Minetest logo

IRC log for #minetest-hub, 2018-06-25

| Channels | #minetest-hub index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:00 tumeninodes so now it is setup like so: https://0bin.net/paste/2FpQ2cASmconGCvy#zSn6SJOGdduuZ7NZxG1pyFhV5M-2oE6r8zPX8tjopdi
00:01 tumeninodes news flash, these produce as much, if not more stuttering than jungle trees :D
00:02 tumeninodes but these are pretty so, it balances out
00:02 tumeninodes brb
00:09 vicky joined #minetest-hub
00:29 rdococ Economics is confusing, I think I've just given up on attempting to determine whether capitalism is fundamentally good or not.
02:23 ANAND joined #minetest-hub
02:32 ClobberXD joined #minetest-hub
04:09 ssieb joined #minetest-hub
04:20 lumberJ joined #minetest-hub
04:45 Ruslan1 joined #minetest-hub
04:50 ANAND joined #minetest-hub
08:08 Krock joined #minetest-hub
08:59 Ruslan1 joined #minetest-hub
09:57 rubenwardy rdococ: economics is fun
09:57 rubenwardy a complex interaction between many different independent agents
10:02 red-001 wtf either I'm missing something or srp_create_salted_verification_key was accidently generating predicable data for bytes_s
10:25 Fixer joined #minetest-hub
10:35 red-001 opened a pr with a fix
10:41 Krock joined #minetest-hub
12:33 IhrFussel joined #minetest-hub
12:36 IhrFussel I thought mesecons movestones could be used for small plane-like things but the way they work players can fall through sometimes
12:36 IhrFussel It's not the server lag either (max 0.3)
12:45 IcyDiamond 2018-06-25 15:45:47: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'magicalities' in callback item_OnSecondaryUse(): ...ond/minetest/bin/../builtin/profiler/instrumentation.lua:64: attempt to concatenate field 'mod' (a nil value)
12:46 IcyDiamond did register_on_player_receive_fields change or something?
12:46 IcyDiamond minetest.register_on_player_receive_fields(function (player, formname, fields)
12:46 IcyDiamond this is how i use it
12:49 IcyDiamond or does this registration also have to be done during init?
12:49 IcyDiamond dammit
12:51 Krock without the profiler it should be possible to register it outside init
12:51 Krock I wonder why get_current_modname returns nil in that case
12:51 Ruslan1 joined #minetest-hub
12:52 rubenwardy are you callign that after the game loads?
12:52 rubenwardy yeah
12:52 rubenwardy Krock: he's calling after load has finished
12:52 Krock but still, why does get_current_modname return nil?
12:53 IcyDiamond :(
12:53 rubenwardy because that doesn't work after load time, right?
12:53 IcyDiamond i really cant put this into init
12:53 rubenwardy or does it guess
12:53 IcyDiamond hmmm
12:53 Krock if there's a registration function, then it's also possible to get the caller mod
12:53 rubenwardy IcyDiamond: I suggest patching builtin
12:53 IcyDiamond lol
12:53 rubenwardy XD
12:54 rubenwardy we need an !api <keyword>
12:54 rubenwardy that would nice
12:54 rubenwardy cleverly finds the correct place in lua_api
12:56 rubenwardy we need autogenerated docs
12:56 rubenwardy XD
12:58 IhrFussel IcyDiamond, move it to init while the profiler runs
13:01 IcyDiamond >.>
13:02 IcyDiamond How do I get held item from that callback then
13:02 rubenwardy :get_wield_item()  probably
13:02 rubenwardy player:...
13:03 IcyDiamond What if the user switches wield item right after quit, then my use wouldn't work
13:03 IcyDiamond XD
13:03 IcyDiamond Whatever I'll figure it out later
13:09 ClobberXD joined #minetest-hub
13:44 entuland joined #minetest-hub
13:55 IhrFussel IcyDiamond, do you even still need the mod profiler? It should only be enabled when you experience high lag and want to know the source
13:56 IhrFussel Or to find out how long your mod takes but that only applies to your machine then
14:07 rubenwardy it's good practice to find and eliminate bottlenecks
14:13 entuland empty the containers they're attached to first, though. Don't waste precious resources.
14:24 Krock joined #minetest-hub
14:27 ircSparky no pointer or suggestions about my undiggable steel door problem?
14:30 entuland ircSparky, I missed it
14:30 entuland but I would probably simply overwrite it from code
14:30 entuland inspecting it with the inspection tool though would be interesting
14:31 entuland how was the command to query the bot for mod names again?
14:31 ircSparky http://irc.minetest.net/minetest-hub/2018-06-24#i_5342093
14:31 entuland inspector?
14:32 ircSparky !mod ispector
14:32 MinetestBot ircSparky: Could not find anything.
14:32 ircSparky !mod inspector
14:32 MinetestBot ircSparky: Chest Inspector [chest_inspector] by tjnenrtn - https://forum.minetest.net/viewtopic.php?t=17692
