Time Nick Message 00:07 VanessaE *shakes head* 00:07 VanessaE I suppose, in theory, one could use that new bones mod, whatever it was called, as a source for said bonemeal 00:07 VanessaE but it just feels...weird 00:07 VanessaE too ancient 00:07 VanessaE IMHO, minetest should aim for a more modern feel, as in something a bit more recent than the 15th century ;-) 00:07 VanessaE (which is why my homedecor mod allows for stuff like brass, plastic, home electronics, etc) 00:09 NakedFury dung 00:09 NakedFury use animal dung as fertilizar 00:09 VanessaE and said dung comes from...where? 00:09 NakedFury animals in time and for now the player :D 00:09 VanessaE heh 00:10 VanessaE well if that's the case, people like Landmine can supply enough for the entire community ;-) 00:29 LandMine tell me what yall think 00:29 LandMine http://minetest.net/forum/viewtopic.php?pid=30285#p30285 00:29 LandMine this should make some fun gameplay lol 00:34 cy1 LandMine: hey, do your bombs make those flame objects? 00:34 cy1 I tried a TNT mod once, and removing the flames p. much eliminated server slowdown. 00:34 cy1 looked stupid, but it still cleared out the blocks! 00:40 VanessaE zzz 02:26 VanessaE there. 02:26 VanessaE texture packs updated for new version of unifieddyes and for junglegrass. 03:04 thole lol anyone else tried the pulser yet? 03:04 thole http://minetest.net/forum/viewtopic.php?pid=30285#p30285 03:04 VanessaE nope 03:04 thole its fun lol 03:04 VanessaE no real interest in mods of that type 03:04 thole lol 03:04 thole k 03:05 thole so what mods do you like? 03:05 VanessaE I'm more of the decorative sort 03:05 thole really. im more the destroying kind 03:06 VanessaE animatedtorches and homedecor are two of the ones I wrote 03:06 thole yeah i have seen them 03:06 VanessaE taken together, they are basically what I like in a mod. 03:08 VanessaE if he were really adventurous, he'd do a tornado mod like one I saw once (in a youtube video) for minecraft 03:09 thole if who was adventurous? 03:09 VanessaE whoever writes mods like that uranium one (Landmine in this case I guess) 03:10 thole ahhhh 03:14 thole wow ecube was on 03:14 thole heh his server is down :( 03:15 VanessaE minetest.ru:30001 is down also :( 03:15 thole yup most of them are 03:15 thole griefing i guess 03:15 VanessaE well I and a couple others take care of the griefing on 30001 easily enough 03:16 thole thats good 03:29 cy1 I like 03:29 cy1 chain reactions 03:38 thole ecube your server is down :( 03:40 cy1 thole: how about mine 03:43 thole whats yours? 04:39 cy1 ...dammit 04:41 marktraceur cy1: What happen? 04:51 cy1 marktraceur: someone asked me where my server was and I idled right then to watch some youtube video of some chick's reaction to Rubyquest. 04:51 marktraceur Pfff 04:51 marktraceur Hilarious 04:51 cy1 and so one less beneficiary of my esteemed server 04:51 marktraceur cy1: Its the noob's fault for logging out 04:52 cy1 marktraceur: I didn't see the question for an hour 04:52 cy1 he totally highlighted my name too 04:52 marktraceur IRC: Not synchronous communication. 04:53 cy1 certainly hard to IRC someone who logged off 04:53 marktraceur cy1: Exactly. 04:53 cy1 ah well he was trying to blow shit up anyway 04:54 cy1 one reason I wanted PGP authentication 04:54 cy1 is so that people could recognize each other even after logging off 04:54 cy1 even on different servers 04:55 cy1 so you don't just sit there going "this guy sounds familiar. did he have a different name or something?" 04:55 cy1 PGP is just convenient because it isolates all private key access and use to a separate process, so minetest client doesn't have to be unhackable 04:56 cy1 as opposed to a password you just put in a text file somewhere 04:58 cy1 but meh 04:58 cy1 I was the last person to logon to my server 04:58 cy1 like yesterday 04:58 ecube what server? minetest.ru? 05:00 cy1 verge.info.tm 6989 05:02 cy1 it's sort of experimental atm. enabled pgp login, but the old should work 05:02 cy1 I just ain't got anybody to test it. 05:07 cy1 also not sure the port is forwarded right. you can't test UDP port forwarding to see if the ISP's router fucks it up even though you said yes 05:07 cy1 people have logged on before though 05:08 cy1 currently getting like 1/100 of my allowable bandwidth