Time Nick Message 00:02 khonkhortisan the first problem with an infinitely large world isn't the amount of data in it, it's the size of the position variable. 00:02 NekoGloop Yes, that could be a problem... 00:03 NekoGloop Although an unfeasible one to come across in normal gameplay. 00:04 rubenwardy VanessaE: delete my post: http://minetest.net/forum/viewtopic.php?pid=39805#p39805 00:04 khonkhortisan so what would be faster (if you have fast and fly), to go so far out that it couldn't store your position, or to spiral out so it couldn't store the world data? 00:05 VanessaE deleted. 00:05 khonkhortisan I guess that's a question of memory size and of bits 00:05 VanessaE rubenwardy: normally we aren't supposed to do that, just for future reference. 00:05 NekoGloop khonkhortisan: World data is unloaded as it is unneeded 00:05 khonkhortisan but is it still in the world? 00:06 khonkhortisan does it get un-generated or just back to the world file? 00:06 rubenwardy delete it, it is empty 00:06 rubenwardy ok 00:07 NekoGloop khonkhortisan: It gets put in the file. 00:11 rubenwardy http://minetest.net/forum/viewtopic.php?pid=39809#p39809 00:16 cornernote hi 00:17 VanessaE hey cornernote 00:17 cornernote heres my mexecons machine 00:17 cornernote mesecons too 00:17 cornernote http://minetest.net/forum/viewtopic.php?id=2881 00:18 rubenwardy Look at this: http://minetest.net/forum/viewtopic.php?pid=39809#p39809 00:18 khonkhortisan why are there lights where there aren't segments? 00:18 VanessaE interesting use of pistons 00:18 VanessaE may I recommend using lightstones instead? 00:18 khonkhortisan oh. 00:18 cornernote no, its not as good 00:18 cornernote you can try it 00:18 NekoGloop Use insulated wires 00:18 cornernote thats what i started with 00:18 cornernote i did 00:19 cornernote i prefer pistons for this 7 segment display 00:19 cornernote perhaps a full display would be better with lightstone 00:19 rubenwardy i gtg soon 00:20 khonkhortisan your µc grid maps number-to-segment 00:20 JF154 anyone know how to make a multiplayer server 00:20 cornernote now its done, im pretty sure i could have fit the decoder in behind the number 00:21 VanessaE cornernote: nice effect with the torches though 00:21 cornernote that way you could copy/paste the lot, next to itself.. and have multiple numbers 00:21 VanessaE makes it look like a real LCD 00:21 rubenwardy bye guys, will not talk to you for a whole day :O 00:21 cornernote yeah, they make it work =) 00:21 cornernote bye rubenwardy 00:21 JF154 anyone know anything about making servers? 00:22 khonkhortisan you have to forward the port on your router to your computer 00:22 cornernote JF154, just goto multiplayer, then start 00:22 cornernote then have your friend connect to your IP 00:22 JF154 no about how to make a multiplayer one 00:22 khonkhortisan there's a tab 00:22 cornernote as said, if your IP is internal and your players are outside your network then you will need to learn about port forwarding 00:23 JF154 can you try to get on 63.131.223.169 00:23 JF154 yes port forwarding is what i having trouble on 00:23 khonkhortisan and your computer's firewall can cause problems too 00:24 * khonkhortisan can't get in 00:24 JF154 anyone know why 00:26 khonkhortisan remember to allow UDP 00:26 JF154 i have it set as EDP and other 00:26 khonkhortisan what's EDP? 00:26 cornernote yeah, that messed me up... UDP not TCP 00:27 khonkhortisan I'm looking at wireshark and the try-to-connect packet is in UDP 00:29 khonkhortisan I'm sending my username every packet 00:30 khonkhortisan .......OEt.....khonkhortisan......OEt..........khonkhortisan............. 00:31 khonkhortisan Is it better to build a mesecon machine in the sky? 00:31 cornernote i built mine at 0,0,0 00:31 cornernote but i disabled mapgen 00:32 cornernote keeps the sqlite smaller 00:32 VanessaE I build in the sky because that way I don't have to contend with a variable landscape or argue with worldedit to clear out some space 00:32 VanessaE I just go up above the clouds, worldedit-in a big wide slab, and start working there. 00:32 * PilzAdam too 00:32 cornernote u didnt do that with your added did you ? 00:32 cornernote it seemed like you disabled mapgen 00:33 khonkhortisan both my adder and tictactoe are on the ground 00:33 khonkhortisan and my keyboard 00:33 VanessaE cornernote: I did that with my adder too 00:33 khonkhortisan how do you disable mapgen? 00:34 cornernote use this 00:34 VanessaE I just went up so high that you can't see the map below. 00:34 cornernote http://pastebin.com/sMAdsTdX 00:34 khonkhortisan there should be a better way 00:34 cornernote yes 00:34 cornernote but this is the way 00:34 JF154 could anyone make a server and give me full privs and make me a admin/maker exept im not? and put in the mods i want 00:34 cornernote maybe there is some option in the game config file ? 00:36 khonkhortisan How would you change the mods if I made you a server? 00:36 NekoGloop Use skyblock, there's your disabled mapgen ;) 00:37 JF154 uh you could download ones i want and only put them on that server, you seem good with tech, you should know 00:38 khonkhortisan I don't know how to load skyblock where its mods are separate from mine 00:38 khonkhortisan I still have to port forward my router 00:38 khonkhortisan it's some minetest.conf variable 00:39 PilzAdam cornernote, your link to the mesecon world is broken 00:40 khonkhortisan yep 00:40 khonkhortisan add .zip to the end of the url, it works fine 00:42 JF154 khonk do you wool, tv, 3d furniture, sethome, locked signs, node ownership and more block, timber, world edit, xdoors, xfence, xpanes, and stairs + 00:42 JF154 do you have those mods? 00:43 khonkhortisan nooo I have animatedfluids/torches bobblocks craft_guide drippingwater homedecor mesecons moreblocks moreores painting particles raft signs stairsplus worldedit 00:43 JF154 aww, do you know how to download those and only put them on 1 server? 00:44 khonkhortisan no I don't know how to separate public and private mods 00:44 JF154 :( do you know how to make a server with no mods? 00:44 khonkhortisan delete everything and start over 00:45 NekoGloop Other than copying the files to another directory and running them there i've no clue 00:46 JF154 :( anyone have those mods and knows how to make a server? 00:46 JF154 i know redcrab does but is he here? 00:47 khonkhortisan there should be a system for separating servers with a web-based admin mod-changer 00:48 JF154 cool? the last 5 words make little to no sense to me sorry 00:48 khonkhortisan server admins need a way to change out the mods without having to sit in front of the computer that's running it 00:48 JF154 Redcrab are you online? 00:48 JF154 yea 00:48 khonkhortisan /grant so-and-so modchange 00:49 khonkhortisan haha when I typed that it said [17:49] [481] khonkhortisan Permission Denied - You're not an IRC operator 00:50 NekoGloop Lol 00:50 khonkhortisan As an example, on gameboom I talk to Bad_command about updating bones and he has to talk to ghostshell to do so. That system could be improved. 00:51 JF154 anyone know when redcrab will be online? 00:51 khonkhortisan Ask me the slash command for quitting and I'd probably disappear 00:52 NekoGloop Place a period in front of the slash 00:52 NekoGloop Irc wont recognize the command 00:52 VanessaE or two slashes. 00:52 VanessaE /quit 00:52 VanessaE like so. 00:53 NekoGloop Too worldedit-y :3 00:53 JF154 VanessaE do you know how to make a serer? 00:53 VanessaE not a public one, no 00:53 JF154 D: 00:53 khonkhortisan /command I use spaces 00:54 JF154 do you know when redcrab will be online? 00:54 cornernote PilzAdam, hrmm, ok sec.. will fix link 00:54 PilzAdam i already got it 00:54 PilzAdam add .zip to the end 00:55 khonkhortisan ..".zip"}, 00:55 cornernote yeah 00:55 cornernote fixed 00:55 cornernote soz =) 00:56 cornernote what do the other machines look like ? 00:56 cornernote i saw the TTT machine 00:56 VanessaE khonkhortisan: how goes the cross wires? 00:56 cornernote got it working yet ? 00:56 NekoGloop Cross wires shouldnt be -that- hard... 00:58 cornernote what are you trying to do ? 00:58 VanessaE he has the models already made up 00:58 NekoGloop Is he doing cross insulated wires? 00:58 khonkhortisan I think I'd have to add an exception in the rules 00:59 NekoGloop Or code it completely 00:59 khonkhortisan whoever thinks it wouldn't be that hard is welcome to try 00:59 NekoGloop Heh... 01:00 NekoGloop I'd have to be at my comp... 01:00 PilzAdam Has anybody here a link to (non video) review of minetest? 01:00 khonkhortisan it'll turn a grid of µcs into scattered µcs if there were crossed wires 01:02 * NekoGloop pokes pilzadam 01:03 * PilzAdam wants citations for the wikipedia article 01:03 VanessaE khonkhortisan: do you think you could code in vertical mesecons wires? I think just insulated ones is sufficient 01:05 * NekoGloop pokes vanessae 01:08 PilzAdam Has anybody here a link to (non video) review of minetest? 01:08 NekoGloop Nope pilz 01:10 NekoGloop I wonder what would happen if you cited google 01:11 cornernote http://musicxs.wordpress.com/2012/07/04/a-review-of-minetest/ ? 01:12 cornernote should submit one here: http://alternativeto.net/software/minetest-c55/reviews 01:12 cornernote it came up high in SE, but without even having a review 01:13 PilzAdam 1st is a blog and 2nd is copied from the main minetest site 01:14 cornernote whats wrong with a blog ? 01:14 VanessaE plus first link has an irritating floating "sign me up!" ad. 01:14 cornernote what do you need it for? 01:14 VanessaE blogs are not acceptible on wikipedia as sourted. 01:14 VanessaE sources. 01:14 cornernote context helps =) 01:14 cornernote ok, i see 01:14 cornernote what is then ? 01:15 * NekoGloop pokes vanessae again :3 01:15 cornernote a non-blog review 01:15 VanessaE cornernote: we're trying to find as many good, reliable, third-party sources of information about minetest, since using the main site isn't actually good enough (self-published) 01:15 * VanessaE dodges NekoGloop's poke 01:15 * NekoGloop pokes again 01:16 * VanessaE dodges NekoGloop's poke 01:16 cornernote strange that blogs dont count 01:16 * VanessaE dodges it again, preemtively. 01:16 * NekoGloop grabs a sledgehammer and hits vanessae with it 01:16 cornernote did gameboom write one ? 01:16 VanessaE cornernote: dunno 01:16 cornernote if not, can you ask them to ? 01:17 cornernote or does it not count if its new content 01:17 * NekoGloop swings again 01:17 cornernote http://gameboom.net/blogs/introducing-minetest-and-our-mt-game-server 01:17 VanessaE it counts - it just has to be from a reliable source, someone who has has their work published before. 01:17 cornernote its on their blog 01:17 VanessaE it's a stupid rule when it comes to mundane things like an open source game 01:18 VanessaE cornernote: that's ghostshell's personal blog I guess. 01:18 cornernote but its a game site 01:18 cornernote has servers 01:18 cornernote community 01:18 cornernote credibility ? 01:18 VanessaE *shrug* 01:18 VanessaE give it a try, see who tears it down 01:18 cornernote i think that one would be one of the best there is 01:18 VanessaE I'm done editing the article. 01:19 cornernote others would just be blogs, etc 01:19 cornernote or comparison sites.. minecraft vs minetest vs whatever 01:27 NekoGloop I'm watching portal videos on youtube because i'm too lazy and broke to actually get it 01:46 VanessaE bbl 01:46 NekoGloop Shhh... You might wake it up. 01:50 khonkhortisan would a vertical mesecon be as wide as a horizontal mesecon is wide or as wide as a horizontal mesecon is tall? 02:04 khonkhortisan mesecons + farming = http://www.flickr.com/photos/79516830@N05/7869124070/in/photostream/lightbox/ 02:05 PilzAdam lol 02:05 NekoGloop Lolwat 02:06 khonkhortisan I made the nodebox for vertical mesecons 02:57 khonkhortisan I can make vertical mesecons connect to each other, but how do I make a horizontal mesecon connect to a vertical mesecon without horizontal mesecons connecting vertically? 03:07 khonkhortisan http://www.flickr.com/photos/79516830@N05/7869501622/in/photostream/lightbox/ 03:08 khonkhortisan it's a trick of the eye, those aren't connected. 03:09 NakedFury want you would want is for horizontal mesecons to connect vertically WHEN you want not always? 03:10 khonkhortisan a horizontal mesecon should connect if there's a vertical above it, but not if there's a horizontal above it. 03:10 khonkhortisan the rules afaik only say which sides of the conductor can connect 03:11 khonkhortisan so both vertical and crossed wires need code rewrites 03:16 NakedFury there would be times when having lines of mesecons on the same block(1 on top of another) but never connecting might be needed 03:18 khonkhortisan that mostly works with µcs and insulated wires, but when you turn a corner the wires are exposed and can connect diagonally. 03:24 khonkhortisan using worldedit to copy chips doesn't reconnect wires 03:36 cornernote khonkhortisan, insulated corners and up wire, i like it 03:36 khonkhortisan there aren't insulated corners - but there could be 03:37 cornernote i actually didnt have much trouble with crossover 03:37 cornernote after a few design overhauls =) 03:37 cornernote got it to ~ 1/4 the size of my 1st build 03:37 cornernote maybe not that small.. 1/2 03:38 cornernote i just wish WE saved chip info 03:38 cornernote would make it a lot easier to fill areas 03:38 cornernote did u get your kisses and hugs game working ? 03:40 cornernote oh, i see what the new wire does 03:40 cornernote crossover without using 2 nodes high 03:41 cornernote same as sbi(A,C)sbi(B,D) 03:41 cornernote yeah, almost all my chips in the LCD encoder have that, would save a lot of chips 03:41 khonkhortisan I have a pull request that makes world edit understand metadata, I'm waiting on Uberi to merge it. 03:42 cornernote nice, i'll use that if i need it then 03:42 khonkhortisan works on chips, furnaces, chests, signs and anything else. But it doesn't save/load metadata yet. 03:42 cornernote i was thinking of moving my decoder directly behind the number 03:42 khonkhortisan Need regex for that. 03:42 cornernote then it can all be enclosed 03:42 khonkhortisan I don't know which part is the decoder 03:42 cornernote and then they can be stacked next to each other 03:43 cornernote each with its own 4bit input 03:43 cornernote then another machine to make then count past 9 03:44 cornernote then there is a lot of posibilities to use it as an actual 7 segment display embedded into other machines 03:44 cornernote a calculator? =) 03:45 cornernote using 2x 8bit inputs 03:45 cornernote like in VanessaE's example 03:46 khonkhortisan the value is stored in one place, then has multiple ways to go depending on the calculation (divide, multiply, add, subtract) then has to go back where it started, without erasing part of itself before it's all read. 03:48 cornernote and it has to round to an int for division 03:48 cornernote it would be really hard i think 03:49 cornernote i might look up some diagrams and see exactly how hard 03:55 cornernote seen this? http://www.youtube.com/watch?v=wgJfVRhotlQ&feature=related 04:09 cornernote i hope we get amazing machines like this in mesecons 04:13 khonkhortisan without all the torches 04:14 cornernote yeah lol 04:14 cornernote or this one - a working pong game - http://www.youtube.com/watch?v=20HQOwDCbWs&feature=fvwrel 04:18 khonkhortisan http://www.youtube.com/watch?annotation_id=annotation_990373&feature=iv&src_vid=20HQOwDCbWs&v=VbdZtUAaP1w what I'm making, but not so big of a screen 04:21 cornernote screen is pretty easy to resize later tho, right ? 04:22 cornernote not uber simple, but not too hard 04:22 khonkhortisan yeah, just move it and the buttons forward 04:22 cornernote bigger doesnt mean it needs more width 04:22 cornernote depth 04:22 cornernote mine was easier to make narrow once it was bigger 04:26 cornernote your screen has 18 inputs.. if they are bigger then there is more room to lay the wire out on the floor too 04:26 cornernote but 1 level is sometimes too tight 04:27 * cornernote wants redstone tnt 04:27 cornernote i mean mesecons 04:27 cornernote =) 04:38 cornernote we got some spam - http://minetest.net/forum/viewtopic.php?pid=39830#p39830 04:38 cornernote oh, there is areport button on the forum 04:56 cornernote khonkhortisan, what needs to be done to make that wire you made working ? 04:57 cornernote if it was working, i'd probably redo my design to test it out 08:40 Anelisa Hello. 08:42 Anelisa ..... 08:45 Anelisa A person have test too install a Shimeji with Linux ?_? 08:47 Calinou huh 08:47 Calinou what's that? 08:47 Anelisa Look in google (gogole) lol 08:49 Calinou meh 09:03 RealBadAngel lol 09:03 RealBadAngel whats that ... has to do with minetest? 09:05 Anelisa non.. x) 09:05 Anelisa no, sorry* 09:05 Anelisa it's a name japaneese 09:27 PilzAdam Hello everyone! 09:28 VanessaE morning all 09:28 VanessaE hey PilzAdam 09:28 PilzAdam I spend the whol night to start with a new gameplay section 09:38 wei2912 hi 09:38 wei2912 how do you apply mods in minetest? 09:40 Phitherek_ what OS do you use? 09:40 wei2912 Phitherek_, linux 09:41 Phitherek_ what type of install (from source or packaged in distro)? 09:41 wei2912 packaged in distro 09:41 wei2912 Phitherek_, 09:41 wei2912 i tried ~/.minetest/mods 09:42 Phitherek_ search in /usr/share/minetest 09:42 wei2912 okay 09:42 Phitherek_ there you should have the mods directory 09:42 wei2912 thanks, Phitherek_ 09:43 Phitherek_ ah, and you must have write and execution privileges to all mods, make sure that you have 09:43 Calinou ~/.minetest/mods/minetest/moreblocks/init.lua 09:43 Calinou ^ example structure 09:43 wei2912 Phitherek_, yes, i do 09:43 Calinou put mod folders in ~/.minetest/mods/minetest 09:43 wei2912 Calinou: oh, thanks 09:44 wei2912 okay 09:44 wei2912 Phitherek_, Calinou: thanks 09:44 wei2912 let me test.. 09:44 Calinou personally I use self compiled game :p 09:44 Phitherek_ that' s the other way, I think a better one :D 09:44 Phitherek_ @Calinou: Me too ;) 09:44 Phitherek_ the dev version from github :P 09:44 wei2912 i'm just trying it out 09:44 wei2912 i will compile it later :) and maybe join the project 09:48 wei2912 just found out 09:48 wei2912 the packaged version is horribly outdated 09:48 Phitherek_ yeah 09:48 Phitherek_ you can try my gitinstall and gitupdate scripts from forum 09:48 Phitherek_ they are in "related projects" ;) 09:49 wei2912 Phitherek_, okay 09:49 Phitherek_ or do it yourself, cause the scripts are really simple :) 09:49 wei2912 i like scripts more lol 09:49 wei2912 don't want to bother myself with typing the commands 09:50 Phitherek_ that' s just why I created them :P 09:51 Phitherek_ ah, make sure that you have cmake and git ;) 09:53 wei2912 Phitherek_, thanks 09:53 wei2912 found it 09:56 wei2912 checking it out 09:56 PilzAdam Has anyone here a link to a Minetest review to make better citations in the wikipedia article? 09:58 wei2912 Phitherek_, CMake Error at /usr/share/cmake-2.8/Modules/FindPackageHandleStandardArgs.cmake:91 (MESSAGE): Could NOT find JPEG (missing: JPEG_LIBRARY JPEG_INCLUDE_DIR) 09:58 Phitherek_ you do not have jpeg development library 09:58 Phitherek_ check for jpeg-devel or jpeg-dev or something like that 10:00 Phitherek_ PilzAdam: Only YouTube ones... 10:02 wei2912 Phitherek_, okay 10:02 wei2912 Could NOT find BZip2 (missing: BZIP2_LIBRARIES BZIP2_INCLUDE_DIR) 10:02 Phitherek_ the same with bzip2-devel 10:02 Phitherek_ :P 10:03 wei2912 Phitherek_, none lol 10:03 Phitherek_ so find something with bzip and devel/dev 10:03 thexyz wei2912: what's your distro? 10:03 wei2912 thexyz, ubuntu miniml 10:03 wei2912 minimal* 10:04 thexyz apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libvorbis-dev libopenal-dev 10:05 wei2912 thexyz: lol 10:06 wei2912 worked :D 10:06 Phitherek_ yeah 10:06 wei2912 thanks 10:06 Phitherek_ the line that installs all build dependencies 10:11 Phitherek_ PilzAdam: Found http://gameboom.net/games/minetest 10:11 PilzAdam this copy and paste from minetest.net 10:12 PilzAdam Multiple users can connect to these servers at once and chat, exchange materials, build together, fight together, etc. This also offers the ability for users to fight against each other as well (a function known as Player-vs-Player) 10:13 PilzAdam oops ignore that 10:13 Phitherek_ PilzAdam: but here are the small user-reviews: http://gameboom.net/gamereviews/2578 10:13 Phitherek_ that's the only thing I found (besides YouTube) by now 10:14 Phitherek_ oh, here is http://musicxs.wordpress.com/2012/07/04/a-review-of-minetest/ 10:14 PilzAdam this is a blog 10:15 wei2912 Phitherek_, what's the command? 10:15 Phitherek_ ah 10:15 wei2912 for git releases 10:15 Phitherek_ you must cd into directory, where you built it and bin subdirectory 10:15 Phitherek_ there you have minetest and minetestserver 10:16 Phitherek_ it' s an in-place installation, not a whole-system one 10:16 Phitherek_ but you can add in your ~/.bashrc something like 10:17 Phitherek_ alias minetest_dev='/path/to/minetest/build/bin/minetest' 10:17 Phitherek_ i do it that way and it' s rather comfortable ;) 10:17 Phitherek_ PilzAdam: I'm still digging ;) 10:18 PilzAdam i was searching hours and only found 2 10:20 wei2912 Phitherek_, oh 10:20 wei2912 no wonder 10:21 VanessaE for comparison, I have a system-wide install (of 0.4.2-latest git), as well as a couple of run-in-place installs for testing. 10:21 Phitherek_ PilzAdam: yeah, it' s really hard to find one 10:21 Phitherek_ most reviews are in movies on YouTube 10:22 PilzAdam i know 10:22 PilzAdam there should be video wikipedia with citations from youtube 10:23 Phitherek_ yeah ;) 10:24 jin_xi hey guys 10:24 PilzAdam hi 10:24 jin_xi did ya check c55's blog? cool timelapse of him doing ludumdare 10:27 PilzAdam jin_xi, i can prog faster ;-) 10:28 jin_xi well, you're a wizard ;) 10:28 wei2912 Phitherek_, can't create a minetest world 10:29 Phitherek_ ok, now that' s a problem 10:29 wei2912 lol 10:29 wei2912 have you updated? 