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IRC log for #minetest, 2012-08-21

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All times shown according to UTC.

Time Nick Message
00:00 VanessaE http://www.flickr.com/photos/79516830@N05/7821951226/in/photostream/lightbox/
00:00 VanessaE this?
00:00 VanessaE khonkhortisan: I see you use my animated torches :)
00:00 NekoGloop holy. shit.
00:01 khonkhortisan 26 buttons display each letter, the numpad on the side allows direct pixel control
00:02 khonkhortisan that's not actually the finished product, I had to fill in the gaps in the main grid and reverse the order of some rows.
00:02 NekoGloop holy. shit.
00:03 NekoGloop all I have to say: holy. shit.
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00:06 khonkhortisan I'll get it playable by a vanilla game eventually.
00:06 khonkhortisan well vanilla+mesecons, anyway
00:07 VanessaE khonkhortisan: solution:
00:07 NekoGloop There is none?
00:07 VanessaE edit the nature mod, whichever file it is that supplies blossoms.  Disable the code that spawns the blossom objects (bottom of the file I think)
00:08 NekoGloop Either get worldedit and copy to another world or do what she said
00:08 VanessaE then re-run the game with the edited mod in place and use worldedit to translate those blossoms back into leaves (or delete them)
00:08 VanessaE then you should be able to remove the mod.
00:15 VanessaE bbl
00:17 iqualfragile or you could just add an simple abm to replace every blossom to leaves
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00:40 khonkhortisan do I have to select the whole area or can I just run //replace?
00:40 NekoGloop Er...
00:40 NekoGloop Too many steps for me to explain :D
01:02 khonkhortisan I just destroyed all the leaves/blossoms within a 7-block diameter, now there's stumps and unknowns left
01:04 khonkhortisan so here it is, playable with just mesecons: http://temp-share.com/show/2gFHc24o8
01:05 khonkhortisan I wonder who the first person will be who can turn the display on and off again using just the buttons
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01:07 bas080 If i would want to chat with this channel threw pidgin... would that be possible?
01:07 khonkhortisan yes you can use konversation, kopete, pidgin, xchat, irssi, webchat...
01:07 khonkhortisan all at the same time!
01:08 bas080 What username and password should i use? the same one i use at the forum?
01:08 khonkhortisan yes, the forum name or your current one
01:08 bas080 ty :)
01:09 bas080 oww.. what is the server. is it this url?
01:09 khonkhortisan irc.freenode.net #minetest
01:09 NekoGloop Its magic
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01:17 khonkhortisan anyone can now try my keyboard with just the (recent) mesecons mod
01:20 bas080 your keyboard? Is there a keyboard node? what are it's functionalities?
01:21 NekoGloop He made a giant circuit
01:21 khonkhortisan a keyboard mesecon circuit, I see you barely missed my link http://temp-share.com/show/2gFHc24o8
01:23 bas080 :) cool. are you using ascii protocol? :P
01:24 khonkhortisan no, direct key-to-pixel map
01:24 khonkhortisan I'm using font protocol
01:25 bas080 brb getting pidgin to work with irc.
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01:28 bas080 yey, pidgin works great with irc. or irc works great with pidgin. i'm not sure.
01:28 khonkhortisan do mesecons short out in water yet?
01:28 NekoGloop Nope
01:29 bas080 Mesecons are insulated stupid
01:29 khonkhortisan the yellow ones
01:29 khonkhortisan blues are insulated
01:29 NekoGloop And red are the ones you dont mess with
01:29 khonkhortisan red?
01:29 bas080 hehe
01:29 bas080 mc
01:29 khonkhortisan oh
01:29 NekoGloop No :P
01:30 NekoGloop Meant that in electronics the red wire is the one that you try no to touch
01:35 bas080 making good progress with chess mod. The chess-box is good as done. Co-oped with Tonyka and Rubenwardy. Thnx for good ideas including InfinityProject 's idea. Still have to code illegal moves detection and commands.
01:36 khonkhortisan and you have castling and en passant? What about multiple queens from pawns?
01:37 bas080 Like i said... still have to program illegal moves. For now you can giveme pawns and that's about it :P Tonyka will work on 3d models when/if he has time
01:38 khonkhortisan I would've tried to make it with mesecons and taken forever. A mod is much better.
01:38 bas080 How do you want to do piece detection with mesecons?
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01:39 khonkhortisan no I would use a display
01:39 NekoGloop Magic
01:39 khonkhortisan speaking of which, I can't make a movestone affect a pressure plate
01:40 NekoGloop Because movestone moves p. plates?
01:40 khonkhortisan yep
01:40 bas080 Are movestones still glitchy?
01:40 NekoGloop You are expecting a no?
01:40 bas080 I'm hoping
01:41 NekoGloop Well yes they are
01:41 NekoGloop Sorry to rain on your parade
01:41 khonkhortisan movestones can't turn corners very well, don't move vertically, sometimes disappear to reappear later, move one way then jump back when turning around
01:42 khonkhortisan drops the gravel it's pushing in-between nodes so it stays an entity
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02:11 bas080 http://minetest.net/forum/viewtopic.php?pid=38953#p38953 <<< ideas anyone?
02:12 khonkhortisan what instantly comes to mind is how much it will dissolve before disappearing (and how to get more)
02:14 khonkhortisan the speed of dissolving could be based on the same thing as the speed of digging
02:14 bas080 point. i was thinking about using chances... so There is a 1 in 30 chance that the acid will dissappear resulting in an average depth of about 30 blocks
02:14 bas080 It also disperses a bit so it gives a root like effect.
02:15 bas080 the dispersion is also based on chance
02:17 bas080 The thing is it will also dissolve iron and coal. I'm not giving those resources special privs resulting in a love/hate relationship with acid.
02:19 bas080 Do you like my sales pitch? :P
02:20 khonkhortisan yeah
02:23 khonkhortisan In mesecons/mesecons_microcontroller/init.lua change meta:set_string("infotext", "Working Microcontroller") to meta:set_string("infotext", code) and see what happens :)
02:24 NakedFury hmm we got a copyright violation post on the forums that should be deleted
02:25 khonkhortisan why does pressing enter cause the microcontroller to not get reprogrammed? I would expect it to act like the program button not escape
02:27 NakedFury probably a bug in MT
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03:19 * ecube_ eats CIA-59
03:19 * CIA-59 tastes crunchy
03:26 * vicscandl adds a dash of salt...
03:26 vicscandl must have been a "some shit" monday; kinda quiet.
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03:29 khonkhortisan if only µcs had six in/outputs
03:31 NakedFury you are asking so much
03:35 khonkhortisan http://www.flickr.com/photos/79516830@N05/7828550350/in/photostream/lightbox/
03:56 bas080 left #minetest
04:03 * VanessaE peeks in
04:03 VanessaE B00!
04:10 MiJyn see y'all later
04:17 OldCoder B00 == Digital Ghost?
04:17 VanessaE yep
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04:19 Calinou hi
04:19 VanessaE hey
04:19 Calinou "Please don't feed the trolls!" < topic
04:19 * Calinou would die from starvation
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04:22 * vicscandl hands you a live meep.
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05:01 NakedFury what a quiet channel today
05:02 * vicscandl has a case of the "mondays"
05:02 vicscandl ha!
05:02 NakedFury first official school day
05:02 NakedFury homework for wednesday
05:03 VanessaE "first official school day"...
05:03 VanessaE they're going BACK!!
05:03 VanessaE \o/
05:03 NakedFury and only 4 more days for GW2
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05:04 hmmmmmm hello, is a block 10 nodes in each direction, or 16 nodes?
05:04 VanessaE 16
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05:04 VanessaE if you mean a mapblock
05:05 hmmmmmm I thought so...
05:05 hmmmmmm What exists that is 10 nodes then?
05:07 NakedFury nothing I guess
05:11 * Calinou is running apt-get update;apt-get upgrade
05:11 Calinou "the following packages will be updated: ... ... gcc-4.6"
05:11 Calinou OH GOD NO
05:11 Calinou rule #0 of debian: never accept gcc updates until they're 2 months old
05:12 vicscandl Calinou: meh, they just pushed a new gcc... guh
05:12 vicscandl have not done an update in about 48h
05:16 Calinou in the world of debian, the grep update is the second thing to be feared.
05:16 Calinou last one being kernel updates
05:16 Calinou :p
05:16 Calinou I mean third
05:17 * leo_rockway runs Arch Testing.
05:17 leo_rockway I have kernel updates all the time o.o
05:17 Calinou lolarch
05:17 NakedFury its been a week I think since my last update
05:19 VanessaE did everyone get my big texture pack update yet btw?
05:19 VanessaE :)
05:20 khonkhortisan I didn't
05:21 * Calinou uses his misa pack, sorry :p
05:21 Calinou looked at screenshots of your pack, it looks much nicer than it did before
05:22 NakedFury me uses dokucraft
05:22 Calinou maybe I should make a minecraft version of it :p just for fun
05:22 khonkhortisan yours is a rough guide for it - according to the page
05:22 Calinou yeah
05:22 Calinou gotta like the "SIGN!" texture :p
05:22 NakedFury you should look for a 1024 texture pack
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05:23 VanessaE heh
05:23 VanessaE well I got that from misa's pack :-)
05:24 VanessaE also, I will be using only thexyz's signs mod once he fixes the texture glitch
05:24 VanessaE in my texture pack it looks very much like the default sign but is 3d and of course the text actually appears *on* it.
05:24 Calinou ^ c55's job
05:24 VanessaE no,
05:24 Calinou large-scale transparent/animated always bitch out
05:24 VanessaE jin_xi figured out a workaround for that.
05:24 Calinou tried with 64x and 256x textures (animated water)
05:25 VanessaE also, my animated torches work perfectly - that one was c55's bug :-)
05:25 Calinou even with 512x textures?
