Time Nick Message 00:00 Eonas Well, that's how TSR got to put Hobbits/Balrogs/Ents into D&D. 00:01 MineTestUser I guess I have nothing to worry about then! :) 00:01 Tekk_ leo_rockway: this house can't support 'proper' lighting 00:01 leo_rockway why not? 00:01 Tekk_ it's too short 00:01 Tekk_ we don't have room to run the wiring 00:01 leo_rockway oh, mese, okay... 00:02 leo_rockway make it longer o.o 00:02 MineTestUser I hate it when that happens 00:02 Tekk_ wait.. 00:02 MineTestUser I made a "lighthouse" out of MANY mese lamps. 00:04 Tekk_ what do i put in my auth.txt to allow commands? 00:04 Tekk_ admin? 00:05 Tekk_ ah, found the wiki page 00:05 MineTestUser I'm always the admin in my personal servers. 00:08 Tekk_ leo_rockway: had to make floating mese on the ceiling, but it works 00:11 Tekk_ ugly, but now we have light at night 00:11 MineTestUser Dang, I can't forward ports 00:11 Eonas I have a feature request for c55. Make mese not look as ugly, please. 00:12 leo_rockway mese is not part of default 00:12 MineTestUser Any way to host a public server without forwarding ports? 00:12 leo_rockway don't be behind a router 00:12 Tekk_ leo_rockway: yes it is 00:13 leo_rockway oh, sorry 00:13 leo_rockway I was thinking mesecons 00:13 leo_rockway nvm 00:13 MineTestUser Well, I connect to the internet via a mobile hotspot phone which still uses DHCP 00:13 leo_rockway isn't that kind of slow? 00:13 MineTestUser So I can't forward ports but can't be connected to directly 00:13 Tekk_ you....don't want to host a server on that 00:14 MineTestUser Just for my friend to download a map 00:14 MineTestUser er, see a map 00:17 leo_rockway I'm guessing it's impossible to do a compass / map with current MT 00:17 leo_rockway not craft, but code. 00:17 leo_rockway I know they are not craftable. 00:22 Bad_Command a compass would be trivial to code, map would be trickier but quite possible 00:22 cy1 MineTestUser: send your friend the map.sqlite file and map_meta.txt. Then he can run a local server looking at your map. 00:22 Tekk_ leo_rockway: you have a ticket? 00:22 cy1 leo_rockway: f5 shows coordinates and yaw, so... 00:23 MineTestUser Thanks, CY1! 00:24 cy1 MineTestUser: It might be trickier than that, but those are the files needed. map_meta just has the seed in it. 00:24 MineTestUser But on the Compass issue, if it was coded that where the sun rose was ALWAYS east and set was ALWAYS west, then there would be no problem between maps. But I'm sure that you have different problems than that. 00:27 leo_rockway Tekk_: I'm done with work. I'm at the office waiting for my sister. Why? 00:28 Tekk_ if you'd like to make me very happy, you can write that ideal code o.o 00:28 leo_rockway oh o.o 00:28 leo_rockway yes... I kind of forgot :S 00:29 leo_rockway I'll be leaving soon, though. 00:29 Tekk_ okay 00:38 leo_rockway leaving 00:39 FreeFull A compass that always points north and a compass that points to spawn both have their advantages 00:40 MineTestUser True 00:40 khonkhortisan point both ways. Confuse people. 00:40 MineTestUser *facepalm* 00:40 Tekk_ spawn is the only useful one 00:40 Tekk_ you can always figure out where's north by looking at the sun/moon 00:40 khonkhortisan your coordinates give you norch 00:40 khonkhortisan norch 00:40 khonkhortisan ugh north 00:40 FreeFull True 00:41 FreeFull They're not on by default though 00:41 ecube So what 00:41 ecube you can turn them on 00:41 khonkhortisan so you have to explain how to find coords so you can dig someone out of a hole 00:41 ecube besides, it's not like knowing which way's north will do much good for