10:29 Phitherek_ check your permissions ;) 10:31 wei2912 oh 10:31 wei2912 lol 10:33 Phitherek_ hmmm, it' s exactly the same version I have 10:33 Phitherek_ for me it works 10:33 Phitherek_ no updates since I installed it 10:34 Phitherek_ btw. if it' s a permission problem let me know, maybe I will have to update the scripts 10:35 wei2912 Phitherek_, okay works now 10:35 wei2912 it's a permission problem 10:36 Phitherek_ ok 10:36 wei2912 yay 10:36 wei2912 looks like minecraft! 10:36 wei2912 finally lol 10:36 Phitherek_ now tell me what permissions do you have where :P 10:36 wei2912 rwx 10:36 Phitherek_ for user or a+rwx 10:36 Phitherek_ ? 10:36 wei2912 ugo+rwx 10:36 Phitherek_ so a+rwx ;) 10:36 wei2912 yup 10:36 wei2912 lol 10:37 Phitherek_ ok, everywhere or just in worlds? 10:37 wei2912 everywhere 10:37 Phitherek_ ok 10:37 Phitherek_ so I will fix it in a while ;) 10:37 Phitherek_ thank you 10:39 wei2912 no flying? 10:39 wei2912 lol 10:40 wei2912 Phitherek_, have to say gj to the developers 10:42 Phitherek_ try on the forum or on delta channel ;) 10:42 Phitherek_ I' m not a developer (yet) 10:42 wei2912 lol 10:43 Phitherek_ but maybe, maybe, when I will learn more... 10:43 Phitherek_ and have more time 10:44 Phitherek_ scripts updated, thank you once again 10:44 Phitherek_ :) 10:45 wei2912 Phitherek_, btw 10:45 wei2912 how do you get the furnace working? 10:45 wei2912 minecraft noob here 10:45 VanessaE put fuel in the lower left slot and something to cook in the upper left. 10:46 VanessaE (after you right-click on the furnace) 10:46 VanessaE fuel can be wood, coal, lava, anything else that looks like it'll burn pretty much 10:46 PilzAdam there should be something like #minetest-tutorial 10:46 Phitherek_ PilzAdam: good idea 10:46 wei2912 VanessaE, thanks 10:46 VanessaE "something to cook" depends on your mods, but for example it might be clay lumps (which become bricks), or sand (which becomes glass) 10:46 wei2912 PilzAdam, lol 10:47 Phitherek_ VanessaE: fuel too, for example molten stone from lavacooling ;) 10:47 wei2912 any support for windows for 4.1rc2? 10:47 VanessaE wei2912: it's 0.4.2-rc1 10:47 wei2912 0.4.2rc1* 10:47 wei2912 lol 10:47 PilzAdam i want 4.2 10:47 VanessaE and I think sfan5 made a build of it 10:47 Phitherek_ PilzAdam: yeah, me too :D 10:47 wei2912 VanessaE, sry 10:48 VanessaE wei2912: it's okay - so many people get that wrong and it drives me nutz :-) 10:48 Phitherek_ I made that kind of mistake in a forum post once ;) 10:48 VanessaE (a short drive, I admit) 10:49 jin_xi >_> 10:50 wei2912 any windows build? 10:50 Phitherek_ yes, there is 10:50 wei2912 Phitherek_, oh? 10:50 Phitherek_ check c55.me/blog 10:50 wei2912 can you make a windows installer with cmake? 10:50 wei2912 i think you could do so with make 10:51 Phitherek_ hm, it seems to me that with cmake it should be even simpler 10:52 wei2912 Phitherek_, hmm 10:52 Phitherek_ because on Linux it has graphical setup also and is generally more user-friendly than standard GNU make 10:53 Phitherek_ or should I say developer-friendly ;) 10:53 wei2912 lol 10:55 Phitherek_ not to mention autotools and GNU Build System... This is hard, I have not learned them yet 10:55 Kray did you mean: autoshit 10:56 Kray or autocrap 10:56 Phitherek_ Kray: :D 10:56 Kray it is something awful 10:57 Phitherek_ yeah, I tried to learn how to use it, but I did not understand it ;) 10:58 Kray it is perfectly fine if you don't understand it 10:58 Kray autotools just shouldn't exist 11:00 Phitherek_ at least it was a try to make things portable ;) 11:00 Phitherek_ and it kind of works :D 11:00 Kray portable my ass 11:01 Kray and lots of things "kind of" work 11:02 Phitherek_ well, it is used by many projects out there, so it works 11:02 Phitherek_ but the configuration... 11:02 Kray something being widely used does not mean it's good 11:02 Phitherek_ I did not say it' s good... I said it works ;) 11:08 wei2912 Phitherek_, will google :D 11:09 Phitherek_ wei2912: check NSIS 11:09 Phitherek_ it' s quite good install engine in my opinion 11:10 wei2912 Phitherek_, okay thanks 11:12 wei2912 lol 11:12 wei2912 tried the tnt mod and it blasted loads of stuff 11:16 wei2912 argh 11:19 * PilzAdam is away: Busy 11:20 thexyz damn, stop doing this 11:21 wei2912 lol 11:26 wei2912 any good mods you know? 11:28 VanessaE I could plug my own here ;-) 11:28 Phitherek_ I recommend animatedtorches by ^^ 11:28 VanessaE but anyway get mesecons, animals, animated torches, moreblocks, moreores 11:29 VanessaE bobblocks is nice too 11:29 thexyz yes, yes, get animals 11:29 thexyz but before you do this get supercomputer 11:29 Phitherek_ animals can cause problems 11:29 Phitherek_ yeah 11:29 thexyz so it will not lag 11:29 Phitherek_ thexyz: exactly 11:29 VanessaE you may also like particles, flowers, conifers, and timber 11:30 Phitherek_ hmm, you could give a try to mobs mod by c55 ;) 11:30 thexyz snow biomes is good mod too 11:30 Phitherek_ particles, yeag 11:30 Phitherek_ *yeah 11:30 thexyz don't like particles that much 11:31 thexyz they bring nothing to gameplay 11:31 thexyz only causes lags 11:31 wei2912 how do we fly? 11:31 VanessaE thexyz: not everything has to be about the gameplay, and I've never seen particles cause any lags 11:31 wei2912 okay so... 11:31 VanessaE wei2912: /grant singleplayer all 11:31 VanessaE then hit k to enable it, and spacebar and e to go up and down 11:32 wei2912 animals, animated torches, moreblocks, supercomputer, bobblocks, animals, flowers, conifers, timber, mobs mod, snow biomes? 11:32 wei2912 lol 11:32 wei2912 time to use google 11:32 VanessaE supercomputer was a joke, wei2912 :-) 11:32 VanessaE don't use google 11:32 thexyz VanessaE: well, particles are implemented using entities 11:32 VanessaE use the forums 11:32 Phitherek_ wei2912: you can try my modpack ;) http://www.mediafire.com/?me50d17qq2lbnxm 11:32 VanessaE thexyz: yes, and they're moved around using the physics engine in the game 11:32 Phitherek_ there are the most of these 11:32 thexyz i think c55 can tell you how is that damn wrong ^^ 11:33 wei2912 VanessaE, lol 11:33 wei2912 sort of knew it 11:33 wei2912 lol 11:33 VanessaE e.g. set-velocity, set-acceleration 11:33 wei2912 Phitherek_, thanks 11:33 * PilzAdam is back (gone 00:14:09) 11:33 thexyz oh fuck, again 11:33 VanessaE thexyz: maybe, but how else is someone supposed to to it? 11:34 thexyz VanessaE: by writing patch & sending it to celeron 11:34 Phitherek_ wei2912:but delete anything that you don' t like from this modpack 11:34 VanessaE thexyz: ...and waiting 6 months for him to include it, by which time it'll be outdated and broken. 11:34 wei2912 Phitherek_, okay 11:34 wei2912 spamming mods 11:34 thexyz VanessaE: yes, that'd be definetly better 11:35 VanessaE thexyz: I chatted with him last night, he's NOT in a very good place re: minetest right now. 11:35 VanessaE "you'll have to help yourselves" etc. 11:35 wei2912 okay 11:35 wei2912 brb 11:35 VanessaE submitting a patch that does anything other than fix some critical bug is likely to just be ignored. 11:35 VanessaE I think the github issue list is proof of that/ 11:35 thexyz then make your own fork 11:36 thexyz and merge all patches you think are worth to merge 11:36 Phitherek_ VanessaE: And pull request list also ;) 11:36 VanessaE Phitherek_: yep, I'm counting that. 11:37 wei2912 testing 11:38 wei2912 argh 11:38 wei2912 too many mods 11:38 thexyz btw, wei2912, this is another one "good mod" http://minetest.net/forum/viewtopic.php?id=2671 11:38 wei2912 takes long to load 11:38 Phitherek_ wei2912: maybe, but worth it in my opinion 11:38 Phitherek_ I use all of them ;) 11:38 VanessaE thexyz: yet another copy-and-expand shit 11:38 Phitherek_ on a netbook :D 11:39 wei2912 Phitherek_, all oft hem? lol 11:39 thexyz VanessaE: ? 11:39 VanessaE I mean really. bronze? gold? brass? this stuff already exists. 11:39 wei2912 argh 11:39 wei2912 block spamz 11:39 thexyz VanessaE: have you tried reading whole topic? 11:40 VanessaE I have read it. 11:40 wei2912 nether portal! 11:40 wei2912 ??? 11:40 thexyz when making my mod i don't care if some stuff already exists 11:40 wei2912 what just happened lol 11:40 thexyz because in most cases this stuff is implemented not in way i want it to be implemented 11:40 thexyz like doors 11:40 thexyz or panes 11:40 thexyz or default fences 11:40 PilzAdam thexyz, +1 11:41 VanessaE if you can improve on something, that's great, but if all you're doing is duplicating an existing function without any improvement, then spend your time on something else. 11:41 VanessaE in other words, there was no reason for him to include gold, silver, et.al 11:41 VanessaE use moreores and depend on it instead. 11:41 wei2912 Phitherek_, what's worldtime? 11:41 thexyz PilzAdam: oh you made c55 wake up 11:42 thexyz VanessaE: just no 11:42 Phitherek_ ah, that was a dependency :P 11:42 PilzAdam thexyz, lol 11:42 Phitherek_ but now you can safely remove it, I think 11:42 wei2912 lol 11:42 thexyz VanessaE: moreores is not realistic 11:42 VanessaE so rather than allow a few dependencies on light-weight mods, you'd rather re-invent the wheel and have a dozen things that all do something vaguely similar? 11:42 thexyz that mod claims to be realistic 11:42 wei2912 the implementation of the "hell" world is weird 11:43 thexyz VanessaE: you know, that's how opensource works 11:44 wei2912 nvm 11:44 wei2912 no need to argue 11:44 wei2912 cleared off some things i don't like 11:45 Phitherek_ wei2912: yeah, nether mod is maybe weird, but at least it works - pretty good 11:45 Phitherek_ ;) 11:45 wei2912 somewhat buggy 11:45 wei2912 a lot of error messags 11:45 NekoGloop Well hello there 11:46 wei2912 hi NekoGloop 11:46 wei2912 Phitherek_, where's the nether mod? 11:46 PilzAdam Hi NekoGloop 11:46 wei2912 ah wait found it 11:46 Phitherek_ hi NekoGloop 11:47 NekoGloop Too many hl's!! :P 11:47 VanessaE hey NekoGloop 11:47 VanessaE ;) 11:47 NekoGloop AAAAUUUUGH 11:47 VanessaE NekoGloop: what's wrong with highlighting? I thought we were supposed to do that? ;-) 11:47 NekoGloop anyway whatcha all up to? 11:47 wei2912 Phitherek_, do you know how to resolve the ServerError: Failed to bind socket (port already in use) without restarting? 11:48 NekoGloop VanessaE: Only when you are talking to me with something important to say 11:48 Phitherek_ wei2912: lol, I'm not a developer, idk :D 11:48 VanessaE NekoGloop: I have very little important to say :-) 11:48 Phitherek_ did not happen to me 11:48 VanessaE NekoGloop: I'm just trying to bug the shit out of you now...because it's fun :D 11:48 wei2912 off to restarting 11:48 NekoGloop Vanessae 11:49 NekoGloop Vanessae 11:49 NekoGloop Vanessae 11:50 NekoGloop \:D/ 11:50 VanessaE heh 11:50 NekoGloop Trololololol! :D 11:50 Phitherek_ :D 11:50 VanessaE doesn't bother me any :-) 11:51 NekoGloop Well screw you too. :D 11:51 thexyz am i the only one who hates those messages? http://minetest.net/forum/viewtopic.php?pid=39791#p39791 11:51 wei2912 back 11:51 VanessaE the conflict warning? 11:51 wei2912 wth 11:51 thexyz yes 11:51 thexyz why should i care? 11:52 wei2912 34*6*4 textures :P 11:52 PilzAdam i was first :-) 11:52 thexyz oh, nice 11:52 wei2912 nice trolling 11:52 thexyz let me create mod which uses all possible recipes 11:52 VanessaE without a database of craft recipes and a way to crosscheck them against a new proposal, what else can we do? 11:52 thexyz just one moment… 11:52 Phitherek_ VanessaE: Right! There should be a database with craft recipes from all mods 11:53 VanessaE Phitherek_: there is cornernote's database, but it doesn't perform the suggested search-and-crosscheck 11:53 thexyz Phitherek_: there is one 11:53 thexyz but, anyway 11:53 thexyz i think this is users' problem 11:53 thexyz not mod developer 11:53 PilzAdam Phitherek_, maybe rubenwardy can add this to his new forum 11:53 PilzAdam thexyz, mod developers are users 11:53 VanessaE no, it's the mod developer's problem too 11:53 thexyz no 11:54 Phitherek_ yeah, I checked it out and it seems a good idea 11:54 thexyz mod developer > user 11:54 thexyz VanessaE: don't think so 11:54 PilzAdam mod developer >= iser 11:54 PilzAdam *user 11:54 Phitherek_ >=, +1 11:54 NekoGloop Mod developer = me 11:54 * NekoGloop runs 11:54 VanessaE thexyz: why should the user be forbidden from using two mods together just because a mod developer didn't care to use unique recipes? 11:55 NekoGloop Example: mesecons and first version trash can 11:55 PilzAdam NekoGloop, if you were a real developer you would write == 11:55 Phitherek_ VanessaE +1 11:55 PilzAdam VanessaE +1 11:55 thexyz VanessaE: why should mod developer use recipes he doesn't like? just because somebody used it in his mod before? 11:55 NekoGloop PilzAdam: I was setting the variable :3 11:55 VanessaE there are 205 trillion possible recipes assuming 15 different blocks that can be used. 11:55 Phitherek_ PilzAdam +1 :D 11:56 * PilzAdam takes the 1 11:56 PilzAdam thx 11:56 wei2912 how do we fly? 11:56 VanessaE (probably half that amount once you factor in shapeless recipes) 11:56 Calinou wei2912, in singleplayer, type /grant singleplayer all 11:56 VanessaE wei2912: /grant singleplayer all -- then hit 'k' to enable it and space and e to go up and down 11:56 PilzAdam wei2912, you need the fly priv and hit k 11:56 Calinou then press K to fly 11:56 Calinou and J to toggle "fast mode" 11:56 wei2912 lol 11:56 wei2912 oh thanks 11:57 thexyz half? 11:57 Calinou on most multiplayer servers you cannot fly 11:57 VanessaE thexyz: a rough guess, I'm not sure of the math. 11:57 PilzAdam Calinou, if you dont use a hack client ;-) 11:57 * NekoGloop flips a table out of boredom 11:57 * Calinou crafts the Boredom Table(R) 11:58 VanessaE thexyz: but how many are possible without shapeless is easy 9^items for however many items you have available. 11:58 * VanessaE adds a comma. 11:58 thexyz you mean, items^9, right? 11:58 VanessaE no, 11:58 VanessaE wait yeah 11:58 VanessaE shit 11:58 Phitherek_ hmm 11:58 NekoGloop With workbench that's even higher 11:58 thexyz then items^9/9! 11:58 Phitherek_ there is a workbench mod... 11:58 VanessaE in that case make it 38 billion recipes 11:58 VanessaE :-) 11:58 wei2912 thanks Calinou VanessaE PilzAdam 11:58 VanessaE either way it's a metric assload. 11:58 PilzAdam thexyz, (items+1)^9 11:59 thexyz PilzAdam: no 11:59 NekoGloop VanessaE: Dont forget the workbench mod ;) 11:59 thexyz assume that all cells are taken 11:59 PilzAdam look at pickaxe, there are free spaces 11:59 VanessaE yes, with workbench it's items^25 11:59 NekoGloop thexyz: He's counting an empty cell... 11:59 thexyz anyway 11:59 thexyz that's ton of recipes 11:59 VanessaE exactly my point 11:59 NekoGloop Yes 12:00 PilzAdam nope 12:00 Phitherek_ why not? :D 12:00 thexyz but i (as modmaker) want my canvas to be crafted like 12:00 thexyz paper paper 12:00 thexyz paper paper 12:00 VanessaE there's no excuse except for the lack of a cross-checking database, to choose a recipe someone else has already used, unless you're intending to replace the previous mods' functionality. 12:00 PilzAdam Phitherek_, a ton is 1000 kg 12:00 Phitherek_ ah 12:00 Phitherek_ right :D 12:00 thexyz PilzAdam: why not? 12:01 PilzAdam a ton is 1000 kg 12:01 NekoGloop And i wonder how many more mods will (ab)use these amounts of recipes 12:01 thexyz then one recipe can be written on piece of paper 12:01 VanessaE thexyz: but canvas is not made from paper. shouldn't it be crafted from something more similar to it such as dry shrubs maybe? 12:02 thexyz let's say we can write any recipe on 5×5cm piece 12:02 NekoGloop Dry shrubs should be craftable into paper, maybe 8 of them and a water bucket? 12:02 thexyz with paper density 80 grams/m^2 12:02 PilzAdam thexyz, there are also canvases made of cotton 12:03 VanessaE NekoGloop: 8+water -> paper pulp -> furnace -> paper 12:03 VanessaE if you wanted to be somewhat realistic 12:03 thexyz VanessaE: i want my canvas to be made of paper 12:03 NekoGloop Good idea. But this is minetest not real lofe. 12:03 NekoGloop life* 12:03 VanessaE thexyz: why not wool? that's in the default game and makes more sense than using paper 12:03 wei2912 how do i change it to daylight? 12:03 NekoGloop wei2912: /time 6000 12:04 thexyz PilzAdam: so there are 5000000 recipes in one ton 12:04 wei2912 suprisingly it works lol 12:04 PilzAdam VanessaE, c55 replies on -deb 12:04 PilzAdam *dev 12:04 VanessaE NekoGloop: just because it isn't real life doesn't automatically make it okay to do something illogical if a more logical method is as easily done. Otherwise why can we smelt clay -> brick, sand -> glass, or craft twees -> wood planks? 12:04 VanessaE trees* 12:04 NekoGloop no twees :3 12:05 thexyz VanessaE: i (as mod maker) want it to be made of paper. 12:05 NekoGloop wei2912: Because i use it a lot? 12:05 thexyz there also may be some reasons to do so 12:05 wei2912 NekoGloop, lol 12:06 NekoGloop VanessaE: i know but paper pulp is an incredibly unknown part of that process. Besides, then the same would be needed for papyrus. 12:07 VanessaE true 12:07 NekoGloop Anyway 12:08 VanessaE thexyz: as the mod maker that's fine - unless someone before you already used paper. Then you are limiting the user's ability to use the two mods, since there's no way to be sure which mod will take precedence. 12:08 VanessaE (already used paper -> used that particular recipe) 12:08 NekoGloop I think that we need some kind of grass b 12:08 thexyz ok, that's nice 12:08 NekoGloop block that is crafted from 9 junglegrass 12:08 thexyz at least they can't make me to change recipe 12:09 VanessaE NekoGloop: junglegrass has four types plus of course the game has wool and dry shrub 12:09 NekoGloop VanessaE: I mean a grass block from 9 junglegrass, using default_grass.png (or whatever it is) on all sides 12:10 NekoGloop That would be cool imo 12:10 VanessaE right, I got you 12:10 PilzAdam because in most cases this stuff is implemented not in way i want it to be implemented 12:10 VanessaE I think bobblocks has such a thing, or that 'home' mod 12:10 PilzAdam thexyz, when you use a recipe that is used in another mod the peolple wont like your mode and remake it 12:11 PilzAdam thats what you wrote 12:11 thexyz PilzAdam: i don't care 12:11 thexyz most of my mods are under wtfpl 12:11 NekoGloop VanessaE: Nope bobblocks doesnt, but what home mod are you talking of? 12:12 VanessaE NekoGloop: I can't remember the name of it now 12:12 wei2912 anyone interested to help me with my weird history project? lol 12:12 NekoGloop Lol 12:13 jin_xi history is obsolete 12:13 thexyz wei2912: so ontopic 12:13 NekoGloop You are obsolete. Prepare to be removed. 12:13 wei2912 lol 12:13 * jin_xi is removed 12:14 wei2912 we're supposed to create a civilisation in minecraft (as you know i switched to minetest) 12:14 wei2912 more on-topic now i suppose? 12:15 Phitherek_ wei2912: wtf? So you are trying to say that this is your homework? 12:15 wei2912 somewhat 12:15 wei2912 lolz 12:15 wei2912 no minetest was an experiment 12:15 wei2912 i was curious :P 12:17 VanessaE what the hell was the name of it... 12:17 wei2912 VanessaE, ? 12:18 NekoGloop She's trying to think of the name of the mod 12:18 VanessaE wei2912: trying to remember the name of the mod I referenced earlier 12:18 PilzAdam what mod? 12:19 VanessaE http://minetest.net/forum/viewtopic.php?id=674 12:19 VanessaE got it 12:19 VanessaE "fake grass" = junglegrass? + dirt 12:20 wei2912 sigh 12:20 NekoGloop Nononono 12:20 wei2912 now i need EditWorld 12:20 wei2912 btw 12:20 VanessaE wei2912: worldedit you mean 12:20 NekoGloop I mean one with grass on all sides 12:20 wei2912 worldedit* 12:20 wei2912 lol 12:20 VanessaE NekoGloop: I know, just syaing that's the recipe it used 12:20 wei2912 btw if you host a server with mods, will the mods apply to all clients? 12:20 VanessaE so maybe dirt + 6 junglegrass :-) 12:21 VanessaE wei2912: yes 12:21 VanessaE wei2912: the server runs the code 12:21 wei2912 VanessaE, okay thanks 12:21 NekoGloop Maybe dirt in the middle and junglegrass in a cross around it? 12:21 wei2912 i can rest assured 12:21 VanessaE wei2912: and sends the imagery, sounds, etc. to the cliens 12:21 VanessaE wei2912: but note that your client-side mods, e.g. what you use in singleplayer mode, will not be used. 12:21 PilzAdam NekoGloop, you also can use weed from my farming mod 12:21 VanessaE HA! 12:21 VanessaE here's the author of building blocks now :-) 12:21 wei2912 VanessaE, okay 12:21 VanessaE hey sdzen 12:22 wei2912 how do i use editworld? 12:22 VanessaE wei2912: http://minetest.net/forum/viewtopic.php?id=572 12:22 VanessaE read the instructions therein :-) 12:22 wei2912 VanessaE, i did 12:22 wei2912 blockname 12:23 wei2912 refers to? 12:23 NekoGloop The name of the block? 12:23 VanessaE refers to the name of the node you want to change, e.g. default:dirt or moreblocks:glowglass 12:23 VanessaE (or whatever the latter is named exactly) 12:23 wei2912 oh 12:23 VanessaE wei2912: so for example, if you want to change a bunch of stone in an area to glass, 12:24 wei2912 can i use "Desert Stone"? 12:24 wei2912 "Desert Sand"* 12:24 wei2912 ol 12:24 VanessaE //replace default:stone default:glass 12:24 wei2912 lol 12:24 wei2912 oh thanks 12:24 VanessaE oh sure, you can operate on any block you want 12:24 PilzAdam default:desert_sand 12:24 VanessaE wei2912: in many cases, the default: part is unnecessary 12:24 wei2912 okay 12:25 NekoGloop But only for default ones! 12:25 wei2912 any windows installer avaliable? 12:25 VanessaE NekoGloop: for anything with an alias 12:25 VanessaE wei2912: it's a mod, it doesn't need an installer - none of them do 12:25 VanessaE just unzip it and copy it to your minetest mods folder. 