Time Nick Message 00:00 Uberi a deflationary economy is not going to be sustainable 00:00 VanessaE Uberi: and if pilzadam would push sdzen's dye crafting and wool recipes, mese crystal fragments would have a use in the default game, too. 00:00 Uberi so the money mod requires that admins manually give players money 00:00 Uberi but mese can be mined 00:00 marktraceur Uberi: I'm OK with inflation. Mese will always have a fixed value for me, because I can get X amount of stone/iron/coal or whatever with it 00:00 VanessaE (which might make it useful as a currency also) 00:00 sapier having a currency would be good for mobf npc_trader too 00:07 marktraceur Actually, maybe not. If I have X mese, I can usually get C * X mese with it, where C > 1. So I guess mese has theoretically infinite value, up to the limits of the map size. 00:08 marktraceur ....depending on your ability to mine effectively, of course. 00:08 marktraceur And especially since there's other stuff that you get at the same time (mithril, iron, coal), you're getting a lot of value per mese. 00:08 sdzen and nyancats? 00:09 sdzen :P 00:09 sapier maybe there should be some sort of ezb or fed in minetest ;-) 00:10 marktraceur I haven't found a nyancat, actually 00:10 marktraceur In all the time I've played the game 00:10 marktraceur Well, maybe once 00:10 marktraceur But it was a fleeting glance and I didn't think about it afterwards 00:11 sdzen neither have I 00:12 kaeza do nyancats *really* spawn naturally? 00:12 sdzen I have begun to believe that they dont actually occur 00:12 sdzen the code seems to be there 00:12 kaeza I haven't seen one either 00:12 sdzen but i have never seen one actually appear 00:12 sdzen so possibly its a ruse 00:12 sdzen and all the tens of people finding them are lieing 00:12 sdzen and put them there in creative mode.... 00:13 marktraceur Heh. 00:13 sdzen its very possible is it not? 00:13 kaeza seems like a minetroll to me :P 00:14 marktraceur sdzen: You could probably modify the minetestmapper script to look for nyancats and return their locations 00:14 sdzen true 00:14 marktraceur sdzen: I did something similar to find the deepest level at an x,z point 00:14 sdzen do they spawn in caves or in stone? 00:14 sdzen as in the air or.... 00:14 marktraceur ./minetestdepthcharge.py -500 200 --> -200 00:15 marktraceur sdzen: I think in the air. Maybe near trees? I don't know. 00:15 marktraceur sdzen: You have the code as much as I do 00:17 sdzen altered the amount of nyancats to a crazy high amount 00:17 sdzen lets see if they really do appear 00:17 sdzen :P 00:18 kaeza I'm generating a map with a modified minetestmapper 00:18 kaeza let's see if there are NCs in my vast world 00:19 kaeza marktraceur, sdzen: https://dl.dropbox.com/u/100008207/map_nc.png 00:19 kaeza no nyans in sight :( 00:20 sdzen woah 00:20 sdzen how big is this? 00:20 marktraceur kaeza: Does it know what colour to paint them? 00:20 marktraceur sdzen: Smaller than most worlds. http://games.libreplanet.org/minetest/maps/current.png 00:21 sdzen my map seems small by comparison 00:21 sdzen old one that is 00:21 sdzen who needs to explore that much land? 00:21 kaeza marktraceur: from colors.txt: 00:21 kaeza 817 255 153 255 # CONTENT_NC 00:21 kaeza 818 102 50 255 # CONTENT_NC_RB 00:21 marktraceur kaeza: Seems reasonable 00:21 marktraceur sdzen: Fifteen or more people? 00:22 sdzen who will never build or exhaust the resources from the amount they generated 00:22 sdzen not for a long long time 00:22 marktraceur sdzen: Plus we all sort of wanted a lot of land to play with. So we spread out. 00:22 VanessaE well folks, I finally took the step of adding mobs to my server 00:22 VanessaE in the form of jojoa1997's peaceful NPCs mod. 00:22 marktraceur sdzen: Also, I did something insane and made a 2KM road one day. 00:23 kaeza VanessaE: which mod? 00:23 kaeza MOBF? 00:23 sdzen anyone ever load an entire map? 00:23 VanessaE MOBF comes later, if sapier can tell me for sure it won't ever lag the server :-) 00:23 sdzen MOBF is fine 00:23 VanessaE and only after all mobs therein have been converted to 3d models. 00:23 kaeza sdzen: at which depth do nyancats supposedly spawn? 00:24 sdzen I used it before it had the fancy spawning things to make it faster 00:24 sdzen -32 00:24 sapier @vanessae :-) I'll try to fix us financial crisis then seems to be more promissing ;-) 00:24 marktraceur VanessaE: Can you link to the peaceful mobs mod? 00:24 sapier ... guarantee for no lag ... :-) 00:25 marktraceur (I can search for it later, but if you have a link handy) 00:25 VanessaE sapier: haha 00:25 VanessaE marktraceur: http://minetest.net/forum/viewtopic.php?id=4167 00:26 VanessaE sapier: what about 3d models? do you see that happening in the near future? (I know at least some MOBs are already so) 00:26 marktraceur Excellent. This shall be added to LPGC. 00:27 sapier all mobs have at least nodeboxes ... replacing them by meshes will happen step by step 00:27 VanessaE sapier: ok. I'll bring them in when you've finished that 00:27 VanessaE they look too weird just sliding around and not walking :-) 00:28 VanessaE are you gonna use those really nice vector models I've seen posted? e.g. the pig, etc 00:28 sapier It'll never be finished :-) too many ppl do request new features 00:28 kaeza sapier: make a goomba ^_^ 00:28 VanessaE haha 00:28 sapier none of those models do have animation :-/ 00:28 VanessaE and a koopa troopa while you're at it :D 00:29 sapier at least those I checked ... about half of them 00:30 marktraceur sapier: If you need some help, I might be able to 00:30 VanessaE bummer 00:30 sapier I never say no if anyone is willing to help 00:31 marktraceur sapier: You might imagine I have a small condition :/ 00:31 LAD VanessaE?? 00:31 VanessaE hm? 00:32 LAD hia 00:32 LAD i finished my mod 00:32 LAD and changed some item behavers 00:32 sapier I've already told as soon as there is substantial content not provided by myself I'm gonna switch to gplv3 ... meaning a model without texture and animation for example wouldn't quite be enough ;-) 00:32 LAD the pick now has a life gage 00:32 VanessaE cool 00:33 kaeza meh, added default:nyancat to colors.txt and still none in sight. Do they even exist? 00:33 marktraceur sapier: I don't need GPL, but I cannot in good conscience work on non-free software (as defined by the FSF). Is there any chance of re-licensing to something more permissive? Not necessarily GPL? 00:33 marktraceur sapier: I think you floated CC-BY-SA and CDDL, I'd be fine with either 00:33 VanessaE cc-by-sa FTW. 00:34 LAD and ive added new items 00:34 marktraceur VanessaE: For code, I'm ambivalent 00:34 LAD it now has all the tools 00:34 sapier yes by now I intend to release 2.0 at cc-by-sa 00:34 LAD and a gem ore and block 00:34 LAD gem,ore, and block 00:34 sapier debian is fine with it so I think this is free enough 00:34 marktraceur sapier: I think if you can license the mod to me as GPLv3, I can promise you enough work that you'd be justified in carrying through with your promise :) 00:34 marktraceur (to license under GPL) 00:35 LAD and all tools and the block is craftible 00:35 sapier @marktraceur I'm known to trust nobody not even myself ;-) 00:35 VanessaE LAD: cool 00:36 marktraceur sapier: That's unfortunate. I have an idea....PM 00:41 VanessaE "Do you use 2D mobs?" Yes: 5, No: 23. I'd say that's pretty succinct :-) 00:42 sapier hmm I should vote myself to to be able to see result :-) 00:43 VanessaE heh 00:43 VanessaE so, do I wait for fully animated, 3d MOBF or shall I install what exists now? 00:44 sdzen what exist now of course! 00:44 sdzen and make them 2d! 00:44 sdzen cause 2D is awesome! 00:44 sapier I'd install current version creating a animated mesh is about a 1-2days of work for me so it's not gonna be completed soon 00:45 sapier hmm npc_trader doesn't have a 2d skin atm 00:45 kaeza hehe I would like to see upright sprites like oldschool FPS's 00:46 VanessaE well here goes nothin'. 00:46 * VanessaE restarts the server with MOBF installed... 00:47 sapier I hope 1.9.9 00:47 VanessaE hold, server doesn't like what I did. 00:47 sapier ? 00:47 VanessaE wtf? 00:47 VanessaE 19:49:39: ERROR[main]: mod "mobf_settings" has unsatisfied dependencies: "inventory_plus" "mobf". 00:48 VanessaE 19:49:39: ERROR[main]: mod "mobf" has unsatisfied dependencies: "fire". 00:48 VanessaE why? 00:48 sdzen get rid of mobf_settings 00:48 sapier fire is required for animal_dm and animal_creeper 00:48 sdzen some editing required? 00:48 sdzen lol 00:49 VanessaE also, it's not 1.9.9, as you don't have that listed on your first post :-) 00:50 sapier I'm about to release it atm it's git only for now ... mediafire is a little bit buggy 00:50 VanessaE hm, github version seems to work though/ 00:50 sapier but dependencys are same 00:51 VanessaE hm, that didn't work. 00:51 VanessaE brb 00:51 VanessaE as for this inventory plus thing, what's that all about? 00:51 Uberi oh it needs invplus to do the settings GUI 00:52 sapier its for mobf_settings ... a gui to enable/disable mobs as well as features 2d/3d mode for example 00:52 VanessaE is there a workaround? I use Unified Inventory on my server 00:53 sapier remove mobf_settings ... it'll work but you wont have a settings gui 00:53 VanessaE ok 00:53 sapier http://minetest.net/forum/viewtopic.php?id=3111 screenshots for mobf_settings 00:53 moltenbot sapier's link: [Mod] MOB Framework Settings [0.0.4] [mobf_settings] (Page 1) - Mod Releases - Minetest Forums 00:53 VanessaE creepers and DMs will be deleted too, since I have fire disabled. 00:53 jojoa1997 vanessa mobf on your server? 00:53 VanessaE jojoa1997: not yet, soon 00:53 sapier hmm probably I should add a config option "disable fire mobs" 00:53 jojoa1997 there is enough lag as it is 00:54 jojoa1997 oh ok 00:54 kaeza VanessaE: don't DMs damage players with fireballs? 00:54 Uberi sapier: do you need any help making animated models? 00:54 jojoa1997 yes 00:54 Uberi I have blender experience and a winter break's worth of time 00:55 sapier of course uberi there are only two meshes by now cow and npc ... all other mobs have to be done 00:55 jojoa1997 you have npcs? 00:55 jojoa1997 or is it the vombies 00:56 sapier yes I used npc character.x to get animation support working that's where mob_npc originated from 00:56 VanessaE vombies are also hostile, no? 00:56 sapier yes they are 00:56 sapier wolf is hostile too 00:56 Uberi sapier: hmm, .x format export? 00:56 jojoa1997 not tamed 00:57 VanessaE what are these npcs? and what sort of slimes? 00:57 sapier yes it seems to be best supported ... true but tamed wolfs dont spawn 00:57 FreeFull It wouldn't make sense for tamed wolves to spawn 00:57 sapier slimes spawn below ... puuh ... dont remember but quite deep in big large caves 00:57 FreeFull Only untamed ones should 00:57 Oblivion1500 Vanessa, i dont mean to inturupt but can you give Oblivion1500 interact wile your at it 00:57 VanessaE are slimes hostile? (I know Jeija's aren't) 00:58 jojoa1997 yes 00:58 VanessaE Oblivion1500: please ask on the forums first. 00:58 sapier don't know I'll have a look 00:58 jojoa1997 they hurt me 00:58 Uberi hmm, can you point me to those models sapier? 00:58 Uberi I can have them animated pretty quick 00:59 sapier yes slimes are hostile 00:59 VanessaE ok 00:59 VanessaE and the NPCs? 00:59 sapier http://minetest.net/forum/viewtopic.php?id=1594 there are some not animated models 00:59 moltenbot sapier's link: The Realm of 3D Mobs (Page 1) - Feature Discussion - Minetest Forums 01:00 sapier npc are friendly 01:00 sapier only trader one is spawned in 1.9.9 01:00 Uberi OK sapier, will take a look 01:00 Uberi heh, that DM looks pretty great 01:01 sapier yes and according to the screenshots there should be a animated version somewhere but i didn't find it by now 01:01 VanessaE *grumble* 01:01 VanessaE I can't install MOBF at all without fire mod installed. 01:01 VanessaE 20:03:33: ERROR[main]: mod "mobf" has unsatisfied dependencies: "fire". 01:02 Uberi sapier: yeah the author animated it but can't find download anywhere 01:02 sapier just remove the dependency it'll work 01:02 sapier it's not intended to be used that way but oldcoder already prooven to work for 1.4.x and fighting system was one of very less things not beeing touched for 1.9 01:03 Uberi oh found it http://filesmelt.com/dl/mt_mob_mesh.zip it's all in lightwave format though 01:03 moltenbot Uberi's link: mt_mob_mesh.zip - FileSmelt File and Image 01:03 jojoa1997 VanessaE: is your server up 01:03 VanessaE it is now. 01:03 Uberi the blender importer for that sucks, I'll just remake it from the pictures 01:03 jojoa1997 you updated my npc 01:03 VanessaE I had to disable creepers, DM's, vombies, wolves, slimes, traps, and settings. 01:03 sapier :-/ file not found 01:04 VanessaE jojoa1997: did you test that your changes are stable? 01:04 jojoa1997 one sec my pc is going wacko 01:04 bas080 bas080 01:05 Uberi sapier: what animations do you need? 01:05 * VanessaE VanessaE 01:05 VanessaE ;) 01:05 Uberi walking + jumping, right? anything else? 01:05 sapier currently stand and walk are most jused ... jumping aint done by animation 01:06 Uberi ah 01:06 Uberi so stand is the idle animation? 01:06 sapier -j ... stand is default animation yes 01:08 Uberi hmm, OK 01:09 VanessaE bas080: any progress with turning my code into something useful for your mod? :-) 01:11 Uberi man why isn't any of this export stuff documented 01:12 bas080 Not yet. 01:13 VanessaE ok 01:16 Oblivion1500 is there a server that uses most of the new mods that isent in creative mode? something like vanessas 01:16 Uberi rigging the DM model now sapier 01:17 Kacey hello 01:17 VanessaE so about that weird attachments bug we had for a while - is it indeed fixed? 01:18 sapier @uberi thx ... dm would be fine to have an attack animation too 01:19 sapier it's throwing fireballs while walking towards player 01:19 Uberi ah OK 01:19 jojoa1997 ok not that that is solved yes i did test them VanessaE 01:19 jojoa1997 now 01:20 VanessaE I have the latest loaded noew. 01:20 VanessaE unless oyu made another change in the last ~10 mins or so 01:20 Kacey minetest update? 