Time Nick Message 00:00 VanessaE http://www.flickr.com/photos/79516830@N05/7821951226/in/photostream/lightbox/ 00:00 VanessaE this? 00:00 VanessaE khonkhortisan: I see you use my animated torches :) 00:00 NekoGloop holy. shit. 00:01 khonkhortisan 26 buttons display each letter, the numpad on the side allows direct pixel control 00:02 khonkhortisan that's not actually the finished product, I had to fill in the gaps in the main grid and reverse the order of some rows. 00:02 NekoGloop holy. shit. 00:03 NekoGloop all I have to say: holy. shit. 00:06 khonkhortisan I'll get it playable by a vanilla game eventually. 00:06 khonkhortisan well vanilla+mesecons, anyway 00:07 VanessaE khonkhortisan: solution: 00:07 NekoGloop There is none? 00:07 VanessaE edit the nature mod, whichever file it is that supplies blossoms. Disable the code that spawns the blossom objects (bottom of the file I think) 00:08 NekoGloop Either get worldedit and copy to another world or do what she said 00:08 VanessaE then re-run the game with the edited mod in place and use worldedit to translate those blossoms back into leaves (or delete them) 00:08 VanessaE then you should be able to remove the mod. 00:15 VanessaE bbl 00:17 iqualfragile or you could just add an simple abm to replace every blossom to leaves 00:40 khonkhortisan do I have to select the whole area or can I just run //replace? 00:40 NekoGloop Er... 00:40 NekoGloop Too many steps for me to explain :D 01:02 khonkhortisan I just destroyed all the leaves/blossoms within a 7-block diameter, now there's stumps and unknowns left 01:04 khonkhortisan so here it is, playable with just mesecons: http://temp-share.com/show/2gFHc24o8 01:05 khonkhortisan I wonder who the first person will be who can turn the display on and off again using just the buttons 01:07 bas080 If i would want to chat with this channel threw pidgin... would that be possible? 01:07 khonkhortisan yes you can use konversation, kopete, pidgin, xchat, irssi, webchat... 01:07 khonkhortisan all at the same time! 01:08 bas080 What username and password should i use? the same one i use at the forum? 01:08 khonkhortisan yes, the forum name or your current one 01:08 bas080 ty :) 01:09 bas080 oww.. what is the server. is it this url? 01:09 khonkhortisan irc.freenode.net #minetest 01:09 NekoGloop Its magic 01:17 khonkhortisan anyone can now try my keyboard with just the (recent) mesecons mod 01:20 bas080 your keyboard? Is there a keyboard node? what are it's functionalities? 01:21 NekoGloop He made a giant circuit 01:21 khonkhortisan a keyboard mesecon circuit, I see you barely missed my link http://temp-share.com/show/2gFHc24o8 01:23 bas080 :) cool. are you using ascii protocol? :P 01:24 khonkhortisan no, direct key-to-pixel map 01:24 khonkhortisan I'm using font protocol 01:25 bas080 brb getting pidgin to work with irc. 01:28 bas080 yey, pidgin works great with irc. or irc works great with pidgin. i'm not sure. 01:28 khonkhortisan do mesecons short out in water yet? 01:28 NekoGloop Nope 01:29 bas080 Mesecons are insulated stupid 01:29 khonkhortisan the yellow ones 01:29 khonkhortisan blues are insulated 01:29 NekoGloop And red are the ones you dont mess with 01:29 khonkhortisan red? 01:29 bas080 hehe 01:29 bas080 mc 01:29 khonkhortisan oh 01:29 NekoGloop No :P 01:30 NekoGloop Meant that in electronics the red wire is the one that you try no to touch 01:35 bas080 making good progress with chess mod. The chess-box is good as done. Co-oped with Tonyka and Rubenwardy. Thnx for good ideas including InfinityProject 's idea. Still have to code illegal moves detection and commands. 01:36 khonkhortisan and you have castling and en passant? What about multiple queens from pawns? 01:37 bas080 Like i said... still have to program illegal moves. For now you can giveme pawns and that's about it :P Tonyka will work on 3d models when/if he has time 01:38 khonkhortisan I would've tried to make it with mesecons and taken forever. A mod is much better. 01:38 bas080 How do you want to do piece detection with mesecons? 01:39 khonkhortisan no I would use a display 01:39 NekoGloop Magic 01:39 khonkhortisan speaking of which, I can't make a movestone affect a pressure plate 01:40 NekoGloop Because movestone moves p. plates? 01:40 khonkhortisan yep 01:40 bas080 Are movestones still glitchy? 01:40 NekoGloop You are expecting a no? 01:40 bas080 I'm hoping 01:41 NekoGloop Well yes they are 01:41 NekoGloop Sorry to rain on your parade 01:41 khonkhortisan movestones can't turn corners very well, don't move vertically, sometimes disappear to reappear later, move one way then jump back when turning around 01:42 khonkhortisan drops the gravel it's pushing in-between nodes so it stays an entity 02:11 bas080 http://minetest.net/forum/viewtopic.php?pid=38953#p38953 <<< ideas anyone? 02:12 khonkhortisan what instantly comes to mind is how much it will dissolve before disappearing (and how to get more) 02:14 khonkhortisan the speed of dissolving could be based on the same thing as the speed of digging 02:14 bas080 point. i was thinking about using chances... so There is a 1 in 30 chance that the acid will dissappear resulting in an average depth of about 30 blocks 02:14 bas080 It also disperses a bit so it gives a root like effect. 02:15 bas080 the dispersion is also based on chance 02:17 bas080 The thing is it will also dissolve iron and coal. I'm not giving those resources special privs resulting in a love/hate relationship with acid. 02:19 bas080 Do you like my sales pitch? :P 02:20 khonkhortisan yeah 02:23 khonkhortisan In mesecons/mesecons_microcontroller/init.lua change meta:set_string("infotext", "Working Microcontroller") to meta:set_string("infotext", code) and see what happens :) 02:24 NakedFury hmm we got a copyright violation post on the forums that should be deleted 02:25 khonkhortisan why does pressing enter cause the microcontroller to not get reprogrammed? I would expect it to act like the program button not escape 02:27 NakedFury probably a bug in MT 03:19 * ecube_ eats CIA-59 03:19 * CIA-59 tastes crunchy 03:26 * vicscandl adds a dash of salt... 03:26 vicscandl must have been a "some shit" monday; kinda quiet. 03:29 khonkhortisan if only µcs had six in/outputs 03:31 NakedFury you are asking so much 03:35 khonkhortisan http://www.flickr.com/photos/79516830@N05/7828550350/in/photostream/lightbox/ 04:03 * VanessaE peeks in 04:03 VanessaE B00! 04:10 MiJyn see y'all later 04:17 OldCoder B00 == Digital Ghost? 04:17 VanessaE yep 04:19 Calinou hi 04:19 VanessaE hey 04:19 Calinou "Please don't feed the trolls!" < topic 04:19 * Calinou would die from starvation 04:22 * vicscandl hands you a live meep. 05:01 NakedFury what a quiet channel today 05:02 * vicscandl has a case of the "mondays" 05:02 vicscandl ha! 05:02 NakedFury first official school day 05:02 NakedFury homework for wednesday 05:03 VanessaE "first official school day"... 05:03 VanessaE they're going BACK!! 05:03 VanessaE \o/ 05:03 NakedFury and only 4 more days for GW2 05:04 hmmmmmm hello, is a block 10 nodes in each direction, or 16 nodes? 05:04 VanessaE 16 05:04 VanessaE if you mean a mapblock 05:05 hmmmmmm I thought so... 05:05 hmmmmmm What exists that is 10 nodes then? 05:07 NakedFury nothing I guess 05:11 * Calinou is running apt-get update;apt-get upgrade 05:11 Calinou "the following packages will be updated: ... ... gcc-4.6" 05:11 Calinou OH GOD NO 05:11 Calinou rule #0 of debian: never accept gcc updates until they're 2 months old 05:12 vicscandl Calinou: meh, they just pushed a new gcc... guh 05:12 vicscandl have not done an update in about 48h 05:16 Calinou in the world of debian, the grep update is the second thing to be feared. 05:16 Calinou last one being kernel updates 05:16 Calinou :p 05:16 Calinou I mean third 05:17 * leo_rockway runs Arch Testing. 05:17 leo_rockway I have kernel updates all the time o.o 05:17 Calinou lolarch 05:17 NakedFury its been a week I think since my last update 05:19 VanessaE did everyone get my big texture pack update yet btw? 05:19 VanessaE :) 05:20 khonkhortisan I didn't 05:21 * Calinou uses his misa pack, sorry :p 05:21 Calinou looked at screenshots of your pack, it looks much nicer than it did before 05:22 NakedFury me uses dokucraft 05:22 Calinou maybe I should make a minecraft version of it :p just for fun 05:22 khonkhortisan yours is a rough guide for it - according to the page 05:22 Calinou yeah 05:22 Calinou gotta like the "SIGN!" texture :p 05:22 NakedFury you should look for a 1024 texture pack 05:23 VanessaE heh 05:23 VanessaE well I got that from misa's pack :-) 05:24 VanessaE also, I will be using only thexyz's signs mod once he fixes the texture glitch 05:24 VanessaE in my texture pack it looks very much like the default sign but is 3d and of course the text actually appears *on* it. 05:24 Calinou ^ c55's job 05:24 VanessaE no, 05:24 Calinou large-scale transparent/animated always bitch out 05:24 VanessaE jin_xi figured out a workaround for that. 05:24 Calinou tried with 64x and 256x textures (animated water) 05:25 VanessaE also, my animated torches work perfectly - that one was c55's bug :-) 05:25 Calinou even with 512x textures? 