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IRC log for #minetest, 2013-01-06

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Time Nick Message
00:00 Leuthihi joined #minetest
00:00 Leuthihi joined #minetest
00:00 Leuthihi It seems like my "client freezing" issue is somehow sound related. I disabled sound and the issue is gone.
00:01 Leuthihi I noticed that the freezing would usually occur just before a sound was made (just occasionally, though).
00:01 Leuthihi Checking the performance graph showed that the 2nd core had a spike for minetest when it froze.
00:04 Leuthihi It's some integrated motherboard sound solution which means that I have to use the motherboard vendor's driver which isn't very recent, but the latest one I could get (Analog Devices - soundMax - on an Asus P5B)
00:04 Jeija left #minetest
00:05 Leuthihi Any suggestions?
00:05 NekoGloop http://minetest.net/forum/viewtopic.php?pid=62192#p62192
00:05 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! (Page 1) - Modding General - Minetest Forums
00:06 NekoGloop VanessaE: ^
00:08 Leuthihi Is there maybe an alternative sound architecture wrapper I could try?
00:09 ADFENO Hello, I'm back.
00:12 ADFENO Leuthihi: I'd like to try to help, could you describe your problem? We can also go to another channel, once we know where to go, exactly. :D
00:13 Leuthihi ADFENO: Well, that what I told here is pretty much it. The game freezes occasionally (apparently usually before a sound is played - but not always).
00:13 Leuthihi Windows 7 64 bit (It's definitely not the platform, though. works fine for others)
00:13 ADFENO Hm...
00:14 Zetetic Hi, I'm others
00:14 Zetetic Sorry, had to do that :)
00:14 ADFENO That complicates a bit for me to help you... *sigh*
00:14 Leuthihi I noticed the "wrap_oal.dll" file inside the bin directory which - I guess - is a wrapper for OpenAL, so I was wondering if there's maybe an alternative wrapper - maybe for debugging purpose or so.
00:15 Leuthihi Oh and the problem is gone as soon as I disable the sound for the client.
00:15 Calinou Leuthihi: did you install openal?
00:16 ADFENO I run Minetest under GNU+Linux systems, but I guess the OpenAL channel is a goot start.
00:16 harrison joined #minetest
00:16 ADFENO *good start.
00:16 Yoowhi joined #minetest
00:16 Leuthihi Calinou: Well, I didn't actually think at that - but I have it installed. (Some other game needed it if I remember correctly)
00:18 Leuthihi But since there's "OpenAL32.dll" inside the bin directory, I assume that it will use that one.
00:24 NekoGloop http://minetest.net/forum/viewtopic.php?pid=62201#p62201
00:24 moltenbot NekoGloop's link: [Mod] Stairs+ [stairsplus] (Page 2) - Mod Releases - Minetest Forums
00:24 NekoGloop Calinou: ^
00:25 Calinou NekoGloop: wouldn't that create too many node definitions? also, AFAIK, lua cannot know where you exactly point on a face
00:25 Calinou it can know which face you are pointing
00:25 Calinou but not which quarter of the face
00:25 NekoGloop Calinou: wallmounted knows where you're trying to place for that part.
00:26 Calinou did you read what I say?
00:26 Calinou _exact_ coordinates on a face
00:26 Calinou this is required if you want "real" microblocks
00:26 NekoGloop as for the combining, i know it's possible.
00:26 Calinou lua cannot know if you point at top-left of some face
00:26 NekoGloop Also without too many nodedefs with wallmounted.
00:26 Calinou (maybe using something obscure? :P)
00:26 codile_ joined #minetest
00:26 NekoGloop Calinou: there's always an obscure solution
00:26 NekoGloop RBA excells at them, as him.
00:27 NekoGloop Calinou: main point was use wallmounted
00:29 Dogzilla131 joined #minetest
00:29 Calinou doesn't do anything about combining, but maybe it would make it possible to place a microblock in any position without "inverted" microblocks
00:30 NekoGloop also no need for wall/inverted slabs period.
00:30 NekoGloop Calinou: the post could be considered two different posts :P
00:30 Calinou reason?
00:30 NekoGloop Calinou: wallmounted means floor, wall, inverted all in one.
00:30 NekoGloop like redpower. :D
00:31 Calinou NekoGloop: I have paramtype = "light", and paramtype2 = "facedir", already
00:31 Calinou there's no paramtype3 :D
00:31 NekoGloop Calinou: wallmounted > facedir
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00:31 Calinou yes, but if I do that, you'll be able to "orient" a microblock vertically but not horizontally
00:32 Calinou which means you can only place them in top left corner of any face
00:32 NekoGloop shouldnt
00:32 NekoGloop try it.
00:32 NekoGloop oh, wait, i see what you mean
00:32 NekoGloop you'll need an inverted one for that.
00:33 NekoGloop but at least wallmounted cuts down on the rest of the nodedefs
00:33 NekoGloop 1 stair def, 1 slab...
00:33 NekoGloop also autoplacing of stairs (see minecraft updates)
00:33 Calinou NekoGloop: making slabs wallmounted would break slab merging too
00:34 Calinou autoplacing of stairs > do it then :P
00:34 NekoGloop Calinou: would need a small adjustment.
00:34 Calinou does lua let you know the orientation of a wallmounted node?
00:34 Calinou if so, then yes
00:34 NekoGloop Calinou: param2.
00:35 NekoGloop wallmounted and facedir are the same thing in essence, except facedir actually rotates textures.
00:35 NekoGloop unless that was fixed.
00:36 NekoGloop Calinou: how do you think i got technic's screwdriver to rotate wallmounted nodes?
00:37 Calinou ah
00:37 Calinou gtg, bye, night
00:41 SpeedProg joined #minetest
00:42 NekoGloop we need an on_dig_with in itemdefs.
00:44 ttk2 joined #minetest
00:52 NekoGloop VanessaE: you about?
00:52 VanessaE sorta
00:52 NekoGloop heh.
00:52 NekoGloop https://github.com/VanessaE/512px-realistic-textures/blob/master/Vanessa_512HD/gloopores_talinite_block.png Make it more glowy
00:52 moltenbot NekoGloop's link: 512px-realistic-textures/Vanessa_512HD/gloopores_talinite_block.png at master ? VanessaE/512px-realistic-textures ? GitHub
00:53 VanessaE NekoGloop: try it in practice. :-)
00:53 NekoGloop also make this more glowy too https://github.com/VanessaE/512px-realistic-textures/blob/master/Vanessa_512HD/gloopores_mineral_talinite.png
00:53 moltenbot NekoGloop's link: 512px-realistic-textures/Vanessa_512HD/gloopores_mineral_talinite.png at master ? VanessaE/512px-realistic-textures ? GitHub
00:53 VanessaE it was tricky getting the talinite to not lose detail as it got brighter.
00:53 NekoGloop VanessaE: i would if my computer wouldnt curl up in a ball and sob if i tried.
00:53 VanessaE try the 16px version of the texture pac
00:53 VanessaE pack*
00:53 VanessaE should be the same CPU load as defaults
00:53 NekoGloop hah no
00:54 NekoGloop 16x makes ores not have patterns; they're just blobs XD
00:54 KikaRz VanessaE
00:54 VanessaE yes?
00:54 KikaRz why my minetest gets unrespondable on the MEDIA final?
00:54 NekoGloop VanessaE: also, minetest cant load .jpg, can it? xD
00:55 VanessaE NekoGloop: I know.  difficult to fix while still looking realistic.
00:55 VanessaE and yes, MT can load jpegs
00:55 VanessaE as well as half a dozen other formats.
00:55 NekoGloop it will alias .jpg to .png if it finds a .jpg where it should find a .png?
00:55 VanessaE sorta
00:55 NekoGloop because i know for a fact that gloopores does not use jpegs, especially not for alatro blocks.
00:56 VanessaE if you tell it to load somefile.png and you give it somefile.jpg, and it really *is* a jpeg, it'll load that if the png isn't found in your texture path
00:56 NekoGloop also, do animated kalite torches.
00:56 ADFENO :(
00:56 NekoGloop They're in the mod: http://minetest.net/forum/viewtopic.php?id=4345
00:56 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! (Page 1) - Modding General - Minetest Forums
00:57 NekoGloop which i stupidly forgot the download link
00:57 ADFENO My Minetest exits again, segmentation fault with error 4 against libc-2.13
00:57 VanessaE on the other hand, if you tell it to load somefile.png, and you supply a file by that exact name (.png), but the content is NOT png (e.g. a renamed jpg), then it will not work, which is actually an engine bug - it's supposed to work.
00:57 KikaRz VanessaE
00:57 KikaRz i can't enter in your server.
00:57 KikaRz it freezes at 0% Media (i have already the cache)
00:58 KikaRz and game gets unrespondabl
00:58 KikaRz Not Responding
00:58 NekoGloop VanessaE: http://minetest.net/forum/viewtopic.php?pid=62213 :D
00:58 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! (Page 1) - Modding General - Minetest Forums
00:59 NekoGloop animated kalite torches are now the normal activity of the kalite torches :D
00:59 NekoGloop so add support for them. nao.
00:59 VanessaE I'll add them later when I'm less tired
01:00 NekoGloop heh
01:00 NekoGloop all i did was color shift the normal torch
01:00 NekoGloop took like 5 seconds :D
01:01 NekoGloop also, desert coal and iron dont exist because I'm stupid enough to forget that those existed.
01:01 VanessaE filenames?
01:01 Guest37938 joined #minetest
01:01 NekoGloop VanessaE: just download the damn thing xD
01:01 VanessaE ...
01:01 NekoGloop ?
01:01 KikaRz VanessaE
01:01 KikaRz you removed animals mod?
01:02 VanessaE KikaRz: too CPU-heavy.  ditto for peaceful NPCs
01:02 khonkhortisan joined #minetest
01:02 KikaRz Ok
01:02 KikaRz :D
01:03 ADFENO left #minetest
01:03 NekoGloop VanessaE: i take it you arent going to download the mod :l
01:03 VanessaE working on it now.
01:04 NekoGloop compat module should provide almost entire gloopores compatibility unless i accidentallied the node names
01:05 NekoGloop as i said i forgot about desert iron and desert coal :P
01:06 KikaRz VanessaE
01:06 KikaRz soon i'm going to expand my space
01:06 KikaRz OK?
01:06 KikaRz tomorrow maybe
01:06 VanessaE I guess so
01:07 VanessaE if the server is still up
01:08 KikaRz O_o'
01:08 KikaRz okey...
01:08 KikaRz gtg
01:08 KikaRz bye!
01:08 NekoGloop VanessaE: because I'm so thoughtful here's a hotfix with desert coal & iron
01:08 NekoGloop http://ompldr.org/vZ3lsag/glooptest.zip
01:09 Yoowhi left #minetest
01:09 VanessaE got it.
01:09 NekoGloop post! y u still modding general xD
01:10 VanessaE bbl while I work on this
01:10 NekoGloop all you should have to do is take out gloopores and put in glooptest as it stands now
01:10 NekoGloop configs are set up already, no need to alter anything so far.
01:10 SpeedProg joined #minetest
01:13 NekoGloop in theory, if two servers were running off the same map, would changes to one server update in realtime to the other?
01:13 VanessaE one would break the other, corrupting the map, as I understand it
01:13 NekoGloop heh.
01:14 NekoGloop if two servers could successfully run the same map, would it work like that?
01:14 NekoGloop VanessaE: your kalite lump looks like a human heart O.o
01:16 NekoGloop edible ore looks like human heart. We endorsing cannibalism now? O.o
01:16 VanessaE brb
01:23 VanessaE NekoGloop: animated kalite torches are done.
01:23 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_225700370.png
01:23 NekoGloop holy flabernab
01:23 NekoGloop i didnt know fire gave off a grey glow
01:23 NekoGloop ;-)
01:24 VanessaE uploading...
01:24 VanessaE frame blending error I've been too lazy to fix in the default torches.  I just caught that screenshot during one of the 4 frames that are blended in each animation.
01:25 sapier [ANNOUNCE] mobf 1.9.11 http://minetest.net/forum/viewtopic.php?pid=4793#p4793
01:25 moltenbot sapier's link: [Mod] MOB Framework [1.9.11 / you can run, but they'll follow] [mobf] (Page 1) - Mod Releases - Minetest Forums
01:25 VanessaE texture pack on github is updated now.
01:25 NekoGloop sapier: do they actually think now?
01:26 sapier have a try ;-)
01:27 VanessaE NekoGloop: I'll try glooptest on the server later and see if it behaves okay.  too tired and depressed right now to mess with it
01:27 NekoGloop unless i accidentally my nodenames in the alias part, then it should work fine
01:28 sapier only six mobs to meshify left :-) someone willing to help?
01:29 NekoGloop Someone should make a Faithful pack for minetest.
01:30 sapier you no "someone" is same like "noone"
01:30 sapier no == know
01:30 NekoGloop by that i mean the default textures made in 32x32
01:30 NekoGloop as per the MC Faithful pack
01:32 Exio [22:29:41] <NekoGloop> Someone should make a Faithful pack for minetest.
01:32 NekoGloop inb4 link to Calinou's pack
01:32 NekoGloop that's not what i mean btw :P
01:33 Exio minecraft faithful is 'ported' by calinou :P
01:33 NekoGloop Exio:[20:31] <NekoGloop> by that i mean the default textures made in 32x32
01:33 Exio but close enough! i got what you mean :P
01:34 NekoGloop also http://minetest.net/forum/viewtopic.php?id=4345 :DDDDDD
01:34 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! (Page 1) - Modding General - Minetest Forums
01:35 Exio btw, any 'survival oriented' modpack / game, with farming + stuff?
01:36 NekoGloop soon.
01:36 Guest79957 joined #minetest
01:37 NekoGloop is it possible to do spoilers in the forum?
01:40 VanessaE not yet
01:40 sapier left #minetest
01:41 * NekoGloop smacks celeron55 with a spoiler
01:41 NekoGloop as if that'll do much, but hey! you never know :D
01:42 NekoGloop http://minetest.net/forum/viewtopic.php?pid=62192#p62192 requesting topic move pl0x :D
01:42 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Modding General - Minetest Forums
01:44 NekoGloop fun fact: i created the arol ore texture by color shifting and region shifting the talinite ore texture.
01:44 Someguy1- joined #minetest
01:45 NekoGloop nickspam now!
01:46 NekoGloop did that finite liquid patch ever work/get merged?
01:50 TB|Vibe-X good evening
01:50 TB|Vibe-X while reading a mod, i noticed "register_abm" , can someone tell me, what abm is for=?
01:51 NekoGloop abm is active block modifier
01:51 TB|Vibe-X ah thank you
01:51 NekoGloop it's required to make realtime changes to the world
01:51 TB|Vibe-X ah i see in wiki
01:51 TB|Vibe-X thx :)
01:51 TB|Vibe-X interessting o.O
01:51 NekoGloop such as, say, making a block turn into another after a certain time.
01:51 TB|Vibe-X minetest have a really nice api
01:51 TB|Vibe-X with a specified chance and so on, i see parameters
01:52 TB|Vibe-X really nice
01:52 NekoGloop TB|Vibe-X: until you do something really complex in it, sure. :-)
01:53 TB|Vibe-X you want to tell, that more complexer things, are hard to make with this api?
01:53 Exio complex things are always 'harder' than simple things :P
01:54 NekoGloop but with patience, you too can make (yet) another minecart. :)
01:56 NekoGloop 74 topic views in 2 hours or so
01:56 NekoGloop :DDDD
01:56 NekoGloop here gimme more </sarcasm> http://minetest.net/forum/viewtopic.php?id=4345
01:56 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Modding General - Minetest Forums
02:03 NekoGloop fck omploader fail
02:15 ecube omgloader?
02:16 ecube oh nvm, read the 'p' wrong
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02:31 NekoGloop_ joined #minetest
02:46 NekoGloop_ my internet accidentally my IRC
02:47 TorpedoSkyline joined #minetest
02:49 NekoGloop_ um, ok, who dat?
02:49 OldCoder NekoGloop_, PM
02:53 M13 joined #minetest
02:55 Aqua joined #minetest
02:55 Aqua Hi
03:11 NekoGloop_ What does everyone think ingots and orelumps should look like in default? just curious :)
03:12 VanessaE https://raw.github.com/VanessaE/homedecor/master/textures/homedecor_brass_ingot.png
03:12 VanessaE this/
03:12 VanessaE colored according to the metal of course
03:12 NekoGloop_ *cough* something that actually looks good in 16x16 *cough*
03:13 NekoGloop_ Your ingots look fine... in the size they're made in.
03:13 VanessaE that IS 16px and it DOES look good :-)
03:13 NekoGloop_ I know is IS 16px, but it sure as hell DOESNT look good
03:13 VanessaE :(
03:13 NekoGloop_ looks like a saggy default ingot that's a tad more shiny
03:13 VanessaE looks better than the default one :)
03:14 NekoGloop_ personally i like this guy's ingots http://minetest.net/forum/viewtopic.php?id=1346
03:14 moltenbot NekoGloop_'s link: Images of Tools (Page 1) - Texture Packs - Minetest Forums
03:15 NekoGloop_ it actually looks good, and not like something made in two secs.
03:15 VanessaE meh
03:15 VanessaE too plain and cartoonish
03:17 NekoGloop_ cartoonish == more fitting with the default textures :P
03:17 VanessaE youmean the default textures that look like ass? ;-)
03:18 NekoGloop_ yeah those
03:18 NekoGloop_ at least have a consistant flow of a style in them :P
03:22 NekoGloop_ here's a shout out to cisoun: make your ingots not look like shit!
03:28 NekoGloop_ wait you guys ACTUALLY MADE VERTICAL MESECONS FDKSNADFSAKLGNDFKLAFDNSAKL:
03:28 VanessaE yup
03:28 ecube \o/
03:28 VanessaE I still have to make some decent textures and models for them, but yeah, they exist now.
03:29 NekoGloop_ wait they're a different node?
03:29 NekoGloop_ sadface
03:29 ecube are they?
03:30 VanessaE for now they are
03:30 NekoGloop_ >.>
03:32 ecube ah so what
03:39 NekoGloop_ http://minetest.net/forum/viewtopic.php?id=3618 I answered it with no.
03:39 moltenbot NekoGloop_'s link: [16x] Hybridtextures [dev] (Page 1) - Texture Packs - Minetest Forums
03:39 VanessaE NekoGloop_: I hate you.
03:40 VanessaE you made my brain hurt :)
03:40 NekoGloop_ VanessaE: :D
03:40 NekoGloop_ paradox now!
03:41 * VanessaE votes "no" under the assumption that the answer would be obvious :-)
03:41 NekoGloop_ http://minetest.net/forum/viewtopic.php?id=2419 well that's bloody lovely.
03:41 moltenbot NekoGloop_'s link: [128x] Haven Texture pack v0.95 (Page 1) - Texture Packs - Minetest Forums
03:49 NekoGloop_ http://minetest.net/forum/viewtopic.php?pid=62246#p62246
03:49 moltenbot NekoGloop_'s link: [Question] Default Ingots, thoughts? (Page 1) - Texture Packs - Minetest Forums
03:49 NekoGloop_ I like how my profile has so many posts still.
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04:08 ecube hem.
04:09 NekoGloop_ eh?
04:14 NekoGloop_ also the default ingots arent even 16x16
04:15 NekoGloop_ they're 16x17 :l
04:15 ecube trimm off the extra row
04:15 NekoGloop_ better idea: get better ingots
04:16 NekoGloop_ http://ompldr.org/vZ3luMA chain
04:16 VanessaE mine are, imho, the best ever :)
04:17 NekoGloop_ yes.... when in 512px
04:17 NekoGloop_ not when in 16px :P
04:17 VanessaE that 16px ingot was hand-drawn :)
04:17 NekoGloop_ well then it's just plain shit :P
04:18 NekoGloop_ VanessaE: see above link
04:20 VanessaE saw it.
04:20 VanessaE looks okay
04:23 NekoGloop_ s/okay/like crap because 16px/
04:23 VanessaE nope
04:23 NekoGloop_ sorry, had to change that with what you were actually thinking
04:23 VanessaE as 16px goes, it looks okay
04:29 NekoGloop_ VanessaE: http://ompldr.org/vZ3luMw
04:30 NekoGloop_ see what a little bit of shading can do to make a 16px image look magical
04:30 VanessaE that's a little better I guess
04:32 NekoGloop_ better? http://ompldr.org/vZ3luNQ
04:33 VanessaE worse - it looks misshapen now
04:33 VanessaE sowwy :)
04:34 NekoGloop_ I NEED LIKE, A HALF PIXEL TO MAKE THIS LOOK BETTER FDSAFDSAJKGLDFANSD
04:34 VanessaE now you know why I don't like low rez :)
04:34 OldCoder NekoGloop_, I have updated minetest_game and replaced gloopores with glooptets
04:34 NekoGloop_ low res == it can load in an hour
04:34 OldCoder This will appear shortly
04:36 VanessaE it's up on mine now too.
04:36 VanessaE no it ain.t
04:36 NekoGloop_ actually, that misshapeness only appears in the upscaled one
04:36 VanessaE 23:36:47: ERROR[main]: ERROR: An unhandled exception occurred: ModError: mod "gloopblocks" has unsatisfied dependencies: "gloopores".
04:36 VanessaE you suck :)
04:36 NekoGloop_ VanessaE: hah, just change that to glooptest
04:37 NekoGloop_ I cant make THAT compatible :P
04:37 OldCoder Do I need to patch that?
04:37 NekoGloop_ OldCoder: yes
04:37 OldCoder om
04:37 OldCoder I don't think I have gloopblocksw
04:37 OldCoder I don't think I have gloopblocks &
04:37 NekoGloop_ VanessaE: look at glooptest folder, does that look like it is a regular modpack? ;)
04:37 VanessaE NekoGloop_: ah.  fixed.
04:37 OldCoder Is there anything else I need to patch?
04:38 OldCoder NEWS worlds going down soon for updates lots of updates
04:38 NekoGloop_ OldCoder: any mods that do use gloopORES will need gloopTEST in the depends instead
04:38 OldCoder Checking
04:38 VanessaE init.lua:
04:38 NekoGloop_ they will function properly.
04:38 VanessaE dofile(minetest.get_modpath("glooptest").."/general.cfg")
04:38 VanessaE dofile(minetest.get_modpath("glooptest").."/module.cfg")
04:38 VanessaE you cheated. :-)
04:39 NekoGloop_ VanessaE: well you can disable mods without deleting folders :-)
04:39 OldCoder I just see gems for that
04:39 NekoGloop_ OldCoder: yeah, that should work perfectly.
04:39 VanessaE btw, if you create an empty folder named gloopores and an empty file therein, init.lua, it will trick the game into accepting glooptest as a dependency replacement for gloopores :)
04:39 VanessaE but then you have to have a modpack.txt
04:40 VanessaE which of course you apparently don't wanna do :)
04:40 NekoGloop_ VanessaE: and that sucks :)
04:40 NekoGloop_ VanessaE: modpack.txt is cheating. I'm doing it the way that the modpack is actually CONFIGURABLE
04:40 thexyz why?
04:40 NekoGloop_ *collective gasp*
04:41 OldCoder Is there any reason not to include node_ownership everywhere?
