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IRC log for #minetest, 2012-12-27

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All times shown according to UTC.

Time Nick Message
00:00 jojoa1997_ left #minetest
00:00 VanessaE so I made it two crystals <-> two old mese
00:00 jojoa1997 joined #minetest
00:01 Jakssoul joined #minetest
00:01 PilzAdam VanessaE, this crafting thing isnt very important, the main thing is changing the mapgen
00:02 VanessaE PilzAdam: I tried making it replace old mese with the new mese blocks.
00:02 PilzAdam why?
00:02 VanessaE it worked, but it was horribly wrong because then all of a sudden everyone has stacks of materials that are 9 times more valuable and that have to be split up
00:03 PilzAdam this would give 9 crystals where you previosly get only 1 mese
00:03 VanessaE yes.
00:03 VanessaE which leads to inflation
00:03 PilzAdam the old mese block equals crystal with stone
00:03 jojoa1997 which leads to the economy of the USA
00:03 VanessaE I was trying to consider monetary systems in the game, which tend to base their value on mese
00:03 VanessaE no no no
00:03 VanessaE not anymore it doesn;t,
00:04 VanessaE now, with request #82, one old mese directly equals one mese crystal
00:04 VanessaE same value, no inflation
00:04 Jakssoul What's the issue with everyone and the new Mese?
00:04 Jakssoul Why are so many people upset?
00:04 VanessaE Jakssoul: people are hung up on the old mese because of nostalgia
00:04 PilzAdam because some people dont like changes
00:04 Jakssoul Change is good. Even when the outcome is bad: Change is good.
00:04 PilzAdam It takes some weeks to convince me ;-)
00:05 VanessaE and because everyone has at least some of it in their inventories already and treats it was intrinsically valuable.
00:05 VanessaE PilzAdam: I'm trying to satisfy everyone's needs while still making it clear that the old mese is deprecated.
00:05 Jakssoul Blaahh. Just get the old Mese mod and don't whine.
00:05 Jakssoul :D
00:05 jojoa1997 vanessa'schange adds more flexability and look at my recipes the fragment gives the objects the power it needs http://minetest.net/forum/viewtopic.php?id=4214
00:05 moltenbot jojoa1997's link: [Mod] Display Blocks [1.0] [display_blocks] (Page 1) - Modding General - Minetest Forums
00:05 PilzAdam Jakssoul, +1
00:05 jojoa1997 theoreticly speaking
00:06 Jakssoul I like the new Mese anyway.
00:06 Jakssoul I guess I'm a minority, but still.
00:07 PilzAdam you are not a minority
00:07 PilzAdam there was a poll
00:07 PilzAdam most people like the crystals
00:07 kaeza I believe this discussion may have been the same when someone decided to port mobs to Lua
00:07 jojoa1997 Jakssoul: +∞
00:07 VanessaE PilzAdam: there really is no way to convert old mese to the new system without breaking something.  that's the problem - we have to keep the old mese until it has been phased out.
00:08 NekoGloop joined #minetest
00:08 kaeza hi NekoGloop :3
00:08 Jakssoul joined #minetest
00:08 VanessaE hi neko
00:08 Jakssoul Well that was weird.
00:09 NekoGloop Meow
00:09 PilzAdam VanessaE, currently the old mese is converted to the crystals in stone; thats the best way of doing it
00:09 PilzAdam s/currently/in latest git/g
00:09 VanessaE PilzAdam:  and that's why everyone's bitching - because it also converts *buildings* made with the stuff.
00:09 PilzAdam I never saw a building using mese
00:09 VanessaE I've seen them
00:10 NekoGloop I've made one.
00:10 VanessaE in fact someone made a whole underground dwelling on my server just recently with mese blocks (new ones)
00:10 PilzAdam on a not creative server?
00:10 NekoGloop Correct.
00:10 VanessaE someone on redcrab's server had one - survival mode.
00:10 VanessaE (mapgen griefed it)
00:10 Exio PilzAdam: done
00:11 PilzAdam tell these people their buildings are obsolete ;-)
00:11 VanessaE PilzAdam: so request #82 un-breaks that behavior.
00:11 NekoGloop Mapgen best (worst?) griefer.
00:11 PilzAdam VanessaE, but most old mese blocks are in caves and #82 would make the use of mese in caves inconsistent
00:12 VanessaE PilzAdam:  on minetest.ru:30001 I had something like half a chest full of the stuff; if I ever get to that point on someone else's server, now that I consider it, I wouldn't want the old stuff being traded out for something I have to put down on on the ground and dig a second time
00:12 jojoa1997 the worst griefer is laggy uranium bombs when you put too many
00:12 VanessaE PilzAdam: yes I know but only for as long as the old map areas remain un-harvested
00:12 PilzAdam VanessaE, craft mese in stone -> crystal?
00:13 PilzAdam have you any idea how much mese is in the old part?
00:13 PilzAdam noone will ever harvest it all
00:13 jojoa1997 look at the poll http://minetest.net/forum/viewtopic.php?pid=59410#p59410
00:13 moltenbot jojoa1997's link: Poll:Minetest Online (Page 1) - General Discussion - Minetest Forums
00:13 jojoa1997 and give your opinions please
00:14 VanessaE PilzAdam: only as much mese as there is land that has already been generated.
00:14 PilzAdam jojoa1997, please add more description what "Minetest online" means
00:14 jojoa1997 did you look at my post in the topic
00:15 jojoa1997 i will also expand on my view
00:15 VanessaE PilzAdam: remember how deep you have to go to find it, I don't think that much of a given map will have unharvested mese after too long, especially on servers without fly priv
00:15 Exio PilzAdam: ping?
00:16 PilzAdam Exio, Im really tired right now (its 2 AM here), would you mind if i test it tomorrow?
00:17 Exio no problem
00:17 VanessaE PilzAdam: in the end, inconsistency is not as bad as breaking peoples' buildings and inventories.
00:18 PilzAdam add a mese in stone -> crystal recipe and the inventory thing will be fixed
00:18 PilzAdam and the mese buildings where built too cheap in the past so people have to reinvest a bit
00:18 VanessaE besides, players will simply see it as "a new mineral! oh shiny!"
00:18 jojoa1997 There i expanded my view http://minetest.net/forum/viewtopic.php?pid=59410#p59410
00:18 moltenbot jojoa1997's link: Poll:Minetest Browser Game (Page 1) - General Discussion - Minetest Forums
00:19 TorpedoSkyline joined #minetest
00:21 Renoki joined #minetest
00:21 VanessaE PilzAdam: come on, let's not argue about this, please just merge it.
00:25 jojoa1997 joined #minetest
00:26 PilzAdam Exio, just tested your patch and it works fine
00:27 jojoa1997_ joined #minetest
00:27 Exio simple patch :P
00:27 PilzAdam but what about adding alpha to it?
00:28 Exio i didn't tried it with the crosshair, but with the selectionbox didn't work, no idea why
00:28 PilzAdam then try it for the crosshair
00:28 Exio i will
00:28 jeffrash OldCoder, did we lose anything when minetest.org 30015 crashed today?
00:29 OldCoder Hi
00:29 OldCoder I don't think so
00:29 jeffrash OldCoder, I see it's up and I've been working more on the landscaping.
00:29 jeffrash OldCoder, ok, thanks.
00:29 OldCoder Sure
00:29 OldCoder Have fun
00:30 jeffrash OldCoder, where can I get the mods you are running on 30015?
00:30 OldCoder Two places
00:30 OldCoder First
00:30 OldCoder Hold on
00:30 PilzAdam got to sleep now; bye
00:30 OldCoder PilzAdam, c u
00:30 OldCoder http://minetest.org/data/121226/zegaton_game.zip
00:30 jeffrash OldCoder, I'd like to run a local server with the same mods
00:30 OldCoder jeffrash, how is that? ^
00:31 jeffrash OldCoder, thanks testing now
00:31 OldCoder Have fun
00:31 OldCoder Wait
00:31 jeffrash ok
00:31 jeffrash what's up?
00:31 OldCoder http://minetest.org/data/121226/zegaconf.zip
00:31 OldCoder Use that as the starting point
00:31 OldCoder For your minetest.conf file
00:32 OldCoder Change name = and motd = to match you
00:32 OldCoder Also drop the http:// line
00:32 OldCoder I mean the http:// line in the file
00:32 jeffrash ok, checking
00:33 jeffrash The remote media line?
00:33 OldCoder Yes
00:34 jeffrash not sure how to set this up
00:34 jeffrash can I setup the mods in the world folder?
00:34 jeffrash or are they global to all worlds
00:34 jeffrash ?
00:37 jeffrash It loaded all the mods without changing any of the conf files
00:38 jeffrash testing connection now
00:41 iqualfragile pff
00:42 iqualfragile pilzadam was not realy precise
00:42 iqualfragile it was 1:20
00:42 jeffrash OldCoder, I'm running a Quad Core 4.2 gHz system and it's using 30-40% of all four CPUs with me connected
00:44 Kacey joined #minetest
00:44 Kacey hello
00:44 VanessaE hi kacey
00:44 kaeza hey Kacey
00:44 NekoGloop Meow
00:44 Kaceygame joined #minetest
00:44 Kaceygame *** Kacey left the game
00:45 kaeza ...
00:45 kaeza o hai NekoGloop
00:45 Kaceygame *** Kacey joined the game
00:45 kaeza you are a bit idle here lately
00:45 Kacey wow disconnected from my own server
00:45 VanessaE ah someone's using kaeza's IRC mod :-)
00:45 Kaceygame <Kacey> yes that is correct VanessaE
00:46 Exio :O
00:46 Exio i didn't know that
00:46 kaeza Kacey, have you updated to my latest version?
00:46 Exio nice mod btw
00:46 kaeza Exio: thx
00:46 Kaceygame <Kacey> new version?
00:46 kaeza Exio: http://minetest.net/forum/viewtopic.php?id=3905
00:46 moltenbot kaeza's link: [Mod] IRC Chat [0.1.2] [irc] (Page 1) - Mod Releases - Minetest Forums
00:47 Exio yep, i saw the mod but i didn't know it was/is yours :P
00:47 Kaceygame <Kacey> how do i program a microcontroller to turn on a port when another is turned on?
00:48 Kaceygame <Kacey> at least, whatis the code
00:49 Kaceygame <Kacey> nvm
00:49 kaeza Exio: O_o
00:49 jojoa1997 joined #minetest
00:53 OldCoder Hi
00:53 OldCoder jeffrash, I suspect a compiler bug
00:53 kaeza hey OldCoder
00:53 OldCoder That is too high
00:53 OldCoder kaeza, Yes
00:53 OldCoder jeffrash, I will compile a server for you if you ask me in January
00:53 OldCoder jeffrash, MUCH too high
00:54 Exio i just checked it in the mod list
00:54 Exio kaeza: ^
00:54 kaeza yes
00:55 kaeza It still has a few misfeatures (read: bugs)
00:55 OldCoder I like the word
00:55 OldCoder kaeza, Did you say there is a new IRC test?
00:55 kaeza yes
00:55 Exio kaeza: what bugs? :P
00:55 kaeza ability to remotely crash a server :P
00:56 * Exio tries it with Kaceygame
00:56 kaeza Kacey: can I show you something?
00:56 Kaceygame <Kacey> sure
00:57 kaeza ^_^
00:57 Kacey hmmm how does that work?
00:57 kaeza bug
00:57 kaeza fixed in latest version
00:57 Kacey command?
00:57 kaeza no
00:57 kaeza bug
00:57 Kaceygame joined #minetest
00:57 kaeza I won't disclose how to reproduce
00:58 kaeza just update the mod
00:58 kaeza ^_^
00:58 Exio hahaha
00:58 kaeza see?
00:58 Kacey i have an idea
00:59 kaeza what idea?
01:00 Kacey direct server-irc bind...
01:01 kaeza explain
01:01 kaeza if you say to have one connection per player, that's a bad idea
01:01 Kacey bind my server to the irc channel directly and not through the bot
01:02 Exio hm?
01:02 kaeza hmm
01:02 kaeza no
01:03 kaeza that would require changes in the core engine
01:03 Exio btw, the C++ thing is awesome, i have the same FPS with the default or with a 128x texture pack
01:03 Kaceygame joined #minetest
01:03 kaeza (which VanessaE suggested I have to do)
01:04 Kaceygame *** Kacey joined the game
01:04 kaeza s/I have/
01:04 Kaceygame *** Kacey left the game
01:04 kaeza CAN I CRASH YOUR SERVER AGAIN KACEY??? PRETTY PLZ?? this is fun
01:04 Kaceygame *** Kacey joined the game
01:05 kaeza :P
01:05 Exio TROLL
01:05 * Exio hides
01:05 VanessaE lol
01:06 Kacey kaeza please dont i am trying to work on something
01:06 kaeza trololololololol
01:06 kaeza nah J/K
01:06 * kizeren knows how to crash the bot.
01:06 Kaceygame <Kacey> anyone want to help?
01:06 * kizeren grins evily.....
01:06 kaeza mwahahahaha
01:06 kaeza o/
01:07 kaeza ...
01:07 kaeza /o\
01:07 M13 joined #minetest
01:08 Kacey hallo
01:08 kaeza o hai
01:09 VanessaE evening M13
01:10 M13 thank you
01:10 M13 how is ur server doing?
01:11 Kaceygame <Kacey> i am on my own server M!#
01:12 Kaceygame <Kacey> M13
01:12 M13 ok
01:12 Exio well, the crosshair alpha works very well :D
01:12 kaeza VanessaE: +1 for the streets mod
01:13 jeffrash OldCoder, ok, thanks.  I'll play around with this for now.
01:13 VanessaE bbl
01:17 Kaceygame <Kacey> i am getting good at this
01:17 kaeza good
01:18 kaeza what are you doing there Kacey?
01:18 Kaceygame <Kacey> programming microcontrollers
01:18 OldCoder jeffrash, k
01:21 Kaceygame <Kacey> hmmmmmmm
01:22 TorpedoS_ joined #minetest
01:23 jeffrash where do I set the spawn point?  right now we are spawning in the air high up
01:24 jeffrash OldCoder, where do I set the spawn point?  right now we are spawning in the air high up
01:25 OldCoder jeffrash, Ask Zeg9 or John of Minetest
01:26 OldCoder Hold on
01:26 OldCoder jeffrash, You started a new world
01:26 OldCoder Is this correct?
01:26 jeffrash test
01:26 OldCoder If so the old numbers are irrelevant
01:26 jeffrash yes
01:26 jeffrash yes
01:27 OldCoder jeffrash, the .conf file I gave you does not set spawn
01:27 OldCoder You have started a new world. Therefore I cannot comment on the matter.
01:27 OldCoder Good luck.
01:27 OldCoder This is not related to anything I have given to you
01:28 OldCoder If you are started in the air check with Zeg9 and see if one of his mods might be doing this.
01:28 jeffrash ok
01:28 jeffrash thanks
01:31 davidpace joined #minetest
01:32 Kaceygame <Kacey> this looks more complicated than it should be
01:33 davidpace left #minetest
01:36 Kacey joined #minetest
01:38 M13 OldCoder
01:38 M13 are you here?
01:38 M13 Please PM
01:40 OldCoder Hi
01:41 jeffrash OldCoder, found it.  It's set in the spawn mod.  first line of the init.lua
01:41 jeffrash changing it now to test
01:42 OldCoder k
01:42 OldCoder They patched that to a location?
01:44 TorpedoSkyline joined #minetest
01:45 kaeza hmm TorpedoSkyline... that nick sounds familiar
01:52 jeffrash OldCoder, Yes (spawn = {x = 0.0, y = 2.5, z = 84.2})
01:57 M13 OldCoder
01:59 Dogzilla131 joined #minetest
02:00 kaeza is anyone here using my IRC mod?
02:03 kaeza o hai Dogzilla131
02:04 Dogzilla131 hi kaeza
02:05 kaeza how's it going?
02:12 Dogzilla131 good and you
02:19 Dogzilla131 who knows what does an electric motor do in technic?
02:23 Muadtralk it go voom?.....
02:23 Muadtralk wait
02:23 Muadtralk not thats not the right tihng
02:24 Dogzilla131 ok who knows
02:28 M13 joined #minetest
02:38 mauvebic joined #minetest
02:49 Muadtralk look in the lua files?
02:49 Muadtralk thats where you will find its purpose
02:49 Muadtralk it probably is a crafting item for a more complex machine
02:50 Dogzilla131 ok thanks
02:53 Jakssoul joined #minetest
02:58 kaeza is someone here testing my IRC mod? I see the bot connect but disconnects immediately
02:58 kaeza he or she is also using a very old version of it
03:00 iqualfragile night guys
03:00 kaeza night
03:06 Jakssoul No, kaeza. Nobody likes your mod! (Kidding)
03:06 Jakssoul It's actually pretty awesome.
03:06 kaeza I wast just asking
03:06 kaeza but it seems to be using an older version
03:07 kaeza was*
03:17 jojoa1997 joined #minetest
03:23 SpeedProg joined #minetest
03:24 kaeza zzz
03:29 Exio well, i should try
03:29 Exio what i should do, just installing it and connecting it?
03:30 kaeza yup
03:30 kaeza Win or Lin?
03:30 Exio linux of course
03:30 kaeza ...or MAC *ew*
03:31 Exio or *BSD?
03:31 Exio :>
03:31 kaeza Darth Vader: NOOOOOOOOO
03:31 Exio hahahaha
03:31 Exio well, btw, what i should try?
03:31 kaeza wait
03:31 kaeza I'll update latest binaries
03:32 kaeza a sec plz
03:32 Exio k
03:32 TorpedoSkyline kaeza <3 my Mac =(
03:33 Exio mac hardware == intel + closed firmware, and i don't like the system, == useless a  expensive
03:33 kaeza Exio: done
03:33 Exio and*
03:34 Exio kaeza: can you post the links here?