05:25 VanessaE as does khonkhortisan's animated water 05:25 VanessaE yes, even at 512px. 05:26 Calinou it glitches out for me when I try to use an animated texture other than the default one provided 05:26 khonkhortisan I'm just waiting for someone to make animated water default 05:26 VanessaE you sure your build is up to date? 05:26 VanessaE khonkhortisan: fork minetest_game, put it in, and do a pull request. 05:26 NakedFury I did 05:26 NakedFury and its awesome! 05:26 VanessaE NakedFury: you did what? 05:26 VanessaE oh 05:26 VanessaE heh 05:26 NakedFury animate my water 05:27 NakedFury both flowing and still versions 05:27 NakedFury same with lava 05:27 VanessaE I still need to add support for animated water in my packs. 05:27 khonkhortisan I skipped the still 05:27 NakedFury and fire 05:27 VanessaE (anyone feel like helping out with that?) 05:27 khonkhortisan yes fire looks silly when not animated 05:27 Calinou https://dl.dropbox.com/u/82342922/images/screenshot_2759929.png 05:27 Calinou ^ disco water 05:27 Calinou (I did a more recent try using 0.4.1; still glitches) 05:27 VanessaE 0.4.1? 05:27 VanessaE that's old. 05:28 Calinou the result is probably the same with 0.4.2; render code hasn't been touched 05:28 VanessaE 0.4.2-rc1, and there's been a bunch of commits since that came out 06:22 hmmmmmm ooooh texture coruption 06:24 VanessaE ? 06:24 VanessaE oh, cal's screenshot 06:28 Calinou not corruption, it's an animation glitch 06:28 Calinou the texture here is 256x5100-ish pixels 06:31 VanessaE you didn't make it translucent did you? 06:31 VanessaE water doesn't need an alpha channel, the game "adds" one on load. 06:31 VanessaE that might be the source of the glitching 06:39 VanessaE zzz 06:40 Calinou ah okay 06:43 VanessaE just a guess :-) 06:44 Calinou it works!! :D 06:44 VanessaE cool :-) 06:44 Calinou looks great 06:44 Calinou edited my own default/init.lua :p 06:44 VanessaE ph33r my c0d1ng sk1llz ;-) 06:44 VanessaE (or my guesswork anyway! :D ) 06:58 Calinou added animated water support to misa + mce pack ;) 06:58 khonkhortisan Want to get the password to your router? Call the person when they're half-asleep! 06:58 Calinou lua code has to be modified by hand, or use a compatible mod 06:58 VanessaE or use the override option 06:58 VanessaE water is defined like lava isn't it? 06:59 Calinou kinda, had to modify the "tiles" line 06:59 VanessaE prefix the node def with colon 06:59 VanessaE then you can do it in a mod. 06:59 Calinou a wild idea appears :) 06:59 Calinou ^ 07:00 Calinou I need textures though :| 07:00 VanessaE i.e. write a mod that defines: minetest.register_node(":default:water_flowing", { 07:00 VanessaE with the extra colon, and it'll override the default node def in default/init.lua 07:00 Calinou yea 07:00 khonkhortisan that's what I did to animate it 07:01 Calinou oh god, temperature in france these days... the day before yesterday (afternoon): 42° C 07:01 VanessaE I did the same with animated torches. 07:01 khonkhortisan what's wrong with that? 07:01 Calinou 9am right now, and we're at about 25-30°C right now 07:01 Calinou I bet 40°C this afternoon 07:01 VanessaE Calinou: jeez, didn't know it could get that hot there 07:01 khonkhortisan oh. You're in centigrade. 07:01 Calinou temporary, fortunately 07:01 Calinou celsius FTW 07:02 Calinou farhenheit makes no sense :p 07:02 khonkhortisan close enough 07:02 khonkhortisan I wouldn't understand fahrenheit for my cpu or celsius for the weather 07:04 Calinou http://i.imgur.com/PZWvc.jpg - unrelated, but still. 07:04 Calinou ^ what minecraft devlopment actually is 07:06 VanessaE minetest ain't too far off from that :-) 07:07 VanessaE what users imagine: [quake player model]. What c55 wants: [a low-polycount version]. What we'll actually get: [a 2d player sprite] 07:07 VanessaE ;-) 07:07 Calinou ^ lol yeah 07:07 Calinou quake player models are are very low poly 07:07 VanessaE I mean even lower poly :-) 07:08 Calinou the average Q3 player model has 950 vertices 07:08 VanessaE I was thinking far less than that, like in the dozens :D 07:08 VanessaE "oh old computers will drag to a stop with that" 07:08 VanessaE (sure, if your rendering code sucks!) 07:09 jin_xi i'd like to put a skeleton into a nodebox model for low poly animation... 07:09 Calinou dozens O_o 07:09 VanessaE that would be nice, jin_xi. 07:09 Calinou a MC-like player model would have about 30 triangles 07:09 jin_xi just make the surface "bendy" 07:10 Calinou well 30-60 07:10 VanessaE 30? 64 triangles by my cound 07:10 VanessaE count 07:10 Calinou the thing I hate in MT community is that people ALWAYS want difference; the minecraft model has perfect proportions 07:10 khonkhortisan how to frame a greifer: make a building out of removestone with mesecons inside the walls, with a pressure plate in the center of the room. Person walks in, no more house, they're left there as the only person who could've greifed it. 07:10 Calinou the 3D player was fugly 07:11 Calinou greif > grief 07:13 * khonkhortisan is now known as ɹəɟəıɹƃ 07:13 Calinou lol 07:14 VanessaE jin_xi: re: nodebox animation, I'd be happy with something even simpler: give each nodebox an extra set of coords to specify the rotation of each 07:14 VanessaE then a wall lever or wall torch could have an actual diagonal handle 07:15 Calinou ^ yeah :D 07:15 VanessaE and per-nodebox textures ffs 07:15 khonkhortisan if we could rotate nodeboxes we would have solid roofing 07:15 Calinou eg: 0, 0, 0, 0.5 0.5, 0.5, 0, 90, 0 07:15 Calinou ^ three more numbers to rotate the box 07:15 VanessaE exacly 07:15 Calinou yaw/pitch/roll 07:15 VanessaE if unspecified, default to 0 07:15 khonkhortisan gimbal lock! 07:17 jin_xi a propos overriding nodes with : 07:17 jin_xi will all nodes of the overridden type be of the new one or just fresh ones? 07:17 VanessaE all nodes. 07:18 VanessaE and if you rip out the mod, they all revert back to normal 07:18 khonkhortisan yes, that's the best way. Don't want to abm everything 07:18 jin_xi ok cool. i have thought about making corner stairs this way 07:18 VanessaE I wouldn't do it any other way 07:18 VanessaE jin_xi: Calinou already did that :-) 07:18 VanessaE see stairsplus 07:18 jin_xi oh 07:18 jin_xi good 07:18 VanessaE Calinou: by the way, what were you thinking in replacing default stairs with yours? 07:19 VanessaE just override the node def with the exact same name 07:19 Calinou gotta try this 8) 07:19 Calinou so that original stairs have sounds, yeah 07:19 khonkhortisan I take it you're getting unknown blocks for stairs? 07:19 Calinou can't I just add an alias, VanessaE? 07:20 Calinou khonkhortisan, nope, but they don't make sounds/have proper tooltips 07:20 VanessaE Calinou: I think so. 07:20 VanessaE [08-21 03:17] celeron55: any chance of you extending nodeboxes so that we could supply roll/pitch/yaw vectors per box as well? e.g. up to 9 fields instead of 6 07:20 VanessaE [08-21 03:19] no? that sounds like somebody needs to implement 3d models for nodes 07:20 VanessaE [08-21 03:19] eh, I wasn't thinking to that extent 07:20 VanessaE [08-21 03:20] the answer is no. 07:20 VanessaE [08-21 03:21] ok. I was thinking more like if a mod author just wanted to angle a box for something like a wall lever handle, torch, etc. 07:20 VanessaE [08-21 03:21] but ok. 07:20 VanessaE well so much for nodebox rotation. 07:21 khonkhortisan drawtype="MESHLIKE", 07:22 VanessaE Calinou: anyway, don't use ABMs and don't alias them. 07:22 VanessaE use the : trick instead. 07:22 VanessaE you can do anything you want to with the redefined node. 07:22 jin_xi its not a trick 07:22 VanessaE well not a trick 07:22 Calinou why not use aliases? 