Time Nick Message 00:09 VanessaE ~tell tenplus1 I re-planted some of the items that would grow, now they're growing. 00:09 ShadowBot VanessaE: O.K. 03:34 sofar rubenwardy: VanessaE: git@github.com:minetest-mods/areas.git 03:35 VanessaE \o/ 03:41 ANAND yay 03:45 Emerald2 Woot! 04:04 sofar I pulled 3 PRs into it 04:04 sofar from SN's github 04:05 VanessaE +1 04:06 VanessaE those'll hit my servers in about 4h 04:17 sofar We need 1 more fix as well further limiting area positions 04:18 Emerald2 Awesome work sofar! 04:28 sofar VanessaE: well, if it breaks, let me know 04:28 sofar I pushed one more area limit fix 04:29 VanessaE sure thing 04:30 VanessaE pulled, uploaded to the server. 04:59 sofar now you can talk here, too 05:08 Festus1965 oh, yes - thanks 05:09 Festus1965 ah understand now as of hosting server or and modding 05:09 VanessaE well look who showed up.. hey oOChainLynxOo 05:47 oOChainLynxOo hey VanessaE :) 05:50 VanessaE ltns :) 05:53 oOChainLynxOo definitely been a while 05:56 oOChainLynxOo really diggin the inclusion of a content database with 5.0 05:56 oOChainLynxOo haven't gotten a chance to try yet tho but i'm super glad it's there 05:59 VanessaE I need to go through my contentdb listing and update them 08:16 tenplus1 Hi folks :) 08:18 VanessaE hi 08:18 tenplus1 hi Vanessa, got your message, doing test now 08:18 tenplus1 we have melon public melon farms in xanadu that seem to produce harvest daily 08:22 tenplus1 are you using 5.0 or 5.01 ? 08:23 VanessaE 5.0.1 08:23 tenplus1 k, installing 5.01 and testing... I remember seeing a timer update for that... incase it has weird issues 08:25 * VanessaE growls at tenplus1 for writing the version number wrong ;) 08:25 tenplus1 lol 08:31 tenplus1 VanessaE: so far so good, all crops growing fine 08:32 tenplus1 tested beanpole, grapes, melon and pumpkin 08:32 VanessaE odd. 08:32 VanessaE *shrug* 08:32 VanessaE musta been a glitch 08:33 tenplus1 are they just gorwing during day ? enough light ? 08:33 VanessaE I"m not sure what the deal is.. 08:33 tenplus1 strange indeed 08:34 VanessaE however, the user who reported the grapes not growing had them in place for at least one in-game day, no movement 08:34 tenplus1 hopefully they placed the trellis and added grapes to it 08:34 VanessaE indeed so 08:35 tenplus1 I've updated Mobs Redo API today, fixes issue with model changes 09:49 tenplus1 lunch time :) laters folks o/ 14:37 tenplus1 o/ folks 14:38 _Xenon Hi tenplus1 :) 14:38 tenplus1 hi xenon, how's you ? 14:39 _Xenon Fine and you? 14:39 tenplus1 just ate *pats belleh* 14:39 tenplus1 am good :D 14:40 _Xenon :D 14:41 tenplus1 updated my contentDB with latest changes 14:41 rubenwardy yay 14:41 tenplus1 hi ruben :D 14:43 tenplus1 hi benrob 14:43 benrob0329 Hi ten 14:48 tenplus1 wb 14:56 __vy thanks! 14:56 tenplus1 hi vy 14:59 tenplus1 o/ aerozoic 15:00 aerozoic wazup tenplus1 ! 15:01 tenplus1 wazzaaaaaaaaaapp! :pPpPpP 15:01 tenplus1 ehe, just mod tinkering (updated mobs redo api) 15:03 aerozoic soooo, when's 5.0.1 coming out? 15:03 _Xenon Already out isn't it? 15:03 tenplus1 yeah 15:03 _Xenon Iirc 30th march 15:03 tenplus1 testing it now :) 15:03 aerozoic oh cool, :) 15:06 tenplus1 my builtin_item and falling_item mods work fine with 5.0.1 :) yay 15:07 __vy ah, i remember now. the wall of implementing reliability on UDP 15:08 tenplus1 udp > tcp ? 