03:34 kaeza https://dl.dropbox.com/u/100008207/minetest/mods/Kaeza-irc-0.1.2-Linux-i686.tar.gz
03:34 kaeza either that or compile for yerself lazy ass
03:34 kaeza lol J/K
03:35 kaeza meh jus a bit bored
03:35 kaeza just*
03:38 Exio fff, network crashed
03:38 Exio k
03:38 Exio (1,50 KB/s) - light speed connection
03:38 jojoa1997 joined #minetest
03:40 kaeza Exio: using 3G?
03:40 Exio 2G
03:40 Exio 3G is better
03:41 kaeza 2G? O_o
03:41 Exio yep
03:43 Exio wel
03:44 kaeza ?
04:03 Exio well * :P
04:09 Exio kaeza: btw, the excess flood thing is produced when you 'flood' the irc server without any delay, that is normally solved by clients/bots/whatever using antiflood things like only X messages in Y seconds, and that :P
04:09 kaeza that has been fixed
04:09 kaeza was actually an error on my part
04:09 Exio update the TODO.txt :P
04:10 kaeza I should update ALL docs :P
04:10 jojoa1997 joined #minetest
04:10 Exio hehe
04:10 kaeza they are about a week old
04:15 Exio add colors for the 'mt>irc' relay :P
04:17 Exio kaeza: other thing in it, checking the README.txt, default "<$(name)@IRC> $(message)") ... some lines ... In the default configuration, this will yield: <mtuser@IRC[#minetest-irc-testing]> Hello!
04:17 kaeza hm?
04:18 kaeza yes as i said the docs are not updated
04:18 Exio </troll>
04:18 kaeza you troll you! :P
04:18 Exio well, i'm bored
04:19 kaeza I may update them next git push, but who knows...
04:19 Exio *github crashes*
04:19 kaeza NOO...wat
04:19 Exio lol
04:21 Exio well, using my patched hitbox thing
04:21 Exio s/hitbox/selectionbox/
04:21 jojoa1997 joined #minetest
04:24 mauvebic mmm leftover chinese christmas dinner lol
04:24 Exio wat
04:25 * kaeza feels hungry now
04:49 jojo__ joined #minetest
04:53 jojoa1997 anyone here?
04:54 Exio for what? :P
04:55 jojoa1997 just wondering cause i was not seeing any posts
04:56 jojoa1997 do you know if the android minetest is out yet
04:56 jojoa1997 i never saw an answer earlier
05:10 NekoGloop joined #minetest
05:17 kaeza hey NekoGloop :3
05:18 NekoGloop Meow.
05:18 kaeza Woof
05:18 * NekoGloop hides
05:23 * ecube_ pets NekoGloop
05:24 * NekoGloop purrs
05:25 Exio night
05:26 Kacey joined #minetest
05:26 Kacey hello
05:26 kaeza night Exio
05:26 kaeza hello Kacey
05:26 Kacey im testing my bot
05:27 ecube what bot
05:27 Kacey Kaceybot
05:27 kaeza please not here
05:27 kaeza oh well
05:28 neko259 joined #minetest
05:29 Kaceybot joined #minetest
05:29 Kacey have fun :)
05:29 kaeza chimera
05:29 kaeza ?
05:29 kaeza sushi
05:29 kaeza hi
05:29 kaeza fail
05:29 Kacey he wont respond yet
05:29 Kacey hello
05:30 Kacey nope not yet
05:30 kaeza meh
05:30 * kaeza goes back to coding
05:30 Kacey hello
05:31 Kaceybot joined #minetest
05:31 Kacey anyone on?
05:32 Kacey VanessaE?
05:32 Kacey hello?
05:32 kaeza zzzz
05:33 OldCoder Hi
05:33 Kacey oooh ya kaeza i took out the "hi"command
05:33 * OldCoder is here for a bit
05:33 Kacey hello
05:33 * Kacey 's bot won respond
05:34 Kaceybot joined #minetest
05:34 Kacey found the problem
05:35 Kacey hello Kaceybot
05:35 kaeza Kacey: #minetest-irc-testing plz
05:36 Kacey to any op looking above: faulty bot... pm me if you need more info
05:37 Kacey hello KAceybot
05:42 Kaceybot joined #minetest
05:43 Kacey hello Kaceybot
05:43 Kacey hello
05:43 Kaceybot hallo
05:43 Kacey khe works
05:43 Kacey enjoy
05:44 Kacey left #minetest
05:44 TorpedoSkyline hi Kaceybot
05:44 Calinou joined #minetest
05:45 Kacey joined #minetest
05:45 Kacey hello Calinou
05:45 Kaceybot hallo
05:47 Kacey OldCoder say hi to Kaceybot
05:47 OldCoder Hi
05:48 OldCoder Kaceybot, Hello
05:48 OldCoder Kaceybot, hi
05:48 Kacey lol he doesnt sense capitals
05:48 * Kacey adds that to the TODO list
05:48 OldCoder k
05:48 kaeza Kaceybot: hello
05:48 Kaceybot hallo
05:48 OldCoder hallo
05:48 kaeza hmm
05:49 OldCoder Kaceybot, hallo
05:49 Kacey he only sees hell.o and goodby.e
05:49 kaeza you still have much work to do on it Kacey
05:49 OldCoder Kaceybot, hell.o
05:49 Kacey no (.)s
05:49 kaeza but it's a start
05:49 OldCoder Kaceybot, hello
05:49 Kaceybot hallo
05:49 OldCoder k
05:49 Kacey THERE YA GO lol
05:50 Kacey OldCoder, can i leave him on here?
05:50 OldCoder Not while you are away
05:50 OldCoder Could get out of control
05:50 Kacey ok
05:51 OldCoder Kacey, If two bots get in a loop
05:51 OldCoder Heh
05:51 OldCoder It is quite impressive
05:51 Kacey how would they do that
05:51 * Kacey is now tempted to make that happen
05:58 jojoa1997 joined #minetest
06:02 Kacey joined #minetest
06:03 Kaceybot joined #minetest
06:08 Kacey "cabal.cpp:65:10: error: ‘exit’ was not declared in this scope" what does this mean?
06:08 Jeija joined #minetest
06:09 Kacey aaw Kaceybot just got off too
06:15 mauvebic was it good for you too?
06:16 mauvebic :p
06:17 Dogzilla131 bye
06:18 mauvebic ill be off to bed soon too
06:21 kaeza1 joined #minetest
06:22 Kacey cabal.cpp:65:10: error: ‘1702390132’ cannot be used as a function
06:22 Kacey what does that mean?
06:33 VanessaE off to bed.  night all.
06:37 Calinou what is the name of the curl dependancy in ubuntu/debian repos?
06:38 Calinou also, if a server uses cURL, is it required for the client to have cURL too, or optional?
06:38 kaeza Calinou: optional it seems
06:38 kaeza the server has actually nothing to do with CURL IIRC
06:38 Calinou k
06:39 kaeza so you only need cURL for the client
06:39 kaeza (optional of course)
06:39 Calinou "Install dependencies. Here's an example for Debian/Ubuntu: $ apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev"
06:39 Calinou this doesn't list cURL (in the README.txt)
06:40 Calinou so, curl support is disabled by default?
06:43 kaeza yes
06:43 kaeza you need to enable it explicitly in CMake stage
06:43 kaeza and don't mind README.txt, it seems to be horribly outdated :P
07:18 youlysses-ao joined #minetest
07:27 jojoa1997 joined #minetest
07:27 OldCoder jojoa1997, Hi
07:27 jojoa1997 hi
07:27 jojoa1997 do you use github
07:27 OldCoder Yes
07:27 OldCoder I have some repos
07:27 OldCoder https://github.com/oldcoder/
07:27 moltenbot OldCoder's link: OldCoder (Robert Kiraly) ? GitHub
07:28 jojoa1997 how do you add files to existing repos
07:28 OldCoder Edit them into your local tree and push
07:28 jojoa1997 ?
07:28 OldCoder You just create them locally
07:28 OldCoder jojoa1997, Do you have a repo?
07:28 jojoa1997 i have them locally
07:28 jojoa1997 yes 2
07:29 OldCoder Then just add a file
07:29 jojoa1997 they have a readme and license
07:29 OldCoder But others here can explain it better
07:29 OldCoder Go on
07:29 OldCoder Calinou, can you help?
07:29 jojoa1997 but how i cant drag and drop
07:29 OldCoder Hmm?
07:29 OldCoder Drag and drop?
07:29 Calinou for what?
07:29 OldCoder You are using a GUI Git client?
07:29 jojoa1997 how do i add files
07:29 OldCoder To a repo
07:29 OldCoder But he is using a GUI
07:29 jojoa1997 yes
07:29 OldCoder I don't do GUIs
07:29 OldCoder <--- CLI
07:29 Calinou I don't
07:29 Calinou why would you use a git client
07:30 Calinou GUI*
07:30 OldCoder Calinou, ty then
07:30 Calinou git clone <URL>
07:30 Calinou git pull
07:30 OldCoder Yes
07:30 Calinou ^ the only two commands you have to remember
07:30 OldCoder And to push?
07:30 OldCoder Push
07:30 Calinou git commit . -m "Your commit message here" (in the git folder)
07:30 Calinou git push
07:30 Calinou put username/password
07:30 OldCoder jojoa1997, ^
07:30 Calinou also if you created new files before comitting
07:30 Calinou git add .
07:30 Calinou (before git commit)
07:30 Calinou and to remove files from git repo
07:30 OldCoder jojoa1997, Use CLI
07:30 Calinou git rm file_name
07:31 OldCoder t y again
07:31 jojoa1997 so how would i add this file  E:/minetest-0.4.4-win32/minetest-0.4.4-win32/mods/minetest/peaceful_npc/
07:31 OldCoder That is not a file
07:31 OldCoder It is a folder
07:31 OldCoder What do you wish to add?
07:31 jojoa1997 yeah that is what i meant
07:31 OldCoder What do you wish to add?
07:31 jojoa1997 the entire folder
07:32 OldCoder Transfer it to your local git tree
07:32 jojoa1997 is that not possible
07:32 OldCoder It is possible
07:32 jojoa1997 what is a tree
07:32 OldCoder Folder
07:32 OldCoder Your copy of the repo folder
07:32 OldCoder On your local hard disk
07:32 jojoa1997 so add it to the github folder
07:32 OldCoder And proceed as above
07:32 Calinou oh, you're on windows?
07:32 OldCoder Apparently
07:32 Calinou there is a CLI client, yes, but CLI on windows :|
07:33 OldCoder Ugh :-)
07:33 OldCoder But should still work
07:33 Calinou yep
07:33 OldCoder I think
07:33 OldCoder jojoa1997, try it
07:33 Calinou why would you use windows, anyway...
07:33 OldCoder Heh
07:33 jojoa1997 i will
07:33 OldCoder Not this again
07:33 Calinou just saying 8)
07:33 OldCoder Calinou, fair enough
07:33 OldCoder <--- has his own distro after all :P
07:34 OldCoder <--- Is considering a Minetest distro
07:34 kaeza +1
07:34 OldCoder Not a bad idea
07:34 jojoa1997 is the CLI the gitshell for windows
07:34 OldCoder jojoa1997, Try it
07:34 OldCoder jojoa1997, CLI is command prompt for Linux
07:34 OldCoder Try gitshell
07:35 OldCoder jojoa1997, Put aside childish things. Windows is the past. Join us. Jooooin us. :-)
07:35 jojoa1997 so i have the file in the github folder and i type git pull peaceful_npc
07:35 kaeza OldCoder making anti-Windows jokes O_o
07:35 OldCoder It is light humor
07:35 kaeza now I've seen everything :D
07:35 OldCoder He is using git kaeza
07:35 OldCoder He will not be happy until he has made the transition
07:36 OldCoder Windows is good for games
07:36 OldCoder And Photoshop
07:36 kaeza +1
07:36 OldCoder Linux is for development
07:36 kaeza I agree on that
07:36 kaeza I use Win 7 too
07:36 kaeza only for gaming
07:36 OldCoder Yep
07:36 jojoa1997 WINDOWS RULE
07:36 OldCoder All right
07:37 Calinou I use linux for gaming
07:37 Calinou :>
07:37 OldCoder Then jojoa1997 we will help you if we can
07:37 Calinou umad windowsgamer®
07:37 OldCoder Calinou, to each their own
07:37 kaeza jojoa1997: you should try dual-booting
07:37 jojoa1997 okay i have the mod in the github folder
07:37 OldCoder jojoa1997, next step:
07:37 jojoa1997 but the git add does not work
07:37 OldCoder What happens?
07:37 OldCoder Did you include the period?
07:37 Calinou kaeza: it is way trickier on newer computers
07:37 jojoa1997 nothing i look at the GUI and there is nothing there
07:37 Calinou OEM partitions, restore partitions
07:38 jojoa1997 no period
07:38 Calinou often, if not always leads to 4 primary partitions on MSDOS partition table
07:38 kaeza Calinou: true, sadly
07:38 jojoa1997 where does period go
07:38 OldCoder jojoa1997, Do this at the command line
07:38 OldCoder jojoa1997, git add space period
07:38 OldCoder Like that
07:38 jojoa1997 git add .peaceful_npc
07:38 OldCoder No
07:38 OldCoder Just git add space period
07:38 jojoa1997 then how
07:38 OldCoder You must be
07:38 OldCoder In the folder
07:39 OldCoder What does gitshell look like?
07:39 kaeza jojoa1997: "git add ." (without the quotes)
07:39 OldCoder Could you maybe switch to Linux for this?
07:39 OldCoder Possibly a VM?
07:39 jojoa1997 one sec and it looks like a command prompt
07:39 Calinou virtualbox ftw
07:39 OldCoder Yep
07:39 kaeza Calinou: +1
07:39 Calinou it runs minetest well if you enable 3D accel and have a really good computer
07:40 jojoa1997 that is the gitshell
07:40 Calinou jojoa1997: "." means "current directory"
07:40 OldCoder Windows client actually runs well under latest Wine
07:40 Calinou I thought it didn't work from march 2012 when sound was added
07:40 jojoa1997 anyone else have windows not working
07:40 OldCoder I tried it just a week or two ago Calinou
07:40 Calinou my windows work, i can open and close them
07:40 jojoa1997 the sound works
07:41 OldCoder Calinou, try my Windows build
07:41 * OldCoder is curious
07:41 jojoa1997 Calinou: i meant github
07:41 Calinou heh
07:41 Calinou github works for me
07:41 kaeza Calinou: I ran c55/minetest under wine just fine
07:41 kaeza latest I mean
07:41 Calinou back when I was on windows I comitted stuff with linux in virtualbox
07:41 jojoa1997 i cant get the folder to be added
07:42 Calinou is there a -r option for git add?
07:42 Calinou jojoa1997: try git add folder_name then
07:42 jojoa1997 what is "a -r"
07:42 OldCoder Recursive
07:42 OldCoder Checking
07:43 OldCoder Calinou, it says to use the period
07:43 jojoa1997 then what
07:43 OldCoder Linux
07:43 OldCoder jojoa1997, what folder
07:43 OldCoder are you in, in the gitshell? and what commands does it support?
07:44 jojoa1997 C:/Users/Joseph%20Kanawall/Documents/GitHub/peaceful_npc/
07:44 OldCoder When you type git add .
07:44 Calinou space in your user name? wtf
07:44 OldCoder What happens?
07:44 jojoa1997 i dont know what commands i downloaded this today
07:44 OldCoder Calinou, That is Windows it loves spaces
07:44 Calinou should work, but it is a bad practice, just saying
07:45 jojoa1997 what do i do after git add .
07:45 OldCoder jojoa1997, pwd
07:45 OldCoder Does pwd work?
07:45 OldCoder What happens when you do git add .
07:45 OldCoder ?
07:45 jojoa1997 it says the file name and that is it
07:45 OldCoder What file name?
07:45 OldCoder There is no file
07:46 OldCoder What happens when you do git add .
07:46 OldCoder ?
07:46 OldCoder Exactly?
07:46 jojoa1997 peaceful_npc/
07:46 OldCoder Is the folder empty?
07:46 jojoa1997 that file
07:46 OldCoder That is not a file
07:46 OldCoder Is the folder empty?
07:46 Calinou pwd = path of working directory
07:46 Calinou prints directory where you are
07:46 OldCoder Is the folder empty? jojoa1997 ?
07:46 jojoa1997 file:///C:/Users/Joseph%20Kanawall/Documents/GitHub/peaceful_npc/
07:46 OldCoder Is the folder empty? jojoa1997 ?
07:46 jojoa1997 nvm
07:46 OldCoder Look in the folder please
07:47 jojoa1997 no there is an entire mod
07:47 OldCoder So git add . does not work
07:47 OldCoder jojoa1997, please switch to Linux
07:47 jojoa1997 it says the folder name though when i dont type the name
07:47 OldCoder All right
07:47 OldCoder Regardless it is not working
07:47 jojoa1997 i dont have linux
07:48 neko259 joined #minetest
07:48 OldCoder Linux is your friend // To Linux I you send // The rules you must bend // Use Linux
07:48 OldCoder jojoa1997, We can fix that :-)
07:48 jojoa1997 Or WINDOWS
07:48 OldCoder Hmm? You have Windows.
07:48 jojoa1997 Yes
07:48 OldCoder So I do not understand the Or WINDOWS part
07:49 OldCoder Well, let's check the GUI
07:49 OldCoder jojoa1997, what is the name of the GUI ?