05:25 VanessaE as does khonkhortisan's animated water
05:25 VanessaE yes, even at 512px.
05:26 Calinou it glitches out for me when I try to use an animated texture other than the default one provided
05:26 khonkhortisan I'm just waiting for someone to make animated water default
05:26 VanessaE you sure your build is up to date?
05:26 VanessaE khonkhortisan: fork minetest_game, put it in, and do a pull request.
05:26 NakedFury I did
05:26 NakedFury and its awesome!
05:26 VanessaE NakedFury: you did what?
05:26 VanessaE oh
05:26 VanessaE heh
05:26 NakedFury animate my water
05:27 NakedFury both flowing and still versions
05:27 NakedFury same with lava
05:27 VanessaE I still need to add support for animated water in my packs.
05:27 khonkhortisan I skipped the still
05:27 NakedFury and fire
05:27 VanessaE (anyone feel like helping out with that?)
05:27 khonkhortisan yes fire looks silly when not animated
05:27 Calinou https://dl.dropbox.com/u/82342922/images/screenshot_2759929.png
05:27 Calinou ^ disco water
05:27 Calinou (I did a more recent try using 0.4.1; still glitches)
05:27 VanessaE 0.4.1?
05:27 VanessaE that's old.
05:28 Calinou the result is probably the same with 0.4.2; render code hasn't been touched
05:28 VanessaE 0.4.2-rc1, and there's been a bunch of commits since that came out
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06:22 hmmmmmm ooooh texture coruption
06:24 VanessaE ?
06:24 VanessaE oh, cal's screenshot
06:28 Calinou not corruption, it's an animation glitch
06:28 Calinou the texture here is 256x5100-ish pixels
06:31 VanessaE you didn't make it translucent did you?
06:31 VanessaE water doesn't need an alpha channel, the game "adds" one on load.
06:31 VanessaE that might be the source of the glitching
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06:39 VanessaE zzz
06:40 Calinou ah okay
06:43 VanessaE just a guess :-)
06:44 Calinou it works!! :D
06:44 VanessaE cool :-)
06:44 Calinou looks great
06:44 Calinou edited my own default/init.lua :p
06:44 VanessaE ph33r my c0d1ng sk1llz ;-)
06:44 VanessaE (or my guesswork anyway! :D )
06:58 Calinou added animated water support to misa + mce pack ;)
06:58 khonkhortisan Want to get the password to your router? Call the person when they're half-asleep!
06:58 Calinou lua code has to be modified by hand, or use a compatible mod
06:58 VanessaE or use the override option
06:58 VanessaE water is defined like lava isn't it?
06:59 Calinou kinda, had to modify the "tiles" line
06:59 VanessaE prefix the node def with colon
06:59 VanessaE then you can do it in a mod.
06:59 Calinou a wild idea appears :)
06:59 Calinou ^
07:00 Calinou I need textures though :|
07:00 VanessaE i.e. write a mod that defines:  minetest.register_node(":default:water_flowing", {
07:00 VanessaE with the extra colon, and it'll override the default node def in default/init.lua
07:00 Calinou yea
07:00 khonkhortisan that's what I did to animate it
07:01 Calinou oh god, temperature in france these days... the day before yesterday (afternoon): 42° C
07:01 VanessaE I did the same with animated torches.
07:01 khonkhortisan what's wrong with that?
07:01 Calinou 9am right now, and we're at about 25-30°C right now
07:01 Calinou I bet 40°C this afternoon
07:01 VanessaE Calinou: jeez, didn't know it could get that hot there
07:01 khonkhortisan oh. You're in centigrade.
07:01 Calinou temporary, fortunately
07:01 Calinou celsius FTW
07:02 Calinou farhenheit makes no sense :p
07:02 khonkhortisan close enough
07:02 khonkhortisan I wouldn't understand fahrenheit for my cpu or celsius for the weather
07:04 Calinou http://i.imgur.com/PZWvc.jpg - unrelated, but still.
07:04 Calinou ^ what minecraft devlopment actually is
07:06 VanessaE minetest ain't too far off from that :-)
07:07 VanessaE what users imagine:  [quake player model].  What c55 wants:  [a low-polycount version].  What we'll actually get:  [a 2d player sprite]
07:07 VanessaE ;-)
07:07 Calinou ^ lol yeah
07:07 Calinou quake player models are are very low poly
07:07 VanessaE I mean even lower poly :-)
07:08 Calinou the average Q3 player model has 950 vertices
07:08 VanessaE I was thinking far less than that, like in the dozens :D
07:08 VanessaE "oh old computers will drag to a stop with that"
07:08 VanessaE (sure, if your rendering code sucks!)
07:09 jin_xi i'd like to put a skeleton into a nodebox model for low poly animation...
07:09 Calinou dozens O_o
07:09 VanessaE that would be nice, jin_xi.
07:09 Calinou a MC-like player model would have about 30 triangles
07:09 jin_xi just make the surface "bendy"
07:10 Calinou well 30-60
07:10 VanessaE 30?  64 triangles by my cound
07:10 VanessaE count
07:10 Calinou the thing I hate in MT community is that people ALWAYS want difference; the minecraft model has perfect proportions
07:10 khonkhortisan how to frame a greifer: make a building out of removestone with mesecons inside the walls, with a pressure plate in the center of the room. Person walks in, no more house, they're left there as the only person who could've greifed it.
07:10 Calinou the 3D player was fugly
07:11 Calinou greif > grief
07:13 * khonkhortisan is now known as ɹəɟəıɹƃ
07:13 Calinou lol
07:14 VanessaE jin_xi: re: nodebox animation, I'd be happy with something even simpler: give each nodebox an extra set of coords to specify the rotation of each
07:14 VanessaE then a wall lever or wall torch could have an actual diagonal handle
07:15 Calinou ^ yeah :D
07:15 VanessaE and per-nodebox textures ffs
07:15 khonkhortisan if we could rotate nodeboxes we would have solid roofing
07:15 Calinou eg: 0, 0, 0, 0.5 0.5, 0.5, 0, 90, 0
07:15 Calinou ^ three more numbers to rotate the box
07:15 VanessaE exacly
07:15 Calinou yaw/pitch/roll
07:15 VanessaE if unspecified, default to 0
07:15 khonkhortisan gimbal lock!
07:17 jin_xi a propos overriding nodes with :
07:17 jin_xi will all nodes of the overridden type be of the new one or just fresh ones?
07:17 VanessaE all nodes.
07:18 VanessaE and if you rip out the mod, they all revert back to normal
07:18 khonkhortisan yes, that's the best way. Don't want to abm everything
07:18 jin_xi ok cool. i have thought about making corner stairs this way
07:18 VanessaE I wouldn't do it any other way
07:18 VanessaE jin_xi: Calinou already did that :-)
07:18 VanessaE see stairsplus
07:18 jin_xi oh
07:18 jin_xi good
07:18 VanessaE Calinou: by the way, what were you thinking in replacing default stairs with yours?
07:19 VanessaE just override the node def with the exact same name
07:19 Calinou gotta try this 8)
07:19 Calinou so that original stairs have sounds, yeah
07:19 khonkhortisan I take it you're getting unknown blocks for stairs?
07:19 Calinou can't I just add an alias, VanessaE?
07:20 Calinou khonkhortisan, nope, but they don't make sounds/have proper tooltips
07:20 VanessaE Calinou: I think so.
07:20 VanessaE [08-21 03:17] <VanessaE> celeron55: any chance of you extending nodeboxes so that we could supply roll/pitch/yaw vectors per box as well?  e.g. up to 9 fields instead of 6
07:20 VanessaE [08-21 03:19] <celeron55> no? that sounds like somebody needs to implement 3d models for nodes
07:20 VanessaE [08-21 03:19] <VanessaE> eh, I wasn't thinking to that extent
07:20 VanessaE [08-21 03:20] <celeron55> the answer is no.
07:20 VanessaE [08-21 03:21] <VanessaE> ok.  I was thinking more like if a mod author just wanted to angle a box for something like a wall lever handle, torch, etc.
07:20 VanessaE [08-21 03:21] <VanessaE> but ok.
07:20 VanessaE well so much for nodebox rotation.
07:21 khonkhortisan drawtype="MESHLIKE",
07:22 VanessaE Calinou: anyway, don't use ABMs and don't alias them.
07:22 VanessaE use the : trick instead.
07:22 VanessaE you can do anything you want to with the redefined node.
07:22 jin_xi its not a trick
07:22 VanessaE well not a trick
07:22 Calinou why not use aliases?
07:22 VanessaE it's in the API
07:22 VanessaE because aliases is a hack.
07:22 VanessaE : is the right way to do it.
07:23 Calinou okay, trying around
07:26 Calinou works :D
07:28 jin_xi you sound surprised :D
07:29 Calinou mod update is out
07:32 * Calinou updated the git repo without even using the git command
07:32 Calinou github's text editor :p
07:38 VanessaE heh
07:38 VanessaE now you have to pull your own code :-)
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08:44 jin_xi thexyz: regarding that workaround
08:45 jin_xi you have to stitch the textures together, not overlay them
08:45 jin_xi anyway thats what i do with pixels and it doesnt glitch
08:46 jin_xi can't just stick letters on transparent background
08:55 VanessaE jin_xi: c55 just came up with a quick hack to fix it
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09:00 jin_xi read and tested it. why you call everything a trick or a hack?
09:00 jin_xi its a proper fix, right? i mean to initialize the picture before using it.