14:32 entuland uhm... no
14:32 entuland I meant this one: https://github.com/minetest-mods/inspector
14:33 ircSparky oh, cool
14:39 ircSparky yea, the node groups are the same
14:39 ircSparky though in a different order
14:39 rubenwardy !mod [inspector]
14:39 MinetestBot rubenwardy: Could not find anything.
14:40 IcyDiamond !mod elepower
14:40 MinetestBot IcyDiamond: Elepower - A new powerful modpack [elepower] by IcyDiamond - https://forum.minetest.net/viewtopic.php?t=20320
14:40 rubenwardy !mod [traps]
14:40 MinetestBot rubenwardy: Traps Mod [traps] by rubenwardy - https://forum.minetest.net/viewtopic.php?t=2838
14:41 IcyDiamond !mod fluid_lib
14:41 MinetestBot IcyDiamond: Fluid API - Fluid Storage and more! [fluid_lib] by IcyDiamond - https://forum.minetest.net/viewtopic.php?t=20327
14:41 IcyDiamond Ayy
14:41 rubenwardy person on CTF:   <Thomas> why do we have to fight! cant we all just get along
14:42 Krock only good questions here
14:42 Krock lack of question mark, however.
14:43 Krock Any idea on how I could sort or at least view the issue count for each repository in an organisation?
14:43 Krock Not really up for clicking through each of them
14:45 rubenwardy https://github.com/search?q=is%3Aissue+is%3Aopen+user%3Aminetest
14:45 rubenwardy closest is that
14:45 rubenwardy no count though
14:46 Krock oh well, I guess that's good enough for the moment. thanks rubenwardy :)
15:37 Gael-de-Sailly joined #minetest-hub
15:41 ircSparky https://forum.minetest.net/viewtopic.php?f=47&amp;t=20363 <-- if anyone can (and wants to) help
15:41 ircSparky !title
15:41 MinetestBot ircSparky: Lockpicks Mod help - Minetest Forums
15:45 Krock consider updating to 0.4.17 (MTG)
15:47 Krock maybe the different doors do not share the groups for open/closed state -> could be fixed there ^
15:47 Krock quite painful to download and extract the archive instead of viewing it online
15:51 ircSparky well i used the inspector and it seems they did.
15:51 ircSparky yea i didnt feel like making a github repo for a temporary file
15:55 ircSparky atest MTG doors behaves the same
15:55 ircSparky latest*
15:55 Ruslan1 joined #minetest-hub
15:57 paramat joined #minetest-hub
15:58 paramat the smaller font in irc logs is an improvement
15:59 sfan5 what?
15:59 Krock not enough. set it to 1 pt
16:06 ircSparky Krock, you can browse the code now
16:06 ircSparky if you wNT
16:06 ircSparky want
16:06 paramat hm interesting, the font seemed to get smaller a day or two ago
16:30 garywhite joined #minetest-hub
16:38 aerozoic Anybody know if the server rollback file can be safely deleted while the server is up and running?
16:43 Darcidride_ joined #minetest-hub
16:54 srifqi joined #minetest-hub
16:56 ANAND joined #minetest-hub
17:44 srifqi left #minetest-hub
18:21 CWz joined #minetest-hub
18:24 ssieb joined #minetest-hub
18:54 IcyDiamond https://i.lunasqu.ee/Screenshot_18-06-25-21:53:54.png i call this the lava cooler
18:59 ssieb joined #minetest-hub
19:05 IhrFussel !tell tenplus1 Actually since I moved the protection check to the very bottom of all mobs ABMs I have nearly no issue anymore with server lag ... will test your globalstep version soon though
19:05 MinetestBot IhrFussel: I'll pass that on when tenplus1 is around
19:16 paramat joined #minetest-hub
19:25 CBugDCoder joined #minetest-hub
20:04 IcyDiamond my server is broken
20:04 IcyDiamond 2018-06-25 21:27:28: ERROR[Main]: ServerError: AsyncErr: environment_Step: Runtime error from mod 'mesecons' in callback environment_Step(): ...st/bin/../games/minetest_game/mods/default/functions.lua:523: core.check_player_privs expects a player or playername as argument.
20:05 Krock git checkout stable-0.4
20:07 Krock nvm, mesecons uses can_interact_with_node wrongly
20:07 IcyDiamond gg
20:16 Ruslan1 joined #minetest-hub
20:40 garywhite joined #minetest-hub
20:46 paramat MTG now has butterflies
20:46 paramat 'there are the mobs!'
20:49 rdococ MTG? With mobs? Looks like c55 will have to update his 'advertising Minetest' video!
20:49 rdococ s/his/their/
20:52 paramat lol
20:58 sofar we should make butterflies move and attempt to stay near flowers
20:58 sofar nodetimer: if (near flower) then move_around_nearby_random_flower else move_randomly_near_ground end
20:59 sofar it would also be cool if we could add regular (black) flies hover near bones ;)
21:01 rdococ You could have a pollination mod where butterflies and other pollinators would spread flowers. Could be an interesting new farming mechanic if you added flowers with cool new uses.
21:05 Dumbeldo1 joined #minetest-hub
23:04 paramat joined #minetest-hub

| Channels | #minetest-hub index | Today | | Google Search | Plaintext