Time Nick Message 08:40 LazyJ Does using minetest.override_item consume enough resources to be significant? 08:41 LazyJ I'm hoping I can use the override to customize mods without having to edit them directly. 08:41 LazyJ So when updates are released, the custom tweaks we use on our server won't have to be redone with every update. 08:42 LazyJ But that means quite a few overrides will be used. 08:43 LazyJ Do the overrides add to or add on top of? 08:46 LazyJ Is it run "stone" and on top of that run "stone override" or is it add info to stone and then run "stone"? 08:47 LazyJ Visually - is it two stones stacked on top of each other, or did the stone just grow slightly larger? 08:49 LazyJ (Yes, I know stones don't grow, it was the first item that came to mind, and then the visual explanation spun-off from that.) 08:52 LazyJ Or put another way... 08:53 LazyJ Once the node definition for default:stone is loaded into memory, is the override of stone run each time after that or is the override incorporated into the instructions for stone already loaded in memory?