07:49 jojoa1997 or is a typo
07:49 jojoa1997 one sec
07:52 jojoa1997 for the gitshell should i use Cmd, Git Bash, or PowerShell
07:53 * OldCoder has no idea
07:53 OldCoder Hold on
07:53 OldCoder Try Git Bash
07:53 Calinou git bash
07:54 jojoa1997 one sec i cant get gitbash to come up
07:55 jojoa1997 why wont the setting stay to gitbash
07:56 jojoa1997 i keep clicking gitbash in the setings
07:57 jojoa1997 anyone know how to get gitbsh running
07:58 jojoa1997 got it working now hwat do i do
07:59 jojoa1997 hello?
07:59 OldCoder yes?
07:59 OldCoder git add .
08:00 jojoa1997 now what
08:00 OldCoder What did it do?
08:01 jojoa1997 showed folder name with master at the end tell me next step
08:01 OldCoder Did it list all the files?
08:01 jojoa1997 please
08:01 jojoa1997 yes
08:01 OldCoder git commit . -m "I added a mod"
08:01 OldCoder Do that
08:01 jojoa1997 one sec
08:01 OldCoder Note the period
08:02 jojoa1997 k
08:02 OldCoder Calinou, does
08:02 OldCoder git push
08:02 OldCoder Prompt for the name and password?
08:02 OldCoder I don't recall
08:02 jojoa1997 shoot
08:02 OldCoder git push
08:02 OldCoder Do that
08:03 OldCoder What happens?
08:03 jojoa1997 i added another folder and the gitbash did not list all the names
08:03 OldCoder git push
08:03 OldCoder What happens?
08:04 jojoa1997 it says that it needs an upstream
08:04 OldCoder Can you quote the exact message?
08:04 OldCoder And where are you doing this?
08:04 OldCoder What folder?
08:05 OldCoder Are you at the *top* folder?
08:05 jojoa1997 let me post pic
08:05 OldCoder k
08:06 kaeza OldCoder: maybe he did not do the git remote add step
08:06 OldCoder kaeza, I may have missed that
08:06 OldCoder Hold on
08:06 jojoa1997 i did type
08:06 OldCoder He did git add
08:06 jojoa1997 git push --set-upstream origin master
08:06 OldCoder Hmm
08:07 OldCoder Why is the extra part needed?
08:07 jojoa1997 that is what it said to type
08:07 OldCoder Calinou, you indicated git push. Should that be sufficient?
08:07 OldCoder kaeza, Calinou said git add. Was remote needed?
08:08 kaeza OldCoder: git remote add origin https://github.com/username/repo.git
08:08 OldCoder kaeza, See Calinou remarks above
08:08 OldCoder Which is correct?
08:08 kaeza both
08:08 OldCoder kaeza, but is his repo not already origin master?
08:08 kaeza you must use git remote add to set the remote repository
08:08 OldCoder kaeza, but is his repo not already origin master?
08:09 OldCoder Did he not create it as master?
08:09 kaeza hmm
08:09 * kaeza is scrolling up
08:09 OldCoder The repo existed before we started
08:09 OldCoder If it is the master
08:09 OldCoder Then this step does not seem correct
08:09 OldCoder He is adding files and not creating repo
08:09 jojoa1997 it is not the master
08:10 OldCoder Ah
08:10 OldCoder That would explain it
08:10 OldCoder Where is the master?
08:10 jojoa1997 what
08:10 jojoa1997 ???????
08:10 OldCoder jojoa1997, Where did you create the repo?
08:10 OldCoder jojoa1997, The remote repo
08:10 jojoa1997 online
08:10 OldCoder When and where was it created?
08:10 OldCoder So...
08:10 OldCoder You cloned it?
08:10 jojoa1997 https://github.com/jojoa1997
08:10 OldCoder You did not create it using this folder?
08:10 moltenbot jojoa1997's link: jojoa1997 (jojoa1997) ? GitHub
08:11 jojoa1997 no
08:11 OldCoder Ah
08:11 OldCoder kaeza, you are correct!
08:11 jojoa1997 ?
08:11 OldCoder jojoa1997, then what happened when you tried the set origin that you listed?
08:11 jojoa1997 how do i set origin
08:11 OldCoder Hold on
08:12 OldCoder OldCoder: git remote add origin https://github.com/username/repo.git
08:12 OldCoder Try that
08:12 OldCoder Modify username and repo as necessary
08:12 jojoa1997 link says page not found
08:12 OldCoder What did you type exactly?
08:12 OldCoder Copy paste please
08:12 jojoa1997 for what
08:12 OldCoder What did you type exactly?
08:12 OldCoder Copy paste please
08:12 jojoa1997 where what?
08:13 * OldCoder sighs
08:13 OldCoder <OldCoder> OldCoder: git remote add origin https://github.com/username/repo.git
08:13 OldCoder <OldCoder> Try that
08:13 OldCoder <OldCoder> Modify username and repo as necessary
08:13 OldCoder
08:13 jojoa1997 there is an error it says the page is not found
08:13 OldCoder What did you type exactly?
08:13 OldCoder Copy paste please
08:13 OldCoder
08:13 OldCoder jojoa1997, I wish to help but
08:14 OldCoder this is the last time I feel I can ask
08:14 jojoa1997 oh i thought you meant click the link sorry
08:16 jojoa1997 it says remote origin already exists i will type what i typed in the command
08:17 jojoa1997 git remote add origin https://github.com/jojoa1997/peaceful_npc.git
08:17 moltenbot jojoa1997's link: jojoa1997/peaceful_npc ? GitHub
08:17 OldCoder All right... Next...
08:17 OldCoder Hold on
08:17 OldCoder <jojoa1997> git push --set-upstream origin master
08:18 OldCoder What happened when you did that?
08:18 jojoa1997 one sec
08:19 kaeza hm?
08:19 OldCoder He typed that apparently
08:19 jojoa1997 http://ompldr.org/vZ3VoNw/1.png
08:19 OldCoder R
08:19 jojoa1997 that is what it says
08:20 OldCoder And what happens
08:20 OldCoder If you type:
08:20 Calinou pull the repo with the correct URL
08:21 OldCoder It is not correct by default?
08:21 Calinou (with the .git and https)
08:21 OldCoder git pull https://github.com/jojoa1997/peaceful_npc.git
08:21 moltenbot OldCoder's link: jojoa1997/peaceful_npc ? GitHub
08:21 OldCoder Like that?
08:21 Calinou make sure you see "read+write access"
08:21 Calinou OldCoder: why not git clone
08:21 OldCoder Calinou, You said pull
08:21 * OldCoder is a git novice
08:21 OldCoder :-)
08:22 OldCoder Should it be pull or clone at this point?
08:22 kaeza clone
08:22 OldCoder But...
08:22 kaeza err
08:22 kaeza no
08:23 OldCoder won't that delete the folder he added?
08:23 kaeza yes
08:23 kaeza no clone
08:23 OldCoder Calinou, ^ answer
08:23 kaeza do a push first
08:23 OldCoder Which is what we're trying to do :P
08:23 OldCoder Should he try git push
08:23 OldCoder with no arguments?
08:23 kaeza do without --set-upstream
08:23 OldCoder Should he try git push with no arguments?
08:23 kaeza wait
08:24 * kaeza is checking
08:24 Calinou yes
08:24 jojoa1997phone joined #minetest
08:24 * OldCoder is pleased
08:24 Calinou works just fine with no arguments
08:24 * OldCoder seems to be getting it
08:24 jojoa1997phone hey guys sorry
08:24 Calinou and you'll be prompted for username/password
08:24 OldCoder jojoa1997phone, do git push
08:24 kaeza git push -u origin master
08:24 OldCoder Which ?
08:24 kaeza that is the first time
08:24 jojoa1997phone the breaker went and now my pc is off
08:24 OldCoder kaeza, k
08:24 OldCoder jojoa1997phone, Oh! Sorry to hear it
08:25 kaeza you don't need "-u origin" afterwards
08:25 jojoa1997phone my pc wont turn on so i think a fuse blew
08:25 OldCoder k
08:25 kaeza "- origin master"*
08:25 kaeza "-u origin master"*
08:25 kaeza aarrg
08:25 * kaeza hates his keyboard
08:25 kaeza :P
08:25 jojoa1997phone gtg maybe should i redo the repos all over again
08:26 OldCoder Could be
08:26 OldCoder But try thbis
08:26 OldCoder But try this
08:26 OldCoder git push
08:26 OldCoder See what happens
08:26 OldCoder
08:26 jojoa1997phone i cant right now but i will try later whenever that is
08:26 OldCoder k
08:26 jojoa1997phone cya
08:28 OldCoder o/
08:28 OldCoder Calinou, kaeza thank you
08:28 kaeza yw OldCoder
08:29 kaeza anytime :P
08:29 OldCoder k
08:33 Jeija Are there any volunteering testers for a the new mesecon branch (https://github.com/Jeija/minetest-mod-mesecons/archive/nextgen.zip)?
08:34 OldCoder Me! Me!
08:34 OldCoder jeffrash, ^
08:34 OldCoder Oops
08:34 OldCoder Jeija, ^
08:34 OldCoder We can switch a world in a day or two
08:34 OldCoder Regrettably I am not quite awake at present
08:35 OldCoder Jeija, RBA will be quite pleased
08:35 OldCoder I assume this is Mesecons Next Generation
08:35 OldCoder Will it work with the new Technic?
08:35 OldCoder He has been asking for this
08:35 Jeija no
08:35 OldCoder Oh
08:35 Jeija I think he hast o implement that
08:35 * OldCoder is confused
08:35 Jeija I got a nice api
08:35 OldCoder He told me...
08:36 OldCoder I need Mesecons Next Generation to run the new Technic
08:36 Jeija But I think he coded that himself, didn't he?
08:36 OldCoder Which version was he referring to?
08:36 OldCoder I don't know... haven't sorted this out
08:36 OldCoder What is Next Generation?
08:36 Jeija Propably the current master which also includes the nextgen features but old stuff
08:36 OldCoder All right
08:36 Jeija next generation actually only mean a total API overhaul
08:36 OldCoder So intermediate will work
08:36 OldCoder I assume he will switch in time
08:37 Jeija There are some other changes, bugfixes and stuff, but the API is the most important part of it
08:37 OldCoder All right
08:37 Jeija nextgen is just the name of the unstable/testing branch
08:37 Jeija which is gonna be merged in a few days, that's why I need testers
08:38 OldCoder I can put it in a world
08:38 OldCoder But cannot deliver people
08:38 OldCoder I will proceed if you wish
08:39 OldCoder I assume I'll need to omit Technic
08:39 OldCoder Will there be other conflicts?
08:40 Jeija I actually need people that want to test it, no world
08:40 OldCoder I have no people :-(
08:40 OldCoder I wish you luck
08:40 OldCoder Forum Thread maybe?
08:41 Jeija mhm
08:56 kaeza good night everyone. off to bed :)
09:15 simion314 joined #minetest
09:56 codile joined #minetest
10:03 markveidemanis joined #minetest
10:03 markveidemanis hllo
10:03 markveidemanis hello
10:12 john_minetest joined #minetest
10:13 john_minetest Hello
10:21 markveidemanis i am editing technic to remove the stairsplus dependency...HELP!
10:22 markveidemanis which init.lua is it?
10:24 markveidemanis i found it!
10:24 Zeg9 joined #minetest
10:25 markveidemanis hi zeg
10:25 Zeg9 Hello
10:25 john_minetest Hi zeg.
10:27 markveidemanis .
10:30 * OldCoder is asleep
10:30 OldCoder Zzz
10:39 john_minetest I just woke up :D
10:40 markveidemanis 86.134.112.141:30000 <== Testing
10:41 markveidemanis hello
10:41 markveidemanis Testing at 86.134.112.141:30000
10:41 markveidemanis come join
10:41 markveidemanis i edited some mods to remove stairs and microblocks
10:41 markveidemanis like technic and moreblock
10:43 john_minetest The darkness will come: http://ompldr.org/vZ3VpaA/screenshot_3690224506.png ;)
10:43 markveidemanis anyone want to recommend some mods?
10:44 markveidemanis Haha
10:44 markveidemanis Nah, its just coal
10:45 john_minetest The screenshot shows the light bug when editing the world.
10:45 markveidemanis join my server
10:45 markveidemanis 86.134.112.141
10:45 markveidemanis :30000
10:45 john_minetest In the corner i already dug node.
10:45 john_minetest We can read.
10:45 markveidemanis really?
10:45 markveidemanis i can  CTRL+V
10:46 john_minetest wow. 1337 skillz.
10:48 markveidemanis :P
10:48 markveidemanis so can you come on>
10:55 john_minetest i have got the server selection version of minetest. i will add this adress and will come on soon.
10:56 john_minetest stop spamming. if noone joins they won't if you spam them.
10:57 john_minetest And I can't connect.
10:58 john_minetest Now it works
10:59 markveidemanis you are upside down john
10:59 john_minetest screenshot?
10:59 markveidemanis i did
10:59 john_minetest PM.
11:14 PilzAdam joined #minetest
11:14 Zeg9 Hi PilzAdam
11:14 PilzAdam Hello everyone!
11:14 LunaVorax joined #minetest
11:17 iqualfragile joined #minetest
11:18 iqualfragile moin
11:19 Jeija Let me ask again: Is there anyone that wants to test the new mesecons branch? https://github.com/Jeija/minetest-mod-mesecons/archive/nextgen.zip
11:22 Zeg9 Jeija, I have it on singleplayer
11:24 Zeg9 Nice, vertical mesecons
11:26 markveidemanis http://minetest.net/forum/viewtopic.php?id=3679 OR http://minetest.net/forum/viewtopic.php?id=3640 for my server
11:27 Zeg9 land claim is less laggy
11:27 markveidemanis ok then
11:27 Zeg9 But it protects entire chunks not an area around the block
11:28 Zeg9 it also uses some commands: /showarea, ...
11:28 Zeg9 Jeija, nice, vertical pistons don't need to be crafted anymore :D
11:28 markveidemanis YAY
11:29 markveidemanis but does technic support it?
11:29 Zeg9 Yes it does.
11:29 markveidemanis can i have links to both?
11:29 markveidemanis :D
11:30 Zeg9 https://github.com/Jeija/minetest-mod-mesecons/archive/nextgen.zip
11:30 Zeg9 https://github.com/RealBadAngel/technic/archive/master.zip
11:31 markveidemanis ty
11:31 Zeg9 Jeija, why vertical mesecons look so weird?
11:32 markveidemanis john_mt|afk...
11:32 markveidemanis is the map done
11:34 john_minetest haha
11:34 john_minetest that would be annoying
11:35 Jeija Zeg9: Because noone tried to make them look better? And I'm bat at designing things
11:35 Zeg9 :D
11:36 Jeija *bad
11:36 Zeg9 i know
11:36 Zeg9 :D
11:36 Zeg9 :)
11:36 markveidemanis joined #minetest
11:36 markveidemanis Greetings
11:37 Zeg9 :)
11:37 markveidemanis and who are you?
11:37 markveidemanis oldcoder/
11:37 markveidemanis :D
11:37 markveidemanis OldCoder...
11:37 Zeg9 Well Jeija, thanks for fixing the odd pistons bugs...
11:38 markveidemanis YAY
11:38 markveidemanis wwhat about MOVESTONE?
11:38 Zeg9 It's more complicated.
11:39 Zeg9 And I'm used to pistons, that, too
11:39 cisoun joined #minetest
11:41 markveidemanis JOHN
11:42 markveidemanis ist the map ready
11:42 markveidemanis i need it...
11:43 PilzAdam Jeija, how can I get the signal from normal wires to vertical wires?
11:44 Zeg9 Jeija, would you like some bug reports ? :D
11:45 PilzAdam ah, just found out
11:59 q66 joined #minetest
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12:25 cisoun joined #minetest
12:27 Jeija sure
12:38 Exio hi
12:38 PilzAdam Exio, have you tested the alpha for crosshair?
12:39 Exio yep, it works
12:39 Exio but it doesn't in the selectionbox :/
12:40 PilzAdam thats ok
12:40 PilzAdam lemme test it
12:40 Exio ok
12:42 Exio PilzAdam: btw, if you want to 'see' the alpha in the crosshair, the best value is <128
12:45 PilzAdam seems to work fine
12:46 artur99 joined #minetest
12:47 PilzAdam thexyz, are you ok with this patch?
13:04 artur99 what is using for the rubby?
13:07 Exio grrr
13:08 Exio PilzAdam: wait a sec, the default color of the crosshair is 255,255,255 not 0,0,0 :P
13:11 Exio in the minetest.conf.example *
13:11 Exio done
13:14 artur99 what is using for the rubby?
13:14 markveidemanis joined #minetest
13:20 artur99 ???
13:21 Zeg9 I just fixed an attachment bug !
13:25 artur99 ?????????????????????????????????????????????????????????????????????????
13:25 Zeg9 artur, what?
13:27 markveidemanis zeg, can you come and help john build spawn on my server
13:28 Zeg9 Wait, I'm going to make a pull request
13:28 Zeg9 then I'll come
13:28 markveidemanis i am on amobile john will give ip
13:29 Zeg9 markveidemanis: I fixed the ufo bug (that also happens with carts and boats but is more seen in ufo)
13:30 markveidemanis wat bug
13:31 Zeg9 You know, when the camera is outside the ufo if you go too fast
13:33 markveidemanis so a NEW UPDATE?
