Time Nick Message 10:06 tenplus1 o/ folks 10:06 tenplus1 o/ Krock :P 10:15 tenplus1 Ethereal NG updated with new crystal ingot recipes 10:17 Krock o/ tenplus1 10:20 tenplus1 just reading auth redux forum page and the stats board... is a lot faster then def. auth and 5.0 auth handling 10:23 tenplus1 https://forum.minetest.net/viewtopic.php?f=9&t=20393#p328627 10:24 tenplus1 hi atorian 10:24 Krock it's not clear what "Minetest 5.0 auth" is. sqlite3? files? 10:26 tenplus1 they are moving to sqlite3 as far as was said 10:32 tenplus1 but who knows, things may change :) 10:33 tenplus1 hi longer 10:33 longerstaff13-m Ello 10:34 Krock tenplus1: sqlite3 auth was merged into the engine 10:35 tenplus1 yet auth redux has been tested to be faster using nothing but lua ?!?! 10:36 Krock plus a ton of awk scripts 10:36 tenplus1 true :P 10:37 tenplus1 hi fixer 10:57 tenplus1 o/ fussel 11:06 IhrFussel Hey tenplus1 11:08 IhrFussel To fight alt-accounts on my server I now restrict every other account on the same IP until a MOD verified it...restricting means they cannot level up... some commands require level 5 to work so those commands won't work there...I hope this makes creating alts less attractive 11:09 tenplus1 good idea... I just limit accounts to 3 per ip 11:09 IhrFussel Yeah but that would lock out some larger families =P 11:10 tenplus1 3 players per household sound ok... if they are larger I can add them to the whitelist to give 5 per ip 11:40 Fixer hello 11:40 tenplus1 o/ 11:42 ChimneySwift heyo 11:42 tenplus1 hi chimney 11:42 tenplus1 what's new ? 11:44 ChimneySwift nothing much, windows hasn't bluescreens lately despite me using Adobe software. Bloody miracle I say. 11:44 ChimneySwift how about you? 11:44 tenplus1 adobe be bloated :) 11:44 tenplus1 am okie, updated Etherael NG to use new builtin_item feature... working on mobs monster luckyblocks 11:45 ChimneySwift hehe, yeah it is a ~bit~ lot like that. 11:45 tenplus1 hi Jordach 11:45 ChimneySwift oh cool 11:46 ChimneySwift I shall have to update XD 12:41 Jordach anyone decent with lua_next(); and tables in the stack? 12:41 Jordach https://gist.github.com/Jordach/5c6270075a09ef5a83640a967d6bdc7c 12:57 Jordach inb4 sigyn kill message 13:10 tenplus1 wb 13:21 tenplus1 Lucky Blocks updated, added a few new blocks 13:22 Jordach i'm just a bit stuck on the iterative backwards loop of LUa 13:22 tenplus1 o.O whassat ? 13:22 tenplus1 also hi 13:22 Jordach https://gist.github.com/Jordach/5c6270075a09ef5a83640a967d6bdc7c 13:24 tenplus1 stupid question but what's the iterative backwards loop of lua ? 13:26 Jordach time to cout all the things 13:27 tenplus1 :P 13:29 Jordach >segfault 14:09 tenplus1 wb 14:09 Krock ty 14:11 Jordach i just fixed the bug 14:11 Jordach wat 14:11 Jordach i was just trying random numbers that's valid inside the Lua stack 14:12 Krock hacky 14:12 tenplus1 lol, so long as it works :D 14:12 Krock "I don't know why but it works" 14:15 Jordach inb4 it works 14:22 Jordach api now works 14:22 Jordach goddamn packets 14:22 Jordach time for the good ol gdb 14:22 tenplus1 schweet, vids or it never happened :DDD 14:27 Jordach and packet handler segfaults 14:27 tenplus1 nuuu 14:29 Jordach my mistake 14:30 tenplus1 wb longer 14:30 longerstaff13-m Thanks 14:32 Jordach packets are working 14:33 Jordach i'm testing against a special atmos2 that's built to take advantage of the new API 14:34 Jordach i will provide backwards compatibility for older set_sky methods as well 14:35 Jordach that'll be done soon:tm: 15:06 rubenwardy tenplus1: see my post 15:06 tenplus1 forum ? 