Time Nick Message 12:52 Krock o/ 12:56 Calinou hi :) 13:07 Krock > 99 unread github notifications 13:07 Krock fml 13:07 Krock hi Calinou :D 13:08 Calinou I get a few hundred notifications per day 13:12 Krock well, mine are limited to the minetest project 14:12 jas_ i use gmail app and swipe left/right plus fasthub i think it's called 14:12 jas_ and this weechat anroid client is decent 14:36 Fixer bugreport, version: 0.4.13 o_o 17:37 nerzhul lol 18:02 Sokomine the wood types in mtg all use the same texture. it would be great to have hardware coloring so that all wood types could be supported by further mods with a single node 18:28 VanessaE coloredwood mod. blox too. :) 18:38 Fixer minetest had high impact on my mouse, it is not feeling good 19:38 sofar 20cm of snow at my house today 19:39 VanessaE yuck. 19:39 VanessaE you can have your snow and you can KEEP it :P 19:42 sofar looks like we'll be keeping it for the week 19:43 Fixer -20 cm of snow at my house today 19:43 Fixer worst winter ever 19:44 VanessaE we got about that ^ much some weeks ago, but it didn't take long to melt away 19:45 VanessaE (though the highest mountain peaks here are still covered) 20:13 jas_ aw he deletes his message roflmao 20:13 jas_ re group:stick. /me goes back to sleep 20:15 * CWz loves winter 20:17 Fixer just not europe-like-winter 20:17 CWz what about Ohio like winter 20:17 Fixer no idea... 20:17 Fixer it should be cold and lots of snow 22:34 * Fixer >_> climate projections = REEEE 22:38 Sokomine fixer: get a keyboard with trackpoint. can even be used with mt and helps your hand (which is far less easy to replace than a mouse) 22:38 Sokomine pretty warm over here. you can drop some snow and get rid of it without us noticing much (but not too much...else too much water) 22:38 Sokomine vanessae: would be nice to have such a color palette for the mtg woods 22:41 Fixer Sokomine: minetest needs crafting speed up tricks, after mc it feels like stone age over here 22:41 GreenDimond unified_inventory_plus 22:42 GreenDimond nevermind the fact that it is for unified inventory, it has crafting patterns and a craft all button 22:42 GreenDimond speedy af 22:42 Sokomine fixer: can you elaborate? i've never really played mc. even old versions ran only very very slow on my machine. crafting didn't seem faster tehre? 22:43 Fixer Sokomine: MUCH MUCH LESS furious clicking 22:43 Fixer Sokomine: i've opened huge issue about that with list of improvements on bugtracker 22:43 Sokomine unified_inventory (or _plus?) is great anyway :-) took some getting used to when vanessae switched to it on her servers. but i don't really want to miss it anymore now 22:44 GreenDimond Thats why I dont subject my players to furious clicking; I use unified_inventory_plus 22:44 Sokomine fixer: but isn't there more clicking due to having this annoying workbench-thing? 22:44 Fixer Sokomine: workbenches are everywhere, it is not a concern, here is my list https://github.com/minetest/minetest/issues/6757 22:45 Sokomine in the end, the crafting stuff seems to work pretty well for easy, every-day-crafts. for more complex ones (homedecor etc.), ui is great 22:46 Fixer Sokomine: it is not that, say, you need to craft whole thing fast, in mc it is one click... in minetest I broke my mouse wheel (since it moves only per 10 items) 22:46 Sokomine but seriously: get an alternative to the mouse and use it from time to time. your hands will thank you 22:46 Fixer i'm fine with mouse, it is minetest problem 22:46 GreenDimond uip makes it one click 22:46 GreenDimond :3 22:46 Sokomine hm. so 10 clicks per stack. that's usually pretty fast...(faster than collecting it all?) 22:46 Fixer i don't want that monstrocity 22:46 GreenDimond It can be ported to sfinv 22:47 GreenDimond its unified_inventory_plus just for the buttons 22:47 Fixer Sokomine: eh, it is still stone age, you have not seen the flow, it is like music, and in minetest it is ReEEeeEeE 22:47 GreenDimond they can be made in sfinv 22:47 Sokomine ui especially has that "copy to craft grid" function which is extremly useful. but in general i prefer machines which do the crafting. feels better and does not require to invent receipes that make no sense 22:47 GreenDimond Fixer: inb4 unified_sfinv 22:48 Sokomine fixer: that's quite possible. even the old mc didn't really run on my computer. so it's too slow to experience your speed ups :-) 22:48 GreenDimond unified_inventory but not garbage 8) 