13:34 Zeg9 A new update, but to minetest client
13:34 Zeg9 not to the mod
13:39 cisoun joined #minetest
13:47 artur99 i cant open a silver chest
13:48 artur99 when i right click on it, apears a text box where i can rename the chest
13:48 artur99 but i cant open it
13:48 Zeg9 Left click on it once
13:48 markveidemanis zeg
13:49 markveidemanis can you comeon my server with john
13:49 Zeg9 I can't connect
13:49 markveidemanis ask john for the ip
13:50 markveidemanis i am on my phone using 3G
13:51 artur99 isnt working
13:56 markveidemanis zeg r u on my server
13:56 Zeg9 Am I
13:56 artur99 i maked a sign
13:56 artur99 i wrote on it: artur99's tower
13:57 artur99 and now apears this:
14:00 artur99_ joined #minetest
14:04 youlysse` joined #minetest
14:04 kumikumi_ joined #minetest
14:05 jordach joined #minetest
14:05 jordach joined #minetest
14:05 jordach joined #minetest
14:05 jordach hello all
14:06 Exio hi jordach!
14:06 artur99_ hi
14:08 * jordach strokes beard
14:13 blaze joined #minetest
14:16 cosarara97 joined #minetest
14:23 Zeg9 markveidemanis, please update to the latest creative mod from minetest_game
14:23 Zeg9 it has infinite blocks and breaking with the hand
14:24 jordach no commit Zeg9, you must have been thinking of PilzAdam's version.
14:24 jordach oh wait.....it does
14:25 Zeg9 :D
14:26 PilzAdam Exio, I guess I can push your color patch
14:27 jordach wtf does that do!?
14:27 Zeg9 PilzAdam, then if you have time, can you take a look at: https://github.com/celeron55/minetest/pull/370
14:27 moltenbot Zeg9's link: Fix camera "jumping" when attached and the parent goes too fast by Zeg9 ? Pull Request #370 ? celeron55/minetest ? GitHub
14:28 rubenwardy joined #minetest
14:28 Minetest-tan GIT: EXio4 (Esteban I. Ruiz Moreno) commited to celeron55/minetest: Add selectionbox_color, crosshair_color, and crosshair_alpha options 578ece8dd0 2012-12-27T08:10:03-08:00
14:28 Exio :D
14:29 Jeija The temple of celeron55 by john_minetest, recorded by me: http://www.youtube.com/watch?v=EgWJ1sLVwRI&amp;hd=1
14:29 moltenbot Jeija's link: Minetest The Temple Of Celeron55 - YouTube
14:29 rubenwardy hi all
14:29 thexyz what about selectionbox transparency?
14:30 PilzAdam thexyz, its not possible
14:31 jordach bbl
14:31 thexyz why?
14:31 thexyz how can it be impossible?
14:31 PilzAdam ask Exio
14:31 Exio i just tried changing the number or adding an option for it, but it didn't change anything
14:32 Zeg9 It's not possible because it's hard to do transparency on a z-test enabled scene.
14:32 Zeg9 We have water and it's already buggy so imagine if everything was transparent
14:33 john_minetest Jeija: Nice Video :)
14:34 Zeg9 lol nice music
14:36 shadowjay1 joined #minetest
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14:39 RealBadAngel hi all
14:39 PilzAdam hey RBA
14:42 Zeg9 Hello
14:47 rubenwardy VanessaE, PilzAdam: http://minetest.net/forum/viewtopic.php?pid=59079#p59079
14:47 moltenbot rubenwardy's link: [Poll] Respected Community Members (Page 1) - General Discussion - Minetest Forums
14:47 PilzAdam :D
14:56 hmmmm joined #minetest
14:57 rubenwardy VanessaE is in the lead: http://minetest.net/forum/viewtopic.php?pid=59079
14:57 moltenbot rubenwardy's link: [Poll] Respected Community Members (Page 1) - General Discussion - Minetest Forums
15:01 rubenwardy what is everyone doing?
15:02 jin_xi joined #minetest
15:02 sapier joined #minetest
15:07 * Zeg9 is playing singleplayer
15:08 jeffrash Zeg9, you on?
15:08 Jordach joined #minetest
15:08 Jordach back home again in a real IRC client
15:08 Zeg9 jeffrash, I'm here
15:09 * john_minetest made a huge spawn building on markveidemanis' server
15:09 jeffrash Zeg9, I starting working on a road from my castle.  Don't sure where you want me to tie into the main road
15:10 Zeg9 jeffrash, I'll join
15:10 Zeg9 We need a cars mod lol
15:10 jeffrash Zeg9, ok.  Waiting for you there
15:10 jeffrash That would be cool
15:10 john_minetest jeffrash, i will join, too
15:12 Jordach a cars mod that auto climbs full block nodes if they were stairs
15:12 Jordach but not stairs themselves
15:15 markveidemanis Zeg9
15:16 markveidemanis u still on my server?
15:25 Zeg9 Back.
15:26 Zeg9 Jordach, why not stairs ?
15:26 markveidemanis ...
15:26 Jordach because wheels cant climb stairs
15:26 Jordach DUH!
15:27 markveidemanis zeg r u on my serveer
15:28 * Jordach found onscreen dpad which makes keyboard presses
15:28 Jordach handy.
15:35 Zeg9 mark, no
15:39 MilanFIN joined #minetest
15:41 ecube hm?
15:56 sapier hello, is anyone working at the entity  client <-> server sync problems? if not I'll have a look at it ... it's just anoying to have entities sitting around wich simply don't exist on server
15:57 Zeg9 Are you sure they don't exist on server?
15:58 sapier yes I am
15:58 Zeg9 Are you talking about those duplicating entities or another thing
15:58 sapier no I'm talking about entities only client knows about
15:58 sapier logging out and in again and they are gone
15:59 sapier seems to happen when there are lots of entities added/removed ... somehow client loses sync to what server knows about entites being present
16:00 PilzAdam sapier, maybe look at all the serialization branches in c55/minetest
16:03 sapier "serialization branches"? are you speaking of those tcp* branches?
16:03 PilzAdam no BKVL or something like this
16:04 PilzAdam but tcp has some serialization too
16:04 PilzAdam but dunno if this helps
16:04 PilzAdam Ive heard that the object IDs are messed up between server and client
16:04 PilzAdam wich causes the attachment bugs
16:05 sapier I'm not quite sure what direction to go, fix the real problem (if possible) or create a recovery path for client to get in sync with server again
16:06 PilzAdam fixing the problem is better
16:06 FreeFull joined #minetest
16:07 sapier it's in there for years now I'm not sure if it's possible ... but I'll try
16:09 jin_xi attachment bug should be fixed
16:10 Dogzilla131 joined #minetest
16:11 Zeg9 brb maybe...
16:18 Zeg9 joined #minetest
16:19 markveidemanis silence
16:28 Zeg9 joined #minetest
16:35 markveidemanis zeg, in or out
16:36 Zeg9 mark, shhh
16:40 Calinou joined #minetest
16:42 sapier1 joined #minetest
16:45 Jordach VanessaE, updating my list again.
16:45 Jordach Calinou, seen my homedecor suggestions?
16:47 markveidemanis joined #minetest
16:47 markveidemanis hi
16:48 Jordach added 12 more things to my suggestions list for home decor.
16:48 Jordach :D
16:48 Jordach actually 16
16:48 Jordach :O
16:48 PilzAdam homedecor is against the idea of a 3D voxel world
16:48 Jordach PilzAdam, so? go look at stairs plus
16:49 PilzAdam that too
16:49 Jordach then tools are out of the question as well
16:49 Jordach theyre curved
16:49 PilzAdam some things like torches and tools are ok
16:49 PilzAdam to add some gameplay
16:50 Jordach thats against your rule of the idea of a 3D voxel world
16:50 PilzAdam but things like staris+ and homedecor or 3D furniture are too much
16:50 Jordach they are still made of VOXELS.
16:51 thexyz stairs are fine
16:51 Jordach (actually, triangular type stuff.)
16:51 Jordach they are still polygons rendered by a screen which are blocky
16:51 analphabet joined #minetest
16:52 Calinou seen it, Jordach :P
16:52 analphabet mark
16:52 Calinou no surface? sucks.
16:52 Jordach see? shes just scratched the surface
16:52 Jordach of the home decor stuff
16:52 analphabet marktraceur
16:53 Calinou analphabet: just put everything on one line :)
16:55 analphabet Calinou: kinda hard, atm :) I'm multitasking....
16:55 * Jordach know knows analphabet is a woman :P
16:55 Jordach or a recent OS at that
16:55 analphabet Jordach: were'nt women soppused to handle multitasking better than men?
16:56 Jordach yes.
16:56 Jordach im a sarcastic and satrical bastard
16:56 analphabet ah anyway.. I'd like to have build privs on mark's server
16:59 analphabet Jordach: oh, so that's nice!
16:59 markveidemanis hi
17:00 markveidemanis my server is up and i have had reports that the speed of it  is outstanding
17:00 markveidemanis 86.134.112.141:30000
17:00 markveidemanis all come and join
17:00 markveidemanis the party is about to begin:D
17:01 analphabet markveidemanis: aha.
17:01 markveidemanis you are on!
17:01 john_minetest i built the spawn
17:01 analphabet I doubt the outstanding speed so far, though...
17:02 markveidemanis yep
17:02 markveidemanis depends on connection
17:02 Jordach analphabet, this is home hosted in the uk
17:02 Jordach youre probably us based....i think
17:02 markveidemanis will be VERY fast when oldcoder hosts it
17:02 markveidemanis il ask him noiw
17:02 markveidemanis #now
17:03 analphabet seriuosly, It still hasn't loaded all media...
17:05 marktraceur analphabet: What's up?
17:06 Jordach hey Taoki[laptop], you around?
17:06 Taoki[laptop] hi
17:06 Jordach PM.
17:06 analphabet marktraceur: I thought I'd ask you for build privs on your server..
17:07 analphabet (as a late christmas present, you know? :P )
17:07 marktraceur analphabet: The server MOTD has instructions! Join #libreplanet-gaming and ask there.
17:07 Jordach huh the person who shall notr be named has a topic here: http://www.minecraftforum.net/topic/235306-hintstipsbuilding-a-city/
17:07 moltenbot Jordach's link: [Hints&Tips]Building a City - Minecraft Forum
17:08 analphabet marktraceur: okies.
17:09 marktraceur celeron55: Re-ping re: Using api.minetest.net for core development documentation.
17:11 analphabet left #minetest
17:11 Kacey joined #minetest
17:12 Kacey hello
17:13 FreeFull Hi
17:15 VanessaE zzz
17:17 Kacey im having an issue
17:17 Kacey core.cpp:77:78: error: ‘1919118704’ cannot be used as a function
17:17 VanessaE no idea there.
17:17 Kacey i cannot seem to fix this
17:18 thexyz Kacey: there's no src/core.cpp in minetest
17:18 Kacey not minetest
17:19 john_minetest ...
17:21 thexyz why are you asking in #minetest then?
17:21 marktraceur Got a point there
17:21 PilzAdam thexyz, https://github.com/celeron55/minetest/pull/369
17:21 marktraceur Kacey: I'd try text-searching for 1919118704(
17:21 moltenbot PilzAdam's link: Use aux1 to move fast when flying by PilzAdam ? Pull Request #369 ? celeron55/minetest ? GitHub
17:22 PilzAdam I get many +1s for that
17:22 john_minetest How is the green default 2d-texture called? Has it got a name?
17:22 PilzAdam john_minetest, player.png
17:23 john_minetest So no name like "Robert" or "Spicy"?
17:23 john_minetest ;)
17:23 markveidemanis http://multa.bugs3.com/minetest/avatar/viewcha.php?id=1
17:23 markveidemanis there it
17:23 markveidemanis s
17:23 markveidemanis green goblin
17:23 PilzAdam thats not official
17:23 markveidemanis i am compiling Zeg9's minetest
17:23 thexyz PilzAdam: then merge it, what do you want from me?
17:23 PilzAdam dunno, look over it a bit
17:24 Zeg9 Hi
17:24 markveidemanis Hello!
17:24 markveidemanis i am compiling your minetest
17:24 markveidemanis version..
17:24 markveidemanis [ 34%] Building CXX object src/CMakeFiles/minetestserver.dir/scriptapi.cpp.o
17:24 markveidemanis zz
17:24 markveidemanis Zzz
17:25 Zeg9 You should just have changed the modified parts
17:25 markveidemanis oh,well
17:25 markveidemanis too late now
17:25 Zeg9 There was no need to recompile everything
17:25 Zeg9 Yeah
17:25 markveidemanis anyway, i need the latest
17:26 markveidemanis can i paste everything from the console into here?
17:26 markveidemanis :D
17:26 marktraceur markveidemanis: If you want to get banned, sure
17:26 markveidemanis ok then
17:27 thexyz PilzAdam: why is there an empty line after >if(g_settings->getBool("aux1_descends")) {
17:28 markveidemanis [ 50%] Building CXX object src/CMakeFiles/minetestserver.dir/voxel.cpp.o  <== what is a voxel
17:28 PilzAdam dunno
17:28 Kray a voxel
17:28 Kray minetest and minecraft use voxel based worlds
17:28 marktraceur markveidemanis: Why do you need to know?
17:29 Kray http://en.wikipedia.org/wiki/Voxel
17:29 moltenbot Kray's link: Voxel - Wikipedia, the free encyclopedia
17:29 john_minetest markveidemanis: you can paste everything from the console to #minecraft ;)
17:29 markveidemanis i am banned from #minecraft
17:29 john_minetest lol
17:29 markveidemanis i can /msg
17:30 markveidemanis I DID IT!
17:30 markveidemanis liks dares
17:30 markveidemanis Linking CXX executable ../bin/minetestserver <==but how
17:30 markveidemanis its witchcraft
17:30 markveidemanis 'Tis witchcraft!
17:31 marktraceur markveidemanis: With the GNU linker, most likely. `man ld` will tell you more.
17:32 Zeg9 Can someone take a look at this please:
17:32 Zeg9 https://github.com/celeron55/minetest/pull/370/
17:32 moltenbot Zeg9's link: Fix camera "jumping" when attached and the parent goes too fast by Zeg9 ? Pull Request #370 ? celeron55/minetest ? GitHub
17:34 PilzAdam thexyz, fixed, Ill push it now
17:35 thexyz k
17:36 thexyz (well, i hope that was the only issue)
17:36 Minetest-tan GIT: PilzAdam (PilzAdam) commited to celeron55/minetest: Use aux1 to move fast when flying 45029117f5 2012-12-27T09:33:24-08:00
17:37 OldCoder Hi
17:41 marktraceur thexyz: So I think c55 is not interested in commenting on the wiki issue. Are you steadfastly opposed to joining the two communities in one place?
17:42 mauvebic joined #minetest
17:42 PilzAdam IMO dev wiki and modding wiki should be seperated
17:42 marktraceur PilzAdam: Can I ask why?
17:42 mauvebic dont we have enough wikis?
17:42 mauvebic i cant keep track
17:42 mauvebic lol
17:42 PilzAdam because everyone can mod, but core dev requires some "skill"
17:42 marktraceur mauvebic: The idea would be to consolidate the old dokuwiki into the new mod wiki
17:43 marktraceur PilzAdam: That's exactly the crap I'm trying to dispel....there are plenty of things someone could do in core without being a rocket surgeon.
17:43 mauvebic people aren't born with "skill", they develop them
17:43 marktraceur *especially* if there were proper developer docs.
17:43 mauvebic segregating information is practically making sure they have a harder time finding it
17:43 marktraceur Exactly!
17:44 mauvebic if they cant find it, dont expect them to develop those skills magically lol
17:44 PilzAdam but they can find the dev wiki
17:44 * Kacey is learning c++
17:44 marktraceur If you want to build a large base of developers, having a mod API is a great way to start. But saying that modders and developers are separate will drive existing developers away and make it harder for modders to become developers.
17:44 marktraceur PilzAdam: And it's DokuWiki, which is unfriendly and not as familiar as MediaWiki.
17:45 PilzAdam seperated wikis dont mean seperated communuties
17:45 mauvebic im pretty sure the caste system is still alive and well here lol
17:45 PilzAdam its just somehow seperated content
17:45 mauvebic but i think the modding API should explain somewhat how the engine handles the calls
17:46 marktraceur PilzAdam: All right, let's explore other options. Should we bring core development talk into this channel?
17:46 PilzAdam no...?
17:47 marktraceur PilzAdam: Could we consolidate the modding talk into #minetest-delta (or -dev or whatever it is now)?
17:47 mauvebic why not?
17:47 Kacey do git pulls have makefiles in tham?
17:47 marktraceur Kacey: Not always
17:47 FreeFull Depends
17:48 FreeFull If the makefiles are generated, might not
17:48 PilzAdam marktraceur, we have #minetest-mods
17:48 FreeFull If the makefile was written manually, then yes, the pull will have a makefile
17:48 preludelinux joined #minetest
17:48 FreeFull For minetest, I think you have to generate the makefile with cmake
17:49 marktraceur PilzAdam: And it's empty and silent.
17:49 PilzAdam I know
17:49 mauvebic lua API docs are easy to find
17:49 mauvebic engine docs? not so much, and not so up-to-date lol
17:49 marktraceur PilzAdam: The community isn't big enough for multiple channels, IMO
17:49 thexyz marktraceur: who will fill the new devwiki with articles?
17:49 thexyz marktraceur: 2 channels are fine
17:49 marktraceur thexyz: I'll help, we'll have the doc sprint in mid-January, and that should work.
17:50 mauvebic if i knew a little more about the mapgen i would have probably written a lua one by now lol
17:50 Kacey what is command line for a git pull?
17:50 thexyz marktraceur: and what are you planning to write about?
17:50 thexyz Kacey: `git pull`
17:50 Kacey i feel stupid loll
17:50 RealBadAngel mapgen in lua?? better forget such ideas :)
17:51 mauvebic if done properly, can work
17:51 mauvebic i already have naturally spawning asteroids in lua, make them abit bigger and you got mountains
17:52 RealBadAngel mauvebic, i can give you one example, my trees (the biggest ones) could take up to 2-3s to generate in LUA
17:52 mauvebic besides for a year now celerons' been pushing everything to lua, i figure a lua mapgen == more mod control
17:52 RealBadAngel in c++ its instant practically
17:52 mauvebic but will he pull it?