07:22 VanessaE it's in the API 07:22 VanessaE because aliases is a hack. 07:22 VanessaE : is the right way to do it. 07:23 Calinou okay, trying around 07:26 Calinou works :D 07:28 jin_xi you sound surprised :D 07:29 Calinou mod update is out 07:32 * Calinou updated the git repo without even using the git command 07:32 Calinou github's text editor :p 07:38 VanessaE heh 07:38 VanessaE now you have to pull your own code :-) 08:44 jin_xi thexyz: regarding that workaround 08:45 jin_xi you have to stitch the textures together, not overlay them 08:45 jin_xi anyway thats what i do with pixels and it doesnt glitch 08:46 jin_xi can't just stick letters on transparent background 08:55 VanessaE jin_xi: c55 just came up with a quick hack to fix it 09:00 jin_xi read and tested it. why you call everything a trick or a hack? 09:00 jin_xi its a proper fix, right? i mean to initialize the picture before using it. 09:07 VanessaE I call it a hack in this case because c55 did say there was a little more he thought needed to be done 09:07 VanessaE a "trick" if it's not something people use all the time, e.g. it's easily forgotten about 09:07 VanessaE otherwise, a feature or so if it's not quite so unknown :-) 09:08 jin_xi ;) 09:10 VanessaE all terminology is subject to change according to my mood :-) 09:11 VanessaE so $DEROGATORY_SLANG_VERB ;-) 09:14 jin_xi now i hope for signs with 3 lines of large letters... or even better, mixed sized text 09:15 VanessaE I mentioned that to thexyz 09:16 VanessaE it should be able to switch between 1 or 2 lines of really large text, or 3-4 lines of medium-sized text, or 5-7 lines of tiny text as now 09:16 VanessaE with buttons on the interface to select the number of lines and thus the font size 09:17 VanessaE I think mixing text sizes in the same sign would be difficult though 09:18 jin_xi just a textfield, simple 'markup' 09:21 VanessaE yea but that means changes to the code to resize line height by font size and such 09:22 VanessaE seems non-trivial to me 09:22 VanessaE but thexyz would know more I guess :D 09:27 VanessaE thexyz: the above suggestions aside, can you fix the stack max size? 09:27 VanessaE (or rather, *will* you ;) ) 09:27 jin_xi wow, nuclear reactor stuff looks really scary 09:27 thexyz what do you mean by "fix"? 09:28 thexyz 1 sign per stack is fine enough, as for me 09:28 VanessaE not in practice though 09:28 VanessaE the default sign can stack up at least several anyway (probably 99) 09:30 VanessaE it should behave as closely as possible to the default sign so that it can replace it in the future - this mod belongs in upstream IMHO :-) 09:32 VanessaE *plonk* and bye bye goes another spammer. 09:33 RealBadAngel hi 09:34 jin_xi yeah yeah yo! It's RealBadAngel! 09:34 RealBadAngel lol 09:34 VanessaE hey RBA, fixed the metadata bug 09:34 RealBadAngel i also made somethin 09:34 VanessaE oh? 09:35 RealBadAngel in fact is almost rdy to pump stuff 09:35 RealBadAngel need to polish the rules a bit 09:35 VanessaE be sure you merge my last change so you've got the current code :-) 09:35 RealBadAngel oke doke 09:35 RealBadAngel i also moved my code to github 09:35 VanessaE cool 09:36 RealBadAngel we will see how it will be workin 09:36 VanessaE *nod* 09:36 RealBadAngel by now just uploaded current state 09:36 VanessaE I wonder how we could go about making the pipes look sorta translucent? (fake it I mean)... to adapt them into pneumatic tubes ;-) 09:37 RealBadAngel they shall be translucent 09:37 RealBadAngel item shall be visible when travellin 09:37 RealBadAngel look at the size of item on the ground 09:37 RealBadAngel tube shall be a bit bigger 09:38 VanessaE hm 09:38 VanessaE that's a non-trivial change 09:38 RealBadAngel lemme find RedPower tube screenshot 09:39 VanessaE I know what those look like 09:39 RealBadAngel http://www.youtube.com/watch?v=4SunpNFNH9g 09:39 RealBadAngel here you can see 2 kind of tubes 09:40 RealBadAngel connectin rules etc stays the same 09:40 RealBadAngel model shall change 09:42 RealBadAngel btw have you listened to the compilation? 09:42 VanessaE not yet, I haven't had any time lately 09:42 RealBadAngel cmon you can listen and do anythin same time :) 09:43 VanessaE not me. when it comes to music, I don't multitask too well ;-) 09:43 VanessaE I miss details 09:43 RealBadAngel lol 09:43 RealBadAngel man can ;) 09:43 RealBadAngel thats a difference between sexes 09:44 VanessaE yup 09:44 RealBadAngel you can see more colours i can do multitaskin ;) 09:44 VanessaE naw I see as many colors as you - I just have names for them :D 09:45 RealBadAngel hahaha 09:45 RealBadAngel indeed 09:45 RealBadAngel for me brown is brown 09:45 RealBadAngel no matter light, dark, coffe with milk 09:45 VanessaE for me it's tan, taupe, earth brown, khaki.... 09:45 RealBadAngel or whatever 09:46 RealBadAngel i dont even know words tan, tape 09:46 RealBadAngel *taupe 09:46 RealBadAngel khaki is colour of soldiers uniform 09:47 VanessaE no, that's camo 09:47 VanessaE khaki is the light brown color often used in trousers 09:47 RealBadAngel at least in polish 09:47 RealBadAngel khaki is brown, green 09:47 RealBadAngel on the field uniform 09:48 VanessaE https://www.google.com/search?q=khaki&oe=utf-8&client=ubuntu&channel=fs&um=1&ie=UTF-8&hl=en&tbm=isch&source=og&sa=N&tab=wi&ei=SFkzUPL0Dojc8AShtIGwCg&biw=1058&bih=731&sei=SlkzUN_kKobe9ATt5YHgCQ 09:48 jin_xi now i want tan taupe tubes 09:48 VanessaE bah, come on google use your URL shortener for img search 09:48 RealBadAngel lol 09:51 schumaml_ so... is minetest becoming a superset of all minecraft mods? :) 09:52 VanessaE no, definitely not 09:52 VanessaE minetest > minecraft :-) 09:52 RealBadAngel when you see a car on the street 09:53 RealBadAngel you care who made it or have a patent? 09:53 RealBadAngel its just a car 09:53 schumaml_ VanessaE: ah, a power set 09:54 schumaml_ RealBadAngel: don't worry, I'm not starting a "foo is ripped off bar" war 09:54 RealBadAngel same in minetest world, there will be many stuff similar to minecraft 09:54 RealBadAngel we all do copy real life things 09:55 VanessaE I don't play minecraft or even look at it unless I'm looking for inspiration on something I'm already working on 09:56 RealBadAngel on the other hand we dont takin code 09:56 VanessaE exactly 09:56 RealBadAngel we just takin ideas and usin them own way 09:57 RealBadAngel its like i saw a car 09:57 VanessaE nothing is being "ported" or copied, everything is written from scratch or built upon previous minetest mods. 09:57 RealBadAngel so i made one myself too 09:58 RealBadAngel and thats the main differnce 09:58 RealBadAngel many of us played mc before and used to some stuff 09:59 RealBadAngel so we are writing them on our own 10:00 RealBadAngel even more, everythin in mc is closed code 10:00 RealBadAngel we do everythin open 10:17 iqualfragile and most of the minetest-mods are wtfpl-d. thats great 10:17 VanessaE yu[ 10:17 VanessaE yup 10:18 Calinou " minetest forum -- the biggest place with WTFPL'd content" 10:18 Calinou :p 10:18 Calinou he said that once 10:18 VanessaE minetest forum -- the biggest WTF place with content. 10:18 VanessaE :-) 10:18 VanessaE that's how I read that at first :-) 10:18 Calinou minetest > minecraft :-) 10:18 Calinou questionable; minecraft is decompilable/deobfuscable easily, see MCP 10:18 iqualfragile not yet. 10:19 Calinou minecraft is much more complete and has mobs, villages, etc 10:19 Calinou it has more interesting mapgen 10:19 iqualfragile but minetest has a) a great, working modding-api 10:19 VanessaE yea and minecraft also has a paid team of programmers to make it that way :-) 10:19 iqualfragile and b) an active modding-communtiy 10:19 VanessaE we have the thousands-of-eyeballs method :-) 10:20 Calinou and the open source method: "do something then get banned" 10:20 Calinou ^ this happened five minutes ago in #redeclipse 10:20 Calinou tried to contribute around to a map; heh no; banned 10:21 iqualfragile wtf? 10:21 iqualfragile there isnt even a way to get banned in minetest 10:22 iqualfragile tere are no ops in irc and you can allways open your own server 10:22 RealBadAngel there is 10:22 Calinou yes; this is the advantage of unmoderated channels 10:22 Calinou unmoderated channels are always better 10:22 RealBadAngel madchicken13 tried to post mettalica songs 10:22 Calinou he got banned for 3 days 10:22 Calinou it's metallica not mettalica :p 10:22 RealBadAngel whatever 10:22 RealBadAngel copyrighted 10:23 iqualfragile @calinou: thats compleatly understandable 10:24 VanessaE talk about chutzpah. selloutica is who started the whole "sue your fans" bullshit 10:25 VanessaE (and I don't even like their music, save for a couple of tunes) 10:33 NekoGloop Ello 10:33 VanessaE hey neko 10:33 NekoGloop Cant stay long 10:33 NekoGloop Oh wait 10:34 NekoGloop I have to go now :P 10:52 PilzAdam Hello everyone! 10:52 VanessaE hey 10:53 NekoGloop Back :P 10:53 VanessaE wb 10:53 PilzAdam hi 10:54 NekoGloop Anyway 10:55 NekoGloop For some inexplicable reason, i'm playing mc pocket edition 10:55 NekoGloop Gravel and sand dont fall :P 10:55 VanessaE bad kitty! 10:55 NekoGloop Meow~ :3 10:56 NekoGloop Crafting is even f*cked up 10:56 NekoGloop You choose from a list rather than place items in a grid 10:58 NekoGloop Pocket edition is however missing creepers. 10:58 NekoGloop Which is always a good thing 10:59 NekoGloop There is, however, a spider that refuses to die -_- 10:59 iqualfragile … i need mobs on my server… 10:59 NekoGloop Lol 10:59 iqualfragile but this animals-mod just bugged arround 10:59 VanessaE I should download animals mod and see how well it works 11:00 iqualfragile it just spammed my console 11:00 iqualfragile and the animals didnt realy move 11:00 NekoGloop Like other mobs mods animals sucks 11:00 NekoGloop We need an incorporated mobs registration function 11:04 NekoGloop The only thing that minecraft does better are the swinging animations for attacks 11:12 VanessaE hm. animals is ... cute. 11:17 VanessaE bbl 12:02 RealBadAngel *pssst* 12:03 * RealBadAngel opened a beer 12:03 RealBadAngel hi 12:04 RealBadAngel 32 deg outside and a cold beer in hand, mmmmm 12:04 RealBadAngel paradise simply 12:30 bas080 Are you dutch RealBadAngel? 