04:41 VanessaE inb4 I can't build anywhere!!!!111!
04:41 OldCoder ?
04:41 VanessaE NekoGloop ^^^^
04:41 NekoGloop_ well generally that's the problem
04:42 NekoGloop_ there's no areas within miles of the spawn left after like a month
04:42 VanessaE there's lots of space to build on my server :-)
04:42 thexyz node_ownership sucks.
04:43 OldCoder thexyz, Isn't it off by default though?
04:43 OldCoder Up to world owner?
04:44 NekoGloop_ node_ownership leaves about miles ABOVE, and miles BELOW, spawn.
04:44 OldCoder ?
04:44 NekoGloop_ only THAT, is fair game.
04:44 OldCoder Not following
04:44 VanessaE NekoGloop_:  if not properly used, yeah.  imho you need not protect outside of -/+100 for a given region unless the structure is larger.
04:45 NekoGloop_ Perhaps it's just the part of me which likes to be allowed to do what he likes.
04:45 VanessaE (anything more than that is overkill, anything less risks it being visible to people on the ground)
04:45 thexyz ouch, http://minetest.net/forum/viewtopic.php?id=2282
04:45 moltenbot thexyz's link: Minetest's REAL PURPOSE. (Page 1) - General Discussion - Minetest Forums
04:45 OldCoder thexyz, Some people dislike protector
04:45 thexyz good candidate for our brand new "trash" forum section
04:45 NekoGloop_ thexyz: you just realized that?
04:46 thexyz aaand done
04:46 NekoGloop_ c'mon it was only made last YEAR.
04:46 NekoGloop_ you dick, i was reading that.
04:46 OldCoder Any other changes suggested?
04:47 thexyz NekoGloop_: I stopped you from wasting your time, problems?
04:47 NekoGloop_ thexyz: I got 99 problems, you're one of them
04:48 NekoGloop_ http://minetest.net/forum/viewtopic.php?id=4345 CAN IT GET TO 100 VIEWS IN 20 MINUTES?!?!?!
04:48 moltenbot NekoGloop_'s link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Modding General - Minetest Forums
04:48 NekoGloop_ well that escalated quickly.
04:49 NekoGloop_ VanessaE: http://ompldr.org/vZ3luYg try this :)
04:49 thexyz oh, I only knew about ~5 of them or so
04:49 OldCoder NekoGloop_, what is that?
04:49 NekoGloop_ OldCoder: the picture is a steel ingot
04:50 OldCoder k
04:50 VanessaE still looks misshapen, neko :-/
04:50 khonkhortisan the lines aren't vertical
04:50 khonkhortisan is that using perspective?
04:51 NekoGloop_ what lines?
04:51 NekoGloop_ the "sheen"?
04:51 khonkhortisan the non-vertical ones, where it's the darker græy
04:52 NekoGloop_ explain
04:52 khonkhortisan there are three lines that go right, three lines that go left, and three lines that go just right of going up
04:53 NekoGloop_ ... Are we looking at the same image
04:53 khonkhortisan I think so
04:53 NekoGloop_ http://ompldr.org/vZ3luYg try clicking it with your mouse cursor
04:54 khonkhortisan open link in browser doesn't work, I have to right-click and open link in firefox
04:54 NekoGloop_ VanessaE: also, your brass looks misshapen as fuck, so shut up. :-)
04:54 VanessaE at least it looks like *brass* and not an orangish-yellow ...thing. :-)
04:55 NekoGloop_ what, like mese?
04:55 NekoGloop_ ;-)
04:55 VanessaE very funny
04:55 VanessaE I said *orangish* yellow, not just yellow :)
04:55 NekoGloop_ I am a very funny person
04:56 NekoGloop_ who the fuck cares, I'm pull requesting this if git will work
04:56 VanessaE it still looks a shitton better than the default, do go for it
04:56 NekoGloop_ I hate that i have to fork the whole damn gamemode to alter one damn thing
04:58 NekoGloop_ better yet, why do i *need* to do it from the terminal, github for windows is a fucking gui
04:58 NekoGloop_ make *all* functions be in the gui
04:59 NekoGloop_ https://github.com/GloopMaster/minetest_game Well that's progress.
04:59 moltenbot NekoGloop_'s link: GloopMaster/minetest_game ? GitHub
05:00 VanessaE and yet, no commits from you :D
05:00 NekoGloop_ progress because it forked right
05:00 NekoGloop_ oh, good, they added a fucking clone button in the gui
05:00 NekoGloop_ now i dont need to use the terminal for that.
05:03 NekoGloop_ might as well fix the lumps-being-in-the-bottom-of-the-image
05:04 VanessaE and give them some decent blending and detail while you're ad it
05:04 VanessaE at it*
05:04 VanessaE they all look like lumps of play-doh or something
05:05 NekoGloop_ well with the clay lump I understand that
05:05 NekoGloop_ ;)
05:06 VanessaE well sure..
05:06 VanessaE but iron and coal?  erm...
05:07 OldCoder NEWS ZIP files for all of my _game folders are now online as promised a while back
05:07 OldCoder http://minetest.org/data/gamezips/
05:08 moltenbot OldCoder's link: _game ZIP files for OldCoder worlds
05:08 OldCoder These will be rebuilt automatically from now on
05:08 OldCoder <-- Plans to make all the pieces for everything rebuild automatically and be downloadable
05:08 NekoGloop_ http://ompldr.org/vZ3luZQ
05:09 OldCoder What is that?
05:09 VanessaE a lump of iron that he forgot to scale up so we can *see* it :-)
05:09 NekoGloop_ iron lump + minimal shading
05:09 oa_Bob1_ joined #minetest
05:09 VanessaE *lods into gimp*
05:10 VanessaE loads*.  looks better.
05:10 NekoGloop_ http://ompldr.org/vZ3luZg
05:10 NekoGloop_ pfft. fuck you too. :-)
05:10 VanessaE actually I looked at it.  it does look better.
05:10 VanessaE now can you round off those ugly-ass square edges at the top?
05:11 NekoGloop_ and is *gasp* centered
05:11 NekoGloop_ pfft, now you tell me to do that.
05:11 NekoGloop_ I have to remove the shading to do that.
05:11 VanessaE scale it up by 50%, threshold alpha to say 25%....
05:11 OldCoder NEWS All my modset lists will be maintained semi-automatically now at:
05:11 VanessaE then apply some detail
05:11 OldCoder http://minetest.org/modsets.html
05:11 moltenbot OldCoder's link: OldCoder Minetest Modset Lists
05:11 VanessaE a little noise overlay and bang, you have a perfect iron lump.
05:12 NekoGloop_ do what with the what with the whaT?
05:12 NekoGloop_ :-)
05:12 VanessaE lol
05:12 VanessaE translation:  make it bigger and smooth it out more.
05:13 NekoGloop_ this coming from the person with rugged-as-hell images?
05:13 NekoGloop_ :-)
05:13 VanessaE yup
05:13 VanessaE damn straight they're rugged :)
05:13 NekoGloop_ irony. I detect it.
05:14 VanessaE those fuckers will stand up to *anything* :)
05:14 NekoGloop_ heh.
05:14 NekoGloop_ I bet my width 80 black brush could affect them
05:14 NekoGloop_ :D
05:14 VanessaE lol
05:16 NekoGloop_ http://ompldr.org/vZ3luaA Now it's a shiny lump of shit
05:16 NekoGloop_ :-)
05:16 VanessaE actually,
05:16 VanessaE that doesn't look half bad,.
05:17 NekoGloop_ inb4 it needs one pixel fixed and i have to do the shading all. over. again.
05:17 VanessaE all you have to do is erase a pixel
05:17 VanessaE no need to redo the shading
05:17 NekoGloop_ fffffffffffffffuuuuuuuuuuuuuuuuuuuuu---
05:18 NekoGloop_ which one
05:18 VanessaE what?  eraser tool, "hard edge", 1px brush size, hit that upper left corner in the pinkish area.
05:18 NekoGloop_ pfft
05:18 NekoGloop_ helps to downsize it to edit it again ;-)
05:19 NekoGloop_ http://ompldr.org/vZ3luaQ
05:19 VanessaE now, one pixel on the left edge, at the top of the left-most column of pixels
05:19 VanessaE erase that
05:20 VanessaE it's a lump, so it should look a little more misshapen (like your ingot ;) )
05:20 * NekoGloop_ stares blankly at VanessaE's name in irc and then goes to do so
05:20 * VanessaE grabs a towel in case NekoGloop_'s head explodes.
05:21 NekoGloop_ my head isnt exploding but could you clean up after the kittens pl0x
05:21 NekoGloop_ http://ompldr.org/vZ3luaw
05:21 VanessaE the kittens are OldCoder's problem ;)
05:21 VanessaE NekoGloop_: perfect!
05:21 VanessaE now, one last thing:
05:21 NekoGloop_ FFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUU--
05:21 NekoGloop_ NO
05:21 NekoGloop_ JUST NO
05:22 VanessaE blend the edges of the dark-to-middle-to-light regions a little more
05:22 * NekoGloop_ goes to google
05:23 * NekoGloop_ is trying to search memegenerator
05:23 * NekoGloop_ types mesegenerator
05:23 NekoGloop_ What is this i dont even
05:23 VanessaE lol
05:23 jeffrash joined #minetest
05:26 VanessaE NekoGloop_: where the dark and middle-color regions meet at the bottom right, blend the edge between them a little more.  Do the same for the middle-to-light region at the top left
05:26 NekoGloop_ http://memegenerator.net/instance/32975235
05:29 VanessaE besides, by "perfect" I mean the shape
05:29 NekoGloop_ also this is funny http://memegenerator.net/instance/27213754
05:31 NekoGloop_ http://ompldr.org/vZ3lubg oh god it's an orange rock
05:32 VanessaE NICE
05:32 VanessaE pull request that sucker.
05:32 NekoGloop_ wait
05:32 NekoGloop_ I fixed iron.
05:32 NekoGloop_ not coal
05:32 NekoGloop_ :-)
05:32 VanessaE so fix coal and clay lumps too :)
05:32 OldCoder NekoGloop_, Is there a mod update?
05:32 VanessaE (clay should be a snap)
05:33 NekoGloop_ VanessaE: all i have to do with the clay is make it have like a tad more shading
05:34 NekoGloop_ OldCoder: for?
05:34 VanessaE neko: right
05:34 VanessaE and the coal could just be greyed-out, darkened iron now.
05:35 NekoGloop_ http://ompldr.org/vZ3lubw
05:35 VanessaE darker, and more contrast
05:35 NekoGloop_ image is called iron_lump still because I'm just that lazy
05:35 VanessaE turn contrast up a bit, and tweak brightness upwards until it *just* has a sheen
05:36 NekoGloop_ ... i just uploaded another one...
05:36 VanessaE *waits for link*
05:36 NekoGloop_ http://ompldr.org/vZ3lucQ
05:36 NekoGloop_ *trollface*
05:37 NekoGloop_ http://ompldr.org/vZ3lucg
05:37 * VanessaE pulls it into gimp so she can fucking see it
05:37 VanessaE still too bright
05:37 VanessaE MOAR CONTRAST!!!!
05:37 VanessaE ENHANCE!!!
05:37 VanessaE :)
05:37 NekoGloop_ http://ompldr.org/vZ3ludA
05:38 jeffrash joined #minetest
05:38 VanessaE ew.
05:38 VanessaE not THAT much!
05:38 NekoGloop_ *trollface again*
05:39 NekoGloop_ well now omploader is being a trad
05:39 VanessaE brb
05:39 VanessaE joined #minetest
05:40 OldCoder 05:40:10: ERROR[main]: ...are/minetest/games/angelfury_game/mods/gems/init.lua:131: attempt to index global 'pickdef' (a nil value)
05:40 OldCoder Is this due to the new minetest_game?
05:40 NekoGloop_ OldCoder: looks like something broke gems
05:40 OldCoder Yep
05:40 OldCoder Where is pickdef?
05:40 * OldCoder checks
05:41 NekoGloop_ pickdef is a temp variable holding the itemdef for the pickaxe to have a gem-encrusted version to be made
05:41 OldCoder ./mods/gems/init.lua:   pickdef = minetest.registered_tools[modis..":pick_"..metalis]
05:41 OldCoder So what patch is needed?
05:41 * VanessaE waits for NekoGloop_'s next image iterarion
05:41 NekoGloop_ VanessaE: omploader upload limit
05:41 NekoGloop_ it's being a trad ;-)
05:42 OldCoder Would this be in gloopores?
05:42 VanessaE switch to another image uploader then :)
05:42 NekoGloop_ OldCoder: only thing i can think of atm is to remove gems
05:42 OldCoder Would this be in gloopores?
05:42 NekoGloop_ honestly I dont know why it's not working.
05:42 OldCoder If I remove gems
05:42 OldCoder There will be lots of unknown blocks
05:42 NekoGloop_ sadly i think that is the only viable route atm...
05:42 OldCoder No
05:43 OldCoder I will downgrade
05:43 OldCoder to gloopores
05:43 OldCoder Hmm
05:43 OldCoder But that doesn't have pick_ or pickdef
05:44 NekoGloop_ basically it iterates through a series of tables
05:44 NekoGloop_ modis, metalis, and metals
05:44 OldCoder This is the new minetest_game isn't it
05:44 OldCoder I need to downgrade minetest_game
05:44 VanessaE NekoGloop_: well?  come on already, try again at ompldr :)
05:44 NekoGloop_ OldCoder: no; that cant be it unless minetest_game picks arent in format default:pick_...
05:44 OldCoder Apparently not
05:44 OldCoder grepping
05:44 NekoGloop_ VanessaE: it's still being a trad xD
05:45 OldCoder Hmm
05:45 NekoGloop_ now this is when a proxy is *useful*
05:47 NekoGloop_ http://img545.imageshack.us/img545/5862/92941086.png @ VanessaE
05:47 NekoGloop_ in case you were wondering
05:47 OldCoder So pickdef is nil...
05:47 NekoGloop_ OldCoder: if pickdef == nil then pickdef = {...} end
05:48 NekoGloop_ hacky but viable method
05:48 OldCoder Hmm?
05:48 OldCoder Go on
05:48 NekoGloop_ OldCoder: basically force pickdef to have some values.
05:48 OldCoder Yes
05:48 OldCoder modis = metalmods[j]
05:48 OldCoder If that is coming out nil that might be the problem
05:49 NekoGloop_ OldCoder: maybe it cant realize the gloopores to glooptest alias?
05:49 NekoGloop_ change all gloopores to glooptest.
05:49 OldCoder Grepping
05:49 NekoGloop_ dont forget depends.txt
05:49 NekoGloop_ VanessaE: http://img694.imageshack.us/img694/7197/defaultironlump.png
05:49 OldCoder Yes
05:49 VanessaE 8px???
05:49 NekoGloop_ trololololol
05:50 NekoGloop_ inb4 "you bastard :-)"
05:50 VanessaE heh
05:50 NekoGloop_ inb4 "lol i was typing that"
05:50 VanessaE Some Exception:  illegal
05:51 NekoGloop_ Some Exception: I blame celeron55
05:51 NekoGloop_ in the style of the minecraft crashlog, which sometimes says "// I blame Dinnerbone"
05:52 NekoGloop_ VanessaE: now, seriously: http://img20.imageshack.us/img20/7197/defaultironlump.png
05:52 VanessaE make it darker.
05:52 VanessaE and center it ;)
05:52 NekoGloop_ http://img849.imageshack.us/img849/7197/defaultironlump.png
05:52 VanessaE inb4 FFFFUUUUUUUU-----
05:53 * VanessaE takes away NekoGloop_'s catnip and takes away the keys to the kitten generator
05:53 NekoGloop_ DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD:
05:54 NekoGloop_ 1) it doesnt have keys
05:54 VanessaE fine, your access card then :)
05:54 NekoGloop_ 2) MYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY CATNIP DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD:
05:54 VanessaE or biometric ID scanner
05:54 VanessaE whatever you use to authenticate with :)
05:55 NekoGloop_ inb4 +o VanessaE +q NekoGloop!*@* -o VanessaE
05:55 VanessaE lol
05:55 VanessaE I don't do that (as far as you know)
05:55 VanessaE ;)
05:55 NekoGloop_ yeah you just /kick
05:55 NekoGloop_ :-)
05:56 NekoGloop_ http://img577.imageshack.us/img577/7197/defaultironlump.png
05:56 NekoGloop_ ... imageshack, y u realise it's resized.
05:56 NekoGloop_ better yet, only that one.
05:56 VanessaE ok, go with that one.
05:56 NekoGloop_ .. oh, i didnt click not to resize.
05:56 VanessaE now, clay...
05:56 NekoGloop_ clay's fun
05:57 VanessaE clay will be easy
05:57 NekoGloop_ in a demented, evil meaning of fun
05:57 VanessaE just apply some guassian blur over the original texture, 2px radius, then threshold alpha to get the original edges back :-)
05:57 NekoGloop_ some whut.
05:57 VanessaE then a little brightness and contrast to get it just right
05:57 NekoGloop_ idk but that sounds like some kind of drug to me
05:58 VanessaE Filters -> Blur -> Guassian Blur ... -> set radius to 2.
05:58 * NekoGloop_ looks for filters....
05:58 * NekoGloop_ doesnt find filters...
05:58 VanessaE Layer -> Transparency -> Threshold Alpha... -> set value to around 50
05:58 * NekoGloop_ not using gimp
05:58 VanessaE GIMP ^^^^
05:59 VanessaE I don't know what the equivalents are in other image editors
05:59 * NekoGloop_ reinstals gimp
05:59 NekoGloop_ well i think explorer.exe just crashed again
05:59 NekoGloop_ fck.
05:59 NekoGloop_ oh there we go
06:00 NekoGloop_ actually, screw gimp
06:00 VanessaE heh
06:00 VanessaE fuck it, do it by hand :)
06:00 NekoGloop_ no tablet :0
06:01 VanessaE then use whatever method you used on the iron and coal :)
06:01 NekoGloop_ that was called scribbling with 16 opacity black and white
06:02 VanessaE heh
06:02 VanessaE whatever works
06:02 NekoGloop_ I'm so boss like that, i can scribble and get a badass looking texture.
06:03 NekoGloop_ oh pfft.
06:03 NekoGloop_ i bet in my program it's just called blur.
06:03 VanessaE possibly
06:03 VanessaE but use it lightly
06:03 VanessaE too much blur and you'll lose the detail.
06:04 NekoGloop_ pfft
06:04 NekoGloop_ blur color and transparency?
06:04 VanessaE just blue the colors
06:04 VanessaE blur them even
06:04 NekoGloop_ blue? i can do blue
06:04 NekoGloop_ I have a fade
06:04 NekoGloop_ ;-)
06:05 NekoGloop_ ....
06:05 NekoGloop_ I just realised...
06:05 VanessaE ?
06:05 NekoGloop_ I've not been keeping copies of these.
06:05 NekoGloop_ FFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUU-- oh wait
06:05 NekoGloop_ duh, you put them on omploader stupid.
06:05 VanessaE ompldr and imageshack to the rescue
06:06 NekoGloop_ ikr
06:06 VanessaE "Everything turned out better than expected."
06:07 NekoGloop_ also http://img545.imageshack.us/img545/5862/92941086.png omploader is a trad
06:07 VanessaE http://soshable.com/wp-content/uploads/2010/09/Everything_went_better_than_expected.png
06:07 VanessaE you spammer you
06:07 VanessaE :)
06:08 NekoGloop_ you were the one making me spam it :D
06:08 VanessaE lol
06:08 VanessaE THIS is why I pay for my own hosting, so *I* control the server :)
06:08 VanessaE at least, the shared hosting account :D
06:08 NekoGloop_ voila http://img339.imageshack.us/img339/7197/defaultironlump.png
06:09 VanessaE iron?
06:09 VanessaE :)
06:09 NekoGloop_ like i said, I'm too lazy to rename these fuckers
06:09 VanessaE ok, so now you've got the basis for clay.
06:09 VanessaE now, brighten it a little
06:09 NekoGloop_ also it keeps just one image on my account because it deletes the previous one of the same name
06:09 NekoGloop_ OH HERE WE GO AGAIN
06:10 VanessaE and round off those two corners :)
06:10 NekoGloop_ ...
06:10 NekoGloop_ FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU--
06:10 VanessaE lol
06:11 OldCoder NEWS Took some work but my worlds are running again Please visit and test!
06:11 NekoGloop_ http://img502.imageshack.us/img502/7197/defaultironlump.png
06:12 OldCoder VanessaE, How about you? Willing to glance at my copy of your world?
06:12 VanessaE OldCoder: shortly
06:12 VanessaE neko: brighter yet.
06:12 VanessaE and a tad more contrast
06:12 NekoGloop_ as soon as she stops making me rage at the nitpicky little things in my images. like that one.
06:12 VanessaE lol
06:13 NekoGloop_ http://img84.imageshack.us/img84/7197/defaultironlump.png
06:13 NekoGloop_ GAAAAAH
06:13 NekoGloop_ TAKE IT AND BE HAPPY
06:13 VanessaE too much contrast now :D
06:14 NekoGloop_ inb4 "lol no"
06:14 NekoGloop_ VanessaE: I cant add *less* than that.
06:14 VanessaE well then darken it a hair
06:14 * VanessaE wonders if NekoGloop_ understands the difference between brightness and contrast :-)
06:15 NekoGloop_ well i know the similarities
06:15 NekoGloop_ both are stupid, have to do with images, and i want cake
06:15 NekoGloop_ :-)
06:16 NekoGloop_ http://img27.imageshack.us/img27/7197/defaultironlump.png
06:16 NekoGloop_ undo, contrast to a higher value, then blur
06:16 VanessaE good!
06:16 VanessaE go with that
06:16 NekoGloop_ it looks perfeshinul?
06:16 NekoGloop_ :-)
06:17 VanessaE looks better than the grey.... thing we call a clay lump now :-)
06:17 NekoGloop_ that's grey play-doh
06:17 NekoGloop_ emphasis on "doh"
06:17 VanessaE heh
06:18 VanessaE it's too bad the game doesn't have inventory images defined separately from wield images for these lumps
06:18 NekoGloop_ :?
06:18 VanessaE that and ALPHA SUPPORT...  I'd suggest a hover shadow under them
06:18 VanessaE but that isn't doable now
06:19 VanessaE (at least not if you wanna remain compatible with that new texturable formspec/inventory feature)
06:19 NekoGloop_ oh crap, github gui crashed while i was editing the files xD
06:19 NekoGloop_ hey, like the rest of github the gui program is a load of craaaaaaaaaaaaaaaaaaaaaaaaaap
06:20 VanessaE well recover and try again :-)
06:20 NekoGloop_ gui program = .exe ~= webpage
06:21 VanessaE to be fair, the command line can be just as hard to use.
06:21 NekoGloop_ CAN?!
06:21 VanessaE inb4 thexyz pops up and asks why I say that.
06:21 NekoGloop_ CAN?!?!?!?!?!?!
06:21 NekoGloop_ at least with the gui you can tell what you CAN do.
06:22 NekoGloop_ Let me treasure the irc.minetest.ru with the commit message, if this gets put to master.