12:25 PilzAdam the aliases are in the legacy mod 12:25 wei2912 VanessaE, not the mod, the game itself lol 12:25 VanessaE wei2912: oh. eh.. ask sfan5 :D 12:26 VanessaE PilzAdam: other mods have them too 12:26 PilzAdam i know 12:26 wei2912 sfan5 is afk 12:26 NekoGloop The game itself? 12:27 NekoGloop Pfft get the already compiled version from the blog 12:27 VanessaE NekoGloop: it's out of date. 12:27 PilzAdam VanessaE, http://minetest.net/forum/viewtopic.php?id=2778 12:27 NekoGloop Really? 12:27 VanessaE there have been a few bugfixes since then already 12:27 VanessaE PilzAdam: nice 12:28 PilzAdam what should i add? 12:28 VanessaE PilzAdam: everything :D 12:28 NekoGloop Well then someone upload their compiled version. We need someone to do this on a more constant basisi 12:28 NekoGloop basis* 12:28 VanessaE homedecor, moreblocks, moreores, the whole smash 12:28 wei2912 lol 12:29 wei2912 VanessaE, i don't think newer versions are backward-compatible? 12:29 NekoGloop gloopblocks, gloopores, toolsizes... :3 12:29 VanessaE wei2912: 0.4.2 -> 0.4.1, no 12:29 wei2912 okay thanks 12:29 wei2912 now to figure out how to use cmake to create a windows installer... 12:29 VanessaE but it's not considered the "stable" branch yet 12:29 wei2912 VanessaE, yup 12:29 VanessaE that said, most mods work across multiple 0.4 versions 12:31 NekoGloop Most mods that just add some tools/nodes arent going to be a problem 12:31 NekoGloop Hm... I wanna write an extension for mesecons but i dont understand the api... 12:34 NekoGloop Then again what's left to add? 12:35 wei2912 can't use it properly? 12:35 NekoGloop What? 12:35 wei2912 worldedit 12:35 VanessaE NekoGloop: the API is here: http://mesecons.net23.net/developers.html 12:36 VanessaE ( rest of the website: http://mesecons.net23.net/ ) 12:36 NekoGloop I know about that 12:36 VanessaE ok 12:37 wei2912 VanessaE, i get an error when i use worldedit 12:37 wei2912 let me look at it... 12:37 NekoGloop How do i actually make a receptor do something useful? 12:37 VanessaE wei2912: what error, and what commands did you execute exactly? 12:37 VanessaE NekoGloop: that's up to your code. 12:37 NekoGloop Heh, so helpful 12:37 wei2912 Not allowing to place CONTENT_IGNORE while trying to replace "air" at (-4, 1, 4) (block (-4, 1, 4)) 12:38 wei2912 VanessaE, //set desert_sand 12:38 NekoGloop I dont think desert_sand is the name of the node 12:38 PilzAdam wei2912, you use a wrong nodename 12:38 VanessaE if you register an effector (an item that responds to a mesecons signal), you still have to write the code to actually to do the response, such as exchanging one node for another or making something pop out/up 12:38 wei2912 if it is of any use to you, there was darkness but "air" wasn't replaced 12:38 wei2912 PlizAdam: oh? 12:38 VanessaE wei2912: try default:desert_sand 12:38 PilzAdam wei2912, use default:desert_sand 12:38 wei2912 okay 12:38 wei2912 ah works 12:38 wei2912 thanks a lot :D 12:38 wei2912 VanessaE, PilzAdam 12:39 VanessaE wei2912: and you may have to try several times, and fly around the area being modified, to force the game to load the map for those areas 12:39 VanessaE (even if they're just air) 12:39 wei2912 lol 12:40 VanessaE NekoGloop: but anyway, what you have to do with receptors is first you need to come up with an action that should turn the receptor on 12:40 VanessaE i.e. an on_puch declaration or something 12:41 VanessaE and of course define two nodes, one for the 'off' state and one for the 'on' state. then you have to register both the 'on' and 'off' versions of that node with the mesecons API 12:41 NekoGloop Hmm... I want one that detects lava, similar to the water detector 12:41 VanessaE then mesecons should "just work" 12:41 NekoGloop Well and add it to mesecons group ;) 12:41 VanessaE NekoGloop: ok, you'll have to code a node that can detect lava and which does something in response, e.g. turning 'on' and 'off' 12:41 VanessaE yes, to the groups part. 12:42 NekoGloop Well i could just copy the water detector :3 12:42 VanessaE yep that would work too 12:42 VanessaE though it may be easier to roll your own :-) 12:42 wei2912 crashed lol 12:43 NekoGloop Heh 12:43 NekoGloop If i make it how difficult would it be to get it on the website? 12:43 VanessaE depends 12:43 VanessaE you want it to be a part of mesecons 12:43 VanessaE ? 12:43 VanessaE you know how to use github right? 12:44 NekoGloop I do not know how to use github 12:44 VanessaE well learn how to use it :D 12:44 VanessaE then when you're ready, create an account, fork mesecons, make your changes, push them to your repository, then submit a pull request against the official one. 12:44 wei2912 anyone knows a desert sand generator? 12:44 wei2912 desert sand world generator* 12:44 VanessaE if it works well enough, sfan5 or I will merge them, at which point they become official 12:45 NekoGloop wei2912: There used to be a desert mod, but i think its outdated 12:45 VanessaE I would suggest you make the lava detector yourself though, since the water detector is really a hydro turbine and meant to suggest generating power 12:45 VanessaE perhaps you can make a geothermal generator 12:45 VanessaE I think jeija wants that 12:46 wei2912 NekoGloop, :( 12:46 NekoGloop I wanna detect lava below the detector by about 3 blocks 12:46 VanessaE NekoGloop: ok 12:46 VanessaE NekoGloop: get started by making a node that can detect the lava, forget about mesecons for a bit 12:46 wei2912 NekoGloop, or at least replace all grass with sand 12:46 NekoGloop But im not at my computer right now to fiddle with code 12:47 VanessaE give it on/off states, make it change state by replacing itself when it detects and loses track of the lava 12:47 VanessaE hey RealBadAngel 12:47 RealBadAngel hi all 12:47 RealBadAngel hi VanessaE 12:48 RealBadAngel whats up? 12:48 PilzAdam hi RealBadAngel 12:48 NekoGloop Shes yellin at me about mesecons api while i'm not at my computer to do anything. :) 12:48 wei2912 VanessaE, what's grass? 12:48 VanessaE default:grass :-) 12:48 wei2912 grass node name* 12:48 wei2912 oh thanks 12:49 wei2912 tried glass slab but didn't work 12:49 PilzAdam wei2912, http://en.wikipedia.org/wiki/Grass 12:49 RealBadAngel one question: to run minetest server on linux box graphics is needed? 12:49 wei2912 grass* 12:49 wei2912 PilzAdam, any reason to give me that link? lol 12:49 wei2912 lol 12:49 PilzAdam default:grass :-) 12:49 wei2912 VanessaE, what's grass? grass node name* 12:49 PilzAdam oops 12:50 NekoGloop PilzAdam: Smartass 12:50 wei2912 no 12:51 wei2912 it's default:dirt_with_grass 12:51 RealBadAngel anybody? 12:51 ray8888 yes 12:52 VanessaE oops you're right wei2912 12:52 VanessaE I forgot 12:52 wei2912 this is mind screwing :( 12:52 VanessaE RealBadAngel: yes it is needed :-/ 12:52 VanessaE RealBadAngel: or rather, graphics *support* is needed 12:52 VanessaE but the server is command-line 12:52 VanessaE it just can't be built without enough libraries in place to actually build the client 12:52 RealBadAngel i will have just ssh to it 12:53 RealBadAngel 50gb space and unlimited bandwith 12:53 VanessaE cool 12:53 VanessaE still, you'll need those things to build the server, though you might not need them to *run* it 12:53 RealBadAngel 10 days to test it if will work 12:53 VanessaE maybe if you build it locally and upload it to the server machine 12:54 RealBadAngel then 9,90 pln / month which makes cira 4 euro per month 12:54 VanessaE nice 12:54 VanessaE that's about what I pay for my website and I don't get shell access :-/ 12:55 RealBadAngel try 1and1.com 12:55 RealBadAngel they have nice offers 12:55 RealBadAngel without shell i get 20gb 2yrs free of charge 12:55 RealBadAngel with a domain too 12:56 VanessaE ick, VPS's there are expensive. 12:56 VanessaE US $49/mo after the first three months 12:56 RealBadAngel i took .pl but could have org or somethin too 12:58 RealBadAngel lookin at 1and1.com lol 12:58 RealBadAngel prices are much higher than on 1and1.pl 12:58 RealBadAngel strange ehehe 12:58 wei2912 argh 12:58 wei2912 land conversion is so tedious 12:59 VanessaE wei2912: well the game is meant to be played on an ongoing basis after all 12:59 wei2912 VanessaE, lol 13:01 RealBadAngel so 50gb space, transfer not limited, email, mysql, ftp, ssh, linux box - 4 euro / month 13:01 RealBadAngel just readin email with offer they sent me 13:02 RealBadAngel and one domain within .pl 13:02 wei2912 VanessaE, any suggestion for converting grass into desert? 13:03 wei2912 you can join in to help if you want :P 13:03 wei2912 wei2912server.sytes.net 13:03 VanessaE to automatically convert it, write a mod that uses an ABM to slowly transform it 13:03 wei2912 VanessaE, lol 13:03 wei2912 i'm doing a quick way 13:03 wei2912 using worldedit 13:04 VanessaE heh 13:05 wei2912 i just created a sand wall :P 13:06 VanessaE heh 13:07 wei2912 time for one click destroy mod :P 13:10 PilzAdam wei2912, http://minetest.net/forum/viewtopic.php?pid=15083#p15083 13:10 wei2912 PilzAdam, yup using it now 13:15 * NekoGloop flips a table out of boredom 13:15 wei2912 NekoGloop, want to join me? 13:15 PilzAdam again? 13:15 wei2912 wei2912server.sytes.net 13:15 * VanessaE catches the table and rights it 13:15 wei2912 i need some help with destroying a damn wall 13:15 wei2912 lol 13:15 * NekoGloop lol's 13:15 VanessaE wei2912: worldedit it. replace it with air. 13:15 NekoGloop I'm on my ipad, did you miss that from the mesecons discussion? 13:16 VanessaE (or use the //dig command) 13:16 wei2912 VanessaE, lol 13:16 wei2912 nice idea 13:16 wei2912 NekoGloop, no 13:17 wei2912 VanessaE, nvm 13:17 wei2912 single click destroy is more fun 13:17 wei2912 lol 13:20 wei2912 NekoGloop, didn't know that* 13:20 wei2912 sry lol 13:20 wei2912 anyone free? 13:21 PilzAdam monolog? 13:21 wei2912 lolk 13:21 wei2912 PilzAdam, not really ever since you joined 13:21 wei2912 off to restart 13:24 wei2912 restoring everything 13:27 VanessaE wei2912: get maptools also 13:27 wei2912 VanessaE, okay 13:28 VanessaE it has a very useful pickaxe that's as good as one-click-destroy but you get to keep what you dig :-) 13:28 wei2912 VanessaE, what does that do? 13:28 wei2912 oh 13:28 VanessaE (among other stuff of course) 13:28 VanessaE http://minetest.net/forum/viewtopic.php?id=1882 13:29 wei2912 admin pickaxe? 13:30 VanessaE yup 13:31 VanessaE NekoGloop: your full grass block is in there btw :-) 13:31 NekoGloop Oh ok :O 13:32 VanessaE (except it's "unbreakable" except with an admin pick) 13:32 VanessaE (I'm sure that can be toned down a bit) 13:34 wei2912 wait a moment 13:34 VanessaE no. :-) 13:34 wei2912 did i just put hardcore mese tnt? 13:34 wei2912 ... 13:34 VanessaE uh oh 13:34 VanessaE you better walk away. fast. 13:34 wei2912 it's fun to watch 13:36 NekoGloop You better run :3 13:36 wei2912 nvm 13:36 wei2912 i'll fill it up 13:37 wei2912 and no one will know 13:37 wei2912 argh 13:37 wei2912 need to restart again 13:43 * NekoGloop pokes #minetest for signs of life 13:43 * VanessaE pokes back 13:43 * [number]minetest pokes back 13:44 wei2912 why is there so much tnt??? 13:44 * NekoGloop lol's 13:56 wei2912 anyone wants to join me? lol 13:56 wei2912 it 13:56 wei2912 it's tedious 13:57 wei2912 you can have fun tnting stuff 14:01 wei2912 hmm 14:01 wei2912 tnt is really a useful tool 14:07 NekoGloop Yes it is 14:08 wei2912 lol 14:08 wei2912 VanessaE, PilzAdam Phitherek_ any of you not afk? 14:08 * PilzAdam is not 14:09 * Phitherek_ is not, but was busy with something else for a while :) 14:09 wei2912 Phitherek_, PilzAdam have time to join a game? 14:09 Phitherek_ I'll try to join :) 14:09 wei2912 wei2912server.sytes.net 14:09 wei2912 i'm getting tortured 14:09 wei2912 argh TNT 14:10 PilzAdam port? 14:10 Phitherek_ port? :> 14:11 wei2912 30000 14:11 PilzAdam cant connect :-( 14:11 wei2912 :( 14:11 Phitherek_ me too 14:11 PilzAdam wei2912, your running it on your computer? 14:11 wei2912 yup 14:11 wei2912 forwarded the port 14:11 Phitherek_ aren' t you behind a firewall? 14:11 Phitherek_ or router? 14:11 wei2912 nope 14:11 wei2912 router yes 14:12 PilzAdam wei2912, you are in singleplayer? 14:12 Phitherek_ forward the port 30000 UDP 14:12 wei2912 udp? 14:12 wei2912 ah no wonder 14:12 Phitherek_ 30000 14:12 Phitherek_ ah ok 14:12 PilzAdam ah 14:13 Phitherek_ or better TCP&UDP 14:13 wei2912 try again 14:13 wei2912 Phitherek_, PilzAdam 14:13 * PilzAdam tries 14:13 VanessaE I'm here now 14:13 PilzAdam Connecting... 14:13 * Phitherek_ tries 14:13 PilzAdam Connecting... 14:13 Phitherek_ nothing 14:13 PilzAdam Connecting... 14:13 VanessaE for a bit, technician coming soon to look at my internet 14:13 Phitherek_ anything in console? 14:13 PilzAdam nothing 14:13 iqualfragile Moin PilzAdam 14:13 PilzAdam Hallo! 14:14 wei2912 nothing? 14:14 PilzAdam cant connec 14:14 Phitherek_ nope 14:14 PilzAdam *connect 14:14 wei2912 argh 14:14 Phitherek_ my friend has TCP&UDP forwarded and I can connect there 14:14 Phitherek_ when we play MP 14:14 PilzAdam are you in singleplayer? 14:14 iqualfragile my server is the router 14:15 wei2912 try again 14:15 wei2912 PilzAdam, don't think so 14:15 wei2912 but... 14:15 wei2912 minetest crashed :P 14:15 wei2912 which means i need to restart again 14:15 wei2912 to open up the port 14:15 wei2912 wait a moment Phitherek_ PilzAdam 14:15 Phitherek_ ok 14:15 PilzAdam k 14:16 PilzAdam too late :-( 14:16 * NekoGloop pokes pilzadam 14:16 PilzAdam sup? 14:16 NekoGloop Nothing much 14:17 NekoGloop Ohai calinou 14:17 PilzAdam we still need more sources for the wikipedia article 14:17 VanessaE lots more 14:17 VanessaE independent sources 14:17 wei2912 back 14:17 NekoGloop I cane help ya theee 14:18 NekoGloop there* 14:18 PilzAdam wei2912, works 14:18 PilzAdam NekoGloop, realy? 14:18 wei2912 PilzAdam, works? 14:18 wei2912 wth 14:18 wei2912 i'm not even starting it 14:18 NekoGloop Eh... My spelling is faik 14:18 PilzAdam lol 14:18 wei2912 port is being used 14:18 wei2912 hmm 14:19 PilzAdam i got 6% media loaded 14:19 wei2912 lol 14:20 wei2912 PilzAdam, sure it works? 14:20 PilzAdam nope 14:20 wei2912 knew it 14:20 PilzAdam its still by 6% 14:20 wei2912 quit please 14:21 PilzAdam k 14:21 NekoGloop Cactus needs more uses but i'm too lazy to think of any 14:21 wei2912 need to restart once more 14:21 wei2912 argh 14:21 PilzAdam why? 14:22 wei2912 port in use 14:22 NekoGloop Currently i've succesfully made cactus fruit be dropped rarely and have cactus damage you... 14:22 wei2912 PilzAdam, 14:22 PilzAdam use another 14:22 Calinou heh, we're just getting attacked by deletionists 14:22 NekoGloop Any ideas on how to check if the player is using their bare hands? 14:22 wei2912 works now 14:22 Calinou seen lots of OSS game articles - almost no sources, no warnings about lack of sources 14:22 iqualfragile nekogloop: you could make ammunition out of cactus 14:22 wei2912 but that's just a server 14:22 wei2912 lol 14:23 NekoGloop How do i check if the player is using their bare hands to destroy a cactus? 14:23 wei2912 PilzAdam, Phitherek_ try again 14:23 PilzAdam NekoGloop, on_dig 14:23 * PilzAdam tries 14:23 NekoGloop How di i check what the player is using though...? 14:23 wei2912 PilzAdam, you're in 14:24 * Phitherek_ tries 14:24 PilzAdam NekoGloop, please read the lua-api: https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L1087 14:24 NekoGloop ... 14:24 PilzAdam wei2912, 0% media 14:24 PilzAdam mods? 14:25 wei2912 PilzAdam, let me package it 14:25 NekoGloop "read the lua_api.txt" translates roughly to "i dont give a shit" 14:25 Phitherek_ can' t connect -_- 14:25 PilzAdam NekoGloop, i marked the line for you 14:25 Phitherek_ PilzAdam are you in> 14:25 Phitherek_ ? 14:25 wei2912 RTFM 14:25 PilzAdam 0% media 14:25 wei2912 read the fine manual 14:25 wei2912 PilzAdam, wait a moment 14:26 NekoGloop Shouldnt it be the function that's a line higher? 14:26 PilzAdam NekoGloop, i do care about you but i want you to learn how to hel yourself 14:26 NekoGloop The lua_api is just a jumbled block of text... 14:27 PilzAdam *usefull 14:27 wei2912 PilzAdam, Phitherek_ try again lol 14:27 NekoGloop Brb 14:27 PilzAdam wait 69%media 14:27 PilzAdam retry 14:27 * Phitherek_ tries 14:27 * PilzAdam cant connect 14:28 * Phitherek_ cant connect 14:28 wei2912 i think it's screwed up anyway 14:28 wei2912 freaking hardcore mese tnt 14:28 wei2912 messed up the whole map lol 14:28 * PilzAdam gives up 14:28 * Phitherek_ gives up 14:29 Phitherek_ ehhh, I can' t connect to any server except my friend' s... 14:29 Phitherek_ it seems to me 14:29 wei2912 PilzAdam, Phitherek_: uploading the mods i have 14:30 Calinou inb4 madblocks 14:30 Calinou :p 14:31 VanessaE madblocks doesn't exist anymore... 14:31 VanessaE (at least Mauvebic doesn't support it anymore) 14:32 wei2912 lol 14:33 wei2912 Phitherek_, PilzAdam try again 14:33 NekoGloop I have a question about the snow mod 14:34 wei2912 if you believe the mods make a diff. 14:34 wei2912 https://www.dropbox.com/s/cwko2d0txnxljmd/wei2912server-mods.zip 14:35 iqualfragile hmm… 14:35 iqualfragile the snow-mod makes my server stop working 14:35 NekoGloop its about its config options 14:36 NekoGloop what does the last one do? and does it do that in minetest for e.g. deserts? 14:38 Calinou ah 14:39 NekoGloop better yet, is it better to have it on or off? 14:40 PilzAdam wei2912, i have major lag on your server 14:41 Keegann hello 14:41 VanessaE hello keegan 14:42 PilzAdam wei2912, the lag was too heavy 14:42 wei2912 PilzAdam, hmm 14:43 iqualfragile hmm… that animals-mod seems buggy, too 14:43 VanessaE it is known to be buggy yeah 14:43 VanessaE but sapier is working on it 14:43 NekoGloop ... 14:43 wei2912 Phitherek_, are you fine? 14:44 wei2912 after i used worldedit lol 14:44 NekoGloop anyone help me with finding a snow biome? 14:44 Keegann is there like a node block protection? 14:45 Keegann like a block the protect the area 14:46 VanessaE redcrab's server has a node protection mod, it protects by cordoning off large areas 14:46 NekoGloop i cant even find deserts... o.o 14:46 VanessaE no special block needed 14:46 wei2912 any auto cordoning of barriers/ 14:46 Keegann i want it like a block 14:46 Keegann some people have it 14:46 VanessaE not sure then 14:47 VanessaE node_ownership 14:47 VanessaE that's the one he uses 14:47 VanessaE http://minetest.net/forum/viewtopic.php?id=846 14:47 Keegann its a block that you place it in each corner 14:47 VanessaE this one? nope. 14:47 NekoGloop keegann: glomie's protection mod its in modding general 14:48 Keegann ok 14:48 VanessaE Keegann: that said, in redcrab's server, usually to *do* place a block in each corner, but it's just wool and has no special powers. it's just there as a visual aid. 14:49 OldCoder Keegann, see PM 14:56 NekoGloop I just failed to connect to a singleplayer server... o.o 14:56 VanessaE make sure you don't already have a server running 14:56 NekoGloop heh 14:56 NekoGloop me with a server? 14:57 NekoGloop youre kidding me right? 14:57 VanessaE even a local one 14:57 VanessaE e.g. another copy of minetest still running that didn't fully close 14:57 NekoGloop heh 14:57 NekoGloop well i got it to work :P 14:57 VanessaE bbl 14:58 wei2912 Phitherek_, PilzAdam any of you still there? 14:58 wei2912 need some help with flattening terrain 14:58 PilzAdam nope 14:59 NekoGloop use //omg_i_need_it_flat 14:59 wei2912 PilzAdam, can you rejoin? 14:59 wei2912 NekoGloop, lol 14:59 PilzAdam wei2912, i currently play singleplayer 15:00 NekoGloop im busy raging at the snow biomes not generating 15:01 NekoGloop oh look i finally found a desert at least... 15:04 NekoGloop do I just have like widespread low perlin or something lol 15:05 NekoGloop derp... cactus fruit is not dropping... ;_; 15:05 NekoGloop oh there we go a cactus fruit 15:07 NekoGloop FINALLY A FREAKIN SNOW BIOME 15:08 NekoGloop and lookitthat, some ice too 15:09 NekoGloop too bad ice isnt slippery... 15:10 Basstard` Isn't ice slippery? 15:10 NekoGloop not in the snow mod 15:12 Basstard` So create an ice mod. 15:12 NekoGloop idk how to edit player movement 15:12 PilzAdam BackupCoder, you cant do this with API 15:27 * NekoGloop pokes #minetest for signs of life 15:29 iqualfragile some flies rise 15:30 NekoGloop ew 15:31 aaronc aaron 15:31 NekoGloop my ice house has a fail 15:33 NekoGloop hmm... furnaces in the basement! 15:36 GTRsdk klol 15:36 NekoGloop had problems with melting ;) 15:37 cornernote hi 15:37 cornernote i updated my mesecons entry - http://minetest.net/forum/viewtopic.php?id=2881 15:38 cornernote its uber compact now 15:38 PilzAdam cornernote, everyone knows how a 8-bit decoder works 15:38 cornernote i didnt 15:38 cornernote =) 15:38 GTRsdk I think he was being sarcastic 15:39 PilzAdam nope 15:39 cornernote i didnt think so 15:39 GTRsdk oh 15:39 * GTRsdk didn't & still doesn't know how an 8 bit decoder works 15:40 cornernote well, the important thing is its really small, and they can be stacked together 15:41 cornernote u got the shits with me about something PilzAdam, say so. no need to be rude 15:46 GTRsdk that stuff looks cool 15:47 cornernote thanks, it was really fun getting it to work, then compacting it 15:48 cornernote i tried to leave as much info so other people can recreate similar machines 15:48 cornernote for those who don't already know 15:49 NekoGloop i need to somehow light my house without melting it 15:49 NekoGloop any ideas? 15:49 cornernote torch ? 15:49 NekoGloop I could use gloopblock's own evil block but its incredibly dim and hard to obtain 15:49 NekoGloop cornernote: that melts it, its an ice house :3 15:50 PilzAdam the sun 15:50 NekoGloop haha no 15:50 NekoGloop during nighttime i want light too 15:50 NekoGloop (light does pass thru ice) 15:50 PilzAdam /time 6000 ? 15:51 NekoGloop i am doing a survival (-ish) world 15:51 NekoGloop no cheating :3 15:56 NekoGloop http://www.youtube.com/watch?v=liF81JNyH_E SEPHIROTH!!! 