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IRC log for #minetest-hub, 2018-07-22

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All times shown according to UTC.

Time Nick Message
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10:14 tenplus1 joined #minetest-hub
10:14 tenplus1 hi folks
10:14 tenplus1 Hi Krock :)  https://notabug.org/TenPlus1/falling_item
10:14 Krock hi tenplus1
10:14 Krock nice
10:14 tenplus1 o/
10:15 tenplus1 few tweaks with how things work, but a lot better :)
10:15 Fixer tidyman
10:15 tenplus1 hi fixer
10:18 tenplus1 was testing node level with snow mod :) works nicely
10:19 tenplus1 IcyDiamond: love the npc buildings
11:05 nerzhul particle overlay PR updated !
11:05 tenplus1 :) hi nerzhul
11:05 nerzhul we now have a nicer Lua API + texture scale factor
11:05 nerzhul hi tenplus1
11:13 aerozoic joined #minetest-hub
11:13 tenplus1 hi aerozoic
11:13 aerozoic bonjour
11:14 tenplus1 Comment allez-vous
11:16 nerzhul bien et toi ?
11:16 nerzhul why do we speak french ? :p
11:16 tenplus1 no clue, am okie :PPP
11:16 nerzhul is this due to the brexit, the new language should be french ?
11:17 tenplus1 *shudder* brexit
11:18 Krock DEUTSCH
11:19 tenplus1 dunno any :P
11:20 tenplus1 Krock: since you are using 0.5, coudl you check to see if falling nodes hurt player when standing directly under them plz
11:20 Krock sure
11:22 tenplus1 thanks :)
11:24 Krock ouch owie my head
11:24 Fixer tenplus1: you have outdated mods on github?
11:25 Krock tenplus1: it works for the node which lands at the feet, but not for the one which actually covers the head
11:25 tenplus1 yeah, mobs hasnt been updated in a bit... using notabug mostly now... was only included on git for package links
11:26 Fixer tenplus1: so notabug is main one and newest?
11:26 tenplus1 that's kinda weird Krock, I always thought get objects would find player since it uses 0.7 radius around check
11:27 Krock it finds the played for the bottom node because the feet are where the player stands
11:27 Krock in 0.4.x it's 1m above where the player stands
11:27 tenplus1 you sure ?
11:28 tenplus1 my playerplus mod gets pot of player and takes 0.1 from y position to find what they stand on ?!?!
11:28 tenplus1 and it works fine
11:28 Krock just set the player model scale to something lower in default/player.lua and you'll notice that the player hovers over ground in 0.4.x and stays on the bottom in 5.0
11:29 Krock that works because get_pos returns that value, yes.
11:29 tenplus1 the 5.0 model change will affect a lot of mods it seems...
11:29 tenplus1 does increasign the radius to 0.8 help ?
11:30 tenplus1 line 44
11:32 Krock no, but   pos = vector.new(pos) pos.y = pos.y - 1  does
11:33 Krock in combination with 0.7 radius.
11:33 tenplus1 that woudl affect mobs in that case and other entities
11:34 tenplus1 I can drop sand on a mob and hurt it, and player... but with this chance only player would be affected
11:38 Shara tenplus1: fun fact: sometimes it's easier for me to check something by realising you must have used it in one of your mods and reading your code, than it is for me to try and find it in lua_api :D
11:40 tenplus1 hi Shara
11:40 Shara Hi 11, how's it going?
11:40 tenplus1 ok apart from the 0.4.17 and 0.5 player model changes
11:41 Shara Mod breakage?
11:42 tenplus1 for some reason I assumed minetest.get_objects_inside_radius would use collisionboxes and find anything touching, but nope
11:43 tenplus1 does anyone here actively link to mobs redo or farming redo on github ???
11:44 Shara So you mean the player model change has broken mods?
11:44 tenplus1 this is more aimed at 0.4.16/17 https://notabug.org/TenPlus1/falling_item but wont work for players properly on 5.0
11:45 tenplus1 it fixes the falling item issues for replacing certain nodes
11:45 tenplus1 and simplifies the code
11:46 Shara Just thought Krock has said that it wouldn't be an issue due to how well it's integrated, but I guess I was right to worry then
11:46 tenplus1 I suppose anything relying on obtaining objects at a position will be affected by new player models
11:47 Shara Yea, that's kind of what I figured
11:47 Krock Shara: even with the 1m offset it would be inconsistent with the other entities
11:47 Shara I have a few mods that rely on player pos, so was struggling to see how it wouldn't be an issue
11:47 Krock also was my comment regarding minetest_game and mods that use models
11:48 Krock player models*
11:48 Shara Krock: the conversation at the time was about more than MTG, so sorry if I misunderstood that then
11:48 Krock no, I wasn't being clear enough, I think
11:48 Shara I really want my servers on 5.0 due to all the extra features but managing to get my servers there is looking painful
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12:46 tenplus1 hi Darcidride
12:49 nerzhul Shara just wait for a release
12:49 Shara nerzhul: Of course. I don't mean I want to update now
12:49 Shara That would be server-suicide
12:50 Shara But mod-updating issues won't go away when release happens
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12:51 tenplus1 5.0 will be a huge upgrade and many mods will have to be rewritten
12:51 tenplus1 hi andro
12:51 xerox123 yay 5.0
12:51 xerox123 no yay rewriting mods
12:51 Krock many old mods will just directly fly into the 0.4.x soup of unmaintained legacy code
12:52 Krock "well it works"
12:52 Krock well, that if there are going to be more API changes
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13:26 tenplus1 wb
14:02 longerstaff13 o/
14:02 tenplus1 hi longer
14:04 longerstaff13 hello 11 :P
14:06 tenplus1 :P
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14:13 tenplus1 o/ Gael-de-Sailly
14:13 Gael-de-Sailly hi tenplus1
14:15 xerox123 hello Gael
14:19 tenplus1 laters all :P
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17:28 Tenplus1 joined #minetest-hub
17:28 Tenplus1 hi folks
17:29 Krock wb Tenplus1
17:29 Tenplus1 thx :P
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18:15 Tenplus1 hi benrob
18:15 benrob0329 Hi Tenplus1
18:15 benrob0329 Capital day, isn't it?
18:16 Tenplus1 lol
18:16 Tenplus1 ooh, ncie vid
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18:34 Tenplus1 o//
18:35 Krock \\o
18:38 xerox123 o/
18:38 Tenplus1 hi xerox, cwz
18:39 CWz hello
18:39 rdococ \oo/
18:41 Tenplus1 hi rdococ
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19:40 Tenplus1 hi gary.... nite all o///
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21:22 IhrFussel The map stalling seems to not happen anymore since I added max_simultaneous_block_sends_server_total = 80 ... but that makes no sense to me cause even with it missing it should be '40'
21:22 IhrFussel Maybe just no one with such a bad client joined my server since
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23:02 orbitaldecay joined #minetest-hub
23:02 orbitaldecay Greetings!
23:06 Fixer hi!
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23:45 rubenwardy https://www.independent.co.uk/news/uk/home-news/uk-weather-latest-heatwave-satellite-pictures-hottest-summer-met-office-a8453666.html
23:45 rubenwardy I can believe it, all the grass is dying
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