09:07 VanessaE I call it a hack in this case because c55 did say there was a little more he thought needed to be done
09:07 VanessaE a "trick" if it's not something people use all the time, e.g. it's easily forgotten about
09:07 VanessaE otherwise, a feature or so if it's not quite so unknown :-)
09:08 jin_xi ;)
09:10 VanessaE all terminology is subject to change according to my mood  :-)
09:11 VanessaE so $DEROGATORY_SLANG_VERB ;-)
09:14 jin_xi now i hope for signs with 3 lines of large letters... or even better, mixed sized text
09:15 VanessaE I mentioned that to thexyz
09:16 VanessaE it should be able to switch between 1 or 2 lines of really large text, or 3-4 lines of medium-sized text, or 5-7 lines of tiny text as now
09:16 VanessaE with buttons on the interface to select the number of lines and thus the font size
09:17 VanessaE I think mixing text sizes in the same sign would be difficult though
09:18 jin_xi just a textfield, simple 'markup'
09:21 VanessaE yea but that means changes to the code to resize line height by font size and such
09:22 VanessaE seems non-trivial to me
09:22 VanessaE but thexyz would know more I guess :D
09:27 VanessaE thexyz: the above suggestions aside, can you fix the stack max size?
09:27 VanessaE (or rather, *will* you ;) )
09:27 jin_xi wow, nuclear reactor stuff looks really scary
09:27 thexyz what do you mean by "fix"?
09:28 thexyz 1 sign per stack is fine enough, as for me
09:28 VanessaE not in practice though
09:28 VanessaE the default sign can stack up at least several anyway (probably 99)
09:30 VanessaE it should behave as closely as possible to the default sign so that it can replace it in the future - this mod belongs in upstream IMHO :-)
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09:32 VanessaE *plonk* and bye bye goes another spammer.
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09:33 RealBadAngel hi
09:34 jin_xi yeah yeah yo! It's RealBadAngel!
09:34 RealBadAngel lol
09:34 VanessaE hey RBA, fixed the metadata bug
09:34 RealBadAngel i also made somethin
09:34 VanessaE oh?
09:35 RealBadAngel in fact is almost rdy to pump stuff
09:35 RealBadAngel need to polish the rules a bit
09:35 VanessaE be sure you merge my last change so you've got the current code :-)
09:35 RealBadAngel oke doke
09:35 RealBadAngel i also moved my code to github
09:35 VanessaE cool
09:36 RealBadAngel we will see how it will be workin
09:36 VanessaE *nod*
09:36 RealBadAngel by now just uploaded current state
09:36 VanessaE I wonder how we could go about making the pipes look sorta translucent?  (fake it I mean)...  to adapt them into pneumatic tubes ;-)
09:37 RealBadAngel they shall be translucent
09:37 RealBadAngel item shall be visible when travellin
09:37 RealBadAngel look at the size of item on the ground
09:37 RealBadAngel tube shall be a bit bigger
09:38 VanessaE hm
09:38 VanessaE that's a non-trivial change
09:38 RealBadAngel lemme find RedPower tube screenshot
09:39 VanessaE I know what those look like
09:39 RealBadAngel http://www.youtube.com/watch?v=4SunpNFNH9g
09:39 RealBadAngel here you can see 2 kind of tubes
09:40 RealBadAngel connectin rules etc stays the same
09:40 RealBadAngel model shall change
09:42 RealBadAngel btw have you listened to the compilation?
09:42 VanessaE not yet, I haven't had any time lately
09:42 RealBadAngel cmon you can listen and do anythin same time :)
09:43 VanessaE not me.  when it comes to music, I don't multitask too well ;-)
09:43 VanessaE I miss details
09:43 RealBadAngel lol
09:43 RealBadAngel man can ;)
09:43 RealBadAngel thats a difference between sexes
09:44 VanessaE yup
09:44 RealBadAngel you can see more colours i can do multitaskin ;)
09:44 VanessaE naw I see as many colors as you - I just have names for them :D
09:45 RealBadAngel hahaha
09:45 RealBadAngel indeed
09:45 RealBadAngel for me brown is brown
09:45 RealBadAngel no matter light, dark, coffe with milk
09:45 VanessaE for me it's tan, taupe, earth brown, khaki....
09:45 RealBadAngel or whatever
09:46 RealBadAngel i dont even know words tan, tape
09:46 RealBadAngel *taupe
09:46 RealBadAngel khaki is colour of soldiers uniform
09:47 VanessaE no, that's camo
09:47 VanessaE khaki is the light brown color often used in trousers
09:47 RealBadAngel at least in polish
09:47 RealBadAngel khaki is brown, green
09:47 RealBadAngel on the field uniform
09:48 VanessaE https://www.google.com/search?q=khaki&amp;oe=utf-8&amp;client=ubuntu&amp;channel=fs&amp;um=1&amp;ie=UTF-8&amp;hl=en&amp;tbm=isch&amp;source=og&amp;sa=N&amp;tab=wi&amp;ei=SFkzUPL0Dojc8AShtIGwCg&amp;biw=1058&amp;bih=731&amp;sei=SlkzUN_kKobe9ATt5YHgCQ
09:48 jin_xi now i want tan taupe tubes
09:48 VanessaE bah, come on google use your URL shortener for img search
09:48 RealBadAngel lol
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09:51 schumaml_ so... is minetest becoming a superset of all minecraft mods? :)
09:52 VanessaE no, definitely not
09:52 VanessaE minetest > minecraft :-)
09:52 RealBadAngel when you see a car on the street
09:53 RealBadAngel you care who made it or have a patent?
09:53 RealBadAngel its just a car
09:53 schumaml_ VanessaE: ah, a power set
09:54 schumaml_ RealBadAngel: don't worry, I'm not starting a "foo is ripped off bar" war
09:54 RealBadAngel same in minetest world, there will be many stuff similar to minecraft
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09:54 RealBadAngel we all do copy real life things
09:55 VanessaE I don't play minecraft or even look at it unless I'm looking for inspiration on something I'm already working on
09:56 RealBadAngel on the other hand we dont takin code
09:56 VanessaE exactly
09:56 RealBadAngel we just takin ideas and usin them own way
09:57 RealBadAngel its like i saw a car
09:57 VanessaE nothing is being "ported" or copied, everything is written from scratch or built upon previous minetest mods.
09:57 RealBadAngel so i made one myself too
09:58 RealBadAngel and thats the main differnce
09:58 RealBadAngel many of us played mc before and used to some stuff
09:59 RealBadAngel so we are writing them on our own
10:00 RealBadAngel even more, everythin in mc is closed code
10:00 RealBadAngel we do everythin open
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10:17 iqualfragile and most of the minetest-mods are wtfpl-d. thats great
10:17 VanessaE yu[
10:17 VanessaE yup
10:18 Calinou "<celeron55> minetest forum -- the biggest place with WTFPL'd content"
10:18 Calinou :p
10:18 Calinou he said that once
10:18 VanessaE minetest forum -- the biggest WTF place with content.
10:18 VanessaE :-)
10:18 VanessaE that's how I read that at first :-)
10:18 Calinou <VanessaE> minetest > minecraft :-)
10:18 Calinou questionable; minecraft is decompilable/deobfuscable easily, see MCP
10:18 iqualfragile not yet.
10:19 Calinou minecraft is much more complete and has mobs, villages, etc
10:19 Calinou it has more interesting mapgen
10:19 iqualfragile but minetest has a) a great, working modding-api
10:19 VanessaE yea and minecraft also has a paid team of programmers to make it that way :-)
10:19 iqualfragile and b) an active modding-communtiy
10:19 VanessaE we have the thousands-of-eyeballs method :-)
10:20 Calinou and the open source method: "do something then get banned"
10:20 Calinou ^ this happened five minutes ago in #redeclipse
10:20 Calinou tried to contribute around to a map; heh no; banned
10:21 iqualfragile wtf?
10:21 iqualfragile there isnt even a way to get banned in minetest
10:22 iqualfragile tere are no ops in irc and you can allways open your own server
10:22 RealBadAngel there is
10:22 Calinou yes; this is the advantage of unmoderated channels
10:22 Calinou unmoderated channels are always better
10:22 RealBadAngel madchicken13 tried to post mettalica songs
10:22 Calinou he got banned for 3 days
10:22 Calinou it's metallica not mettalica :p
10:22 RealBadAngel whatever
10:22 RealBadAngel copyrighted
10:23 iqualfragile @calinou: thats compleatly understandable
10:24 VanessaE talk about chutzpah.  selloutica is who started the whole "sue your fans" bullshit
10:25 VanessaE (and I don't even like their music, save for a couple of tunes)
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10:33 NekoGloop Ello
10:33 VanessaE hey neko
10:33 NekoGloop Cant stay long
10:33 NekoGloop Oh wait
10:34 NekoGloop I have to go now :P
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10:52 PilzAdam joined #minetest
10:52 PilzAdam Hello everyone!
10:52 VanessaE hey
10:53 NekoGloop joined #minetest
10:53 NekoGloop Back :P
10:53 VanessaE wb
10:53 PilzAdam hi
10:54 NekoGloop Anyway
10:55 NekoGloop For some inexplicable reason, i'm playing mc pocket edition
10:55 NekoGloop Gravel and sand dont fall :P
10:55 VanessaE bad kitty!
10:55 NekoGloop Meow~ :3
10:56 NekoGloop Crafting is even f*cked up
10:56 NekoGloop You choose from a list rather than place items in a grid
10:58 NekoGloop Pocket edition is however missing creepers.
10:58 NekoGloop Which is always a good thing
10:59 NekoGloop There is, however, a spider that refuses to die -_-
10:59 iqualfragile … i need mobs on my server…
10:59 NekoGloop Lol
10:59 iqualfragile but this animals-mod just bugged arround
10:59 VanessaE I should download animals mod and see how well it works
11:00 iqualfragile it just spammed my console
11:00 iqualfragile and the animals didnt realy move
11:00 NekoGloop Like other mobs mods animals sucks
11:00 NekoGloop We need an incorporated mobs registration function
11:02 cisoun joined #minetest
11:04 NekoGloop The only thing that minecraft does better are the swinging animations for attacks
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11:12 VanessaE hm.  animals is ...  cute.