you 00:42 MineTestUser are you suggesting a compass to a coordinate set too? 00:43 FreeFull Anyway, seeing a number is different from having something point some way 00:43 FreeFull You have to actively parse the number into a direction instead of just using it out of the corner of your eye 00:43 FreeFull I guess the solution would be adding a needle to the F5 screen or something 00:43 MineTestUser only if you could input the XYZ. 00:43 ecube Problem is, spawn is dynamic 00:43 ecube i think 00:43 ecube is it? 00:44 FreeFull ecube: You can set spawn 00:44 ecube i know that 00:44 ecube but whatr if you didn't 00:44 ecube *what 00:45 FreeFull Right now you can set global spawn (as is done on redcrab's server), but I'm thinking you might be able have a bed mod that sets spawn per player 00:45 MineTestUser Isn't there already? 00:45 FreeFull If you don't have spawn set, the compass can point to 0,0,0 00:45 Tekk_ yes, it'll be integrated into bedmod soon 00:45 NakedFury the compass doesnt have to point north by default 00:45 Tekk_ leo_rockway: threw the code together for it 00:45 FreeFull Since that's around where you spawn normally 00:45 ecube what'll be integrated into bedmod? 00:45 ecube compass? 00:45 Tekk_ spawn setting 00:45 ecube ah 00:46 MineTestUser It's amazing how dark this map is without lava... 00:46 FreeFull But once spawn is set, you still need a way to get to the global spawn 00:46 FreeFull Since that's where people go when they want to exchange items and stuff 00:46 khonkhortisan just /tp :P 00:46 MineTestUser A menu on death or the /spawn command? 00:47 Tekk_ I'd find pointing to my house to be more convenient 00:47 FreeFull khonkhortisan: That requires priviledges =P 00:47 Tekk_ you don't REALLY use the spawn point much unless the person is very new 00:47 MineTestUser the /spawn command? 00:48 FreeFull On redcrab's server the use case of going to spawn is that everything is built radially from it, so that it's often the easiest way to get anywhere 00:49 FreeFull I imagine that's often the case in general on servers where players aren't allowed to teleport 00:49 MineTestUser but what if Bedmod brought up a menu on that command to go to home or set spawn? 00:49 Tekk_ so in that case you're going to know where the spawn is anywhay 00:49 Tekk_ anyway* 00:49 Tekk_ but when you're lost, the main use of the compass, you want to point home 00:50 MineTestUser true 00:52 MineTestUser the default map requires a lot of fences 01:06 * VanessaE wanders in 01:06 Tekk_ wb 01:06 VanessaE hey 01:06 Tekk_ hi 01:55 Keegan_ hello 01:55 Keegan_ you know how to set static spawn and default prvs? 01:55 MineTestUser no 01:56 Keegan_ anyone? 02:05 sdzen yes 02:06 sdzen got your conf file? 02:06 Keegan_ yea 02:06 sdzen put static_spawnpoint = xyz and default_privs = whatever privs you want :P 02:07 Keegan_ did and didnt work 02:07 sdzen the spawn part or the privs part 02:07 Keegan_ both 02:07 sdzen hmmm 02:07 MineTestUser problems saving? 02:08 sdzen you do realize the server has to be restarted to take effect 02:08 Keegan_ yea 02:08 sdzen and it is saved to the right place 02:08 Keegan_ i put it at the bottom 02:09 Keegan_ of conf file 02:09 sdzen where is the minetest.conf in respect to the game 02:09 Keegan_ ? 02:09 sdzen is it in the games folder 02:09 sdzen ie next to the bin and textrues and mods folders 02:10 Keegan_ yes 02:10 sdzen now when you open it are the options still there? 02:10 Keegan_ yea 02:10 sdzen what operating system are you using 02:10 Keegan_ windows 02:10 sdzen hmmmm 02:10 MineTestUser Version? 