01:20 jojoa1997 nope 01:20 Kacey ok 01:20 Kacey latest what then? 01:20 sapier mobf requires 0.4.4-d1 01:20 jojoa1997 vanessa you want to add this http://minetest.net/forum/viewtopic.php?id=3905 01:20 moltenbot jojoa1997's link: [Mod] IRC Chat [0.1.2] [irc] (Page 1) - Mod Releases - Minetest Forums 01:21 jojoa1997 it is really looking good now 01:21 Kacey d1 great.... another update 01:21 sapier if you remove mob_npc it'll most likely work with 0.4.4 too 01:22 Kacey d1 has npc support? 01:22 sapier no but -d1 has formspec support 01:22 Kacey aah 01:23 sapier so npc support is not exactly "wrong" as formspecs are major component of npcs 01:23 Kacey well i was close 01:23 VanessaE jojoa1997: why6 do they walk sideways now? 01:23 VanessaE -6 01:24 jojoa1997 i am working on that they have been from the begining 01:24 Uberi weight painting now 01:24 VanessaE ok 01:24 Kacey haha i am making 2 1-bit decoders and inputting them into a 2-bit decoder 01:25 sapier it may be character model I had to rotate it for my mob too 01:25 Uberi say who is judging the Mesecons machines competition? 01:25 Kacey idk 01:25 Kacey i think it is over 01:25 sapier @jojoa1997 try the one from mob_npc/models/character.x probably that'll fix it 01:26 Uberi I know, wish it went on longer 01:26 Uberi could have fixed that uc bug and made my animated display work 01:27 kaeza hey Kacey 01:27 Kacey hi 01:28 sokomine ah...for the new mobf on vanessas server...would it be a good idea to compile latest minetest? think so... 01:28 kaeza sapier (and well, anyone that can answer): are there any constraints in the model format? 01:29 kaeza I mean, not in the file format, but in the number of polygons/meshes the model can have 01:29 Kacey well i cannot answer that question because IDK :) 01:29 sapier yes have a look at wiki I've added the ones I already discoveres 01:30 kaeza do you have a link handy? 01:30 sapier no sorry 01:30 sapier it's not much 01:31 kaeza minetest.net/wiki ? 01:31 Uberi woo done rigging 01:31 kaeza damn, IDK why but DokuWiki-based wikis are always slow to load from my end 01:32 Uberi let's animate that 01:32 sokomine why no wolves? they're usually allowed to live on my server (unless other npc) since they are realistic 01:33 sokomine and seem rather shy. they don't hunt poor players that want to build down :-) 01:33 marktraceur kaeza: Then it will be useful for you when we switch to the Mediawiki dev wiki :) 01:33 kaeza marktraceur: +1 01:34 marktraceur kaeza: Hopefully you'll join us for http://minetest.net/forum/viewtopic.php?id=4243 01:34 moltenbot marktraceur's link: Documentation sprint, 2013-01-19, in #minetest-doc (Page 1) - Unofficial engine development - Minetest Forums 01:34 VanessaE ok, I'll enable wolves then. 01:34 kaeza oh the doc sprint 01:34 * Kacey is getting confused on this 01:34 Uberi what do wolves do? 01:35 sapier stand there and attack if you get close to them 01:35 marktraceur Kacey: What's confusing? 01:36 sokomine well, they peacefully stand there and defend their...tree... 01:37 sokomine (as long as they don't make them yellow...) 01:37 Kacey im trying to make 2 1-bit decoders input into a 2-bit decoder 01:37 marktraceur 1-bit decoder === switch ? 01:37 jojoa1997 (as long as they don't make them yellow...) lol 01:37 Kacey just one switch and two outputs 01:38 VanessaE Kacey: such a circuit is called an "X to Y decoder", for X bits to Y number of outputs. 1-to-2, 2-to-4, 3-to-8, 4-to-16 01:38 VanessaE (theoretically it can go higher but I've never seen a chip in production that does more than 4-to-16) 01:39 Uberi a RAM chip does up to 8:256 01:39 VanessaE Uberi: well sure, RAM and *ROM technically do... 01:39 Kacey i call them #-bit decoders 01:39 VanessaE but I meant a dedicated chip meant for the purpose :-) 01:39 Uberi hmm, what's the first param of ObjectRef:set_animation? 01:40 VanessaE Kacey: your terminology is incorrect. These are industry-standard terms, you should stick to them, it'll avoid confusion later. 01:40 Kacey ok ok 01:41 Uberi hmm I have no idea how I should do this animation so MT sees it 01:41 Kacey but wouldnt my circut work because the 1 to 2 decoders (harder to type) have 4 outputs in all 01:41 sapier on export you need to export all animations 01:41 sapier mt wont see any face not attached to a vertex group 01:42 sokomine there was an article about blender in a recent version of the c't, a local computer magazine. i didn't have time to read it through yet 01:42 Uberi hmm 01:42 jojoa1997 server restart? 01:42 Uberi sapier: is it all in one anim? 01:43 Uberi or do I use multiple anim sets? 01:43 jojoa1997 VanessaE: server restart? 01:43 VanessaE yeah, it got stuck again 01:43 VanessaE stupid emergethread bug 01:43 sapier .x export only supports 1 anim you have to set start and stop frame in order to use different animations in mt 01:44 sapier mt is looping that animation 01:44 Kacey would 0.4.4 work on your server VanessaE? 01:44 Uberi ah OK 01:44 Uberi I'll just animate it as one then 01:45 jojoa1997 what is this emergethread bug 01:45 VanessaE Kacey: my server IS 0.4.4 actually 01:45 Kacey ooh ok 01:45 Uberi it's when the thread is started after another is expecting it already to be started 01:45 Uberi or something like that 01:45 VanessaE jojoa1997: a race condition that occurs randomly that causes the server to appear to lock up or lag heavily. 01:45 marktraceur It doesn't just *run* 0.4.4, it DEFINES it. 01:46 VanessaE marktraceur: damn straight :-) 01:46 marktraceur Holy eff, I should go home 01:46 * marktraceur commutes, bye 01:46 VanessaE er, bye 01:47 Uberi do I need to parent everything to a root bone? 01:47 sapier as far as i know yes 01:48 kaeza anyone had this problem before? https://dl.dropbox.com/u/100008207/screenshot_4262554471.jpg 01:49 Kacey mapgen fail 01:49 kaeza the funny thing is, it extends to infinite -y 01:50 sapier :-) 01:50 * Kacey wants to take the RAM card out of this computer and put it in his own computer 01:50 Uberi done idle animation now 01:50 Uberi frames 1-30 01:50 sapier great .. i'm eager to see 01:51 Uberi I can send you the blend right after I make the walk anim 01:52 sapier thx ... but I think tomorrow will be fine too ... I have to go to bed ... I've been working at trader_mob too long tonight 01:53 Kacey VanessaE: sever went down i think 01:53 VanessaE it crashed 01:53 VanessaE investigating 01:53 Kacey aah 01:53 VanessaE 20:54:22: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaE 01:53 VanessaE rror: error: ...ames/vanessa_game/mods/animals_modpack/mobf/mobf.lua:529: attemp 01:53 VanessaE t to index local 'newentity' (a nil value) 01:53 VanessaE sapier ^^^^ 01:53 sapier hmm 01:54 sapier great ... that line isn't even necessary :-/ 01:55 VanessaE server restarted without MOBF for the moment 01:55 sapier what mob has been placed to cause the crash? 01:55 jojoa1997 i think trader 01:55 VanessaE *looks at debug.txt again* 01:55 sokomine oh :-( 01:56 jojoa1997 LAD placed it and then crash 01:56 sapier where did you get a trader item from?? 01:56 sokomine someone said something about animals jumping? might one have been put on a trampoline? 01:56 LAD yea sorry 01:56 jojoa1997 sapier look at pm when can 01:56 Kacey i found 2 npcs when i joined 01:56 jojoa1997 on vanessa's server 01:57 Kacey ya 01:57 Kacey they were just standing there 01:57 jojoa1997 thats my mod yay \o/ 01:58 Kacey lol 01:58 jojoa1997 kill them 01:58 Kacey i cant connect :( 01:58 jojoa1997 you get a suprise 01:58 Kacey how 01:58 jojoa1997 kill them' 01:58 sokomine ok, f10... 01:58 sokomine kill whom? 01:58 Kacey O.o a reason to kill them 01:59 jojoa1997 npc 01:59 sokomine ah :-) but those are the friendly, non-aggressive ones? 01:59 Kacey VanessaE: i cannot connect 01:59 sapier @vanessae latest git fixes the crash 01:59 VanessaE Kacey: it's up, but gimme a sec to pull that fix. 02:00 sapier btw if you do have plain 0.4.4 you need to disable mob_npc 02:00 VanessaE done. 02:00 VanessaE sapier: this is 0.4.4 git 02:00 VanessaE I keep fairly up-to-date. 02:01 VanessaE MOBF reinstalled with your fix from git, server restarted. 02:01 Uberi walking animation done 02:02 Kacey i tried to make a facepalm animation but i couldnt get the arm to go correctly 02:02 VanessaE what is this trader thing? 02:02 sokomine a npc i'm especially curious about :-) 02:02 Kacey cant connect :( 02:02 VanessaE Kacey: you connected and then timed out 02:02 Kacey AAH its loading 02:03 sokomine up until recently, you couldn't really trade with npc because there was no way to get the formspec to update in time (or even attach it to non-nodes) 02:03 Kacey but stops at 0% 02:03 VanessaE sapier: no good, placing a trader still crashes the server. 02:03 Kacey well disable trader 02:03 VanessaE 21:05:05: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaE 02:03 VanessaE rror: error: ...ames/vanessa_game/mods/animals_modpack/mobf/mobf.lua:545: attemp 02:03 VanessaE t to index global 'mob' (a nil value) 02:03 jojoa1997 just as i get on i see server shutting down 02:04 VanessaE sapier: also, I notice it has no texture, and spawns as "Unknown Object" 02:04 Kacey hello NekoGloop 02:04 kaeza hey Neko :3 02:04 sapier what are you doing? 02:04 VanessaE server restarted again without MOBF :( 02:05 Kacey :( 02:05 VanessaE sapier: I looked for it in the inventory, then placed one on the ground in front of me. Bam, server crash ^^^^^ 02:06 sapier ahhhh :-) haven't tried that method by now try /spawnentity or /spawnmob 02:06 VanessaE heh 02:06 sapier btw traders do get spawned on their own as of 1.9.9 02:06 VanessaE leave it to me to make life hell for others 02:06 VanessaE :-) 02:06 VanessaE for now you should remove it from creative inventory after you fix that bug 02:07 sapier nevertheless I'll fix that bug 02:07 Kacey haha i ran into a knight 02:07 jojoa1997 ilike hell 02:07 Kacey followed by a ninja 02:07 VanessaE jojoa1997: one of your NPCs uses the same texture as you do on my server - perhaps you should use something else in the NPCs? 02:07 jojoa1997 testing a fix for their sideways movement 02:07 jojoa1997 npcs 02:08 sapier it is at creative inventory? ... I'm not using creative inventory at all ... don't know what bugs are triggered by it :) 02:08 jojoa1997 i know and i am not switching 02:08 Kacey and now they r following me... 02:08 VanessaE sapier: yep, it is. add to your groups line, not_in_creative_inventory=1 02:08 jojoa1997 they follow in the night 02:08 jojoa1997 they are supposed to attack but i got rid of attack 02:08 Kacey ooh ok 02:10 jojoa1997 npc fix is getting close 02:10 sapier ok that's why I added this line to all other mobs some time ago ... i remember :-) 02:10 jojoa1997 well i just made this 02:10 Kacey nice surprise 02:11 jojoa1997 now npcs stalk you in the night muwhahahaha 02:11 VanessaE no, they zerg rush you :-) 02:11 sokomine how does one distinguish between players with skins and npc now? might become difficult 02:11 VanessaE sokomine had about 6 of them surrounding him and then they scattered when I set /time 6000 02:11 Uberi heheh 02:11 jojoa1997 the name is on top of player 02:11 VanessaE sokomine: players have their names 02:12 sokomine hm, i used /giveme in normal mode with mobf and had no problems with that 02:12 sokomine ,-) 02:12 sokomine so what fell into that hole with me where npc 02:12 jojoa1997 joining soon 02:13 sokomine the names might be quite small 02:13 jojoa1997 npc fix will have to go another day walk weird with my edit 02:13 jojoa1997 but they have white above there heads 02:13 sokomine the npc could seek places with light in the dark. or beds :-) 02:13 sokomine (as long as they don't gather all in one bed....) 02:14 Uberi why not? 02:14 Uberi they could naturally spawn more npc's this way 02:14 jojoa1997 now now 02:14 sokomine if two of them get into the same bed - yes. but what if more? might be a bit crowded 02:14 Uberi eh? 02:15 jojoa1997 nope no npc spawning in shouses 02:15 sapier trader_npc will "build" it's own house 02:15 Uberi more NPC's! 02:15 jojoa1997 or**y 02:16 sapier but I wont add any other npc by myself ... you're wellcome to use mobf to create your own mobs 02:16 jojoa1997 i should havethem hold a beer bottle 02:17 Uberi done the attack anim! 02:17 Uberi now need to texture it :P 02:20 VanessaE the FUN part! :-) 02:21 VanessaE so, speaking of textures, anyone feel like submitting 16px HDX as the new defaults? :-) 02:21 VanessaE (I made 'em look *good*) 02:22 Uberi :O 02:22 VanessaE Uberi: try 'em :-) 02:22 OldCoder Back 02:25 Uberi aw gonna continue texturing after this code golf competition 02:27 jojoa1997 vanessa come water problem 02:28 VanessaE server looks like it went down :-/ 02:28 Kacey it did 02:29 jojoa1997 why 02:29 jojoa1997 too many people? 02:29 sokomine sapier: oh! that sounds really good :-) 02:29 sapier what exactly? 02:29 jojoa1997 server up? 02:29 sokomine that the trader npc has its own house 02:29 VanessaE I guess that stupid EmergeThread bug is in high gear today.. 02:29 VanessaE it was stuck, not crashed. 02:30 sokomine i want to build houses for npc; but you have to start somewhere. the trader could have his own house and ...er...tell other npc to come if the player gives him something :-) 02:30 sokomine re oldcoder 02:31 VanessaE wb OldCoder 02:31 sapier I've written a house builder for trader_mob using blueprints to create houses ... the blueprints are rather complex 02:32 sapier basicaly it's creating a house from walls .. with smallest wall exactly one node :-) 02:32 Kacey i have a cactus club that kills all npc's in one hit 02:32 sokomine can't you do it the way the towntest-npc does it? ok, might take too long...hm 02:32 VanessaE hmmmm, celeron55: is there any kind of timeline on fixing that bug? 02:32 jojoa1997 lalalalalalalala 02:33 jojoa1997 [21:32] i have a cactus club that kills all npc's in one hit 02:33 jojoa1997 large gold sword 02:33 OldCoder Hi! 02:33 sokomine did the server crash again? 