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11:17 VanessaE bbl
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12:02 RealBadAngel *pssst*
12:02 BackupCoder joined #minetest
12:03 * RealBadAngel opened a beer
12:03 RealBadAngel hi
12:04 RealBadAngel 32 deg outside and a cold beer in hand, mmmmm
12:04 RealBadAngel paradise simply
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12:30 bas080 Are you dutch RealBadAngel?
12:34 RealBadAngel why do you think so?
12:35 iqualfragile pl
12:35 RealBadAngel yeah, im polish
12:35 RealBadAngel just released music pack for Technic mod
12:36 RealBadAngel all thx to Skaven
12:36 RealBadAngel imho best musicians ever in PC demoscene
12:37 RealBadAngel links in Technic mod topic
12:38 RealBadAngel theres only low quality, mono version for positionig play ingame
12:38 RealBadAngel will upload HQ version later
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12:58 XeVewi Hey all, I have a server running on 83.100.227.26 port 7777, come join.
13:01 iqualfragile lets see
13:02 vicscand1 joined #minetest
13:02 iqualfragile Hey all, i have a server running on 78.35.161.138:6666, come join
13:03 RealBadAngel on which one they serve free beer?
13:03 iqualfragile yeah and the secret for infinite life
13:04 iqualfragile but you will have to wait a bit to get THAT
13:04 RealBadAngel bah i do know that asnwer
13:04 RealBadAngel its 47
13:04 XeVewi Iqual, can't connect to your server.
13:04 whirm blasphemy! it's 42!
13:04 iqualfragile that might be because my ‚server‘ is > nc -lk 6666 < /dev/urandom
13:05 RealBadAngel ooops
13:06 RealBadAngel right 42
13:06 iqualfragile wtf?
13:06 RealBadAngel what a prophane of me
13:06 RealBadAngel Answer to the Ultimate Question of Life, the Universe, and Everything is 42
13:25 RealBadAngel cornernote: r u here?
13:25 RealBadAngel guess not
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14:17 cornernote hi
14:17 bas080 RealBadAngel, because when i look out my window i see nothing else then poeple sitting in the sun drinking bear
14:17 bas080 Hey cornetnote
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14:21 RealBadAngel hehehe
14:22 iqualfragile1 joined #minetest
14:22 RealBadAngel what else to do when sun burns us all
14:22 RealBadAngel beer is the cure
14:23 cornernote is VanessaE here ?
14:23 RealBadAngel i bet when Deep Thought came to its conclusion it really meant 42 beers for everyone.
14:24 bas080 Where is this music you are talking about RealBadAngel?
14:24 RealBadAngel http://minetest.net/forum/viewtopic.php?id=2538 mod post
14:25 RealBadAngel http://realbadangel.pl/techic_mod/music/skaven_music_pack.zip music pack download
14:27 RealBadAngel in post you got install guide
14:30 FreeFull cornernote: Any idea if the problem where you keep falling down in skyblock instead of ground spawning underneath you can be fixed easily?
14:30 RealBadAngel i got the fix
14:30 cornernote yeah, its fixed in the git tonight
14:31 cornernote like cpl of hours ago
14:31 FreeFull Because it happened 5-6 times right now, and every time I ended up in another place so more ground had to be generated...
14:31 RealBadAngel managed to do so?
14:31 FreeFull And I have the newest git right now
14:31 cornernote also, now you wont spawn in a new place
14:31 RealBadAngel i thought a bit and found a solution too
14:31 FreeFull I did spawn in a new place
14:31 FreeFull With the newest git
14:31 FreeFull Just now
14:31 cornernote but it may be buggy.. i havent tested a lot
14:31 FreeFull Multiple times
14:32 cornernote 1d84f1a ?
14:32 cornernote 5 mins ago
14:32 FreeFull yes
14:32 cornernote let me load it up.. sec..
14:34 FreeFull Do you no longer get saplings from breaking leaves?
14:35 cornernote i just fell and died
14:35 cornernote yes, you have to craft them
14:35 cornernote and also you have to craft to get iron/coal
14:35 cornernote like this...
14:35 FreeFull Leaf decay is disabled now too, right?
14:35 cornernote coal + stone = 2x stone_with_coal
14:35 cornernote no!, get the leaves fast!
14:36 cornernote you need 6 to make a new tree
14:36 FreeFull Well, I did get them
14:36 FreeFull So they decay, don't drop saplings
14:37 cornernote correct
14:37 cornernote only drop from leaves is nyancat (1/500)
14:38 FreeFull I like how you can make dirt from gravel, and gravel from cobble
14:39 cornernote yeah, it makes lots of blocks fast
14:39 cornernote then clay lump from dirt
14:39 cornernote so you can make bricks
14:41 FreeFull So one of the first things you want to do is make a furnace, so you can get more iron/coal
14:43 cornernote i do this.. 1) get the lava in a bucket, 2) dig all the dirt and make a flat island, 3) plant the tree one end, 4) make cobble the other end
14:43 FreeFull I made a steel pickaxe instead
14:43 cornernote i let my wife play, she couldn't get the lava in the bucket =(
14:44 cornernote then you will fail
14:44 RealBadAngel hehehe
14:44 cornernote you need a bucket
14:44 FreeFull I can make a bucket later
14:44 cornernote hrmm
14:44 cornernote ok, yeah i guess
14:44 cornernote i didnt think of that path
14:44 RealBadAngel glad to see ideas come to life indeed
14:44 cornernote im trying to make it so at the start you have to plan what you use
14:45 cornernote if you misplan, or use all your items then you cant continue
14:45 cornernote i was going to make it so when you die you lose all your items, but keep the same spawn
14:45 FreeFull Like it was before
14:45 cornernote but them you may become stuck and not have enough items
14:46 cornernote so i have another idea
14:46 FreeFull Are reeds useful for anything?
14:46 cornernote spawn block is digable
14:46 cornernote when you dig it you die and respawn
14:46 FreeFull cornernote: Those damn nyancats are teasing me D:
14:46 FreeFull Spawning below -64 where you can't reach them
14:47 cornernote reeds?  you mean dry shryb?
14:47 cornernote http://cornernote.net/minetest/skyblock/wiki/item.php?name=default:dry_shrub
14:47 cornernote makes scorched stuff
14:47 FreeFull cornernote: No
14:47 FreeFull I mean the stuff that grows on dirt when there is water
14:47 FreeFull I meant papyrus
14:47 cornernote makes paper
14:47 FreeFull Other than bookshelves, what can you make?
14:47 cornernote nothing
14:48 cornernote this is minimal, there is no new items
14:48 FreeFull Ok
14:48 cornernote SeaBlock will have lots of items and crafts
14:48 cornernote all community contributed
14:48 FreeFull When you break sandstone, you still only get 1 sand ):
14:48 cornernote im in the process of finding a few starting mods, asking permission, etc
14:49 cornernote oh, thats a bug then
14:49 FreeFull cornernote: It's that way in normal minetest too
14:49 FreeFull Papyrus grew on my chest
14:49 cornernote output = "default:sand 4",
14:50 cornernote a tree grew on me once, i couldnt move
14:50 cornernote no tool to get out  lol
14:50 FreeFull A tree grew on me once, but I still could walk out
14:50 FreeFull I like how you made saplings valuable
14:51 cornernote sandstone gives me 4 sand
14:51 FreeFull cornernote: I am talking about sandstone when broken
14:51 FreeFull Not when crafted
14:51 cornernote oh, it should give sandstone.. sec
14:51 cornernote lol
14:52 cornernote im changing that
14:52 cornernote what u rekon, 4 sand or 1 sandstone ?
14:53 cornernote default:sand 4
14:54 cornernote hrmm, i dunno... like clay or like sandstone
14:54 cornernote desert_stone
14:54 cornernote im thinking desert stone
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14:55 RealBadAngel dont make ways to get infinite stuff but cobble
14:55 RealBadAngel cobble gen is ok, its a pillar
14:56 RealBadAngel other can kill the idea
14:58 FreeFull Oh dammit
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14:58 FreeFull I turned my lava source into stone
14:58 _2cool_ Hao?
14:58 cornernote i have done that too... it sux... want me to make it so that cant happen?
14:58 cornernote eg, it always turns the water
14:58 FreeFull Yes please
14:59 FreeFull It happened because I put water sources everywhere
14:59 FreeFull Making a watery island
14:59 cornernote you may lose your water source.. but usually you have lots of those
14:59 cornernote or should i give 2 lavas ?
15:00 RealBadAngel no
15:00 RealBadAngel be strict
15:00 RealBadAngel rules are rules
15:00 RealBadAngel then restart
15:01 RealBadAngel its a hardcore game mode :)
15:01 RealBadAngel do not try to change it to pennys
15:02 cornernote how much overhead is there is a node looking up minetest.env:find_node_near(pos,1) (1 node away) in an abm that runs chance=2 interval=1 ?
15:02 cornernote for lava (which there is a lot of, cos it flows over the edge)
15:02 RealBadAngel interval is time in seconds
15:02 RealBadAngel 1s is minimum for ABMs
15:03 cornernote yeah, so every 1 seconds, it checks the things near half of all the lava nodes
15:03 cornernote im about to double that by adding another check for water_source
15:03 RealBadAngel chance 1/2 it means it can be called half of the checks
15:03 cornernote yep
15:04 RealBadAngel until youre not born looser ;)
15:04 cornernote so this seems like a lot of overhead, when giving the another lava would be easier
15:04 cornernote and giving them lava means they can create sources
15:04 cornernote and lava looks cool
15:04 cornernote well, i give them none now
15:04 cornernote its in the island
15:05 cornernote maybe i give them 1 in the bucket
15:05 FreeFull How I wish minetest had shift-click
15:05 RealBadAngel keep everythin hardcore and low
15:05 cornernote which option does that mean ?