15:06 tenplus1 got it, thanks :D 15:08 rubenwardy I also don't understand how old builtin took 2 seconds 15:08 rubenwardy That doesn't make sense at all 15:08 tenplus1 you'd have to ask sorcerykid how he tested it all 15:08 rubenwardy So I question whether it was modified or if she has weird test data 15:09 Krock maybe it's the darn slow string concat version from 0.4.17-dev 15:09 rubenwardy Oh right, for serialisation 15:09 Krock but then I don't see why it's labelled as "0.4.156" 15:10 Krock * 0.4.16 15:11 tenplus1 hi benrob 15:11 tenplus1 wb anand 15:27 benrob0329 Hi tenplus1 15:27 tenplus1 o// 15:30 rubenwardy Does anyone have a script to migrate from sauth to builtin sqlite auth? 15:32 Krock no, but you could convert it back to the plain text format and migrate 15:32 tenplus1 hi ref 15:32 tenplus1 oops. *red 15:33 rubenwardy Lol 16:02 ANAND ohai x 4, tenplus1. Having some connectivity issues, that's all :) 16:03 tenplus1 ouch 16:05 Jordach wooooooooo 16:05 Jordach it werks:tm: 16:05 Jordach to fix: everything 16:06 tenplus1 heh 16:07 Jordach https://i.imgur.com/2TsO0pn.png 16:07 tenplus1 nice 16:07 tenplus1 is there any way to use the actual player skin on the hand instead of th4e potato ? 16:08 Jordach THIS  MUST  BE  THE  WORK  OF  AN  ENEMY 「A T M O S」!! 16:08 Jordach yes 16:08 tenplus1 :P 16:49 tenplus1 hi paramat 16:55 tenplus1 Wall-E ? 17:02 Krock random spammer name 17:04 tenplus1 heh 17:06 Krock more spammers 17:06 tenplus1 o.O whyyyyyyyy 17:06 Shara Because you fed the first one 17:06 Krock maybe somebody got upset with freenode 17:07 * Jordach coughs 17:07 tenplus1 hi shara 17:07 Shara Hi :) 17:07 Krock hi Shara 17:07 tenplus1 fed ? but the donuts are all mine 17:07 Krock but not the stack of cucumber&potato salad 17:07 Shara Finally done with some travelling, so hoping I can poke at some mods now :) 17:07 tenplus1 mmm, cucumber and potato salad :D 17:08 * Shara helps herself to the doughnuts while ten is distracted with that 17:08 tenplus1 heh 17:09 tenplus1 I updgraded Ethereal NG, Farming Redo, Lucky Blocks and Builin-in items if you're interested in new features 17:09 Shara I want to make things more than I want to worry about updating existing ones :P 17:10 tenplus1 the new builtin_item feature may help you make more, has a special feature to enhance items 17:10 tenplus1 https://notabug.org/TenPlus1/ethereal/commit/9dac31a106b10e72bb3a5e71f8cd5d8f69e5aafb 18:34 tenplus1 wb gary 18:35 garywhite thanks 18:36 tenplus1 going by chat there's many connection issues today 18:39 Shara many spammers today* 18:39 tenplus1 am I missing something ? I just see join/leave messages 18:42 IcyDiamond Sigyn (Spam is off topic on freenode.) 18:43 tenplus1 hi icy 18:43 IcyDiamond hi 18:43 tenplus1 are they actually posting to channel ? I dont see anything ?!! 18:44 Shara They can't post here. 18:44 Shara They lack voice :) 18:44 tenplus1 kewl... was wondering :P 18:45 tenplus1 sometimes I see someone talking or answering and I kinda think I'm missing a few lines somewhere 18:45 Shara You can always check the log 18:45 tenplus1 btw, undersky is working a treat :D 18:45 Shara :D 18:45 Shara Sometimes it only takes a tiny thing to improve the whole atmosphere 18:45 tenplus1 definitely :P 19:38 Mr_Pardison \o 19:41 tenplus1 wb mister 19:50 tenplus1 nite folks 20:25 Jordach or you know 20:25 Jordach shut your damn PC off instead of leaving it on 24/7 21:34 ChimneySwift lol 22:07 garywhite Question, I have an old 0.4.16 copy that I use specifically for local map saves, but I can't figure out how to make the map chunks actually playable, as all it saves is the map.sqlite file 22:14 Fixer garywhite: create empty world with the same seed and mapgen, replace sqlite.db, ???????????????, it works 22:14 garywhite What if I don't know the seed? 22:33 Fixer garywhite: then use random seed, or even singlenode mapgen 22:53 garywhite Fixer: singlenode mapgen worked, I just renamed the folder and gave the world the same name so it'd recognize the map file as pre-existing 23:39 ircSparky_ is there an easy way to fix connected nodes after using minetest.override_item 23:43 rubenwardy ircSparky: LBM,probably 23:43 rubenwardy also: fix 23:44 rubenwardy not sure what you mean 23:44 ircSparky make them connect again 23:44 rubenwardy they don't store it in the param2, it's done client side 23:44 rubenwardy huh, pretty sure it was client side 23:46 rubenwardy gtg 23:46 rubenwardy bye all