02:11 sdzen and your server is running off the same file in that folder 02:11 Keegan_ 4.0 02:11 sdzen not i different one 02:11 sdzen 0.4 you mean 02:11 Keegan_ its all in the same place 02:11 Keegan_ tyea 02:11 sdzen hmmmm 02:11 sdzen and your files are in the right order? 02:12 sdzen i can fix the static spawn issue easily but the conf settings are needed for the default stuff 02:12 Keegan_ i think so 02:13 sdzen hmmm 02:13 sdzen what does your .bat link to? 02:13 sdzen runserver.bat 02:14 Keegan_ i dont have that 02:14 sdzen run it through command? 02:15 Keegan_ lke runserver.bat 02:15 Keegan_ n game or cmd 02:16 sdzen cmd 02:17 Keegan_ why what does it do 02:17 sdzen im curious how you run minetest 02:18 sdzen oh and exiting the application helps as well 02:20 Keegan_ its by cmd the server is 02:20 sdzen hmmmm 02:20 sdzen minetest.exe --server yes? 02:21 Keegan_ yes 02:23 sdzen hmmmmm 02:23 sdzen sometihng must not be clicking here 02:23 Keegan_ its on a different laptop 02:23 Keegan_ tthen this one 02:23 sdzen and since im not there to breath down your neck and go through all your files i dont havent many thoughts on the subject 02:24 Keegan_ ok 02:25 Keegan_ i know how to do it tempory 02:27 Keegan_ Menche wrote: Default privs: To apply immediately: use command "/set default_privs shout,fast,whatever" To make permanent: add "default_privs = shout,fast,whatever" to your minetest.conf Spawn: To apply immediately: F5 to get coords, then use command "/set static_spawnpoint x,y,z" To make permanent: add "static_spawnpoint = x,y,z" to your minetest.conf 02:28 Keegan_ can you permanently in game do static spawn or default privs 02:29 sdzen i have a mod for adding a static spawn that i never release do you want it? 02:29 Keegan_ sure 02:30 Keegan_ what about the default privs 02:30 sdzen hmmmm 02:30 sdzen still at a loss as to why thats not working maybe illl think of something for you soon 02:31 Keegan_ ok your giving me static spawn 02:31 sdzen http://ompldr.org/vZXo5Yg/spawn.zip 02:31 sdzen just change the coors in the init to whatever you want 02:32 Keegan_ you making one for default privs 02:32 sdzen hmmm 02:32 sdzen im still not sure why your conf isnt working 02:33 sdzen what do you need as default? 02:34 Keegan_ shout and fast 02:34 sdzen hmmm 02:37 MineTestUser Sorry to interrupt, but wouldn't you also want interact? 02:39 Keegan_ why would you add interact in there 02:39 Keegan_ so people can grieft once they get there 02:40 SegFault22 that's odd... 02:40 Keegan_ sdzen fiquring it out 02:41 SegFault22 something happened to menche's server... 02:41 SegFault22 port 300002 02:41 SegFault22 what a shame... 02:44 Keegan_ sdzen static spawn crashes server 02:45 sdzen does it? 02:45 Keegan_ yes 02:45 sdzen whats the error? 02:45 sdzen it worked fine on my end 02:47 Keegan_ didnt look 02:48 Keegan_ ill test t offline 02:51 NekoGloop Meow~ :3 02:52 sdzen oh a kitty kat :) 02:53 NekoGloop Uh-huh :34 02:53 NekoGloop :3* 02:54 NekoGloop Pet me~? 02:54 sdzen ill smother you :) 02:55 NekoGloop D: 02:55 sdzen with love of course 02:56 Keegan_ whats GriefNet 02:56 sdzen i love cats :) 02:56 NekoGloop :3 02:56 NekoGloop Then smother me all you like~ 02:57 Keegan_ whats GriefNet 02:57 sdzen idk 02:57 Keegan_ seafault knows about it 03:03 Tekk_ the finnish minetest channel isn't as high traffic as I'd hoped 03:03 Tekk_ don't think I'll be learning much from that 03:04 NekoGloop Well I'd have to learn whatever language finnish people speak 03:04 Tekk_ that would be...finnish 03:04 Tekk_ or swedish, if you're evil like that :P 03:05 NekoGloop How about this: JUST USE THE ENGLISH CHANNEL 03:05 Tekk_ hmm 03:05 Tekk_ there are 10 people in the channel 03:05 NekoGloop Tekk_, I know what you need to use instead of groups! 