Time Nick Message 18:14 neolith2099 Howdy, I would like to add a model that acts as a light source instead of a general node... any ideas how to do this or pointers on how lighting control works? Any pointers to 'specific' documentation is also welcome. 18:15 kaeza neolith2099, that's not possible ATM 18:15 kaeza (emitting light from entities) 18:16 neolith2099 would it be welcome as a feature? 18:16 kaeza of course :) 18:16 kaeza afaik not easy 18:17 kaeza BTW, you can fake it by defining a fully transparent node with the max light level and placing it into the entity's place 18:17 kaeza this is how technic flashlight works 18:17 neolith2099 I know... I already tinkered with server different approaches 18:17 neolith2099 several* 18:18 neolith2099 was hoping there was lighting for models themselves. 18:19 neolith2099 being new to minetest, I'll have to spend some time dissecting the code first to see how one could go about adding lighting to an entity. 18:20 kaeza if you are interested in implementing that, you should drop by #minetest-dev (engine related discussion)