15:56 NakedFury 1,0You0,4Tube1,15 KINGDOM HEARTS OST COMPLETE 9-01 - One-Winged Angel (from FINAL FANTASY VII) [2,15User1,15: ValiantTerra] [2,15Views1,15: 2878] [3,1561,15] [4,1501,15] [2,15Time1,15: 00:03:531,15] 15:56 NakedFury 1,0You0,4Tube1,15 KINGDOM HEARTS OST COMPLETE 9-01 - One-Winged Angel (from FINAL FANTASY VII) [2,15User1,15: ValiantTerra] [2,15Views1,15: 2878] [3,1561,15] [4,1501,15] [2,15Time1,15: 00:03:531,15] 15:57 NekoGloop wtf nakedfury lol 15:58 GTRsdk with an ice house, maybe 4 blocks out, then making a circle of torches 16:00 Basstard` http://www.youtube.com/watch?v=Ktbhw0v186Q 16:00 NakedFury 1,0You0,4Tube1,15 10 hours of "What is love" (Jim Carrey, v.1) [2,15User1,15: e7magic] [2,15Views1,15: 6549066] [3,15419191,15] [4,154871,15] [2,15Time1,15: 10:00:001,15] 16:00 NakedFury 1,0You0,4Tube1,15 10 hours of "What is love" (Jim Carrey, v.1) [2,15User1,15: e7magic] [2,15Views1,15: 6549066] [3,15419191,15] [4,154871,15] [2,15Time1,15: 10:00:001,15] 16:00 NekoGloop i think it only affects ice adjacent to it but good idea 16:01 GTRsdk Anyone kknow what is the latest animals mod that works on 0.4.1? 16:01 NekoGloop GTRsdk: i think none of them do but you are open to try 16:02 GTRsdk well... I would assume the earliest would work on a 0.4-dev one or 0.3, and the latest works on 0.4.2 rc 16:02 GTRsdk so somewhere in between is what I want 16:03 NekoGloop 0.3 had no mod support 16:06 GTRsdk okay 16:07 * GTRsdk calculates 1.2.9* should work on 0.4.1 16:09 GTRsdk maybe even 1.3.0 16:15 * GTRsdk looks up how to pass cflags and cxxflags to cmake 16:16 NekoGloop large stone pickaxe is so OP 16:17 PilzAdam VannessaE, please stop entering an leaving! 16:17 VanessaE well the tech said the lines look good, took out a redundant splitter. Whatever it is, it isn't inside our apartment. 16:18 GTRsdk has anyone been successful with passing CFLAGS or CXXFLAGS so minetest gets compiled with the flags you specify? 16:19 VanessaE never tried it 16:19 NekoGloop http://www.youtube.com/watch?v=odvMnKBBI88&feature=related 16:19 VanessaE oh also, the tech says we're actually paying for 15M/3M service. They musta upgraded us sometime recently :-) 16:20 NekoGloop oh right, nakedfury left 16:20 * PilzAdam 's ears are destroyed by NekoGloop 's song 16:20 NekoGloop anyway that's giratina music, the second most epic song from pokemon. 16:20 GTRsdk looks like Release builds are compiled using -O3 16:21 NekoGloop http://www.youtube.com/watch?v=8B966MZdzOo the MOST epic pokemone music :3 16:22 NekoGloop pokemon* 16:22 VanessaE GTRsdk: isn't -O3 known to cause problems? 16:22 * PilzAdam dont klick the link 16:22 VanessaE like sucking down memory, glitchy code, etc? 16:22 NekoGloop oh snow falls. 16:22 GTRsdk dunno 16:22 NekoGloop nice to know. :P 16:22 GTRsdk it has various effects on various code 16:22 VanessaE I distinctly remember that from my gentoo days 16:23 NekoGloop pilzadam's just trollin 16:23 GTRsdk for some programs you can't do -O3. On some, you need to to have the best performance 16:24 * PilzAdam never trolls 16:24 GTRsdk either way... I'm bumping that up to -Ofast and -march=native to test it 16:24 GTRsdk now whether or not it actually compiles using that... 16:25 NekoGloop whats a good free video recorder for windows? 16:26 GTRsdk video recorder? 16:27 NekoGloop like fraps but not as sucky 16:27 GTRsdk for capturing TV stuff, or screen, or what? 16:27 GTRsdk okay 16:27 * GTRsdk looks up what fraps is 16:27 NekoGloop ... 16:28 GTRsdk I think VLC could do what you want 16:28 GTRsdk is it just capturing screen? 16:28 NekoGloop yes 16:28 NekoGloop PilzAdam: normal people dont turn the bass up to the max 16:28 Calinou oh also, the tech says we're actually paying for 15M/3M service. They musta upgraded us sometime recently :-) 16:28 Calinou hi american 16:28 Calinou :p 16:29 VanessaE heh 16:29 VanessaE oh this'll bake your noodle" 16:29 VanessaE : 16:29 Calinou come to europe, the only Bunch Of Countries(R) where you pay the same price for 2 and 20mbit 16:29 VanessaE it spikes to 30Mbps briefly, and sustains about 19 :-) 16:29 Calinou I "spike" to 0.6mbits :P 16:29 Calinou average is about 2.4mbit 16:29 NekoGloop troll detected 16:29 NekoGloop press R to delete 16:30 PilzAdam R 16:30 GTRsdk NekoGloop: VLC has a screen capturing feature 16:30 GTRsdk I think you can control the FPS 16:30 NekoGloop PilzAdam and Calinou were deleted 16:30 * PilzAdam is not 16:30 NekoGloop wtf is VLC 16:31 Calinou video player 16:31 Calinou GTRsdk, it can record videos? O_o 16:31 PilzAdam https://en.wikipedia.org/wiki/VLC_media_player 16:31 Calinou made by french guys :D 16:31 * PilzAdam deletes vlc 16:31 VanessaE ok bbl 16:33 Phitherek_ I know Taksi 16:33 GTRsdk Calinou: it can do lots of things 16:33 Phitherek_ open source video recorder for Windows :) 16:33 PilzAdam french things... 16:33 Phitherek_ desktop recorder i meant :) 16:34 NekoGloop .... 16:34 Phitherek_ http://taksi.sourceforge.net/ 16:34 NekoGloop link? 16:36 Calinou no sound 16:36 Calinou bleh 16:37 NekoGloop ... 16:37 NekoGloop something i dont have to compile? 16:37 Phitherek_ in Taksi? :O It recorded sound... 16:37 Calinou "Audio is not captured." 16:38 GTRsdk compiling is easy 16:38 GTRsdk on Linux 16:38 Phitherek_ http://sourceforge.net/projects/taksi/files/development/taksi-0.7.7.9-dev/taksi-0.7.7.9-dev.msi/download ? 16:40 Phitherek_ Calinou: Screenshot 3: Audio Input Device, Audio Formats/Codecs... 16:44 Calinou oh 16:44 Calinou GTRsdk, +1 16:44 Calinou it's a PITA on windows 16:44 NekoGloop the quality... IT BUUUURNSS!!!! 16:49 RealBadAngel well 16:49 RealBadAngel Latest stable version is 0.7.6 (from June.22,2006 ) 16:49 NekoGloop im using dev 16:49 RealBadAngel isnt that a bit too old? 16:49 NekoGloop got a better option? 16:49 NekoGloop unlike fraps it doesnt stop recording 16:50 NekoGloop (fraps stops recording -completely- randomly) 16:50 RealBadAngel here doesnt 16:50 NekoGloop pfft 16:50 NekoGloop shaddup. 16:50 NekoGloop windows > linux 16:51 RealBadAngel but im afraid since 2006 many things has changed ;) 16:52 Phitherek_ fraps works, but for a very short time. To use it, you must pay ;). 16:52 NekoGloop something from 2006 is working better than something from 2012 16:52 RealBadAngel it works because i paid? ;) 16:53 NekoGloop well i dont have money to waste on things like fraps 16:53 NekoGloop big greedy corporations tend to make shit products anyway 16:53 Phitherek_ idk if you can in taksi record without compression] 16:53 Phitherek_ then you will have good quality 16:53 RealBadAngel im a coder, so sometimes i do pay for other coders work? 16:55 NekoGloop that and minetest lags to the point I cant even swim 16:55 RealBadAngel im just payin for what im usin 16:57 RealBadAngel all this stuff you can first try, then buy it 17:03 RealBadAngel anyway: googled a bit and found some: 17:03 RealBadAngel http://camstudio.org/ 17:04 NekoGloop camstudio? tryed it. 17:04 NekoGloop can record everything BUT minetest 17:05 RealBadAngel http://www.uvnc.com/screenrecorder/ 17:06 PilzAdam RealBadAngel, do you google that for NekoGloop? 17:06 thexyz use ffmpeg 17:06 thexyz oh, wait, windows 17:07 thexyz in windows it must be easier 17:07 thexyz sorry 17:07 leo_rockway can't VLC capture the desktop? 17:07 leo_rockway also, hi. 17:07 Phitherek_ in linux it is really easy 17:07 Phitherek_ :P 17:07 leo_rockway I know mplayer can 17:07 leo_rockway Phitherek_: mhm. 17:07 GTRsdk VLC does capture desktop 17:07 RealBadAngel gtk-recordMyDesktop 17:07 leo_rockway Qt-recordMyDesktop 17:07 * GTRsdk did it last week for the lulz 17:07 RealBadAngel for ubuntu for example 17:07 Phitherek_ RealBadAngel: +1 17:07 leo_rockway ;-) 17:07 Phitherek_ i use it ;) 17:07 Phitherek_ yeah, I make videos from Minetest :D 17:08 leo_rockway I have never tried to capture MT. I did record OpenGOO, though. 17:08 leo_rockway I had to, for a bug report. 17:09 RealBadAngel too many ideas for neko 17:09 RealBadAngel pinged out him 17:09 RealBadAngel lol 17:15 RealBadAngel wow 17:15 RealBadAngel http://imgur.com/a/wLLgQ 17:15 RealBadAngel take a look on this 17:15 RealBadAngel minecraft on 12 monitors at the same time 17:16 RealBadAngel gosh i want such monitor wall :) 17:16 Phitherek_ with minetest obviously ;) 17:17 RealBadAngel i do have just two buuuu 17:18 GTRsdk the animals 1.2.93 mod does work on 0.4.1 17:19 GTRsdk now I just need to figure out why only a tiny bit of world is loaded 17:19 NekoGloop RealBadAngel: overkill much lol 17:21 leo_rockway I don't like the animals mod. 17:21 NekoGloop half of my video i just did is minetest loading... and its a 3 minute video... 17:21 leo_rockway sapir did a good work with what is available, but it is a hack, it works like a hack, it plays like a hack, it looks like a hack and it performs like a hack... 17:24 GTRsdk I think my netbook is just too slow for minetest server stuff 17:25 Phitherek_ GTRsdk: Ah, welcome. I also run it on netbook :D 17:25 * GTRsdk considers moving it to a PowerPC machine 17:26 Phitherek_ and surprisingly it works with my modpack :D. I can even take videos in the same time ;). 17:27 GTRsdk What hardware? 17:27 Phitherek_ Search for Asus Eee PC 1215B 17:27 Phitherek_ It' s AMD 350-E Dual Core Processor and Radeon 6310 17:27 Phitherek_ and with APU technology 17:27 GTRsdk that sounds like a nice one 17:28 Phitherek_ It really is :) 17:29 GTRsdk could probably do circles around an Acer AOD255 (Intel Atom N450, with intel graphics) 17:30 NekoGloop anyway 17:30 NekoGloop anyone want me to do a lets play of sorts? 17:30 Phitherek_ this model will have nearly two years by now but is one of the most powerful netbooks I ever saw :D 17:30 NekoGloop (warning, I have no mic) 17:32 NekoGloop good idea or no? 17:32 Phitherek_ without mic? I don' t know :D 17:32 NekoGloop i could use ingame chat, or annotations. 17:33 Phitherek_ voice commentary is much better 17:33 NekoGloop well then buy me a mic \:D/ 17:33 NekoGloop (and a throat lozenge ;)) 17:33 RealBadAngel wanna learn how to do gameplays check DireWolf20 or Etho on yt 17:34 NekoGloop i know how to do it 17:34 NekoGloop i just dont have a mic 17:34 GTRsdk not any mic at all? 17:34 RealBadAngel use a speaker 17:35 RealBadAngel it can work as a kind mic too ;) 17:35 NekoGloop i have no mic 17:35 NekoGloop unless im gonna record on my ipad 17:35 NekoGloop which I'm not 17:35 Phitherek_ hmm 17:35 RealBadAngel man, mic can cost a few bucks 17:35 Phitherek_ can' t you connect iPad and use it' s mic? 17:35 NekoGloop hm.. 17:35 NekoGloop good though 17:35 NekoGloop thought* 17:36 NekoGloop but something like that requires jailbreak? 17:36 Phitherek_ most probably yes 17:36 NekoGloop yeh 17:36 NekoGloop me no jailbreak 17:36 RealBadAngel take a plug, piece of cable and mic from old handy 17:36 Phitherek_ as I know Apple... 17:36 GTRsdk jailbreak, and save your firmwares 17:37 NekoGloop me no jailbreak 17:37 Phitherek_ why 17:37 NekoGloop because its not my ipad 17:37 Phitherek_ ah, I see 17:38 RealBadAngel http://www.hobby-hour.com/electronics/computer_microphone.php 17:38 Phitherek_ so buy a mic, it is not expensive ;) 17:38 RealBadAngel you can build yout mic almost for free 17:38 RealBadAngel usin old parts 17:38 NekoGloop i need parts/money 17:39 Phitherek_ whoa 17:39 Phitherek_ Maybe I will build one just for fun :D 17:39 RealBadAngel i made many 17:39 Phitherek_ but not now 17:39 RealBadAngel old hands free for your handy can be good pc mic too 17:40 NekoGloop ... 17:40 NekoGloop how much on average is a pc mic 17:41 Phitherek_ ehhh, and I' ve got two mics :D One built-in and one external bought once some longer time ago :D 17:41 NekoGloop i dont think i have a builtin mic... 17:41 RealBadAngel i can see many mic 17:41 RealBadAngel starting from like 1,5usd up 17:42 NekoGloop um... 17:43 NekoGloop yeah i dont think this giant box of a pc has a mic 17:43 RealBadAngel what the duck youre talkin bout 17:43 RealBadAngel do you have souncard? 17:44 RealBadAngel then buy yourself a mic for 5usd or so for christ sake 17:44 NekoGloop_ i dont have 5 bucks ;_; 17:44 RealBadAngel or headset for 10 17:44 RealBadAngel oh sorry then :P 17:45 NekoGloop_ i have a penny! :D 17:45 NekoGloop_ ($0.01) 17:46 NekoGloop_ anyway 17:46 NekoGloop_ ambience mod is awesome 17:47 Phitherek_ +1 17:47 NekoGloop_ although splash sounds are not occuring? 17:47 Phitherek_ they are? 17:47 Phitherek_ for me at least :D 17:47 NekoGloop_ Obai me :3 17:47 RealBadAngel birds and so on are ok 17:48 NekoGloop_ squak 17:48 RealBadAngel but i do prefer music collection i made 17:48 NekoGloop_ squak 17:48 RealBadAngel these are too ambience 17:48 NekoGloop_ squak 17:48 NekoGloop_ tweet tweet :3 17:49 RealBadAngel with this music you can actually sleep not code :P 17:49 Phitherek_ but the one made on ZynAddSubFX is really nice :D 17:49 RealBadAngel i havent said theyre not nice 17:49 NekoGloop_ well 17:50 Phitherek_ and they suit the game :) 17:50 RealBadAngel i just prefer somethin with more bpm 17:50 NekoGloop_ camstudio is lagging minetest to hell 17:50 Phitherek_ I see your point :) 17:50 RealBadAngel wait a sec 17:51 RealBadAngel http://realbadangel.pl/techic_mod/music/skaven_music_pack.zip 17:51 RealBadAngel listen to this music 17:51 RealBadAngel this is NOT ambience ;) 17:53 Phitherek_ definitely not ambience :) 17:53 Phitherek_ but fine 17:54 RealBadAngel listen to instant rejection 17:54 RealBadAngel or mercury rain 17:57 Phitherek_ wow 17:57 Phitherek_ nice :) 17:57 RealBadAngel Legacy Of Rust is also great 17:58 GTRsdk woah... PowerPC server == much better 17:58 GTRsdk but hotter 17:58 GTRsdk and noisier 18:04 NekoGloop_ this compression is going to kill me 18:04 RealBadAngel youre compressing yourself? 18:04 NekoGloop_ 13% and I started at least 2 mins ago 18:05 NekoGloop_ lol rba 18:05 NekoGloop_ no the video 18:05 NekoGloop_ ambience is surprisingly lagless 18:06 RealBadAngel ive made ogg streamin to the game 18:06 RealBadAngel it also worked fine 18:06 RealBadAngel you can listen to anythin in the game then 18:07 RealBadAngel http://blog.kfish.org/2010/05/streaming-ogg-vorbis-with-sighttpd-110.html 18:08 RealBadAngel once ogg file is copied to the cache 18:08 RealBadAngel find it, and stream to it 18:09 khonkhortisan warning: 527 character message in progress. 18:09 khonkhortisan A mesecon wire works on the principle that it is either on or off, and the rules for saying which ends connect are the same rules as for saying where power can travel between. A four-way disconnected intersection works on the principle that it is either off, on for X, on for Z, or ON, and that the rules for connecting (all four sides) aren't the same as the rules for power flow (between X ends and/or between Z ends). So it's not 18:09 khonkhortisan as simple as registering a new mesecon conductor, the functions themselves have to be changed. 18:09 RealBadAngel you can make this way internet radio in-game 18:10 NekoGloop_ cam studio is crap 18:10 NekoGloop_ didnt record sound 18:11 RealBadAngel khonkhortisan: right. first of all mesecons are not power circuit. 2nd: every logic circuit gonna be messed this way 18:11 RealBadAngel i mean intersections 18:11 khonkhortisan then what do you call what travels through a mesecon? 18:11 RealBadAngel four 1 meetin one point wont give you 4 18:11 RealBadAngel you will end with fucked up circuit 18:12 leo_rockway khonkhortisan: awesomese 18:14 RealBadAngel with mesecons appy logic circuit rules 18:14 RealBadAngel theres nothin in logic circuits like "intersection" 18:15 khonkhortisan yes there is I'm looking for a picture of it 18:15 RealBadAngel lol 18:15 khonkhortisan http://www.circuitstoday.com/wp-content/uploads/2008/10/transistor-intercom-circuit.jpg 18:15 RealBadAngel wanna add signals use or, and, nor or whatever 18:15 khonkhortisan we already have the dot at the bottom-left but not the jump wire above it 18:16 RealBadAngel THIS IS NOT LOGIC CIRCUIT 18:16 khonkhortisan fine. 18:16 RealBadAngel this is electronic circuit 18:16 RealBadAngel workin on ohm, kirhoff's laws 18:16 RealBadAngel not LOGIC ONES 18:18 NekoGloop_ realbadangel: rage much? 18:19 RealBadAngel with intersection of electronic, power circuit you do calculate curent 18:19 RealBadAngel not logic states 18:19 khonkhortisan does it really matter whether it's a power circuit or logic circuit for how the wires intersect? 18:19 RealBadAngel sum of current in every intersection is ZERO 18:20 * NekoGloop_ kicks rba 18:20 RealBadAngel yes it does matter 18:21 RealBadAngel to make logic you use transistors 18:21 RealBadAngel out of transistor you build logic gates 18:21 khonkhortisan http://4.bp.blogspot.com/-NIy45k3TuEE/TkouUTvUOZI/AAAAAAAAAG8/SQiB48Yi_UQ/s1600/550px-Full-adder.png 18:21 RealBadAngel out of logic gates you build CPU's 18:22 khonkhortisan to build that exactly how it's laid out you need connecting intersections and non-connecting intersections 18:22 RealBadAngel when i learned 10 years everything bout current, logic etc 18:22 RealBadAngel it pisses me off when some1 is messin power with logic 18:23 khonkhortisan or this http://cpuville.com/images/adder_8.jpg you'd have to redesign it completely to not have the non-connected intersections 18:23 NekoGloop_ realbadangel: thought of making a machine that gives off a mesecons signal when it gets about 100~ volts (or whatever measurement you're using) 18:23 NekoGloop_ and btw 18:23 NekoGloop_ HES TALKING ABOUT CROSSED WIRES 18:23 leo_rockway can minetest be programmed with mesecons? 18:24 NekoGloop_ leo_rockway: if minecraft can be done in redstone, probably 18:24 leo_rockway then it would be like Minetestption 18:24 NekoGloop_ yup 18:24 RealBadAngel ehhhh 18:25 RealBadAngel im tryin to explain 18:25 khonkhortisan only the memory it takes to make more memory to make more memory wouldn't work so well 18:25 NekoGloop_ and dont forget to program a "Some Exception:" error that appears randomly, leo! 18:25 RealBadAngel when lines are crossin in electronic circuit there will apply kirhoff's laws to calculate current 18:26 RealBadAngel when you will try to make a crossin within logic circuit 18:26 RealBadAngel you will get just mess 18:26 RealBadAngel because in logic there are no crossings at all 18:26 NekoGloop_ he wants crossing insulated wires 18:27 NekoGloop_ shut up and talk about what he's doing 18:27 khonkhortisan look at the bottom of this picture. http://cpuville.com/images/adder_8.jpg Those are disconnected crossings. That's what I'm trying to make. Look at the top of the picture. Those are connected crossings. Those have already been made. 18:27 leo_rockway don't cross the streams! 18:27 khonkhortisan something about ghosts? 18:27 RealBadAngel heh 18:27 RealBadAngel it may seem like crossin 18:27 RealBadAngel but its not 18:28 NekoGloop_ upgrade your account 18:28 NekoGloop_ it says 18:28 leo_rockway khonkhortisan: I'm afraid of no ghost 18:28 NekoGloop_ please do another hoster :/ 18:28 khonkhortisan if they are all on the same horizontal level, the cross has to be done in a single node. 18:28 RealBadAngel when 2 wires connect to each other they marked with dot 18:28 RealBadAngel in point of crossing 18:28 RealBadAngel when they just pass each other 18:29 RealBadAngel it means NO CONNECT 18:29 NekoGloop_ HE WANTS A NODE THAT DOES THAT 18:29 NekoGloop_ STOP RAGING AND LISTEN TO WHAT HES SAYING 18:29 khonkhortisan all I want to do is to flatten this circuit from two nodes tall to one node tall 18:30 NekoGloop_ i made a combination lock 18:30 RealBadAngel http://nemesis.evalq.net/RedPower2/recipes.html 18:30 RealBadAngel look in this page for null cell 18:30 RealBadAngel invert cell 18:30 RealBadAngel and non invert cell 18:31 RealBadAngel ask jeija for exactly such ones 18:33 NekoGloop_ we need a node that alternates between sending a signal to the four sides 18:33 NekoGloop_ i believe a similar thing is in redpower 18:33 khonkhortisan alternates? 18:33 RealBadAngel look in page i posted 18:33 RealBadAngel this are exactly the ones 18:33 NekoGloop_ idk what the redpower equivalent is called 18:34 khonkhortisan ah. Yes, I've made the nodebox for the "Null Cell" 18:34 RealBadAngel theres no equivalent to redpower 18:34 NekoGloop_ realbadangel, shut up 18:34 RealBadAngel redpower is the most advanced electronic mod for minecraft 18:34 NekoGloop_ its very possible to make a mesepower, if you will 18:34 khonkhortisan there are power wires in another mod 18:35 NekoGloop_ ah i found what i wanted 18:35 NekoGloop_ the "Stone Pointer" 18:35 NekoGloop_ i want a mesecons version 18:35 RealBadAngel redpower is reworked redstone 18:35 khonkhortisan microcontrollers can do that I think, but that's not what you want to hear 18:36 RealBadAngel leavin it light years behind 18:36 NekoGloop_ yes microcontrollers can 18:36 RealBadAngel it has even programmable 6502 CPU 18:36 NekoGloop_ RealBadAngel: .... and? 18:36 jin_xi y no z80 18:36 RealBadAngel light years 18:36 NekoGloop_ you've been on the high horse too long 18:37 khonkhortisan forth boot disk haha 18:37 jin_xi forth rules 18:37 RealBadAngel with forth compiler 18:37 NekoGloop_ HEY 18:37 NekoGloop_ SHADDUP AND LISTEN 18:37 RealBadAngel you can write your own OS if you want to 18:37 RealBadAngel theres fully documented CPU with all the interfaces 18:38 NekoGloop_ RealBadAngel: just because redpower is -currently- the best redstone-enhancer doesnt mean we cant do something similar or even better in minetest. 18:38 RealBadAngel thats im screamin all the time 18:38 RealBadAngel DO THAT :) 18:38 NekoGloop_ heh 18:39 NekoGloop_ maybe 18:39 NekoGloop_ but not right now 18:39 RealBadAngel hehehe 18:39 RealBadAngel im doin now transport tubes 18:39 NekoGloop_ currently i want to see some of the lower functions of redpower in minetest 18:39 khonkhortisan mesecons isn't set up yet for Null Cells yet, it needs some api changes first. 