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IRC log for #minetest, 2012-11-09

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All times shown according to UTC.

Time Nick Message
00:07 milleja46 joined #minetest
00:34 jin_xi joined #minetest
00:34 bulletrulz joined #minetest
00:35 * bulletrulz is BACK
00:36 OldCoder 21:25:20: ACTION[ServerThread]: TheDeguMiner digs default:torch at (62,-6,37)
00:36 OldCoder 21:25:21: ACTION[ServerThread]: TheDeguMiner places node default:torch at (65,-
00:36 OldCoder WARNING: StaticObjectList::remove(): id=260 not found
00:36 OldCoder WARNING: StaticObjectList::remove(): id=264 not found
00:36 OldCoder WARNING: StaticObjectList::remove(): id=262 not found
00:36 OldCoder WARNING: StaticObjectList::remove(): id=267 not found
00:36 OldCoder WARNING: StaticObjectList::remove(): id=269 not found
00:36 OldCoder WARNING: StaticObjectList::remove(): id=270 not found
00:36 OldCoder Does that kind of thing ring a bell for anybody?
00:37 Octupus ME
00:37 bulletrulz OldCoder, wasssup
00:37 xy joined #minetest
00:37 Octupus TheDeguMiner asked me for privs on ma server
00:38 NekoGloop OldCoder: placing a node in a mapblock not currently loaded.
00:39 babyface1031_ he has privs
00:39 Octupus yes
00:40 OldCoder NekoGloop, all right. Any speculation related to cause or any suggestions?
00:40 OldCoder bulletrulz, settling in for the next few hours.
00:40 NekoGloop mapgen.
00:40 OldCoder NekoGloop, A mapgen bug
00:40 OldCoder Hence no specific fix. All right.
00:40 NekoGloop no, just someone placing something in a mapblock that mapgen is occuring within
00:41 NekoGloop in this case, a torch.
00:42 OldCoder NekoGloop, so; a glitch?
00:42 OldCoder As opposed to a systemic bug
00:42 NekoGloop just mapgen taking its sweet time in addition to someone being impatient ^^"
00:44 OldCoder All right
00:44 OldCoder t y
00:48 Octupus u shud see ma house BOSS
00:48 OldCoder Shall I visit later to see the house?
00:49 NekoGloop Meow :4
00:49 NekoGloop :3
00:50 OldCoder NekoGloop, Hi
00:51 Octupus OldCoder,its on MC
00:51 OldCoder Ah
00:51 OldCoder Screenshot it then
00:53 Octupus ok :)
01:06 Basstard` I have a nice idea.
01:07 OldCoder ?
01:08 NekoGloop Basstard`: No we arent there yet.
01:08 Basstard` Realistic multiplayer audio. Whenever you're near someone you can talk to the person, although not if you're enclosed in whatever.
01:09 OldCoder This is very much a newbie question. How is a screenshot made? And Basstard` that seems interesting.
01:09 NekoGloop OldCoder: F12.
01:09 OldCoder T Y
01:12 NekoGloop np
01:16 NekoGloop ah, it's good to be king. :3
01:17 OldCoder Of course
01:25 babyface1031_ http://i.imgur.com/c7ol8.png
01:25 babyface1031_ art i made
01:26 OldCoder What does it represent?
01:26 M13 joined #minetest
01:26 M13 Hello
01:26 OldCoder M13, I have a question for you
01:26 NekoGloop um... wuzzat. :3
01:26 babyface1031_ that is a dolphin jumping out of the water
01:26 M13 yes OldCoder
01:27 M13 Im here
01:27 OldCoder M13, explain this please:
01:27 NekoGloop Oh i see.
01:28 OldCoder <M13> how is OldCoder OP here?
01:28 OldCoder <M13> thats not cool :/
01:28 OldCoder Just wondering
01:28 OldCoder D:
01:28 OldCoder Nice dolphin
01:28 M13 o I wanted to be :P
01:29 M13 That would never happen
01:29 M13 not many ppl like the madchicken13 in mintest community
01:30 OldCoder Uh huh
01:30 OldCoder Gee thanks for the best wishes
01:30 OldCoder :p back
01:31 M13 o srry OldCoder
01:31 M13 um can you do me a BIG favor??
01:31 M13 its not a long favor :P
01:31 OldCoder PM I guess
01:32 OldCoder And thanks again
01:32 OldCoder "Not cool! But do me a favor!"
01:32 OldCoder Yeah, that's an incentive
01:32 OldCoder M13 I have PMd
01:32 NekoGloop I have a papyrus bed sitting on an electric furnace and electric alloy furnace?
01:32 NekoGloop fire hazard? nonsense.
01:33 * OldCoder laughs out loud
01:33 OldCoder We need an insurance mod
01:33 OldCoder M13, ?
01:37 SpeedProg joined #minetest
01:48 Octupus oldcoder let me tell u what he needs in pm
01:49 OldCoder Sure
01:55 babyface1031_ i have more wool art anyone intersted in seeing them
01:56 NekoGloop sure.
01:56 Octupus sure
01:58 babyface1031_ ok
01:58 babyface1031_ http://i.imgur.com/FMveh.png
01:58 NekoGloop whale~ :3
01:59 OldCoder R
01:59 babyface1031_ http://i.imgur.com/rSfgX.jpg
01:59 OldCoder Yes
01:59 OldCoder Not a bad whale
01:59 NekoGloop bunneh!
01:59 OldCoder Rabbit!
02:00 NekoGloop :D
02:00 babyface1031_ http://i.imgur.com/6DMwT.jpg
02:00 NekoGloop wolfie~?
02:00 babyface1031_ http://i.imgur.com/085sy.png
02:00 NekoGloop *quack*
02:00 babyface1031_ that one i dont really like it is supost to be a swan
02:01 babyface1031_ and yes it was a wolf howling at the moon
02:01 NekoGloop http://www.youtube.com/watch?v=vJVZAvrg-ts&amp;feature=g-vrec
02:02 Octupus nice face
02:03 NekoGloop hm?
02:03 NekoGloop oh you meant him, got it.
02:03 babyface1031_ ty
02:10 arcanoloth joined #minetest
02:20 sokomine hi
02:21 sokomine i hope someone can come up with a nice texture for the nodebox
02:21 NekoGloop i just saw that lol
02:36 babyface1031_ what is the site to go to to get sound
02:36 sokomine sound? it's there...depends a bit on the server...
02:37 NekoGloop babyface1031_: that would be OpenAL"
02:37 babyface1031_ ty
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03:38 sokomine hm. can anyone give me a hint how to get the lava source in the skyblock game?
03:39 VanessaE make a slab of something, put it down in place of one of the dirt blocks that keeps the lava contained, then scoop the lava up with a bucket.
03:39 VanessaE (exploit the slab's selection box and just point past it at the lava)
03:39 sokomine aaah! thanks
03:40 sokomine seems like a strange job for such a game :-)
03:41 NekoGloop you're just supposed to be lightning fast with the bucket :3
03:42 sokomine doubt that would work :-) even if i where that fast there'd still be network delay
03:42 NekoGloop I've done it on minetest.org:30002
03:43 cy1 I got stuck on skyblock
03:43 VanessaE I beat skyblock :-)
03:43 NekoGloop I never bothered, just built the heck out of my island :3
03:44 cy1 <3
03:44 sokomine hi :-) i'm playing it right now as well. where did you get stuck?
03:44 cy1 momentai
03:45 cy1 sokomine: dig four coal lumps
03:45 NekoGloop I get stuck on level 3; reason = I dont give enough of a shit to place that many special nodes.
03:45 NekoGloop cy1: you can craft a coal ore node
03:45 sokomine ah. i'm not that fast yet
03:45 cy1 sure you can
03:45 NekoGloop coal + smooth stone
03:45 NekoGloop cy1: yeah you can
03:45 sokomine i'm still at the cobble and surprised that i get sandstone and desert stone sometimes
03:45 NekoGloop part of skyblock :3
03:45 cy1 Well gee that isn't random.
03:46 cy1 Be nice if it was documented somewhere.
03:46 NekoGloop sokomine: so that you get sand and desert sand
03:46 NekoGloop cy1: 'twas before cornernote took a shit on every thing :3
03:46 VanessaE bbl, bedtime
03:46 cy1 ah, posterity.
03:47 sokomine good night vanessa
03:47 NekoGloop http://www.youtube.com/watch?v=sR6g0auvcJs :3
03:47 cy1 NekoGloop: how uh do you get coal. burning trees dun' work
03:48 NekoGloop cy1: should be one of the rewards from the achivements.
03:48 cy1 welp
03:51 sokomine hmm. the coal lumps doesn't seem to work yet :-(
03:52 sokomine got 1 coal stone but that's it...
03:54 NekoGloop 1 coal + 1 smooth stone
03:54 NekoGloop use wood to smelt a piece of cobble
03:54 sokomine did that...got a coalstone
03:54 sokomine maybe there are some other mods interfering
03:55 NekoGloop not possible.
03:55 NekoGloop ah fuck.
03:55 NekoGloop there is moreblocks on 30002.
03:55 NekoGloop bah
03:55 sokomine and another mod that makes it impossible to dig normal trees. do you have any idea which one that might be?
03:56 NekoGloop that would be skyblock.
03:56 sokomine how do you dig your first tree then?
03:56 NekoGloop get the wood from the achievement
03:56 NekoGloop make a wooden axe
03:56 sokomine ah, ok. makes sense. i never bother with them in normal game...
03:57 NekoGloop I only use ones from moreores and gloopores
03:57 NekoGloop default ones are a waste of time
03:57 sokomine ok...mods installed: 3dforniture ambience beds bookmarks - none of these ought to be necessary? or am i wrong?
03:57 NekoGloop because the hand is nearly as fast as them.
03:57 NekoGloop sokomine: ikr.
03:57 sokomine ikr?
03:58 NekoGloop "i know right"
03:58 sokomine coloredwood and flowers seem surplus as well? maybe some mods are needed later on...
03:58 NekoGloop coloredwood is unneeded
03:58 NekoGloop flowers is unneeded
03:59 sokomine gates? homedecor? hydro? item_pickup? locked_sign? moreblocks? pipeworks? well, redsand does at least not interrupt. repair_trees, sethome...
03:59 NekoGloop dont ask me
03:59 NekoGloop ask OC for a vanilla-skyblock server.