03:05 NekoGloop armor! 03:06 NekoGloop armor={cracky=3} 03:07 Tekk_ 0.0002% of the finnish population is in that channel 03:07 Tekk_ that's not too bad 03:07 Tekk_ (unless my quick math was wrong) 03:07 NekoGloop Hey, Tekk_... did you even read that? 03:07 Tekk_ yep 03:07 Keegan_ whats grieftnet? 03:08 NekoGloop greiftent is where you grief to you hearts content 03:08 * NekoGloop actually has no idea 04:03 SegFault22 hey Bad_Command, are you online? 04:04 SegFault22 I am requesting build privs in the Gameboom MT server 04:04 SegFault22 ... 04:04 NekoGloop I dont think he's looking at the chat 04:05 SegFault22 :P 04:07 khonkhortisan hello SegFault22 04:07 SegFault22 hello 04:11 SegFault22 ... 04:18 NekoGloop Meow~ :3 04:18 NekoGloop oh, gtg now 04:23 Bad_Command oh hey 04:23 Bad_Command I've been away for a week or two 04:24 Bad_Command I think you are one of the guys who asked me while I was away 04:24 khonkhortisan many people have been looking for you 04:24 SegFault22 :P 04:24 SegFault22 sorry 04:24 SegFault22 can I have build rights in the gameboom server? 04:24 Bad_Command Yeah I'll see if I can set you up tomorrow 04:25 SegFault22 ... 04:25 SegFault22 tomorrow... 04:25 SegFault22 ? 04:25 Bad_Command Gotta go to sleep, goodnight 04:25 SegFault22 goodnight 04:25 SegFault22 is there anyone else who has /grant privs in Gameboom server? 04:25 khonkhortisan ghostshell 04:33 SegFault22 :P 05:29 VanessaE morning cornernote 05:29 cornernote hey 05:29 cornernote whats news ? 05:30 VanessaE new releases of flowers and junglegrass are out, and c55 is kickin' it at the Assembly party in Helsinki. :-) 05:30 VanessaE brb 05:30 cornernote nice! 05:32 cornernote im finding that i am looking for a more complete game 05:32 VanessaE back 05:32 VanessaE more complete how? 05:32 cornernote so am thinking of putting something together 05:33 cornernote a collection of mods, but not just that... test and tweak them all to work well together 05:33 Tekk_ of course you release new flowers and grass now, I just added them today :) 05:33 VanessaE ahh 05:34 VanessaE Tekk_: hehe yup, about an hour ago :-) 05:34 cornernote mods are all updated so fast 05:34 VanessaE hell more like half an hour ago even 05:34 * cornernote begs for mods repository 05:34 VanessaE jeija is working on that 05:35 VanessaE also, I released a new version of nature pack to fit with the flowers and junglegrass updates. 05:35 cornernote heres the other problem i have... 05:35 cornernote lets say i take flowers, and make it better somehow 05:35 cornernote its really hard to release 05:35 cornernote because it means theres a cornernote flowers, and a vanessae flowers, and i dont even know who made the first one 05:37 cornernote if eveyone uses git its somewhat easier, because i can clone yours and you can pull the changes back 05:37 cornernote but still far from perfect 05:37 cornernote i dont know how it would work in a perfect world 05:40 VanessaE I know what tou mean 05:40 VanessaE you* 05:40 VanessaE only way I know to find out which came first is to look at first posts or git commit dates :-) 05:41 VanessaE but yeah 05:41 VanessaE like that guy, sda97 I think? who released "more flowers" without even so much as naming it unique. 05:41 VanessaE it'll cause confusion. 