18:39 NekoGloop_ I'll handle the logic ones, you do the power ones realbadangel. sound good? 18:40 RealBadAngel i made some power circuits but simplified 18:40 RealBadAngel but they do care bout power production and usage 18:40 NekoGloop_ i want the colored lines 18:41 RealBadAngel so with my machines, placin a torch is not enough 18:41 RealBadAngel even to start a music player 18:41 iqualfragile realbadangel: can you give me a preview of your newest development of the technic-mod 18:41 RealBadAngel i posted a few videos bout tubes 18:42 RealBadAngel sec 18:42 NekoGloop_ well thats all fine and dandy 18:42 NekoGloop_ but I want more logic stuff 18:42 RealBadAngel http://www.youtube.com/watch?v=HpShtUiPZbc&feature=plcp 18:42 RealBadAngel i dont do logic 18:42 NekoGloop_ well then. 18:43 NekoGloop_ i want the "bundled" cables 18:43 RealBadAngel its jeija's area 18:43 RealBadAngel bundled ones too 18:43 NekoGloop_ yup 18:43 iqualfragile yeah, can you give me the code? 18:43 RealBadAngel not ready yet 18:44 RealBadAngel in 2-3 days i think 18:44 RealBadAngel i just finished items followin the tubes with vectors 18:44 iqualfragile great! 18:44 RealBadAngel i have to implement "find nearest storage" 18:44 RealBadAngel to items land in 18:45 iqualfragile and: would you use git/mercurial/whatever for your code? you dont need to actualy use it for development, just update the repos whenever you release 18:45 RealBadAngel i do 18:45 iqualfragile that would allow server-admins (me) to issue git pull 18:45 iqualfragile you do? 18:45 RealBadAngel last realease is on git already 18:46 iqualfragile github.com/realbadangel 18:46 iqualfragile ? 18:46 RealBadAngel yup 18:46 iqualfragile ah, wonderfull, another plugin wich i can autoupdate 18:46 RealBadAngel i just dont release nothin for a few days because: 18:47 RealBadAngel a) has much not done things 18:47 RealBadAngel b) waitin for textures for the things done 18:47 iqualfragile jup 18:47 RealBadAngel got here like 5 new machines ready, several powered items 18:48 RealBadAngel but no textures 18:48 iqualfragile @items finding right chests 18:48 RealBadAngel also, playin with pipes/tubes 18:48 iqualfragile i think it would be easier for you to do it a litle bit different 18:48 NekoGloop_ i could do some textures 18:48 RealBadAngel sdzen is makin them 18:48 iqualfragile you could define some special T-shaped pipes 18:49 NekoGloop_ i know 18:49 iqualfragile wich you connect to chests 18:49 iqualfragile lise 18:49 iqualfragile like: 18:49 RealBadAngel i told him to not hurry and take his time 18:49 iqualfragile | 18:49 NekoGloop_ i dont think he'd mind if i did some temporary ones 18:49 RealBadAngel because tubes are not a piece of cake 18:49 iqualfragile (this wont work out) 18:49 RealBadAngel and have lotsa work with them 18:49 iqualfragile ---T--- 18:49 iqualfragile C 18:50 RealBadAngel i resolved that quite easy 18:50 iqualfragile then the items would flow from left to right (or vice-versa) 18:50 * VanessaE is back (aren't you thrilled.) 18:50 VanessaE hey all 18:50 RealBadAngel all stuff able to connect to tube has variable tubelike 18:50 iqualfragile and the T-pice would filter out some items an put them into the chest (or drop them if there is no chest) 18:50 NekoGloop_ lol vanessae 18:50 RealBadAngel hi vannessa 18:51 NekoGloop_ can you relay something to jeija, because i dont think i'll see him on here any time soon 18:51 RealBadAngel i made items followin the tubes 18:51 iqualfragile i think it would be less work for you and more flexible for the users 18:51 RealBadAngel was a tricky but i used velocity vectors for it 18:51 VanessaE NekoGloop_: what? 18:52 VanessaE RealBadAngel: sweet! 18:52 RealBadAngel and every 0.5 at coords i do check for possible vector change 18:52 NekoGloop_ VanessaE: I want a mesecons effector that "rotates" a signal 18:52 VanessaE NekoGloop_: rotates? 18:53 NekoGloop_ er... 18:53 RealBadAngel would like to have 0.5 every time but game gives me 0.49997 or 0.51115 18:53 VanessaE like in X- out Z+, in Z+ out X+, in X+ out Z-, in Z- out X- ? 18:53 RealBadAngel as the steps 18:53 NekoGloop_ VanessaE: no 18:54 NekoGloop_ i want it to send a signal of its own accord, and send one to each direction in order 18:54 VanessaE RealBadAngel: odd. well better to err on the side of caution and go for the smaller measure :-) 18:54 NekoGloop_ one sec 18:54 VanessaE NekoGloop_: ahh, I got ya 18:54 VanessaE a µC can do that :-) 18:54 NekoGloop_ hold on 18:55 NekoGloop_ yes but wouldnt a single node be better and more efficient? 18:55 iqualfragile realbadangel: what do you think about my idea? 18:55 VanessaE possibly yeah 18:55 RealBadAngel i just check last_pos + velocity_vector 18:55 Phitherek_ RealBadAngel: Floating Point Arithmetic :D 18:55 VanessaE I'll bounce it off of jeija 18:55 NekoGloop_ hold on 18:55 VanessaE RealBadAngel: so no chance of having items suddenly fly off into neverland due to server lag then 18:55 NekoGloop_ im getting a vid of a contraption that does that 18:55 RealBadAngel once diff is >=1 18:56 RealBadAngel and start is always at.5 18:56 RealBadAngel i check for possible ways 18:56 RealBadAngel and trim it back to .5 when changin the vector 18:57 RealBadAngel so goin straight just goes 18:57 RealBadAngel when changin direction can change from about .5 to exact 0.5 18:57 RealBadAngel and stays this line till next corner 18:58 RealBadAngel bout drops 18:58 RealBadAngel i noticed when exit a game 18:58 RealBadAngel and load it back entities goin mad 18:58 RealBadAngel so i turn them into "air" 18:59 NekoGloop_ http://www.youtube.com/watch?v=UfsPdhekTVA 4:12, VanessaE 18:59 NekoGloop_ (little blocks mod is in use) 19:00 RealBadAngel maybe i will try to store travellin entities in tubes meta 19:00 VanessaE NekoGloop_: yeah, that's what I figured you meany 19:00 VanessaE meant 19:00 NekoGloop_ ok 19:00 NekoGloop_ jsut making sure 19:00 RealBadAngel that will prevent losin them 19:00 VanessaE still, a µC can do that but I'll see what jeija thinks 19:01 iqualfragile is there any mesecons-thing wich can detect a certran block? 19:01 NekoGloop_ well then code it and stick it on sfan5's thing 19:01 VanessaE iqualfragile: there is a water detector (hydroturbine), player detector, and pressure plates can detect entities I think 19:02 RealBadAngel find object in radius 19:02 RealBadAngel whatever you want to find 19:02 VanessaE RealBadAngel: I think he means a node already programmed to look for something 19:03 RealBadAngel precoded find in given radius lookin for somethin 19:03 RealBadAngel on abm 19:03 RealBadAngel radius 1 is pressure plate for example 19:03 VanessaE I use that radius function in junglegrass and flowers to keep the plant density under control 19:04 * NekoGloop_ pokes VanessaE 19:04 NekoGloop_ are you gonna code it or do I have to? 19:05 RealBadAngel buy mic first :P 19:05 VanessaE NekoGloop_: you have to, I not in a coding frame of mind right now 19:05 NekoGloop_ nonono 19:05 NekoGloop_ i mean to fiddle with the microcontroller 19:05 VanessaE oh that 19:05 iqualfragile i want do detect if there is lets say a trunc in front of the detector 19:05 VanessaE um 19:05 iqualfragile is there such a thing? 19:05 RealBadAngel do it yourself 19:06 RealBadAngel check for formspec not nil 19:06 RealBadAngel check or inv 19:06 RealBadAngel *for 19:07 RealBadAngel local inv = meta:get_inventory() 19:07 RealBadAngel 19:08 RealBadAngel if it will be nil, no invetory 19:08 RealBadAngel this way you gonna detect all stuff with inventories i think 19:08 VanessaE NekoGloop_: as a rough guess, maybe this: if(A)after(1, "on(B)")after(2, "off(B)on(C)")after(3, "off(C)on(D)")after(4, "off(D)on(A)"); 19:08 VanessaE start the sequence with a logic '1' to port A 19:08 NekoGloop_ i forgot about after :3 19:09 NekoGloop_ oh and has vertical functionality been given yet? 19:09 VanessaE NekoGloop_: I'm not very familiar with the µC language yet, so that may not work, but it's worth a try anyway 19:09 VanessaE I think khonkhortisan was going to try the vertical wires 19:10 RealBadAngel VanessaE: take a look on this monitor wall, awesome http://imgur.com/a/wLLgQ 19:10 VanessaE RealBadAngel: wow 19:11 RealBadAngel somebody played mc at work i guess ;) 19:11 VanessaE I guess so, famn 19:11 VanessaE damn even 19:11 RealBadAngel but still impressive 19:12 NekoGloop_ and its overkill 19:12 VanessaE no way 19:13 VanessaE you can't have too many monitors, provided you have the video cards to run them and the walls to place them :-) 19:14 NakedFury yeah I want that monitor room 19:14 NekoGloop_ VanessaE: doesnt work :/ 19:14 VanessaE NekoGloop_: I run two screens on my machine and sometimes it's not enough 19:14 VanessaE so play around with it :-) 19:14 RealBadAngel i have two too 19:14 NekoGloop_ nonono 19:14 VanessaE read the µCScript document :-) 19:14 NekoGloop_ i mean the microcontroller code 19:15 VanessaE I know what you meant 19:15 VanessaE you'll have to code it yourself I guess 19:15 RealBadAngel damn 19:15 RealBadAngel 12 above 19:15 VanessaE I don't know enouhg µCScript to do it 19:15 RealBadAngel and 8 down 19:15 RealBadAngel shit, i want them :) 19:16 RealBadAngel quite better than one vGA and Hercules i had once in times i made trainers for diablo 1 19:17 VanessaE RealBadAngel: got a video of them turning corners and such? I'm curious to see it in action :-) 19:17 VanessaE video or it didn't happen!!!!1one 19:17 VanessaE :-) 19:18 RealBadAngel will post the vid later today 19:18 RealBadAngel still fighting "find nearest storage" 19:19 RealBadAngel i want prevent items lost 19:19 VanessaE right 19:19 RealBadAngel so the items when silly user will take a piece of tube 19:20 RealBadAngel shall return somwhere 19:20 NekoGloop_ oh 19:20 RealBadAngel not just bouncin in tubes 19:20 NekoGloop_ the redpower equivalent of what i want is the "sequencer" 19:20 RealBadAngel heheh 19:20 RealBadAngel neko liked repower i think : 19:20 RealBadAngel :P 19:21 VanessaE NekoGloop_: just give it a try :-) 19:21 NekoGloop_ nah 19:21 VanessaE lazy ;) 19:21 NekoGloop_ I just dont want minecraft to be better ;) 19:21 RealBadAngel neko i will kill u with this 19:21 VanessaE minecraft ain't better, it's just fancier 19:21 RealBadAngel RedPower is made by Eloraam 19:21 RealBadAngel Girl 19:21 NekoGloop_ there are girls smarter than me 19:22 RealBadAngel yup 19:22 NekoGloop_ i know and accept that 19:22 jin_xi there are cats smarter than you 19:22 NekoGloop_ seriously, why do people think that girls being smart is a surprise? 19:22 RealBadAngel so shut up, got examples get to work 19:22 NakedFury O_O smart girl online! 19:22 RealBadAngel be a man 19:23 NekoGloop_ havent finished watching the vid yet 19:25 GTRsdk NekoGloop_: Did your mod add the mossy cobblestone? 19:25 NekoGloop_ my mod? 19:25 NekoGloop_ no thats default 19:25 GTRsdk gloopores 19:25 GTRsdk oh okay 19:25 NekoGloop_ nope 19:25 * GTRsdk wonders what to do with mossy cobblestone 19:25 NekoGloop_ make a mossy house :3 19:25 VanessaE GTRsdk: build with it? 19:25 RealBadAngel dry it? 19:26 khonkhortisan it doesn't dry 19:26 RealBadAngel then clean 19:26 NekoGloop_ lol 19:27 NekoGloop_ hit it with a sweeper from moreblocks :3 19:27 NekoGloop_ (oh thats a good idea) 19:27 VanessaE someone should make a mode where mossy cobble can be cooked back into regular cobble 19:27 VanessaE (very short cook time of course) 19:27 RealBadAngel grinder? 19:27 VanessaE a/mode/mod/ 19:28 RealBadAngel it already does some weird changes ;) 19:28 khonkhortisan stone->gravel->sand kind of weird? 19:28 RealBadAngel merely logic lets say ;) 19:29 NekoGloop_ add some api so we can add our own grinding stuffs 19:29 RealBadAngel i will 19:30 VanessaE RealBadAngel: pumping fluids patch for pipeworks yet? :-) 19:30 RealBadAngel will have to use such ways on my own 19:31 RealBadAngel VanessaE: when i finish the tubes 19:31 VanessaE ok :-) 19:31 RealBadAngel i just will change the names 19:31 RealBadAngel and it will work with fluids too 19:32 khonkhortisan if it stops pumping you'll be left with a tube full of fluid, can't just empty it and put items through 19:32 VanessaE tubes shouldn't work with fluids O don't rhink 19:32 RealBadAngel and kind of pipe/tube 19:32 RealBadAngel with anythin inside 19:32 RealBadAngel rule is the same 19:32 khonkhortisan you can make a mail sorter with item tubes 19:32 RealBadAngel look 19:32 RealBadAngel when i take power with wires 19:33 RealBadAngel i just calculate inputs/outputs 19:33 RealBadAngel at the same time 19:33 RealBadAngel but when comes to items/fluids 19:34 RealBadAngel it shall take time to transport/pump 19:34 RealBadAngel agree? 19:35 khonkhortisan you should release magic smoke when you overpower something 19:36 RealBadAngel im tryin to make everythin to be half logical/makin sense/ 100% idiot proof 19:36 VanessaE RealBadAngel: sounds right to me 19:36 VanessaE RealBadAngel: you making use of those "loaded" pipes to show when a pipe has water in it? 19:36 RealBadAngel i know where the item is 19:37 RealBadAngel or the fluid 19:37 RealBadAngel so breakin the net could result of a leak 19:37 RealBadAngel if im doin Tarjan's each new step 19:38 RealBadAngel and will detect pipeline break 19:38 RealBadAngel i will just let the water go out 19:38 VanessaE good idea 19:38 VanessaE it should just spill out 19:39 VanessaE ironically that means you don't need the outlet grate :D 19:39 RealBadAngel or the items fall on the ground 19:39 RealBadAngel hmmmm 19:39 RealBadAngel good point 19:40 VanessaE let me know when you implement that algorithm (and are happy with it) and I'll delete the outlet grate 19:40 RealBadAngel hold on 19:41 RealBadAngel im not such happy with fluids all around 19:41 VanessaE make the user make logical decisions :-) 19:41 RealBadAngel and greivers? 19:41 VanessaE /rollback 19:41 VanessaE :-) 19:41 RealBadAngel breakin lava pumps? 19:41 VanessaE let the server admin worry about dealing iwth griefers 19:42 khonkhortisan breaking lava pumps is the same as breaking lava river banks, is it not? 19:42 VanessaE we need to worry about making these mods flexible and somewhat realistix 19:42 VanessaE s/x/c/ 19:42 RealBadAngel i could be accused then for dealin perfect tools for greivers :) 19:42 VanessaE haha 19:42 VanessaE someone released an acid mod just recently... 19:42 khonkhortisan black market mods 19:42 VanessaE and someone else said pipeworks might be useful with it! 19:43 VanessaE (or "pipes" anyway, and mine is the only piping system I know of) 19:43 RealBadAngel set a pump and flood a city with lava 19:43 GTRsdk This channel is logged :o 19:43 VanessaE so let's just make it only pump water for now 19:43 VanessaE that's less hassle to clean up than lava 19:43 VanessaE let someone else make it pump lava. 19:43 RealBadAngel water can also be annoyin ;) 19:44 khonkhortisan IF YOU CAN SEE THIS YOU ARE READING THE LOGS 19:44 khonkhortisan :) 19:44 VanessaE yes, but lava burns things and kills users. 19:44 VanessaE water is just a nuisance 19:44 VanessaE worldedit can erase it in short order 19:44 NekoGloop_ khonkhortisan: omg i didnt know. i must get back in IRC. 19:44 RealBadAngel in minecraft water destroys logic cirucits 19:44 RealBadAngel rails 19:44 RealBadAngel etc 19:45 khonkhortisan still have to make mesecons short out 19:45 VanessaE NOTE TO THE NSA AGENT WHO IS READING THESE LOGS - THIS IS A VIDEO GAME, NOT REAL LIFE. NOW FUCK OFF. :-) 19:45 VanessaE khonkhortisan: noooooo 19:45 leo_rockway I'd like to interject... 19:45 khonkhortisan hehe why? 19:45 VanessaE because mesecons are MAGIC :-) 19:45 NekoGloop_ I WANT A COOKIE 19:45 leo_rockway water is easier to come by with 19:45 RealBadAngel ok, lets talk about a bomb 19:45 leo_rockway but lava isn't 19:45 leo_rockway so pumping lava would make more sense 19:45 RealBadAngel who wanna build a bomb? hand up plz 19:46 NekoGloop_ memememmemememememmemee!!! 19:46 RealBadAngel ips will be logged 19:46 NekoGloop_ lol ya right 19:46 leo_rockway this IP is not even mine o.o 19:46 khonkhortisan if you want to get the nsa involved, you have to talk about bombs, the president, terrorists, allah, homeland security, weapons of mass destruction, that kind of stuff. 19:46 RealBadAngel hehehe 19:46 NekoGloop_ this IP is actually corresponding to someone down the road 19:47 RealBadAngel you pointed everythin i think 19:47 RealBadAngel now its surely loged 19:47 khonkhortisan NekoGloop_: now we know the search radius 19:47 NekoGloop_ lol 19:47 NekoGloop_ ya right 19:47 khonkhortisan now somebody with their desk job has to read everything the computer automatically selects. 19:48 khonkhortisan play minetest! it's much better than your government job! 19:48 RealBadAngel just add area51 to the filter 19:48 RealBadAngel and we all are doomed 19:48 RealBadAngel ooopsie 19:48 RealBadAngel i did it 19:48 NekoGloop_ nope 19:49 NekoGloop_ YOURE doomed, not us :3 19:49 RealBadAngel im just with area51 19:49 khonkhortisan what if you were actually on a channel that they were looking for? would you have to use code words all the time? 19:49 Keegann hello 19:49 iqualfragile yeah, right, we did not mention the secrets of area51 19:49 khonkhortisan hello 19:49 Keegann how r u 19:49 iqualfragile khonkhortisan: you would just encrypt 19:49 khonkhortisan ran into a wall with mesecon node capability 19:49 khonkhortisan oh. 19:50 khonkhortisan as long as you didn't export encryptions out of the country 19:50 khonkhortisan it's really easy to go off-topic 19:51 VanessaE scary thing is, I use my real name online, I don't hide behind a handle, so it would be trivial for an NSA suit to track me down 19:51 RealBadAngel lets talk donuts 19:51 RealBadAngel man i love donuts 19:51 khonkhortisan I hide behind a universal avatar, and have my real name separate from it - I hope 19:51 NekoGloop_ i hide behind a stupid mask 19:52 iqualfragile i live in a democracy 19:52 RealBadAngel btw, does donuts explode? 19:52 khonkhortisan load your mask before joining the channel 19:52 NekoGloop_ nonono 19:52 iqualfragile not like all those poor americans on this channel 19:52 khonkhortisan if you use airplane jelly 19:52 NekoGloop_ I mean a mask of stupidity 19:52 khonkhortisan oh you really meant a "stupid mask" 19:52 NekoGloop_ :3 19:52 VanessaE RealBadAngel: only if you make them out of C4 19:53 khonkhortisan isn't petroleum jelly flammable? just make jelly-filled doughnuts 19:53 leo_rockway VanessaE: or, you could be saying that t let the NSA capture the real VanessaE while you drink piñas coladas in Cancún. 19:53 VanessaE never tried, but I know baby oil is 19:53 khonkhortisan no one can resist jelly-filled 19:53 VanessaE (I used a makeshift torch consisting of a wire and a small ball of toilet paper soaked in baby oil to create the flame used in my animated torches mod) 19:54 leo_rockway VanessaE: you do so much for us! =] 19:54 iqualfragile if you want to build a bomb wich you can take on a plan-flight 19:55 VanessaE leo_rockway: I try :-) 19:55 iqualfragile just take your laptop with you, overcharge the battery and BOOM 19:55 khonkhortisan not saying BillOfMaterials or BuisnessOppertunityMeeting on an airplane is a stupid rule 19:55 leo_rockway iqualfragile: Vaios did that without even asking. 19:57 khonkhortisan and what's the next person's name to write down? Billy of Massachusetts? phone number... address... alias BOM 19:57 khonkhortisan VanessaE: how do you connect a horizontal mesecon to a vertical mesecon without connecting two horizontals? 