02:33 jojoa1997 hola add peacful npc to yur server 02:33 jojoa1997 but i dont have a direct link 02:33 VanessaE it's hanging while I do a rollback check 02:34 sokomine ah, ok 02:34 jojoa1997 to minetest.org 30010 02:35 VanessaE nope, it got stuck yet again 02:35 jojoa1997 stupid 0.4.4 02:35 Kacey 0.5 needs to come out already 02:35 sokomine that would be great 02:36 NekoGloop Oh look, another cactus club :P 02:36 jojoa1997 server up? 02:36 * Kacey has a large cactus club and is runnng around killing npc's for their goods 02:37 jojoa1997 the crystals are a gift from me to you the npcs are mailmen and women 02:37 Kacey maybe i can sell a n008 some of these crystals 02:38 Kacey is there a crafting for spawn eggs? 02:38 sokomine poor npc :-( they need protection from players :-) 02:38 * sokomine builds a house for them 02:38 jojoa1997 maybe 02:38 sokomine they could at least run away or complain 02:38 Kacey not when it is a one-hit kill 02:38 jojoa1997 gtg cya 02:39 Kacey bye 02:39 jojoa1997 pouer water on them they have 10 seconds to live underwater 02:39 sokomine ok. that's difficult then 02:39 sapier @vanessae i've pushed a new version hopefully removing all mobs from creative inventory 02:39 sokomine so we need to rescue them from water and build fences... 02:40 VanessaE sapier: ok 02:40 sapier I can't test it as creative inventory doesn't seem to work with inventory plus enabled ... at least not my version of inventory plus 02:41 VanessaE always keep a vanilla game handy to test with too :-) 02:41 Kacey server restarted? 02:41 VanessaE it is now. 02:41 Kacey ok 02:42 sapier I have but mobf has to many mods 02:43 sapier still it shouldn't crash on putting either I'll have to do further investigations 02:43 VanessaE well fwiw your attempt to remove them from creative inventory didn't work :-) 02:43 sapier :-/ 02:44 sapier ok then it'll be tomorrow its quater to 4 in the morning now 02:44 VanessaE ok 02:44 sapier sorry I'll try with creative inventory next time and give you a really fixed version 02:44 VanessaE ok 02:44 VanessaE no rush 02:45 sapier goodnight @all 02:47 sokomine oh no :-( i just connected and the animals get removed again? :-( 02:47 VanessaE yup 02:48 Kacey lol sokomine has the worst luck 02:48 OldCoder Hmm? 02:48 VanessaE can't keep them on the server if there's a known way to crash the server with them :( 02:48 OldCoder The animals aren't removed 02:48 OldCoder Oh! 02:48 OldCoder Hers 02:48 VanessaE OldCoder: she means my server. 02:49 Kacey restarted yet? 02:49 VanessaE already did/ 02:50 VanessaE restarts only take 1 or 2 seconds. 02:50 Kacey i cant connect then :( 02:50 VanessaE I see you connecting. 02:50 Kacey not loading at all 02:50 VanessaE you timed out 02:51 Kacey loading now 02:52 sokomine well...than at least let's rescue the peaceful_npc 02:52 OldCoder Yes 02:52 VanessaE peaceful_npcs are still in place. those seem stable, if slightly bugged. 02:52 sokomine what i noticed: creative isn't really easier than "survival". it takes a long time (even with the improved inventory) to find things 02:52 Kacey i trapped about 20 in a room i am about to flood 02:52 sokomine that's not friendly :-( 02:53 Kacey lol i want mese 02:53 VanessaE can anyone comments on the entities attachment bug? is it indeed fixed? 02:53 VanessaE -s 02:53 jojoa1997 back 02:53 VanessaE wb 02:53 Kacey wb 02:53 jojoa1997 ifw 02:53 VanessaE ? 02:54 jojoa1997 i feel welcomed 02:54 VanessaE oh 02:54 Kacey now i wait for them to drown... 02:54 jojoa1997 done 02:54 jojoa1997 rubiks cube 2:29 02:54 jojoa1997 had sister sign on 02:55 jojoa1997 87% 02:55 Kacey ok they drowned 02:55 jojoa1997 hay those are my mailmen 02:55 VanessaE anyone object to another server restart? :-) 02:55 jojoa1997 only i can drownb them 02:55 Kacey lol 02:55 jojoa1997 just as i geton 02:55 jojoa1997 well gtg shower 02:55 jojoa1997 cya 02:56 Kacey really? cause i just spawned around 20 of them and drowned them all 02:56 VanessaE restarted. 03:06 Kacey did it go down? 03:06 VanessaE no, it's up 03:06 VanessaE I installed PilzAdam's signs mod. 03:07 NakedFury the games default signs are still the plain ones? 03:07 jojoa1997 is the server up? 03:07 sdzen that was a quick shower 03:08 NekoGloop NakedFury: Nice job getting on the esper #minecraft topic, 03:08 NakedFury just noticed that 03:08 jojoa1997 i take showers like parents at most 5min 03:08 NakedFury my names hot topic 03:08 jojoa1997 so is server up? 03:09 VanessaE yes 03:09 jojoa1997 yay 03:09 NakedFury server is always up 03:09 Kacey besides when its down 03:09 jojoa1997 sometimes it is down for 3 minutes here and there 03:10 sdzen that seems unsanitary....... 03:10 VanessaE blame the engine devs for breaking EmergeThread :-) 03:10 jojoa1997 a npc opened a door and went into your house vanessa 03:10 VanessaE they canopen doors? 03:10 jojoa1997 yes 03:11 VanessaE interesting! 03:11 VanessaE tthey don't know how to climb stairs too well, though, i see :-) 03:11 VanessaE t-t 03:11 jojoa1997 they are just kids 03:13 Kacey haha they fail at jumping 03:14 jojoa1997 2 npcs are in vanessae's bed 03:14 Kacey lol 03:16 sdzen there will be rape 03:16 * sdzen didn't say anything 03:16 jojoa1997 they were in eachother literally 03:16 jojoa1997 gtg cya 03:16 jojoa1997 just kidding about shower going to take it now ;-) 03:28 Kacey and server crashes... 03:28 VanessaE nope, it's lagging again 03:29 VanessaE restarted. 03:29 Kacey i got disconnected 03:32 VanessaE thexyz: could you add a link to my forum thread ( http://minetest.net/forum/viewtopic.php?id=4057 ) to my entry on your server monitoring page? 03:32 sokomine hm. the commands on mc classic server definitely allow easier building. of course they don't have near as many options and have never heared about facedir 03:36 VanessaE brb 03:37 VanessaE there, that's better 03:59 Oblivion1500 Hello can someone give Player Name Oblivion1500 permition to log into the minetest.ru server, please? 04:06 VanessaE nightall, bedtime. 04:06 VanessaE (I hope) 04:07 Oblivion1500 night 04:11 jojoa1997 who is here 04:12 Kacey im not 04:12 Kacey nope not at all 04:13 jojoa1997 what do you think about me equiping npcs with either a sword or a shield 04:14 Kacey uuum armor that we can put on 04:15 jojoa1997 that would be hard for me 04:15 Kacey just use the aromor mod (if it is up to date) 04:17 jojoa1997 no i mean for the npc mod not me 04:26 Kacey did you make the npc mod? 04:27 jojoa1997 i edited a bunch of it 04:27 jojoa1997 it is mine 04:27 jojoa1997 came from jordan4ipbanez 04:27 jojoa1997 i edited about half of it 04:28 NekoGloop 'cept y'all chased him out. 04:28 jojoa1997 who 04:28 Kacey but what i was saying was to use the armor mod to put armor on the npc 04:28 Kacey jordan4ibanez 04:28 jojoa1997 oh 04:28 Kacey y 04:28 jojoa1997 i will look into it 04:28 Kacey ya 04:29 jojoa1997 i really want to add 3d armor 04:29 jojoa1997 but dontknow how to use blender or any of that stuff 04:37 Kacey who all is on? 04:37 iqualfragile1 me, but im going to bed soon 04:37 Kacey ok 04:38 iqualfragile1 !date 04:38 moltenbot Do 3. Jan 05:38:12 CET 2013 04:38 iqualfragile1 its quite late around here ^^ 04:38 Kacey wow 04:38 NekoGloop "do" 04:38 NekoGloop what the... 04:38 Kacey only 21:30 here 04:38 iqualfragile1 its donnertag 04:38 iqualfragile1 donnerstag is thursday 04:39 iqualfragile1 (well, a word-by-word translation would be thunder-day 04:39 iqualfragile1 ) 04:40 iqualfragile1 Kacey: where you you live? 04:40 bas080 Updated chess mod http://minetest.net/forum/viewtopic.php?id=2784 04:40 moltenbot bas080's link: [Mod] Chess [1.0] [chess] (Page 1) - Modding General - Minetest Forums 04:40 Kacey colorado 04:40 iqualfragile1 ok 04:40 Kacey are you in germany? 04:41 bas080 no 04:41 iqualfragile1 well, yesterday i was awake till 7:30… so i guess thats an improvement 04:42 iqualfragile1 Kacey: yes 04:42 Kacey i am going to learn german 04:42 bas080 Ich liebe dich 04:42 bas080 something like that 04:42 iqualfragile1 haha, good luck 04:42 Kacey i know some already 04:43 iqualfragile1 go ahead 04:43 Kacey english is germanic anyway 04:43 Kacey wb 04:43 bas080 Do you know the word Hitler... i think it's a word nowadays 04:43 iqualfragile1 its a name 04:43 Kacey no just no 04:43 bas080 ok... :S 04:44 iqualfragile1 again: there are more nazis in other countries then there are in germany 04:45 bas080 Was it Argentine? 04:45 Kacey its funny because i can understand german but i cannot speak or write it 04:45 bas080 Do you know papiamentu? 04:45 Kacey no 04:45 bas080 That is a really nice language... :) 04:45 iqualfragile1 german is an interesting language 04:46 iqualfragile1 because you can create infinite words 04:46 Kacey latin is very interesting 04:46 bas080 Papiamentu is very intresting 04:46 NekoGloop English is also nice. 04:46 NekoGloop Learn it. Everybody uses it. 04:47 Kacey no english is boring 04:47 iqualfragile1 Donaudamfschiffartskapitänsmützenpolierersweib is a valid german word 04:47 bas080 i dun wanna 04:47 jojoa1997 ENGLISH 04:48 iqualfragile1 jojoa1997: english is boring, realy, it is 04:48 iqualfragile1 its too simple 04:48 iqualfragile1 but its not perfect either 04:48 jojoa1997 so it is the only language i know 04:48 Kacey hey y'all that thur was awesome y'all 04:49 iqualfragile1 Kacey: http://www.youtube.com/watch?v=xPNZ7CRIb24 i love those prejudices about the german language :D 04:49 moltenbot iqualfragile1's link: The Axis of Awesome: The Language of Love - YouTube 04:51 bas080 Just because the British where partially successful at colonizing the new world doesn't mean I should learn English. Although if I wish to communicate with 99 % of the Internet I should... 04:52 iqualfragile1 if you want to communicate with 1/3 of the minetest comminity and 50% of the relevant parts of it german is sufficient 04:52 bas080 http://www.youtube.com/watch?v=jQYQTFudrqc 04:52 moltenbot bas080's link: Nena- 99luft Balons - YouTube 04:53 Kacey its funny 04:53 NakedFury we need a new language for the world, not of one specific country 04:53 Kacey everyone thinks germans are always angry 04:53 iqualfragile1 lobjab 04:53 Kacey BINARY 04:53 Kacey 11001110000100 04:53 Kacey lol 04:53 iqualfragile1 lobjab>binary 04:53 Kacey ? 04:54 Kacey lobjab=binary? 04:54 NekoGloop NakedFury: GML. 04:54 iqualfragile1 Kacey: i dont know why they think so, if you dont scream in german you just wont sound like you are angry 04:55 iqualfragile1 but: you allways have the possibilty to use words with alot of "r"s in them :D 04:55 bas080 unser Reich wird kommen 04:56 iqualfragile1 s/possibility/choice 04:56 iqualfragile1 said no german ever 04:56 bas080 3 r's in dutch the same phrase has one 04:57 bas080 google translate 04:57 Kacey Dies gilt umso Deutsch Ich weiß, 05:01 kaeza with (NekoGloop) { instance_create(x, y, GloopMaster); instance_destroy(); } 05:02 NekoGloop lol 05:02 NekoGloop clones of my human self appearing over and over and over... 05:03 * NekoGloop has overrided the destroy event in object GloopMaster to spawn two GloopMaster objects 05:03 bas080 user = instance_nearest_nth(obj_NekoGloop, 2); 05:03 bas080 turret_angle = point_direction(x,y,user.x,user.y); 05:03 bas080 FIRE! 05:03 NekoGloop le gasp, someone who uses the obj_ marker 05:03 bas080 Now we have jst one 05:04 iqualfragile1 [SyntaxError], unexpected token (!) at 3:5 05:04 kaeza bas080: you forgot bullet.speed = 4; 05:04 bas080 image_angle = turret_angle 05:05 kaeza image_angle? 05:05 kaeza that's new to me 05:05 kaeza before we did image_index = image_number * direction /360 05:05 kaeza and image_speed = 0 05:05 bas080 kaeza, The only reason why one would use game-maker = image_angle 05:06 NekoGloop image_angle is pro edition 05:06 bas080 i know i'm a pro like that 05:06 kaeza bas080: I'm from the 6.0 era 05:06 * Kacey cannot understand any of this 05:06 NekoGloop I'm from the 0.1 era. 05:06 NekoGloop Haters gonna hate. 05:07 bas080 me too 05:07 bas080 Did you post anything on the forums? 05:07 kaeza me? no 05:07 bas080 Randoom UPA and monster game 05:07 bas080 that's what i made 05:08 kaeza I did some games which I lost due to an HDD crash 05:08 kaeza mostly GTA clones 05:08 bas080 Tell me about it! Or corrupted gamemaker files! 05:08 NekoGloop I've mostly done 8.0 05:08 Kacey WHAT ARE YOU GUYS TALKING ABOUT!?!?!?!?!? 05:09 NekoGloop I've used 8.0 in my games 05:09 kaeza Kacey: a secret :3 05:09 NekoGloop Kacey: A windows thing, you wouldnt understand. 05:09 bas080 NekoGloop any GM posts? 05:09 iqualfragile1 https://www.youtube.com/watch?v=Y6ljFaKRTrI & im going to bed, NOW 05:09 iqualfragile1 und ich weRRRde mich jetZt ausRRuhen gehen 05:09 moltenbot iqualfragile1's link: Portal - 'Still Alive' - YouTube 05:09 iqualfragile1 !date 05:09 moltenbot Do 3. Jan 06:09:37 CET 2013 05:09 Kacey im on windows now damnit 05:10 NekoGloop bas080: Look up GloopMaster on yoyogames sandbox 05:10 Kacey and i have only used linux for a few weeks 05:11 bas080 http://sandbox.yoyogames.com/users/DJ%20Motion 05:11 moltenbot bas080's link: YoYo Games | DJ Motion 05:12 NekoGloop Yeah, basically just put GloopMaster at the end instead 05:12 bas080 2 platformer and a topdown? 05:13 kaeza meh here's mine. Do whatever you want with it: https://dl.dropbox.com/u/100008207/ViolentCity.rar 05:13 NekoGloop One is a really fail 2d minecraft. One is a platformer. One is a maze game. 05:14 bas080 kaeza make platformer? 05:14 jojoa1997 what is a soft dependency 05:14 kaeza nope, top down MP shooter a-la GTA2 05:14 NekoGloop bas080: Play the platformer. 05:17 bas080 NekoGloop, it crashes in wine 05:18 NekoGloop Just that game? Other GM games play fine though? 05:18 * kaeza is now installing the old GM 5.3A 05:18 kaeza ^_^ 05:18 kaeza bas080: what wine version? 05:18 kaeza I have wine 1.4 and works perfectly 05:19 bas080 Your game won't start. Other time... nights 05:19 kaeza night 05:23 kaeza fck Unity 05:23 kaeza I'm installing IceWM 05:26 Oblivion1500 Hey jojo 05:26 jojoa1997 can someone help me with a mod 05:26 jojoa1997 hi 05:26 kaeza jojoa1997: what's the prob? 05:26 Oblivion1500 did you take my dimond steel ingots out of my chest? 