Time Nick Message 00:43 * Sokomine hides :-) 00:43 Sokomine updating the colormachine isn't as easy as i had planned 00:48 Shara Sokomine: Spent some time tonight updating the version of it I use on RC... so I can echo the sentiment :P 00:50 Sokomine Shara, VanessaE: one of the largest problem is that there's no real way for me to map colors... 00:51 VanessaE how do you mean? 01:43 Sokomine knowing which color from one palette could be mapped to the color of another palette would be great 01:43 Sokomine i don't know a way of getting those color informations (apart from the index in the palette) other than searching for a library for reading the palette files and decoding them that way. but that seems a bit too complex 01:44 Sokomine manual mapping just wasn't satisfying at all 01:44 VanessaE use the get_paletteidx() call, if it returns nil, the requested color is not in the requested palette. 01:45 Sokomine unifieddyes or general? 01:45 VanessaE UD. 01:46 Sokomine that's helpful - but only for those servers where ud is installed 01:49 Sokomine hardware coloring is really great. but to get information how color 1 from palette a corresponds to any color from palette b...there just is no way short of decoding the palette file manually. that makes it extremly difficult to display which nodes could be painted with the dye color 1 04:49 sofar VanessaE: alright, so, I cleaned up `steel` and merged the PRs from zeg9's branch 05:25 VanessaE thanks 05:26 VanessaE "cleaned up" though? 05:30 VanessaE oh yeah, descriptions, mod.info, et al. 05:33 sofar it was a modpack, with 1 mod, lol 05:33 VanessaE oh yeah heh 05:35 VanessaE and the forum post is fixed-up too now. 05:39 VanessaE huh. andersje is still around, he merged my stainedglass PR. 05:39 VanessaE still, 05:39 VanessaE https://github.com/andersje/stained_glass/pull/4#issuecomment-416014274 06:00 sofar IRC mod is completely bork, from what I can see 06:01 sofar bot never joins channel, claims is in 06:01 sofar crashes on chatcommands 06:01 sofar meh 06:02 VanessaE nickserv? 06:02 VanessaE well no, that shouldn't matter. 06:02 sofar the bot is online alright 06:03 sofar just not in the channel 06:04 VanessaE huh. it's working for me.. 06:05 sofar I can't get the bot to join, at all 06:06 sofar +r on channel 06:06 sofar sigh 06:06 sofar so authentication is broken 06:15 sofar I'm beat. I worked outside all day 06:15 * sofar off 07:21 VanessaE https://gitlab.com/VanessaE/unifieddyes/commits/airbrush --> http://i.imgur.com/OuVD62E.png 07:22 VanessaE this should make a few people happy :) 07:27 ssieb fancy! 07:31 VanessaE :) 07:31 VanessaE still experimental yet. 09:57 Fixer ohi 10:04 Krock hello Fixer 12:06 VanessaE Krock: please re-check https://github.com/minetest-mods/unifiedbricks/pull/5 12:06 VanessaE something got weird on my end, I had to re-clone blox and unifiedbricks 12:06 VanessaE but that's okay, because I had more to add :) 12:08 Krock got to clone too. 12:08 VanessaE also, check https://github.com/minetest-mods/blox/pull/3 please. maybe you can see why github says "conflict" even though the repo is clean. 12:09 Krock interesting 12:10 VanessaE right? 12:11 Krock so fetch --all, pull and rebase master did not help? 12:14 VanessaE I didn't try that 12:14 VanessaE either way, my local repo's clean. 12:14 Krock VanessaE: why is place_param2 no longer required? 12:14 VanessaE I think github got confused by my re-using the same branch. 12:15 Krock the placement prediction does not take that in account but it's an engine issue 12:15 VanessaE oh, because if you include it, it'll force the node to one color always 12:15 VanessaE i.e. it overrides the colored itemstack. 12:16 Krock I see 12:20 Krock the colored bricks and clay does not look too pretty but it works 12:24 VanessaE it's the same as it always was 12:24 VanessaE with one exception 12:24 VanessaE something in moreblocks is screweing up the rotation of default:wood and default:brick 12:27 Krock because they use param2 to rotate 12:27 Krock it's a MTG issue, if even. 12:32 VanessaE hym. 12:32 VanessaE hm./ 12:32 VanessaE ;[p\dscaipoahguo[rehuo[]ghuo[hruo[gahuo[hgruo[af 12:32 VanessaE hm. *slams enter* 12:33 Krock American keyboard layout, that's what I can tell from this 12:34 Krock hmm but then why is ; and \ in there? 