Minetest logo

IRC log for #minetest-mods, 2015-01-16

| Channels | #minetest-mods index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:04 LazyJ_2 joined #minetest-mods
03:00 Cylus joined #minetest-mods
06:26 Kalabasa joined #minetest-mods
07:04 Cylus joined #minetest-mods
08:39 Megal joined #minetest-mods
09:22 FR^2 joined #minetest-mods
11:28 T4im joined #minetest-mods
11:30 Kalabasa joined #minetest-mods
12:22 rater193 joined #minetest-mods
12:24 rater193 hello everyone
12:50 PilzAdam joined #minetest-mods
13:05 rater193 anyone talk?
15:11 Wuzzy joined #minetest-mods
17:50 rubenwardy joined #minetest-mods
19:07 rater193 joined #minetest-mods
19:07 rater193 hello
19:08 rater193 anyone ere talk?
19:08 rater193 im needing help with a quick thing
19:08 rater193 how would i give a block a custom gui?
19:10 rubenwardy What do you want the block to contain?
19:10 rubenwardy If it is just an inventory like a chest then you can do it a different way to other things
19:11 rater193 well im working on a power based mod
19:11 rater193 and i got the wire to hold power and stuff
19:11 rater193 but
19:11 rater193 i want to make a generator
19:11 rater193 that u can put coal into
19:12 rubenwardy 1 sec, I'm researching
19:12 rater193 k, thx
19:12 rubenwardy Do you know how to make formspecs? You'll need them. Do you know
19:12 rubenwardy http://rubenwardy.github.io/mine​test_doc/chapters/formspecs.html
19:13 rater193 nope, i just got into minetest modding a few days ago, but ive been using lua for over 10 years
19:14 rater193 this is usefull
19:14 rater193 thanks ;)
19:14 rubenwardy If it is literally just an item slot that you put fuel into, you can use node meta, I think
19:14 rater193 i noticed
19:14 rater193 :P
19:14 rubenwardy The furnace code is here: https://github.com/minetest/minetest_ga​me/blob/master/mods/default/furnace.lua
19:14 rubenwardy For reference
19:15 rater193 nah
19:15 rater193 i dont need it
19:15 rubenwardy XD
19:15 rater193 i got everything i needed from formspecs
19:15 rater193 :P
19:15 rubenwardy Glad I can help
19:15 rater193 yeah it helped a lot :)
19:15 rater193 thx
19:15 rubenwardy You're welcome
19:16 Wuzzy joined #minetest-mods
19:16 rater193 im working on a town managment mod
19:16 rater193 basicly
19:16 rater193 its civilization
19:16 rater193 played out over a span of months
19:16 rubenwardy Pretty cool
19:16 rater193 possibly even years
19:17 rater193 :P
19:17 rater193 i already got the system set up to let the users find town halls that randomly generate troughout the world
19:17 rater193 then they can claim the town halls
19:17 Wayward_One joined #minetest-mods
19:17 rater193 there's also barbarians in the game too
19:18 rater193 the barbarians will attack your city if they get a larger force then what your city contains
19:20 Kenney_ joined #minetest-mods
19:21 Kenney_ joined #minetest-mods
19:21 rater193 is it possible to save player inventories to a specified file location?
19:21 rater193 for example, i can link 2 server's player inventories
19:21 rater193 by making it save and load to and from the same directory
19:23 T4im minetest would allow that, your filesystem might not.. you can basicly read inventories in minetest and also save these to extra files, or load from that and change the inventories back.. but multiple servers writing to the same file is a bad idea generally
19:23 rater193 well
19:24 rubenwardy You can change a players inventory. I suggest that when a player logs in, you read the shared inventory from a shared file and set the player's inventory to it
19:24 rater193 its a certian way i have an idea for
19:24 rater193 basicly i am going to make a wrapper in java
19:24 rater193 and make the servers call back to the wrapper
19:24 rater193 the wrapper will handle reading and writing
19:24 rater193 to the player invs
19:24 rater193 btw ruben thats what i was thinking about at first
19:25 rater193 but what if 2 people log in at the same time
19:25 rater193 wait a sec
19:25 rater193 can it also share the user's password too
19:25 rater193 so that way u cant steal the user's items
19:28 T4im minetest.set_player_password
19:29 T4im https://rubenwardy.github.io/minete​st_doc/lua_api.html#authentication
19:29 rater193 oh wow
19:29 rater193 so i can make a login feild
19:29 rater193 when they join
19:30 rater193 that or just set the passwords when they change it, or when they first join
19:42 compunerd joined #minetest-mods
19:59 rater193 um
19:59 rater193 rubenwardy
20:00 rubenwardy Yes?
20:00 rater193 for some reason i cant make a form show
20:00 rater193 gime a sec ill send u the code im using
20:00 rater193 local land_formspec_context = {}  minetest.register_chatcommand("land", {   func = function(name, param)     if param == "" then       minetest.chat_send_player(name, "Incorrect parameters - supply a land ID")       return     end      -- Save information     land_formspec_context[name] = {id = param}      minetest.show_formspec(name, "mylandowner:edit",         "size[4,4]" ..         "field[1,1;3,1;plot;Plot Name;]" ..
20:01 rater193 land_formspec_context[name] = {id = param}      minetest.show_formspec(name, "civcraft:edit",         "size[4,4]" ..         "field[1,1;3,1;plot;Plot Name;]" ..         "field[1,2;3,1;owner;Owner;]" ..         "button_exit[1,3;2,1;exit;Save]")   end })    -- -- Step 2) retrieve context when player submits the form -- minetest.register_on_player_re​ceive_fields(function(player, formname, fields)      if formname ~= "civc
20:01 rater193 ugh
20:02 rater193 i cant type everything
20:04 roniz joined #minetest-mods
20:05 rater193 fixed it
20:05 rater193 nvm ;)
20:05 T4im you know about https://github.com/rubenwardy/smartfs btw? ;)
20:05 rater193 :o
20:06 rater193 thats useful
20:06 rater193 :)
21:49 Wayward_One joined #minetest-mods

| Channels | #minetest-mods index | Today | | Google Search | Plaintext