Time Nick Message 00:00 zorman2000 Btw, paramat, I'll try to come up with an implementation for the colored beds mod with hardware coloring 00:00 zorman2000 Just no time right now 00:00 paramat ok. sorry for what happened with that PR, i feel bad about it 00:01 zorman2000 That is fine, no worries at all 00:02 paramat ABMs: no-one has thought of unregistering them yet, no reason 00:03 zorman2000 I think it would be a good idea if you just need them for some processing and then remove them to avoid extra load in the server 00:03 paramat anything that removes an ABM is a good thing =) 00:04 paramat yeah 00:04 paramat maybe open an issue 00:05 zorman2000 I will try to take a look at the code and see if it would be feasible... if I find out it is, I will open issue 00:05 * paramat dreams of a game with no ABMs 00:05 paramat i suspect it's possible 00:06 paramat i've spotted 2 more ABMs that can be removed from MTG and try to make that happen 00:07 rubenwardy hey everyone 00:07 rubenwardy checkout https://content.minetest.net/ 00:08 zorman2000 paramat, which ones are those? 00:08 zorman2000 rubenwardy, anything special to look at? 00:08 rubenwardy look at the subheadings in the package grid 00:09 rubenwardy (added package popularity scoring based on topic views/etc) 00:11 zorman2000 That's awesome, it is looking great 00:12 zorman2000 This is a very decent website 00:12 Fixer nice 00:12 paramat see end of game#1561 00:12 ShadowBot https://github.com/minetest/minetest_game/issues/1561 -- Which ABM's could/should be removed? 00:12 Fixer i would like to see 1 more row of newly added 00:13 rubenwardy I'm thinking of swapping them 00:13 rubenwardy and having a show more link on popular to /packages/ 00:14 zorman2000 +1 for the show more link 00:15 zorman2000 paramat, I see. The coral one makes sense. If on_flood is better than the ABM then yes it sounds like a good optimization 00:17 zorman2000 GTG, see ya all later 00:19 rubenwardy added show more 00:42 sofar dayum, public remote media server cost me 5$ this month due to bandwidth usage 00:42 sofar thank goodness I moved it to a place with much more BW allotment 08:41 longerstaff13 gooooooood morning o/ 08:52 ANAND o/ longerstaff13 08:52 longerstaff13 o/ 12:18 IhrFussel areas mod question: I want to make it so that you don't need to type the area name again each time you add an owner to the whole area ... is this approach fail-safe? if areaName == "." then local pname = areas.areas[pid].name if pname then areaName = pname end end 12:20 IhrFussel I wrote that inside the add_owner command definition right before areas:add 12:58 MinetestBot Krock: Jul-03 23:49 UTC ok thank you 12:59 Krock not a tenplus1 this time 13:02 longerstaff13 lol 13:40 * twoelk waves instead o/ 14:52 IhrFussel The gray screen bug seems to happen to app users when they respawn 14:53 IhrFussel They float mid air for 10-30 secs before they fall down to the ground and can move again 14:55 twoelk some find ground function? 15:02 IhrFussel Doesn't happen to all users so my guess is maybe that app is broken in some way 15:02 IhrFussel Or their connection is terrible and the world cannot load instantly 15:05 twoelk LOL probably kids on phones using some public open wlan at some boring holiday site 15:05 ANAND haha 15:06 ANAND I've seen a lot of players floating when they join/respawn 15:06 ANAND on CTF 15:06 twoelk providing free access public wlan at beach resorts seems to become popular 16:40 VanessaE Krock: *poke* 16:42 Krock *pokes back* 16:43 Krock now listen. what are you doing here? really? poking me for no reason? I cannot tolerate this any longer 16:43 VanessaE https://gitlab.com/VanessaE/pipeworks/issues/3 16:43 VanessaE :) 16:43 Krock solution: update to minetest 0.4.16 or laetr 16:44 Krock err 16:44 * VanessaE looks Krock over for a more sensitive spot to poke.... 16:44 VanessaE oh crap 16:44 VanessaE wrong issue 16:44 Krock no, seems correct. 16:44 VanessaE there we go 16:45 VanessaE THAT's the right issu 16:45 VanessaE issue. 16:45 Krock something went wrong while updating the deprecated functions 16:46 VanessaE I tacked nore's comment onto it 16:46 Krock VanessaE, do you know whether pipeworks implements their own "getpos" entity function? 16:47 VanessaE idk :) 16:47 nore Krock: it's not an entity 16:47 Krock inetest.register_entity("pipeworks:tubed_item", 16:47 nore it's a luaentity 16:47 nore defined in luaentity.lua 16:47 Krock thanks for the strict checking 16:47 nore so you need to update that file as well to use get_pos, etc 16:48 Krock yes. I completely missed that pipeworks had its own functions for that 16:48 Krock will update 16:49 VanessaE now you guys know why I generally avoid fucking about with pipeworks' item transport :) 16:49 Krock I didn't test this enough. had a filter system set up but noticed now that there was no single piece of pipe in it 16:50 Krock stupid me. patch is on the way. I'll send it here before pushing 16:51 VanessaE shit happens. 