Time Nick Message 00:45 cy1 wowimdiamonds: check my nature mod, hydroponics, and marktraceur's farming mod. 00:45 cy1 and pleas 00:45 cy1 please 00:45 cy1 don't make another one 00:45 cy1 https://github.com/cyisfor/minetest-hydroponics 00:45 wowimdiamonds :P i was seeing what the lua api could do, don't worry 00:47 cy1 the ones you have to worry about being inefficient are abms on dirt or stone. plants won't be dense enough to trigger hundreds all in a row. 00:48 * milleja46 does a little dance when he goes to the forums and notices landmine is banned 00:49 cy1 lol 00:50 milleja46 I hope it stays that way....that guy was a pain in the rump with how bad of a griefer he was 00:53 NakedFury he needed to be banned and forgotten 00:54 cy1 he trapped me in steel once 00:55 cy1 funny as hell 00:55 NakedFury steel blocks 00:55 NakedFury ? 00:55 cy1 yeah, no biggie 00:56 cy1 just takes a mese pick to get out 00:56 NakedFury free steel 00:56 NakedFury thats not griefing 00:56 NakedFury thats... free stuff 00:56 cy1 it is if you're trapped 00:56 cy1 login, log out, nothing you can do 00:56 cy1 can't collect mese 00:56 cy1 just sit there forever 00:57 VanessaE solution: always step at least 10 or so nodes away from your /sethome location :-) 00:57 NakedFury ohh yeah 00:57 VanessaE that way if you get buried, /sethome and you're out. 00:57 VanessaE er, /home 00:57 cy1 /sethome 00:57 cy1 wait shit 00:57 cy1 noooooooooo 00:57 cy1 ahem 00:57 VanessaE haha 00:57 VanessaE you know what I meant :-) 00:58 VanessaE (or always carry a mese pick, but this assumes you don't have any) 01:01 cy1 or baww to an admin 01:01 VanessaE that too. 01:01 VanessaE or /teleport if you have that privilege. 01:01 VanessaE or fly... 01:01 VanessaE or a dozen other ways to get out that I'm not thinking of probably 01:02 cy1 at least it's not minecraft 01:02 cy1 built for griefers by griefers 01:02 VanessaE heh 01:03 NakedFury they need to work on how to stop them 01:03 cy1 I was like 01:03 cy1 flint & steel 01:03 cy1 really? 01:03 cy1 really really? 01:04 NakedFury games really need to check tools used by hackers and find ways to block it permanently 01:05 cy1 admittedly seeing treehouses go up in smoke was pretty hilarious 01:06 cy1 "you never heard the story of the three little pigs before? 01:06 cy1 " 01:08 cy1 especially the reddit one 01:09 NakedFury what reddit story? 01:10 cy1 you know the marijuana reddit channel? 01:10 cy1 /r/trees 01:10 cy1 http://www.youtube.com/watch?v=FqwZ7g4zRZ0 01:16 NakedFury watching it 01:17 NakedFury who in their right mind has an unprotected server 01:18 cy1 well, lots of people before Avo. 01:18 NakedFury and couldnt mojang patch up the way the hacks they use work 01:19 cornernote where do i put core textures to replace the main ones ? 01:19 NakedFury textures 01:19 NakedFury minetest/textures/all 01:19 cy1 NakedFury: 01:19 cy1 some men just wantto watch the world burn :T 01:20 cornernote its empty, just put them there and it will look there before the core images ? 01:20 NakedFury yes 01:20 NakedFury need to have same name 01:20 NakedFury any image you place must be the same size 01:32 NakedFury is there new commands for worldedit? 01:36 workflow` vanessa still on? 01:36 VanessaE no :-) 01:37 workflow` so i have made this crazy mod which uses your dyes 01:37 VanessaE oh? 01:37 workflow` but i had to add a group called dyes 01:38 workflow` would you accept a patch to your mod? 01:38 VanessaE a patch? 01:38 VanessaE I'm curious... :) 01:39 workflow` well, basically just add groups = {dye=1}, to every register_craftitem 01:39 VanessaE why? 01:39 workflow` gimme a sec, i go make some screenshots, you will see... 01:40 VanessaE ok 01:41 cornernote are there any armour mods ? 01:41 cornernote i see there are some texture packs 01:41 cornernote but no code 01:41 NakedFury no armors 01:42 NakedFury no equipment slots 01:43 * VanessaE waits for workflow`.... 01:43 VanessaE what would creating this groups thing accomplish? 