05:42 VanessaE of course, I gave mine the sub-title "VanessaE edition" to help with that issue :-) 05:42 cornernote yes, and that helps new people know which flowers they are running 05:43 VanessaE but with others, like how there are about 4 different seasons/weather mods, three different chests mods, etc 05:43 cornernote and everyone has their own dye 05:44 cornernote my game has like 20 sets of dyes 05:44 VanessaE yup, but at least UD exists to address this 05:45 cornernote UD is great, but wont be in core i assume, since there are dyes in there 05:45 VanessaE the dyes in the game can't be crafted 05:45 cornernote the only problem i have with UD is that all the colours make the same texture 05:46 cornernote cant be crafted yet 05:46 VanessaE that's only if you use my gentextures script. Look at homedecor - I did that one entirely manually. 05:46 cornernote yes, good point 05:46 cornernote you can generate, then go over and manually tweak some 05:46 VanessaE *nod* 05:47 VanessaE what I did originally was start with one texture and recolor it several times, with each result being just the color I wanted rather than by the UD formulary. Then I adapted it to use the closest colors in UD to make those. 06:05 VanessaE http://minetest.net/forum/viewtopic.php?pid=35942#p35942 06:05 * VanessaE grumbles loudly 06:05 VanessaE doesn't ANYONE read the forums before making obvious copies of stuff? 06:06 Tekk_ have you checked that it's not actually your dye mod? 06:06 VanessaE it isn't. 06:06 VanessaE it's yet another re-invent-the-wheel mod. 06:07 VanessaE every other mod out there prior to Unified Dyes tries to create its own dye method, causing many mods to conflict with one another. 06:08 VanessaE this guy invents his own flowers mod, calls it simply "flowers", then goes on to do the same damn thing everyone else already did 06:10 VanessaE hey sta^H^Hfan5 ;-) 06:14 VanessaE wow 06:15 * VanessaE <-- 400 posts already 06:16 VanessaE http://minetest.net/forum/viewtopic.php?pid=35944#p35944 06:16 VanessaE ARGH! 06:17 VanessaE I swear I'm gonna ban this guy if he doesn't smarten up real damn quick. 06:22 Tekk_ and his kde config is ugly too.. 06:22 Tekk_ looks like unity meets vista 06:22 VanessaE well I won't fault him for his choice of themes 06:23 Tekk_ yeah, I probably can't say much. I was using non themed fvwm2 not even a week ago 06:23 sfan5 VanessaE: what? 06:24 VanessaE but I don't look too favorably on people who just duplicate others' effort without even so much as a "hi, I'm new here" and a search of the forums to see if someone else has already done it 06:24 VanessaE sfan5: hi? :-) 06:24 sfan5 hi 06:25 VanessaE hey japa 06:26 Japa_werk Hey 06:26 sfan5 i wonder if you can scan an ip range for outgoing connections... 06:26 VanessaE kinda-sorta 06:26 VanessaE you have to goad your target into responding to your scan as if it were responding to a query from whatever server they're connecting to 06:27 VanessaE sfan5: can you please take a look at these three forum topics? 06:27 VanessaE http://minetest.net/forum/viewtopic.php?pid=35943 06:27 VanessaE http://minetest.net/forum/viewtopic.php?pid=35266 06:27 VanessaE http://minetest.net/forum/viewtopic.php?pid=35941 06:28 VanessaE and those are his only posts at all on the forum. I'm inclined to delete these topics unless this guy gets his head out of his ass and responds to queries posted thereon. 