12:34 RealBadAngel why do you think so? 12:35 iqualfragile pl 12:35 RealBadAngel yeah, im polish 12:35 RealBadAngel just released music pack for Technic mod 12:36 RealBadAngel all thx to Skaven 12:36 RealBadAngel imho best musicians ever in PC demoscene 12:37 RealBadAngel links in Technic mod topic 12:38 RealBadAngel theres only low quality, mono version for positionig play ingame 12:38 RealBadAngel will upload HQ version later 12:58 XeVewi Hey all, I have a server running on 83.100.227.26 port 7777, come join. 13:01 iqualfragile lets see 13:02 iqualfragile Hey all, i have a server running on 78.35.161.138:6666, come join 13:03 RealBadAngel on which one they serve free beer? 13:03 iqualfragile yeah and the secret for infinite life 13:04 iqualfragile but you will have to wait a bit to get THAT 13:04 RealBadAngel bah i do know that asnwer 13:04 RealBadAngel its 47 13:04 XeVewi Iqual, can't connect to your server. 13:04 whirm blasphemy! it's 42! 13:04 iqualfragile that might be because my ‚server‘ is > nc -lk 6666 < /dev/urandom 13:05 RealBadAngel ooops 13:06 RealBadAngel right 42 13:06 iqualfragile wtf? 13:06 RealBadAngel what a prophane of me 13:06 RealBadAngel Answer to the Ultimate Question of Life, the Universe, and Everything is 42 13:25 RealBadAngel cornernote: r u here? 13:25 RealBadAngel guess not 14:17 cornernote hi 14:17 bas080 RealBadAngel, because when i look out my window i see nothing else then poeple sitting in the sun drinking bear 14:17 bas080 Hey cornetnote 14:21 RealBadAngel hehehe 14:22 RealBadAngel what else to do when sun burns us all 14:22 RealBadAngel beer is the cure 14:23 cornernote is VanessaE here ? 14:23 RealBadAngel i bet when Deep Thought came to its conclusion it really meant 42 beers for everyone. 14:24 bas080 Where is this music you are talking about RealBadAngel? 14:24 RealBadAngel http://minetest.net/forum/viewtopic.php?id=2538 mod post 14:25 RealBadAngel http://realbadangel.pl/techic_mod/music/skaven_music_pack.zip music pack download 14:27 RealBadAngel in post you got install guide 14:30 FreeFull cornernote: Any idea if the problem where you keep falling down in skyblock instead of ground spawning underneath you can be fixed easily? 14:30 RealBadAngel i got the fix 14:30 cornernote yeah, its fixed in the git tonight 14:31 cornernote like cpl of hours ago 14:31 FreeFull Because it happened 5-6 times right now, and every time I ended up in another place so more ground had to be generated... 14:31 RealBadAngel managed to do so? 14:31 FreeFull And I have the newest git right now 14:31 cornernote also, now you wont spawn in a new place 14:31 RealBadAngel i thought a bit and found a solution too 14:31 FreeFull I did spawn in a new place 14:31 FreeFull With the newest git 14:31 FreeFull Just now 14:31 cornernote but it may be buggy.. i havent tested a lot 14:31 FreeFull Multiple times 14:32 cornernote 1d84f1a ? 14:32 cornernote 5 mins ago 14:32 FreeFull yes 14:32 cornernote let me load it up.. sec.. 14:34 FreeFull Do you no longer get saplings from breaking leaves? 14:35 cornernote i just fell and died 14:35 cornernote yes, you have to craft them 14:35 cornernote and also you have to craft to get iron/coal 14:35 cornernote like this... 14:35 FreeFull Leaf decay is disabled now too, right? 14:35 cornernote coal + stone = 2x stone_with_coal 14:35 cornernote no!, get the leaves fast! 14:36 cornernote you need 6 to make a new tree 14:36 FreeFull Well, I did get them 14:36 FreeFull So they decay, don't drop saplings 14:37 cornernote correct 14:37 cornernote only drop from leaves is nyancat (1/500) 14:38 FreeFull I like how you can make dirt from gravel, and gravel from cobble 14:39 cornernote yeah, it makes lots of blocks fast 14:39 cornernote then clay lump from dirt 14:39 cornernote so you can make bricks 14:41 FreeFull So one of the first things you want to do is make a furnace, so you can get more iron/coal 14:43 cornernote i do this.. 1) get the lava in a bucket, 2) dig all the dirt and make a flat island, 3) plant the tree one end, 4) make cobble the other end 14:43 FreeFull I made a steel pickaxe instead 14:43 cornernote i let my wife play, she couldn't get the lava in the bucket =( 14:44 cornernote then you will fail 14:44 RealBadAngel hehehe 14:44 cornernote you need a bucket 14:44 FreeFull I can make a bucket later 14:44 cornernote hrmm 14:44 cornernote ok, yeah i guess 14:44 cornernote i didnt think of that path 14:44 RealBadAngel glad to see ideas come to life indeed 14:44 cornernote im trying to make it so at the start you have to plan what you use 14:45 cornernote if you misplan, or use all your items then you cant continue 14:45 cornernote i was going to make it so when you die you lose all your items, but keep the same spawn 14:45 FreeFull Like it was before 14:45 cornernote but them you may become stuck and not have enough items 14:46 cornernote so i have another idea 14:46 FreeFull Are reeds useful for anything? 14:46 cornernote spawn block is digable 14:46 cornernote when you dig it you die and respawn 14:46 FreeFull cornernote: Those damn nyancats are teasing me D: 14:46 FreeFull Spawning below -64 where you can't reach them 14:47 cornernote reeds? you mean dry shryb? 14:47 cornernote http://cornernote.net/minetest/skyblock/wiki/item.php?name=default:dry_shrub 14:47 cornernote makes scorched stuff 14:47 FreeFull cornernote: No 14:47 FreeFull I mean the stuff that grows on dirt when there is water 14:47 FreeFull I meant papyrus 14:47 cornernote makes paper 14:47 FreeFull Other than bookshelves, what can you make? 14:47 cornernote nothing 14:48 cornernote this is minimal, there is no new items 14:48 FreeFull Ok 14:48 cornernote SeaBlock will have lots of items and crafts 14:48 cornernote all community contributed 14:48 FreeFull When you break sandstone, you still only get 1 sand ): 14:48 cornernote im in the process of finding a few starting mods, asking permission, etc 14:49 cornernote oh, thats a bug then 14:49 FreeFull cornernote: It's that way in normal minetest too 14:49 FreeFull Papyrus grew on my chest 14:49 cornernote output = "default:sand 4", 14:50 cornernote a tree grew on me once, i couldnt move 14:50 cornernote no tool to get out lol 14:50 FreeFull A tree grew on me once, but I still could walk out 14:50 FreeFull I like how you made saplings valuable 14:51 cornernote sandstone gives me 4 sand 14:51 FreeFull cornernote: I am talking about sandstone when broken 14:51 FreeFull Not when crafted 14:51 cornernote oh, it should give sandstone.. sec 14:51 cornernote lol 14:52 cornernote im changing that 14:52 cornernote what u rekon, 4 sand or 1 sandstone ? 14:53 cornernote default:sand 4 14:54 cornernote hrmm, i dunno... like clay or like sandstone 14:54 cornernote desert_stone 14:54 cornernote im thinking desert stone 14:55 RealBadAngel dont make ways to get infinite stuff but cobble 14:55 RealBadAngel cobble gen is ok, its a pillar 14:56 RealBadAngel other can kill the idea 14:58 FreeFull Oh dammit 14:58 FreeFull I turned my lava source into stone 14:58 _2cool_ Hao? 14:58 cornernote i have done that too... it sux... want me to make it so that cant happen? 14:58 cornernote eg, it always turns the water 14:58 FreeFull Yes please 14:59 FreeFull It happened because I put water sources everywhere 14:59 FreeFull Making a watery island 14:59 cornernote you may lose your water source.. but usually you have lots of those 14:59 cornernote or should i give 2 lavas ? 15:00 RealBadAngel no 15:00 RealBadAngel be strict 15:00 RealBadAngel rules are rules 15:00 RealBadAngel then restart 15:01 RealBadAngel its a hardcore game mode :) 15:01 RealBadAngel do not try to change it to pennys 15:02 cornernote how much overhead is there is a node looking up minetest.env:find_node_near(pos,1) (1 node away) in an abm that runs chance=2 interval=1 ? 15:02 cornernote for lava (which there is a lot of, cos it flows over the edge) 15:02 RealBadAngel interval is time in seconds 15:02 RealBadAngel 1s is minimum for ABMs 15:03 cornernote yeah, so every 1 seconds, it checks the things near half of all the lava nodes 15:03 cornernote im about to double that by adding another check for water_source 15:03 RealBadAngel chance 1/2 it means it can be called half of the checks 15:03 cornernote yep 15:04 RealBadAngel until youre not born looser ;) 15:04 cornernote so this seems like a lot of overhead, when giving the another lava would be easier 15:04 cornernote and giving them lava means they can create sources 15:04 cornernote and lava looks cool 15:04 cornernote well, i give them none now 15:04 cornernote its in the island 15:05 cornernote maybe i give them 1 in the bucket 15:05 FreeFull How I wish minetest had shift-click 15:05 RealBadAngel keep everythin hardcore and low 15:05 cornernote which option does that mean ? 