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IRC log for #minetest-mods, 2012-07-18

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All times shown according to UTC.

Time Nick Message
02:34 nonporous joined #minetest-mods
02:34 nonporous hi everyone
02:34 nonporous is there a way to unregister a registered node, entity, etc?
02:35 NakedFury remove it from the file
02:35 nonporous probably not :/
02:36 VanessaE woohoo, coloredwood is almost ready for release :-)
02:37 NakedFury are you gonna add colors to every block?
02:37 VanessaE no
02:37 nonporous well my intention was to unregister a node type that is included by default so i can register a modified version
02:38 NakedFury to modify them you need to do something like
02:38 nonporous but it doesn't look like that will work out for me
02:38 NakedFury default:mod:iron
02:38 NakedFury give me a moment
02:38 NakedFury it says so in api doc
02:39 NakedFury ok found it
02:39 nonporous hmm this is interesting
02:39 nonporous i may have found the same thing
02:39 NakedFury the experimental tnt stuff?
02:39 nonporous "Enforcement can be overridden by prefixing the name with ":". This can be used for overriding the registrations of some other mod."
02:39 nonporous is it that?
02:40 nonporous uh yes
02:40 nonporous wow ok, awesome
02:40 NakedFury then you need to add :default_something
02:45 VanessaE http://digitalaudioconcepts.com/vane​ssa/hobbies/minetest/coloredwood.zip
02:45 VanessaE there it is guys
02:45 VanessaE experimental still.
02:45 VanessaE crafts:
02:45 VanessaE - - -
02:45 VanessaE - - -
02:45 VanessaE W W D
02:45 VanessaE = 2 colored wood plank blocks
02:45 VanessaE - - -
02:45 VanessaE - CW -
02:45 VanessaE - - -
02:45 VanessaE = 4 colored sticks
02:45 nonporous ah so you color the wood
02:45 VanessaE - - -
02:45 VanessaE CS CS CS
02:46 VanessaE CS CS CS
02:46 nonporous cool
02:46 VanessaE = colored wood fence
02:46 VanessaE (you can also craft 6 sticks plus one dye in the upper left corner)
02:46 VanessaE CS - CS
02:46 VanessaE CS CS CS
02:46 VanessaE CS - CS
02:46 VanessaE = regular uncolored ladder (CS = any combination of colored sticks)
02:46 VanessaE requires unifieddyes (which required flowers) if you want to actually craft stuff
02:47 VanessaE (else use /giveme)
02:47 nonporous have you played TerraFirmaCraft?
02:47 VanessaE no
02:47 nonporous it has an interesting take on colored wood
02:47 VanessaE can you guys give that mod a good run and see if it has any bugs?
02:48 nonporous sure
02:48 VanessaE (it seems to work for me)
02:48 VanessaE for color names, see the unifieddyes mod - this uses the same naming scheme
02:49 VanessaE coloredwood:wood_red, coloredwood_sticks_dark_green, etc.
02:49 VanessaE er...
02:49 VanessaE coloredwood:wood_red, coloredwood:sticks_dark_green, etc.
02:50 VanessaE you may have to do this in a testing environment, without any other mods loaded except for unifieddyes and flowers, to keep from bumping into the registered-nodes limit.
02:52 nonporous drawtype on the red wooden fence is wrong
02:52 VanessaE oops!
02:53 VanessaE lemme fix it.
02:55 nonporous obviously i didnt test everything, but fences and ladders worked well for red and greem
02:55 nonporous green*
02:55 nonporous i imagine the rest is similar
02:56 VanessaE working ...
02:56 nonporous (except the drawtype thing of course)
02:59 VanessaE stand by....
03:05 VanessaE fixed, hang on while I write up a quick README and push it to github.
03:08 nonporous man i need to learn how to use github
03:23 VanessaE https://github.com/VanessaE/coloredwood
03:23 VanessaE there we go
03:23 VanessaE that should fix it.
09:44 jordach joined #minetest-mods
10:21 jordach joined #minetest-mods
12:26 jordach joined #minetest-mods
12:42 NakedFury joined #minetest-mods
14:33 nonporous joined #minetest-mods
14:34 nonporous functions registered in minetest.register_on_newplayer() don't seem to be called when singleplayer joins a single player game. am i correct about that?
15:43 nonporous The documenation explains "minetest.register_on_newplayer()" as "Called after a new player has been created"
15:43 nonporous but I don't know what it means for a new player to be "created", it doesn't seem to happen when you join a single player game
15:58 triplei joined #minetest-mods
16:56 khonkhortisan where are the requirements for modding general releases?
17:05 VanessaE for Modding General, nothing in particular
17:06 VanessaE for Mod Releases, your mod needs to have a decent description, license, download links, and list of dependencies.  it should also have a screenshot where appropriate.
17:07 VanessaE I also suggest a "Recommends:" listing, where you say what other mods you think yours would benefit from, but that's not a requirement
17:08 VanessaE oh and the subject needs to be of the form:   [Mod] Human Readable Name Here [mymodname]
17:08 VanessaE i.e. [Mod] Home Decor [homedecor]
17:11 khonkhortisan okay I added the less-readable-name to the title
19:29 ecube_ joined #minetest-mods

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