Time Nick Message 15:45 Fixer Your skyblock is buggy and obtuse to use 15:47 VanessaE oh well. 15:48 VanessaE blame rnd :P 15:48 VanessaE he codes it and maintains the modpack. I just run it :P 15:58 tenplus1 hi folks :) 15:59 rubenwardy o/ 15:59 tenplus1 Mobs Redo API updated to 1.50 (uses raycasting for line_of_sight when mt5.0 detected) 15:59 tenplus1 hey ruben 15:59 VanessaE hey tenplus1 16:00 tenplus1 hi Vanessa o/ 16:00 VanessaE fix the protector placement areas volume check. :) 16:00 tenplus1 made a backup of my .minetest folder and wondered why it shot up to 50mb... lol, was homedecor_modpack :D 16:00 VanessaE 50 MB? that's all? 16:00 VanessaE :) 16:00 tenplus1 I keep things lite :D 16:28 VanessaE lite .... heh 16:28 tenplus1 always trying to find ways to optimize things :) 16:28 tenplus1 'tis fun 16:29 VanessaE after all the optimizing I've done, Dreambuilder still hovers at close to 17,000 node defs :P 16:30 tenplus1 oof! that many... wow 16:30 VanessaE mmhmm 16:30 VanessaE but that kinda comes with the territory when you have lots of moreblocks table saw cut shapes :P 16:31 VanessaE we need some kind of "mesh atlas" 16:31 tenplus1 very true, that's why I limit server to stairs redo (5 per node) 16:36 tenplus1 o/ Gael-de-Sailly 16:36 Gael-de-Sailly hi 16:37 VanessaE hi 16:43 VanessaE tenplus1: --> /msg 17:05 tenplus1 wb 17:05 Fixer my cache folder alone is 400 mb 17:09 tenplus1 hi fixer, and ouch! 17:09 Fixer hi 17:09 tenplus1 I clear my cache out many times, then again I only play on a few servers :) 17:10 VanessaE I don't bother, unless something's broken 17:14 Sokomine 1.5 gb for mt with worlds, backups of server worlds, mods etc. - and that's not really all...some older worlds are elsewhere on backup 17:14 tenplus1 o/ soko 17:15 Sokomine hi :-) 17:24 tenplus1 wb anand 17:24 sfan5 ah tenplus 17:24 sfan5 farmind redo jack'o'laterns don't check protection 17:25 sfan5 I have people who keep turning them off inside my protected area (standard areas mod) 17:25 tenplus1 hi sfan, and no they dont :) I allow anyone to turn them on/off on purpose :P 17:25 sfan5 oh 17:25 tenplus1 ah, is it really annoying ? 17:25 sfan5 not really, was just wondering whether it's a bug 17:25 tenplus1 if it's annoying I could add a protection check 17:26 tenplus1 am already working on farming water/soil tweaks 17:32 tenplus1 it works Vanessa... 17:33 tenplus1 water anywhere above soil_dry wont do anything, it has to be within 3 nodes beside or 2 below 17:34 VanessaE yay! 17:34 VanessaE light level also? 17:34 tenplus1 huh ? 17:34 VanessaE -> msg 17:35 tenplus1 light level is 13+ and each crop is configurable so you can set levels 17:35 tenplus1 wb calcul0n_ 17:35 calcul0n_ o/ 17:36 tenplus1 u haz tail :P 17:36 * VanessaE bats at calcul0n_'s tail 17:36 tenplus1 aw 17:36 VanessaE aw 17:36 calcul0n not anymore :p 17:36 tenplus1 eehehe 17:39 tenplus1 hi benrob 18:31 tenplus1 Farming Redo updated with new water checks for soil and protected jack o lanterns 18:39 VanessaE and more immediately soon ;) 18:53 * tenplus1 fwaps Fixer with a donut 18:57 Sokomine oh. er. hope the range of the water source didn't get greduced? 18:58 tenplus1 no, range is same (3 horizontal, 2 below, 0 above) 18:59 * Sokomine is relieved 19:12 VanessaE https://github.com/minetest/minetest_game/issues/2362 19:15 calcul0n hmm, i like the idea but that would break many underground farms 19:15 calcul0n including mine :) 19:16 VanessaE what, the heat thing? 19:16 calcul0n yep 19:16 * VanessaE tweaks 19:16 tenplus1 do you use lava to light the farm :P 19:16 VanessaE "if a heat source is too hot and too close," :) 19:17 VanessaE it'd be up to the mod doing the killing to decide what "too hot and too close" means. 19:17 calcul0n ho i see 19:17 VanessaE a torch right next to something? yeah, kill it with fire, literally. a mese lamp block? not so much. 19:18 tenplus1 and I like the idea of torches hurting players...it IS fire afterall (hence ethereal and 3d_armor) 19:20 calcul0n i agree, let's make mining dangerous again :) 19:21 VanessaE mobs_redo/mobs_monster handles that :P 19:21 tenplus1 yaaaay 19:21 tenplus1 also real torches mod... lights go out eventually meaning you gotta craft better light sources 19:21 tenplus1 and water puts them out also and drops torch 19:21 tenplus1 many little things can make a game interesting :D 19:21 VanessaE ohoho that'll break worlds like never before :P 19:22 tenplus1 torches that have gone out glow a little so you can relight them with coal dust/gunpowder/flint n steel 19:22 VanessaE just yesterday, someone was showing me on Bananaland, this huge underground structure. had torches literally covering the walls in places 19:22 tenplus1 mwhehehehe 19:23 tenplus1 apart from homedecor and meselamp, we added Shara's abritorches made from crystals and all sorts to have players make better lights 19:24 VanessaE there, more tweaks to my "issue", and now with a complete proposed range: meselamp = 1, torch = 2, active furnace = 3, fire = 4, lava = 5 19:25 tenplus1 looks around the same levels I added to fire protection... ahaha 19:28 VanessaE if devs like what I've proposed, I'm willing to code it and submit a proper PR. 19:28 VanessaE shouldn't be hard to do.. 19:36 tenplus1 okies, I go for now... nite all o/// 19:37 tenplus1 thanks for the assist Vanessa 19:57 VanessaE :)