05:26 Oblivion1500 cause your the only one that would have and could have 05:27 jojoa1997 i need to make a tool thet gets rid of display_blocks crystals 05:27 jojoa1997 no 05:27 jojoa1997 https://github.com/jojoa1997/ 05:27 moltenbot jojoa1997's link: jojoa1997 (jojoa1997) ? GitHub 05:28 jojoa1997 Oblivion1500: i only took mythril and put in 37 mese 05:28 jojoa1997 was that before or after the server rollback 05:28 jojoa1997 that chest was also where we mined together 05:28 Oblivion1500 i had it way before roll back, maybe its in anoter chest 05:29 jojoa1997 kaeza: so is it possible to make a tool that digs only the crystals 05:29 kaeza yeah 05:29 kaeza but I have no experience with tools, sorry 05:30 jojoa1997 how do i do it i am getting nowhere and deleted the entire thing out of frustration 05:30 jojoa1997 oh ok 05:30 Kacey bbl 05:30 jojoa1997 the n question #2 05:31 jojoa1997 for my npc mod i want to make invisible fences how do i make it invisible 05:31 jojoa1997 do i have a png that is all clear 05:32 jojoa1997 Oblivion1500: join vanessae's server 05:33 jojoa1997 :( 05:41 kaeza ... 06:24 Oblivion1500 jojo 06:24 Oblivion1500 the arther and theslava are greaving my recently built farm 06:36 kaeza anyone knows how to connect a wireless modem from the command line? 06:41 Oblivion1500 try #windows 06:41 kaeza Oblivion1500: ? 06:55 JesseH kaeza, o/ 06:55 kaeza hey 06:55 kaeza \o 06:56 kaeza know what? I finally got rid of Unity Desktop!!!!11!!! 06:56 JesseH NWICE 06:56 ruskie http://www.gizmag.com/ubuntu-smartphones/25612/ <-- just as this is announced? ;) 06:56 moltenbot ruskie's link: Canonical reveals Ubuntu for smartphones 07:00 kaeza ruskie: nice! but I won't be using Unity anymore 07:00 kaeza it just sucks 07:01 kaeza if someone develops an IceWM for phones, I'll use it 07:01 ruskie I don't care one way or another... I run fvwm where I can 07:09 celeron55 tbh unity might work in a phone 07:09 celeron55 but not on desktop 8) 07:09 celeron55 (except for noobs) 07:13 youlysses-ao Meh most phone interfaces are inherently crippled. 07:13 youlysses-ao Rather interfaces in-general. 07:19 JesseH celeron55, Although, i am for the idea of giving not techy users a pretty interface... as long as they are using linux it's all good. 07:25 youlysses-ao JesseH: True. Really any FLOSS-based distro is a step in the right direction over wp8 and ios. That being said, I think I like the idea of a handheld that also works as a full GNU based system, than Cannonical trying to enter an already overcrowded market and not providing anything I haven't seen before. 07:25 JesseH Now that is a good, informal statement. 07:25 JesseH I am not used to those, it seems. 07:26 youlysses-ao :-U 07:28 youlysses-ao JesseH: And just a note, I think non-casual users apperciate a "pretty-interface", just that they rank customization and functionality. :-P 07:28 JesseH Oh yeah 07:29 youlysses-ao *much higher. 07:29 youlysses-ao Sorry, new keyboard. :-> 07:32 JesseH I am watching dragonball for some reason. Remembering those times long ago :C 07:38 youlysses-ao JesseH: How-long ago was that? I was probally in my early teens when both aired often in the States. :-P 07:39 JesseH didn't dragonball go off the air in 1990s ish? something like that then 07:39 JesseH dragonball z and gt came later 07:40 youlysses-ao JesseH: I remember watching both d`g`r 07:40 JesseH Oh, well anywho it's pretty good imo. Funny 07:40 youlysses-ao AHHHHHH keyboar`eoi,ogfdn,.uksacn,uikxgii!!!!111111111 07:42 JesseH :/ 07:42 JesseH Happens 07:46 * OldCoder will rest now 07:46 OldCoder JesseH, youlysses-ao there was a half hour special a couple of years ago 07:46 OldCoder Sort of a new episode 07:46 * OldCoder is asleep 07:47 youlysses-ao muscle memory is a bitch... 07:47 youlysses-ao I'm like one key shifted to the right. 07:47 JesseH goodnight OldCoder 08:35 AndroUser2 hi 08:38 kaeza hi AndroUser2 08:39 * JesseH throws change at kaeza. 08:39 * kaeza grabs it and puts it in his pocket 08:39 kaeza :P 08:39 JesseH Funny to imagine ^^ 08:40 kaeza whassup? 08:40 JesseH Bored. 08:40 kaeza me too 08:40 kaeza lol 08:40 JesseH So much that we could be doing, but nothing that I know of. 08:40 JesseH Doesn't that leave you brain boggled? 08:40 kaeza I just roam the forums trolling noobs 08:41 kaeza lol J/K 08:41 JesseH LUA coder needed 08:41 kaeza what for? 08:41 JesseH .-. 08:41 JesseH |.-.| 08:41 kaeza -.- 08:41 JesseH o-<-----< 08:41 * JesseH dies. 08:41 kaeza lolwut 08:42 JesseH anywho 08:42 * JesseH scratches throat. 08:42 JesseH I can't think of anything. 08:42 kaeza !define thinking 08:42 moltenbot http://ddg.dg: thinking definition: the action of using one's mind to produce thoughts. 08:43 JesseH I got my MUD server registering, and letting users login and chat. 08:43 JesseH If you want to test it out :P 08:43 kaeza cool 08:43 kaeza sure 08:43 JesseH Usernames are a bit off, due to something, I can't think of. 08:43 JesseH alright cool, i'll pm you the details 08:43 kaeza k 08:44 JesseH alright once you are in 08:44 JesseH type register username password 08:44 JesseH then type login username password 08:44 JesseH then type chat message 08:45 JesseH oh my jesus 08:45 JesseH you must be on windows 08:45 JesseH "!�������������������������������������������������������������������������������� 08:45 JesseH " 08:45 JesseH That is the input I am getting from you. 08:46 artur99 Hi 08:46 JesseH o/ 09:34 markveidemanis hi 09:36 kaeza hi 10:14 sapier @vanessae I've decided not to remove mobs from creative inventory but fix creative inventory instead. latest git works with creative inventory too 12:29 PilzAdam Hello everyone! 12:29 Exio hey, hi 12:53 kaeza hi everyone 13:41 VanessaE good morning all 13:43 Exio hai VanessaE / kaeza / john_minetest 13:43 VanessaE hey 13:43 kaeza morning V 13:43 kaeza morning Exio 13:45 PilzAdam hi VanessaE 13:45 VanessaE hi 13:59 Exio hey :P 14:21 sapier @vanessae I'm about to add mobf_settings support without inventory_plus ... but it requires a bugfix in lua formspec showing :-( 14:27 VanessaE what's the bug? 14:32 Zeg9 Hi! 14:33 sapier buttons don't work in lua shown formspecs 14:39 Zeg9 Hello ! 14:41 VanessaE heyzeg 14:45 VanessaE sapier: what do you mean about the buttons? 14:45 VanessaE they work fine on my server, which was built only a few days ago 14:46 Zeg9 VanessaE, he is talking about the new way to show formspec to players 14:46 VanessaE oh right, with the mobs 14:46 sapier yes inventorys do work fine but buttons don't 14:47 VanessaE sapier: maybe push an update to MOBF that first doesn't require formspec at all, so i can run it :-) 14:47 VanessaE (re: trader crash) 14:47 sapier @vanessae already done ;-) 14:48 VanessaE oh ok 14:48 sapier more than 4 hours ago ;-) 14:48 VanessaE :P I was in bed 4 hours ago :-) 14:48 sapier thats not an excuse ;-) 14:49 sapier you have to be able to do an update while you're sleeping :-) 14:49 sapier hmm mobf autoupdater :) 14:50 VanessaE server updates :-) 14:50 VanessaE updated& 14:50 PilzAdam Minetest-tan checkes an RSS feed to get the commits to the main repo 14:50 sapier as told above I've not removed them but fixed it 14:51 PilzAdam you can use this to repull mods and restart the server 14:51 VanessaE I'd rather manually update - less confusing and less code to adapt/write that way :-) 14:57 markveidemanis NEWS "TheArtur" Is a GRIEFER 14:57 NekoGloop boo 15:00 Obiewan1111 My first youtube series is being exported atm. :D 15:03 VanessaE cool 15:09 VanessaE default to no interact, run node_ownership, keep rollback recording turned on. 15:09 VanessaE that stops 99% of griefing, or at least mitigates the problem 15:11 Obiewan1111 If you've ever heard of Fish spider Industries, it's a bit like that. :D 15:28 Minetest-tan GIT: PilzAdam (PilzAdam) commited to celeron55/minetest: Adjust the maximum alpha of the red hurt screen d2b1210376 2013-01-03T07:15:46-08:00 15:31 PilzAdam VanessaE, happy recompile ;-) 15:31 VanessaE Already did. 15:53 VanessaE sapier: 10:52:46: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaE 15:53 VanessaE rror: error running function 'on_step': .../vanessa_game/mods/animals_modpack/mo 15:53 VanessaE bf/spawning.lua:239: attempt to index field 'dynamic_data' (a nil value) 15:53 VanessaE 10:52:46: ERROR[main]: stack traceback: 15:54 VanessaE (no one was on and I was just walking around) 15:57 sapier hmm thought that error was fixed some time ago ... I'll have a look 15:59 VanessaE also, 15:59 VanessaE WAY too many deer spawn into the same area at times 15:59 VanessaE like a dozen in a ~20 block radius 16:02 kaeza sapier: I'm also experiencing that problem on OC's servers (specifically 30004), but with fishes. There are ~12 in a 10x10 lake 16:03 VanessaE in practice I'd say no more than 1 deer in a 50 block radius 16:03 VanessaE ditto for other animals 16:03 VanessaE the limit should be thus 16:03 VanessaE hey bas080. 16:08 * kaeza finally got rid of fcking Unity desktop 16:09 Calinou kaeza: what DE did you install? 16:09 Calinou inb4 KDE 16:09 VanessaE kaeza: Xubuntu :-) 16:09 Calinou xubuntu++ 16:09 iqualfragile kde! 16:09 Calinou (showing partitions twice is awesome!) 16:09 kaeza nope. Ubuntu 12.04 using IceWM 16:09 Calinou lol 16:10 kaeza everything seems way faster now 16:10 VanessaE I guess icewm is ok 16:11 bas080 Hey VanessaE 16:11 sapier interesting bug 16:12 bas080 Hello kaeza, and sapier and Calinou 16:12 kaeza hey bas080 16:33 sapier vanessae I've pushed a quick fix for this crash ... source might be burried somewhere else but it won't crash for the moment 16:35 VanessaE ah good, thanks 16:35 VanessaE pulled and installed. 16:42 * Jordach flops dpwn on the channel sofda 16:42 Jordach sofa 16:43 PilzAdam hey Jordach 16:43 Jordach hey PilzAdam 16:45 Jordach sfan5, can you quickly compile latest git? 16:47 Jordach Taoki, did you find the modelling problem i noticed a two days ago? 16:47 Jordach (or even fix) 16:49 * Zeg9 is off, bye all. 16:49 Calinou http://dl.dropbox.com/u/82342922/0.4.x-changelog.txt -- changelog updated 16:50 PilzAdam Calinou, "* To fly at "fast" speed, the "use" key must now be held" + only if use shift to fly down 16:52 PilzAdam Calinou, s/"* Added TOCLIENT_SHOW_FORMSPEC to display formspecs at client from Lua"/"Add minetest.show_fromspec(playername, formspec) to show formspecs via Lua" 16:53 PilzAdam Calinou, add "Old mese equals new mese block and is still generated at -1024 and below" 16:54 NekoGloop Is there a entirely compiled version of the new game? 16:55 NekoGloop I take the silence as a no 16:56 NekoGloop Guess i'm waiting forever for 0.4.5. 16:57 kaeza NekoGloop: what OS? 16:57 PilzAdam NekoGloop, http://minetest.net/forum/viewtopic.php?id=4240 16:57 moltenbot PilzAdam's link: xyz's Minetest win32 builds (Page 1) - General Discussion - Minetest Forums 16:58 NekoGloop Is it not common knowledge that i use winXP... 16:58 kaeza umm... no? 16:59 PilzAdam sfan5, your latest win build is 19 days old(!) 17:01 thexyz NekoGloop: see? 17:01 jojoa1997 someone come on vanessae's server it is very lonely 17:04 NekoGloop What? The fact that you're sucking up to me because you selfishly want me to come back to minetest. 17:04 jojoa1997 me? 17:04 PilzAdam NekoGloop, you went away from Minetest? 17:04 jojoa1997 NekoGloop isnt this a minetest server 17:05 Calinou updated 17:07 PilzAdam Calinou, would be nice if you add the contributers like here: http://www.minetest.net/news.php 17:07 moltenbot PilzAdam's link: News - Minetest 17:09 bas080 after_place_node = function(pos, placer) 17:09 bas080 local meta = minetest.env:get_meta(pos) 17:09 bas080 local player = placer:get_player_name() 17:09 bas080 meta:set_string("owner", player) 17:09 bas080 end, 17:09 sfan5 Jordach: I'll do that 17:10 bas080 no error but doesn't set meta 17:10 Jordach cheers sfan5 17:10 PilzAdam bas080, how do you check if it does? 17:11 Calinou PilzAdam: i'll try 17:11 PilzAdam bas080, try meta:set_string("infotext", player) to test it 17:11 bas080 Good idea! 17:11 PilzAdam (maybe you have to wait a bit until the text shows up(like signs)) 17:11 bas080 oww.... nvm solved :P 17:12 sfan5 Jordach: building... 17:12 Jordach :D 17:14 rubenwardy hi all 17:14 PilzAdam hey rubenwardy 17:15 NekoGloop You can make a debug tool that dumps the meta to the chat. 17:16 * Jordach claps 17:16 Jordach well done NekoGloop 17:17 NekoGloop Lemme guess, it only lagged on my end and i just sent that twice. 17:17 Jordach nope. 17:17 paxcoder celeron55, here? 17:18 NekoGloop and you are going to be a dick and not explain 17:18 NekoGloop why am i surprised. 17:19 celeron55 paxcoder: yes; i hope you are worthy of listening 8) 17:19 NekoGloop prolly not but he's gonna talk anyway 17:19 paxcoder celeron55, oh i think you'll at least be interested 17:20 jojoa1997 well say it already 17:20 paxcoder celeron55, so here's the deal: why not use fractals to generate landscape, and record only interactions into landscape as differences from that base? 17:20 Calinou done 17:20 Calinou paxcoder: so here's the deal: buy everyone an i7? 17:21 celeron55 :D 17:21 Calinou :D 17:21 NekoGloop So, make it more laggy than minecraft. 17:21 NekoGloop Isnt that the opposite of the goal. 17:21 paxcoder Calinou, the technique is from the 90s 17:22 PilzAdam Calinou, "* Old Mese equals the new Mese block and is still generated at altitudes -1024 and below (VanessaE)" its done by me and not VanessaE 17:22 paxcoder plus they didn't work with cubes 0.5 the size of the character 17:22 celeron55 there's really not much else to say, except that it has been on almost every core developer's mind forever; it might be implemented sometime if it happens to end up viable (due to reasons of performance and rework burden) 17:23 Calinou PilzAdam: ok 17:23 iqualfragile @someone: update the link to the mac-version: https://github.com/toabi/minetest 17:23 moltenbot Masters link: toabi/minetest ? GitHub 17:23 celeron55 it's not like i didn't consider it right from the start two years ago :P 17:23 paxcoder celeron55, but? 17:24 iqualfragile NekoGloop: minetest _is_ laggier then minecraft 17:24 PilzAdam Calinou, "* Damage screen is now red fade instead ..." is by me only 17:24 jojoa1997 not always 17:24 iqualfragile something with the rendering is unoptimized 17:25 NekoGloop Yeah because devs dont optimize the fucking game. 17:25 rubenwardy wow, apparently I am an extension developer: http://punbb.informer.com/forums/topic/25698/medal-extension 17:25 moltenbot rubenwardy's link: Medal Extension (Page 1) -- PunBB 1.4 additions -- PunBB Forums 17:25 NekoGloop Either of the games. 