17:52 PilzAdam marktraceur, dont compare IRC channels with wikis
17:52 RealBadAngel he said so
17:52 FreeFull Lua is too slow
17:52 mauvebic if he pulls the trees than for the love of god bring back the c++ furnace
17:52 Kacey fatal: Not a git repository (or any of the parent directories): .git
17:53 mauvebic everyone says lua is too slow lol
17:53 RealBadAngel lsystem trees will be used by a new mapgen
17:53 marktraceur thexyz: Article titles that come to mind: "How to get started working with Minetest" "Community communication" "Coding conventions" "Mapgen" "Lua interface"
17:53 FreeFull I wish minetest allowed something faster for mods that need the performance too
17:53 FreeFull Kacey: What command did you run? Where?
17:53 marktraceur thexyz: Not to mention the immense opportunity for suggestions...."Requests for Comment/Make mese more like other ores" and the like
17:53 FreeFull Kacey: What are you trying to do?
17:53 mauvebic when people say lua is slow, are they running like 60 mods with 20 pages of nodes in the inventory?
17:54 Kacey home@Kacey:~/Documents$ git pull https://github.com/celeron55/minetest.git
17:54 moltenbot Kacey's link: celeron55/minetest ? GitHub
17:54 PilzAdam marktraceur, what about poring the current dev wiki to a media wiki interface?
17:54 FreeFull Kacey: You want git clone
17:54 Kacey -_-
17:54 FreeFull And then, once you got the repository cloned, you can cd to the directory it is in and   git pull  without any arguments
17:54 marktraceur PilzAdam: It's still separate. People browsing the modding wiki won't have the same opportunity to read devwiki articles.
17:54 PilzAdam Kacey, protip: http://git-scm.com/book
17:54 RealBadAngel mauvebic, you want to see the difference? take LUA version of trees and compare it with c++
17:54 moltenbot PilzAdam's link: Git - Book
17:54 FreeFull I mean, to update it
17:54 mauvebic did you post the lua version?
17:54 RealBadAngel you wont be askin how many mods etc
17:54 mauvebic i might be interested
17:54 FreeFull After the clone, it will be up to date
17:55 RealBadAngel hold on a sec
17:55 PilzAdam marktraceur, If I look into the mod wiki I dont want to see anything about the engine
17:55 mauvebic i need to disable the c++ trees, both, for no _mapgen
17:55 mauvebic and i need a lua tree that will spawn when users plant them :/
17:55 marktraceur PilzAdam: I didn't intend to compare IRC and wikis, I meant to illustrate that a large portion of the community (yourself, apparently, included) is vehemently opposed to having both modders and core devs in the same place, for some reason.
17:55 marktraceur PilzAdam: Why on earth not? It's the same software!
17:55 RealBadAngel mauvebic, http://realbadangel.pl/treegen.zip  LUA version
17:56 Kacey brb
17:56 mauvebic anyways realbadangel, before making the pull, and a .conf flag please
17:56 mauvebic does the tree routines still run if the mapgen aliases are set to air?
17:56 RealBadAngel old mapgen doesnt use new trees
17:57 RealBadAngel it can be done, but in this pull it isnt
17:57 RealBadAngel its a treegen alone, with LUA methods to controll it
17:57 thexyz marktraceur: can you think of its structure?
17:58 mauvebic im asking about the default behavior, say you have an empty map, will the mapgen be making all the lsystem calculations to spawn air trees?
17:59 Kacey joined #minetest
17:59 RealBadAngel for my personal use (and testing) i replaced old trees with my own, results were great
17:59 Kacey back
17:59 marktraceur thexyz: I'd imagine it could easily be split into two namespaces, one for mod documentation (Mods:minetest.register_craftitem for example) and the other for core docs (Core:mapgen.cpp), then community stuff can be in the main namespace
17:59 marktraceur thexyz: You could even throw in gameplay stuff later if you wanted to
17:59 marktraceur (but I'm less adamant about that)
17:59 Kacey how do i use CMake for the makefiles?
17:59 RealBadAngel treegen is a tree generation functions
18:00 mauvebic i just dont want engine tree spawners to run for nothing in space lol
18:00 RealBadAngel not used by the mapgen yet
18:00 Zeg9 brb
18:00 RealBadAngel only way to see the trees is to spawn them from LUA by now
18:00 RealBadAngel or change old mapgen
18:01 mauvebic ideally i just want to be able to halt automatic spawning on specific maps :-)
18:01 mauvebic without breaking the saplings users plant
18:01 Zeg9 joined #minetest
18:01 RealBadAngel pretty easy tho, mapgen.cpp instead of make_tree call function make_ltree
18:02 PilzAdam joined #minetest
18:02 RealBadAngel when using bigger trees also number of them and placing shall be tweaked
18:02 mauvebic anywways i posted most of the same questions on the forums so no need to answer a second time there  :P
18:02 RealBadAngel content_abm.cpp holds the saplings code
18:02 mauvebic but curious, why not lua mapgen?
18:02 RealBadAngel because LUA is damn slow
18:03 john_minetest RealBadAngel: One problem I had with huge trees: if the map isn't loaded fast enough, the top is cut at the chunk border.
18:03 mauvebic its not slow for me, 60FPS on all my rigs :/
18:03 PilzAdam mauvebic, https://github.com/celeron55/minetest/pull/280
18:03 moltenbot PilzAdam's link: Lua trees by Kotolegokot ? Pull Request #280 ? celeron55/minetest ? GitHub
18:03 mauvebic excellent thanks PilzAdam
18:03 RealBadAngel john_minetest, that beacause of the engine, not the treegen
18:04 thexyz marktraceur: i dislike idea of namespaces for API, this wiki was intended for documenting minetest api and namespaces will screw urls
18:04 mauvebic well if a lua mapgen would be too slow has anyone considered further plugging the C++ mapgen into the modding API?
18:04 mauvebic something more than just setting the random seed lol
18:04 RealBadAngel wait for new mapgen
18:05 PilzAdam mapgen v7 will fix everything
18:05 marktraceur thexyz: It would also be reasonable to use the main namespace for the mod API and Core: for the core stuff.
18:06 mauvebic the new mapgen will have calls to declare and add new biomes?
18:06 thexyz can we split it into api.minetest.net and core.minetest.net so it uses same engine but all articles (except some namespaces) are different? (like en.wikipedia.org/ru.wikipedia.org)
18:07 RealBadAngel core is not the good name ;) core is irrlicht in the engine
18:07 NakedFury I like that core. and api. idea
18:07 PilzAdam dev.minetest.net
18:07 RealBadAngel api and engine is better imho
18:07 thexyz dev is fine
18:08 Kacey m_sneak_node(32767,32767,32767), can i increase this and sneak faster?
18:09 PilzAdam Kacey, here you go: https://github.com/celeron55/minetest/blob/master/src/localplayer.cpp#L553
18:09 moltenbot PilzAdam's link: minetest/src/localplayer.cpp at master ? celeron55/minetest ? GitHub
18:09 sebastiansam55 joined #minetest
18:09 marktraceur thexyz: So move api.minetest.net to dev.minetest.net and use the main namespace for mods? Sounds reasonable.
18:09 thexyz marktraceur: nope
18:09 PilzAdam no, leave api. as is and create a new one at dev.
18:09 marktraceur That's the same problem!
18:09 neko259 joined #minetest
18:09 thexyz yeah, what PilzAdam said
18:09 marktraceur Are you people reading these words that I'm typing!? Separate communities is A BAD IDEA!
18:09 thexyz marktraceur: where's the problem?
18:10 PilzAdam marktraceur, we need to split the content
18:10 thexyz marktraceur: engine will be same, reread my message
18:10 PilzAdam 2 wikis doesnt mean 2 communuties
18:10 PilzAdam *communities
18:10 mauvebic idc where the docs go, what we could use is a sticky thread with links to *all* the programming resources (internal/external)
18:10 marktraceur thexyz: enwiki and ruwiki have separate article databases (he says with authourity)
18:11 thexyz that's not a problem
18:11 mauvebic if you want more devs start posted links to C++ tutorials that arent crap lol
18:11 mauvebic theres alot of old stuff on the net otherwise
18:12 marktraceur thexyz: It is--if you have two separate wikis, that means two separate registration processes, external links (i.e. you have to go to a separate site to start learning about engine stuff), and generally less cohesion.
18:12 marktraceur thexyz: Don't underestimate the psychological effect of the concept of "This site is for people who work on REAL programming".
18:12 thexyz really? i thought only articles are different
18:12 sapier1 are those 2 communities expected to have same username/password db?
18:12 PilzAdam marktraceur, if you want to read about API functions you dont want to read about core engine
18:13 mauvebic marktraceur but thats how half the people see it anyways
18:13 marktraceur PilzAdam: That's utter and complete bullshit. If you want to learn how a piece of software works, you shouldn't need to go to two separate sites.
18:13 PilzAdam sapier1, yes, like de.wikipedia.org and en.wikipedia.org
18:13 marktraceur mauvebic: And that's why I'm standing here telling these people that they're doing it wrong.
18:13 marktraceur PilzAdam: That's actually CentralAuth at work
18:13 PilzAdam marktraceur, the API  wiki is mostly used (by me) to get the function parameters
18:13 mauvebic what was last week? the php bashing about us PHP types being bad programmers? lol
18:13 marktraceur But shared username/password databases are also possible
18:14 mauvebic and that came from the top lol
18:14 sapier1 I don't think thats a good idea ... me for example has no (working) wiki account because i always forget that password and don't wanna use same password for all accounts
18:14 mauvebic so im not seperated theyre wanting to seperate content and make it more elitist lol
18:14 thexyz marktraceur: so what's the problem with shared users db?
18:14 marktraceur PilzAdam: And that's learning about the software. So is reading about the mapgen algorithm, so is learning about coding conventions.
18:14 mauvebic *surprised
18:14 marktraceur thexyz: No problem, not at all
18:14 thexyz and splitting into dev.minetest.net and api.minetest.net
18:15 marktraceur mauvebic: I work for a PHP shop and everyone here thinks bad things about PHP :)
18:15 sapier1 I prefere having only one username/password, i don't know if others do think same way
18:15 marktraceur thexyz: That will have devastating effects on the cohesion of the community, the project will continue to lose developers, and you'll drive away new contributors. It's stupid.
18:15 mauvebic well its one thing to knock a language, another to knock people for using it lol
18:16 PilzAdam marktraceur, citation needed
18:16 thexyz marktraceur: i don't get it, we'll have same users and same wiki engine
18:17 marktraceur PilzAdam: Oh, you think the community raising core development onto a pedestal makes it easier to volunteer core patches? I'd love to see *that* citation, too. Having a lower barrier of entry is *always* a good idea.
18:17 thexyz ok, fine, let's talk about its structure then
18:18 PilzAdam why is it a "barrier" to enter deb.minetest.net instead of api.minetest.net?
18:18 PilzAdam *dev
18:18 thexyz api.minetest.net/URL can redirect to dev.minetest.net/API:URL
18:18 mauvebic because its like a seperate "clubhouse"
18:18 marktraceur PilzAdam: It's a barrier because it puts up a wall between those two concepts.
18:18 mauvebic well thats how it would look to me anyhow
18:18 sapier1 you'll have to look at different sites ... yes it's not a big deal but ppl are lazy ... me too
18:18 marktraceur Exactly!
18:18 thexyz then, what about core?
18:18 mauvebic me too lol
18:19 marktraceur thexyz: I maintain that it's a good idea to have one wiki, maybe wiki.minetest.net, and use it for both, with separate namespaces.
18:19 PilzAdam if people go to api. they want API stuff and not dev. stuff
18:19 mauvebic if we open things up more and centralise em abit we'll see less of these hissy-fit departures lol
18:19 marktraceur PilzAdam: They can go to wiki.minetest.net/wiki/API:Index and surf that.
18:19 mauvebic but seperating docs? my bookmarks bar is full enough lol
18:19 thexyz there're also more problems, for example, syntax highlighter is set up to highlight lua by default, should it be changed?
18:19 marktraceur PilzAdam: But they can click on the links to dev stuff if they want to, that's the point.
18:19 sapier1 wikipedia contains information form amobae to saturn V rocket why divide minetests community to c++ <--> lua?
18:20 marktraceur PilzAdam: Maybe you're not a curious person, but some people in this world are.
18:20 PilzAdam I am
18:20 jojoa1997 joined #minetest
18:20 PilzAdam but I know if i want to learn core stuff i dont look at a API wiki
18:21 PilzAdam and this way modders are not forced to read about dev stuff
18:21 marktraceur thexyz: IIRC the GeSHi extension can be configured to use whatever is passed into it. <syntaxhighlight lang="c++"> should work just fine.
18:21 mauvebic on the contrary
18:21 thexyz marktraceur: yeah, but what should be selected by default?
18:21 marktraceur PilzAdam: It will, ideally, not be an API wiki, it will just be a Minetest wiki.
18:21 mauvebic the lua API would be more helpful if i knew how the engine handled most of that stuff
18:21 thexyz for example, when having two sites, i can decide to use cpp on dev. one and lua on api.
18:22 sapier1 @pilzadam you assume someone actually decides to start doing c++ stuff but that way you loose all that ppl discovering "hey thats cool lets look for details"
18:22 markveidemanis i want to protect and area with /protect <pos1> <pos2>, any good mods to do this
18:22 PilzAdam I personally want a API that give me the parameters of the API functions (like ctrl + F in lua-api.txt currently does)
18:22 RealBadAngel i dont get the point of the problem, api is for modders (LUA), def is for c++ coders
18:22 RealBadAngel *dev
18:22 PilzAdam and in lua-api.txt there is no core stuff
18:22 RealBadAngel it have to be separated
18:23 PilzAdam RealBadAngel, exactly
18:23 sapier1 @realbadangel sounds to me like c++ is for the better ones lua for all others
18:23 mauvebic yep
18:23 RealBadAngel jesus christ superstar, its nothing bout ego
18:23 RealBadAngel its about TWO DIFFERENT LANGUAGES
18:23 sapier1 maybe but all of us DO have a ego ;)
18:23 RealBadAngel dont you get it/
18:24 NakedFury as long as you odnt write that anywhere nobody will resent you
18:24 PilzAdam sapier1, Im pretty fine with only know Lua and only a bit c++
18:24 mauvebic you seperate the docs youre basically telling the lua coders: dont bother
18:24 RealBadAngel want to move to api, click on the link at the top
18:24 sapier1 a simple matter of "out of sight out of mind"
18:24 RealBadAngel or vice versa
18:25 RealBadAngel its simple as that
18:25 sapier1 I still not get why those things need to be different wikis?
18:25 RealBadAngel because they are about two different things?
18:25 PilzAdam sapier1, how many modders in the forum are core devs?
18:26 sapier1 i don't know
18:26 PilzAdam and do they want to learn the core things?
18:26 RealBadAngel have you ever seen a book in store for example to teach you c++ and java in one?
18:26 sapier1 if you do use lua api for more than adding some blocks you'll have to stick to c++ code and look at whats going up there
18:26 PilzAdam if yes: heres a nice wiki at dev.minetest.net; if no: dont bother about that
18:27 sapier1 at least for them moment
18:27 RealBadAngel there are different books on c++ and others on java
18:27 RealBadAngel or LUA
18:27 sapier1 ok probably we just have different opinions about what a wiki is
18:27 mauvebic i think the ego thing is more with C++ devs who think you need an IQ of 190 to be able to do C++ lol
18:27 Kacey lol ^
18:27 marktraceur RealBadAngel: If there were a book about Minetest development, it would have two sections; one on Lua modding and one on C++ core work. I'd buy that book (with some conditions).
18:27 mauvebic people stumble into lua
18:27 mauvebic providing the engine docs some of them will stumble into C++ too
18:28 RealBadAngel YUP lets drop wiki, rename it to section
18:28 PilzAdam marktraceur, two sections? like dev.book and api.book?
18:28 mauvebic hiding, obfuscating, we have a word for that where i live but i dont want to get banned lol
18:28 RealBadAngel c++ sections is dev. LUA section is api.
18:28 mauvebic thats the problem right there
18:29 mauvebic by elevating C++ above lua you're discouraging people from trying
18:29 mauvebic it makes it look too hard
18:29 RealBadAngel lol
18:29 Kaceybot joined #minetest
18:29 sapier1 I still don't have read any benefit of separating those information? can someone tell me what you want to achiev with it?
18:29 markveidemanis my server is up with exciting new mods!
18:29 RealBadAngel yeah mixin the content makes it more friendly?
18:29 PilzAdam sapier1, you know where to search things
18:30 markveidemanis 86.134.112.141:30000 <== all join
18:30 RealBadAngel or maybe it makes harder to find somethin rather?
18:30 Kacey 0.4.4?
18:30 mauvebic mixing the content enables people to draw comparisons
18:30 mauvebic and bridge their understanding of how things work
18:30 sapier1 no I don't there are so many different (outdated) palces I never know where to look for information ... so i most time take a look at cpp files
18:30 mauvebic seriously lol
18:31 RealBadAngel what do you want to compare?
18:31 mauvebic google turns up alot of old docs
18:31 sapier1 i'm talking about current state
18:31 RealBadAngel theres nothing to compare
18:31 Kacey markveidemanis: is the server 0.4.4?
18:31 mauvebic so others shouldn't even try then?
18:31 markveidemanis yes, compiled as of now
18:32 RealBadAngel you want to compare how to write mods in lua and c++
18:32 RealBadAngel ?