19:58 NekoGloop_ magic 19:58 VanessaE khonkhortisan: there's no logic for that yet, but jeija suggested a sort of "junction plate", like this: 19:58 NakedFury khonkhor: can you use the pos1/pos2 commands of world edit in favor for mesecons? it could help for that 19:58 VanessaE ----___---- 19:58 VanessaE | 19:58 VanessaE | 19:59 VanessaE | 19:59 GTRsdk how do you get a TNT? 19:59 VanessaE ___--------- 19:59 GTRsdk sorry for breaking the emoticon thing, VanessaE 19:59 VanessaE khonkhortisan: one such plate at each end of a vertical wire 19:59 NekoGloop_ GTRsdk: you dont 19:59 VanessaE and plain, simple verticals along the length 19:59 khonkhortisan so then I'd need a two-way, three-way, four-way, and five-way vertical junction - with facedirs 20:00 khonkhortisan and the same upside-down 20:00 NekoGloop_ how about a junction box 20:00 NekoGloop_ that is crafted with 4 mesecons in a + shape 20:00 NekoGloop_ idk just thinking out loud 20:00 khonkhortisan mesecons aren't in the center of the node, it's not very simple 20:00 VanessaE khonkhortisan: I think jeija was suggesting a single plate that goes all four ways 20:01 NekoGloop_ heh 20:01 GTRsdk NekoGloop_: why not? 20:01 VanessaE but personally, your way sounds better 20:01 RealBadAngel all is takin whole node 20:01 khonkhortisan then a vertical junction plate could be combined with the disconnected plus 20:01 NekoGloop_ hm? 20:01 RealBadAngel its just the gfx representation of it 20:01 NekoGloop_ we talking about my idea now? 20:01 RealBadAngel look at my early power cables 20:02 VanessaE khonkhortisan: if it were up to me, 20:02 khonkhortisan yeah, you're right, it's just the nodeboxes that are different. But if mesecons were in the center, they couldn't connect diagonally 20:02 VanessaE I would just use the existing mesecons 20:02 VanessaE and just run them up/down the sides of nodes as usual 20:02 NekoGloop_ i think i've figured out how to do nodeboxes and have them look better 20:02 VanessaE that way no new models are needed, just new rules 20:02 RealBadAngel bout connectin, after my idea, some1 other become a specialist 20:02 RealBadAngel talk to VanessaE 20:02 VanessaE I ain't no specialist :-) 20:03 RealBadAngel but still 20:03 RealBadAngel you are 20:03 RealBadAngel but still 20:03 RealBadAngel all is single node always 20:03 * GTRsdk wonders how to make a TNT 20:03 RealBadAngel what a node will calculate 20:03 VanessaE RealBadAngel: yep, but that works out fine since only one circuit is allowed per node anyway 20:03 RealBadAngel is only up to node istelf 20:04 RealBadAngel we r talkin bundled ones now? 20:04 VanessaE no 20:04 khonkhortisan noo that's later 20:04 VanessaE just simple vertical wires 20:04 khonkhortisan if at all 20:04 RealBadAngel ye 20:04 RealBadAngel make a signal 20:04 RealBadAngel in node 20:04 RealBadAngel but not just 0 or 1 20:05 RealBadAngel but make it 4 bits 20:05 VanessaE khonkhortisan: I think bundled wires would be doable, using binary information in the nodes' metadata, but it'll require extensions to mesecons' API 20:05 khonkhortisan it can't handle bundled wires yet because it's still stuck thinking all wires have states of either on or off 20:05 RealBadAngel or 16 20:05 VanessaE for now though 20:05 khonkhortisan bundled wire and disconnected intersections require the same feature 20:05 RealBadAngel each bit will represent level of singal in the node 20:05 VanessaE let's just stick to one node = one signal 20:06 RealBadAngel then make again gfx representation for it 20:06 NekoGloop_ lets work on vertical right now 20:07 NekoGloop_ i highly doubt redpower was done in a day, no? 20:07 RealBadAngel if in node is aviable >1 state theres bundle here 20:07 khonkhortisan teaser image: www.flickr.com/photos/79516830@N05/7869501622/in/photostream/lightbox/ 20:08 NekoGloop_ except now just get the same "item" to be both 20:08 RealBadAngel this way you can make data buses inside nodes 20:09 VanessaE khonkhortisan: nice 20:09 RealBadAngel and represent ootputs as coloured wires 20:09 khonkhortisan they aren't really connected, the wires are connecting to the switch in the background 20:09 VanessaE I brought the colored wires idea up with jeija, he isn't too keen on it 20:09 RealBadAngel not yet i think 20:10 RealBadAngel he will come to it 20:10 RealBadAngel with more logic hunger 20:10 NekoGloop_ well now that we have insulated just get the insulated to connect to themselves porperly 20:10 VanessaE I think the issue is how many nodes it would add 20:10 NekoGloop_ then worry about colored 20:10 khonkhortisan you need bundled wire for single-node rgb pixels 20:10 RealBadAngel look 20:10 NekoGloop_ -then- do bundled 20:10 VanessaE it takes 80-some nodes to make mesecons properly climb up and down and around the cubes they're laid on 20:10 RealBadAngel colour -> colour 20:10 VanessaE color. 20:10 RealBadAngel colour -> bundled 20:10 khonkhortisan colour <- colour 20:10 NekoGloop_ color* 20:11 VanessaE American spelling. Color. 20:11 khonkhortisan theatre 20:11 RealBadAngel unisulated only to nearest coulour, never to bundled 20:11 NekoGloop_ theater* 20:11 khonkhortisan hehe 20:11 RealBadAngel this way, 3 simple rules 20:12 khonkhortisan I see what you mean, wire to color to merger to bundled 20:12 RealBadAngel you can make uninsulated, couloured, bundled circuits 20:12 khonkhortisan that's a good way to do that 20:12 khonkhortisan it already knows which whire is bundled where 20:13 khonkhortisan I assume colored wires behave as insulated 20:13 RealBadAngel unisnulated to every coulor, coulors never join, all colours join to bundle, no unisulated to bundle 20:13 RealBadAngel sorry, four 20:14 NekoGloop_ http://www.youtube.com/watch?v=3wtcWuJecJA 20:14 NekoGloop_ just a random redpower vid ;) 20:14 RealBadAngel this way you go from simple logic units to data buses 20:15 VanessaE RealBadAngel: rules sound simple enough but how many new nodes are we talking about here? 20:15 VanessaE maybe we're getting into "mesecons-power" mod territory? i.e. a new mod 20:16 RealBadAngel @neko: https://www.youtube.com/watch?v=AsgtG4W6_x8 eat this 20:16 NekoGloop_ im doing gloopcons. (he-he hah-hah another pun on my name) 20:16 RealBadAngel thats real RedPower 20:16 NekoGloop_ seen it already 20:17 NekoGloop_ the one i linked was a tutorial on redpower itself 20:17 RealBadAngel all built on this simple rules 20:17 VanessaE RealBadAngel: looks like a hotel from a distance 20:17 GTRsdk so why is it that when I go so far, I find blue... Is that the end of the world? 20:17 NekoGloop_ yes gtr 20:18 RealBadAngel here you can see connection rules 20:18 RealBadAngel for the bundled, coloured ones etc 20:18 GTRsdk will that blue ever be replaced, or is the world stopped at that point, and will not continue? 20:18 RealBadAngel whole functional computer built with it 20:19 NekoGloop_ lol at the sonic screwdriver 20:19 RealBadAngel never seen dr who? 20:19 NekoGloop_ (http://nemesis.evalq.net/RedPower2/recipes.html ) i like the description it has here 20:19 NekoGloop_ yes I have 20:19 NekoGloop_ and that's why I like it 20:19 RealBadAngel its the tool to rotate nodes 20:19 NekoGloop_ yes i know 20:20 NekoGloop_ you want to make a similar thing in technic 20:20 RealBadAngel extremely useful when rotatin logic gates 20:21 RealBadAngel got 4 inputs/outputs 20:21 RealBadAngel you rotate the gate 20:21 RealBadAngel to fit the circuit 20:21 RealBadAngel like and with 1 output and 3 inputs 20:21 NekoGloop_ that would require a lot of changes for mesecons 20:22 NekoGloop_ since microcontrollers dont do facedir for a reason 20:22 RealBadAngel ucs are fine idea 20:22 RealBadAngel but i think too much complicated 20:23 NekoGloop_ and redpower isnt? 20:23 RealBadAngel only hardcore will use ucs 20:23 NekoGloop_ heh 20:23 RealBadAngel no it isnt 20:23 RealBadAngel you just take a gate and use it 20:24 RealBadAngel no need to programm it 20:24 NekoGloop_ oh 20:24 NekoGloop_ need more presets? 20:24 RealBadAngel then use COMPUTER 20:24 NekoGloop_ augh 20:24 RealBadAngel forth provided 20:24 NekoGloop_ stop going on about this stupid computer thing 20:24 VanessaE I can see an argument for discrete gates in addition to µC's 20:25 NekoGloop_ VanessaE: nah not really 20:25 RealBadAngel yes 20:25 VanessaE if someone can take whiskers75's AND gate and make it more universal it might be useful 20:25 RealBadAngel i need a timer 20:25 RealBadAngel why i should code it? 20:25 NekoGloop_ I want a sequencer :P 20:25 RealBadAngel i need a circular timer 20:25 NekoGloop_ RealBadAngel: because... THIS IS SPARTAAAAAAA!!!! 20:26 VanessaE so make a node to do it and we'll see about adding it to mesecons 20:26 * RealBadAngel kicks neko down the vault 20:26 NekoGloop_ im workin on it 20:26 iqualfragile /quit 20:27 iqualfragile /quit 20:27 RealBadAngel look folks 20:27 iqualfragile why doesnt it work? 20:27 iqualfragile /quit 20:27 RealBadAngel i not we had problems with copyin the ideas 20:27 iqualfragile damn 20:27 RealBadAngel all the time 20:27 NekoGloop_ well then dont call it the same thing 20:27 RealBadAngel but i can assure you, Eloraam's ideas are great 20:28 RealBadAngel just try to play with it for a bit 20:28 RealBadAngel she is makin shes own game 20:28 RealBadAngel Minia 20:29 RealBadAngel treatin Minecraft as test field 20:29 RealBadAngel and she done miracles here 20:29 RealBadAngel notch and his company will never do somethin similar 20:29 NekoGloop_ alright now i want to kill realbadangel. who's with me? 20:30 Airook I just got here. I'm going with the flow. 20:30 NekoGloop_ cool 20:30 NSA_Agent watch your step, sir 20:30 NekoGloop_ now i wanna kill him even more 20:31 NekoGloop_ now lets see... lets get some textures -first-, then have some coding 20:31 RealBadAngel suuuuuure 20:32 Airook I'm a texture-freak 20:32 NekoGloop_ that's how i always work 20:32 RealBadAngel make some new stairs :P 20:32 NekoGloop_ :P 20:32 NekoGloop_ i'm doing a sequencer 20:32 RealBadAngel why not? 20:32 NekoGloop_ oh sure mese stairs, why not? :P 20:32 RealBadAngel YOU dont like STAIRS? 20:33 * NekoGloop_ kicks realbadangel's shin 20:33 RealBadAngel good you were faster 20:33 RealBadAngel make the mod 20:33 RealBadAngel will give +10 20:34 NekoGloop_ we need working wireless again 20:34 RealBadAngel theres a way 20:34 NekoGloop_ i know 20:34 RealBadAngel i was thinkin a bit bout it 20:34 NekoGloop_ but I'm too lazy to do so 20:34 RealBadAngel why all such mods failed 20:35 RealBadAngel great power mod by mauvebic 20:35 RealBadAngel etc 20:35 NekoGloop_ what's that? 20:35 RealBadAngel meta 20:35 RealBadAngel thats an answer 20:35 RealBadAngel that is never lost 20:36 NekoGloop_ unfortunately I dont really give a flying shit :3 20:36 RealBadAngel look 20:36 NekoGloop_ ? 20:36 RealBadAngel want a wireless network workin? 20:36 RealBadAngel look around 20:36 NekoGloop_ ? 20:36 RealBadAngel what companies build? 20:37 RealBadAngel to cover an area? 20:37 RealBadAngel place a node then 20:37 RealBadAngel that will store in its meta all the wireless net data 20:38 RealBadAngel and will cover loaded area 20:38 RealBadAngel such like in IRL 20:39 RealBadAngel once reloaded it will continue to work again 20:39 Keegann what is everyone doing? 20:39 VanessaE discussing new features to add to mesecons 20:39 RealBadAngel ingoring you? 20:39 Keegann ok 20:39 RealBadAngel you know, orders 20:39 RealBadAngel trolls shall not be feeded 20:40 Keegann cool 20:40 VanessaE guys, don't harass 20:41 NekoGloop_ how should the sequencer work? of its own accord? 20:41 RealBadAngel yeah yeah, he promised several times to change 20:42 NekoGloop_ (no need to define an off state?) 20:42 VanessaE NekoGloop_: I think give it a single pulse into one line to start the sequence 20:42 VanessaE maybe hold one line high to stop 20:42 NekoGloop_ hm... nah 20:42 NekoGloop_ blinky plants dont need that. 20:42 VanessaE but once started, it should run of its own accord 20:43 Keegann this is a minetest channel not a keegan channel 20:43 RealBadAngel so why youre here??? 20:43 Keegann cause i play minetest 20:44 bas080 Keegann, are you on the forums? 20:44 Keegann why 20:44 RealBadAngel not enough, grow a bit first 20:44 bas080 cause there's where all the juice mods are ;) 20:44 Keegann ? 20:44 bas080 http://minetest.net/forum/viewforum.php?id=11 20:45 NekoGloop_ lol @ id=11 20:45 RealBadAngel but i CANT still see the point havin the greifer here 20:45 RealBadAngel he shall be banned 20:45 NekoGloop_ landmine isnt banneed 20:45 bas080 griefers are humans too. 20:46 bas080 I like people that put the system to the test 20:46 RealBadAngel but morons? 20:46 Keegann yes 20:46 bas080 idiots :) 20:46 RealBadAngel shall i love them? 20:46 NekoGloop_ griefers are morons 20:46 NekoGloop_ morons shall not be welcomed 20:46 Keegann nope just clever people 20:46 NekoGloop_ heh 20:46 RealBadAngel uh oh 20:47 NekoGloop_ methinks he's taking after landmine 20:47 RealBadAngel what you just said??? 20:47 RealBadAngel clever? 20:47 bas080 Keegan, thank you 20:47 RealBadAngel somebody kick him please 20:47 RealBadAngel PLEASE 20:47 Keegann you know theres no op right? 20:47 Keegann ops* 20:47 VanessaE bas080: so, that mod you were working on, which was it again? 20:47 bas080 ***bas080 kicks Keegann 20:48 VanessaE I can't remember except that I wanted it 20:48 bas080 chess or jungletrees? 20:48 RealBadAngel thank you 20:48 VanessaE jungletrees yes 20:48 bas080 VanessaE? 20:48 bas080 yes, it's comming allong really good. The trees though. 20:48 VanessaE bas080: just looking forward to it :-) how's the speed? 20:49 bas080 VanessaE, The generate in habitat function is a bit messy. And i don't want to reallese it as it is dependent on the plants mod for the generate in habitat function. 20:49 NekoGloop_ "Click show comment to go on an adventure" 50 clicks later... "Click show comment to go on an adventure" its funny when they overlap like this 20:49 VanessaE bas080: understood; just curious how it affects the game's performace 20:50 VanessaE performance. 20:50 RealBadAngel Keegann: although you may find me as your enemy. i was tryin to educate you. and were defending you exaplaining folks that after that you may change 20:50 RealBadAngel you failed them all 20:50 RealBadAngel and me 20:50 Keegann and me 20:50 RealBadAngel when you greifed another server 20:50 bas080 VanessaE, the performance is really nice. I have a crappy computer and it's just as glitchy with as without the trees. 20:50 VanessaE RealBadAngel: please stop. 20:50 VanessaE it isn't helping 20:50 Keegann educate me you diidnt even talk to me 20:50 bas080 I can put it on github for you to see. 20:51 bas080 Maybe get some people invloved 20:51 VanessaE bas080: no worries, I'll wait till you're done 20:51 RealBadAngel VanessaE: ive spoken everythin i had to say 20:51 Keegann RealBadAngel you never talk to me so how were you trying to educate me? 20:52 NekoGloop_ I fINISHED THE COMMENT ADVENTURE 20:52 NekoGloop_ http://www.youtube.com/watch?NR=1&v=IKbKOC2QNgg&feature=endscreen 20:52 NekoGloop_ latest comment on that vid 20:52 RealBadAngel nekooo 20:52 RealBadAngel gimme break pleas :P 20:52 NekoGloop_ what? 20:53 NekoGloop_ for what? 20:53 NekoGloop_ O.O 20:53 RealBadAngel i just hate manga ;) 20:53 RealBadAngel lo 20:53 NekoGloop its not manga 20:53 NekoGloop its touhou 20:53 NekoGloop a bullet hell game 20:54 NekoGloop try it sometime, you might like it 20:54 RealBadAngel yah, manga like 20:54 NekoGloop no its not lol 20:54 NekoGloop japanese but not manga like\ 20:54 NekoGloop besides there's an english patch 20:55 RealBadAngel i just wonder 20:56 NekoGloop ? 20:56 RealBadAngel why the heck, the eurpoeans, us, or whatever 20:56 NekoGloop yeeeees? 20:56 RealBadAngel feels so orgasmic when sein freak japanese animations 20:57 RealBadAngel isnt that sick? 20:57 NekoGloop yes it is 20:57 thexyz RealBadAngel: links please 20:57 NekoGloop you arent describing me though 20:57 RealBadAngel lol 20:57 RealBadAngel ask NekoGloop 20:57 NekoGloop ? 20:58 NekoGloop I'm not here... *slips away* 20:58 RealBadAngel provide the links 20:58 NekoGloop http://www.youtube.com/watch?NR=1&v=IKbKOC2QNgg&feature=endscreen this one? 20:58 RealBadAngel audience wants japanese orgasms 20:58 NekoGloop you all are disgusting 20:59 RealBadAngel lol 20:59 RealBadAngel for christ sake 20:59 RealBadAngel whats ur nationality? 20:59 NekoGloop american 20:59 RealBadAngel thats not nationality at all 21:00 RealBadAngel thats the place you live 21:00 NekoGloop but your stereotype is just that. a stereotype. there's people who dont fit it. 21:00 NekoGloop ... so I live in american? 21:00 NekoGloop wow i didnt know -_- 21:00 RealBadAngel americans you propably could meet 21:01 RealBadAngel false called indians once 21:01 NekoGloop ... 21:01 RealBadAngel you, sir 21:01 NekoGloop i have no idea what you are saying 21:01 RealBadAngel is just an alien there :P 21:02 VanessaE ? 21:02 RealBadAngel some folks from europe invaded america 21:02 NekoGloop i am german. thats as far back as my salvagable family history goes. 21:02 RealBadAngel killed most of them with diseaes 21:02 RealBadAngel and guns 21:02 iqualfragile no, you arent german 21:02 iqualfragile you are a cat 21:03 RealBadAngel and called them indians 21:03 RealBadAngel because they were lost 21:03 VanessaE we call them Native Americans now. 21:03 NekoGloop ... 21:03 NekoGloop how the heck did we get to this 21:03 RealBadAngel they were headin to India 21:03 VanessaE columbus or whoever it was who coined them Indians was an idiot :-) 21:04 RealBadAngel but is stayed 21:04 NekoGloop RelaBadAngel: thank you for that history lesson that i've heard -at least- 20 times. 21:04 RealBadAngel no problemo sir 21:05 NekoGloop http://www.youtube.com/watch?v=YJuVusiZG8g&feature=related 21:06 RealBadAngel if it will manga again, gonna shit ur neck 21:06 RealBadAngel ok? 21:06 NekoGloop its not manga 21:06 NekoGloop if anything its anime 21:07 NekoGloop but above that its a song 21:07 RealBadAngel youre pushin me ;) 21:07 RealBadAngel ok, lets listen 21:07 NekoGloop i can do as i wish 21:07 NakedFury you should know by now that everything neko posts about youtube are japanese stuff 21:07 NekoGloop japanese or instrumental 21:07 NakedFury instrumental japanese 21:08 NakedFury same shit 21:08 NekoGloop because knowing what I'm hearing makes my mind stray 21:08 RealBadAngel lol 21:08 RealBadAngel neko.... 21:08 NekoGloop yes? 21:09 RealBadAngel I'LL RIP YOUR HEAD OF AND SHIT DOWN YOUR NECK 21:09 NekoGloop ya right 21:09 RealBadAngel but wait 21:09 NekoGloop you -do- know I dont even look at the vids half the time? I'm usually coding or chatting 21:09 RealBadAngel im all out of bubble gum 21:10 RealBadAngel shut you profane 21:10 RealBadAngel we are socializing 21:11 NekoGloop ? 21:11 RealBadAngel learin how to live togeghter nice and easy? ;) 21:12 NekoGloop im not gonna live with you 21:12 RealBadAngel :P 21:12 RealBadAngel but im definitely need a new keyboard :P 21:12 NekoGloop same as i need a mic 21:13 * jin_xi gives RealBadAngel some bubble gum 21:14 RealBadAngel thx 21:14 RealBadAngel way better 21:14 iqualfragile NekoGloop: Ist ihnen STEINS;GATE bekannt? 21:14 NekoGloop ... what 21:14 * RealBadAngel chews some bubble gum 21:14 RealBadAngel so? what? 21:14 NekoGloop i have no idea what he just said... 21:14 RealBadAngel Your face. Your ass. What's the difference? 21:17 thexyz at least i know what steins;gate is 21:18 thexyz but can't understand any other word in his message 21:18 NekoGloop im bored 21:18 RealBadAngel {dukenukem3d} 21:19 iqualfragile ah, right, i missspelled it, so you obviously couldnt read anything 21:19 iqualfragile NekoGloop: Ist Ihnen STEINS;GATE bekannt? 21:19 iqualfragile thats better 21:19 NekoGloop i dont speak german 21:19 NekoGloop i am of german descent 21:19 RealBadAngel stein gates? was mahst du denn? 21:21 NekoGloop hm... 21:21 VanessaE hey PilzAdam 21:21 PilzAdam Hello everyone! 21:21 NekoGloop well making all these images is boring :/ 21:21 jin_xi Guten Abend Adam 21:21 RealBadAngel NekoGloop: Shut up and dance 21:21 PilzAdam jin_xi, this is german 21:21 * NekoGloop dances 21:22 jin_xi je sais 21:22 * iqualfragile shuts nekogloop up 21:22 NekoGloop anything you say can and will be used against you... SO SHUT UP AND DANCE :# 21:22 NekoGloop :3* 21:22 RealBadAngel lol 21:23 RealBadAngel good point 21:23 NekoGloop a meme from youtube 21:23 * jin_xi does the crip walk 21:23 iqualfragile PilzAdam: Ist Ihnen STEINS;GATE bekannt? 21:24 PilzAdam bald... : https://de.wikipedia.org/wiki/Steins;Gate 21:25 NekoGloop lol 21:25 iqualfragile In jedem Falle sehr empfehlenswert. 21:25 NekoGloop http://en.wikipedia.org/wiki/Steins;Gate is a game lol 21:27 * VanessaE notes NekoGloop's comment about dancing and just sits down in the channel easy chair 21:27 VanessaE to hell with dancing, too much work :-) 21:27 NekoGloop RealBadAngel: may i have that redpower link again, the one for the recipes? 21:27 NekoGloop I agree with VanessaE 21:27 RealBadAngel leute, est ist EN channel 21:27 NekoGloop hey that rhymes 21:28 thexyz that's the right link http://myanimelist.net/anime/9253/Steins;Gate 21:28 NekoGloop RealBadAngel: shaddup about the fact this is the english channel and get that link. 21:28 RealBadAngel Go ahead, make my day. 21:28 NekoGloop ... 21:29 NekoGloop i do not see much link-fetching getting done 21:29 RealBadAngel a sec 21:29 RealBadAngel shut up just 21:30 RealBadAngel ok, eat some: http://nemesis.evalq.net/RedPower2/recipes.html 21:30 * NekoGloop eats the redpower :3 21:30 NekoGloop tastes like chicken 21:31 PilzAdam if hear human tastes like chicken... 21:31 PilzAdam *heared 21:31 NekoGloop it does though 21:31 iqualfragile it depends on the human 21:31 NekoGloop yes 21:31 iqualfragile some taste more like cow 21:31 iqualfragile others more like pig 21:31 NekoGloop some taste like cow, some like donkey, some like pig, etc. 21:31 iqualfragile (americans) 21:32 NekoGloop (think of the alternate name for donkey) 21:32 PilzAdam americans taste like McDonalds 21:32 leo_rockway burro! 21:32 RealBadAngel fuuuu 21:32 NekoGloop no 21:32 NekoGloop this is not rage like pewdiepie day 21:33 RealBadAngel who likes mc donalnds or similar shit? 21:33 NekoGloop i like mcdonalds 21:33 RealBadAngel its all chemie 21:33 jin_xi i like uncle dolan comics 21:33 PilzAdam RealBadAngel, i like chemie 21:33 RealBadAngel eat coal 21:33 jin_xi Dr. Shulgin anyone? 21:34 NekoGloop no rba 21:34 NekoGloop eat mese 21:34 * NekoGloop fless 21:34 RealBadAngel lol 21:34 NekoGloop fless* 21:34 NekoGloop dammit 21:34 NekoGloop flees* 21:34 jin_xi fleas? 21:34 * NekoGloop flees 21:35 NekoGloop so.. 21:35 NekoGloop who else wants the cut nodes like in redpower? 21:35 RealBadAngel have ever seen how the kfc chickenc or mcdonalds hamubrgers are born? 21:36 NekoGloop no and dont care 21:36 RealBadAngel do it 21:36 NekoGloop > dont care 21:36 RealBadAngel you will never eat it again 21:37 PilzAdam i watches it and eat them 21:37 PilzAdam -s +ed 21:37 RealBadAngel freak 21:37 NekoGloop oh hold on 21:37 NekoGloop I'm gonna be back in a sec, getting my big mac 21:37 jin_xi well, what will you eat then? all industrially produced meat is the same stuff basically. same genome cows feed on other cows and antibiotics and stereoids 21:37 PilzAdam RealBadAngel, you know Charles Darwin? 21:37 RealBadAngel FREAKS!!!! 21:37 RealBadAngel i do 21:38 PilzAdam survival of the.... human! 21:38 jin_xi lol 21:38 RealBadAngel eatin of the shit? 21:38 VanessaE zzz 21:39 NakedFury the conversation here has gone down the drain 21:39 PilzAdam humans are the most powerful specie in this world 21:39 RealBadAngel is the step in darwin's theory of evolution then? 21:39 NekoGloop it died down because i left 21:40 VanessaE PilzAdam: too bad humans have a tendency to use that power against each other 21:40 VanessaE I swear my husband and I must be from a different planet. 21:40 PilzAdam VanessaE, i was talking about chicken... 21:40 VanessaE oh ok :-) 21:40 * NekoGloop pokes PilzAdam and VanessaE 21:40 leo_rockway RealBadAngel: I'm playing MC to see how it compares to MT. 21:40 * VanessaE pokes NekoGloop with PilzAdam 21:40 leo_rockway I'm vegan in the game o.o 21:41 RealBadAngel lol 21:41 VanessaE leo_rockway: VEGAN!?!? BLASPHEMER! 