Time Nick Message 22:00 ExcaliburZero I am working on changing the entites in a mod I made so that they use 3D models as opposed to a sprite. However I am having problems doing so. 22:00 ExcaliburZero I have made the model in Blender, textured it, and exported it to a .x file. 22:01 ExcaliburZero I added it to the code of the mod, but when I get the entity to appear, it just uses the image of the texture sheet. 22:01 ExcaliburZero The mod's code is here: http://codepad.org/YjziUhfW 22:02 ExcaliburZero Also, when I load the game it says these lines: 22:03 ExcaliburZero Could not open file of texture: fireballs_fireball_texture.png 22:03 ExcaliburZero Loaded mesh: fireballs_fireball.x 22:03 ExcaliburZero Can someone help me with this? 22:20 ShadowNinja ExcaliburZero: visual = "sprite", 22:26 ExcaliburZero That worked. Thanks!