06:22 VanessaE https://github.com/GloopMaster/minetest_game/commit/6f6a203cfd1eb33ee466efbc0b61c4e272e2bb09
06:23 VanessaE nice.
06:23 NekoGloop_ now... uh.... pull request....
06:23 NekoGloop_ uh....
06:23 VanessaE "Files" tab, top right of the page
06:23 VanessaE (may be closer to top-center for you depending on your screen)
06:24 NekoGloop_ 1024x768
06:24 VanessaE it should read "Pull Request | Watch | Star | Fork"
06:24 NekoGloop_ https://github.com/celeron55/minetest_game/pull/106 yup yup
06:24 VanessaE \o/
06:25 NekoGloop_ inb4 closed by mushroom man
06:25 NekoGloop_ what, no actual seal?
06:25 VanessaE lol
06:25 NekoGloop_ booooooring.
06:26 NekoGloop_ http://www.youtube.com/watch?v=YGr9sH86URc in the meantime, the music that has been looping while I've been making the textures.
06:26 moltenbot NekoGloop_'s link: English Cover?JubyPhonic P?Abstract Nonsense ????????????? - YouTube
06:26 NekoGloop_ Yes I'm only slightly demented.
06:26 VanessaE I'll pass :-)
06:26 NekoGloop_ what? :)
06:26 NekoGloop_ hey at least it's the english cover :P
06:26 VanessaE I don't listen to modern music :-)
06:27 NekoGloop_ pfft
06:27 NekoGloop_ http://www.youtube.com/watch?v=Av04XfLtAcU
06:27 moltenbot NekoGloop_'s link: Kagamine Len and Rin - Servant of Evil ~Classical Version~ [Anime PV] English/Romaji Subs - YouTube
06:27 NekoGloop_ :-)
06:27 VanessaE pass
06:28 NekoGloop_ well then fuck you too, ma'am.
06:28 NekoGloop_ :-)
06:28 * NekoGloop_ totally did not narrate that in cryaotic's voice
06:30 NekoGloop_ https://github.com/celeron55/minetest_game/pull/106
06:30 moltenbot NekoGloop_'s link: Better ingot & orelump textures by GloopMaster ? Pull Request #106 ? celeron55/minetest_game ? GitHub
06:35 * kaeza1 yawns
06:36 NekoGloop_ gaaaaaaaaaaaaaaaaaaaaaaaaaaaaah
06:36 kaeza1 hello all
06:36 NekoGloop_ meeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeerge eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
06:36 VanessaE go back to sleep kaeza.
06:36 NekoGloop_ GO TO SLEEP </jeffthekiller>
06:36 VanessaE NekoGloop_: that's pilzadam's job :-)
06:36 NekoGloop_ VanessaE: i know.
06:37 NekoGloop_ xyz can merge crap too :P
06:37 VanessaE he won't without adam's 'okay'.
06:38 NekoGloop_ i like how it's adam's game now, instead of perttu's.
06:38 * VanessaE shrugs
06:38 NekoGloop_ notch & jeb == adam & perttu? :?
06:39 NekoGloop_ inb4 kicked for minecraft reference
06:40 NekoGloop_ == NekoGloop was kicked from #minecraft by VanessaE (Minecraft Reference ;-))
06:40 VanessaE heh, no
06:40 NekoGloop_ :-)
06:41 NekoGloop_ I know you wouldnt kick & ban, just kick me :P
06:41 VanessaE nope
06:41 NekoGloop_ so honestly i couldnt care less.
06:42 NekoGloop_ also, http://minetest.net/forum/viewtopic.php?id=4345 Y U STILL MODDING GENERAL D<
06:42 moltenbot NekoGloop_'s link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Modding General - Minetest Forums
06:42 VanessaE I'll let someone else move it ;)
06:42 NekoGloop_ what, just because you moved EVERY OTHER SINGLE topic i made? :D
06:43 VanessaE that'll give you time to finish integrating gloopblocks, toolsizes, and whatever else belongs in that pack :)
06:43 NekoGloop_ also i lrnt 2 bbcode :DDD
06:43 NekoGloop_ VanessaE: the pack should be considered a seperate mod, gloopores was added for simplicity on users' end.
06:45 NekoGloop_ VanessaE: also, if you see mushroom man, tell him to at least consider merging the pull request.
06:45 VanessaE muchroom man?
06:45 VanessaE mush*
06:45 NekoGloop_ pilz = mushroom
06:45 VanessaE oh
06:45 NekoGloop_ i call him mushroom man :)
06:45 VanessaE it works better if he's here when you say that ;)
06:45 NekoGloop_ heh
06:45 NekoGloop_ I dont think mushroom pings him
06:46 VanessaE he ain't here :)
06:46 NekoGloop_ on an IRC for a different game, the game dev is named "peppy". I call him "pepper".
06:46 NekoGloop_ :D
06:46 NekoGloop_ he even added it into the rules that you cant complain if you get pinged by a dictionary word repeatedly. :D
06:47 VanessaE lol
06:47 NekoGloop_ so i assume he doesnt have it :D
06:47 NekoGloop_ either that or has his volume turned down/off.
06:48 VanessaE and with that, I'm off to bed :-)
06:48 kaeza1 joined #minetest
06:48 NekoGloop_ with thoughts of mushrooms seasoned with pepper.
06:48 VanessaE also, no license declaration for your mod :-)
06:48 NekoGloop_ :D
06:48 NekoGloop_ VanessaE: ah that could be it.
06:49 VanessaE FIX IT!!!!!!!!!
06:49 VanessaE :)
06:49 NekoGloop_ doen
06:49 NekoGloop_ and yes, it's doen.
06:50 * VanessaE moves it to "Trash" and heads off to bed.
06:50 NekoGloop_ if it was in trash i wouldnt be able to see it :P
06:50 VanessaE just kidding anyway :)
06:50 VanessaE it's moved.
06:50 VanessaE good night
06:51 kaeza night V
06:51 NekoGloop_ well with a license like it has, not being PRECISELY WHAT EVERYONE ELSE USES, i thought you were serious.
06:51 NekoGloop_ lol 119 post views.
06:52 NekoGloop_ mesecons has like 67k xD
06:52 NekoGloop_ there, evened out :D
06:52 NekoGloop_ http://minetest.net/forum/viewtopic.php?id=4345 I'll just leave this here and go to sleep myself.
06:52 moltenbot NekoGloop_'s link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums
06:56 OldCoder NEWS: My worlds seem to be working after updates. But please test.
06:56 kaeza hi OldCoder
06:56 OldCoder hi
06:56 kaeza now testing :)
06:58 kaeza joined #minetest
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07:17 Elench joined #minetest
07:17 Kacey hello
07:18 OldCoder Kacey, Hi
07:19 kaeza hey Kacey
07:23 RagnarLaud joined #minetest
07:33 shirish joined #minetest
07:33 kaeza hey shirish
07:34 OldCoder Oops
07:36 shirish kaeza: hey, no updates for cosmo-rpg till now :(
07:37 RagnarLaud thanks OldCoder
07:37 RagnarLaud :)
07:37 RagnarLaud hi kaeza
07:37 OldCoder RagnarLaud, PM
07:37 RagnarLaud i cant
07:37 RagnarLaud my mouse is broken
07:37 OldCoder Hmm
07:37 RagnarLaud and i dont know the key shortcuts
07:38 OldCoder RagnarLaud, Then I will say it here
07:38 OldCoder Behave please
07:38 RagnarLaud yeah
07:38 RagnarLaud i will
07:38 OldCoder For right now anyway
07:38 RagnarLaud but do you know any good mouse emulators?
07:38 OldCoder I am too tired to comment much
07:38 RagnarLaud oh
07:38 Crisco joined #minetest
07:38 RagnarLaud kaeza do you know any good mouse emulators?
07:39 kaeza mouse emulators?
07:39 kaeza what do you mean?
07:39 OldCoder left #minetest
07:39 OldCoder joined #minetest
07:39 RagnarLaud like i can use my keyboard as a mouse
07:39 RagnarLaud maybe the number pad?
07:39 OldCoder Use irssi RagnarLaud
07:39 RagnarLaud on the right side...
07:40 kaeza what OS are you using?
07:40 RagnarLaud ok
07:40 OldCoder It does that
07:40 RagnarLaud ubuntu :D
07:40 RagnarLaud YAY
07:40 RagnarLaud umm...ok?
07:40 RagnarLaud how?
07:40 RagnarLaud can i get op. status?
07:41 kaeza RagnarLaud: I think you will find one built into ubuntu
07:41 RagnarLaud how?
07:41 kaeza In Configuration->Accessibility
07:41 RagnarLaud help me, im scared :S
07:41 RagnarLaud oh ok
07:42 RagnarLaud uhh...
07:42 RagnarLaud 12.10?
07:42 ecube OFFTOPIC: teh op status is not a box of chocolates, ragner
07:42 kaeza In the top-right corner of the screen there's the logout menu, choose "System Config"
07:42 RagnarLaud i know that
07:42 RagnarLaud i mean ecube
07:42 RagnarLaud ok kaeza, ill give it a look
07:43 RagnarLaud oh shit :/
07:43 RagnarLaud how do i get up there?
07:43 RagnarLaud can i go there with the "Super Button" / ALT?
07:43 kaeza oh
07:43 RagnarLaud Super Button = Windows button
07:43 RagnarLaud alt = commands
07:44 RagnarLaud sb = programs etc
07:44 kaeza Do you have a Win key on your keyb
07:44 kaeza ?
07:44 kaeza a key with the windows logo
07:45 kaeza press and release it
07:45 kaeza and in the box type "Accessibility"
07:45 RagnarLaud 1. yes
07:45 RagnarLaud 2. yes
07:45 RagnarLaud oh ok
07:46 RagnarLaud umm...it doesnt work...
07:46 RagnarLaud maybe the alt key?
07:47 RagnarLaud wait i have it in estonian...
07:47 RagnarLaud is it a shortcut with a white man in a blue ball?
07:48 kaeza yes
07:48 RagnarLaud oh :D
07:48 RagnarLaud what do i pick
07:48 RagnarLaud keyboard?
07:48 RagnarLaud mouse and touchpad?
07:48 RagnarLaud the white/blue ball?
07:48 kaeza mouse and touchpad I think
07:48 RagnarLaud oh ok
07:49 RagnarLaud nope
07:49 kaeza there should be some option related to emulating a mouse
07:49 kaeza oh?
07:49 RagnarLaud nothing like that
07:49 RagnarLaud theres a smiley face "D
07:49 RagnarLaud :D
07:49 RagnarLaud i found it!
07:50 RagnarLaud "Moving the cursor using your mouse" > CHECK
07:50 RagnarLaud :D
07:50 RagnarLaud i translated it like it was...
07:50 kaeza good
07:50 kaeza nice!
07:50 RagnarLaud so "Please dont judge me, and I wont judge you. 'Cause if you love me, then let it be beautiful."
07:50 RagnarLaud :D:
07:51 RagnarLaud :D
07:51 RagnarLaud LAWL
07:51 kaeza nice
07:51 RagnarLaud it moves SSSSSOOOOOO SSSSSlLLLLOOOOOWWWWW
07:51 kaeza adjust the speed then :)
07:53 RagnarLaud i put both "Acceleration" and "Sensitivity" to the end, but still as slow as yo mama :D
07:53 RagnarLaud i keed, i keed
07:54 RagnarLaud so how, kaeza?
07:54 RagnarLaud wait forget that
07:54 RagnarLaud gonna emulate it through my GAMEPAD :D
07:54 kaeza hehe
07:54 kaeza qjoypad
07:55 RagnarLaud nope!
07:55 RagnarLaud xPadder
07:55 kaeza k
07:55 RagnarLaud xpadder+wine :D
07:55 RagnarLaud cause there is no Ubuntu version
07:55 RagnarLaud FUCK THEM
07:55 RagnarLaud WE HAVE WINE AND THEY DONT :D
07:56 kaeza1 joined #minetest
08:06 RagnarLaud yay i got the gamepad to work :d
08:13 Minetest-tan GIT: GloopMaster (Gloop Master) commited to celeron55/minetest_game: Better lump & ingot textures cd604fa9c8 2013-01-06T00:07:19-08:00
08:21 MasterBot joined #minetest
08:21 MasterBot hi
08:21 MasterBot hi
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08:35 markveidemanis i have a real bot
08:36 markveidemanis hi
08:36 InvBot !ESREVER
08:36 InvBot REVERSE
08:37 markveidemanis no one can speak in HEX
08:37 markveidemanis surely
08:38 InvBot 68 65 6C 6C 6F 20 69 20 61 6D 20 61 20 62 69 6E 61 72 79 20 62 6F 74 2C 20 6E 6F 20 77 61 69 74 20 74 68 69 73 20 69 73 20 68 65 78 61 64 65 63 69 6D 61 6C 20 61 6E 64 20 69 66 20 79 6F 75 20 72 65 61 64 20 74 68 69 73 2C 20 79 6F 75 20 68 61 76 65 20 63 72 61 63 6B 65 64 20 6D 79 20 63 6F 64 65 2C 20 63 6F 6E 67 72 61 74 73 2E
08:38 InvBot uʍopdn
08:38 InvBot ɐssǝuɐ oןןǝɥ
08:39 InvBot oןǝɥ
08:39 markveidemanis left #minetest
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08:43 markveidemanis joined #minetest
08:43 markveidemanis hey
08:43 markveidemanis What's Up?
08:51 markveidemanis joined #minetest
08:57 markveidemanis SOUND OF SILENCE
08:57 markveidemanis ARRGGGGH
09:05 SeeBorg joined #minetest
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09:44 RagnarLaud hi
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10:03 kaeza !up mcbride.homelinux.net
10:03 moltenbot Minetest server mcbride.homelinux.net:30000 UP
10:04 Calinou hi
10:04 kaeza hi Calinou
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10:27 markveidemanis E=MC²
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10:38 Calinou xhttp://www.reddit.com/r/linux/comments/1618rx/steambox_is_linux_based_and_launching_this_year/c7ryqrk?context=3 -- prepare for a storm of DOWNVOTES!
10:38 moltenbot Calinou's link: Calinou comments on Steambox is Linux based and launching this year
10:38 Calinou oops, remove the "x" at the beginning :p
10:38 Zeg9 xhttp, the new protocol :)
10:38 Calinou xtreme http
10:38 Zeg9 Nice, this will make microsoft fans shutup
10:38 Calinou more like I'll have 20 downvotes
10:39 Calinou my PB is 29 iirc
10:39 * Calinou only has 180 comment karma :|
10:40 Zeg9 Anyway, it would be stupid to use windows...
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10:58 Jordach hey all
10:58 Calinou hi
11:02 codile joined #minetest
11:02 * Jordach looks at commits for minetest_game
11:03 * Jordach finds NekoGloop's texture commits made it to celeron55/master
11:07 RagnarLaud joined #minetest
11:07 RagnarLaud hi
11:07 RagnarLaud hi!
11:07 RagnarLaud i need help :*(
11:07 RagnarLaud Zeg9
11:07 RagnarLaud i need help :/
11:08 marktraceur RagnarLaud: You said that already
11:08 RagnarLaud i know...
11:08 marktraceur RagnarLaud: Ask your question instead of asking to ask.
11:08 RagnarLaud hey mark
11:08 RagnarLaud how do i update Qt
11:08 RagnarLaud to 2.4
11:08 RagnarLaud i think it was 2.4
11:09 marktraceur RagnarLaud: It depends on your system and how you've installed Qt in the first place. But this isn't a Qt support channel. So you should ask in #qt or something.
11:09 RagnarLaud i know...
11:09 RagnarLaud but...
11:09 RagnarLaud im scared :S
11:09 marktraceur RagnarLaud: Don't be, they're only humans.
11:10 RagnarLaud i know, but its dark :*(
11:10 marktraceur RagnarLaud: So turn on the lights
11:10 RagnarLaud i cant :*(
11:10 * marktraceur doesn't have time for this crap, need to sleep now
11:10 RagnarLaud </troll>
11:10 RagnarLaud xD
11:10 marktraceur RagnarLaud: This isn't the place for that.
11:10 RagnarLaud its 1:10 PM here :D
11:11 RagnarLaud is there a #troll?
11:11 RagnarLaud #YOLO
11:11 RagnarLaud xD
11:11 marktraceur RagnarLaud: Probably. Go find it.
11:11 RagnarLaud o.o
11:11 RagnarLaud there is o.o
11:11 RagnarLaud i mean the #yolo
11:12 marktraceur RagnarLaud: Couldn't care less, behave yourself, I'm off to bed now.
11:15 RagnarLaud left #minetest
11:19 RagnarLaud joined #minetest
11:19 RagnarLaud hi, f***kers :D
11:19 markveidemanis joined #minetest
11:19 RagnarLaud #TROLL
11:19 markveidemanis who is +F on channel
11:20 RagnarLaud umm...
11:20 RagnarLaud +F = ???
11:20 RagnarLaud +Fucked?
11:20 markveidemanis Founder
11:21 markveidemanis Ragnar: go on #mtmt
11:21 RagnarLaud mtmt?
11:21 Zetetic markveidemanis: celeron55
11:21 RagnarLaud *#TROLL*
11:21 markveidemanis ?
11:21 markveidemanis me?
11:21 markveidemanis celeron55
11:21 Zetetic That's the answer to your question
11:21 markveidemanis oh, right
11:21 markveidemanis thanks
11:21 Zetetic It's: /msg chanserv access <channel> list
11:21 markveidemanis but hes not OP
11:22 RagnarLaud wait...
11:22 RagnarLaud mark...
11:22 RagnarLaud do...
11:22 RagnarLaud you...
11:22 RagnarLaud want...
11:22 RagnarLaud to...
11:22 RagnarLaud +q...
11:22 RagnarLaud me?
11:22 Zetetic He can gain op at any time though, because chanserv respects him
11:22 RagnarLaud yeah you dumbass :D
11:22 markveidemanis OldCoder               +Aiorstv [modified 8 weeks, 5 days, 16:35:46 ago]
11:22 markveidemanis wats that one
11:23 RagnarLaud idk
11:23 RagnarLaud wait
11:23 RagnarLaud I KNOW
11:23 Zetetic Well, +o means can get op
11:23 RagnarLaud thats yo mama :D
11:23 * Zetetic wishes he could get op right now
11:23 * RagnarLaud has just added markveidemains to +F
11:23 * RagnarLaud has just added markveidemains to the +F list
11:23 RagnarLaud xD
11:23 * RagnarLaud has just added markveidemains to the +Fucked list
11:24 markveidemanis Rag, join #mtmt
11:24 RagnarLaud what da FAQ is #mtmt
11:25 markveidemanis my channel, im not on though
11:25 RagnarLaud #MyTitsMyThings?
11:25 * RagnarLaud is officially +F
11:26 markveidemanis sfan5
11:26 markveidemanis Caliniou
11:26 RagnarLaud :D
11:26 markveidemanis Vanessae
11:26 RagnarLaud markveidemanis +F
11:26 markveidemanis +f OFF
11:26 RagnarLaud yeah :D
11:26 RagnarLaud you got it :D
11:26 RagnarLaud +F that, roger
11:27 RagnarLaud xD
11:27 MasterBot joined #minetest
11:27 MasterBot +F that yourself
11:27 * RagnarLaud is officially -F
11:27 RagnarLaud xD
11:27 MasterBot left #minetest
11:27 RagnarLaud LAWL
11:27 markveidemanis thats my BOT***
11:27 q66 joined #minetest
11:28 markveidemanis InvBot...
11:28 markveidemanis loading
11:28 InvBot joined #minetest
11:28 markveidemanis LuaIRC
11:28 markveidemanis PM him something
11:29 markveidemanis Zeg9:
11:29 Zeg9 <Zeg9> You are so clever.
11:29 Zeg9 <InvBot> Nope!
11:29 markveidemanis you know i see the console, righ?
11:29 Zeg9 I know.
11:29 Zeg9 I ment "you are" not "i am" lol
11:29 RagnarLaud so/
11:29 RagnarLaud ?
11:29 * RagnarLaud has just added InvBOT to the +F list
11:29 * RagnarLaud is officially +A
11:29 InvBot hi
11:29 Zeg9 Who is coming !
11:30 ZegBot joined #minetest
11:30 Zeg9 Hi ZegBot !
11:30 ZegBot Hi Zeg9 !
11:30 markveidemanis UH_OH!
11:30 RagnarLaud hi ZegBot
11:30 ZegBot Hi RagnarLaud !
11:30 RagnarLaud YAY
11:30 Zeg9 What do you think about mark ?
11:30 ZegBot That's just a dumb idea. Again.
11:30 Zeg9 Spam !
11:30 Zeg9 ZEGBOT, SPAM !
11:30 ZegBot I play minetest.
11:30 Zeg9 ...
11:30 InvBot oןןǝɥ
11:30 * RagnarLaud has just added Zegbot to the +F list
11:31 Zeg9 zegbot, leave now, you're too much dumb xD
11:31 ZegBot Bye ! :(
11:31 markveidemanis my bot talks upside down
11:31 Zeg9 mark, it's kaeza's bot, not yours ...
11:31 InvBot oןןǝɥ ƃǝz
11:31 markveidemanis so?
11:31 markveidemanis i edited one line
11:31 RagnarLaud hi InvBot
11:31 RagnarLaud LAWL
11:31 markveidemanis hang on, typing
11:31 InvBot pnɐɹɐuƃɐ ıɥ
11:31 kaeza heh seems you're having fun with it
11:31 markveidemanis lol caps is not defined
11:31 InvBot ¡dǝʎ
11:32 * RagnarLaud has just declared some +'s = +Fucked, +Analyzed, +Botted
11:32 InvBot ʎןqqoʍ ʇıq ɐ sʇı
11:32 Zeg9 Hi kaeza !
11:32 RagnarLaud hi kaeza
11:32 kaeza hey Zeg9
11:32 InvBot ɐǝɐʞ ıɥ
11:32 kaeza hey RagnarLaud
11:32 kaeza kaea?
11:32 RagnarLaud xD
11:32 InvBot HEXADECIMAL INITIATE
11:32 RagnarLaud EPIC PHAIL
11:32 InvBot 68 65 6C 6C 6F
11:33 InvBot 3C 6D 61 72 6B 76 65 69 64 65 6D 61 6E 69 73 3E 20 69 20 65 64 69 74 65 64 20 6F 6E 65 20 6C 69 6E 65
11:33 RagnarLaud kaeza = Kick A Elderly's Zucking Ass
11:33 RagnarLaud xD
11:33 kaeza thanks
11:33 RagnarLaud kaeza = Kick An Elderly's Zucking Ass
11:33 RagnarLaud np :D
11:33 RagnarLaud typo...
11:33 RagnarLaud :D
11:34 marktraceur InvBot: Please try not to flood the channel with inane nonsense.
11:34 InvBot mdbskhbedkgfbdskjgfsdkjghfksdjhfksjdhgfkjsdgfkjshdgkjsdhgkjdhgkjdfhkdjshgkdjhg
11:34 markveidemanis whoops
11:34 markveidemanis the filter...
11:34 ZegBot joined #minetest
11:34 markveidemanis uh-oh
11:34 sfan5 markveidemanis: what?