21:41 * PilzAdam pokes VanessaE with NekoGloop 21:41 VanessaE steone him! 21:41 leo_rockway VanessaE: in the game only. 21:41 VanessaE stone him too 21:41 NekoGloop wtf happened here O.O 21:41 VanessaE oh ok, don't stone him then :D 21:41 NakedFury how goes that leo? 21:41 leo_rockway I tried to go vegetarian once... my family got mad at me o.o 21:41 VanessaE NekoGloop: I'm tired and late to the game, so I'm just taking shit :-) 21:41 leo_rockway NakedFury: cookies and bread. 21:41 * PilzAdam stones leo_rockway in-game 21:42 NakedFury I mean your comparison review of minecraft and minetest 21:42 jin_xi i've tried doing a vegan ascension but i ate an elf D: 21:42 leo_rockway NakedFury: oh... MT is faster and prettier. We lack mobs. 21:42 VanessaE haa 21:42 NakedFury prettier doesnt count 21:42 NekoGloop MT? 21:42 leo_rockway I think MT can surpass MC 21:42 NekoGloop FASTER? 21:42 NekoGloop OMG 21:42 leo_rockway NekoGloop: MC is REALLY slow in comparison, yes. 21:42 RealBadAngel elf's are not tasty 21:42 NekoGloop MINECRAFT MUST GO AT TURTLE SPEED 21:42 NakedFury so its faster, anything else? 21:42 jin_xi sleep resistance... 21:42 PilzAdam NekoGloop, you have a super-slow computer? 21:43 NekoGloop no 21:43 PilzAdam seems so 21:43 leo_rockway NakedFury: Lua API is nice... I think mods in MC are also Java. 21:43 NekoGloop just its kinda slow 21:43 VanessaE NekoGloop: it's much nicer looking now that we can do anisotropic filtering and mipmapping :-)\ 21:43 NekoGloop ? 21:43 NakedFury yes mc mods are in java 21:43 leo_rockway Java is ugly. o.o 21:43 VanessaE leo_rockway: they aren't just "in" java - they're the game code, modified 21:43 RealBadAngel oh btw 21:43 PilzAdam Java is great 21:43 leo_rockway VanessaE: oh, so they aren't proper mods, like we have? 21:43 NekoGloop 1) Pilz is too lazy to make map mod work in windows 21:43 VanessaE PilzAdam: yueah, if you run a supercomputer. 21:44 jin_xi java is great for people who like verbosity 21:44 RealBadAngel PilzAdam:spit it 21:44 NekoGloop 2) I'm too lazy to figure out why it doesnt work 21:44 leo_rockway the thing is that our CPU problems are a problem. 21:44 leo_rockway in MC, they are the default 21:44 leo_rockway Java can't be fixed in that regard 21:44 leo_rockway but MT used to be fast, it's only slow now because of code issues. 21:44 PilzAdam Java is generaly good, but not in MC 21:44 VanessaE leo_rockway: nope, you have to decompile MC program code and modify it 21:44 leo_rockway VanessaE: horrible. 21:44 RealBadAngel wait guys and ladies for a link 21:44 VanessaE there's no proper API, though I think I read somewhere that Mojang plans to change that 21:45 NakedFury mojang is making the api 21:45 NakedFury right now for mods they hack the source code 21:45 leo_rockway also, there's potions and enchanting which I don't really care about 21:45 leo_rockway or nether... 21:45 VanessaE NakedFury: but he hasn't yet. so we're still ahead in tha tcase. 21:45 NekoGloop i wonder if the pocket edition will eventually have modding support 21:45 PilzAdam https://github.com/Mojang/Minecraft-API 21:46 NekoGloop personally i want enchanting in minetest 21:46 leo_rockway so I really do think that MT is more future-proof. 21:46 NekoGloop it seems really cool 21:46 leo_rockway NekoGloop: I don't think it would be difficult to mod that. 21:46 NakedFury minetest needs more fixes and stuff to be better and be awesome 21:46 leo_rockway except we don't have XP points. 21:46 NekoGloop yup 21:47 leo_rockway NekoGloop: but other stuff could be used instead 21:47 NekoGloop XP could possibly be gained by breaking blocks. the rarer the block the more XP. 21:47 leo_rockway like gold... 21:47 leo_rockway NekoGloop: I think you can make it like alchemy, and you need to use gold, instead of XP points. 21:47 NekoGloop hmmm 21:47 leo_rockway there's gold in moreores. 21:47 NekoGloop i know 21:48 NekoGloop ood idea 21:48 NekoGloop but your distracting me from gloopcons 21:48 leo_rockway I'm with c55 in that we shouldn't copy every MC thing 21:48 leo_rockway but we can borrow concepts and adapt them in our own way 21:48 NekoGloop yup 21:48 RealBadAngel http://www.youtube.com/watch?v=MA8wg1d0LSU 21:49 leo_rockway the mobs in animals mod: vombie, bomboom, netherfreak... 21:49 leo_rockway seriously? 21:49 leo_rockway we have a full world of possibilities and we use the same bad guys? 21:49 NekoGloop ikr 21:49 NakedFury vombie sounds weird but if its not a zombie then I like it 21:49 NekoGloop well 21:49 leo_rockway NakedFury: it is 21:49 NekoGloop we could have trolls :3 21:49 NakedFury ok dont like it 21:49 leo_rockway we could have cavemen 21:50 leo_rockway dinosaurs 21:50 NakedFury millions of possibilities and we end up with same mobs? 21:50 RealBadAngel http://www.youtube.com/watch?v=PmTvSYEcGAw 21:50 leo_rockway I liked the pterodactyl idea... 21:50 NekoGloop enemies that blow up are good for a game of this kind, making you rebuild 21:50 leo_rockway NakedFury: yes :S 21:50 leo_rockway NekoGloop: the DM shot fireballs that destroyed blocks. 21:50 leo_rockway kind of like nether ghasts... 21:50 NekoGloop meh 21:51 PilzAdam wheres the oerki in animals mod? 21:51 RealBadAngel http://www.youtube.com/watch?v=LWAk_ImYNdY 21:51 leo_rockway PilzAdam: it's not, AFAIK. 21:51 NekoGloop PilzAdam: go to the blog and fetch the mobs from there 21:51 RealBadAngel take a look on those 21:51 RealBadAngel bump mapping changes the game 21:51 leo_rockway NekoGloop: the mobs are DMs and they do nothing. 21:51 PilzAdam minetest had some nice new mobs but the animals mod uses the MC mobs 21:52 NekoGloop well 21:52 NekoGloop you could very easily stop whining and change the mobs 21:52 RealBadAngel minetest has irchligt 21:52 leo_rockway NekoGloop: the animals mod is a hack. 21:52 leo_rockway it doesn't work well 21:53 NekoGloop no mobs will work well 21:53 RealBadAngel enable all this ..... stuff just 21:53 PilzAdam i was thinking about my own animals mod... 21:53 NakedFury http://www.youtube.com/watch?v=299XzkD1XRM&feature=related\ 21:54 leo_rockway PilzAdam: your idea on how to do animals, it's a hack. It's abusing the API, in a way. 21:54 NekoGloop how does one craft a delayer lol 21:54 RealBadAngel when i do look on irchlight engine creations 21:54 leo_rockway it was never intended for that. 21:54 RealBadAngel i keep askin myself why mt is not usin then 21:55 PilzAdam i dont like realistic textures in MT/MT 21:55 NekoGloop MC* 21:55 NekoGloop FTFY 21:55 PilzAdam *MC 21:56 NakedFury same here Pilz 21:56 NekoGloop i dont like the loadtimes 21:56 NekoGloop heck i dont like texture packs at all 21:56 PilzAdam NekoGloop, +1 21:56 NekoGloop some mods dont have support, which makes them look like shit or the textures to look like shit 21:56 jin_xi default texture user too 21:57 PilzAdam wow i never thpught i would say something like NekoGloop +1 21:57 PilzAdam *thought 21:57 NekoGloop heh 21:57 NekoGloop you dont know me 21:57 jin_xi well, i for one am glad you cut down the purring 21:57 PilzAdam i know you 21:57 PilzAdam * [NekoGloop] (4c706d0c@gateway/web/freenode/ip.76.112.109.12): c-76-112-109-12.hsd1.mi.comcast.net/76.112.109.12 21:57 PilzAdam * [NekoGloop] #minetest 21:57 PilzAdam * [NekoGloop] rowling.freenode.net :Corvallis, OR, USA 21:57 PilzAdam * [NekoGloop] Ende der WHOIS-Liste. 21:58 NekoGloop this is one of those days where i am actually feel like doing something intelligent 21:58 RealBadAngel PilzAdam:http://www.youtube.com/watch?v=pizhFrNwsl4 21:58 NakedFury omg those shaders are awesome 21:58 PilzAdam Leave a space after the : next time 21:58 RealBadAngel look and say again this doesnt matter 21:59 RealBadAngel please do 21:59 NakedFury the moving grass is great 21:59 PilzAdam RealBadAngel, i know its realy awesom 21:59 NakedFury the leafs move too 21:59 PilzAdam but its not what i want for MT/MC or similar games 21:59 RealBadAngel so just enable the fuckin possibilities 22:00 PilzAdam yea sure we get many new guys to MT if is would look like this 22:00 PilzAdam IMO basic textures are better 22:00 RealBadAngel damn 22:00 NekoGloop imo i think we need better lighting and animations but no new textures 22:01 RealBadAngel provide lights 22:01 jin_xi leaves and stuff is too wobbly 22:01 RealBadAngel bump 22:01 RealBadAngel filtering 22:02 RealBadAngel all the hightech stuff 22:02 RealBadAngel and the options to disable/enable it 22:02 NekoGloop watch the sword as he flys around 22:02 NekoGloop i dont like that effect 22:03 RealBadAngel NOT ALL HAVE IDIOTIC ALL COMPUTERS for christ sake 22:03 NakedFury you mean old? 22:03 NakedFury ... OLD computers for... 22:03 RealBadAngel that not shal ne the goal 22:04 NekoGloop isnt there a smooth lighting option? 22:04 PilzAdam that isnt english anymore ;-) 22:04 RealBadAngel who cares bout 486? 22:04 RealBadAngel who the fuck what was 486? 22:04 RealBadAngel knows 22:04 RealBadAngel or 586 line 22:04 NekoGloop move 2 from the center number to the first 22:05 RealBadAngel 2010 taken goal is missed 22:05 PilzAdam NekoGloop, we dont need better lighting; this is smooth lighting disabled: http://ompldr.org/vZjlnaQ/Minetest_14.png 22:05 PilzAdam imo its better 22:05 NekoGloop show me smooth lighting enabled 22:05 thexyz RealBadAngel: oh you surely know about minetest's goal better 22:05 NekoGloop i think my cpu would melt with that option 22:06 RealBadAngel ive read 22:06 PilzAdam NekoGloop, wait a sec. 22:06 RealBadAngel i dont agreee 22:07 PilzAdam http://ompldr.org/vZjlnag/Minetest_15.png 22:07 RealBadAngel we shall push the limits 22:07 PilzAdam that doesnt fit in the "3D cube" theme of MT 22:07 thexyz wtf 22:07 NekoGloop oh i see 22:07 thexyz why was Orby banned? 22:07 NekoGloop ima enable that >:D 22:07 thexyz VanessaE 22:07 VanessaE thexyz: 22:08 VanessaE he copypasted some crap from a server about blowjobs 22:08 RealBadAngel wait 22:08 NakedFury why doesnt smooth lightning not fit in mt? 22:08 RealBadAngel tell me one thing 22:08 VanessaE I warned him not to do it again and deleted the offending post, as it's clearly against the forum's rules. 22:08 VanessaE he reposted it in a new thread. 22:08 PilzAdam NakedFury, i dont like it 22:08 NekoGloop NakedFury: no idea 22:08 VanessaE I deleted that thread and banned him. 22:09 RealBadAngel you wanna be all beaten by the 'java' game? 22:09 NekoGloop well 22:09 NakedFury apparently 22:09 RealBadAngel is that what you want? 22:09 PilzAdam there should be the possibility to turn it all on, but also to turn it off 22:09 NekoGloop let the 'java' game melt other's cpus as we play perfectly fine on hardware from 2006 22:09 RealBadAngel yes 22:10 PilzAdam i will ever turn it off 22:10 RealBadAngel when havin better hard rock it harder 22:10 RealBadAngel with way way better engine 22:11 RealBadAngel hidin before notch? 22:11 NakedFury the problem is not how it fits or not with the them(whatever that means) its having the options to tunr it on or off, once we have it everyone is happy 22:11 NekoGloop RealBadAngel: already people call MT better, and MT isnt even finished yet 22:11 RealBadAngel WE ARE DOIN IT BETTER 22:11 RealBadAngel all of us 22:11 Phitherek_ MT IS better 22:11 NekoGloop yup 22:11 PilzAdam NekoGloop, MT has a better API 22:11 Phitherek_ it has more potential 22:12 Phitherek_ yeah, server-side mods... 22:12 NekoGloop MT has WAAAAAAAY better mod support 22:12 PilzAdam WAAAAY 22:12 RealBadAngel so shut up 22:12 NekoGloop hence the reason i can mod :) 22:12 NakedFury mod api always beats no mod api 22:12 Phitherek_ +Running natively 22:12 Phitherek_ + FOSS 22:13 Phitherek_ = definitely better 22:13 RealBadAngel this project can outcome MC easily 22:13 NekoGloop overcome* 22:13 Phitherek_ yeah, it has much more potential 22:13 RealBadAngel WHEN NOT LIMITED 22:13 NekoGloop yup 22:13 Phitherek_ when the bugs will be gone... woah :) 22:13 PilzAdam i think in a MC channel they are saying the same about MC... 22:13 NekoGloop yup 22:13 RealBadAngel lol 22:14 NekoGloop bugs like infinite sound loops, etc. 22:14 RealBadAngel notch's children 22:14 PilzAdam BUT THEY ARE LYING 22:14 jin_xi hmmm, so what you guys think about this: 22:14 Phitherek_ bugs like hanging and destroying worlds... 22:14 Phitherek_ and segfaults.. 22:14 jin_xi a mod that runs a nethack server along MT 22:14 RealBadAngel we love them 22:14 khonkhortisan who's notch? 22:14 RealBadAngel when theyre gone 22:15 jin_xi so somewhere in the world is a portal to the dungeons of doom? 22:15 Phitherek_ khonkhortisan: MC main dev 22:15 PilzAdam khonkhortisan, you dont have ti know him 22:15 PilzAdam *to 22:15 RealBadAngel i dont know any "notch" 22:15 khonkhortisan one of my nicknames for my username for my avatar for my name is like that person's username 22:16 NekoGloop retarded lua is retarded though 22:16 jin_xi ^^^ why? 22:16 RealBadAngel but still thing to be loved 22:16 NekoGloop well 22:16 PilzAdam RealBadAngel, firstly we should concentrade on better gameplay in the vanilla game than on good looking 22:16 NekoGloop im not just fighting with default API now 22:16 khonkhortisan making mods is the best way to find problems with lua 22:16 RealBadAngel loook 22:16 NekoGloop im also fighting with mesecons API. 22:16 RealBadAngel mc has no lua 22:16 khonkhortisan me too! 22:17 RealBadAngel nothin 22:17 RealBadAngel theres no api 22:17 NekoGloop augh 22:17 PilzAdam RealBadAngel, https://github.com/Mojang/Minecraft-API 22:17 NekoGloop how do i set a mesecons receptor to have default rules? 22:17 leo_rockway jin_xi: there was a nether mod already... it's not working anymore, though... AFAIK. 22:17 RealBadAngel WIP 22:17 RealBadAngel not done yet 22:18 PilzAdam NekoGloop, just leaving it out 22:18 jin_xi no nether, i'm talking about HELL and back 22:18 jin_xi you know nethack? 22:18 leo_rockway jin_xi: well, nether is hellish. 22:18 leo_rockway jin_xi: oh, I read netherhack. 22:18 leo_rockway HECK YEAH! 22:18 leo_rockway nethack <3 22:18 NekoGloop PilzAdam: but i need to set the variable after it though 22:18 PilzAdam nope 22:18 RealBadAngel even sever and singleplayer separation (or join rather) came a few moths ago 22:19 leo_rockway jin_xi: that would be awesome. 22:19 leo_rockway =] 22:20 leo_rockway jin_xi: a game with the concept of "dying is fun" 22:20 RealBadAngel i came here for a one reason 22:20 leo_rockway to chew gum and kick ass? 22:20 RealBadAngel than i can code and play 22:20 RealBadAngel and read such thing 22:21 RealBadAngel "release API and watch contens explode overnight" 22:21 RealBadAngel i agree with it 100% 22:21 PilzAdam +1 22:21 jin_xi a long night 22:21 leo_rockway MC is nonfree, so I don't care about it. 22:22 leo_rockway nonfree as in beer and freedom. 22:22 RealBadAngel let it be long 22:22 PilzAdam +1 for beer and freedom 22:22 Phitherek_ leo_rockway: for me nether works 22:22 leo_rockway Phitherek_: what version of MT? 22:22 Phitherek_ latest 22:22 RealBadAngel +1 22:22 leo_rockway the only reason why I downloaded MC was to compare. 22:22 Phitherek_ nightly 22:23 leo_rockway Phitherek_: huh... how do you get there? 22:23 RealBadAngel welcome to codes nigthmare/paradise 22:23 RealBadAngel always up to date :) 22:23 leo_rockway I think MT would be great with a built-in repo of mods that you can enable / disable / update. 22:24 leo_rockway I compile MT whenever there's a new commits 22:24 leo_rockway and I have svn Irrlicht too o.o 22:24 jin_xi i dont care about vanilla game, i hope for some epic game modes 22:24 PilzAdam leo_rockway, +1 for the repo 22:24 leo_rockway PilzAdam: but I have no idea how to do that. 22:24 jin_xi in-game server portals would be nice 22:24 jin_xi with server side modding you can have different worlds, games even 22:24 PilzAdam jin_xi, vanilla is the most important thing for n00bs 22:25 leo_rockway jin_xi: in game server portals, nice. 22:25 jin_xi i dont think so, if there are good servers 22:25 Phitherek_ leo_rockway: idk, portal worked normally on my friend' s MP server 22:25 RealBadAngel vanilla is NOT important by now 22:25 Phitherek_ he has also latest MT 22:25 leo_rockway Phitherek_: but how did you build it? 22:25 leo_rockway don't you need a pearl? 22:25 RealBadAngel hands up whos not coder or moder here 22:25 leo_rockway where do yo uget the pearl from? 22:25 Phitherek_ directly from github ;) 22:25 PilzAdam RealBadAngel, vanilla is boring by now 22:26 leo_rockway I'm a sysadmin... I code small scirpts. 22:26 leo_rockway scripts* 22:26 RealBadAngel we r buildin the game 22:26 PilzAdam hands up whos not coder or moder here 22:26 Phitherek_ he /giveme' d the pearl ;) 22:26 * PilzAdam tooks hand down 22:26 leo_rockway Phitherek_: oh, okay. That was the problem I had. 22:27 RealBadAngel PilzAdam: dont joke 22:27 jin_xi srs 22:27 RealBadAngel how many folks are here now? 22:27 NakedFury 1 22:27 PilzAdam 69 22:27 leo_rockway O.O 22:27 jin_xi i'd also love to do a voxel old-school games hommage game in mt 22:28 leo_rockway I have the nicksbar hidden 22:28 RealBadAngel how many of them are modders/codders? 22:28 leo_rockway I didn't know we were so many 22:28 NakedFury there are always many but few talk 22:28 Phitherek_ RealBadAngel: If you mean exactly Minetest coders or modders, I'm not one. 22:28 jin_xi spooky castle biome, mario style biomes, a sonic track and pirate (monkey island) themed beache 22:28 jin_xi s 22:28 RealBadAngel wow 22:28 RealBadAngel a raisn 22:28 Phitherek_ but I would really like to contribute some day ;) 22:28 leo_rockway I haven't coded any mod, but I could if I tried. 22:29 Phitherek_ but I am a coder in general :P 22:29 leo_rockway I was thinking of doing a bed, but PilzAdam did that before me. 22:29 RealBadAngel then welcome 22:29 leo_rockway and I wanted a stereo, but somebody else did it. 22:29 PilzAdam first :-) 22:29 jin_xi i'm just an amateur. musician irl 22:29 leo_rockway and yesterday I was thinking of adding pain sounds, but I didn't feel like using a hack. 22:29 NakedFury no on_hurt code? 22:30 leo_rockway and I kind of want to make my MT left handed, but I haven't gotten into that yet. 22:30 leo_rockway NakedFury: no API for it, no. 22:30 RealBadAngel leo: make a radio 22:30 leo_rockway VanessaE suggested monitoring the HP. 22:30 PilzAdam NakedFury, only for entities 22:30 leo_rockway RealBadAngel: that streams from the internet? o.o 22:30 RealBadAngel yes 22:30 NakedFury yes please 22:30 leo_rockway huh 22:30 NakedFury pandora or spotify or any other service 22:30 leo_rockway I've never used any of those 22:30 NakedFury or even better. ingame IRC 22:31 RealBadAngel wait 22:31 RealBadAngel its easy 22:31 RealBadAngel game caches sounds 22:31 RealBadAngel in ogg format 22:31 * jin_xi makes a live webkit texture 22:31 PilzAdam RealBadAngel, yes 22:31 leo_rockway the first time I played MT I built a GNU 22:32 leo_rockway I never completed it, though. It was lacking ears. 22:32 leo_rockway s/ears/horns 22:32 leo_rockway and somebody else built a tux next to it. 22:32 RealBadAngel you can easily trace your ogg file transfered to cache 22:32 RealBadAngel yes? 22:32 leo_rockway you could use a pipe in GNU/Linux o.o 22:32 RealBadAngel no 22:33 RealBadAngel trace it just by lengtgh 22:33 RealBadAngel predefined file with ogg jingle 22:34 RealBadAngel then use this 22:34 RealBadAngel http://www.youtube.com/watch?v=pizhFrNwsl4 22:34 RealBadAngel ooops 22:35 RealBadAngel idiotic ffox 22:35 * NekoGloop is back (not that you care) 22:35 RealBadAngel http://blog.kfish.org/2010/05/streaming-ogg-vorbis-with-sighttpd-110.html 22:35 leo_rockway VanessaE: btw, I have mesecons.com.ar if that's of any use. 22:35 RealBadAngel this link 22:35 NekoGloop help with cyclers, please 22:35 NekoGloop (which is what I'm calling my sequencers) 22:36 RealBadAngel ive streamed voive to the game 22:36 leo_rockway RealBadAngel: but that would mean converting the stream to vorbis first 22:36 RealBadAngel so it works 22:36 leo_rockway nice 22:36 NekoGloop hello? 22:36 NekoGloop i'm having general problems :/ 22:36 PilzAdam nobody cares about NekoGloop 22:37 NekoGloop PilzAdam: that isnt news to me 22:37 RealBadAngel prepare one ready to stream 22:37 PilzAdam whats your problem? 22:37 NekoGloop delayer code seems incredibly hard to edit lol 22:37 RealBadAngel but the format in fact should care of any shit 22:38 PilzAdam NekoGloop, why are you editing it? 22:38 RealBadAngel ogg is ready to stream 22:38 NekoGloop because its the closest thing to what I want 22:38 PilzAdam brb 22:38 NekoGloop (i copied to a new file) 22:39 RealBadAngel btw 22:39 RealBadAngel c55 said it wont work 22:39 RealBadAngel hehehehe 22:39 leo_rockway o.o 22:40 NekoGloop what wouldnt work? 22:40 NekoGloop streaming from file? 22:40 RealBadAngel he gave me "impossible mission" 22:40 VanessaE RealBadAngel: "Challenge Accepted." 22:40 VanessaE :-) 22:40 RealBadAngel i asked him to allow us to have predefined sounds 22:40 RealBadAngel like /textures/all 22:41 RealBadAngel so we could make music packs 22:41 leo_rockway \o/ 22:41 leo_rockway that would be cool, indeed. 22:41 RealBadAngel so he gave me task 22:41 leo_rockway I need to learn C++ 22:42 leo_rockway then maybe I'll have some idea about what's going on in th ecode. 22:42 leo_rockway the code* 22:42 bas080 http://www.youtube.com/watch?v=rniWa5LuqCY 22:42 RealBadAngel make ogg streaming to the game 22:42 RealBadAngel without engine change 22:42 RealBadAngel i THE FUCK made it 22:42 leo_rockway bas080: how's that jungle going? 