Time Nick Message 11:45 Krock wtf rubenwardy 11:45 rubenwardy Oh no 11:46 Krock what is this https://i.imgur.com/eMGIp0L.png 11:46 Krock > 156 new emails 11:47 rubenwardy I didn't do that? 11:47 rubenwardy Can't see anything in the ui 11:47 rubenwardy What's the event? 11:48 Krock all of those "merge requests" were closed within two minutes 11:48 rubenwardy We still have 134 PRs 11:49 Krock I have absolutely no clue what happened there 21:40 luk3yx Are client-to-server mod channel messages private? 21:41 sfan5 define "private" 21:43 luk3yx Can other clients read them? 21:44 sfan5 no 21:45 luk3yx But server-to-client messages can only be sent to all clients in the mod channel? 21:45 sfan5 no idea 21:58 rubenwardy Single client is possible 22:02 luk3yx rubenwardy: How? 22:02 rubenwardy It's an option in the API to send to a username 22:10 luk3yx The only send method I see is "send_all" (https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L5544)