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IRC log for #minetest-hub, 2019-07-11

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All times shown according to UTC.

Time Nick Message
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16:51 rdococ is it possible to create entities that only certain players can see?
16:52 rdococ alternatively, is it possible to create entities that can be seen through nodes?
17:00 Lone_Wolf No, and no, unless the node is transparent
17:15 rdococ hmm, what if the entities remained a fixed distance from the player but changed size based on the apparent distance?
17:15 rdococ that would work if the player's not moving
17:16 Lone_Wolf HUD waypoints won't work? That would be a pretty bad way to go about it IMO
17:17 Lone_Wolf Per-player particles are possible btw
17:18 rdococ HUD waypoints?
17:18 rdococ hmm, I want to highlight nodes with a highlight that is visible through other nodes
17:18 Lone_Wolf https://rubenwardy.com/minetest_modding_book/lua_api.html#waypoint
17:18 rdococ using entities would make them appear 3D
17:19 Lone_Wolf ah, yeah, probably not possible
17:19 Lone_Wolf yet
18:13 rdococ is it possible to make particles appear through nodes?
18:22 Krock glass? yes.
18:23 Krock display them in front of another pane? no. that would require clearing the z-buffer, which is only done for the wield mesh and HUD
18:34 rdococ damn you depth buffer!
18:35 rdococ (joke)
18:38 Sokomine joined #minetest-hub
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21:38 Jordach https://gfycat.com/sorrowfulscarceimperatorangel
21:38 * Jordach walks out of the room
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