17:25 PilzAdam Calinou, and "* Camera now tilts when receiving damage (Jeija)" is by Jeija & me 17:25 Calinou hm ok 17:26 iqualfragile rubenwardy: status of the central mod-database? 17:26 paxcoder anyway, it'd solve our "have to travel far for more ores" 17:26 jojoa1997 is that for the latest github version 17:26 paxcoder *problem 17:26 jojoa1997 i like ttraveling for ores 17:26 paxcoder and mitigate the database problem by reducing size 17:26 paxcoder jojoa1997, yes, this would enable indefinite voyages 17:26 jojoa1997 especially when i have damaging entities 17:27 paxcoder ok, so that's in the back of your minds 17:27 jojoa1997 paxcoder: also i am able to look for more building spots 17:27 PilzAdam Calinou, s/Ilya Zhuravlev/xyz/g 17:27 paxcoder i'm sure you've also thought about spawning away from 0. what did the discussion yield? 17:28 mauvebic per-map spawnpoints 17:28 mauvebic *wink 17:28 mauvebic lol 17:28 paxcoder PilzAdam, i can't but read your name as "Please, Adam" 17:28 rubenwardy (5:26:16 PM) iqualfragile: rubenwardy: status of the central mod-database? 17:28 rubenwardy punbb support added 17:28 rubenwardy just need to fix a few bugs in editentry.php 17:28 PilzAdam Calinou, "* Damage screen is now red fade instead of constant red (Jeija & PilzAdam)" is only by me 17:29 rubenwardy and add a voting process (out of 5, how...) 17:29 jojoa1997 si this in the current github 17:29 NekoGloop No because they dont care. 17:29 NekoGloop Now shut the fuck up. 17:30 PilzAdam Calinou, and the last thing: "* Added "selectionbox_color", "crosshair_color" and "crosshair_alpha" minetest.conf settings for changing selection outline color, crosshair color and crosshair opacity respectively" is by EXio4 17:30 iqualfragile rubenwardy: i thing a 1-5 stars-system would be allrigt 17:30 Calinou k 17:30 iqualfragile so what exactly would you support? 17:30 jojoa1997 i will stop asking but i am not shuting up 17:30 iqualfragile having mods in a central database 17:30 iqualfragile having player-textures in a central wget-able, predictible place 17:31 iqualfragile (minetest.net/ptex/iqualfragile.png 17:31 iqualfragile ) 17:31 sapier1 +1 for central database 17:31 iqualfragile having texurepacks in a central db? 17:31 paxcoder If there were diffs, it could just "spawn 100 away from a random diff" 17:31 iqualfragile rubenwardy: ? 17:31 mauvebic so long as it has better uptime as the forums lol 17:31 rubenwardy 1) overall 17:31 rubenwardy 2) innovative ness 17:31 rubenwardy 3) completeness 17:32 sapier1 even if it's got only forum uptime it'd be better than current state 17:32 mauvebic does it crash when it's down? 17:32 paxcoder oh and the former idea would also enable maps (imagine the awesomeness), and even regenerating, though it'd become less necessary 17:32 logictheo If a server has lots of mods installed, do I need to download every mod before connecting?' 17:32 iqualfragile rubenwardy: what? 17:32 iqualfragile logictheo: no 17:33 iqualfragile just the textures and sounds and moddels 17:33 iqualfragile the tiny& compressable lua-files stay on the server 17:33 logictheo I mean, manually, do I need to do anything manually or will this happen in auto so I don't need to run around chasing files? 17:33 rubenwardy AUT 17:33 rubenwardy O 17:34 rubenwardy I think just overall 5 star rating would be good, 17:34 Calinou iqualfragile: the files are not compressed when sent, afaik, they are sent individually :p 17:34 rubenwardy but eventually there should be a 5 star rating for at least the above three areas 17:34 Calinou i'd rather use a point system like quadropolis does 17:34 rubenwardy they are automatically sent 17:34 Calinou you give between 1 and 10 points 17:34 Calinou there is no average 17:35 iqualfragile logictheo: no, it happens automaticly 17:35 Calinou you give an amount of points depending whether you like the mod a lot or a bit 17:35 Calinou if you don't like you don't vote 17:35 Calinou this system is far less exploitable than stars 17:36 thexyz cURL is not disabled by default 17:36 sapier1 we don't even have a central database by now why are we talking about exploiting some sort of evaluation system ;-) 17:36 mauvebic lol you can see how thats gonna go 17:37 OldCoder Hi 17:38 mauvebic howdy :-) 17:38 rubenwardy So unless you like it, you can not vote 17:38 mauvebic thats ridiculous lol 17:38 mauvebic if its stars, a mod that has 5 stars and someone votes 1star, then obviously the rating goes down a bit 17:39 mauvebic secondly theres no point in voting if the only choices are A) do you like the mod B) do you like the mod 17:40 jojoa1997 i think that there should be no rating because everybody has different tastes and one person might not like one for for the exact same reason another person might love it 17:40 mauvebic a more accurate potrayal might be obtained by taking your votes and dividing them by downloads 17:41 mauvebic so that a mod with 3 x 5 star votes and a dozen downloads doesn't outrank a mod with 4stars and hundreds of downloads 17:41 jojoa1997 mauvbic: how can you tell how many people downloaded it 17:41 sapier1 at jojoa nevertheless if many ppl like mod it's more likely you're gonna like it too 17:42 mauvebic its very easy to skew stats, we have fun with census workers that way lol 17:44 mauvebic jojoa97 most download services keep count 17:44 jojoa1997 does github 17:44 mauvebic for rubenwardy its even simpler, a php script to serve download links could count unique downloads 17:45 mauvebic or python or lua depending on the frontend 17:45 paxcoder celeron55, get a cube - instead of from database || generate, from generate && database 17:46 OldCoder NEWS Mark Twain World 30010 reset *again* due to griefing. Interact has been removed for 90% of the players until MarkV sorts this out. 17:47 mauvebic how was it griefed? 17:47 OldCoder Hold on 17:47 jojoa1997 really 17:47 OldCoder For F**ks Sake, Griefed again 17:47 OldCoder skycity... 17:47 OldCoder HELP 17:47 OldCoder AGAIN 17:47 OldCoder reset map to a backup plz 17:47 OldCoder That's all he said 17:47 OldCoder jojoa1997, I assume you can say more 17:47 jojoa1997 oldcoder: do you think we need to add protect mod 17:47 OldCoder Yes 17:47 OldCoder And 17:48 jojoa1997 let me get link 17:48 OldCoder choose friends more wisely 17:48 jojoa1997 one second let me get another mod also 17:48 mauvebic its high time for fake interact privs lol 17:48 sokomine regarding mods: the most that can be said about most mods is if you like it or not; thus, rating becomes a bit difficult. what might be more helpful is some sort of category. that seems to be there already on at least one site? e.g. mods that add blocks for building; those that provide vital services for servers; those that extend plantlife; those that allow survival; experimental stuff etc. 17:48 NekoGloop Give them "lnteract" priv (an "L") so they think they have it. 17:49 paxcoder NekoGloop, dude come on 17:49 mauvebic sokomine even the boards could use categories 17:49 sokomine maybe one further point: someone who has at least some understanding on lua and a good reputation has thrown a look at it and checked if that version is ok or does something unwanted (after all you could do almost anything malicious in a mod) 17:49 OldCoder NekoGloop has a good idea 17:49 NekoGloop Then if possible, log what they attempt to do. 17:50 OldCoder Let people's actions put them in a phantom branch 17:50 sokomine hm. maybe just link the mods to the articles in the forum? plus categories? 17:50 OldCoder But the problem is not everybody will show their colors immediately 17:50 paxcoder OldCoder, how? 17:50 jojoa1997 i heard of a player rollback mod does anyone know what it is called 17:50 mauvebic ive been saying for a while tiered interact is better than node protection lol 17:50 sokomine what is a phantom branch? 17:50 paxcoder sokomine, he means alternative map 17:50 sokomine ah, ok :-) 17:50 jojoa1997 oldcoder add this it is a protect mod http://minetest.net/forum/viewtopic.php?id=846 17:50 moltenbot jojoa1997's link: [Mod] Node ownership [node_ownership] (Page 1) - Mod Releases - Minetest Forums 17:51 sokomine but that might irritate regular players as well :-) 17:51 mauvebic you setup a dummy town like the americans and soviets did in the 50s 17:51 OldCoder jojoa1997, see sokomine point. This will be discussed later or tomorrow 17:51 OldCoder jojoa1997, I have IRL work to do today 17:51 mauvebic an interact priv just for that town, and see what new players do w/ it 17:51 jojoa1997 just for spawn 17:51 OldCoder mauvebic, not bad 17:51 sokomine maybe we ought to build an automatic world somewhere where griefers can be...stored. one that can easily be regenerated 17:51 paxcoder oh oh i got it 17:51 OldCoder sokomine, consider further. It is interesting. 17:52 jojoa1997 anyone know of a player rollback mod 17:52 mauvebic you need to fool griefers into feeling "safe" for them to show their colors 17:52 paxcoder no, i don't, nvm 17:52 mauvebic otherwise they play nice until everyone's gone 17:52 sapier1 still we need a central db first ... I know i keep telling same 17:52 mauvebic and with 50+ mods on every server, its too easy to exploit 17:52 paxcoder sapier1, what for? 17:53 sapier1 central db for mods 17:53 sapier1 and texture packs 17:53 paxcoder oh 17:53 paxcoder mtpm remove teleporters 17:54 paxcoder mtpm install diamonds 17:54 sapier1 containing some sort of short info: e.g. single screenshot, license, minetest version, download link,forum link 17:54 sapier1 ohh ... forgot short description 17:55 paxcoder requirements 17:55 iqualfragile sapier1: its beeing worked on 17:55 paxcoder *dependencies 17:55 mauvebic you should prefix modnames with authornames 17:55 iqualfragile https://github.com/rubenwardy/minetest-forum sapier1 17:55 mauvebic theres more than one mod with the same names for most of em now 17:55 moltenbot Masters link: rubenwardy/minetest-forum ? GitHub 17:55 paxcoder mauvebic, fcfs 17:56 iqualfragile mauvebic: thats sad but i think we need to choose one of those :D 17:56 paxcoder incentive to add metainfo 17:56 paxcoder *fast 17:56 iqualfragile most of the times the other ones are inactive 17:56 mauvebic choose one of those whats? lol 17:56 mauvebic mods are rarely inactive 17:56 paxcoder iqualfragile, no, just have diamonds, superdiamonds, betterdiamonds, diamonds-remake, etc 17:56 sapier1 I'm a friend of release early release often ... thus getting it in place and add features later is way better than discussing for ages 17:57 mauvebic people write them, they work, someone else comes along, they tweak em abit (doesn't constitute more active development) 17:57 mauvebic sometimes they break, someone fixes em, but they're not more "active" than the previous version lol 17:57 iqualfragile mauvebic: im shure that those problems can be solved 17:57 mauvebic hell i though hydro was dead for awhile now and people kept asking about it 17:58 iqualfragile ah, hydro, yeah, i have used that once but removed it now, because it was too easy 17:58 mauvebic and with pilzadam rewriting half the mods theyre just as likely to all appear under his name lol (no offense) :-) 17:58 sapier1 by the way is anyone still using growing_cactus? 17:58 PilzAdam ;-) 17:59 PilzAdam mauvebic, I always give credit ;-) 17:59 mauvebic thats why it might be a good idea to have author-mod naming 17:59 mauvebic naw its not a matter of credit, just knowing who wrote which version :-) 17:59 mauvebic ambience : 3 versions 17:59 sapier1 thinking of about how much places i would have to change i don't like this suggestion mauvebic ;-) 18:00 mauvebic places? 18:00 sapier1 if mod is renamed you need to change any texture,nodename,formname etc 18:00 mauvebic naw im not saying rename the mods and all its files lol 18:00 mauvebic im just talking about listing the mods 18:01 sapier1 ohhh :) ok then i don't have any problem 18:01 mauvebic from within a gui you dont have much room for full descriptions - so listings with author-modname would at least give you an impression of which mod it is 18:02 sapier1 maybe a small screenshot or logo is even more speaking 18:02 paxcoder mauvebic, author-modname is bad imo 18:02 paxcoder if debian can do without... 18:03 mauvebic i couldn't care less about debian lol 18:03 sapier1 imho most mod authors (except pilzadam ;-) ) try to use unique names either 18:03 paxcoder lol your comment makes no sense lol 18:03 mauvebic anything they can do can definately be done better 18:03 mauvebic fine, enjoy sorting it all out in a year :p 18:04 paxcoder no need, unique names from the start 18:04 mauvebic i have variants of pipeworks, ambience, and ufos and im not gonna start maintaining seperate pages/packages for them lol 18:04 paxcoder fcfs 18:04 paxcoder as i've said 18:04 paxcoder mauvebic, you can call your mod mauvebic-pipeworks 18:04 sapier1 why not try to get your changes to main mods mauvebic? 