15:08 rubenwardy UDP and TCP are both built on top of IP 15:09 rubenwardy UDP is a thin layer, with no reliability or connections 15:09 tenplus1 oh 15:09 rubenwardy TCP has reliability, connections, etc, but is stream based and can have up to 2 seconds of buffering 15:09 rubenwardy which makes it inappropriate for real time games 15:09 rubenwardy so Minetest is built on top of UDP, and adds its own reliability features 15:10 tenplus1 kewl 15:10 rubenwardy unfortunately 15:10 rubenwardy well, tbh I haven't been convinced by any of the networking libraries out there 15:11 tenplus1 so do the AAA games use udp as well ? 15:11 rubenwardy yes 15:11 rubenwardy Minecraft Bedrock uses a fork of RakNet 15:11 rubenwardy which is a very bloated networking library 15:13 tenplus1 someone somewhere will have reworked the network library for personal use 15:16 __vy bringing in ENet seems like the most worthy option 15:16 rubenwardy I wasn't impressed by it 15:16 __vy best of the worst, honestly 15:16 tenplus1 whart do we currently use ? 15:16 rubenwardy home grown implementation 15:17 tenplus1 maybe 5.1 will see better networking 15:19 __vy i doubt, it's quite a hard problem that i'd wish on nobody :) 15:19 __vy *hard and unfun 15:19 tenplus1 RaKnet Redo :P lol 15:19 tenplus1 hi atorian 15:25 tenplus1 anyone playing with wifi connection has a tendency to drop connection from server 15:26 tenplus1 is there a way to set a period of time before this happens ? 15:31 tenplus1 ]off] kobo's looked pretty nice, but were heavy 15:35 tenplus1 nice 15:56 tenplus1 nice one :) ff has so many features now 16:21 tenplus1 laters o/ 20:07 Sokomine hmm. just another new server that didn't know that you *have to* disable fire when running a server... 20:38 rubenwardy I feel like you shouldn't have to 20:44 Sokomine a burning forrest isn't particulary great in any regard 20:50 Calinou isn't it supposed to spread in a non-infinite manner now? 20:50 rubenwardy fire has been pwned massively in respect to that 20:50 rubenwardy It's actually quite hard to set something alight 20:50 rubenwardy takes ages to spread 20:51 rubenwardy because of oPtImIzAtIoN 20:51 Calinou maybe it shouldn't spread at all by default then 20:51 Calinou just let it be created by various effects, which seems to be the main use by mods anyway 21:36 VanessaE sofar: you forgot to enable filing of new issues on the minetest-mods areas repo... 21:37 VanessaE I'll just leave this here, https://pastebin.ubuntu.com/p/9vZV4YngNY/ 21:38 VanessaE local function posLimit(pos) 21:38 VanessaE return math.max(math.min(p, 31000), -31000) 21:38 VanessaE end 21:38 VanessaE kinda obvious what the problem is there :) 21:46 VanessaE (making a PR) 21:48 sofar haha, derp 21:49 sofar it was late XD 21:49 VanessaE https://github.com/minetest-mods/areas/pull/5 21:49 VanessaE untested, but I think this is what that function is supposed to so 21:49 VanessaE do* 21:49 VanessaE brb 21:54 sofar yearp 21:54 sofar we could do vector.apply() but this is fine 22:01 VanessaE I never use vector functions.. not used to 'em :P 22:07 VanessaE sofar: *poke* issues *poke* 22:07 VanessaE :) 22:09 rubenwardy VanessaE: done 22:09 VanessaE thanks :) 22:10 VanessaE there, all mods updated locally, new dreambuilder release pushed. 22:16 VanessaE sofar: you shoulda tested, or I shoulda. :) 22:17 VanessaE https://github.com/minetest-mods/areas/pull/6 22:25 VanessaE (I might suggest squashing that into the previous commit to hide my derp :) 22:25 VanessaE ) 22:32 VanessaE (10 min. rule be damned :P )