15:05 RealBadAngel 1 bucket of lava and no more 15:06 cornernote so abm load option 15:06 cornernote k 15:07 RealBadAngel its meant to be difficult dont try to find ways to make it easier 15:07 RealBadAngel it will lost all its charm then 15:07 cornernote im trying to make the engine not have a fit 15:07 cornernote =) 15:07 cornernote and balance that with gameplay 15:08 RealBadAngel hard left; easy right 15:08 cornernote the 2nd lava will always be hard to get 15:08 RealBadAngel go for left always 15:08 cornernote cos its under a node you cant remove 15:08 cornernote im really thinking infinite lava sources are needed 15:08 cornernote it coded already with the abm 15:09 RealBadAngel make them same way i suggested with water 15:09 cornernote infinite sources are handled by the engine 15:09 cornernote same way you said 15:09 RealBadAngel if so just left it as is 15:10 RealBadAngel just provide as many bucket/sources to create it 15:10 cornernote yep 15:10 cornernote not more 15:10 cornernote 1 underground, hard to get 15:10 cornernote 1 in a bucket 15:11 RealBadAngel btw, need the grinder? 15:11 FreeFull Climbable leaves are interesting 15:12 cornernote im not using any mods for skyblock, but i would love to use technic in seablock 15:12 FreeFull Seablock? :o 15:12 cornernote i think its the kind of mod that can have a challenge related to it 15:13 RealBadAngel i told ya i can make special Grinder run on charcoal 15:13 RealBadAngel just for your gamemod 15:15 cornernote skyblock wont have any new nodes/items .. but seablock .. would be awesome to remove the recipies to craft cobble -> gravel -> dirt and replace them with a machine 15:15 cornernote the only downside is the wiki 15:15 RealBadAngel make own wiki 15:16 RealBadAngel its a game mod, overhaul 15:16 RealBadAngel not just a simple mod 15:16 cornernote too hard, wiki generator is so much easier 15:16 cornernote sqlite db with all the recipies, etc 15:16 RealBadAngel damn, make screenshots 15:16 cornernote lol 15:17 cornernote i'd extend the extractor to get your recipies 15:17 RealBadAngel when some1 says somethin is impossible 15:17 RealBadAngel like my customer 15:17 RealBadAngel i used to reply 15:17 RealBadAngel sir. impossible was for a man to walk on the moon 15:18 RealBadAngel so, what was your question again? 15:19 cornernote you asked if i wanted the grinder 15:19 cornernote i said yes, in seablock 15:19 RealBadAngel new game? 15:19 cornernote and thanks, that will be a great way to replace a standard "quick-fix" craft 15:20 cornernote yeah, skyblock = no mods .. seablock = many mods 15:20 RealBadAngel ah so 15:20 RealBadAngel just let me know what do you need 15:20 cornernote it would be great if we can all work together to release an awesome game, by the community, for the community =) 15:21 cornernote it wont be for a bit, im trying to get skyblock nice and stable 15:21 cornernote its close 15:22 RealBadAngel ive never worked before in teams 15:22 RealBadAngel but i start to like it 15:22 cornernote i was thinking about it... 15:22 cornernote there is 100s of mods 15:22 OldCoder sir. impossible was for a man to walk on the moon 15:23 OldCoder Indeed 15:23 cornernote and some really functional, lots of code, time, effort put into them 15:23 FreeFull Oh fuck 15:23 FreeFull I just lost all my iron ore to that stupid glitch :/ 15:23 RealBadAngel hi grandpa :) 15:23 cornernote then they get put in the forum, and kind of "archived" 15:23 RealBadAngel howdy? 15:23 RealBadAngel i realeased music you were workin on 15:24 cornernote i'd like to make a 1-click download game that people can play and enjoy the efforts that have been put into these mods 15:24 RealBadAngel nah 15:24 cornernote well, i'd like everyone to make it 15:24 RealBadAngel 1 click is for idiots 15:24 cornernote exactly 15:24 cornernote people who want to play a game, not code 15:24 RealBadAngel lets assume we have more intelligent users :) 15:24 cornernote people with no money to buy a game 15:25 cornernote kids 15:25 RealBadAngel shit 15:25 RealBadAngel im 39, coder, with a job 15:25 cornernote kids grow up learn to code 15:25 RealBadAngel i can pay for everythin 15:25 RealBadAngel but ive chosen minetest 15:25 RealBadAngel now, tell me why 15:25 cornernote same, cos i like to code 15:25 RealBadAngel please 15:26 cornernote then skyblock is for you 15:26 cornernote if you dont like to code, seablock will be better 15:26 RealBadAngel i love to play, i love to code 15:27 bas080 Kids that learn to code are more critical thinkers 15:27 bas080 not just code but do something constructive 15:27 RealBadAngel they will find the way 15:27 bas080 a way 15:28 RealBadAngel with time 15:28 bas080 and effort 15:28 RealBadAngel growing means better understanding 15:28 RealBadAngel of what really counts 15:29 bas080 and not just the splitting of cells into more cells 15:30 RealBadAngel in minetest we do have world too 15:30 RealBadAngel almost the same rules as real one 15:31 RealBadAngel its up to grown ones to make it not like a real sandbox 15:31 bas080 a sandbox of the mind 15:31 RealBadAngel with reasonable borders yes 15:31 RealBadAngel and rules 15:32 cornernote maybe we are just players in someone elses minetest world ? 15:32 RealBadAngel but not lets greif a server, lets do coloured stairs 15:32 RealBadAngel possible 15:33 RealBadAngel we are just followin rules 15:33 bas080 but we can decide our own rules 15:33 bas080 only if we know the game well enough 15:33 RealBadAngel sure 15:33 bas080 do those rules make sense 15:34 RealBadAngel unless you want to play in unreal world 15:34 bas080 disagree... it starts with yourself. Others will follow if they like your rules. 15:35 RealBadAngel mhmm, partially youre right 15:35 RealBadAngel if we have decided we go for shootin night beast with magic 15:36 bas080 i like that rule 15:36 RealBadAngel we are oke with magic and things not followin logic at all 15:36 RealBadAngel but when we r stuck to logic, physics, etc 15:37 RealBadAngel we tell you, fork your own game ;) 15:37 RealBadAngel fair enough? 15:38 bas080 :P i see what you did there! :D 15:38 RealBadAngel what? 15:38 RealBadAngel kicked some asses to code faster? 15:39 RealBadAngel thats in plus i think 15:39 bas080 ? 15:39 RealBadAngel tell me what u had in mind 15:39 RealBadAngel i will tell u then what i had 15:41 bas080 Religion and science. and that they do have some similarities. They both require belief 15:42 bas080 now you 15:42 RealBadAngel uh oh 15:42 RealBadAngel you popped with religion 15:43 RealBadAngel you know what i do believe? 15:43 bas080 Is that taboo. I'm sorry i live in a freedom of speech country. 15:43 bas080 is that also the thing you wanted to say? 15:44 bas080 the thng you had on your mind? 15:44 RealBadAngel mankind was lookin for a god. some1 better. to excuse mankind's weaknesess 15:44 RealBadAngel to pass responsibility 15:45 RealBadAngel some folks were always around to use this 15:45 RealBadAngel and to to drive you 15:45 RealBadAngel since stone age 15:46 cornernote FreeFull, you still here ? 15:47 RealBadAngel sadly to all religions 15:47 RealBadAngel mankind is changing 15:48 RealBadAngel twice 2 thousand years again, and no one will remember such bullshits 15:50 bas080 Leaders are important. No child is born to be independent... they are valuable to sustaining the society. Some societies place there trust in there religious leaders. Others in politics. Some don't have a clear divide. Mabe there is no divide. The difference between a good leader and a bad one is this: (i think) 15:50 bas080 A good one makes you see with your own eyes and think for yourself. 15:51 RealBadAngel im not talkin bout leadership 15:51 RealBadAngel or whats good or wrong 15:51 bas080 Then what is religion? 15:51 RealBadAngel i just said religion was (and is) a tool to drive anothers 15:52 RealBadAngel thanks god (how ironic) that tool is goin to wear out 15:53 RealBadAngel i dont have any religion 15:53 cornernote ok, that works well... now when you die you lose all items, but have the same spawnpos 15:53 bas080 But you do believe 15:54 RealBadAngel in mankind 15:54 cornernote if you're screwed and need to restart, dig any spawn block 15:54 RealBadAngel do the same as you would like to be treated 15:55 RealBadAngel is this religion? 15:55 bas080 But if you believe in mankind you will notice that equality is not part of it 15:55 RealBadAngel it isnt 15:56 RealBadAngel but how u are acting can change part of it 15:58 bas080 So you believe you can have influence on others believes threw behavior, resulting in a difference in others behavior. 15:59 RealBadAngel i belive i do 15:59 bas080 In my experience that's a fact 15:59 iqualfragile1 lava is evil 16:00 RealBadAngel be kind, get kindness 16:00 RealBadAngel be asshole, get kicks 16:00 RealBadAngel isnt that simple? 