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IRC log for #minetest-hub, 2019-05-08

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All times shown according to UTC.

Time Nick Message
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15:45 Fixer Your skyblock is buggy and obtuse to use
15:47 VanessaE oh well.
15:48 VanessaE blame rnd :P
15:48 VanessaE he codes it and maintains the modpack.  I just run it :P
15:58 tenplus1 joined #minetest-hub
15:58 tenplus1 hi folks :)
15:59 rubenwardy o/
15:59 tenplus1 Mobs Redo API updated to 1.50 (uses raycasting for line_of_sight when mt5.0 detected)
15:59 tenplus1 hey ruben
15:59 VanessaE hey tenplus1
16:00 tenplus1 hi Vanessa o/
16:00 VanessaE fix the protector placement areas volume check. :)
16:00 tenplus1 made a backup of my .minetest folder and wondered why it shot up to 50mb... lol, was homedecor_modpack :D
16:00 VanessaE 50 MB?  that's all?
16:00 VanessaE :)
16:00 tenplus1 I keep things lite :D
16:28 VanessaE lite .... heh
16:28 tenplus1 always trying to find ways to optimize things :)
16:28 tenplus1 'tis fun
16:29 VanessaE after all the optimizing I've done, Dreambuilder still hovers at close to 17,000 node defs :P
16:30 tenplus1 oof! that many... wow
16:30 VanessaE mmhmm
16:30 VanessaE but that kinda comes with the territory when you have lots of moreblocks table saw cut shapes :P
16:31 VanessaE we need some kind of "mesh atlas"
16:31 tenplus1 very true, that's why I limit server to stairs redo (5 per node)
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16:36 tenplus1 o/ Gael-de-Sailly
16:36 Gael-de-Sailly hi
16:37 VanessaE hi
16:43 VanessaE tenplus1: --> /msg
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17:05 tenplus1 wb
17:05 Fixer my cache folder alone is 400 mb
17:09 tenplus1 hi fixer, and ouch!
17:09 Fixer hi
17:09 tenplus1 I clear my cache out many times, then again I only play on a few servers :)
17:10 VanessaE I don't bother, unless something's broken
17:14 Sokomine 1.5 gb for mt with worlds, backups of server worlds, mods etc. - and that's not really all...some older worlds are elsewhere on backup
17:14 tenplus1 o/ soko
17:15 Sokomine hi :-)
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17:24 tenplus1 wb anand
17:24 sfan5 ah tenplus
17:24 sfan5 farmind redo jack'o'laterns don't check protection
17:25 sfan5 I have people who keep turning them off inside my protected area (standard areas mod)
17:25 tenplus1 hi sfan, and no they dont :) I allow anyone to turn them on/off on purpose :P
17:25 sfan5 oh
17:25 tenplus1 ah, is it really annoying ?
17:25 sfan5 not really, was just wondering whether it's a bug
17:25 tenplus1 if it's annoying I could add a protection check
17:26 tenplus1 am already working on farming water/soil tweaks
17:32 tenplus1 it works Vanessa...
17:33 tenplus1 water anywhere above soil_dry wont do anything, it has to be within 3 nodes beside or 2 below
17:34 VanessaE yay!
17:34 VanessaE light level also?
17:34 tenplus1 huh ?
17:34 VanessaE -> msg
17:35 tenplus1 light level is 13+ and each crop is configurable so you can set levels
17:35 calcul0n_ joined #minetest-hub
17:35 tenplus1 wb calcul0n_
17:35 calcul0n_ o/
17:36 tenplus1 u haz tail :P
17:36 * VanessaE bats at calcul0n_'s tail
17:36 tenplus1 aw
17:36 VanessaE aw
17:36 calcul0n not anymore :p
17:36 tenplus1 eehehe
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17:39 tenplus1 hi benrob
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18:31 tenplus1 Farming Redo updated with new water checks for soil and protected jack o lanterns
18:39 VanessaE and more immediately soon ;)
18:52 Fixer joined #minetest-hub
18:53 * tenplus1 fwaps Fixer with a donut
18:57 Sokomine oh. er. hope the range of the water source didn't get greduced?
18:58 tenplus1 no, range is same (3 horizontal, 2 below, 0 above)
18:59 * Sokomine is relieved
19:12 VanessaE https://github.com/minetest/minetest_game/issues/2362
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19:15 calcul0n hmm, i like the idea but that would break many underground farms
19:15 calcul0n including mine :)
19:16 VanessaE what, the heat thing?
19:16 calcul0n yep
19:16 * VanessaE tweaks
19:16 tenplus1 do you use lava to light the farm :P
19:16 VanessaE "if a heat source is too hot and too close," :)
19:17 VanessaE it'd be up to the mod doing the killing to decide what "too hot and too close" means.
19:17 calcul0n ho i see
19:17 VanessaE a torch right next to something?  yeah, kill it with fire, literally.   a mese lamp block?  not so much.
19:18 tenplus1 and I like the idea of torches hurting players...it IS fire afterall (hence ethereal and 3d_armor)
19:20 calcul0n i agree, let's make mining dangerous again :)
19:21 VanessaE mobs_redo/mobs_monster handles that :P
19:21 tenplus1 yaaaay
19:21 tenplus1 also real torches mod... lights go out eventually meaning you gotta craft better light sources
19:21 tenplus1 and water puts them out also and drops torch
19:21 tenplus1 many little things can make a game interesting :D
19:21 VanessaE ohoho that'll break worlds like never before :P
19:22 tenplus1 torches that have gone out glow a little so you can relight them with coal dust/gunpowder/flint n steel
19:22 VanessaE just yesterday, someone was showing me on Bananaland, this huge underground structure.  had torches literally covering the walls in places
19:22 tenplus1 mwhehehehe
19:23 tenplus1 apart from homedecor and meselamp, we added Shara's abritorches made from crystals and all sorts to have players make better lights
19:24 VanessaE there, more tweaks to my "issue", and now with a complete proposed range:  meselamp = 1, torch = 2, active furnace = 3, fire = 4, lava = 5
19:25 tenplus1 looks around the same levels I added to fire protection... ahaha
19:28 VanessaE if devs like what I've proposed, I'm willing to code it and submit a proper PR.
19:28 VanessaE shouldn't be hard to do..
19:36 tenplus1 okies, I go for now...  nite all o///
19:37 tenplus1 thanks for the assist Vanessa
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19:57 VanessaE :)
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