too, so no latency problems 05:32 cy1 plus I built something neat on it and... 06:18 darkrose marktraceur: I seem to have a sudden need to mow my lawn o.o 06:19 marktraceur darkrose: I know.... 06:19 marktraceur Something's wrong with ABMs 06:22 cy1 fire is the answer 06:22 marktraceur Probably 06:23 marktraceur Or lava 06:23 cy1 hold that thought 06:23 darkrose then I'd lose my forest :( 06:24 marktraceur darkrose: Time for some serious logging? :P 06:26 cy1 time for some serious server downtime 06:27 marktraceur cy1: darkrose is not having trouble, it's something on your side methinks 06:27 cy1 yeah 06:27 darkrose I log it regularly, that's why it's getting so thick 06:41 cy1 marktraceur: MARK 06:41 cy1 marktraceur: YOU HAVE FIRE ENABLED 06:41 cy1 marktraceur: HOW OFTEN DO YOU BACK UP YOUR SERVER 06:42 cy1 I logged out so it won't be spreading if it doesn't hit darkrose 06:46 cy1 welp, not logging back in any time soon 06:49 marktraceur cy1: I hardly ever back up 06:49 marktraceur darkrose: Note that cy1 may have started immense fires 06:50 darkrose yeah, I can tell by the lag 06:58 emspri hi 07:02 marktraceur emspri: Hi! 07:04 cy1 marktraceur: I uh... I sort of made a lava pool 07:04 cy1 to get lava from 07:04 cy1 and it may have accidentallyignitedthewholeforestogod 07:05 cy1 I wonder if crops are burnable 08:41 emspri hi marktraceur 08:49 brobostigon good morning everyone. 08:49 emspri good morning 08:50 brobostigon good morning emspri 08:52 emspri how late is it by you ?? 08:54 brobostigon 09:54am. 08:54 emspri by me 10:54 08:54 emspri in netherland 08:54 brobostigon an hour ahead of me, yes. 08:57 emspri do u have a minetest server ?? 08:57 brobostigon yes. 08:58 emspri is it online ?? if yes wats the name of the server ?? 09:00 brobostigon emspri: mine.taylorworld.me.uk 09:01 emspri ok 09:04 Calinou http://minetest.net/forum/viewtopic.php?pid=30251#p30251 09:04 * Calinou facepalms 09:05 Calinou hi 09:05 Calinou 11:05 in france, emspri 09:05 Calinou we're in the same timezone :D 09:05 emspri can i have privs ?? to keep griefers away and heal damage made by greefers 09:05 emspri hi Calinou 09:05 emspri do u live in belgium ?? 09:06 brobostigon emspri: i can give you privs, until, you connect, and only then, if you agree, and understand my rules. 09:06 brobostigon cant* 09:07 emspri so your server is taylorworld.me.uk or mine.taylorworld.me.uk 09:07 brobostigon the latter 09:07 emspri ok im now connecting 09:17 Calinou emspri, no, france 09:20 redcrab Hi there .. :) 09:26 brobostigon Calinou: i have given emspri basic privs. 09:28 Calinou k 09:33 Calinou brobostigon, if you want to easily clone the git repo: 09:34 Calinou - clone anywhere (it will be named minetest_mods by default) 09:34 Calinou copy the "mods" folder inside minetest mods into minetest's installation folder 09:34 Calinou - done 09:34 Calinou you could also use symlinks if you want 09:34 * Calinou doesn't know how to use symlinks though 09:39 brobostigon Calinou: ah, yes, i see i think. i will try it. 09:39 Calinou moreblocks got a quite big update recently 09:39 brobostigon :) 09:39 Calinou aliases: you can do /giveme stonebricks or /giveme stonebrick instead of /giveme moreblocks:stonebrick, if you want 09:40 Calinou more recipes: dry shrubs can be crafted into sticks, grass blocks can be crafted with dirt & junglegrass or dirt & mese 09:40 * Calinou should also add mossy cobble recipe, yes 09:40 brobostigon cool 09:40 cornernote hiyas 09:42 Calinou hi 09:57 mibbitman sup guys, am trying to install a mod. is there anything i need to do besides moving the mod folder into mods/minetest with the latest git and run in place? 