16:01 bas080 Treat people bad and they will notice you. Be nice and they won't notice the conveniences you offer them, only when it's lost they notice. I think selfishness is part of our species... 16:02 bas080 It's not that simple. 16:02 RealBadAngel selfishness is part of our nature 16:02 RealBadAngel thats why we say "I' 16:04 bas080 Interesting argument. Individualism versus Collectivism. 16:05 bas080 They call it opposites of each other... I'm not sure it is the opposite because they both require humans working together 16:05 Calinou "6,665" 16:05 Calinou one more post in general discussion 16:05 Calinou needed 16:05 Calinou oh, I realised... I have 1000 posts now :D 16:08 bas080 Calinou, congrats. Your devotion means allot to the project. I hope i will be as devoted. 16:11 NakedFury http://4.bp.blogspot.com/_D_Z-D2tzi14/S8TRIo4br3I/AAAAAAAACv4/Zh7_GcMlRKo/s400/ALOT.png 16:12 bas080 Western society is preaching individualism, saying that it gives freedom, but without education (which is collective to a certain extent), it restricts us in our communication. 16:16 bas080 Spelling Nazi... it's about the message. And the message is that i can 16:16 bas080 ''t spell 16:16 bas080 :P 16:24 VanessaE [08-21 11:21] it would be great if we can all work together to release an awesome game, by the community, for the community =) <----- as long as all of my mods are part of that :D 16:24 VanessaE hi all 16:25 vicscandl meep 16:25 VanessaE hey vic 16:26 * vicscandl hands you your very own rainbow meshed unicorn. 16:26 VanessaE aww 16:26 * VanessaE snuggles the unicorn :-) 16:33 * VanessaE pokes at cornernote for signs of life 16:38 OldCoder Is he alive? 16:39 cornernote fixed the issues with skyblock not creating your island, then you fall and die 16:39 VanessaE apparen........tly yes! 16:40 VanessaE cornernote: you asked earlier if I was around. what's up? 16:40 cornernote it now checks inventory, if inventory is the same, then it just respawns you without killing you 16:41 cornernote hey VanessaE, i was wondering if i can use your animated torches mod (and possibly others) in my SeaBlock game 16:41 VanessaE [08-21 11:21] it would be great if we can all work together to release an awesome game, by the community, for the community =) <----- as long as all of my mods are part of that :D 16:41 VanessaE I think that's a yes :-) 16:41 iqualfragile aint they wtfpld? 16:41 cornernote cool! thanks VanessaE 16:41 cornernote well, they are, but its nice to ask 16:42 VanessaE iqualfragile: animated torches is actually GPL as is home decor, because they borrow code from the game 16:42 VanessaE but I don't care :-) 16:42 VanessaE use it, abuse it, tear it apart, grind it into powder to make plaster, do whatever :-) 16:42 cornernote you here PilzAdam ? 16:42 PilzAdam yes 16:43 cornernote can i please use ItemDrop in SeaBlock ? 16:43 VanessaE wait 16:43 VanessaE don't yet 16:43 VanessaE PilzAdam: before he does that 16:43 iqualfragile that IS wtfpld 16:43 PilzAdam cornernote, its WTFPL so 16:43 PilzAdam you can use it as you want 16:43 cornernote awesome, thanks 16:43 VanessaE can you add a tweak to item_drop to give each drop action a little bit of randomness? 16:43 PilzAdam credits to me were nice 16:43 VanessaE i.e. so a tree doesn't just fall into neat, organized piles 16:43 cornernote VanessaE, you do that in your node definition 16:44 cornernote https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L1332 16:44 VanessaE cornernote: nono I don't mean *what* gets dropped 16:44 PilzAdam VanessaE, there is a random vertikal velocity 16:44 VanessaE I mean *where* the dropped item lands :-) 16:44 cornernote ahh, ok sorry 16:44 PilzAdam *horizontal 16:44 cornernote *slaps face* 16:45 VanessaE PilzAdam: last version I tried didn't. trees fell into nice neat piles 16:45 cornernote VanessaE, i'd also like to use textures from your rtp for the torches 16:45 VanessaE cornernote: be my guest 16:45 * tripod sexes 16:45 PilzAdam VanessaE, https://github.com/PilzAdam/MiniTest/blob/master/mods/item_drop/init.lua#L42 16:46 VanessaE hm, my copy must be old then 16:46 VanessaE yup, it is 16:46 VanessaE this was more than 4 days ago :D 16:47 cornernote does anyone know who wrote the smooth mod ? 16:47 PilzAdam smooth what 16:47 cornernote sec. 16:47 cornernote https://github.com/cornernote/minetest-megapack/tree/master/mods/smooth 16:47 iqualfragile pilzadam: why exactly have you packed the sounds in a zip? 16:48 PilzAdam iqualfragile, the file size was too big 16:48 iqualfragile but now you have one even bigger file 16:48 tripod Calinou: you there 16:49 tripod wtf is resvn 16:49 tripod spammage? 16:49 PilzAdam iqualfragile, the unpacked sound folder was 10.1 MiB; the zip is 9.7MiB 16:50 VanessaE PilzAdam: maybe I'm thinking of the timber mod that needs the horizontal randomness 16:50 iqualfragile wow, wonderfull, nearly .4 mb 16:50 PilzAdam VanessaE, yes timber mod drops then exactly in the middle 16:50 PilzAdam *them 16:51 VanessaE ok, that's the one then 16:51 VanessaE hm. item drop doesn't suck up flowers. 16:52 PilzAdam VanessaE, there is a strange effect with item_drop and my farming mod: 16:52 PilzAdam sometimes the items from wheat are dropped 16:52 PilzAdam but in most cases they appear dicetly in the inventory 16:53 VanessaE do nodes have to be expressly defined to act on item drop? 16:53 PilzAdam nope 16:53 VanessaE stuff from my pipeworks mod isn't sucking in either 16:53 VanessaE (the walk-over-to-pick-up thing) 16:54 PilzAdam items that are not dropped by digging a need will be picked up after 1 sec 16:54 PilzAdam so you can throw items with Q 16:54 PilzAdam maybe theres a bug? 16:54 VanessaE there were dropped by digging :-) 16:55 PilzAdam i will have a lock at it 16:55 PilzAdam but not now 16:55 VanessaE load up the latest pipeworks, place some then dig. they'll just go to inventory or drop but not auto-pick-up 16:55 VanessaE ok 16:55 khonkhortisan haha I didn't know I was part of the megapack 16:57 PilzAdam anyone here knows assembler? 16:57 khonkhortisan I know Ti-Basic 16:58 PilzAdam thats not assembler 16:58 VanessaE I don't know PC assembly, only 6502. 16:59 khonkhortisan VanessaE: want to see the programming of a µc without having to right-click on it? 17:00 VanessaE I saw your patch, you should push it to a repos and do a pull request against it. sfan5 will merge it 17:00 VanessaE but 17:00 VanessaE perhaps it should say the code in both working and not working cases 17:01 VanessaE e.g.: 17:01 VanessaE "Working Microcontroller" 17:01 VanessaE "sbi(A,B) blah blah blah" 17:01 VanessaE (on two lines) 17:02 cornernote how many hp in set_hp(hp) to give full health ? 17:02 PilzAdam 20 17:02 cornernote thanks 17:02 PilzAdam 2* hearts 17:02 khonkhortisan yeah you're right it did need that 17:11 khonkhortisan does printing \n in a mod work on windows? 17:12 PilzAdam windows normaly uses \n\r 17:36 khonkhortisan okay there's my pull request 17:36 khonkhortisan I even got a 403 not allowed in the process 17:42 * Calinou earned a new ban: 17:49 Calinou https://github.com/celeron55/minetest/issues/217 17:49 Calinou NOPE 17:49 Calinou there is no "colored light" and "smooth lighting" factor in MC :p 17:51 khonkhortisan lightblocks don't give off colored light, it would be a good thing to have 17:56 NakedFury why didnt he take you seriously? 17:56 NakedFury maybe describe more what you could do? 17:58 khonkhortisan separate the colored light and smooth lighting into two issues 18:03 Isabella hello 18:04 Isabella ??? 18:04 PilzAdam hi 18:04 Isabella who are you 18:04 khonkhortisan ¿hello? 18:04 PilzAdam PilzAdam 18:04 Isabella cool, where are you from 18:04 PilzAdam germany 18:05 Isabella thats cool 18:05 Isabella how many people are on here 18:06 khonkhortisan Washington USA, NW hemisphere, Earth, 3 Sol System, Milky Way 18:06 khonkhortisan 71 people are on here. 18:06 Isabella hahaha wow! 18:06 Isabella 71!! 18:06 PilzAdam khonkhortisan, you forgott the time 18:06 Isabella me? 18:06 khonkhortisan I don't know where the milky way is either 18:07 Isabella its in the universe 18:08 PilzAdam Einstein would call it Raumzeit 18:08 khonkhortisan VanessaE: you do the nodeboxes right? http://www.youtube.com/watch?v=xOds_MwsX7I 18:08 VanessaE yes 18:08 Isabella cool 18:09 VanessaE that's z-fighting; you're trying to do something you shouldn't with all those mesecons wires :-) 18:09 VanessaE I'll tweak it later 18:10 PilzAdam Isabella, you need a jacket; you said 3 times "cool" since you are here 18:11 * MiJyn is away: Gone phishing 18:14 Isabella is that ok 18:14 Isabella **is that cool** 18:14 Isabella its is cold here, where i am 18:14 Isabella 21 18:15 Isabella c 18:15 PilzAdam gtg 18:15 PilzAdam bye 18:16 VanessaE khonkhortisan: if you're so inclined though, edit /mesecons/wires.lua - in the four "box_xpy" through "box_zmy" lines, change the ".5+1/16" in each line to something like "0.4999+1/16" 18:16 Isabella ? 