12:34 Krock (assuming shift was never pressed) 12:36 Krock merging https://github.com/minetest-mods/technic/pull/438 in a few minutes 12:39 rdococ hmm... 12:40 VanessaE \o/ 12:42 VanessaE heh yeah, common QWERTY US layout :P 12:42 Krock merging 12:43 Krock err wait 12:43 Krock * https://github.com/minetest-mods/unifiedbricks/pull/5 12:44 VanessaE \o/ 12:44 rdococ I was given SSH access to xerox123's RPI, but Minetest doesn't seem to recognize most of the mods that I place in the ~/.minetest/mods folder. 12:44 Krock same PR title but different repo 12:44 VanessaE heh 12:46 VanessaE I'm not afraid to say it, I think I've been kicking some measurable ass these past couple weeks :) 12:49 Krock rdococ: wrong named directory or missing mod.conf 12:49 Krock rdococ: or they switched to a RUN_IN_PLACE binary 12:51 rdococ wait, missing mod.conf in the mod itself? 12:53 Krock yes, it is used to tell Minetest about the correct mod name and dependencies, description (5.0.0-dev) 12:54 rdococ the server's not 5.0.0-dev, though 12:54 rdococ and I remember that being unnecessary 12:59 Krock the 5.0.0-dev comment was meant for the dependencies and description only 13:00 rdococ either way, I don't remember mod.conf being necessary for these mods (and there's a few modpacks too). 13:10 rdococ placing them in the world's ./worldmods folder works though 13:14 rdococ hmm, where are player privileges stored? 13:14 rdococ nvm 13:30 rdococ Krock: the problem is with nearly every single mod (mesecons, digilines, etc) 13:33 rdococ either way, how would I specify settings for mods in (world)/worldmods? 13:35 Krock not at all. loaded automatically 13:36 rdococ I meant settings as in the settings you would use to configure, say, the IRC mod to connect to the network you want 13:41 rdococ well, I'm out of ideas as to why it can't even seem to detect that there are mods in .minetest/mods 13:41 rdococ I try to load them but it says they can't even be found 14:06 rdococ it also can't find most mods *with* a mod.conf file 14:09 rdococ where is everyone gone? 14:09 rdococ yes, I know they're just afk or something 14:10 rdococ oh god, I sound like I expect special treatment or something 15:05 Krock rdococ: settings go into the main minetest.conf 15:06 Krock mods are loaded from ~/.minetest/mods if they're not found then you're in the wrong directory 15:07 Krock mods in modpacks are loaded in the world config file just like a regular mod using "load_mod_ = true" notation 15:17 rdococ Krock: the mods were literally in ~/.minetest/mods though 15:18 rdococ and minetest couldn't find most of them 15:29 Krock if it couldn't find some, then it might be because they conflict with another mod (same name) or the dependencies were not satisfied 15:45 rdococ Krock: minetest is globally installed and no other mods were added to the instance on my user 18:53 Krock Petition to rename "[off]" to "[woof]" 19:47 rubenwardy blep https://i.rubenwardy.com/j4VvO.jpeg 19:47 rubenwardy (that's my dog) 19:48 Krock a noisy and a bit blurred doggo 19:48 rubenwardy my mum's phone 19:48 rubenwardy it's an iPhone 19:48 Krock [BLEB INTENSIFIES] 19:49 Mr_Pardison boop 19:49 Krock Mr_Pardison: beep boop are you a robot? 19:51 Mr_Pardison no. 19:51 Mr_Pardison and if you don't understand boop, then you are not a true imgurian. 20:02 rdococ gimp recognizes almost none of my fonts for some reason 20:23 IhrFussel Hi guys :D I just implemented the next step to my "MMORPG-ifying" plan for my server... all spawned monsters on the map now have a level which dtermines their max HP and damage 20:25 IhrFussel Before monsters just had a static HP/damage value and players with high levels killed them too easy...now monsters can be level 50 and should be a challenge for high levels too 20:26 Mr_Pardison kool. 20:32 Fixer [oof] 20:35 Krock IhrFussel: enjoy the compat layer for 5.0.0 when it's out. Nice work nonetheless 20:36 Krock ^ regarding player enchantments 20:42 Fixer ._. 21:18 Megaf !server Megaf 21:18 MinetestBot Megaf: Megaf Server v4 | mt.megaf.info:30003 | Clients: 0/20, 0/0 | Version: 0.4.17-dev / MegafXploreNext | Ping: 13ms 21:44 Megaf what the feck happened to backport-0.4 branch? https://github.com/minetest/minetest/ 21:44 Megaf everytime I return to Minetest I get another surprise 21:44 Shara 4.17 is the released bugfix version 21:45 Megaf theres no 4.x branches 21:45 Megaf theres stable-0.4 21:45 Shara Yea, which I assume would actually be 4.17.1 now 21:46 Megaf it was last updated on June 28th 21:46 Megaf does that sound right? 