11:34 markveidemanis umm, how do i close my bot
11:34 Zeg9 Hi ZegBot, now you won't talk to mark or ragnar :p
11:34 ZegBot Hi Zeg9 !
11:34 RagnarLaud Zeg9 = Zuckelberg Enters Garage 9
11:34 markveidemanis hi ZegBot
11:34 ZegBot I don't talk to people like you, markveidemanis.
11:34 kaeza markveidemanis: Ctrl-C in terminal
11:34 RagnarLaud LAWL
11:34 RagnarLaud ZegBot
11:34 ZegBot I don't talk to people like you, RagnarLaud.
11:34 markveidemanis yep
11:34 RagnarLaud aww...
11:35 markveidemanis i have zegbot's blueprints
11:35 ZegBot I don't talk to people like you, markveidemanis.
11:35 marktraceur Children, can you all behave?
11:35 markveidemanis LISTEN TO THE CAPS!
11:35 * RagnarLaud has just added Zegbot to the +AH list
11:35 kaeza markveidemanis: my bot is WTFPL, which basically means public domain, but don't expect support from me
11:35 markveidemanis ok
11:35 * RagnarLaud has just declared another + = +Asshole
11:35 Zeg9 zegbot, go on #mtmt and leave this channel
11:35 markveidemanis how do i make it say X when Y is mentioned
11:36 Zeg9 zegbot, leave this channel
11:36 ZegBot left #minetest
11:36 Zeg9 -_-
11:36 RagnarLaud lawl
11:36 RagnarLaud Zeg9, leave this channel
11:36 Zeg9 lol
11:36 Zeg9 RagnarLaud, leave now
11:36 * RagnarLaud has just -B'd Zeg9
11:36 markveidemanis ZegBot was kicked from #mtmt by markveidemanis [wibble]
11:36 markveidemanis llol
11:36 marktraceur Zeg9: Stick around, you may get your wish if he doesn't behave
11:37 * marktraceur was going to sleep. Right.
11:37 kaeza hello marktraceur
11:37 kaeza or good night :)
11:37 markveidemanis haha
11:37 * RagnarLaud has joined #TROLL
11:37 kaeza markveidemanis: I'm the founder of ##mt-irc-testing
11:37 markveidemanis ir redirects you to ##unavailable
11:37 * RagnarLaud no talka no an englisha
11:37 markveidemanis i knw
11:38 kaeza but please don't dpam that channel
11:38 kaeza spam*
11:38 sfan5 that'll work
11:38 markveidemanis LOL
11:38 markveidemanis thank you sfan5
11:38 sfan5 np
11:38 Zeg9 Thanks from me, too
11:38 markveidemanis Heh
11:39 markveidemanis RagnarLaud was kicked from #mtmt by markveidemanis [wibble]
11:42 markveidemanis MasterServ Erroneous Nickname
11:46 markveidemanis kaeza
11:46 markveidemanis left #minetest
11:48 MinetestBot joined #minetest
11:48 MinetestBot test
11:48 Jordach MinetestBot, it works
11:50 MinetestBot Jordach: ok, good
11:55 PilzAdam joined #minetest
11:55 PilzAdam Hello everyone!
11:55 RealBadAngel hi
11:55 klunk hello !
11:59 kaeza hey
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11:59 Jordach joined #minetest
12:02 klunk I wish "old" players told me about fyreflies:
12:02 Jordach klunk, they dont work anymore
12:03 klunk they were map-generated: you can find glowing one randomly here and here
12:03 klunk or they obey some spawn mecanism ?
12:03 Jordach no.
12:03 Jordach they were 0.3.x and 0.2.x
12:03 klunk Jordach: yes, sorry you mean they will not work any more ?
12:04 Jordach yep.
12:04 klunk arg, thanks! you save me time
12:05 klunk If I want a stuff like that, I must rewrite all, that's it ? No use to adapt old fireflies ?
12:06 markveidemanis joined #minetest
12:06 MarkBot joined #minetest
12:06 markveidemanis YAY!
12:07 markveidemanis hello MarkBot
12:07 MarkBot Hi markveidemanis
12:07 markveidemanis WOOOHHOOOO
12:07 markveidemanis wanna try?
12:07 markveidemanis !D HI
12:07 markveidemanis !d hello
12:07 moltenbot http://ddg.dg: hello definition: an expression or gesture of greeting —used interjectionally in greeting, in answering the telephone, or to express surprise.
12:07 markveidemanis no, not you!
12:07 markveidemanis MarkBot !d hello
12:08 markveidemanis i need to read the files...
12:08 markveidemanis left #minetest
12:09 markveidemanis joined #minetest
12:09 markveidemanis left #minetest
12:12 markveidemanis joined #minetest
12:12 markveidemanis left #minetest
12:14 markveidemanis joined #minetest
12:15 markveidemanis !up minetest.org:30010
12:15 moltenbot Minetest server minetest.org:30010:30010 DOWN
12:15 markveidemanis ?
12:15 markveidemanis bUG
12:15 markveidemanis !up minetest.org 30010
12:15 moltenbot Minetest server minetest.org:30010 UP
12:15 markveidemanis why not with ":"
12:16 markveidemanis and why not Minetest-tan?
12:16 markveidemanis hi minetest-tan
12:16 Minetest-tan Hello markveidemanis
12:16 markveidemanis hello minetest-tan
12:16 Minetest-tan Hey markveidemanis!
12:16 kaeza +q in 3..2..1..
12:16 markveidemanis 0...-1
12:16 markveidemanis ...-2
12:16 markveidemanis remember that one?
12:16 kaeza it wa not yours IIRC
12:17 kaeza was*
12:17 markveidemanis what was not
12:17 kaeza the joke
12:17 markveidemanis its not...
12:17 markveidemanis just do you remember it.
12:19 kaeza nope
12:19 Calinou seriously, git
12:20 markveidemanis left #minetest
12:22 Jordach sfan5, why the op?
12:23 Zetetic There was a spammy troll
12:23 Jordach :O
12:24 RealBadAngel nothin special, LM as usual
12:33 Hi-jera_WingFox joined #minetest
12:33 kaeza hey
12:33 Hi-jera_WingFox hi
12:34 Hi-jera_WingFox How to upload my commit to my git repo?
12:34 kaeza git push
12:34 Hi-jera_WingFox ok, thanks)
12:34 kaeza anything else?
12:35 Zeg9 back
12:35 kaeza w
12:35 kaeza +b
12:35 kaeza lol
12:35 Hi-jera_WingFox i need to check this at first)
12:35 Yoda-BZH joined #minetest
12:36 Jordach omfg
12:36 kaeza iv VanessaE were here I wouldn't hear the end of it lol
12:36 Jordach i just found that Temperest plays Ace of Spades
12:36 kaeza if*
12:37 Jordach (uberi)
13:14 TB|Vibe-X hi all
13:14 kaeza hi
13:18 Zeg9 Hi
13:31 markveidemanis joined #minetest
13:32 markveidemanis left #minetest
13:33 Elench joined #minetest
13:35 Jordach hello
13:38 ttk2 joined #minetest
13:38 kaeza root?
13:56 markveidemanis joined #minetest
13:56 markveidemanis O.o there are a lot of OPs
13:56 markveidemanis 4!
13:56 markveidemanis sooo
13:57 rubenwardy joined #minetest
13:58 markveidemanis left #minetest
13:59 rubenwardy1 joined #minetest
13:59 Hi-jera_WingFox how to fixx diffs in git?
13:59 Hi-jera_WingFox it added a lot of extra strings =/
13:59 Zeg9 What sort of extra string?
14:00 Hi-jera_WingFox addings of empty strings for example
14:00 Zeg9 You have to remove the empty lines in the files then
14:00 Zeg9 (only the one you added of course)
14:13 sapier joined #minetest
14:13 sapier hello, does anyone know where to find "roof" mod?
14:13 Zeg9 Hi sapier
14:23 Jordach markv doesnt know his ban will come soon
14:23 Jordach (or well, a muting)
14:23 kaeza +1
14:24 Jordach (and frankly, his server ads get real annoying)
14:24 roboman2444 joined #minetest
14:24 Zetetic Is there a mod that includes books?
14:25 Zetetic I had a look and couldn't see one
14:25 Zeg9 Zetetic, I don't think
14:26 Zeg9 I was thinking about making one, but finally I won't, so feel free to do it :p
14:26 nyuszika7h joined #minetest
14:27 Zetetic Zeg9: Thanks, and I just might :)
14:27 Zetetic It would be nice I think
14:27 Zeg9 It would
14:28 Zeg9 And, if we could write on papers and use them inside letter boxes, that would be great >:)
14:28 Zetetic That would need minecarts or something that understood postcodes...
14:30 Zeg9 Just post stuff yourself in other's letter boxes, when they are not here, so when they come back they can read the messages. Sort of offline messenger.
14:31 Zeg9 But the letter box has already been done in a mod, so you just have make the writing part -- the hardest
14:31 Jordach Zeg9, also online
14:31 Elench Ah
14:31 Elench I was thinking letter box the big red thing
14:31 Elench Not the slot in the door
14:32 Jordach hehehe
14:32 Zeg9 :D
14:32 Zeg9 This would be nice too, but not the same mod...
14:35 shirish joined #minetest
14:37 Jordach Elench, Zetetic, http://i.imgur.com/AiC7o.png
14:37 Jordach that^^
14:37 Elench Ah, like in America
14:37 Jordach (my whois spotted the same host name)
14:38 Elench It's deliberate
14:38 Jordach or perhaps those wall mounted ones i occasionally spot
14:38 Elench I only have the cloak so I'm obviously me really
14:38 * Jordach shrugs
14:39 Jordach hmm
14:39 * Zeg9 was bored, http://upload.wikimedia.org/wikipedia/en/4/42/Shrug.jpg
14:39 Jordach i've thought of a way to improve distant rendering
14:40 Jordach (eg, range_all = 1)
14:40 iqualfragile joined #minetest
14:40 Hi-jera_WingFox oh, seems like i broken it =/
14:42 Zeg9 What about far mesh?
14:42 iqualfragile Zeg9: kaputt
14:42 Zeg9 What about making far mesh work again ? *
14:43 Xenux joined #minetest
14:43 iqualfragile i dont think thats a good idea
14:43 iqualfragile a) it wont look blocky
14:44 iqualfragile b) you will get problem when updating the mesh because the terrain has changed
14:44 iqualfragile there is a better solution seen in sea of memes
14:44 Jordach iqualfragile, mine was better
14:44 iqualfragile wich one?
14:44 Jordach which i never got to say atm
14:45 shadowjay1 joined #minetest
14:46 Jordach brb
14:46 Jordach theres BEER IN THE HOUSE
14:46 Zetetic Yes please
14:50 Jordach http://imgur.com/cktOX
14:50 Jordach http://imgur.com/Al0xX
14:50 Jordach http://imgur.com/aQZAa, kaeza found more of them mountains
14:50 moltenbot Jordach's link: imgur: the simple image sharer
14:50 moltenbot Jordach's link: imgur: the simple image sharer
14:50 moltenbot Jordach's link: imgur: the simple image sharer
14:51 Jordach also, on the first image, you notice that the land over there is very smooth and blocky
14:51 Jordach (theyre nomal nodes)
14:51 Jordach what it should do is place and map HUGE CUBES, with the same textures.
14:53 PilzAdam bbl
14:54 Jordach kay
14:54 kaeza Jordach: checking
14:54 kaeza my inet conn is b*tchy yet again
14:55 * Jordach sighs :)
14:57 kaeza Jordach: that third image is EPIC!
14:59 markveidemanis joined #minetest
14:59 markveidemanis Zeg9 helped me to make my first mod
14:59 kaeza inb4 server ad
14:59 markveidemanis or modification of a mod
14:59 markveidemanis xD
15:00 markveidemanis it checks if player has give priv and shows creative if return yes
15:00 Zeg9 To all interested (jeffrash?) map of Zegaton is now available at: http://minetest.web1337.net/map.php
15:00 moltenbot Zeg9's link: Zeg9's Minetest Server - Map
15:00 rubenwardy1 what seed is it, Jordac?
15:00 rubenwardy1 Jordach
15:00 HVGDotComDotTxT joined #minetest
15:00 HVGDotComDotTxT hi
15:01 Jordach rubenwardy1, only works on 0.3.x and 0.2.x
15:01 Jordach why the long nick, seems pointless
15:01 kaeza Jordach: it would be cool to have a "map generator" selection box
15:01 kaeza ((when creating a world)
15:01 LunaVorax joined #minetest
15:02 markveidemanis i see my hosue...
15:02 Zeg9 markveidemanis, does it display correctly?
15:02 markveidemanis rubber trees have wood_top on all sides
15:02 markveidemanis no
15:02 markveidemanis and slabs are full blocks
15:02 Zeg9 Oh. So these are the rubber trees
15:02 Zeg9 Full blocks is ok
15:02 HVGDotComDotTxT ZEG9!!!
15:02 kaeza hi HVGDotComDotTxT
15:02 markveidemanis mese is ugly...
15:02 rubenwardy (3:01:33 PM) kaeza: Jordach: it would be cool to have a "map generator" selection box
15:02 rubenwardy see here: (3:01:33 PM) kaeza: Jordach: it would be cool to have a "map generator" selection box
15:03 rubenwardy http://minetest.net/wiki/doku.php?id=roadmap:roadmap
15:03 moltenbot rubenwardy's link:
15:03 rubenwardy stage n-1
15:03 HVGDotComDotTxT hi Kicking An Elderly's Zucking Ass a.k.a kaeza
15:03 HVGDotComDotTxT Zeg9
15:03 Zeg9 I am called Zeg9
15:03 kaeza hi Ragnar
15:03 HVGDotComDotTxT :D
15:03 HVGDotComDotTxT zeg i need help please
15:04 HVGDotComDotTxT can you take a look at a <? php ?> script?
15:04 Zeg9 I can
15:04 HVGDotComDotTxT ok
15:04 HVGDotComDotTxT wait a sec
15:04 kaeza 3..2..1..
15:04 shirish joined #minetest
15:04 markveidemanis who will be kicked...
15:05 markveidemanis Zeg9: can you add some more screenshots to "screenshots"
15:05 HVGDotComDotTxT I WILL!
15:05 Zeg9 mark, I'll do later
15:05 markveidemanis ok
15:05 klunk joined #minetest
15:05 markveidemanis 0...-1...-2...-3
15:05 HVGDotComDotTxT <?php  $text = file_get_contents('HVGDotCom.txt'); $textArray = explode("\n", $text); $randArrayIndexNum = array_rand($textArray); $randPhrase = $textArray[$randArrayIndexNum]; ?>
15:05 HVGDotComDotTxT woops :D
15:06 markveidemanis lOL
15:06 HVGDotComDotTxT hey zeg
15:06 HVGDotComDotTxT can you help me?
15:06 markveidemanis == mode/#minetest [+o thexyz] by ChanServ
15:06 markveidemanis any reason?
15:06 thexyz why should I explain?
15:07 markveidemanis not kicking anyone?
15:07 klunk !help
15:07 moltenbot Try !up <hostname.org> !teach <topic> !ping <hostname.org> [<port>] !date [timezone] !define <word> !joke
15:07 markveidemanis !ping minetest.org 30010
15:08 markveidemanis ...
15:08 moltenbot host minetest.org DOWN
15:08 klunk !up minetest.org:30015
15:08 moltenbot Minetest server minetest.org:30015:30015 DOWN
15:08 HVGDotComDotTxT http://ompldr.org/iZ3lzdw
15:08 moltenbot HVGDotComDotTxT's link: omploader - new  2 (text/x-php; charset=us-ascii)
15:08 markveidemanis thats not what i said...
15:08 HVGDotComDotTxT Zeg9
15:08 HVGDotComDotTxT http://ompldr.org/iZ3lzdw
15:08 moltenbot HVGDotComDotTxT's link: omploader - new  2 (text/x-php; charset=us-ascii)
15:08 markveidemanis ssspppammm
15:08 HVGDotComDotTxT no!
15:08 markveidemanis l
15:08 HVGDotComDotTxT :D
15:08 Zeg9 ragnar, $randPhrase = array_rand($textArray);
15:08 HVGDotComDotTxT ok, it kinda is... -.-
15:08 markveidemanis exactly...
15:08 HVGDotComDotTxT ?
15:08 HVGDotComDotTxT can you fix it and re-upload it?
15:09 HVGDotComDotTxT i think you know what it will do D:
15:09 HVGDotComDotTxT GENERATE QUOtES AND SHiT
15:09 HVGDotComDotTxT like in http://www.ompldr.org
15:10 markveidemanis left #minetest
15:10 kaeza rubenwardy: thx
15:10 rubenwardy if you are pasteing code, use pastebin.com
15:10 rubenwardy ok :D
15:12 markveidemanis joined #minetest
15:12 markveidemanis did it work?
15:13 rubenwardy what work?
15:13 markveidemanis Bold Type
15:14 kaeza err...what?
15:14 Jordach markveidemanis, keep on spamming, +q will work
15:14 markveidemanis [b/] hello [/b]
15:14 markveidemanis hah
15:14 rubenwardy HVGDotComDotTxT I cant see anything wrong with that code.
15:14 Jordach joined #minetest
15:14 Jordach joined #minetest
15:14 kaeza bbcode phail
15:14 markveidemanis left #minetest
15:14 Jordach hexchat: y u fail
15:14 LunaVorax Hi!
15:15 thexyz Jordach: use irssi
15:15 kaeza hi LunaVorax
15:15 Zeg9 [url=nobrain.dk]Minetest forums[/url]
15:15 Jordach how about no
15:15 Zeg9 Hi LunaVraw
15:15 Zeg9 Hi LunaVoraw
15:15 thexyz Jordach: why?
15:15 Zeg9 Hi LunaVorax
15:15 Zeg9 keyboard fail sorry --'
15:15 kaeza Zeg9: tab completion :)
15:15 rubenwardy I use pigeon
15:15 Zeg9 Yeah I'll do that next time kaeza
15:15 rubenwardy pidgen, sorry
15:15 klunk !ping minetest.org 30015
15:15 kaeza pidgin*
15:16 moltenbot host minetest.org DOWN
15:16 HVGDotComDotTxT joined #minetest
15:16 HVGDotComDotTxT Its'a Me'a, Mario!
15:16 HVGDotComDotTxT xD
15:17 thexyz pidgin? =(
15:17 klunk Zeg9: do you know why or will it be for a long time ? (Zegaton down)
15:17 Zeg9 !up minetest.org 30015
15:17 moltenbot Minetest server minetest.org:30015 UP
15:17 Zeg9 klunk, it is up
15:17 HVGDotComDotTxT hi TheXYZ
15:17 Zeg9 !ping minetest.org
15:17 thexyz http://i.imgur.com/2sRll.png
15:17 sapier i use pidgin too :-)
15:17 moltenbot host minetest.org DOWN
15:17 HVGDotComDotTxT Zeg9, IT WORKS :D
15:18 HVGDotComDotTxT thanks brotha
15:18 klunk hu, it seems, sorry for that :-)
15:18 HVGDotComDotTxT i love you!
15:18 Zeg9 thexyz, is this irssi?
15:18 HVGDotComDotTxT in the most homosexual way possible o.o
15:18 thexyz Zeg9: yep
15:18 Zeg9 ragnar, go away
15:18 HVGDotComDotTxT </gay>
15:18 HVGDotComDotTxT ok...
15:19 HVGDotComDotTxT <gay> bye, im gonna miss you :*( </gay>
15:19 HVGDotComDotTxT xD
15:19 * HVGDotComDotTxT left #minetest ("Leaving")
15:19 Jordach thank god for that
15:19 Zeg9 HVGDotComDotTxT, leave this channel.
15:19 Zeg9 oh too late.
15:19 HVGDotComDotTxT -.-
15:19 HVGDotComDotTxT xD
15:19 thexyz Zeg9: with hilightwin.pl, xchatnickcolor.pl scripts and xchat2 theme
15:19 HVGDotComDotTxT </troll>
15:19 Jordach YAY
15:20 * klunk can't connect Zegaton, checking stuffs on his side
15:20 thexyz bai
15:20 Zeg9 Thanks thexyz
15:20 Hi-jera_WingFox +q ?
15:20 Hi-jera_WingFox not +b ?
15:20 Jordach mute
15:20 Hi-jera_WingFox oh, ok
15:20 Zeg9 klunk, j'essaye
15:20 Zeg9 klunk, moi ca marche
15:21 klunk Zeg9: oui, je vous croit, je sait pas pourquoi ça marche pas pour moi ...
15:21 kaeza heeey macarena
15:22 Jordach please god no
15:23 Zeg9 Where did you come from where did you go, where did you come from cotton eyed joe;.. I go away
15:23 klunk Zeg9: it's working now :-) thanks.
15:30 * PilzAdam is back
15:30 VanessaE good morning all.
15:31 PilzAdam hey VanessaE
15:31 VanessaE hey
15:31 rubenwardy http://multa.bugs3.com/minetest/manual/terminology.html
15:31 moltenbot rubenwardy's link: Minetest Manual
15:32 VanessaE rubenwardy: you forgot to define "Minetest Game, a collection of mods (as below), consisting primarily of the minetest_game repository, which provides the bulk of the game's content."
15:32 VanessaE put this right under Minetest Engine, before mods.
15:33 VanessaE (considering the....discussion.... on the forum about this just recently. :-) )
15:33 sapier @rubenwardy great work ... :-)
15:34 markveidemanis joined #minetest
15:35 rubenwardy VanessaE: added
15:35 VanessaE \o/
15:35 sapier ok ok modding requires some work :-)
15:36 markveidemanis when does OC usually wake up?
15:37 VanessaE rubenwardy: "Ingame Content" --> "In-game Content"
15:37 markveidemanis CTCP TIME reply from OldCoder: Sun Jan  6 07:36:22
15:38 markveidemanis left #minetest
15:39 rubenwardy ok
15:39 PilzAdam rubenwardy, btw, why are you creating a new minetest manual
15:40 rubenwardy new?
15:41 kaeza rubenwardy: +1
15:41 kaeza hi VanessaE
15:41 PilzAdam rubenwardy, why dont you contribute to the new dev wiki?
15:41 rubenwardy I wanted to make a new documentation / tutorial
15:41 rubenwardy and I wanted it to be downloadable
15:41 rubenwardy I will be contributing to that as well
15:44 rubenwardy When I say Manual, it will be more like a tutorial in writing style
15:46 Doc22 joined #minetest
15:46 rubenwardy My account: http://dev.minetest.net/User:Rubenwardy
15:46 kaeza does minetest have any version info var in lua?
15:46 Doc22 hey guys
15:46 Doc22 im working on collision detection for my game
15:46 kaeza hey doc
15:47 Doc22 i see that this game's collision detection works well
15:47 Doc22 how was it accomplished?
15:47 Doc22 and hey kaeza
15:47 cosarara97 joined #minetest
15:47 Doc22 sorry for not responding
15:48 rubenwardy (3:46:37 PM) kaeza: does minetest have any version info var in lua?