15:05 RealBadAngel 1 bucket of lava and no more
15:06 cornernote so abm load option
15:06 cornernote k
15:07 RealBadAngel its meant to be difficult dont try to find ways to make it easier
15:07 RealBadAngel it will lost all its charm then
15:07 cornernote im trying to make the engine not have a fit
15:07 cornernote =)
15:07 cornernote and balance that with gameplay
15:08 RealBadAngel hard left; easy right
15:08 cornernote the 2nd lava will always be hard to get
15:08 RealBadAngel go for left always
15:08 cornernote cos its under a node you cant remove
15:08 cornernote im really thinking infinite lava sources are needed
15:08 cornernote it coded already with the abm
15:09 RealBadAngel make them same way i suggested with water
15:09 cornernote infinite sources are handled by the engine
15:09 cornernote same way you said
15:09 RealBadAngel if so just left it as is
15:10 RealBadAngel just provide as many bucket/sources to create it
15:10 cornernote yep
15:10 cornernote not more
15:10 cornernote 1 underground, hard to get
15:10 cornernote 1 in a bucket
15:11 RealBadAngel btw, need the grinder?
15:11 FreeFull Climbable leaves are interesting
15:12 cornernote im not using any mods for skyblock, but i would love to use technic in seablock
15:12 FreeFull Seablock? :o
15:12 cornernote i think its the kind of mod that can have a challenge related to it
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15:13 RealBadAngel i told ya i can make special Grinder run on charcoal
15:13 RealBadAngel just for your gamemod
15:15 cornernote skyblock wont have any new nodes/items .. but seablock .. would be awesome to remove the recipies to craft cobble -> gravel -> dirt and replace them with a machine
15:15 cornernote the only downside is the wiki
15:15 Calinou joined #minetest
15:15 RealBadAngel make own wiki
15:16 RealBadAngel its a game mod, overhaul
15:16 RealBadAngel not just a simple mod
15:16 cornernote too hard, wiki generator is so much easier
15:16 cornernote sqlite db with all the recipies, etc
15:16 RealBadAngel damn, make screenshots
15:16 cornernote lol
15:17 cornernote i'd extend the extractor to get your recipies
15:17 RealBadAngel when some1 says somethin is impossible
15:17 RealBadAngel like my customer
15:17 RealBadAngel i used to reply
15:17 RealBadAngel sir. impossible was for a man to walk on the moon
15:18 RealBadAngel so, what was your question again?
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15:19 cornernote you asked if i wanted the grinder
15:19 cornernote i said yes, in seablock
15:19 RealBadAngel new game?
15:19 cornernote and thanks, that will be a great way to replace a standard "quick-fix" craft
15:20 cornernote yeah, skyblock = no mods .. seablock = many mods
15:20 RealBadAngel ah so
15:20 RealBadAngel just let me know what do you need
15:20 cornernote it would be great if we can all work together to release an awesome game, by the community, for the community =)
15:21 cornernote it wont be for a bit, im trying to get skyblock nice and stable
15:21 cornernote its close
15:22 RealBadAngel ive never worked before in teams
15:22 RealBadAngel but i start to like it
15:22 cornernote i was thinking about it...
15:22 cornernote there is 100s of mods
15:22 OldCoder <RealBadAngel> sir. impossible was for a man to walk on the moon
15:23 OldCoder Indeed
15:23 cornernote and some really functional, lots of code, time, effort put into them
15:23 FreeFull Oh fuck
15:23 FreeFull I just lost all my iron ore to that stupid glitch :/
15:23 RealBadAngel hi grandpa :)
15:23 cornernote then they get put in the forum, and kind of "archived"
15:23 RealBadAngel howdy?
15:23 RealBadAngel i realeased music you were workin on
15:24 cornernote i'd like to make a 1-click download game that people can play and enjoy the efforts that have been put into these mods
15:24 RealBadAngel nah
15:24 cornernote well, i'd like everyone to make it
15:24 RealBadAngel 1 click is for idiots
15:24 cornernote exactly
15:24 cornernote people who want to play a game, not code
15:24 RealBadAngel lets assume we have more intelligent users :)
15:24 cornernote people with no money to buy a game
15:25 cornernote kids
15:25 RealBadAngel shit
15:25 RealBadAngel im 39, coder, with a job
15:25 cornernote kids grow up learn to code
15:25 RealBadAngel i can pay for everythin
15:25 RealBadAngel but ive chosen minetest
15:25 RealBadAngel now, tell me why
15:25 cornernote same, cos i like to code
15:25 RealBadAngel please
15:26 cornernote then skyblock is for you
15:26 cornernote if you dont like to code, seablock will be better
15:26 RealBadAngel i love to play, i love to code
15:27 bas080 Kids that learn to code are more critical thinkers
15:27 bas080 not just code but do something constructive
15:27 RealBadAngel they will find the way
15:27 bas080 a way
15:28 RealBadAngel with time
15:28 bas080 and effort
15:28 RealBadAngel growing means better understanding
15:28 RealBadAngel of what really counts
15:29 bas080 and not just the splitting of cells into more cells
15:30 RealBadAngel in minetest we do have world too
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15:30 RealBadAngel almost the same rules as real one
15:31 RealBadAngel its up to grown ones to make it not like a real sandbox
15:31 bas080 a sandbox of the mind
15:31 RealBadAngel with reasonable borders yes
15:31 RealBadAngel and rules
15:32 cornernote maybe we are just players in someone elses minetest world ?
15:32 RealBadAngel but not lets greif a server, lets do coloured stairs
15:32 RealBadAngel possible
15:33 RealBadAngel we are just followin rules
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15:33 bas080 but we can decide our own rules
15:33 bas080 only if we know the game well enough
15:33 RealBadAngel sure
15:33 bas080 do those rules make sense
15:34 RealBadAngel unless you want to play in unreal world
15:34 bas080 disagree... it starts with yourself. Others will follow if they like your rules.
15:35 RealBadAngel mhmm, partially youre right
15:35 RealBadAngel if we have decided we go for shootin night beast with magic
15:36 bas080 i like that rule
15:36 RealBadAngel we are oke with magic and things not followin logic at all
15:36 RealBadAngel but when we r stuck to logic, physics, etc
15:37 RealBadAngel we tell you, fork your own game ;)
15:37 RealBadAngel fair enough?
15:38 bas080 :P i see what you did there! :D
15:38 RealBadAngel what?
15:38 RealBadAngel kicked some asses to code faster?
15:39 RealBadAngel thats in plus i think
15:39 bas080 ?
15:39 RealBadAngel tell me what u had in mind
15:39 RealBadAngel i will tell u then what i had
15:41 bas080 Religion and science. and that they do have some similarities. They both require belief
15:42 bas080 now you
15:42 RealBadAngel uh oh
15:42 RealBadAngel you popped with religion
15:43 RealBadAngel you know what i do believe?
15:43 bas080 Is that taboo. I'm sorry i live in a freedom of speech country.
15:43 bas080 is that also the thing you wanted to say?
15:44 bas080 the thng you had on your mind?
15:44 RealBadAngel mankind was lookin for a god. some1 better. to excuse mankind's weaknesess
15:44 RealBadAngel to pass responsibility
15:45 RealBadAngel some folks were always around to use this
15:45 RealBadAngel and to to drive you
15:45 RealBadAngel since stone age
15:46 cornernote FreeFull, you still here ?
15:47 RealBadAngel sadly to all religions
15:47 RealBadAngel mankind is changing
15:48 RealBadAngel twice 2 thousand years again, and no one will remember such bullshits
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15:50 bas080 Leaders are important. No child is born to be independent... they are valuable to sustaining the society. Some societies place there trust in there religious leaders. Others in politics. Some don't have a clear divide. Mabe there is no divide. The difference between a good leader and a bad one is this: (i think)
15:50 bas080 A good one makes you see with your own eyes and think for yourself.
15:51 RealBadAngel im not talkin bout leadership
15:51 RealBadAngel or whats good or wrong
15:51 bas080 Then what is religion?
15:51 RealBadAngel i just said religion was (and is) a tool to drive anothers
15:52 RealBadAngel thanks god (how ironic) that tool is goin to wear out
15:53 RealBadAngel i dont have any religion
15:53 cornernote ok, that works well...  now when you die you lose all items, but have the same spawnpos
15:53 bas080 But you do believe
15:54 RealBadAngel in mankind
15:54 cornernote if you're screwed and need to restart, dig any spawn block
15:54 NakedFury joined #minetest
15:54 RealBadAngel do the same as you would like to be treated
15:55 RealBadAngel is this religion?
15:55 bas080 But if you believe in mankind you will notice that equality is not part of it
15:55 RealBadAngel it isnt
15:56 RealBadAngel but how u are acting can change part of it
15:58 bas080 So you believe you can have influence on others believes threw behavior, resulting in a difference in others behavior.
15:59 RealBadAngel i belive i do
15:59 bas080 In my experience that's a fact
15:59 iqualfragile1 lava is evil
16:00 RealBadAngel be kind, get kindness
16:00 RealBadAngel be asshole, get kicks
16:00 RealBadAngel isnt that simple?
16:01 bas080 Treat people bad and they will notice you. Be nice and they won't notice the conveniences you offer them, only when it's lost they notice. I think selfishness is part of our species...
16:02 bas080 It's not that simple.
16:02 RealBadAngel selfishness is part of our nature
16:02 RealBadAngel thats why we say "I'
16:04 bas080 Interesting argument. Individualism versus Collectivism.
16:05 bas080 They call it opposites of each other... I'm not sure it is the opposite because they both require humans working together
16:05 Calinou "6,665"
16:05 Calinou one more post in general discussion
16:05 Calinou needed
16:05 Calinou oh, I realised... I have 1000 posts now :D
16:08 bas080 Calinou, congrats. Your devotion means allot to the project. I hope i will be as devoted.
16:11 NakedFury http://4.bp.blogspot.com/_D_Z-D2tzi14/S8TRIo4br3I/AAAAAAAACv4/Zh7_GcMlRKo/s400/ALOT.png
16:12 bas080 Western society is preaching individualism, saying that it gives freedom, but without education (which is collective to a certain extent), it restricts us in our communication.
