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IRC log for #minetest-project, 2017-04-03

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All times shown according to UTC.

Time Nick Message
00:01 OldCoder calculon, garywhite must register and login to speak
00:01 garywhite huh?
00:01 garywhite I am registered & logged in
00:02 OldCoder Did not seem to recognize you, interesting
00:02 OldCoder May not be logged in
00:02 OldCoder ChanServ, I mean
00:02 OldCoder ChanServ did not voice you, so you may not be logged in
00:03 garywhite Lemme check...
00:03 OldCoder Oh, garywhite, funny story... You were the one who asked about world copy, right?
00:04 garywhite yeah
00:04 OldCoder Heh
00:04 OldCoder I tested what I told you using a Windows MT
00:04 OldCoder Because it was convenient
00:04 OldCoder Right after we talked, somebody asked me to remove some blocks in Moontest
00:04 OldCoder I couldn't use the Windows MT because the keys were wrong, so I exited it
00:04 OldCoder And switched to my regular MT
00:05 OldCoder I did deleteblocks...
00:05 OldCoder And was surprised. I thought deleteblocks removed 1 mapblock
00:05 OldCoder But it seemed to remove a mapchunk instead
00:05 OldCoder So it took out an undersea base
00:05 OldCoder And the base was newer than my most recent backup
00:06 OldCoder Total loss. This was sad.
00:06 garywhite Oops
00:06 OldCoder But...
00:06 OldCoder Wait for it
00:06 OldCoder No backup at all
00:06 OldCoder And WE can't be reverted
00:06 OldCoder But I'd been in a Windows MT with saving turned on to test for you
00:06 OldCoder So guess what was in that MT's tree?
00:07 OldCoder A little file that happened to include exactly what I deleted. Ran minesplice tool...
00:07 OldCoder Good as new
00:07 OldCoder Talk about serendipity
00:07 OldCoder
00:07 garywhite Cool, I guess sometimes things can work out better than you expect
00:07 OldCoder It isn't usual. Entropy rules the Universe. But this was an odd and useful coincidence.
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04:28 XtremeHacker OldCoder: Wow, that was quite a funny mistake/fix. xD
04:29 XtremeHacker I'm thinking of implememnting mobs via Open AI, I think it will do well for NPCs escpecially, now, where to actually start? xD
04:29 XtremeHacker (other then git cloning MT game :P)
05:20 OldCoder XtremeHacker, go on
05:21 OldCoder XtremeHacker, link to OpenAI reference you wish to base it on?
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05:46 octacian Night all
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09:31 Megaf o/
09:31 * Megaf roars at Shara
09:32 * Shara hides
09:32 Shara No wait, I don't hide from my tiger!
09:32 Shara Hi Megaf :)
09:32 Megaf *.*
09:32 Shara How's it going?
09:34 Megaf Eh, In my Financial Accounting lecture in college right now.
09:34 Megaf fun...
09:34 Megaf And reading this, http://wiki.flightgear.org/Building_using_CMake
09:35 Shara Eww... cmake is a dirty word to me :P
09:36 Megaf Really? I quite like it, it tells me what libs I have to install
09:36 Megaf we can always use ./configure :P http://wiki.flightgear.org/Building_FlightGear_-_Linux
09:38 Shara Try to have fun with it from windows sometime :)
09:38 Megaf Windows is no fun
09:39 Megaf Maybe windows 3.11 for workgroups, may favourite windows
09:39 Megaf seconded by windows server 2003 for enterprise
09:39 Megaf I wonder if it would even be possible to build Minetest on Windows 3.11
09:41 Shara I'd rather not try :P
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09:46 Megaf Hexchat FTW
09:50 Megaf joined #minetest-project
10:03 Megaf Client: HexChat 2.12.4 • OS: Debian 9.0 • CPU: Intel(R) Core(TM)2 Duo CPU     P8600  @ 2.40GHz (1.60GHz) • Memory: 3.5 GiB Total (2.1 GiB Free) • Storage: 19.5 GB / 43.4 GB (23.9 GB Free) • VGA: NVIDIA Corporation MCP89 [GeForce 320M] @ NVIDIA Corporation MCP89 HOST Bridge • Uptime: 2h 38m 31s
10:03 Megaf interesting
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11:01 OldCoder Megaf, there is a new Windows version up on http://minetest.org/
11:01 OldCoder Includes two games, CloneCraft and Mineville. Also has LuaJIT.
11:01 OldCoder Shara, any chance of you testing that on a 64-bit system?
11:02 Shara Hi OldCoder
11:02 OldCoder Hi
11:02 Shara Porbably not able until tonight
11:03 OldCoder
11:04 Shara Probably*
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16:01 garywhite Hi all
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16:26 Fixer hi
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17:12 * Krock greets
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17:51 OldCoder Fixer, Redcrab zoomable map: https://minetest.org/#redcrab
17:54 Krock lovely ^
18:03 Fixer OldCoder: nice
18:04 OldCoder o/
18:07 Fixer Krock: that debug build is indeed to slow to catch the bug easily, just 20-30 fps with vrange 120 or so
18:08 Krock Fixer, I'm not even able to jump on a node due low framerate :3
18:08 Fixer Krock: that means I will need to bisect it for good
18:08 Fixer that will take insane amount of time since bug is so random
18:09 Krock maybe it would help to throw out freetype to speed up the drawing time
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21:18 RobbieF FYI - we hit 120 likes - so BaldNerd is going to Xanadu! Help us promote them by giving a thumbs up on the video: https://www.youtube.com/watch?v=RhWx7WneKNA
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21:58 octacian Why does https://forum.minetest.net/viewtopic.php?f=9&t=15424 still exist on the forums?
22:02 red-001 ?
22:02 red-001 why should it not?
22:03 red-001 I mean it's insecure but thats why mod security is a thing
22:04 red-001 I would highly recommand anyone wanting to use it to re-write the proprietary part btw
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22:26 IhrFussel Do any of you have this issue? The log states "player tried to connect but there are already max_users=XX players" even though there are far less connected?
22:27 IhrFussel In my case the max is 40 and it fired @ 15,17,19,24 etc
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23:30 OldCoder calculon, must login and auth
23:30 OldCoder Oops
23:30 OldCoder Register and auth
23:47 octacian I'm working on improving the builtin item for my new subgame. How can I get the item position in on_step?
23:47 octacian Also, how can I disable picking up the item on punch?
23:49 octacian If an object :is_player, can I call player methods on it?

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