01:45 VanessaE and note that some stuff is defined using normal register_craft calls, such as the grey paints 01:46 VanessaE er, scratch that, those have register_craftitem also. 01:46 * VanessaE waits some more... 01:47 wowimdiamonds is there a "unified bricks" mod? that uses the unifieddyes mod? 01:47 VanessaE not yet 01:47 VanessaE unifieddyes is pretty new yet. 01:48 wowimdiamonds do you have anything against me using unifieddyes to make that? 01:48 VanessaE not at all 01:48 wowimdiamonds cool, now I have something to work on :D 01:48 VanessaE that's the purpose of the mod, but before you make anything, let's see what workflow` has to say about this groups thing. 01:48 workflow` http://imgur.com/a/qbPgH look here 01:49 VanessaE note, by the way, that there already is a multicolor brick mod - part of madblocks 01:49 VanessaE but it uses a weird, non-standard dye system and only has 10 or so colors. 01:49 wowimdiamonds I wanted to make unifiedbricks because of that 01:49 VanessaE WHOA WTF? 01:49 workflow` evil entity abuse 01:50 VanessaE well I dunno what that little garbled sprite is, but the second image - WOW 01:50 VanessaE so, if I add these groups, you can sort by that? 01:50 workflow` the idea is that the mod gives you an easel, the 8x8 crafting grid 01:51 workflow` this has a palette of 12 colors, which you can use to craft a tile 01:51 VanessaE AHHH 01:51 workflow` this tile you can place as an image... its just a proof of concept 01:51 workflow` but the group thing allows me to use one single crafting recipe for all images 01:52 VanessaE seems to me then, that there should be four groups: 1 = brights/darks/mediums, 2=brights/darks/mediums at 50% saturation, 3=greyscales, 4=incidental stuff like the titanium dioxide 01:52 workflow` oh, i didnt think about the numbers. 1 means i dont care... 01:53 workflow` its just a grouping of all dyes.. 01:53 VanessaE ok 01:53 VanessaE all =1 then. 01:53 VanessaE you'll need 9x9 by the way, as there are more than 64 colors :-) 01:53 workflow` i think wool should be one group too, and cotton and similar stuff 01:53 VanessaE (or 10x8 would be best) 01:54 workflow` still working on it... 01:54 VanessaE ok 01:54 workflow` first up is to really get the image from the grid to the tile... 01:54 workflow` seems i specialize in weird off by one and axis switch errors. 01:55 VanessaE ok, changes committed. 01:57 VanessaE let me know if that's what you were looking for. :-) 01:57 workflow` whoa thats fast... 01:58 VanessaE I suggest a 10x8 grid and sorting the colors into high and low saturation groups, then by brightness within the groups, and putting the greys/black/white on their own row or something 01:58 workflow` well, my first idea was to allow for 9 colors per tile 01:58 workflow` as in, you craft a palette and use that 01:59 VanessaE ahh 01:59 VanessaE well I meant on the big grid you showed me 01:59 VanessaE but yeah 02:00 workflow` i also want to keep only the lower part (the palette) of the huge grid using the dyes icons. 02:00 VanessaE ok 02:00 VanessaE either way I like the idea 02:01 workflow` the upper 8x8 grid will have full color swatches 02:01 T_A_N_K http://www.youtube.com/watch?v=X4kR-Mnu5O4&feature=g-all-lik 02:01 workflow` so it looks better, less distracting, but keeps the idea 02:03 cornernote which mods work well with unified dies ? 02:04 VanessaE cornernote: there isn't much that uses it yet, it's still so new - but there shouldn't be any compatibility problems unless some other mod attempts to smelt flowers into dyes 02:05 cornernote whats the basic concept? you can use it to make other coloured blocks ? 02:05 VanessaE so other mods need to be modified to use unified dyes. That's kinda what I'd hoped for, that mine would become the default dye system for Minetest and that others would then reference it instead of constantly re-inventing the wheel. 02:06 VanessaE you use it as a source of colors to include in your own mod, so like the bricks you mentioned - if you wanted a bunch of brick colors, you'd depend on unifieddyes to get your color pigments, and then use them in your crafting recipes along with whatever materials your bricks will be made of 02:06 cornernote homedecor uses it, nice, will try that one too 02:06 VanessaE yes 02:07 VanessaE er, 'scuse me 02:07 VanessaE wowimdiamonds mentioned the bricks. 