18:04 mauvebic every variant ive made ive posted back to OT 18:05 mauvebic what they do with it after that is up to them 18:05 sapier1 probably we should kick some mode authors asses instead :-) something like "if you don't merge/refuse changes your mod will become delistet after some time" 18:06 mauvebic im behind enough documenting my own mods lol 18:06 paxcoder sapier1, why? 18:06 mauvebic bad idea 18:06 paxcoder agreed 18:06 sapier1 to stop mod fragmentation 18:06 mauvebic my variant might be good for me 18:06 mauvebic but you should force the author to merge my changes 18:06 mauvebic *shouldNT 18:07 marktraceur mauvebic: OT? 18:07 sapier1 have a look how many variants of simplemobs are out there 18:07 sapier1 i said merge/refuse 18:07 mauvebic original thread 18:08 paxcoder sapier1, so? i'd delist only if mods are not updated AND not used, if at all 18:08 marktraceur I think it might be good to rate the mods based on staleness of patches (i.e. use "last updated" as a sort key), but unlisting them is bad 18:08 mauvebic lol this is why i maintain my own site : rules don't change 18:09 sapier1 what exactly "delisting" means is another question maybe just move to some sort of archived mode 18:09 mauvebic if anything the problem with MT is not delisting old mods 18:09 mauvebic its modders delisting their own mods lol 18:10 Kacey helllo 18:10 sapier1 atm a mod only is used if it's constantly updated I remember growing_trees being burried below tenths of mods while still working 18:10 sapier1 and of course it's burried again today 18:10 marktraceur mauvebic: More likely the problem is deeper than that :) 18:10 sapier1 but still it's working fine 18:11 paxcoder i'd do this: just make a form with 1 input field (mod zip url), and have it available to registered minetest.net users. you add to table the nick&url, and periodically download the package/check for diffs (HEAD), unpack metadata and list it somewhere exposing an API to read the metadata 18:11 mauvebic marktraceur explain? 18:11 paxcoder later, add delete option to the corresponding user 18:12 marktraceur mauvebic: Well, there has to be a reason why people leave the community. It can't just be that we attract unstable people. 18:12 paxcoder inform by e-mail if parsing metadata fails, or names conflict with listed pkgs, etc 18:12 rubenwardy sokomine: http://multa.bugs3.com/minetest/forum/help/tags.php 18:12 moltenbot rubenwardy's link: Tags - Help - Minetest Extensions 18:12 Kacey well cornernote left because someone got him mad 18:13 marktraceur mauvebic: It's difficult, I think, because people tend to think of the community around the game as part of the game. But free software developers aren't used to that sort of thing. 18:13 mauvebic people leave because communications suck, decisions are taken on IRC (and youre either there or miss out) 18:14 Kacey that is true^ 18:14 mauvebic when i say communications suck, its in more than one way 18:14 sapier1 yes but you have to be cope with that sort of problems in any open source project .. there are different ppl having different oppinions 18:15 sapier1 just remember my license discussion with marctraceur the last days ;-) 18:15 mauvebic and lets face we have a core group with a set course, so developers who don't see eye-to-eye will leave, thats to be expected 18:15 marktraceur sapier1: I think we've come to a good understanding, though I may be postponed in its execution for a bit 18:16 NekoGloop And if your liscence doesnt let people steal your code, your mod sucks. 18:16 marktraceur mauvebic: Well, and "group" is a funny word to use, since it's really just the one person :/ 18:16 sapier1 yes ... but it's not been easy to come this far 18:16 * marktraceur sees maybe two people committing to core 18:17 * NekoGloop sees no progress being made 18:17 sapier1 imho mod repository shouldn't enforce e.g. licensing ... let users decide which mods to use and which not 18:18 mauvebic its not the game's responsibility to enforce mod licenses at all 18:18 mauvebic theyre not hosting the files what business is it of theirs? 18:18 mauvebic links dont count lol 18:18 NekoGloop They only want to be able to mercilessly take your code, that's all. 18:18 marktraceur sapier1: Well, it's up to the repo host--I wouldn't host your mods on my servers, for example 18:19 mauvebic when they host the files then they can tell me what license to use lol 18:19 sapier1 true that's why i didn't want your repo to be official one ;-) 18:19 marktraceur NekoGloop: Hi, do you have something productive to say or are you going to continue making things up to sound witty? 18:19 marktraceur sapier1: Well, my repo software would run anywhere, so someone less principled could easily run their own 18:20 NekoGloop someone less biased* 18:20 iqualfragile mauvebic: we have a set course? 18:20 mauvebic well ive noticed half the decisions are already taken when theyre brough up yeah lol 18:20 marktraceur NekoGloop: I'm biased against things that I perceive as harming others. Do you support murder? 18:21 NekoGloop marktraceur: How does protecting my code harm others. 18:21 sapier1 @marktraceur, yes i do, i like steak! 18:21 thexyz Kacey: I did! 18:21 Kacey ? 18:21 thexyz [22:10] < Kacey> | well cornernote left because someone got him mad 18:21 Kacey ooh ok 18:21 marktraceur NekoGloop: I don't have to convince you of that, all that matters is *I* see it as a harm. It's not unreasonable for me to avoid harming others where I can. 18:21 sapier1 @thexyz why did you do so? 18:22 mauvebic others' freedom doesn't take precedence over a natural persons's right to control what he creates 18:22 NekoGloop I just wanna know your reason. 18:22 Kacey sapier1: meat arguement 18:22 thexyz sapier1: he was posting images of animal gore here, I asked him to stop and then kicked him 18:22 marktraceur NekoGloop: Only so you can troll me further, which isn't something I intend to support. Suffice it to say that you may make sensical arguments or stop trolling people. 18:22 thexyz because he started to troll about it 18:22 thexyz *about what is allowed and what is not 18:23 thexyz marktraceur: just ignore NekoGloop 18:23 thexyz or /ignore 18:23 mauvebic lol 18:23 * marktraceur waves dismissively 18:23 sapier1 maybe all of us should be a little bit more tolerant ;-) 18:23 NekoGloop Obviously because i'm just a worthless little person, who tried to get his work recognized. 18:23 thexyz NekoGloop: sure 18:24 marktraceur thexyz: I intend to have a reasonable discussion about this, and I'm fully aware that he doesn't. So there's no harm. 18:24 mauvebic several persons 18:24 thexyz huh 18:24 mauvebic nvm, not my business 18:24 thexyz sure, not your ^^ 18:24 sapier1 @NekoGloop you don't need martraceurs blessing at all ;-) just do what you like and let ppl decide whats best 18:24 marktraceur Exactly. 18:24 NekoGloop And i obviously cant have an intelligent conversation. 18:24 NekoGloop sapier1: Not just him, but every single person. 18:25 kaeza ermm...what? http://minetest.net/forum/viewtopic.php?id=4306 | http://minetest.net/forum/viewtopic.php?id=4308 18:25 moltenbot kaeza's link: my mod (Page 1) - General Discussion - Minetest Forums 18:25 marktraceur NekoGloop: I didn't say that--I said "reasonable". I suspect you intend to troll me, and I don't want to engage you. Is that so ridiculous? 18:25 rubenwardy dragons in minetest... hmmm 18:25 NekoGloop Well since obviously i'm now being considered an enemy of the community, why am i still here. 18:26 sapier1 nekogloop you should have already recognized I m not a friend of enforcing any license ... if you wanna release cc-by-nc-sa for example I'm fine 18:26 marktraceur NekoGloop: Again, that's not what I said. 18:26 sapier1 @marktraceur probably you should just stop trying to persuade everyone to use gplv3 ;-) 18:26 NekoGloop cc-by-nc-sa is a perfectly reasonable liscence by even mark's standards should i understand them correctly. 18:27 kaeza john_minetest: looks like a 6yr old to me :P 18:27 iqualfragile marktraceur: gplv3 sucks 18:27 iqualfragile realy. 18:27 iqualfragile hard. 18:27 marktraceur iqualfragile: Why? 18:27 iqualfragile way too restrictive 18:27 marktraceur sapier1: I don't do that. I asked you if you would allow me to license it under GPL, and you asked a few questions, and I tried to answer. 18:28 moltenbot john_minetest's link: Is it possible to create a world away from minetest (Page 1) - General Discussion - Minetest Forums 18:28 marktraceur NekoGloop: It is, mostly, except that it doesn't allow people to use it for monetary gain, which strikes me as unnecessary 18:28 marktraceur iqualfragile: To whom? 18:28 mauvebic i think it is lol 18:29 NekoGloop why? It's your work, why should the next person make money off of it? 18:29 sapier1 to me it seemd you wanted to have it licensed gplv3 very badly. maybe this was only my impression ... at least if someone is that pressing my reaction is STOP at first 18:29 mauvebic its not unheard of for products to start out opensource and suddenly stop releasing sourcecode.... NC insures your free mod isn't used for someone other persons's bank accounts' benefit lol 18:30 marktraceur NekoGloop: Because they want to, they need to eat, and they did the work that led them to make the money. Why should you prevent them from an otherwise natural expression of commerce? 18:30 mauvebic simple logic, if you do it for free, it should stay free 18:30 NekoGloop why are you being a dick. 18:31 marktraceur sapier1: I did, but I would have accepted any other free license that you chose. I was mostly interested in removing the restriction you added. But I'm not angry or disappointed at your choice--you made it, it's fine. 18:31 mauvebic if theres money to be made, the original author should be earning, not some random douche who found OSS code and branded it 18:31 marktraceur mauvebic: GPL does the same 18:31 marktraceur mauvebic: I mean, except for the selling bit. 18:31 mauvebic and the excuse of "i have to eat" doesnt fly with me lol 18:31 marktraceur mauvebic: Why not? It's driven economies for millennia. 18:32 marktraceur NekoGloop: I didn't intend to be. What have I said that offended you so? 18:32 mauvebic ive been flush and ive been broke more than once, and i wouldn't take other peoples mods to try and sell em 18:32 NekoGloop You're basically endorsing people taking the code and selling it. 18:32 logictheo Can I take part in this discussion on license wars? I would like to add my own opinion. 18:33 mauvebic though im not really afraid of people selling my mods 18:33 marktraceur mauvebic: Well, that's your choice. There are people in this world who see a great market in, e.g., selling copies of minetest with mods to children in Africa. There could be a great nonprofit around it, actually. Or maybe Minetest: The Arcade Game wants to include your mod. 18:33 mauvebic im just making sure if MT ever goes commercial, my mods wont be sold w/ it 18:33 mauvebic in part or whole 18:33 marktraceur NekoGloop: That's the industry, mate. We're just doing it honestly, and without tying people down. 18:34 NekoGloop if MT ever went commercial, the community would go bye-bye. 18:34 mauvebic cuz what they really need right now in africa is computer games lol 18:34 mauvebic middle-class market aint huge there 18:35 sapier1 can we at least agree to that we don't agree with license issues? :-) 18:35 mauvebic its even more barbaric to suggest a game thats free to us western types should be sold in africa lol 18:35 NekoGloop can we agree that the entire universe hates anyone who doesnt let you steal their code? 18:36 mauvebic all around bad analogy 18:36 mauvebic they change the stories lol 18:36 NekoGloop john_minetest: easy. They arent. 18:36 sapier1 maybe I'd should rent a boxing ring, put marktraceur and nekogloop in and sell tickets :-) 18:37 mauvebic testament, the day after, threads, all western movies about a preemptive soviet nuclear strike...i can imagine their movies were exactly the opposite lol 18:37 sema4 i dunno Neko, i think there are a certain group of people who don't want to get involved with code that limits what they can do, and those are the same people who wouldn't want to limit what people could do with their code... for example, if i release some sorcecode and you can monetize it, more power to you! 18:37 mauvebic they'd be dumb not to do that with games too 18:38 sapier1 I've to leave now see you 18:38 NekoGloop sema4: And i dont want people butting in and stealing my code. 18:38 iqualfragile sema4: and the phunny puns 18:41 mauvebic theres the license aspect everyone likes to discuss, but theres the contributory component that doesn't always seem to work for mods lol 18:42 TB|Vibe-X hi all :) 18:42 marktraceur NekoGloop: We don't hate those people. We just don't use their software if we can avoid it. 18:43 TB|Vibe-X does someone of you have an idea how to make a minetest deb package from src? 18:43 NekoGloop Hence why anything made by those people will burn. 18:43 iqualfragile yeah 18:43 NekoGloop And you all dont care. 18:43 mauvebic very 2d 18:43 marktraceur NekoGloop: That's not true--many people don't mind the NC clause, and use it anyway. 18:44 NekoGloop Yes but if it has ND then bye bye usage of the mod. 18:44 iqualfragile i think nc is problematic 18:44 marktraceur NekoGloop: And I do care. Creating cool mods is a great thing, and I love people who do it, even if they use licenses I don't like. 18:44 iqualfragile what if i put advertisment on my minetest-servers website to pay the hosting-bills 18:44 iqualfragile is that commercial? 18:45 mauvebic i think, my biggest problem with opensourcing all my mods is the people that sit around waiting for others to do it lol 18:45 thexyz john_minetest: wait, games, in russia, sold? 18:45 marktraceur NekoGloop: Many people also don't mind the ND clause. There are people who don't care if software is even available freely, so you won't be totally lost with an NC-ND license. 18:45 iqualfragile john_minetest: i think you have some wrong ideas 18:45 marktraceur iqualfragile: I could make a case in court that it is, yeah 18:46 iqualfragile and thats why nc is problematic 18:46 marktraceur Well, one reason 18:46 NekoGloop ... 18:46 iqualfragile john_minetest: in russia even decompiling is legal 18:47 marktraceur There are any number of great business plans that could revolve around minetest and some collection of mods. Those plans can never use -NC mods. And it's unlikely that they'll use -ND, because then they can't customise. 18:47 mauvebic customize 18:47 mauvebic and when theyre done customizing 18:47 NekoGloop They can always ask. 18:47 mauvebic the original author ends up credited as "and tens of more random people." 