Time Nick Message 07:42 srifqi Anybody knows how to fix this error? 07:42 srifqi (irrlicht) error: no function template matches function template specialization 'roundingError' 08:32 sfan5 srifqi: https://github.com/minetest/minetest/commit/b78698240c4b0e4ac410e2aafe6d88b34b1618e2#diff-abc16e9015ce2ef5a9366792149efd4a 08:44 srifqi What can I do to fix it? 08:48 srifqi sfan5: https://pastebin.com/ANfhTmFX 08:49 sfan5 you can apply that patch 08:50 srifqi Okay. Let me try. 08:51 srifqi It is on master branch, isn't it? 08:51 srifqi I've already checked out to recent master branch. 08:52 srifqi I'm compiling for Android btw. 17:59 Krock hello :) 18:00 rubenwardy o/ 18:01 Krock oh gosh. so many notifications 19:43 IhrFussel Hello guys... is copper supposed to be rarer than coal in default MTG? 19:44 Krock most likely, yes 19:44 Krock hi 19:45 IhrFussel Then I just have lots of luck? Cause right now I get about as much coal as I get copper 19:47 Krock maybe that's dependant on the depth where you're curently mining 19:49 IhrFussel I want to convert coal and copper to steel ingots and right now 10 coal = 1 steel or 3 copper = 1 steel ... but if copper isn't that rare I need to increase the required amount of copper 19:49 Krock make a node where you can convert it manually. each time somebody converts it, increase the price 20:11 IhrFussel The "ridges" flag is enabled by default for v7 correct? 20:11 rubenwardy yes 20:23 Krock meeeh. uk.to is currently broken 20:25 Krock outage of less an hour - I don't think it's something to worry about :) 20:52 * sofar & spacex launch 21:02 paramat & spacex landing 21:05 paramat yes copper is deeper and rarer than coal 22:14 IhrFussel If no punch interval is defined (for example in hand I think) is the default on entities the server step? 22:15 IhrFussel I mean is on_punch() for entities called per step? 22:35 IhrFussel It looks like it registers exactly 1 punch per server step if I hold down the mouse button while punching with my hand at least 22:43 IhrFussel If you know the answer use !tell ... goodnight