02:09 cornernote flowers just grow ? 02:09 cornernote i have flowers mod 02:09 cornernote or do i have to plant them? 02:10 cornernote i see, they grow 02:10 VanessaE oh yes, they do just grow :) 02:11 cornernote i havent seen any yet, but i have seen junglegrass 02:11 VanessaE I may need to adjust the yields, give you more dye per slower. 02:11 VanessaE er, per flower. 02:12 cornernote jungle grass = GROWING_DELAY=50 .. flowers are=GROWING_DELAY 02:12 cornernote 3600 02:13 cornernote i'll make it 50 too =) 02:14 cornernote open source is so great =) 02:14 VanessaE nonono 02:14 VanessaE that'll make them grow out of control :-) 02:15 cornernote Brass Pole (Requires moreores and nodeboxes) .. where is nodeboxes ? 02:15 VanessaE nodeboxes is part of recent minetest 02:15 NakedFury lastest update to game 02:15 VanessaE it's something c55 added on the 17th. 02:15 cornernote i'll have pretty flowers everywhere 02:15 cornernote ok, nice 02:16 cornernote is there a cotton mod ? 02:16 cornernote or wool is the standard at the moment ? 02:16 VanessaE there will be soon 02:16 cornernote nice 02:17 cornernote so use wool for now 02:17 VanessaE both bas080 and jordach are working on competing mods, both of which use unifieddyes to provide the colorants 02:17 VanessaE the old wool mod doesn't, however 02:17 VanessaE it's another one that uses it's own color system 02:17 cornernote ok, you just use it for a rug 02:17 VanessaE yeah 02:17 VanessaE and speakers 02:18 NakedFury once wool is made it could be expanded for a sort of crafting mod. rugs, tapestries, other wool using stuff as decorations and good looking stuff for your castle 02:18 VanessaE I could add such things to homedecor 02:18 NakedFury once we can equip things wool could be used for shirts 02:18 VanessaE shirts? 02:19 NakedFury for clothes 02:20 cornernote yeah, nice! 02:21 cornernote how do i get my mod into the releases forum topic ? 02:21 VanessaE you have to ask on the stick topic in that section 02:21 VanessaE (or maybe it's in modding general) 02:22 NakedFury make the mod to a playable state then ask to move it 02:22 VanessaE just a message "Could you please move X to Mod Releases?" 02:22 NakedFury and dont add the [Mod] tags 02:22 NakedFury unnecesary 02:22 NakedFury we know its a mod 02:22 VanessaE actually, that's necessary 02:22 VanessaE it's part of the Mod Releases rules. 02:22 VanessaE I thinl 02:22 VanessaE think 02:23 NakedFury archaic rules, completely unnercesary too 02:23 NakedFury Mod Releases subforum and you name all topic [Mod] 02:23 NakedFury make new tags 02:23 cy1 VanessaE: think groups like, node protection that many people can mine. 02:24 VanessaE cy1: already implemented as requested :-) 02:25 cy1 I want node protection for every node anyone places. 02:25 cy1 That'd keep people from messing each other up. 02:25 cy1 just set who places it, and that's the person (or group) who can dig it. 02:26 VanessaE brb 02:28 cornernote my version is minetest-0.4.dev-20120606-c57e508-win32 .. will stairs+ work ? 02:30 cornernote how do i use a *.bld file ? 02:30 cy1 cornernote: stairs are like 3 months before c57e508 02:30 cy1 c55 only made two commits after that 02:31 cy1 *.bld files are the weird format that madblocks multinode uses for backup/restore. you probably don't want to. 02:31 cornernote so it will work, or not ? 02:31 cy1 try it out! 02:31 cy1 I dunno. 02:31 cornernote i want to make a quick city 02:31 cy1 stairs+ = walking up stairs right 02:31 cornernote no, i have stars i can walk up in core 02:31 cornernote its extras 02:31 cy1 madblocks multinode isn't good for copying buildings 02:32 cy1 it loses chests, and alignment of everything, and parameters and stuff. 