Time Nick Message 11:57 farfadet46 hi 20:44 asie hey 20:44 asie I am considering moving to modding for Minetest because, to be honest, the Minecraft modding scene is rapidly deteriorating 20:46 Amaz_ Try going to #minetest. It has a lot more activity than here. (Understatement of the year!) 20:47 Amaz_ But Minetest has a nice lua modding api. It isn't difficult to learn. (I mean even I can do it. That makes it not hard.) 20:48 Amaz_ Oh, and welcome to Minetest! 20:50 asie yeah 20:51 asie Amaz_: my main issue is that lua implies a few limitations that worry me 20:51 asie such as what is common with lua mods, overly abused sandboxing 20:51 asie so many things i did in minecraft might be impossible 20:52 asie for instance, one of my mods in minecraft streamed audio with a special codec from server to client 20:52 asie that added tape drives 20:52 asie another added inter-server item sending by encoding the item to a special format 20:52 Amaz_ Yeah, it does have limitations... 20:52 asie the latter seems doable 20:52 asie the former does not 20:52 asie does it at least work without having to install the mod client-side? 20:53 Amaz_ Like did you see the Lord of the Rings Minecraft mod? Because someone else and me are working on a lord of the rings mod for minetest, and a few nice things in the Minecraft one aren't possible... 20:54 asie i might just end up doing my own sandbox game after all *sigh* 20:55 Amaz_ But, the lua api is getting expanded pretty quickly. That is the main purpose of the 0.4.x versions of Minetest, getting a fullly featured lua api. (If I understand correctly.) 20:55 asie it will never be as fully featured as i need it without adding features that only cater to me and not much else 20:55 asie and that won't happen 20:55 Amaz_ Ah... 20:56 Amaz_ Making your own sandbox game from scratch? wow. That would be impressive. 20:57 asie Amaz_: http://game.asie.pl/ 20:57 asie bar the lack of 3D, i have already done it to an extent 20:57 asie and 3 years ago, too... i was 14 then 20:58 Amaz_ So you're 17? Wow. I couldn't do that. 20:58 asie but i'm not sure if i want to go 2D-ish or 3D-ish 20:58 asie and if 3D-ish, all the implications are crazy too and it's hard to make it look like not a minecraft ripoff 20:58 asie i have little experience with OpenGL 20:58 Amaz_ Yeah, that is a problem... 20:59 asie one thing i always wanted is to have both "core" mods and regular mods 20:59 asie "core" mods are libraries you can add to your game which run on your client and on the server 20:59 asie and must be installed manually 20:59 asie regular mods, see minetest 20:59 asie but the regular mods can interface with libraries, and the libraries can interface with the entire game however they want 20:59 asie that would solve many issues and the best libraries could be integrated into the game 21:00 PilzAdam asie, there are no client-side mods currently 21:00 PilzAdam a client-side modding API is planned, though 21:00 asie PilzAdam: The point is both would be needed here 21:00 Amaz_ Minetest sort of has that the core mods and the regular mods... See the subgames gection of the forum: https://forum.minetest.net/viewforum.php?f=15 21:01 asie [23:00:34] A mod that added tape drives that streamed music to Minecraft 21:01 asie [23:00:42] That would require direct OpenAL and network protocol access 21:02 PilzAdam asie, I read that already 21:02 asie what I would definitely require is, for instance 21:02 asie a command to draw a part of a texture on a GUI screen 21:02 PilzAdam so either you wait until the client-side API is done or you do your own thing 21:02 asie yeah 21:03 asie or pull request to minetest 21:03 PilzAdam that works too 21:03 PilzAdam you can modify the GUI of the client a bit 21:03 PilzAdam it's rather laggy since it's done on the server, though 21:03 asie yeah