09:58 Calinou mibbitman, no 09:58 Calinou if you're currently playing, log off to main menu, and join again the game 09:58 Calinou to reload mods 09:59 mibbitman ok, will try again thanks 09:59 Calinou also, don't forget: you have to install the minetest_game repository 09:59 Calinou http://github.com/celeron55/minetest_game 09:59 Calinou else mods will be read from mods/minimal instead 09:59 Calinou and minimal mod is not for playing 09:59 mibbitman oh, i see 09:59 Calinou put the "minetest_game" folder in "games" 09:59 Calinou you can git clone there directly 10:01 mibbitman ok will try thanks 10:04 * Calinou 's quit/part message is now "Excess Flood" 10:05 Calinou :} 10:05 mibbitman aww yeah, now it works, thanks 10:05 mibbitman do you use git submodules for that? 10:06 Calinou no? what's that? 10:18 mibbitman its a way to tell git to pull multiple repos in one command 10:18 mibbitman but nevermind... im off trying all the mods now 10:19 Calinou k 10:19 Calinou mibbitman, if you want to test my mods, I also have a git repo :P 10:19 Calinou http://github.com/Calinou/minetest_mods 10:19 Calinou git pull, and do symlinks, or copy the folders inside; do whatever you want 10:19 mibbitman nice will have a look 10:20 mibbitman im mainly interested in nodeboxes and randomness in mods 11:17 emspri hi van 11:28 aspiremint hi redcrab, are you here? 11:28 emspri brobostigon are you here ?? my sis want interact frivs on ur server 11:30 brobostigon emspri: i have a busy afternoon here, i wont have the space, untill later this afternoon, sorry. 11:31 emspri ok do u know where calinou is ?? 11:55 aspiremint redcrab are you here? 11:57 emspri calinou can u give my sis interact privs ?? 11:58 emspri she is now comming online 11:59 emspri ??? 12:07 emspri ok we are ofline 12:10 brobostigon ok, back up now. 12:12 emspri can we go online now? 12:12 brobostigon yes. 12:13 emspri ok 12:13 brobostigon emspri: as i said, i will notify here, when back up. 12:14 emspri ok , can u give my sis interackt so she can build a house and etc ?? 12:14 emspri she knows the rules 12:50 emspri brobostigon can i pleeeeaaaasssseeeee have 999 tree cuz i was making something wit lava and then all my wood in my house got burned XD 12:51 emspri and cutting wood takes so much time 12:55 Calinou no 12:55 Calinou just cut wood and making legit; plus, it's more fun 12:55 Calinou if you want to use /giveme then play singleplayer 12:55 Calinou or find a creative-mode server 12:59 cisoun damn I just dreamed that celeron made some new games and I had to test them with some friends... wtf 13:00 Calinou let's mine the test until the test mines us, let's test the mine until the mine tests us! 13:01 emspri Calinou are you sure that the moreblocks mod is installed ?? 13:03 redcrab ....was afk... sorry ... aspiremint ... what is your question ? 13:04 Calinou emspri, from what I've heard, it was removed 14:15 VanessaE is there a way to find out of a given node was placed by the player vs. spawned by the game? 14:15 marktraceur VanessaE: Noooope 14:15 VanessaE damn it. 14:16 marktraceur (see six months ago, w/r/t leaf decay) 14:18 VanessaE http://minetest.net/forum/viewtopic.php?pid=30207 14:18 VanessaE now with grass decay ;-_) 14:18 VanessaE ;-) 14:21 marktraceur VanessaE: Two things 14:21 VanessaE (I was hoping I could add something that would prevent player-placed grass from changing, but alas I guess not) 14:21 VanessaE hm? 14:22 marktraceur 1. You're still randomizing inside of an ABM, which is fine, but I'd say suboptimal, 14:23 marktraceur 2. Why would you call an ABM on grass in order to grow, e.g., shortgrass into tallgrass? Again, you skip the randomization and get exactly the node you want 14:23 marktraceur s/on grass/on dirt_with_grass/ 14:24 VanessaE 1. because I am not well-versed in how ABMs actually work. 14:24 VanessaE 2. blame ironzorg for his coding style, which I basically followed here. :-) 14:25 marktraceur *nod* K 14:25 marktraceur VanessaE: Number 1 would be fixed by my fork (https://gitorious.org/marktraceur-minetest-mods/junglegrass) but it may have diverged 14:25 marktraceur I can try to merge tonight 14:25 VanessaE yeah, you may wish to redownload and merge it 14:26 Calinou marktraceur forks every single mod or what O_o 14:26 marktraceur And probably by "merge" I mean "meehhhhhh do it over again" 14:26 VanessaE bahahaha 14:26 Calinou VanessaE, thank you for adding spawning surfaces =) 14:26 marktraceur Calinou: Only ones that A) I want to use myself and B) I think could benefit from it 14:26 Calinou VanessaE, jungle grass on cacti should be pretty common 14:27 Calinou like 25% or so 14:27 VanessaE naw, not all cacti grow grass on top, though after enough time I suppose all cacti in the game will end up that way :-) 14:27 VanessaE perhaps I should allow the grass thereon to die off as well :-) 14:30 marktraceur darkrose: cy1: If you're still having grass woes, note