18:16 VanessaE (the fifth parameter in each table) 18:16 Isabella oh 18:16 VanessaE Isabella: that's for khonkhortisan, not for you :-) 18:16 Isabella theres lots of people on here! 18:16 khonkhortisan it wouldn't have the two textures fighting, but the wire still wouldn't appear connected 18:16 Isabella oh 18:17 VanessaE khonkhortisan: nothing I can do about that - it's an artifact of the way we went about making the vertical->horizontal bend 18:18 Isabella im tired -.- 18:19 VanessaE khonkhortisan: pushed an update to github, when sfan5 gets a chance he'll merge it I'm sure 18:19 VanessaE (jeija is on vacation) 18:20 Isabella ... 18:26 Isabella whoever is here say aye 18:26 Isabella aye 18:26 khonkhortisan aye 18:26 VanessaE aye. 18:26 Isabella hello 18:26 khonkhortisan nay 18:26 Isabella are you dutch? 18:26 khonkhortisan nyet 18:26 khonkhortisan nein 18:26 Isabella ??? 18:26 Isabella yes? 18:27 khonkhortisan no 18:27 Isabella h do you know dutch 18:27 khonkhortisan nope 18:27 Isabella oh... 18:27 Isabella sorry 18:27 khonkhortisan I know "no" in german and russian 18:27 Isabella oh 18:27 khonkhortisan and I know da 18:27 Isabella da? 18:28 khonkhortisan da is yes in russian 18:28 khonkhortisan or shall I say, yes is da in english? 18:29 Isabella nope yes is englsih 18:31 Isabella whos nick name starts with y 18:31 khonkhortisan y a s g o o and y o r i c k 18:31 Isabella but you said it khinkhortisan 18:32 Isabella ok again whoevers here say aye 18:32 Isabella aye 18:32 khonkhortisan why 18:35 RealBadAngel nu malchiki, obo sztom by govorite? 18:35 khonkhortisan me no understando 18:35 RealBadAngel ty skazal szto ty govorisz po russkij? 18:36 RealBadAngel da? niet? 18:36 khonkhortisan I'm going to go with niet 18:36 RealBadAngel lol 18:37 RealBadAngel my grandpa was russian, so i know a little 18:37 jin_xi ja shivu na ulizje 18:38 RealBadAngel idi posmotret' na prirodu 18:38 RealBadAngel hehe 18:39 khonkhortisan google translate can't handle what y'all are saying 18:40 RealBadAngel i just were by my neighbour 18:40 RealBadAngel assemblin ikea desk 18:40 RealBadAngel its amazin that simple folks just are not able to do this 18:41 RealBadAngel its just beyond them 18:41 RealBadAngel theres how to, with pictures 18:42 RealBadAngel all is numbered 18:42 RealBadAngel and yet they need help 18:43 RealBadAngel one sexy lady told me, thx, youre great 18:43 RealBadAngel shit for what, that i can read? 18:44 jin_xi for doin the work 18:44 RealBadAngel but "youre great" for assemblin a desk? 18:45 RealBadAngel man i would like to hear that after look at my code, but not a fuckin childish desk 18:45 khonkhortisan handiwork is complementable 18:46 RealBadAngel im know by my neighbours as so callled "golden hand" 18:47 RealBadAngel anythin is to do, they come to ask me 18:47 VanessaE RealBadAngel: new updates to pipeworks coming soon, stand by 18:48 RealBadAngel VanessaE: i just came back from neigbhour emergency alert 18:48 VanessaE oh my 18:48 RealBadAngel assembling ikea desk 18:49 VanessaE hah 18:49 VanessaE ok, new update pushed. 18:49 RealBadAngel ok, will check 18:49 VanessaE storage tanks and intake grates now fully work with the autoplace algorithm 18:49 RealBadAngel tell me, the music 18:49 VanessaE there's a huge pull request waiting against your copy of pipeworks on github. please merge it :-) 18:49 VanessaE not yet, been too busy 18:50 RealBadAngel hhehe 18:50 VanessaE https://github.com/RealBadAngel/pipeworks/pull/1 18:50 RealBadAngel 14 of them??? 18:50 VanessaE yup 18:50 VanessaE you've been slacking off :D 18:50 RealBadAngel well i didnt 18:51 RealBadAngel got all the pipes workin :) 18:51 VanessaE well you need to merge this and then re-check that your new code will patch against it 18:51 RealBadAngel sure 18:51 RealBadAngel good way to learn somethin bout github 18:52 RealBadAngel i uploaded my mod there today 18:52 RealBadAngel was kinda suprised 18:52 RealBadAngel installer told me that it need circa 2gb of free space 18:52 RealBadAngel made room for it 18:53 RealBadAngel then restart 18:53 RealBadAngel so happy installer dowloaded 35mb 18:54 RealBadAngel felt like a victim of a funny joke 18:56 VanessaE gotta run for a bit 18:57 VanessaE be back soon 18:57 VanessaE have fun merging/patching :D 19:05 UbuntuNerd hello 19:06 UbuntuNerd anyone 19:06 NakedFury hi 19:06 UbuntuNerd what has been going on 19:07 NakedFury for the game? well what was the last thing you remember? or last version played 19:07 UbuntuNerd no the chat 19:07 UbuntuNerd go to m13.sytes.net 19:07 UbuntuNerd as server name 19:07 RealBadAngel madchikens? 19:07 UbuntuNerd for... 19:08 UbuntuNerd the people there? 19:08 UbuntuNerd well i will go there soon 19:08 RealBadAngel madchciken suffered for that he forgot bout copyrights 19:08 UbuntuNerd ... 19:15 UbuntuNerd hello, again 19:16 UbuntuNerd anything happen while I was away 19:17 GTRsdk I don't know if this is a good idea or not, but... I think it woudl be awesome if there woudl be a minetest forums & blog running in the minetest server, so it would be great for minetest clubs. 19:17 UbuntuNerd m13.sytes.net 19:51 GTRsdk there's a BoldCoder here.... 19:51 BoldCoder Yes? 19:52 GTRsdk now where's the Italic, and underscore coders? :) 19:52 BoldCoder Ha 19:52 BoldCoder Noted 20:32 * VanessaE wanders in and sets her style to italics 20:36 * VanessaE gasps and heaves... FORUMS ARE DOWN!!!!!!!one1!eleven 20:36 VanessaE :-) 20:36 VanessaE (c55 knows already, just trying to be funny) 20:37 khonkhortisan what if mesecons were climbable? 20:37 VanessaE meh 20:37 VanessaE that's what ladders are for :-) 20:39 VanessaE or build a bunch of uC's in a corner and make a sneak elevator out of them :-) 20:40 khonkhortisan worldedit can't keep them programmed after a copy 20:41 VanessaE probably the same thing that causes it not to copy a chest 20:41 VanessaE (or rather, its contents) 20:42 leo_rockway who let the forum down? WHO WHO WHO WHO 20:42 leo_rockway who let the forum down? WHO WHO WHO WHO 20:42 VanessaE [08-21 16:33] i will be waiting for the site to come back online and an explanation before taking any kind of action 20:42 VanessaE [08-21 16:34] i, in fact, have connection to the file hosting and nightly build capable machine, but the one doing the website stuff has gone 20:42 VanessaE (and he says the db engine/server is up also) 20:43 leo_rockway so it's just the web server 20:43 leo_rockway somebody needs to flip the switch back to "on" 20:43 khonkhortisan irc is still up 20:44 leo_rockway IRC is Freenode o.o 20:44 khonkhortisan using a chain of T-flops I can make a blinky plant blink slower. What do I use to make it blink faster? 20:45 VanessaE edit the appropriate mesecons lua :-) 20:45 * MiJyn is back (gone 02:34:23) 20:45 VanessaE otherwise you'll need to make your own block with a uC and a delayer 20:46 VanessaE I think you can get something like 2 cycles/second that way 20:48 * GTRsdk looks into setting up adhoc minetest club tarballs 20:48 GTRsdk kind of like what woudl run on a PirateBox 20:53 NakedFury make a blinker with speed options: slow, normal and fast 20:53 VanessaE I guess a uC alone is enough to make a clock actually 20:55 VanessaE slow-normal-fast - add switches to three of the uC's inputs to set those options :-) 20:55 VanessaE (use the fourth connection as the clock output) 20:59 NakedFury there are many that can be added: Timer, modified blinky with speed settings, repeater(would repeat the signal a number of times befor dying out) 20:59 NakedFury hmm let me think up more 20:59 VanessaE oh yes 20:59 VanessaE I bet with a little work you could make a pll circuit with one 21:03 NakedFury nothing else comes to mind 21:03 _2cool_ Minetest website is down 21:03 VanessaE the whole webserver is down, c55 already knows 21:04 _2cool_ These things happen at the worst times... 21:07 khonkhortisan you only notice it when you need it 21:09 khonkhortisan glibc detected a correpted double-linked list 21:09 VanessaE I already posted a bug about that some days ago, khonkhortisan. 21:09 VanessaE "double free or corrupt" I assume you mean 21:09 khonkhortisan *** glibc detected *** bin/minetest: corrupted double-linked list: 0x0000000000f0f0e0 *** 21:09 VanessaE ah 21:09 VanessaE that's new 21:10 khonkhortisan the window disappeared but the process is still around, not responding to ctrl-C 21:10 VanessaE ctrl-\ 21:10 VanessaE (backslash) 21:12 khonkhortisan ctrl-C is "shutting down", killall is "Terminated", ctrl-\ is "Quit", killall -9 is "Killed". 21:14 khonkhortisan haha the delayer overheated the not µC 21:15 VanessaE didn't know a delayer could overhead 21:15 VanessaE overheat 21:15 VanessaE bbl 21:15 _2cool_ how does it delay things 21:16 khonkhortisan with minetest.after 21:17 _2cool_ Oh, I thought that you were using something with mesecons 21:17 _2cool_ wait... 21:17 khonkhortisan it's a mesecon delayer 21:18 _2cool_ okay 21:19 khonkhortisan aah! I fried a whole section! 