02:32 cy1 you have to redig all your doors etc 02:32 cy1 I fixed it but it uses a different file format 02:32 cy1 but the principle's the same 02:32 cy1 make one building, copy and paste 100 times 02:32 cy1 it's really not accurate enough for much else 02:33 cornernote there was another format that looked good 02:33 cornernote *.we 02:33 cornernote world edit ? 02:33 cy1 worldedit is a minecraft thing 02:34 cy1 I want to do a client side thing, so you could save your building even if the server crashes and burns... 02:34 cornernote convert *.bld to *.we =) 02:34 cornernote he has like 20 models in there 02:34 cy1 different games :< 02:34 cornernote and there are like no models on the forums 02:35 cornernote well, theres a really nice house 02:35 cornernote but no others 02:35 cy1 I've got the base for darkrose's massively retarded fort 02:35 cy1 <_< 02:35 cornernote you should put it on the forums 02:36 VanessaE back 02:36 cy1 nah 02:36 cy1 will do my other mod first 02:36 cy1 muuuuuuuuuuch more efficient 02:37 cornernote whats your other mod ? 02:38 cy1 :p 02:38 cy1 I'll get to it eventually 02:38 NakedFury a harvest moon type farming mod?? 02:38 cy1 NakedFury: yes there's two, hopefully soon to be 1 02:40 NakedFury I want a watering can 02:40 cy1 they sort of depend on water, but just nearby. there's no rain or particle water or anything 02:40 cy1 be a huge undertaking 02:41 workflow` still upside down... http://imgur.com/a/KgGOP 02:50 cornernote nature_pack - Works only with git-2012-06-16 or later! ... but there is no compiled windows version =( 02:51 cornernote can i put in a request for a new build ? 02:51 cornernote eg, "nightly" =) 02:51 cy1 I don't have a windows machine to build it sorry, nor know how. 02:52 cornernote who usually builds them ? 02:52 NakedFury forum 02:52 cy1 emspri 02:52 cy1 not in the channel atm 02:53 NakedFury sfan5 general forum area has a topic with windows build 02:53 NakedFury last too 03:33 cornernote when you hover an item, we need a better popup window, not just the name of the item 03:33 cornernote eg, for weapons, i cant tell which is better 04:04 T_A_N_K can someone test this https://www.dropbox.com/s/2xtxkir29mgedrs/unecm.tar.gz 04:31 cornernote i am reading this... and drooling... http://minetest.net/forum/viewtopic.php?id=1594 04:31 cornernote mobs will be so cool with community help 04:34 FreeFull The 3D dungeon master looks like domo 04:34 FreeFull Maybe dungeon masters are grues 04:34 FreeFull The Oerkki looks cool 04:36 FreeFull Water mobs would be cool 04:52 * VanessaE is back 04:56 VanessaE wb wowiamdiamonds. 04:57 wowiamdiamonds danke 04:57 cornernote is there any news on a patch to make the game not crash when i have too many mods ? 04:58 VanessaE it's in the game code, some weird limit of 1400 defined items 04:58 VanessaE (even though it's supposed to be 2048) 04:58 cornernote even that sounds small 04:58 wowiamdiamonds is the 2048 arbitrary? 04:58 VanessaE c55 said he plans to increase that, but his explanation of how he intends to do so seems a little 'off' to me. 04:59 VanessaE it's the result the width of some parameter in the engine, 04:59 VanessaE i.e. the number of valid bits in the field or some such 05:01 VanessaE he said there are a few bits leftover in that particular field, so he could increase it without changing the format of the data where that field is plugged in at 05:01 VanessaE (the world data I assume) 05:02 wowiamdiamonds i'm just trying to find what he would be referring to... is there any documentation on minetest itself? 05:02 VanessaE but one thing's for sure, he underestimated how the nodeboxes and modding API were gonna take off 05:02 VanessaE there's the API doc but I don't know what exists as far as the internals of the code 05:02 VanessaE you may have to dig into the sources 05:03 wowiamdiamonds there's a lot of code there ._. 05:03 VanessaE yeah 05:03 cornernote i just had a brainfart about something... 05:04 VanessaE ? 05:04 cornernote would be really cool if the server was running multiple instances on multiple ports, and an ingame item triggers a connection to another port 05:04 VanessaE others have proposed that 05:04 cornernote like a teleporter, but it connects you to the other instance 05:04 VanessaE a multiple-worlds scenario. 