that a hoe will ease the process *and* give you seeds when you harvest it 14:30 marktraceur Probably should have explained that some time ago 14:31 VanessaE what's the name of the node used for the tilled ground? I should add that too, so the jungle grass acts like weeds ;-) 14:32 NakedFury tilled_dirt? 14:32 marktraceur VanessaE: farming:plowed 14:32 marktraceur Though I'm not sure you want to depend ond farming 14:32 VanessaE I won't depend 14:33 VanessaE the way this is written, adding those nodes to the list should "just work" whether farming is present or not 14:34 VanessaE the big question really is, should I do it? ;-) 14:35 VanessaE maybe add that function to poisonivy instead, turn it into a general "annoying weeds" mod ;-) 14:36 VanessaE h 14:37 VanessaE hm, should digging the smaller sizes result in a normal junglegrass item? or should they just be dug up as-is? 14:37 VanessaE (presently any of the four sizes yields a normal junglegrass item when gathered) 14:42 VanessaE I should add a radius check to the 14:42 VanessaE part where it spawns in the desert, to limit the density 15:00 marktraceur VanessaE: I'm thinking all of the growing needs to put that back in 15:00 VanessaE ok 15:00 VanessaE just gotta figure out how to use the find_node_near() function 15:01 marktraceur There is such a function? 15:01 VanessaE *nod*( 15:01 marktraceur *gasp* makes things so much easier 15:01 VanessaE find_node_near(pos, radius, {list, of, nodes}) 15:01 marktraceur So you'll want to do 15:01 VanessaE I guess it returns {list, of, positions} (or nil if none are found) 15:02 marktraceur VanessaE: Since the function says "node" and not "nodes", I'd assume it returns the first it finds 15:02 marktraceur Which may or may not be the closest one 15:02 VanessaE ah 15:03 VanessaE - find_node_near(pos, radius, nodenames) -> pos or nil 15:03 VanessaE ^ nodenames: eg. {"ignore", "group:tree"} or "default:dirt" 15:03 VanessaE from the travesty that is the API doc. 15:03 marktraceur So nodenames, the last argument, can be a list or a string 15:03 VanessaE - find_nodes_in_area(minp, maxp, nodenames) -> list of positions 15:03 VanessaE ^ nodenames: eg. {"ignore", "group:tree"} or "default:dirt" 15:03 VanessaE right below that one 15:03 marktraceur Oh 15:03 marktraceur Two helpful functions!? 15:04 VanessaE yup 15:04 marktraceur celeron outdid himself 15:08 VanessaE so maybe this: 15:09 VanessaE if (MAX_RATIO - surface.chance < rnd) and (n_top.name == "air") and (is_node_loaded(grownames, p_top) == true) and find_node_near(p_top, 10, GRASSES) then 15:09 VanessaE where GRASSES is a table at the top of the file listing the four items. 15:09 VanessaE (which I just added, hence you don't have it) 15:10 marktraceur VanessaE: Shouldn't grownames already have the necessary things to check? 15:10 VanessaE no, because I also want to check for a few things nearby 15:10 VanessaE such as additional dry shrubs, trees, etc. 15:10 marktraceur Mmmkay 15:11 VanessaE cactus is a snag - I want to grow on them, but not near them. 15:11 VanessaE (and perhaps 10 is not dense enough... maybe radius = 4 or so) 15:12 VanessaE need a tilde in front of find_node_near 15:12 VanessaE (I want to check for the absence of those items, not their presence) 15:16 VanessaE if (MAX_RATIO - surface.chance < rnd) and (n_top.name == "air") and (is_node_loaded(grownames, p_top) == true) then 15:16 VanessaE if ((~find_node_near(p_top, 4, GRASSES)) || (surface.name == "default:cactus")) 15:16 VanessaE how about that? 15:16 marktraceur Mightdo 15:25 VanessaE bas080: new unified dyes is up, 77 colors supported. 15:25 bas080 :D that's good news. 15:26 bas080 will check out now 15:32 bas080 now that's nice. I'm atm working on a roots mod so trees have roots. The cotton mod requires me to make allot of textures which is quite repetetive work. Will do when i find the motivation. Will make sure the dye colors are similar to the cotton textures. 15:33 marktraceur Maybe it would be helpful to allow modification of RGBA colors in textures.... 15:34 VanessaE bas080:the faster you get 77 colors of cotton done, the faster we can abandon wool ;-) 15:40 bas080 really noob question but, how do you set the time to day in the game? what should I typ in the chat box? 15:41 marktraceur bas080: /time