04:00 sokomine unifiddyes, xdoors2, xfences, xpanes...probably not
04:00 sokomine well...since you know more about the skyblock game than i do you might know if some mods are needed for the progressing game
04:00 sokomine i'll tell him
04:00 NekoGloop none are needed
04:01 NekoGloop (other than obviously default and bucket and skyblock proper.)
04:02 NekoGloop http://www.youtube.com/watch?v=zpzUINge4TI&amp;feature=related
04:04 sokomine hm. can players disrupt the buildings of others in skyblock?
04:04 NekoGloop sokomine: yes
04:05 sokomine hm :-( i hoped it could be given free...that is interact to everyone
04:05 sokomine on the other hand...a griefer would probably not go to so much trouble as achieving all that material?
04:07 NekoGloop welp. I'm off to bed.
04:09 sokomine cy: still there?
04:11 AmazingLasagna joined #minetest
04:15 sokomine ah. ok. this was my fault. i never do wooden axes....
04:19 sokomine oh. there's a nyan cat in skyblock...
04:26 OldCoder I am resting briefly
05:09 cy1 sokomine: was making dinner, sorry.
05:33 anunakki joined #minetest
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05:50 Doc22 i made a bucket and used it on a rubber tree
05:50 Doc22 how do i use the bucket of rubber
05:51 Doc22 Vanessae do you know
05:55 Doc22 oldcoder
05:55 Doc22 ive been playing on 30004
05:56 Doc22 and the rubber buckets are useless
05:56 Doc22 ive tried cooking em
06:03 MineTest joined #minetest
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06:22 cy1 Doc22: all farming says is "for other mods to use" and doesn't do anything
06:22 Doc22 i have tekkit
06:35 MineTest joined #minetest
06:44 ruskie Doc22, technic doesn't use it... you need a different tool to get rubber
06:44 Doc22 ok
06:45 Doc22 thanks
06:45 cy1 just make a recipe for it.
06:45 cy1 it makes like uh tires or something
06:45 cy1 trampolines!
06:45 Doc22 im on a server
06:45 Doc22 so i cant
06:45 ruskie Doc22, you'll need a Tree tap to get something usable for technic
06:45 Doc22 ok
06:45 ruskie http://minetest.net/forum/viewtopic.php?id=2538 <-- see here
06:45 Doc22 ill make one
06:46 Doc22 thanks
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10:07 OldCoder 2:00am Good morning
10:07 OldCoder I guess I am up early
10:07 ruskie morning
10:07 ruskie off to get some food
10:08 OldCoder Food in the mood you are
10:08 OldCoder Get in your car
10:08 OldCoder Go get food
10:08 OldCoder ruskie
10:21 ruskie hehe
10:22 ruskie no reason to use a car
10:22 ruskie since the store is across the street
10:25 OldCoder Very well. You must not hesitate. Food you must acquire. Before it is dire.
10:26 ruskie already eating hehe
10:27 OldCoder What food is it? With what is you a hit?
10:28 OldCoder Corn? Turkey. Bacon perhaps. Fresh fruit. The point is moot; I suppose.
10:28 ruskie heh
10:28 ruskie proscuitto, cottage cheese with fruit and some chocolate
10:30 OldCoder That sounds quite nice. Should add a nice soft drink or juice on ice.
10:30 OldCoder Beverage is leverage
10:30 OldCoder For a nice meal
10:30 OldCoder That is the deal I feel
10:31 ruskie water
10:31 ruskie best liquid a body can have
10:31 OldCoder Indeed!
10:32 OldCoder But I prefer water that does not taste odd
10:32 OldCoder Where I am the water they do mod
10:32 OldCoder It is kind of distasteful
10:33 ruskie erm...
10:33 ruskie I have tap water here
10:33 ruskie no odd taste
10:33 ruskie no taste really
10:33 OldCoder Good
10:33 ruskie just like water supposed to be
10:33 * OldCoder would enjoy such water
10:33 * OldCoder drinks soft drinks instead as the dream of simply water is not possible
10:33 ruskie we don't have it chemically treated as well
10:34 ruskie just mechanically naturally
10:34 ruskie one time that they added chloride due to extreme flooding the taste was ugh...
10:35 ruskie was only for a week
10:39 OldCoder Huh
10:39 OldCoder Here it has been 50 years
10:40 ruskie hehe
12:33 sfan5[iPod] joined #minetest
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13:11 NekoGloop joined #minetest
13:11 NekoGloop anythin' interestin' happin
13:14 ruskie so did you manage to connect yesterday then?
13:15 NekoGloop what do you think?
13:18 celeron55 good tap water? hell yeah; i couldn't live without that one
13:18 celeron55 silly murricans don't know what is good for them
13:19 OldCoder joined #minetest
13:19 NekoGloop celeron55: heh. if only ours didnt taste like liquid aluminum.
13:20 OldCoder Yum
13:51 PilzAdam joined #minetest
13:51 PilzAdam Hello everyone!
13:51 NekoGloop ello
14:03 PilzAdam RealBadAngel, youre here?
14:04 NekoGloop I'd imagine so; he just posted on the forums a few minutes ago
14:04 NekoGloop s/few minutes/half hour/
14:08 hmmmm joined #minetest
14:09 NekoGloop hello sfan5 and hmmmm
14:10 sfan5 sup'
14:10 NekoGloop nothing much
14:19 Mika_R joined #minetest
14:34 babyface1031 joined #minetest
14:35 shadowjay1 joined #minetest
14:38 q66 joined #minetest
14:41 OldCoder babyface1031, Hi!
14:42 babyface1031 hi
14:47 NekoGloop Meow. :3
14:51 Calinou joined #minetest
14:59 PilzAdam github.com is slow today
15:05 RealBadAngel nice timing :)
15:05 RealBadAngel hello minetest :)
15:05 PilzAdam sup RBA
15:05 RealBadAngel PilzAdam, just got back from work
15:06 Calinou hi RealBadAngel :)
15:07 RealBadAngel hi Calinou
15:09 sstrandberg joined #minetest
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15:24 OldCoder iqualfragile, RealBadAngel Hi
15:25 iqualfragile hi oldcoder
15:28 Mika_R Hi all
15:29 Mika_R OldCoder, are you planning on shutting down the europe server within the next hour?
15:30 OldCoder Mika_R, Not unless it is needed
15:31 OldCoder Maintenance ATM is light
15:31 OldCoder Next step is simply to update Technic and that can wait
15:31 Mika_R ok good, i have to load media again and it's slow
15:31 PilzAdam OldCoder, did you removed the ambience mod from PilzTest server?
15:31 OldCoder PilzAdam, Let me check
15:33 OldCoder PilzAdam, No. I have not removed it. It is my intention to persuade core devs to work with me to solve the network issue. Celeron55 has pointed out the routine he believes to be the problem. I'd also like to add checkboxes to the client side that can properly disable music or change genres.
15:33 OldCoder You are welcome to assist with any of this.
15:37 Mika_R Oldcoder, i see that the glowglass finally works
15:37 OldCoder Mika_R, yes
15:42 celeron55 OldCoder: you should try the tcp_blocks branch
15:43 celeron55 it adds a tcp socket to the connection and merges that with the client_requests_blocks_2 branch
15:43 celeron55 it gives as-fast-as-possible download speed for media files, but it has bugs and gets stuck randomly
15:43 OldCoder celeron55, if the code can be merged with thexyz branch I will try it today
15:43 celeron55 umm... you'll likely get a lot of merge conflicts, but dunno
15:43 OldCoder This morning, in fact; morning by my clock
15:44 OldCoder I am accustomed to merging things
15:44 OldCoder Is there any chance the changes could be exported to a diff -ruN patch file? Nobody seems to know how to do that with GitHub
15:44 celeron55 [celeron55@nk minetest]$ git diff master tcp_blocks | wc -l
15:44 celeron55 4511
15:44 OldCoder There is a log switch to output in patch format
15:44 OldCoder Yes
15:45 celeron55 it's a hell of a modification
15:45 OldCoder Hmm
15:45 OldCoder So no immediate prospect of thexyz merge
15:45 OldCoder Problem as I need LevelDB
15:45 * OldCoder considers
15:45 OldCoder I may attempt the merge regardless
15:45 celeron55 if you have a local git repo, you can get diffs between branches that way
15:45 OldCoder Yes
15:45 thexyz OldCoder: there should not be any conflicts
15:45 OldCoder celeron55, ^
15:45 OldCoder So this may be possible?
15:45 Mika_R RealBadAngel, why doesn't the flashlight work?
15:45 celeron55 well, try it
15:46 Calinou will minetest switch to TCP instead of UDP, or is this just for media?
15:46 OldCoder celeron55, If I clone master will the diff then work?
15:46 OldCoder Never mind
15:46 OldCoder I'll look into it
15:46 thexyz well, anyway, they won't be hard to fix
15:46 Calinou Mika_R: charge it first
15:46 SpeedProg joined #minetest
15:46 celeron55 OldCoder: http://c55.me/random/2012-11/tcp_blocks_2012-11-09.patch
15:46 OldCoder thexyz, celeron55 updating a few things elsewhere. I'll try to turn attention to this today
15:47 OldCoder celeron55, thank you!
15:47 OldCoder Reviewing
15:47 Calinou unrelated: https://github.com/celeron55/minetest/commits/stable-0.3 -- happy birthday 0.3.1
15:47 OldCoder Heh
15:47 Calinou last version without modding
15:47 OldCoder Beloved old version
15:47 celeron55 umm wtf
15:47 celeron55 don't even try that patch, it's somehow screwed
15:48 OldCoder Very well
15:48 OldCoder It is large to be sure
15:48 OldCoder 164KB
15:51 NekoGloop Just wondering: any mods anyone wants supported in my texture pack before i release it?
15:51 celeron55 OldCoder: now it's better
15:51 OldCoder k
15:51 OldCoder Redownloading
15:51 Calinou NekoGloop: moreblocks/moreores/maptools/doorsplus
15:51 Calinou :P
15:51 Calinou (feel free to release now, though)
15:52 NekoGloop Calinou: ingots/lumps currently are the style of my texture pack for moreores.
15:52 OldCoder celeron55, thexyz I will attempt to apply and build for both Linux and Windows (server and client) today; possibly in the next four hours.
15:52 Calinou celeron55: should mods that contain minecraft textures be removed (download link)?
15:52 NekoGloop as well as tools.
