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IRC log for #minetest-hub, 2020-01-03

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All times shown according to UTC.

Time Nick Message
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22:41 shivajiva does set_hp(hp, reason) trigger the on_punch event when reducing hp or does the screen flash red for another reason?
22:41 rubenwardy No
22:41 sfan5 i don't think those two are connected
22:41 rubenwardy The screen flashes red when the hp decreases
22:42 shivajiva thanks
22:43 shivajiva rubenwardy: so the spike trap won't trigger the loop for killedplayers?
22:43 rubenwardy Huh?
22:44 rubenwardy I suggest changing it to use punch
22:44 rubenwardy Hmmm
22:44 rubenwardy It would be cool if placing a spike trap stored the placers name, then that turned up in the kill score thing
22:44 shivajiva that's what I'm looking at
22:45 shivajiva needs a separate trapdeath table to register diff traps ;)
22:46 shivajiva following your coding style for ctf
22:47 shivajiva hooking ondie for reason.node matching a trap
22:47 shivajiva well that was my approach
22:48 rubenwardy CTF should probably be looking at kill reasons really
22:48 rubenwardy It doesn't currently
22:49 rubenwardy That would allow you to get the type of damage
22:49 rubenwardy And the spike pos
22:49 rubenwardy And also the punch type
22:49 rubenwardy In one bit of code
22:50 rubenwardy Reason is passed to dieplayer, so makes sense
22:51 shivajiva I can't see you letting me hook hpchange lol
22:51 rubenwardy ?
22:51 shivajiva carries reason for change
22:51 rubenwardy Register_on_dieplayer would be better
22:51 shivajiva exactly :)
22:52 rubenwardy I added hp change reasons to the engine after implementating the kill board in ctf
22:52 shivajiva confines the processing to the actual event for the reward
22:52 rubenwardy Hence why CTF doesn't use ut
22:53 rubenwardy You can have it so death by node damage events will show the node inventory image in the hist
22:53 rubenwardy And then it will support showing lava, trap, etc deaths
22:54 shivajiva yes it has possibilities :)
22:56 shivajiva for some reason I find I can only read ctf code at night, doesn't make sense in the daytime ;)
23:07 longerstaff13 o/ shivajiva
23:12 shivajiva Hiya longer :)
23:13 longerstaff13 how ya been?
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