16:16 bas080 Spelling Nazi... it's about the message. And the message is that i can
16:16 bas080 ''t spell
16:16 bas080 :P
16:24 VanessaE [08-21 11:21] <cornernote> it would be great if we can all work together to release an awesome game, by the community, for the community =)      <----- as long as all of my mods are part of that :D
16:24 VanessaE hi all
16:25 vicscandl meep
16:25 VanessaE hey vic
16:26 * vicscandl hands you your very own rainbow meshed unicorn.
16:26 VanessaE aww
16:26 * VanessaE snuggles the unicorn :-)
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16:33 * VanessaE pokes at cornernote for signs of life
16:38 OldCoder Is he alive?
16:39 PilzAdam joined #minetest
16:39 cornernote fixed the issues with skyblock not creating your island, then you fall and die
16:39 VanessaE apparen........tly yes!
16:40 VanessaE cornernote: you asked earlier if I was around.  what's up?
16:40 cornernote it now checks inventory, if inventory is the same, then it just respawns you without killing you
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16:41 cornernote hey VanessaE, i was wondering if i can use your animated torches mod (and possibly others) in my SeaBlock game
16:41 VanessaE [08-21 11:21] <cornernote> it would be great if we can all work together to release an awesome game, by the community, for the community =)      <----- as long as all of my mods are part of that :D
16:41 VanessaE I think that's a yes :-)
16:41 iqualfragile aint they wtfpld?
16:41 cornernote cool!  thanks VanessaE
16:41 cornernote well, they are, but its nice to ask
16:42 VanessaE iqualfragile: animated torches is actually GPL as is home decor, because they borrow code from the game
16:42 VanessaE but I don't care :-)
16:42 VanessaE use it, abuse it, tear it apart, grind it into powder to make plaster, do whatever :-)
16:42 cornernote you here PilzAdam ?
16:42 PilzAdam yes
16:43 cornernote can i please use ItemDrop in SeaBlock ?
16:43 VanessaE wait
16:43 VanessaE don't yet
16:43 VanessaE PilzAdam: before he does that
16:43 iqualfragile that IS wtfpld
16:43 PilzAdam cornernote, its WTFPL so
16:43 PilzAdam you can use it as you want
16:43 cornernote awesome, thanks
16:43 VanessaE can you add a tweak to item_drop to give each drop action a little bit of randomness?
16:43 PilzAdam credits to me were nice
16:43 VanessaE i.e. so a tree doesn't just fall into neat, organized piles
16:43 cornernote VanessaE, you do that in your node definition
16:44 cornernote https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L1332
16:44 VanessaE cornernote:  nono I don't mean *what* gets dropped
16:44 PilzAdam VanessaE, there is a random vertikal velocity
16:44 VanessaE I mean *where* the dropped item lands :-)
16:44 cornernote ahh, ok sorry
16:44 PilzAdam *horizontal
16:44 cornernote *slaps face*
16:45 VanessaE PilzAdam: last version I tried didn't.  trees fell into nice neat piles
16:45 cornernote VanessaE, i'd also like to use textures from your rtp for the torches
16:45 VanessaE cornernote: be my guest
16:45 * tripod sexes
16:45 PilzAdam VanessaE, https://github.com/PilzAdam/MiniTest/blob/master/mods/item_drop/init.lua#L42
16:46 VanessaE hm, my copy must be old then
16:46 VanessaE yup, it is
16:46 VanessaE this was more than 4 days ago :D
16:47 cornernote does anyone know who wrote the smooth mod ?
16:47 PilzAdam smooth what
16:47 cornernote sec.
16:47 cornernote https://github.com/cornernote/minetest-megapack/tree/master/mods/smooth
16:47 iqualfragile pilzadam: why exactly have you packed the sounds in a zip?
16:48 PilzAdam iqualfragile, the file size was too big
16:48 iqualfragile but now you have one even bigger file
16:48 tripod Calinou: you there
16:49 tripod wtf is resvn
16:49 tripod spammage?
16:49 PilzAdam iqualfragile, the unpacked sound folder was 10.1 MiB; the zip is 9.7MiB
16:50 VanessaE PilzAdam: maybe I'm thinking of the timber mod that needs the horizontal randomness
16:50 iqualfragile wow, wonderfull, nearly .4 mb
16:50 PilzAdam VanessaE, yes timber mod drops then exactly in the middle
16:50 PilzAdam *them
16:51 VanessaE ok, that's the one then
16:51 VanessaE hm.  item drop doesn't suck up flowers.
16:52 PilzAdam VanessaE, there is a strange effect with item_drop and my farming mod:
16:52 PilzAdam sometimes the items from wheat are dropped
16:52 PilzAdam but in most cases they appear dicetly in the inventory
16:53 VanessaE do nodes have to be expressly defined to act on item drop?
16:53 PilzAdam nope
16:53 VanessaE stuff from my pipeworks mod isn't sucking in either
16:53 VanessaE (the walk-over-to-pick-up thing)
16:54 PilzAdam items that are not dropped by digging a need will be picked up after 1 sec
16:54 PilzAdam so you can throw items with Q
16:54 PilzAdam maybe theres a bug?
16:54 VanessaE there were dropped by digging :-)
16:55 PilzAdam i will have a lock at it
16:55 PilzAdam but not now
16:55 VanessaE load up the latest pipeworks, place some then dig.  they'll just go to inventory or drop but not auto-pick-up
16:55 VanessaE ok
16:55 khonkhortisan haha I didn't know I was part of the megapack
16:57 PilzAdam anyone here knows assembler?
16:57 khonkhortisan I know Ti-Basic
16:58 PilzAdam thats not assembler
16:58 VanessaE I don't know PC assembly, only 6502.
16:59 khonkhortisan VanessaE: want to see the programming of a µc without having to right-click on it?
17:00 VanessaE I saw your patch, you should push it to a repos and do a pull request against it.  sfan5 will merge it
17:00 VanessaE but
17:00 servvs joined #minetest
17:00 VanessaE perhaps it should say the code in both working and not working cases
17:01 VanessaE e.g.:
17:01 VanessaE "Working Microcontroller"
17:01 VanessaE "sbi(A,B) blah blah blah"
17:01 VanessaE (on two lines)
17:02 cornernote how many hp in set_hp(hp) to give full health ?
17:02 PilzAdam 20
17:02 cornernote thanks
17:02 PilzAdam 2* hearts
17:02 khonkhortisan yeah you're right it did need that
17:03 bas080 left #minetest
17:11 khonkhortisan does printing \n in a mod work on windows?
17:12 PilzAdam windows normaly uses \n\r
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17:36 khonkhortisan okay there's my pull request
17:36 khonkhortisan I even got a 403 not allowed in the process
17:42 * Calinou earned a new ban:
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17:49 Calinou https://github.com/celeron55/minetest/issues/217
17:49 Calinou NOPE
17:49 Calinou there is no "colored light" and "smooth lighting" factor in MC :p
17:51 khonkhortisan lightblocks don't give off colored light, it would be a good thing to have
17:52 GTRsdk joined #minetest
17:56 NakedFury why didnt he take you seriously?
17:56 NakedFury maybe describe more what you could do?
17:58 khonkhortisan separate the colored light and smooth lighting into two issues
17:59 bas080 joined #minetest
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18:03 Isabella joined #minetest
18:03 Isabella hello
18:04 Isabella ???
18:04 PilzAdam hi
18:04 Isabella who are you
18:04 khonkhortisan ¿hello?
18:04 PilzAdam PilzAdam
18:04 Isabella cool, where are you from
18:04 PilzAdam germany
18:05 Isabella thats cool
18:05 Isabella how many people are on here
18:06 khonkhortisan Washington USA, NW hemisphere, Earth, 3 Sol System, Milky Way
18:06 khonkhortisan 71 people are on here.
18:06 Isabella hahaha wow!
18:06 Isabella 71!!
18:06 PilzAdam khonkhortisan, you forgott the time
18:06 Isabella me?
18:06 khonkhortisan I don't know where the milky way is either
18:07 Isabella its in the universe
18:08 PilzAdam Einstein would call it Raumzeit
18:08 khonkhortisan VanessaE: you do the nodeboxes right? http://www.youtube.com/watch?v=xOds_MwsX7I
18:08 VanessaE yes
18:08 Isabella cool
18:09 VanessaE that's z-fighting; you're trying to do something you shouldn't with all those mesecons wires :-)
18:09 VanessaE I'll tweak it later
18:10 PilzAdam Isabella, you need a jacket; you said 3 times "cool" since you are here
18:11 * MiJyn is away: Gone phishing
18:14 Isabella is that ok
18:14 Isabella **is that cool**
18:14 Isabella its is cold here, where i am
18:14 Isabella 21
18:15 Isabella c
18:15 PilzAdam gtg
18:15 PilzAdam bye
18:16 VanessaE khonkhortisan: if you're so inclined though, edit <meseconsfolder>/mesecons/wires.lua - in the four "box_xpy" through "box_zmy" lines, change the ".5+1/16" in each line to something like "0.4999+1/16"
18:16 Isabella ?
18:16 VanessaE (the fifth parameter in each table)
18:16 Isabella oh
18:16 VanessaE Isabella: that's for khonkhortisan, not for you :-)
18:16 Isabella theres lots of people on here!
18:16 khonkhortisan it wouldn't have the two textures fighting, but the wire still wouldn't appear connected
18:16 Isabella oh
18:17 VanessaE khonkhortisan: nothing I can do about that - it's an artifact of the way we went about making the vertical->horizontal bend
18:18 Isabella im tired -.-
18:19 VanessaE khonkhortisan: pushed an update to github, when sfan5 gets a chance he'll merge it I'm sure
18:19 VanessaE (jeija is on vacation)
18:20 Isabella ...
