's the command again to start the reconcile? 23:29 OldCoder I did it a few weeks ago but I've forgotten 23:30 OldCoder VanessaE, NekoGloop, sapier ^ ? 23:30 NekoGloop I dont know aaaanything about that ;) 23:31 sapier sorry i don't know 23:31 OldCoder K ty 23:31 OldCoder I think I remember 23:33 NekoGloop time to work on tools_module :D 23:34 NekoGloop i soooo wish github didnt remove the downloads page 23:34 NekoGloop it would have helped with cataloging stable from dev .zips 23:35 OldCoder Hmm. I need to learn merges. 23:40 NekoGloop is there any reason the "dark" part of the shading on the shovel is the opposite of the rest of the tools? 23:44 OldCoder <<<<<<< HEAD 23:44 OldCoder make_tree(vmanip, p, myrand_range(1,8), ndef); 23:44 OldCoder ======= 23:44 OldCoder treegen::make_tree(vmanip, p, false, ndef); 23:44 OldCoder >>>>>>> upstream/master 23:44 OldCoder Anybody able to comment on that? 23:44 OldCoder Shouldn't I just take the second one? 23:44 marktraceur OldCoder: That's some C++ code 23:44 OldCoder I know :-) 23:44 OldCoder It is a git merge conflict 23:45 OldCoder I gather I am the only git merger here ATM 23:45 sapier remove << == and >> and one of the lines in between 23:45 OldCoder sapier, I know :-) 23:45 marktraceur OldCoder: There are two differences, make sure you don't need either 23:45 OldCoder Explain that last part 23:45 sapier hmm ... have been talking to much to jojoa 23:45 * OldCoder shrugs 23:45 OldCoder Well I'll poke at this 23:46 marktraceur OldCoder: Presumably you expect make_tree to be in treegen now, but do you also want the myrand_range(1, 8) bit? Because that isn't in the second option. 23:46 OldCoder Yep 23:46 OldCoder ty 23:46 OldCoder poking 23:47 NekoGloop VanessaE: http://ompldr.org/vZ3pncQ hammer :D 23:50 NekoGloop http://ompldr.org/vZ3pncw and a handsaw 23:50 NekoGloop :D 23:51 OldCoder Well, I merged 23:51 OldCoder But git push and git push origin master 23:51 OldCoder Both say 23:51 OldCoder error: The requested URL returned error: 403 Forbidden while accessing https://github.com/minebest/minetest.git/info/refs 23:51 OldCoder Hmm 23:52 OldCoder Frustrating 23:53 OldCoder VanessaE, any suggestion on how to push this? 23:54 OldCoder Wait... 23:55 marktraceur OldCoder: git remote -v 23:55 OldCoder git push worked 23:55 marktraceur Oh. 23:55 OldCoder git push origin master did not 23:55 OldCoder Hmm 23:55 OldCoder Not what the tutorial said 23:55 OldCoder origin https://github.com/minebest/minetest.git (fetch) 23:55 OldCoder origin https://github.com/minebest/minetest.git (push) 23:55 OldCoder upstream https://github.com/celeron55/minetest.git (fetch) 23:55 OldCoder upstream https://github.com/celeron55/minetest.git (push) 23:55 OldCoder xyz git://github.com/minetest/minetest.git (fetch) 23:55 OldCoder xyz git://github.com/minetest/minetest.git (push) 23:55 moltenbot OldCoder's link: minebest/minetest ? GitHub 23:55 moltenbot OldCoder's link: celeron55/minetest ? GitHub 23:55 OldCoder marktraceur, ^ 23:56 marktraceur OldCoder: Seems sane to me 23:56 OldCoder So I did not need git push origin master? 23:56 OldCoder Just git push? 23:56 marktraceur OldCoder: Evidently 23:56 OldCoder ty 23:56 OldCoder We'll see if this builds 23:57 marktraceur "Things to do before you push your code" for 100, Alex