18:48 mauvebic and im supposed to give a thumbs up to selling my mods lol 18:48 NekoGloop mauvebic: That's how it goes. 18:48 mauvebic NG not talking to you 18:49 mauvebic when you have something new to say ill talk to you NG lol 18:49 NekoGloop I've always got something new to say. 18:49 mauvebic well people write their names in their mods but with an anthing-goes license i wouldn't bank on it staying in there for long 18:49 NekoGloop It's just that nobody listens. 18:50 mauvebic i could make a drinking game out of how many times you say "stealing code" NG 18:50 NekoGloop I never bother saying anything else because nobody listens to what i'm saying now. 18:50 marktraceur NekoGloop: I'm listening. 18:51 marktraceur NekoGloop: Can I ask you what harm it does to let people sell a mod? 18:51 mauvebic because its BS 18:51 mauvebic were told to be free, to be open, 18:52 NekoGloop marktraceur: It harms me because my work was taken, with little to no credit, and sold without so much as a penny to my bank account. 18:52 mauvebic so by default we dont try to sell our mods, because were free and open riight?, but hey, you should be cool with someone ELSE selling them 18:52 thexyz NekoGloop: see? You're attention whore, just like I said a long ago. 18:53 NekoGloop english. learn it. 18:53 mauvebic typically liberal thinking: the peasants benefitting is wrong, but its ok for our paragons of virtue lol 18:54 thexyz NekoGloop: no 18:54 thexyz care to give me lessons? 18:54 NekoGloop care to stop being a dick? 18:54 iqualfragile thexyz: you missed a time or while there 18:55 mauvebic if the game needs money, start kickstarter, put donate buttons 18:55 mauvebic id rather give money to pay a CPP dev, then have my mods ripped off and sold for it 18:55 thexyz iqualfragile: ? 18:55 thexyz NekoGloop: no, u 18:56 marktraceur NekoGloop: So why not sell your mods? 18:56 iqualfragile thexyz: it should be: just like I said a long time ago. 18:56 iqualfragile i guess 18:56 NekoGloop Me personally? 18:56 iqualfragile im not suher… 18:56 iqualfragile shure 18:56 NekoGloop Because my mods are crap, as per the general community. 18:56 mauvebic besides if the day comes this game goes commercial what do you think will happen? 18:56 marktraceur Yeah! If you're concerned about people not paying you, then get paid for them in the first place. 18:56 thexyz NekoGloop: then shut the fuck up and improve 18:57 marktraceur NekoGloop: If that's true, nobody will buy them, but nothing is lost. 18:57 NekoGloop thexyz: I did. And only because they carried my name they were ignored. 18:57 mauvebic marktraceur i think they call that a strawman 18:57 marktraceur NekoGloop: For the people who do buy them, you get a few dollars 18:57 mauvebic its not concern over not being paid 18:57 thexyz NekoGloop: you're wrong here 18:57 thexyz nobody cares about names 18:57 mauvebic its concern over doing something for free, for the community to benefit for free, and someone comes along later on and decides to charge for those things, thats wrong 18:58 marktraceur mauvebic: He clearly said something distinct from that 18:58 marktraceur mauvebic: If he wasn't concerned about it, he wouldn't have said it. 18:59 mauvebic anyways, the day this game goes commercial, the free version will popup as another project and ill bet half the developers will follow at least 18:59 NekoGloop And you clearly cant understand the simple english that i'm speaking. 18:59 NekoGloop Would you like me to speak in lawyer? 19:00 marktraceur NekoGloop: I'm sorry if I misunderstood you. Any attempt at explaining would be good. :) 19:00 sokomine can someone write a universal translator for this irc channel? :) 19:01 NekoGloop marktraceur: The problem is that i didnt make any money from it, you shouldnt be able to either. 19:01 thexyz NekoGloop: your logic is broken 19:01 mauvebic spot-on 19:02 marktraceur NekoGloop: And I'm saying that if your problem includes two parts, you should fix the part you can fix, as opposed to one you can't. Sell your mods, and then your problem will be fixed. Right? 19:02 NekoGloop your grammar is broken, so it goes together. 19:02 sema4 any mod stands on the shoulders of whoever contributed to minetest, would you send money their way if you were able to monitize your mods? 19:02 sokomine i don't think the liscence is intended to harm anyone. mostly it seems to be the feeling that a liscence that permits selling of the work shoves the money to the wrong person. i don't think sapier or anyone else would have a problem with e.g. a website with advertisement on it (as long as it's just to fund the website; we most likely all have addblockers anyway) or put it on a cd/dvd like what was done before we got fast internet 19:03 thexyz NekoGloop: I admit it, unlike you 19:03 NekoGloop i would admit it if it was actually truth :) 19:04 thexyz it is 19:04 thexyz you just can't see it 19:04 mauvebic mods are cloned/rewritten/tweaked all the time 19:04 thexyz you speak like selfish person; "i didnt make any money from it, you shouldnt be able to either" 19:04 mauvebic do you think new modders would bother if the project tweaked and monetized each of those mods? 19:04 NekoGloop You wanna make what's in my mod in your mod? 19:04 NekoGloop Then code it yourself. 19:05 thexyz NekoGloop: anyway 19:05 thexyz you left a while ago, remember? 19:05 sokomine hm, i don't think most modders would go that far, nekogloop. we all leran from others; see good ideas, copy/improve/integrate/modify them... 19:06 NekoGloop If there was a liscence that just said: "This is my work, you can look but you cant touch" 19:06 NekoGloop Oh wait there is. 19:06 mauvebic nd 19:06 NekoGloop "CC-BY-NC-ND" 19:06 kaeza john_minetest: and yet again: http://minetest.net/forum/viewtopic.php?pid=61585#p61585 19:06 moltenbot kaeza's link: Is it possible to create a world away from minetest (Page 1) - General Discussion - Minetest Forums 19:07 * sokomine copies nekogloops mod to her hard drive and touches the mod with the touch-command :-) 19:07 thexyz and now you're only flooding in that channel, wasting marktraceur's and others time 19:07 marktraceur NekoGloop: Can you answer my question? 19:07 mauvebic and if people cant learn by looking at the code then you're not doing them any favours by letting them copy it 19:07 thexyz please, leave 19:07 NekoGloop "her"? 19:07 NekoGloop anyway. 19:07 marktraceur thexyz: Hold on. Don't ask him to leave, he's welcome here. 19:07 marktraceur It's not a waste of my time to talk about this. It's important stuff. 19:08 NekoGloop If i was welcome here you would get rid of the people driving me off. 19:08 NekoGloop :P 19:08 thexyz marktraceur: nope, he isn't 19:09 mauvebic you dont settle disputes by flushing one side or the other 19:09 marktraceur NekoGloop: Forget the rest of the channel, talk to me. 19:09 mauvebic and driving people away doesn't make one right 19:10 marktraceur NekoGloop: Would it work better if you sold your mods, since your problem is that people make money where you didn't? 19:10 NekoGloop marktraceur: Yes, if i made money off of it, then i am getting money for my version and if you make your own version and sell it, i'm fine. 19:11 marktraceur NekoGloop: Then do that! I doubt the forums would host your mods, but you could advertise the site here without issue. 19:11 marktraceur NekoGloop: I wholeheartedly encourage you to spend time setting up a site that sells minetest mods. 19:11 NekoGloop I cant accept any form of payment over the internet. 19:11 marktraceur NekoGloop: Why not? 19:11 NekoGloop People tend to laugh at children selling programs. 19:12 mauvebic it almost sounds like your mocking the idea of selling mods but then you talk about monetizing the game... 19:13 marktraceur NekoGloop: Children can be part of the economy just like anyone. I bet if you asked your parents, they'd be supportive of you making money on your own, and help you set up a bank account and a paypal. 19:13 NekoGloop They dont even have a paypal 19:13 marktraceur NekoGloop: Well, a bank account, then. And then you can set up a paypal. 19:15 NekoGloop And i dont want nor need to. 19:15 NekoGloop Personally adf.ly would be more my style. 19:15 marktraceur NekoGloop: Except that you've specifically said that you want to make money. OK, ads are a good option, do that. 19:15 NekoGloop No. 19:15 marktraceur NekoGloop: Why not? 19:16 NekoGloop I said that if i make money off my mod, then your version should be allowed to as well. 19:16 marktraceur Right. 19:16 NekoGloop And if i didnt make money off of it, then your version shouldnt be able to either. 19:16 mauvebic we'll need straws and diagrams soon lo; 19:16 mauvebic ok NG even I dont get that lol 19:17 NekoGloop If i make money, then so can you. 19:17 marktraceur NekoGloop: It makes sense to me 19:17 NekoGloop If i dont, then you cant. 19:17 marktraceur I mean, it's not perfect, but I understand your point. 19:18 thexyz [23:07] < marktraceur> | NekoGloop: Forget the rest of the channel, talk to me. < better use PM 19:18 Obiewan1111 8% uploaded my first ever Obi Industries video. :D 19:18 NekoGloop thexyz: Stop being a dick, maybe people will eventually like you :P 19:18 Obiewan1111 But it's on the wrong account. THAT'S JUST GREAT! 19:18 Jordach trolololololol 19:18 marktraceur thexyz: I think this is useful to others, if only to demonstrate that two people with opposite opinions can have reasonable discourse 19:19 marktraceur NekoGloop: So if you make money off of a mod, what's the issue? 19:19 NekoGloop marktraceur: Nothing. However i cannot make money off of my mods. 19:19 mauvebic mods can either be commericalized or they cant, but it can't be conditional on weather your personal version sold more lol 19:19 thexyz marktraceur: I don't like the idea, better chat with NekoGloop in private and then post conclusion here 19:20 marktraceur NekoGloop: You've had two good ideas forwarded in this hour, what's the problem? 19:20 thexyz NekoGloop: I don't care about random people from internet 19:20 NekoGloop marktraceur: The bank account one. 19:20 marktraceur thexyz: You don't like what idea? 19:20 thexyz (like you) 19:20 marktraceur NekoGloop: You can get a bank account through your parents or, if they refuse, there may be legal proceedings that can get you one despite them 19:20 NekoGloop Anyway, this conversation is getting nowhere, pretty fucking fast. 19:21 thexyz marktraceur: about chatting in public 19:21 marktraceur thexyz: That's what IRC is for 19:21 thexyz k 19:21 Obiewan1111 Video will be uploaded here; http://www.youtube.com/watch?v=mEGmHfbEzjs&feature=youtu.be 19:21 moltenbot Obiewan1111's link: Obi Industries - Ep. 1 - YouTube 19:21 marktraceur Damn. 19:21 thexyz nice 19:21 mauvebic wonderful 19:22 Obiewan1111 But check back in 300 minutes. -.- 19:22 mauvebic (sarcastic) 19:22 Kacey haha i made 2 inline 1 to 2 decoders 19:22 Obiewan1111 -.- 19:22 kaeza Kacey: SCREEEEEEENIEEEESSSS??? 19:22 kaeza also: hi 19:22 Kacey not on this computer 19:22 Kacey hello 19:22 kaeza :P 19:47 kaeza "Quit: ASCII a stupid question, get a stupid ANSII"? 19:47 kaeza lolwut 19:47 kaeza fail 19:50 Jordach tch. 19:51 kaeza or should I say, "\033[31;1mFAIL!\033[0m" 20:16 kaeza how does one craft a MESE block from crystals again? 20:16 PilzAdam same as steel blocks 20:17 PilzAdam (same shape) 20:17 kaeza 9 crystals? 20:17 kaeza hmm 20:17 kaeza doesn't seem to work 20:17 marktraceur It's a shaped craft? That seems a bit odd. 20:17 PilzAdam you can also get mese blocks at y=-1024 and below 20:17 PilzAdam marktraceur, its shapeless 20:18 marktraceur *nod* K 20:18 PilzAdam but if all 9 slots are used there is no difference 20:18 marktraceur True 20:19 kaeza hmm 20:27 thexyz all NekoGloop's mods are restored http://minetest.net/forum/viewforum.php?id=11 20:27 moltenbot thexyz's link: Mod Releases (Page 1) - Minetest Forums 20:29 jojoa1997 what are all the privileges in the vanilla game 20:30 PilzAdam https://github.com/celeron55/minetest/blob/master/builtin/privileges.lua 20:30 moltenbot PilzAdam's link: minetest/builtin/privileges.lua at master ? celeron55/minetest ? GitHub 20:30 jojoa1997 thanks 20:47 jeffrash john_minetest, what's the mod that allows you to send commands from the minetest server? 20:49 Jordach its by menche 20:49 Jordach i know this]# 20:49 jeffrash I saw a mod somewhere that allowed you to run commands on the server console. 20:55 jeffrash I'm running my server at the command line in Linux 21:07 AndroUser Hi 21:10 jojoa1997 what is this "frigg [~frigg@freenode/utility-bot/frigg] requested CTCP VERSION from jojoa1997:" 21:12 artur99 Hi 21:14 marktraceur jojoa1997: /ctcp jojoa1997 version will tell someone the IRC client you're using 21:14 jojoa1997 what is ctcp 21:14 PilzAdam !g ctcp 21:14 Minetest-tan PilzAdam: http://en.wikipedia.org/wiki/Client-to-client_protocol 21:15 jojoa1997 so it is privete message 21:16 kaeza oh lol, I was crafting mese crystal fragments, not mese crystals *facepalm* 21:16 PilzAdam jojoa1997, not only 21:17 PilzAdam it can also be used to get the IRC client etc. 21:17 thexyz or time 21:17 thexyz but you shouldn't rely on replies as it's easy to change them 21:17 jojoa1997 their are different ircs? 21:17 thexyz try /ctcp thexyz time 21:17 PilzAdam lol 21:18 jojoa1997 lol 21:18 jojoa1997 how did you do that 21:21 artur99 How to make a channel, where is nobody be my 21:21 artur99 ? 21:22 PilzAdam /join #your-awesome-channel-name 21:22 artur99 I did that 21:23 marktraceur jojoa1997: Some of us use XChat, others irssi 21:23 marktraceur I think there are some Quassel users 'round 'ere 21:23 kaeza don't forget cr**py pidgin 21:24 thexyz kaeza: no, pidgin is awsom 21:24 artur99 How to be the admin of that channel? 21:24 thexyz artur99: /msg ChanServ help 21:24 marktraceur artur99: If it was empty, you should be op already 21:24 marktraceur You just need to register it then 21:24 PilzAdam try /OP artur99 21:24 artur99 Aha 21:24 artur99 Thanks 21:25 thexyz PilzAdam: that only will work when you're already OP, won't it> 21:25 thexyz ? 