16:54 Krock nore, VanessaE does this look okay? https://pastebin.com/raw/euZcEF69 tested it locally with tubes this time and the crash is gone 16:54 Krock could also update get_id to be consistent 16:54 nore Krock: seems good 16:55 nore you can do that as well if you wish :) 16:55 Krock maybe I'm missing something but "getid" is nowhere used. only defined once there 16:57 nore quite possible 16:58 nore I might have defined it in the case it might be useful, and never actually used it 16:58 Krock maybe it'll be helpful in the future. will keep the newly named function and push 17:02 Krock VanessaE, gitlab/pipeworks has its master branch set to "protected" FYI 17:02 VanessaE momenrt 17:02 VanessaE moment* 17:05 VanessaE I'll fix it in a min. working on something else at the moment 17:05 Krock sure. I'll be here :) 17:05 VanessaE try now 17:11 Krock VanessaE, worked perfectly. thanks 17:11 VanessaE no prob 17:11 VanessaE sorry about the hiccup there. still getting used to gitlab 17:13 Krock heh, thanks for the fast notification about the issue. otherwise I wouldn't have noticed it for a few days until the plebs in #minetest have the same issue :< 17:13 Krock checking the notification settings now, so I can catch these faster 17:28 Krock heh, that's now a funny bug. When there are parallel rails down or uphill, it's possible to swap the lanes 17:38 xerox123 hello all 17:52 nerzhul ysql 17:59 IhrFussel Krock, you mean rails next to each other with 1 node space? 18:00 IhrFussel I'm testing if that also happens with boost_cart 18:00 CWz twoelk, was it you just now who logged into bananaland? 18:00 twoelk yep 18:01 CWz cool. just wanted to make sure 18:01 twoelk have a little hut with pond there 18:02 twoelk was now at a site I had started a white tower but just can't remember what I had in mind when I started that 18:03 CWz That is more than what i have there. 18:07 twoelk https://i.imgur.com/rsBJt9Y.jpg 18:08 twoelk view from the lakeside 18:09 twoelk that's my hut between the lake and the pond 18:13 Krock IhrFussel, I know. same code. next to eachother means "as close as possible" 18:13 Krock twoelk, needs more colored_names to get a fancy chat :D 18:13 Krock 18:13 IhrFussel Krock, max speed required? Cannot reproduce so far 18:19 Krock IhrFussel, http://krock-works.16mb.com/u/railswitch-2018-07-04_20.18.49.mp4 18:21 Krock the fix should be quite easy for that one 18:23 IhrFussel Ah so no space between the rails, that#s what I asked you earlier 18:58 Calinou https://github.com/nbedos/termtosvg nice 19:01 Krock very nice. svg animations :D 19:02 IhrFussel How to make fast/running less OP: Decrease fast movement speed, increase carts movement speed -> profit xP 19:03 IhrFussel Carts speed should be higher than fast speed to encourage players to still use carts for longer distances 19:06 Krock IhrFussel, my thoughts too. It was already discussed when carts were added to MTG - hence, boost_cart has a higher speed by default 19:07 IhrFussel Fast speed is 20 by default, boost_cart is 13 I think? 19:08 IhrFussel I changed fast to 12 and boost_cart to 15 ... might even increase cart speed to 18 19:12 tumeninodes anyone else able to review? :) https://github.com/minetest/minetest_game/pull/2158 19:12 tumeninodes !title 19:12 MinetestBot tumeninodes: add fence rails by TumeniNodes · Pull Request #2158 · minetest/minetest_game · GitHub 19:12 Krock IhrFussel, 20, latter 10. 20:34 xerox123 this is interesting https://youtu.be/AHX6tHdQGiQ 20:34 xerox123 !title 20:34 MinetestBot xerox123: Ink Cartridges Are A Scam - YouTube 20:35 Krock 304 20:35 Krock that's like 2017 20:36 Krock ^ that = the feeling 20:56 IhrFussel This is wrong syntax correct? https://forum.minetest.net/viewtopic.php?p=324134#p324134 20:56 IhrFussel function inside minetest.after() must not have (parameter) AFAIK 21:00 Krock in this case it must, because "playername" from the after-inline-function argument has priority over "playername" from the heal_player function 21:00 Krock removing the inline-function argument would work too in this case 21:02 Krock IhrFussel, minetest.after(delay, func, [args, args..]). see also: https://github.com/minetest/minetest/blob/master/builtin/common/after.lua#L24 21:03 Krock {...} makes it accept any count of additional arguments 21:03 IhrFussel So either .after(interval,function(arg) end, playername) OR .after(interval,function end, playername) works? 21:04 IhrFussel Wait -end after function* 21:05 Krock both works 21:05 Krock "playername" will be the value of the first argument in the specified function 22:48 Fixer xerox123: do not buy ink jet printer, unless you reaaaaaaalllyyyyyy need it 22:48 Fixer or make sure to have cheap hacked refillable ink cartridges 23:19 entuland Fixer, oh, purchasing inkjet printers is still doable - one must just rememeber that they're throwaway: when the ink goes out it's normally cheaper to purchase a new printer :P 23:20 Fixer nah, just buy cheap refilled catridges or refill yourself 23:44 garywhite We just buy cheap refills