18:26 Isabella whoever is here say aye
18:26 Isabella aye
18:26 khonkhortisan aye
18:26 VanessaE aye.
18:26 Isabella hello
18:26 khonkhortisan nay
18:26 Isabella are you dutch?
18:26 khonkhortisan nyet
18:26 neko259 joined #minetest
18:26 khonkhortisan nein
18:26 Isabella ???
18:26 Isabella yes?
18:27 khonkhortisan no
18:27 Isabella h do you know dutch
18:27 khonkhortisan nope
18:27 Isabella oh...
18:27 Isabella sorry
18:27 khonkhortisan I know "no" in german and russian
18:27 Isabella oh
18:27 khonkhortisan and I know da
18:27 Isabella da?
18:28 khonkhortisan da is yes in russian
18:28 khonkhortisan or shall I say, yes is da in english?
18:29 Isabella nope yes is englsih
18:31 Isabella whos nick name starts with y
18:31 khonkhortisan y a s g o o and y o r i c k
18:31 Isabella but you said it khinkhortisan
18:32 Isabella ok again whoevers here say aye
18:32 Isabella aye
18:32 khonkhortisan why
18:35 RealBadAngel nu malchiki, obo sztom by govorite?
18:35 khonkhortisan me no understando
18:35 RealBadAngel ty skazal szto ty govorisz po russkij?
18:36 RealBadAngel da? niet?
18:36 khonkhortisan I'm going to go with niet
18:36 RealBadAngel lol
18:37 RealBadAngel my grandpa was russian, so i know a little
18:37 jin_xi ja shivu na ulizje
18:38 RealBadAngel idi posmotret' na prirodu
18:38 RealBadAngel hehe
18:39 khonkhortisan google translate can't handle what y'all are saying
18:40 RealBadAngel i just were by my neighbour
18:40 RealBadAngel assemblin ikea desk
18:40 RealBadAngel its amazin that simple folks just are not able to do this
18:41 RealBadAngel its just beyond them
18:41 RealBadAngel theres how to, with pictures
18:42 RealBadAngel all is numbered
18:42 RealBadAngel and yet they need help
18:43 RealBadAngel one sexy lady told me, thx, youre great
18:43 RealBadAngel shit for what, that i can read?
18:44 jin_xi for doin the work
18:44 RealBadAngel but "youre great" for assemblin a desk?
18:45 RealBadAngel man i would like to hear that after look at my code, but not a fuckin childish desk
18:45 khonkhortisan handiwork is complementable
18:46 RealBadAngel im know by my neighbours as so callled "golden hand"
18:47 RealBadAngel anythin is to do, they come to ask me
18:47 VanessaE RealBadAngel: new updates to pipeworks coming soon, stand by
18:48 RealBadAngel VanessaE: i just came back from neigbhour emergency alert
18:48 VanessaE oh my
18:48 RealBadAngel assembling ikea desk
18:49 VanessaE hah
18:49 VanessaE ok, new update pushed.
18:49 RealBadAngel ok, will check
18:49 VanessaE storage tanks and intake grates now fully work with the autoplace algorithm
18:49 RealBadAngel tell me, the music
18:49 VanessaE there's a huge pull request waiting against your copy of pipeworks on github.  please merge it :-)
18:49 VanessaE not yet, been too busy
18:50 RealBadAngel hhehe
18:50 bas080 joined #minetest
18:50 VanessaE https://github.com/RealBadAngel/pipeworks/pull/1
18:50 RealBadAngel 14 of them???
18:50 VanessaE yup
18:50 VanessaE you've been slacking off :D
18:50 RealBadAngel well i didnt
18:51 RealBadAngel got all the pipes workin :)
18:51 VanessaE well you need to merge this and then re-check that your new code will patch against it
18:51 RealBadAngel sure
18:51 RealBadAngel good way to learn somethin bout github
18:52 RealBadAngel i uploaded my mod there today
18:52 RealBadAngel was kinda suprised
18:52 RealBadAngel installer told me that it need circa 2gb of free space
18:52 RealBadAngel made room for it
18:53 RealBadAngel then restart
18:53 RealBadAngel so happy installer dowloaded 35mb
18:54 RealBadAngel felt like a victim of a funny joke
18:56 VanessaE gotta run for a bit
18:57 VanessaE be back soon
18:57 VanessaE have fun merging/patching :D
18:59 dizzyone joined #minetest
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19:05 UbuntuNerd hello
19:06 UbuntuNerd anyone
19:06 NakedFury hi
19:06 UbuntuNerd what has been going on
19:07 NakedFury for the game? well what was the last thing you remember? or last version played
19:07 UbuntuNerd no the chat
19:07 UbuntuNerd go to m13.sytes.net
19:07 UbuntuNerd as server name
19:07 RealBadAngel madchikens?
19:07 UbuntuNerd for...
19:08 UbuntuNerd the people there?
19:08 UbuntuNerd well i will go there soon
19:08 RealBadAngel madchciken suffered for that he forgot bout copyrights
19:08 UbuntuNerd ...
19:14 UbuntuNerd joined #minetest
19:15 UbuntuNerd hello, again
19:16 UbuntuNerd anything happen while I was away
19:17 GTRsdk I don't know if this is a good idea or not, but... I think it woudl be awesome if there woudl be a minetest forums & blog running in the minetest server, so it would be great for minetest clubs.
19:17 UbuntuNerd m13.sytes.net
19:42 whirm joined #minetest
19:51 GTRsdk there's a BoldCoder here....
19:51 BoldCoder Yes?
19:52 GTRsdk now where's the Italic, and underscore coders? :)
19:52 BoldCoder Ha
19:52 BoldCoder Noted
20:00 izua joined #minetest
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20:32 * VanessaE wanders in and sets her style to italics
20:36 * VanessaE gasps and heaves...  FORUMS ARE DOWN!!!!!!!one1!eleven
20:36 VanessaE :-)
20:36 VanessaE (c55 knows already, just trying to be funny)
20:37 khonkhortisan what if mesecons were climbable?
20:37 VanessaE meh
20:37 VanessaE that's what ladders are for :-)
20:39 VanessaE or build a bunch of uC's in a corner and make a sneak elevator out of them :-)
20:40 khonkhortisan worldedit can't keep them programmed after a copy
20:41 VanessaE probably the same thing that causes it not to copy a chest
20:41 VanessaE (or rather, its contents)
20:42 leo_rockway who let the forum down? WHO WHO WHO WHO
20:42 leo_rockway who let the forum down? WHO WHO WHO WHO
20:42 VanessaE [08-21 16:33] <celeron55> i will be waiting for the site to come back online and an explanation before taking any kind of action
20:42 VanessaE [08-21 16:34] <celeron55> i, in fact, have connection to the file hosting and nightly build capable machine, but the one doing the website stuff has gone
20:42 VanessaE (and he says the db engine/server is up also)
20:43 leo_rockway so it's just the web server
20:43 leo_rockway somebody needs to flip the switch back to "on"
20:43 khonkhortisan irc is still up
20:43 SpeedProg joined #minetest
20:44 leo_rockway IRC is Freenode o.o
20:44 khonkhortisan using a chain of T-flops I can make a blinky plant blink slower. What do I use to make it blink faster?
20:45 VanessaE edit the appropriate mesecons lua :-)
20:45 * MiJyn is back (gone 02:34:23)
20:45 VanessaE otherwise you'll need to make your own block with a uC and a delayer
20:46 VanessaE I think you can get something like 2 cycles/second that way
20:48 * GTRsdk looks into setting up adhoc minetest club tarballs
20:48 GTRsdk kind of like what woudl run on a PirateBox
20:53 NakedFury make a blinker with speed options: slow, normal and fast
20:53 VanessaE I guess a uC alone is enough to make a clock actually
20:55 VanessaE slow-normal-fast - add switches to three of the uC's inputs to set those options :-)
20:55 VanessaE (use the fourth connection as the clock output)
20:59 NakedFury there are many that can be added: Timer, modified blinky with speed settings, repeater(would repeat the signal a number of times befor dying out)
20:59 NakedFury hmm let me think up more
20:59 VanessaE oh yes
20:59 VanessaE I bet with a little work you could make a pll circuit with one
21:02 _2cool_ joined #minetest
21:03 NakedFury nothing else comes to mind
21:03 _2cool_ Minetest website is down
21:03 VanessaE the whole webserver is down, c55 already knows
21:04 _2cool_ These things happen at the worst times...
21:07 khonkhortisan you only notice it when you need it
21:09 khonkhortisan glibc detected a correpted double-linked list
21:09 VanessaE I already posted a bug about that some days ago, khonkhortisan.
21:09 VanessaE "double free or corrupt" I assume you mean
21:09 khonkhortisan *** glibc detected *** bin/minetest: corrupted double-linked list: 0x0000000000f0f0e0 ***
21:09 VanessaE ah
21:09 VanessaE that's new
21:10 khonkhortisan the window disappeared but the process is still around, not responding to ctrl-C
21:10 VanessaE ctrl-\
21:10 VanessaE (backslash)
21:12 khonkhortisan ctrl-C is "shutting down", killall is "Terminated", ctrl-\ is "Quit", killall -9 is "Killed".
21:14 khonkhortisan haha the delayer overheated the not µC
21:15 VanessaE didn't know a delayer could overhead
21:15 VanessaE overheat
21:15 VanessaE bbl
21:15 _2cool_ how does it delay things
21:16 khonkhortisan with minetest.after
21:17 _2cool_ Oh, I thought that you were using something with mesecons
21:17 _2cool_ wait...
21:17 khonkhortisan it's a mesecon delayer
21:18 _2cool_ okay
21:18 Octupus joined #minetest
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21:19 khonkhortisan aah! I fried a whole section!
21:19 brandon joined #minetest
21:19 Octupus hi
21:19 brandon minetest.net down?