15:52 celeron55 OldCoder: it's useless for any real use
15:52 celeron55 OldCoder: you don't want to build if for windows :P
15:53 Calinou the more sandstone mod uses MC textures; I removed its download link and moved it back to modding general
15:53 OldCoder celeron55, I need to build a Windows client for NekoGloop. I promised to try. The patch can simply go in with the rest.
15:53 NekoGloop if anything, the creeperface sandstone doesnt fit in, Calinou :3
15:54 celeron55 Calinou: well, i guess so
15:54 Calinou if anyone finds mods that use MC textures, please post the link here
15:54 Calinou too lazy to browse all mods for now..
15:54 Calinou :p
15:55 PilzAdam Calinou, search for "minecraft" in the TP forum
15:55 Calinou celeron55: I guess you should edit the mod posting guidelines too, tell people that they shouldn't use MC textures
15:55 Calinou PilzAdam: I bet these fall under the same category
15:55 celeron55 Calinou: that is so obvious i won't
15:55 celeron55 chances are those people don't really read them anyway
15:55 NekoGloop If one more person asks for a creeper mod? I'm posting "here: http://minecraft.net"
15:56 Calinou heh
15:56 NekoGloop celeron55: i just noticed you talk about yourself in third person here: http://minetest.net/forum/viewtopic.php?id=511
15:57 PilzAdam <NekoGloop> If one more person asks for a creeper mod? I'm posting "here: http://minecraft.net" <- be sure to stay friendly
15:57 NekoGloop PilzAdam: that is friendly.
15:57 Jordach joined #minetest
15:58 babyface1031 what is the craft recipe for grow lamps i cant get into the forum cause it keeps timeing out i think cause of my internet
15:58 NekoGloop babyface1031: because hamachi
15:58 ruskie babyface1031, it's hamachi since the server ip is in the same range that hamachi uses
15:58 NekoGloop it's breaking the connection.
15:58 babyface1031 oh
15:58 ruskie NekoGloop, you did remove hamachi and try again?
15:58 NekoGloop ruskie: yes
15:58 NekoGloop that fixed it
15:58 ruskie ok
15:58 babyface1031 how do i remove hamachi
15:58 ruskie uninstall
15:58 NekoGloop http://www.youtube.com/watch?NR=1&amp;v=Ngj9bXui9EQ&amp;feature=endscreen
15:58 NekoGloop babyface1031: windows?
15:59 Calinou add/remove programs...
15:59 NekoGloop Calinou: like most windows noobs this person likely doesnt know to look in the control panel.
15:59 Jordach huh, chrome has a session restore feature
15:59 babyface1031 yes i do thank you
15:59 Calinou Jordach: chrome knows about this.
15:59 Calinou yes, there's an "undo close tab" :D
16:00 NekoGloop "reopen closed tab"
16:00 Calinou don't know since what version, though
16:00 babyface1031 it i dont have a program called hamachi
16:00 Calinou babyface1031: double-check
16:00 NekoGloop babyface1031: yes you do
16:00 NekoGloop else you'd be able to connect
16:00 Calinou and if you installed it in a "portable" way (is this possible?), remove the folder where you installed it
16:00 NekoGloop Calinou: i believe so
16:01 NekoGloop babyface1031: it's called "LogMeIn Hamachi" on the list
16:01 sokomine while so many people are present: is there a good way to handle adding large structures? that is: importing from minecraft maps or creating/importing using worldedit
16:01 Calinou next time you want to host a server, babyface1031: use proper port forwarding, or a VPN
16:01 Calinou (do VPNs require port forwarding?)
16:01 NekoGloop Calinou: no
16:01 PilzAdam sokomine, in theory, you can add all the nodes to a table and then create it step by step
16:01 Calinou k
16:01 babyface1031 i dont host a server
16:02 Calinou then tell your friends who use hamashit to use port forwarding or a VPN
16:02 babyface1031 and i did a search on all my cumputer and it is not there
16:02 ruskie Calinou, technically hamachi is VPN
16:02 babyface1031 i run OldCoders server so i think he knows
16:02 NekoGloop babyface1031: small HDD to search that fast.
16:03 sokomine what do you mean by "step by step"? any other way than using add_node?
16:03 ruskie babyface1031, run cmd and do 'route print' and check if there's a 5.0.0.0 mentioned in there
16:03 PilzAdam sokomine, register_globalstep()
16:03 Calinou ruskie: filled with trackware and ads :P
16:04 ruskie well I don't care I don't use it
16:04 NekoGloop nope
16:04 NekoGloop no ads
16:04 babyface1031 nope no 5.0.0.0
16:04 Jordach Ham-Shit-Chi FTL
16:04 NekoGloop babyface1031: then your internet is just shit
16:04 sokomine pilzadam: ok. so the approach would be to split it up into smaller chunks and insert those?
16:04 PilzAdam yep
16:05 NekoGloop babyface1031: run "ping.exe 5.9.130.165"
16:05 babyface1031 that what i said in the begaining
16:05 ruskie babyface1031, you can try: tracert 5.9.130.165 in cmd
16:05 sokomine does that help if the area concerned isn't loaded at the time?
16:05 Jordach why are we talking of DOS
16:05 * Jordach facepalms
16:05 NekoGloop Jordach: we arent
16:05 Jordach NekoGloop DOS is CMD
16:06 NekoGloop CMD is a DOS emulator.
16:06 PilzAdam sokomine, no, you cant modify blocks if they are unloaded
16:06 babyface1031 ok what you want me to look for on that
16:06 NekoGloop babyface1031: for it to work
16:06 babyface1031 yeah it works
16:07 NekoGloop pastebin it
16:07 sokomine hm. so it might be best to use that map_explore-approach combined with register_globalstep and move the player to where the blocks ought to be?
16:07 babyface1031 as i was saying when i first said i could get on it is cause on me i have high speed internet till i use 5g then it slows and some stuff i cant get into cause of the speed
16:08 Jordach hmmmm....
16:09 PilzAdam sokomine, you dont need the globalstep thing for that; its just others can keep build things while inserting the chunk
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16:10 sokomine ah, ok
16:11 sokomine hmm. it's still not very satisfying. generating areas takes time - and they will be overwritten later on with my imports. but i don't understand the map format well enough to do it directly (and that won't work with a server running)
16:12 sokomine (with directly i mean on database/chunk level)
16:12 PilzAdam there is a pull request to the main repo with a script to this
16:12 celeron55 importing stuff harder than i would like it to be, but there are some scripts that can write minetest maps directly
16:12 sokomine oh? that would be intresting
16:13 Jordach celeron55 - we need true REAL TIME maps
16:13 NekoGloop I'd like a visual editor for minetest-worlds
16:13 celeron55 Jordach: yeah, just like a million other things too
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16:13 Jordach i know, but we need a 2.5d view
16:13 celeron55 Jordach: as for your ideas, it pretty much comes to whether you do it or not 8)
16:14 sokomine importing small stuff works fine. 16x16x16 - no trouble. even up to 64x64x64 it worked fine. 256x256x256 failed - i didn't visit enough areas it seems. and the rest got griefed by mapgen (caves generated inside buildings) and doesn't look well
16:14 Jordach celeron55 - this is the nicest you've ever talked to me :)
16:15 sokomine :-)
16:15 celeron55 sokomine: actually, i think there really isn't such a script
16:15 NekoGloop implies he's talked directly to you 9)
16:15 NekoGloop 8)*
16:15 celeron55 they all tend to modify the worlds on a MapBlock basis, not touching the content of them
16:16 sokomine yes, there is still much to do, but the game runs really fine. where i hardly have frames in minecraft and collide with buildings most of the time because controlling the movement with 5 fps is rather difficult it works fine in minetest
16:16 NekoGloop Calinou: does anyone really even use doorsplus?
16:16 sokomine there is the script that reads the database and creates a map out of it. that is something
16:17 celeron55 exporting is easy; there are already many scripts and even C++ programs for doing it
16:17 celeron55 not directly, but by modifying them
16:18 celeron55 ...but import is hard
16:18 NekoGloop sokomine: what is this 5fps shit.
16:18 NekoGloop you should be getting 3fps if minecraft is running properly.
16:18 celeron55 there are many ways for approaching it; all are suboptimal
16:19 sokomine neko: minecraft on my computer without fog turned high. not so much fun playing. minetest doesn't have that problem. it gets a bit slower with viewing distance set to far but still works
16:20 NekoGloop recently I've been able to play comfortably on full render distance 8)
16:20 sokomine celeron: hm, and i'm afraid any approach on that level may not work with further versions since such internal things are likely to change...
16:20 NekoGloop makes it easy to find rubber trees from technic.
16:20 sokomine i like banana trees. they can be spotted in the dark and look nice :-)
16:21 celeron55 sokomine: well, one way would be to add some kind of a static middle format that minetest would always be able to import itself (by a command line argument, or so)
16:21 NekoGloop http://www.youtube.com/watch?v=V8A5v8oC1Ow&amp;feature=related
16:21 celeron55 an another way that would not have the problem you mentioned would be to add support for mods to load any area for node placement, and add a command line option to minetest to run a script and then quit
16:23 celeron55 the latter will be awfully slow; it's probably not worth trying for this purpose
16:23 Jordach celeron55 - here is something to note: until the console has written the statements, the game freezes, could we find a _efficient_ way of deleting the console without harming the game for single player purposes?
16:23 celeron55 the former is a possibiltiy for importing very large things
16:23 sokomine or even do this on the fly and allow mods to override what is stored in the database with their own nodes
16:24 celeron55 an alternative to that would be to create a small library-ish thing in the minetest sources that could be used to build tools that can access worlds
16:24 celeron55 sokomine: doing anything per-node in lua is not a good idea; it's so slow it only makes you cry
16:24 NekoGloop can someone supply a fixed-width font for minetest? thanks in advance.
16:24 sokomine oh, well, it's not that bad. at least not for small areas :-)
16:24 NekoGloop celeron55: see worldedit,skyblock
16:24 celeron55 for stuff like 256x256x256, that applies
16:24 Calinou NekoGloop: not really, xdoors² killed my mod :P
16:25 Calinou it's like xorg-vs-xfree86 or libo-vs-ooo :D
16:25 Jordach what the, i got a deserialization from VanessaE's flowers mod
16:25 NekoGloop Calinou: autoplacement > crafting
16:25 sokomine the trouble is that with many mods installed and especially with areas not yet created it gets quite slow - and generates nodes which will be overwritten anyway...
16:25 Jordach http://paste.ubuntu.com/1345518/
16:27 Jordach the no space thing is bs - there is 60gb remaning
16:27 sokomine maybe if mt could ask a mod in advance if it wants to fill a chunk with its own data? like register_on_generated but rather register_before_generated...