21:46 Shara Possibly. 21:47 Megaf the tags are still using the old system too 21:48 Megaf meh, I had arguments in the past saying branch stable-0.4 should be used, and devs no, we shall use backport-0.4 21:49 Megaf no they kill 0.x, kill backport and use stable-0.4 of 4.17 21:49 Megaf s/no/now 21:49 Megaf (╯°□°)╯︵ ┻━┻ 21:49 Megaf s/of/for 21:50 Shara If you want 0.4, just use the 0.4 branch and stop worrying about names. 21:50 Shara I got annoyed with all the changing names and things around as well, but it's just not worth being bothered by 21:51 Megaf I want latest not 5 21:51 Megaf so then I can go to 5 21:51 Megaf because my server is too far behind 21:51 Shara Using 5.0 would be bad at this point (in my opinion) 21:51 Shara Just use current stable, which is the 0.4 branch 21:53 Megaf my terminal application just crashed 21:53 Megaf what!? 21:53 Megaf mate-terminal 21:53 Megaf [20954.113130] mate-terminal[1857]: segfault at 7a0000007a ip 00007fd84794b966 sp 00007ffd11ce9c00 error 4 in libgobject-2.0.so.0.5000.3[7fd847917000+52000] 21:54 Shara You're talking to someone who has the power to make linux crash just by looking at it... so can't help you :D 21:54 Megaf hah! 21:55 Shara (honestly, my experiences using linux on desktop were that bad...) 21:55 Megaf Since I built my own LTS kernel from upstream I didn't have any kernel related problems anymore 21:55 Megaf ~$ uname -a 21:55 Megaf Linux Aluminium 4.9.122-megaf #1 SMP PREEMPT Mon Aug 20 18:32:55 IST 2018 x86_64 GNU/Linux 21:55 ShadowBot https://github.com/minetest/minetest/issues/1 -- GlowStone code by anonymousAwesome 21:55 Megaf the main reason for me to configure nad build myself was that Debian was no longer shipping a preempt kernel 22:07 ssieb Does it really make a difference for you? 22:09 ssieb Megaf: ? 22:11 rubenwardy Megaf: backport-0.4 is the dev branch for 0.4.17.x 22:12 rubenwardy *was 22:12 Shara That tense use really made me wonder for a moment :P 22:16 Megaf ssieb: I just like when things make sense and keep making sense 22:16 Megaf I don't like when stuff change for changes sake 22:16 Megaf that's all 22:18 Shara Megaf: But nothing makes sense :) 22:19 ssieb Megaf: I was more wondering about the preempt part. 22:20 Megaf ssieb: ah, sorry 22:20 Megaf it makes a lot 22:21 rubenwardy old kernel 22:21 Megaf with the standard debian kernel without any preemption processes would often hog the CPU and specially IO 22:21 Megaf bringing the whole system to a halt 22:21 * rubenwardy is on 418 22:21 Megaf until the hogging processes finished 22:22 Megaf with full preempt enabled I can for example run make using all CPU cores, watch video on youtube and even fly in this flight simulator without issues 22:22 Megaf when before I couldnt run youtube and the flightsim at the same time 22:23 Megaf also now I have a very fine control of CPU and IO priorities that actually work and affect performance as I set it 22:23 rubenwardy sounds wrong to me 22:23 rubenwardy sure you didn't accidentally get a RTS version of Debian? 22:25 rubenwardy Linux rubenPC 4.18.4-1-MANJARO #1 SMP PREEMPT 22:25 ShadowBot https://github.com/minetest/minetest/issues/1 -- GlowStone code by anonymousAwesome 22:25 rubenwardy thanks ShadowBot 22:28 Megaf RTS, you mean just RT, the real time kenrel? 22:28 Megaf RT is the max level of preempt you can get 22:29 Megaf does this look good? cmake $sourcedir -DCMAKE_BUILD_TYPE=Release -DBUILD_SERVER=1 -DBUILD_CLIENT=0 -DCMAKE_INSTALL_PREFIX=$installdir -DENABLE_SYSTEM_JSONCPP=1 22:29 Megaf working on a new update script for my server 22:30 Megaf minetest@Minetest:~/building_minetest$ echo $installdir 22:30 Megaf /home/minetest/MegafServerBin 22:30 Megaf minetest@Minetest:~/building_minetest$ echo $sourcedir/ 22:30 Megaf /home/minetest/minetest/ 22:42 Megaf I always have this dilema, LuaJIT or not LuaJIT 22:45 Shara Toss coin. :) 23:02 Megaf so today one of the very first players of my very first server returned 23:02 Megaf he has been building teh very same structure for like 6 years 23:03 Megaf tell me about dedication