21:25 PilzAdam IIRC it worked once for me 21:25 artur99 Yes.. Im op 21:26 artur99 Now how to become admin? 21:29 artur99 ? 21:30 PilzAdam /msg Chanserv HELP 21:30 PilzAdam *ChanServ 21:34 * VanessaE wanders back in 21:35 PilzAdam hey VanessaE 21:35 VanessaE hi 21:39 kaeza wb V 21:40 kaeza (19:22:22) PilzAdam: IIRC it worked once for me {{cn}} 21:43 PilzAdam kaeza, dunno, maybe Im wrong 21:44 kaeza /OP kaeza: unknown command 21:44 marktraceur kaeza: Use a proper IRC client and we can talk :) 21:45 kaeza :/ 21:45 thexyz oh 21:45 thexyz pidgin user here 21:45 kaeza /ignore marktraceur: unknown command 21:45 kaeza lol J/K 21:47 kaeza hey everybody is bombarding me with /CTCP VERSION :( 21:48 marktraceur Hahhaa 21:48 thexyz kaeza: install irssi 21:49 kaeza meh, may as well try it 21:49 kaeza I also have XChat 21:50 thexyz that article helped me http://www.antonfagerberg.com/archive/my-perfect-irssi-setup 21:50 moltenbot thexyz's link: Anton Fagerberg - My perfect Irssi setup 21:50 thexyz (installed it 2 days ago, btw) 21:51 Noskcaj i just install minetest via synaptic on lubuntu 12.10, it won't open. how do i fix this 21:52 thexyz Noskcaj: try to open it from terminal and pastebin output 21:53 Noskcaj thexyz, ok 21:54 Noskcaj http://pastebin.com/Xaa6XJpJ 21:54 moltenbot Noskcaj's link: signal_handler_init() Using system-wide paths (NOT RUN_IN_PLACE) path_data = / - Pastebin.com 21:54 thexyz Noskcaj: what's your video card? 21:55 Noskcaj thexyz, idk, i have a dell laptop, i will find now 21:55 thexyz Noskcaj: oh, then you probably have nvidia optimus 21:56 thexyz try `optirun minetest` 21:56 Noskcaj ok 21:56 Noskcaj command not found. 21:56 thexyz hm.. well, what's your laptop model? 21:56 Noskcaj vostro 1320 21:56 Noskcaj proprietary drivers 21:57 thexyz oh, it doesn't have optimus 21:58 thexyz pastebin `glxinfo` output 21:59 Noskcaj ok 22:00 Noskcaj http://pastebin.com/8ePbSrFx 22:00 moltenbot Noskcaj's link: name of display: :0 Xlib: extension "NV-GLX" missing on display ":0". X Error - Pastebin.com 22:01 kaeza Noskcaj: not enough vid mem? 22:01 thexyz ok, pastebin /var/log/Xorg.0.log 22:07 Noskcaj http://pastebin.com/8WQ5NVb9 22:07 moltenbot Noskcaj's link: [ 20.183] X.Org X Server 1.13.0 Release Date: 2012-09-05 [ 20.183] X P - Pastebin.com 22:08 thexyz [ 20.312] (EE) Failed to load module "nvidia" (module does not exist, 0) 22:08 thexyz [ 20.312] (II) LoadModule: "nouveau" 22:09 thexyz there's some problem with your drivers, Noskcaj 22:09 Noskcaj ok, i will change drivers then 22:11 Broam Nouveau is still a bit touchy for 3d I sense. 22:13 Noskcaj thexyz, the problem was i had installed a driver and not restarted 22:13 thexyz ohh 22:13 Noskcaj the particular driver also messed up text so i am changing again 22:17 VanessaE ah look who has returned finally :-) 22:18 thexyz oh 22:25 PilzAdam lol 22:25 PilzAdam https://github.com/celeron55/minetest/blob/master/src/game.cpp#L2344 22:25 moltenbot PilzAdam's link: minetest/src/game.cpp at master ? celeron55/minetest ? GitHub 22:25 thexyz challenge accepted!? 22:25 marktraceur Security! 22:27 kaeza how do you make an obsidian pickaxe 22:27 kaeza ? 22:28 kaeza I have obsidian, but the normal pickaxe recipe does not work 22:28 VanessaE which obsidian? 22:28 VanessaE there are like half a dozen mods that produce the stuff. 22:29 VanessaE PilzAdam: that seems like a candidate for standardization... 22:29 kaeza VanessaE: this is the server: http://minetest.net/forum/viewtopic.php?id=4124 22:29 moltenbot kaeza's link: Testing Server & Survival. (Page 1) - Servers - Minetest Forums 22:30 VanessaE technic. 22:30 thexyz marktraceur: it seems to be secure when anticheat is enabled 22:30 VanessaE the technic recipes page doesnt have a use for it uet. 22:30 VanessaE yet* 22:31 thexyz too bad some people disable it 22:31 kaeza oh well, I guess the good old mese pick will have to do 22:31 jojoa1997 what is anticheat 22:31 kaeza something that prevents cheats? 22:31 VanessaE jojoa1997: that irritating thing that makes you teleport backward when the server lags 22:31 thexyz in minetest or in general? 22:31 thexyz yes, almost, VanessaE 22:31 thexyz that's all it does 22:31 kaeza :P 22:32 VanessaE thexyz: I was oversimplifying on purpose :) 22:32 thexyz and then people complain about cheaters 22:32 VanessaE thexyz: the problem is it's too sensitive - I've had it lag-teleport me just due to walking too far at *normal* speed. 22:33 jojoa1997 me too 22:34 kaeza speaking of lag, are there any plans to fix that 'diggable water' bug? 22:34 thexyz kaeza: explain 22:34 PilzAdam kaeza, it could be fixed by adding drop = "", to water and other liquids just like it was done with air and ignore 22:35 thexyz oh 22:35 PilzAdam (although i never saw the bug) 22:35 thexyz well, PilzAdam, then fix it 22:35 thexyz ^^ 22:35 kaeza basically, you dig a block, the server lags a little, and the block appears again so you dig again, and presto! free water source! 22:35 PilzAdam tomorow 22:35 thexyz ok 22:36 kaeza thexyz: ^^^ 22:36 kaeza oh nvm 22:36 thexyz it probably should call can_dig 22:36 kaeza didn't see Adam's response 22:37 kaeza PilzAdam: on the server I just linked, I have ~180 water source blocks lol 22:40 PilzAdam hm, seems like the anticheat for digging is disabled in singleplayer: https://github.com/celeron55/minetest/blob/master/src/server.cpp#L3097 22:40 moltenbot PilzAdam's link: minetest/src/server.cpp at master ? celeron55/minetest ? GitHub 22:40 thexyz PilzAdam: oh, who cares about singleplayer 22:51 thexyz PilzAdam: https://github.com/celeron55/minetest/pull/386 22:51 moltenbot thexyz's link: Fixed content_abm aliases by dannydark ? Pull Request #386 ? celeron55/minetest ? GitHub 22:51 PilzAdam yea, was that 22:52 PilzAdam the aliases are correct so it can be merged 22:52 PilzAdam (although I dont understand why this happens) 22:52 PilzAdam seems like mapgen_* is there before the block is loaded 23:08 * VanessaE grabs one of NekoGloop's kittens, writes "WTFPL" on its belly in indelible ink, and hands it back to NekoGloop 23:08 VanessaE :D 23:09 * NekoGloop stares at the kitten 23:09 * NekoGloop puts it in VanessaE's head 23:09 * VanessaE snuggles with the kitten and then puts it gently into OldCoder's pile 23:10 OldCoder hi 23:10 VanessaE hey 23:10 OldCoder I do NOT take responsibility for a pile of kittens 23:10 * OldCoder puts down milk for the kittens 23:11 * iqualfragile sees WTFPL on the kitten 23:11 OldCoder WTKPL 23:11 OldCoder What The Kitten Public Laps 23:11 * iqualfragile uses them for crank genetical engeneering 23:11 OldCoder Purring Kittens 23:11 OldCoder It is a business model 23:11 VanessaE hah 23:12 * NekoGloop etches "pie" onto OldCoder's forehead in bright red ink 23:12 * OldCoder thinks about pie now 23:13 NekoGloop pie is goodl 23:13 VanessaE mmm 23:13 * iqualfragile finishes crank genetical engeneering 23:13 iqualfragile the kitten is now dead 23:13 iqualfragile AND alive 23:14 VanessaE did you run that by Schroedinger first? 23:14 VanessaE ;) 23:14 * NekoGloop draws a battery on iqualfragile's hand 23:15 NekoGloop random bot CTCP 23:16 VanessaE paranoid much? 23:16 Exio frigg? 23:16 NekoGloop yep. 23:16 Exio frigg is some freenode bot for checking 'vulns' in clients 23:16 Exio if you have some irc client with security bugs, it should 'report' you about that 23:17 mauvebic im not paranoid, though i do have to be careful around facsimiles 23:17 mauvebic the north koreans have been replacing my neighbours for years with facsimiles 23:17 VanessaE haha 23:18 mauvebic minetest though is a welcomed respite from the opression of global mind control though :-) 23:18 mauvebic (the funny bit is half you prolly do think im nuts lol) 23:19 NekoGloop you are. but no more than the rest of the people here. 23:19 PilzAdam https://github.com/PilzAdam/minetest/commit/ff5d3855247b94833cc885af354ae6351bd10550 23:19 moltenbot PilzAdam's link: Add on_rightclick(pos, node, clicker) callback for nodes ? ff5d385 ? PilzAdam/minetest ? GitHub 23:19 mauvebic well it can't be anywhere near as bad as my father - he thought he was a mexican woman for ten years lol 23:19 NekoGloop oh, finally. 23:20 VanessaE PilzAdam: +1 23:20 NekoGloop now to wait for it to be added upstream and for it to be compiled. 23:20 NekoGloop :( 23:20 VanessaE this might make it possible for a chest to "swing open" first before displaying a formspec, no? 23:21 NekoGloop well, if you're a magical little lua elf, maybe. 23:21 PilzAdam it makes it possible for locked chest to only show the owner the content 23:21 VanessaE (e.g. capture the right click, make it execute that animation, then pop up the formspec when the animation ends) 23:21 VanessaE nice 23:21 PilzAdam VanessaE, and when close the chest? 23:21 VanessaE PilzAdam: um... good question :D 23:22 NekoGloop hence my post on the formspec leave event 23:22 PilzAdam maybe rightclick to open; then punch to see content and rightclick to close it 23:22 NekoGloop let's see if xyz ninja'd that post too 23:22 VanessaE naw, forget I mentioned it. just brainstorming. 23:28 NekoGloop VanessaE: had i voted on your poll (http://minetest.net/forum/viewtopic.php?id=4134&p=2), I'd have said the last option randomly. 23:28 moltenbot NekoGloop's link: Proposal: Change the behavior of Mese [Completed] (Page 1) - Feature Discussion - Minetest Forums 23:29 PilzAdam VanessaE, and of course it adds the possibility to make MC like doors 23:29 VanessaE PilzAdam: never seen them 23:29 PilzAdam rightlick to open, close 23:29 VanessaE oh. 23:29 NekoGloop VanessaE: you right click to open instead of punch. makes it easier to dig them. 23:29 khonkhortisan jumping in late to the middle of a conversation, you can't capture right click 23:29 VanessaE khonkhortisan: the proposed patch fixes that. 23:29 khonkhortisan goes straight to formspec 23:29 khonkhortisan oh cool 23:29 NekoGloop khonkhortisan: see above. 23:30 PilzAdam khonkhortisan, https://github.com/PilzAdam/minetest/commit/82b2eb635f0e257d178e4c239ccc60efb02f0789 23:30 moltenbot PilzAdam's link: Add on_rightclick(pos, node, clicker) callback for nodes ? 82b2eb6 ? PilzAdam/minetest ? GitHub 23:30 NekoGloop or that. 23:30 VanessaE I'm not sure how I feel about right-clicking to open a door though.. 23:30 khonkhortisan yay! 23:30 PilzAdam VanessaE, it makes it easy to destroy them 23:30 khonkhortisan it has its uses 23:30 NekoGloop VanessaE: we can make it how it was in pre-1.4 minecraft: both buttons work. Or rightclick only, which makes digging a door less of a hassle. 23:30 PilzAdam and it keeps n00bs out of their houses ;-) 23:30 VanessaE PilzAdam: it already is fairly easy, just point at the hinge, but I see your point 23:31 NakedFury right clicking is 100x better than digging it out 23:31 NekoGloop now we wait for it to be merged, then i wait for someone to compile it. 23:31 khonkhortisan I would expose right clicking to modders before I'd come up with a use for it 23:31 VanessaE a more proper fix for that would be to make on_punch actually look for a punch action rather than a dig action, e.g. a simple click versus click-and-hold. 23:32 PilzAdam Im goint to sleep now; tomorow Ill discuss this patch on -dev; bye 23:32 NakedFury too complex when right click is faster 23:32 NekoGloop khonkhortisan: he is exposing it :P 23:33 NekoGloop wait hold on a sec. Pilz had been up this long? O.o 23:41 NekoGloop Is it possible to require a crafting recipe to be made in the exact slots specified? 23:42 VanessaE yup 23:42 NekoGloop exactly, how? 23:42 VanessaE if I recall right you just put empty strings in the unused slots 23:42 NekoGloop nope 23:42 VanessaE odd 23:43 VanessaE I have to ask why, though 23:43 NekoGloop I know that doesnt work as xdoors2 has that to the right of all the wood, and i can craft it in the rightmost slots. 23:43 NekoGloop VanessaE: because any nondisplayed/nonformatted squares are treated as '' 23:44 NekoGloop including those in the crafting grid inventory thing. 23:45 NekoGloop Is it manageable to make a workbench yet? 23:46 VanessaE eh? 23:46 NekoGloop see: the current one 23:47 NekoGloop middleclicking does not give 10, and you cant spam leftclick very fast. 23:47 VanessaE ohhh 23:47 NekoGloop :) 23:47 VanessaE haven't used it for anything serious yet 23:47 VanessaE time to yell at darkrose :-) 23:47 NekoGloop that's why i limited it to tools in my mod 23:47 NekoGloop realistically you wouldnt make more than one in any situation 23:48 NekoGloop If xyz didnt ninja my posts i might have made it compatible with the new mese. 23:49 VanessaE if you hadn't pulled a cornernote he and I wouldn't have to "ninja" them/ 23:49 VanessaE :-) 23:49 NekoGloop Question: is it possible to make a folder that all OS's will ignore when minetest looks for a mod? 23:50 VanessaE er.. 23:50 NekoGloop I take that as a no. 23:52 NekoGloop What's the recipe for a mese fragment? 23:53 VanessaE just place a crystal into the grid 23:53 VanessaE it breaks into 9 fragments. 23:53 NekoGloop ah, got the names incorrect 23:53 NekoGloop so one block == 81 fragments? O.o 23:54 VanessaE yup 23:54 VanessaE except you craft it out of whole crystals only 23:54 NekoGloop and you get how many fragments from digging a mese ore? 23:54 NekoGloop VanessaE: which are each 9 fragments 23:54 VanessaE dig a mese ore and you get one crystal. Craft 9 of those to get a block, or craft 1 to get 9 fragments 23:54 NekoGloop oh good xD 23:54 NekoGloop also "What's the name of the first registered minetest forum account in reverse?" how the fuck... 23:55 VanessaE I'm sure it's c55. 23:55 VanessaE or rather, 55norelec 23:55 NekoGloop heh 23:55 NekoGloop nor elec 23:55 NekoGloop :) 23:55 NekoGloop one is a logic gate, one is a shorthand for electricity 23:57 NekoGloop also, randomly, has anyone seen the new MC snapshot? aside from the fact that it's buggy, their hopper looks cool. Also, with the on_rightclick, one could make a minetest trapped chest with mesecons :) 23:59 VanessaE eh... 23:59 NekoGloop not that i was exactly expecting you to have. 23:59 NekoGloop the hopper collects items dropped on top of it and puts it into a connected inventory