18:32 Kacey well i am compiling now so in a min i will join
18:32 mauvebic no, compare how things work in the API, on the server, on the client
18:32 marktraceur RealBadAngel: It's useful to compare the concepts of the Lua API (things like nodes, entities, etc.) with their C++ counterparts.
18:32 sapier1 In my opinion having one place as single source of information is much better than having duplicated information
18:32 mauvebic putting half the info elsewhere doesn't help me
18:33 sapier1 and of course splitting info will introduce sync problems ... c++ doc is updated lua doc
18:33 cisoun joined #minetest
18:33 marktraceur RealBadAngel: And if you have a cool idea about how to make a great mod, but it's not supported by the engine, then needing to go to a separate site and hunt through multiple articles is much harder than "I was going to use this Lua function, which is enabled by this C++ file, whose article is linked to from the Lua one!"
18:33 markveidemanis cone on everybody! 86.134.112.141:30000=party!!!
18:34 marktraceur markveidemanis: You announced already. Do it once or don't do it at all.
18:34 markveidemanis ok
18:34 markveidemanis i can repeat once?
18:34 marktraceur No, you can *say it* once.
18:35 RealBadAngel marktraceur, it would create just mess imho
18:35 mauvebic we already have a real hard time holding onto C++ devs, we should make the info as accesible as possible from a known location
18:35 NakedFury http://imgur.com/a/FBKed   aparently minecraft will finally have what mesecons had since the start
18:35 moltenbot NakedFury's link:  Comparators - Imgur
18:36 marktraceur RealBadAngel: There would be two namespaces, but MediaWiki is built to deal with a lot of information, so I don't see any issue.
18:37 RealBadAngel NakedFury, better redstone, redpower wireing (which is way better than mesecons) is aviable for minecraft since a year or something like that
18:39 mauvebic ive gone off on wireless power lol
18:39 mauvebic and using frequencies to control machines/lights
18:40 SpeedProg joined #minetest
18:41 * Jordach has been rocking out on Rock Band 2 with jordach's brother
18:41 mauvebic the only tricky part is giving powerplants an effective range
18:43 mauvebic br
18:44 mauvebic joined #minetest
18:44 marktraceur Are we done discussing this?
18:45 sapier1 seems everyone has told her/his oppinion ... but I don't see a conclusion :-)
18:45 mauvebic well at this point im either gonna make a site or a page with links to the dozens of diff resources
18:46 marktraceur Guh
18:46 marktraceur mauvebic: I think further fragmentation won't help
18:46 mauvebic i said links
18:46 mauvebic not docs themselves
18:46 marktraceur *nod* K
18:46 mauvebic though id like to include some good lua/cpp tutorials
18:47 mauvebic (links, not written by me loll)
18:47 sapier1 A linklist is better than nothing but you're leaving it as soon as you click a link thus you've lost your way back
18:47 marktraceur mauvebic: I think we can use external resources for that (and recommending books is never a bad idea), but what we really need is comprehensive docs for Minetest specifically.
18:47 mauvebic at the very least the linklist will be good for my awful memory
18:47 mauvebic and lazyness
18:48 mauvebic docs for minetest is good :-) but im not kiddin when i say good programming tutorials for cpp is harder to find independlty
18:48 mauvebic and no, most books read like resumes for unemployed programmers, they never helped me lol.
18:48 sapier1 worth of doc is only given if it's up to date
18:49 mauvebic but a good tutorial, if it were minetest-specific, might show what changes you could make and preview the effects
18:50 mauvebic otherwise a novice making small changes and having to compile each time might get lazy too lol
18:51 sapier1 :-) I'm still trying to write a doc for mobf to get others use it ... by now with little succes ... doc writing is hard business
18:52 mauvebic everyone has their own framework by now lol
18:52 marktraceur thexyz, PilzAdam, are you both still vehemently opposed to a single source for documentation?
18:53 PilzAdam not vehemently
18:54 iqualfragile joined #minetest
18:54 mauvebic problem with most frameworks is they take 60% of the stage leaving little room for all the other frameworks to party
18:54 sapier1 @mauvebic nope everyone reinvented the wheel discovering most of the problems they complained about apply to them too ;-)
18:54 PilzAdam marktraceur, I just think seperate would be more handy
18:54 mauvebic you think i didn't have the same complaint a year ago? lol
18:55 marktraceur PilzAdam: Do you see my concern about not getting as much coincidental interest in core development?
18:55 * VanessaE pokes PilzAdam.  just because.
18:55 VanessaE :-)
18:56 sapier1 @PilzAdam you wanna tell me having a page stored in wikidb not beeing c++ related will harm the c++ wiki pages? ;-)
18:57 mauvebic marktraceur i think at this point we just need to spread the word on where to find all the docs
18:57 marktraceur Or vice versa....
18:57 mauvebic when people set their minds to something to do it
18:57 mauvebic *they
18:57 marktraceur mauvebic: I have a direct interest in getting this working perfectly the first time....I'm hoping to do a documentation sprint in ~3 weeks
18:58 marktraceur I don't want it to be on a system we could feasibly change in the near future
18:58 marktraceur And I *really* don't want it to be on DokuWiki
18:59 mauvebic thats assuming everyone will have the time and be available in 3 weeks, should start now
19:00 markveidemanis http://minetest.net/forum/viewtopic.php?id=3954
19:00 marktraceur I know.
19:00 marktraceur That's why I want this to be hammered out, so I can hit "submit" on the announcement
19:01 sapier1 puuh I'm glad mobf isn't in this list I don't have time in 3 weeks
19:01 marktraceur sapier1: We might be able to document it anyway
19:02 thexyz marktraceur: have you received response from c55 yet?
19:02 marktraceur He doesn't want to comment, or he would have already.
19:03 thexyz hm..
19:03 thexyz we need him to comment
19:03 thexyz because otherwise it'll be just waste of time
19:03 marktraceur Well, let me ask you this
19:04 marktraceur If he said that one wiki is a good idea, would you do it?
19:04 mauvebic i couldn't care less about the platform, so long as the docs arent hidden
19:04 thexyz marktraceur: sure
19:04 marktraceur thexyz: OK, second question: If he doesn't chime in, why would one wiki be a waste of time?
19:05 sapier1 @marktraceur have a look at http://animalsmod.comuf.com/ especialy the  Module Mob Framework API
19:05 moltenbot sapier1's link: Mob Framework Minetest Mod: Mob Framework Mod 1.9.0
19:05 thexyz marktraceur: because we already have dev wiki
19:05 thexyz there's no point in having two dev wikis
19:05 thexyz there should be one "official"
19:05 marktraceur Hm.
19:06 marktraceur thexyz: Don't you and a few others in-channel have exactly the clout to make something like this official?
19:06 thexyz c55 should make the final decision
19:07 mauvebic so no work gets done while we fiddle with the format lol
19:07 thexyz though the current dev wiki contains very outdated information
19:07 marktraceur thexyz: He's not around enough to make every final decision. If you have the power to make a decision, you should do it. I fully realize that may mean my way isn't implemented, but I think you understand the consequences of that.
19:08 thexyz and is filled with spam http://minetest.net/wiki/doku.php?do=recent&amp;id=start
19:08 john_minetest There are a few things that may be confusing for newbies. For example the two pages. Which one is the "real" site: minetest.com or minetest.net?
19:08 moltenbot thexyz's link:
19:08 mauvebic most minetest sites look like *the* homepage lol
19:09 Jordach VanessaE, i updated the things to do list
19:09 thexyz marktraceur: this one is important, don't you think so?
19:10 VanessaE I'll look later
19:11 marktraceur thexyz: Yes, but if you have the power to act on important decisions, it means c55 thought you had the capacity to make them as well.
19:12 john_minetest There are minetest.com (Download links are there, only 8 mods in mods section), minetest.net (looks professional and has everything what minetest.com also has).
19:12 john_minetest Oh, minetest.net has got more download links
19:12 OldCoder marktraceur, thexyz, john_minetest, VanessaE: Hi. What's new?
19:12 sapier1 another question what about doxygenifying minetest source cod?
19:12 PilzAdam minetest.net is the official
19:13 john_minetest maybe minetest.com should contain the best mods and texture packs.
19:13 thexyz john_minetest: you may also notice minetest.org
19:13 marktraceur OldCoder: We're chatting about wiki structure....my suggestion was to move the devwiki stuff into api.minetest.net (possibly with a URI change and two namespaces)
19:13 OldCoder Yep
19:13 OldCoder *scroll*
19:13 VanessaE not much OldCoder
19:13 sapier1 @john_minetest what's "best"?
19:13 OldCoder That is good
19:13 thexyz oh, OldCoder, minetest should be called "Minetest", not "Minetest-c55"
19:13 OldCoder thexyz, Actually...
19:13 OldCoder thexyz, LGDB lists it as Minetest-C55
19:14 thexyz i don't care about LGDB
19:14 OldCoder And that is what the official version displays IIRC
19:14 OldCoder But whatever he prefers is fine
19:14 thexyz https://github.com/celeron55/minetest/commit/1d13d106dd58cd18a019046840c180da25001b02
19:14 moltenbot thexyz's link: Update README ?  1d13d10 ? celeron55/minetest ? GitHub
19:14 OldCoder What is the commit?
19:14 OldCoder R
19:14 marktraceur Once upon a time, when there was Minetest-Delta and Minetest-C55 and more
19:14 john_minetest sapier1: maybe the ones that are most used. adding these first, then more can come. also a server list at minetest.com would be nice.
19:14 thexyz it displays "Minetest 0.4.4" for me
19:14 OldCoder thexyz, You are correct
19:15 OldCoder My site BTW will improve
19:15 OldCoder There will be lots of good stuff
19:15 john_minetest OldCoder: yay!
19:15 OldCoder Indeed
19:15 sapier1 @john_minetest how to determine which ones are most used? For example I've got 1500 downloads for mobf on mediafire only ... I doubt that many ppl are really using it
19:15 celeron55 joined #minetest
19:15 OldCoder celeron55, welcome
19:16 Jordach VanessaE, oh hey a fix https://github.com/celeron55/minetest/pull/370
19:16 moltenbot Jordach's link: Fix camera "jumping" when attached and the parent goes too fast by Zeg9 ? Pull Request #370 ? celeron55/minetest ? GitHub
19:16 OldCoder celeron55, Shall I refer to the official program on a site as Minetest-C55 to be precise or Minetest?
19:17 john_minetest sapier1: maybe simply putting all mods there.
19:17 mauvebic it only fixes the camera jump not the attach bug?
19:18 john_minetest the attach bug has been fixed by someone iirc.
19:18 VanessaE Jordach: will this fix busted-ass carts? :-)
19:18 * VanessaE winks at PilzAdam ;)
19:18 Jordach does it stop the jumping? yes or no?
19:19 PilzAdam john_minetest, the attachment bug isnt fixed
19:19 mauvebic cuz i really look good walking around with an ufo on my head lol
19:19 thexyz PilzAdam: really?
19:19 VanessaE PilzAdam: also, put the player model higher and further forward in carts that are pitched +45 degrees
19:19 thexyz doesn't it fix the bug https://github.com/celeron55/minetest/commit/0f1d2c127cd58aa9b1afa22769dcdaf8f71d05e6 ?
19:19 moltenbot thexyz's link: Initialize all member variables of LuaEntitySAO ?  0f1d2c1 ? celeron55/minetest ? GitHub
19:19 VanessaE otherwise the player can't hardly see in front of them when climbing a hill
19:20 PilzAdam thexyz, should it? dunno
19:20 thexyz it should
19:20 PilzAdam nice
19:20 * PilzAdam doesnt noticed this; too much skyrim
19:21 * Jordach high fives PilzAdam
19:21 PilzAdam EU high five!
19:21 MilanFIN joined #minetest
19:25 mauvebic things suddenly went quiet lol
19:25 Jordach yep
19:25 simion314_ joined #minetest
19:25 marktraceur mauvebic: thexyz appears to think celeron55 needs to have the last word, so we'll wait more for that and further delay my announcement.
19:26 PilzAdam https://github.com/celeron55/minetest/pull/370 <- this only fixes camera jumping and nothing else
19:26 moltenbot PilzAdam's link: Fix camera "jumping" when attached and the parent goes too fast by Zeg9 ? Pull Request #370 ? celeron55/minetest ? GitHub
19:26 thexyz PilzAdam: that's what its title says
19:26 mauvebic well he's here now
19:26 mauvebic so we still dont know what's causing the attach bug? :(
19:27 Jordach at least carts wont seem so damn jumpy
19:27 thexyz mauvebic: that one PROBABLY was fixed
19:27 thexyz needs more testing
19:27 PilzAdam Jordach, the carts are still jumpy
19:27 mauvebic allright ill try to compile from source folder later and see how that goes
19:28 mauvebic *into
19:28 mauvebic wtv lol
19:28 mauvebic cant add anymore terrain guns till they stop hitting players 2K+ away lol
19:29 Jordach hehe, this 5.1 dolby headset is awesome
19:30 mauvebic the one youre pointing at? :p
19:31 mauvebic i have a giant sub in an apartment but the house is built old and sturdy so they think it's snow plows passing by lol
19:32 sapier1 @celeron55 may I ask if there's any chance of getting github issue 229 fixed or at least the workaround be applied until proper fix is possible?
19:34 mauvebic of course the only times the neighbours think im playing techno is when my wife tries to cook
19:34 Jordach mauvebic, i giant sub from subway?
19:34 Jordach s/i/a
19:35 mauvebic no subway in this town lol
19:35 mauvebic quebeckers aren't crazy about chain restaurants lol
19:36 markveidemanis who wants to go on my server, the more people join, the more chance OldCoder will host it on hos VPS
19:37 mauvebic tho i love the local pizza, its about 2-3" thick lol
19:37 Jordach so when did street hos become nerds>
19:37 mauvebic you cant say hos anymore,
19:38 Jordach mauvebic, england has different language style
19:38 Jordach (not ol' bean, more of chavvy)
19:39 john_minetest hmmmm... subway. subway closed where i líve. no subs any more :(. and now i'm hungry.
19:40 markveidemanis john, come on my server
19:40 markveidemanis i made the plant building
19:40 mauvebic marktraceur who did you warn earlier about anouncing?
19:40 Kacey joined #minetest
19:41 Kacey back
19:41 thexyz sapier1: can you attach some code to #229 to make this one easily reproduceable?
19:42 marktraceur Unsurprisingly, markveidemanis
19:42 SpeedProg joined #minetest
19:42 mauvebic though so
19:42 mauvebic im also getting PMs
19:42 mauvebic on the same subject
19:42 marktraceur markveidemanis: Stop announcing your damn server
19:43 sapier1 @thexyz i think so but as it's a performance issue code triggering at for my machine may not trigger it on yours
19:43 Kacey what does +q do?
19:43 mauvebic mutes
19:43 Kacey ooh
19:43 thexyz sapier1: but you wrote >bad_alloc crash
19:43 sapier1 yes
19:43 mauvebic and +kbp : dispatches klingon bird of prey to destroy the user
19:44 sapier1 bad_alloc happens becaus of collision handling eating up whole memory
19:44 thexyz sapier1: whatever, attach some example code that causes crash on your machine and is easy to modify
19:44 mauvebic sapier1 up the specs and autospawn a bunch of them :-)
19:48 Kacey got quiet...
19:48 * mauvebic watches tumbleweeds
19:49 Kacey really fun ^
19:50 mauvebic i was thinking of tweaking the mint mod
19:51 mauvebic instead of minting money from mese and setting up individual selling machines
19:52 mauvebic id setup a single public market that pays users for whatever nodes they have to sell, and sets prices according to demand/availability automatically
19:52 mauvebic no inflation
19:52 mauvebic money is minted when things are sold on the market, and its withdrawn when things are bought
19:53 mauvebic doesnt preclude indiv. selling machines with userset prices
19:54 mauvebic the public market could be a sort of creative inventory in a noncreative world for users willing to pay for the nodes
19:56 marktraceur markveidemanis: Behave.
19:56 markveidemanis HAHA, afk while i was muted LOL
19:57 mauvebic we are devastated
19:58 M13 joined #minetest
20:00 mauvebic so no opinions on my mint changes before i do 'em? :p
20:01 ttk2 joined #minetest
20:04 OldCoder Hey
20:04 mauvebic howdy
20:04 OldCoder o/
20:04 OldCoder mauvebic, Your world is great
20:05 OldCoder Nuff said
20:05 mauvebic had fun wondering? :p
20:05 OldCoder Others should follow your example
20:05 mauvebic *wandering
20:05 OldCoder Not much this week but some
20:05 OldCoder Enough to tell you had the right idea
20:05 OldCoder Build and continue
20:05 mauvebic well its not the greatest example: i left alot of buildings unfinished onthe inside
20:05 OldCoder Create something
20:05 OldCoder You can work on those over time
20:06 mauvebic were still aiming for an ecunemopolis feel but thats gonna take awhile
20:06 mauvebic + were working on a spacemap too now lol i had to added a dozen new light fixtures to be hightech
20:07 mauvebic even star trek type shields :-)
20:08 mauvebic (work in progress)
20:08 berome joined #minetest
20:10 OldCoder mauvebic, Don't abandon the old world
20:10 OldCoder It is an achievement and should move forward
20:10 mauvebic oh hell no i expect to still have it when mm3 comes out lol
20:11 mauvebic though the chain of mountains is a huge undertaking
20:12 mauvebic from -6k,0,-6K, to spawn
20:12 mauvebic were 1500 nodes closer
20:14 mauvebic theres even the ruins of an undeground city i accidentally flooded lol
20:19 * Kacey wants to work on a map...
20:19 mauvebic which one?
20:19 Kacey of my own
20:20 mauvebic makes sense lol
20:20 mauvebic i may open up my space map to outsider colonization in a few weeks
20:21 Jordach yay
20:21 mauvebic still need a working economy, vacuum mod and oxygen farming
20:21 markveidemanis vaccum mod?????/???
20:22 markveidemanis gooD luck!
20:22 mauvebic not difficult
20:22 mauvebic air + damage_per_second = vacuum
20:23 mauvebic make the vacuum the default air, and use regular air for the oxyfarms
20:23 mauvebic but before opening up my map i need a place for players to get some first lol
20:23 marktraceur mauvebic: Is this the one where you aliased almost everything to desert sand or air?
20:24 mauvebic yeah right now my spacemap the whole mapgen is aliased to air
20:24 mauvebic ill change that to vacuum soon
20:24 marktraceur Oooh.
20:24 marktraceur mauvebic: Why not just remove the default mod?
20:24 marktraceur Or at least rewrite it?
20:24 mauvebic most of it is commented out lol
20:24 mauvebic kept a few things
20:25 mauvebic and added lua trees
20:25 marktraceur mauvebic: Spaceships. They need to happen.
20:25 mauvebic i have
20:25 mauvebic giant ships made of nodes
20:25 marktraceur Nooooot good enough
20:25 mauvebic and modified ufo's using viper/cylon meshes
20:26 mauvebic i think i put a screen up in the ufo thread
20:26 Jordach hey guys, i made a skin based off of my original http://i.imgur.com/ESmcN.png
20:26 Jordach does anyone want it.
20:27 PilzAdam whats the difference?
20:27 mauvebic though i had to write a command that replays the same 30 seconds of night
20:27 PilzAdam /set time_speed 0
20:28 mauvebic that's per world?
20:28 PilzAdam nope
20:28 mauvebic applies to all worlds?
20:28 PilzAdam yep
20:28 mauvebic cant then
20:28 Jordach PilzAdam, theres actual noise this time + shading]
20:28 PilzAdam its stored in minetest.conf
20:28 mauvebic oh yeah that i tried that
20:28 mauvebic my land based map needs day/night
20:28 mauvebic the space just needs night
20:29 mauvebic so i wrote /pause /resume functions that doesn't screw with my other maps
20:30 PilzAdam settings in world.mt should override settings in minetest.conf
20:30 mauvebic that would work
20:30 mauvebic time = 0 timspeed =0 to keep it night?
20:31 markveidemanis joined #minetest
20:31 PilzAdam time_speed = 0 && time = 0
20:32 markveidemanis my server crashed, up again now
20:32 mauvebic that should work thanks :-) now to remove the moon lol
20:32 markveidemanis :D
20:32 Jordach mauvebic, its a planet!
20:33 markveidemanis blow up the moon!
20:33 Jordach anyone up for a death star?
20:33 mauvebic i could build that
20:33 mauvebic i got a battlestar
20:33 mauvebic epic space battles lol
20:33 mauvebic (in slow motion)
20:36 Kacey Jordach: who would make a deathstar?
20:36 mauvebic http://www.zimg.eu/i/1751494725
20:36 markveidemanis how long didi that take?
20:37 mauvebic half a day
20:37 * VanessaE mumbles something about markveidemanis's moon actually being a space station...
20:37 markveidemanis NOooooooo
20:37 mauvebic wrap it up in lightup cloud nodes?
20:38 VanessaE mauvebic: how much of that ship was worldedit/mm2'd in? :-)
20:39 mauvebic all of it, instead of crafting i do math
20:39 VanessaE heh
20:39 mauvebic what is the point to keep bringing it up?
20:40 VanessaE I was kidding :-)
20:40 mauvebic if you think worldedit building is illegitimate petition celeron to ban the mods,, stop knocking my creations for it
20:40 mauvebic its really not funny the 2nd or 3rd time around
20:41 VanessaE wtf?
20:41 jeffrash john_minetest, can you help me find a good place to tie in the road?
20:41 VanessaE who pissed in his cheerios this morning?
20:41 jeffrash john_minetest, I'm almost in town now
20:42 marktraceur Whooo
20:42 marktraceur That was bad
20:43 markveidemanis ZEG9
20:43 john_minetest jeffrash: I am coming.
20:43 markveidemanis IVE BEEN GRIEFED ON YOUR SERVER
20:44 markveidemanis 3X GRINDER 3X ELECTRIC FURNACE 1X ALLOY FURNACE
20:44 marktraceur markveidemanis: No need to yell, we're right here.
20:44 john_minetest markveidemanis: You should have used protect.
20:44 markveidemanis i know
20:44 markveidemanis i think the griefer is VENT
20:44 markveidemanis not sure though
20:46 marktraceur markveidemanis: Zeg9 isn't here right now anyway, so just wait.
20:48 theTroy joined #minetest
20:50 Kaceygame joined #minetest
20:52 Kacey ...
20:52 Kaceygame joined #minetest
20:54 roboman2444 joined #minetest
21:02 LunaVorax joined #minetest
21:04 thexyz anyone with windows willing to test newest MT build? http://minetest.ru/bin/minetest-2012.12.27-45029117f5.zip
21:07 sapier1 @thexy I've added a real simple example how to trigger issue 229 it's not exactly how its happening in real world but triggering the same runnaway memory consumption
21:08 sapier1 if your machine is too fast just increase n
21:08 thexyz ok
21:08 Kacey Jeija i have a mesecons glitch
21:09 Jeija Yes, Kacey?
21:09 Kacey movestones crash my server
21:09 Jeija error message?
21:11 Jakssoul joined #minetest
21:11 Jakssoul Hey guys.
21:12 Kacey finding the error
21:12 sapier1 @kacey what's the error message?
21:12 Kacey for movestones
21:12 markveidemanis http://ompldr.org/tZ3VyYg <==Ban "VENT"
21:13 markveidemanis theres mese on the floo
21:13 Kacey here let me force it to happen
21:14 PilzAdam sapier1, i noticed the bug when re-entering the world
21:14 PilzAdam (after increasing n)
21:14 Kacey 14:13:55: ERROR[main]: ServerError: LuaError: error: ....minetest/mods/minetest/mesecons_movestones/init.lua:71: attempt to call global 'addPosRule' (a nil value)
21:14 celeron55 joined #minetest
21:15 Jeija ...
21:15 markveidemanis john_minetest: VENT is making a shithole of the server. i suggest you ban him immidiately
21:15 sapier1 @PilzAdam collision handling is creating a 3d box with corners new and old pos ... this has to fail as soon as accelerations or dtime extend some trigger value
21:16 Jeija OK, Kacey, bug confirmed; I will fix it soon, for now you may download https://github.com/Jeija/minetest-mod-mesecons/archive/nextgen.zip which is the "testing branch" of mesecons which already includes the bugfix
21:17 klunk markveidemanis: hello, try to keep it cool : with logs on server, and rollback possibilities, truth will appear
21:17 markveidemanis ok
21:17 Kacey naw ill just disable movestones from the map
21:17 klunk people are sometimes busy
21:17 PilzAdam sapier1, confirmed: 22:17:42: ERROR[ServerThread]: ERROR: An unhandled exception occurred: std::bad_alloc
21:18 Jakssoul I'm hurt. Nobody said hello. I'll just go cry in a corner..
21:18 * Jakssoul cries in a corner.
21:19 klunk markveidemanis: I know it is hard, but usually admins here make a good work, I hope you could have your stuffs back !
21:19 klunk Jakssoul: hello guy how are you ?
21:20 Jakssoul I'm obviously crying in a corner, and you?
21:20 Jakssoul xD
21:20 klunk noooo, life is too short !
21:20 Jakssoul I may have been a little sarcastic.
21:21 sapier1 @pilzadam limiting dtime is not a complete solution i know, but for random, single dtime spikes this solves the problem
21:22 klunk yes, but it is a bit true. In other hand, someone here was upseted because people answered hello when someone was saying hello, some months ago ....
21:22 PilzAdam I'd prefer a "real" fix for that problem
21:23 sapier1 I'm not quite sure how to fix it
21:23 Jakssoul Really? Wow.
21:23 sapier1 you'd have to avoid creating that huge 3d boxes for collision checking
21:24 klunk yes really: I think when you are helped on "hot stuffs" reading others lines could be boring.
21:24 klunk said klunk adding lines ...
21:25 sapier1 and no matter how good your algorithm is if it's not O(0) there'll be a dtime where it'll happen again ... maybe that dtime doesn't matter becaus its  >10000s
21:26 * VanessaE is back.
21:26 sfan5[iPod] joined #minetest
21:26 VanessaE (yay.)
21:26 PilzAdam sapier1, maybe just limit the velocity?
21:26 sapier1 velocity is already limited
21:27 sapier1 won't help either as in this example velocity is 0
21:27 sapier1 entity is sitting on ground!
21:27 sapier1 and limiting acceleration won't help either as in my real world cases I can trigger this bug with velocitys as low as 10
21:28 sapier1 accelerations as low as 10
21:28 PilzAdam whats the current limit?
21:29 sapier1 speed? I'm not quite sure I've seen it in content_sao.cpp recently
21:30 Jakssoul HI, VanessaE.
21:30 Jakssoul Nobody is very friendly today
21:30 VanessaE hi Jakssoul
21:30 sapier1 0.25 BS per step if I'm correct
21:30 sapier1 around line 205
21:36 Jordach hey VanessaE
21:36 * Jordach unfolds on the channel sofa
21:36 VanessaE hi
21:37 * PilzAdam digs the channel sofa and puts it in his MT world
21:37 Jordach VanessaE, i made a new skin based from my own one
21:37 Jordach http://i.imgur.com/ESmcN.png
21:37 Jordach shading!
21:37 sfan5_[iPod] joined #minetest
21:37 VanessaE that looks 100% better than the existing one
21:38 Jordach should i pull request said texture>
21:38 PilzAdam are you sure its not 80%?
21:38 VanessaE Jordach: add some highlights to the hair
21:38 Jordach kay
21:38 kaeza joined #minetest
21:38 kaeza hi!
21:38 VanessaE then pull requested
21:39 VanessaE requet it*
21:39 VanessaE fewfj4z-tgfu483jct1nry@$*RTY@&@*$NN4
21:39 kaeza typo...
21:39 kaeza lol
21:39 VanessaE and if you're extremely lucky PilzAdam here will merge it.
21:39 PilzAdam *evil looking*
21:39 marktraceur kaeza: Question: Would it be trivial to allow issuing commands with the IRC mod?
21:40 kaeza marktraceur: explain
21:40 kaeza you mean admin commands?
21:40 kaeza for remote admins?
21:40 kaeza it supports some basic commands
21:40 marktraceur kaeza: For example, the IRC mod informs me that someone is asking for interact. I want to give it to them, but not load minetest. /msg irc-bot grant interact would be awesome.
21:40 VanessaE PilzAdam: merge  #82 already :)
21:41 kaeza marktraceur: that should be possible
21:41 kaeza marktraceur: gimme a sec
21:41 VanessaE marktraceur: how would you manage the security of such a thing though?
21:41 Jordach by not having the bot on a channel?
21:41 kaeza VanessaE: that's my primary concern right now
21:41 marktraceur VanessaE: Just use a registered nick in the config, check for +r, and only accept private messages
21:42 Kacey Jeija +1 for the mesecons adventure map
21:42 VanessaE seems to me you'd need a sort of nickserv as part of irc mod, something that one must "log into" so to speak
21:42 marktraceur Actually, that might not be a bad idea
21:42 marktraceur But complicated
21:42 VanessaE /msg <botname> <login> <uid> <pw>
21:42 VanessaE er
21:42 VanessaE /msg <botname> LOGIN <uid> <pw>
21:43 VanessaE something like that, then it could accept your commands, assuming your IRC nick is registered as you suggested
21:43 marktraceur *nod*
21:43 VanessaE and it should auto-logout if you leave the channel you were on when you logged in (or if you sign off IRC entirely of course)
21:44 kaeza marktraceur: right now it supports /msg botname !who
21:44 kaeza but the commands can be easily added
21:44 marktraceur What does !who do?
21:44 kaeza the IRC mod even exports an API
21:45 kaeza marktraceur: returns the players that are in-game and /join'ed the channel
21:45 kaeza as a private message
21:45 kaeza lemme show you
21:46 minetest-DA12FD5 joined #minetest
21:47 kaeza marktraceur: do /msg minetest-DA12FD5 !who
21:48 kaeza this was a basic command, but remote administration is easy to add
21:48 marktraceur Oh, hm
21:48 kaeza (excluding secure authentication of course)
21:48 marktraceur Cool
21:50 kaeza in fact, I was looking if these kinds of commands would be desired as a core part of the IRC mod
21:50 kaeza the mod exports a mt_irc.register_bot_command() function
21:51 Jordach VanessaE, http://i.imgur.com/9Z3UX.png
21:51 kaeza similar in spirit to minetest.register_chat_command()
21:51 VanessaE Jordach: +100000
21:51 VanessaE upload that sucker
21:51 VanessaE pull request it, whatever
21:52 kaeza I will shutdown the bot now
21:52 Jordach VanessaE, and the backside http://i.imgur.com/5d4nx.png
21:52 kaeza marktraceur: you think I should make this a part of the core IRC or as an "add-on"?
21:53 Jordach add on
21:53 Jordach you dont want users hacked by their own mod
21:53 Jordach or well, their world tempered with
21:53 kaeza yeah, I thought about that too
21:54 kaeza the problem is how to securely authenticate the user
21:54 kaeza I need more research on authenticaion
21:54 marktraceur kaeza: It could be an addon
21:54 NakedFury joined #minetest
21:55 kaeza okay, so I think it'll be an add-on
21:56 * Jordach warms up git
21:56 kaeza let's see what I can do
21:58 Kaceygame joined #minetest
21:59 Kaceygame *** Kacey left the game
21:59 Jordach VanessaE, https://github.com/Jordach/minetest_game/tree/newskin
21:59 moltenbot Jordach's link: Jordach/minetest_game at newskin ? GitHub
21:59 Jordach PilzAdam, see any problems with the new skin i made?
21:59 VanessaE PilzAdam: merge that sucker
22:00 PilzAdam Jordach, in-game screenshots?
22:00 Jordach i just posted two in the editor.
22:00 M13 can someone help test me server?
22:00 Jordach http://i.imgur.com/9Z3UX.png and http://i.imgur.com/5d4nx.png
22:00 M13 and is minetest 0.4.4 built for puppy?
22:01 PilzAdam Jordach, I saw that
22:01 M13 hello?
22:01 Jordach who needs screenshots when i can do so from my editor?
22:01 M13 PilzAdam, btw I got skyrim just today
22:01 PilzAdam Nice
22:02 M13 :-)
22:02 PilzAdam Jordach, it has to fit into the game
22:02 sfan5[iPod] joined #minetest
22:02 Jordach PilzAdam, its was untextured and boring.
22:02 Jordach (well shading sense)
22:02 PilzAdam Ill test it myself
22:04 Kaceygame joined #minetest
22:05 Kaceygame <Kacey> helllo
22:05 Kaceygame *** Kacey left the game
22:05 marktraceur That was fun
22:05 marktraceur kaeza: Have you tested what happens when the IRC bot gets kicked? :)
22:05 Jordach most boring lan session EVAR
22:06 Minetest-tan GIT: Jordach (Jordan Snelling) commited to celeron55/minetest_game: add new texture with shading this time around. 7505fbce51 2012-12-27T13:58:57-08:00
22:06 Kacey i logged it out
22:06 Jordach BOOM!
22:06 M13 i got to get irc for my server
22:06 kaeza marktraceur: what?
22:06 marktraceur kaeza: What happens if the IRC bot gets kicked?
22:06 PilzAdam Jordach, happy now?
22:06 Jordach yes
22:07 Jordach and i wish to share the good mood by requesting nicely that you commit VanessaE's attempt at fixing the mese crystal issue
22:07 Jordach thank you.
22:07 kaeza hmm
22:07 kaeza does it crash the server? I haven't tested that...
22:07 * Jordach is heading off to bed
22:08 Jordach laters.
22:08 marktraceur Exactly what I'm wondering
22:08 kaeza night Jordach
22:08 marktraceur kaeza: I could help test :)
22:08 kaeza lemme bring it on
22:08 Kacey ooh god
22:08 marktraceur Make sure you confirm which one it is so I don't accidentally kick someone
22:08 minetest-E47BB91 joined #minetest
22:09 kaeza marktraceur: minetest-E47BB91 is mine
22:09 minetest-E47BB91 was kicked by marktraceur: minetest-E47BB91
22:09 * marktraceur is so excited to hear what happens
22:09 kaeza nope
22:09 marktraceur Oh good.
22:09 kaeza no crash
22:10 kaeza RECV: :zelazny.freenode.net 404 minetest-E47BB91 #minetest :Cannot send to channel
22:10 kaeza you just get that ^
22:10 marktraceur Hm, interesting
22:11 kaeza hm?
22:11 kaeza the connection is still up...
22:11 marktraceur Weird.
22:11 kaeza ahh nvm
22:11 kaeza it disconnected
22:12 marktraceur kaeza: You could probably have it try reconnecting after a timeout
22:12 kaeza but after being /kick'ed you can't re-connect to the channel unless you shutdown the server
22:12 kaeza hmm
22:12 kaeza I have to fix that
22:13 marktraceur Really?
22:13 marktraceur Oh, you mean with the mod as is. OK.
22:13 kaeza yeah
22:14 kaeza let me try one more thing
22:14 john_minetest Name suggestion for a dispenser in minetest: "dasher"
22:15 kaeza RECV: :niven.freenode.net 433 * marktraceur :Nickname is already in use.
22:15 marktraceur Oh good
22:16 Kaceygame joined #minetest
22:16 kaeza /msg Kaceygame !crash
22:16 Kaceygame <Kacey> hello
22:17 marktraceur Kacey, what's up?