21:19 Octupus hi 21:19 brandon minetest.net down? 21:20 mrtux seems down for me 21:20 brandon me too 21:20 _2cool_ yep 21:20 _2cool_ c55 knows 21:20 brandon hmm? 21:21 Octupus tux can u help me find the code for a mod 21:26 NakedFury the forums are down 21:26 NakedFury wait until its up to get the code 21:26 Octupus i downloaded the mod allready 21:26 mrtux what mod? 21:27 NakedFury then why do you need help to get the code? 21:27 Octupus bcause i was making a flushing mod 21:27 mrtux Lua is interpreted code, when you download mods for minetest you get the sources 21:28 Octupus does some1 know how to make a new block completly 21:30 Octupus any1 know how to make a completely new block 21:30 NakedFury yes 21:31 Octupus how? 21:31 Octupus i know a bit of lua 21:31 NekoGloop forums down? 21:31 NakedFury check other mods to see how everything goes 21:31 NakedFury also read the lua_api.txt it helps 21:32 Octupus fury not like a item just a regular block 21:32 NekoGloop ugh 21:32 NakedFury the same way 21:32 NekoGloop ARE THE FORUMS DOWN 21:32 Octupus YES 21:32 Octupus idk how 2 do node boxes 21:32 NekoGloop ok 21:32 NekoGloop why are they down? 21:33 NakedFury because they arent yp 21:33 NakedFury up 21:33 Octupus ask c55 21:33 NekoGloop there had better be a damn good reason 21:33 NekoGloop or did he change the domain? 21:34 Octupus fury idk how to use node boxes yet 21:35 NakedFury in the code for 3dfurniture open it and look for a line nodebox = 21:35 NekoGloop someone pastebin growing mod code please/ 21:36 Octupus fury just a plain block 21:36 Octupus like wood 21:37 NakedFury open any mods init.lua and check the lines 21:37 NakedFury minetest.register_node 21:37 Octupus ok 21:37 Octupus i need the water code though 21:37 NakedFury for what? 21:38 Octupus im making a new block i tell u 21:39 NakedFury open the games folder then minetest_game 21:39 NakedFury mods folder then default 21:39 NekoGloop then init.lua 21:39 NakedFury open the init.lua inside default 21:39 NakedFury water is in that file 21:39 NekoGloop then find default:water_source 21:40 Octupus ok thanks 21:41 Octupus hoi want to make a different colour of water but i still want to keep water in it 21:41 khonkhortisan will you change all water or make another fluid? 21:42 Octupus nother fluid 21:42 NakedFury do you want it to spawn in the world? 21:42 Octupus yes 21:42 Octupus and buclet can pick it up 21:42 NakedFury then good luck as I dont know how 21:42 khonkhortisan what fluid? 21:43 Octupus its a yellow fluid 21:43 Octupus that vanessa can add to her mod 21:44 khonkhortisan look at the oil mod 21:44 Octupus i want to use water node but with a different name 21:44 Octupus ik know how to do the texturing and stuff 21:45 Octupus (minetest_register_alias(yellow_water) 21:45 Octupus wud that work 21:45 NekoGloop no 21:45 NakedFury see the entire code 21:45 NakedFury for water 21:45 Octupus ok 21:46 NekoGloop minetest:register_node(fluid:yellow_water, {...}) 21:46 NekoGloop and ew, piss \:D/ 21:46 NakedFury and read the lua_api.txt so you understand what each register this or that means 21:46 Octupus ohh 21:46 NekoGloop yes@ 21:46 Octupus the bracket where i put the mod name 21:47 NekoGloop !* 21:47 BlockPlanetBot NekoGloop, Sorry, I have no idea what this means (seriously, I'm dumb). Try !list | NekoGloop 21:47 NekoGloop what? 21:47 NekoGloop I dont either :l 21:47 Octupus and then i just paste the code in 21:47 NekoGloop who's lagging minetest.net's server? 21:47 Octupus where do i find the default lua file 21:48 NekoGloop ... 21:48 NekoGloop we told you 21:48 Octupus i cant find it though 21:48 NekoGloop ... 21:48 khonkhortisan this would: water_flowing = minetest.registered_nodes['default:water_flowing'] water_source = ... water_flowing.description = "Yellow Water" water_flowing.tiles = ... minetest.register_node('modname:yellow_water_flowing', {water_flowing})... 21:48 NekoGloop then you cant be allowed to mod :P 21:49 Octupus with that code work khonk 21:49 NakedFury Minetest folder>games>minetest_game>mods>default 21:49 khonkhortisan that's not the complete thing but it puts water into a variable which you can modify before registering yellow water 21:49 NakedFury for the lua_api.txt: minetest>docs 21:50 Octupus ok 21:51 Octupus i copied that code so far 21:52 Octupus that is hard 21:53 Octupus can i copy all of the water code 21:54 Octupus im new to coding so take it easy 21:59 khonkhortisan the bucket has to be done separately 21:59 NekoGloop Meow~ :3 22:09 Octupus szden u there 22:10 NekoGloop no he's not 22:10 khonkhortisan Octupus: http://pastebin.com/b8vSSU9Y 22:13 Octupus khonk did u do me the code 22:14 leo_rockway I have an idea for a mod! It's based on the snow mod: yellow snow! 22:14 * leo_rockway hides 22:15 Octupus what aabout brown snow ? 22:15 khonkhortisan yes that gives you the liquid, but you still have to add the overlay color for when you're in the liquid, and make the bucket work 22:15 Octupus ok 22:15 Octupus i dont need the bucket actually 22:15 khonkhortisan you get brown snow when you drive your car over snow over dirt 22:15 Octupus is the colour in there already 22:16 khonkhortisan you need an image, and I didn't change the swim color yet 22:16 khonkhortisan swimming in yellow water will cause you to see blue 22:16 Octupus i got an image 22:16 Octupus what size to i reset the image 2 22:16 khonkhortisan 16x16 would be good 22:17 Octupus ok 22:19 NekoGloop make yellow snow edible? xD 22:19 iqualfragile yeah! 22:19 khonkhortisan subtract a little from the thirst bar and add to the toxin bar 22:20 khonkhortisan yellow water can get you through a desert 22:21 Octupus i saved as yellow_water.png 22:23 Octupus IT WORKED 22:23 Octupus i think :l 22:25 Octupus its it giveme default:yellow_water 22:26 NekoGloop nononono 22:27 khonkhortisan /giveme yellowwater:yellow_water_source 22:28 Octupus gUESS WHAT 22:28 Octupus didnt work 22:28 khonkhortisan you saved it with the wrong mod name? it doesn't flow? 22:28 khonkhortisan what folder is it in? 22:29 Octupus mods 22:29 NekoGloop ... *facepalm* 22:29 khonkhortisan it should be mods/minetest/yellowwater and yellowwater/init.lua and yellowwater/depends.txt 22:29 Octupus coding is 2 hard 22:30 khonkhortisan it remains a near constant difficulty 22:30 Octupus il be a texture person 22:30 khonkhortisan creating a solid is easier than creating a liquid 22:30 Octupus khonk u got a teamviewer 22:30 khonkhortisan yes 22:31 Octupus il send u the image 22:31 Octupus it isnt a good 1 right now 22:31 Octupus but il do some stuff tweak it and colour then its good 2 go 22:31 khonkhortisan I don't need the image 22:32 Octupus ok 22:33 Octupus when its working send me some pics through teamviewer 22:36 Octupus u there khonk 22:36 khonkhortisan yes 22:37 khonkhortisan a delayer+not µc loop works fine until I add lots of wire to it, it thinks it's overheating even though it's going the same speed 22:37 NekoGloop I'm making a full lightstone house 22:38 * khonkhortisan is confused 22:38 Octupus i suck at coding ATM 22:39 NekoGloop my lightstone house will be lit up all the day 22:39 NekoGloop and all the night too :P 22:40 NekoGloop time would have been better than day./ 22:41 Octupus khonk are u working on it? 22:41 khonkhortisan no 22:41 khonkhortisan the µc overheat calculation has a bug 22:42 Octupus oh well well right now im a newbie moder 22:42 NekoGloop so get a oversized flyswatter 22:42 Octupus and khonk u can have that mod 22:50 Octupus wud any1 like a texture for a mod? 22:50 NekoGloop nope 22:50 NekoGloop unless you feel like retexturing my gloopblocks 22:51 Octupus gloopblocks 22:51 Octupus sure il take a gander 22:52 vicscandl this should be good... 22:53 Octupus gloop do u use gimp or photoshot 22:57 Octupus i cant viem them use forum are down 23:34 Rook Woo big community 23:36 NakedFury woo 23:37 Guest1186 No 23:37 Guest1186 Now Im Guest1186, whatever. LOL 23:37 Guest1186 Anyone around? 23:37 NakedFury yes 23:39 Guest1186 Hey there 23:40 NakedFury hey 23:40 Guest1186 I've been playing with Minetest for a while but thought I'd like some 3D torches and 3D people when playing multiplayer. I'm not having luck finding links >.< 23:42 NakedFury 3d people you wont 23:42 NakedFury 3d torches there is a mod 23:42 NakedFury forums are down now 23:44 Guest1186 Ok so that's just a problem I'm having today. 23:44 Guest1186 I have edited the character sprites to look better so that will work for now ^_^ 23:44 NakedFury 3d people needs to be implemented from the source code 23:44 NakedFury the torches can be edited to have a nodebox body 23:44 Guest1186 What about animated character sprites? 23:44 NakedFury there was a mod for it 23:45 Guest1186 Well knowing what you said here I have a better idea of what to look for. I've been looking for a few days. 23:45 Guest1186 Thank you very much.