06:39 sfan5 VanessaE: i think he/she didn't reply because he/she wasn't online 06:40 Tekk_ sfan5: the user was online very recently 06:40 Tekk_ after VanessaE's messages had been posted 06:40 VanessaE yes 06:40 VanessaE he posted one thing 06:40 VanessaE I responded 06:40 VanessaE he posted a new topic 06:40 VanessaE I responded to that also 06:40 VanessaE and he never responded to anyone's queries on his first one (more flowers) 06:41 VanessaE which was posted days ago 06:42 sfan5 hm 06:49 VanessaE cool! my husband seems to have made friends with one of the members of Manhattan Transfer 06:49 VanessaE (or so the other person claims anyway :-) ) 06:50 VanessaE sfan5: so what's the best course of action regarding this guy? 06:51 sfan5 warn him / temp n 06:51 sfan5 -n 06:51 sfan5 *temp ban gim for 1 day 06:51 sfan5 *him 06:52 sfan5 i can't type today :/ 06:52 VanessaE heh 06:52 VanessaE s'ok 06:53 VanessaE *grumble* 06:53 VanessaE sda97 writes: "This mod was written specifically for the mod cotton. When I have more free time, I plan to add to their modes more flowers and dye." 06:55 Tekk_ hmm 06:55 Tekk_ are there curtains in a mod already? 06:55 VanessaE not that I know of 06:55 VanessaE I thought about adding them to Home Decor but never got around to it 06:56 Tekk_ maybe I'll take a look tomorrow. shouldn't be too hard 06:56 Tekk_ just change the width when you right click 06:56 Tekk_ assuming nodes aren't too bad to manipulate. haven't made one yet 06:56 VanessaE they're pretty easy in general 06:57 VanessaE btw, you should probably watch for the user to punch the curtains to change them rather than right click 06:57 Tekk_ why is that? 06:57 VanessaE right click is usually used for "open" or drop or place 06:57 VanessaE left click is usually used to "use" 06:57 Tekk_ odd 06:58 Tekk_ I figured I'd go the other way around since iirc that's what the control mapping says 06:58 Tekk_ left click is said to be punch/dig and right is use, iitc 06:58 Tekk_ iirc* 06:58 Tekk_ not on a machine with mt though 06:58 VanessaE really? 06:58 VanessaE oh you mean on MC :-) 06:58 Tekk_ no, I think it does say that in mt 06:58 Tekk_ may be wrong though 06:58 * VanessaE checks on MT 06:59 VanessaE hm, we're both right 06:59 VanessaE Mouse left: dig/hit 06:59 VanessaE Mouse right: plase/use 06:59 VanessaE er place 06:59 VanessaE seems like everyone uses left click/hit for everything though :-) 06:59 VanessaE except if it's a chest or furnace or related 07:01 VanessaE ok he's smartened up a bit, "moreflowers" now. 07:04 * VanessaE puts the banhammer away. for now. :-) 07:11 VanessaE hey wow. 07:11 wowiamdiamonds hi 07:17 VanessaE what's news? 07:21 VanessaE eh, bbl. gonna bowl a bit 07:21 VanessaE (yes, at 3:21 am :-) ) 07:21 wowiamdiamonds a communication tool or strategy, primarily in the form of paper bundles and spoken word until recently with the advent of television and the intertubes, that relates recent events. 07:21 wowiamdiamonds oh ok. have fun ^^ 08:18 * VanessaE is back 08:20 sfan5 wb 08:20 VanessaE thanks 08:21 VanessaE ok that takes care of 500+ calories for the day :-) 08:21 VanessaE 3 games of bowling, one skipping stones, one umbrella race :-) 08:21 VanessaE (Wii games) 08:22 VanessaE that damn machine exhausts me every time I play 08:34 cy1 I had a great idea while walking around today. 08:34 cy1 You can copy servers by having the same map and seed... anything not mapped will generate from the seed. 08:35 Calinou old news 08:35 cy1 So if everyone ran a local game, all you would have to do is share the same seed, and somehow synchronize maps, and you could all play together without a server. 08:35 cy1 TOSERVER_BLOCKDATA would be TOPEER_BLOCKDATA 08:35 cy1 and no interacts ever 08:36 cy1 Need a way to tell which blocks came from whom of course, so you could roll back if a griefer tried to fill your world with lava or something. 08:36 cy1 But as long as you trust everyone you're playing with, that's all you need! Block data synchronization. 