05:04 cornernote yeah, thats a cool idea 05:05 cornernote and a central database to store all the info in 05:05 cornernote maybe something open, like sqlite 05:05 VanessaE well the game already relies on sqlite for the map 05:05 cornernote cool 05:05 VanessaE so that would be easy enough to interface to I guess 05:06 cornernote then you can have different mods on different worlds 05:06 VanessaE I think you can do that already 05:06 cornernote yeah you can 05:06 cornernote but i mean, in 1 "game" 05:06 VanessaE right 05:06 cornernote so players dont have to reconnect 05:07 cornernote then you can have a world with nature/farm/etc stuff 05:08 cornernote and another with more advanced dungeons, etc 05:08 VanessaE nice idea, good luck getting c55 to do it ;-) 05:08 VanessaE in the meantime, I need to get off to bed 05:08 cornernote so in theory, they are different instances, you can even run them on different servers 05:08 cornernote as long as both can read/write to the db 05:08 cornernote ok 05:08 cornernote night =) 05:08 wowiamdiamonds good night 05:08 VanessaE any issues with unifieddyes, /msg me and I'll read it later. 05:09 cornernote it has too many items =) 05:09 cornernote and makes the game crash 05:09 VanessaE haha 05:09 VanessaE blame the game :-) 05:09 cornernote not cos of your fault tho 05:09 VanessaE night all 05:23 hmmmm jeezus http://www.minecraftforum.net/topic/1077039-125-wedge-the-worldgen-editor-create-worlds-youve-only-dreamed-of-256y-mp/ 05:24 hmmmm especially that world preview at the bottom, that's pretty much what i wanted 05:24 hmmmm i'm almost done with the two other projects i've been working on, i'll be able to work on minetest soon! 05:25 hmmmm i have not forgotten about the rivers/waterfalls/volcanoes idea 06:01 bas080 Mod that makes torches fall when node to which attached is mined. Easily extendable for other items. (plas let me know if glitch/bug is found https://github.com/bas080/simple/zipball/master 06:57 cornernote i saw a mod that lets vines grow, and you can make a rope block.. anyone know what its called ? 07:01 cornernote found it - http://minetest.net/forum/viewtopic.php?id=2344 07:03 cy1 yessss 07:03 cy1 just made a client 07:03 cy1 that makes a map.sqlite 07:03 cy1 verified the server map had been wiped 07:03 cy1 copied over the client's map.sqlite 07:03 cy1 and the map was back! 07:04 cy1 just for ridiculous levels of redundancy 07:04 cy1 now I just have to make a way to cut out relevant cubes of map and send it places. 07:20 Bad_Command https://github.com/Bad-Command/minetest/blob/master/util/minesplice.py 07:20 Bad_Command already written 08:52 Calinou FFFFF 08:53 Calinou gonna hate random fucktards 08:53 Calinou lost 20 steel blocks 08:53 Calinou that made me spam 08:53 brobostigon good morning everyone. 08:55 cornernote hi 08:55 cornernote i cant seem to pick the flowers.. do i need a tool ? 08:56 brobostigon hi cornernote 09:02 Calinou cornernote, you/the server has an outdated mod 09:02 Calinou resulting in undiggable blocks 09:12 Calinou *** to everyone on redcrab's server: *** 09:12 Calinou kill Jakob until he's pissed 09:17 redcrab Calinou calm down ....I will do the investigation... meanwhile did you know that few times ago Keegan have done grief on sky city and massive lava attacks ... during the repair and change protection area I ve remarks that your home what not the same (you home was fill with lava) ... 09:19 Calinou ok, sry 09:20 redcrab I may give you some steel block if you want ... if that can help you to feel better ;) 09:21 Calinou ok 09:21 redcrab How many blocks were stolen ? 09:22 Calinou 20 09:22 redcrab ok ... 09:30 Calinou hi workflow 09:30 * Calinou starts a workflow proposal. 09:46 redcrab For the little story ... On trace log ... when Keegan did massive lava attack at spawn location .. there is some chat from him .. that 's fun .... (...) "WTH .. why ther is no fire .." ... and later ... (after some log trace of usage of lava bucket on sky city) .. a resident ask why there is lava ... Keegan answer " It is a attack from Landmine ACDC" (..) " 09:48 redcrab After that ... he's always ask to be a mod ... That's a nice joke :D 09:53 redcrab Calinou ... 