16:28 sokomine but that doesn't help large structures generated through worldedit in already existing areas
16:28 NekoGloop what's the best thing to use for a menubg.png?
16:29 sokomine neko: something unobtrousive that facilitates reading/recognizing the images
16:31 RealBadAngel NekoGloop, example use of menubg.png http://realbadangel.pl/menubg.png
16:31 NekoGloop the above picture is bullshit
16:31 NekoGloop http://ompldr.org/vZzdneA
16:31 sokomine celeron: the things that seem even more urgent are (apart from the crashes) the animaten of nodeboxes for better animals (good that someone's working on them) and the usage of vehicles
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16:32 RealBadAngel yeah, youre indeed way way better :)
16:32 celeron55 sokomine: well, those are what you happen to think 8) there are many opinions on everything in here
16:33 celeron55 sokomine: you should look into Taoki's work if you want 3d mobs
16:33 sokomine :-) probably as many opinions as there are participants on the discussion
16:33 celeron55 actually, Taoki is working on both of the things you mentioned
16:33 Taoki Just finished working more on that earlier. The code is slowly getting closer to being nearly finished :)
16:33 NekoGloop RealBadAngel: no i mean that picture is photoshopped.
16:34 NekoGloop menubg.png doesnt work like that.
16:34 VanessaE good morning all.
16:34 RealBadAngel i dont use photoshop :P
16:34 PilzAdam hi VanessaE
16:34 NekoGloop RealBadAngel: well gimped sounds dorky :3
16:34 sokomine yes, his work looks really promising. i hope he'll finish it. i don't know enough about that area (graphics, animations) to be able to help him
16:35 Jordach VanessaE - deserialization from your flowers http://paste.ubuntu.com/1345518/
16:35 Calinou gimp is da win
16:35 * Calinou deserializes Jordach
16:35 celeron55 it's not a deserialization error
16:35 NekoGloop RealBadAngel: you also seem to have the same screen resolution as me
16:35 Jordach celeron55 - i have 50gb spare
16:35 sokomine taoki: great! nice animals which jump about a bit and know how to eat grass would be really great :-))
16:35 Jordach so why.
16:35 celeron55 Jordach: pastebin the output of "df -h"
16:35 sokomine hi vanessa
16:36 Jordach celeron55 win32 over here
16:36 Taoki sokomine: I'll only be making the model for players personally, but exporting a mesh from Blender using that example will be very easy
16:36 celeron55 Jordach: no support then! oh well, do you have multiple partitions?
16:36 Jordach yes
16:36 Jordach three
16:36 celeron55 all of them have space?
16:36 Jordach one bsd, one windows and a mediaq
16:36 celeron55 altough i have no idea what it'd use space for
16:36 Jordach and yes, all have about 2gb and more
16:36 celeron55 i can find this by searching the error https://love2d.org/forums/viewtopic.php?f=4&amp;t=9690
16:37 Taoki celeron55: BTW. Was curious if there are any reasong not to merge the anisotropic filtering + mipmapping patch into master. I really like how it looks this way, and am currently using OldCoder's branch to get that.
16:37 celeron55 but that doesn't make much sense either
16:37 Taoki If it's bug-free, will it be merged soon?
16:37 Jordach Garfield - im working on mv versions of the mining drill
16:38 celeron55 i haven't thought of merging anything since i gave the privileges to three other people
16:38 celeron55 8)
16:38 sokomine hm, blender...never used that. people don't seem to be intrested that much in the player model i suggested :-( most seem to want to use their own textures
16:38 NekoGloop celeron55: that's for a LUA-game-api
16:38 NekoGloop not exactly relevant to lua as a whole
16:38 Taoki Ah, ok. Would be nice if someone could look at that sometime
16:40 OldCoder Hi
16:40 celeron55 a pull request to celeron55/minetest would surely help in making that happen
16:40 OldCoder Reading up
16:41 celeron55 oh, it is there
16:41 OldCoder Taoki, I am sure it will happen
16:42 Garfield Jordach and im workin on lasagne right now :)
16:42 celeron55 VanessaE: why u not use present tense in commits you intend to put upstream
16:42 * VanessaE shrugs
16:42 VanessaE never thought about it
16:43 Jordach okay, celeron55 why are you so happy?
16:43 sokomine besides - that "continus_forward" someone mentioned - can that be activated somehow? setting the option in the config file doesn't seem to do much. what i'd like to have is a key to tell the game that i want to go forward now - until i press that key again. holding the same keys pressed for minutes at a time is tiresome
16:43 * sokomine approaches the lasagne
16:43 * sokomine diggs a part of it
16:43 * sokomine escapes with the digged lasagne parts
16:43 Garfield be my guest got biiiiig one
16:44 VanessaE omg, my new kitten is a catnip ADDICT
16:44 * sokomine enjoys garfields lasagne
16:45 Garfield seriously made a big one, its like 1,5kg or somethin
16:45 VanessaE celeron55: besides, I don't actually expect that you'll push my changes, considering the "discussion" we had about it some days back
16:45 VanessaE but I'd certainly prefer it :-)
16:46 Taoki VanessaE: Yeah, if you can and wish please do a pull request on the code for texture filtering and mipmaps. Would indeed help
16:46 Taoki Anyway BRB, laters
16:46 VanessaE done that ages ago, Taoki
16:46 Taoki ok
16:47 NekoGloop VanessaE: heh, sounds like my roleplay-self :3
16:47 celeron55 VanessaE: i don't know where you pull such expectations especially as i do not solely control upstream anymore
16:48 celeron55 i suggest less pessimism
16:49 * VanessaE shrugs
16:51 Garfield mmmmm, lasagne is a god
16:51 VanessaE mmm lasagna :-)
16:51 VanessaE gimme some of that :-)
16:51 Garfield grab your fork and come here
16:52 Garfield im  not even close to half of it
16:52 VanessaE celeron55: to be fair, the patch has been sitting, waiting to be pushed to upstream for almost a month now, so...
16:53 Garfield Celeron55: that patch shall be merged long time ago
16:54 * VanessaE grabs a super-long fork and takes a bite of the leftover lasagna :-)
16:54 Jordach VanessaE - i got stew + gravy cookin
16:54 VanessaE yum
16:55 Garfield nah
16:55 Jordach and dumplings (like mashed potatoes, but better)
16:55 VanessaE my breakfast (if you wanna call it that given the time of day) was a couple of microwave chimichangas :-)
16:55 VanessaE DUMPLINGS!!!
16:55 Garfield nothin can compare to gods powers of lasagne
16:55 VanessaE be still my beating heart
16:55 Jordach VanessaE what was that click
16:55 Jordach it sounded like the click of death
16:55 VanessaE hah
16:56 VanessaE no, that was the click of my teleporter powering up so I can go there and commandeer some of that good food :-)
16:56 Garfield LCD?
16:56 Jordach also, im seemingly getting 60fps dead on minetest
16:56 Garfield Left Click of Death? :)
16:56 VanessaE least common denominator?
16:57 Jordach stew update: its beef gravy with beef
16:58 Garfield lasagne update: circa 1/3th to go
16:58 NekoGloop something relevant to minetest: wood has been textured
16:58 Garfield it wasnt before?
16:59 VanessaE textured how?
16:59 NekoGloop in my texture pack
17:00 Garfield instead of blah blah, just show the texture :P
17:00 Jordach VanessaE - i implemented a nuclear reactor in technic
17:01 Jordach also, merge the damn thing
17:01 Garfield Jordach, today im not coding at all, restin after whole week of work.
17:01 Garfield next 3 days are free
17:02 Garfield im goin back to work on tuesday
17:02 Jordach no fuckin way
17:03 Jordach 5 uranium ore in a lava lake
17:03 Garfield garfield_weight+=lasagne_weight
17:04 NekoGloop Jordach: 50 in this one cave
17:04 Jordach hm i wanna make some more 8px shizzle
17:04 Jordach thats not 64dots
17:06 NekoGloop Garfield: http://img210.imageshack.us/img210/9174/screenshot14657782.png
17:08 NekoGloop VanessaE: ^
17:09 VanessaE NekoGloop: whoa, too noisy
17:09 VanessaE the contrast is good, but too much noise
17:09 NekoGloop but...
17:09 NekoGloop but..
17:09 VanessaE also I think you'll want to fix the bad tiling.
17:09 NekoGloop i like it...
17:09 NekoGloop what bad tiling'
17:09 cisoun1 joined #minetest
17:09 VanessaE (the vertical lines)
17:09 NekoGloop it looks perfect to me
17:09 Jordach NekoGloop - add a touch of blur
17:10 NekoGloop VanessaE: see dokutest
17:10 VanessaE yeah, what Jordach said
17:10 Jordach maybe tilable blur
17:10 Jordach NekoGloop - your textures look good
17:10 VanessaE NekoGloop: here's a trick I learned - start with your base texture, tile it to 3x3, then apply your filters to make it into what you have now, then crop from the middle, to size,.
17:10 VanessaE that way you avoid edge artifacts in your filters.
17:11 Jordach cool
17:11 Jordach also http://minetest.net/forum/viewtopic.php?id=3670
17:12 NekoGloop Jordach: I'm trying to do that with 16x :3
17:12 roboman2444 joined #minetest
17:12 NekoGloop VanessaE: http://img542.imageshack.us/img542/8586/screenshot15240143.png
17:13 VanessaE MUCH better
17:13 VanessaE now,
17:13 VanessaE go back to your base texture, tile it to 48x48, apply ALL filters, crop to 16x16 from the center, use the result.
17:13 celeron55 hey by the way
17:13 VanessaE hm?
17:13 NekoGloop base texture == minetest upstream 8)
17:14 celeron55 in addition to today being the anniversary of 0.3.1, tomorrow is the starting day of development of 0.4
17:14 VanessaE right, I figured it was based on that.
17:14 VanessaE celeron55: cool.
17:14 celeron55 it begun with an epic commit called "Add Lua"
17:14 celeron55 8)
17:14 celeron55 directly on top of the 0.3.1 release
17:14 Jordach celeron55 oh fuck it is
17:14 VanessaE celeron55: have you been following the leveldb stuff thexyz and co. have been working on?
17:15 Jordach christ i feel old.... :)
17:15 NekoGloop VanessaE: incase you hadnt noticed, the upstream texture doesnt tile as well either :3
17:15 celeron55 VanessaE: no; i trust people to already follow it enough
17:15 thexyz VanessaE: don't have much time right now
17:15 VanessaE celeron55: ok, just though you might be interested in it.  OldCoder seems to be pleased with the result anyway
17:15 VanessaE NekoGloop: yeah I suppose I had noticed.
17:16 Doc22 joined #minetest
17:16 NekoGloop VanessaE: problem: the texture looks completely different now
17:16 VanessaE NekoGloop: let's see it?
17:16 Doc22 what is the recipe for protect block on minetest.org server 30004
17:16 VanessaE Doc22: four steel ingots in a square I thinm
17:16 VanessaE think*
17:16 Doc22 thanks
17:17 VanessaE no wait, that's a TV
17:17 NekoGloop VanessaE: it looks moldy :(
17:17 Doc22 doesnt work
17:17 Doc22 they should add crafting guide mod to the server
17:18 NekoGloop Doc22: sure, if it didnt crash so often
17:19 VanessaE damn, can't download protector to check either, the download link is dead (leads to spam site)
17:19 Mika_R aint protect blocks 2x2 silver?
17:19 Mika_R ingots*
17:20 VanessaE maybe so, it does depend on moreores.
17:20 Mika_R that was the recipe on globis server
17:20 NekoGloop VanessaE: http://img26.imageshack.us/img26/2566/screenshot15673415.png
17:20 NekoGloop tis moldy planks
17:21 VanessaE NekoGloop: desaturate that and add some green and you have mossy bricks :-)
17:21 VanessaE interesting result at any rate
17:21 NekoGloop I did the same steps i did to get the smooth looking ones
17:21 * VanessaE snuggles with her new kitten (she's so adorable :) )
17:21 NekoGloop nya~! :3
17:21 VanessaE you must have missed a step or turned your sharpening filter up too high
17:22 rubenwardy joined #minetest
17:22 * sokomine diggs a long tunnel to capture the cat
17:22 VanessaE ah yes, mika is right, it IS four silver ingots btw
17:24 NekoGloop I think bricks do wonderfully for menubg
17:25 rubenwardy Hey VanessaE, you know what would be awesome? Food Mod in HD :P
17:25 NekoGloop rubenwardy: a question: why arent all the food items in 16x?
17:25 rubenwardy errr
17:25 rubenwardy errm
17:25 VanessaE uh...
17:26 VanessaE heh
17:26 rubenwardy umm
17:26 rubenwardy dont know
17:27 rubenwardy how is everyone?
17:27 NekoGloop Nya~!
17:28 VanessaE doing good here
17:28 NekoGloop VanessaE: http://img62.imageshack.us/img62/1174/screenshot16196208.png Also, i replaced the brick blocks on the top of the chimney with brick slabs; does this look better?
17:29 VanessaE MUCh better
17:29 NekoGloop as for the brick slabs?
17:29 VanessaE now, apply a little bit of tileable, selective guassian blur
17:29 NekoGloop VanessaE: ... how. :3
17:29 VanessaE the brick slabs, look good too
17:29 VanessaE um, depends on your paint program, in gimp selective gaussian blur is under Filters -> Blur
17:30 NekoGloop in Game Maker's internal paint program? :3
17:30 VanessaE no clue
17:30 NekoGloop :3
17:31 PilzAdam Calinou, whats the license? https://github.com/celeron55/minetest_game/issues/7
17:31 OldCoder Hi
17:32 VanessaE afternoon OC
17:32 OldCoder Yep
17:32 OldCoder Preoccupied today
17:32 OldCoder Jordach, you can see LittleCoder now if you wish
17:32 Calinou CC BY-SA
17:32 OldCoder Adding his cat soon
17:32 Calinou edited the issue :)
17:35 Muadtralk joined #minetest
17:38 PilzAdam Calinou, do I have to mention you in the commit message?
17:41 Jordach hmm
17:41 Jordach OldCoder good
17:42 * Jordach thought your were away for the day :P
17:42 Jordach VanessaE - do you need op
17:42 OldCoder Jordach, Waited yesterday and will today for calls from attorneys
17:42 OldCoder Finishing a web page
17:42 OldCoder Will built MT then
17:43 OldCoder afterward
17:43 Jordach good :) build, not built
17:43 OldCoder *Will build
17:43 OldCoder Yes
17:43 Jordach "C" i told you things will improve
17:43 OldCoder ?
17:43 Jordach i cee a plus pluis
17:43 Jordach -i
17:43 OldCoder Ah
17:44 Jordach ive worked on somethings for my fps game
17:44 OldCoder Good
17:44 OldCoder Such as?
17:44 Jordach namely,  64 player support
17:44 Jordach (needs 6mb upward)
17:44 FreeFull joined #minetest
17:45 Jordach how it works is simple, its ticket based, so for every one player, their id is what the game believes is the real player
17:45 Jordach and by using inequalities, i can map out maps easily
17:45 OldCoder What is the result?
17:46 Jordach somewhat fast tests
17:46 OWNSyouAll joined #minetest
17:46 Jordach im now planning 128 player support,  model support and downloadable content if you dont have it
17:46 nyuszika7h joined #minetest
17:48 Jordach_ joined #minetest
17:48 Jordach_ damn you shitty router
17:48 Jordach_ (1st on daisy chain)
17:49 Jordach there
17:49 Jordach time to get started
17:52 celeron55 so does everyone think replacing the nyan cat textures with these is sane? http://digitalaudioconcepts.com/vanessa/hobbies/minetest/nc2.zip
17:52 celeron55 or does somebody have better ideas
17:52 PilzAdam add them
17:52 Calinou Jordach: what engine?
17:58 Calinou PilzAdam: maybe... feel free not to, though
17:58 PilzAdam too late
17:59 OWNSyouAll joined #minetest
17:59 Calinou :P
18:00 celeron55 that nyan cat is kind of... ehm
18:00 celeron55 i don't like this
18:00 celeron55 maybe i'll use tac nayn instead
18:01 VanessaE ew
18:01 VanessaE G*d no
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18:01 celeron55 the background blue needs to change
18:01 celeron55 it's just crazily saturated and awful
18:01 celeron55 the original nyan cat has a very classy tone of blue
18:01 bulletrulz hello
18:02 Calinou PilzAdam: you didn't add the steel ingot :(
18:02 PilzAdam the default one looks better
18:02 VanessaE so feel free to modify it a bit.  At least it looks cute, which is what it's supposed to look like anyway
18:03 Calinou it's not shiny :|
18:03 VanessaE I will submit better ingots soon btw
18:03 VanessaE the existing ones, sorry to say, look like ass
18:03 PilzAdam I like them
18:04 NekoGloop VanessaE: ones such as my texture pack's ingots? :D
18:05 VanessaE NekoGloop: I was thinking ones like this:
18:05 VanessaE https://raw.github.com/VanessaE/homedecor/master/textures/homedecor_brass_ingot.png
18:05 NekoGloop ew.
18:05 VanessaE an ingot should be shiny, it is after all refined metal, not raw ore
18:06 Calinou meh
18:06 Calinou (should be flipped horizontally and colored properly for steel)
18:06 VanessaE flipped?  no.  re-colored?  of course.
18:07 celeron55 oh well, modified the background color a bit
18:07 celeron55 this shall suffice for now
18:07 VanessaE ok
18:07 celeron55 (it's now dark violet, compared to the original almost #0000ff)
18:08 VanessaE so I'll not modify my local copies then, let's go with your tweaks.
18:08 celeron55 i'll commit once i find the name of the guy who asked for this to be put in the message
18:09 celeron55 ah, chris torres
18:09 VanessaE celeron55: btw, as I recall the original images got copies in two places in the distribution (minimal, and minetest_game).  Is that intentional?
18:10 celeron55 there is no way of having two games with the same textures, without duplicating them; so yes
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18:11 celeron55 a good catch though; i wouldn't have remembered that
18:11 VanessaE what about hard linking them?
18:12 NekoGloop VanessaE: http://ompldr.org/vZzRnNQ
18:12 VanessaE NekoGloop: actually those aren't half bad
18:13 celeron55 nah; they'll just stay as is (at least in minimal) for the foreseeable future; doesn't matter
18:13 VanessaE a little too cartoonish for defaults imho but still good.
18:13 VanessaE celeron55: ok.  just trying to avoid some duplication.
18:14 Calinou why does minimal use different textures than minetest_game?
18:15 Calinou methinks both should use the same textures, and someone would post a "nostalgia" texturepack on forums :P
18:15 celeron55 VanessaE: also, they are in different repositories and if they were in the same one, git would most likely internally store them as one anyway
18:15 VanessaE celeron55: true.
18:15 VanessaE I forgot git tends to do that
18:16 PilzAdam Calinou, because its the minimal development version and please use minetest_game for the real thing
18:16 NekoGloop lol @ "gun game trolling vids" that there are no bullets in
18:16 Calinou PilzAdam: i know
18:17 celeron55 nyan cat textures swapped
18:17 celeron55 as how i'd see it, minimal should really just use some wireframe-like textures or so
18:17 VanessaE \o/
18:17 celeron55 something that makes it distinct from a real game
18:18 NekoGloop every texture.
18:18 VanessaE wireframe textures might be too "empty", but perhaps checkerboards, solid colors, etc.
18:18 NekoGloop have it say "Go away"
18:18 VanessaE haha
18:19 Calinou solid colors with borders
18:19 Calinou like in the "simplecraft" pack for minecraft :P
18:19 VanessaE nonono think outside the box a bit, neko - "Unknown Block" everywhere :D
18:19 VanessaE Calinou: +1
18:19 Calinou celeron55: also, i think texture atlas should be off by default
18:19 Calinou causes (too) many issues with mods
18:21 NekoGloop VanessaE: haha
18:22 VanessaE agreed
18:22 NekoGloop Calinou: textured jungle wood
18:22 VanessaE Calinou: I was planning to add a checkbox for that to the settings menu if there's enough support for the idea.
18:22 Calinou just disable it by default, no real need for a checkbox imo
18:22 VanessaE though a proper fix would be to just turn it off automatically if it can't be used.
18:23 VanessaE probably not a trivial fix
18:23 Calinou unrelated, but maybe we should have a "enable clouds" checkbox too
18:23 Jordach joined #minetest
18:23 Calinou only way to disable clouds right now is by editing minetest.conf, not really user-friendly
18:23 Jordach stupid router
18:23 NekoGloop Jordach: wb
18:24 VanessaE Calinou: not a bad idea, put that next to the "3d clouds" checkbox.
18:24 rubenwardy Jordach: I find hitting the router with a sledge hammer is quite a good idea
18:24 NekoGloop Calinou: are the horizontal tree and jungletree a 90 degree or 270 degree rotation
18:24 rubenwardy *very effective method, i mean
18:24 NekoGloop ?
18:25 VanessaE rubenwardy: yeah but there's only one problem:  you can only do it once.
18:25 Calinou NekoGloop: 90
18:25 NekoGloop 90 left or right? :3
18:26 babyface1031 joined #minetest
18:27 Taoki Yay, texture filtering is in! Compiled and it works perfectly well... thanks guys
18:27 VanessaE :D
18:28 Calinou does anyone else think a mobs mod should be added to the default game?
18:28 Calinou eg. pilzadam's
18:28 PilzAdam no, its too buggy
18:28 Calinou (there are a few bugs with pilzadam's mobs mod, if mobs leave the active block zone, they will permanently move in the same direction and cannot die)
18:28 Calinou it probably needs fixes
18:28 Calinou (engine-wise)
18:28 doserj joined #minetest
18:29 MilanFIN joined #minetest
18:29 PilzAdam and better spawing algorithms
18:30 Calinou the one you made is ok
18:30 PilzAdam absolutly not!
18:30 VanessaE what about that "critters" mod cornernote made?
18:30 VanessaE (mod pack rather)
18:31 VanessaE if it's even possible to find it now
18:31 * Calinou doesn't want fancy-and-slow mobs that make horrible sounds
18:31 Calinou (read: don't bring KDE to minetest)
18:31 PilzAdam heh
18:31 * Calinou doesn't want KDungeonMaster, KRat, KOerkki, KNyancat
18:31 MiJyn joined #minetest
18:31 MiJyn joined #minetest
18:31 VanessaE lol
18:32 PilzAdam Calinou, your textures are upstream
18:32 Calinou cool :
18:32 Calinou :D*
18:33 Jordach Code::Blocks y u so hard to use
18:33 MiJyn it's supereasy to use!
18:33 * NekoGloop has just textured circle stone
18:34 dharc_ joined #minetest
18:34 Jordach MiJyn - my game will be win32 for a long time until i get it working on unix
18:35 VanessaE let's see it neko
18:35 NekoGloop VanessaE: one sec
18:35 NekoGloop have to both get minetest running then craft some :3
18:36 Taoki Calinou: Eventually yes, mobs will be needed. But the mob framework is still under development
18:36 Taoki Plus tthat my 3D models patch will need to be added first too, unless we want carboard mobs again :P
18:36 NekoGloop ...
18:37 NekoGloop why for the love of god is it named moreblocks_circlestonebrick
18:38 PilzAdam bbl
18:38 Calinou we could just use extruded mobs/players
18:38 Calinou like wield item
18:38 VanessaE PilzAdam did that
18:39 VanessaE http://minetest.net/forum/viewtopic.php?id=3585
18:39 celeron55 here is again a bunch of stuff i was playing with some time ago http://c55.me/random/2012-11/mods/
18:40 celeron55 explode and mt_itemdrop should probably go upstream sometime
18:40 VanessaE though I think a proper 3d model is still the best way to do that, we'll let MirceaKitsune handle that.
18:40 celeron55 and maybe that tnt (it uses explode, and mt_itemdrop (in a way))
18:40 NekoGloop VanessaE: isnt it faster to type Taoki?
18:40 celeron55 blockmobs is... interesting
18:40 VanessaE NekoGloop: eh?
18:41 VanessaE oh hell
18:41 VanessaE I missed that
18:41 NekoGloop MirceaKitsune == Taoki IIRC
18:41 Taoki yes
18:41 VanessaE serves me right for payign too much attention to my new cat :-)
18:41 Taoki np :P
18:42 Jordach damn
18:42 Jordach reboot :(
18:42 Jordach brb
18:44 celeron55 if somebody tests some of those, it'd probably be useful
18:45 Jordach joined #minetest
18:45 NekoGloop VanessaE: Lemme make something awesome with the circle stone, then I'll screenshot it :3
18:47 * ruskie finishes another tower lighthouse
18:48 Jordach quick q n a for you guys: should i continue to use ogre3d or use irrlicht?
18:50 celeron55 what are you even doing
18:50 Jordach making something
18:50 Jordach ;)
18:51 Calinou irrlicht > ogre3d
18:52 Calinou ogre3d is the kde of 3D engines
18:52 Jordach alright, Calinou 300fps on a irrlict test map at full quality
18:52 Calinou (or well, the unity)
18:52 Calinou irrlicht lacks support for iqm though
18:52 Calinou irrlicht devs, y u no support iqm
18:52 Calinou not sure if ogre3d supports iqm :p
18:54 celeron55 as for similar libraries as irrlicht and ogre3d, there is panda3d
18:55 celeron55 then there is a new one called gameplay3d
18:55 celeron55 it contains physics and sound and builds on mobile too
18:55 celeron55 s/on/for/
18:55 Calinou i built on mobiles
18:55 Calinou before it was cool
18:55 Calinou <game engine meme>
19:01 NekoGloop Meow.
19:03 * PilzAdam is back
19:05 Calinou wb
19:08 NekoGloop I want shift-click in inventories.
19:08 Calinou code it.
19:10 PilzAdam NekoGloop, RBA is coding something like this
19:13 1JTAAO2DI joined #minetest
19:13 NekoGloop VanessaE: http://ompldr.org/vZzdsMQ
19:13 Doc22 joined #minetest
19:13 Doc22 hey babyface
19:14 VanessaE neko: not bad.  antialias the edges of the circles.
19:15 NekoGloop do what with the what?
19:17 VanessaE smooth out the jagged edges around the circles.
19:17 NekoGloop hrm..
19:18 NekoGloop ohey, i can do that :D
19:18 NekoGloop but I've got a better idea
19:19 Muadtralk I curse animated otrches
19:19 Muadtralk 8torches
19:19 Muadtralk torches* arrrggg
19:19 VanessaE why?
19:19 Taoki FYI: I also added a pull request for the anaglyph stereo branch: https://github.com/celeron55/minetest/pull/285 Didn't know I needed to, as this patch has been ready for so many months
19:19 VanessaE Muadtralk: what's wrong with animated torches?
19:19 Muadtralk cause its a pain to create 16 frames of torch animation
19:19 VanessaE haha
19:20 VanessaE I cheated - the original textures are derived from a rendered torch (body) and a movie I shot with my camera of a burning flame
19:20 celeron55 joined #minetest
19:20 VanessaE and scaled down for 16px
19:20 Muadtralk yes i know
19:20 Muadtralk which is why there is annoying little black dots in them
19:21 VanessaE little black dots?
19:21 Muadtralk i remember one of the torch states has them
19:21 NekoGloop Muadtralk: you do know you dont need to have 16 frames
19:21 Muadtralk yes but i want 16 frames
19:21 VanessaE strange, I thought I fixed that.
19:22 * VanessaE looks
19:22 Muadtralk its the side torch
19:22 Muadtralk it looks like its suppost to be shading but it doesnt look very good
19:22 NekoGloop VanessaE: http://ompldr.org/vZzdsOA
19:24 VanessaE Muadtralk: there are no stray black pixels in the original textures
19:24 Muadtralk they are not stray
19:24 Muadtralk stare at the stick
19:24 Muadtralk near the flame one pixel will get black
19:25 Jordach Taoki - present?
19:25 Muadtralk when it is black it doesnt look enough like the other ones for the animation to be smooth
19:25 Taoki yes
19:25 Jordach im gunna have a go at making a player model
19:25 VanessaE looks right to me?
19:25 NekoGloop VanessaE: http://ompldr.org/vZzdsOA ?
19:25 Jordach (be specific, what format.)
19:25 VanessaE it's just very dark, because there's supposed to be coal tar on the end of the stick
19:26 Taoki Jordach: I'll try to do that first.
19:26 VanessaE it's probably just a scaling error, the original 512px master looks fine
19:26 Taoki It will be in the x format which Blender can export natively. But I'll try it first and see
19:28 Jordach just .x
19:29 triplei joined #minetest
19:29 Taoki VanessaE: It's good your texture filtering code was added. I'm going to get it working for models and other entities as well... looks easy enough. As currently it was only enabled for the world
19:30 Taoki Jordach: Yes, the format is .x. I believe that's the DirectX format... look that up in Blender
19:30 Taoki But I strongly suggest letting me do it first. My blend fille will be available and be a good example\
19:30 Taoki I need to do the animations and stuff as well
19:32 Jordach what, running
19:32 Jordach thats not hard
19:33 Taoki Yeah, but I need to know exactly where and how to do them. There are many ways animated models could work like
19:33 Taoki Here you do them in the timeline, not as Armature Actions
19:33 Taoki And you need to note and use each frame range in LUA
19:34 Taoki Not hard, but its best I do it first and post the example. If anyone wishes to help, testing the code is most needed
19:34 Taoki Oh... and making the LUA script to set animations properly. I'm bad at LUA. But I'll post the functions a bit later
19:38 NekoGloop http://www.youtube.com/watch?v=9y0fZRkXA30
19:40 OldCoder I have a one-hour errand; possibly 90 minutes. Then it will be time to patch and build again.
19:40 VanessaE bbl
19:50 PilzAdam_ joined #minetest
19:50 PilzAdam_ KDE fail!
19:51 PilzAdam celeron55, the idea behind your blockmobs is maybe the best mod idea ive ever seen!
19:52 PilzAdam my computer likes it so much that it crashed!
19:52 celeron55 8D
19:52 PilzAdam realy, if we can make this mod realseable and bring it upstream, then MT is officialy better than MC
19:53 PilzAdam *releeaseable
19:53 PilzAdam **release-able
19:54 PilzAdam it is realy fun to fight against this mobs
19:54 PilzAdam to find the spawner
19:54 PilzAdam to wait until they turn into a node so you can dig them
19:55 celeron55 it's kind of puzzleish while still real-time
19:55 PilzAdam it is realy
19:55 PilzAdam nice
19:55 celeron55 somebody should figure out a few variations of them though
19:55 PilzAdam yep, that is exactly what i thought (the puzzle thing)
19:56 PilzAdam bring it to the
19:56 PilzAdam bring it to the 3rd dimenstion
19:57 PilzAdam (up/down movement)
20:01 NekoGloop Meow.
20:03 MrDJK joined #minetest
20:05 celeron55 their robotic-alien style doesn't fit the style that well though
20:06 PilzAdam it has to be something not-living
20:12 Taoki Latest updates on the models code: http://minetest.net/forum/viewtopic.php?pid=51559#p51559 The code is nearly ready, and there's just two more issues which need to be fixed first (related to an Irrlicht problem it appears)
20:17 iqualfragile joined #minetest
20:23 MiJyn joined #minetest
20:32 NekoGloop "built on: ERROR"
20:32 NekoGloop Awesome.
20:37 ruskie http://codemages.net/screenshot_3873362498.png
20:38 khor joined #minetest
20:44 Taoki BTW: If anyone knows Irrlicht and is interested in seeing the models code finished and working well, please see those two threads: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=1&amp;t=47579 and http://irrlicht.sourceforge.net/forum/viewtopic.php?f=1&amp;t=47580 It would help if someone could poke around the code and see what's causing that... I personally have no idea.
20:49 NekoGloop http://www.youtube.com/watch?v=NwO9lT5Qtqo
21:13 NekoGloop let's see: in total i have 94 more textures to do from default,
21:13 NekoGloop s/,/./
21:14 BartoCH joined #minetest
21:26 NekoGloop well i guess i'm at a point where i can release it 8)
21:27 NekoGloop http://ompldr.org/vZzduMw GloopTest, release 1! :D
21:32 PilzAdam gtg
21:32 PilzAdam bye
21:44 steampunkey joined #minetest
21:44 steampunkey is there ANY server running the latest build?
21:44 NekoGloop steampunkey: no.
21:45 NekoGloop use the 0.4.3 release
21:46 steampunkey tststs
21:48 ruskie hmm would like to see a mod that gives beacons... aka some visual representation of the beacon on the screen...(maybe similar to a player label)
21:48 steampunkey it says 0.4.x how do i know if it's the compatible version?
21:49 steampunkey oh stable, instead of unstable
21:50 steampunkey this better work or i'm going to be angry
21:50 mrtux joined #minetest
21:50 steampunkey btw. webchat captcha: "creating mgriefa"
21:51 NekoGloop steampunkey: cool
21:51 steampunkey NekoGloop: is your nickname seriously accidentally "SomebodyStoopid"?
21:52 steampunkey because that's what it says in my language
21:52 NekoGloop steampunkey: haha
21:52 NekoGloop Neko = Cat in Japanese
21:52 steampunkey and Gloop?
21:52 NekoGloop Gloop = the characters in my video game
21:52 steampunkey oh? linkage?
21:53 NekoGloop I'm a half-cat-half-gloop
21:53 NekoGloop See my avatar on the forums (Usernam GloopMaster)
21:53 steampunkey can you give me a link to your game?
21:54 steampunkey or rather, screenshots if it's proprietary :-P
21:54 NekoGloop it's .exe
21:54 steampunkey then screenshots
21:54 NekoGloop so fuck linux users
21:54 NekoGloop (wine should run it perfectly though :P)
21:54 steampunkey i can probably run it in wine
21:54 steampunkey but i don't want to, if i don't have the source
21:54 NekoGloop steampunkey: http://www.youtube.com/watch?v=eJlKwFPvwQs&amp;feature=related
21:54 Jordach here we are again with unix vs. win32
21:55 NekoGloop The source is only openable in, again, windows :3
21:55 steampunkey NekoGloop: seriously, why are you such a fanboy?
21:55 NekoGloop DERP
21:55 NekoGloop FUCK
21:55 steampunkey The shell too hard for you? :-P
21:55 NekoGloop WRONG LINK
21:55 NekoGloop http://sandbox.yoyogames.com/games/179288-gloop
21:55 T_A_N_K joined #minetest
21:56 NekoGloop steampunkey: yeah, what the fuck do i type.
21:56 NekoGloop T_A_N_K: ohai
21:56 steampunkey too late, watching the strange video of the month
21:56 T_A_N_K Hi
21:56 NekoGloop steampunkey: that is known as music.
21:56 T_A_N_K I'm on the verge of doing this to activate my trial version of windows 7 enterprise http://forum.digitalpowered.net/index.php?showtopic=35382
21:56 steampunkey really?
21:57 T_A_N_K idk if it's illegal, since it uses real activation codes though, it's either buy windows 7 home ultimate, or do this to buy bandicam...
21:58 NekoGloop T_A_N_K: it's illegal
21:58 NekoGloop but microsoft doesnt give a fuck
21:58 steampunkey unless you're a company. then they do
21:58 NekoGloop steampunkey: not really.
21:58 steampunkey and will do the old vendor-lock-in trick
21:59 steampunkey i c u usin win7. no legal, eh? that's k. jus buy now, we won't tell.
21:59 steampunkey then you try not to buy
21:59 Jordach T_A_N_K - get home premium
21:59 Jordach reason, PM
21:59 T_A_N_K There's no PM
21:59 steampunkey Jordach: PM me, i'm not from M$ <- see?
22:00 steampunkey ok strange video over
22:00 NekoGloop steampunkey: since when was music strange?
22:01 steampunkey since it was quasi + anime video
22:01 NekoGloop anime ~= utauloid
22:01 steampunkey what operator is that?
22:02 NekoGloop not equal to
22:02 NekoGloop as per LUA
22:02 steampunkey utaloid is a vocoder thingy if i'm not mistaken
22:02 steampunkey what does that have to do with the cartoon?
22:02 jin_xi joined #minetest
22:02 NekoGloop Voice Sythesizer; the thing used to make the vocals of the music.
22:02 steampunkey yes
22:03 NekoGloop where do you see anime"
22:03 NekoGloop ?
22:03 steampunkey the "singer"
22:03 jin_xi oh wow, been trying taokis branch with pilzadams carts
22:03 NekoGloop UTAUloid.
22:03 jin_xi attachment works, and its really nice
22:03 steampunkey not the sound
22:04 NekoGloop steampunkey: the voice is most definitely a UTAUloid.
22:05 steampunkey dude i'm not talking aobut UTALOID
22:05 steampunkey stop saying UTALOID
22:05 NekoGloop I'm not talking about "UTALOID"
22:05 NekoGloop I'm talking about "UTAUloid."
22:06 steampunkey It's spelled UTAloid.
22:06 NekoGloop no it's not.
22:06 steampunkey google it
22:06 NekoGloop "UTAUカバー"
22:07 steampunkey without u
22:07 NekoGloop https://www.google.com/search?q=utauloid&amp;oq=utauloid&amp;sugexp=chrome,mod=16&amp;sourceid=chrome&amp;ie=UTF-8
22:07 NekoGloop "did you mean utauloid"
22:07 steampunkey no, search for the correct spelling
22:07 NekoGloop steampunkey: https://www.google.com/search?q=utauloid&amp;oq=utauloid&amp;sugexp=chrome,mod=16&amp;sourceid=chrome&amp;ie=UTF-8#hl=en&amp;tbo=d&amp;sclient=psy-ab&amp;q=utaloid&amp;oq=utaloid&amp;gs_l=serp.3...13665.13665.0.13734.1.1.0.0.0.0.0.0..0.0.les%3B..0.0...1c.1.lKcGznJ0TPk&pbx=1&bav=on.2,or.r_gc.r_pw.r_qf.&fp=bec0718d1ad7f149&bpcl=38093640&biw=1360&bih=677
22:07 steampunkey go to the official page
22:07 ruskie some people have to much energy
22:08 steampunkey ruskie: he deserved it :-D
22:08 steampunkey NekoGloop: just trolling
22:08 NekoGloop steampunkey: i knoe.
22:08 steampunkey shoe you do
22:09 NekoGloop I happen to have such links in a .txt file because of idiots like yourself -_-
22:09 steampunkey that's why you just closed the official page
22:09 steampunkey i'm not an idiot, i'm the avenger
22:09 NekoGloop < doesnt even know what url the official page has
22:09 steampunkey UTAloid
22:09 bulletrulz joined #minetest
22:09 NekoGloop UTA and UTAU are two different words
22:10 steampunkey i'm sure they're not words at all, but again, I could care less only if I never heard about it
22:11 NekoGloop UTA = "song", UTAU = "sing"
22:11 NekoGloop steampunkey: now explain this. Where is the anime aspect? I must know.
22:12 steampunkey NekoGloop: the singing. The singing is very anime.
22:12 NekoGloop You, sir, seem to have "anime" and "japanese" confused.
22:14 steampunkey i don't mean the language. the robotic singing is very anime
22:14 NekoGloop If you must know, the song is from a game called Touhou.
22:15 NekoGloop The background is a PV made for the song.
22:15 Jeija joined #minetest
22:16 NekoGloop Jeija: Hello there! :D
22:16 NekoGloop steampunkey: and the UTAUloid is a guy :3
22:16 Jeija Good evening / whatever everyone :D
22:16 steampunkey NekoGloop: anime character?
22:17 NekoGloop steampunkey: no, original UTAUloid.
22:17 steampunkey which comic was that?
22:17 NekoGloop None of them.
22:17 NekoGloop Namine Ritsu is not from an anime/manga/comic -_-
22:18 steampunkey don't tell me cartoons werer 1st?
22:18 steampunkey i mean utaloid
22:18 NekoGloop this UTAUloid was not fashioned after any character from ANYTHING
22:19 steampunkey it's the first anime character ever?
22:19 NekoGloop no, you fucking retard.
22:19 NekoGloop He's not an anime character.
22:20 steampunkey it's clearly a she
22:21 NekoGloop It's clearly a crossdresser if you bother to read the comments.
22:21 steampunkey it's a cartoon character, it can't be a transvestite
22:21 steampunkey it's not southpark
22:21 babyface1031 what are gems used for
22:22 NekoGloop babyface1031: encrusting tools
22:22 babyface1031 how
22:22 steampunkey babyface1031: storing ruby programs
22:22 Jordach haha!
22:22 NekoGloop babyface1031: depends on the version of gems
22:22 NekoGloop what gem do you have, may i ask?
22:23 babyface1031 darn idk what version of your gem mod is on OldCoder server
22:23 NekoGloop babyface1031: not my gem mod if its older than the "latest"
22:24 babyface1031 i have emerald ruby topaz
22:24 babyface1031 oh i thought it was yours
22:24 NekoGloop steampunkey: He's a crossdresser
22:24 NekoGloop babyface1031: then you have my version
22:24 steampunkey NekoGloop: you're a crossdresser
22:24 NekoGloop steampunkey: right.
