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IRC log for #minetest-hub, 2018-11-06

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All times shown according to UTC.

Time Nick Message
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15:15 Jordach sfan5: could you build the current master of MT 5.0 with GC64
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16:13 sfan5 Jordach: sure
16:14 Jordach i dont care when you get it done - i'll be back ina  few due to i'm going to work shortly
16:22 sfan5 done
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19:00 Krock Ping Sokomine_ https://github.com/Sokomine/travelnet/pull/35
19:05 IhrFussel joined #minetest-hub
19:08 IhrFussel Is it intentional that monsters don't switch the attacked object when they get hit by something else? This makes them pretty dumb cause a good player could just hit them once and another weaker player can then kill them
19:08 IhrFussel Talking about Mobs Redo
19:09 IhrFussel I changed that behvior (I think) on my server with 1 single line after taking damage "self.attack = hitter"
19:10 jluc joined #minetest-hub
19:14 IhrFussel Wait maybe I misunderstood the issue...it seems to work on players...but not on mobs that try to help the player I think...will have to test some more
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19:22 Krock I just hope that "hitter" is a string, rather than ObjectRef
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19:29 BillyS rubenwardy: Sometime when you get a chance, could you please reset the password for my "BillyS" account on your CTF server?  Please just set it to something random and PM it to me.
19:29 BillyS I've had to use my BillyS_ account, and it's getting annoying
19:29 BillyS (I forgot the old password)
19:30 BillyS ... I probably should have [off]'d that.  Oh well.
19:30 rubenwardy Done
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21:43 IhrFussel What's the most efficient way to check if an object still exists? It can be player or entity
21:44 IhrFussel And I need to check it a lot (depending on how many monsters are loaded and attack)
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