09:56 Calinou lol 10:13 workflow hi guys 11:32 Calinou * Japa_werk__ est parti (Ping timeout: 248 seconds) 11:32 Calinou * Japa_werk_ est parti (Quit: Holy.... I'm actually quitting without timing out!) 11:32 Calinou O,o 12:52 milleja46 Calinou: ha ha 12:55 cornernote is there an easy way to cleanup stuff from my world created by mods i dont use now ? 12:55 NakedFury worldedit I think 12:55 cornernote then what do i do ? 12:57 NakedFury try to use the commands to replace them with dirt or air 13:06 Calinou milleja46, inb4 jakob 13:26 cornernote ok, i did it... i think it will take about 17 days 13:27 cornernote so i deleted the world 13:27 Calinou lol 13:53 Ririshi BC are you there? or anyone who can grant privs on Gameboom? 14:06 learch Ello everyone 14:17 redcrab basic_privs = grant/revoke interact and shout ? that 's it ? 14:35 cornernote how do i fly ? 14:38 Calinou > press K 14:38 Calinou (you need the "fly" privilege. check your privs using /privs command) 14:52 cornernote hey Calinou, do you have any *.we files you would like to share ? 14:53 VanessaE morning all 14:53 jordach switch to xubuntu complete VanessaE 14:53 cornernote hi VanessaE 14:53 VanessaE cool 14:58 jordach fuck you canonical 14:58 jordach seriously 14:59 cornernote how do i grant fly ? 14:59 brobostigon /grant nick fly 14:59 VanessaE /grant singleplayer fly,fast 15:00 cornernote thanks =) 15:00 VanessaE (or insert the appropriate nickname) 15:00 brobostigon :) 15:00 jordach VanessaE, http://www.zimagez.com/zimage/screenshot-130712-155914.php 15:01 VanessaE simple: 15:01 VanessaE uninstall gimp, then re-start the upgrade 15:01 VanessaE when it's all done, re-install gimp, just make sure you use the right command to force 2.6 to be installed 15:02 VanessaE if necessary, you could probably download and install the packages from Natty or Oneiric 15:02 VanessaE (usually one or two versions prior will work with the current version) 15:03 Calinou hey Calinou, do you have any *.we files you would like to share ? 15:03 Calinou no 15:03 Calinou /grant singleplayer fly,fast 15:03 Calinou /grant singleplayer all 15:03 Calinou better 15:10 cornernote how can i replace a large area with air ? .. teleport, pos1, teleport, pos2... then what command should i run ? 15:10 VanessaE //replace nodename,air 15:10 VanessaE or was it //set air 15:10 * VanessaE shuts up since the author is here ;-) 15:11 cornernote can it be * (all nodes) 15:11 cornernote some wildcard 15:11 VanessaE oh wait, the author ain't here, duh, 15:11 VanessaE no, you can't use a wildcard 15:12 jordach finally, after 20 mins of firgging around to get google chrome working 15:12 jordach sudo apt-get install google-chrome-stable works 15:12 VanessaE the phrase is "fucking around". 15:12 VanessaE please don't Bowlderize it. :-) 15:12 * jordach wonders where sfan5 i8s 15:12 darkrose fracking 15:13 jordach darkrose, thats a method for getting natural gas out of the ground 15:14 darkrose also generic expletive from BSG 15:16 cornernote if i want a cave, i select my region underground.. then do //replace stone,air ? 15:17 NakedFury yes 15:17 NakedFury or //set air 15:18 NakedFury but replace should work 15:19 VanessaE no, use //replace in that scenario 15:20 VanessaE so that you can still collect the minerals ;-) 15:20 VanessaE (as if that really matters ; 15:20 VanessaE ;) ) 15:21 cornernote haha, i thought about that too, have a mineral bonanza area 15:22 cornernote i just want an underground house 15:22 cornernote using the shouse.we from the forums 15:22 VanessaE oh that outta look interesting 15:22 VanessaE personally I prefer to build instead of copy :-) 15:23 cornernote yeah, but id love a quick town, and i like to get ideas 15:23 cornernote plus, open source is all about coping =) 15:23 VanessaE heh 15:27 jordach cornernote, IDEAS MAN 15:39 NakedFury I have a date with spiderman, be back