Time Nick Message 18:14 silur hi 18:14 silur i need somebody to help me importing a textured 3D model to my mod 18:21 silur anyone? 18:29 ElectronLibre You want to use a 3d model inside a mod, right? 18:29 ElectronLibre For a nodemesh or an entity? 18:34 silur yes i made a 3D model with blender 18:34 silur the size is between the 1,1,1 size limit 18:34 silur exported into an obj file 18:35 silur then register_node with drawtype="mesh" and mesh="mymesh.obj" 18:35 ElectronLibre Ok. Do you want to use it for a node or an entity? 18:35 silur for a node 18:35 ElectronLibre Ok, a meshnode. 18:35 silur but all i see is a purple like box 18:36 ElectronLibre Did you set a texture to the node? 18:36 silur yes i UV textured into a separate png file but I'm not using it yet in the lua 18:36 ElectronLibre If you applied any texture on the object (in blender) it won't be shown, you need to specify the texture in the lua definition. 18:37 ElectronLibre Add tiles = {"my_tile_image.png"}, in the node definition. 18:38 silur but my mesh is just a box, if I add tiles = then my UV texture gets wrapped on 6 sides of the cube :\ 18:38 silur it's not rendering my custom mesh, just a box 18:38 ElectronLibre That's peculiar. 18:38 ElectronLibre Let me check a node definition using meshes, maybe there's a parameter I forgot about.. 18:40 ElectronLibre Could you use a paste service to give me the piece of code containing your "minetest.register_node" please? 18:42 silur http://pastebin.com/p8ppvKpV 18:42 silur models/test.obj exists 18:44 ElectronLibre Well, I really do not see.. The only explanation I have is that you obj file was badly exported and may not work. 18:45 ElectronLibre You should try to export it again, or try another format, like .x or .b3d.