15:48 rubenwardy last I heard, celeron55 was implementing it as "minetest.features"
15:48 rubenwardy in builtin.lua
15:48 PilzAdam it isnt official yet
15:48 kaeza rubenwardy: I mean to show a message like in print( "This is Minetest "..minetest.version)
15:49 Doc22 marktraceur: how was the collision detection accomplished
15:49 rubenwardy maybe it should be minetest.version as the object, with all the version data and feature in it
15:49 PilzAdam kaeza, c55 doesnt like this idea because of forks; it should be easy to fork minetest without any versioning problems
15:50 kaeza PilzAdam: I don't care about actual API features, it's just for version display
15:50 sapier @Doc22 this game only supports block like object so collision detection is quite simple
15:51 Doc22 that is what i need as well
15:51 Doc22 how does it work?
15:51 kaeza (like what you get in the top-right cornet of the screen)
15:51 sapier there's no possible way to have those collisionboxes rotatet at all
15:51 sapier see collision.cpp
15:51 kaeza corner*
15:51 Doc22 ok
15:51 rubenwardy maybe it should be minetest.version.name ("minetest") minetest.version.version(0.4.4) minetest.version.child_parent_handles (true)
15:51 Doc22 what I am talking abou
15:51 Doc22 is how it works
15:51 Doc22 but ill look through
15:52 sapier it simply checks for direction and corners of box
15:52 sapier and it's buggy
15:52 kaeza yeah
15:53 kaeza you can get inside nodes from some angles lol
15:53 sapier and you can trigger a server state where collision detection will consume all your memory without getting a propper result :-/
15:54 VanessaE yeah especially if you /clearobjects
15:55 VanessaE pushed my server into swap ( = >4GB physical RAM) the other day with that, clearing out leftover entities after removing MOBF
15:55 kaeza /clearobjects almost always crashes my game when removing MOBF
15:55 sapier :-) mobf has lots of entities ... why didn't you disable all mobs and enable "clear disabled mobs"?
15:56 markveidemanis joined #minetest
15:56 kaeza I use the `clean' mod
15:56 markveidemanis [news]
15:56 markveidemanis on my server there is a nyancat with a UFO entity on top
15:56 kaeza (ad provided by MarkAds)
15:56 markveidemanis Thank You
15:56 markveidemanis Now, where's my sponsor?
15:56 rubenwardy [/troll]
15:56 rubenwardy }
15:57 markveidemanis [troll/]
15:57 rubenwardy </troll>
15:57 sapier mobf in clear mode doesn't do anything except registering entities with self.remove  in on_activate function ;-)
15:57 rubenwardy so many syntaxes
15:57 markveidemanis left #minetest
15:58 kaeza sapier: that's exactly what the `clean' mod does, but also uses an ABM to instantly remove "old nodes"
15:58 VanessaE sapier: didn't know about that function.  Also, part of the problem came from peaceful_npcs which I guess are entities also
15:58 VanessaE too many of those = the server barfs
15:58 PilzAdam kaeza, /me doesnt know that peopla are actually using this mod
15:59 kaeza PilzAdam: /me does
15:59 Doc22 okay
15:59 Doc22 i looked through
15:59 kaeza and it's fun to add default:dirt, default:stone and the water to it's old nodes list lol
16:00 sapier I don't think mob has any nodes by now ... but i'm not sure
16:01 kaeza hmm isn't the barn a node?
16:01 sapier VanessaE: thats what the settings gui is for there are all possible setitngs
16:01 Doc22 what is the correct process for collision detection
16:01 sapier kaeza no it's an entity too
16:01 Doc22 one of the things that messed me up with terrain gen
16:01 Doc22 was theorizing myself farther from what it was
16:01 kaeza silly me, I thought it was a node
16:01 rubenwardy Bah http://multa.bugs3.com/upload/no_messages.png
16:01 Doc22 before someone explained
16:04 sapier I tried to use a node but having mobs check for node barn around all the time was consuming too much cpu power so now technicaly not mobs du breed but barn breeds mobs
16:04 sapier wooh i'm typing to fast ... sometimes i do write same way I'd speak it
16:05 kaeza lol
16:05 kaeza but yeah, good point
16:05 markveidemanis joined #minetest
16:06 kaeza (13:53:59) rubenwardy: so many syntaxes
16:06 kaeza you forgot `end'
16:07 markveidemanis hi
16:07 simion314 joined #minetest
16:12 rubenwardy true
16:13 markveidemanis hi
16:21 cisoun joined #minetest
16:24 markveidemanis left #minetest
16:25 kaeza function markveidemanis.troll ( )
16:25 kaeza print("PLZ COME TO MY CHANNEL!");
16:25 kaeza markveidemanis.troll();
16:25 kaeza end
16:25 kaeza oh... gone
16:26 kaeza sowwy for flooding :/
16:26 ADFENO joined #minetest
16:27 rubenwardy while(1)
16:28 rubenwardy while(1){
16:28 rubenwardy std::cout << "PLZ COME TO MY CHANNEL!" << std::endl;
16:28 rubenwardy }
16:29 Calinou joined #minetest
16:29 PilzAdam rubenwardy, use printf() to keep it backwars compatible ;-)
16:29 Calinou trying to use git branches... they don't show up on github :(
16:29 Calinou hi
16:29 rubenwardy bah
16:29 PilzAdam git push origin [branchname (not "master"]
16:29 rubenwardy left #minetest
16:29 rubenwardy joined #minetest
16:30 kaeza PilzAdam: syntax error in line 1: ')' expected
16:31 Calinou thanks :D
16:34 PilzAdam Calinou, split this up: https://github.com/Calinou/minetest/commit/8d589f9e80b621fe7efe9609dc6b5b8b53665c09#L0R271
16:34 moltenbot PilzAdam's link: Sneak tweaks; fix glitch ladders :-D ?  8d589f9 ? Calinou/minetest ? GitHub
16:34 PilzAdam the line is too long
16:34 PilzAdam and why are you editing code that doesnt belong to your patch? https://github.com/Calinou/minetest/commit/8d589f9e80b621fe7efe9609dc6b5b8b53665c09#L0L339
16:34 moltenbot PilzAdam's link: Sneak tweaks; fix glitch ladders :-D ?  8d589f9 ? Calinou/minetest ? GitHub
16:35 Calinou blame git
16:35 Calinou it fucks up line breaks every single fucking time
16:35 PilzAdam no, because you changed it
16:35 Calinou basically, the diff says "I removed a line, I added a line"
16:36 PilzAdam no, you added a tab
16:36 Calinou oh
16:36 PilzAdam git diff works perfectly fine
16:37 PilzAdam it highlights also the tabs/spaces at the end of lines
16:37 markveidemanis joined #minetest
16:37 markveidemanis why is it that ON EVERY 3D GAME, the edges zoom in more than the rest of the sereen
16:37 Calinou PilzAdam: how am I supposed to split the line?
16:37 Calinou markveidemanis: huh?
16:38 markveidemanis edges of first person zoom in more
16:38 Calinou zoom in? no, zoom out?
16:38 Calinou that's field of view..
16:38 ADFENO left #minetest
16:39 markveidemanis how do i change that
16:39 Calinou fov = insert_a_value_here in minetest.conf
16:39 Calinou default is 72
16:40 PilzAdam Calinou, https://gist.github.com/4468428
16:40 moltenbot PilzAdam's link: gist:4468428
16:40 PilzAdam oh, and dont do "== true"
16:41 Hi-jera_WingFox 20:41:32: ERROR[main]: ERROR: An unhandled exception occurred: ServerEnvironment::loadMeta(): EnvArgsEnd not found
16:42 PilzAdam Hi-jera_WingFox, see "FAQ" in Bugs and problems forum
16:42 Hi-jera_WingFox ok
16:45 Calinou how can I merge two commits in one? :P
16:46 thexyz git rebase -i HEAD~2
16:46 sapier1 joined #minetest
16:46 thexyz then change one pick to either squash or fixup
16:46 thexyz (last one)
16:47 markveidemanis \
16:48 markveidemanis i am looking for an Architect...
16:50 Calinou /whois Architect
16:50 markveidemanis CORE DEVS
16:51 PilzAdam Calinou, close it: http://minetest.net/forum/viewtopic.php?pid=62329#p62329
16:51 moltenbot PilzAdam's link: [HELP]Website Design[POLL] (Page 1) - General Discussion - Minetest Forums
16:51 Calinou PilzAdam: why not remove it, since it's offtopic?
16:51 PilzAdam yea, works too
16:52 Calinou rubenwardy: sorry :P
16:52 Calinou but this is minetest forum
16:53 Yoda-BZH hi
16:53 rubenwardy ok, I dont mind
16:53 Yoda-BZH is that normal that I can't fly through wall using the latest github version ?
16:53 rubenwardy is ragner here?
16:53 Yoda-BZH (I have all privileges)
16:53 PilzAdam Yoda-BZH, press "H"
16:53 PilzAdam it enables noclip
16:53 Yoda-BZH haaaa
16:53 Yoda-BZH thanks :)
16:54 Calinou PilzAdam: you have to toggle noclip? that's useless, IMO :P
16:54 PilzAdam I like it (thats why I added it)
16:55 kaeza +0.5 for noclip
16:55 markveidemanis -
16:55 VanessaE -0.5 for making it default to disabled.
16:55 markveidemanis +q for adding noclip
16:55 markveidemanis :D
16:55 Doc22 sapier: i notice that there is aabb3f objects
16:55 PilzAdam VanessaE, it requires a priv, so it has to be disabled by default
16:55 Doc22 are*
16:55 Calinou the key isn't really needed
16:55 Doc22 what is the format for them
16:55 Calinou that's why it should just be removed
16:56 markveidemanis who can wake up oldcoder?
16:56 CEO_Of_HVGaming joined #minetest
16:56 Doc22 where are they defined
16:56 CEO_Of_HVGaming hi!
16:56 CEO_Of_HVGaming Doc22
16:56 markveidemanis hi
16:56 Calinou "fast" mode key should also be removed, just keep the "use" key since you now have to hold it all the time regardless of fly mode
16:56 NekoGloop joined #minetest
16:56 Doc22 hi
16:56 TB|Vibe-X hi all, do someone knows a mod to pick up items, which are on floor automaticly while going over it? :)
16:56 CEO_Of_HVGaming http://hvgaming.bugs3.com
16:56 moltenbot CEO_Of_HVGaming's link: HVGaming
16:56 Calinou just keep fly mode key :P
16:56 markveidemanis spammy
16:56 PilzAdam Calinou, I want to not fly into walls even if I have the noclip priv
16:56 CEO_Of_HVGaming EVERYBODY GO THERE AND TELL ME HOW IS THE DESIGN!
16:56 VanessaE Calinou: you don't have to hold "fast" if you're using "E" for descend :-)
16:56 NekoGloop TB|Vibe-X: item_drop mod
16:56 TB|Vibe-X thx :)
16:57 Doc22 its cool
16:57 CEO_Of_HVGaming That website sells *BOOTIES*
16:57 Doc22 sorta
16:57 CEO_Of_HVGaming thanks doc
16:57 VanessaE booties?
16:57 CEO_Of_HVGaming sorta?
16:57 VanessaE fake?
16:57 Doc22 mmhmmm
16:57 CEO_Of_HVGaming :D
16:57 VanessaE um
16:57 Calinou VanessaE: yeah but this makes it more tedious to descend ladders :P
16:57 markveidemanis add a frame around the screenshot
16:57 CEO_Of_HVGaming its a song from YourFavouriteMartian
16:57 Doc22 yeah that would help
16:57 VanessaE Calinou: seems to work fine for me..
16:57 Doc22 adds contrast between bg and the pic
16:57 markveidemanis and
16:57 CEO_Of_HVGaming doc!
16:58 markveidemanis make the screenshot bigger
16:58 Doc22 whut
16:58 CEO_Of_HVGaming whats up, doc!
16:58 CEO_Of_HVGaming xD
16:58 Doc22 yus that do
16:58 Doc22 too
16:58 Doc22 lol
16:58 NekoGloop My only question is why can we place ladders on ceilings and floors.
16:58 Doc22 (thats your que for /nick Bugs_bunny
16:58 CEO_Of_HVGaming hey doc, so what do you think about it???
16:58 Doc22 pretty good
16:58 CEO_Of_HVGaming it doesnt have CSS templates
16:58 CEO_Of_HVGaming HTML/PHP only
16:58 Doc22 wow
16:58 CEO_Of_HVGaming thanks :D
16:58 CEO_Of_HVGaming what?
16:58 Doc22 css helps
16:58 CEO_Of_HVGaming i know
16:58 Doc22 http://castraponere.com
16:58 moltenbot Doc22's link: Castraponere Publishing
16:58 CEO_Of_HVGaming but there isnt any css templates that would help
16:58 Doc22 i recently made that site
16:59 CEO_Of_HVGaming ok gonna look it
16:59 Doc22 just finishing on php
16:59 Doc22 and there arent css templates pre-made
16:59 Doc22 you need to make one
16:59 Doc22 i made the css template for that site
16:59 CEO_Of_HVGaming Everybody say! Booty, *BOOTY* Booty, *BOOTY* This Site Sells Booties!
16:59 Doc22 ummmm....
16:59 * NekoGloop does a little victory dance
17:00 Doc22 btw who are you before you changed your nickname
17:00 NekoGloop my textures were committed~~~~~
17:00 CEO_Of_HVGaming umm...
17:00 markveidemanis_ joined #minetest
17:00 markveidemanis_ ...
17:00 markveidemanis_ ...
17:00 Doc22 i dont remember a ceo_of_hvgaming
17:00 kaeza congrats Neko
17:00 markveidemanis_ zzZ
17:00 Doc22 first time meet
17:00 CEO_Of_HVGaming RagnarLaud, Ragnar_, EqualsRagnar, WeAreAnonymous, HVGDotComDotTxT
17:00 Doc22 and he treats me like an old friend
17:00 CEO_Of_HVGaming maybe more...
17:00 kaeza they look awesome
17:00 Doc22 ohhhh
17:00 VanessaE NekoGloop: indeed they were!
17:00 Doc22 lol
17:00 CEO_Of_HVGaming :d
17:00 CEO_Of_HVGaming what :D
17:00 Doc22 sooooo
17:01 markveidemanis_ p:
17:01 NekoGloop VanessaE: :DDDDDDDDDDDDDDDDDDDDDDDDDDD
17:01 CEO_Of_HVGaming i get muted ALl THE *BOOTY* TIME :D
17:01 CEO_Of_HVGaming hey Doc
17:01 Doc22 who wants to tell me what the format of aabb3f objects are in collision.cpp, and where it is referenced from
17:01 Doc22 hey
17:01 CEO_Of_HVGaming can you make a black/greenish-lime CSS template that would suite my site?
17:01 * kaeza pokes NekoGloop for some ":DDDDD"
17:01 Doc22 perhaps...
17:01 Doc22 it takes a long time
17:01 CEO_Of_HVGaming thanks
17:01 CEO_Of_HVGaming i know
17:01 NekoGloop :DDDDD
17:01 CEO_Of_HVGaming thats why i didnt make one
17:02 Doc22 and i have lots of other things to work on
17:02 * VanessaE turns NekoGloop's kitten generator to its maximum setting
17:02 kaeza Thanks :D
17:02 TB|Vibe-X one more question , if i kill minetest with shutdown, theres a message, that the server is shutting down. is there any linux kill command to simulate "console kill" ? kill -15 works, but no message
17:02 * CEO_Of_HVGaming wants to whip NekoGloop's kids
17:02 VanessaE *kittens pour out endlessly*
17:02 NekoGloop VanessaE: It'll run out of kalite before that.
17:02 VanessaE TB|Vibe-X: killall minetestserver is sufficient, but it doesn't show the "shutting down" message.
17:02 * CEO_Of_HVGaming wants to whip NekoGloop's kids asses with a chainsaw
17:02 kaeza *a problem in the Kitten generator generates a longcat
17:02 Doc22 ceo: people with nothing to do charge 50-100$ for a good web site
17:02 Doc22 i have a lot to do
17:02 CEO_Of_HVGaming Doc22
17:03 Doc22 and you are asking me to do it for free
17:03 TB|Vibe-X killall do kill 15 ^.^ or if you want -9 most
17:03 CEO_Of_HVGaming Please, may a whip your kids?
17:03 Doc22 i am making a video game
17:03 Doc22 im 14 -_-
17:03 TB|Vibe-X i thought there would be a another sys command
17:03 TB|Vibe-X like USR1 or USR2
17:03 VanessaE NekoGloop: I thought you had an infinite supply of compressed kalite :-)
17:03 Doc22 i dont have kids
17:03 CEO_Of_HVGaming doc
17:03 Doc22 what
17:03 markveidemanis left #minetest
17:03 CEO_Of_HVGaming Please may i whip you?
17:03 Doc22 NO
17:03 Doc22 lol
17:03 hmmmm joined #minetest
17:03 CEO_Of_HVGaming :?
17:03 NekoGloop VanessaE: yes but they only generate so quickly ;)
17:03 kaeza aaand
17:03 VanessaE CEO_Of_HVGaming: stop.  now.
17:04 * Doc22 grumbles and studders
17:04 CEO_Of_HVGaming ok...
17:04 CEO_Of_HVGaming was kicked by thexyz: CEO_Of_HVGaming
17:04 VanessaE NekoGloop: well duh, use multiple kalite generators in tandem, feeding your kitten generator in a round-robin fashion :-)
17:04 Doc22 hummm..
17:04 CEO_Of_HVGaming joined #minetest
17:04 * CEO_Of_HVGaming would never hit a kid, i love kids! Come here you little rug rat!
17:04 * CEO_Of_HVGaming gets beat up by a kid
17:04 CEO_Of_HVGaming :/
17:04 NekoGloop VanessaE: There's no way to do that. That'll be implemented in version 2 ;)
17:04 Doc22 srsly stop spamming or youll get banned
17:05 CEO_Of_HVGaming IM nOT SpaMMInG!
17:05 Doc22 you kinda are...
17:05 NekoGloop imotsmmig
17:05 Doc22 is thta muted?
17:05 TB|Vibe-X thx @thexyz
17:05 Doc22 hmmmm
17:05 Doc22 whoops
17:05 NekoGloop is my irc not telling me mode switches?
17:05 Doc22 sorry hmmmm
17:06 Doc22 i find myself saying that a lot
17:06 hmmmm hmmmmmmm
17:06 Doc22 lol
17:06 NekoGloop I think hmmmm has that nick BECAUSE he wants to be pinged ;-)
17:06 Doc22 lol
17:06 VanessaE afternoon, hmmmm.
17:06 Doc22 ive pinged him probably 10 times
17:06 hmmmm nah, when i registered this nick i just chose something random.
17:06 hmmmm afternoon!?
17:06 Doc22 ll
17:06 Doc22 lol
17:06 hmmmm oh man it's noon
17:06 VanessaE 12:06 pm here :-)
17:06 Doc22 yeah fo me its noon as well
17:06 hmmmm that's 6 minutes afternoon
17:07 Doc22 what do you live in india?
17:07 Doc22 :D
17:07 VanessaE Doc22: US east coast.
17:07 Doc22 hmmmm
17:07 Doc22 LOL AGAIN
17:07 VanessaE (well I do anyway)
17:07 hmmmm lol at first i read that as "do you live in nvidia?"
17:07 Doc22 lo
17:07 Doc22 lol*
17:07 kaeza lolwut
17:07 Doc22 trigger happy pinky
17:07 VanessaE hmmmm: nono that's Calinou
17:07 VanessaE :)
17:07 Doc22 lolol
17:07 TB|Vibe-X a little last ask, i found "growing trees" mod, is there any possibility to force mapgen to use this trees? or prevent users using sapling from default trees?  (deny user using different items) ?
17:08 NekoGloop http://www.youtube.com/watch?v=27lLlNn_IN0 the one on the left is a guy. :3
17:08 Doc22 marktraceur can you help me out with this file http://bazaar.launchpad.net/~minetestdevs/minetest-c55/upstream/view/head:/src/collision.cpp
17:08 hmmmm tb|vibe-x, as it's set up now, no
17:08 Doc22 i don't know what file the aabb3f object is defined in
17:08 hmmmm unless you can make a mod to find regular trees and replace them with the trees you want from within lua
17:08 Doc22 probably different then that in cpp
17:08 Doc22 but im mainly from java
17:09 john_minetest joined #minetest
17:09 hmmmm src/irr_aabb3d.h
17:09 Doc22 ahh vannessae i see i think of 12:00 am as noon
17:09 TB|Vibe-X @ hmmmm  do you know, if there is a mod to forbide players using items?
17:09 Doc22 and 12:00 pm as midnight
17:10 Doc22 i got it backwards
17:10 hmmmm don't think so
17:10 VanessaE Doc22: midnight is defined pretty much universally as 12:00 AM :-)
17:10 hmmmm that would be technically difficult to accomplish anyway
17:10 Doc22 lol
17:10 Doc22 im the reason its "pretty much" universally
17:10 Doc22 ;D
17:10 NekoGloop lol
17:10 PilzAdam VanessaE, 24:00 is midnight ;-)
17:11 Doc22 WOO MILITARY TIME
17:11 VanessaE PilzAdam: yeah, in some obscure, military-eqsue UTC country :-)
17:11 Doc22 my favorite
17:11 ecube 24:00 doesn't exist
17:11 Doc22 yes it does
17:11 ecube that would be 0:00
17:11 PilzAdam it does
17:11 PilzAdam nope
17:11 hmmmm valve confirmed for steambox http://www.extremetech.com/gaming/142896-valve-confirms-steam-box-coming-in-2013-says-it-will-compete-with-next-gen-consoles
17:11 moltenbot hmmmm's link: Valve confirms Steam Box coming in 2013, says it will compete with next-gen consoles | ExtremeTech
17:11 jojoa1997 joined #minetest
17:11 jojoa1997 hyia
17:11 PilzAdam 24:00:00 exists
17:11 Doc22 http://lmgtfy.com?q=Military%20Time
17:11 rubenwardy in css, is # or . the id definition?
17:11 PilzAdam but not 24:00:01
17:12 moltenbot Doc22's link: Let me google that for you
17:12 thexyz rubenwardy: #
17:12 ecube sure it does, but they say 0:00 and not 24:00
17:12 Doc22 go ahead click on it
17:12 ecube clickety click, lxterm doesn't do anything when I clickety click ;)
17:12 Doc22 lol
17:12 Doc22 then "select" the link i sent you :
17:12 Doc22 :D
17:13 ecube I'm trying
17:13 Doc22 arrgh trigger happy pinky
17:13 NekoGloop 23:59 exists
17:13 NekoGloop Not 24:00
17:13 ecube but when you say something it moves away from my mouse and becomes deselected
17:13 PilzAdam NekoGloop, wrong
17:13 Doc22 lol youre right
17:13 markveidemanis joined #minetest
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17:13 Doc22 lol ecube
17:13 NekoGloop Trust me, my computer i've had formatted for 24 hour time for the heck of it.
17:13 ecube T_T
17:13 Doc22 then go mouse.click(link.x(), link.y());
17:13 Doc22 :D
17:13 markveidemanis HI
17:14 Doc22 hey
17:14 PilzAdam NekoGloop, trus me, my whole country uses 24 hour time format
17:14 markveidemanis left #minetest
17:14 Doc22 markveidemanis i need your help with some C++
17:14 NekoGloop PilzAdam: Then you're wrong
17:14 ecube nice link
17:14 Doc22 you know c++ right
17:14 NekoGloop ;-)
17:14 NekoGloop Doc22: I think you mean the other mark.
17:14 Doc22 lol
17:14 ecube PilzAdam: 0;00 starts the new day
17:14 Doc22 ok then nvm
17:14 Doc22 thanks neko
17:15 ecube PilzAdam: "
17:15 ecube The military operates off a 24-hour clock, beginning at midnight (which is 0000 hours). So, 1:00 AM is 0100 hours, 2:00 AM is 0200 hours, and so-on up until 11:00 PM which is 2300 hours. "
17:15 ecube fuqing newlines
17:15 Calinou kaeza: http://ompldr.org/vZ3l2Mg/minetest-irc-ubuntu-1210-amd64.zip -- updated IRC bins
17:15 RealBadAngel whole world using 24 hours clock
17:16 NekoGloop RealBadAngel: so can i pull items from a chest yet? ;)
17:16 PilzAdam ecube, no, at 00:00:000.000.001
17:16 ecube wot
17:17 kaeza Calinou: Thanks!! :D
17:17 kaeza is it the same link as before?
17:17 * kaeza is checking
17:18 ecube haha
17:18 NekoGloop john_minetest: Exactly.
17:18 NekoGloop IPv5
17:18 markveidemanis joined #minetest
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17:18 markveidemanis joined #minetest
17:18 Calinou kaeza: no
17:18 markveidemanis left #minetest
17:18 markveidemanis joined #minetest
17:18 NekoGloop For those who cant make up their fucking mind
17:18 markveidemanis left #minetest
17:18 markveidemanis joined #minetest
17:18 kaeza Calinou: I'll update the post then
17:19 markveidemanis left #minetest
17:19 rubenwardy is ragner here?
17:19 ecube what was that
17:19 rubenwardy ragnar
17:19 Calinou kaeza: I could upload it to dropbox
17:19 Calinou so that you have a permanent link
17:20 Calinou http://dl.dropbox.com/u/82342922/minetest/minetest-irc-ubuntu-1210-amd64.zip
17:20 Calinou there, permanent link
17:20 Calinou will be updated from time to time
17:21 NekoGloop PilzAdam: Can we have an on_dig_with in tooldefs? :3
17:21 kaeza Calinou: that's not required, but greatly appreciated
17:24 NekoGloop I think at this point we just need more possibilities in the engine itself, not so much ideas of what to do with them.
17:24 NekoGloop If anything, this will allow people to come up with good uses for what we add.
17:26 NekoGloop on_dig_with and a proper right click event in tooldefs would be lovely.
17:27 PilzAdam NekoGloop, what should on_dig_with() do? (gimme some parameters)
17:27 markveidemanis joined #minetest
17:27 SeeBorg joined #minetest
17:27 NekoGloop PilzAdam: It would be called after digging with a tool
17:28 NekoGloop Registered in tooldef as per on_use and on_place.
17:28 markveidemanis anyone want something built on a server? (IM BORED!)
17:28 PilzAdam markveidemanis, no
17:28 Calinou if you're bored, play another game or do something else..
17:28 PilzAdam NekoGloop, we have on_dig() already
17:28 NekoGloop PilzAdam: In tooldefs.
17:29 NekoGloop So something happens based on the tool used, not what was dug.
17:29 PilzAdam https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L820
17:29 moltenbot PilzAdam's link: minetest/doc/lua_api.txt at master ? celeron55/minetest ? GitHub
17:29 PilzAdam and then check the tool of digger
17:30 NekoGloop And cause laaaaaaaag
17:30 NekoGloop LAAAAAAAAAG
17:30 NekoGloop PilzAdam: deprecated function :P
17:31 PilzAdam its not deprecated
17:31 NekoGloop it is too
17:31 PilzAdam it shouldnt be use instead of on_dig()
17:32 MilanFIN joined #minetest
17:32 kaeza Calinou: thanks! Post updated
17:38 jojoa1997 left #minetest
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17:42 jojoa1997 my npc has the armor fleshy=3 and snappy=2 does then mean they are hurt if the tool has fleshy=3
17:43 mauvebic joined #minetest
17:43 jojoa1997 nvm gonna make a command
17:44 kaeza hi jojoa1997
17:45 jojoa1997 hi the sideways walking was fixed
17:45 kaeza rotating the model huh?
17:45 jojoa1997 when i changed the names from Player_ to npc_ it fixed itself
17:46 jojoa1997 i think maybe both files were mixing so that bug happened
17:46 jojoa1997 the same bug happened to players before i changed the names
17:48 kaeza good
17:48 jojoa1997 kaeza any ideas to add to npcs makeing a delete command now
17:48 jojoa1997 or any skins
17:49 kaeza hmm
17:50 kaeza none that I can think of
17:50 jojoa1997 what about any blocks that they maybe attach to
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18:08 markveidemanis hi
18:08 markveidemanis when will OldCoder be back
18:09 markveidemanis left #minetest
18:16 OldCoder Hi
18:16 OldCoder When he wakes up
18:35 M13_ joined #minetest
18:37 mauvebic i think i know why oil mod doesnt work - oil_flowing has to be flowingliquid drawtype, not liquid [/random]
18:38 markveidemanis joined #minetest
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18:51 Zeg9 Hi OldCoder
18:51 M13 joined #minetest
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19:04 VanessaE PilzAdam: https://github.com/celeron55/minetest_game/pull/108
19:15 * Jordach wants to moan at Calinou
19:16 NekoGloop joined #minetest
19:18 * Jordach pets NekoGloop and gives him a small amount of catnip
19:19 * NekoGloop purrs
19:19 * NekoGloop nomnomnom ^w^
19:19 NakedFury joined #minetest
19:19 PilzAdam gtg; bye
19:21 NekoGloop time to update gloopores lumps and ingots
19:21 NekoGloop this is gonna be hell in a handbag.
19:21 NekoGloop s/gloopores/glooptest ore_module/
19:22 Jordach NekoGloop, love the game idea so far
19:23 Jordach also, i like how you told incudom this and that just like Adam
19:23 NekoGloop what?
19:24 Jordach http://minetest.net/forum/viewtopic.php?pid=62380#p62380
19:24 moltenbot Jordach's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums
19:25 NekoGloop s/inocudom/0gb.us/
19:25 Dogzilla131 joined #minetest
19:25 NekoGloop https://github.com/celeron55/minetest_game/commit/cd604fa9c864160a6276b7fcf483a157ae339611
19:25 moltenbot NekoGloop's link: Better lump & ingot textures ?  cd604fa ? celeron55/minetest_game ? GitHub
19:25 * NekoGloop victory dance still
19:26 NekoGloop everyone is op'd. what is this i dont even.
19:26 ecube Nearly nobody is op'd
19:27 NekoGloop all the people who can be, except celeron there, is.
19:27 markveidemanis joined #minetest
19:28 NekoGloop suddenly -o everyone.
19:28 markveidemanis Heh
19:29 markveidemanis left #minetest
19:29 Jordach NekoGloop, +B
19:29 Jordach :D
19:29 NekoGloop lol
19:29 Jordach oh freefull, btw, found a mountain earlier
19:29 NekoGloop ban all the things!
19:30 FreeFull Jordach: what height? What seed? Where?
19:30 Jordach http://imgur.com/aQZAa
19:30 Jordach http://imgur.com/Al0xX http://imgur.com/cktOX
19:30 Jordach and the other two
19:30 VanessaE NekoGloop: opinions?  https://github.com/celeron55/minetest_game/pull/108
19:30 FreeFull Looks pretty cool. Taller than 50, but not than 100
19:30 Jordach thats 0.2.x
19:31 NekoGloop VanessaE: yep.
19:31 FreeFull Well, of course 0.2.x would have mountains
19:31 FreeFull The change that removed the awesome mountains happened somewhere in 0.4.x
19:31 VanessaE I'm debating reworking the default wood texture also..
19:31 NekoGloop VanessaE: maybe just a TAD more shading.
19:31 NekoGloop not much shading, just some extra.
19:32 VanessaE in which one?
19:32 NekoGloop the wood planks
19:32 VanessaE oh
19:32 NekoGloop trees are fine.
19:32 VanessaE yeah, they need a bit of it.
19:32 NekoGloop if anything, trees flow with the general feel of default
19:33 NekoGloop VanessaE: http://davirus.deviantart.com/art/Cute-ASCII-kitty-81918251
19:33 moltenbot NekoGloop's link: Cute ASCII kitty by ~Davirus on deviantART
19:33 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/default_wood.png
19:34 VanessaE NekoGloop: ^^^^^
19:34 VanessaE the kitty is cute in fact :-)
19:34 NekoGloop VanessaE: and you complain that *I* make it so you cant see image?
19:34 VanessaE NekoGloop: ok I'll enlarge it :-)
19:35 jin_xi joined #minetest
19:35 VanessaE there, reload it.
19:35 Zetetic` This game is too fun :/
19:35 Jordach yup yup ypu
19:35 Jordach yup
19:35 NekoGloop eh
19:35 NekoGloop http://ompldr.org/vZ3l4bw
19:35 NekoGloop :D
19:35 * Jordach finally got a newtons cradle
19:36 VanessaE NekoGloop: no, too noisy.
19:36 NekoGloop Jordach: http://davirus.deviantart.com/art/Cute-ASCII-kitty-81918251 have a kitten :3
19:36 moltenbot NekoGloop's link: Cute ASCII kitty by ~Davirus on deviantART
19:36 Guest66733 joined #minetest
19:36 Jordach just saw that
19:36 NekoGloop VanessaE: :P tis from my TP that i was making
19:37 NekoGloop OMGOMGOMG APPLES LOOK LIKE APPLES NOW INSTEAD OF BERRIES GHFDSADFASFDSA
19:37 * Jordach wonders to work on a 64x pack
19:37 NekoGloop Jordach: try making a 32x default :)
19:37 Jordach thats a clone.... ;)
19:37 VanessaE pull request updated.
19:37 NekoGloop Minetest Faithful pack :)
19:37 Jordach alrighty then
19:38 Jordach scratch that
19:38 kaeza1 joined #minetest
19:38 Jordach my space invaders 1999 cd rom works
19:38 Jordach :D
19:38 Doc22 lol lol cool jordach
19:38 NekoGloop VanessaE: and you juuuuuust missed mr. mushroom :)
19:38 VanessaE yep I know.
19:38 * Jordach reminds self to .iso that bad boy
19:39 Doc22 lol
19:39 * Jordach hates scratching discs
19:39 Doc22 ikr
19:39 NekoGloop Jordach: make an .iso
19:39 Jordach done that with ImgBurn
19:39 NekoGloop :D
19:40 Jordach i wonder if this is even theoretically possible
19:40 Doc22 jordach do you know C++
19:40 Jordach by using nodeboxes, is it even possible to re create lincity?
19:40 NekoGloop lincity...?
19:40 VanessaE sure, with enough nodeboxes.
19:40 Jordach VanessaE, i mean fully self working like the actual game
19:40 VanessaE if you can get past the out-of-indexes error that'll happen :-)_
19:41 VanessaE Jordach: sure, why not?  Lua should be able to handle all of that
19:41 Zetetic` Do movestones move carts?
19:41 Jordach you know -- use mauvebic's nodex for pricing of buildings
19:41 Jordach :D
19:41 VanessaE Zetetic`: no, but you can use mesecons wires, torches, powerplants to move them
19:41 VanessaE like a powered rail
19:41 Doc22 i cant find anyone to help me
19:41 Doc22 ugh
19:41 Doc22 i know java
19:41 Zetetic` Ah, how do you set the direction VanessaE?
19:41 Doc22 but cpp is kinda wierd to me
19:41 Zetetic` Is it just power from a certain side?
19:42 Doc22 and im trying to read a cpp file
19:42 Jordach doc22 -- start from the default hello world
19:42 VanessaE Zetetic`: it's kinda...random
19:42 Doc22 i understand that
19:42 Zetetic` Ah, more science!
19:42 VanessaE Zetetic`: solution is to build a one-way track
19:42 Zetetic` I started building a house but it turned into a lab
19:42 Doc22 i dont want to learn all of c++
19:42 NekoGloop VanessaE: arol lump candidate #1: http://ompldr.org/vZ3l4cw
19:42 Doc22 i just need someone to help me figure out how one file works
19:42 Jordach and read: http://cplusplus.com/files/tutorial.pdf
19:43 Doc22 i dont see where aabb3f is instanced in http://bazaar.launchpad.net/~minetestdevs/minetest-c55/upstream/view/head:/src/collision.cpp
19:43 moltenbot Doc22's link: ~minetestdevs/minetest-c55/upstream : contents of src/collision.cpp at revision 1857
19:43 VanessaE Zetetic`: hold a sec...
19:43 LunaVorax joined #minetest
19:43 jojoa1997 left #minetest
19:43 Zetetic` Also, can I put stuff in a cart?
19:43 Jordach Doc22, you mean work with files? http://cplusplus.com/doc/tutorial/files/
19:43 moltenbot Jordach's link: Input/Output with files - C++ Documentation
19:43 Doc22 i just want to know where that object is defined
19:43 Zetetic` I only manage to put myself in
19:43 Doc22 no i mean in this file: http://bazaar.launchpad.net/~minetestdevs/minetest-c55/upstream/view/head:/src/collision.cpp
19:43 ttk2 joined #minetest
19:43 moltenbot Doc22's link: ~minetestdevs/minetest-c55/upstream : contents of src/collision.cpp at revision 1857
19:43 jojoa1997 joined #minetest
19:43 Doc22 where is aabb3f defined
19:43 NekoGloop Zetetic`: iirc you just chuck an item to put it in.
19:43 Jordach ah
19:43 Doc22 i dont see it in the file
19:43 Doc22 and i dont see an import
19:44 Zetetic` Oh, maybe I should be using drop
19:44 * Zetetic` is stupid
19:44 * NekoGloop makes smartass comment
19:44 NekoGloop Jordach: do you liek mai new lump textures? :DDDD https://github.com/celeron55/minetest_game/commit/cd604fa9c864160a6276b7fcf483a157ae339611
19:45 moltenbot NekoGloop's link: Better lump & ingot textures ?  cd604fa ? celeron55/minetest_game ? GitHub
19:45 Jordach YES
19:45 NekoGloop :DDDDDD
19:45 * Jordach places Jordach's seal of approval onto texture METADATA
19:45 Doc22 i like those textures nekogloop
19:45 NekoGloop :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
19:45 NekoGloop http://ompldr.org/vZ3l4cw now comes glooptest ores being redone
19:46 Doc22 now if only i could find where aabb3f is defined...
19:46 Jordach ctrl + f
19:46 VanessaE Zetetic`:  http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_291912528.png
19:46 Doc22 im used to java im probably just being stupid with cpp
19:46 VanessaE build that and you can be sure the cart only ever goes one direction.
19:46 VanessaE in this instance, it'll go toward the top of the screen.
19:47 Zetetic` VanessaE: a diode¬
19:47 Zetetic` s/¬/!/
19:47 VanessaE more or less, yes.
19:47 Zetetic` That's pretty awesome
19:47 NekoGloop VanessaE: that looks complex and entirely unnesseccarry to me.
19:47 NekoGloop VanessaE: http://ompldr.org/vZ3l4cw :?
19:47 VanessaE NekoGloop: looks good.
19:47 Zetetic` I was hoping for bidirectional track to be honest
19:47 Doc22 i dont see where it is defined
19:47 Jordach Zetetic`, use pistons!
19:47 Doc22 only where it is ued
19:47 Doc22 used
19:47 Zetetic` Pistons?
19:47 VanessaE and carts lack switches now, so this is the best workaround.
19:48 Doc22 i tried ctrl+f
19:48 Zetetic` Jordach: I'd love to, how do I build them?
19:48 Zetetic` And which extension do I need?
19:48 NekoGloop now to do the other 4 ores. D:
19:49 VanessaE NekoGloop: trade off randomly with the lumps.
19:49 NekoGloop VanessaE: do what with the what
19:49 Zetetic` Also, I think this game will force me to finally learn Lua
19:49 VanessaE use a variant of clay lump for one, coal for another, iron for the third, make up a new one for the fourth, etc.
19:49 Zetetic` which I've been meaning to do for ages so thanks :)
19:49 NekoGloop VanessaE: coal == iron :P
19:49 NekoGloop just colors are different
19:49 VanessaE well I guess
19:50 VanessaE but the surface texture is different :-)
19:50 jojoa1997 kaeza can you try my npc update
19:50 jojoa1997 and you kacey
19:50 NekoGloop I will make the kalite lump a variant of coal because it's basically coal*2, and talinite a variant of clay for the heck of it
19:51 NekoGloop the rest are variants on iron because I'm just that lazy.
19:51 VanessaE heh
19:53 marktraceur kaeza: Hi!
19:53 marktraceur Doc22: What seems to be the issue with the file?
19:54 jojoa1997 h
19:54 jojoa1997 sorry wrong button
19:56 jojoa1997 joined #minetest
19:57 youlysses joined #minetest
19:57 NekoGloop bbl
19:59 Doc22 oh hey marktraceur
19:59 Doc22 i just cant find where aabb3f is defined
19:59 Doc22 im a java person so cpp seems wierd
20:01 Elench I can't think of a sensible cart system
20:01 Elench Except maybe a giant loop
20:01 VanessaE I see jordan4ibanez is back...
20:01 VanessaE on the forums anyway
20:01 jojoa1997 train station using mesecons
20:03 Zetetic` I can't control the direction of impulse
20:03 Zetetic` Or I could use mesecon microcontrollers to build a network
20:03 VanessaE Zetetic`: nope.  Hence the one-way track.  Put it right at your launching point,
20:03 Zetetic` Yeah, so I need a nice loop
20:03 Zetetic` So at least I have duplex travel
20:07 LunaVorax joined #minetest
20:10 Zetetic` i can't put things in carts
20:11 VanessaE not yet.
20:12 Zetetic` We can only put ourselves in yet?
20:13 VanessaE at the moment, yes
20:13 Zetetic` Then I feel less stupid
20:14 Zetetic` Though I should have asked earlier...
20:19 kaeza sfan5: you here?
20:20 VanessaE mauvebic: *poke*
20:21 kaeza nvm, problem solved
20:23 mauvebic cart is entity right?
20:23 VanessaE yup
20:24 mauvebic add member variable id
20:24 VanessaE mauvebic: pull request?  please????? :-)
20:24 mauvebic on add entity, create detached inventory with the id in the name
20:25 * VanessaE feels ignored :'(
20:25 mauvebic id can be random or playername+number
20:25 sfan5 kaeza: yes
20:25 mauvebic i dont have a pull request yet the valves dont work
20:25 VanessaE mauvebic: I'm interested in the other-liquids stuff next :-)
20:25 jojoa1997 mauvbic: pull request the lava then
20:25 mauvebic other liquids?
20:25 VanessaE I got the "show the texture of the liquid" part
20:25 jojoa1997 oil
20:26 VanessaE got it fixed I mean
20:26 roboman2444 joined #minetest
20:26 VanessaE well you know, your code can move lava, plasma, etc. now.  I'm still wading in the water :-)
20:26 mauvebic yeah i had to create beer and green lava to test the handling of different liquids
20:26 jojoa1997 what mod uses plasma
20:27 VanessaE mauvebic: damn it I wanna be able to put up signs that say "GNDN 103" and so :-)
20:27 mauvebic what mod uses beer? lol its for testing
20:27 mauvebic GNDN 103?
20:27 VanessaE 103 = a random number, GNDN = a joke from star trek, "Goes Nowhere, Does Nothing"
20:27 VanessaE that's what't written on pipes throughout the Enterprise.
20:28 mauvebic i also need to come up with a sample device for mixing liquids + inventory items to produce new liquids (ie, brew the beer)
20:28 VanessaE wait wait wait
20:28 VanessaE one step at a time
20:28 mauvebic im at step : valves + device
20:29 VanessaE get a pull request up (against current git) so I can merge it
20:29 mauvebic then i can split the files up, sign up for github figure it out before the rapture and do a pull req
20:29 VanessaE ok :)
20:30 mauvebic working from split files is too confusing otherwise :/
20:30 jojoa1997 VanessaE: why does connecting to your server take so long
20:30 VanessaE heh, I split the files up because they're hard for me to read as one file.
20:30 mauvebic yeah but then i make changes in one file and forget to update the variables or functions in the other and i spend more time going in circles :S
20:30 VanessaE jojoa1997: why does it always?  because EmergeThread is busted.
20:30 kaeza sfan5: nvm, problem solved. Sorry for pinging
20:31 * VanessaE restarts the server.
20:31 sfan5 kaeza: i don't mind
20:31 kaeza thanks :)
20:31 jojoa1997 WTF i just got on >:(
20:31 VanessaE jojoa1997: map loader/EmergeThread was hung again.
20:32 jojoa1997 no it is that as i just got on i see "server shutting down"
20:32 berome joined #minetest
20:32 kaeza VanessaE, jojoa1997: YAY! https://dl.dropbox.com/u/100008207/screenshot_187603648.jpg
20:32 VanessaE kaeza: cool\
20:32 jojoa1997 kaeza do you have current version
20:32 jojoa1997 and sweet
20:32 kaeza not current, the one from yesterday
20:32 kaeza lemme update
20:32 jojoa1997 download current
20:33 * kaeza is git pull'ing
20:33 * kaeza will make a screenshot of 100+
20:33 VanessaE I'm about to restart the server with peaceful_npc in place again
20:33 kaeza NPCs
20:33 VanessaE (with the latest git)
20:33 codile joined #minetest
20:33 VanessaE done.
20:33 jojoa1997 VanessaE: i jost got on again
20:34 * jojoa1997 cries
20:34 jojoa1997 kaeza you cant spawn usoing command when there are 30 npcs
20:35 VanessaE sowwy
20:35 jojoa1997 unless you edit the init
20:35 VanessaE jojoa1997: I'm not seeing any NPCs showing up...
20:35 VanessaE (the automatic spawner I mean)
20:36 jojoa1997 interval = 60
20:36 jojoa1997 chance=5
20:37 jojoa1997 does not spawn fast
20:37 VanessaE ok
20:37 kaeza jojoa1997: let me deal with that detail ;)
20:38 jojoa1997 kaeza line 518 sets the spawn command limit which is 20
20:38 jojoa1997 and 519 sets the limit around you
20:38 jojoa1997 set both to 101
20:39 VanessaE jojoa1997: they aren't dying in lava.
20:39 jojoa1997 one sec
20:39 VanessaE or they're taking forever to do so.
20:39 VanessaE they should die in 2-3 seconds in lava,.
20:39 jojoa1997 give them 20 secs
20:40 jojoa1997 one sec gonna edit some stuff
20:40 VanessaE (I spawned 5 of them and they all started walking toward me, then I led them into a lava pit :-)
20:40 VanessaE also, they should stop at no closer than 2 nodes from where the player is standing
20:40 kaeza lol even NPCs want to kill VanessaE
20:40 * kaeza hides
20:41 VanessaE otherwise they stand on top of you
20:41 jojoa1997 i cant do that thy are hugging you
20:41 jojoa1997 they'
20:42 VanessaE jojoa1997: also, regarding display blocks:  don't use your own texture for the mese crystal - use the game's built-in one.  (just delete display_blocks_mese_crystal.png and change the filename you use in the mod to default_mese_crystal.png)
20:42 jojoa1997 that should not be there
20:42 VanessaE for the others, if those mods supply their own crystals, rename your files to match so that you can use them directly
20:42 jojoa1997 oh nvm
20:43 jojoa1997 ok
20:43 VanessaE that allows a texture pack author to write one image to handle both.
20:44 jojoa1997 testing npc edit
20:44 cosarara97 joined #minetest
20:47 jojoa1997 ok testing npc now
20:49 Hi-jera_WingFox https://github.com/hijera/minetest/tree/node_moving_speed my small commit. adding node_moving_speed property to nodes . now works only for liquids. now i can change speed of moving in water :D
20:49 moltenbot Hi-jera_WingFox's link: hijera/minetest at node_moving_speed ? GitHub
20:58 jojoa1997 vanessae display updated
20:58 Hi-jera_WingFox seems like i need some conversion from float to int...
20:59 Hi-jera_WingFox because minetest havent "writeF32" and "readF32"
21:00 VanessaE jojoa1997: looks good.
21:01 * Jordach is off
21:04 kaeza jojoa1997: is this good?
21:04 kaeza local max_spawn = 20000
21:04 kaeza local max_surround_npc = 30000
21:04 kaeza now trying :()
21:04 jojoa1997 dude 50 crashed vanessae's serer
21:04 kaeza :) *
21:05 jojoa1997 syncing display blocks
21:06 kaeza jojoa1997: what was the priv name again?
21:06 jojoa1997 peacefulnpc
21:07 jojoa1997 npc syncing
21:07 kaeza peacefulnpc
21:07 kaeza got it
21:08 jojoa1997 both synced
21:08 VanessaE you broke display blocks.
21:08 VanessaE http://pastebin.com/RCahQWX9
21:09 jojoa1997 one sec
21:10 VanessaE jojoa1997: you need to thoroughly test *every* change you make to your code before you announce an update.
21:10 VanessaE :-)
21:11 jojoa1997 i did but deleted depends.lua cause i thought it was a depend.txt
21:11 * VanessaE 's server is down pending a fix.
21:13 kaeza jojoa1997: It works!
21:13 kaeza guess how many
21:13 jojoa1997 changed name to ores for that missing file
21:13 jojoa1997 how many
21:13 kaeza !c (96*3)-2
21:13 Minetest-tan 286
21:14 kaeza that many
21:14 jojoa1997 it didnt crash
21:14 kaeza nope
21:14 kaeza (not yet at least)
21:14 jojoa1997 must be the server part hten
21:14 jojoa1997 did all of them load
21:15 kaeza yup
21:15 jojoa1997 what about lag
21:15 kaeza I'll post screenies
21:15 kaeza brb modem went haywire
21:15 kaeza left #minetest
21:15 jojoa1997 lol;
21:16 VanessaE jojoa1997: display blocks update plz???
21:16 jojoa1997 updated for display blocks
21:16 jojoa1997 synced
21:16 VanessaE got it
21:16 kaeza1 joined #minetest
21:16 kaeza1 back
21:17 VanessaE jojoa1997: better.
21:17 jojoa1997 up! vanessae.mine.bz
21:18 jojoa1997 !up vanessae.mine.bz
21:18 moltenbot Minetest server vanessae.mine.bz:30000 UP
21:18 jojoa1997 :_)
21:18 kaeza1 jojoa1997, VanessaE: https://dl.dropbox.com/u/100008207/npcscreens/screenshot_296874836.jpg
21:19 VanessaE kaeza1: wow
21:19 kaeza1 some of them are behind the camera
21:19 jin_xi hey guys
21:19 jojoa1997 take an arial view
21:19 jojoa1997 birds eye view
21:20 kaeza1 gimme a sec
21:20 kaeza1 13 FPS :)
21:20 jojoa1997 vanessae join your server
21:21 jin_xi anyone good with git/github here?
21:21 kaeza1 jojoa1997: I put these NPCs using the npc summoner, not the /spawn command
21:22 kaeza1 so maybe there's something wrong in the command
21:23 jojoa1997 */summonnpc
21:24 jojoa1997 lol i summoned one and it walked into a trp by itself
21:25 kaeza1 jin_xi: what's the prob?
21:26 jin_xi kaeza1: made hack branch, but branched off too late
21:26 jin_xi so i'd like to make an earlier commit the one that gets checked out by default
21:27 kaeza1 no clue, sorry
21:27 kaeza1 I'm a git noob
21:32 markveidemanis joined #minetest
21:32 markveidemanis hi
21:33 kaeza1 jojoa1997: aaaaaah!! your 173 NPCs want me dead!!!
21:33 jojoa1997 peaceful npc updated
21:33 kaeza1 s/your//
21:33 jojoa1997 edited fence a little
21:33 VanessaE what's the update?
21:33 jojoa1997 tell vanessae
21:33 jojoa1997 edited fence a little
21:34 VanessaE oh.
21:34 jojoa1997 gtg cya and do update it
21:34 VanessaE no.
21:34 VanessaE not if you're gonna run off :-)
21:34 jojoa1997 i will wait
21:34 markveidemanis Heh
21:34 VanessaE just go do what you gotta do, I'll update later.
21:35 jojoa1997 k
21:35 markveidemanis left #minetest
21:38 celeron55 ehm
21:38 celeron55 http://multa.bugs3.com/minetest/manual/intro.html
21:38 moltenbot celeron55's link: Minetest Manual
21:38 celeron55 >Released Date: September 2011
21:38 shadowjay1 joined #minetest
21:38 celeron55 what kind of a random date that is
21:39 VanessaE heh
21:40 celeron55 sounds like maybe somewhere where 0.3 got done, but why would 0.3 be any different to 0.2 or 0.0.1 in releasedness
21:42 VanessaE maybe that's just where rubenwardy figured MT had become viable?
21:42 * VanessaE shrugs
21:43 VanessaE nevertheless, that date needs fixed.
21:43 celeron55 hmm oh, didn't see this yet https://github.com/blog/1302-goodbye-uploads
21:43 moltenbot celeron55's link: Goodbye, Uploads ? GitHub Blog
21:44 celeron55 i guess github hates me for using their bandwidth for minetest's binary packages 8)
21:44 VanessaE heh
21:44 celeron55 apparently they still had uploading up at 0.4.4's release date
21:45 VanessaE well I guess I don't need to think anymore about making a proper "release" of my various repos :-)
21:46 Obiewan1111 joined #minetest
21:46 Obiewan1111 Hey guys.
21:46 VanessaE hi
21:48 sapier1 I'm looking for ideas for a ridable animal ... ride support in mobf is already finished for 1.9.12 ... still I don't want to abuse on of the existing mobs for riding
21:49 ruskie an elephant
21:49 jojoa1997 joined #minetest
21:49 Obiewan1111 A unicorn.
21:49 jojoa1997 i added print("[Display Blocks] Loaded! by jojoa1997 :-)") to display blocks VanessaE
21:49 sapier1 hmm already thought about that but big animals are a little bit difficult
21:50 Obiewan1111 Uhh..
21:50 Obiewan1111 Make some thing up.
21:50 Obiewan1111 And name it after yourself, it could go viral. :D
21:50 VanessaE jojoa1997: and you are dead certain your changes to both mods are good?
21:50 jojoa1997 VanessaE: and i also changed on more thing to npc fence
21:50 jojoa1997 yes just tested
21:51 jojoa1997 i just made the npc fence a block and made the wield image correct
21:51 VanessaE ok
21:51 redcrab joined #minetest
21:51 VanessaE updated and restarted.
21:51 Obiewan1111 Someone make me a cool mod.
21:51 sapier1 there's already a vombie
21:52 Obiewan1111 Vombie? Lulwot?
21:52 M13_ joined #minetest
21:52 jojoa1997 minetest zombie
21:52 Obiewan1111 Called a Vombie? :D
21:52 VanessaE vampire-zombie.
21:52 Obiewan1111 Oh, nice.
21:52 jojoa1997 special to minetest
21:52 Obiewan1111 Invisible in mirrors Zombie. o.o
21:53 Obiewan1111 And weird teeth Zombie.
21:53 Hi-jera_WingFox when i'm starting mobF on server ,it crashes =/
21:53 * jojoa1997 goes into the future and sees vombie as the symbol of minetest
21:53 * Obiewan1111 Ofc.
21:53 celeron55 http://minetest.net/forum/viewtopic.php?id=4343
21:53 moltenbot celeron55's link: bring back classic Fly (Page 1) - Feature Discussion - Minetest Forums
21:53 celeron55 what is that all about?
21:53 Obiewan1111 Some random guy.
21:53 jojoa1997 i like it
21:53 celeron55 i don't understand the topic post
21:53 Obiewan1111 Me neither. o.o
21:54 jojoa1997 he wants to press e while flying
21:54 jojoa1997 to go fast
21:54 jojoa1997 not press j zoom then press j go slow
21:54 Obiewan1111 That's not bad of an idea.
21:54 jojoa1997 kinda like sprinting
21:54 shadowjay1 joined #minetest
21:55 celeron55 as for me, the latest git seems to behave as i want it to
21:55 Obiewan1111 Please, Please, Please. http://minetest.net/forum/viewtopic.php?id=4302
21:55 moltenbot Obiewan1111's link: [Forum Feature Request] Offtopic Section! (Page 1) - Feature Discussion - Minetest Forums
21:55 celeron55 so don't do any stupid changes because of whiners 8)
21:56 jojoa1997 no i think that it shold be posible by config
21:56 Obiewan1111 Make everything possible by config. No one would moan. :D
21:57 celeron55 except the one who has to manage all the messy code that all the time has ten different things to do for ten different configs
21:57 Hi-jera_WingFox then it will be 2mb config
21:58 Obiewan1111 Meh.
21:58 Obiewan1111 How about adding an Offtopic section on the forum?
21:59 Obiewan1111 It'll bring the community closer. :D
21:59 celeron55 i've always wondered if there should be one, but haven't added it
22:00 Obiewan1111 It would be cool.
22:00 VanessaE right here is the part where thexyz is supposed to step in and say he doesn't like the idea :-)
22:02 sapier1 is there anything special about attached nodes and acceleration handling?
22:02 celeron55 VanessaE: he's probably sleeping in order to be able to wake up tomorrow
22:02 thexyz no
22:02 VanessaE hah!
22:03 celeron55 should be!
22:04 thexyz oops
22:05 thexyz Obiewan1111: what would you like to discuss there?
22:06 celeron55 i'd imagine people would use it a lot for talking about other games
22:07 thexyz is that a problem?
22:07 VanessaE well at least it would be a legit place for people to rag on/swoon over MC or some other similar BS.
22:07 celeron55 i guess that would be a good thing
22:07 NekoGloop what?
22:07 VanessaE hah
22:07 celeron55 collectively hating minecraft wouldn't be a good thing
22:08 VanessaE and look who shows up :)
22:08 * NekoGloop is back sees random stuff
22:08 Obiewan1111 Neko: We're talking about adding a Offtopic Section.
22:08 Obiewan1111 an*
22:08 NekoGloop also celeron is here for onc-- i mean what? :D
22:09 mauvebic <celeron55> http://minetest.net/forum/viewtopic.php?id=4343 : its about *NOT* holding e to go fast all the time
22:09 moltenbot mauvebic's link: bring back classic Fly (Page 1) - Feature Discussion - Minetest Forums
22:09 VanessaE I'm starting to wonder if I'm the only person in the MT community who hasn't even so much as seen any version of MC in action (videos aside), much less played it.
22:09 VanessaE :)
22:09 NekoGloop offtopic section: where thexyz and calinou move all topics having to do with windows.
22:09 thexyz NekoGloop: no, we already have "trash" section
22:09 NekoGloop VanessaE: prolly. I only wanted it because minetest seemed like it was going nowhere pretty damn fast.
22:10 mauvebic assumed offtopic was more or less general discussion lol
22:10 Obiewan1111 It's the fact that people just wipe it aside because it's Open Source.
22:10 NakedFury instead of a trash section we could think about Tapatalk addon for the forum. its an tablet and os forum seeing app
22:10 NakedFury http://www.tapatalk.com/activate_tapatalk.php?plugin=phpbb
22:10 moltenbot NakedFury's link: Tapatalk
22:10 NakedFury free
22:11 thexyz NakedFury: it doesn't support PunBB
22:11 NekoGloop http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_291912528.png i still have this open for no good reason
22:11 NakedFury wait it wasnt phpbb what we have?
22:11 VanessaE NekoGloop: dare I ask why? :-)
22:11 Obiewan1111 Can anyone find me the Minecarts mod? I spent ages trying to and I lost it.
22:11 thexyz aww, >Currently installed 6 official extensions. Copyright © 2003–2009 PunBB.
22:11 NekoGloop VanessaE: because that's when i left :D
22:12 NakedFury NOOOOOOOOOO ok my mistake
22:12 thexyz Obiewan1111: https://github.com/PilzAdam/carts
22:12 moltenbot thexyz's link: PilzAdam/carts ? GitHub
22:12 Jousway joined #minetest
22:12 NekoGloop VanessaE: your website seems to lack a "minetest" link
22:13 NekoGloop :P
22:13 Obiewan1111 VanessaE has a website?
22:13 VanessaE NekoGloop: never got around to it.  Besides, the minetest stuff is all a bunch of random things right now, there's no organization to it.
22:14 sapier1 Obiewan1111 http://minetest.net/forum/viewtopic.php?id=730 has carts too
22:14 moltenbot sapier1's link: [Mod] Monorail [0.0.12] [pushable_block] (transport cart added) (Page 1) - Mod Releases - Minetest Forums
22:14 celeron55 by the way, reading notch's first steps with minecraft is interesting: http://forums.tigsource.com/index.php?topic=6273.0 http://notch.tumblr.com/post/107315028/cave-game-tech-demo
22:14 moltenbot celeron55's link: Minecraft (alpha)
22:14 VanessaE Obiewan1111: that digitalaudioconcept.com link above is my hobbyist site (used to be a store, now closed).  Mostly related to classic computers, but also where I distribute minetest-related stuff from if not github.
22:14 VanessaE (or the forums)
22:14 celeron55 that's stuff from the indie game world and not the FOSS world though, so you may feel quite alienated
22:15 celeron55 8)
22:15 Hi-jera_WingFox but the main problem of all carts that they're lagging on multiplayer servers...
22:15 VanessaE bah, can't even spell my own domain name right :-/
22:15 NakedFury argh dammit!!!! all forum viewing apps DO NOT support punBB
22:16 * NekoGloop puts a kitten on celeron55's head
22:16 LAD joined #minetest
22:18 * Obiewan1111 Watches celeron55 add an Offtopic section.
22:18 LAD hmmm
22:18 * celeron55 watches people waiting for an offtopic section
22:18 celeron55 :D
22:19 * Obiewan1111 points at himself.
22:19 * Obiewan1111 points to his post.
22:19 NekoGloop I feel important, I've contributed 5 things to minetest_game :DDDDDD
22:19 * LAD wounders what that is
22:20 * Hi-jera_WingFox wasted all day to learn to work with github >.<
22:20 VanessaE NekoGloop:  my latest contrib is still waiting for PilzAdam to show up again. :-/
22:20 * LAD fell like he should know but does't
22:20 * Obiewan1111 http://minetest.net/forum/viewtopic.php?id=4302
22:20 moltenbot Obiewan1111's link: [Forum Feature Request] Offtopic Section! (Page 1) - Feature Discussion - Minetest Forums
22:20 LAD any one seen jojoa1997??
22:20 Obiewan1111 Look at ze comments.
22:20 Obiewan1111 LAD: He was on earlier.
22:20 LAD hmmm ok
22:20 NekoGloop https://github.com/celeron55/minetest_game/commits/master ok technically only 4 things in 1 commit
22:20 moltenbot NekoGloop's link: Commit History ? celeron55/minetest_game ? GitHub
22:21 NekoGloop exposing generate_ore was my idea that.
22:21 sapier1 I know i could lookup this in code but perhaps someone already knows it ... how is movement of attached objects processed? in server only or in client too?
22:21 NekoGloop though*
22:21 * LAD was looking for jojoa1997 for help on his mod
22:22 thexyz http://minetest.net/forum/viewforum.php?id=17
22:22 moltenbot thexyz's link: Offtopic (Page 1) - Minetest Forums
22:24 mauvebic finally a place to discuss the effects of rainwater pollution on the great crested newt
22:25 Obiewan1111 Hah.
22:25 Obiewan1111 Want to get started then? :D
22:26 mauvebic i would rather face 10000 klingon warriors on the battlefield
22:26 mauvebic :p
22:27 mauvebic plus i got a brewery to finish
22:27 VanessaE ...
22:28 mauvebic i thought that was the point of pipes?
22:28 mauvebic lol joking :p
22:28 VanessaE it is..... if you'll give me the damn code :-)
22:28 NekoGloop lol
22:29 NekoGloop pipes are good for whatever you want them to be good for :)
22:29 mauvebic im converting the dual head storage tank into a mixer
22:29 mauvebic seperate input / output more practical in that case
22:30 NekoGloop mauvebic: will this have support for filling a metadata with amounts of liquid?
22:30 mauvebic whereas dualhead for redundancy doesnt work as well as mono-connection
22:30 mauvebic nekogloop doesn't really work
22:30 mauvebic that way
22:30 NekoGloop mauvebic: then make it work that way.
22:30 mauvebic to have quantities of liquids you must remove quantities of liquid at one end
22:31 mauvebic how do you remove liquid with sources/flowings to chose from?
22:31 mauvebic and then do i add an abm that fills in those empty spaces by moving the neighbouring water nodes?
22:31 NekoGloop buildcraft did it.
22:31 NekoGloop inb4 hate
22:31 mauvebic then use buildcraft, why i would i write something that does the same thing
22:32 Obiewan1111 I hate living in bloody flood infested England, where your septic tank fills up and you get a shower every week, and have to strip wash with a bowl and chuck that water out onto the Garden. >.>
22:32 NekoGloop buildcraft == minecraft
22:32 NekoGloop :P
22:32 mauvebic well thats a totally different game
22:32 Obiewan1111 MC=Money loss.
22:33 NekoGloop MC == game that's actually getting somewhere
22:33 mauvebic ive never played MC, ive only seen screens and youtube, so its no use asking me for things from MC
22:33 Obiewan1111 Meh.
22:33 VanessaE NekoGloop: now now, you contributed something to the game finally :-)
22:33 VanessaE so it'
22:33 VanessaE s moving. :-)
22:33 NekoGloop yeah, it got textures that dont look like ass.
22:33 Obiewan1111 If someone gave me the option to either play Minetest or MC (Free), I'd chose Minetest all day long.
22:33 NekoGloop whoopdedoo.
22:34 celeron55 minecraft was good back in when i started minetest
22:34 Kacey joined #minetest
22:34 Kacey hello
22:34 celeron55 now it's just a random blob of random stuff
22:34 VanessaE NekoGloop: and if someone (celeron55, since PilzAdam ain't here) would merge mine, there would be even fewer that look like ass. :-)
22:34 NekoGloop VanessaE: yep.
22:34 edwtjo joined #minetest
22:34 Obiewan1111 Woh.. This feels like de ja vu.
22:35 VanessaE celeron55: in case you are humor-impaired, I was joking :-)
22:35 mauvebic sounds/looks like theyre just adding random mods to MC
22:35 celeron55 VanessaE: i didn't even read what you've said
22:36 NekoGloop https://github.com/superfly1031/minetest_game/commit/504afc75383fa9611d2a9145747357da22b714fe though this steel block looks AWESOME :DDDDDDDDDDDD
22:36 moltenbot NekoGloop's link: Fixed and changed alot of textures ?  504afc7 ? superfly1031/minetest_game ? GitHub
22:36 VanessaE celeron55: :P
22:36 celeron55 mauvebic: jeb is technically good, but notch is the one who can design games
22:37 NekoGloop back when notch was working on it the game actually looked like it was worth the cost :P
22:37 NekoGloop now money-hungry and idea-depraved jeb is running the show
22:37 celeron55 minetest can end up just the same way though
22:37 mauvebic i wasn't commenting on the devs mostly in general, ive only read abit about notch from /.
22:37 celeron55 if we are not careful
22:38 NekoGloop celeron55: yeah especially if you continue to let adam run the show
22:38 NekoGloop :-)
22:38 sapier joined #minetest
22:38 VanessaE ooo, snap.
22:38 celeron55 ...it's already going the wrong way because i've been lazy and haven't added back stuff from 0.3 that i should've added a year ago
22:38 NekoGloop yep.
22:38 NekoGloop like jungles
22:39 VanessaE NekoGloop +100000000
22:39 celeron55 jungles, dungeons and mobs are the three things that have been on the list forever
22:39 mauvebic i like the old sand textures better but thats about it for 0.3 lol
22:39 Hi-jera_WingFox especially mobs
22:39 NekoGloop celeron55: that seems to be listed in order of importance ;-)
22:39 sapier I once suggested to improve in core mob support ;-)
22:39 sapier and even was willing to do it ;-)
22:40 NekoGloop VanessaE: could you be so kind as to recolor the steel ingot to something with color so i can color shift it to each of the ores without losing detail ;)
22:40 celeron55 but one does not simply motivate celeron55 to re-implement those
22:41 celeron55 not even himself
22:41 NekoGloop one does not simply motivate celeron55 :P
22:41 VanessaE NekoGloop: just use your image editor's "colorize" option.
22:41 mauvebic rba could probably do jungle trees easy, and anyone can biome
22:41 Kacey except for a 12-gauge shotgun
22:41 celeron55 sapier: well, if you know what you need, you should make a solid list
22:41 VanessaE mauvebic: I already did.
22:41 mauvebic there you go :-)
22:41 NekoGloop VanessaE: which only works if the image *already* has color
22:41 VanessaE mauvebic:  http://minetest.net/forum/viewtopic.php?pid=61295#p61295
22:41 Kacey that would motivate celeron55
22:42 VanessaE NekoGloop: no, I do that to grey images all the ti,me.
22:42 VanessaE time*
22:42 celeron55 Kacey: the money that you spent on the shotgun would probably be more effective
22:42 Kacey i can get a shotgun for 20 dollars over here
22:42 sapier If your "mobs should be luaonly" rule has changed I even are willing to implement it ... it's just not a task to be done at a weekend ... I'd prefere to integrate step by step
22:42 Hi-jera_WingFox i want to make minetest more moddable, so everyone can build his Ace Of Spades or SpaceCraft)
22:42 Kacey but the shells are expensive
22:42 NekoGloop VanessaE: in the overly complex and non explained and cluttered gimp interface?
22:42 NekoGloop Kacey: celeron55 is slenderman. Give him 20 dollars.
22:43 VanessaE NekoGloop: Colors -> Colorize
22:43 celeron55 actually, i'd be more in need of time
22:43 Kacey i am tallman
22:43 VanessaE turn the saturation up and the lightness down, then use the hue slider to adjust the color.
22:43 celeron55 i'm currently in slavery as forced by the finnish government
22:43 NekoGloop VanessaE: I still have gimp uninstalled because it's a piece of shit.