later 15:41 jordach ^ GAY 15:42 * VanessaE grumbles at jordach misusing the term. 15:42 * jordach rings the bell for using a dictionary 15:43 jordach time for me to compile latest git 15:55 jordach VanessaE, you love your c64? http://woolyss.com/chipmusic/chipmusic-plugins/basic64.mp3 15:57 VanessaE zzz 15:57 VanessaE I don't mess with the c64 as much as I used to anymore 15:57 jordach aw 15:57 VanessaE (besides, I have VICE and sidplay2 if I wanna listen to that stuff :-) ) 15:57 jordach this will take you back 17:26 jordach redcrab, the cotton mod is a COMPLETE re-write of my old wool mod 17:27 VanessaE and when will it be done? ;-) 17:27 jordach when i get off my ass 17:27 jordach (in life im on a sofa) 17:28 VanessaE lol 17:58 workflow vanessa? 17:59 Calinou e 17:59 Calinou hi workflow proposal 17:59 * Calinou proposes workflow 17:59 VanessaE hm? 18:00 workflow that colorful mod is up here https://github.com/obneq/painting if you dare 18:01 * VanessaE looks 18:01 VanessaE got new screenshots? ;-) 18:01 workflow no didn't bother 18:02 Calinou always have updated screenshots 18:02 workflow this is not ever v0.01 see 18:02 Calinou yet another paint mod! 18:02 Calinou !next 18:02 VanessaE I like it. 18:05 Calinou with shitty textures! 18:05 Calinou #opensourceexplained 18:06 VanessaE oh hush 18:06 VanessaE blame c55 for specifying 16px as the standard size for minetest 18:06 VanessaE it coulda been 64px, which in turn would have implied much better looking color selections et.al 18:07 Calinou no, it's fine 18:07 Calinou just, workflow being lazy 8D 18:07 Calinou 16x16 as a standard is good 18:07 Calinou > atlas 18:08 VanessaE bah, fuck texture atlases :) 18:09 Calinou plural of atlas is "atlas", I think... 18:10 VanessaE atlases. 18:10 workflow well i'm no designer... these are placeholders i've come up with in 5 mins 18:10 VanessaE workflow: it's a good mod. 18:14 workflow http://imgur.com/a/e3nlI here are some screens 18:17 VanessaE I like! 18:18 workflow thanks. turns out the group thing in dyes is not necessary... sorry for that noise 18:21 VanessaE s'ok, it's already there now. 18:22 VanessaE maybe it'll be useful for creative_inventory or whenever c55 gets around to adding it upstream (assuming he likes it) 18:23 workflow well i have not yet figured out how to pass all the data to minetest properly yet. 18:23 workflow once i do i want to make the color palette fully craftable, and then its gonna help for sure 20:48 jordach god i hate it when linux flash goes too fast 20:48 jordach (from ubuntu restricted, under google chrome) 20:50 jordach night all 21:52 jordach|tablet night 22:02 emspri VanessaE you should come to redcrab.suret.net port 30402, they have collored wool there and locked sighns and node protect , its realy awesome 22:03 emspri its su much better than minetest.ru 22:03 emspri there are almost no lagz 22:05 VanessaE I might at some point 22:05 VanessaE for all others: unified dyes mod update: now includes a script to help you generate new textures for your mod that depends on it. 22:06 wowiamdiamonds oh. i should have waited :P 22:07 wowiamdiamonds danke for the script 22:07 VanessaE noprob 22:07 VanessaE hopefully it proves useful to others. :-) 22:18 workflow cool, thanks 22:19 VanessaE you'r welcome :-) 22:19 VanessaE just follow the instructions in the README and it should work perfectly. :-) 22:22 VanessaE (and if it doesn't, you suck ;-) 23:02 NakedFury finally finished the base of the first stage of my project 23:03 VanessaE cool 23:04 NakedFury a circle with a diameter of 192 blocks. 420 blocks to place 23:04 NakedFury took time because I couldnt find a big enough place for that 23:34 OWNSyouAll where would be the bset place to find the api for minetest? 23:39 NakedFury included. just read the docs 23:39 NakedFury its included when you download or compile the game 23:40 OWNSyouAll lua_api.txt ? 23:40 NakedFury yes, I think thats the name 23:40 NakedFury is it a big file? 23:40 OWNSyouAll 49 KB 23:42 NakedFury https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt