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IRC log for #minetest-hub, 2019-04-20

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All times shown according to UTC.

Time Nick Message
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10:58 Krock o/
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11:26 IhrFussel How do I get the exact feet position of a player? I thought it's math.floor(pos.y + 0.5) but apparently not?
11:28 IhrFussel I want to check if the player is standing inside a solid node so my check is like this: pos.y = floor(pos.y+0.5) local gn = minetest.get_node(pos) if gn.name ~= "air" and gn.walkable == true then return end
11:29 IhrFussel floor = math.floor is defined at the top
12:24 Fixer do we have lifts in minetest?
12:25 rubenwardy no, just elevators
12:25 rubenwardy <_<
12:26 rubenwardy !mod [televator]
12:26 MinetestBot rubenwardy: Simple, Lag-free Elevators [televator] by octacian - https://forum.minetest.net/viewtopic.php?t=17607
12:35 IhrFussel Okay I kinda think minetest.line_of_sight() is not really useful for mobs ... as soon as a player stands INSIDE a node (no matter if full node or slab) mobs can't attack you anymore
12:35 rubenwardy raycast is better for that
12:43 IhrFussel It's even possible to avoid damage by digging just a 1 node hole somewhere and standing inside of it and many mob types cannot attack anymore
12:55 Krock then take a 2nd line of sight point
12:55 Krock head, feet and stomach. might be more realistic but takes more time to compute
13:13 ANAND IhrFussel: AFAIK, player pos corresponds to the base of the player. So get_pos returns the exact position of the player's feet
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13:49 TenPlus1 joined #minetest-hub
13:49 TenPlus1 hi folks
13:49 TenPlus1 hey Krock
13:49 VanessaE ah HAH
13:49 VanessaE *pounce*
13:50 TenPlus1 hi Vanessa
13:51 VanessaE TenPlus1: did you make any notes of what I'll need to remove from homedecor to complement your separated-out wardrobe?
13:52 TenPlus1 the wardrobe.lua file and any wardrobe specific textures (male/female skins also)
13:52 TenPlus1 that's it really
13:52 VanessaE ok
13:52 VanessaE I'll get to work on things in a bit
13:53 TenPlus1 once those are removed the homedecor_wardrobe mod is a drop in replacement with backwards compatibility
13:53 VanessaE :+1:
13:53 TenPlus1 AND can be run standalone if needed
13:54 TenPlus1 when I get more free time I can start working on the additional features
13:55 VanessaE right
13:55 VanessaE lemme get this worked-in first
13:55 VanessaE and I'll do that big split-up too
13:55 TenPlus1 no worries :)
13:59 Krock hi TenPlus1
13:59 TenPlus1 o/ hey dude
14:00 TenPlus1 got your choccy eggs ready for tomorrow :P
14:03 VanessaE TenPlus1: https://pastebin.ubuntu.com/p/rpXRYT5BwD/
14:05 TenPlus1 looks about right :) remove code, remove recipe, remove textures, insert mod into modpack... bam! wardrobe :D
14:05 VanessaE :)
14:07 VanessaE looks good to me :)
14:07 * VanessaE git pushes to homedecor repo
14:07 TenPlus1 will simplify the placement functions so it runs ndoe checks specific for placing wardrobe, and that'll get rid of another bulk fo code :)
14:08 VanessaE I guess now you should delete your repo and fork all of homedecor to notabug :)
14:08 VanessaE that'll make it easier to pull changes back and dforth
14:09 VanessaE -d
14:09 TenPlus1 good point, lemmie do that just now
14:11 TenPlus1 https://notabug.org/TenPlus1/homedecor_modpack
14:21 VanessaE shall I get started on the big split?
14:21 TenPlus1 what's next for separation ?
14:21 VanessaE all of it. :)
14:22 TenPlus1 heh, so things like bathroom/kitchen/bedroom etc. will have it's own sub-mod
14:23 VanessaE it'll basically amount to:  for foo in `ls .lua`; do fold=`basename $foo`; mkdir ../homedecor_$fold;  mv $foo ..homedecor_$fold/init.lua; cp depends.txt homedecor_$fold/; echo "homedecor_api" >> homedecor_$fold/depends.txt; done
14:24 VanessaE and then some clean-up.
14:24 TenPlus1 :P
14:25 VanessaE well basename $foo .lua
14:30 TenPlus1 it'll eventually be like the castle mod and server owners can add what parts they really want :D