22:49 Fixer GreenDimond: hope it won't lag like fuck 22:49 GreenDimond Thats the point of a rewrite 22:49 Fixer GreenDimond: too bad it can't be as fast as TMI 22:49 Fixer it is not client side 22:49 Fixer page turning is cringy 22:49 Fixer especially on laggy servers 22:50 GreenDimond what if I make it scrollable 22:50 GreenDimond no one has done that yet 22:50 GreenDimond but its easy 22:50 Fixer GreenDimond: can be amazing, try it 22:51 Fixer i guess first load will be very slow 22:51 Fixer can't it be prerendered or smth? 22:51 GreenDimond Page turning only sucks because its trying to change 96 image buttons all at once 22:51 Fixer but what if you combine those 96 into 1? 22:51 GreenDimond thats hacky 22:51 Fixer and just add form overlay on top 22:51 Fixer do what you can, will be glad to use it 22:52 GreenDimond The big part is I want to make it 99% compatible with existing ui mods 22:52 GreenDimond like all ui functions will work 22:52 GreenDimond because there are too many mods depending on ui 22:52 Fixer if i load that fat homedecor... even default creative page scrolling can be multisec lag in singleplayer, ridiculous and sad 22:53 GreenDimond Testing is annoying for me 22:53 GreenDimond I dont experience the big slow 22:53 GreenDimond Everything runs like butter with 24 gigs of ram 22:53 Fixer it is not about ram 22:53 GreenDimond and cpu 22:53 Fixer more like server lag 22:53 Fixer i have 4 core CPU 22:53 GreenDimond I have 8 22:54 GreenDimond page turning is instant 22:55 Fixer in singleplayer it should be 22:55 Fixer but introduce lag into game 22:56 Fixer start up those lag machines 22:56 Fixer more fixes o/ 22:57 GreenDimond on my server with 28 pages it gets slowed :) 22:57 Sokomine fixer: if it's too slow, perhaps that ought to be done by a client-side mod? 22:58 GreenDimond thats not what CSMs are fore 22:58 Fixer i know it is different in mc world, in mc it was client side, instaresponsive scroll and all the jazz 22:58 Sokomine when locked chests where changed to "show content only to owner", they became so slow for me on servers that i started avoiding them and used whatever shared variant (without that problem) existed 22:59 Fixer Sokomine: must be a bug, file it somewhere 23:01 Sokomine greendiamond: the server has to have the final say about what has been turned into what - that's certain. but i see no reason why preparing it all can't be done client-side 23:01 Sokomine fixer: i complained a lot of that when the issue arose. it got better in the meantime 23:02 Sokomine or perhaps server admins just fixed it with a workaround 23:17 IhrFussel The amount of cores on your machines is completely irrelavant... MT only uses 1 for 90% of tasks (guesstimate) 23:17 IhrFussel And luaJIT (non-gc64) can only handle up to 3 GB RAM ... so the other 20+ are wasted 23:18 GreenDimond I know 23:18 Fixer IhrFussel: luajit iirc can only use 1gb... 23:18 IhrFussel On linux it is even just ~ 1 GB 23:18 IhrFussel That is a problem on linux only AFAIK 23:18 rdococ Multithreaded programming doesn't mesh very well with imperative programming. 23:18 Fixer IhrFussel: same on win, probably worse, I had OOMs on dreambuilder in windows while Van-AE did not 23:19 Fixer did not in linux* 23:19 IhrFussel Someone said the 1 GB limit is only existent on linux platforms...let me research 23:19 rubenwardy I've never had an oom 23:20 Fixer rubenwardy: install dreambuilder, walk 5 minutes, BOOM 23:20 Fixer true story, many times 23:21 Fixer reason why I have not used dreambuilder, but I've heared there were some improvements to mapgen related stuff, it should decrease the chance to OOM drastically 23:21 IhrFussel "To summarize, the 1GB limit is a limitation of the Linux kernel and the LuaJIT garbage collector." https://stackoverflow.com/a/35157736 23:22 IhrFussel So either the limit only applies to Linux or the devs were forced to cap at 1 GB for Windows too 23:22 Fixer IhrFussel: same for win, i've heared 23:22 Fixer IhrFussel: in even more complicated way, iirc 23:23 Fixer IhrFussel: for large WE tasks you can use GC64 compiled version, which has access to all your mem pretty much 23:23 Fixer i did some tests on huuuuuge areas, it worked without crashed 23:23 Fixer s 23:23 Fixer at least on 0.4.17 23:24 IhrFussel But wouldn't that also cost more 'performance' if lua suddenly can handle 10+ times as much memory/data? 23:26 rubenwardy I don't hate myself enough to install dreambuilder