22:44 celeron55 and have other projects to spend most of my free time on
22:44 VanessaE NekoGloop: well, that ^^^ is how you do it in gimp.
22:44 Kacey i have waaaay too much time
22:44 VanessaE I have tons of time but no motivation and not much in the way of useful skills :-/
22:44 Kacey me too^
22:45 Hi-jera_WingFox i havent enough of time, but i want to make unique mp server ^^
22:45 celeron55 ya know you can exchange time to a change in skill level?
22:45 celeron55 it's called learning
22:45 VanessaE celeron55: that requires motivation:
22:45 mauvebic slavery == community service?
22:45 mauvebic or backtax bs lol
22:45 NekoGloop I'd add in something in C++ if minetest source wasnt like a black hole of file references.
22:46 celeron55 mauvebic: yes
22:46 Hi-jera_WingFox i want to add something but i'm scared that c55 reject it D:
22:46 Kacey i tried learning once... ended up in a bomb threat
22:46 celeron55 Hi-jera_WingFox: then ask about it
22:46 NekoGloop Hi-jera_WingFox: seeing as he pretty much doesnt do anything about minetest anymore?
22:47 Hi-jera_WingFox no , seeing how slow commits are adding
22:47 NekoGloop Hi-jera_WingFox: that's because the new people are even less accepting :P
22:47 Kacey celeron55: would it be possible to add 3rd person view?
22:48 LAD has any one herd from that guy that said he would make a minetest app??
22:48 NekoGloop i'm lucky it was xyz who added mine, adam would have prolly just closed it repeatedly.
22:48 NekoGloop VanessaE: http://ompldr.org/vZ3owNg yeah, what?
22:48 celeron55 Kacey: not easily, the code for direct control of a visible player doesn't exist
22:48 celeron55 of course it *is* possible, but it needs more than one thing
22:48 mauvebic that would be like... camera y+10 X-5?
22:48 VanessaE NekoGloop: I don't know what image editor you're using, see if there's a "colorify" option instead.
22:49 NekoGloop there isnt
22:49 NekoGloop there's a fade but that loses detail
22:49 NekoGloop and besides, it's called Game Maker's internal paint program for the umpteenth time.
22:49 VanessaE how about an HSV control? (or HSL)
22:49 Hi-jera_WingFox celeron55: i think i want to add changing of player speed depends on node/liquid/maybe anything else.
22:49 Kacey maybe someone could work on the c++ needed for it
22:49 celeron55 "colorify" makes horrible images; one of the key things in making quality art is to have different colors for light and shade
22:49 VanessaE get a real image editor then :-)
22:50 Hi-jera_WingFox (so it's addition to lua API)
22:50 NekoGloop VanessaE: this is a real image editor compared to gimp
22:50 NekoGloop gimp is just... bleh.
22:50 NekoGloop it basically has all of it's things crammed in random tabs that make no sense whatsoever.
22:50 VanessaE celeron55: granted, but when you're starting with an image that is maybe 5 unique colors drawn in a simplistic style, there's not much you can to do ruin it with colorize :-)
22:50 celeron55 Hi-jera_WingFox: go ahead; that will certainly be accepted if it is good
22:51 NekoGloop VanessaE: 10 colors
22:51 celeron55 VanessaE: pixel art is not a difference to that rule
22:51 mauvebic shaders + colors +diffused light coolness
22:51 mauvebic like for foggy jungles/forests/caves
22:52 Hi-jera_WingFox but i need idea how to send float values (i saw only sendU32 and readU32)
22:52 celeron55 Hi-jera_WingFox: minetest never sends native floating-point values over network, it just scales them up by 1000 for sending as an s32 8) that's called F1000 in there
22:52 NekoGloop shaders + intel card = http://ompldr.org/vZ3kzNg
22:52 Kacey 16 to 65536 decoder O.o exponential growth
22:52 Hi-jera_WingFox oh, thanks)
22:53 NekoGloop look at all dat reeeeeeeed
22:53 celeron55 put a torch there, then it's yellow!
22:54 NekoGloop actually i oughta try that.
22:54 celeron55 the colors are waiting to be processed by the shaders; the red channel is daylight, the green channel is artificial light 8)
22:54 celeron55 but the driver failed to compile the shaders so no can do
22:54 Kacey how do the shaders work?
22:57 NekoGloop is there anyway to make the liquids not take up a whole node without shaders?
22:58 sdzen joined #minetest
22:58 VanessaE sure, define them as nodeboxes :D
22:58 VanessaE (or not)
22:58 NekoGloop lol no
22:59 sdzen joined #minetest
22:59 NekoGloop the black magics of the minetest source would ignore that/crash with that.
23:00 VanessaE celeron55: at any rate, I don't much care for the default steel ingot (or NekoGloop's version - sorry :(  )  ...  I prefer this:
23:00 VanessaE https://raw.github.com/VanessaE/homedecor/master/textures/homedecor_brass_ingot.png
23:00 celeron55 NekoGloop: it can be made, but again requires coding boring stuff
23:00 VanessaE (imagine that turned grey and with less contrast)
23:01 celeron55 VanessaE: i don't care
23:01 VanessaE I know.
23:02 celeron55 then why are you talking to me :P
23:02 VanessaE ...
23:02 Hi-jera_WingFox celeron55: how to get float field from lua script? i found out only int , bool and string...
23:02 * VanessaE grumbles
23:03 celeron55 Hi-jera_WingFox: in lua, numbers are floats are numbers - also, i don't think finding that kind of stuff from the lua reference manual or google is hard
23:04 Hi-jera_WingFox thanks, ok... i'll try not to harass you
23:05 celeron55 i wonder how many in here are familiar with the Lua C interface
23:05 celeron55 sapier is, i guess
23:05 Kacey not me
23:05 sapier to some degree yes
23:06 sapier what's the question?
23:06 khonkhortisan Can someone test if my server is up? 76.121.156.73:30000
23:07 thexyz !up 76.121.156.73
23:07 moltenbot Minetest server 76.121.156.73:30000 UP
23:07 VanessaE khonkhortisan: it is.
23:07 thexyz it is.
23:07 khonkhortisan okay
23:07 khonkhortisan forgot about the irc checker
23:07 khonkhortisan I tested my new router firmware with a different game first
23:08 khonkhortisan I think my memory is timing you out
23:08 VanessaE celeron55: you know, I have to ask.  If you don't care about the game (clearly it's all about the engine for you, which is fine), and you don't care about players' suggestions, why are you still in this channel?
23:09 VanessaE I talk to you here because..hey guess what?  *you're here* where we actually talk about things other than core engine development.
23:09 NekoGloop == celeron55 left #minetest
23:10 sdzen its cause this is where the party is!
23:11 Kacey party?
23:11 VanessaE this is a party? :)
23:11 sdzen #minetest-dev must get boring
23:11 celeron55 VanessaE: wut?
23:11 dzho oh, haha, there's a #minetest-dev?
23:11 NekoGloop yep
23:11 celeron55 VanessaE: i don't even want to answer to any of your questions, you seem to somehow be overboiling with negativity
23:11 dzho I guess that makes VanessaE's questions particularly pointed.
23:11 celeron55 always
23:12 VanessaE not at all.  merely irritated.
23:12 dzho fsvo "always" == "so far as I bother to notice"
23:12 celeron55 < sdzen> its cause this is where the party is!
23:12 celeron55 ^ this one
23:13 celeron55 me wanting to manage my time and doing other projects != me not caring about the game
23:13 VanessaE celeron55: no, but you've said as much, in the past.
23:13 celeron55 in the long run, if you want a free game, then you have to do it yourself - it's just how it goes
23:13 VanessaE what??
23:14 VanessaE now you're the one who's getting all random/negative
23:14 sdzen joined #minetest
23:14 * VanessaE shrugs
23:14 VanessaE waste of keystrokes trying to talk to you.
23:14 celeron55 maybe i'm just being balanced 8)
23:14 sdzen joined #minetest
23:15 VanessaE wb sdzen@...somewhere.tds.net ;-)
23:15 sdzen showed my location did it?
23:15 NekoGloop i'd post his full ip but he's obviously using the cloak for a reason
23:15 NekoGloop and also failing at it :P
23:15 NekoGloop activate *before* joining
23:16 VanessaE sdzen: once without the cloak, then you signed out, then once with
23:16 sdzen my internet flickered
23:16 NekoGloop VanessaE: you did it when you joined originally too.
23:16 VanessaE I did?
23:16 NekoGloop pfft
23:16 NekoGloop wrong person
23:16 VanessaE I didn't even realize I had a cloak.
23:16 NekoGloop sdzen: ^
23:16 celeron55 VanessaE: anyway, i don't see what i could have answered to your question that would have made you happy or satisfied or anything
23:16 VanessaE haha
23:17 celeron55 except /parting, which would have made you say "hah"
23:17 VanessaE celeron55: an answer along the lines of "Because I still want the game to move in a positive direction" might have been sufficient.
23:17 VanessaE of course then an argument ensues, resulting in one of us either leaving the channel or being kicked out.
23:18 NekoGloop seems like sdzen is having issues... or *actually* left this time
23:18 * VanessaE goes back to reading old Dilbert comics.
23:18 celeron55 VanessaE: well what the fuck, do you think i want the game to move in a negative direction?
23:18 celeron55 :-D
23:18 celeron55 stop asking obvious questions
23:19 VanessaE pff
23:19 celeron55 the day i want to do that, i'll shut down the website
23:20 NekoGloop is there any thought on adding uses in vanilla for vessels?
23:20 scienceandhorror joined #minetest
23:21 NekoGloop also, a random question: does eating a food with minetest.item_eat that has a replacement remove that itemstack or puts it into the inventory normally if that itemstack has other items in it?
23:21 VanessaE celeron55: no one said you wanted it to go in a negative direction.  The fact that you chose not to answer at all is what I was referring to.  In my country, we call that "having a civilized conversation."  Something you seem to have some difficulty with :-)
23:21 scienceandhorror Hi. Does anyone mind checking whether my server is up? The only port checkers I could find were TCP-only.
23:21 VanessaE scienceandhorror:   !up <your IP here>
23:21 NekoGloop scienceandhorror: TCP is what you're supposed to use for minetest IIRC
23:21 VanessaE NekoGloop: UDP.
23:21 NekoGloop !up 96.228.122.149
23:21 moltenbot Minetest server 96.228.122.149:30000 UP
23:21 NekoGloop well it looks like it
23:22 celeron55 VanessaE: i prefer to discuss when there are problems, and be quiet at other times
23:22 OldCoder Hi
23:22 scienceandhorror Oh, nice! I didn;t know about that bot.
23:22 scienceandhorror Sorry about that!
23:22 celeron55 or just joke around other times
23:22 scienceandhorror !up rarkenin.mooo.com
23:22 moltenbot Minetest server rarkenin.mooo.com:30000 DOWN
23:22 OldCoder Folks, is worldedit set up to start //pos1 at SE corner? or is it SW?
23:22 NekoGloop OldCoder: pos1 should be the origin of the selection i.e. 0,0,0
23:22 NekoGloop pos2 is where it goes to.
23:23 scienceandhorror !up rarkenindyn.mooo.com
23:23 moltenbot Minetest server rarkenindyn.mooo.com:30000 UP
23:23 Hi-jera_WingFox !up rakenin.mooo.com:10000
23:23 moltenbot Minetest server rakenin.mooo.com:10000:10000 DOWN
23:23 Hi-jera_WingFox oh, ok
23:23 Hi-jera_WingFox it works in this way
23:23 scienceandhorror Nice.Thanks! Sorry about the trouble.
23:23 OldCoder NekoGloop, I did this several times. I needed to set Yaw to zero and fly to SE or SW corner. Does anybody remember if it is SE, or SW?
23:23 VanessaE OldCoder: it doesn't matter where pos1 is relative to pos2, however when you //load (or //metaload) I believe the area is pasted such that pos1 is at the lowest-valued of the two
23:23 NekoGloop i believe it is the SW corner.
23:23 VanessaE (e.g. closest to -X, -Y, -Z)
23:23 OldCoder VanessaE, I did this several times. Orientation did matter.
23:23 OldCoder NekoGloop, t y
23:24 mrtux !up server.mrtux.orgf
23:24 moltenbot Minetest server server.mrtux.orgf:30000 DOWN
23:24 mrtux !up server.mrtux.org
23:24 moltenbot Minetest server server.mrtux.org:30000 DOWN
23:24 mrtux !up server.mrtux.org:12300
23:24 moltenbot Minetest server server.mrtux.org:12300:12300 DOWN
23:24 VanessaE OldCoder: odd, last time I used it, it didn't matter at all.
23:24 mrtux !up server.mrtux.org 12300
23:24 scienceandhorror left #minetest
23:24 moltenbot Minetest server server.mrtux.org:12300 UP
23:24 scienceandhorror joined #minetest
23:24 NekoGloop is there a cobblestone tree mod?
23:24 mrtux i need help with worldedit
23:24 mrtux it makes no sense to me
23:25 mrtux I'm trying to make a .we file of my lighthouse
23:25 OldCoder Is it metasave or savemeta?
23:25 OldCoder For .wem
23:25 NekoGloop metasave iirc
23:25 VanessaE metasave
23:25 OldCoder ty again
23:26 NekoGloop hm... i should make a table that can be modified with certain items to perform different tasks...
23:26 scienceandhorror Oh, and does anyone know how much bandwidth(upstream and downstream) are needed to reasonably run a server? I'm expecting no more that 5 people on at a time.
23:27 NekoGloop like thaumcraft3 from minecraft http://www.minecraftforum.net/topic/1585216-thaumcraft-301c-updated-22122012
23:27 mrtux maybe a few megabytes per day if you don't have a billion mods/have the ambience mod
23:27 mrtux scienceandhorror, ^
23:28 Kacey what does iirc mean?
23:28 NekoGloop if i recal correctly.
23:28 mrtux if i recall correctly
23:28 NekoGloop recall, even
23:29 NekoGloop http://www.youtube.com/watch?v=caAGyHayvaY random english cover of a korean vocaloid song
23:29 moltenbot NekoGloop's link: English Cover?JubyPhonic P?Hide And Seek ???? - YouTube
23:30 NekoGloop VanessaE: so could you be so kind as to give me a colored ingot? :)
23:31 NekoGloop doesnt matter the color i just need one with a color as a starting point
23:31 NekoGloop but akalin would be nice because my image editor is a dick and doesnt let me pick the color of akalin for colorizing.
23:32 VanessaE NekoGloop: sure, hold.
23:32 NekoGloop ty much :)
23:32 Kacey hmm this might just work
23:33 VanessaE NekoGloop:   http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/default_red_ingot.png
23:33 VanessaE might be just right for kalite.
23:34 NekoGloop well there's compressed kalite
23:34 VanessaE but red since that's hue = 0 degrees.
23:34 NekoGloop i know that much
23:36 NekoGloop I'm gonna have problems if i license these under CC-BY-NC-SA instead of CC-BY-SA arent i?
23:36 VanessaE yup
23:36 VanessaE unless c55 wants to allow it..
23:36 VanessaE I don't know if cc-by-sa can be relicensed to include -NC especially in light of the commercialization option that was the reason for MT code going LGPL
23:37 NekoGloop celeron55: may i license the ingot, orelump, and tools textures for my modpack under cc-by-nc-sa?
23:37 mauvebic pipeworks mixer: http://www.zimg.eu/i/2033060459
23:37 scienceandhorror mrtux: Sorry, was afk, but Thanks!
23:37 NekoGloop 1k stacks! haxxor!
23:38 scienceandhorror left #minetest
23:38 Kacey what does the mixer do?
23:38 mauvebic combine liquids with solid items to produce new liquids
23:39 mauvebic water + barley = beer
23:39 NekoGloop water + coal = oil??
23:39 mauvebic i was thinking mese + lava = heating plasma
23:39 ecube noo
23:39 ecube mauvebic: yes!
23:39 NekoGloop :)
23:39 Kacey sand+water=cement
23:39 ecube no
23:39 ecube quicksand
23:39 Kacey ok
23:39 NekoGloop clay block + water = cement
23:39 mauvebic mixer produces new liquid, not solid item
23:40 NekoGloop mauvebic: liquid cement, you heard of it?
23:40 Kacey cement is a liquid until it dries
23:40 mauvebic though the reverse could work as a seperate device
23:40 Doc22 joined #minetest
23:40 NekoGloop mauvebic: blender
23:40 NekoGloop :D
23:40 Kacey hello Doc22
23:40 ecube is it possible to have a liquid that does not flow at all?
23:40 Doc22 hey kacey
23:40 mauvebic item + liquid = item dunno what i would call it thouh lol
23:40 NekoGloop ecube: nope.
23:40 NekoGloop mauvebic: blender
23:40 Doc22 ecube: yes
23:40 Doc22 wait no?
23:40 Doc22 oh must be one of those updates
23:40 NekoGloop actually you could look at oil and see how it fails at flowing :P
23:40 Kacey nodebox
23:41 mauvebic old node defs
23:41 Doc22 because im pretty sure that there used to be a way to
23:41 mauvebic new node defs must define drawtypes as liquid and flowingliquid
23:41 Doc22 must have change
23:41 Doc22 changed*
23:41 NekoGloop you used to be able to set air as the flowing version but now that crashes minetest.
23:41 ecube oh, I suppose if you set the liquid viscosity to some insanely high number
23:41 mauvebic what happens if you dont set liquid_alternative_flowing ?
23:42 NekoGloop mauvebic: crishity crash
23:42 RealBadAngel cement is not a liquid.
23:42 NekoGloop last i checked anyway.
23:42 mauvebic and viscosity = 0
23:42 mauvebic ?
23:42 Obiewan1111 joined #minetest
23:42 NekoGloop RealBadAngel: https://www.google.com/search?num=10&amp;hl=en&amp;site=&amp;tbm=isch&amp;source=hp&amp;biw=1360&amp;bih=634&amp;q=liquid+cement&amp;oq=liquid+cement&amp;gs_l=img.3..0j0i5j0i24l8.1959.4119.0.4247.13.11.0.2.2.0.103.681.10j1.11.0...0.0...1ac.1.O5IyGBqwftc
23:42 mauvebic alchemist used non-flowing water for telegates i think?
23:42 RealBadAngel when mixed with sand and water, its used to make concrete
23:43 RealBadAngel http://en.wikipedia.org/wiki/Cement
23:43 moltenbot RealBadAngel's link: Cement - Wikipedia, the free encyclopedia
23:43 ecube Cement should be a non-placable item
23:43 ecube a bag of cement powder
23:43 ecube or something of that sort
23:43 RealBadAngel read :P
23:43 mauvebic well then the traditional mixer can be used to make wet cement, and an abm settles the cement into dry nodes
23:43 ecube RealBadAngel: when I'm stuck on a CLI? fat chance
23:44 mauvebic imagine the complex scaffolding and woodpanels involved in creating a cement skyscraper lol
23:44 mauvebic though youd finally have use for a crane (to carry up the cement pipe)
23:46 NekoGloop http://minetest.net/forum/viewtopic.php?id=4345 random self advertising
23:46 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums
23:46 RealBadAngel Cement used in construction is characterized as hydraulic or non-hydraulic. Hydraulic cements (e.g., Portland cement) harden because of hydration, chemical reactions that occur independently of the mixture's water content; they can harden even underwater or when constantly exposed to wet weather. The chemical reaction that results when the anhydrous cement powder is mixed with water produces hydrates that are not water-soluble. Non-hy
23:46 RealBadAngel draulic cements (e.g. gypsum plaster) must be kept dry in order to retain their strength.
23:47 RealBadAngel you guys havent propably seen cement with your own eyes
23:47 RealBadAngel and dont know what for its used
23:48 NekoGloop ...
23:48 NekoGloop can we +q RealBadAngel yet
23:48 VanessaE our contractor poured concrete to repair our driveway a couple weeks ago, but it wasn't exactly the high-quality stuff one would use to lay a foundation.
23:48 RealBadAngel mix it water and in a few hours you got concrete
23:49 VanessaE </offtopic>
23:49 RealBadAngel NekoGloop, because i pointed that you talkin bullshit? lol
23:50 NekoGloop RealBadAngel: this time you insult me while i do nothing....
23:50 RealBadAngel im not insultin any of you
23:50 NekoGloop THIS IS A GAME
23:50 NekoGloop NOT REAL LIFE
23:51 NekoGloop >.>
23:51 RealBadAngel and cement is not a liquid. period.
23:51 NekoGloop >THIS IS A GAME
23:51 NekoGloop >NOT REAL LIFE
23:51 RealBadAngel lol
23:51 mauvebic please, with the caps
23:52 NekoGloop apparently it's the only way he can read is to have a ">" and have it be in all caps to i was being polite.
23:52 mauvebic so ill go with beer and heating plasma, less controversial :p
23:52 celeron55 CC-BY-SA says "Share-Alike"; it means you can't add NC to it because it's not sharing alike
23:52 NekoGloop mauvebic: i wouldnt say less controversial, seeing as we're making alcohol.
23:53 celeron55 and i don't even know what assets you were talking about, but i guess they weren't something i have made
23:53 NekoGloop celeron55: the ore lumps and ingots that have been around since you added them.
23:53 mauvebic nothing wrong with making alcohol? certainly not as controversial as the 2 or 3 weed mods
23:54 celeron55 and i don't support NC licenses in any case
23:54 NekoGloop well then fine.
23:54 celeron55 they're bad, BAAAAD
23:54 NekoGloop ores being cut from modpack now.
23:54 RealBadAngel mauvebic, transport fresh concrete over pipes. its transported in real life to construction sites in liquid form. then with time it turns to solid
23:55 celeron55 NC is too vague - they basically disallow showing a download link on a site with advertisements
23:55 celeron55 because advertisements are commercial
23:55 mauvebic thats what i had proposed
23:55 Doc22 nc?
23:55 NekoGloop they should link to the topic anyway :OP
23:55 NekoGloop :P*
23:55 mauvebic (re concrete)
23:55 celeron55 and otherwise too very selfish
23:55 NekoGloop then fine
23:56 NekoGloop I'll make it so that my mod has no textures then
23:56 Doc22 what does nc stand for
23:56 Doc22 non-commercial?
23:56 celeron55 i don't really respect it when i have made a game under LGPL that allows anything if source is published, and then people go and build stuff on it with all kinds of restrictive clauses
23:57 RealBadAngel and concrete in simplest form is a mixture of cement, sand and water
23:57 celeron55 it's just lame
23:57 Doc22 i agree c55
23:57 NekoGloop so basically the only license you'll accept is nothing :P
23:57 Doc22 wtfpl all he way lol
23:57 celeron55 new mods in minetest_game are WTFPL
23:58 Doc22 all my mods aewtfpl
23:58 Doc22 arrgh
23:58 Doc22 stupid wireless keyboard
23:58 NekoGloop seeing as i couldnt give two shits if my modpack is in minetest_game
23:59 celeron55 >so basically the only license you'll accept is nothing
23:59 celeron55 if you want to restrict people a bit, (L)GPL and CC-BY-SA are good
23:59 NekoGloop http://minetest.net/forum/viewtopic.php?pid=62192 basically
23:59 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums

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