21:20 mrtux seems down for me
21:20 brandon me too
21:20 _2cool_ yep
21:20 _2cool_ c55 knows
21:20 brandon hmm?
21:21 Octupus tux can u help me find the code for a mod
21:26 NakedFury the forums are down
21:26 NakedFury wait until its up to get the code
21:26 Octupus i downloaded the mod allready
21:26 mrtux what mod?
21:27 NakedFury then why do you need help to get the code?
21:27 Octupus bcause i was making a flushing mod
21:27 mrtux Lua is interpreted code, when you download mods for minetest you get the sources
21:28 Octupus does some1 know how to make a new block completly
21:30 Octupus left #minetest
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21:30 Octupus any1 know how to make a completely new block
21:30 NakedFury yes
21:31 Octupus how?
21:31 Octupus i know a bit of lua
21:31 NekoGloop joined #minetest
21:31 NekoGloop forums down?
21:31 NakedFury check other mods to see how everything goes
21:31 NakedFury also read the lua_api.txt it helps
21:32 Octupus fury not like a item just a regular block
21:32 NekoGloop ugh
21:32 NakedFury the same way
21:32 NekoGloop ARE THE FORUMS DOWN
21:32 Octupus YES
21:32 Octupus idk how 2 do node boxes
21:32 NekoGloop ok
21:32 NekoGloop why are they down?
21:33 NakedFury because they arent yp
21:33 NakedFury up
21:33 Octupus ask c55
21:33 NekoGloop there had better be a damn good reason
21:33 NekoGloop or did he change the domain?
21:34 Octupus fury idk how to use node boxes yet
21:35 NakedFury in the code for 3dfurniture open it and look for a line nodebox =
21:35 NekoGloop someone pastebin growing mod code please/
21:36 Octupus fury just a plain block
21:36 Octupus like wood
21:37 NakedFury open any mods init.lua and check the lines
21:37 NakedFury minetest.register_node
21:37 Octupus ok
21:37 Octupus i need the water code though
21:37 NakedFury for what?
21:38 Octupus im making a new block i tell u
21:39 NakedFury open the games folder then minetest_game
21:39 NakedFury mods folder then default
21:39 NekoGloop then init.lua
21:39 NakedFury open the init.lua inside default
21:39 NakedFury water is in that file
21:39 NekoGloop then find default:water_source
21:40 Octupus ok thanks
21:41 Octupus hoi want to make a different colour of water but i still want to keep water in it
21:41 khonkhortisan will you change all water or make another fluid?
21:42 Octupus nother fluid
21:42 NakedFury do you want it to spawn in the world?
21:42 Octupus yes
21:42 Octupus and buclet can pick it up
21:42 NakedFury then good luck as I dont know how
21:42 khonkhortisan what fluid?
21:43 Octupus its a yellow fluid
21:43 Octupus that vanessa can add to her mod
21:44 khonkhortisan look at the oil mod
21:44 Octupus i want to use water node but with a different name
21:44 Octupus ik know how to do the texturing and stuff
21:45 Octupus (minetest_register_alias(yellow_water)
21:45 Octupus wud that work
21:45 NekoGloop no
21:45 NakedFury see the entire code
21:45 NakedFury for water
21:45 Octupus ok
21:46 NekoGloop minetest:register_node(fluid:yellow_water, {...})
21:46 NekoGloop and ew, piss \:D/
21:46 NakedFury and read the lua_api.txt so you understand what each register this or that means
21:46 Octupus ohh
21:46 NekoGloop yes@
21:46 Octupus the bracket where i put the mod name
21:47 NekoGloop !*
21:47 BlockPlanetBot NekoGloop, Sorry, I have no idea what this means (seriously, I'm dumb). Try !list | NekoGloop
21:47 NekoGloop what?
21:47 NekoGloop I dont either :l
21:47 Octupus and then i just paste the code in
21:47 NekoGloop who's lagging minetest.net's server?
21:47 Octupus where do i find the default lua file
21:48 NekoGloop ...
21:48 NekoGloop we told you
21:48 Octupus i cant find it though
21:48 NekoGloop ...
21:48 khonkhortisan this would: water_flowing = minetest.registered_nodes['default:water_flowing']   water_source = ... water_flowing.description = "Yellow Water"   water_flowing.tiles = ... minetest.register_node('modname:yellow_water_flowing', {water_flowing})...
21:48 NekoGloop then you cant be allowed to mod :P
21:49 Octupus with that code work khonk
21:49 NakedFury Minetest folder>games>minetest_game>mods>default
21:49 khonkhortisan that's not the complete thing but it puts water into a variable which you can modify before registering yellow water
21:49 NakedFury for the lua_api.txt: minetest>docs
21:50 Octupus ok
21:51 Octupus i copied that code so far
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21:52 Octupus that is hard
21:53 Octupus can i copy all of the water code
21:54 Octupus im new to coding so take it easy
21:58 Echo_ joined #minetest
21:59 khonkhortisan the bucket has to be done separately
21:59 NekoGloop Meow~ :3
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22:09 Octupus szden u there
22:10 NekoGloop no he's not
22:10 khonkhortisan Octupus: http://pastebin.com/b8vSSU9Y
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22:13 Octupus khonk did u do me the code
22:14 leo_rockway I have an idea for a mod! It's based on the snow mod: yellow snow!
22:14 * leo_rockway hides
22:15 Octupus what aabout brown snow ?
22:15 khonkhortisan yes that gives you the liquid, but you still have to add the overlay color for when you're in the liquid, and make the bucket work
22:15 Octupus ok
22:15 Octupus i dont need the bucket actually
22:15 khonkhortisan you get brown snow when you drive your car over snow over dirt
22:15 Octupus is the colour in there already
22:16 khonkhortisan you need an image, and I didn't change the swim color yet
22:16 khonkhortisan swimming in yellow water will cause you to see blue
22:16 Octupus i got an image
22:16 Octupus what size to i reset the image 2
22:16 khonkhortisan 16x16 would be good
22:17 Octupus ok
22:19 NekoGloop make yellow snow edible? xD
22:19 iqualfragile yeah!
22:19 khonkhortisan subtract a little from the thirst bar and add to the toxin bar
22:20 khonkhortisan yellow water can get you through a desert
22:21 Octupus i saved as yellow_water.png
22:23 Octupus IT WORKED
22:23 Octupus i think :l
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22:25 Octupus its it giveme default:yellow_water
22:26 NekoGloop nononono
22:27 khonkhortisan /giveme yellowwater:yellow_water_source
22:28 Octupus gUESS WHAT
22:28 Octupus didnt work
22:28 khonkhortisan you saved it with the wrong mod name? it doesn't flow?
22:28 khonkhortisan what folder is it in?
22:29 Octupus mods
22:29 NekoGloop ... *facepalm*
22:29 khonkhortisan it should be mods/minetest/yellowwater   and   yellowwater/init.lua   and yellowwater/depends.txt
22:29 Octupus coding is 2 hard
22:30 khonkhortisan it remains a near constant difficulty
22:30 Octupus il be a texture person
22:30 khonkhortisan creating a solid is easier than creating a liquid
22:30 Octupus khonk u got a teamviewer
22:30 khonkhortisan yes
22:31 Octupus il send u the image
22:31 Octupus it isnt a good 1 right now
22:31 Octupus but il do some stuff tweak it and colour then its good 2 go
22:31 khonkhortisan I don't need the image
22:32 Octupus ok
22:33 Octupus when its working send me some pics through teamviewer
22:36 Octupus u there khonk
22:36 khonkhortisan yes
22:37 khonkhortisan a delayer+not µc loop works fine until I add lots of wire to it, it thinks it's overheating even though it's going the same speed
22:37 NekoGloop I'm making a full lightstone house
22:38 * khonkhortisan is confused
22:38 Octupus i suck at coding ATM
22:39 NekoGloop my lightstone house will be lit up all the day
22:39 NekoGloop and all the night too :P
22:40 NekoGloop time would have been better than day./
22:41 Octupus khonk are u working on it?
22:41 khonkhortisan no
22:41 khonkhortisan the µc overheat calculation has a bug
22:41 theTroy joined #minetest
22:42 Octupus oh well well right now im a newbie moder
22:42 NekoGloop so get a oversized flyswatter
22:42 Octupus and khonk u can have that mod
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22:50 Octupus wud any1 like a texture for a mod?
22:50 NekoGloop nope
22:50 NekoGloop unless you feel like retexturing my gloopblocks
22:51 Octupus gloopblocks
22:51 Octupus sure il take a gander
22:52 vicscandl this should be good...
22:53 Octupus gloop do u use gimp or photoshot
22:57 Octupus i cant viem them use forum are down
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23:34 Rook joined #minetest
23:34 Rook Woo big community
23:36 NakedFury woo
23:37 Guest1186 No
23:37 Guest1186 Now Im Guest1186, whatever. LOL
23:37 Guest1186 Anyone around?
23:37 NakedFury yes
23:39 Guest1186 Hey there
23:40 NakedFury hey
23:40 Guest1186 I've been playing with Minetest for a while but thought I'd like some 3D torches and 3D people when playing multiplayer. I'm not having luck finding links >.<
23:42 NakedFury 3d people you wont
23:42 NakedFury 3d torches there is a mod
23:42 summonermw2 joined #minetest
23:42 NakedFury forums are down now
23:43 [JJ]Albert joined #minetest
23:44 Guest1186 Ok so that's just a problem I'm having today.
23:44 Guest1186 I have edited the character sprites to look better so that will work for now ^_^
23:44 NakedFury 3d people needs to be implemented from the source code
23:44 NakedFury the torches can be edited to have a nodebox body
23:44 Guest1186 What about animated character sprites?
23:44 NakedFury there was a mod for it
23:45 Guest1186 Well knowing what you said here I have a better idea of what to look for. I've been looking for a few days.
23:45 Guest1186 Thank you very much.

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