14:32 VanessaE sorta yeah
14:32 VanessaE for now, each sub-component will depend on homedecor_api
14:32 VanessaE but that can change in tiem
14:32 VanessaE time*
14:33 TenPlus1 a base api is a good idea, once that's established it will be easier to split things
14:38 VanessaE right
14:38 TenPlus1 time to eat :) back laters o/.
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15:15 Fixer nah
15:15 Fixer just kill off unified dyes and other external depends
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16:13 Calinou I finished porting minetest.net from Bootstrap to Bulma: https://github.com/minetest/minetest.github.io/pull/166
17:12 Fixer Calinou: and?
17:12 Fixer anybody cares?
17:12 Fixer why do you even need to port one js shit to another js shit?
17:13 Fixer time to read PR
17:13 Fixer "faster page loading times"
17:14 Fixer https://user-images.githubusercontent.com/180032/56459698-99058c80-6397-11e9-859f-3ef6e8e4b007.png main reason why I dislike widescreens
17:15 Fixer this one has better screen utilisation for sure https://user-images.githubusercontent.com/180032/56459697-99058c80-6397-11e9-8e15-8acd09ebf53f.png
17:15 Fixer ideally that mod list in customise should point to ContentDB instead
17:17 Fixer also, I would like entire server list available from minetest.net TAB
17:18 Fixer Calinou: autobuilding of AppImages for Minetest when?
17:21 Calinou just use servers.minetest.net to view all servers directly
17:21 Calinou it's made for power users :P
17:22 Calinou Fixer: also, this *removes* most JavaScript, there's only a tiny bit left for the mobile navbar toggling
17:22 Calinou (which is not necessary on desktop, so you can browse the website with JavaScript disabled)
17:22 Calinou the server list requires JavaScript though, but it always worked that way :)
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18:46 Fixer proper keyboard, feels good man
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21:03 VanessaE BAM!
21:04 VanessaE https://gitlab.com/VanessaE/homedecor_modpack/commits/master
21:04 VanessaE (last four commits)
21:04 VanessaE ~tell TenPlus1 the big split is done and pushed.  Please sync. :)
21:04 ShadowBot VanessaE: O.K.
21:05 VanessaE jeez, +4520, -3970
21:06 VanessaE may as well have rewitten the whole fucking thing :)
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22:05 Fixer *,,,,,,*
22:06 Fixer one day I hope those silly vanessa-like external modpack depends just die
22:09 VanessaE :P
22:09 VanessaE never :)
22:09 Fixer unifieddye should die
22:09 Fixer unifieddead
22:10 VanessaE no, it should dye.  duh :P
22:10 Fixer VanessaE: so what do you do with that poor homedecor? splitting it into smaller pieces?
22:11 VanessaE read the commits and release post on the forum :P
22:13 Fixer VanessaE: i like this split, makes it easier to customise
22:13 VanessaE that's the idea
22:13 VanessaE and if a server just needs one category of item
22:15 Fixer yeah
22:15 Fixer if only we had ultralight version of unified inventory
22:15 Fixer with some item sorting
22:16 VanessaE I just wish UI would include the mod name when searching for somethin
22:16 VanessaE mod_foo/bar:meh  -> search "foo", get nothing.  search "bar" or "meh", it shows up
22:17 Fixer i still cringe when using unified inventory, with its lags
22:17 VanessaE I don't have a problem with it
22:17 VanessaE until we have a more full CSM API with server-sent mods, I guess it can't get any better
22:18 VanessaE also if you put it in lite mode it should be comparable to srfinv
22:18 VanessaE sfinv*
22:18 Emerald2 I wish all the inventory mods would show the item string of the thing I'm looking at the recipe for.
22:19 Fixer i want something like NEI in mc, it is so light years ahead with speed and all
22:21 VanessaE so code it, Fixer
22:22 Fixer will do, will be done in this century, eventually, maybe
22:23 VanessaE :P
22:53 kaeza Doesn't UI use pattern search?
22:54 kaeza [fb][oar][or]b? Should match foo, bar, and frob (among other things).
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23:43 Fixer NEI can colour search somehow o_0

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