08:38 Calinou > can't see other players 09:50 PilzAdam morning 09:56 Calinou hi 09:59 thexyz yes.. morning 12:40 cornernote_ hey 14:23 PilzAdam ive just release my 3D animals mod: http://minetest.net/forum/viewtopic.php?pid=36007#p36007 14:23 PilzAdam could a moderator please move it to mod releases? 14:26 klaxa +1 for WTFPL 14:34 Calinou lol 14:34 Calinou inb4 license butthurt 14:39 jin_xi nice one, pilz 14:43 PilzAdam thanks 14:43 PilzAdam and please dont call me "Pilz" "Adam" is better 14:43 Calinou lol 14:43 Calinou pills 14:44 PilzAdam in english its mushroom 14:44 Calinou lol 14:45 thexyz are those animals made of fucklion entities? 14:45 PilzAdam fucklion? 14:46 Calinou inb4 "yes" 14:46 thexyz right 14:46 blaze fuckmountainlion 14:46 Calinou lol 14:47 thexyz mac user here! catch! 14:47 PilzAdam could a moderator please move my mod to mod releases? 14:48 thexyz i don't think c55 will love that idea 14:49 PilzAdam thats why it is a mod and not in the core game 14:49 Calinou PilzAdam, done 14:50 PilzAdam thanks 14:50 Calinou WTF, your animals are not restricted to axis? 14:50 Calinou they can be "diagonal" 14:50 Calinou also: ugly :p 14:56 * Calinou found another "hi im autist" guy on reddit minecraft 14:56 Calinou <_< 16:37 NekoGloop Ohai Tekk_ :3 16:39 Tekk_ hi 16:44 * NekoGloop pokes VanessaE 17:15 Tekk_ ttk2: hey, what would you need to see in mt to be able to start civcraft in it? 17:16 ttk2 Tekk_: Hmm, mostly we are just missing polish at this point, I would want some more control from the terminal 17:16 Tekk_ yeah, I'd really like a proper lua console in 17:16 ttk2 right now MT is great for admins, but the terminal just feels a little dumb compared to Minecrafts even 17:17 Tekk_ it'd probably help to throw together an equivalent of physical shops, unless the money mod adds that 17:17 ttk2 Lets see, we would really like support for metadata on blocks, but that may be asking too much. We could live without it 17:17 ttk2 We would need to port all of our core mods at the very least. We would need to be able to custom generate maps 17:17 Tekk_ since it's dynamic I think you could just arbitrarily add metadata to the blocks 17:18 Tekk_ I may be wrong though 17:18 ttk2 We really do not know, documentation is few and far between. 17:18 Tekk_ yeah, I've run into that trying to do mods 17:18 ttk2 Some things are pretty well documented, others not so much. 17:19 Tekk_ well, there's sandstone, so I can definitely rebuild kizantium. 17:19 ttk2 Right now we have a long term plan along the lines of 17:20 ttk2 upgrade to 1.3 and take advantage of its performance improvements to raise the player cap and expand through advertising 17:20 ttk2 then to 1.4 where we can take it to the next level, weather based mods, hunter gatherer start off, a real multiplayer based econ 17:21 ttk2 The next step from there will be well beyond what Minecraft can do, at that point we would either need to go to Minetest to expand further or code our own engine. The former is if things remain as they are, the latter is if we can turn this into a real commercial game. 17:21 Tekk_ what are you thinking for the hunter gatherer startoff? 17:22 Tekk_ also strictly speaking you could still use minetest as an engine for your commercial game 17:22 Tekk_ even if you wanted to make it proprietary 17:22 Tekk_ (I think) 17:22 ttk2 Low level tech tree stuff will be much less effective. For example punching a tree will take hours if its possible at all. You will have to supply yourself with food by hunting and gathering over areas 17:23 Tekk_ we'll probably need to add like bone tools 17:23 ttk2 you have to keep moving to eat and survive. But to make a farm you have to remain still. 