22:24 steampunkey NekoGloop: so don't be projectin
22:24 NekoGloop steampunkey: speak english
22:24 steampunkey do not project
22:25 NekoGloop project?
22:25 steampunkey yes
22:25 Jordach anyways. night all
22:25 NekoGloop speak english not retard-ian
22:25 steampunkey it seems to me like you would like me to speak retardian
22:26 NekoGloop project isnt valid in that usage.
22:26 babyface1031 on the gems in the pic is that a mese pick on the craft recipe
22:26 NekoGloop babyface1031: no, that's a gold pick
22:27 NekoGloop but that's not how you do it
22:27 babyface1031 oh ok
22:27 steampunkey NekoGloop: it is
22:27 NekoGloop craft a jeweling table:
22:27 NekoGloop AAA
22:27 NekoGloop WGW
22:27 steampunkey battery? clothing line?
22:27 steampunkey that's it?
22:28 babyface1031 what does the letter represent
22:28 steampunkey U2 - babyface1031
22:28 steampunkey actually i've probably made that joke before
22:28 NekoGloop steampunkey: welcome to the retard-facility
22:29 steampunkey NekoGloop: will you be my guide?
22:29 NekoGloop steampunkey: sure. go to the large white room.
22:30 steampunkey not sure i want to do that, King Tard
22:30 NekoGloop How am i more retarded than you?
22:30 celeron55 NekoGloop: guess what
22:30 NekoGloop I can at least tell the difference between utauloid and anime
22:30 NekoGloop celeron55: what.
22:30 celeron55 glooptest/Thumbs.db takes 82% of space in the glooptest .zip
22:30 steampunkey NekoGloop: you can't
22:31 NekoGloop celeron55: do i give a fuck?
22:31 celeron55 well, it's kind of funny
22:31 NekoGloop steampunkey: yes i can
22:31 celeron55 as the file is completely useless 8)
22:31 NekoGloop steampunkey: unlike you
22:31 steampunkey celeron55: DO NOT QUESTION THE KING TARD
22:31 NekoGloop celeron55: precisely
22:31 steampunkey celeron55: obviously, that's why he's put it there. noob
22:32 NekoGloop steampunkey: only noob here is you
22:32 steampunkey NekoGloop: SNAP! Congrats, King.
22:32 NekoGloop calling celeron a noob will likely result in a kick or ban.
22:32 NekoGloop ^^
22:33 steampunkey I feel bad. I'll stop
22:33 NekoGloop steampunkey: is it so hard for you to just be halfway decent to people
22:33 steampunkey But seriously, I can't converse with you in any meaningful way
22:33 NekoGloop steampunkey: because you're retarded
22:33 steampunkey No comment.
22:34 NekoGloop I mean, seriously.
22:34 babyface1031 NekoGloop what does A,W G represent in the jeweling table
22:34 NekoGloop babyface1031: I never finished typing because of steamshit
22:34 NekoGloop AAA
22:34 NekoGloop WGW
22:34 NekoGloop WWW
22:34 NekoGloop A = Akalin Ingot
22:34 NekoGloop W = Wooden planks
22:34 NekoGloop G = Any Gem
22:34 babyface1031 thank you
22:35 steampunkey celeron55: forgive my sass, but when you break compatibility, is it that you like to rewrite alot or do you just fail to install some sort of versioning? Why is it that things need to break?
22:36 steampunkey celeron55: i'm not trolling. I just troll NekoGloop, but that too stems from failure to communicate.
22:36 steampunkey So I'd appreciate a response
22:37 steampunkey .
22:37 steampunkey .
22:37 steampunkey .
22:38 steampunkey does anyone have any weird western music videos for me to look at? in lieu of https://www.youtube.com/watch?v=-kHzZZvsdOE perhaps
22:39 Jeija left #minetest
22:43 steampunkey obviously celeron55 is too important to answer me
22:45 NekoGloop obviously you're too retarded for him to waste his time on
22:46 celeron55 wut
22:48 celeron55 steampunkey: what compatibility are you talking about
22:48 steampunkey celeron55: all i know i get NodeBox errors trying to connect to older servers with the dev build
22:49 celeron55 that was thexyz's commit, merged by pilzadam, that i then fixed afterwards
22:49 steampunkey when was that? i downloaded 2 days ago and it was there
22:49 NekoGloop http://minetest.net/forum/viewtopic.php?pid=51572#p51572
22:49 NekoGloop steampunkey: yesterday, if you were a bit more, ahem, intelligent.
22:49 celeron55 steampunkey: i fixed it yesterday
22:50 steampunkey darnit. my luck
22:50 steampunkey now building stable -_-
22:51 NekoGloop celeron55: what did you think of my texture pack, btw?
22:54 steampunkey hmm... i could get a celeron55.minetest.net subdomain :-)
22:54 steampunkey wish there was a really free dns
22:55 steampunkey media at minetest.org:3007 @ 1% and holding steady -_-
22:55 NekoGloop steampunkey: blame ambience
22:56 steampunkey it's too long. kinda want to blame the client or the server('s admin)
22:56 steampunkey 2% now
22:56 NekoGloop blame the server admin then
22:56 steampunkey heh. yeah
22:57 * steampunkey Achievement unlocked: Made normal conversation with NekoGloop
22:57 steampunkey 2% *flaps around*
22:58 steampunkey ESC
22:58 NekoGloop steampunkey: Achievement unlocked: Ragequit
22:58 steampunkey XD
22:59 * VanessaE has returned (yay.)
22:59 NekoGloop VanessaE: http://minetest.net/forum/viewtopic.php?pid=51572#p51572
23:00 VanessaE cool - needs a screenshot
23:00 VanessaE (use my texture pack test track)
23:00 NekoGloop too much is untextured at this point
23:02 steampunkey VanessaE: where do you play?
23:03 VanessaE usually on redcrab's server, but I haven't had much time to play lately.
23:03 steampunkey remind me of addr+port plz
23:03 T_A_N_K wow, windows 7 kicks linux's ass lol
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23:04 steampunkey in what way?
23:04 VanessaE steampunkey: redcrab.suret.net:30401
23:04 T_A_N_K every way :O
23:05 steampunkey it doesn't kick it license-waxy
23:05 steampunkey that's for sure
23:05 steampunkey also POSIX compatibility
23:05 T_A_N_K It doesn't matter, i think i quit linux forever lol
23:06 steampunkey i don't mind
23:06 steampunkey yay minetest
23:08 NekoGloop OMG I FOUND MEES :3
23:08 VanessaE you can have my linux when you pry it out of my cold, dead hands :-)
23:09 steampunkey VanessaE: distro?
23:09 VanessaE Xubuntu "Precise"
23:09 steampunkey In my mind, all Ubuntu versions are codenamed "Prodigal Son". Debian user here.
23:11 NekoGloop explains the hate of everything they dont understand ^
23:13 steampunkey NekoGloop: afaik we've established you don't understand the shell, we understand windows just fine
23:13 NekoGloop I dont understand how people magically know what to type into a CLI
23:14 celeron55 lol windows 7
23:14 celeron55 i have no idea why anyone would like that any better than anything else
23:14 steampunkey NekoGloop: you learn unix
23:14 steampunkey it's been around since the 70's
23:14 steampunkey and it's not going anywhere soon
23:14 NekoGloop steampunkey: yes but what do i type to know "how to open a file"
23:14 celeron55 i have windows 7 in work on a laptop, and i use linux in a virtual machine as the main OS because it's so much more useful
23:15 steampunkey you can view files with "less filename"
23:15 steampunkey or exit it with "pico filename"
23:15 steampunkey *edit
23:15 steampunkey or use a GUI, dude
23:15 VanessaE people still use pico?  (nano ftw! :-)
23:15 steampunkey VanessaE: pico is an alias
23:15 steampunkey i'm just speaking unix-generally
23:16 sokomine taoki, i think the mobs currently have severe problems with staying alive. afaik they just move into a random direction and occasionally get information back from the game if they collided with a node (most of the time that's the ground), got stuck in a node or fell into water
23:16 sokomine i might be wrong though. in that case please correct me :-)
23:16 Taoki I didn't really try the mobs right now, tried the animals mod some time ago
23:16 * sokomine likes vim
23:16 * steampunkey doesn't know and hence doesn't like vim
23:17 steampunkey multimodality ftl
23:17 steampunkey i use gedit
23:17 sokomine sapiers animals-mod is called mobf now. pilzadam has one as well. that's called mobs
23:17 VanessaE actually for anything code-wise I use gedit, or nano for the occasional quick edit.
23:17 steampunkey ditto
23:17 NekoGloop I use notepad++
23:18 sokomine and there are a few other around which could in some way be considered npc-like mods: towntest from cornernote (2d-shaped npc builds house with material given to it), workers (iirc they're nodes) and a few smaller mods
23:18 steampunkey cool cool. a little cluttered, but cool
23:18 NekoGloop cluttered? how so?
23:19 steampunkey it has too many buttons on it
23:20 NekoGloop how so?
23:20 steampunkey does it have an undo button on it?
23:21 steampunkey gedit does to tbh, but i hide those away
23:21 Taoki what was the minetest.conf setting to use local textures and not server ones?
23:21 steampunkey notepad seems to want to expose every function in the form of a button
23:21 steampunkey ++*
23:21 NekoGloop steampunkey: yes it has an undo button
23:21 steampunkey Taoki: server_ugly = true
23:21 NekoGloop I would know; i use it a shitton
23:21 Taoki thanks
23:22 steampunkey Taoki: XD idk
23:22 steampunkey NekoGloop: use Ctrl+Z mate...
23:22 NekoGloop steampunkey: why?
23:22 Taoki wall, there was one IIRC :P
23:22 sokomine maybe rather setting texture_path = /path/to/local/texture  but i'm not sure
23:22 steampunkey NekoGloop: it's faster and more efficient (you can hold it)
23:22 NekoGloop Finding emeralds before diamonds. Seems legit.
23:23 NekoGloop s/diamonds/sapphires/
23:23 * steampunkey wonders if NekoGloop only pretends to know sed
23:24 NekoGloop ... wuzzat.
23:24 steampunkey yeah..
23:26 VanessaE heh
23:29 * NekoGloop is not finding any chromium
23:32 VanessaE that's 'cuz you suck :-)
23:33 NekoGloop D:
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23:51 Octupus Hi
23:53 VanessaE hi

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