22:42 RealBadAngel but he made vacations for himself 22:42 VanessaE RealBadAngel: "I fucking made it." 22:43 VanessaE if you're gonna use the F-word, at least use it properly ;-) 22:43 RealBadAngel sorry 22:43 RealBadAngel not usa citizen;) 22:43 VanessaE hehe 22:44 bas080 really good. improved the trees by adding more leaves. But i have issues with the generate in habitat function it's ugly. So i'm planning to rewrite it and make a seperate mod for it. 22:44 bas080 Then plants and jungltrees can dofile it 22:44 VanessaE bas080: take the code from junglegrass, it's really easy to understand 22:44 bas080 and others mods could do so to if they want nodes to spawn on certain nodes near certain nodes 22:44 VanessaE or that :-) 22:45 * PilzAdam is back 22:45 bas080 junglegrass uses abm. That will unnecessarily have impact on game performance as jungletrees don't decay 22:45 VanessaE well it registers an ABM yeah 22:46 leo_rockway PilzAdam: how's the rain? 22:46 VanessaE but the code executed therein should work as part of however it is you register with the map generator 22:46 bas080 Yes but why make abm triggers if only the generate trigger is needed 22:46 VanessaE bas080: um, you don't register the ABM then? :-) 22:46 PilzAdam leo_rockway, it was just a realy laggy idea 22:47 RealBadAngel abms triggers as you set it 22:47 bas080 No because i can;t get grow node positions in generate except when i perform a for loop search 22:47 VanessaE I'm saying rip out the core code and don't put into an ABM at all 22:47 leo_rockway PilzAdam: okay. 22:47 VanessaE loop search? why would you need to search anything? 22:47 PilzAdam leo_rockway, i have to overthink the whole idea 22:47 RealBadAngel btw 22:48 bas080 ABM gives the pos of the grow node. generate function doesn't 22:48 RealBadAngel sorry folks 22:48 VanessaE ah 22:48 RealBadAngel serious question now 22:48 RealBadAngel really 22:48 RealBadAngel i got ABM callback 22:48 VanessaE RealBadAngel: what? 22:49 RealBadAngel and takin care of it 22:49 RealBadAngel how can i execute next one 22:49 VanessaE RealBadAngel: it'll be automatic, according to the interval parameter 22:50 RealBadAngel no, thats not the question 22:50 RealBadAngel im in abm callback already 22:50 VanessaE ok 22:50 VanessaE you've executed all of the code 22:50 VanessaE now you want to run through it all again? 22:51 RealBadAngel i want to "serve" all another abms 22:51 RealBadAngel without losin my own one 22:51 VanessaE um 22:51 VanessaE so you want the ABM to execute code block A, then go execute blocks B, C, and D, each referring to something unrelated? 22:52 RealBadAngel by now 22:52 RealBadAngel im able to take over ABM's engine 22:52 RealBadAngel stop it 22:53 RealBadAngel and have my own in-game thread 22:53 PilzAdam maybe you can create a fake abm with find_nodes_in_area(minp, maxp, nodenames) 22:53 VanessaE that sounds like something that's better suited to the game's timer function than an ABM 22:53 RealBadAngel for sake of other's ABM's 22:54 RealBadAngel im lookin for a way to call them periodicaly 22:54 RealBadAngel to save my thread whithout losein it 22:55 VanessaE RealBadAngel: I still don't understand 22:55 VanessaE maybe make a flowchart? 22:55 RealBadAngel and lettin all other abms to work 22:55 RealBadAngel look 22:55 RealBadAngel i made a hook 22:55 RealBadAngel once im hooked 22:55 PilzAdam you mean multi-threading? 22:55 RealBadAngel yes 22:55 RealBadAngel it works 22:56 PilzAdam so one abm starts his own thread and the game will continue 22:56 RealBadAngel once i get abm 22:56 RealBadAngel game flows 22:56 RealBadAngel and i have my own thread 22:56 VanessaE for that you're better off using the timer and having an abm do nothing but set a flag that lets your thread run or not 22:57 RealBadAngel i dont wanna lose control 22:57 PilzAdam http://www.lua.org/pil/9.4.html 22:58 PilzAdam http://www.lua.org/pil/9.1.html 22:58 RealBadAngel i dont thint its that 22:58 PilzAdam co = coroutine.create(function () 22:58 PilzAdam print("hi") 22:58 PilzAdam end) 22:58 RealBadAngel i think 22:58 VanessaE what do you mean by "lose control" though? 22:58 VanessaE it's not like your code is just gonna go run rogue 22:59 RealBadAngel return 22:59 RealBadAngel is control lost 22:59 VanessaE what you want is like an ABM engine within the ABM 22:59 VanessaE like a sub-abm 23:00 RealBadAngel i dont reallly want to stop abm engine 23:00 PilzAdam no he wants a function that runs independent from the engine 23:00 VanessaE PilzAdam: so use the server step timer then? 23:00 RealBadAngel i would like to let it run 23:00 RealBadAngel but give back control 23:00 PilzAdam VanessaE, no 23:00 VanessaE execute on every step (with a counter to control how often the heavy code actually runs) 23:01 PilzAdam he dont want a function that is called by the engine 23:01 PilzAdam its started in a abm and then runs on its own 23:01 VanessaE a whole separate thread eh 23:01 RealBadAngel VanessaE: youre to much callbacks dependent 23:01 RealBadAngel i mean 23:01 VanessaE as in detatch from the ABM that called it. 23:02 RealBadAngel i HAVE my own theread 23:02 VanessaE and continue to run after that while the server goes back to whatever was next 23:02 RealBadAngel i the game 23:02 NekoGloop should cycler go right or left 23:02 VanessaE NekoGloop: clockwise 23:02 NekoGloop cool 23:02 VanessaE I think that's what the redstone one was doing 23:02 RealBadAngel can do anythin here 23:02 NekoGloop now... which direction is that lol 23:02 VanessaE NekoGloop: the way the hands on a clock move :-) 23:03 NekoGloop heh 23:03 NekoGloop ok :3 23:03 VanessaE the way your car steering wheel moves when you make a right turn :P 23:03 PilzAdam https://en.wikipedia.org/wiki/Clockwise 23:03 RealBadAngel but need the others to do their usual stuff with abms 23:03 NekoGloop up -> right -> down -> left -> up 23:03 VanessaE yes. 23:03 NekoGloop ok 23:03 RealBadAngel because once i take it over 23:03 RealBadAngel i own it 23:03 NekoGloop just needed an interpretation for the code to understand 23:04 NekoGloop lua doesnt know what clockwise is 23:04 VanessaE RealBadAngel: ok ok we get that you want to run a custom thread. 23:04 RealBadAngel no more abms wont work 23:04 RealBadAngel unless i release the hook 23:04 PilzAdam RealBadAngel, there can be some unexpected effects when creating an own thread an editing anything in the world 23:05 RealBadAngel i am aware 23:05 PilzAdam i dont know if it works at all 23:05 RealBadAngel works 23:05 VanessaE RealBadAngel: why do you need such an obscure method to run this code anyway? 23:05 RealBadAngel loop an abm 23:05 PilzAdam realy? 23:06 RealBadAngel you will just TAKE CONTROL 23:06 Basstard` TAKE CONTROL 23:06 VanessaE I remember doing the time warp... 23:06 VanessaE wait, what? :-) 23:06 PilzAdam /giveme RealBadAnge:code 23:06 PilzAdam +l 23:06 RealBadAngel no more call backs 23:07 VanessaE RealBadAngel: "take control" doesn't make any sense. Sorry, language barrier here. 23:07 RealBadAngel makes 23:07 NekoGloop augh 23:08 NekoGloop alright so I have to do this the long way around 23:08 Basstard` The shortcut? 23:08 VanessaE NekoGloop: you might be better off rolling your own 23:08 PilzAdam VanessaE, RealBadAngel, it would be useful if you have code that has a long runtime and you need to execute it in a abm 23:08 NekoGloop i have to use mesecons's internal api 23:08 jin_xi use coroutines and yield maybe? 23:09 NekoGloop because this isnt going to work as a normal cookie-cutter receptor 23:09 RealBadAngel for the serious projects like wireless. tubes. pipes 23:09 VanessaE so you're saying that when the server executes an ABM, the whole thing just stops dead and doesn't answer any outside actions until that ABM completes? 23:09 RealBadAngel world lives 23:09 VanessaE so you want to have an ABM execute your code but immediately return while your code continues to run uninterrupted. 23:09 RealBadAngel just another abms wont work 23:10 PilzAdam VanessaE, yes 23:10 VanessaE ok 23:10 RealBadAngel till your one is completed 23:10 VanessaE at which point it does...what? 23:10 VanessaE just ends I guess and the process disappears 23:10 PilzAdam yes 23:10 RealBadAngel execuitn another ones 23:11 RealBadAngel and returin to itself 23:11 VanessaE "executing another ones and return to itself" makes no sense. 23:11 RealBadAngel perceft sense 23:11 VanessaE the code has already executed and ended. How can you return to that which has already completed? 23:11 RealBadAngel NO END 23:11 bas080 Is anyone willing to help with the chess mod. We are looking for a graphics designer. 23:12 NekoGloop bas080: if its nodeboxes im out 23:12 RealBadAngel youre not supposed to give away control 23:12 bas080 If you are interested leave your comment here. http://minetest.net/forum/viewtopic.php?id=2784 23:12 PilzAdam VanessaE, ill test it 23:12 bas080 RealBadAngel, youre not supposed to give away control, why?? 23:12 Basstard` How now brown cow? 23:13 RealBadAngel because that way i can take care of dissapearin stuff? 23:13 NekoGloop Basstard go away 23:13 RealBadAngel when unloadaed? 23:14 RealBadAngel shit 23:14 RealBadAngel you know what "thread" is meanin? 23:14 VanessaE of course 23:14 jin_xi you know coroutines? can do thread like things and lua has it 23:14 RealBadAngel within it you can do anythin 23:14 VanessaE a process that runs independently of all other code on a machine, except that it might pass messages back and forth or read/write data against another threada. 23:14 VanessaE -a 23:14 NekoGloop who else can say the konami code as fast as video games require it to be input? 23:15 RealBadAngel stream not ogg 23:15 RealBadAngel stream tv 23:15 RealBadAngel make TV 23:15 RealBadAngel and watch TV ingame 23:15 VanessaE NekoGloop: konami code? 23:15 RealBadAngel WHATEVER 23:15 NekoGloop up up down down left right left right B A start 23:16 NekoGloop have you been living under a rock?! 23:16 RealBadAngel lol 23:16 RealBadAngel gave gives us only ways to respond 23:16 RealBadAngel on callbacks 23:17 PilzAdam it works! 23:17 RealBadAngel when you are not depend on callbacks 23:17 PilzAdam minetest.register_abm({ 23:17 PilzAdam nodenames = {"test:test_node"}, 23:17 PilzAdam interval = 5, 23:17 PilzAdam chance = 1, 23:17 PilzAdam action = function(pos, node) 23:17 PilzAdam minetest.chat_send_all("Start function") 23:17 PilzAdam co = coroutine.create(function () 23:17 PilzAdam minetest.chat_send_all("Start thread") 23:17 PilzAdam end) 23:17 PilzAdam coroutine.resume(co) 23:17 RealBadAngel WHAT YOU CAN DO 23:17 PilzAdam end 23:17 RealBadAngel ? 23:17 PilzAdam }) 23:17 NekoGloop this behemoth of code that makes up my cyclers had better work 23:18 RealBadAngel you have disabled abms hehehehe 23:18 bas080 Question, if i would make a global function mod which can be use by other mods. Is it important for it to load before other mods that use it. Or is that handled automatically. 23:18 VanessaE there's only one problem, according to this Lua resource, only one coroutine can run at a time 23:18 VanessaE so they're not true threads. 23:18 RealBadAngel no 23:18 RealBadAngel 1st one 23:19 Basstard` NekoGloop: http://konamicodesites.com/ 23:19 RealBadAngel who take it over 23:19 bas080 ty, RealBadAngel 23:19 RealBadAngel and take of anothers 23:19 VanessaE "Coroutines, on the other hand, are collaborative: A program with coroutines is, at any given time, running only one of its coroutines and this running coroutine only suspends its execution when it explicitly requests to be suspended. " 23:19 VanessaE what we used to call "cooperative multitasking" back in the 8-16 bit days 23:19 jin_xi its cooperative multikatk 23:19 RealBadAngel that will be masterpiece 23:19 jin_xi lol 23:19 RealBadAngel live and let live? 23:20 RealBadAngel shall the rule be named 23:20 * NekoGloop is raging at lua 23:20 PilzAdam is there a sleep function lua? 23:20 NekoGloop i would laugh so hard if this worked the first time 23:21 NekoGloop oh wait... i can use the receptor thingy... :3 23:21 NekoGloop now lets just hope this doesnt fail epicly 23:21 RealBadAngel now u got my point? 23:22 RealBadAngel within this given thread... 23:23 RealBadAngel you can make everyhtin 23:23 RealBadAngel timing is not important 23:24 RealBadAngel loaded or unloaded 23:24 RealBadAngel you still got it 23:26 PilzAdam minetest.chat_send_all("Start function") 23:26 PilzAdam co = coroutine.create(function () 23:26 PilzAdam minetest.chat_send_all("Start thread") 23:26 PilzAdam local old = os.time() 23:26 PilzAdam while os.time() < old+10 do 23:26 PilzAdam 23:26 PilzAdam end 23:26 PilzAdam minetest.chat_send_all("End thread") 23:26 PilzAdam end) 23:26 NekoGloop STOPITTTTT!!!! 23:26 PilzAdam coroutine.resume(co) 23:26 RealBadAngel just serve other ABM's to be fair 23:26 PilzAdam minetest.chat_send_all("End function") 23:26 NekoGloop USE PASTEBIN 23:26 PilzAdam this prints 23:26 PilzAdam start function 23:26 PilzAdam start thread 23:26 PilzAdam stop thread 23:26 PilzAdam stop function 23:26 NekoGloop USE PASTEBINNNNN!!!!!!!!!!!!!!! 23:26 PilzAdam shut up 23:27 NekoGloop i wish you would 23:27 jin_xi NekoGloop: pls stop annoying 23:27 NekoGloop he's blatantly doing it to piss off everyone 23:27 PilzAdam RealBadAngel, it didnt work as expected 23:28 RealBadAngel you want the workin code? 23:28 PilzAdam it first executing the coroutine and then finish the abm 23:28 PilzAdam the game will stop as if the code would be directly executed in the abm 23:28 RealBadAngel receive abm 23:29 RealBadAngel nake do while loop 23:29 RealBadAngel make 23:29 RealBadAngel nothin easier 23:31 PilzAdam RealBadAngel, the corroutine does not work as a detached thread 23:31 RealBadAngel i found that by my errror 23:32 RealBadAngel i think i shall then realease then fully documented 23:32 VanessaE can't you just launch the thread without using an ABM at all? 23:32 VanessaE I mean literally at the start of your code 23:33 VanessaE and have it wait for some flag before it actually does anything useful? 23:33 VanessaE you could set that flag inside the ABM that you were originally trying to use 23:33 RealBadAngel once ABM taken its your own 23:33 PilzAdam ill try it 23:33 VanessaE so like this: 23:33 VanessaE code code code 23:33 VanessaE your thread 23:33 VanessaE regster abm 23:33 VanessaE --> sets flag 23:33 VanessaE --> exits 23:33 VanessaE code code code 23:34 VanessaE and in "your thead" you watch for that flag 23:34 VanessaE a rudimentary form of message passing 23:34 VanessaE this is how we did it back in the 8-bit days, when an interrupt service routine still needed to communicate back and forth with the main foreground process 23:34 PilzAdam VanessaE, didnt work: its hanging on creating server... 23:35 VanessaE shit 23:35 PilzAdam the coroutine does *not* work as a detached thread at all 23:35 VanessaE then there's only one way 23:35 RealBadAngel thats the problem 23:35 VanessaE use the server timer to execute your thread in very small chunks 23:36 VanessaE like 10-20 lines at a time, with a counter at the start of your timer service routine that says what chunk to run next 23:36 RealBadAngel how to call another ones? 23:37 RealBadAngel PilzAdam:are we talkin the same? 23:37 PilzAdam english? 23:37 RealBadAngel damn you 23:37 RealBadAngel hahahahaha 23:37 PilzAdam what do you mean? 23:37 RealBadAngel here its workin 23:38 PilzAdam what? 23:38 RealBadAngel what im talkin about since bout 2 hrs? 23:39 PilzAdam giveme code 23:39 VanessaE give us something, RBA 23:39 RealBadAngel damn 23:39 VanessaE some kind of skeleton 23:39 VanessaE a flowchart 23:39 VanessaE ANYthing that shows what's really supposed to happen and what IS happening 23:39 RealBadAngel DONT LET CONTROL of abm 23:40 VanessaE don't let it do what? 23:40 RealBadAngel loop it to death 23:40 VanessaE English FAIL :-) 23:40 Basstard` TAKE CONTROL 23:40 RealBadAngel shit im not english 23:40 NekoGloop uh 23:40 NekoGloop its not working :'/ 23:40 Youbi Hello 23:40 VanessaE hi Youbi 23:40 Basstard` Hello Yoshi 23:40 VanessaE RealBadAngel: yes, so we noticed ;-) 23:41 Youbi I have a problem with mini pictures of items in my stack, in the last version of minetest_game :( 23:41 NekoGloop Youbi: only nodes? 23:41 NekoGloop i have that too 23:41 VanessaE Youbi: lots of people have that problem :-/ 23:41 NekoGloop VanessaE: I need help :( 23:41 NekoGloop its not working 23:42 VanessaE usually solved by fiddling with your video driver setting I think 23:42 Youbi Oh :( 23:42 RealBadAngel once you register function 23:42 NekoGloop its sending a signal in one direction and one direction only 23:42 Youbi --" 23:42 VanessaE NekoGloop: did you roll your own? 23:42 Youbi Or by using another texture pack ? 23:42 VanessaE or you're trying to work off the delayer code? 23:42 RealBadAngel to serve callback 23:42 VanessaE Youbi: wouldn't help - it's a bug in the game's video driver 23:43 NekoGloop i used the delayer code but if i didnt tell you you wouldnt know 23:43 RealBadAngel for an AMB 23:43 PilzAdam http://ompldr.org/vZjloaA/flowchart.png 23:43 RealBadAngel within than function just make an infinite loop 23:43 VanessaE PilzAdam: that's what I figured he wanted. 23:43 PilzAdam this does *not* work with coroutines 23:43 RealBadAngel you will see game just wont stop 23:43 VanessaE but clearly there's no way to spawn a separate process with the game's API 23:44 NekoGloop i can choose what delay i want 23:44 RealBadAngel and will work 23:44 NekoGloop but the actual cycling doesnt happen 23:44 RealBadAngel and your loop too 23:44 PilzAdam RealBadAngel, how do you want to code it? 23:45 PilzAdam NekoGloop, if nobody is talking to you, please stop writing here :-) 23:45 NekoGloop vanessae is talking to me 23:45 VanessaE NekoGloop: not sure why it wouldn't work, it could be literally anything 23:45 NekoGloop pastebin, brb 23:45 PilzAdam sry NekoGloop, i didnt noticed 23:45 RealBadAngel if you want to have somethin to be done do it by yourself.... 23:45 RealBadAngel ;) 23:46 PilzAdam imo theres no way to code it 23:46 thexyz PilzAdam: nice flowchart 23:46 VanessaE RealBadAngel: so explain this then: why can't you write this code to not require this separate thread? 23:46 PilzAdam thexyz, GIMP 23:46 thexyz just remember — there is only one thread for lua 23:46 NekoGloop http://pastebin.com/dXZVgsFJ here ya go 23:46 RealBadAngel this separare thered is THE GOAL 23:47 thexyz you can't achieve that 23:47 NekoGloop same as he cant play sound? 23:47 PilzAdam in java its simple: new thread(Runnable).start(); 23:47 RealBadAngel brb 23:47 NekoGloop VanessaE: any ideas? 23:47 thexyz lua can't into threads 23:48 thexyz lua though can into coroutines 23:48 thexyz but i can't even imagine how that would work 23:48 thexyz in minetest context 23:48 PilzAdam it didnt work 23:48 VanessaE NekoGloop: reading 23:48 PilzAdam ive tested it 23:48 thexyz oh, right 23:48 thexyz actually 23:48 thexyz one question 23:48 NekoGloop i said it was a behemoth of code :) 23:49 PilzAdam thexyz, go on 23:49 thexyz why do you need to have infinite loop in abm? 23:49 PilzAdam e.g. a code in abm that has a long runtime and freezes the game 23:49 thexyz um.. 23:49 PilzAdam i dont need it 23:50 thexyz i think such code should not exist 23:50 PilzAdam RealBadAngel wants it 23:50 VanessaE NekoGloop: I just don't know, this code's too complicated (since it uses an API I don't know well yet) for my tired eyes to grok 23:50 NekoGloop lol 23:50 thexyz i think you can implement something like coroutines using register_on_globalstep 23:50 thexyz with some little interval 23:51 PilzAdam NekoGloop, define groups outside of the for-loop 23:51 VanessaE haha 23:51 VanessaE did I or did I not say that like an hour ago? 23:51 RealBadAngel ok 23:51 NekoGloop hm? 23:51 RealBadAngel listen 23:51 RealBadAngel i get an objet 23:51 RealBadAngel node 23:52 NekoGloop as far as the for-loop goes, that's barely changed from delayers 23:52 RealBadAngel with abm defined behaviour 23:52 NekoGloop the only things changed there were names of nodes and images 23:52 PilzAdam NekoGloop, sry i was wrong (tired too) 23:52 NekoGloop we all are 23:53 RealBadAngel cause it to trigger once 23:53 PilzAdam 2 am here in germany 23:53 VanessaE NekoGloop: that said, I don't see any code here that will actually *run* the cycler routine 23:53 NekoGloop 289.gloopcons.cycler_cycle 23:53 RealBadAngel once im here i got it 23:53 VanessaE NekoGloop: yes, but what called that function? 23:53 NekoGloop (it copied the line number as well. how convinent) 23:53 VanessaE calls 23:54 thexyz RealBadAngel: can you write everything in one message? 23:54 NekoGloop gloopcons.cycler_update 23:54 RealBadAngel shit 23:54 NekoGloop which is then called by mesecons:register_on_signal_change 23:54 VanessaE and what calls gloopcons.cycler_update? 23:54 VanessaE ok 23:54 VanessaE but, 23:55 NekoGloop yes? 23:55 VanessaE isn't the on_signal_change supposed to be called when an INPUT changes? 23:55 NekoGloop oh shit that wont work 23:55 VanessaE this thing's supposed to generate OUTPUTS 23:55 NekoGloop abm should do the trick, no? 23:55 VanessaE an ABM will work but if there's a better function then you should use it 23:56 NekoGloop i dont think so... 23:56 VanessaE an abm with an interval of one realtime second sounds right 23:56 RealBadAngel i dont think you got the idea 23:56 VanessaE (that's the fastest they can run anyway I guess) 23:56 VanessaE RealBadAngel: that wasn't to you, we're talking now about something NekoGloop is writing 23:57 RealBadAngel im bout 5 mins from my bed 23:57 RealBadAngel talkin to you now 23:57 jin_xi i'll stay up to watch tennis 23:57 jin_xi yeah 23:58 RealBadAngel why all mauvebics power mods failed 23:58 VanessaE RealBadAngel: I think the only way you're going to do this is like I said before. use the global step timer to run your 'endless' routine in small increments. 23:59 VanessaE RealBadAngel: think copperbars before the copper chip was available. remember how we used to do those? 23:59 RealBadAngel you still havent understood 23:59 VanessaE I understand perfectly. 23:59 VanessaE but you want something the game API can't do 23:59 bas080 Jungltrees is on the verge of being published 23:59 jin_xi ^^ signs of misunderstanding evident...