17:23 Tekk_ so that you can at least start wood 17:23 ttk2 exacly 17:23 ttk2 So you need to team up and work together to even so much as be able to survive in one spot for any prolonged period. 17:24 Tekk_ so slower crops too? 17:24 ttk2 After that complex tech tree improvements and various traits to make surviving in groups. 17:24 ttk2 Much, but food will work longer. 17:26 Tekk_ it'd be cool to have like a slow weakening when 'starving' 17:26 Tekk_ so it takes a long time to actually die but everything takes longer 17:45 RealBadAngel hi, i got question, is table using somewhat restricted in LUA? 17:46 RealBadAngel cannot get table_insert to work :( 18:01 jin_xi use table.insert() 18:18 RealBadAngel got another set of errors then :) 18:18 RealBadAngel wrong number of parameters to table.insert 18:20 jin_xi like so table.insert(aTable, something) 18:22 RealBadAngel can insert many variables at one index? 18:23 RealBadAngel local LV_nodes = {} 18:23 RealBadAngel table.insert(LV_nodes,x,y,z,true) 18:23 jin_xi_ you can insert another table into the table 18:23 RealBadAngel like so? 18:24 RealBadAngel hmmm, so just 2 parameters for table.insert, yes? 18:25 jin_xi_ yes, i think so. the lua book is really good 18:25 RealBadAngel lua wiki told me somethin totally different 18:25 jin_xi_ idk lua wiki 18:26 jin_xi_ http://www.lua.org/pil/ i mean this 18:26 RealBadAngel will take a look on it 18:26 RealBadAngel thx 18:26 jin_xi_ no prob 18:27 Calinou lem 18:27 Calinou :p 18:27 RealBadAngel whole day was fightin with Tarjan's algorithm and got stuck with simple tables ;) 18:30 thexyz RealBadAngel: LCA problem? 18:31 RealBadAngel LCA? 18:32 thexyz least common ancestor 18:32 RealBadAngel yes 18:33 RealBadAngel all done in fact just problem with tables 18:33 RealBadAngel fixing it now 18:45 RealBadAngel ha, done 18:45 RealBadAngel now my furnaces are powered :) 18:46 RealBadAngel bye bye coal :) 18:51 VanessaE zzz 18:54 jin_xi_ hmm 18:54 jin_xi_ how tall is the minetest player? 18:54 jin_xi_ i mean, what height the eyes at? 18:56 khonkhortisan just over 1.5 18:56 jin_xi ok cool 18:58 khonkhortisan a pixel over, so 1.5 + 1/16 18:58 jin_xi thanks 18:59 jin_xi i need to detect position of hits on entities, thats why 19:03 khonkhortisan I think there's some kind of 3d ray mod 19:04 khonkhortisan how much control do I have over the rotation of a node? Can I only have it in four directions, or can I have it in all four rotations in all six directions? 19:04 jin_xi oh right, forgot about that 20:09 * NekoGloop is back 20:10 NekoGloop Well, can anyone tell me why on the zenohold the backstab server, I cant connect to it? It registers as up on thexyz's listing... 20:11 NekoGloop zenoheld* 20:24 NekoGloop Uh... anyone there at all? 20:29 NekoGloop why do so many people come and not od anything >.> 20:30 NekoGloop do* 20:32 jin_xi_ >_> 20:34 NekoGloop Hello jin_xi_ :3 20:58 NekoGloop Ohai ttk2 :3 20:58 ttk2 NekoGloop: Hello 20:58 NekoGloop :3 21:03 jin_xi_ anyone here knows how to define tools? 21:04 NekoGloop minetest.register_tool 21:04 jin_xi_ i need to make a tool that never damages a type of entity 21:04 NekoGloop idk how to do that 21:04 Tekk_ groups I think 21:04 Tekk_ don't tools have groups? 21:09 NekoGloop Ithink so 21:09 NekoGloop I think* 21:13 jin_xi_ hmm 22:15 MiJyn Hi everyone 22:30 NekoGloop Hi MiJyn 22:33 MiJyn hor are you? 22:33 MiJyn *how 22:34 NekoGloop Good 23:09 NekoGloop Meow~ :3 23:15 MiJyn xD