Time Nick Message 16:51 rdococ is it possible to create entities that only certain players can see? 16:52 rdococ alternatively, is it possible to create entities that can be seen through nodes? 17:00 Lone_Wolf No, and no, unless the node is transparent 17:15 rdococ hmm, what if the entities remained a fixed distance from the player but changed size based on the apparent distance? 17:15 rdococ that would work if the player's not moving 17:16 Lone_Wolf HUD waypoints won't work? That would be a pretty bad way to go about it IMO 17:17 Lone_Wolf Per-player particles are possible btw 17:18 rdococ HUD waypoints? 17:18 rdococ hmm, I want to highlight nodes with a highlight that is visible through other nodes 17:18 Lone_Wolf https://rubenwardy.com/minetest_modding_book/lua_api.html#waypoint 17:18 rdococ using entities would make them appear 3D 17:19 Lone_Wolf ah, yeah, probably not possible 17:19 Lone_Wolf yet 18:13 rdococ is it possible to make particles appear through nodes? 18:22 Krock glass? yes. 18:23 Krock display them in front of another pane? no. that would require clearing the z-buffer, which is only done for the wield mesh and HUD 18:34 rdococ damn you depth buffer! 18:35 rdococ (joke) 21:38 Jordach https://gfycat.com/sorrowfulscarceimperatorangel 21:38 * Jordach walks out of the room