22:17 marktraceur Hey.
22:17 marktraceur Heh*
22:17 kaeza Kacey: have youupdated the IRC mod as I suggested?
22:18 Kacey no
22:18 kaeza then anyone can crash your game
22:18 marktraceur Cooool.
22:18 * marktraceur will be doing that regularly
22:19 kaeza small...ish bug
22:19 marktraceur s/bug/feature/
22:19 marktraceur kaeza: I demand that you put it back
22:19 kaeza yeah ^_^
22:19 kaeza lol
22:19 PilzAdam <marktraceur> s/bug/feature/ <- +g and minetest is aweseome!
22:19 Kacey is there any way to make the mapgen make a flat map?
22:21 klunk http://minetest.net/forum/viewtopic.php?id=1504
22:21 moltenbot klunk's link: [Mod] Flatlands [1.0] [flatland] (Page 1) - Mod Releases - Minetest Forums
22:23 marktraceur celeron55: AFAIK we're still waiting on your opinion--would it be good to move the dev and mod wikis into the same wiki, or do we want to keep those two sets of information totally separate for some reason?
22:25 Kacey im not getting any mapgen...
22:26 marktraceur Kacey: In what game?
22:26 Kacey ?
22:26 marktraceur In the game you have the IRC mod in? Because that one crashed.
22:27 Kacey i restarted it
22:32 Kacey flatlands mod doesnt work
22:32 ecube outdated?
22:32 PilzAdam jordan4ibanez made one that works
22:33 Kacey link?
22:33 PilzAdam dunno
22:35 Kacey is it on the forums?
22:36 Exio hai
22:38 Kacey hello
22:38 Taoki[laptop] joined #minetest
22:40 kaeza hey Exio
22:40 Exio how it is going?
22:42 Kacey i wish jordan4ibanez was on
22:46 M13 Kacey
22:46 Kacey yes
22:46 M13 Do you have minetest 0.4.3?
22:46 MrSparkle rahhhh
22:46 Kacey not anymore
22:47 M13 dam
22:47 Kacey y
22:47 M13 I need someone to try my server
22:47 PilzAdam M13, IP and port?
22:47 M13 IP : mhostr.myftp.biz
22:47 Kacey upgrade server to 0.4.4 M13
22:47 M13 Port : 30000
22:48 M13 no, Kacey, minetest 0.4.4 is not built for puppy linux
22:48 Kacey aah i use xubuntu
22:48 Exio compile it!
22:52 john_minetest trying to learn how to split up a program into several files in c++ with learning-by-doing...
22:53 Taoki[laptop] joined #minetest
22:53 Exio i don't know how to do it in C++, only in C :P
22:53 Kacey trying to make a flat mapgen
22:53 M13 thnx PilzAdam
22:53 PilzAdam no problem
22:54 OldCoder I am away for a few hours
22:54 OldCoder I hope everybody is well and will return later
22:54 OldCoder o/
22:54 Kacey sudo apt-get f*ckme-dev
22:54 * OldCoder waves
22:54 * OldCoder back later
22:54 john_minetest Flat mapgen is cool. But it should maybe be possible to have a limited area of flatland in the middle of the map and normal worldgen around. just an idea.
22:55 Kacey how do i create the flat map
22:56 M13 Kacey> sudo apt-get f*ckme-dev
22:56 M13 Lol
22:56 M13 Im going to try that
22:56 Kacey M13 got the joke
22:57 M13 Only debian based distro users will get it
22:57 Kacey true
22:57 Kacey jyy
22:57 Kacey sorry
22:57 M13 I used like all the linux distros soo
22:58 frogcrush joined #minetest
22:58 Kacey anyone know how to make a flat map
22:58 Kacey aha an abm
22:58 minetest-99E8470 joined #minetest
22:58 M13 um worldedit
22:58 Kacey besides worldedit
22:59 M13 worldedit 0.4.5
23:00 john_minetest I have written this C++ code. How can I call Say::send in main.cpp? http://pastebin.sabayon.org/pastie/11703
23:00 moltenbot john_minetest's link: Pastebit, beep beep beep
23:00 * VanessaE pokes PilzAdam just because. :-)
23:00 john_minetest Say::send(); gives me an error.
23:01 kaeza marktraceur: try /msg minetest-99E8470 !adm_give default:mese
23:02 ecube Nice, a login system
23:02 ecube awesome job
23:02 ecube whoever coded it
23:02 ecube i didn't read the post
23:02 kaeza ecube: ?
23:02 Jeija left #minetest
23:02 ecube nothing...? :3
23:02 marktraceur Yay I'm not
23:02 marktraceur ...logged in
23:03 kaeza marktraceur: /msg minetest-99E8470 !login 1234
23:03 ecube kaeza: whose server is it?
23:03 Kacey any idea how to make a flat world?
23:03 marktraceur kaeza: adm_login, but I'm in now
23:04 kaeza ecube: my local server running my IRC mod and a new irc_admin mod :3
23:04 ecube can I come?
23:04 marktraceur kaeza: What would be *really* cool is a grant command :)
23:05 ecube XD
23:05 kaeza marktraceur: yeah, I used give as a test
23:06 kaeza I shall program !adm_grant now!
23:06 marktraceur Woot woot.
23:06 ecube kaeza: Why prefix all with adm_?
23:07 * marktraceur will be pulling that shit posthaste
23:07 kaeza ecube since this is an "add-on" to IRC mod, I thought of adding a prefix :)
23:07 kaeza should I remove it?
23:08 ecube oh, it's alright
23:22 Kacey uugh
23:24 john_minetest how can i call a predefined function like Say::send() in C++?
23:25 ecube where's say::send?
23:25 john_minetest This is a part of my code: http://pastebin.sabayon.org/pastie/11703
23:25 moltenbot john_minetest's link: Pastebit, beep beep beep
23:26 john_minetest main.cpp should call Say::send().
23:26 ecube include say.h?
23:26 Kacey wish i had better internet
23:27 john_minetest it is in it. wait, i'll post the whole code
23:27 ecube john_minetest: what's the error
23:28 john_minetest Say::send() can not be called without an object.
23:29 ecube Ah
23:29 john_minetest The full code: http://pastebin.sabayon.org/pastie/11704
23:29 moltenbot john_minetest's link: Pastebit, beep beep beep
23:29 ecube There's some kind of way to make a class able to be called without creating an object
23:29 ecube I think it's the static keyword
23:29 ecube i'm not sure though
23:29 ecube try it
23:29 ecube that is, use static class Say instead of class Say
23:30 ecube Aha, yes, it should be static
23:30 john_minetest okay. i will try.
23:30 ecube otherwise, you'll have to do Say *object, or something of that sort
23:31 jojoa1997_ joined #minetest
23:31 john_minetest static class Say gives me an other error.
23:31 ecube wat's the error
23:31 ecube if it spams, pm me
23:31 Kacey john_minetest: what are you coding?
23:32 minetest-9C98830 joined #minetest
23:32 youlysses joined #minetest
23:33 john_minetest I am just trying to learn how splitting one project into several files works. I am using the minetest source code as a reference.
23:33 minetest-9C98830 *** testuser left the game
23:33 ecube john_minetest: did you add the static keyword to both the declaration and the... *forgets what it's called*
23:34 ecube can I see your n ew code?
23:34 minetest-F0B1BBB joined #minetest
23:34 john_minetest so "static class Say"?
23:34 john_minetest and where else?
23:34 jojoa1997_ hello
23:35 ecube In both places where you're declaring it
23:36 john_minetest can you paste it as correction under my pastie?
23:36 leo_rockway has anybody tried the 3D animated animals?
23:36 leo_rockway and is willing to make a video o.o?
23:36 leo_rockway also, hello everyone
23:36 kaeza hello
23:37 ecube http://pastebin.com/etiNrHpm
23:37 moltenbot ecube's link: [C++] Static Class Say - Pastebin.com
23:37 ecube Huh. That's useful.
23:37 leo_rockway I just saw the new trees by RBA. I liked those.
23:37 leo_rockway RealBadAngel: ^
23:38 leo_rockway awesome.
23:38 ecube http://bit.ly/12345 <== not related, just testing
23:38 ecube hm
23:38 ecube http://bit.ly/12345
23:38 ecube ok.
23:38 Kaceybot joined #minetest
23:38 jojoa1997_ is vanessae's server up?
23:38 Jakssoul joined #minetest
23:39 Kacey hello Kaceybot
23:39 ecube Agh. The point is, add the static keyword infront of where you're declaring the class
23:39 Jakssoul White people. Ugh.
23:39 Jakssoul (I'm white)
23:39 Jakssoul xD
23:39 minetest-F0B1BBB <testuser> meh
23:39 john_minetest ecube: use the most recent, full code: http://pastebin.sabayon.org/pastie/11704
23:39 ecube Jakssoul: Your christmas present is a good boot in teh ***
23:39 moltenbot john_minetest's link: Pastebit, beep beep beep
23:39 Kacey hello testuser lol
23:39 Kaceybot hallo
23:39 Jakssoul Awh!
23:40 ADFENO joined #minetest
23:40 Jakssoul I need some new boots!
23:40 Jakssoul How did you know, ecube?
23:40 jojoa1997_ i got some
23:40 jojoa1997_ BOOTS
23:40 Kaceybot hallo
23:40 Jakssoul I didn't get anything but a pair of socks for Christmas. Darn.
23:40 minetest-F0B1BBB <testuser> a bottle of whiskey for me ^_^
23:41 john_minetest ecube: PM
23:41 Kacey kaeza
23:41 jojoa1997_ I got a video game but no counsel
23:41 kaeza yes?
23:41 Jakssoul Lots of people got whiskey apparently.
23:41 ADFENO Hello. I'm having problems when starting the game under Trisquel GNU+Linux, can someone help me?
23:41 jojoa1997_ consol
23:41 Jakssoul Console.
23:41 Kacey are you testuser?
23:41 jojoa1997_ that
23:41 kaeza yup
23:41 Jakssoul ADFENO, what are your issues?
23:41 ecube Consul
23:41 Kacey thoought so
23:41 Kaceybot hallo
23:41 Kacey lolz
23:42 ADFENO Looks like the game, or somethin grelated to it, fails to create a drawable.
23:42 ADFENO I can show you the entire error if you want.
23:43 kaeza aargh
23:43 kaeza chat crash :(
23:43 Jakssoul ADFENO, I recommend you get a real OS, to start with. ;)
23:43 Jakssoul Kidding.
23:43 ADFENO :D
23:43 Kacey but seriously...
23:43 Kacey lol jk
23:43 Jakssoul What GUI does Trisquel use?
23:44 leo_rockway DE? Probably Gnome 3.
23:44 kaeza marktraceur: you there? I already got grant/revoke working
23:44 ADFENO Don't worry, lots of people tend to tell me the same thing. Regarding the GUI, it uses GNOME 3.2.1.
23:44 Jakssoul Why do you use it, ADFENO?
23:45 backuptux joined #minetest
23:45 Jakssoul Oh, as for your problem, I don't know. *Blushes* I'm a noob.
23:45 Kacey ooh hello  ADFENO
23:45 ADFENO Because it is a completely free (as in freedom) OS, also accepted by the FSF.
23:45 leo_rockway ADFENO: I think marktraceur uses Trisquel.
23:45 ADFENO Hello Kacey.
23:45 mrtux Did someone just say FREEDOM?
23:45 Jakssoul Lots of Linux distros are completely free (as in freedom).
23:46 mrtux yays
23:46 Jakssoul AMERICA, F*** YEAH!
23:46 kaeza hi mrtux
23:46 Jakssoul (Team America, World Police)
23:46 leo_rockway Jakssoul: most aren't completely free. Only a handful are.
23:46 kaeza how's the distro coming?
23:46 Kacey frreedom? what is thos freedom you speak of
23:46 mrtux kaeza, we got a working first boot
23:46 Jakssoul leo_rockway, Examples?
23:46 kaeza mrtux: good :)
23:46 mrtux However it's a 64-bit setup for now
23:46 leo_rockway Jakssoul: of free ones? Parabola, Trisquel...
23:47 mrtux there will be a 32-bit version
23:47 Jakssoul Not many then? I figured a lot more were.
23:47 ADFENO Just check the list made by the FSF, there you will find the completely free ones.
23:47 leo_rockway once upon a time: Ututo, VENENUX, GnewSense. IDK if they still have versions around.
23:47 mrtux Debian's repos are for free software, only exception to that is the nonfree repo
23:47 mrtux my servers run debian
23:47 marktraceur I do! (sorry, late)
23:47 john_minetest Parabola is completely free, too.
23:48 mrtux marktraceur, how is trisquel?
23:48 kaeza o hai! wb marktraceur
23:48 Jakssoul Oh, that's upsetting.
23:48 ADFENO Well... Errr... Regarding my problem, I'm about to paste the error under PasteBin.
23:48 marktraceur Jakssoul: https://duckduckgo.com/?q=free+distributions+gnu%2Flinux&amp;t=canonical
23:48 kaeza marktraceur: I already got grant/revoke working
23:48 moltenbot marktraceur's link: free distributions gnu/linux at DuckDuckGo
23:48 marktraceur kaeza: Cool
23:48 marktraceur Oh sorry, wrong link
23:48 marktraceur Jakssoul: https://www.gnu.org/distros/free-distros
23:48 moltenbot marktraceur's link: List of Free GNU/Linux Distributions - GNU Project - Free Software Foundation (FSF)
23:48 mrtux duckduckgo!
23:48 mrtux I use startpage myself
23:49 mrtux https://startpage.com
23:49 moltenbot mrtux's link: Startpage Web Search
23:49 leo_rockway I use http://tekk.com.ar/seeks
23:49 leo_rockway and sometimes ddg
23:49 mrtux startpage is just a google proxy
23:49 mrtux works well
23:49 marktraceur Seeks is great
23:49 Jakssoul marktraceur, what OS do you use?
23:49 marktraceur Jakssoul: I use various Debian-based GNU/Linux distros. Mostly Ubuntu and Debian, but all my servers run Trisquel.
23:49 * mrtux hates ubuntu
23:49 Jakssoul Ahhh.
23:50 mrtux well, ubuntu desktop sucks
23:50 * Jakssoul hates Unity.
23:50 mrtux server is fine
23:50 * Jakssoul Loves Xubuntu.
23:50 oa_Bob1 joined #minetest
23:50 mrtux I hate user-friendly distros.
23:50 marktraceur I've been hitting my head on Unity all day :(
23:50 mrtux I prefer do-it-yourself distros
23:50 marktraceur I might try to install something else
23:50 mrtux marktraceur, i don't suggest arch anymore
23:50 mrtux systemd is bad
23:50 leo_rockway systemd <3
23:50 mrtux (in my opinion)
23:50 Kacey * Jakssoul Loves Xubuntu. me too
23:50 Jakssoul How is Trisquel as a PC? Or Parabola?
23:51 leo_rockway I think systemd is amazing
23:51 mrtux I hate it.
23:51 mrtux Yuck!
23:51 Jakssoul XFCE is prettyyyy nice.
23:51 mrtux Jakssoul, agreed.
23:51 mrtux I like openbox and xfce4-panel
23:51 john_minetest systemd works, but i had problems with cupsd.
23:51 john_minetest i always have to start it manually.
23:51 ADFENO Here is the detailled error: http://pastebin.com/c4qwS5Du
23:51 moltenbot ADFENO's link: Terminal output when using "./minetest":    Irrlicht Engine version 1.7.2  Linux - Pastebin.com
23:53 Jakssoul Single recommendation per person: What OS should I go over to? (Cruddy netbook, so low requirements please) Currently have Xubuntu 12.10.
23:53 Jakssoul I feel like switching OS's should be like changing shirts. Once a week. (KIDDING).
23:53 marktraceur Jakssoul: I'd suggest Trisquel's lite version. Very nice.
23:53 Jakssoul How user-friendly is it
23:53 ADFENO Since I am a Brazilian, the last line is translated as "Segmentation fault", or something like that.
23:53 john_minetest Gentoo. Or DIY. DIY is easyer ;).
23:53 john_minetest just kidding
23:54 Jakssoul Gentoo..? Like, really?
23:54 john_minetest Gentoo... So complicated. I once installed it but got stuck.
23:54 Jakssoul I'll pass.
23:54 john_minetest Gentoo was my first try to install linux.
23:55 john_minetest Now I have got archlinux.
23:55 Jakssoul xD Sowwwy.
23:55 john_minetest Really good documentation.
23:55 Jakssoul Would Arch be good for me?
23:55 Jakssoul What GUI?
23:55 backuptux joined #minetest
23:55 john_minetest You can choose any GUI.
23:55 backuptux joined #minetest
23:55 john_minetest By default it hasn't got any GUI
23:55 leo_rockway Arch drops you on a cli and you pick what you want.
23:55 Jakssoul That's nice. So basically, that translates to = hard as hell to install.,
23:55 leo_rockway it has great documentation
23:55 Jakssoul Right?
23:55 leo_rockway and binary packages
23:56 john_minetest but with 1 command and 1 line change in .Xinitrc you can have everything you want.
23:56 leo_rockway it's not harder to install than any other binary distro
23:56 Jakssoul What about Parabola? It's based on Arch.,
23:56 Jakssoul Or is that a no-no?
23:56 ADFENO Searching in the internet, I found a similar issue with other application (King Arthur's Gold, to be exact) and one user suggested to install some experimental libraries for the Mesa drivers, which have no effect.
23:57 backuptux joined #minetest
23:59 john_minetest gtg, bye
23:59 kaeza marktraceur: https://github.com/kaeza/minetest-irc_admin
23:59 moltenbot kaeza's link: kaeza/minetest-irc_admin ? GitHub

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